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Bridges and inclines: what vibe/theme do you think the different ones give off, and which pair well together?

2024.05.21 16:56 Lauren_of_Immortelle Bridges and inclines: what vibe/theme do you think the different ones give off, and which pair well together?

There are so many amazingly creative people here, with much more of an artistic vision than I have.
I have been struggling to decide which bridge and incline style I want to primarily use across my island (as well as what theme I truly want to go for), so I figured I’d ask the following for some general artistic direction:
Thanks in advance, and feel free to drop links to Dream Addresses, inspo pics, or videos in the comments!
submitted by Lauren_of_Immortelle to ac_newhorizons [link] [comments]


2024.05.21 16:56 MYTbrain NASA Warp Drive [1990] and Alien radio signals

Down a rabbit hole:
Warp Drive:
1990 NASA paper by A.C. Holt (major co-authors of his other papers are Eric Davis and Puthoff). Describes a warp drive capable craft using all of the juicy SDI tech such as:
high temperature superconductors, micro-engineered materials, compact superconducting magnets, free-electron lasers, high power, tunable microwave systems (masers), quasicrystals, plasmoid generators.
Author tries to invoke string theory and Higgs particles, but says there's not enough data about them yet. He calls the warping "Space Time Field Disengagement with Field Bias" (Table 1). The only reference he provides on this is for the fusion reactor needed. That fusion paper looks really interesting from the players involved, here.
As far as I understand these warp drives from the SDI era, they were dealing with altering the virtual particle density by polarizing the vacuum. Get yourself a very strong E/B field, and you've now biased space so that the virtual electron-positrons are more likely to pop into existence with greater lifetimes before annihilating. By affecting this lifetime, you can then push off of this biased field by directing the electrons one way and the positrons the other way. Julian Schwinger was key to the development of this SDI era warp tech. I gave an APEC presentation on it here and then a more recent updated version with a bit less jargon here.
Let's just look at a few of those words in context of when this paper was written.
I highly recommend any serious alternative propulsion researchers thoroughly investigate what was achieved by the US during the 80s. This was a time for unlimited spending in R&D and SDI resulted in over 5000 patents made publicly available for the betterment of medicine/computation/optics etc..
It's worth mentioning the hypothesis that these technologies like nuclear lasers on flying TR-3B spacecraft were being developed to fight outside threats, rather than the Russians.
Author lists some very precise details therein. He mentions only two stars in this paper, Alpha Centari and Epsilon Bootes (114LY away, pg14). So of course I had to look up why he calls out Bootes. He [weakly] claims that star is similar to Sol. So I did some digging on what makes this star special and kept coming up with Reptilians, but the earliest source I could find was 1995.
Aliens:
Then I found a book from 2011 that talks about Tesla noticing radio signals from Epsilon Bootes. Cross-referenced that with a NASA(-ish) paper saying similar 'off-world signals' discovered by Tesla that he thought were coming from Mars.
Lastly, here's a TIME magazine article for an off-world signal that was discovered in 1973. Signal was claiming to be coming from an alien satellite from Epsilon Bootes that was orbiting the moon and was saying that the satellite was 11,000yrs old. A much better written version told by the guy who found the signal (2nd link) where he specifically states it wasn't coming from the 'Black Knight' satellite and that he'd been directed where to look for these signals by a Stanford Professor. Here's a 1hr long interview with the guy who discovered the message, Duncan Lunan, lots more info there:
https://content.time.com/time/subscribearticle/0,33009,903951,00.html
https://www.duncanlunan.com/blackknight.asp
I noticed Arcturus (Tall Whites star from Charles Hall) mentioned whenever I tried looking up Bootes, but that star is only 37LY away and Holt specifically mentions the Epsilon Bootes star at 114LY. From the different Alien docs I could find, it sounds like a bunch of different species might be located in that cluster, reptilians/tall whites/nordics.
Additionally, a bit more digging today reveals that Epsilon Bootes is actually about 200LY away, not 114LY, and it's a binary system that's quite different than Sol. So Holt may have been way off (either accidently or on purpose?)
The star which happens to be most similar to Sol in the Bootes cluster is Muphrid (Eta Bootes) at 37LY away, which is imperceptibly close to Arcturus. As far as I recall, Charles Hall's description of pointing at Arcturus for the Tall White's star resulted in the Teacher saying that it wasn't their star but it was very close. This makes it sound like the Tall White's star is more likely Eta Bootes.
Nasa Warp Drive by Alan C. Holt: https://ntrs.nasa.gov/api/citations/19910012853/downloads/19910012853.pdf
2011 book talking about Tesla finding signals that he thought were from Epsilon Bootes:
https://archive.org/details/TheLostJournalsOfNikolaTesla/page/n33/mode/2up?q=bootes
And NASA-ish paper saying similar off-world signals noted by Tesla:
https://radiojove.gsfc.nasa.gov/education/educationalcd/Books/Tesla.pdf
And lastly, one of the sources I found saying the Reptilians are from Bootes (less legit looking though tbh):
https://www.booksie.com/685518-encyclopedia-of-alien-races-chapter-1
Duncan Lunan interview about decoding the moon satellite message:
https://www.youtube.com/watch?v=o_sgl-Ja42M
submitted by MYTbrain to UFOs [link] [comments]


2024.05.21 16:54 Lauren_of_Immortelle Bridges and inclines: what vibe/theme do you think the different ones give off, and which pair well together?

There are so many amazingly creative people here, with much more of an artistic vision than I have.
I have been struggling to decide which bridge and incline style I want to primarily use across my island (as well as what theme I truly want to go for), so I figured I’d ask the following for some general artistic direction:
Thanks in advance, and feel free to drop links to Dream Addresses, inspo pics, or videos in the comments!
submitted by Lauren_of_Immortelle to AnimalCrossingNewHor [link] [comments]


2024.05.21 16:49 Coldsetkiller Save file editor (Delete/Save/Load) (FREE PLUGIN)

Save file editor (Delete/Save/Load) (FREE PLUGIN) submitted by Coldsetkiller to RPGMaker [link] [comments]


2024.05.21 16:48 Lauren_of_Immortelle Bridges and inclines: what vibe/theme do you think the different ones give off, and which pair well together?

There are so many amazingly creative people here, with much more of an artistic vision than I have.
I have been struggling to decide which bridge and incline style I want to primarily use across my island (as well as what theme I truly want to go for), so I figured I’d ask the following for some general artistic direction:
Thanks in advance, and feel free to drop links to Dream Addresses, inspo pics, or videos in the comments!
submitted by Lauren_of_Immortelle to acnh [link] [comments]


2024.05.21 16:40 Nestledrink Game Ready & Studio Driver 555.85 FAQ/Discussion

Game Ready & Studio Driver 555.85 has been released.

Article Here: https://www.nvidia.com/en-us/geforce/news/f1-24-senuas-saga-hellblade-2-geforce-game-ready-drive
Game Ready Driver Download Link: Link Here
Studio Driver Download Link: Link Here
New feature and fixes in driver 555.85:
Game Ready - This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3 technology including F1 24, Senua's Saga: Hellblade II, and Serum. Further support for new titles includes the launch of XDefiant which supports NVIDIA Reflex.
Applications - The May NVIDIA Studio Driver provides optimal support for the latest new creative applications and updates including Mozilla Firefox which now supports RTX Video Super Resolution and HDR.
Fixed Gaming Bugs
Fixed General Bugs
Open Issues
Additional Open Issues from GeForce Forums
Driver Downloads and Tools
Driver Download Page: Nvidia Download Page
Latest Game Ready Driver: 555.85 WHQL
Latest Studio Driver: 555.85 WHQL
DDU Download: Source 1 or Source 2
DDU Guide: Guide Here
DDU/WagnardSoft Patreon: Link Here
Documentation: Game Ready Driver 555.85 Release Notes Studio Driver 555.85 Release Notes
NVIDIA Driver Forum for Feedback: Driver 555.85 Forum Link
Submit driver feedback directly to NVIDIA: Link Here
RodroG's Driver Benchmark: TBD
NVIDIA Discord Driver Feedback: Invite Link Here
Having Issues with your driver? Read here!
Before you start - Make sure you Submit Feedback for your Nvidia Driver Issue
There is only one real way for any of these problems to get solved, and that’s if the Driver Team at Nvidia knows what those problems are. So in order for them to know what’s going on it would be good for any users who are having problems with the drivers to Submit Feedback to Nvidia. A guide to the information that is needed to submit feedback can be found here.
Additionally, if you see someone having the same issue you are having in this thread, reply and mention you are having the same issue. The more people that are affected by a particular bug, the higher the priority that bug will receive from NVIDIA!!
Common Troubleshooting Steps
If it still crashes, we have a few other troubleshooting steps but this is fairly involved and you should not do it if you do not feel comfortable. Proceed below at your own risk:
If you are still having issue at this point, visit GeForce Forum for support or contact your manufacturer for RMA.
Common Questions
Bear in mind that people who have no issues tend to not post on Reddit or forums. Unless there is significant coverage about specific driver issue, chances are they are fine. Try it yourself and you can always DDU and reinstall old driver if needed.
Remember, driver codes are extremely complex and there are billions of different possible configurations. The software will not be perfect and there will be issues for some people. For a more comprehensive list of open issues, please take a look at the Release Notes. Again, I encourage folks who installed the driver to post their experience here... good or bad.
Did you know NVIDIA has a Developer Program with 150+ free SDKs, state-of-the-art Deep Learning courses, certification, and access to expert help. Sound interesting? Learn more here.
submitted by Nestledrink to nvidia [link] [comments]


