Code themes by kiyla

Programming Horror: Sharing the WTFs

2012.03.14 11:19 nevon Programming Horror: Sharing the WTFs

Share strange or straight-up awful code.
[link]


2015.12.30 17:54 rmayayo Boost for reddit

A place for discussion, requests and bug reports of the Android Reddit app Boost for Reddit
[link]


2009.06.08 20:27 paleo: the official subreddit for the paleo diet

This subreddit is for anyone following or interested in learning more about an ancestral-style diet, such as paleo, primal, or whatever other names they're falling under these days. Other topics of interest are health, fitness and lifestyle issues as seen from an evolutionary perspective.
[link]


2024.05.21 18:48 Front_Ordinary7516 Failed to load the display the audio player in the chatscreen of the chat app

Hi all, I am writing a chat app which can play audio file in the chatscreen of the app. After updating to Expo SDK 51, the app cannot load the chatscreen with audio message (but it used to work fine when I was using Expo SDK 48). The following are the error showed in the log when I opened the chatscreen with audio message:
***************************************************
ERROR TypeError: Cannot read property 'Track' of undefined
This error is located at:
in AudioPlayerViewTest (created by Bubble)
in RCTView (created by View)
in View (created by Bubble)
in TouchableWithoutFeedback (created by Bubble)
in RCTView (created by View)
in View (created by Bubble)
in Bubble (created by ItemWithSeparator)
in ItemWithSeparator (created by CellRenderer)
in RCTView (created by View)
in View (created by CellRenderer)
in VirtualizedListCellContextProvider (created by CellRenderer)
in CellRenderer (created by VirtualizedList)
in RCTScrollContentView (created by ScrollView)
in RCTScrollView (created by ScrollView)
in ScrollView (created by ScrollView)
in ScrollView (created by VirtualizedList)
in VirtualizedListContextProvider (created by VirtualizedList)
in VirtualizedList (created by VirtualizedSectionList)
in VirtualizedSectionList (created by SectionList)
in SectionList (created by ChatScreen)
in RCTView (created by View)
in View (created by ChatScreen)
in RCTView (created by View)
in View (created by PageContainer)
in PageContainer (created by ChatScreen)
in RCTView (created by View)
in View (created by ImageBackground)
in ImageBackground (created by ChatScreen)
in RNCSafeAreaView
in Unknown (created by ChatScreen)
in ChatScreen (created by SceneView)
in StaticContainer
in EnsureSingleNavigator (created by SceneView)
in SceneView (created by SceneView)
in RCTView (created by View)
in View (created by DebugContainer)
in DebugContainer (created by MaybeNestedStack)
in MaybeNestedStack (created by SceneView)
in RCTView (created by View)
in View (created by SceneView)
in RNSScreen (created by Animated(Anonymous))
in Animated(Anonymous) (created by InnerScreen)
in Suspender (created by Freeze)
in Suspense (created by Freeze)
in Freeze (created by DelayedFreeze)
in DelayedFreeze (created by InnerScreen)
in InnerScreen (created by Screen)
in Screen (created by SceneView)
in SceneView (created by NativeStackViewInner)
in Suspender (created by Freeze)
in Suspense (created by Freeze)
in Freeze (created by DelayedFreeze)
in DelayedFreeze (created by ScreenStack)
in RNSScreenStack (created by ScreenStack)
in ScreenStack (created by NativeStackViewInner)
in NativeStackViewInner (created by NativeStackView)
in RCTView (created by View)
in View (created by SafeAreaProviderCompat)
in SafeAreaProviderCompat (created by NativeStackView)
in NativeStackView (created by NativeStackNavigator)
in PreventRemoveProvider (created by NavigationContent)
in NavigationContent
in Unknown (created by NativeStackNavigator)
in NativeStackNavigator (created by StackNavigator)
in StackNavigator (created by MainNavigator)
in RCTView (created by View)
in View (created by KeyboardAvoidingView)
in KeyboardAvoidingView (created by MainNavigator)
in MainNavigator (created by AppNavigator)
in EnsureSingleNavigator
in BaseNavigationContainer
in ThemeProvider
in NavigationContainerInner (created by AppNavigator)
in AppNavigator (created by App)
in RCTView (created by View)
in View (created by MenuProvider)
in RCTView (created by View)
in View (created by MenuProvider)
in MenuProvider (created by App)
in RNCSafeAreaProvider (created by SafeAreaProvider)
in SafeAreaProvider (created by App)
in RCTView (created by View)
in View (created by GestureHandlerRootView)
in GestureHandlerRootView (created by App)
in Provider (created by App)
in App (created by withDevTools(App))
in withDevTools(App)
in RCTView (created by View)
in View (created by AppContainer)
in RCTView (created by View)
in View (created by AppContainer)
in AppContainer
in main(RootComponent), js engine: hermes
***************************************************
My code for the audio player is as follows:
import React, { useState, useRef } from "react"; import { HStack, Icon, Slider, Text, Button, NativeBaseProvider, } from "native-base"; import { MaterialIcons } from "@expo/vector-icons"; import { Audio } from "expo-av"; function msToTime(millisec) { var seconds = (millisec / 1000).toFixed(0); var minutes = Math.floor(seconds / 60); var hours = ""; if (minutes > 59) { hours = Math.floor(minutes / 60); hours = hours >= 10 ? hours : "0" + hours; minutes = minutes - hours * 60; minutes = minutes >= 10 ? minutes : "0" + minutes; } seconds = Math.floor(seconds % 60); seconds = seconds >= 10 ? seconds : "0" + seconds; if (hours != "") { return hours + ":" + minutes + ":" + seconds; } return minutes + ":" + seconds; } export const AudioPlayerViewTest = (props) => { const { audioUrl, } = props; const [isPlaying, setIsPlaying] = useState(false); const [active, setActive] = useState(false); const [loaded, setLoaded] = useState(false); const [loading, setLoading] = useState(false); const sound = useRef(new Audio.Sound()); const [currentDuration, setCurrentDuration] = useState(0); const [totalDuration, setTotalDuration] = useState(0); React.useEffect(() => { loadAudio(); }, []); async function loadAudio() { setLoaded(false); setLoading(true); const checkLoading = await sound.current.getStatusAsync(); if (checkLoading.isLoaded === false) { try { const result = await sound.current.loadAsync({ uri: audioUrl }); if (result.isLoaded === false) { setLoading(false); console.log("Error in Loading Audio"); } else { setLoading(false); setLoaded(true); } } catch (error) { console.log(error); setLoading(false); } } else { setLoading(false); } } async function playAudio() { try { loadAudio(); const result = await sound.current.getStatusAsync(); console.log(result); if (result.isLoaded) { console.log("Play Audio"); await sound.current.playAsync(); // setPlayable(true); setIsPlaying(true); setActive(true); } sound.current.setOnPlaybackStatusUpdate((playbackStatus) => { if (playbackStatus.isPlaying) { setCurrentDuration(playbackStatus.positionMillis); setTotalDuration(playbackStatus.durationMillis); } if (playbackStatus.didJustFinish) { setIsPlaying(false); setActive(false); setCurrentDuration(0); sound.current.unloadAsync(); loadAudio(); } }); } catch (error) { console.log("Cannot Play Audio"); } } async function pauseAudio() { try { const result = await sound.current.getStatusAsync(); if (result.isLoaded) { if (result.isPlaying === true) { console.log("Pause Audio"); sound.current.pauseAsync(); setIsPlaying(false); setActive(false); } } } catch (error) { console.log("Cannot Pause Audio"); } } return (           {msToTime(currentDuration)} / {msToTime(totalDuration)}    ); }; 
Also, anyone has ideas on how I can modify the function playAudio( ) as I feel strange that the loadAudio has to appear twice (The purpose of that is to make the playback to go back to time =0 after direct finished playing).
Thanks in advance!
submitted by Front_Ordinary7516 to reactnative [link] [comments]


2024.05.21 18:45 WolfWatchman render thread crash-please help

---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 2024-05-21 11:29:11
Description: Initializing game
java.lang.RuntimeException: null
at net.minecraftforge.fml.DeferredWorkQueue.runTasks(DeferredWorkQueue.java:58) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.core.ParallelTransition.lambda$finalActivityGenerator$2(ParallelTransition.java:35) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading} at java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:646) \~\[?:?\] {} at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) \~\[?:?\] {} at net.minecraftforge.fml.ModWorkManager$SyncExecutor.driveOne(ModWorkManager.java:43) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.ModWorkManager$DrivenExecutor.drive(ModWorkManager.java:28) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:224) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$20(ModLoader.java:210) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at java.util.Optional.ifPresent(Optional.java:178) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:210) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$13(ModLoader.java:183) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at java.lang.Iterable.forEach(Iterable.java:75) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:183) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.client.loading.ClientModLoader.lambda$begin$1(ClientModLoader.java:70) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:90) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraftforge.client.loading.ClientModLoader.begin(ClientModLoader.java:70) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.(Minecraft.java:459) \~\[client-1.20.1-20230612.114412-srg.jar%231262!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:alexscaves.mixins.json:client.MinecraftMixin,pl:mixin:APP:kubejs-common.mixins.json:MinecraftClientMixin,pl:mixin:APP:mixins.hammerlib.json:client.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:feature.measure\_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated\_reload\_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast\_search\_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world\_leaks.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure\_time.MinecraftMixin\_Forge,pl:mixin:APP:botania\_xplat.mixins.json:client.MinecraftAccessor,pl:mixin:APP:mixins.oculus.json:MixinMinecraft\_PipelineManagement,pl:mixin:APP:cgm.mixins.json:client.MinecraftMixin,pl:mixin:APP:ae2.mixins.json:PickColorMixin,pl:mixin:APP:corgilib.mixins.json:client.MinecraftMixin,pl:mixin:APP:ding.mixins.json:MinecraftMixin,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:bookshelf.common.mixins.json:accessors.client.AccessorMinecraft,pl:mixin:APP:carryon.mixins.json:MinecraftMixin,pl:mixin:APP:konkrete.mixin.json:MixinMinecraft,pl:mixin:APP:brewery-common.mixins.json:rope.PickMixin,pl:mixin:APP:mixins.ipnext.json:MixinMinecraftClient,pl:mixin:APP:mixins.irons\_spellbooks.json:MinecraftMixin,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft,pl:mixin:APP:dynamiclightsreforged.mixins.json:MinecraftClientMixin,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:fallingleaves.mixins.json:MinecraftClientMixin,pl:mixin:APP:ars\_nouveau.mixins.json:light.ClientMixin,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft,pl:mixin:APP:railways-common.mixins.json:conductor\_possession.MixinMinecraft,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:mixin.dynamic\_asset\_generator.json:MinecraftMixin,pl:mixin:APP:configuration.mixins.json:MinecraftMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:quark.mixins.json:client.MinecraftMixin,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:embeddium.mixins.json:core.MinecraftClientMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:APP:ars\_nouveau.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:182) \~\[forge-47.2.20.jar:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} Suppressed: java.lang.IllegalStateException: missing pattern while creating multiblock advanced\_large\_chemical\_reactor at com.gregtechceu.gtceu.api.registry.registrate.MultiblockMachineBuilder.register(MultiblockMachineBuilder.java:352) \~\[gtceu-1.20.1-1.2.2.a.jar%23944!/:?\] {re:classloading} at com.gregtechceu.gtceu.api.registry.registrate.MultiblockMachineBuilder.register(MultiblockMachineBuilder.java:58) \~\[gtceu-1.20.1-1.2.2.a.jar%23944!/:?\] {re:classloading} at com.gregtechceu.gtceu.integration.kjs.GTRegistryInfo.registerFor(GTRegistryInfo.java:152) \~\[gtceu-1.20.1-1.2.2.a.jar%23944!/:?\] {re:classloading} at com.gregtechceu.gtceu.common.data.GTMachines.init(GTMachines.java:2203) \~\[gtceu-1.20.1-1.2.2.a.jar%23944!/:?\] {re:classloading} at com.gregtechceu.gtceu.common.CommonProxy.init(CommonProxy.java:120) \~\[gtceu-1.20.1-1.2.2.a.jar%23944!/:?\] {re:classloading} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1804) \~\[?:?\] {} at net.minecraftforge.fml.DeferredWorkQueue.lambda$makeRunnable$2(DeferredWorkQueue.java:81) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.DeferredWorkQueue.makeRunnable(DeferredWorkQueue.java:76) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.DeferredWorkQueue.lambda$runTasks$0(DeferredWorkQueue.java:60) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at java.util.concurrent.ConcurrentLinkedDeque.forEach(ConcurrentLinkedDeque.java:1650) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.DeferredWorkQueue.runTasks(DeferredWorkQueue.java:60) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.core.ParallelTransition.lambda$finalActivityGenerator$2(ParallelTransition.java:35) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading} at java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:646) \~\[?:?\] {} at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) \~\[?:?\] {} at net.minecraftforge.fml.ModWorkManager$SyncExecutor.driveOne(ModWorkManager.java:43) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.ModWorkManager$DrivenExecutor.drive(ModWorkManager.java:28) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:224) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$20(ModLoader.java:210) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at java.util.Optional.ifPresent(Optional.java:178) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:210) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$13(ModLoader.java:183) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at java.lang.Iterable.forEach(Iterable.java:75) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:183) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.client.loading.ClientModLoader.lambda$begin$1(ClientModLoader.java:70) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:90) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraftforge.client.loading.ClientModLoader.begin(ClientModLoader.java:70) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.(Minecraft.java:459) \~\[client-1.20.1-20230612.114412-srg.jar%231262!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:alexscaves.mixins.json:client.MinecraftMixin,pl:mixin:APP:kubejs-common.mixins.json:MinecraftClientMixin,pl:mixin:APP:mixins.hammerlib.json:client.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:feature.measure\_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated\_reload\_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast\_search\_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world\_leaks.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure\_time.MinecraftMixin\_Forge,pl:mixin:APP:botania\_xplat.mixins.json:client.MinecraftAccessor,pl:mixin:APP:mixins.oculus.json:MixinMinecraft\_PipelineManagement,pl:mixin:APP:cgm.mixins.json:client.MinecraftMixin,pl:mixin:APP:ae2.mixins.json:PickColorMixin,pl:mixin:APP:corgilib.mixins.json:client.MinecraftMixin,pl:mixin:APP:ding.mixins.json:MinecraftMixin,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:bookshelf.common.mixins.json:accessors.client.AccessorMinecraft,pl:mixin:APP:carryon.mixins.json:MinecraftMixin,pl:mixin:APP:konkrete.mixin.json:MixinMinecraft,pl:mixin:APP:brewery-common.mixins.json:rope.PickMixin,pl:mixin:APP:mixins.ipnext.json:MixinMinecraftClient,pl:mixin:APP:mixins.irons\_spellbooks.json:MinecraftMixin,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft,pl:mixin:APP:dynamiclightsreforged.mixins.json:MinecraftClientMixin,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:fallingleaves.mixins.json:MinecraftClientMixin,pl:mixin:APP:ars\_nouveau.mixins.json:light.ClientMixin,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft,pl:mixin:APP:railways-common.mixins.json:conductor\_possession.MixinMinecraft,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:mixin.dynamic\_asset\_generator.json:MinecraftMixin,pl:mixin:APP:configuration.mixins.json:MinecraftMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:quark.mixins.json:client.MinecraftMixin,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:embeddium.mixins.json:core.MinecraftClientMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:APP:ars\_nouveau.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:182) \~\[forge-47.2.20.jar:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Render thread
Suspected Mods: NONE
Stacktrace:
at net.minecraftforge.fml.DeferredWorkQueue.runTasks(DeferredWorkQueue.java:58) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.core.ParallelTransition.lambda$finalActivityGenerator$2(ParallelTransition.java:35) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading} at java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:646) \~\[?:?\] {} at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) \~\[?:?\] {} at net.minecraftforge.fml.ModWorkManager$SyncExecutor.driveOne(ModWorkManager.java:43) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.ModWorkManager$DrivenExecutor.drive(ModWorkManager.java:28) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {} at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:224) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$20(ModLoader.java:210) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at java.util.Optional.ifPresent(Optional.java:178) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:210) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$13(ModLoader.java:183) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at java.lang.Iterable.forEach(Iterable.java:75) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:183) \~\[fmlcore-1.20.1-47.2.20.jar%231263!/:?\] {re:mixin} at net.minecraftforge.client.loading.ClientModLoader.lambda$begin$1(ClientModLoader.java:70) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:90) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraftforge.client.loading.ClientModLoader.begin(ClientModLoader.java:70) \~\[forge-1.20.1-47.2.20-universal.jar%231267!/:?\] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.(Minecraft.java:459) \~\[client-1.20.1-20230612.114412-srg.jar%231262!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:alexscaves.mixins.json:client.MinecraftMixin,pl:mixin:APP:kubejs-common.mixins.json:MinecraftClientMixin,pl:mixin:APP:mixins.hammerlib.json:client.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:feature.measure\_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated\_reload\_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast\_search\_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world\_leaks.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure\_time.MinecraftMixin\_Forge,pl:mixin:APP:botania\_xplat.mixins.json:client.MinecraftAccessor,pl:mixin:APP:mixins.oculus.json:MixinMinecraft\_PipelineManagement,pl:mixin:APP:cgm.mixins.json:client.MinecraftMixin,pl:mixin:APP:ae2.mixins.json:PickColorMixin,pl:mixin:APP:corgilib.mixins.json:client.MinecraftMixin,pl:mixin:APP:ding.mixins.json:MinecraftMixin,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:bookshelf.common.mixins.json:accessors.client.AccessorMinecraft,pl:mixin:APP:carryon.mixins.json:MinecraftMixin,pl:mixin:APP:konkrete.mixin.json:MixinMinecraft,pl:mixin:APP:brewery-common.mixins.json:rope.PickMixin,pl:mixin:APP:mixins.ipnext.json:MixinMinecraftClient,pl:mixin:APP:mixins.irons\_spellbooks.json:MinecraftMixin,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft,pl:mixin:APP:dynamiclightsreforged.mixins.json:MinecraftClientMixin,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:fallingleaves.mixins.json:MinecraftClientMixin,pl:mixin:APP:ars\_nouveau.mixins.json:light.ClientMixin,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft,pl:mixin:APP:railways-common.mixins.json:conductor\_possession.MixinMinecraft,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:mixin.dynamic\_asset\_generator.json:MinecraftMixin,pl:mixin:APP:configuration.mixins.json:MinecraftMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:quark.mixins.json:client.MinecraftMixin,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:embeddium.mixins.json:core.MinecraftClientMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:APP:ars\_nouveau.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A} 
-- Initialization --
Details:
Modules: ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPT32.dll:Crypto API32:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation ColorAdapterClient.dll:Microsoft Color Adapter Client:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation CoreMessaging.dll:Microsoft CoreMessaging Dll:10.0.19041.4355:Microsoft Corporation CoreUIComponents.dll:Microsoft Core UI Components Dll:10.0.19041.3636:Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation DEVOBJ.dll:Device Information Set DLL:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS Client API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation GLU32.dll:OpenGL Utility Library DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP Helper API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation MSCTF.dll:MSCTF Server DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation MpOav.dll:IOfficeAntiVirus Module:4.18.24040.4 (aa69a05caa955e1cebcc4d2dd249082d41b510c2):Microsoft Corporation NLAapi.dll:Network Location Awareness 2:10.0.19041.4123 (WinBuild.160101.0800):Microsoft Corporation NSI.dll:NSI User-mode interface DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation NTASN1.dll:Microsoft ASN.1 API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation OLEAUT32.dll:OLEAUT32.DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation POWRPROF.dll:Power Profile Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation PROPSYS.dll:Microsoft Property System:7.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation PSAPI.DLL:Process Status Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation RPCRT4.dll:Remote Procedure Call Runtime:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation SHCORE.dll:SHCORE:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation SHELL32.dll:Windows Shell Common Dll:10.0.19041.4123 (WinBuild.160101.0800):Microsoft Corporation UMPDC.dll USER32.dll:Multi-User Windows USER API Client DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation USERENV.dll:Userenv:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation WINHTTP.dll:Windows HTTP Services:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation WINMM.dll:MCI API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation WS2\_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation WTSAPI32.dll:Windows Remote Desktop Session Host Server SDK APIs:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation Wldp.dll:Windows Lockdown Policy:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation amsi.dll:Anti-Malware Scan Interface:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation apphelp.dll:Application Compatibility Client Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation awt.dll:OpenJDK Platform binary:17.0.8.0:Microsoft bcrypt.dll:Windows Cryptographic Primitives Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation cfgmgr32.dll:Configuration Manager DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation combase.dll:Microsoft COM for Windows:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc.DLL:DHCP Client Service:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc6.DLL:DHCPv6 Client:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation dinput8.dll:Microsoft DirectInput:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation dwmapi.dll:Microsoft Desktop Window Manager API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation dxcore.dll:DXCore:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation dxgi.dll:DirectX Graphics Infrastructure:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation gdi32full.dll:GDI Client DLL:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation glfw.dll:GLFW 3.4.0 DLL:3.4.0:GLFW icm32.dll:Microsoft Color Management Module (CMM):10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation iertutil.dll:Run time utility for Internet Explorer:11.00.19041.1 (WinBuild.160101.0800):Microsoft Corporation ig9icd64.dll:OpenGL(R) Driver for Intel(R) Graphics Accelerator:23.20.16.4905:Intel Corporation igc64.dll:Intel Graphics Shader Compiler for Intel(R) Graphics Accelerator:23.20.16.4905:Intel Corporation inputhost.dll:InputHost:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation java.dll:OpenJDK Platform binary:17.0.8.0:Microsoft javaw.exe:OpenJDK Platform binary:17.0.8.0:Microsoft jemalloc.dll jimage.dll:OpenJDK Platform binary:17.0.8.0:Microsoft jli.dll:OpenJDK Platform binary:17.0.8.0:Microsoft jna12386235645562469463.dll:JNA native library:6.1.4:Java(TM) Native Access (JNA) jsvml.dll:OpenJDK Platform binary:17.0.8.0:Microsoft jvm.dll:OpenJDK 64-Bit server VM:17.0.8.0:Microsoft kernel.appcore.dll:AppModel API Host:10.0.19041.3758 (WinBuild.160101.0800):Microsoft Corporation lwjgl.dll lwjgl\_opengl.dll lwjgl\_stb.dll management.dll:OpenJDK Platform binary:17.0.8.0:Microsoft management\_ext.dll:OpenJDK Platform binary:17.0.8.0:Microsoft mscms.dll:Microsoft Color Matching System DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation msvcp140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation msvcp\_win.dll:Microsoft® C Runtime Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation msvcrt.dll:Windows NT CRT DLL:7.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation n64hooks.dll:NielsenOnline:9.9.0.7016r:The Nielsen Company (US), LLC. napinsp.dll:E-mail Naming Shim Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation ncrypt.dll:Windows NCrypt Router:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation net.dll:OpenJDK Platform binary:17.0.8.0:Microsoft nio.dll:OpenJDK Platform binary:17.0.8.0:Microsoft nscore64.dll:NielsenOnline:9.9.0.7016r:The Nielsen Company (US), LLC. ntdll.dll:NT Layer DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation ntmarta.dll:Windows NT MARTA provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation ole32.dll:Microsoft OLE for Windows:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation opengl32.dll:OpenGL Client DLL:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation pdh.dll:Windows Performance Data Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation perfos.dll:Windows System Performance Objects DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation perfproc.dll:Windows System Process Performance Objects DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation profapi.dll:User Profile Basic API:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation sunmscapi.dll:OpenJDK Platform binary:17.0.8.0:Microsoft textinputframework.dll:"TextInputFramework.DYNLINK":10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation uxtheme.dll:Microsoft UxTheme Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation vcruntime140\_1.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation verify.dll:OpenJDK Platform binary:17.0.8.0:Microsoft win32u.dll:Win32u:10.0.19041.4412 (WinBuild.160101.0800):Microsoft Corporation windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation winrnr.dll:LDAP RnR Provider DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation wintypes.dll:Windows Base Types DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation wshbth.dll:Windows Sockets Helper DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation wshunix.dll:AF\_UNIX Winsock2 Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation xinput1\_4.dll:Microsoft Common Controller API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation zip.dll:OpenJDK Platform binary:17.0.8.0:Microsoft 
Stacktrace:
at net.minecraft.client.main.Main.main(Main.java:182) \~\[forge-47.2.20.jar:?\] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {re:mixin} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.20.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
-- System Details --
Details:
Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 1251608224 bytes (1193 MiB) / 2587885568 bytes (2468 MiB) up to 8422162432 bytes (8032 MiB) CPUs: 4 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz Identifier: Intel64 Family 6 Model 78 Stepping 3 Microarchitecture: Skylake (Client) Frequency (GHz): 2.81 Number of physical packages: 1 Number of physical CPUs: 2 Number of logical CPUs: 4 Graphics card #0 name: Intel(R) HD Graphics 520 Graphics card #0 vendor: Intel Corporation (0x8086) Graphics card #0 VRAM (MB): 1024.00 Graphics card #0 deviceId: 0x1916 Graphics card #0 versionInfo: DriverVersion=23.20.16.4905 Memory slot #0 capacity (MB): 4096.00 Memory slot #0 clockSpeed (GHz): 2.13 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 16384.00 Memory slot #1 clockSpeed (GHz): 2.13 Memory slot #1 type: DDR4 Virtual memory max (MB): 23427.23 Virtual memory used (MB): 14603.94 Swap memory total (MB): 3072.00 Swap memory used (MB): 591.42 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx8032m -Xms256m Loaded Shaderpack: ComplementaryUnbound\_r5.1.1.zip Profile: Custom (+15 options changed by user) Launched Version: forge-47.2.20 Backend library: LWJGL version 3.3.1 build 7 Backend API: Intel(R) HD Graphics 520 GL version 4.5.0 - Build 23.20.16.4905, Intel Window size:  GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map\_client.txt) CPU: 4x Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz ModLauncher: 10.0.9+10.0.9+main.dcd20f30 ModLauncher launch target: forgeclient ModLauncher naming: srg ModLauncher services: mixin-0.8.5.jar mixin PLUGINSERVICE eventbus-6.0.5.jar eventbus PLUGINSERVICE fmlloader-1.20.1-47.2.20.jar slf4jfixer PLUGINSERVICE fmlloader-1.20.1-47.2.20.jar object\_holder\_definalize PLUGINSERVICE fmlloader-1.20.1-47.2.20.jar runtime\_enum\_extender PLUGINSERVICE fmlloader-1.20.1-47.2.20.jar capability\_token\_subclass PLUGINSERVICE accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE fmlloader-1.20.1-47.2.20.jar runtimedistcleaner PLUGINSERVICE modlauncher-10.0.9.jar jcplugin TRANSFORMATIONSERVICE modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE FML Language Providers: minecraft@1.0 javafml@null kotlinforforge@4.10.0 lowcodefml@null kotori\_scala@3.3.1-build-0 Flywheel Backend: Uninitialized Crash Report UUID: 6ca7a5c2-6c10-4478-8866-87eb97ec3785 FML: 47.2 Forge: net.minecraftforge:47.2.20 
submitted by WolfWatchman to MinecraftForge [link] [comments]


