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Hey folks! I'm wanted to make this short but I have everything to learn, and admittedly very little knowledge or experience despite all of the self-research through consuming tons of content on Kayak Fishing and PNW Fishing and want to be very clear on what it is I am asking for in terms of guidance/recommendations!
Bless those of you that can manage to stick w/ me!
I haven't fished since I was a young kid with my grandfather - that was over 20 years ago so let's just assume I have no real bearing on what I'm doing or where to begin.
I live on the WA/OR border where the Columbia meets the Pacific and am looking to get myself setup with my first rod and tackle as I'd like to start fishing the local lakes and estuaries around me.
These are the circumstances that will affect my gear choices: 1.) My locale - Living at the literal mouth of the Columbia River (Astoria/Hammond, OR up to Ilwaco/Long Beach, WA and the surrounding areas) offers me a slew of bangers when it comes to the native fish and waterways being that there are streams, rivers, lakes, ocean, saltwater, freshwater, brackish water - blah, blah, blah - everything all at once. It's exciting, but overwhelming - with each new thing I learn, I realize how much more there is to find out. 2.) The primary use case for the gear I'm currently seeking is to fish from my Tucktec folding kayak, and ideally being able to accommodate a secondary use case of being able to pack in my rod and tackle on quick jaunts to more secluded waters in the area - I'm aware this may be where I just don't get to have the best of both worlds and may have to choose between the ability to pack it down and strap it to the side of my pack to bushwhack with and having it be an ideal rod for kayaking. I really just want to be able to grab my rod and tackle, get in my car, and be able to hop out with what I've got w/ me whenever I find myself in an area w/ a nice fishing spot that is accessible by foot or boat and just go!
I have seen some general recommendations of using around a 6.5'-8' rod on a kayak, and I most often see a 7' rod recommended - w/ the caveat of potentially adding a little length going up to 8' if fishing saltwater - given my locale, its really hard to say if I'll be in fresh, salt, or brackish water at any given time w/ all the coast, estuaries and lakes at my disposal it could really go any way. Even if I'm not kayaking out in the actual open waters of the Columbia, smaller estuaries that I might find myself in have that brackish water that I'm unsure whether to treat as fresh or saltwater when selecting gear.
Do I overcompensate as a foolproofing/failsafe measure and treat it like I'm generally fishing saltwater to handle the larger fish I'd encounter in those estuaries, or actual ocean if I'm on foot on the Washington side? Or do I go in with the intention of using a dedicated lake setup for fishing Bass, Steelhead and the smaller panfish that I'd encounter fishing Coffenbury Lake, Cullaby Lake, and other contained bodies of water and accept the fact that much like motorcycling, an "all-'rounder" or "dual sport" is more often than not underperforming and disappointing whether you're on the interstate or off the beaten path and one is usually better off just having dedicated bikes for dirt and street to really get that dialed in performance, rather than getting the worst of both worlds in one place. If that is in fact that case, then I guess I'm on the hunt for TWO rod/reel combos. One for fishing the local freshwater lakes, and a second for fishing the brackish water on the banks and estuaries.
I am trying my best to learn, but I don't know a lot about whats what seasonally as far as fishing goes, I just know prime time for bass fishing was a few months ago as its getting warmer now. Tips on what I should be looking to fish for NOW and in the coming summefall months in this region would be greatly appreciated, I'm so eager to learn!
I know gear is subjective, and that if I take to angling I'll end up amassing a ton of it for the changing seasons and types of fishing I take a shine to, and let's be honest, just for the hell of it. Right now, though? I just want to get myself a daily driver so that I can stop pulling my hair out researching and GET OUT ON THE WATER ALREADY!
The goal is just to have enough fun in the process to not get discouraged from learning the art of angling, as I'd like it to become a staple source of communion with nature and a still chamber for reflection in my day-to-day life. I don't have any fishing buddies to offer moral support or get tips in this field, and I don't want to get myself in over my head and end up discouraged w/ gear that just sits gathering dust!