2024.05.21 16:37 Internal_Break_7289 my roblox doesnt work propely

i checked my logs and this is what it said:
2024-05-21T14:08:00.829Z,0.829604,3f68,6 [FLog::Output] Loading AppSettings.xml from C:\Users\apina\AppData\Local\Roblox\Versions\version-d8aa63d3654646d0\AppSettings.xml
2024-05-21T14:08:00.868Z,0.868627,3f68,6,Info [FLog::UpdateController] UpdateController: versionQueryUrl: https://clientsettingscdn.roblox.com/v2/client-version/WindowsPlayer
2024-05-21T14:08:00.868Z,0.868627,3f68,6,Info [FLog::UpdateController] WindowsUpdateController: updaterFullPath: C:\Users\apina\AppData\Local\Roblox\Versions\version-d8aa63d3654646d0\RobloxPlayerInstaller.exe
2024-05-21T14:08:00.869Z,0.869627,2f98,6,Info [FLog::UpdateController] Update thread: started with protStr
2024-05-21T14:08:00.869Z,0.869627,2f98,6,Info [FLog::UpdateController] Checking if updater exists at C:\Users\apina\AppData\Local\Roblox\Versions\version-d8aa63d3654646d0\RobloxPlayerInstaller.exe. Returning true
2024-05-21T14:08:01.107Z,1.107141,2f98,6,Debug [FLog::UpdateController] version response: {"version":"0.625.0.6250509","clientVersionUpload":"version-d8aa63d3654646d0","bootstrapperVersion":"1, 6, 0, 6250509"}
2024-05-21T14:08:01.107Z,1.107141,2f98,6,Info [FLog::UpdateController] Update thread: isUpdateRequired FALSE
2024-05-21T14:08:01.246Z,1.246241,3f68,6 [FLog::Output] Settings Date header was Tue, 21 May 2024 14:07:58 GMT
2024-05-21T14:08:01.246Z,1.246241,3f68,6 [FLog::Output] Settings Date timestamp is 1716300478
2024-05-21T14:08:01.293Z,1.293436,3f68,6 [FLog::ClientRunInfo] RobloxGitHash: d2f995026f4963b40bd37e1eada84a7698834d8f
2024-05-21T14:08:01.294Z,1.294434,3f68,6 [FLog::ClientRunInfo] The base url is http://www.roblox.com/
2024-05-21T14:08:01.294Z,1.294434,3f68,6 [FLog::ClientRunInfo] The channel is production
2024-05-21T14:08:01.319Z,1.319400,3f68,6 [FLog::Output] *******
** Validated reflection database in 7.988976 ms, found 4934 entries with the following skipped: 0 enums, 0 properties, 0 functions, 0 events, 0 callbacks, 0 classes.
*******
2024-05-21T14:08:01.321Z,1.321397,3f68,6 [FLog::Output] setAssetFolder content
2024-05-21T14:08:01.323Z,1.323394,3f68,6 [FLog::Output] setExtraAssetFolder C:/Users\apina\AppData\Local\Roblox\Versions\version-d8aa63d3654646d0\ExtraContent
2024-05-21T14:08:01.324Z,1.324393,3f68,6 [FLog::Output] DUAR is on.
2024-05-21T14:08:01.740Z,1.740090,3f68,6 [FLog::WindowsLuaApp] (Win-AuthToken) loadAuthTokenFromDisk:
2024-05-21T14:08:01.756Z,1.756106,3f68,6 [FLog::LogWin32BTId] LogWin32BTId, App, cookie Native => Engine set RBXEventTrackerV2 as CreateDate=05/17/2024 08:16:06&rbxid=2260091992&browserid=1715786824685022
2024-05-21T14:08:01.756Z,1.756106,3f68,6 [FLog::LogWin32BTId] LogWin32BTId, App, local launch, localBtid is 1715786824685022
2024-05-21T14:08:01.781Z,1.781344,3f68,6 [FLog::WindowsLuaApp] StartupController finished starting: stage = 2, BTID = 1715786824685022, upgradeStatus = 3.
2024-05-21T14:08:01.781Z,1.781344,3f68,6 [FLog::LogWin32BTId] LogWin32BTId, App, after initialize the websiteBTId is -1, and localBtid is 1715786824685022
2024-05-21T14:08:01.781Z,1.781344,3f68,6 [FLog::WindowsLuaApp] (Win-AuthToken) saveAuthTokenToDisk:size:1317.
2024-05-21T14:08:01.781Z,1.781344,3f68,6 [FLog::LogWin32BTId] LogWin32BTId, App, cookie Engine => Native set RBXEventTrackerV2 as CreateDate=05/17/2024 08:16:06&rbxid=2260091992&browserid=1715786824685022
2024-05-21T14:08:02.204Z,2.204281,3f68,6 [FLog::Warning] UserAgentString Mozilla/5.0 (Windows NT 10.0; Win64; x64; Trident/7.0; rv:11.0) like GeckoRoblox/WinInetRobloxApp/0.625.0.6250509 (GlobalDist; RobloxDirectDownload) is set
2024-05-21T14:08:02.204Z,2.204281,3f68,6 [FLog::WindowsLuaApp] (Win-AuthToken) loadAuthTokenFromDisk:
2024-05-21T14:08:02.205Z,2.205284,3f68,6 [FLog::LogWin32BTId] LogWin32BTId, App, cookie Native => Engine set RBXEventTrackerV2 as CreateDate=05/17/2024 08:16:06&rbxid=2260091992&browserid=1715786824685022
2024-05-21T14:08:03.424Z,3.424384,3f68,6 [FLog::WindowsLuaApp] Set WebView linking marshaller
2024-05-21T14:08:03.425Z,3.425377,3f68,6 [FLog::SingleSurfaceApp] initializeWithAppStarter
2024-05-21T14:08:03.425Z,3.425377,3f68,6 [FLog::SingleSurfaceApp] initializeSingleton
2024-05-21T14:08:03.426Z,3.426371,3f68,6 [FLog::Output] Evaluating deferred inferred crashes
2024-05-21T14:08:03.433Z,3.433326,3f68,6 [FLog::SingleSurfaceApp] setStage: (stage:Native)
2024-05-21T14:08:03.433Z,3.433326,3f68,6 [FLog::SingleSurfaceApp] instantiate controllers
2024-05-21T14:08:03.433Z,3.433326,3f68,6 [FLog::SurfaceController] SurfaceController[_:1]::SurfaceController, count: 1
2024-05-21T14:08:03.433Z,3.433326,3f68,6 [FLog::WindowsLuaApp] Launching univeral app in-app
2024-05-21T14:08:03.434Z,3.434320,3f68,6 [FLog::SingleSurfaceApp] initializeLuaAppWithLoggedInUser: (stage:Native).
2024-05-21T14:08:03.434Z,3.434320,3f68,6 [FLog::SingleSurfaceApp] applyLocale
2024-05-21T14:08:03.436Z,3.436307,3f68,100 [FLog::DataModelPatchConfigurer] OTAPollingEnabled set to: false
2024-05-21T14:08:03.436Z,3.436307,3f68,100 [FLog::DataModelPatchConfigurer] [_DataModelPatch] Load configs for user key: app:774642265928349735
2024-05-21T14:08:03.438Z,3.438294,3f68,100 [FLog::DataModelPatchConfigurer] [_DataModelPatch] Retrieving patch
2024-05-21T14:08:03.438Z,3.438294,3f68,100 [FLog::DataModelPatchConfigurer] getCachedPatch DataModelPatchConfig : type=1, assetId=5345954812, assetVersion=8905, maxAppVersion=625, localAssetURI=rbxasset://models/DataModelPatch/DataModelPatch.rbxm
2024-05-21T14:08:03.438Z,3.438294,3f68,100 [FLog::DataModelPatchConfigurer] getCachedPatch : numAttempts=10
2024-05-21T14:08:03.439Z,3.439288,3f68,100 [FLog::DataModelPatchConfigurer] getCachedPatch : contentId=rbxasset://models/DataModelPatch/DataModelPatch.rbxm
2024-05-21T14:08:03.439Z,3.439288,3f68,100 [FLog::DataModelPatchConfigurer] getCachedPatch : get patch from content provider for Model
2024-05-21T14:08:03.439Z,3.439288,3f68,100 [FLog::DataModelPatchConfigurer] deserializeAndVerifyPatch with blake3
2024-05-21T14:08:03.806Z,3.806711,0e6c,6 [FLog::Output] Studio D3D9 GPU: NVIDIA GeForce GTX 980
2024-05-21T14:08:03.806Z,3.806711,0e6c,6 [FLog::Output] Studio D3D9 GPU: Vendor 10de Device 13c0
2024-05-21T14:08:03.806Z,3.806711,0e6c,6 [FLog::Output] Studio D3D9 Driver: nvldumdx.dll 31.0.15.5222
2024-05-21T14:08:04.169Z,4.169836,0e6c,6 [FLog::Output] ESGamePerfMonitor GPU: Vendor 000010de Device 000013c0
2024-05-21T14:08:04.169Z,4.169836,0e6c,6 [FLog::Output] ESGamePerfMonitor GPU: SubSys 111610de Revision 000000a1
2024-05-21T14:08:04.169Z,4.169836,0e6c,6 [FLog::Output] ESGamePerfMonitor GPU: DedicatedVidMem 4237033472 DedicatedSysMem 0 SharedSystemMemory 8556070912
2024-05-21T14:08:04.171Z,4.171831,0e6c,6,Info [FLog::CrashReportLog] added file C:\Users\apina\AppData\Local\Roblox\logs\0.625.0.6250509_20240521T140800Z_Player_01CC2_last.log as attachment 0.625.0.6250509_20240521T140800Z_Player_01CC2_last.log