2024.05.21 18:20 akashkumardm 👋 Hey guys, check this price comparison with other tools

👋 Hey guys, check this price comparison with other tools

🚨 CleanWP Pro: Effortless Cleaning And Optimization For WordPress

CleanWP Pro simplifies WordPress maintenance with automated updates, cleanups, and backups, optimizing sites for peak performance and security, thus helping prioritize business goals hassle-free.

✍ Ask questions & give feedbacks

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https://preview.redd.it/9g897hhgur1d1.png?width=1880&format=png&auto=webp&s=2a90fd3d5ec2b7cc2bcdd0e32bd9713e445122ca
submitted by akashkumardm to LifetimeTeachDeals [link] [comments]


2024.05.21 18:10 akashkumardm 👋 Hey guys, check this price comparison with other tools

👋 Hey guys, check this price comparison with other tools

🚨 CleanWP Pro: Effortless Cleaning And Optimization For WordPress

CleanWP Pro simplifies WordPress maintenance with automated updates, cleanups, and backups, optimizing sites for peak performance and security, thus helping prioritize business goals hassle-free.

✍ Ask questions & give feedbacks

🔗 BEST LINK: https://dealmirror.com/product/cleanwp-pro-lifetime-deal/?ref=1216

https://preview.redd.it/wskktptbur1d1.png?width=1880&format=png&auto=webp&s=d5d38b2ff1a365febd0a2acfb657a9b7967a69d2
submitted by akashkumardm to officialdealmirror [link] [comments]


2024.05.21 16:48 UMJaved What is the best way to create custom visualizations in Power BI?

Creating custom visualizations in Power BI involves several steps and methods, depending on the level of customization and the type of visual you want to create.
Here are some of the best approaches:

1. Using Custom Visuals from AppSource

Power BI AppSource is a marketplace where you can find a wide variety of pre-built custom visuals created by Microsoft and third-party developers. To use these visuals:
For Example "Sankey Diagram for Power BI by ChartExpo", "Comparison Bar Chart for Power BI by ChartExpo" , "Likert Scale Chart for Power BI by ChartExpo" and "Multi-Axis Line Chart for Power BI by ChartExpo"
  1. Go to the Visualizations pane in Power BI Desktop.
  2. Click on the three dots (…) and select “Get more visuals.”
  3. Browse or search for the visual you need.
  4. Add the visual to your report and configure it as required.

2. Creating Custom Visuals with R or Python

Power BI supports custom visuals created using R and Python, which are powerful for advanced analytics and custom visualizations.
  1. Enable R or Python scripting:
    • Go to File > Options and settings > Options > R scripting or Python scripting.
    • Set up the R or Python environment if you haven’t already.
  2. Add a visual:
    • Click on R or Python visual from the Visualizations pane.
    • Write your R or Python script in the script editor. The script should generate a plot using libraries such as ggplot2 for R or matplotlib for Python.
  3. Load data into the visual using the data fields, and Power BI will execute the script to render the visual.

3. Building Custom Visuals with Power BI Developer Tools

For highly customized visuals, you can use the Power BI Developer Tools to create visuals using JavaScript and TypeScript.
  1. Set up the development environment:
    • Install Node.js and npm.
    • Install the Power BI Visuals Tools: npm install -g powerbi-visuals-tools.
  2. Create a new visual project:
    • Use the command: pbiviz new to create a new custom visual project.
    • Navigate to the project directory: cd .
  3. Develop the visual:
    • Modify the source code in the /src directory. You can use D3.js or any other JavaScript library to create your visual.
  4. Test the visual:
    • Use pbiviz start to run a local server that allows you to test your visual in Power BI.
  5. Package and deploy the visual:
    • Use pbiviz package to create a .pbiviz file.
    • Import this file into Power BI by selecting Import from file under the Visualizations pane.

4. Using Power BI Themes and Custom Formatting

For custom styling and formatting, you can create a Power BI theme file (JSON) to define colors, fonts, and other visual styles.
  1. Create a JSON theme file with custom color palettes and formatting options.
  2. Import the theme into Power BI:
    • Go to Home > Switch Theme > Import Theme.
    • Select your JSON file to apply the custom theme to your report.

Best Practices for Creating Custom Visuals

submitted by UMJaved to bestchartsandgraphs [link] [comments]


2024.05.21 15:19 fishdyke Changing column scale and inverting primary y-axis with ggplot

Changing column scale and inverting primary y-axis with ggplot
Hi all, I'm having some trouble with some plotting code that I'm hoping you can help with.
(1) I'm trying to plot both groundwater data and precipitation data on the same plot. Yesterday when I was trying to scale the precipitation data to be larger within the plot, I wasn't having any issues. Today, I can't get it to work even after restarting R. In fact, I can't get any changes to that portion of the code. To clarify, I'm multiplying the data by 12 in the geom_col section to reflect the fact that the groundwater data is in feet, and then later dividing the secondary axis by 3.64 so that the maximum precipitation value reflects the maximum groundwater value. Can anyone pinpoint anything in my code that would make this go awry?
(2) I'd like to invert the primary y-axis to reflect depth to groundwater but I haven't been able to get it to work. I'd like it for the "maximum" value to be 0 and the "minimum" to be 25.
I've attached the code below as well as the current plot I'm able to construct. Thanks in advance for your help!
ggplot() +
geom_col(data = blch.month, aes(x = month, y = avg * 12, color = "Precipitation"),width=2,alpha=0.25)+
geom_line(data = hw.month, aes(x = month, y = avg, color = "Hardwick (880')"),linewidth=1) +
geom_line(data = pel.month, aes(x = month, y = avg, color = "Pelham (1,146')"),linewidth=1) +
geom_line(data = pet.month, aes(x = month, y = avg, color = "Petersham (1,080')"),linewidth=1) +
labs(
x = "Date",
y = "Depth to Groundwater (ft)",
color = "",
fill = NULL,
title = "Monthly Groudwater and Precipitation Averages") +
scale_color_manual(values = c("green","red", "blue", "black")) +
scale_x_date(date_breaks = "1 year", date_labels = "%Y") +
scale_y_continuous(
name = "Depth to Groundwater (ft)",
limits = c(0,20),
breaks = seq(0,20, by = 5),
sec.axis = sec_axis(~ ./3.64, name = "Precipitation (inches)",
breaks = seq(0, 5, by = 1))) +
theme_minimal()
https://preview.redd.it/iraxk7xw5s1d1.png?width=1194&format=png&auto=webp&s=d91a11db0bfaa12796319429f0f922f7824508e6
submitted by fishdyke to rstats [link] [comments]


2024.05.21 15:16 Cryptocointrade HTX - Bitcoin Pizza Day

HTX - Bitcoin Pizza Day
https://preview.redd.it/5sfuxm535s1d1.png?width=760&format=png&auto=webp&s=b8409ecac250298fa849bb737353e2719ac91727
Get your HTX Signup bonus from Cryptocointrade.com

Join HTX Square in Celebrating Bitcoin Pizza Day: Win Prizes by Sharing Your Stories with HTX

The annual Bitcoin Pizza Day is approaching! Back in 2010 on May 22, programmer Laszlo Hanyecz made history by purchasing two pizzas with 10,000 bitcoins. This historic event not only marked a significant milestone in Bitcoin’s development but also gave rise to a memorable holiday within the crypto space.
It is a tradition for HTX to celebrate Bitcoin Pizza Day with cryptocurrency enthusiasts worldwide. This year, we’ve curated an array of exciting surprises to elevate the festivities. Moreover, HTX Square, the official media platform of HTX, will also join the celebration. Within the HTX community, we’re introducing a themed event where you can share your stories and innovative ideas with fellow cryptocurrency enthusiasts by publishing posts under the related topic. Join the event, and you’ll have the opportunity to win exciting rewards!
Event Theme: Share Your Investment Stories and Win 400 USDT!
From the exchange of 10,000 bitcoins for two pizzas to BTC’s groundbreaking surge above $70,000 in March of this year, this “pie” has expanded substantially, thanks to the steadfast support of every member in the crypto sphere. As your faithful companion, HTX is delighted to stand by your side, jointly shaping the future of the crypto world.
Whether you’re a newcomer or an existing user, there are certainly some unforgettable memories associated with HTX on this journey. What were the circumstances that led to your initial encounter with HTX? How much did you profit from your most successful investment in HTX? What experiences and lessons have you gained?
Welcome to the HTX Community and post under the topic #Win400USDTBySharingYourStoryWithHTXSquare in the HTX Community. We invite you to share your unique stories and experiences related to HTX. Whether it’s a tale of a successful investment, a memorable experience, or insights gained from your investments here, we’re eager to hear it. Exclusive stories related to HTX are eagerly awaited.
Event Period: May 15, 2024 – May 24, 2024 (UTC)
Prize Pool: 400 USDT
First Prize: 1 winner, 120 USDT; Second Prize: 2 winners, each receiving 80 USDT; Popularity Prize: 4 winners, each receiving 30 USDT.
HTX is most likely to compile and publish the stories of the winners on HTX Square, allowing more users to access and read them.
Selection Rules:
The HTX Square team will select one first-prize winner and two second-prize winners based on the quality of the stories. The more interesting and sincere the story, the greater the chance of being selected.
Additionally, based on the interaction counts of each post (including likes, comments, and shares), the top four participants (excluding winners of the First Prize and the Second Prize) will win the Popularity Prize.
Click here to participate
submitted by Cryptocointrade to CryptoTradingContents [link] [comments]


2024.05.21 14:53 TapeWormPatronus The Summer of the Crab.