OH, and lastly on the note of the general 7' recommendation for kayak fishing, that seems to be a fairly universal ballpark on length, but I stumbled across Emmrod fishing rods - specifically the Emmrod Kayak King and the Emrod Packrod - they're funky little guys but they look bombproof, stowable, have swappable rod ends and they even have a model called the Kayak King - its only 27" assembled, half that packed, and I'm wondering if anyone has any experience with the Emmrod rods as they honestly look like they'd fit the bill for both kayaking and packing in to secluded lakes and streams for me PERFECTLY, but they go against most of what I've gleaned about kayak fishing so far being a whole 5' shy of 7' and I worry that I'm just falling blindly for the idea of the Emmrod because it's unlike anything I've ever seen in the sea of other rods I'm trying to take my pick from, and on paper it says its exactly what I'm looking for and has swappable parts making it pique my interest that much more as I just love modular systems. Someone please, SOUND OFF!
So, tell me what rod/reel YOU'D go for. Tell me why I should not get the Emmrod and get a normal rod like a normal person, or better yet, tell me about your experience with the Emmrod and why it'd be perfect for me after all! Emmrod aside, all recommendations and tips for fishing this incredible area and what gear is going to make it an enjoyable experience for me and the fish I meet is welcomed and encouraged!
Thanks to anyone who made it this far and has any advice to offer, maybe I'll see you out there!
I am dealing with a strange issue I hope someone might have experience with. My current modlist seems very stable and has everything I want, including grass lods. However, there are certain spots where, when water transitions between LOD and full model, it disappears.
This is what it looks like if I quickly go from anywhere on the "tamriel" worldspace to this specific point.
https://imgur.com/a/nCpngLN However, even without restarting the game. If I simply fast travel to a city, then fast travel close to the point and go there, the water appears totally normal:
https://imgur.com/a/IThMOZr Although I've been modding my skyrim for a long time, I must admit I still use LOOT to make my load order, and I don't know better than it does. Here is my current load order:
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccasvsse001-almsivi.esm
ccBGSSSE001-Fish.esm
ccbgssse002-exoticarrows.esl
ccbgssse003-zombies.esl
ccbgssse004-ruinsedge.esl
ccbgssse005-goldbrand.esl
ccbgssse006-stendarshammer.esl
ccbgssse007-chrysamere.esl
ccbgssse010-petdwarvenarmoredmudcrab.esl
ccbgssse011-hrsarmrelvn.esl
ccbgssse012-hrsarmrstl.esl
ccbgssse014-spellpack01.esl
ccbgssse019-staffofsheogorath.esl
ccbgssse020-graycowl.esl
ccbgssse021-lordsmail.esl
ccmtysse001-knightsofthenine.esl
ccQDRSSE001-SurvivalMode.esl
cctwbsse001-puzzledungeon.esm
cceejsse001-hstead.esm
ccqdrsse002-firewood.esl
ccbgssse018-shadowrend.esl
ccbgssse035-petnhound.esl
ccfsvsse001-backpacks.esl
cceejsse002-tower.esl
ccedhsse001-norjewel.esl
ccvsvsse002-pets.esl
ccBGSSSE037-Curios.esl
ccbgssse034-mntuni.esl
ccbgssse045-hasedoki.esl