2024-05-21T14:08:04.216Z,4.216707,46f8,6 [FLog::Output] Info: DataModel Loading rbxasset://places/Mobile.rbxl
2024-05-21T14:08:04.231Z,4.231666,3f68,6 [FLog::SingleSurfaceApp] setStage: (stage:InitializedLuaApp)
2024-05-21T14:08:04.231Z,4.231666,3f68,6 [FLog::SingleSurfaceApp] startLuaApp: (stage:InitializedLuaApp).
2024-05-21T14:08:04.231Z,4.231666,3f68,6 [FLog::SingleSurfaceApp] returnToLuaApp: (stage:InitializedLuaApp).
2024-05-21T14:08:04.231Z,4.231666,3f68,6 [FLog::SingleSurfaceApp] returnToLuaApp: ... disable videoRecorder.
2024-05-21T14:08:04.231Z,4.231666,3f68,6 [FLog::SingleSurfaceApp] returnToLuaAppInternal: ... App has been initialized, returning from game.
2024-05-21T14:08:04.231Z,4.231666,3f68,6 [FLog::SurfaceController] [_:1]::replaceDataModel: (stage:0, window = 0xd0800) [tid:0x29f7d577540]
2024-05-21T14:08:04.495Z,4.495785,46f8,100 [FLog::DataModelPatchConfigurer] [discovery-ota] Load configs for user key: user:2260486916
2024-05-21T14:08:04.496Z,4.496782,46f8,100 [FLog::DataModelPatchConfigurer] [discovery-ota] Retrieving patch
2024-05-21T14:08:04.496Z,4.496782,46f8,100 [FLog::DataModelPatchConfigurer] getCachedPatch DataModelPatchConfig : type=1, assetId=16639814581, assetVersion=145, maxAppVersion=625, localAssetURI=
2024-05-21T14:08:04.817Z,4.817729,46f8,100 [FLog::DataModelPatchConfigurer] [discovery-ota] Update OTA config
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [FLog::Graphics] D3D11 Adapter: NVIDIA GeForce GTX 980
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [FLog::Graphics] D3D11 Adapter: Vendor 10de Device 13c0 VRAM 4040 RAM 8159
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [channel] Caps: ThreadSafe 0 Framebuffer 1 FpFramebuffer 1 Shaders 1 Compute 1 Instancing 1 PerInstanceStream 1 ConstBuffers 1
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [channel] Caps: Framebuffer: MRT 8 MSAA 8 Stencil 1
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [channel] Caps: Framebuffer: Depth16 1 Depth24 1 DepthFloat 1 DepthClamp 1
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [channel] Caps: Border Color 1
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [channel] Caps: Texture: RGB10A2 1 RG11B10F 1 R16I 1
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [channel] Caps: Texture: DXT 1 PVR 0 ETC1 0 ETC2 0 Half 1
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [channel] Caps: Texture: 3D 1 Array 1 Depth 1 MSAA 1 MSAAFP16 0
2024-05-21T14:08:04.864Z,4.864590,3f68,6 [channel] Caps: Texture: NPOT 1 PartialMips 1 CubeMipGen 1 CubeFramebuffer 1
2024-05-21T14:08:04.865Z,4.865587,3f68,6 [channel] Caps: Texture: Size 16384 Units 32 VertexUnits 16
2024-05-21T14:08:04.865Z,4.865587,3f68,6 [channel] Caps: ConstantBufferSize 65536
2024-05-21T14:08:04.865Z,4.865587,3f68,6 [channel] Caps: isAppleGPU 0
2024-05-21T14:08:04.865Z,4.865587,3f68,6 [channel] Caps: 32bIdx 1 Memoryless 0
2024-05-21T14:08:04.865Z,4.865587,3f68,6 [channel] Caps: ColorBGR 0 RTFlip 0 MinusOneToOneDepth 0
2024-05-21T14:08:04.901Z,4.901476,3f68,6 [FLog::Graphics] Video memory size: 2147483648
2024-05-21T14:08:04.967Z,4.967358,3f68,6 [FLog::Graphics] Loaded 848 shaders from pack d3d11 variant default (4507676 bytes)
2024-05-21T14:08:04.967Z,4.967358,3f68,6 [FLog::Graphics] Compiled 597 shaders in 64 ms
2024-05-21T14:08:04.971Z,4.971385,2124,6 [FLog::WindowsLuaApp] Application did receive notification, type(APP_READY, 10), data(PlatformAccountRouter)
2024-05-21T14:08:05.000Z,5.000584,1478,100 [FLog::DataModelPatchConfigurer] [discovery-ota] Update OTA succeeded: {"SchemaVersion":"1","CanaryUserIds":[],"CanaryPercentage":0}
2024-05-21T14:08:05.000Z,5.000584,1478,100 [FLog::DataModelPatchConfigurer] [discovery-ota] Update OTA config not deployed
2024-05-21T14:08:05.027Z,5.027769,0a48,6 [FLog::WindowsLuaApp] Application did receive notification, type(APP_READY, 10), data(Startup)
2024-05-21T14:08:05.033Z,5.033810,0a48,100 [FLog::DataModelPatchConfigurer] [_DataModelPatch] Update OTA config
2024-05-21T14:08:05.038Z,5.038844,3f68,6 [FLog::SurfaceController] SurfaceController::disableVR
2024-05-21T14:08:05.038Z,5.038844,3f68,6 [FLog::SurfaceController] SurfaceController[_:1]::initialize view(0000029F25AAB2A0)
2024-05-21T14:08:05.038Z,5.038844,3f68,6 [FLog::SurfaceController] SurfaceController[_:1]::start dataModel(0000029F1E5424B0)
2024-05-21T14:08:05.038Z,5.038844,3f68,6 [FLog::SurfaceController] SurfaceController::RenderJob[_:1]::RenderJob
2024-05-21T14:08:05.038Z,5.038844,3f68,6 [FLog::SurfaceController] SurfaceController[_:1]::run dataModel(0000029F1E5424B0)
2024-05-21T14:08:05.039Z,5.039851,0a48,6 [FLog::SurfaceController] SurfaceController::RenderJob::stepDataModelJob: No DM yet. Continue...
2024-05-21T14:08:05.039Z,5.039851,3f68,6 [FLog::SingleSurfaceApp] setStage: (stage:LuaApp)
2024-05-21T14:08:05.039Z,5.039851,3f68,6 [FLog::SingleSurfaceApp] userDidLogin
2024-05-21T14:08:05.039Z,5.039851,3f68,6 [FLog::SingleSurfaceApp] applyLocale
2024-05-21T14:08:05.042Z,5.042871,0834,6 [FLog::Output] Begin machine id check
2024-05-21T14:08:05.044Z,5.044885,46f8,6,Info [FLog::CrashReportLog] Set hang detection to: true
2024-05-21T14:08:05.044Z,5.044885,3f68,6 [FLog::SurfaceController] SurfaceController::RenderJob::scheduleRender: No data model. Bind workspace now...
2024-05-21T14:08:05.121Z,5.121855,3f68,6 [FLog::Graphics] LayeredClothingMode updated: LC=1 HSR=1
2024-05-21T14:08:05.121Z,5.121855,3f68,6 [FLog::Graphics] Future is bright shadows
2024-05-21T14:08:05.128Z,5.128837,3f68,6 [FLog::Graphics] SmoothCluster::initSolidTextures()
2024-05-21T14:08:05.129Z,5.129834,3f68,6 [FLog::Graphics] Terrain TextureArray 512x512, arraySize: 36, mip: 10
2024-05-21T14:08:05.135Z,5.135818,3f68,6 [FLog::Graphics] SceneManager: resizing main targets to 808x607
2024-05-21T14:08:05.321Z,5.321296,1478,100 [FLog::DataModelPatchConfigurer] [_DataModelPatch] Update OTA succeeded: {"SchemaVersion":"1","CanaryUserIds":[],"CanaryPercentage":0}
2024-05-21T14:08:05.321Z,5.321296,1478,100 [FLog::DataModelPatchConfigurer] [_DataModelPatch] Update OTA config not deployed
2024-05-21T14:08:05.860Z,5.860782,3f68,6 [FLog::Graphics] SceneManager: resizing main targets to 1920x1009
2024-05-21T14:08:05.869Z,5.869757,0a48,6 [FLog::WindowsLuaApp] Application did receive notification, type(APP_READY, 10), data(Home)
2024-05-21T14:08:05.869Z,5.869757,0a48,6 [FLog::WindowsLuaApp] Application did receive notification, type(APP_READY, 10), data(RootSwitchNavigator)
2024-05-21T14:08:06.025Z,6.025307,46f8,6 [FLog::WindowsLuaApp] Application did receive notification, type(DID_LOG_IN, 28), data({"username":"joonuska8","membershipType":4,"isUnder13":true,"countryCode":"FI","userId":2260486916,"displayName":"JonskuZ10"})
2024-05-21T14:08:06.033Z,6.033284,3f68,6 [FLog::WindowsLuaApp] (Win-AuthToken) saveAuthTokenToDisk:size:1317.
