Prissy sissy art

SiSSYFiGHT

2013.05.07 19:59 Larrygiggles SiSSYFiGHT

The Reddit outpost for the SiSSYFiGHT 2000 player community. Post game screenshots, discussions and art!
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2024.05.14 13:09 Potnoodle2785 'Jonathan Bailey doesn’t like to bare it all. But vulnerability fueled his best performance yet' - Jonny interview with the LA Times

'Jonathan Bailey doesn’t like to bare it all. But vulnerability fueled his best performance yet' - Jonny interview with the LA Times
https://preview.redd.it/xys855b7jd0d1.jpg?width=1440&format=pjpg&auto=webp&s=c081d23cc4646d0f54d974aa14e34306180e5eb0
“This is where all the cruising happened.”
Jonathan Bailey and I are standing in Pershing Square on a bright, blustery spring afternoon, nearing the end of a homemade queer history tour of downtown L.A.: One Magazine, Cooper Do-Nuts/Nancy Valverde Square, the Dover bathhouse, the Biltmore Hotel and this, the city’s former Central Park, a haven, since before World War I, for “fairies” and “sissy boys,” servicemen on leave and beatniks on the road.
“Is it still happening now?” he asks.
“Probably not as much,” I venture.
“Well, you let me know if it’s happening,” he teases, a mischievous smile lighting up his face.
Bailey understands the uses of the charm offensive. As Sam, the handsome Lothario of Phoebe Waller-Bridge’s delightful pre-”Fleabag” curio, “Crashing”; Anthony, the romantic hero of “Bridgerton’s” second season; and John, the jerk of a protagonist in Mike Bartlett’s love triangle play “Cock,” the English actor, 36, has swaggered up to the precipice of superstardom. With roles in such studio tentpoles as “Wicked” and “Jurassic World” on the horizon, he may just break through. Yet he delivers career-best work in Showtime’s queer melodrama “Fellow Travelers,” as anti-Communist crusader-turned-gay rights activist Tim Laughlin, by leaving behind the self-assured rakes and tapping a new wellspring: soft power.
Tim may be, as Bailey puts it, “an open nerve,” but as it turns out, the devout Catholic and political naïf — who falls for suave State Department operative Hawkins “Hawk” Fuller (Matt Bomer) just as Sen. Joseph McCarthy tries to purge the federal government of LGBTQ people — is formidable indeed.
Stretching from the Lavender Scare to the depths of the AIDS crisis, in scenes of tenderness, cruelty and toe-curling sex, Bailey’s performance communicates that little-spoken truth of relationships: It takes more strength to submit than it does to control. The former demands discipline, courage, trust; the latter requires only force.
“In ‘Bridgerton,’ [Bailey] is like a Hawkins Fuller character — he is very sexy and has lots of power, has that kind of confident charisma that absolutely is not Tim at all,” says “Fellow Travelers” creator Ron Nyswaner.
But any doubt about Bailey’s ability to mesh with Bomer, who boarded the project early in development, was put to bed with the actors’ virtual rehearsal of a meeting on a park bench in the pilot. “‘Well, that’s a first,’” Nyswaner recalls an executive texting him. “I cried in a chemistry read.”
‘Am I inviting people in?’
Bailey grew up in a musical family in the Oxfordshire countryside outside London, and this, coupled with an appreciation for the morning prayers, choir practice and Mass he attended as a scholarship student at the local Catholic school, fed his precocious talents. (“I loved the performance of it,” he laughs. “Not to diminish the celebration of religious process, but I did love the idea of wearing a gown.”) By age 10, he’d appeared in the West End, playing Gavroche in a production of “Les Misérables,” an experience he now recognizes as an encounter with a queer found family — albeit one shadowed by the toll of the AIDS crisis, which peaked in the U.K. in the mid-1990s.
“When I’m asked about my childhood, there’s so much I don’t remember, and I think that’s true of anyone who’s been in fight or flight for 20 years,” he says. “I would have been in a cast of people whose friends would have died in the last seven years. I think of where I was seven years ago. I had all my gay friends then. It’s only retrospectively that I can retrofit a real gay community around me [in the theater], that I just wasn’t aware of [then].”
During the late 1990s and early 2000s, American and British culture presented queer adolescents with a bewildering array of mixed signals. As beloved celebrities came out in growing numbers, and the battle for marriage equality became a central locus of LGBTQ political organizing, the media continued to propagate harmful stereotypes of gay men as miserable, lonely, perverted or worse — and, Bailey remembers, callously turned George Michael, arrested on suspicion of cruising in a Beverly Hills restroom in 1998, and Irish pop star Stephen Gately, who revealed his sexuality in 1999, fearful he was about to be outed, into tabloid spectacles.
No wonder Bailey, like many LGBTQ people of his generation, should feel the “chemical” thrill of “validation and acceptance” during London Pride at age 18, then embark on a two-year relationship with a woman in his 20s.
“Dangerously, if you’re not exposed to people who can show you other examples of happiness, you think that’s the easiest way to live,” Bailey says. “It’s funny. You look back and you can tell the story in one way, which is that I always knew who I was and my sexuality and my identity within that. But obviously at times, it was really tough. I compromised my own happiness, for sure. And compromised other people’s happiness.”
https://preview.redd.it/9q0vkj3djd0d1.jpg?width=1440&format=pjpg&auto=webp&s=6c631452122b5fb2c401e95352dcc0c21d54d0d7
Disclosures about his personal life have become particularly thorny for the actor since the premiere of “Bridgerton,” the blockbuster bodice-ripper from executive producer Shonda Rhimes.
“The Netflix effect does knock you off center completely,” he says, recalling the experience of finding a paparazzo waiting outside his new flat before he’d even moved in. “Suddenly, you do start having nightmares about people climbing in your windows... Even now, talking about it makes me feel like, ‘Am I inviting people in?’”
He is also critical of the media for churning out headlines about the smallest details of celebrities’ private lives, often detached from their original context. In an interview with the London Evening Standard published in December, Bailey described a harrowing encounter in a Washington, D.C., coffee shop in which a man threatened his life for being queer — and, in recounting the experience, offhandedly mentioned the “lovely man” he’d called, shaken, after it happened. Although Bailey acknowledges that the original story handled the subject with aplomb, he felt dismayed that more attention wasn’t paid to the intended warning about rising anti-LGBTQ sentiment: “The only thing that got syndicated from that story was that I had a boyfriend, and it wasn’t true,” he sighs. “It was kind of depressing, if I’m honest.”
Still, Bailey, who once turned down a role in a queer-themed TV series because it would have required him to speed along revelations about his personal life he wasn’t ready to make, is prepared to embrace the power of vulnerability when it feeds the work. Although a member of his inner circle expressed doubts about “Fellow Travelers’” steamy sex scenes, for instance, the actor intuited that they were what made the project worth doing: “I was like, ‘I’m telling you, they are the reason why this is going to be brilliant.’”
‘He’s changed my trajectory in my own life’
To those who would complain about the state of sex in film and TV, “Fellow Travelers” is the perfect riposte. All of it matters, from Tim’s first flirtation with Hawk to the finale’s closing minutes, because the series, at its core, is about the importance of soft power: the strength required to bend, but not break; to adapt, but not abandon oneself; to survive without shrinking to nothing in the process. And depicting that through sex, specifically gay sex, makes “Fellow Travelers” radical indeed.
Bailey understands that baring so much comes with certain risks. When I tell him that research for the story has filled my algorithmic “For You” feed on X (formerly Twitter) with speculation that his onscreen relationship with Bomer has a real-life element, he notes that “shipping” fictional couples and costars alike has long been part of Hollywood fantasy. But he bristles at the implication that he and Bomer are anything but skilled actors at work.
“I would love for people to know that the success of our chemistry isn’t based on us f—. It’s actually about us leaning into the craft,” he says. “It’s a vulnerable situation to be in, talking about it on record. I don’t want to rob people of their thoughts. But I do have a set of values, and as an artist, you don’t need to be f— to tell that love story.”
Underlying that craft, Bailey adds, is the confidence to speak up, as with one scene in “Fellow Travelers” that was adjusted because he said, “I don’t want to be naked today.” He learned to use his voice the hard way: In his early 20s, he recalls, he was once “bullied” on set when “someone was threatened” by him and vowed to himself, “I’m never going to do that to someone. I’m never going to allow that to happen."
https://preview.redd.it/4qwts4jrjd0d1.jpg?width=1440&format=pjpg&auto=webp&s=2b9be4bb693aa886389f599b4e82c0f6a520be45
This impulse to direct his influence in support of others has blossomed further with “Fellow Travelers.” On the day of our interview, Bailey enthuses about an upcoming meeting with legendary gay rights activist Cleve Jones and shares his idea for a docuseries recording the stories of elders in the LGBTQ+ community while they are still here to tell them. He describes lying in a hospital bed on set on World AIDS Day, in character as Tim, surrounded by gay men who had lost friends and lovers during the crisis, and finding himself thinking, “What do I want to leave behind?”
“I think he’s changed my trajectory in my own life,” Bailey says.
This is, perhaps, the most common reaction I know to diving deep into queer history — the understanding that we, like our forerunners, are responsible for shaping the queer future, whether in politics, society or art. No one is going to do it on our behalf.
As we stand on the nondescript corner now named for her, I relate the story of the late queer activist Nancy Valverde, who was arrested repeatedly while a barber school student in the 1950s on suspicion of “masquerading” because of her preference for short hair and men’s clothing, and later successfully challenged her harassment by the police in court.
“What a hero!” Bailey exclaims, wondering at Valverde’s bravery. “The thing that’s so interesting with power battles is, ultimately, identity is the thing that gives you the most strength and power in your life, isn’t it?
“Because that’s one thing people can’t take away from you: who you are and how you express yourself."
submitted by Potnoodle2785 to jonathanbailey [link] [comments]


2024.05.14 00:48 crawd-blib Frage an andere Femboys

Diese Frage richtet sich ausschließlich an Femboys.
Also kurz zu mir, ich würde mich selber vom Wesen und vom Aussehen her als Androgyn bezeichnen. Ich finde das Androgyn besser zu mir passt da ich das gesellschaftliche Maskuline und das gesellschaftliche Feminine lebe und ausstrahle. Ich hoffe ihr versteht wie ich das meine babes😭💀 Ich sag obvi trotzdem das ich ein Femboy bin weil die Typen das sonst nicht verstehen. Ich trage aber halt auch einen Bart, weil mir das gefällt, weil mir das steht, weil mich das Wohlfühlen lässt. Und irgendwelche Typen die selbst kein Femboy sind wollen mir sagen das ich dann ja nicht sagen soll ich bin ein Femboy.
Motherfucker ich bin trotzdem ein Mann und produzier obvi auch soviel testo das mir ein Bart wächst.
Was sagt ihr dazu? Ist man erst dann ein Femboy wenn man kein Bart trägt? Wäre man dann nicht Sissy? Oder Transvestit? Gibt es andere Femboys die auch Bart tragen? Egal welche Art Bart.
Ich bin natürlich zufrieden mit mir selber und den zu rasieren kommt auch garnicht in frage wäre ja total disgusting. Interessiert mich nur ob das wirklich jedes mal so ein Thema ist.
submitted by crawd-blib to femboy_iel [link] [comments]


2024.05.13 20:59 Dorkaplayz22 (bug) bottom row missing?

(bug) bottom row missing?
has anybody got this? restarting the app didn't work
idk even what for flair so I hope discussion is okay
submitted by Dorkaplayz22 to GachaClub [link] [comments]


2024.05.13 20:57 Dorkaplayz22 bottom row missing?

bottom row missing?
has anybody got this? restarting the app didn't work
submitted by Dorkaplayz22 to GachaLife2 [link] [comments]


2024.05.10 01:21 Party-Sprinkles-5814 Asking for writing advice! Be honest❤️[Yadis: Union] A Skypirate Apocalypse Adventure