ccbgssse008-wraithguard.esl
ccbgssse036-petbwolf.esl
ccffbsse001-imperialdragon.esl
ccmtysse002-ve.esl
ccbgssse043-crosselv.esl
ccvsvsse001-winter.esl
cceejsse003-hollow.esl
ccbgssse016-umbra.esm
ccbgssse031-advcyrus.esm
ccbgssse038-bowofshadows.esl
ccbgssse040-advobgobs.esl
ccbgssse050-ba_daedric.esl
ccbgssse052-ba_iron.esl
ccbgssse054-ba_orcish.esl
ccbgssse058-ba_steel.esl
ccbgssse059-ba_dragonplate.esl
ccbgssse061-ba_dwarven.esl
ccpewsse002-armsofchaos.esl
ccbgssse041-netchleather.esl
ccedhsse002-splkntset.esl
ccbgssse064-ba_elven.esl
ccbgssse063-ba_ebony.esl
ccbgssse062-ba_dwarvenmail.esl
ccbgssse060-ba_dragonscale.esl
ccbgssse056-ba_silver.esl
ccbgssse055-ba_orcishscaled.esl
ccbgssse053-ba_leather.esl
ccbgssse051-ba_daedricmail.esl
ccbgssse057-ba_stalhrim.esl
ccbgssse066-staves.esl
ccbgssse067-daedinv.esm
ccbgssse068-bloodfall.esl
ccbgssse069-contest.esl
ccvsvsse003-necroarts.esl
ccvsvsse004-beafarmer.esl
ccBGSSSE025-AdvDSGS.esm
ccffbsse002-crossbowpack.esl
ccbgssse013-dawnfang.esl
ccrmssse001-necrohouse.esl
ccedhsse003-redguard.esl
cceejsse004-hall.esl
cceejsse005-cave.esm
cckrtsse001_altar.esl
cccbhsse001-gaunt.esl
ccafdsse001-dwesanctuary.esm
_ResourcePack.esl
Treescale.esm
Unofficial Skyrim Special Edition Patch.esp
Vanilla Script MicroOptimizations.esl
Unofficial Skyrim Modders Patch.esp
Unofficial Skyrim Creation Club Content Patch.esl
Landscape and Water Fixes.esp
MajesticMountains_Landscape.esm
LegacyoftheDragonborn.esm
Cathedral - 3D Mountain Flowers.esp
Water for ENB.esm
Natural Waterfalls.esp
Lux Via - Markarth Entrance and Farm Overhaul.esp
MajesticMountains_Moss.esp
AnimatedShips.esl
Lux Orbis - Master plugin.esm
BSAssets.esm
BSHeartland.esm
BS_DLC_patch.esp
RU_CityTreesSE_DragonBridge.esl
Ryn's Snazzy Last Vigil.esp
NoBrokenWhiterunTower.esp
JSwordsD.esm
Vigilant.esm
Natural Waterfalls - Dragonborn.esp
Lux - Master plugin.esm
Armors of the Velothi Pt2.esl
RU_CityTreesSE_Karthwasten.esl
RU_CityTreesSE_Rorikstead.esl
RU_CityTreesSE_Falkreath.esl
1Dwemer.esl
RU_CityTreesSE_Ivarstead.esl
evgSIRENROOT.esm
Markarth Outskirts - Water for ENB patch.esp
Seascale.esl
Siege at Icemoth.esp
1NDArmor.esl
1Markynaz.esl
1WR.esl
1NGarmor.esl
1YsmirArmorSE.esl
Lux - Resources.esp
Lux Via.esp
SmoothCam.esl
SimplyOptimizedScripts.esl
Vanilla Scripts Enhanced.esl
Wyrmstooth.esp
EVGAnimatedTraversal.esl
DynamicCollisionAdjustment.esl
Environs Master Plugin.esp
1Three-eyedSwallow.esl
1FlutedArmor.esl
FerrumNibenis.esl
siltstriderarmor.esl
VigilantHiResPackSE.esl
Experience.esl
Kanjs - AIO Books Patch.esl
Natural Waterfalls - Dawnguard.esp
RU_CityTreesSE_Whiterun.esl
RU_CityTreesSE_Markarth.esl
RU_CityTreesSE_Solitude.esl
TES4WaitMenu.esl
Sentinel - Distribution Framework.esp
TrueHUD.esl
NorthernIce.esp
DynDOLOD.esm
Particle Patch for ENB.esp
SkyUI_SE.esp
SMIM-SE-Merged-All.esp
Audio Overhaul Skyrim.esp
Immersive Sounds - Compendium.esp
AOS_ISC_Integration.esp
Thaumaturgy.esp
Lux Orbis.esp
JKs Skyrim.esp
Landscape Fixes For Grass Mods.esp
AI Overhaul.esp
MysticismMagic.esp
Lux Orbis - JK's Skyrim patch.esp
NAT-ENB.esp
HappyLittleTrees.esp
Lux Via - plugin.esp
Locked Chests Have Keys.esp
Adamant.esp