2024-05-21T14:08:06.033Z,6.033284,3f68,6 [FLog::LogWin32BTId] LogWin32BTId, App, cookie Engine => Native set RBXEventTrackerV2 as CreateDate=05/17/2024 08:16:06&rbxid=2260091992&browserid=1715786824685022
2024-05-21T14:08:06.036Z,6.036275,3f68,6 [DFLog::SignalRCoreError] ID: 1 Disconnected - stop() called
2024-05-21T14:08:13.503Z,13.503502,46f8,6 [FLog::WindowsLuaApp] Application did receive notification, type(APP_READY, 10), data(ExperienceDetail)
2024-05-21T14:08:13.863Z,13.863633,1478,12 [DFLog::HttpTraceError] HttpResponse(#209 0000029F37DB3E70) time:154.0ms (net:153.4ms callback:0.0ms timeInRetryQueue:0.0ms)status:403 Forbidden bodySize:145 url:{ "https://games.roblox.com/v1/games/4827815098/social-links/list" } ip:128.116.44.3 external:0 numberOfTimesRetried:0
2024-05-21T14:08:13.864Z,13.864635,2124,6 [FLog::Warning] Warning: HTTP error url:`https://games.roblox.com/v1/games/4827815098/social-links/list\`
2024-05-21T14:08:13.864Z,13.864635,2124,6 [FLog::Warning] Warning: HTTP error code:`403`
2024-05-21T14:08:13.864Z,13.864635,2124,6 [FLog::Warning] Warning: HTTP error body:`{"errors":[{"code":3,"message":"Only users who are over twelve years of age may view social links.","userFacingMessage":"Something went wrong"}]}`
2024-05-21T14:08:13.881Z,13.881659,46f8,6 [FLog::Warning] Warning: Unhandled Promise rejection:
table: 0x346dea18df26c33d
CoreGui.RobloxGui.Modules.LuaApp.Thunks.Games.ApiFetchGameSocialLinks:19
CorePackages.Packages._Index.Rodux.Rodux.makeThunkMiddleware:18
CorePackages.Packages._Index.Rodux.Rodux.makeThunkMiddleware:17
CorePackages.Packages._Index.Rodux.Rodux.Store:116
CoreGui.RobloxGui.Modules.LuaApp.Thunks.Games.FetchGameDetailsPageData:95 function startSecondClassFetchPromises
CoreGui.RobloxGui.Modules.LuaApp.Thunks.Games.FetchGameDetailsPageData:184
CorePackages.Packages._Index.Promise340.Promise340:175 function runExecutor
CorePackages.Packages._Index.Promise340.Promise340:184
2024-05-21T14:08:15.303Z,15.303412,2124,6 [FLog::WindowsLuaApp] Application did receive notification, type(APP_READY, 10), data(GenericWebPage)
2024-05-21T14:08:15.364Z,15.364557,385c,6 [FLog::WindowsLuaApp] WebProtocol OpenBrowser
2024-05-21T14:08:19.149Z,19.149271,3f68,6 [FLog::SingleSurfaceApp] launchUGCGame: (stage:LuaApp).
2024-05-21T14:08:19.149Z,19.149271,3f68,6 [FLog::SingleSurfaceApp] launchUGCGameInternal
2024-05-21T14:08:19.150Z,19.150272,3f68,6 [FLog::SingleSurfaceApp] applyLocale
2024-05-21T14:08:19.155Z,19.155279,3f68,100 [FLog::DataModelPatchConfigurer] [_DataModelPatch] Retrieving patch
2024-05-21T14:08:19.155Z,19.155279,3f68,100 [FLog::DataModelPatchConfigurer] getCachedPatch DataModelPatchConfig : type=1, assetId=5345954812, assetVersion=8905, maxAppVersion=625, localAssetURI=rbxasset://models/DataModelPatch/DataModelPatch.rbxm
2024-05-21T14:08:19.155Z,19.155279,3f68,100 [FLog::DataModelPatchConfigurer] getCachedPatch : numAttempts=10
2024-05-21T14:08:19.155Z,19.155279,3f68,100 [FLog::DataModelPatchConfigurer] getCachedPatch : contentId=rbxasset://models/DataModelPatch/DataModelPatch.rbxm
2024-05-21T14:08:19.155Z,19.155279,3f68,100 [FLog::DataModelPatchConfigurer] getCachedPatch : get patch from content provider for Model
2024-05-21T14:08:19.156Z,19.156281,3f68,100 [FLog::DataModelPatchConfigurer] deserializeAndVerifyPatch with blake3
2024-05-21T14:08:19.161Z,19.161741,2124,6 [FLog::WindowsLuaApp] Application did receive notification, type(APP_READY, 10), data(ExperienceDetail)
2024-05-21T14:08:19.627Z,19.627350,3f68,6,Info [FLog::Audio] OutputDevice 0: Kaiuttimet (Razer Kraken V3 X) [USB] 48000/2
2024-05-21T14:08:19.652Z,19.652264,3f68,6 [FLog::Audio] InputDevice 0: Microphone (Razer Kraken V3 X)({{7a43ddc8-ecbf-4f13-9e9dd1d28a8b15a1}}) 48000/2/4
2024-05-21T14:08:19.652Z,19.652264,3f68,6 [FLog::Audio] InputDevice 1: Mikrofoni (Steam Streaming Microphone)({{15617781-f46e-4b6d-9ebb182fafecb69e}}) 44100/1/4
2024-05-21T14:08:19.669Z,19.669367,3f68,6 [FLog::VIPTeleport] new DM, after gameLoadedSignal connect
2024-05-21T14:08:19.676Z,19.676414,3f68,6 [FLog::UGCGameController] UGCGameController, initialized DataModel(0000029F38921970)
2024-05-21T14:08:19.676Z,19.676414,3f68,6 [FLog::GameJoinUtil] GameJoinUtil::joinGame
2024-05-21T14:08:19.677Z,19.677422,3f68,6 [FLog::GameJoinUtil] GameJoinUtil::joinGamePostPrivateServer: URL: https://gamejoin.roblox.com/v1/join-private-game BODY: {"placeId":13928941253,"gameJoinAttemptId":"4809a4e1-5e03-4d11-8214-9499d0958a19","accessCode":"a7d6eee6-4293-4665-9a3a-ff3040b2dddc"}
2024-05-21T14:08:19.677Z,19.677422,385c,6 [FLog::SurfaceController] SurfaceController::enableVR
2024-05-21T14:08:19.677Z,19.677422,3f68,6 [FLog::GameJoinUtil] GameJoinUtil::makePlaceLauncherRequest: requestCount: 0, url: https://gamejoin.roblox.com/v1/join-private-game.
2024-05-21T14:08:19.677Z,19.677422,3f68,6 [FLog::GameJoinUtil] Delaying request by 0.00 seconds
2024-05-21T14:08:19.678Z,19.678429,3f68,6 [FLog::SurfaceController] [_:1]::replaceDataModel: (stage:3, window = 0xd0800) [tid:0x29f7d577540]
2024-05-21T14:08:19.678Z,19.678429,3f68,6 [FLog::SurfaceController] SurfaceController[_:1]::pause dataModel(0000029F1E5424B0), view(0000029F25AAB2A0), destroyView:0.
2024-05-21T14:08:19.678Z,19.678429,3f68,6 [FLog::SurfaceController] stop
2024-05-21T14:08:19.678Z,19.678429,3f68,6 [FLog::SurfaceController] drainRenderingJobs
2024-05-21T14:08:19.680Z,19.680443,3f68,6 [FLog::SurfaceController] SurfaceController::RenderJob[_:1]::~RenderJob
2024-05-21T14:08:19.696Z,19.696554,3f68,6 [FLog::SurfaceController] SurfaceController[_:1]::start dataModel(0000029F38921970)
2024-05-21T14:08:19.696Z,19.696554,3f68,6 [FLog::SurfaceController] SurfaceController::RenderJob[_:2]::RenderJob
2024-05-21T14:08:19.696Z,19.696554,3f68,6 [FLog::SurfaceController] SurfaceController[_:1]::run dataModel(0000029F38921970)
2024-05-21T14:08:19.696Z,19.696554,3f68,6 [FLog::SingleSurfaceApp] setStage: (stage:UGCGame)
2024-05-21T14:08:19.758Z,19.758978,385c,6 [FLog::UGCGameController] Game Scripts are loaded
2024-05-21T14:08:19.758Z,19.758978,385c,6 [FLog::SurfaceController] SurfaceController::RenderJob::stepDataModelJob: No DM yet. Continue...
2024-05-21T14:08:19.759Z,19.759975,3f68,6 [FLog::SurfaceController] SurfaceController::RenderJob::scheduleRender: No data model. Bind workspace now...
2024-05-21T14:08:20.140Z,20.140045,2124,6 [FLog::GameJoinUtil] GameJoinUtil::makePlaceLauncherRequest, response:
{"jobId":"c5785430-a54d-462f-9d21-f12d254df339","status":2,"statusData":null,"joinScriptUrl":"https://assetgame.roblox.com/Game/Join.ashx?ticketVersion=2&ticket={\\"UserId\\"%3a2260486916%2c\\"UserName\\"%3a\\"joonuska8\\"%2c\\"DisplayName\\"%3a\\"JonskuZ10\\"%2c\\"CharacterFetchUrl\\"%3a\\"https%3a%2f%2fapi.roblox.com%2fv1.1%2favatar-fetch%2f%3fplaceId%3d13928941253%26userId%3d2260486916\\"%2c\\"GameId\\"%3a\\"c5785430-a54d-462f-9d21-f12d254df339\\"%2c\\"PlaceId\\"%3a13928941253%2c\\"UniverseId\\"%3a4827815098%2c\\"ServerId\\"%3a1047938%2c\\"ServerPort\\"%3a60803%2c\\"IsTeleport\\"%3afalse%2c\\"FollowUserId\\"%3anull%2c\\"TimeStamp\\"%3a\\"05%2f21%2f2024+14%3a08%3a17\\"%2c\\"CharacterAppearanceId\\"%3a2260486916%2c\\"AlternateName\\"%3anull%2c\\"JoinTypeId\\"%3a4%2c\\"MatchmakingDecisionId\\"%3anull%2c\\"GameJoinMetadata\\"%3a{\\"JoinSource\\"%3a0%2c\\"RequestType\\"%3a1%2c\\"MatchmakingDecisionId\\"%3a\\"00000000-0000-0000-0000-000000000000\\"%2