Asking for writing advice! Be honest❤️[Yadis: Union] A Skypirate Apocalypse Adventure
[If there's anything wrong with this post in terms of the self-promo aspect, I'm sorry. It's my first time posting something like this, so I might have overseen a rule. Pls tell me if you notice any mistakes.]
Hai!
I'm a new writer hoping to get some advice! Any advice, really xD I'll show you the first chapter of my novel, of course everything of this is WIP
Title: Yadis: Union
Synopsis: Dragons are eating the world Surviving on floating islands, humanity can only watch as the world crumbles before them, like a ticking time bomb counting toward their end. The only way out is to set sail and conquer the sky, to become a so-called 'Windrider.' Whether it's to find a new home, to kill dragons, or simply to feel the wind blowing into your face, everyone has their dreams. And Felix's dream is to bring peace, not just to humanity, but to everyone.
Tags: Progression Fantasy, Low Fantasy, Adventure, Action, Mystery, Cyberpunk, Break the MC
https://preview.redd.it/2ls1rguqihzc1.png?width=196&format=png&auto=webp&s=b22856cfd8d82f4d7099e1e6c5cbc6d9d8f2931c
Cover by: StrikeYoko (She's usually not doing covers, but did this one for free for me <3)
[Warning: Contains graphic violence]
Chapter 1: Is this Justice?
"Did you find something already?!" Felix asked as he ran after Fable.
It was hard catching up with the creature, but its haste was only understandable. Fable hadn't eaten anything substantial for days—just a few berries and plants—nothing worth the magical creature that he was.
But their streak of bad luck would end today, at least that's what they had hoped.
"So?!" Felix asked as he came to an abrupt halt. Puzzled, he looked down where Fable begun sniffing excitedly. Scrunching up his own nose as well. A musty yet slightly sweet scent hung in the air, typical of the turqoise colored Yadis crystals.
For a long time, they had been searching for a very rare type of Yadis, one that had killed many, while making others rich. And hopefully, it would also be able to fill their bellies now.
Suddenly, Fable sprang up and squeaked; a clear sign that he caught a trail. Additionally, his stomach rumbled loudly, which would only quicken the search process.
But alongside Felix's visible joy, a certain envy crept onto his features. "How do you always find it so quickly? You could at least give me a few tips!"
Fable looked at him, tilting his head. Giving him tips? How?! He was just fox after all; albeit not a normal one, he still couldn't speak.
Ignoring Felix's plea, Fable ran on, for they had no time to lose. Once someone realized there were intruders in the mine, they would be in trouble.
"Oh man, that's a huge catch!" Felix marveled as Fable had lead him into a colorful, crystal-laden mine shaft. Felix's gaze swept the area, looking out for the most valuable treasures this place had to offer.
The first thing that caught his eye were the dazzlingly bright yellow crystals. The light that they emitted pulsed in small intervals as if it were a steady heart beat, bathing the dark passage in radiance every now and then.
In stark contrast stood the deep blue crystals, seeming to almost swallow the shadows around them. They hid in the furthest corners, where the light struggled to reach. And also Felix, with his small stature, would have trouble reaching them, but that wouldn't matter.
For Skyshimmer, as he once heard someone call this blue stone, wasn't suitable for eating anyway, due to its hardening effects. Fable, in fact, always got constipated from it which was quite a joy to watch.
The thought made Felix chuckle, but he quickly fell silent as Fable shot him a disapproving look. Proudly, the fox turned up his nose and let out a huff.
Felix crouched down and ruffled Fable's fur, as one would do with a dog. "You did a great job! What a good boy…"
Hestitaing for a moment, wether or not he should forgive him so easily, Fable snuggled into his hand, purring contentedly. Apparently, he wasn't one to hold grudges, not if it meant foregoing further petting sessions. But soon Fable noticed that something was off. He looked up, only to be met with a broad grin spreading across Felix's face, making Fable raise a questioning eyebrow.
"Your nose may be better than mine, but you won't ever beat my eyes," Felix laughed, sticking out his tongue. Fable began squeaking at him furiously, however, it sounded rather cute than anything. Yet, Felix raised his hands in a placating gesture.
"It was just a joke, I'm sorry! Please don't bite!" But Fable continued to eye him, his expression remaining serious.
"Look up," said Felix, pointing the the ceiling.
Reluctantly, Fable's eyes followed his finger, and what he saw there, made his jaw drop. On the ceiling was even more Yadis, but neither turqoise nor any of the other colors they had seen before. These crystals were special; looking cold and deep red.
Fable flinched in shock as he realized what that meant. The next moment, he was completely beside himself, bouncing up and down excitedly.
"I told you we shouldn't give up!" Felix cheered.
The two whirled around in a joyful dance, laughing amusedly, but their euphoria didn't last long. Felix suddenly faltered, while Fable continued to celebrate for a moment longer before noticing and letting out a questioning squeak.
"Say..." Felix scratched his cheek sheepishly, not wanting to be the party pooper. "How are we supposed to actually reach it though?"
To demonstrate the problem, Felix got on his tiptoes and stretched his arms up high. The distance from the tips of his fingers to the crystals was well over a meter. Watching the act, Fable's eyes began twitching. Frowning, the fox looked at Felix and let out a wail that sounded like a screaming child.
Felix's eyes widened. Alarmed, he jumped up and clamped his hand over Fable's mouth. "Shhh!"
Fable's voice cut off as he stared at Felix.
"You're gonna kill us!" He hissed. "Nobody should know we're here, remember?!"
Slowly, Fable nodded, and Felix removed his finger. Then he smiled. "We'll figure it out. Where there's a will, there's a way!"
Fable nodded, his agreement more out of faith in Felix than actual belief that they could do it. The boy seemed to have a plan, though. Eagerly, he began rummaging in his backpack and pulled out a long, turquoise staff. Only when he had fully extracted the object did it become clear what it was: a pickaxe.
"I swiped it while one of the guards was out cold!" he boasted.
But it wasn't your run-of-the-mill pickaxe. Apart from the handle crafted from turquoise Yadis, the tip gleamed pitch black. If one wanted to mine red Yadis, this was the only tool that would allow them to survive the endeavor.
"Now we just need to figure out how to get up there…"
Felix pondered, his gaze drifting across the passage. Fable's tail wagged in anticipation as he followed his gaze. They could have just settled for any of the less valuable minerals, but Felix had his sights set on the grand prize, and Fable admired that.
Felix's eyes kept darting around, looking for a solution, as he recognized how sharp shadows formed on the floor, cast by the flickering light of the yellow Yadis. With each pulse of light, the shadows grew larger and larger until they collapsed back into blackness again. It had a certain breathing rhythm to it that calmed him down.
Fable didn't dare interrupt his master's thought process, but he couldn't hold back a yawn. He was sure Felix would find a way—he always did. Well, at least as long as it didn't involve anything that required... education.
Fable flinched as Felix finally emerged from his trance, a grin spreading across his face. That was a good sign (most of the times).
Curiously, Fable watched as Felix sprinted down the passage, looking as if he were preparing to gear up—well, probably because that's exactly what he was doing. With a good running start, he ran across the shaft all the way back towards Fable and leapt into the air, stretching out his hands until they finally grabbed onto something.
He pulled himself up as far as he could on the stalactite, now at eye level with the red Yadis. Fable stood up on his hind legs, clapping excitedly as his master had done it yet again. High up on the mine ceiling, Felix swung back and forth like a monkey on a branch.
"Okay, Fable, you have to be careful now!"
As if preparing for battle, Fable perked up his ears and tensed the crystal-tipped spines decorating his back.
"On three, I'll strike, and you catch everything that falls down, got it?"
Fable squeaked in agreement, readying for the hunt.
"But it can't touch the ground under any circumstances! Understood?"
Outside the mine, an orange-red hue reflected of the turquoise ground and settled on the faces of the people. With a burning sensation, it spurred them to work. While not being the most pleasant motivation, the heat served its purpose; it was a preview of what awaited those who were of no use to the strong.
Sun-bronzed men with straw hats and old, ragged pieces of fabric which they called "clothes" toiled in the fields. Alongside them, smaller figures also pitched in, perhaps some old people and children.
On the sidelines stood a sturdy man in his fourties, merely observing the others working. Pressing a bottle to his lips, he made sure, as he claimed, that everything was in order.
"Herbert!" An older man greeted him, his face drenched in sweat, his wrinkles resembling water dams.
Herbert only turned around after a short wait, raising a hand halfheartedly. "Siegfried," he said, more as an acknowledgment than anything. He critically scrutinized him from head to toe. "You look miserable."
"Yeah..." Siegfried laughed hesitatnly. "The work is... tough."
"Mhm."
Siegfried cleared his throat. "Um... how... uh, how is Koshy doing?"
Herbert took another swig from the bottle and gave him a piercing look. He couldn't stand it when other people tried to ingratiate themselves. Whether the older man was actually trying to do that right now, he didn't know, but he had to assume so. Why else would anyone strike up a conversation with him?
"Don't you have other things to do?" Herbert asked.
Siegfried nodded in agreement and lowered his head; he definitely didn't want any trouble. "Y-yes, of course."
Just as Herbert was about to sit down, and take a break from all this standing around, a loud bang echoed through the air, causing everyone to freeze. In the next moment, peoples' gazes shot up to the sky, their faces turning pale as they seemed to be looking for something.
Desperate voices arose.
"Are they attacking again?!"
"Isn't she supposed to protect us?!"
Crouching on the ground, Siegfried huddled. The old man had experienced this all too often. When would it finally stop? When would peace finally come?
Herbert, on the other hand, stood upright and searched for the source of the noise. His eyes widened as he saw dark clouds of smoke rising from the center of the island. But quickly, his brows furrowed, forming beams that threatened to collapse under the weight of his anger.
Pointing with an outstretched finger, he yelled, "It's those damned bastards again!" "This time, I'll get them."
As the dust settled, only a pile of rocks and splintered wood remained of the once pristine mine shaft. Fable emerged first from the debris, shaking off the dust from his fur.
Frantically, he began digging, squeaking in distress as he tried to uncover Felix amidst the mess. And there he was, or rather, parts of his spiky, brown hair peeking out between all sorts of Yadis.
Suddenly, Fable's ears perked up at the approaching voices.
"They must be here somewhere!!"
Redoubling his efforts, he managed to pull Felix free, and started liking over his face. Felix groaned, clutching his head as he regained his senses.
The memories only came back slowly, but eventually it became clear what had happened. "Didn't I tell you to catch everything?!"
Fable only responded with a jumble of noises as he knew there wasn't much time for discussion now.
"Man... what they say about red Yadis do be true though..." he sighed. "It was only a splinter that touched the ground. If you didn't warn me, then I'd be nothing but mush now—"
Felix paused as Fable began tugging on his clothes.
"Hey! I know you're hungry but it's the only clothes I got—"
"There they are!! Get them!!" screamed the voices again, making Felix realize what the explosion meant for them.
"W-we need get away, fast!" He gasped and broke into a sprint followed by Fable.
Making their way straight into the vast greenery of the island, Felix glanced backward and saw that ten, no, at least twenty people were chasing after them in the distance.
"Oh shit!!" he exclaimed, Fable echoing his panic with a squeak of agreement.
Felix gulped down water from his bottle. "That was a good run," he panted, leaning back against a wall. His chuckling was more of groaning, "We’re lucky those sissies don’t dare to venture this far into the forest."
Though, Fable wasn't as relaxed about it and collapsed a few meters away, exhausted from the ordeal.
"Whoa, you better be careful!" Felix said, pointing at a massive chasm in the ground. Fable jumped up with a creek, almost falling into the whole.
"Man, don't scare me like that..." He sighed as Fable took a few meters of safety distance. Felix kept staring at the whole which was just one of many around this place. "Maybe that's why they don't want to go here…?"
Down there, they would find nothing. Nothing but an endless abyss and the magical core; which all islands are said to revolve around.
Fable caught Felix's attention with a worried growl.
The boy smiled. "Oh, it's nothing."
But Fable didn't buy it, emitting another, more urgent growl.
Rolling his eyes, Felix tried not to look at his friend. "It's just… are we going to be trapped on this island forever? Stealing food and mining all day? At some point the dragons will break through the border and then we'll all die..."
Fable opened his mouth as if he wanted to say something, only to realize he couldn't speak. Sadly, a growl could only convey so much. But Fable wouldn't give up. He pointed his nose into the sky, letting out a super victorious howl.
Felix chuckled, "Are you a wolf now or what?" only to be met with Fable's scowl.
Surrendering to his friend's unbreakable will, Felix followed Fable's eyes into the sky...
The sky, so close and yet so far. And feeling even further away was an island floating on the horizon; the ever-glowing city of mages: "Magicae". Like a star from another world, it glittered in the distance.
"Are you saying we'll go to Magicae someday?" Felix asked excitedly.
Fabled turned to him, blinking several times before nodding his head heavily.
"There must be loads of Yadis there... and their mages are the strongest in the world," Felix marveled, before his tone saddened. "So strong, they could even kill dragons…"
As if sensing his unease, Fable whimpered worriedly.
"Oh well, until we get there, we'll have to make do with what we have, right?" Felix grinned and reached into his backpack, taking out a small red object.
Fable's eyes widened in bewilderment. He couldn't believe what he was seeing. But it really was just that. A chunk of red Yadis presented to him by Felix's hand.
In unbridled joy, the fox leaped around wildly, making crazy noises.
Felix smiled at the sight. Fable's happy demeanor was one of the few things that had kept him going ever since he landed to this island. "You know me, I'd never let us return home empty-handed!"
With crunchy noises, the magical fox devoured the crystal as if he had been starving for months. Suddenly, Fable's fur shimmered brilliantly as the energy coursed through his body up into the tips of his crystalline spikes. He nuzzled against Felix, purring contentedly.
As the boy stroked Fable, his fur softening whenever he touched it, Felix's brows furrowed momentarily, studying the creature's form.
"Huh... that's weird. Could it be that you—?"
Fable let out a questioning squeak as if feeling offended by that.
Felix smirked. "I think someone's putting on a little weight there," he chuckled, giving Fable's belly a playful poke.
Fable, however, wasn't up to such rude jokes and huffed indignantly before pouncing at him, the two rolling around in a mock tussle. As they wrestled, their laughter filled the air until a panicked screech broke the idyll.
He could only watch as something lifted Fable up into the air. Felix shot up from the ground, only now seeing that many of their previous pursuers had surrounded them.
"Now we got you, filthy thiefes!" said the one who grabbed Fable by the tail.
"L-let him go!" Felix yelled, "You're hurting him!"
Fable screamed, writhing in the grip of his tormentor, his spines digging into the man's hand as he dropped the creature. A piercing scream of agony escaped the man followed by a void settling into his voice, akin to the bloody hole carved into his hand.
"Shit! Kill that damn thing!!" One after another, they reached out for the animal, trying to bring it down. Felix watched as Fable fought for survival, recoiling and facing death while hissing at the group of men.
They tried everything to kill Fable, kicking at him, throwing stones, and wielding picks or hammers. But the fox was swift and resilient, stronger than Felix had ever seen him before.
Soon, many of the men lay huddled on the ground, blood seeping from their tattered rags. They were so fixated on bringing down Fable that they had completely forgotten about Felix. Should he flee? Was that what Fable wanted? Fable certainly didn't run away when he could have easily done so.
"Fable, stop!" Felix yelled, and the creature turned to face him. "Run away! I'll be fine!"
But before Fable could even react, a blade hissed through the air, slicing green liquid from his body. A pained screech echoed through the area as Fable slowed down, a deep wound gashing his side.
Felix stared at him as Fable collapsed. But the creature crawled along the ground, trying to escape his assailant.
"Well done, Siegfried!" exclaimed a man, full of excitement.
But Siegfried didn't react. He simply continued walking, his farmer's scythe dragging along the ground, its blue blade hardening and sharpening with each friction against the ground.
Panic-stricken, Felix heard Fable howling in agony. Blood kept gushing from his side like a waterfall; if the wound wasn't stitched up soon, he would die. Felix was certain of that. And while all this happened, he stood idly by, leaving his friend to fate.
Siegfried now stood in front of the animal, like a butcher ready to execute his target. He looked down at Fable, motionless. The animal's body was twitching as Fable's eyes darted over to Felix. But the boy looked away, closed his eyes.
The only thing he heard the man talking, murmuring, "The strong kill the weak... and I am just as weak as you. Say, will you forgive me...? Will I burn in hell?"
When Felix opened his eyes, he couldn't believe what he saw. He simply couldn't comprehend it at the time.
That man, who was about to kill his friend, he was crying.
But he would soon stop.
Numerous crystals on Fable's back began glowing brightly before shooting through the air like arrows, piercing the man and eradicating the life from his face, causing him to slump lifelessly to the ground.
Fable rose to his feet, the wound seemingly healing itself, enveloped in a magical glow that sealed it shut. Like a crystalline rainbow, all the different colors of Yadis on his back began glowing again before firing another salvo—much wider, much deadlier than the first one, tearing through the men's clothing, puncturing their limbs and organs.
"Get ranged weapons, goddamn it!" shouted a man, just as he was about to duck, but his head was already pierced by a yellow-glowing shard.
"Fable..." Felix whispered, no, it was more of a whimper, "Please stop..."
He couldn't bear to watch death raging before his eyes, to see Fable, his best friend, turning into a killer. And yet he knew why he fought so bitterly. It certainly wasn't for himself, and it wasn't solely for Felix. But then, why wouldn't he run? Why wouldn't he save his...
However, all this ended with a dull thud as the black end of a pickaxe struck Fable's head and flung him to the ground. Green fluid spread around, staining the men's clothes, the Yadis all around, and Felix's face.
Herbert's dead smirk only fueled Felix's despair as he licked the liquid around his mouth with his tongue, revealing his rotten teeth, partially replaced with blue and green pieces of Yadis.
Suddenly, it was all quiet. All, except for Felix's eyes. They darted wildly, unbelieving of what they saw. But he couldn't look away. It would be just as wrong as what he had done to protect his friend: nothing.
"Finally I got you..." Herbert said before grinning.
He raised his arm and again, there was a relentless pounding to Fable's head, again, the blood splattered around, fogging Felix's vision with green, sticky dropplets. The cursing of the men and Fable's agonizing cries, they still echoed in his mind, forming a mantra of despair that would always haunt him.
As they were sure the thing was truly dead, Herbert grabbed its body by the tail. "About time we offer another soul to the magic core, don't you think?" He said as he dragged Fable across the ground, leaving behind a trail of blood that blended into the similarly green ground.
Although it was clear what would follow next, for Felix, there was no room for such thoughts. He wouldn't allow them to kill Fable. Not now, not here, and certainly not like this.
On trembling legs he got up, stumbling after Herbert, reaching out his hand after Fable. "No! Leave him alone!" He screamed, his voice cracking from the remorse he felt. Remorse for only now standing up for his friend, now, that he was almost dead.
Herbert's fist punched Felix's face, sending him to the ground. Then, he regarded the animal as he held it above the abyss. "At least for one thing these damn vermines are good; they make great sacrifices."
With these words, he let go of Fable, threw him away like a piece of trash.
Eyes widening, Felix hunched over the edge, watching the small body falling down, steadily approaching the pulsating magic core. Soon, Fable was no more than a tiny dot, growing smaller and smaller with each second before disappearing into nothingness.
He had simply thrown him down.
He had simply killed his friend.
Fable was dead.
And now Felix was alone again. Alone in a world full of hatred…
Violence…
Chaos.
A world where the strong ruled the weak.
Was this justice?
Herbert spat on the ground, groaning in disgust. "Maybe we should send you after him?" He took a step toward Felix. "You're just a parasite anyway."
The other men watched from uncertain to tense faces. When Herbert looked around the group, expecting approval, most turned away, realizing this was going too far. That boy was just a child after all. But in Herbert's eyes, yellow and cold, such useless moralities had died long ago.
"You bastard..."
Herbert grimaced, looking at Felix. "Huh? What did you say?!" He grabbed Felix, pulling him by closer by the collar.
His putrid breath, an acidic mixture of alcohol, decayed teeth, and charred Yadis, assaulted Felix's nose, bringing tears to his eyes.
"What do you all think?!" Herbert demanded, making Felix flinch. "Isn't it time we get rid of the trash that's leeching off our hard work?"
Felix's throat tightened even further as he heard many men roaring their approval, like a chorus of chaos overtaking their once good souls.
Herbert's expression shifted to a grimace. "If I were your father, I'd be ashamed. Filthy scum—" He paused abruptly. The multitude of wrinkles that obscured his forehead seemed shaken by a certain premonition. A feeling of helplessness washed over him, followed by anger.
The boy that he had just threatened to kill, to throw down the cliff—his eyes were just empty. No fear, no guilt, no begging for mercy.
"She was pregnant," Felix murmured.
"What?"
"She needed the food for her babies."
The man looked amusedly around the group and laughed. "Oh, at least he has a good heart, guys! Let's see how he'll pay us back with that!"
The other men's hesitant laughter lasted for only a short moment, as they hadn't missed what Herbert had sensed before.
Something wasn't right here.
The hierarchy in which they lived—grew up in—it had taught them what kind of punishment awaited the ones who dared to defy the strong. And thus, they would never dare even thinking about that.
But all this would crumble if the will of the weak couldn't be broken—if they didn't care anymore. In this case, society and its order would fall apart, ending in true chaos.
Suddenly, each of the men flinched.
With a screeching roar, burning in Felix's throat and in the mens' ears, he leaped at Herbert. Surprised by the attack, he staggered backward, feeling his feet lose their grip. He reached for Felix, trying to find support in what he had just threatened to destroy, but there was one thing he hadn't accounted for.
Felix wasn't trying to simply push him down, he was pulling Herbert down with himself.
Now, Is this justice...?
___ If you made it this far, thanks for reading :3 I'd really appreciate any kind of feedback <3
Author: K.T. Ambertrix (me xD) Cover art by StrikeYoko
submitted by Party-Sprinkles-5814 to ProgressionFantasy [link] [comments]