Apothecary.esp
Landscape and Water Fixes - Patch - LFfGM.esp
Artificer.esp
Environs - Abandoned Abodes.esp
Ryn's Standing Stones.esp
Lux Orbis - LotD patch.esp
SkyTEST-RealisticAnimals&Predators.esp
Embers XD.esp
RAEQuestRequirements.esp
Ryn's Dragon Mounds AIO.esp
RU_CityTreesSE_Rorikstead_JKSkyrimPatch.esp
WhiterunMarket.esp
Lux Via - Whiterun Market patch.esp
Unique Border Gates - Fixes.esp
Bruma Unique Border Gates Patch.esp
RU_CityTreesSE_DragonBridge_JKSkyrimPatch.esp
MajesticMountains.esp
Skoglendi - A Grass Mod.esp
NoGrassias.esp
Environs - Kolskeggr.esp
Sentinel.esp
Sentinel + CC Armors.esp
Unmarked Locations Pack.esp
JKs Skyrim - AI Overhaul Patch.esp
Environs - Shrines of Talos.esp
JK's The Bannered Mare.esp
Inigo.esp
mihailcrowsandravens.esp
Northern Scenery _Tundra.esp
Grass Patch - All CC Mods.esp
Innocence Lost - Quest Expansion.esp
Landscape For Grass Mods JK'S Skyrim.esp
DBM_Vigilant_Patch.esp
Markarth Entrance and Farm Overhaul Light Plugin.esp
Environs - Shrines of Talos - Lux Orbis and JK's Skyrim Patch.esp
Blubbos_Riften_Trees_2022_JK_Skyrim.esp
mihailhummingbird.esp
mihailchickenvariants.esp
Quick Start - SE.esp
Sorcerer.esp
Spaghetti's Faction Halls - AIO.esp
aMidianBorn_Book of Silence.esp
Lux Orbis - Ryn's Standing Stones patch.esp
Landscape and Water Fixes - Patch - Tundra Homested.esp
The Heart Of Dibella - Quest Expansion.esp
Northern Scenery_Ansilvund.esp
NorthernScenery_IronBindBarrow.esp
DBM_JKSkyrim_Patch.esp
Unmarked Locations Pack - Ryn's Dragon Mounds Collection Patch.esp
JKs Skyrim - Fishing patch.esp
Landscape and Water Fixes - Patch - Farming.esp
Environs - Greenwood Shack.esp
mihailpigeon.esp
Environs - Whiterun Watchtower.esp
PaarthurnaxQuestExpansion.esp
College Of Winterhold - Quest Expansion.esp
Reverb Interior Sounds Expansion.esp
AcousticTemplateFixes.esp
mihailhousecat.esp
Skykings Unique Signs.esp
Paragliding.esp
LeapsOfFaith.esp
Lux Orbis - Markarth Entrance and Farm overhaul patch.esp
Environs - Tundra Farmhouse.esp
Missives.esp
Markarth Outskirts - Natural Waterfalls patch.esp
Lux Orbis - JK's Whiterun Horses patch.esp
JKs The Drunken Huntsman.esp
Lux Orbis - Whiterun Market patch.esp
Sentinel + CC Netch Leather.esp
mihailmountainlion.esp
Lux Orbis - Unique Border Gates Fixes.esp
Lux Orbis - Saints and Seducers patch.esp
Lux Orbis - CC Fish patch.esp
mihailemperorpenguin.esp
LeapsOfFaith_LOTD_Patch.esp
Lux Orbis - Tundra Homestead patch.esp
The Standing Sound Stones.esp
StandingSoundStones_Ryns Patch.esp
Nilheim_MiscQuestExpansion.esp
Unmarked Locations Pack - Lux Via Patch.esp
Caught Red Handed - Quest Expansion.esp
Unmarked Locations Pack - Solstheim.esp
Northern Scenery - BleakFallBarrow.esp
Markarth Entrance and Farm Overhaul - Via patch.esp
CC Goblins Unique Border Gates Patch.esp
Lux Orbis - USSEP patch.esp
Unique Border Gates - EVG Traversal Patch.esp
DBM_JaysusSwords_Patch.esp
Lux Orbis - Wyrmstooth.esp
JELWyrmstoothCausePatch.esp
Lux Via - Wyrmstooth addon.esp
JELWyrmstoothCuriosPatch.esp
DBM_Wyrmstooth_Patch.esp
Northern Scenery_Angarvunde.esp
Lux Orbis - Farming CC patch.esp
Lux Orbis - Ryn's Dragon Mounds.esp
Environs - Hroggars House.esp