2024-05-21T14:08:20.140Z,20.140045,2124,6 [FLog::GameJoinUtil] Game join succeeded.
2024-05-21T14:08:20.140Z,20.140045,2124,6 [FLog::GameJoinUtil] GameJoinUtil::processing join parameters
2024-05-21T14:08:20.141Z,20.141043,2124,7 [FLog::Network] NetworkClient:Create
2024-05-21T14:08:20.142Z,20.142040,2124,10 [DFLog::KeyRing] Parsed config created at: 11:59 4/1/2024.
2024-05-21T14:08:20.145Z,20.145037,2124,6 [FLog::Output] AnalyticsSessionId is 0f0560f6-633c-4931-ba8a-455dadb87ce7.
2024-05-21T14:08:20.146Z,20.146034,2124,6 [FLog::Output] ! Joining game 'c5785430-a54d-462f-9d21-f12d254df339' place 13928941253 at 10.17.7.155
2024-05-21T14:08:20.146Z,20.146034,2124,6 [FLog::GameJoinLoadTime] Report game_join_loadtime: placeid:13928941253, join_time:0.99978098400089976394, universeid:4827815098, referral_page:GameDetailPageJSHybridEvent, sid:0f0560f6-633c-4931-ba8a-455dadb87ce7, clienttime:1716300499.8559999466, userid:2260486916,
2024-05-21T14:08:20.149Z,20.149029,2124,7 [FLog::Network] Client will attempt to connect following server endpoints with threadSleepTime(-1)
2024-05-21T14:08:20.149Z,20.149029,2124,7 [FLog::Network] UDMUX Address = 128.116.21.33, Port = 60803 RCC Server Address = 10.17.7.155, Port = 60803
2024-05-21T14:08:20.150Z,20.150028,2124,7 [FLog::Network] binding socket on inaddr_any:0
2024-05-21T14:08:20.162Z,20.162868,2124,6 [FLog::Output] Connecting to UDMUX server 128.116.21.33:60803, and RCC server 10.17.7.155:60803
2024-05-21T14:08:20.362Z,20.362783,46f8,6 [FLog::Output] Connection accepted from 128.116.21.3360803
2024-05-21T14:08:20.365Z,20.365788,46f8,7 [FLog::Network] serverId: 128.116.21.3360803
2024-05-21T14:08:20.366Z,20.366791,46f8,7 [FLog::Network] Replicator created for player 128.116.21.3360803
2024-05-21T14:08:20.366Z,20.366791,46f8,7 [FLog::Network] Replicator created: 0000029F50335670
2024-05-21T14:08:20.694Z,20.694845,2124,7 [FLog::Network] Time taken to initialize schema = 12.483300 ms
2024-05-21T14:08:20.696Z,20.696840,2124,7 [FLog::Network] Assigned peer id = 4
2024-05-21T14:08:20.697Z,20.697836,2124,7 [FLog::Network] Join snapshot timer: 1.500500
2024-05-21T14:08:23.614Z,23.614683,3f68,6 [FLog::Graphics] SmoothCluster::initSolidTextures()
2024-05-21T14:08:23.614Z,23.614683,3f68,6 [FLog::Graphics] Terrain TextureArray 512x512, arraySize: 36, mip: 10
2024-05-21T14:08:24.203Z,24.203489,1cac,6 [FLog::Error] Asset (Image) "https://assetdelivery.roblox.com/v1/asset?id=0" load failed in Workspace.Map.Map.BossZone.BossIslandsDECO.Boss8Deco.BossDec.bossshrimp.Shrimp.Body.Part.Mesh.TextureId: Request failed
2024-05-21T14:08:26.452Z,26.452301,46f8,6 [FLog::Warning] Warning: Infinite yield possible on 'RobloxReplicatedStorage:WaitForChild("RequestDeviceCameraCFrame")'
2024-05-21T14:08:26.452Z,26.452301,46f8,6 [FLog::Output] Info: Stack Begin
2024-05-21T14:08:26.452Z,26.452301,46f8,6 [FLog::Output] Info: Script 'CoreGui.RobloxGui.CoreScripts/PlayerView', Line 5
2024-05-21T14:08:26.452Z,26.452301,46f8,6 [FLog::Output] Info: Stack End
2024-05-21T14:08:36.058Z,36.058613,385c,6 [FLog::VIPTeleport] made it to inside gameLoadedSignal without teleportParams
2024-05-21T14:08:36.072Z,36.072498,385c,6 [FLog::Output] Server RobloxGitHash: d2f995026f4963b40bd37e1eada84a7698834d8f
2024-05-21T14:08:36.072Z,36.072498,385c,6 [FLog::Output] Server Prefix: 0.625.0.6250509_20240521T140601Z_RCC_16ba8
2024-05-21T14:08:36.073Z,36.073490,385c,6 [FLog::VIPTeleport] create! we were able to get the vip on client: a7d6eee6-4293-4665-9a3a-ff3040b2dddc placeid: 13928941253
2024-05-21T14:08:37.018Z,37.018616,385c,6,Info [FLog::VoiceChatLogs] [C:\buildAgent\work\ci_ninja_client-x64_git\Client\App\v8datamodel\src\VoiceChatService.cpp:L497] VoiceChatService::IsVoiceEnabledForUserIdAsync caching new value: false
2024-05-21T14:08:59.514Z,59.514191,3f68,6 [FLog::Graphics] SceneManager: resizing main targets to 1920x1009
2024-05-21T14:09:02.015Z,62.015125,3f68,6 [FLog::Graphics] SceneManager: resizing main targets to 1920x1009
2024-05-21T14:09:04.512Z,64.512604,3f68,6 [FLog::Graphics] SceneManager: resizing main targets to 1920x1009
2024-05-21T14:10:01.557Z,121.557869,1478,6 [FLog::Output] Settings Date header was Tue, 21 May 2024 14:09:59 GMT
2024-05-21T14:10:01.557Z,121.557869,1478,6 [FLog::Output] Settings Date timestamp is 1716300599
2024-05-21T14:10:21.329Z,141.329895,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:10:26.329Z,146.329269,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:10:31.329Z,151.329605,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:10:36.328Z,156.328629,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:10:36.355Z,156.355270,1478,6 [DFLog::SignalRCoreError] ID: 1 Disconnected - Websocket closed
2024-05-21T14:10:41.329Z,161.329422,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:10:46.330Z,166.330185,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:10:51.328Z,171.328995,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:10:56.329Z,176.329788,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:01.330Z,181.330475,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:06.330Z,186.330658,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:11.330Z,191.330292,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:16.331Z,196.331696,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:21.331Z,201.331482,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:26.331Z,206.331696,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:31.330Z,211.330429,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:36.331Z,216.331345,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:41.331Z,221.331284,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:46.332Z,226.332275,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:51.331Z,231.331390,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:11:56.331Z,236.331772,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:12:01.332Z,241.332123,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
2024-05-21T14:12:01.760Z,241.760773,1478,6 [FLog::Output] Settings Date header was Tue, 21 May 2024 14:11:59 GMT
2024-05-21T14:12:01.761Z,241.761780,1478,6 [FLog::Output] Settings Date timestamp is 1716300719
2024-05-21T14:12:06.332Z,246.332657,3f68,6 [FLog::Graphics] WARNING: D3D Frame query timed out, has device hung?
specs:
gtx 980
i3-9100F
16 gb ram ddr4
please help.
submitted by Internal_Break_7289 to RobloxHelp [link] [comments]