2024.05.09 09:48 a_certain_wannabe Could I be a trans?

Possible MtF here, some possible signs are listed below:
submitted by a_certain_wannabe to asktransgender [link] [comments]


2024.05.08 19:17 sissysonikku Klonoa Mega Chat's Summer Santa Art Exchange

Klonoa Mega Chat's Summer Santa Art Exchange
Hi!! I'm Sissy and I'm an admin over at Klonoa Mega Chat, the discord linked to this sub reddit. Every year, we host Summer Santa!(and Secret Santa during the holiday months)
If you don't know what SummeSecret Santa is: This event is an art exchange, where you offer an original art piece for someone, and someone else does the same for you! You are welcome to join regardless of what you may feel your art skill may be. In other words, beginners and masters are welcome!
Full Details are located in the pinned message in the Secret Santa channel
Sign Ups are open now until May 15 11:59 PM EST
submitted by sissysonikku to Klonoa [link] [comments]


2024.05.02 19:18 PerspectiveWest4701 Carnography

Cruelty Squad draws heavily from the film genre of carnography which in many ways is derivative of pornography.
Cruelty Squad follows the usual structure of a porno. In the opening, Cruelty Squad begins with "bad sex", or an unappealing scene of death and carnage. The protagonist stands outside the scene as an observer from his apartment. Perhaps, the scene is a memory or a hallucination. Regardless, the carnage is "bad sex", stale and unappetizing. The scene might also be thought of as a kind of lesbian beaver action, a stag-like immature and dissolved dystopia. Anyhow, there is not a real happy ending.
Throughout the game, the protagonist steadily involves himself in more and more gore. In the game, there are two anti-climaxes or false endings. Like the titular Snuff, there is a fakeout, and a lifting to another level of reality before the renewed horror sets in. In such scenes, Cruelty Squad simulates violence against the player not just through nauseating visuals, but also the suggestion of eternal boredom.
In the third and true ending of the game, the protagonist is rewarded with death, and the player is rewarded with game completion. The pessimistic ending of Cruelty Squad is made necessary by the structure of the porno. Cruelty Squad begins with the problem of "bad sex", and so must end with the solution of "good sex" where "sex" is gore. In this way, Cruelty Squad provides a more general criticism of how we may be locked into narrative frameworks which can only lead to greater destruction.
One might argue, Cruelty Squad's overall message is weakened by being set in an escapist "dissolved dystopia." Every atom of Cruelty Squad is dystopic, and so Cruelty Squad can provide a frightening nightmare, but only a nightmare. Building off Linda Williams discussion of "Hard-Core Utopias" in Hard Core: Power, Pleasure and the "Frenzy of the Visible", one might posit a more grounded "integrated dystopia" featuring "gore numbers" intermixed with the mundane offers better potential for addressing the motivating issues of carnography such as class, race, gender and power.
But the modern world, provides alternative methods of interacting with media. It is through fanwork remixing Cruelty Squad which the dissolved dystopia can still offer critical power. In many ways, such video game memes are comparable to trans\* micropornography such as discussed in Aster Gilbert's "Sissy Remixed: Trans* Porno Remix and Constructing the Trans* Subject" of Transgender Studies Quarterly volume 7, number 2. Such internet micropornography recalls the prototypical dream-like stag films, but are different in offering identity self-insertion and community interaction. Sissy hypno and Cruelty Squad memes are both kinds of "identity porn", not just playing with the erotics of sexuality and death, but the erotics of gender identity and social identity. So Cruelty Squad both is a dissolved dystopia and an integrated dystopia as the player finishes their session for the day, and discusses the video game on the internet. Beyond memes, forum interactions and interacting with the developer during the Cruelty Squad beta, Cruelty Squad now has a thriving small community of game modding and new level creation. In this sense, Cruelty Squad is not just a one-time nightmare, but a truly interactive reoccurring nightmare.
The death drive is often under discussed in psycho-analysis, but understanding the death drive is both important to Cruelty Squad's lurking themes of capitalist excess, and the nature of the internet and video gaming. I posit the thanototic itself as the set of structures emergent in the intertextuality of media and the self. The death drive not as the cause of repetition and obsession, but the links of repetition in the text itself. Here, I would build upon Hiroki Azuma's Otaku: Japan's Database Animals, Filipa Melo Lopes "What do Incels Want?: Explaining Incel Violence Using Beauvoirian Otherness" of Hypatia, volume 38, number 1, and Jacob Johansson's "Fantasy, Online Misogyny and the Manosphere", and posit the internet community as fascist body armor, or a kind of "id-ego". Internet video game communities can provide an illusion of control, and can help the Sovereign Subject construct a protective pseudo-ego, by providing virtual fantasies of the Other to idealize or demonize, and provide recognition of the protagonist and the player. But the id-ego is not a "real ego" only in that it has more of a thanototic "over-structured" nature than an erotic creative nature. The id-ego is a kind of "database discursive-self", the self as dictionary or visual novel rather than narrative.
So we can also unravel the nature of carnography, and why Cruelty Squad should follow the structure of a porno. The death drive is not separate from the life drive, but bound up in and parasitic on the life drive. All art engages in both the thanototic and the erotic, and both structure and creativity. A video game, being a computer simulation, is the perfect media to reflect upon the overly thanototic id-ego, and the violent obsessive personality.
Should we condemn such concentration camp pornography as violent, or encouraging violence? From an anarchist perspective, force is not bad, it is the state monopoly on force which is bad. To an anarchist, organization is not bad, it is vertical organization which is oppressive. I posit that all art is violent, but some art is horizontally violent, and some art is vertically violent.
I posit such considerations apply as well to the concentration camp personality. But what is a horizontal id-ego eludes me.
submitted by PerspectiveWest4701 to CrueltySquad [link] [comments]


2024.05.01 07:25 ACTUAL_IRL_DEMON_666 they wage war on my mind and senses every second of the day

they wage war on my mind and senses every second of the day submitted by ACTUAL_IRL_DEMON_666 to schizoposters [link] [comments]


2024.04.29 23:17 NungMeeNui-Graciamix [Fan Art] Sissy wildflower outfit art by me

[Fan Art] Sissy wildflower outfit art by me
Sissy Wildflower season 🍃🪴🩸 Can't wait to see my queen Sissy will got her new outfit tomorrow 🥹🪴
submitted by NungMeeNui-Graciamix to TXChainSawGame [link] [comments]


2024.04.29 21:54 Pterygio Insomnia - Volume 3, Chapter 1: Present from the Past

Insomnia - Volume 3, Chapter 1: Present from the Past
Weiss Schnee has been called many things—prissy, arrogant, freak. But vigilante? She couldn't quite get her head around that one. After her already unusual semblance develops a new ability, she stumbles onto a dangerous conspiracy and gains an unlikely friend. Together, they might just be able to save their city from the criminals who'd see it conquered.
Insomnia is a story set in a modern, alternate world where semblances still exist, though only a rare percentage of the population have them. It's primarily a mystery but with minor elements of vigilantism/superheros sprinkled in. I put a lot of focus into developing the characters and their relationships to give the story a more grounded, realistic feel. This is a story about normal people in a modern setting slowly rising up to be able to face the challenges stacked against them.
Whiterose is a slowburning element of the story, but note that it is not the primary focus and does not overpower the rest of the story in any way. If you're not a fan of that ship or just romance in general, you can easily look past it and continue reading for everything else.
For those just now discovering the story, here is Volume 1, Chapter 1: FF.net - Ao3
The latest chapter is Volume 3, Chapter 1 and is up now: FF.net - [Ao3](https://archiveofourown.org/works/25558819/chapters/140027077
Cover art by @mmcmystery on Twitter.
submitted by Pterygio to RwbyFanfiction [link] [comments]


2024.04.26 23:01 fortyfivepointseven [Mod Post] New Approach to Moderation: Coming Soon

Hi everyone!
Over the last week I've posted twice asking for feedback & ideas on how to better moderate this subreddit. The main conclusions come in three main buckets of 'things I'll do' and one 'thing I won't do'.
The broad strokes are:
  1. This post will (probably) be the last chance to comment before the new approach is put in place. Unless there's a lot of constructive feedback, the new mod post will almost certainly be an announcement of the implementation of the new approach.
  2. The Subreddit rules will not change in substance. However, they will be clarified. The changes with clarify the restrictions on content which currently - in principle - is banned, but in practice is slipping through the net of vagueness of the current rules. The outcome of this will be a stricter moderation approach. The report menu options (which are tied, behind the scenes, to rules) will get a major refresh to help users report content under the right rules and remove hassle barriers to reporting rule-breaking content.
  3. Warnings and feedback users get will improve, written with a good faith assumption in a tone that's both kind and firm. This applies to modmail, greater use of marked moderator comments, and a specified sanctions approach.
  4. There will not be new restrictions or limitations on content specific to feminisation fetish or foot fetish-related posts or users. However, in four to six months, I will launch a new consultation to see whether above package of reforms has met users' needs, and that question can be revisited them. My hope is that with content-neutral reforms, we can achieve what users want.
This is a lengthy post! Apologies, but I am committed to transparency. Don't feel the need to read everything. The key parts are 2c (proposed new rules) and all of part 3.

1. Next Steps

Between forty-eight hours and a week after I post this, there'll be another mod post announcing either:
This post is therefore not the end of the process.
If your thought on reading this post is, "Oh no, the mods have gone mad!", please do contribute how and why you think this approach is flawed.
If your thought is, "Oh no, the mods have given up their backbone and this approach won't work at all!", also please do contribute that thought. How long we give the new approach will depend in part on how it goes, and whether this package of reforms has given users confidence again.
If your thought is, "Oh no, the mods are definitely on the right track in principle but the implementation is badly flawed.": do contribute specific tweaks.
Finally, if your thought is, "Ah yes, the mods have done an excellent job here.": we all love positive feedback.