Environs - Kolskeggr - Lux Orbis Patch.esp
Spaghetti's Orc Strongholds - AIO.esp
Environs - Riften Warehouse.esp
Lux Orbis - Embers XD patch.esp
mihailwhalebones.esp
Majestic Mountains - Creation Club Landscape Patch.esp
BS Bruma - MM Patch.esp
RU_CityTreesSE_Whiterun_Addon0.esp
BSHeartland - No Custom Map Markers.esp
Abyss.esp
DBM_Missives_Patch.esp
USMP - LOTD patch.esp
Whiterun Market - JK skyrim patch.esp
Spaghetti's Faction Halls - AIO - USSEP Patch.esp
Eli_InigoBloodchillPatch.esp
RU_CityTreesSE_Solitude_Addon0.esp
Eli_Landscape Fixes Hendraheim Patch.esp
Environs - Western Watchtower - Lux Orbis Patch.esp
Natural Waterfalls - SLaWF Patch.esp
Lux Via - Ryn's Standing Stones patch.esp
Lux Orbis - Arms of Chaos CC.esp
Markarth Entrance and Farm Overhaul - USSEP patch.esp
Spaghetti's Solstheim - AIO.esp
Armors of the Velothi.esp
Lux Orbis - USMP Patch.esp
Environs - Hroggars House - Lux Orbis Patch.esp
Unmarked Locations Pack - Fixes.esp
Landscape and Water Fixes - Patch - Alternative Armors - Elven Hunter.esp
VolkiharSoundscapeOverhaul.esp
Lux Via - JK's Skyrim Patch.esp
MBW Dragon Souls to Perk Points.esp
1FlutedArmor - Shield and Broadsword by Xtudo.esp
LOTD Unique Border Gates Patch.esp
RU_CityTreesSE_Markarth_Addon0.esp
MCMHelper.esp
QuickLootEE.esp
BetterThirdPersonSelection.esp
SkyHUD.esp
UntarnishedUI_Blur.esp
UntarnishedUI_Subtitle.esp
MoonsAndStars.esp
ENB Light.esp
Lux Via - Blended Roads Bridges Texture sets.esp
Lux Orbis - Bow of Shadow CC.esp
Lux Orbis - Lord's Mail CC.esp
Lux Orbis - Saturalia CC.esp
Lux Orbis - Spell Knight Armor CC.esp
Natural Waterfalls - LFfGM Patch.esp
Landscape and Water Fixes - Patch - Hendraheim.esp
Lux Orbis - Environs - Greenwood Shack Patch.esp
Lux Via - CC Farming Patch.esp
Embers XD - Patch - Goldenhills Plantation.esp
Embers XD - Fire Magick Add-On.esp
NAT - Patch - Rudy ENB.esp
TrueDirectionalMovement.esp
Precision.esp
SkyClimb.esp
ArtificerXav.esp
Eli_SMIM-Hendraheim-Patch.esp
Simplicity of Snow - Dwemer Sanctuary Patch.esp
Simplicity of Snow.esp
CBBE.esp
DynamicDungeonLoot.esp
ValhallaCombat.esp
HandtoHand.esp
Arena.esp
Additional Dremora Faces.esp
Vigilant Voiced.esp
Inigo Riding Patch.esp
Horse Whistle Key Lite.esp
AcousticTemplateFixes_CC_Farming.esp
AcousticTemplateFixes_CC_Seducers.esp
AcousticTemplateFixes_ReverbInteriorSounds.esp
Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp
Reverb Interior Sounds Expansion_VolumeSlider_Thunder.esp
DeadlySpellImpacts.esp
DeadlySpellImpacts Transparency Fix.esp
RaceMenu.esp
RaceMenuPlugin.esp
RichMerchantsSkyrim_x10.esp
Rielle Objects Secured.esp
ChillwindDephts.esp
evgSIRENROOTthecausepatch.esp
evgSIRENROOTtraversalpatch.esp
Bandit Lines Expansion.esp
Civil War Lines Expansion.esp
Forsworn and Thalmor Lines Expansion.esp
Vampire Lines Expansion.esp
Brawl Lines Expansion.esp
Additional Dremora Faces - CC The Cause Patch.esp
Additional Dremora Faces - Mysticism Patch.esp
Dremora Lines Expansion.esp
TimingIsEverything.esp
NARC SE for Vanilla.esp
Stamina of Steeds.esp
EnchantableSpecialItemFix_Gaunt.esp
EnchantableSpecialItemFix_USSEP.esp
Extended Guard Dialogue.esp
Eli_HomeinaHat.esp
Apothecary - Fishing Patch.esp