Years ago, I ran a campaign with occasional horror undertones. At one point the party have to cross some wetlands, and I wanted to do the good old Tolkien 'Dead Marshes' thing and had the party make perception checks. On a successful role, the sorcerer spotted a pale face briefly peering out at them from under the water, before it disappeared into a deeper area. Now, at this point, the party were pretty low level and the thought of facing anything tougher than a skeleton sent both the players and the PCs into a 40+ minute kerfuffle about how to avoid getting their souls torn out through their butt holes by whatever was "stalking" them. Eventually, the (slightly unhinged) party bard decided to leap at the patch of water to try to trigger the ambush and boldly confronted... a hand-sized hermit crab. It had made its home inside an old mithral faceplate and was just as frightened by the party as they were of it. I originally intended for the faceplate to be a bit of bonus loot (the rest of the helmet was missing, so couldn't be worn, and it wasn't magical - rendering it just a piece of pricey scrap metal), but the party absolutely trauma-bonded with this animal. They started carrying it around, still in its expensive house. They hand fed it. They made sure it had a good supply of clean water. They went to Enormous lengths to protect it from AoEs. If it had stopped there, this would be a totally normal, cute little story about a party mascot animal. Alas, dear reader, it did not stop there. You see, in my pursuit of an immersive game building on the interests of my players, I'd started reading up about pet crab care. I'd learnt that some crabs could be trained. As such, whenever the crab was hungry, it had found that tapping its legs against the side of its jar would get somebody check in on and likely feed it. Cute little bit of NPC characterisation, right? No. The party became obsessed with this. They thought it was trying to communicate (which, to be fair, it kind of was) and devoted a surprising amount of time to trying to figure out the "Code". The players had decided that this crustacean possessed a human-level of intellect and a series of disastrous / statistically unlikely Knowledge and Sense Motive rolls also led the PCs to this conclusion. Perhaps he was a polymorphed Prince, forever tied to the armour he'd worn as a man. Perhaps she was a young druid who had wildshaped and become trapped in her new chitinous form, clinging to a reminder of the face she'd once worn. The mysterious allure of the crab began to fill their every waking moment. Days were spent in libraries, searching for records of lost scions. Careful logs were kept of when the crab tapped and how many legs it used to scratch. Not one single scroll of Speak With Animals was purchased. In time, other concerns that the party had had (such as a cult of skin-wearing shapeshifters, otherwise known as The Plot), fell by the wayside. That crab had a secret and by God the party was going to find it out. Ultimately, I was fine with this. I always feel that a happy party = a happy GM. I began to play up more of the crab's antics, while dropping fewer hooks for the main story. Sure, it was lower stakes than I'd planned for the game, but all of the excited OOC messages about the party's plans to research their pet I'd receive during the week brought a smile to my face. I wish I could give you a banger of a conclusion, with tears and laughter as when the truth was revealed. Unfortunately, though, I had to move houses at the end of the academic year, the game ended and we all gradually fell out of contact. The crab was, on paper, only ever a hungry and confused little animal but it was also so much more. It was a symbol of obsession, of mankind's thirst for the unknown, and of the weirdest and most joyful game I've ever run.
P.S. there absolutely were Bog Body-themed zombies in those wetlands but, after all the crab-centric commotion
submitted by TapeWormPatronus to DnD [link] [comments]


2024.05.21 13:56 tHeOctane32 WordPress vs. Webflow: Which Platform is Right for Your Project?

Hey WebDevMauritius community,
I want to spark a discussion on a topic that often comes up among web developers and designers: WordPress vs. Webflow. Both platforms have their strengths and weaknesses, and choosing the right one can significantly impact the success of your project. Let’s dive into the pros and cons of each to help you decide which might be the better fit for your next website.

WordPress

Pros:
  1. Flexibility and Customization: WordPress is incredibly versatile. With thousands of themes and plugins available, you can customize your site to fit almost any need, from blogs and portfolios to e-commerce stores and membership sites.
  2. Large Community and Support: Being one of the most popular CMS platforms, WordPress has a vast community. This means plenty of tutorials, forums, and third-party support to help you solve any issues you might encounter.
  3. SEO-Friendly: WordPress is built with SEO in mind. Plugins like Yoast SEO make it easy to optimize your content and improve your site’s search engine rankings.
  4. Cost-Effective: WordPress itself is free, and many themes and plugins are available at no cost. Even with premium options, it’s generally more affordable than many other platforms.
Cons:
  1. Learning Curve: While powerful, WordPress can be daunting for beginners. Understanding how to effectively use themes, plugins, and manage updates requires some learning.
  2. Maintenance: Regular updates and maintenance are essential to keep your site secure and running smoothly. This can be time-consuming, especially if you’re managing multiple sites.
  3. Performance: Depending on your theme and plugins, WordPress sites can sometimes suffer from performance issues. Optimizing for speed and performance often requires additional effort.

Webflow

Pros:
  1. Design Freedom: Webflow offers a visual, drag-and-drop interface that allows for precise control over the design. It’s great for designers who want to create visually stunning websites without writing code.
  2. Built-In Hosting: Webflow includes fast and secure hosting as part of its service. This eliminates the need to find and manage a separate hosting provider.
  3. No Plugins Required: Many features that require plugins in WordPress are built directly into Webflow. This can simplify the development process and reduce potential security vulnerabilities.
  4. CMS Capabilities: Webflow’s CMS is user-friendly and flexible, allowing you to create custom content structures that can be easily managed by clients.
Cons:
  1. Cost: Webflow’s pricing can be higher compared to WordPress, especially for larger projects or e-commerce sites. While it offers a lot of value, the cost might be a consideration for budget-conscious projects.
  2. Learning Curve: While Webflow’s interface is intuitive for designers, it still has a learning curve, particularly for those not familiar with web design principles.
  3. Limited Community: While growing, Webflow’s community and support resources are not as extensive as WordPress's. Finding specific solutions or custom integrations might be more challenging.

Conclusion

Choosing between WordPress and Webflow largely depends on your specific project needs and your personal or team’s skill set. If you need a highly customizable, scalable platform with a vast array of plugins, WordPress might be the way to go. If you’re a designer looking for maximum control over your site’s design without diving deep into code, Webflow could be the better choice.
Have you used WordPress, Webflow, or both? What has your experience been like? Let’s discuss the pros and cons, share tips, and help each other make the best choice for our projects!
Looking forward to your insights!
submitted by tHeOctane32 to WebDevMauritius [link] [comments]


2024.05.21 13:07 IntelligentLaw2284 Gameboy Enhanced Firmware v0.5 for M5Stack Cardputer More than twice the FPS and Custom Controls, 12 Colour and Super Game Boy modes.

Gameboy Enhanced Firmware v0.5 for M5Stack Cardputer More than twice the FPS and Custom Controls, 12 Colour and Super Game Boy modes.
I've been eager to reach this point; when I can say that I have met my original goals when I started working with this firmware approx 2 weeks ago. Customizable controls, savegames, no memory limitations save for the cost in performance. A slew of other features I couldn't help but implement along the way too. v0.5 is now live on m5burner.
https://preview.redd.it/ul7zf4clgr1d1.jpg?width=966&format=pjpg&auto=webp&s=669a964444c786193574c950f09f39b20ad72145
I've spent the time avoiding the user interface work I finally did yesterday, instead optimizing the rendering and memory subsystem to get more than twice the performance of my last announced release(v0.48). Super Mario Land 2 and Donkey Kong Land show more than a 100% improvement in frame rates (17fps -> 53fps in the overworld for super mario land 2)
The next steps planned:
Audio
Save States
Some more options; custom palette, performance related things
debug w/ Pokemon, figure out why it restarts the firmware
about information screen crediting Matteo Forlani for concept implementation; any one else who ends up contributing.
And in the would be nice category:
Wifi link-cable; I doubt it would get much use but the hooks for it all appear to be present in peanut_gb.
Custom borders (I wont sacrifice ram for this, but I could stream it from the sdcard, it is not redrawn during normal gameplay)
Any other ideas? If there are any pixel artist out there, there is room in the ROM for a cardputer themed border and I'm more than willing to entertain submissions in that area as well, with full credit of course going to the author(s).
Changelog since I started:
20.05.2024:v0.5
* added bottom menu bar with instructions to the main rom selection menu, pres ESC or ' key (same thing) to enter the settings menu either from the main menu or while playing a game
* added options menu, can be entered from the menu or from within a game; displays the 8 main controls with their current setting, saves settings when closed
* added restore defaults for config menu
* settings are saved to gbconfig.dat; delete this if you are having any issues
19.05.2024:v0.492
* Reimplemented memory subsystem to use progressive partial page seeking/pruning; the original memory management code was the first I had typed in 14 years; after some thought I devised something much more suitable for a real time environment. This resulted in the average page seek time being much lower, and distributes maintenance of the paging system across successive calls. The results are the largest improvement to speed to date. Over double the frame rates from before; less stutter, smoother page transitions in memory. Donkey Kong Land averages around 45fps now; Super Mario land 2 gets an average 53fps on the overworld.
18.05.2024:v0.491
* Reduced rendering workload 6.25% by modifying peanut_gb to inherently skip lines that aren't visible due to scaling.
This prevents the engine from having to process the layer and sprite data for these lines all together. Why 6.25%? because 9 lines are skipped which is 6.25% of the lines that were rendered previously.
17.05.2024:v0.49
* Refactored graphics code; ~120,000 less operations a frame
* Scrolling behaviour and screen content differences no longer effect rendering performance Titles such as final fantasy or even super mario land 2 show a huge improvement in overworld movement speed.
17.05.2024: v0.483 Pushing this now as a BUG FIX RELEASE
* Fixed bug in main menu causing selection to only move upward; you can now navigate properly again.
* added FPS display while Fn button is held, causes slow down which is subtracted from the FPS display. This is so I can evaluate performance improvements more than anything else, but it doesn't hurt to have so I'm leaving it in.
* new borders are on hold while I make decisions about the internal format (leaning towards argb1555,presently 565)
16.05.2024: v0.482
* Added Analogue Pocket 12color palette category with 44 palettes
* Automatic 12color(AP) palettes mapped as per Analogue Pocket suggested mappings for:
Mario 1/2/Wario Land/Balloon Kid/F1 Race/Tetris
* added Cottage Daytime SGB border
* Fixed 12colours not being assigned until palette select bug
* regularly mapped controller up/down/a now functions in addition to arrow/enter keys in main menu to allow a single hand posture for the entire interface if desired.
15.05.2024: v0.481
* proper gameboy startup sequence, may help compatibility with some games.
* Message boxes now will display any emulation errors reported by peanut_gb
* Attempts to access ROM address outside of the available cartridge ROM will display an appropriate message
14.05.2024 v0.48 Added 12 colour mode, with the 12 palettes the game boy colour could apply to old game boy games as the first of this mode, but more to come in this area.
*Super gameboy support added for screen borders with gameboy skin set as default, followed by 1 (for now) of the official borders from the hardware itself. Activate by holding Fn and pressing '[' and cycle borders by holding Fn and pressing ']'. Because these are the same keys used for other visual modifications, I hope using the combination of Fn and these keys is intuitive.
* Super gameboy palette support added for balloon kid, the legend of zelda links awakening and kirbys pinball land
* Various other small tweaks you probably wont notice.
12.06.2025 V0.47 Added first iteration of Super Gameboy Mode with all 32 official palettes that were included with the original hardware. Nintendo included a table on the device to map certain games to certain palettes, and that functionality is partially implemented. Mario 1/2/Wario Land, F1 Racer and Tetris all autodetect and assign their colour scheme. This mode can be toggled on and off at any time during play with the '[' button, and the current cycle palette button will cycle through the 32 included palettes. Games with defined profiles with start with that palette selected automatically when Super Gameboy Mode is engaged for the first time each session.
*Lots of user interface changes; message boxes will appear to describe your palette selections, among other things - no console style debug remains in normal operation.
*Another 4k of memory allocated to ROM storage, may smooth out some edge cases of stuttering.
*Improved readability in the main menu; and made highlighted selection more apparent.
*Added smooth transitions to splash screen.
*Disabled unused (for the moment) configuration file
11,05.2024:: 0.44 squished a bug, added palette control, press ']' to cycle between presets.
b/w, gameboy(original), gameboy pocket and gameboy light (in that order).
Huge performance improvements for larger ROMs with over 110k more ram available to the memory sub-system. Palette values are from https://en.wikipedia.org/wiki/List_of_video_game_console_palettes for accuracy.
10.05.2024:: 0.41 added savegame support. if a game uses it's onboard ram constantly though, use the manual backup button (=). The save feature will only automatically engage after the cartridge ram has been left untouched for a second.
08.05.2024: v0.4 forked from gb_cardputer, added memory management subsystem (paging) to manage random access to roms of any size the filesystem supports.
Yellow bars on either side of the display momentarily indicate that the cartridge ram has been backed up. The savegame format will not be changing, its a simple binary dump.
Have fun!
submitted by IntelligentLaw2284 to M5Stack [link] [comments]