2a. Inappropriate conduct already covered by the rules

Having read all of the comments about suggesting new rules, I looked for a community consensus around what content should be banned. Within what's a consensus, the existing rules (in principle) either ban the content directly, or (in principle) ban it indirectly by banning behaviour that is strongly correlated with the content we want banned.
There were two groups of suggestions for how to improve the current rules fell broad buckets which align with the rules as currently written.
1. Current rule: "don't be a jerk or a creep"
Lots of suggestions were limiting comments to content that cannot be interpreted as 'creepy'. For example,
As for what comments are inappropriate, I think anything that seems sexually objectifying or explicit should be not allowed but polite and respectful compliments should obviously be allowed. E.g. "wow that's so sexy I wanna suck your toes" is a big no no, but stuff like "wow beautiful nails!" should be allowed since it's pretty neutral.
And,
Do not talk about bodily fluids or touching, kissing, sucking, or doing anything to anyone or any of their body parts.
2. Current rules: "Content MUST relate to nails and/or polish" & "posts that mainly showcase things other than polish (i.e. shoes, clothing items, jewelry, etc.) should be posted in their correlating subreddit."
Suggestions included limiting comments & posts to being more specifically about nail polish and/or the interplay of nail polish & how it's perceived for us to wear it in our society.
1. A post must show the majority of nails on that body part. I’ve seen quite a few pedicure posts during my time here where you can see 2-3 painted toenails, and the rest is the underside of a foot.
And,
Well I think anything that focuses too much on other things in the frame of the image should be under scrutiny unless it is clearly nonsexual and actually relates to the image. For example, matching your nails to your outfit or jewelry in an PG way is a good basis for providing more context since that falls under the creativity aspects IMO. However, we don't need to see your entire bare leg to see your pedicure, conversely.
And,
if you snap a pic of your thighs and legs and somewhere there is painted nails in that pic, i feel like that is just unfit for this sub.
Some comments (garnering a lot of support) suggested going further than the current rules, talking specifically about 'fetish bait' content or 'fetish-y comment', for example,
I find it's painfully obvious when a pedi image is leaning towards fetish, if I'm seeing tights or leggings, cute shoes, bling on the toes.. absolutely playing into the horny side of things.
One option would be going further than the current rules.
Another option occurred to me during my time moderating, I've noticed that a lot of the posts that seem fetish bait-y involve OP responding positively to banned content. I've also noticed that a lot of the fetish-y comment are spam or repeated comments.
3. Current rule: "No flooding the sub/spam"
4. Current removal reason: "Also, please refrain from acknowledging such posts and/or comments, as it can be viewed as encouragement to continue with said behavior here in our sub."

2b. The lack of clarity

Most of the comments about rules fell into either supporting existing (albeit vague) rules, or suggested/implied introducing new rules, but dealt with issues that are largely dealt with by the application of other, unrelated, rules.
I did see comments which said that the rules or report menu options were vague or unclear. Reddit ties report menu options to rules on a one-to-one basis, so I've interpreted suggestions for clarifying report options as being about clarifying the rules. For example,
Maybe an overhaul off the rules to make them clearer?
And,
In the report menu, [...] The option of 'breaks sub rules' seems more wishy washy.
And,
Agreed on reporting rules. There are at least 3 rules that could verge on fetish content. No NSFW, overly rude or suggestive, or not related to nails...I struggle on which one to use to actually get a comment removed.
For this reason, my new moderation approach will focus on improving the clarity of the existing rules, rather than developing new categories of banned content.

2c. Proposed new rules

Here are proposed new rules for the Subreddit, along with corresponding descriptions, and report menu options.
Rule: Focus on nail polish
Corresponding report menu option: Focuses on clothing, accessories, or non-nail body parts
Rule: Be positive
Corresponding report menu option: Negative or unkind comments, and/or uninvited constructive feedback
Rule: Be inclusive and avoid assumptions around gender and orientation
Corresponding report menu option: Is exclusionary of and/or makes unwarranted assumptions about gender and/or orientation
Rule: Don't offer unsolicited input or invasive questions on sensitive topics
Corresponding report menu option: Offers unsolicited input on sensitive topics or asks invasive questions
Rule: No sexual content, fetish content, or intentionally sexually provocative content
Corresponding report menu option: Includes sexual content or implications
Rule: No self-promotion
Corresponding report menu option: Is self-promotion
Rule: No repeat posts or comments
Corresponding report menu option: This post or comment has been submitted before, or OP has posted several times today
Rule: Invest reasonable effort into posts, titles and comments
Corresponding report menu option: Is only a few, generic, words
Rule: Don't respond positively to rule violators
Corresponding report menu option: Responds positively to a rule violation

3a. Modmail Warnings

Reddit offers a 'quick menu' of options to moderators to message violating users to inform them of why their content has been deleted.
This topic didn't come up in the consultation, I imagine because most consultation participants hadn't received negative feedback on their posts.
However, it has become obvious to me that the default messages we send users are too limited and vague.
In addition to making our jobs easier, default modmail messages can help act as a useful accountability mechanism for moderators. If content isn't easily described by a default modmail message, it's a good moment, as a moderator, to consider if the content actually violates any rules.
I will be rewriting them in the following format:
Your [post/picture/comment/content] has been deleted from /malepolish, because it violates rule [number], '[rule title]'. Your [post/picture/comment/content] [description of violation]. Next time, you should post [pictures/comments/content] that [explanation of how to not violate the rules].
Here's an initial list of common & catch-all violations. If you have suggestions for posts that violate the new rules that could do with a customised response, let me know. When reading this list, be aware that these are available for mods to use: the presence of an auto-response does not mean that all content it describes would be deleted.

3b. Welcome messages

All users will receive a welcome message, reading:
Welcome to /malepolish. Male polish is a subreddit for men who paint their nails, and other people who value and fit in with a predominantly men's space to discuss and post about painting our nails.
This is a subreddit for all ages, and content posted should be appropriate for that.
It is all users' responsibility to report rule violating content.
Our rules are:
Focus on nail polish
Be positive
Be inclusive and avoid assumptions around gender and orientation
Don't offer unsolicited input or invasive questions on sensitive topics
No sexual content, fetish content, or intentionally sexually provocative content
No self-promotion
No repeat posts or comments
Invest reasonable effort into posts, titles and comments
Don't respond positively to rule violators

3c. Moderation comments

Lots of comments suggested more visible moderation. For example,
Also, rules only go so far if they are only enforced by members having to report. Maybe some type of very very public pinned post?[...]Also maybe some type of auto comment from mod or bot when a comment IS deleted saying why, which will also show everyone that a type of content is not appreciated and has been removed, as a warning for others.
[...]
If there was a THIS WAS REMOVED DUE TO _________ it may keep OP from continuing to reply, and other commenter to get the hint.
And,
If there was a way to pre-warn via a well orchestrated and worded autocomment
All posts will receive an automod comment, reading:
Thank you for posting to /malepolish, the subreddit for men (and others) of all ages who paint our nails.
Make sure your post follows the rules: you have a grace period to delete it if it doesn't. Particularly relevant rules are: rule one (focus on nail polish), rule five (no sexual content, fetish content, or intentionally sexually provocative content), rule six (no self-promotion), rule seven (no repeat posts or comments), and rule eight (invest reasonable effort into posts and titles).
As stated in rule nine, if you see a comment that violates our rules, you must not respond positively to it. If you do, the moderation team may remove the violating comment, your response, and this post.
If you know the brands of the products used, please post them as a reply to this comment. If you used any unusual nail art techniques, let us know what they are.
I will make greater use of moderator comments in my moderation strategy.
Where a comment is an example of a common type of rule violation, it may be be deleted with a public moderation comment, rather than private modmail.
Where rules are phrased with a 'should', rather than a 'must', I will generally moderate with a (typically) coaching feedback mod comment, rather than deletion and modmail.
Sometimes where comments violate the rules quite severely, but the community response has been really good, I'll leave all comments up with a moderator comment including a content warning. Overwhelmingly, I wouldn't use this for sexual content, but where other rules have been violated.

3d. Standardised violations policy

Rule violations that seem either deliberate or unreasonably negligent, and result in deletion, will be met with incrementing bans.
Bans will increment from one day, seven days, thirty days, a hundred days, and permaban.
Posting porn will count as three violations for the purpose of the incrementing ban policy. (I.e., immediate thirty day ban, with at least a hundred day ban, if not permaban, for someone who has previously violated a rule).
This will be posted as a widget in the subreddit sidebar.

4. No change on content-neutrality and user-neutrality

I received a very useful piece of advice, which is that generally the users who engage with a process of consultation are those who are upset, and may not represent all users.
In addition, I received some very useful comments about the risk of over-moderation, such as,
I agree with your censorship stance on what you posted is the right way to go. Too much censorship, and the sub dies.
I also posted a difficult question about whether moderation should be content-neutral, or acknowledge that there are clear patterns in fetishistic content that gets posted here. I was super impressed by how fair minded and thoughtful the comments in reply to that were. For example,
I've been going over this since I first saw the reply, and I'm still not sure what to say or how to feel about it. I was hesitant to say anything in the first place, as someone on their own gender journey but coming from the other side of it. Being sexualized by others for any aspect of your existence sucks, I know it all too well. On the flip side of that, it's hard to ignore the discomfort when coming across photos with blatant sexual overtones. There's consent violations on both sides - sexualizing someone without consent, and exposing others to your fetish without consent.
I don't know what the best answer is, it's certainly not something I envy the mods having to figure out.
And,
I also think it is important to consider the fact that it isn't someone's fault others are sexualizing a picture of them (or their feet). I think the appropriate response is to moderate the comments, not the photos themselves :/. It falls in line with the same mentality that women are at fault when dressed provocative, and I certainly don't support that mentality at all.
In total, we shouldn't change our approach to content-neutrality, beyond what's in the rules listed above.
There was a very cogent pair of suggestions about using post history and username to help adjudicate borderline posts.
I think a great way to enforce this is offering the benefit of doubt to most ambiguous posts if they're reported, since you can almost always sniff out a fetish account from their post history so doing a quick check and it can be a big way to help sort through which posts are in good faith or not if in doubt.
And,
accounts named "SissyCDsomethingsomething" or "feetpics4cash" are more prone to posting fetish pics.
These comments also suggest a stronger moderation strategy. For the moment, I will avoid using these strategies, which could judge some users more harshly for behaviours which aren't banned.
All three concepts are something we can revisit later: I know some users are perturbed by fetish-bait content, and I strongly agree with that.
I think it is worth seeing if our initial attempts achieve what we want. If it doesn't, this can be the start (rather than the end) of an evolution in moderation strategy.

5. Other things

Congratulations for delving deep, deep into the post. This is really the miscellany of things that aren't headlines, but I want to address anyway.
One suggestion that was part of a wider comment (which got a lot of support),
If pictures are taken in cars, there must be a disclaimeeasily visible that the car is not in motion/engine turned off. In the UK, it’s 6 points if you hold a mobile with the engine on (bar 999, drive throughs, remote parking etc). It’s also extremely disgusting behaviour and puts lives at risk.
I 100% echo what this user is saying, and, briefly taking my moderator hat off, I'm a pedestrian and cyclist (and not a car driver), and I would really hate to be hit by a car driver who was in the process of posting to this subreddit. If you are a car driver, your car is far more dangerous than most car drivers are consciously aware of: treat it like a dangerous weapon because that's how pedestrians and cyclists have to treat it.
However, I simply haven't seen this be a problem on /malepolish. I'm conscious that we need to be economic with what information we give to users (otherwise they'll tune out), so whilst I totally back the message, I don't think this should be part of our sub messaging.
I have drafted a rule (and saved it) that users should 'post safely', which includes instructions on both direct/indirect harm to both self and others. If I've misread the consensus I can reinsert it into the list of updated rules.
Another suggestion,
Also, it might help to have people be required to interact with the community first before posting... don't know if that's possible for you guys to edit, but I've seen other subs have similar practices where users can't post until they've commented on stuff, for example, or have to have certain karma to post/comment.
We already have a rule about negative karma. Having reviewed violating posts and comments, they're generally from accounts that have plenty of positive karma from posting and commenting in foot fetish or feminisation fetish subreddits.

Conclusion

Thanks to everyone who participated. This has been a really interesting project and given me a lot of faith in humanity, and men specifically.
If you have genuinely read this short essay, then I'm very grateful. If you scrolled straight down to comment: fair and reasonable.
I would appreciate it if commenters could at least read the five point summary at the top, and ideally the proposed rule changes (control & F, 'Rule: Focus on nail polish').
Share your feedback!
submitted by fortyfivepointseven to malepolish [link] [comments]


2024.04.26 12:48 Reasonable_Injury121 Chivalry Is On Life Support, Chapter Thirty-Two