2024.05.21 16:35 seever What are my options here as a junior dev for developing a personal business website?

I want to create a website or web app that delivers photos to me.
Hi, I wanted to see what would my options be if i wanted to develop a website that:
Visitor comes to the landing page, chooses a package, sends me their file (photograph(s)), it gets added to a database and i get an email notification, i download and edit the photos manually, i send it back to them through other commonly used platforms or by uploading their photos somehwere online and sending them the link.
When the users upload their photos they can choose to pay through third party transfers or instant an instant payment gateway/api
I'm located in Iraq and am limited in terms of receiving payments nationwide. We have only one bank that provides an online payment API
What are my options for developing such a site/web app?
I don't mind learning a new language as long as i can finish this asap (need financial stability rn)
Free/YouTube Online tutorials that are close to what I am aiming for is also welcomed.
submitted by seever to webdev [link] [comments]


2024.05.21 16:22 setwocks ---> EASY SETUP FOR GRASS, GET STARTED HERE! <---

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submitted by setwocks to Grass_io [link] [comments]


2024.05.21 16:22 what-you-need-is-you 5 Mistakes Hurting Your Analyst Applications

I’ve been an analyst for corporate and startups, and hired dozens of analysts in the last few years -
Here’s 5 mistakes i’ve seen that are hurting your applications -
Missing projects
I get it .You don’t have the work experience to write about projects. You’re probably a young graduate or a professional in a different role. Now just because real world experience is best doesn’t mean projects are downright bad.
Use that as an opportunity to showcase your love for the field. You’re someone who loved analyzing data so much you did it in your free time on weekends. Pick any topic you love, for e.g NBA Find a dataset on kaggle Analyze! Make a pipeline! Host the data viz online with a link in your Resume
During interviews, it’ll give you something concrete to talk about (and to be grilled on - which means the interview is in the right direction) “Here’s an insight I found..” “Here’s the tools I explored..”
Missing skills
SQL should be upfront If you haven’t used a data visualization tool, you can literally download powerbi/tableau free version tonight and play around enough to add it to your CV. It’s never wasted effort, because visual communication is always welcome no matter what job you’re in.
Lacking Quantification
Analyst’s role is about crunching numbers AND making an impact. It’s important to show you’re results oriented by leading with the outcome (and then output - of how you did it)
submitted by what-you-need-is-you to dataanalysis [link] [comments]


2024.05.21 16:13 redditscrat Introducing MindTree: A Mindmap Plugin for ChatGPT and a New Development Pattern

I create a free chrome plugin named MindTree which create visual mindmaps for brainstorming, outlining, planning, and learning without leaving ChatGPT. As a visual thinker and learner, I have a preference for grasping the big picture before delving into specific details. I liken this process to zooming in and out.
While ChatGPT is incredibly useful in providing both an overview and detailed information on various subjects promptly, I've noticed that the conversations with ChatGPT can be somewhat disjointed and lack structure. Responses related to the same topic are often scattered throughout the chat, requiring users to scroll up and down to locate them. This can become increasingly challenging as the chat accumulates more messages, leading to repeated questions or the initiation of new chats which are not necessary.
MindTree addresses these issues by transforming the conversational flow into a visually organized mind map. With MindTree, users can view the big picture while having every detailed conversation with ChatGPT linked to specific nodes on the mind map, conveniently accessible on the right side of the interface.
However, the primary focus of this post is not about MindTree. During the development of MindTree, I unearthed and validated a pattern that could assist you in creating your next exceptional AI tool. Although ChatGPT is a chat-oriented application, chatting might not always be the optimal method to address problems due to its lack of an efficient UI for specific tasks—especially those requiring complex interactions and visual representations, like mind mapping. Furthermore, it lacks the capacity to integrate external services. While GPTs can call actions outside of ChatGPT, they are confined by the linear chat interaction style. This limitation has led to the proliferation of AI tools utilizing LLM APIs, such as OpenAI and Anthropic, which offer user-friendly UIs tailored to specific tasks. While these tools are fantastic (I utilize many myself), why not achieve similar outcomes by seamlessly integrating with ChatGPT through a browser plugin at no cost, like the free MindTree?
So what's the pattern? By adding hooks into the chat messages, you can transform the linear, unstructured chat messages into a structured database, like a time series or log database, then you can develop a user-friendly UI to access or manipulate this database. This approach grants you a powerful AI backend—the ChatGPT—at zero cost, coupled with a sleek UI designed for specialized tasks directly within ChatGPT, eliminating the need for switching to other paid tools. Additionally, you can integrate various services to enhance your plugin; for instance, seamlessly connecting with Google Drive to provide ChatGPT with documents without the hassle of downloading and uploading.
While this pattern may not be universally applicable—for instance, for tasks necessitating complex or concurrent workflows like AI agents, where ChatGPT can only process one message at a time—it remains well-suited for numerous tasks. I hope this will help you create your next awesome AI tool.😄
submitted by redditscrat to SideProject [link] [comments]


2024.05.21 16:08 rgsoton Coffee#1 - free drink when you sign up via link and buy a drink

For coffee and tea lovers like me...Coffee#1 run a referral programme where an unlimited amount of friends can be referred through which both referrer and referee receive a free drink when a drink is purchased. They also run a loyalty scheme - one "bean" per purchase or two if you use a reusable cup. You can get another free drink when you get your eleventh bean.
Steps to receive a free drink when you sign up (with mobile) using my link:
1.Tap on the link https://coffee1.app.link/RuQz0t9sBCb
2.Download app and sign up using email and mobile
3.Buy a drink using the app. (In other coffee shops the cheapest drink that qualifies is a "babycinno").
The free drink appears in the "Wallet" tab on the app.
Thanks for using my link!
REFERRAL LINK
Non-referral link
submitted by rgsoton to beermoneyuk [link] [comments]


2024.05.21 16:06 St4rbringer Faux Dream SMP server!

Hello everyone! it's a pleasure to meet you! I came here to advertise my Faux DSMP server <3333

We have a few plugins for the server but not really any mods due to my lack of experience when downloading them lolz- DM me on reddit for the link! there are many free characters so many opportunities for new lore to be written!
We do not want any political opinions so discussions of the cc's outside of their canon characters will not be tolerated
submitted by St4rbringer to dreamsmp [link] [comments]


2024.05.21 16:06 sailor-moon64 Help

Does anyone have a link for a winning at math 7th edition pdf free download I need it for college, please and thank you.
submitted by sailor-moon64 to learnmath [link] [comments]


2024.05.21 15:51 terryleewhite What's New in the May 2024 Lightroom Release?

What's New in the May 2024 Lightroom Release?
Hi everyone, Terry White from Adobe here, and I'm happy to share the news about today's Adobe Photography Release (May 2024). There are updates across the Lightroom Ecosystem to include Lightroom, Lightroom Classic, Lightroom on Mobile, and Lightroom on Web.
Today, we are introducing a groundbreaking feature in Lightroom-Generative Remove, powered by Firefly. This innovative tool allows you to effortlessly eliminate distractions from your photos with a single brush stroke, all without the need to switch to Photoshop.
We've also improved Lens Blur (which was in Early Access), making it easier than ever to control the depth of field in your photos with professional results.

Easily remove distractions with Generative Remove (early access)

Available on Lightroom, Lightroom Classic, Lightroom for mobile (iOS & Android), Lightroom for web, and Adobe Camera Raw
https://i.redd.it/axpim9fmas1d1.gif
With Generative Remove, powered by Firefly, you can easily remove unwanted objects and distractions, even on complex backgrounds, in just a few simple steps.
Distractions can ruin an otherwise great photo. Generative Remove allows you to quickly remove them with realistic, high-quality results.
Generative Remove uses Firefly technology to intelligently fill the photo behind removed items. The results on complex backgrounds are particularly impressive, like matching a detailed wallpaper pattern or the fabric on a plaid shirt. Lightroom will even give you a few variations to choose from so you'll have full creative control in picking the one you like best.
\Note that the previous "Heal" tool is now called "Remove." You'll find Generative Remove within the Remove tool, accessible via a toggle on Lightroom mobile or a check box on Lightroom for web, Lightroom Classic, and Lightroom.*
Generative Remove is powered by Firefly Image 1 Model and is available today as an early access feature to Lightroom paid plan subscribers across the Lightroom ecosystem via mobile, desktop, iPad, web and Classic.