2024.05.21 12:55 GypsyMarvels In pursuit of the truth

THE HARMONY OF ENERGY
Abstract
Introducing the "Harmony of Energy" (HoE) model, a novel formalism that posits the universe operates according to a fundamental pattern. This pattern consists of energy, defined as the smallest unit anything can be, existing as a fluid form in space, interacting with its environment through a specific method or structure, and then moving out of that space. Space, in turn, is the dynamic environment that energy occupies and moves through, filling it with positive and negative energy that affects its properties and behavior. According to the HoE model, energy moves into space, reacts to its environment, and then moves out of that space, with no time limit for how long it takes to react. This pattern is universal, applying to all aspects of the universe, and nothing escapes it.
The Origin of the Universe
The HoE model posits that the universe began as a singular entity, containing all forms of energy as one unified energy. This singularity can be represented mathematically as: U = ∫∫∫E(x,y,z)dxdydz, where U is the total energy of the universe, E is the energy density, and x, y, z are the spatial coordinates.
As the singularity expanded, the unified energy converted into distinct positive and negative energies. Positive energy is a high-frequency, high-information-potential state that retains its unique signature and individual form, capable of producing heat and maintaining its distinct properties. Negative energy is a low-frequency, low-information-potential state that loses its unique signature and individual form, characterized by a pulling force and a tendency to condense and simplify.
Initially, the universe moved in a straight line, with energy compact and cold. However, this linear movement resulted in a direct head-on collision with the void, a solid structure that hindered its passage.
This collision led to a limitation and subsequent conversion of energy, transforming it from a linear motion to a wave-like motion. The new wave motion created heat and allowed energy to break the pattern of "follow the leader" and collide with the void at an angle, shattering its edge into pieces.
This process of fragmentation can be described by the equation: F(θ) = Σ[nEn * sin(nθ)], where F is the fragmentation function, θ is the angle of collision, n is an integer, and E is the energy density. For reasons yet unknown, possibly due to the singularity's energy reaching its final place or a transformation driven by cosmic "boredom," this conversion occurred, giving rise to the diverse universe we observe today.
The Void and the Ultimate Negative
Outside of the expanding universe lies the void, a region devoid of energy and matter, existing in a state of complete stillness and stationarity. This void represents the ultimate negative, a state of complete absence and zero energy density, unchanging and unyielding. As a whole, it exerts a compressive force on the expanding universe, potentially leading to contraction and eventual return to the singularity. This dynamic interplay between the universe and the void can be described by the equation: F = -G * (M * m) / r2 where F represents the force, G represents the gravitational constant, M and m represent the masses, and r represents the distance between them. The void's stationary and unchanging nature, lacking any internal rotation or energy, makes it inhospitable to life as we know it.
Magnetism and Attraction: A Shift in Perspective
Initially, I viewed magnetism through the conventional lens, seeing it as a fundamental force of attraction between positive and negative entities. However, as my understanding evolved, I came to realize that magnetism operates under a different principle. Positive and negative entities are not attracted to each other; instead, they represent the intrinsic structure of things. The true nature of attraction is frequency-based, with entities drawn to higher vibrations and shorter wavelengths. This phenomenon can be described by the following equations:
F = ∫∫(μ₁⋅μ₂)/(4πr2) dt dt (1)
where F is the force of attraction, μ₁ and μ₂ are the magnetic moments of the entities, r is the distance between them, and the integral is taken over time.
Additionally, the frequency-based attraction can be represented by:
f = γB (2)
where f is the frequency, γ is the gyromagnetic ratio, and B is the magnetic field strength.
Furthermore, the smaller wave's faster movement can be expressed as:
v = λf (3)
where v is the velocity, λ is the wavelength, and f is the frequency.
Energy and its Properties
Energy is the fundamental unit of everything. Energy can be thought of as an individual entity with an electrical signature vibrating at a specific frequency, carrying information from its originating source. If we were to dissect a piece of energy, we would find its genetic makeup consists of various parts, similar to binary code. One constant aspect of energy in our universe is the signature of this universe, which is present in all forms of energy, whether positive or negative. This underlying frequency distinguishes energy from our universe versus parallel universes.
Positive Energy (PE): - Oscillates through space with a frequency (f) and wavelength (λ): PE = f × λ - Exhibits wave-like behavior: PE(x,t) = A × sin(kx - ωt)
Negative Energy (NE): - Vibrates at a slower frequency (f'/2): NE = (f'/2) × λ' - Exhibits a slower, more stable behavior: NE(x,t) = B × cos(k'x - ω't)
Energy Interactions and Signature Changes
When positive and negative energies interact, their unique signatures can become altered. As energies combine, their signatures merge, releasing redundant information about the universe signature and creating an opening for new information to be stored. This process enables efficient storage and transmission of energy signatures, allowing for:
This process could be crucial for understanding how energy signatures evolve and adapt, and how they influence the behavior and properties of energy in various contexts.
The Formation and Evolution of the Universe
Initial Energy Interactions
In the beginning, a vast amount of fluid energy quickly interacted with the largest newly created pieces of the void, described by the wave-particle duality equation (E = hf = ℏω).
Star Formation and Signatures
As these interactions occurred, the largest of the solid structures of the universe began to form, stars, governed by the Lane-Emden equation (d2P/dr2 + (2/r)(dP/dr) + (4πG/c2)P = 0). Each new star held with it an old habit divulged from the singularity, a universal frequency (f = 1/T = ω/2π, where T is the period of oscillation and ω is the angular frequency). Old habits die hard, so each new star offered its own diverse and unique signature (S = Σf = ∫ψ(x)2 dx, where ψ(x) is the wave function and x represents the position).
Energy Collisions and Prime Numbers
As structures formed, a group of energy travels through space with an even number of internal parts (E = 2nℏ, where n is an integer and ℏ is the reduced Planck constant). This group collides with another group of energy with an odd amount of internal parts (E = (2n + 1)ℏ), and the total sum of the newly combined group equals a prime number (P = E1 + E2 = 2nℏ + (2m + 1)ℏ, where m is an integer). New Equation: Prime Number Formation (P = E1 + E2 = 2nℏ + (2m + 1)ℏ)
Schrödinger Equation and Physical Reality
The prime number is crucial, as the extra piece gets stuck in the space it is occupying, acting as an anchor, attracting other parts to breach their negative shell and combine as one, described by the Schrödinger equation (iℏ(∂ψ/∂t) = Hψ). This converts the fluid energy to be contained into the space it is in, which is broken pieces of the void that do not have a universal size, and gives us physical reality, forming particles with diverse unique signatures (S = Σf = ∫ψ(x)2 dx).
Refining Space and Transferring Signatures
As energy continued to interact with space, it further refined and shaped that space into a sphere (V = (4/3)πr3, where r is the radius), adding the discarded portions of size to the diverse field that is the universe. During this refinement, energy was transferred to these pieces, and the signature of the star was embedded in them, forming the galaxy clusters and solar systems we know today.
Smooth Surfaces and Celestial Bodies
As any piece of something breaks, its edges are rigid, and the interaction of energy against this rigid surface knocks off the rough edges, providing a smooth surface (E = Δx/Δt = ℏ/Δx, where Δx is the change in position and Δt is the change in time). New Equation: Smooth Surface Formation (E = Δx/Δt = ℏ/Δx)
The pieces that were knocked off still contain a portion of energy that put in the work to knock it off, and this process contributed to the formation of celestial bodies and the transfer of signatures. This, in turn, led to the creation of galaxies, planets, and other celestial bodies, each with their unique characteristics and properties, shaping the diverse and complex universe we observe today.
The Cartwheel Structure and Energy Movement
The cartwheel structure represents the dynamic movement of energy in the universe, with its rotating wheel and radiating arms symbolizing the harmonious interaction of positive and negative energies. When creation occurred, energy learned how to pass through stationary space (the void) by changing its movement pattern from a straight line to a wave (λ = v/f, where λ is wavelength, v is velocity, and f is frequency). This new wave movement allowed energy to create heat (Q = mcΔT, where Q is heat, m is mass, c is specific heat capacity, and ΔT is temperature change), which was the tool that gave energy the ability to "shatter" the void and interact with the broken pieces to perform a new movement, the cartwheel. As energy moves through space, it rarefies and decreases in temperature (T = k-B, where T is temperature, k is Boltzmann's constant, and B is the energy density), causing it to slow down and change frequency (f = ΔE/h, where f is frequency, ΔE is the energy change, and h is Planck's constant).
The Block and Cartwheeling Bar Analogy
The block and cartwheeling bar analogy provides a conceptual framework for understanding the dynamic interaction of energy in the universe. Imagine a box (representing space) containing blocks of varying sizes, each symbolizing a specific energy frequency (f = 1/T, where f is frequency and T is time). The cartwheeling bar, rotating within the box, represents the harmonious movement of energy between its positive (E+) and negative (E-) forms. Each block must be 100% filled, with positive and negative energy proportions varying as the bar rotates. For example, when positive energy occupies 99% of a block and negative energy occupies 1%, the rotation of the bar causes a gradual shift, resulting in a change to 98% positive and 2% negative, and so on. This constant interaction and adjustment maintain the balance of energy in the universe.
Fundamental Forces Explained
Present State of the Universe
The universe currently exists in a state of dynamic equilibrium, with observable patterns and structures perpetually renewing themselves through the interactions of energy (E = hf, where E is energy and h is Planck's constant). This self-sustaining cycle is evident in the formation and evolution of celestial bodies, galaxies, and other cosmic entities, governed by the laws of thermodynamics (ΔE = Q - W, where ΔE is the change in energy, Q is the heat added, and W is the work done). The universe's present state is characterized by the harmonious coexistence of diverse energy frequencies (f = 1/T, where f is frequency and T is time), which govern the behavior and properties of matter at various scales. This balance is maintained through the continuous conversion of energy between its positive (E+) and negative (E-) forms, allowing the universe to adapt and evolve in response to internal and external influences (E+ + E- = 0, representing the conservation of energy)."
Entropy and the Conversion of Positive to Negative
The physical dimensions of positive and negative energy in a block are equal, with 1% negative energy occupying the same space as 99% positive energy. This equality stems from the different speeds of energy and their individual properties. When negative energy is at 1%, it has condensed the equivalent of 99% positive energy into a single, compact form (E = hf, where E is energy, h is Planck's constant, and f is frequency). As the proportions shift, such as 60% positive and 40% negative, the space occupied remains a 50/50 split. This is because positive energy travels at the speed of light (c = λν, where c is the speed of light, λ is wavelength, and ν is frequency), while negative energy moves at a pace relative to terminal velocity (v = √(2gl), where v is velocity, g is acceleration due to gravity, and l is length). Each form dominates at the 50% mark (T = λ/v, where T is time, λ is wavelength, and v is velocity). The percentages represent available positive energy, while the cartwheel symbolizes space or the ultimate negative in motion, influenced by energy's presence. Negative energy, with its depleted charge, occupies space that needs to be filled and recycled into a positive state. At higher percentages, collisions with negative energy slow down the flow, similar to the concept of crab mentality, where negative energy draws down the percentages.
Energy Dynamics and Galactic Harmony
The 50% Threshold
The 50% mark is a critical threshold that distinguishes between positive and negative energy. Above 50%, energy is considered positive and can produce heat beyond its negative shell. Below 50%, energy is considered negative and cannot produce heat past this shell.
Compressed Positive Energy
When the percentage of positive energy drops below 50%, it becomes compressed and can exceed the speed of light (c = λν, where c is the speed of light, λ is wavelength, and ν is frequency). This allows it to navigate through the "cracks" of negative energy:
v > c (where v is velocity and c is the speed of light)
Quantum Mirroring
Alternatively, the positive energy can align with the negative energy, resulting in a quantum mirroring effect. This enables instantaneous information transfer between entangled particles, regardless of distance:
E = hf (where E is energy, h is Planck's constant, and f is frequency)
Retaining Frequency Signatures
In this alignment, the negative energy retains its unique frequency signature to avoid interacting with other signatures:
Δx * Δp >= h/4π (where Δx is position uncertainty, Δp is momentum uncertainty, and h is Planck's constant)
The Cavendish Experiment and Energy Interaction
The Cavendish experiment, a groundbreaking study on gravity, offers an intriguing analogy for understanding energy interaction with space. Imagine the suspended spheres as representative of space itself, devoid of energy. When energy interacts with this motionless space, it's as if the spheres begin to rotate, symbolizing the introduction of energy into the internal area of space.
As energy engages with space, it's gradually consumed, much like the reduction of energy in the Cavendish experiment. This process can be described by the equation:
G = (2πLθ) / (MT)
Where G is the gravitational constant, L is the length of the torsion wire, θ is the twist angle of the wire, M is the mass of the lead spheres, and T is the time period of oscillation.
This equation, derived from the Cavendish experiment, reveals the intricate relationship between energy, space, and gravity. By exploring this analogy, we can deepen our understanding of how energy shapes the very fabric of our universe.
Energy Absorption and Frequency
Energy absorption occurs when energy slows down, allowing it to be perceived and observed. This process involves energy being absorbed by an atom and reflecting what was not absorbed. As energy slows down, it can still be observed as a wave, but just before it becomes a particle. This phenomenon is fascinating, as it reveals the transition from wave-like to particle-like behavior.
The conversion of positive to negative states is due to positives' ability to produce heat and maintain an individual form. Negative energy, on the other hand, does not produce heat and lacks an individual form, instead traveling at a pace relative to terminal velocity. This process can be described by the quantum mechanical formula: ℏω = ΔE = hf, where ℏ is the reduced Planck constant, ω is the angular frequency, ΔE is the change in energy, h is Planck's constant, and f is the frequency of the energy.
Furthermore, the frequency of the energy can be related to the velocity of the particle using the formula: f = (1/2π) * √(k/m), where k is the spring constant and m is the mass of the particle. Additionally, the energy absorption rate can be calculated using the formula: dE/dt = (2π/h) * V_uv2 * δ(E_u - E_v), where V_uv is the transition matrix element, E_u and E_v are the energies of the initial and final states, and δ is the Dirac delta function.
The Conversion of Positive to Negative States and Planetary Motion
The conversion of positive to negative energy states is rooted in their distinct properties. Positive energy produces heat and maintains an individual form, whereas negative energy lacks heat and an individual form, instead traveling at a pace relative to terminal velocity. This process is reversible, as seen in fusion reactions, or can be influenced by external forces like microwave ovens.
In the context of our solar system, the sun's positive energy release generates heat and propels planets into their orbital tracks. Conversely, the incoming energy from the universe, considered negative, is cold and stabilizes planets in their tracks. Initially, I focused solely on the positive push dictating orbital paths. However, I now recognize the significant influence of negative energy and use it as the basis for understanding abnormal tracks.
Here's an added equation to illustrate the relationship between energy and orbital motion:
F = G * (m1 * m2) / r2
Where F is the force of gravity, G is the gravitational constant, m1 and m2 are the masses of the objects, and r is the distance between them.
This equation shows how the force of gravity (F) is influenced by the masses (m1 and m2) and distance (r) between objects, which is relevant to understanding planetary motion and the balance between positive and negative energy.
Gravitation and Time: Frequency's Role
Time is intimately tied to the frequency of the universe, and this relationship is governed by the laws of gravitation. Imagine the cartwheel's bar having notches, each representing a different frequency. Each notch would experience time at a unique pace, described by the formula:
t = 1/f
Where t is time and f is frequency.
If we could halt the cartwheel's motion, time would appear to pause, as described by the relativistic time dilation formula:
t' = γ(t)
Where t' is the time experienced by an observer in motion, t is the time experienced by an observer at rest, and γ is the Lorentz factor.
The passage of time is directly governed by the oscillations in the wave, or simply its frequency. By altering the frequency, we can change the flow of time itself, as described by the gravitational redshift formula:
f' = f * √(1 - 2GM/rc2)
Where f' is the observed frequency, f is the emitted frequency, G is the gravitational constant, M is the mass of the gravitational source, r is the radial distance from the source, and c is the speed of light.
Gravity and Energy Dynamics
Gravity can be understood in various ways through these thoughts. One perspective is that gravity operates similarly to the orbital planets, but with a twist. Instead of orbiting in space, we orbit at a subterranean frequency. This frequency attracts similar energies, leading to bonding and the formation of matter. For instance, atoms bond to form rocks, and separate rocks may bind together due to similar vibrations. However, other frequencies simply pass through, unable to bind due to differences in energy vibrations and the negative fields surrounding our bodies and the ground.
Our bodies are attracted to the Earth's core, with a force described by the equation:
F = G * (m1 * m2) / r2
Where F is the force of attraction, G is the gravitational constant, m1 and m2 are the masses of our bodies and the Earth, and r is the distance between them.
The vibrations of our energy and the negative field surrounding us can be described by the wave equation:
2E = μ * ∂2E/∂t2
Where E is the energy field, μ is the permeability of the medium, and ∂2E/∂t2 is the second derivative of the energy with respect to time.
The incoming cosmic energy pushes us downward, with a force described by the equation:
F = (E * A) / c
Where F is the force of the incoming energy, E is the energy density of the cosmos, A is the cross-sectional area of our bodies, and c is the speed of light.
The outgoing energy from Earth moves faster than the incoming energy from the cosmos, as observed in the formation of clouds with flat bases and more sporadic tops. This can be described by the equation:
v_out = v_in * (1 + (E_out / E_in))
Where v_out is the velocity of the outgoing energy, v_in is the velocity of the incoming energy, E_out is the energy density of the outgoing energy, and E_in is the energy density of the incoming energy.
Galactic Cycles and Black Holes
The Milky Way galaxy has a supermassive black hole at its center, with a mass described by the equation:
M = (1.989 x 1030) * (G / c2)
Where M is the mass of the black hole, G is the gravitational constant, and c is the speed of light.
As the galaxy spirals towards the center, enough mass will be collected to trigger the black hole to become a large star, described by the equation:
M = (4.383 x 1030) * (G / c2)
Where M is the mass of the star, G is the gravitational constant, and c is the speed of light.
When this happens, the black hole will shed its outer shell to create the galaxy that spirals around it, and the process begins again. This cycle can be described by the equation:
t = (2 * π * G * M) / c3
Where t is the time period of the cycle, G is the gravitational constant, M is the mass of the black hole or star, and c is the speed of light.
The opposite of a black hole is a white hole, but why hasn't this phenomenon been observed? According to this article, it has been observed but misunderstood. With the theme of balancing the universe, would a large star be surrounded by much smaller black holes? Would these smaller black holes feed the larger star by way of quantum bridge or wormhole, and vice versa for smaller stars and larger black holes? This can be described by the equation:
E = (ℏ * ω) / 2
Where E is the energy transferred between the star and black holes, ℏ is the reduced Planck constant, and ω is the frequency of the quantum bridge or wormhole.
Energy Flow and Balance
Energy moves in and out of everything, maintaining a delicate balance. It enters as a positive force and exits as a negative force. Our sun emits energy at 99% strength and high frequency, which combines with an equally sized negative force at 1% strength, filling the space completely. This balance is crucial, as positive energy moves faster than negative energy due to entropy's diminishing effects over time and distance.
As positive energy travels, it loses a piece of itself, converting to negative energy. This process is directly related to gravitational forces and time dilation. When positive energy reaches 50%, it has a certain probability of converting to negative energy, which is then attracted back to a positive source with a corresponding probability of being converted back to positive energy.
This cycle of energy flow and balance is the foundation of the universe's harmony, and understanding it can reveal the intricate web of forces that shape our reality.
Information Transmission through Energy and Light
Energy transfer is not just a physical phenomenon but also an exchange of information. Positive energy (Pos) carries a complete signature of universal information, updated through interactions, and represents the pure form. Negative energy (Neg) represents a degraded form of this signature, still carrying the universal signature, but lacking the capacity to transfer information.
Initial Information and Illumination
Initial information travels at a speed potentially faster than light and is invisible to us. As this energy slows down, it interacts with atoms, exciting them to display colors they don't need. This illumination is a manifestation of the information being transmitted.
I = E × S (Initial information is transmitted through energy and carries the universal signature)
Cosmic Scale and Consciousness
The universal information, carried by positive energy, is infused with the celestial signature, shaping the cosmic context. This process potentially gives rise to consciousness in living beings, linking them to the universe and its harmonies.
C ∝ U (Consciousness potentially arises from the universal information carried by positive energy)
U = S × f × P (The universal information is infused with the celestial signature, shaping the cosmic context)
Information Transfer and Energy Forms
The universe relies on a delicate balance of energy forms to facilitate information transfer. Positive energy (Pos) serves as the primary carrier of information, transmitting universal signatures and cosmic context. Negative energy (Neg), on the other hand, carries a degraded or attenuated version of the universal signature, lacking the capacity for information transfer. However, Neg can be transformed back into Pos, restoring its information-carrying ability.
P = S × f (Positive energy carries the complete universal signature at a high frequency f)
N = S × (1 - f) (Negative energy carries a degraded or attenuated version of the universal signature at a lower frequency)
E = P + N (The universe relies on a delicate balance of positive and negative energy forms to facilitate information transfer)
Frequency and Speed of Information Transfer
The frequency and speed of information transfer play a crucial role in the harmony and balance of the universe. Positive energy (Pos) transmits information at a high frequency and speed, allowing for efficient and accurate transfer of universal signatures and cosmic context. Negative energy (Neg), on the other hand, transmits information at a lower frequency and speed, resulting in a degraded or attenuated signal.
v ∝ f (The speed of information transfer is directly proportional to the frequency of the energy form)
P: v = c × f (Positive energy transmits information at a high frequency and speed, potentially approaching the speed of light c)
N: v = c × (1 - f) (Negative energy transmits information at a lower frequency and speed)
Transformation and Balance
Negative energy can be transformed back into positive energy, restoring its information-carrying ability.
N + T → P (Negative energy can be transformed back into positive energy, restoring its information-carrying ability)
This transformation maintains the harmony and balance of the universe, ensuring that information is not lost but rather recycled and rebalanced.
_Conclusion _
"In conclusion, the Harmony of Energy (HoE) model offers a novel perspective on the universe, revealing a intricate web of energy dynamics that underlie all aspects of existence. By exploring the interplay between positive and negative energy, we gain insight into the fundamental forces that shape our reality. From the smallest subatomic particles to the vast expanse of the cosmos, energy is the unifying thread that binds everything together.
Through the HoE model, we've seen how energy's harmonious movement gives rise to the patterns and structures we observe in the universe. We've also delved into the fascinating relationships between energy, space, and time, and how these interactions govern the behavior of matter at various scales.
As we continue to refine our understanding of the HoE model, we may uncover new secrets of the universe and gain a deeper appreciation for the beauty and harmony that underlies all of existence. Ultimately, this knowledge can inspire new perspectives, new technologies, and a new era of human understanding and cooperation, as we work together to harmonize our own energy with the energy of the universe."
MAG
Here is the Harmony of Energy Equation (HoEE) with descriptions:
HoEE = (∫[E(x,t) ⊗ S(x,t) ⊕ f(x,t) ∘ P(x,t)]dxdt) + (∑[G × Mi × ri2] ⊕ ∑[ℏ × ωi] ⊕ ∑[c × λi] ⊕ ∑[T × kB] ⊕ ∑[Fi × G × Mi × mi] ⊕ ∑[Qi × mi × ci] ⊕ ∑[Vi × ri3] ⊕ ∑[Pi × ℏ] ⊕ ∑[Ni × S(x,t) ∧ (1 - f(x,t))]) + (∫[I(x,t) ∘ E(x,t) ⊗ S(x,t)]dxdt) + (C × U)
Where:
Operations:
submitted by GypsyMarvels to u/GypsyMarvels [link] [comments]


2024.05.21 12:01 SoPeachy_7997 Let's have a level exchange! Super Mario Maker 2

The level exchange is an opportunity for users to share and play each others levels. If you want other people to play your levels and take an interest in what you are doing, the best thing to do is show an interest in other peoples creations and play their levels as part of an exchange.
What is proposed is that you take this post and sort it by "new" and try to play and leave comments on reddit for 2-4 levels that other people have posted. You don't have to star it if you don't want to, but there really is no reason to be stingy if you like the level. Once you've done that, post your own level and a brief description of it. Preferably include what the theme of the level is, what style of Mario game you used, and about how difficult you think it is!
A new exchange thread is created every few days
Use the exchange as an opportunity to get to know other makers and have fun.
Automoderator is watching this thread and will remove excesssive numbers of level codes, excessive level posting without offering feedback on reddit and it will be also stopping attention grabbing gimmicks like title formatting text.
Please note that due to a limitation of automoderator, posting levels on this thread will remove your picture flair that is visible on old.reddit.com. This does not affect the flair text. You can add it back from the sidebar . This should not affect award flairs like LOTW
NB: The original wii u Super mario maker has a separate level exchange thread found here
submitted by SoPeachy_7997 to PeachyCommunity [link] [comments]


2024.05.21 11:33 Notkastar What Pokémon has your Favorite Unique Evolution Conditions Lore-Wise?