I dreaded entering the classroom for my Male Masochism in Medieval Literature class on Monday morning, as it would be my first time teaching the course since my shameful visit to Paul and Anna‘s condo. They had, of course, promised to keep my subservience to them a secret. However, could I trust them? Could I trust the people who were essentially blackmailing me? In addition, as a close friend of Paul’s and Anna’s, Kelly was also well aware of the situation. If you recall, the enrollment in my class was largely due to her personal intervention with her friends after she and her boyfriend had encountered me washing Luke’s truck in my driveway wearing a pink speedo. Kelly was friends with at least two thirds of the class, and she struck me as a very social, gossipy girl in general, which was not reassuring. However, she had promised me at the Ren fair not to tell anyone about the humiliation I endured there. Paul assured me that she would honor their pledge of confidentiality in return for my servitude. He also suggested to me that she would be an active participant in it.
From my podium, I scrutinized the faces of my students to see if I could discern anything about what they did or did not know. Several of them were exchanging grins and whispers, but that was really no different than usual. Part of that was probably simply a reaction to the article of feminine attire that I was required to wear to each class. That morning, Brooke had fastened a choker collar around my neck. It was a simple, unadorned piece of leather with no metal or anything that overtly suggested a slave collar. Brooke assured me that male chokers had become fashionable. That may have been true for young, edgy GQ models in New York City, but I sincerely doubted that was the case on my college campus, especially for a professor approaching 40. In any case, the choker got a number of stares and double takes from both students and my fellow faculty members that day. It was to become a regular part of my wardrobe, nonetheless, as Brooke was quite fond of the look. My hope was that people simply viewed me as an eccentric, bookish guy with a surprisingly daring sense of style. Being truthful with myself, however, I thought that was pretty unlikely.
It seemed to me that Paul exhibited even more swagger than usual, again arrogantly resting his feet on the desk in front of him. Anna had a subtle, self-satisfied grin on her face as I lectured. Kelly was her usual bubbly self. However, I interpreted everything differently since the Ren fair and since my first visit to Paul and Anna’s home, and was now always on edge. I found it exceedingly difficult to concentrate on my lecture, the subject of which was the liberal use of public humiliation as a form of penance for sinners and criminals in 13th century Europe.
My loss of command of my class only seemed to be accelerating following my own public humiliation. The following exchange during my lecture that morning was particularly distressing:
“Public shaming was sometimes so intense that it was seen as a sufficient form of punishment, so that flagellation was not always considered necessary. Yes, Paul, you have a question?”
“Were pillories commonly used in public punishments in the 13th century?”, he asked with a smirk.
“Yes, they were quite common in the public square. Public shaming events were announced widely so that as many people as possible would come to see the penitent, thus maximizing his humiliation.”
“But wouldn’t the criminal or sinner who was locked in the pillory also be beaten?” asked Paul. I heard Kelly snigger.
“Frequently, yes, of course. But my point was that the public shaming itself was often so severe that flagellation on top of it was considered overkill. Yes, Kelly, you have a question as well?” The two of them rarely asked questions in class, so their inquisitiveness that afternoon was highly suspect.
“Yes, professor. Did public shaming sometimes include the penitent being forced to wear humiliating clothes?”
“Yes, Kelly, sometimes.”
“Were the male sinners sometimes forced to dress as women as part of their public shaming?”, asked Anna. I believe this was the first time she had ever asked a question in class. I heard a few scattered snickers in the room.
“Not to my knowledge. In Germany, shame masks, or schandmaskes as they were known, were frequently used, but more often for women than for men. Such as the scold’s bridle, used to punish, shame and silence mostly lower class women. So really not pertinent to our class on male masochism.”
“What about the cucking stool? Was that when cuckolds were humiliated by being dunked in the water? As if being cucks wasn’t humiliating enough,” asked Paul with a snide chuckle.
Paul was a very bright young man and almost certainly knew that that was not what a cucking stool was. It was clear to me that the purpose of all of these questions was to humiliate me. However, I took some comfort from the fact that all of them came from Paul, Anna and Kelly. I hoped that it was sort of an inside joke between the three of them, although I’m sure other students were picking up on subtexts. As they typically do.
“Of course, not. You know better than that Mr. Betz, I’m sure. Cucking stools, also known as ducking stools, were generally used for scolds or gossips, typically women, in which the penitent was strapped into a chair that was dunked into the water. It was sort of a precursor to waterboarding. Sometimes dishonest tradesmen were also subject to this punishment, but it certainly had nothing to do with cuckolds, despite the name.”
Paul glared at me. I realized too late that I would probably pay dearly for correcting him the way that I did. But what was I supposed to do? I did have a class to teach, after all.
Paul replied icily, “Well, it’s too bad that they weren’t used to dunk cuckolds. They certainly are a lot more deserving of humiliating punishment than gossips or scolds, if you ask me.”
I took notice of his use of the present tense. “An interesting perspective. Well, class is over. I’ll see you all on Wednesday,” I said, eager to bring the class to a close.
Like I said, it was highly distressing. Paul dropped a folded piece of paper on my desk as he and Anna exited the room. I opened it with trepidation: “Had to be cute. Bring 200 additional lines + toothbrush + Johnsons’ furniture polish.” Just cryptic enough to be useless to me as any kind of evidence of coercion. But the message was clear enough to me: I was being punished for having corrected Paul in class and was expected to complete an additional 200 punishment lines that night as well as to buy furniture polish tomorrow. The toothbrush part was a mystery to me. I had managed to complete 450 of my 500 lines so far. It helped that we had just had a long, holiday weekend and that Luke was not around for part of it; even so, I had to do some of the lines in my office at school and some after Brooke and Luke went to bed on Sunday night. Now, I had to complete another 250 lines in just over 24 hours. My fingers ached at the mere thought.
After class, I had a light lunch in my office and knocked out 50 punishment lines before hurrying off to my next trial of the day: washing and detailing Kevin‘s truck.
Because it was early December, I would mercifully not be required to wear a speedo. That said, Luke had instructed me to bring along a pair of light grey yoga pants and my cuckold horns T-shirt to wear while undertaking my chore. I had no doubt that Kevin, snitch that he was, would tell Luke if I wasn’t attired as directed. I really hated the light colored yoga pants in particular, because the bulk of my chastity cage and the small protrusion of my undersized balls (pushed upwards and outwards by the ring of my chastity device) were so obvious through the light, clingy fabric. I considered changing in the restroom of one of the fast food restaurants on the way to the house, but decided against it. I just couldn’t bring myself to face the humiliation of walking through the restaurant back to my car. So, instead, I chose the humiliation of changing in the bathroom at Luke’s mother‘s house, where Kevin still lived. Such was my life now: choosing the lesser of two humiliations. When I had any choice at all, that is.
Luke’s mom lived about 10 miles from campus in a rural area. I pulled up to the curb around 1:15pm and saw Kevin’s truck in the driveway. Apparently, Monday was one of his days off. The truck was indeed filthy; it looked like it hadn’t been washed in weeks, if not months. A hand-me-down from Luke, it was not the behemoth that Luke’s truck was, but was still an oversized pickup with four doors. Washing and detailing it would no doubt keep me busy for several hours. I thought it was unlikely that I could finish before sunset. Unsure what Kevin would have on hand, in the trunk of my Prius I had brought with me a vacuum, a bucket, sponges, brushes, wax, leather conditioner, wheel guard and rim sealant, a detail spay, VRP rubber and vinyl shine/protectant and microfiber towels. Not being a car person, I had never done more than a cursory washing of my own car a few times in the pre Luke days. But having washed and waxed his truck at least a dozen times — followed by inspections and immediate sessions with the belt, strap or cane to address any shortcomings —I was now quite the expert in how to do so properly and thoroughly. Still, I had never faced anything remotely as filthy as Kevin‘s pickup.
I approached the front door tentatively, carrying a bag with my change of clothes. Before I could even ring the doorbell, the door was opened by a tall, attractive woman with long, brown hair, probably in her late 40s or early 50s. My guess was that this was Luke’s and Kevin’s mother; there was a clear resemblance.
“Who are you?”, she asked.
“My name is Walter. I’m here to see Kevin.”
“Oh, you must be Brooke’s new husband, right? She certainly didn’t upgrade, did she?”, she laughed derisively. “I never thought she was as smart as she pretends to be. My name is Darla. I am Luke’s and Kevin‘s mom.”
“Yes, I’m Brooke’s husband. It’s nice to meet you.” I started to raise my hand uncertainly.
Rather than respond to me or shake my hand, she simply turned her head into the house, and yelled, “Kevin! Luke’s latest lackey is here to see you.” She then looked at me and said “See you later,” and got into a car parked next to Kevin’s truck. I heard her drive off as Kevin came up to the doorway.
“Hi Kevin, I’m here to wash your truck.”
“Good. It can really use it, as you can see. Luke said he wants you to call me ‘sir’ when you’re working for me. He also said that he wants me to start helping him look after you and Brooke when he’s busy or traveling. So you probably should just start calling me ‘sir’ from now on. He says the two of you are always trying to get away with shit, like disobedient brats. When they were married, Brooke sort of babysat me a couple of times, even though I was in my early teens and didn’t really need one. It’s pretty funny that the shoe’s gonna be on the other foot soon.”
“Yes, sir. I better get started on your car because I need to be home in time to fix Luke and Brooke dinner. May I change in the bathroom?”
“It’s down that hall. When you’ve changed, come see me in the living room before you start.”
“Yes, sir. Thank you, sir.”
As I was changing in the bathroom, I marveled at what a surreal, absurd situation I found myself in. Here I was, a nearly 40 year-old, tenured college professor under the control of an 18 year-old plumber, the younger brother of my wife’s lover. I felt resentment bubble up inside me. Surely, I could use my superior intellect, my maturity, my experience to intimidate this young man somehow or, at the very least, to reason with him, and make him understand the absurdity of him ordering me around like a servant, the absurdity of him acting as a babysitter of sorts for Brooke and me, as if we needed one.
But I have a shameful confession to make. As I pulled the yoga pants up my freshly waxed legs (I had gotten a full body waxing on Friday) and over my panties and chastity cage, any thoughts I had of trying to assert myself with Kevin quickly evaporated. There is just something about the feel of nylon or spandex clinging to my legs (or, when uncaged, to my cock) that almost instantly triggers profound feelings of submissiveness in me. It is really quite remarkable. This is especially true with pantyhose and tights; the lighter the weight and more sheer the fabric is, the greater my docility and meekness. Even the comparatively thick material of the yoga pants —some type of nylon/lycra blend— was more than sufficient to quell any fleeting feelings of assertiveness I may have had. I am quite certain that Brooke, and Luke, were well aware of the intense psychological effect that sensual, feminine clothing has on me, and took full advantage of it (and that was before I started being required to dress as a sissy maid, which took my feelings of submissiveness to an entirely different level altogether). The combination of the sensual material and the humiliating way it exposed my body (and its deficiencies) was a powerful one two punch (especially when I was the only one dressed that way, which was usually the case).
Thus, my rebellion was over before it even began. As I walked to the living room to face Kevin in my humiliating attire, I instead kept telling myself “go with the flow,” Brooke’s mantra for getting through particularly challenging or demeaning situations. In the living room, I found Kevin sitting on the couch with his girlfriend, Kaylee, playing a shooting video game on an enormous television screen. I had met Kaylee once before during the fall at Luke’s house. I had been raking leaves when Luke, Brooke, Kevin and Kaylee came outside to throw a football around. She barely acknowledged me at the time. Why would she? I was clearly nothing more than a worker or servant, certainly no one worthy of her attention.
I stood awkwardly before them for a couple of minutes as they played, awaiting Kevin’s instructions or at least his blessing to begin my task, but fearful of interrupting their game. The same type of insufferable, resentment-filled country music Luke favored was blaring out of a portable speaker. Kevin eventually paused the game they were playing on his wireless controller.
“Hi, Kaylee, we met in October at Luke’s…”, I ventured, before she rudely cut me off.
“Hi, loser. I remember,” she replied, looking at me with a mixture of contempt and amusement.
“Walter, if you call me ‘sir,’ you can’t call my girlfriend ‘Kaylee’. You need to show her respect too.”
“Would ‘Miss Kaylee’ or ‘Miss’ be accceptale?”, I asked, figuring they could always come up with something worse, so it would be better to preempt them.
“What do you think?”, Kevin asked her.
“That will work, I guess. At least until I think of something better. What do we call him? It doesn’t seem like we should call him ‘Walter.’”
“How about ‘Wally’?” Kevin could not possibly know how much I despised being called Wally. Rather, he seemed to share his older brother’s innate, intuitive talent for humiliation.
“That’s better. Although I might just call him ‘loser.’” She laughed.
As I mentioned before, Kevin bore a strong resemblance to Luke and was only slightly shorter. While not yet the intimidating physical specimen Luke was, he had bulked up considerably even in the five months since I had met first him; clearly, the weightlifting was having an impact. About 5’6” tall, Kaylee has short, dark brown hair and a tomboy appearance, but is by no means unattractive. Both of them were wearing jeans and T-shirts.
“What the fuck is that bulge under his leggings? I know it’s not his dick. And what’s the deal with that shirt?”, asked Kaylee. I was to learn that it was a distinct characteristic of Kaylee’s to almost always speak of me as if I wasn’t present.
“I’m pretty sure that’s his cock cage. Luke tells me that he locks up his cock and that he has to beg him to unlock him so he can beat off.”
“That’s fucking pathetic. You mean he doesn’t even get to have sex with his wife anymore? What’s her name? Brooke?“
“Yeah, Brooke. Maybe sometimes he can, if Luke gives them permission. Luke let him of cock jail on Thanksgiving only after he promised to clean my truck today. You know, Brooke used to be married to Luke. He’s hung like a horse. She must’ve missed it. Wally here is what’s called a cuck. That’s short for cuckold. Someone who gets off on his old lady sleeping around on him. I’m pretty sure that’s what those horns on his T-shirt mean.”
“My mom cheated on my dad, but he didn’t get off on it. He practically killed the guy. He practically killed her too. I don’t think she’d ever dare try it again.”
“Well, your dad’s not a real cuck like Wally. Luke says Wally gets off on the humiliation. He actually watches the two of them have sex. He even writes books about it and shit.”
“He really IS a loser, isn’t he? Isn’t he some kind of professor or something?”
“Yup. Luke calls him a professor of cuck studies. Makes me realize that my mom is right that college is a total scam.”
“Hey, watch it now!”
“Sorry, honey, but you’re studying accounting at community college, which is practical. He teaches at that bullshit liberal arts college. The tuition there is like 50 grand a year. And this is what you get for your money?!,” Kevin said, pointing at me and chuckling.
“Can I see his cock cage? I’ve never seen one before.”
“Pull down your pantyhose, Wally, and show Miss Kaylee.”
“Yes, sir.” I pulled down the yoga pants to my mid thigh, revealing my chastity cage, barely concealed by a pair of sheer, bikini style panties.
“Fuck, he’s wearing panties!”, said Kaylee, laughing. “Look how red his face his.”
This particular chastity cage consisted of a series of metallic rings surrounding my cock, the flesh visible between the bars. Kaylee walked over to me and crouched down to get a closer look. After lowering my panties, she tapped the edge of her plastic gaming controller against the metal of the cage, creating a pinging noise.
“It’s so tiny. And so are his little balls. I guess they make him shave all of his hair off. He’s hung more like a mouse than a horse. I can see why Brooke missed your brother. Check it out, his little cock is twitching! It’s trying to get hard, but it can’t, the poor thing.” She giggled.
Indeed, she was correct. This degrading inspection and conversation was causing my cock to throb painfully against its confines.
“I got no interest in seeing that,” said Kevin, to my relief.
“Sir, miss, may I please be excused to clean the truck now? I have to be home by 6.”
“Bring us both a glass of sweet tea from the fridge first. Then you can get to work,” said Kevin.
After I served them their glasses of tea, Kevin made sure we entered each other’s numbers into our iPhones. He wanted to be able to summon me if they needed anything. Afterwards, they sat back down on the couch, propped their bare feet on the coffee table and resumed their game.
One good thing about them living out in the country was that there was no one nearby to witness my humiliation as I worked. I started off wearing a hoodie over my T-shirt, but the forecast Luke had read last week was accurate. When I checked my iPhone, it was 69 degrees, which is absolutely insane in Ohio in December. I remembered with annoyance his dismissive remark about climate change. Luke is one of those guys who would deny climate change even if (or perhaps I should say, when) palm trees and sunflowers started popping up all over Greenland. In any case, the vigorous scrubbing required to remove the embedded grime on Kevin’s truck caused me sweat quite a lot, so I removed the hoodie. It was so hot that part of me wished I was wearing a speedo. Not only was the outside of the truck a mess, but the inside was full of old bottles, coffee cups and fast food containers.
About an hour into my work, I heard my phone ping from where it was lying nearby (one of the things I hated about the yoga pants Brooke bought me was that they had no pockets). I picked it up to read the following text from the most recent addition to my contacts: “Bring us more tea and a snack. There’s microwave popcorn in the pantry.”
This was unbelievable. Here I was, cleaning every inch of his truck, and he actually expected me to stop, clean my hands, and prepare and serve drinks and snacks to him and to his equally lazy girlfriend. A power play, pure and simple, right out of Luke’s playbook. What nerve! I rubbed my hands briefly against my bottom; the feel of the lycra helped adjust my attitude. I then swallowed my resentment and did precisely as commanded.
Neither of them even bothered to look up as I placed the popcorn and drinks next to their feet on the coffee table, so engrossed were they with their game. I worked on the truck for another 90 minutes or so, but was probably only about two-thirds done by the time the sun set. Not only did I need to be home to fix dinner, but I needed sunlight to finish cleaning properly. When I went back into the living room, quite remarkably Kevin and Kaylee were still absorbed in the same game, with the same type of obnoxious music blaring.
“Sir…”
“Shut up, can’t you see we’re in the middle of a game?!”, Kevin snapped.
“My apologies, sir.”
I stood next to them silently for about five minutes before watching one of the figures on the screen collapse to the sound of furious shooting noises.
“Bastard. He got me,” said Kevin.
“I’m done for, too,” said Kaylee, and a minute later, her figure was also apparently shot.
“What was so important that you had to interrupt our game?,” Kevin said to me.
“Again, sir. I apologize, but it’s almost dark and I haven’t been able to finish cleaning your truck. I need light to finish, and I also need to get home to make dinner. I can come back tomorrow to finish up, sir, if that is acceptable to you. I probably will need two more hours.”
“I have a job at 10:30, so need to leave by 10. I’m busy the rest of the day. So you’ll need to be here by sunrise.”
I was completely exhausted, and faced an even more daunting day tomorrow when I had to make my second appearance at Paul’s and Anna’s condo. But what choice did I have?
“Yes, sir. I will see you bright and early.” I then rushed home to begin dinner. I also had 200 more punishment lines to complete.
December was off to a pretty busy start as well. My new normal, apparently.
submitted by Reasonable_Injury121 to cuck_femdom_tales [link] [comments]


