Poem with oe spelling pattern

Harry Potter Roleplay: Mauraders Style.

2017.08.06 00:04 Raina_Lorrel Harry Potter Roleplay: Mauraders Style.

A Harry Potter Roleplay set in the Marauder's era.
[link]


2024.05.21 21:44 Zak_F03 The Principality’s Diplomatic Passport

The Principality’s Diplomatic Passport
Principality of Zakistan Diplomatic Passport Description
Cover Design: The diplomatic passport of the Principality of Zakistan is distinguished by its deep Bordeaux red color, symbolizing the nation's rich heritage and diplomatic prestige. The front cover is embossed with the national seal of Zakistan in a metallic gold hue. The seal features a majestic olive tree, representing peace and prosperity, encircled by the national motto, "Unity, Honor, Progress," inscribed in the three official languages of Zakistan: Zakistani, English, and French.
Interior Front Page: Upon opening the passport, the interior front page showcases an intricate design of the symbolic olive tree, set against a subtly patterned background that combines elements of traditional Zakistani art and modern aesthetics. This page also contains a unique passport number printed with holographic ink that changes color when viewed from different angles, enhancing security.
Main Photo and Information Page: The main photo page of the passport includes the holder's photograph, personal details, and various high-security features to prevent forgery. Key elements include: - Holographic Overlay: A transparent film embedded with holographic symbols of Zakistan’s national icons, including the olive tree, a dove, and a laurel wreath. - Infrared Ink: Invisible under normal light but visible under infrared light, used for printing the passport holder's name and other sensitive information. - Tactile Laser Engraving: The passport holder’s details are also laser engraved, providing a tactile element that is difficult to replicate. - Microtext: Small, intricate text that is only readable under magnification, featuring excerpts from Zakistan’s constitution and national poems. - Edge Seals: Laser-engraved edge seals on the photo page ensure the integrity of the document and make it evident if any tampering occurs.
Visa Pages: The passport contains numerous visa pages, each featuring a distinct national symbol of Zakistan, showcasing the country’s rich cultural heritage and natural beauty. Pages 12-13 are particularly notable for their depiction of the stunning Oakwood Castle, an iconic historical landmark. The image of Oakwood Castle is printed using a combination of traditional and modern techniques, including: - Watermark: The castle image is integrated into the page as a multi-tone watermark, visible when held up to light. - UV Reactive Ink: Elements of the castle and surrounding landscape glow under UV light, revealing hidden details and enhancing security. - Embossing: The Oakwood Castle is subtly embossed, providing a tactile feel and adding another layer of security. - Intaglio Printing: This technique is used for printing the national symbols on each visa page, giving a rich texture and raised feel to the designs.
Additional Security Features: - Biometric Chip: Embedded within the passport’s back cover, this chip securely stores the holder's biometric data, ensuring swift and accurate identification at border controls. - Rainbow Printing: The gradient technique used in printing makes it difficult to reproduce the pages accurately using conventional methods. - Optical Variable Ink: This ink changes color when viewed from different angles and is used for the national emblem and certain texts within the passport. - Threading: Security threads woven into the pages contain microtext and are visible only under certain light conditions, adding another layer of counterfeit protection.
The Zakistan diplomatic passport is a testament to the nation's commitment to security, heritage, and technological advancement. It not only serves as a travel document but also as a symbol of national pride and identity for Zakistani diplomats and dignitaries worldwide.
submitted by Zak_F03 to Zakistan [link] [comments]