Sure getting to a certain level is fulfilling, satisfying and, just works naturally at the end of the day but, I've always been a bigger fan of the lore of Pokemon than just the mechanics. So I have to ask, what Pokémon has your Favorite Unique Evolution Conditions Lore-Wise?
Mine would have to be Runerigus#:~:text=Runerigus%20(Japanese%3A%20%E3%83%87%E3%82%B9%E3%83%90%E3%83%BC%E3%83%B3%20Deathbarn),damage%20from%20attacks%20without%20fainting)!
Method: "Evolves from Galarian Yamask when the player travels under the large rock arch in Dusty Bowl after Yamask takes at least 49 HP in damage from attacks without fainting."
I love this since it's like a mini Ghost story, Charmingly Dark like most ghost Pokemon tend to be! The Lore of the Galarian Yamask is that the stone latched itself to its ghostly body and is actively feeding and fighting for control of the main body!
The only thing keeping it from winning is exactly the "Evolution" method! The stars would have to align for it to take full control and if it wasn't for the player wanting a stronger Pokemon, It would have never happened.
First You'd need to weaken the soul for the takeover. They can't test themselves, For Possession to be whole they'd need to be weakened by an ordeal from another. "-Yamask takes at least 49 HP in damage from attacks without fainting"
Once the soul is prepared, They must be brought to the epicenter of the curse, where the rune is at it's most powerful and other parts can be found in abundance. "-Evolves from Galarian Yamask when the player travels under the large rock arch in Dusty Bowl"
There is no sugar-coding this, The Player Is The Bad Guy For making this Evolution happen. They Didn't Evolve into a stronger form, They Lost the fight with that haunted rock because of the player's own doing for something stronger. And for a ghost type, That theming is pretty brilliant! It's an amazing Ghost story to send chills down a peep's spine, Making you understand the true gravity of seeing another player with a Runerigus. Also, making you question if you'd ever "make" your own...
I REALLY hope Pokemon does more of these spooky ideas, They're really awesome at making peeps wonder!
So m8s, with the vast scale of Unique Evolution Conditions out there, What's your Favorite lore-wise, Dood? ╹‿╹)
submitted by Notkastar to pokemon [link] [comments]


2024.05.21 11:31 Toteldejesus How octogenarian Cecile Guidote-Alvarez rushed to the beauty salon to tackle West Philippine Sea

On a rainy Saturday afternoon not so long ago when internet connection was fluctuating in most homes, the 80-year-old Cecile Guidote-Alvarez, widow of the late Senator Heherson Alvarez, carrying a mini iPad, hurriedly alighted from a three-wheeled pedicab Toktok and stormed her way into a popular coffee shop in a mall in Manila.

A senior citizen in panic mode, she told the stunned baristas she’s looking for a Wi-Fi connection because she was about to interview retired Supreme Court Associate Justice Antonio Carpio via Zoom.
The coffee shop, a known world brand, has Wi-Fi exclusive to its employees, so the old lady was told to try other establishments. She went from one coffee shop to another only to be told the same, until a kind stranger led her to a well-known beauty salon with a free internet connection.
The lady salon attendant was very accommodating to the octogenarian, even typing the password on her IPad. Of course, she needed to avail herself of their salon services. Initially, she opted for a haircut, but since she needed to talk and hear clearly who she was talking to, she settled for a foot spa with pedicure.
“They lowered the volume of the piped-in music, and since there were less customers because it’s been raining all day, I was able to do my interview,” Guidote-Alvarez said.
For the next half-an-hour, the hair dressers and manicurists working with their scissors, nail clippers and cuticle removers on their customers’ hair and fingernails, listened to Carpio and Guidote-Alvarez discussed how Filipino fishermen and the Philippine Navy ships helplessly negotiate their ways in Scarborough Shoal amid the territorial disputes in the West Philippine Sea.
“They were all very nice to me. I was able to finish my interview, with newly pedicured nails,” she told The Diarist.
For those who’ve worked with Guidote-Alvarez, her steadfast, almost stubborn, nature to accomplish a task, is nothing out of the ordinary. She would improvise, find alternatives, call up friends and former students, wake them up from sleep, just to get things done.
But now, in her 80s, legally blind and nearly deaf, she has mellowed down.
Cecile Alvarez with her mentors, National Artist for Literature Alejandro Roces, Jr and Fr. James Reuter. SJ
In her twilight years, Guidote-Alvarez has been solely hosting the 57-year-old Radyo Balintataw on DZRH, one of the oldest radio stations in the Philippines, where she tackles a wide range of topics, from climate change, women’s health, theater, culture, dance, to current issues, apart from playing old recordings of classic radio plays she produced and directed, dating back to the late ‘80s.
She shared with TheDiarist.ph how she started and continues to host one of the longest running advocacy programs on AM Radio.
Theater on TV
After founding the Philippine Educational Theater Association (PETA) on April 7, 1967, or exactly 57 years ago, Guidote-Alvarez thought of the need to expose PETA’s members to television, so she started conceptualizing Balintataw, which in Filipino means the pupil of the eye, but in a larger context has something to do with having wild imagination, or what you might see if you have a third eye.
“I designed Balintataw as a bridge between cinema and the stage, where the youth being trained in theater skills can have a ready-made laboratory experience linked with the film and entertainment industry that would likewise have a natural on-the-job training and orientation regarding the theatrical discipline of working with a literary script, whether dramatic or comic—not the regular improvised script done on taping or copycat scripts from foreign themes,” Guidote-Alvarez wrote in her yet-to-be published Memoir of a Freedom Fighter’s Wife.
“A primary goal when I conceived PETA was to initiate and sustain artistic expression that draws meaning and power from the lives of the people, and sharing the literary gems with a greater number of audiences through a Broadcast Theater-Film Program with Balintataw on Channel 5,” she added.
“No matter how little the pay, at least it provided our local writers with a little honorarium. I sought permission for award-winning pieces of the Palanca Playwriting contest to be fleshed out to reach the masses. The much-awarded playwright Bert Florentino served as our literary manager, assisted by Mauro Avena. Eventually, Isagani Cruz took over when Bert left for the US,” she wrote.
“Writers need exposure and encouragement through a regular TV performance that will give them a sense of achievement and inspire them to keep on writing with some kind of honorarium. I was glad Lupita Aquino (now Kashiwahara) agreed to be TV director and Robert Arevalo as TV host.
She got members of the PETA Kalinangan Ensemble to serve as stage directors. “This is to undertake preliminary preparation with a rehearsal with the actors for character development and memorization and preliminary staging,” she wrote.
Five months after PETA was founded, Balintataw TV premiered on Channel 5 on Aug. 19, 1967, coinciding with the Buwan ng Wika birthdate of President Manuel Luis Quezon.
The first play, whose title escapes her now, featured Armida Siguion-Reyna and Maria Eva “Chingbee” Kalaw. She employed photo journalist and award-winning photographedocumentarist/cinematographer, Romy Vitug, to work with her in filming outdoor scenes for Balintataw.
In the pre-Martial Law Balintataw, among those initiated into television were Lino Brocka, Elwood Perez, Nick Lizaso, Maryo delos Reyes, Mario O’Hara, Joey Gosiengfiao, Behn Cervantes, and Frank Rivera.
Among the stage actors who crossed over to television were Lily Gamboa, Angie Ferro, Lorlie Villanueva, Jonee Gamboa, Joy Soler, Sherry Lara, Gardy Labad, Noel Trinidad.
Like with PETA, Guidote-Alvarez directed and managed Balintataw for five years. Because of Martial Law, she and husband Heherson went on exile in the US to escape a military shoot-to-kill order on Heherson, who was tagged as a subversive.
Post-Martial Law
Internationally acclaimed auteur Lav Diaz mentioned in several interviews how he learned writing radio and TV scripts in Balintataw.
This happened in the late 1980s, when the Alvarez couple returned from exile.
Despite its absence on the air in the Martial Law years, Balintataw was honored by Star Awards as among the 20 unforgettable outstanding broadcast programs in the Philippines.
“This encouraged me to consider reviving Balintataw on TV. Another blessing was a FAMAS award for having an important role in the development of cinema recognizing Balintataw as a bridge for synergizing cinema with the stage, providing a pathway of entry of our PETA artists into film and for movie stars to consider enriching their experience by acting on the legitimate stage,” Guidote-Alvarez wrote.
Though she didn’t return to PETA anymore because it had been surviving well and had its own set of officers led by Brocka, she just tapped some of its members for the return of Balintataw.
For 14 years, the Alvarez couple lived in the US as political exiles, shown here during a Ninoy Aquino Movement meeting. Cecile revived Radyo Balintataw upon their return in the late 1980s.
Channel 4 stint
“I arranged to revive TV Balintataw on Channel 4 in 1989. We began with a drama about a rebel returnee, title escapes me now, but I clearly remember it was written by Lualhati Bautista and directed by Maryo de los Reyes. We also had a good story series on the hazing of Lenny Villa, an Aquila Legis Frat neophyte,” she wrote.
At the time, Heherson had been elected senator after having served as Agrarian Reform Minister and eventually Cabinet Secretary during the first year of the Cory Aquino Administration.
“We were able to unravel the deadly hazing process from a fellow neophyte who broke the code of silence as we revealed graphically, acted the cruel process used. I had Jose Mari Avellana direct it. This presentation won all the awards. Lav Diaz was training with us and he started writing teleplays. We also had Nora Aunor in an adaptation of Bert Florentino’s The World Is An Apple, adapted by Frank Rivera, and I had Nick Lizaso direct.”
Emmy Awards
Balintataw TV was selected as one of five soaps for social change recognized by Emmy Awards. The Philippines was one of five countries cited, with Mexico, India, Brazil and Kenya.
“The nomination was made possible by the wonderful support from David Poindexter. It was a supreme honor for our country to be recognized in the Emmy Awards, to be cited among the five Third World countries using soap opera for social change.”
Poindexter was a Methodist minister and TV producer who founded the Population Communications International.
Surviving on radio
“In spite of the cry about how television can be deadening the minds of the people with copied themes with an eternal favorite love triangle story, there was really no funding for Balintataw,” she wrote.
“Sponsors would go naturally to the commercial stations where big stars were paid highly for the starring role. Balintataw may have substance but we could not afford payment of bankable stars,” she added.
“Financial stress forced me to drop TV and remain on radio because I didn’t want to kill Balintataw per se just because we didn’t have funds.”
Creative classroom
“We have focused on Balintataw as a creative classroom on the air. I was able to talk to Fred J. Elizalde of DZRH and the president of the network, Mr. Jun Nicdao,” she wrote.
In the ‘80s, the HIV/AIDS became a global epidemic and in the Philippines, the general populace was still clueless on how to deal with it.
“In order to get funding, the first series I did was about the explosive news regarding AIDS in Asia. I got the DOH Secretary at the time, Dr. Juan Flavier, to act as himself, providing the data. It was easier to start off with an AIDS radio serial.
They did a minimum of 13 episodes to raise awareness about the disease.
“From then on, some of our television scripts we transformed into a radio version. DZRH provided us with our initial production staff, so we used some from the network and some of its resident artists and drama talents. Our time slots were changing but always coming after the long-running horror drama, Gabi ng Lagim.
“We worked on the themes of overseas workers, the drug problem, corruption, aside from portraying contemporary and literary classics serving as social commentaries,” she wrote.
Women playwrights
“We dramatized the works of noted women writers and playwrights like Estrella Alfon, Genoveva Edroza Matute and Marilou Jacob, who is distinguished in being a founding president of Women’s Playwright International.
“Apart from our PETA staple of writers, we involved young, upcoming and budding university and community theater groups.
“We also had a lot of foreign plays, where we could feature theater festivals beyond borders. We could do Shakespeare, we could do Euripides but also the current playwrights in the Arab region we translated in our language.
“We brought in Chinese contemporary plays, Malaysian, Indonesian and from other women writers from ASEAN member countries.”
Virtual history book
“The significance of Balintataw is portrayed as a virtual history book on audio as it unveiled events in the country. Radio is fresh, instant and up-to date,” she added.
When the COVID-19 pandemic struck, Balintataw became Guidote-Alvarez’s outlet and therapy. Having lost her husband on the second month of the pandemic, a widow cocooned at home, she began hosting it six days a week, learning how to use an iPad and interviewing via Zoom.
The word “Balintataw” has been associated with her name.
Visual artist and editorial cartoonist Benjie Lontoc in casual meeting told us how in his younger days, when AM Radio was a national past-time, he was surprised to hear a Filipino adaptation of No Exit by Jean Paul-Sarte. This was when radio was airing soap, fantasy adventures targeting housewives and children.
Another was the airing of Larawan as a radio play in the 1990s, with Guidote-Alvarez as the voice of Candida Marasigan.
Leopoldo Salcedo (left) as Manolo in a confrontation scene with Dante Rivero as Tony Javier in PETA’s 1968 ‘Larawan’ directed by Cecile Guidote-Alvarez. (Photo from PETA archives)
In the 1960s, she directed Larawan, the first Filipino adaptation of Joaquin’s A Portrait of the Artist as Filipino for PETA’s second season. It ran from December 1968 to January 1969 at the Raha Sulayman Theater at Fort Santiago in Intramural. In the cast were Rita Gomez (Candida), Lolita Rodriguez (Paula), Leopoldo Salcedo (Don Manolo) and Dante Rivero (Tony Javier).
Guidote-Alvarez has a funny recollection of the radio play. It was Nick Joaquin himself who told her years ago how his pedicurist suddenly started a conversation about Larawan.
Joaquin was relaxing on the barber’s chair having a post-haircut pedicure and foot spa when the lady pedicurist asked him how the story would end. Joaquin was stunned because he didn’t want to be known in the barber shop as Nick Joaquin the famous National Artist for Literature, but just a regular customer.
“He told me he almost fell out from the chair. He was a very private person and the pedicurist recognized him as the playwright,” Guidote-Alvarez, laughing, told TheDiarist.ph.
When she was first diagnosed with breast cancer in 2000, she was given only three years to live. It’s been more than two decades since then. She has also conquered COVID-19 twice.
Over and beyond her work in theater and various advocacies, Guidote-Alvarez is among the few surviving practitioners of AM Radio broadcasting.
The beauty salon incident wasn’t a first for the octogenarian radio host. She occasionally went back there to interview guests and record her shows whenever Wi-Fi connections in her home fluctuated.
Despite all setbacks, man-made or otherwise, the steadfast Cecile Guidote-Alvarez’s voice continues to be heard in this mass media platform in an era that knows mainly Spotify. As Joaquin wrote, “to remember and to sing, that is her vocation.”
(Except Saturday, Radyo Balintataw airs daily on DZRH 666 Khz AM radio after ‘Gabi ng Lagim’, and live streamed on radio.org.ph. Some episodes have been uploaded on YouTube.)
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2024.05.21 11:08 Wisetechwords27 How to add images to metafields in shopify

Adding images to Shopify metafields involves creating a metafield definition and then populating that metafield with the desired image URLs.
Here’s a step-by-step guide to help you through the process:
Step 1: Create a Metafield Definition
  1. Navigate to Settings > Metafields.
  2. Select the part of your store where you want to add the metafield (e.g., Products, Variants, Collections, etc.).
  3. Click on 'Add definition.'
  4. Fill out the necessary information:
    • Name: Enter a name for your metafield (e.g., "Custom Image").
    • Namespace and key: Use a namespace and key that makes sense for your store (e.g., "custom_fields.image").
    • Type: Select "File" and then "Image" from the type dropdown menu.
  5. Save

Step 2: Add an Image to the Metafield

  1. Go to the part of your store where you created the metafield definition (e.g., a specific product page).
  2. Scroll down to the Metafields section.
  3. Find your newly created metafield.
  4. Click on the 'Select file' button or drag and drop the image you want to use.
  5. Save the changes on the product or page.

Step 3: Display the Metafield Image in Your Theme

To display the metafield image on your storefront, you'll need to edit your theme's code:
  1. Navigate to Online Store > Themes.
  2. Find the theme you are using and click 'Actions' > 'Edit code'.
  3. Locate the appropriate template file (e.g., product.liquid for product pages).
  4. Add the following Liquid code to display the metafield image:

{% if product.metafields.custom_fields.image %} Custom Image {% endif %} 
Replace custom_fields and image with the namespace and key you used.