2024.04.24 16:02 Embarrassed_Net_492 Devs please start using concept art from our posts! The victim outfits are OK for now.. but I'm talking about the new Sissy cosmetic coming

Devs please start using concept art from our posts! The victim outfits are OK for now.. but I'm talking about the new Sissy cosmetic coming
This is just hideous I saw art from someone's post where they fixed it and the devs should use it! Bree 'O Malley is amazing! They should make her a character too! All I'm saying is please, use our fanmade concept art.
submitted by Embarrassed_Net_492 to TexasChainsawGame [link] [comments]


2024.04.24 07:06 chickennuggiesx so about the new skin…

it’s a lazy recolor of the same dress??? What happened to ArtBully? Where’s the ART in this? It’s just a camo recolor of the same dress as before. No new hairstyle, shoes, etc. just a recolor.
Idk GUN, can we get some variety? Some creativity? Anna has pants and a shirt, and a dress. Why can’t sissy have shorts? Or the same dress and a braid? Some thing???? I get that it’s the 70s, but man, this could’ve been so much better.
It baffles me that GUN has come out and said they’re excited to be teaming up with ArtBully and then drops this LMAO. This is so lazy. It’s like they dropped Sissy’s OG dress in Canva/Paint and hit random and we got this Duck Dynasty dookie colored skin
And of course, we’re gonna be called ungrateful or rude, but cmon…. How did anyone think at GUN that we would even like this?
submitted by chickennuggiesx to TexasChainsawGame [link] [comments]


2024.04.24 03:20 Enough_Sick Should Sissy have shoes? ( Fan art )

Should Sissy have shoes? ( Fan art ) submitted by Enough_Sick to TXChainSawGame [link] [comments]


2024.04.24 00:53 Jay-Em-D06 Wildflower Cosmetic Edit

Wildflower Cosmetic Edit
I really like Sissy and I'm glad she's getting another cosmetic, but this one isn't it imo. I made a quick edit using her concept art as inspiration to give it just a bit more flavor; added dirty socks, ripped tights, a new braided hairstyle, dirty hands, and a wilted Indian blanket flower in her hair. If I had more time I'd probably change more things but I think even this is a little better
submitted by Jay-Em-D06 to TXChainSawGame [link] [comments]


2024.04.24 00:34 Jay-Em-D06 Wildflower Cosmetic Edit

Wildflower Cosmetic Edit
I really like Sissy and I’m glad she’s getting another cosmetic, but this one isn’t it imo. I made a quick edit using her concept art as inspiration to give it just a bit more flavor; added dirty socks, ripped tights, a new braided hairstyle, dirty hands, and a wilted Indian blanket flower in her hair. If I had more time I’d probably change more things but I think even this is a little better
submitted by Jay-Em-D06 to TexasChainsawGame [link] [comments]


2024.04.24 00:23 xdiamondprincessx Can we please get a Sissy cosmetic like this???

Can we please get a Sissy cosmetic like this???
Different hairstyle, accessories some kind of shoes her concept art was perfect Sissy’s default outfit is the only one I really like she doesn’t give me low effort vibes from her default
submitted by xdiamondprincessx to TXChainSawGame [link] [comments]


2024.04.22 09:14 NecessaryHospital430 The Texas Dream Patch (Suggestions/ideas)

The Texas Dream Patch (Suggestions/ideas)

INTRO

So out of boredom I decided to refine my previous post and also add in a bit more changes with Virginia being out for a while.
I've thought a bit more about some changes to some of Virginia's perks as well as a bit of Danny's, but this post is to just spark discussion and feedback. What things do you like/dislike? Am i a toxic family main or a toxic victim main? Let's discuss.

LOBBY CHANGES

(1) Maps and player level will no longer be visible to either side.
(((((((((((not nancy's house)))))))))))
  • Map voting is not the way to go, it will cause way more harm than good and in an asymmetrical game like this you need that bit of randomization to keep things fresh. I see no reason to keep the map visible as it only encourages people to just leave and queue up again to get another map.
(2) You can see whatever Level 3 Ability perk your team has.

LEADERBOARD CHANGES

(1) Victims and family cannot see eachother's score until the game is over (they will still be able to see their own team's score)
(2) Victims and Family will be able to see eachother's builds and attributes in the endgame screen.
(3) Victims can see the health of every victim, what items they have on hand, perks and what exit they have gone through (if any)
(4) Family can see each family member's blood vial, amount of traps/padlocks on hand and perks everyone has.

FAMILY MEMBER CHANGES

(1) Family members that can crouch will not say any voicelines
(2) Family members can drop from ladders like victims OR make it so victims can't drop down ladders
  • It isn't really fair that family members get to watch a 10 second cutscene of them going down a ladder while victims can just hop off whenever they'd like, it should be the same for both family and victim.
(3) Remove 10 second stun immunity and instead add 5 second grappling immunity.
  • 10 second stun immunity was a step in the right direction but it has been over-tuned for so long and it is really only beneficial to Hitchhiker as every other family member is too slow, so on top of this mechanic not even doing what it's meant to do it creates this annoying scenario where Hitchhiker can shrug off your stun, catch up and continue to hit you while you can do nothing. With the changes to grappling i have below this is a necessity, 10 seconds is INCREDIBLY long. 5 seconds of just not being able to be grappled is good enough and you'll have to actually think instead of mindlessly walking forward towards victims.
(4) Family focus will show all objectives, traps, padlocks and blood buckets.
(5) Closed crawl spaces are destroyed by Bubba twice as fast.
  • It is DETRIMENTAL to have closed crawl spaces in some scenarios as you can't destroy them for whatever reason. If a fatty like Johnny kicks a crawl space in, it should be EASIER to destroy them lol.
BUBBA
(1) Bubba's stun duration for ALL stuns (Leland barge, door slams, backstabs, etc) will be cut in half.
  • I know as of posting this Bubba has his current door stun, he'd keep that.
(2) Bubba no longer will overheat if he revs his chainsaw. Now you need to rev the chainsaw FULLY in order to begin the chainsaw sprint where you can just hold the button down.
  • Because this would technically mean he has a longer charge time, the amount of time it takes for the red bar to go all the way would be reduced so it's still the same amount of charge time as it is now, just visually different.
(3) OVERHEAT/SPRINTING
Bubba will stop a chainsaw sprint if his endurance reaches 0.
Overheat will build when Bubba attacks or while chainsaw sprinting. Overheat can be determined by the newly added white bar that will begin to overlap the red bar. Having the white bar reach its maximum will cause Bubba to overheat and thus stun him.
  • Red bar = Charge time to begin a chainsaw sprint
  • White bar overlaying the red bar = Overheat amount
white bar will gradually begin to overlay, signifying the amount of heat generated.
  • Bubba should not be able to endlessly run from one side to another. This creates boring stalemates and mindless, non-committal gameplay. It's also frustrating as Bubba because you get arthritis trying to chainsaw sprint.
(4) Bubba's chainsaw sprint will now automatically hit any victim he touches without him having to press the attack button
  • This would be a bit hard to get used to but Bubba can glide against victims and it looks really dumb lol.
(5) Bubba can activate his chainsaw while walking. Like in the Nicotero trailer.
(6) Bubba's Overheat Duration is now 10 seconds.
(7) The chainsaw can be used 20% more before stalling.
(8) Victims can "stab" Bubba from the front, but it won't stun him at all.
  • Bubba is a bit of a punching bag when in close quarters, he can get bullied so hard because when he attacks he stands still. Ironically not being able to be close encountered makes him more susceptible to being stabbed.
Maim Ability Tree Changes
Level 3
Faster Sprint Speed: Chainsaw sprint movement speed is increased by 15%
Instant Activation
Executioner: Chainsaw Overhead Damage is increased by 15%
Level 2
Decrease Chainsaw Charge Time LVL 2: The chainsaw charge time is reduced by 25%
Destruction LVL 2 Destroying Objects is 30% faster
Reduce Chainsaw Overheat LVL 2: The chainsaw overheat depletes 30% faster.
Level 1
Reduce Chainsaw Overheat LVL 1: The chainsaw overheat depletes 20% faster.
Destruction LVL 1: Destroy barricades, doors and crawl spaces 15% faster
Decrease Chainsaw Charge Time LVL 1: The chainsaw charge time is reduced by 15%
HITCHHIKER
The best character in the game. He has too much going for him.
(1) Have Tenderizer be replaced with Scout on his Skill Tree
https://preview.redd.it/eqnyqord3zvc1.png?width=338&format=png&auto=webp&s=6e90229501b0ed4f0641591692f544057a5de0ef
  • Scout being a guaranteed perk on Hitchhiker will make the right side of his Skill Tree more focused on Chase. And while i did change Scout he still won't be able to have Scout and stack his damage perks like big swings and serrated anymore.
(2) Victims can now disarm a bone trap without a bonescrap, this will take 10 seconds and when it is disarmed, will create a loud VFX notifcation at the bone trap.
  • Using a bonescrap will half the amount of time it takes to disarm a bone trap and will not create a loud noise VFX.
(3) When a victim steps in a trap they are initially highlighted to all family members.
  • Only when they are trapped.
(4) Resetting disarmed bone traps will now take the same amount of time it takes to set one up.
Trap Ability Tree Changes
Level 3
Family See Noise LVL 3 Disarmed Trap Noise: Victims that disarm your traps are highlighted to the family for 10 seconds.
Bloody Traps: If a Victim is caught in a trap, you'll receive blood after resetting or collecting the trap.
  • The amount of blood will be 60
Bleed Damage
JOHNNY
Current Johnny is insane with his lunge and it's a bit sad because this character had some actual utility other than just being pure power.
(1) Johnny will no longer maintain his running speed while attacking.
(2) Increase Johnny's movement speed so that he is as fast as Hitchhiker (or faster)
  • To make up for the fact Johnny won't be able to swing wildly he should be the same speed as Hitchhiker.
(3) Johnny has a 20% increase in grappling effectiveness.
(4) Johnny will close crawl spaces faster.
(5) Victims can no longer hide from Johnny, making his ability actually worth something.
  • The Hunt nerf is still unnecessary. Nancy is in the game and can find hidden victims without even needing to analyze anything.
NANCY
Nancy is by far the worst character in this game, she's slow and takes too long to setup.
(1) When spying on a Victim the Victim is not notified they have been sensed by Nancy until AFTER the fact.
(2) Nancy's Traps will no longer be disabled by other family members
(3) Barbed Victims will be highlighted for as long as they have the Barb on them.
(4) When a Victim is running they will not be able to take the barbed wire off
  • This is just a quality of life for Victims as i'm sure if you played against Nancy and have gotten trapped you would know if you hit E while running for whatever reason you stop dead in your tracks. This is annoying. So to prevent this from happening Victims have to stand still for the action to occur.
(5) Reduce Nancy's trap setting duration by 2-3 seconds
(6) Nancy's trap reset is now the same as her setting time.
SISSY
(1) Increase Sissy's movement speed so that she is like 5% faster than Nancy. She should be in the middle of Nancy and Hitchhiker.
(2) Sissy's Toxic Cloud is now basekit.
(3) Sissy's 3 powders will be changed to a bar like Virginia's
  • Sissy can move while placing her cloud, like Virginia. Clouds will cost 30% bar, be the same duration and the same width as they currently are.
(4) Tables will now always spawn with 3 Powders.
(5) When a Victim is poisoned they are highlighted to all Family Members in red for the duration of their poison.
(6) Sissy can now only poison health bottles. (No electronics)
  • Poisoned Health bottles are considered traps and will no longer have any indication that they are poisoned.
  • Poisoned Health bottles will only apply the poison to the victim if they consume it. So picking it up won't give it away.
  • Poisoning Health bottles will consume 20% of the bar.
  1. Increase Sissy's movement speed so that she is like 5% faster than Nancy. She should be in the middle of Nancy and Hitchhiker.
  2. Sissy's Toxic Cloud is now basekit.
  3. Sissy's 3 powders will be changed to a bar like Virginia's
  • Sissy can move while placing her cloud, like Virginia. Clouds will cost 30% bar, be the same duration and the same width as they currently are.
(7) Poisoned Victims will receive 15% more damage for as long as they are poisoned.
(8) While poisoned a Victim's proficiency is reduced by half for the poison duration (they are literally drunk how can they do any action)
Bane Ability Tree Changes
Level 3
Poison Pickup Locations Increase Cloud Duration LVL 3: Increases poison cloud duration to 60 seconds.
Toxic Cloud Withering Cloud: Poisoned Victims will receive an additional 10% damage vulnerability increase.
  • They'll receive 25% more damage while poisoned, ouch.
Poison Generators Reduced Poison Cost: Poisoning Health Bottles now costs 15%.
Create Poison Faster will be changed to Reduced Poison Cooldown LVL 1 and LVL 2 and will allow Sissy to quickly put down her Poison, similar to Virginia's ability tree.
COOK
(1) Cook's movement speed will be increased a slight bit so he isn't a complete snail. (maybe like 3% slower than Nancy)
(2) Cook can padlock any door
  • Odd that on Slaughterhouse you can padlock the blue sliding doors but other sliding doors can't be??? To make it consistent Cook can put a padlock on any door he wishes.
(3) Padlocked doors are no longer destructible.
  • To prevent a Bubba from epic trolling you.
(4) Family See Noise will be basekit and any Victim revealed by Cook is highlighted for all family members by default.
  • This is the only ability perk on his ability tree that is worth running so it will be added to his base to make way for more interesting ability perks.
(5) Victims that kick generators, disarm bone traps without a bonescrap, or perform ANY loud action that does not involve movement will be considered "loud" and Cook will be able to mark them.
  • You know when you play Cook and you clearly see Victims being loud but for some reason you can't mark them? That is his whole ability and you for some reason can't mark Victims performing loud actions.
Seek Ability Tree Changes
Level 3
Increase Focus Speed
Increase Highlight Duration
All Family See Noise Increased Detection Range LVL 3: Victim detection range increased by 30%