2024.05.21 21:42 Zak_F03 Principality of Zakistan Diplomatic Passport

Principality of Zakistan Diplomatic Passport
Principality of Zakistan Diplomatic Passport Description
Cover Design:
The diplomatic passport of the Principality of Zakistan is distinguished by its deep Bordeaux red color, symbolizing the nation's rich heritage and diplomatic prestige. The front cover is embossed with the national seal of Zakistan in a metallic gold hue. The seal features a majestic olive tree, representing peace and prosperity, encircled by the national motto, "Unity, Honor, Progress," inscribed in the three official languages of Zakistan: Zakistani, English, and French.
Interior Front Page: Upon opening the passport, the interior front page showcases an intricate design of the symbolic olive tree, set against a subtly patterned background that combines elements of traditional Zakistani art and modern aesthetics. This page also contains a unique passport number printed with holographic ink that changes color when viewed from different angles, enhancing security.
Main Photo and Information Page: The main photo page of the passport includes the holder's photograph, personal details, and various high-security features to prevent forgery. Key elements include: - Holographic Overlay: A transparent film embedded with holographic symbols of Zakistan’s national icons, including the olive tree, a dove, and a laurel wreath. - Infrared Ink: Invisible under normal light but visible under infrared light, used for printing the passport holder's name and other sensitive information. - Tactile Laser Engraving: The passport holder’s details are also laser engraved, providing a tactile element that is difficult to replicate. - Microtext: Small, intricate text that is only readable under magnification, featuring excerpts from Zakistan’s constitution and national poems. - Edge Seals: Laser-engraved edge seals on the photo page ensure the integrity of the document and make it evident if any tampering occurs.
Visa Pages: The passport contains numerous visa pages, each featuring a distinct national symbol of Zakistan, showcasing the country’s rich cultural heritage and natural beauty. Pages 12-13 are particularly notable for their depiction of the stunning Oakwood Castle, an iconic historical landmark. The image of Oakwood Castle is printed using a combination of traditional and modern techniques, including: - Watermark: The castle image is integrated into the page as a multi-tone watermark, visible when held up to light. - UV Reactive Ink: Elements of the castle and surrounding landscape glow under UV light, revealing hidden details and enhancing security. - Embossing: The Oakwood Castle is subtly embossed, providing a tactile feel and adding another layer of security. - Intaglio Printing: This technique is used for printing the national symbols on each visa page, giving a rich texture and raised feel to the designs.
Additional Security Features: - Biometric Chip: Embedded within the passport’s back cover, this chip securely stores the holder's biometric data, ensuring swift and accurate identification at border controls. - Rainbow Printing: The gradient technique used in printing makes it difficult to reproduce the pages accurately using conventional methods. - Optical Variable Ink: This ink changes color when viewed from different angles and is used for the national emblem and certain texts within the passport. - Threading: Security threads woven into the pages contain microtext and are visible only under certain light conditions, adding another layer of counterfeit protection.
The Zakistan diplomatic passport is a testament to the nation's commitment to security, heritage, and technological advancement. It not only serves as a travel document but also as a symbol of national pride and identity for Zakistani diplomats and dignitaries worldwide.
submitted by Zak_F03 to micronations [link] [comments]


2024.05.21 20:50 SconeOfDoom [PF2e] [Online] [Mondays 7:30-11pm EST] Looking for a crewmate to join us in a nautical campaign with homebrew ship combat rules!