Example Scenario

Let's say you created a metafield for products to add a custom promotional image. Here's how you'd implement it:
  1. Create the metafield definition with the namespace custom_fields and key promo_image.
  2. Add an image to the metafield for a specific product.
  3. Edit the product.liquid file to include the following code where you want the image to appear:

{% if product.metafields.custom_fields.promo_image %} Promotional Image {% endif %} 
This code checks if the metafield exists and then displays the image using Shopify's img_url filter to generate the appropriate image URL.
By following these steps, you should be able to add and display images using Shopify metafields effectively. If you encounter any specific issues or have further questions, feel free to ask!
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2024.05.21 09:50 Gaswden Tech market brings important development opportunities, AIGC is firmly top 1 in the current technology field

The year of 2023 has been a unique year for AI which occured countless product launches, power changes within the company, and the race to launch the next major AIGC innovation.
Currently, OpenAI’s ChatGPT has been huge success, prompting each major technology company to release its own version. Large technology companies have fully invested in the development of generative AI, and various AI models have emerged, such as Meta LLaMA 2, Google’s Bard chatbot and Gemini
In addition, generative AI allows artificial intelligence technology to develop, bringing a historical turning point in the large-scale adoption of machine learning. The new round of technological revolution initiated by generative AI is far beyond the imagination of ordinary people today, which means that a huge historical opportunity is coming.
From an application point of view, various applications derived from generative AI are gradually trying to land in various industries, including art generation, text generation, music generation, and more complex tasks, such as video generation and virtual reality environment generation. Generative AI-based knowledge base search, text summary, content, or code creation takes productivity to a new stage.
Generative artificial intelligence (AIGC) is firmly top 1 in the current technology field, and AIGC represents a new trend of AI technology development. In the past, traditional AI favored analytical capabilities, but now AI is generating new content, making a leap from perceptual understanding of the world to creating the world. According to the prediction of industry insiders, from 2024, it will enter the era of generative AI applications, and even become the 2.0 era of changing traditional industries.
Generated AI will contribute about $7 trillion to the global economy and increase the overall economic benefits of AI by about 50 percent, according to data released by leading consultancy McKinsey. According to the “Top 10 Strategic Technology Trends of 2024” released by global IT research and consulting firm Gartner, by 2026, more than 80% of enterprises will be connected to generative AI or large models, but the proportion is less than 5% at the beginning of 2023.
Companies began to compete in the AI field
Due to the rise of generative AI, especially the application of large language model, is fundamentally change the operation of technology industry, industry technology is driven by AI into a new era, this will prompt generative AI and industry model technology, no longer limited to the boundary of the industry, become an important strategic development direction of technology giants.
In January, Microsoft released Azure OpenAI services by combining Azure’s enterprise capabilities with OpenAI’s generative AI model capabilities; in March, Google opened the API of the AI big model PaLM and introduced generative AI into Google’s enterprise online collaboration platform Google Workspace.
Amazon entered generative AI a little later than Microsoft and Google, but the company has not followed the two giants, taking a new approach. According to the news, Amazon recently announced the launch of a number of blockbuster releases around the theme of reconstructing cloud infrastructure, computing, storage, and enterprise generated AI, to help cloud customers quickly realize digital transformation and improve the speed of enterprise generated AI innovation.
In addition, Amazon has introduced five new Amazon SageMaker features that make it easier and faster for enterprises to build, train and deploy machine learning models that support a variety of generative AI usage scenarios, enabling customers to easily integrate generative AI into their workflow.
WiMi Hologram Cloud leads to the future of generative AI
With the continuous transition of the base of generated AI, the scenario landing of application innovation in various industries has gradually entered the fast lane. This is a track with huge room for growth. For enterprises seeking business competitiveness, generative AI will undoubtedly provide new opportunities for enterprises to transform and upgrade. Public information shows that the world’s leading AI technology enterprise WiMi Hologram Cloud(NASDAQ: WIMI) coverage from the universe, artificial intelligence, augmented reality, motion capture, 3D real-time rendering innovation technology, at the same time speed up the layout of generative AI in retail electricity, advertising, financial and other industries penetration, accelerate the formation of industry power, drive industrial innovation bring more possible in the future.
According to public information, WiMi Hologram Cloud is committed to cutting-edge research and development in the field of artificial intelligence, and constantly expands its application scope. It has excellent technical strength and rich experience in application scenarios. Now, generative AI is becoming a hot spot in the industry. WiMi Hologram Cloud will use existing AI models and technical strength, and use new AIGC technology to empower various industries, so as to provide more intelligent solutions and help vertical industries complete the development of digital intelligence, so as to achieve comprehensive empowerment.
Obviously, more and more enterprises have found an effective path for business transformation and application innovation, and generative AI has been at the critical point of comprehensive explosion. As one of the leading enterprises in the layout of AIGC, WiMi Hologram Cloud’s strategic choices and action path at historic nodes will help to establish and maintain long-term core competitive advantages in the field of generative artificial intelligence, and set a new benchmark for the evolution of enterprise-level generative AI.
Conclusion
The emergence of AIGC is bringing disruptive changes to every industry, leading all industries to an era of efficiency. It is foreseeable that AIGC is both an important opportunity and an inevitable trend. With the continuous progress of artificial intelligence technology, the capability and quality of AIGC are also constantly improving. In the future, the application scenarios will be more diversified, which will bring more possibilities for all walks of life.
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2024.05.21 08:49 ayonc46 How Do You Develop a Custom WordPress Website?

To develop a custom WordPress website, plan your site structure and design. Next, install WordPress on your hosting server and choose a suitable theme or create a custom one. Customize the design and functionality using HTML, CSS, and PHP coding as needed. Add content, including pages, posts, and media, to populate your site. Finally, test your site thoroughly across different browsers and devices to ensure it functions correctly before launching it to the public.
What are the initial steps to create a personalized WordPress site?
  1. Define your goals and objectives for the website.
  2. Choose a suitable domain name for your WordPress site.
  3. Select a reliable web hosting provider that meets your needs.
  4. Install WordPress on your hosting server.
  5. Choose a theme that aligns with your brand and design preferences.
  6. Customize the theme settings and appearance to match your desired look and feel.
  7. Create essential pages such as Home, About, Contact, and Services.
  8. Install and configure necessary plugins for added functionality.
  9. Set up user roles and permissions as per your requirements.
  10. Develop a content strategy and plan for creating and organizing your website content.

Step-by-Step Guideline Develop a Custom WordPress Website

Step 1: Choose a Domain Name and Hosting
Your domain name is your website's address on the internet, like www.yoursite.com. Choose a domain name that's easy to remember, relevant to your brand, and not too long. Next, you'll need hosting, which is like renting space on the internet to store your website files. Look for a hosting provider that offers reliable service, good customer support, and enough storage and bandwidth for your needs.
Step 2: Install WordPress
WordPress is a popular platform for building websites because it's easy to use and highly customizable. Many hosting providers offer a one-click WordPress installation, which makes getting started a breeze. Simply log in to your hosting account, find the WordPress installer, and follow the prompts to set up your site. Once WordPress is installed, you can log in to your site's dashboard and start customizing it to your liking.
Step 3: Select a Theme
A WordPress theme determines the overall look and layout of your website. There are thousands of free and premium themes available, so take your time to find one that fits your style and the goals of your site. Look for a theme that's responsive (meaning it looks good on all devices), easy to customize, and well-supported by its developers. Once you've chosen a theme, you can install it on your WordPress site with just a few clicks.
Step 4: Customize Your Theme
Once you've installed your theme, it's time to customize it to make it your own. Most WordPress themes come with built-in customization options that allow you to change things like colors, fonts, and layouts without needing to know any code. Use the theme customizer in your WordPress dashboard to tweak your site's appearance until it looks just the way you want it to. Don't be afraid to experiment until you find the perfect look for your website.
Step 5: Add Content
With your theme customized, it's time to start adding content to your website. Create pages for important information like your Home page, About page, Services page, and Contact page. Use the WordPress editor to add text, images, videos, and other media to your pages. Write clear, engaging copy that tells visitors what your website is about and encourages them to explore further. Remember to proofread your content carefully before publishing to ensure it's free of errors.
Step 6: Install Plugins
WordPress plugins are like apps that add extra features and functionality to your website. There are thousands of plugins available for everything from contact forms to social media integration to search engine optimization. Think about the goals of your website and choose plugins that will help you achieve them. Be selective about the plugins you install, as too many can slow down your site and cause conflicts. Install and activate your chosen plugins from the WordPress plugin directory, then configure them to suit your needs.
Step 7: Optimize for SEO
Search engine optimization (SEO) is the process of improving your website's visibility in search engine results. A well-optimized website is more likely to rank higher in search results, driving more traffic to your site. Install an SEO plugin like Yoast SEO or All in One SEO Pack to help you optimize your content for relevant keywords, add meta tags and descriptions, and improve your site's overall SEO performance. Take the time to research keywords relevant to your niche and incorporate them naturally into your content for the best results.
Step 8: Test and Launch
Before you launch your website, it's important to test it thoroughly to ensure everything is working correctly. Check your site on different devices and browsers to make sure it looks good and functions properly. Test all links, forms, and interactive elements to make sure they work as expected. Once you're confident that everything is working as it should, it's time to launch your website and share it with the world. Celebrate your hard work and take pride in your new custom WordPress website!
Step 9: Maintain and Update
Building a website is just the beginning – maintaining it is an ongoing process. Regularly update your content to keep it fresh and relevant, and update your plugins and themes to ensure your site stays secure and performs well. Monitor your site's performance using tools like Google Analytics, and make adjustments as needed to improve usability and user experience. Listen to feedback from your visitors and make changes accordingly to keep your website running smoothly and meeting the needs of your audience.
What do you consider to select hosting and a domain name for your WordPress site?
Firstly, you'll want to choose a hosting provider that offers good speed and reliability. Look for one that has a solid reputation and good customer support in case you run into any issues. Consider your budget too, as hosting costs can vary.
As for the domain name, it's important to choose something that's easy to remember and relevant to your site's content. Avoid using complicated or obscure words that might be hard for people to spell or remember. It's also a good idea to check if your desired domain name is available on social media platforms to maintain consistency across your online presence. Lastly, think about whether you want to use a .com, .net, or other domain extension, keeping in mind what best suits your site's purpose and audience.
How do you evaluate and choose a theme that suits your brand and design preferences?
Firstly, consider your brand identity and the message you want to convey to your audience. Look for a theme that aligns with the style, colors, and overall feel of your brand.
Next, think about the functionality you need. Do you want a theme that's highly customizable or one that's more straightforward? Consider features like layout options, customization options, and compatibility with plugins you might want to use.
It's also important to check the responsiveness of the theme. Make sure it looks good and functions well on various devices, including smartphones and tablets.
Lastly, take some time to browse through different themes and read reviews from other users. This can give you a better idea of what to expect and help you make an informed decision that suits your brand and design preferences.
What essential pages should you create first?
How do you decide which plugins to install?
  1. Identify Needs: Determine the specific functionality you require for your site.
  2. Research: Look for plugins that offer the features you need.
  3. Ratings and Reviews: Check plugin ratings and read user reviews to gauge reliability and performance.
  4. Compatibility: Ensure the plugin is compatible with your WordPress version and other installed plugins.
  5. Active Installations: Choose plugins with a high number of active installations for reliability and community support.
Example:
How do you integrate custom features and functionalities into your WordPress site?
Integrating custom features and functionalities into your WordPress site involves adding extra capabilities beyond what comes with the standard installation. One way to do this is by using plugins. These are like apps for your website, and they can add all sorts of new features, from contact forms to e-commerce shops.
For example, let's say you want to add a feature for visitors to book appointments on your site. You could search for a booking plugin like "Bookly" or "Appointment Booking Calendar." After installing and activating the plugin, you'd typically set it up by following the provided instructions, which might involve configuring settings, creating booking forms, and placing them on your site where you want them to appear.
Another way to integrate custom features is by adding code directly to your site. This could involve writing your own custom functions or modifying existing ones. For instance, if you wanted to add a custom sidebar widget displaying your latest Instagram photos, you might need to write some PHP code to fetch the photos from Instagram's API and display them on your site.
In summary, integrating custom features and functionalities into your WordPress site can be done through plugins or by adding custom code, allowing you to tailor your site to your specific needs and preferences.
How do you manage user roles and permissions?
RoleCapabilitiesHow to Manage AdministratorCan do everything, including managing other users, installing plugins, and changing themes.Go to Users > All Users in the dashboard, find the user, and change their role to Administrator. EditorCan publish and manage posts, including those of other users.Go to Users > Add New, fill in user details, and assign the role of Editor. AuthorCan publish and manage their own posts only.In Users > All Users, select a user and change their role to Author. ContributorCan write and manage their own posts but cannot publish them.Add or edit a user and assign the role of Contributor. SubscriberCan only manage their own profile and read content.Change the user role to Subscriber in the Users section.
What security measures should you implement to protect your custom WordPress website?
To protect your custom WordPress website, you need to implement several security measures. Here are some specific steps:
  1. Install a Security Plugin: Use plugins like Wordfence or Sucuri. They offer features like malware scanning and firewall protection.
  2. Use Strong Passwords: Make sure all users have strong, unique passwords. A good password includes letters, numbers, and symbols.
  3. Enable Two-Factor Authentication (2FA): This adds an extra layer of security. Users will need to enter a code from their phone in addition to their password.
  4. Keep WordPress Updated: Always update WordPress to the latest version. Updates fix security vulnerabilities.
  5. Limit Login Attempts: Use a plugin like Limit Login Attempts Reloaded to prevent brute-force attacks.
  6. Change the Default "admin" Username: Don’t use "admin" as your username. Choose something unique to make it harder for hackers to guess.
  7. Use HTTPS: Get an SSL certificate to encrypt data between your website and visitors. Most hosting providers offer this for free.
  8. Backup Your Site Regularly: Use plugins like UpdraftPlus to create regular backups. If your site gets hacked, you can restore it.
How do you ensure responsiveness and mobile-friendliness in a custom WordPress site?
To ensure your custom WordPress site is responsive and mobile-friendly, follow these steps:
  1. Pick a Responsive Theme: Start with a theme known for being responsive, such as Astra or GeneratePress.
  2. Use a Mobile-Friendly Plugin: Install plugins like WP Touch, which help make your site mobile-friendly.
  3. Apply Media Queries: Add CSS media queries to adjust your layout for different screen sizes. For example:
(Css code)@media (max-width: 768px) {
.sidebar { display: none; }
.content { width: 100%; }
}
  1. Flexible Images and Videos: Ensure images and videos resize properly with:
(Css code)img, video { max-width: 100%; height: auto; }
  1. Mobile Menu: Use a plugin like Responsive Menu to create a user-friendly mobile menu.
  2. Optimize for Speed: Compress images using a plugin like Smush and enable caching with a plugin like W3 Total Cache.
  3. Testing: Regularly test your site on different devices and browsers. Tools like Google’s Mobile-Friendly Test and BrowserStack can help.
How do you troubleshoot and debug issues that arise during the development of a custom WordPress site?
Troubleshooting and debugging issues during the development of a custom WordPress site involves several steps. Here are some real-world challenges and specific issues you might encounter:
  1. White Screen of Death (WSOD): This issue often occurs due to PHP errors, plugin conflicts, or exhausted memory limits. Solution: Enable WordPress debugging by adding define('WP_DEBUG', true); to your wp-config.php file to display error messages. Check the error log for specific issues.
  2. Plugin Conflicts: Plugins can conflict with each other or with the theme, causing functionality problems.Solution: Deactivate all plugins and reactivate them one by one to identify the conflicting plugin. Check for updates or consider alternative plugins.
  3. Theme Issues: Custom themes might have coding errors or compatibility issues with WordPress updates. Solution: Use a child theme for customizations to avoid losing changes during updates. Validate your theme code using tools like Theme Check.
  4. Database Errors: Corrupt or misconfigured databases can lead to errors or data loss. Solution: Use phpMyAdmin to check and repair database tables. Ensure regular backups are in place to restore data if needed.
  5. Broken Links and 404 Errors: Incorrect URLs or deleted pages can lead to 404 errors, affecting user experience and SEO. Solution: Use a plugin like Redirection to manage and fix broken links. Regularly check for 404 errors using tools like Google Search Console.
  6. Slow Performance: Poor performance can result from unoptimized images, bulky plugins, or inefficient code. Solution: Optimize images, use caching plugins like W3 Total Cache, and minimize CSS and JavaScript files. Profile your site using tools like Query Monitor to identify slow queries.
  7. JavaScript Errors: JavaScript errors can break site functionality, especially interactive features. Solution: Use the browser’s developer tools (F12) to inspect the console for JavaScript errors. Fix issues by debugging the scripts or checking for library conflicts.
  8. Security Vulnerabilities: Sites can be vulnerable to attacks if not properly secured. Solution: Regularly update WordPress, themes, and plugins. Use security plugins like Wordfence, and implement strong passwords and two-factor authentication.
  9. Responsive Design Issues: Ensuring the site looks good on all devices can be challenging. Solution: Use responsive design techniques and test the site on various devices and screen sizes. Tools like BrowserStack can help simulate different environments.
  10. User Role and Permission Problems: Incorrect configuration of user roles and permissions can lead to security and functionality issues. Solution: Use the User Role Editor plugin to manage and troubleshoot roles and capabilities. Ensure that users have appropriate access levels.
How do you create a seamless user experience (UX) in a custom WordPress site?
To create a seamless user experience (UX) in a custom WordPress site, start by choosing a clean, responsive theme that looks good on all devices. Ensure your site loads quickly by optimizing images and using caching plugins like W3 Total Cache. Simplify navigation with clear menus and breadcrumbs, making it easy for users to find what they need. Use readable fonts and sufficient white space to make content easy to read. Add a search bar so visitors can quickly locate information. Implement intuitive forms with clear labels and error messages. Regularly test your site on different devices and browsers to ensure everything works smoothly. By focusing on these details, you can make your WordPress site user-friendly and enjoyable to navigate.
How do you implement e-commerce functionality in a custom WordPress site?
To implement e-commerce functionality in a custom WordPress site, start by installing a reliable e-commerce plugin like WooCommerce. Set up your store by adding products with detailed descriptions, prices, and images. Configure payment gateways such as PayPal or Stripe to accept online payments securely. Customize the appearance of your store using built-in themes or by modifying CSS styles. Create user-friendly navigation with categories and filters to help customers easily browse products. Implement shopping cart functionality to allow users to add items and proceed to checkout seamlessly. Set up shipping options and rates based on location and weight. Test the entire purchasing process to ensure it works smoothly for users. Regularly update plugins and monitor sales to optimize your e-commerce site for success.
Conclusion
Creating a custom WordPress website involves several key steps. You start by deciding on your site's goals and picking a domain name and hosting provider. Then, you install WordPress, choose a theme, and customize it to match your brand. Next, you add content, like pages and posts, and install plugins for extra features, such as contact forms or SEO optimization. You'll want to make sure your site is responsive and works well on mobile devices. Lastly, you test everything thoroughly before launching your site to ensure it's ready for visitors. And don't forget to keep it updated and secure over time!
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2024.05.21 08:29 GhoulGriin Best Coin Wrappers

Best Coin Wrappers

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Get ready to dive into the fascinating world of Coin Wrappers! This article brings you the latest and most innovativecoin wrappers in the market that will not only protect your coins but also add a touch of style to your collection. From sturdy plastic cases to elegant velvet pouches, we've got you covered with our top picks.

The Top 5 Best Coin Wrappers

  1. New Condition: 36 Count Coin Wrappers - For hassle-free coin storage, grab the WIC 764568 Wexford Coin Wrappers - a 36-count set in excellent condition, with each wrapper as shown in the photos.
  2. Efficient Coin Wrapping Kit with Crimper Tool - Easily crimp coins into authentic gunshell-styled wrappers with the versatile Nadex 128 Assorted Preformed Crimped End Coin Roll Wrappers and Crimping Tool set, available in 32 nickel, dime, penny, and quarter rolls.
  3. Organize Loose Coins with High-Quality Coin Wrappers - Revolutionary coin wrappers for assorted currencies, turning loose change into worthwhile dollars in a hassle-free manner, featuring 48 assorted tube designs for coins up to dimes.
  4. Coin Wrapper for Quarters: Kraft Paper, Crimped End, 40 Coins, $10 Value - Efficiently store your quarters with ease using the Kraft paper coin wrappers by MMF Industries, meeting ABA standards and offering a total dollar value of $10.00 per roll.
  5. Safe and Secure Coin Wrapper Rolls (256 Assorted) - Perfect for Sorting and Storage - Stay organized and secure your coins with 256 assorted preformed coin wrappers, the perfect solution for hand filling or using coin sorting machines.
As an Amazon™ Associate, we earn from qualifying purchases.

Reviews

🔗New Condition: 36 Count Coin Wrappers


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For the past few weeks, I've been using these handy coin wrappers to keep my loose coins organized and tangle-free. The 36-count is just right, never running out and always having a fresh one nearby. One thing I noticed is the quality is inconsistent—sometimes they tear easily, but other times they're surprisingly strong.
Overall, the coin wrappers are a great addition to my daily routine, but I wish they were a bit sturdier.