VICTIM CHANGES

(1) Attributes will be handled like how it is for Family members, Leland's toughness being at 50 won't be as much health as Ana's toughness being at 50. It'd probably be like 20-30 health less.
  • When you can mitigate a victim's weak traits by just using attribute points it gets rid of the personality from the character and it just blurs each of the victim's strengths/weaknesses. This change just means a Leland can't lockpick as fast as a Connie by being 50 proficiency, he will do it fast sure, but not as fast as a Connie with 50 proficiency.
(2) Victims start the match with their respective ability cooldown or 0 charges in Sonny's case
  • Example: Connie's ability cooldown is the longest out of everyone's so she wouldn't get her ability till later in the game.
(3) Traversals now have a rushed variant, like the car traversal. Performing the rush variant will consume stamina as if you performed a sprint burst (25%) and will create a loud noise VFX at the traversal.
Family Members that copy Victim movement will consume the same amount of stamina performing these as well.
  • The slower variant will make victims susceptible to being grabbed like when you grab a Victim from entering a hiding spot.
    • The chase in this game feels good when you're just sprint bursting but when it comes to traversals such as barricades and crawl spaces it feels very sluggish. Funnily enough cars already have this mechanic, minus the stamina consumption.
(4) Being the last Victims alive will NOT buff your stamina
(5) When a victim is pulled out of a hiding spot have them lose ALL stamina
  • Getting caught out of a hiding spot should be more punishing and allow the family to attack you.
(6) Noise will no longer follow Victims
  • Before this was changed you could use noise as a distraction. Like using the chickens at the window of the family house to make the family THINK you are going to jump out the window and then stab them while they open the door. It's just such a one-sided change that really made the game less enjoyable.
(7) Loud noise detection increased by a significant amount to where you can see Victims being loud from family house to the shed.
(8) Victims can no longer sabotage a lamp. This will be a Danny-only ability.
(9) Removal of I-frames and changing them to act like stuns.
  • When a victim is getting up from a stun (such as a door slam or hiding spot) or well drop it will act as a barbed wire/Hitchhiker trap stun meaning you can strike the victim immediately to break them out of the stun.
(10) When crouched Victims will not say any voice lines and when you begin to crouch any voiceline that was playing will be immediately stopped.
ANA
(1) Ana will no longer have access to Grappler. Choose Fight will replace Grappler on her skill tree.
Ability Tree Changes
Stamina On Hit will be removed and replaced with Reduce Damage LVL 2
  • This just makes it Julie's ability but better lol.
VAGINA
(1) Being blind will no longer stop a Leatherface from revving/sprinting.
(2) Poisoned blood buckets stay poisoned until collected, when collected the family member's vial will be poisoned without them knowing and IF they feed the blood to Grandpa he will lose all of his levels and become incapacitated.
  • Poisoning blood buckets to stun just 1 family member only for them to take it anyway is so pointless lol. This would give the other half of Virginia's ability some scare factor for the family other than just blinding.
  • Replace the Boon Ability Tree perks that affect the duration of poisoned blood buckets to incapacitates grandpa for X longer.
JULIE
Stats
  • Reduce her Stealth by 10 and give those points to Endurance.
(1) Choose Flight would become unique to her.
(2) Julie loses Bomb Squad and gains Jump Start.
SONNY
Stats
  • Reduce his Strength by 15 and give those 20 points to his Stealth.
  • Reduce his Endurance by 10 and give them to his Proficiency.
    • There are better posts that handle attribute reworks and the best ones have Sonny's aggressive attributes be toned down while he gains more in Stealth and Proficiency.
(1) Sonny loses access to Choose Flight but gains Bomb Squad and Saboteur.
(2) Sonny can use his ability while lockpicking and doing other objectives that make the camera locked.
  • If you didn't know you can use Sonny's ability to move your camera around while interacting with the car battery or fusebox, this should be implemented so that he can stay aware while doing objectives.
Heightened Senses Ability Tree
Level 3
Increased Range LVL 3
All Knowing
Quicker Recharge Rate LVL 3 Objective Tracker: Heightened Senses can now detect objectives such as fuse, generator and car battery.
LELAND
Stats
  • Reduce his Proficiency to 15 and give those 10 points to his Endurance
(1) Leland would lose access to Bomb Squad and Light On Your Feet and gain access to Jump Start.
Barge ability
  • Revert the cooldown nerf and make his Barge cooldown 126 seconds at LVL 3 Quicker Recharge
  • Increase the base stun duration to 6 seconds (Bubba would only be stunned for 3 seconds)
  • Stunning a family member depletes their stamina as if they got backstabbed or close encounter stunned
Barge Ability Tree
Level 3
Recharge Time LVL 3
Concussive Hit: Barged family members gain a 20% damage reduction for 30 seconds.
Stun Duration Increase Restore Health: Restore 60 health when barging a family member
Level 2
Recharge Time LVL 2
Highlight Barged Family Member: Barged family members are highlighted for 10 seconds.
Stun Duration Increase LVL 2 Reduce Family Blood Vial: Barged Family members will lose 50% of their blood vial.
Level 1
Restore Stamina LVL 1
Recharge Time LVL 1
Stun Duration Increase LVL 1 Restore Health: After barging a Family member, 20 health is restored.
CONNIE
(1) Connie would lose access to Choose Flight BUT gain access to Fuse Lights
  • Connie's endurance does not make me think that she should have access to these mobility perks, if Connie is an objective based character she should lack chase perks to balance it out.
(2) Connie's Focus will just be as simple as increasing her proficiency by a %, allowing her to perform different proficiency requiring tasks faster, but not instantly. Think of her doing a car battery in like half the time if she isn't stopped.
Focus: When Activated your proficiency is increased by 100%.
  • Cooldown: 240 seconds.
  • Requires at least 50 stamina to activate.
  • On activation Connie would consume stamina (50 stamina) and while active Connie cannot sense the family proximity and will not regenerate stamina. This debuff would last as long as it takes for Connie to finish whatever task she is doing (lockpicking, car battery, fuse alignment)
    • IF Connie is interrupted during ANY of these actions whether she gets hit or she just exits out of the action she is performing, her stamina will begin to regenerate and she will regain the ability to sense the family proximity as her ability goes into cooldown.
notes: So instead of Connie solely using her ability for doors she can use it on the car battery or fuse alignment. Connie will need to think more before deciding on whether or not to use her ability as she will be punished if she is caught out. To make up for her not instantly opening doors her stamina will regenerate if it is cancelled.
Focus Ability Tree
Level 3
Quicker Recharge Rate LVL 3
No Stamina Cost Increased Proficiency Buff LVL 3: Proficiency buff is increased by 50%.
Shorter Debuff Duration Restore Health and Stamina LVL 3: Replenish health and stamina when completing an objective while Focused.
Level 2
Quicker Recharge Rate LVL 2
Shorter Debuff Duration Restore Health and Stamina LVL 2: Replenish health and stamina when completing an objective while Focused.
Reduced Stamina Cost Increased Proficiency Buff LVL 2: Proficiency buff is increased by 25%.
DANNY
With the Tampered Objectives being changed to act more like upgrades Danny only needs a few adjustments.
(1) Performing the tamper minigame will play the mechanical part sound for everyone to hear.
(2) Danny would lose access to Choose Flight for the same reason Connie loses it.
Ability Tree Changes
Level 3
Instant Study Silent Tamper: The tamper minigame does not make noise.
Object Highlight
You're the Focus: Tampered Objectives are highlighted for all victims.

CLOSE ENCOUNTERS

Either of these suggestions can work:
(1) Revert Close Encounters so getting hit will instantly kill Victims.
OR
While in a Close Encounter a Victim will receive 30% more damage and if they are hit, will lose ALL their stamina and both parties are given control of their character.
notes: Close encounters didn't need to be changed into pinata hitting. There was a clear risk and reward with the ONLY issue being that the instant kill frames lasted too long. With either of these suggestions the kill frames should end IMMEDIATELY when you get the win prompt.
(2) When both a victim and family member are grappling, have each of their stamina refill normally. HOWEVER when a victim wins the Close Encounter fully deplete the family member's stamina.
  • It seems weird to me that you can be stunned from a Close Encounter and have more stamina than the victim that just knocked you in your face.
(3) Family members should get stunned from LONGEST stun duration to SHORTEST stun duration in this order:
Hitchhiker, Sissy ➡️ Cook, Nancy ➡️ Johnny
  • I'd imagine at most the close encounter stun is 5 seconds and at least it's like 3.5 seconds. Of course all of this would depend on the strength stat of the victim
notes: The lighter characters trade their power for mobility and in this case power would be how long they are stunned for during a close encounter. And Hitchhiker’s Close Encounter stun basically not there as you can stun a Hitchhiker and he will be right back on your ass before you've even got the chance to walk more than 4m.

DOORS & SLAMS REWORK

(1) Reduce the duration of door slams a bit (have them be like 4 seconds depending on what family member you are)
(2) The only way to get a door slam would be if the door is CLOSED and you run into it.
  • No more stunning eachother while the door is open.
https://preview.redd.it/vmsvz2w0vyvc1.png?width=736&format=png&auto=webp&s=ae8ef4952f8960da49ac21dd1527dfdc75c2f947
(3) When either a family member or victim performs a door slam have them slow down like Bubba does.
(4) Door slam stun duration is now affected by the strength stat.
  • For family members it would use their hidden strength stat and would damage victims.
  • Door damage could be a base of 10 and it can scale depending on what the hidden strength stat each family member is.

GRANDPA AND BLOOD BUCKETS

(1) Have blood buckets start the match empty
(2) Have Bubba’s blood vial be full at the start of the match
  • Bubba always kills someone at the start of the match so it doesn't make sense as to why he starts with 0 blood. With barricades in this game the devs clearly designed family teams to have a Bubba and while you aren't FORCED to run Bubba every game this would really incentivize more people to play Bubba as they will always have a free level to feed Grandpa when he wakes up.
  • Victims would be less likely to make noise during the beginning as if they do Bubba can just go and feed grandpa a level
(3) When Grandpa first wakes up and its by a victim being too loud, the noisy victim will be highlighted to all for 5 seconds
  • Punish waking up Grandpa by not only allowing a Bubba to immediately go up and give Grandpa 1 level, but reveal their location to the family.
(4) The stabbing cooldown for grandpa is 5 seconds.
  • Grandpa camping at level 5 can be annoying as if you stab grandpa the family can just have a level on hand and just feed him again as he wakes up. The cooldown between stabbing grandpa should be seperate from the incapacitation duration to make the act of camping grandpa less effective.
(5) When Grandpa screams victims that are performing ANY actions such as lockpicking, item gathering, crouching/uncrouching, ANYTHING that is movement, will be highlighted.
(6) Now when Grandpa screams victims have to actually stop unlocking doors, healing, etc otherwise they get revealed.
  • Now this would ONLY apply if you are actively lockpicking, if you are in the animation of lockpicking but do not interact with the minigame you are safe.
(7) Being revealed by grandpa during a scream will have the highlight linger for 1-4 seconds depending on how high your stealth stat is.
  • If your stealth stat is low and you happen to just barely move or do an action the linger of the highlight on you will be a lot longer, like 6 seconds of linger if you happen to not stand completely still.
(8) The strength stat will add some extra level depletion upon stabbing grandpa, like Virginia's Back for Blood perk
  • I'd imagine if Leland were to stab you while you were sleeping it would hurt a lot more than if Connie did. The extra level depletion could be 50% more if at max strength.
(9) The Grandpa incapacitation will stay the same

OBJECTIVES

CHICKENS
(1) When a victim is loud near chickens they are highlighted to EVERYONE for as long as they are within range of the chickens.
(2) Chickens would be at most key doors, and at EVERY final gate.
  • If Victims don't kill the chickens they run the risk of revealing themselves for the family to see. They have to take them out or play stealthy.
(3) Chickens would have a 1 second delay before being alerted.
GENERATOR
(1) Kicking the generator will be considered a loud action and create a loud noise VFX.
CAR BATTERY
Unchanged.
FUSEBOX
(1) Opening the Fusebox will take longer and have a silent meter attached to it.
(2) Fuse alignment will be affected by proficiency. It would be a base of like 12 for each amp.
  • Having low proficiency doesn't mean anything when you do fuse, where you can do the objective as fast as someone with high proficiency. Also it would slow down fuse being completed in like 3 seconds.
Very well made concept art.
VALVE
(1) No longer has a mapwide notification that the valve handle has been inserted. However inserting the valve handle will take significantly longer and will be a hold action. (6-7 seconds)
(2) Valve turning is now a regular hold prompt and has no noise meter associated with it. How fast you turn the valve will be determined by the Strength stat, not proficiency.
Victims seeing the hold prompt.
(3) If the valve has gone off and the pressure gates are open, a family member will have to go and turn the valve off for it to begin depressurizing. Not turning the valve off after it has been opened will keep it open.
(4) When depressurizing after being opened, both victims and family will not be able to interact with it. (Like it is now)

TAMPERED OBJECTIVES

Tampering is changed to act more like an upgrade to completing your objective.
Danny being a sort of endgame character would want to try and tamper as much objectives as he can so that he can help his friends escape.
Danny would first have to tamper an objective and then complete the objective, tampering an objective will not complete it so you still have to turn car battery off or turn the valve.
TAMPERED VALVE
(1) When the valve is tampered it will pressurize 3 times as fast and depressurize 3 times slower.
  • Valve will complete faster and regress slower basically.
  • Family can turn off a tampered valve, but they have to suffer the consequences of it regressing 3 times as slow.
  • When opened the valve will depressurize 3 times as slower (basically staying open the same amount of time it does now.
TAMPERED GENERATOR
(1) When the generator is tampered it will take less kicks to shut off, will be on cooldown for 3 times as long, and the Generator will require more pulls to turn on.
TAMPERED CAR BATTERY
(1) When the car battery is tampered it will take half as long to shut off, will be on cooldown for 3 times as long and will take 3 times as long to turn on.
TAMPERED FUSEBOX
(1) When the fusebox is tampered the fuse alignment will take significantly less time and the exit will be open for 3 times as long.