Ahoy there! We're on the lookout for one more to join our crew on a Pathfinder 2e nautical campaign. One of our crewmates is currently sailing (studying) abroad for a semester, and we are planning to add a 4th to a group that will become 5 total upon his return.
About the Campaign: We are journeyman pirates, each of us apprenticing under some significantly more experienced officers while dreaming of riches and adventure. As the campaign unfolds, we’ll acquire our very own ship, ready to raid and conquer the vast oceans in our GM’s homebrew campaign setting. But beware, the seas are treacherous, and only the most cunning and courageous will carve their names into the annals of maritime legend. This campaign is aiming to focus on light-hearted shenanigans in a hard-hearted world on the open ocean.
We are currently set to prepare on a months-long voyage to an isle of (potentially) undead in search of a specific person our captain is looking for. Plenty of adventure and exploration awaits!
The party just hit level 3, so that will be the starting level of our new crewmate. The party consists of a Laughing Shadow Magus, an Angel Eidolon Summoner, a Mentalist Familiar Wizard, and an Animal Companion Precision Ranger (on hiatus).
If you are curious as to what style of world we will be playing in, our GM has given us a short summary of what to expect. Feel free to read it!
The World
Ship Encounters: Our DM has created bespoke Pathfinder-friendly rules for ship encounters, adding an extra layer of sea travel and combat. These rules are very granular, so being interested in engaging with this system is a must. This is a new system that we'll navigate together and if playtesting shows things need to be changed, they will be changed (we have already adjusted the system once, and we'll surely do so again if needed). Brace yourselves for naval battles, daring escapes, and unforeseen challenges on the open waters.
Each player will have an assigned role as part of the ship's crew, and these roles are what we will use for ship-to-ship encounters. There are more roles than there will be players, and each role is unique- no double dipping! Also, they are flexible enough to fit multiple attributes, so as long as you can come up with an appropriate reason for it, you can select most stats for the role's key ability score. Roles already taken: Captain, Master, Man-at-Arms. Our Quartermaster is on hiatus.
Roles Aboard The Ship:
Taken- Captain: The leader of the crew, making crucial decisions in the heat of battle and steering the ship to victory. The captain is not the king of the ship, majority rule has powerful sway and the captain’s decision may not always be a final one.
Taken- Master: The navigator and cartographer, guiding the ship through waters, setting course to engage and fleeing combat when in rough waters.
Available- Ship's Mate: The right-hand to the Captain, managing the crew’s morale and assisting in various other ship functions.
Available- Gunner: Mastering the ship's cannons, turning the tide of battle with precise and devastating firepower.
Available- Surgeon: Healing wounds and curing ailments, ensuring the crew is always ready for the next adventure.
Taken- Quartermaster: Managing supplies, overseeing critical repairs, negotiating with ports, and keeping the ship's stores in check.
Taken- Man-at-Arms: Leader of the marines on board, skilled in combat for boarding and plundering.
Other Optional Rules: We are also using the popular Ancestral Paragon and Free Archetype rules, with FAs pending DM approval. We also use incremental level up rules, where you gain one attribute point at each at levels 2-5, rather than getting all 4 at level 5.
Other than these three rules, we plan to run the game entirely RAW. We will also be running everything per the remaster.
About the group: Our group has been playing together for the past 4 years. Although most of our experience is in 5e, we have recently switched to pathfinder. One of the players is very experienced in pathfinder, while the other three have about a year's worth, the rest of their TTRPG experience notwithstanding. There will be a learning curve, especially post-remaster, as we still get our spell names mixed up on occasion.
Additionally, our GM has double-digit years of tabletop experience, including multiple in Pathfinder.
We use voice chat on discord for sessions and foundry for our virtual tabletop.
This will be a strategic and lighthearted pirate themed Pathfinder 2e experience. If you're interested in joining us, please fill out the form below!
The Fooooooooorm!
submitted by SconeOfDoom to lfg [link] [comments]


2024.05.21 20:20 JamFranz My coworkers and I live in fear of winning a certain award. This year, I was the nominee

