Code to wildtangent racing games

Sim Racing Stewards

2018.04.23 00:05 Hitty40 Sim Racing Stewards

A subreddit for answering the age old question: "Who's at fault?!"
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2010.09.03 22:35 Etab iRacing

Welcome to the Unofficial iRacing Reddit Community. Run by Fans of the Worlds Leading Motorsport Simulation Game.
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2010.07.21 20:34 deadcell The Drifting Subreddit: A place for those of us who like it fast and sideways.

This subreddit is dedicated to all things drifting. We all have a love of getting our cars sideways, and here is a place for people to share their stories and media from events - no matter how big or small. If it's slides, it has a spot here somewhere.
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2024.05.15 22:49 Sensitive-Interest90 Racing games development

Regarding the abstraction and coding of a racing game, what do you think about developing each interaction of each part of the car, where each one needs to be working in "synchronization" for the car to move? (Engine, valves, electrical ignition, etc.) or just create an abstraction of the idea of ​​the car's movement?
submitted by Sensitive-Interest90 to gamedev [link] [comments]


2024.05.15 22:48 927point1 42 [M4F] #Ohio/NKY- I thought I found you, but sadly, I was mistaken.

I’ve been wrong a few times now, but I’m determined to find you. I just know you’re out there. Maybe you’re looking for me too. I’m not into hookups. I’d like a bit more. I’m looking for a long term relationship with someone nearby. That is Cincinnati preferably, but Dayton and Columbus could work. Northern Kentucky would be fine as well.
You are 35-49, but everyone is different so don’t stop reading here. Otherwise, little else matters at this point.
I have an uncommonly wide variety of interests ranging from the arts to social issues to science to pop culture, to name a few. I’m learning piano, though not as quickly as I’d like. I play video games. I write. I watch RuPaul’s Drag Race and old British comedy shows. I cook. I travel. I wish I had someone with an equally twisted sense of humor to brighten all of this up.
I value those who live authentically. I love making people laugh. I want to hear your thoughts and understand your perspective. Life is tough, and while we’re doing fine going it alone, everything is more fun with a partner. Wouldn’t you agree?
submitted by 927point1 to r4r [link] [comments]


2024.05.15 22:47 biscoff0gaming Introduction!

Hello Everyone!
Name: Ben
Age: 14
Sexuality: Gay
Likes: Gaming, Coding and Talking to other LGBTQ+ Community Members
Dislikes: Homophobia, People who will not leave me alone (ADHD)
Fun Fact: I am a content creator and I live in the UK!
submitted by biscoff0gaming to lgbt [link] [comments]


2024.05.15 22:42 Latter-Tradition5076 Visiting KC ! Help!

Hey all, I will be visiting KC from New Jersey the weekend of the game against the Bengals for a wedding (Sept. 15th) and my mom is a huge Chiefs fan and would FREAK if I were able to secure and surprise her with some tickets so we could see a game at Arrowhead while we are there.
I know it’s later in the day, but if any STM were not using their code for this game and wouldn’t mind helping me out by dming it so I could attempt to secure three tickets, I would appreciate it so so much
These current release prices are terrifying and I am scared about the battle that I am about to face in the general sale fight tomorrow 🙏🏻
submitted by Latter-Tradition5076 to KansasCityChiefs [link] [comments]


2024.05.15 22:40 chudetutom Thinking of Joining for the New Origins Server

Hello all,
I was thinking of joining the game for the new origins server. I hear a lot of people are liking the beta so far.
I was wondering is there anywhere online I could go to find info to plan out a character for the release of the server like class race combos or should I just use the info that is already on the wiki and youtube guides and such.
submitted by chudetutom to EQ2 [link] [comments]


2024.05.15 22:40 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

[PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.
  • Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.
  • No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.
  • Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.
  • Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.
  • More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to Fallout4modsps4 [link] [comments]


2024.05.15 22:40 okay_cumputer Exit Code 6

Hey y'all, I just recently redownloaded Better Minecraft and I have been trying to get the game to work, but I can only get as far as choosing a world to play in. The world doesn't open because it ends up crashing and I get "exit code 6" every time it crashes. I have a pretty powerful Mac so that shouldn't be an issue, and I made sure that my Java was updated. I repaired the game through curseforge and I tried uninstalling and reinstalling but none of that has worked so far. Any help would be greatly appreciated! I can also attach the crash report if necessary.
submitted by okay_cumputer to betterminecraft [link] [comments]


2024.05.15 22:34 RandomWanderingDude Four amazing secrets to help reduce your insurance premiums!

Many young drivers are shocked by how much they have to pay for insurance. You can substantially reduce your insurance premiums with these four little changes to your driving habits!
  1. Remember that other people are impatient jackasses who drive just as badly if not worse than you do. Forget about whining "but he should have stopped!" The reality is most other drivers on the road are drunk, distracted, total morons, or a combination of all three. When behind the wheel, always have the idea that the other drivers are a bunch of schizophrenics who are driving their cars with a .20 blood alcohol and while engrossed in a game of Tetris on their cell-phone.
  2. Slow down and stop tail-gating! If you are so close that you can't see the license plate of the car in front of you over the hood of your vehicle then you're following too close. A safe following distance is a minimum of two car lengths at 30 mph.
  3. Don't try to pass other cars in a school zone: school zones often have a 20 mph limit. If you ever get caught by the police ignoring the school zone sign, whipping out around the car in front of you, and gunning it up to 50 mph you could lose your license and you'll have increased insurance premiums for a very long time. Slow down for school zones, and do not try to pass other cars when you're in a school zone. This is especially true when there are children crossing the street or there are school busses present.
  4. Learn how to coast. Many young drivers seem to think that driving in real life is like driving in a video game and you have to be at full throttle or full brake at all times. This is not true. In real life you can use your gas pedal for a whole range of throttle input, and it's not just "full gas or full stop". Also, you an take your foot off the gas and let the car coast to a stop, and you can gently depress the brake pedal to bring yourself to a smooth controlled stop instead of racing up to the light at full speed then slamming on the brakes.
submitted by RandomWanderingDude to Insurance [link] [comments]


2024.05.15 22:34 Ace-Per-Head What Is PPH Racebook?