VICTIM PERK CHANGES

EFFICIENT GRAPPLER / EFFICIENT BACKSTABBER / EFFICIENT LOCKSMITH
These 3 perks will have 1/2/3 charges.
notes: These perks can be very situational and have no effect the entire game or be borderline overpowered, at least for Efficient Locksmith's case. So instead of RNG being the decider of whether or not you'll keep that bone scrap or lockpick they will now all use charges.
EXTRA DRIP
After using a health item, you will continue to receive 1/2/3 HP for 15 seconds (from 2/4/6 HP for 8/10/12 seconds)
notes: While this perk isn't overpowered by any means it does make Bounce Back Better, the perk that literally increases the amount of health you get from health bottles, pretty irrelevant. A simple solution is to have this heal a bit less over a slightly longer period of time.
AGITATOR
Incapacitating Grandpa has a greater negative affect on the Family. Family bond is reduced by (1.25/1.5/2) levels. (from 1.5/2/2.5)
OR
Incapacitating Grandpa has a greater negative affect on the Family. Grandpa is disabled for 9/12/15 additional seconds.
notes: This perk deletes feeding blood to grandpa for very little effort on the victim's part. Reducing the levels or making it affect the incapacitation of grandpa longer would be a less frustrating alternative.
JUMP START
When sprinting at full stamina your initial sprint speed is increased by 5%/10%/15%.
notes: This perk basically gives you double the amount of sprint bursts. So the change is that while you are at full stamina, your initial sprint burst is faster, meaning you can make a quick maneuver when at full stamina.
FAST HANDS
If a Family member is within 6 meters you turn the Car Battery off 10%/15%/20% faster.
notes: As of writing this the change has not come out yet, but this perk should not just be Connie's ability in a perk.
SAFETY IN NUMBERS
Receive a 10% bonus to your max health and stamina for every 1/2/3 Victims that are alive and have not escaped.
  • So a 10% bonus for each victim alive would be 30% increase of health and stamina
notes: A perk that is so close to being good but is worthless when 1 victim just so happens to die.
BAR ROOM HERO
Now reduces the stun time of Leatherface's chainsaw overhead and Nancy's traps (if it didn't already i don't know)
SLIPPERY
After using a crawl space or gap you move 5%/10%/15% faster for 5 seconds. The Cooldown is 40 seconds.
notes: Added a cooldown to prevent abuse.
TAE KWAN DOOR
Slamming doors on Family members will decrease their stamina regeneration by a magnitude of 20%/30%/40% for 15 seconds.
notes: Building on the door slam reworks this perk should do something a little less annoying.
S.O.S (AM I BLEEDING?)
When a victim's health is below 20%/25%/40% they become highlighted to you as you become highlighted to them.
  • Is removed when the condition no longer applies.
  • Can be applied to multiple victims meaning if everyone were to be low they would see you.
notes: This perk can allow for a bodyguard type of playstyle and can give you information to keep your team alive. While you can view the health of each victim on the leaderboard (changes below) you still can't see their exact location.
BAD BLOOD
When another victim dies you gain 10 points toward Strength and Toughness. The killer is highlighted to you for 100/110/120 seconds.
  • Stacks
notes: To keep the "after death" theme this perk is going for i flipped it so that if you have this perk equipped you gain the buff when someone else dies.
FULL HEARTS
All healing items within 15m/20m/25m are highlighted.
notes: Having it be active at all times will at least make it good for some healing builds.
WELL TRAINED
All bone scrap and unlock tools within 15/20m/25m are highlighted.
notes: This perk will allow for you to grab the funny bone stabbers.
DEAD WEIGHT
When you are the last Victim alive, Family members within 5m/6m/7m from you are highlighted and your stamina regeneration rate is increased by 20%.
notes: In a 1v3 you will NEVER win against the family and with the removal of the last victim standing buff it might as well be moved into this perk.
JUMP SCARE
Triggering bone charms and chickens replenishes 20/30/40 stamina. Cooldown is 20 seconds.
notes: Running faster is usually a good thing but in practice replenishing stamina is better while in a chase. It has a cooldown to prevent abuse.
STUNT DOUBLE
Receive less damage when jumping out of windows or climbing down wells, and get back on your feet faster after doing so. Damage received is 25%/30%/40% less.
notes: This perk is a bit too good at tanking damage and it also steps on Ana's ability more than it should. A simple reduction of the damage decrease will keep it in check.
CHOOSE FIGHT
Fight or flight? Choose Fight. Sneak Attacks and Close Encounters gives the Family member a damage reduction of 10%/12%/15% for 20 seconds.
ARTFUL DODGER
Crawl spaces are highlighted within 10m/15m/20m around you.
notes: Why did they just copy and paste Danny's perks to Vagina???????
HANDS OFF
Delete this perk
CHOOSE FLIGHT
This is a Julie exclusive perk, any instance of this being on another victim's tree will be replaced with jump start or some other perk.
GRAPPLER
Leland exclusive perk. Doesn't make sense why Ana has it.

FAMILY PERK CHANGES

BLOODLUST
Leatherface gains a 10%/12%/15% damage increase after executing a victim.
  • Stacks
notes: You shouldn't die to Bubba or you will screw your team over if they happen to be running this perk. Now people will really want to hide from him.
ROUGHCUT
Now stacks and applies on overhead attacks.
BRINGING HOME THE BACON
Leatherface gains 25%/30%/35% increase to his maximum blood capacity when executing a Victim at the gallows. Carrying a Victim highlights Leatherface to all Family members.
  • Can stack
notes: Combining the old version of Bloodlust and giving Bubba a (pretty negligible) buff when he does take time out of his match to execute a victim at gallows can make for a pretty stupid and memey perk that really wouldn't have any practical use, but is just in the game because why not.
YOU'LL PAY FOR THAT!
If Grandpa is incapacitated, your damage dealt to Victims is increased by (15%/20%/25%) for 40 seconds.
notes: Grandpa is incapacitated for too short of a duration for this to have any effect. It will now be a flat 40 seconds, like Activated.
WIRE FRAME
Consume 15%/20%/25% less Stamina when rush traversing
notes: Building onto the rushed wall gap/crawl space traversal mechanics, Hitchhiker's Wire Frame will be changed to allow him to keep up the chase and not consume too much stamina doing so, in a way that isn't obnoxious.
SCOUT
Your movement speed is increased by 5%, but melee damage is reduced by 25%/20%/15%.
OR
Your movement speed is increased by 5%, but stamina usage is increased by 70%/65%/60%.
notes: When Choose Flight was nerfed this perk should have followed directly behind it. Mobility perks should have actual risk and reward to them and not just be a free 15% movement speed buff. With the many changes to each family member this perk can be heavily toned down.
DINNER BELL
When a Victim is caught in a trap you instantly regain 30%/40%/50% of your stamina and your movement speed is increased by 10% for 15 seconds.
notes: Since highlighting of victims is now somewhat basekit for the trapping family members this perk will be more focused on the reward of getting a victim to step into your traps by replenishing your stamina and giving you increased mobility to go and punish them.
SECURITY PINS
When a Victim breaks a Padlock they are highlighted for every family member to see for 5/7/9 seconds.
  • Highlights similar to Tracker Tagged
notes: This perk's slowdown is somehow more than a grandpa perk, that should never be the case when you actually have to work for your grandpa perks by feeding.
POISON CLAWS
When you hit a Victim for 3 consecutive hits apply a slight poison effect for 2/4/6 seconds.
notes: With the changes to Nancy this perk can be toned down more, it is just a better Special Blend for no real downside other than you're playing Nancy.
PREY DRIVE
Spotting a Victim decreases stamina consumption by (20%/30%/40%) for (5/10/15) seconds.
notes: Stamina regeneration is not as good as reducing stamina consumption.
DRACULA
Winning a Close Encounter increases your maximum blood capacity by 15%/20%/25%. while losing a Close Encounter gives you 40 blood.
  • Can stack, blood Johnny meta.
I SMELL BLOOD
Highlights Victim blood trails within 5m/6m/8m
  • Blood is highlighted in neon red similar to Johnny's Footprints.
notes: Since there isn't a perk that affects blood trails i figured it can work as a sort of information-budget Johnny trail perk.
CHICKEN WHISPERER
You will not disturb chickens. When chickens are disturbed by a Victim instantly refill 50/60/70% stamina and increases your movement speed by 10% for 15 seconds
notes: With chickens being a more integral part of each round this perk can see some use as a "oh shit they're going to escape" kinda perk and can allow for a Cook to show his true speed.
PACK ANIMAL
After being hit with a sneak attack, slammed with a door or Close Encounter the attacking Victim is highlighted for 3/6/9 seconds.
  • Adds close encounters and door slams to the perk.
notes: This is a nice beginner perk that can see some use for more chase oriented builds.
PATIENCE
Standing still reduces your Family proximity warning range to 0 for 5/6/7 seconds.
OR
When following a footprint trail your stamina consumption is reduced by 10%/15%/20%.
notes: Johnny's only unique perk leaves no impact on gameplay whatsoever. Either one of these changes can open up a different playstyle for your average hedge clipper Johnny player.

GRANDPA PERKS

EXTERIOR ALARMS
This perk now only highlights the doors before an exit area (such as the back porch gate on Family House or the Slaugherhouse Parking lot doors)
NOBODY ESCAPES HELL
The minigame for locked doors is 50% more difficult for all Victims.
comments: With Security Pins being toned down this perk can be bumped up a bit. (+10%)
WINDOOM/WELL WELL WELL
Victims take 70% more damage when jumping out of windows or falling down a well.
notes: Combining the 2 makes for a pretty good grandpa perk.
BARGE TO THE POINT
Door slam damage is tripled.
notes: There are 3 perks in the game that affect barging doors, 1 of them being a grandpa perk.. So to get rid of the filler this grandpa perk builds on the door slam rework and opens a different style of gameplay for the family members.

(continuation in the comments below)

edited 4/22/2024: corrected some inconsistencies and formatting errors.
submitted by NecessaryHospital430 to TXChainSawGame [link] [comments]


2024.04.18 17:25 MastaCHOW1616 Trans? Bigender? CD wtf am i

I'm writing here to get some more insight to what is going on with me.
Male, 33, atm.
I sort of have recognized that I'm somewhere along the lines of the gender spectrum. I'm not sure totally what yet.
I think I recognize that I was always much more sensitive tempermentally as a boy. I grew up in an unstable home, extreme homophobia.
I liked to play with the girls, I liked to play with guys. I liked sailor moon, and dragon ball z. Anime, girly things, chatting, but also karate, martial arts, video games. I'm competitive by nature. I liked to dress up as a kid.
By the time I found pornography I quickly transitioned towards viewing almost exclusively trans pornography. And experimented with Anal on myself... drawn to use vibrators as well. Also simultaneously enjoy sex with women -- never slept with men.
I had a series of plant medicine, meditation, spiritual experience where in astral states/ dream states was a fully embodied woman, and had intense orgasmic experiences.
All of this internal feminine experience was met with intense shame, and sexual pleasure followed by shame.
I eventually found erotic hypnosis / sissy hypno. For a time I really got off on the whole forced feminization, and erotic humiliation aspects.. but started to feel disturbed by the darker aspects and racial aspects of the pornographic material. I started using more positive feminization material -- though it seems when I repress, the more humiliation oriented stuff comes back out.
I tried cross dressing, loved it, found it erotic, but also comfortable. I don't like male body hair, or having a male body sometimes. But am also okay with it at others.
Pretty clear I'm some kind of queer -- always have been. I can only imagine having sex with men in full femme psychology and form. I can enjoy straight sex with women -- love women, sometimes so much I'd like to be one sometimes. Yet also find the masculine coming through??
I used to have a fear of being gay, and feel like I have to "put on" masculinity.
It feels like I'm a lesbian trapped in a male body sometimes? Then also I'm at others completely okay with the masculine??
It feels like being two spirited in some way (I'm white so I don't know if I can even use that term, but feels like it fits?)
Curious to hear some thoughts! Thanks :)
submitted by MastaCHOW1616 to asktransgender [link] [comments]


2024.04.18 15:42 seigezunt Carrie story

Because of where I’m posting this, you know where this story is going. But I really enjoy telling it and I thought this would be a good place to share it as well.
Several years ago, in what my kids refer to as the 1900s, I lived in northwestern Massachusetts, and one of the things I loved to do was go to the Clark Art museum in Williamstown and attend their free movie screenings on Sunday afternoons.
They showed a lot of old classics, foreign films, art films, highbrow stuff, for an audience of mostly elderly folks. A friend and I would bring a picnic lunch and sit out back and nosh before the movie. Because we were classy twentysomethings, lol.
One Sunday they’d advertised a screening of William Wyler’s 1952 film adaptation of Theodore Dreiser’s novel Sister Carrie, starring Jennifer Jones and Laurence Olivier.
So they start up the film (and as I recall it was an actual celluloid film on a projector, this was so long ago) and, lo and behold, it’s a bunch of high school girls playing volleyball and hitting the showers.
Just about where we see blood running down Sissy Spacek’s leg, the projectionist apparently finally realizes this is very much not a Laurence Olivier film, but rather Brian De Palma’s classic adaptation of Stephen King’s Carrie.
So, the guy stops the movie and, to absolutely no one’s surprise, announces that they got the wrong movie.
“We can stop, or we can continue, if you want,” he says.
And this auditorium full of elderly art lovers, bless them, gives him the sign to keep it rolling.
We all had a great time.
submitted by seigezunt to stephenking [link] [comments]


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