Apothecary - Rare Curios Patch.esp
Apothecary - Saints & Seducers Patch.esp
SmoothJumpINISettings.esp
Abyss - Adamant Patch.esp
Bloodmoon.esp
Ascension.esp
Desecration.esp
Stellaris.esp
Stellaris - Adamant Patch.esp
EVGConditionalIdles.esp
Lunaris.esp
Arclight.esp
Flames of Coldharbour.esp
Flames of Coldharbour - Adamant Patch.esp
Reanimated Detector.esp
Keytrace.esp
FNIS.esp
TKDodgeSE sound.esp
dD - Enhanced Blood Main.esp
Dynamic Impact - Slash Effects X.esp
Dynamic Impact - Slash Effects X-03EBT_ISC.esp
AOS_EBT Patch.esp
dD-Larger Splatter Size.esp
The Whispering Door - Quest Expansion.esp
The Whispering Door QE - USSEP Patch.esp
Belethor's Sister.esp
CRH_USSEP Patch.esp
The Whispering Door QE - EVGAT Patch.esp
Innocence Lost QE - USSEP Patch.esp
NPCs React To Invisibility.esp
NPCs React To Invisibility - Bow of Shadows Patch.esp
CarriageAndStableDialogues.esp
Wild Horses - Dialogues.esp
Animals Swim.esp
Sleeping Expanded.esp
Use Those Blankets.esp
NPCs React To Necromancy.esp
NPCs React To Necromancy - No Consequences.esp
NPCs_Wear_Amulets_Of_Mara.esp
Immersive Rejections.esp
JustBlood.esp
SunAffectsNPCVampires.esp
SunAffectsNPCVampires - ExcludeFriendlies.esp
DynamicMercenaryFees.esp
StoreDoorbells.esp
Whiterun Watchtower Doesnt Start Broken - Siberpunks Cut.esp
TheEyesOfBeauty.esp
The Eyes Of Beauty - Elves Edition.esp
Chest Variants.esp
Spaghetti's Palaces - AIO.esp
Shaders of Solstheim.esp
XPMSE.esp
FSMPM - The FSMP MCM.esp
_Fuse00_ArmorRaven.esp
Vampire Armor Expansion.esp
Armors of the Velothi - Ashlander Seer And Indoril Wayfarer Crafting.esp
AOTV_Beast_Helms.esp
blendedshrooms.esp
Dynamic Things Alternative.esp
RadiantRequirements.esp
Apothecary - Wyrmstooth Patch.esp
Apothecary - Bruma Patch.esp
Simplicity of Snow - BSBruma Patch.esp
Water for ENB - Patch - Beyond Skyrim.esp
Water for ENB - Patch - Wyrmstooth.esp
DBM_Adamant_Patch.esp
DBM_DDL_Patch.esp
DBM_ISC_Patch.esp
DBM_SMIM_Patch.esp
Lore Weapon Expansion.esp
Leveling Freedom.esp
UniqueDragonPriests_XB.esp
ForswornRetexture Unique Armor of the Old Gods.esp
ReadingIsGood.esp
NPCsReactToFrenzy.esp
evgmodularSMPhair.esp
Shrubbery Symphony Enhanced Greenery.esp
Rally's Common Furniture.esp
JS Dragon Claws - Wyrmstooth Patch.esp
Skyking Soul Gems.esp
Unmarked Locations Pack - Sovngarde.esp
Unmarked Locations Pack - Forgotten Vale.esp
Unmarked Locations Pack - Soul Cairn.esp
WIZ_FoscsF.esp
GDOS - Splendid Mechanized Dwemer Door.esp
Origins Of Forest - 3D Forest Grass.esp
Rudy Nordic Pottery SSE.esp
RallysAnimMarket.esp
Diverse Campfires BOS.esp
BlendedRoads.esp
Skoglendi Tweaks.esp
HYORFishing&SurvivalPatch.esp
DBM_SkyTEST_Patch.esp
Fluffworks.esp
JKs Skyrim - Gray Cowl Patch.esp
MurderOfSongbirds.esp
WhalesOffTheCoast.esp
Stones of Solitude.esp
Fluffworks - CC Pets of Skyrim Patch.esp
Fluffworks - CC Wild Horse Patch.esp
WildwoodEchoes.esp
Lux Orbis - LotD JK's Skyrim patch.esp
GDOS - Glorious Solitude Door - Rotation Fix.esp
USMP - AI Overhaul patch.esp
USMP - Timing is Everything patch.esp
USMP - USCCCP patch.esp
JKs Bannered Mare - Immersion Patch.esp
JKs Drunken Huntsman - Civil War Champions Patch.esp
JKs Drunken Huntsman - USSEP Patch.esp