Get a pro-quality background blur with AI-powered Lens Blur

Available on Lightroom, Lightroom Classic, Lightroom for mobile (iOS & Android), Lightroom for web, and Adobe Camera Raw
https://i.redd.it/h43ibvxnas1d1.gif
Our improved Lens Blur uses the power of AI to map the foreground and background of your image to apply a pro-quality blur effect. Blur busy backgrounds to make your portraits pop, add a dramatic blur to nature photos to make the greenery stand out, or get a dreamy, blurred background from a sparkling city skyline at night.
With the interactive and flexible controls of Lens Blur, you can play around with the blur amount, change the shape of the light points or "bokeh," and customize the area you want to blur using the focus range tool.
This new release of Lens Blur includes better subject detection, the ability to create custom presets, and batch editing capabilities. Please note that the latter two features are coming soon to Android devices.

Get the perfect blur effect in a click with new Lens Blur Adaptive Presets

Available on Lightroom, Lightroom Classic, Lightroom for mobile (iOS & Android), Lightroom for web, and Adobe Camera Raw
Today, we also introduce a set of brand-new adaptive presets for Lens Blur that use AI technology to apply a blur effect that's tailor-made to your photo. Presets are great for quickly finding the perfect blur look without having to dig into fine-tuned edits.
You can choose from seven Blur Background adaptive presets that change the shape and style of the blur in the background: Subtle, Strong, Circle, Bubble, Geometric, Ring, or Swirl.
After you pick a preset, you can adjust the strength of the blur with the amount slider or customize the effect further by using the Lens Blur tool controls.

What else is new in the latest Lightroom release

We've also made several updates across the Lightroom ecosystem that give you more creative control and flexibility when working on your photos and videos.
Enjoy Sony tethering support
Available in Lightroom Classic on the latest Sony digital cameras such as the Alpha 7 IV and Alpha 7R V – for a full list see here.
See your images on a big screen as soon as you click the camera shutter. We're expanding support for tethering by adding the latest Sony digital cameras so you can photograph directly into Lightroom Classic, saving precious time on your workflow. It's now even easier to review photo details, edit in real-time, and collaborate with on-set production teams and clients.
For a full list of all newly supported cameras in Lightroom see this page.
Easily move cloud files to your local drive
Available on Lightroom
At last year's Adobe MAX conference, we introduced local storage for Lightroom — the option to work with your photos and videos in Lightroom without having to import or sync them to the cloud.
With this release, it's now easier to move or archive your photos off the Lightroom Cloud and store them on your computer's internal drive, an external drive, or a local server. This is great when you want to free up space on the cloud, or for file management such as archiving past projects to a local drive.
You can select multiple files within an album, or an entire album to move to your local drive. Lightroom will ask what folder structure you'd like to use, so you can preserve the album structure locally as you move it off the cloud. This is especially useful if you have a high volume of photos and are working with numerous files at a time.
Edit videos with the Tone Curve
Available on Lightroom
You can now edit videos in Lightroom using Tone Curve. This graph-based tool enables you to fine-tune a video's brightness and contrast by simply dragging the curve control points up or down. For example, if a point on the tone curve is moved up, it becomes a lighter tone; if it is moved down, it becomes darker.
Create and play slideshows in Lightroom
Available on Lightroom
Lightroom now has a slideshow feature so you can display selected photos from your library in a slideshow format — a great way to share edits with clients, family, or friends.

Performance, reliability, and workflow enhancements to Lightroom Classic

We've also made the following improvements to Lightroom Classic, so that it performs smoothly and enables you to work more efficiently:
  • Improved cloud syncing: Images in your Lightroom Cloud will now more reliably match what you see in your Classic catalog and vice versa
  • Smoother image navigation in Develop: We've improved the responsiveness and navigation experience in Develop along with better caching
  • Optimized preview management: We have re-architected the way we generate and store previews, resulting in a much smoother experience
  • Filter by exported images: You can now filter for files by their export status and create a smart collection showing what's been exported
  • Search support for new metadata: We've introduced new capabilities to search and create smart collections by alt text, extended descriptions, and images edited with Remove or Point Color

Watch a Demo

I created a video showing off these features that you can watch here: https://youtu.be/0VP7vhIfdYE
We are also LIVE on Adobe Live starting at 9AM PT/12 Noon ET here: https://www.behance.net/live/videos/23345/From-Ordinary-to-Extraordinary-Live-Lightroom-Editing-with-Professional-Photographers

Try out the new features from today.

You can download the latest features and enhancements today on Lightroom for mobile from the Apple App Store, Google Play Store, and Samsung Galaxy Store. Try the Lightroom app for free by going to the app store on your mobile phone.
Lightroom for web features are available at lightroom.adobe.com and no download is required. Lightroom for desktop can be downloaded via the Creative Cloud Desktop app. To learn more about these updates, check out the What's New pages for Lightroom and Lightroom Classic.
Disclaimer: Generative Remove in Lightroom is available to all Creative Cloud members with a subscription or trial that includes Lightroom. Generative Remove is not available in China.

Our commitment to AI ethics and principles

Adobe is committed to developing AI in accordance with the company's AI Ethics principles of accountability, responsibility, and transparency. As AI becomes more prevalent in content creation, Adobe believes that it is important to provide consumers with transparency about its use in the creative process. A recent study from Adobe showed that 76% of U.S. consumers emphasized the importance of knowing if online content is generated using AI. When Generative Remove becomes generally available, Content Credentials will be automatically attached to photos edited with the feature in Lightroom. Like a "nutrition label" for digital content, Content Credentials are tamper-evident metadata that can provide important information about how content was created, modified and published.
Content Credentials are built on the C2PA open standard and supported by the Adobe-led Content Authenticity Initiative (CAI), which was founded in 2019 to increase trust in the digital ecosystem. Today, the CAI has grown into a global coalition of over 3,000 members across tech, policy, media companies, creative professionals, researchers and more, all working together to add transparency to digital content.
As always, let us know if you have any questions in the comments. Cheers! Happy Lightroom Day.
submitted by terryleewhite to Lightroom [link] [comments]


2024.05.21 15:30 Dragons-FollyDRG [FC][LFM][Midgardsormr] Dragon’s Folly. Join our brood!

Dragon’s Folly is about finding the absurd in reason. We welcome all beings to our Thunder and hope you can be one of our broodlings or clutchlings. Our goal is to have fun and make friends. We take things seriously, but we are silly while doing it. (We really don’t take things that seriously)
Join our Thunder! Dragon's Folly is a laid back and growing Free Company looking for members to grow with us. We are primarily a social/casual FC and not currently running Savage/Extreme/Ultimate content (we do have members that run those!), but welcome all levels of players!
We are all inclusive and all about having a good time. All of our LGBTQ+ siblings are welcome. Every one will always help new players, whether that’s teaching them or running content. No one gets left behind!
We are still pretty small (I prefer the term cozy) and trying to find our footing. If you are willing to give us a chance and grow with us, we can become a fun and close community.
We also run Eureka and Bozja content.
Check out the discord link below if you want to try us out. No pressure to join. Come hang out and get to know us before deciding if we are the right fit. You don't even have to join! You can just chill with us. (Not the Netflix kind)
https://discord.gg/wzRDx5E5ET
What we offer : ✦ Various Buffs (EXP boost, Cheaper TP costs, etc) On a schedule! Working on getting the Rank III buffs for the weekends. ✦ Weekly Events: Maps Every Wednesday! All levels! ✦ Small House in Empyreum. Some members have themed rooms in the House! ✦ Active Discord ✦ Work-Life Balance ✦ Safe Space for all ✦ Veteran Players willing to lend a hand! ✦ Omni-Crafters for your crafting needs ✦ Alt-friendly ✦ Stock of Chocobo food. ✦ No cliques!
What we are looking for : ✦ Friendly & mature adults ✦ Individuals willing to learn & help ✦ Sprouts, Veterans, and anything in between ✦ Semi-Active to Very Active players. We won’t kick members if they decide to take a break. ✦ LGBTQ+ or Allies
Our FC is a safe space for all types of players so we encourage like-minded friendly folk to join! Shoot @SuperNerdDad a DM on Discord or send Gariath Rhega a /tell in game.
submitted by Dragons-FollyDRG to FFXIVRECRUITMENT [link] [comments]


2024.05.21 15:24 Equal_Anteater6697 GET CAPCUT FREE WITH ME

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submitted by Equal_Anteater6697 to CapCut [link] [comments]


2024.05.21 15:10 Snushy_101 Best 2024 Livestorm Alternatives for Engaging Events

Best 2024 Livestorm Alternatives for Engaging Events
Exploring Livestorm alternatives can enhance your virtual event experience. With various platforms available, finding the right fit, such as webinar software, is crucial for engaging and interactive branded webinars. Uncover solutions that offer seamless integration, customization options, robust features, and engaging webinars to elevate your online events.
Useful Links:
  1. Livestorm alternatives LifeTime Deal
  2. Livestorm alternatives Free Trial

Key Takeaways

  • Consider exploring Livestorm alternatives if you seek more diverse features, affordable price, and pricing options.
  • Boost attendee experience and engagement at virtual events by choosing webinar platforms that offer interactive features like polls, Q&A sessions, and breakout rooms.
  • When comparing webinar platforms, focus on key features such as attendee capacity, customization options, integrations, and analytics tools.
  • Make informed decisions by evaluating the scalability, user-friendliness, customer support, and security measures of each alternative.
  • Choose the right Livestorm alternative based on your specific needs, budget constraints, and long-term goals by contrasting webinar platforms and reviewing a list.
  • By assessing these factors thoroughly, including attendees and engagement features, you can select a platform that aligns with your event objectives and maximizes participant interaction.