Horse racing may not be the first thing that many Americans think of when contemplating sports betting. However, it’s one of the most popular events worldwide. About 1.45 billion people enjoy cheering on horses and jockeys globally, and it’s especially popular in countries like the UK and Japan.
As a budding bookie, you must include horse betting options on your pay-per-head (PPH) platform. Read on to learn what a PPH racebook is and why running one pays off.
What Is a PPH Racebook?
If you know what an online pay-per-head sportsbook is, you already understand the fundamentals of a PPH racebook. A racebook is run similarly to a sports betting platform, but the events are specific to horse racing and betting.
Bookies who create a racebook showcase various horse racing events on their app interface. People can bet on specific horses and jockeys based on records and race times. You determine the odds and set lines with the help of an Ace Per Head oddsmaker so bettors can make informed decisions.
The PPH payment model lets you access these features while only paying for the bettors working directly with you. It’s a win/win that lets you save money and remain consistently lucrative.
Why Horse Racing?
Many people like horse racing because they get to follow both animals and jockeys. They become involved with multiple facets of the event. Plus, because of the worldwide popularity of these races, they allow people to connect with a wide range of others about them.
Horse betting is also unique from a gambling perspective. When someone bets on NFL or NBA events, they must wait a few days until the game concludes to know whether they won or lost. That isn’t the case for horse racing events because each race only takes a few minutes.
People can place bets immediately before a race when they assess the horses involved. They can know whether they made money or not within just a few minutes of making the bet. This means cashing out faster and greater satisfaction for bettors trying to make a quick buck.
Live Racebook Betting: An Engaging Add-On
One of the most appealing things about a PPH racebook is the options for live betting. When you include these options, you track the scores of horse racing events in real-time. People can place bets during ongoing events for different races.
This lets people interact with their favorite events. It’s a good way to get the adrenaline pumping, stay social, and have real-time fun. It also provides people with the feeling of betting at a racetrack… all from the comfort of their own homes. https://aceperhead.com/blog/pph-guide/what-is-pph-racebook/
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2024.05.15 22:34 DavidKroutArt Test Guide 2

Click In the Temu community, to click on one's link, or to type in their code, is a "click". You might see the reference C4C (Click4Click or Code4Code) which is, unless otherwise stated, the act of using an eligible click for another eligible click.
Eligible Click - Resets at 12:00 AM PST First click of the day, per game. For most games, you get one eligible click per day, per device, which resets at 12:00 AM PST. Free Coffee and Temu Tree have a different limit.
Ineligible Click - Every click after the first, per game. If you have already clicked one someone's game link and accepted that day, your next click for that same game is no longer eligible. So while you can receive more than one eligible click per day, you can only give out one. If you trade your second click, which is ineligible, for someone else's first click, which is eligible, you are considered to be scamming them. It is an unequal trade.
New User
New App
Eligible clicks are used to help further games:
Ineligible clicks can help games like Fish Land, Farm Land, Hat Trick, and Free Gifts, but when people are trading they are not usually looking for ineligible clicks unless stated.
Ineligible clicks are used to help further games:
New User Click
submitted by DavidKroutArt to greekmythologyproject [link] [comments]


2024.05.15 22:34 YokaiGlitter [5e][Discord][ERP][Async]18+ Echoes of Creation: Armanthia

You find yourself drawn to Radiance, the Capital City of Luminara. The rather zealous name and title is supposedly well earned, for it is told that this blessed city was the very first place touched by Amaranth himself. Bestowed with the highest and most pure of his blessing, the bustling metropolis crowned with golden spires and marble palaces. It serves as the seat of power for King Aric DeVaux, a ruler with the reputation of being wise, just, and kind.
For one reason or another (according to your own tie in for backstory), you have been invited to attend or serve at the wedding of Princess Amelia, the daughter of King Aric. Your attendance is expected, and you have just newly arrived in the city. Accommodations have already been made for you (through whatever connection you have to your invitation), your reservation at the White Tree Winery & Tavern.
Do find something suitable to wear? There is a dress code, after all!
Hello, everyone! Pleased to meet you, I will (hopefully) be your DM for the foreseeable future! I have ran several complete campaigns before, but I have never ventured out into the realm of making an ERP! So, I decided to try my hand at it!
I have done a thorough amount of research into making it an enjoyable experience, and while I want to be able to provide 18+ content, this is still a plot focused game! *NOT* purely smut!
There is still a clearly focused game going on in between all of the other fun things, and I intend to make it a long term game, with a healthy amount of spicy content. If you are interested in joining or discussing the game, please fill out this Google Form ( https://forms.gle/QzzJyVYvXG7SNftf7 ) and provide your discord handle!
Please do not message me directly on Reddit, I always forget to check back here!
Thank you very much!
submitted by YokaiGlitter to pbp [link] [comments]


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