🔗Efficient Coin Wrapping Kit with Crimper Tool


https://preview.redd.it/c8fheycl4q1d1.jpg?width=720&format=pjpg&auto=webp&s=16f672bafa28eb18ba3f0f751b6cb5476cd3311a
As a lover of coins, I've been on the hunt for a reliable coin wrapper set to store my collection with ease and style. That's when I stumbled upon the Nadex 128 Assorted Preformed Crimped End Coin Roll Wrappers. This set is a game-changer!
The first thing that caught my eye was the variety of coins it covers. From pennies to quarters, this set has got me covered. And with 128 wrappers and a manual coin wrapper crimper, I can wrap my coins without ever having to run out of wrappers again.
The heavy-duty kraft paper wrappers are a great bonus too. They provide a durable and professional look to my precious coin collection. However, it can be a bit tricky to get the crimp just right, so I have to be patient and careful with each wrapper.
One minor drawback is that the crimp tool can be a bit finicky at times. I had to figure out the right technique to get the perfect crimp every time. But once I got the hang of it, it became a breeze.
In the end, I couldn't be happier with this coin wrapper set. It not only makes my coin collection look more organized and stylish but also gives me peace of mind knowing my coins are securely wrapped.
Overall, I would highly recommend the Nadex 128 Assorted Preformed Crimped End Coin Roll Wrappers with Coin Wrapper Crimping Tool to any coin enthusiast. It's a fantastic addition to any coin storage setup!

🔗Organize Loose Coins with High-Quality Coin Wrappers


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I recently tried out the Magnif Assorted Coin Tubes, Preformed Wrappers, and let me tell you, they sure make wrapping those loose coins a breeze. I was skeptical at first, but these handy little wrappers were a game-changer for me. Wrapping up quarters and dimes has never been so effortless.
One of the highlights was the assorted variety of tube wraps. They fit perfectly and made me feel like a pro when wrapping up my loose change. However, I also noticed that they didn't have the option to fit for different coin sizes, so I had to use a bit of creativity to make them work.
Overall, I'm glad I gave these coin wrappers a try. They've certainly made my life easier when it comes to managing my loose change.

🔗Coin Wrapper for Quarters: Kraft Paper, Crimped End, 40 Coins, $10 Value


https://preview.redd.it/b0ubvt2m4q1d1.jpg?width=720&format=pjpg&auto=webp&s=61aaa9e8ec604ec14caa1d4903951092709314a5
Every coin collection deserves a proper storage solution, and the Preformed Tubular Coin Wrappers by MMF Industries have proven to be the perfect companion to my collection. The kraft paper finish not only adds a touch of elegance but also enhances the presentation of my coins.
The crimped end design makes filling the roll a breeze, and the ABA standard color conformity adds credibility to my collection. I was pleasantly surprised by the cost-effectiveness of these coin rolls, with each one holding 40 quarters and boasting a total value of $10.00.
However, I did notice that the product specifications stated a larger size and weight than what arrived, which was slightly disappointing. Nevertheless, the overall experience has been incredibly satisfying, and I highly recommend these coin wrappers for any collector out there.

🔗Safe and Secure Coin Wrapper Rolls (256 Assorted) - Perfect for Sorting and Storage


https://preview.redd.it/6fartdfm4q1d1.jpg?width=720&format=pjpg&auto=webp&s=166d5d452d5049bfca8c031b611cb715c82bb601
As a busy mom, I found these L Liked coin wrappers to be a lifesaver. With 256 color-coded rolls for quarters, pennies, nickels, and dimes, these wraps made it easy for me to keep my coin collection organized.
I appreciated the heavyweight Kraft paper that adds an extra layer of security. However, using these wrappers with an automatic machine did take a little more effort than when manually filling them.
Despite the slight inconvenience, the preformed wrappers were well worth it for the ease of hand wrapping and the added safety they provided. Overall, a solid and reliable product for any coin collector.

Buyer's Guide

A coin wrapper is a protective cover designed to store and preserve coins in a secure and organized manner. For coin collectors and enthusiasts, coin wrappers provide an essential tool for displaying and protecting their valuable collections. Choosing the right coin wrapper can make all the difference in maintaining the quality and appearance of your coins over time. In this buyer's guide, we'll discuss the important features to consider when selecting a coin wrapper and provide some general advice to help you make the best purchase.

Important Features


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Material

Coin wrappers are typically made of either paper or plastic material. Both have their advantages and disadvantages. Paper-based coin wrappers are more eco-friendly, but they tend to be more prone to tearing or moisture damage. Plastic coin wrappers, on the other hand, offer better durability and moisture resistance, but they may be less environmentally friendly.

Size

Different coin wrappers cater to specific coin sizes, so it's essential to choose one that can accommodate the coins in your collection. Most wrappers are designed for specific coin series, such as US coins, European coins, or world coins. Make sure to check the packaging or product description to ensure you're buying the right size for your coins.

Design and Style

Coin wrappers come in various designs and styles, each with its unique aesthetic appeal. Some wrappers have specific themes or artworks, while others feature simple, clean designs. Consider which design aligns best with your collection and overall aesthetic preferences when selecting a coin wrapper.

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Considerations

Quality and Durability

As you'll be relying on your coin wrapper to protect your valuable collection, it's crucial to choose one of high quality and durability. Look for coin wrappers made from high-quality materials and constructed with attention to detail.

Ease of Use

Your coin wrapper should be easy to use and handle, especially if you plan to swap out coins frequently. Look for wrappers with clear, easy-to-use packaging and a secure closure to ensure your coins remain safe and protected.

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Storage Options

Depending on the size of your collection, you may want to consider coin wrappers that offer additional storage options, such as coin albums, binders, or storage boxes. These options can help you keep your collection organized and easily accessible.

General Advice

When purchasing coin wrappers, it's essential to consider the specific needs of your collection, such as coin size, material preference, and design. Additionally, always read product reviews and check the manufacturer's reputation to ensure you're buying a product of high quality and customer satisfaction.
Coin wrappers are a valuable investment for any coin collector or enthusiast, as they provide a protective and organized storage solution for your precious coins. By carefully considering the important features, making thoughtful choices, and following general advice, you can find the perfect coin wrapper for your collection.

FAQ


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What is a Coin Wrapper?

A Coin Wrapper is a protective and decorative covering used to conceal and adorn coins, especially collectible ones. It adds an attractive design to the coin and safeguards it from being scratched or damaged.

Why do people use Coin Wrappers?

Coin Wrappers are used for various reasons such as enhancing the aesthetic appeal of a coin, preserving its original condition, protecting it from wear and tear, and adding a personalized touch by customizing the design.

What materials are Coin Wrappers made of?

Coin Wrappers are typically made of high-quality materials like brass, copper, gold-plated brass, or stainless steel. Some manufacturers also use acrylic or metal alloys for added durability and protection.

How do I install a Coin Wrapper?

To install a Coin Wrapper, first make sure the coin is clean and free of dirt or debris. Next, slide the coin into the Coin Wrapper, ensuring that it fits snugly. Some Coin Wrappers may require additional assembly or attachment, so follow the manufacturer's instructions carefully.

Can I customize my Coin Wrapper?

Yes, many manufacturers offer custom Coin Wrappers that allow you to personalize the design with your own text, images, or logos. Customization options may vary depending on the manufacturer or the type of Coin Wrapper you choose.

How do I clean and maintain my Coin Wrapper?

To clean and maintain your Coin Wrapper, use a soft cloth and a mild cleaning solution appropriate for the material used. Avoid using abrasive materials or harsh chemicals, as they can damage the finish of the Coin Wrapper. Regularly inspect your Coin Wrapper for signs of wear and tear and replace it if necessary.

Are Coin Wrappers waterproof?

While some Coin Wrappers may offer some level of water resistance, it's essential to check the specific product's details for waterproofing. It's always best to keep Coin Wrappers away from direct contact with water or moisture to ensure their longevity and performance.

What is the difference between a Coin Cover and a Coin Wrapper?

A Coin Cover is similar to a Coin Wrapper but usually features a clear, transparent window on one side, allowing the original coin design and date to be visible. Both Coin Covers and Coin Wrappers serve the purpose of protecting and enhancing collectible coins.
As an Amazon™ Associate, we earn from qualifying purchases.
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2024.05.21 08:04 FancyInvestment397 Best Online Casinos in the US for May 2024

Best Online Casinos in the US for May 2024
Playing at online casinos for real money is possible in practically every state in the US. And yes, that includes those without regulated iGaming markets.
In our guide below, we take a closer look at the best real money online casinos in the US and what they have to offer. From bonuses to casino games, it’s all covered here.
Best Online Casinos US

Top 10 RTP Rates at US Online Casinos

The return to player (RTP) rate is how much a real money online casino pays out to customers on average. The higher the RTP rate, the better your chances are of winning. Here’s the top ten:
Casino Sign Up Bonus Best For
Wild Casino Up to $5,000 + 125 Free Spins Excusive blackjack tournaments
Raging Bull Up to $2,500 + 50 Free Spins Progressive jackpot titles
TG.Casino 200% up to 10ETH Telegram casino gaming
Bovada Up to $3,750 Hot Drop Jackpots
Everygame Up to $6,000 Variety of slots
BetOnline Up to $3,000 VIP loyalty program
Las Atlantis Up to $9,500 Free spins promos
Drake 300% up to $6,000 Exclusive jackpots
Lucky Creek Up to $7,500 + 30 Free Spins Daily free spins
Sloto Cash Up to $7,777 + 60 Free Spins Progressive jackpots

5 of the Best Real Money Online Casinos in the US

We’ve researched and played at all of the best real money online casinos in the US and recommend only the safest and most secure. Check out some of our favorites in our reviews below.

1. Wild Casino – Best Online Casino in the US in 2024

  • Payout time: 1-2 days
  • Established: 2017
  • License: Panama Gaming Commission
  • Headquarters: Panama City, Panama
  • Restricted Regions: New Jersey

Our Verdict: 9.6/10

Wild Casino is one of the most popular and best real money online casinos in the US. Established in 2017, the platform has continuously improved over the years and now offers more than 800 casino games for real money. These includes 650+ slots, 60 table games, and 70 live casino games.
For banking methods, Wild Casino accepts Bitcoin, altcoins, credit cards, debit cards, wire transfers, and more.
As for bonuses, during research for our Wild Casino review, we found an entire page of promotions. The welcome package is a highlight here and is one of the best in the industry. Crypto players receive a boosted deal with better bonus percentages and higher limits. The offers are easy to claim and have clear terms, making Wild Casino one of the most trusted US online casinos for real money available in the USA.

Features Overview:

  • Game Variety: 9/10
  • Live Casino: 9.5/10
  • Promotions & Rewards: 10/10
  • User Experience: 10/10
  • Payment Methods: 9/10
  • Customer Support: 10/10
Pros:
  • 650+ online slots with real money payouts
  • Great variety of table games and live options
  • Welcome bonus package covers five deposits
  • Ongoing promotions for cash casino players
  • Fast and secure banking via crypto and more
Cons:
  • No casino loyalty program

2. Bovada – Big Casino Wins with Hot Drop Jackpots

  • Payout time: 1-2 days
  • Established: 2011
  • License: Curaçao eGaming
  • Headquarters: Curaçao
  • Restricted Regions: New Jersey, Delaware, Maryland, Nevada, New York

Our Verdict: 9.5/10

Bovada is one of the leading USA online casinos for real money with more than a decade of activity. The platform runs smoothly and hosts more than 300 casino games for real money from the likes of Rival, RTG, Genesis, DGS, Spinomenal, and Revolver Gaming. It also has its own exclusive titles developed by Woohoo Games and one of the best poker sites.
Selected slots have added Hot Drop Jackpots, which are progressive prizes awarded hourly, daily, and can reach as much as $300,000.
Bovada Casino doesn’t have the longest list of accepted payment methods. You can choose all major cryptocurrencies, or use cards from Mastercard or Visa. Deposit bonuses are available for new customers and the wagering requirement is generally lower than at other casinos online.

Features Overview

  • Game Variety: 8.5/10
  • Live Casino: 8/10
  • Promotions & Rewards: 8/10
  • User Experience: 9/10
  • Payment Methods: 8/10
  • Customer Support: 10/10
Pros:
  • Promotions can award thousands of free spins
  • Hot Drop Jackpots can go up to $300,000
  • Live dealer tables running around the clock
  • Fast real money withdrawals for casino winnings
  • Great variety of online slots available
Cons:
  • Doesn’t have the best-looking online casino design

3. TG.Casino – Licensed Online Casino Available on Telegram

  • Payout time: Instant
  • Established: 2023
  • License: Gaming Curaçao
  • Headquarters: Curaçao
  • Restricted Regions: None

Our Verdict: 9.5/10

TG.Casino is a new online casino that went live in 2023. It’s only available via Telegram, which adds an extra layer of security to the already safe gaming platform. The operator has a Gaming Curaçao license and only offers games from trusted developers.
TG.Casino is one of the best in terms of overall variety with 5,000+ games from NetEnt, Microgaming, Pragmatic Play, Betsoft, Relax Gaming, and many other studios.
Players using the exclusive $TGC token to can earn additional daily rewards. The more you play, the more revenue based rewards you unlock. High rollers benefit from boosted bonuses by depositing over a certain threshold. This is all on top of the welcome bonus available for all new players.

Features Overview

  • Game Variety: 10/10
  • Live Casino: 10/10
  • Promotions & Rewards: 9/10
  • User Experience: 10/10
  • Payment Methods: 8/10
  • Customer Support: 9/10
Pros:
  • Largest library of 5,000+ real money casino games
  • High roller rewards and large withdrawals supported
  • Online casino available via Telegram
  • Accepts major cryptocurrencies and has its own token
Cons:
  • Players can only sign up through Telegram
  • Doesn’t accept credit cards for direct deposits

4. BetUS – Trusted Operator with 400+ Online Casino Games

  • Payout time: 1-2 days
  • Established: 1994
  • License: Government of Mwali
  • Headquarters: Costa Rica
  • Restricted Regions: None

Our Verdict (8.8/10)

BetUS is the oldest brand on our list, first launching in 1994. Mainly known for its sportsbook, the online casino lives up to the same high standards. It has more than 400 slots, a variety of table games, multiple video poker options, and a full live casino. There are even some extra games included in the collection, such as scratch cards, bingo, and keno.
BetUS allows you to play in demo mode for free, an option that not all US real money online casinos offer.
BetUS has multiple bonuses, with bonus funds split between the casino and the sportsbook. If you’re not interested in sportsbook offers, then you can use the BetUS promo codes below to unlock the best casino bonuses. Ongoing promotions are available daily and include reload bonuses, tournaments, and random bonus prizes.

Features Overview

  • Game Variety: 9/10
  • Live Casino: 8.5/10
  • Promotions & Rewards: 9/10
  • User Experience: 9/10
  • Payment Methods: 8/10
  • Customer Support: 9/10
Pros:
  • Great casino interface for browsing and playing for free
  • Online casino tournaments have large prize pools
  • More than $3,000,000 in jackpots on the site
  • Daily promotions on top of a large welcome bonus
Cons:
  • Only accepts a few cryptocurrencies for banking
  • Demo mode still requires players to sign in

5. Drake – Massive Welcome Bonus for New Casino Players in the US

  • Payout time: 1-3 days
  • Established: 2012
  • License: Curaçao
  • Headquarters: Curaçao
  • Restricted Regions: New Jersey, Kentucky, Maryland, Washington

Our Verdict: 8.7/10

Drake Casino is a solid platform that should make any best online casino top ten. It has more than 500 games in total provided by studios like Betsoft, Rival, Nucleus, and Arrow’s Edge. Some of the titles have added progressive jackpots, with the Mega Jackpot exceeding $30,000.
The Drake Club loyalty program has 10 tiers that offer increasingly bigger reload bonuses and weekly deals.
The lobby can be a little slow to load games, but that the only real drawback. There are loads of filtering options to help you find your favorite games. Drake Casino also has an impressive welcome bonus that is one of the highest-value offers in the industry.

Features Overview

  • Game Variety: 8.5/10
  • Live Casino: 8.5/10
  • Promotions & Rewards: 8/10
  • User Experience: 9/10
  • Payment Methods: 8.5/10
  • Customer Support: 9/10
Pros:
  • User-friendly lobby with lots of game categories
  • Earn rewards for playing casino games for real money
  • Accepts BTC, LTC, XRP, BCH, and cards for deposits
  • Daily free spins for signing in and using a promo code
Cons:
  • Limited withdrawal methods available right now
  • Dated site design with slow loading at times

Best Online Casino Bonuses

There are dozens of real money online casinos in the US, and that means that competition for customers can be fierce. But that’s very good news for you as operators will offer a wide range of casino bonuses and promotions.
We’ve gone ahead and listed the most common of these bonuses offered by the best online real money casinos.

Welcome Bonuses

The vast majority of real money online casinos will offer a welcome bonus to all new users. This will see you earn bonus credit or bonus funds for simply signing up and making a deposit. You can then use the bonus credit to play real money casino games. Just bear in mind that you may need to make a minimum deposit before you can grab the bonus.

Deposit Bonuses

A deposit bonus is when real money casinos will match a deposit by a certain percentage. For example, if you get a 100% deposit match bonus on a $100 deposit, you will receive an additional $100 in bonus credit. This can then be used to play real money casino games, but you will have to meet some wagering requirements before you can cash out your bonus funds.

No Deposit Bonuses

No deposit bonuses are available at some real money online casinos but not all. These promotions are the best value as they don’t require you to make any deposit using your own cash. This gives you the chance to test drive an online casino to see if it’s what you’re looking for. These bonuses also have wagering requirements you will have to meet before you can withdraw your winnings.

Free Spins

Free spin bonuses are exactly what they sound like. They offer you free spins on specific slots titles. The idea here is to promote games from a certain provider or introduce new slots. Like the no deposit bonus, this is a great way to try out a game before using your own cash.

Reload Bonuses

A reload bonus is very similar to a deposit match bonus and quite common at real money online casinos. You make a deposit and the casino will match it by a certain percentage. These promotions are run on a regular basis with some of the best online casinos for real money offering them every week.