Why Seek Alternatives

Enhanced Engagement

Modern alternatives are sought after to address current webinar platform limitations for attendees, functionality, video, and events. Users' feedback, including rating, highlights the need for more engaging engagement features and customizable experiences.
Webinar tools play a crucial role in enhancing attendee satisfaction with video and engagement features. Customizable features enable tailoring sessions to meet specific needs, fostering better engagement and interaction.

Improved Usability

User feedback often emphasizes the importance of team usability in webinar platforms. Modern alternatives offer intuitive interfaces, making it easier for teams to collaborate seamlessly.
Incorporating advanced features like interactive polls and Q&A sessions can significantly boost engagement levels. These tools not only enhance user experience but also contribute to overall team productivity.

Enhancing Event Engagement

Audience Interaction

Implement strategies to boost audience interaction by using engagement tools during webinars. Encourage real-time communication through chat features and interactive polls.

Content Repurposing

Enhance engagement by repurposing content across various platforms. Utilize branded video snippets to create anticipation for upcoming events and engage viewers post-webinar.
https://preview.redd.it/c3v442h04s1d1.png?width=656&format=png&auto=webp&s=bd6c2235f1386ee953f7aee2b7ce319669639a11
Take control of your screenshare sessions! 🖥️ Try Livestorm free and see the difference.

Authentic Experiences

Focus on creating authentic webinar experiences to captivate attendees. Personalize interactions through Q&A sessions, live demos, and networking opportunities.

Key Features to Compare

Customization Options

Livestorm and BigMarker offer robust branding features, allowing users to customize their webinars with logos, colors, and themes. This level of branding ensures a cohesive look that aligns with your company's identity.

Analytics Capabilities

When it comes to analyzing user engagement, Livestorm platform provides in-depth user reviews and analytics tools to track attendee interactions. On the other hand, BigMarker focuses on providing detailed insights into audience behavior on its platform for targeted marketing strategies.

Integration and Automation

Livestorm stands out with its seamless CRM integrations, registration forms, and automated email capabilities for efficient event management. Conversely, BigMarker offers a user-friendly interface with a focus on team collaboration and lead generation.
Useful Links:
  1. Livestorm alternatives LifeTime Deal
  2. Livestorm alternatives Free Trial

Making Informed Decisions

Pricing Plans

When comparing Livestorm alternatives, it's crucial to research and compare pricing plans. Look for platforms that offer flexible pricing options tailored to different businesses and marketing needs. Consider factors like active contacts allowed, session limits, and additional costs for extra features.

Ease of Use and Features

User-friendly interfaces, intuitive navigation, and a wide range of features are essential when choosing a Livestorm alternative. Businesses should opt for platforms that offer seamless integration with existing tools, customizable branding options, and robust capabilities for hosting live events.

Analytics and Engagement Tools

Analyze the availability of extensive analytics tools that provide valuable insights into audience behavior and event performance. Look for platforms that offer interactive features like polls, Q&A sessions, and chat functionalities to enhance audience engagement during live sessions.

CRM Integrations

Consider the compatibility of Livestorm alternatives with Customer Relationship Management (CRM) systems. Opt for platforms that seamlessly integrate with popular CRM software to streamline lead management, improve sales processes, and enhance user experience.

Choosing the Right Alternative

Prioritize Platforms

When exploring livestorm alternatives, prioritize platforms aligning with your business goals and webinar requirements. Consider the scalability, customization options, and integration capabilities.

Balance Features

Select an alternative to Livestorm that strikes a balance between features, pricing, and user experience. Look for tools supporting interactive features like polls and audience engagement.

Necessary Tools

Ensure the chosen platform offers the necessary tools for creating engaging and successful webinars. Look for features like customizable branding options, robust analytics, and seamless support services.

Summary

Now that you understand why seeking Livestorm alternatives is crucial and have explored ways to enhance event engagement, compare key features, and make informed decisions, it's time to choose the right alternative for your needs. Remember, selecting the best platform tailored to your requirements will significantly impact the success of your virtual events. Make sure to assess each option thoroughly and consider factors like pricing, features, and user-friendliness. By doing so, you can ensure a seamless transition and elevate your event experiences for both you and your attendees.
Take control of your screenshare sessions! 🖥️ Try Livestorm free and see the difference.
Don't delay in implementing these insights and selecting the ideal Livestorm alternative for your future events. Your audience's engagement and overall event success depend on making informed choices now. Take action today to unlock the full potential of your virtual events!

Frequently Asked Questions

What are the benefits of considering Livestorm alternatives?

Exploring Livestorm alternatives can lead to finding a platform better suited to your specific needs, offering unique features and pricing that align with your goals.

How can event engagement be improved by switching to an alternative to Livestorm?

By choosing a Livestorm alternative, you may discover tools and functionalities that enhance attendee interaction, boost participation rates, and ultimately create more memorable and engaging events.

What key features should I compare when evaluating Livestorm alternatives?

When comparing Livestorm alternatives, focus on aspects like customization options, integrations with other tools, analytics capabilities, user interface intuitiveness, customer support quality, and pricing plans.

How can I make informed decisions when selecting an alternative to Livestorm?

To make an informed decision about Livestorm alternatives, gather feedback from current users, take advantage of free trials or demos, consider scalability for future needs, evaluate customer reviews and ratings, and assess how well the platform aligns with your event objectives.

Why is choosing the right Livestorm alternative crucial for event success?

Selecting the right Livestorm alternative is vital as it directly impacts the overall success of your events. By choosing a platform that meets your requirements effectively, you can ensure smoother event management processes and achieve higher levels of participant satisfaction.
Useful Links:
  1. Livestorm alternatives LifeTime Deal
  2. Livestorm alternatives Free Trial
submitted by Snushy_101 to NutraVestaProVen [link] [comments]


2024.05.21 15:08 TelephoneActive1539 My mom has succumbed to their tricks

My mom has succumbed to their tricks submitted by TelephoneActive1539 to teenagers [link] [comments]


2024.05.21 14:58 FarragutCircle Reading The Big Book of Cyberpunk, Week 17

Welcome to Reading The Big Book of Cyberpunk!
Each week we (u/FarragutCircle and u/fanny_bertram) will be reading 5-ish stories from Jared Shurin’s The Big Book of Cyberpunk, which includes a curated selection of cyberpunk stories written from 1950 to 2022! We’ll include synopses of the stories along with links to any legally available online versions we can find. Feel free to read along with us or just stop by and hear our thoughts about some cyberpunk stories to decide if any of them sound interesting to you.
Every once in a while, we reach out to people who have more insight, due to being fans of the author or have some additional context for the story. (Or we just tricked them into it.) So please welcome u/RuinEleint who will be sharing their thoughts on "The Yuletide Cyberpunk Yarn, or Christmas_Eve-117.DIR" by Victor Pelevin!
“Deep Eddy” by Bruce Sterling (published 1993; also available in his collection Ascendancies: The Best of Bruce Sterling)
Deep Eddy is acting as a data courier to the Cultural Critic in Düsseldorf, right as the city goes through a Wende (a sort of anarchist “Purge”).
“The Yuletide Cyberpunk Yarn, or Christmas_Eve-117.DIR” by Victor Pelevin (1996, translated from Russian by Alex Shvartsman)
A corrupt mayor’s computer is infected by a virus that causes chaos in Russia.
“Wonderama” by Bef (1998, translated from Spanish by the author)
Lalo (or is it Eduardo?) wakes up every day in the most awesome life in 1974, but it’s revealed to be a lie and ends tragically.
“comp.basilisk FAQ” by David Langford (1999) (link to story)
A FAQ-style story that clearly describes a bizarre future where images on the web and TV are banned due to the risk of death.
“Spider's Nest” by Myra Çakan (2004, translated from German by Jim Young; also available in the anthology The Apex Book of World SF 3 edited by Lavie Tidhar)
Spider, uh, does something? Is looking for drugs, maybe? But something else happens instead?
That’s it for this week! Check back the same time next week where we’ll be reading and discussing "The Last American" by John Kessel, "Earth Hour" by Ken MacLeod, "Violation of the TrueNet Security Act" by Taiyo Fujii, "Twelve Minutes to Vinh Quang" by T. R. Napper, and "Operation Daniel" by Khalid Kaki.
Also posted on Bochord Online.
submitted by FarragutCircle to Fantasy [link] [comments]


2024.05.21 14:35 Substantial-Year7878 Unlock Premium Features in Rummy Modern Pro

Unlock Premium Features in Rummy Modern Pro
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submitted by Substantial-Year7878 to u/Substantial-Year7878 [link] [comments]


2024.05.21 14:27 HueMenu HueMenu for Philips Hue Lights on macOS - Promo Codes

Here are some promo codes to download HueMenu for free:
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Website link:
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submitted by HueMenu to MacOS [link] [comments]


http://rodzice.org/