Ryn's Snazzy Last Vigil - Ebony Warrior Overhaul.esp
NPCs Take Cover.esp
DBM_JKBannered_Patch.esp
Water for ENB - Patch - JKs Bannered Mare.esp
SOS MM.esp
BlackreachEerieAmbience.esp
DistantDragonRoars.esp
Embers XD - Patch - Beyond Skyrim - Bruma.esp
Lunaris - Adamant Patch.esp
Desecration - Adamant Patch.esp
Rally's Crates.esp
Vigilant CBBE Patch.esp
Rally's Nord War Horns - Unique Torygg's Horn.esp
DBM_JKDrunken_Patch.esp
CaravansDialogueExpansion.esp
Nordic Winds.esp
WindhelmDialogueExpansion.esp
Arclight - Adamant Patch.esp
Skyking Signs - Bruma.esp
Extended Bandit Dialogue.esp
Lux Orbis - Goblins CC.esp
Lux Orbis - JK's Drunken Huntsman patch.esp
Lux Orbis - JK's Bannered Mare patch.esp
The Royal Seat - BOS Color Variance.esp
Sentinel - Unique Stormcloak Meshes.esp
Sentinel - Unique Skyforge Meshes.esp
Sentinel - Unique Guard Meshes.esp
Sentinel - Imperial Crafting.esp
1Dwemer.esp
1FlutedArmor.esp
1Markynaz.esp
Sentinel + BS Bruma.esp
Sentinel + CC Backpacks.esp
Sentinel + CC Fearsome Fists.esp
Sentinel + CC Ghosts of the Tribunal.esp
Sentinel - Adamant Patch.esp
Sentinel - USSEP Patch.esp
RibbitRemix.esp
SRP Additional Landscape Parallax.esp
Happy Little Trees - Ivy on Trees.esp
Solitude Braziers.esp
TMDWinery.esp
Water for ENB (Shades of Skyrim).esp
Water for ENB - Patch - Landscape Fixes for Grass Mods.esp
Markarth Outskirts - Water for ENB (Shades of Skyrim) patch.esp
Natural Waterfalls - Water for ENB Patch (Shades of Skyrim).esp
Lux.esp
LUX - Apocrypha Patch - Rudy ENB NAT.esp
Ryn's Snazzy Last Vigil - Lux Patch.esp
Environs - Hroggars House - Lux Patch.esp
Environs - Riften Warehouse - Lux Patch.esp
Environs - Shrines of Talos - Lux Patch.esp
Environs - Kolskeggr - Lux Patch.esp
Environs - Tundra Farmhouse - Lux Patch.esp
Lux - Legacy of the Dragonborn patch.esp
Lux - USSEP patch.esp
Lux - CC Fish patch.esp
Lux - Water for ENB patch.esp
Lux - Markarth Outskirts patch.esp
Spaghetti's Palaces - AIO - Lux Patch.esp
Lux - No grass in caves patch.esp
Lux - SLaWF patch.esp
Lux - Bittercup Patch.esp
Lux - Bloodchill Manor patch.esp
Lux - Dawnfang CC.esp
Lux - Dead Mans Dread Patch.esp
Lux - Elite Crossbows.esp
Lux - JK's Bannered Mare patch.esp
Lux - Embers XD patch.esp
Lux - Farmer patch.esp
Lux - Forgotten Seasons.esp
Lux - Ghosts of the Tribunal CC.esp
Lux - Goblins CC.esp
Lux - Goldbrand CC.esp
Lux - Hendraheim patch.esp
Lux - Inigo.esp
Lux - JK's Drunken Huntsman patch.esp
Lux - JK's Skyrim.esp
Lux - Legacy of the Dragonborn - JaySuS Swords Patch.esp
Lux - NAT ENB.esp
Lux - Nchuanthumz Dwarven Home patch.esp
Lux - Necrohouse patch.esp
Lux - Pets of Skyrim CC.esp
Lux - Saints and Seducers patch.esp
Lux - Shadowfoot Sanctum patch.esp
Lux - Siege at Icemoth patch.esp
Lux - Sirenroot patch.esp
Lux - Staff of Hasedoki CC.esp
Lux - The Cause patch.esp
Lux - Tundra Homestead patch.esp
Lux - Umbra CC.esp
Lux - Vigil Enforcer CC.esp
Lux - Vigilant patch.esp
Lux - Water for ENB (Shades of skyrim) patch.esp
Lux - Whiterun Market patch.esp
Lux - Wyrmstooth.esp
VSO_LUX Patch.esp
Bashed Patch, 0.esp
Synthesis.esp
DynDOLOD.esp
Occlusion.esp
I would greatly appreciate any input on what might be causing this strange issue.