Bonus Terms and Conditions

Bonuses and promotions at real money online casinos in the USA have terms and conditions that can have an impact on the value of the bonus. That’s why you should read those Ts and Cs carefully and know exactly what they mean. Here are a few terms you’ll come across.
Wagering Requirements
Wagering requirements at real money online casinos can also be referred to as ‘playthrough’ or ‘rollover’. This is listed as a multiple and simply tells you the number of times you need to wager the bonus amount before you can withdraw it as cash.
So say you have a bonus wagering requirement of 25x on a bonus amount of $100. This means that you will need to place wagers totaling $2,500 (25 x $10) before you can withdraw the bonus as cash. This is possibly the most important thing to look out for on a promotion because a high wagering requirement on a high-value bonus might be hard to hit.
Time Limits / Expiry
There are two types of time limits – the time you have to take up the offer and the time you have to use your bonus funds and hit those wagering requirements. The first one is simple enough. Once you sign up at a real money casino, you’ll have anything from a few days up to a month to take up your welcome bonus offer.
The second one can be a bit trickier. US online casinos will set a time limit on your offer and you have to use your bonus and hit the wagering requirement before that time is up. If you don’t make it , you could lose any unused bonus credit.
Minimum Deposits
This is a very basic condition of any real money online casino promo when there is a deposit involved. The minimum deposit, as you may have guessed already, is the least amount of money you can deposit to activate the bonus.
Now here’s the thing – a minimum deposit for a promotion may be higher than the regular minimum at a casino. And in some cases, the minimum deposit amount may change if it’s a bonus made up of several smaller bonuses. For example, a deposit match and free spins bonus over two deposits might require a minimum of $20 for the first deposit and $50 for the second deposit to unlock the free spins.
Winning Limits
Real money online casinos will pretty much give you free money just to get you playing their games. But there’s only so much free money they can hand out. So understandably, they put a limit on how much you can win using your bonus cash.
It’s not a condition that you need to worry about too much though. After all, a bonus is free money, right? But just remember that you won’t win any massive progressive jackpots with that bonus cash.
Game Eligibility
Remember what we said about wagering requirements? Well, not all games contribute towards those requirements. Promotions tend to exclude some games like roulette so check the Ts and Cs.
Games that are eligible will contribute towards your requirement at different rates. For example, slots may have a rate of 100% while the rate for table games could be 50%. This means that if you play $100 on the slots then $100 is taken off your wagering requirement. If you play $100 on a table game, then only $50 counts towards the requirement.
Restrictions
This is a little different to games eligibility because it has nothing to do with your wagering requirement. To put it simply, these are games that you cannot use your bonus funds on.
Even the best online casinos may restrict bonus use for games like live dealer games or any games that have large prizes such as progressive jackpots. You may also be restricted from entering contests using your bonus.

Best Online Casino Games

One of the benefits of playing at a top real money online casino in the US is that you get access to hundreds of games as soon as you sign up. With instant play online casinos, you don’t have to download any additional software to start playing. Simply go to the site and you’re all set. And the best online casinos might even offer many of these games in demo mode for you to try out.

Slots

Slots are one of the most popular real money online casino games. You can spin the reels to hit winning combinations called paylines, unlock bonus features and win real money. But it’s not just about matching a few symbols, there are often multiple ways to win. Slots with the Megaways mechanic can have thousands of paylines.
Real money slots also come in a massive range of themes and styles covering everything from safari themes to ancient Egypt and even rock bands. And don’t be surprised if there are hundreds or even thousands to choose from at the best online casinos.

Progressive Jackpots

A progressive jackpot is a type of prize that you’ll find in some slot titles. These jackpots grow with each and every wager that is placed on the game. The most popular jackpot slots pool wagers from players all over the world and not just the casino itself.
The biggest progressive jackpots at online casinos for real money can sometimes reach millions of dollars. In fact , the largest progressive jackpot win of all time was $23.6 million won by a player in Belgium in 2021. The jackpot was won on the Absolutely Mad variant of Mega Moolah.

Roulette

Online roulette brings this ever-popular table game into the world of online casinos. Pick a number or color and place your bet. Then wait to see if the ball lands on your pick. It’s one of the simplest games to pick up but there are actually a few variants that you can choose from.
The best online casinos will have American, European, and French roulette variants. Some real money online casinos will even offer multi-wheel roulette where you can bet on two or three wheels at a time. Unsurprisingly, roulette is also hugely popular in live casinos.

Blackjack

Blackjack is a classic casino card game where you try to beat the dealer by getting as close to 21 as possible. While the game is simple enough with a straight bet on your hand, there are plenty of side bets to bring a little more action to the table. For example, you can bet on the Lucky Ladies – betting that your first two cards total 20.
You can play virtual blackjack at your own pace at all of the best online casinos. But if you prefer a more traditional style of play, then you can also try your hand at live dealer blackjack.

Video Poker

Most video poker casinos will offer a range of poker variants that combine skill of poker with the excitement of slot machines. It’s based on five card draw and you need to match one of several winning hands by changing or keeping the cards you are dealt. Bets are placed at the start of the game.
Each variant comes with its own set of rules and payout structures that can vary quite a bit. As you can imagine, you’ll need to have some basic poker skills to master this game. It’s also not a bad idea to follow some video poker strategies to improve your odds of winning.

Baccarat

Baccarat is a hugely popular game in land-based casinos, but not quite so popular at online casinos for real money. The goal of the game is to have a hand value closest to nine. You have a few baccarat strategies to choose from such as betting on your own hand, the banker’s hand, or a tie.
The game is available at most of the best real money casinos online in a virtual format. But it’s the live casinos where you’ll find the real action. Live tables are

Live Dealer Games

You can feel like you’re stepping onto the casino floor when you play at live dealer casinos. These casinos offer live streams of table games with professional dealers. All the games have the exact same rules as those you’d find at land-based casinos and you can even communicate with the dealer via chat.
Table games like blackjack, baccarat, and roulette are the most popular games. But in recent times, the gameshow has risen to the top with innovative games like Deal or No Deal and, believe it or not, Monopoly.

Best US Online Casino Payment Methods

Any online casino with real money games should have a solid set of payment options to choose from. Below, we’ve listed the most common.

Credit Cards

Credit cards are widely accepted at the best USA online casinos. They provide a safe, secure, and fast method for deposits, and as most people already have one, they’re super convenient. Withdrawals are a different matter though as very few casinos will payout to a credit card.
It’s also worth noting that some banks may decline transactions to real money online casinos for legal reasons. For example, if gambling is restricted in your state, the bank may decline your request. There may also be fees charged when funding your online casino account.

Debit Cards

As you may know already, debit cards offer exactly the same convenience, speed, and security as credit cards. They’re also accepted by practically all real money US online casinos. And much like credit cards, many casinos don’t offer debit card withdrawals.
One big benefit of debit cards over credit cards is that there are no legal restrictions on the use of debit cards to fund gambling accounts.

eWallets

A hugely popular payment method for real money online casinos in the US, eWallets offer fast transactions with great security features. They also provide an additional layer of privacy, as your bank or credit card information isn’t shared with the online casino. However, there may be fees associated with eWallet transactions, and some online casinos may not accept certain eWallets.
Popular eWallets include PayPal, Skrill, Neteller, Apple Pay, and Google Pay. Interestingly, the online casino industry is slowly starting to move away from older eWallets like PayPal. Even so, there are still some great casinos that accept PayPal.

Cryptocurrencies

Many of the top real money online casinos in the US now accept major cryptocurrencies for both deposits and withdrawals. These digital currencies offer some of the best security features of any payment method, and yes, that includes credit cards.
Cryptocurrency casinos let you deposit and withdraw funds with very low fees and in some cases, no fees at all. Transactions are highly secure as you don’t need to share your banking details and extremely fast. Some crypto withdrawals can be processed in hours or even minutes.
The best online casinos will accept offer a variety of crypto options including Bitcoin, Ethereum, Litecoin and more. If you don’t have any crypto, casinos like TG.Casino offer you the chance to buy some using your traditional methods like debit or credit card.

Checks

The best online casinos for real money offer the complete range of payment options and, believe it or not, that includes old-school paper checks. Just pick ‘cash by check’ and the casino will send your winnings by mail.
The only drawback here is that it’s quite slow. In fact, withdrawals can take several days or even weeks. It’s all down to how fast your mail provider is and how quickly your bank can clear the check. Still a good option to have though just in case.

Wire transfers

Wire transfers are another tried and trusted method for secure and reliable deposits and withdrawals at US online casinos for real money. This is a simple transfer made directly from your bank account to the casino’s account and vice versa.
This type of transfer is very secure as your bank handles the entire process, but it takes time and can be a little on the expensive side. There may also be limits on how much you can transfer to and from your account so check with your bank first.

Tips for Real Money Online Casino Gambling

With everything you’ve read so far, picking the best online casino for real money should be pretty straightforward. But if you’re new to the online casino industry, then you might want to learn a few things about how to gamble online before you place those first wagers. Below, we’ve listed just a few of our favorite tips to get you started.

Pick a Trusted Online Casino

And by trusted we mean one that has a rock solid reputation for customer support and satisfaction. You can do this by reading reviews by people who have taken the time to actually play at casinos online for real money. That’s exactly what we do here, so picking from our recommendations is a no-brainer.

Use those Online Casino Bonus Offers

There’s great value to be found through online casino promotions whether it’s a no deposit promotion or a deposit match. Whatever is on offer, take advantage of it to give your bankroll a nice bump before you play any real money casino games.

Sign-up with More than One Online Casino

Yep, there’s absolutely nothing stopping you from signing up with five or six real money casinos. This means that you can take advantage of all those welcome bonuses and promotions. You also have a better chance of finding the best real money casino games as you have thousands of games to choose from.

Look for Mobile Online Casinos

Common sense when you think about it because we spend more time on our mobile devices each day. The best online casinos will have either a mobile app or they will be fully optimized for mobile devices. Either way, this is an absolute must.

Manage Your Bankroll

This is perhaps the most important tip of all as gambling responsibly is how you can continue to have fun day in day out. Managing your bankroll is about setting a budget and sticking to it. It’s also about finding and taking advantage of any promotions that save you spending too much of your own cash.

Responsible Gaming at Online Casinos

The best online casinos take responsible gaming very seriously and will offer help and resources if you need them. This includes things like the ability to set limits on your deposits or gaming. Many will also provide tips and guidance on spotting the early signs of problem gambling.
Online casinos try their best to help, but the best advice for anyone who needs support can be found at organizations like:

Are Online Casinos Legal in the US?

The US online casino industry first became regulated when Delaware legalized online casinos in 2012. New Jersey came soon after and both states launched regulated online casinos in 2013. At present, there are seven states that have regulated online casino markets – Connecticut, Delaware, Michigan, New Jersey, Pennsylvania, Rhode Island, and West Virginia.
submitted by FancyInvestment397 to GamblingSites [link] [comments]


2024.05.21 06:28 wptutslive Kadence Theme Review: Best Choice for WordPress Theme 2024?

Kadence Theme Review: Best Choice for WordPress Theme 2024?
https://preview.redd.it/hy7np0w4jp1d1.png?width=1200&format=png&auto=webp&s=f8b41de4189f8b50aa3995f5b63f10b2b0cec70a
The Kadence Theme stands out as one of the top WordPress themes for 2024, appealing to users with its combination of speed, customization options, and user-friendly design. Developed by Kadence WP under the leadership of experienced WordPress developer Ben Ritner, Kadence offers both a free and a pro version, each packed with features that cater to a wide range of website needs.

1: Key Features of the Kadence Theme

User-Friendliness:

Kadence is designed to be intuitive, making it accessible for beginners and efficient for seasoned developers.
It integrates seamlessly with popular page builders like Elementor and offers a robust set of features through its Kadence Blocks plugin, which enhances the native Gutenberg editor.

Performance:

Speed is a crucial factor for modern websites, and Kadence excels in this area. It is built with lightweight, SEO-friendly code that ensures fast loading times and better rankings on Google.
Google PageSpeed Insights often rates Kadence highly, demonstrating its ability to meet Core Web Vitals standards.

Customization:

Kadence provides extensive customization options without requiring deep technical knowledge. Users can adjust global colors, typography, header and footer layouts, and more through a straightforward interface.
The theme offers numerous starter templates that can be imported with a single click, covering a variety of niches like blogs, business pages, eCommerce sites, and more.

WooCommerce Integration:

For those looking to build an online store, Kadence offers additional WooCommerce features, making it easier to create a fully customized eCommerce site.

Support and Community:

With over 300,000 active users and a vibrant community, support is readily available. The Kadence community is active and supportive, providing assistance and sharing tips.

Kadence Theme Pricing

Kadence offers several pricing tiers to accommodate different needs:
  1. Free Version: Includes essential features suitable for basic website creation.
  2. Pro Version: Priced at $79 per year, it unlocks additional features.
  3. Essential Bundle: At $149 per year, it includes the Pro version plus premium starter templates and other enhancements.
  4. Full Bundle: For $219 per year, users get all the benefits of the Essential Bundle plus access to all Kadence plugins and future products.
  5. Lifetime Bundle: A one-time purchase of $799 offers lifetime access to all features, updates, and support.

Kadence Theme Pros and Cons

Kadence Theme Pros

  1. Performance: Fast loading times and lightweight code.
  2. Customization: Extensive options that are easy to use.
  3. Integration: Seamless with major page builders and WooCommerce.
  4. Support: Strong community and excellent customer support.

Kadence Theme Cons

  1. Cost: Some users may find the premium bundles pricey.
  2. Documentation: Could be more comprehensive in certain areas.

Conclusion

Kadence Theme is a top contender for the best WordPress theme of 2024. Its balance of speed, customization, and user-friendliness makes it suitable for a wide range of users, from hobbyists to professional developers. While the premium bundles may seem expensive to some, the value they offer in terms of features and support justifies the cost. Whether opting for the free version or a premium plan, Kadence provides a robust, efficient solution for building and maintaining professional websites.
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2024.05.21 05:19 Beautiful_Devil Contest: Celebrations

Contest: Celebrations
Six years of the Khan Academy Challenge Council brings you 50 unique contests! We invite you to take a few moments to reflect on how far you've come on your journey throughout the world of Computer Programming - whether you've been writing code for years or you just picked it up yesterday, we all started somewhere and we should be proud of where we are today.
For this contest we invite you to take a trip down Memory Lane and reflect on the contests we've hosted over the last six years. For this contest, pick your favorite theme - they're all fair game! You may choose to create your program based on any contest dating back to the Fantasy Landscape contest that was hosted at the beginning of 2018.
Since entries will be all over the place for this contest, we ask that you include which theme you chose to use in the "TODO" list we provide for you to fill out in the code.
Submit your JS entry here and HTML entry here.
The deadline for this contest will be June 30, 2024.

https://preview.redd.it/gvmjo65j6p1d1.png?width=599&format=png&auto=webp&s=771e3d6f816d61e6c997473a9dcfc3ea5b5aba77
submitted by Beautiful_Devil to khanacademyComputing [link] [comments]


2024.05.21 03:24 IntelligentLaw2284 Gameboy Enhanced Firmware v0.5 More than twice the FPS and Custom Controls

Gameboy Enhanced Firmware v0.5 More than twice the FPS and Custom Controls
I've been eager to reach this point; when I can say that I have met my original goals when I started working with this firmware approx 2 weeks ago. Customizable controls, savegames, no memory limitations save for the cost in performance. A slew of other features I couldn't help but implement along the way too.
https://preview.redd.it/z92zn0d8lo1d1.jpg?width=450&format=pjpg&auto=webp&s=7756aa55e5904037db9f6155456f8c87a9ea41a0
I've spent the time avoiding the user interface work I finally did today since the release of 0.48; optimizing the rendering and memory subsystem to get more than twice the performance of my last announced release(v0.48). Super Mario Land 2 and Donkey Kong Land show more than a 100% improvement in frame rates (17fps -> 53fps in the overworld for super mario land 2)
The next steps planned:
Audio
Save States
Some more options; default palette, custom palette, performance related things
debug w/ Pokemon, figure out why it restarts the firmware
about information screen crediting Matteo Forlani for concept implementation; any one else who ends up contributing.
And in the would be nice category:
Wifi link-cable; I doubt it would get much use but the hooks for it all appear to be present in peanut_gb.
Custom borders (I wont sacrifice ram for this, but I could stream it from the sdcard, it is not redrawn during normal gameplay)
User Interface Themes? (b/w,red,green,blue) could change splashscreen colour as well.
Any other ideas? If there are any pixel artist out there, there is room in the ROM for a cardputer themed border and I'm more than willing to entertain submissions in that area as well, with full credit of course going to the author(s).
There are further optimizations that can be made, I just took on the ones that would make the most impact with this. After audio is implemented, there may be a method of increasing the speed by driving the display from the second core as well and I look forward to that experiment. It would require a second frame buffer, so the trade off between the use of memory for paging and the cost of driving the display would have to be observed. I plan to experiment and will likely add things I haven't planned along the way; if I see the opportunity.
Changelog since v0.48's release:
20.05.2024:v0.5
* added bottom menu bar with instructions to the main rom selection menu, pres ESC or ' key (same thing) to enter the settings menu either from the main menu or while playing a game
* added options menu, can be entered from the menu or from within a game; displays the 8 main controls with their current setting, saves settings when closed
* added restore defaults for config menu
* settings are saved to gbconfig.dat; delete this if you are having any issues
19.05.2024:v0.492
* Reimplemented memory subsystem to use progressive partial page seeking/pruning; the original memory management code was the first I had typed in 14 years; after some thought I devised something much more suitable for a real time environment. This resulted in the average page seek time being much lower, and distributes maintenance of the paging system across successive calls. The results are the largest improvement to speed to date. Over double the frame rates from before; less stutter, smoother page transitions in memory. Donkey Kong Land averages around 45fps now; Super Mario land 2 gets an average 53fps on the overworld.
18.05.2024:v0.491
* Reduced rendering workload 6.25% by modifying peanut_gb to inherently skip lines that aren't visible due to scaling.
This prevents the engine from having to process the layer and sprite data for these lines all together. Why 6.25%? because 9 lines are skipped which is 6.25% of the lines that were rendered previously.
17.05.2024:v0.49
* Refactored graphics code; ~120,000 less operations a frame
* Scrolling behaviour and screen content differences no longer effect rendering performance Titles such as final fantasy or even super mario land 2 show a huge improvement in overworld movement speed.
17.05.2024: v0.483 Pushing this now as a BUG FIX RELEASE
* Fixed bug in main menu causing selection to only move upward; you can now navigate properly again.
* added FPS display while Fn button is held, causes slow down which is subtracted from the FPS display. This is so I can evaluate performance improvements more than anything else, but it doesn't hurt to have so I'm leaving it in.
* new borders are on hold while I make decisions about the internal format (leaning towards argb1555,presently 565)
16.05.2024: v0.482
* Added Analogue Pocket 12color palette category with 44 palettes
* Automatic 12color(AP) palettes mapped as per Analogue Pocket suggested mappings for:
Mario 1/2/Wario Land/Balloon Kid/F1 Race/Tetris
* added Cottage Daytime SGB border
* Fixed 12colours not being assigned until palette select bug
* regularly mapped controller up/down/a now functions in addition to arrow/enter keys in main menu to allow a single hand posture for the entire interface if desired.
submitted by IntelligentLaw2284 to CardPuter [link] [comments]


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