I hope this is the right place to post this question. If not, tell a mod to banish me.
My home campaign is almost two years old and with some of the best D&D players I've come to know over the years. We're all pretty familiar with the Sword Coast, and that is our setting. As such I run a game as "close to canon" as possible. With tools like the Waterdeep Interactive Maps and the wiki, if they ask about an event, place, person, etc, and there's published lore about it, it's applicable and actionable to the game. Manshoon, the Zhentarim, Jarlaxle and Bregan Daerthe, the Xanathar, Elturel, even BG3 lore has popped up.
The current conflict and goings on of the campaign don't necessarily matter for my question. Basically they have a powerful netherese artifact that, when activated, can send all Outsiders on the current plane back to their home plane. Use it in one of the Hells, all the demons go back to the Abyss. Use it in the City of Brass, all of those tourists go back to where they came from. They know not to use it willy-nilly, but they have intel that an extraplanar force may be invading the material soon and it could be the only thing that thwarts- or stalls- the invasion.
My question is, what are some of the MAJOR Outsiders or non-native residesnts on the material plane in known published canon, and what would the implications of their immediate implications be? I know Faerun isn't like Eberron where all the magic tech is bound to elementals, but there must be a ton of scary possibilities. I already have some ideas, but I posit this to you, the Hivemind. The players made mention that they basically have a "Thanos snap" in their possession now. I want that level of ramification if possible.
*ETA- I initially intended this to affect JUST one plane within ONE sphere. So if used to affect the material in faerun it wouldn’t necessarily affect Kynn Everton, etc…. But I could be persuaded 😎
Thanks in advance!
I'm sorry, I didn't get a picture so I'll do my best to describe it.
In Alabama along the Gulf Coast. Black body with white, spotted wings. About the size of my thumb, kinda chubby. Spotted Lanternfly looked close but the head looked a bit larger and blacker. Biting midge with a full stomach looked similar to the body proportions. Made a loud buzzing sound when flying, like a bee or fly when it's flying near your head. Whenever it landed on me it felt like someone jabbing me with a pin or tack.
I have all the books, maps, and have read lots of articles, but looking for some local hiker advice. We have one night booked at both Madison Springs and Lake in the Clouds. We’ve also already completed Pierce and Jackson. I’m struggling the most with our first day.
The plan is Madison and Adams the first day. Is the bypass trail around Adams (gulf side) fairly flat or would we essentially be climbing Adams again the next day? Does it make sense to double back to the hut and get Adams that first day after Madison? Or should we do Adams first and then Madison?
We’ll do Jefferson and Washington the second day and then Monroe and Eisenhower on the third. Appreciate any and all advice on itinerary and trails to use/avoid.