I stared, mouth dry, heart pounding, at the message from my boss – That awful combination of words that my coworkers and I pray we never see:
“You’re in the running for Employee of the Year.”
For him to send something so callous via email – that was just rubbing salt in the wound.
My eyes glazed over the wall of text that followed. I didn’t need to read the details – I’d cleaned enough of the prior winners off the walls and ceiling of the soundproofed breakroom to know exactly what the award entailed.
After that initial, deep pang of fear faded, denial flooded in to take its place.
I wasn’t just hitting my sales quota, I was blowing it out of the damn water – selling big ticket items daily. I never forgot to place the stickers with my barcode on the products, either, so when my customers checked out and it was scanned at the register, the sales should’ve automatically been linked to my employee ID.
We don’t receive commission – there are other ‘incentives’ to keep our sales up. I hadn’t been watching the numbers because I knew I was making sales left and right – I would've never even dreamt that I was at risk.
It was just a glitch with our computer system, I decided with a nervous laugh. It had to be – something IT could probably sort out in no time.
When I finally regained control of my legs, I wobbled to my manager’s office.
There was no miscalculation, he assured me. It was my employee ID that ranked at the bottom.
“The barcodes never lie, Graham.” He didn’t even bother making eye contact.
I was circling the drain figuratively, and if I didn’t get my shit together – literally – soon enough.
I begged him to review the camera footage – I knew he'd be able to see me making all those sales. “Don’t worry,” he added, with a smile vacant of anything remotely resembling happiness, “One way or another, we all contribute to the success of our company.”
I suppose that by then, he was long desensitized to the pleas of the desperate.
As I left his office, I assured myself that this wasn’t a death sentence.
Not yet.
I had another month until they recalculated our final standings, before shit would get real. Before I’d be given a limp handshake and an empty ‘Thank you for your devotion to the company’ as I was led down the hallway. Before I’d meet what lives behind the usually padlocked door in the shadowy corner of the breakroom.
Before I’d learn what it truly meant to sacrifice myself for the good of the company.
Word spread fast around the office.
Kevin gave me his smug, shit eating grin – maybe he thought that with me out of the picture, he’d finally have a shot with Elise.
Elise… I just desperately hoped that hers wouldn’t be the name drawn afterwards – the one selected to hose what’s left of me off the breakroom floor and down the stained, rusty drain.
As required, I began parking in my new designated space at the far end of the employee lot – the faded sign indicating ‘Reserved for Employee of the Year’ nearly swallowed up by the encroaching tree line. It added an extra ten minutes to my walk to our store, and I dreaded that added time in the oppressive Texas heat. The rational part of me knew that was soon to be a moot point, though.
One way or another, in another month, I wouldn’t have that parking spot. If I were lucky, I’d live to see another summer – live to see some other poor bastard’s car parked there.
If they hadn’t already heard the news, when the rest of my coworkers saw my car in that space, they knew what it meant. Don’t get too attached.
They started avoiding me like the plague. I didn’t blame them.
We all knew what would be coming next if my sales didn’t improve – it's the same thing that happens every time:
We’d gather for the mandatory meeting on the closing night of the fiscal year, all eyes on the sorry son of a bitch that had ‘won’ – the room so quiet that you could hear their muffled sobs. They’d receive what barely constituted a handshake from my manager while he muttered – dead-eyed – his appreciation for their devotion to the company.
Next, they’d be ushered off to the breakroom to meet ‘corporate’. No one tried to run – not after what happened in '19. Instead, the winner would always turn back, shooting us a desperate, final look – eyes pleading for someone, anyone, to intervene. And, of course, no one ever did.
Once the door closed behind them and that sound-proofed room swallowed up the last of their sobbing, begging – it was over. The rest of us would be sent home and I'd try to shower away that disgusting feeling – that sick sense of relief that someone else was sent to their death, and not me.
Cal – the nicest guy I’d ever met – he was the bottom performer two years ago.
He’d fallen so ill that he’d nearly wasted away and eventually, couldn’t work anymore. He must've thought that freed him from his contract – if he left, if he never came back into work, he’d be okay.
He must not have read the fine print in our hiring paperwork.
Although, to be fair, if any of us had read it, we'd never have signed it in the first place.
Cal was a warning to the rest of us, that there is no quitting in our line of work. If they have to track you down and find you (and I promise you that they will find you) – well, wouldn’t you prefer to go with your dignity, with the company compensating your loved ones – rather than be pulled from your home, kicking and screaming into the night?
Gina was employee of the year in 2023. Gina, with the kind smile, whom Kevin had set his sights on before Elise – and, just like Elise, she wanted nothing to do with him.
I still remember that day, the day they released the final numbers. The way Gina’s mouth hung open in confusion, shock.
When she finally managed to form words again, she too insisted that there must be some mistake. We all vouched for her to management – I’d personally seen her make so many sales.
Our manager simply reminded us that the barcodes never lie.
My name was the one drawn for breakroom duty that next morning, to pick up what remained of her smile and her simple gold wedding band, to be returned to her family. In one business week, they received a box containing a check, and everything left of her that wouldn’t fit down the drain.
Once the numbers are finalized, once your employee barcode has been slapped on that innocuous looking pink slip, well, your fate is sealed.
Kevin, in all his years at the company, has never parked on the far side of the lot. He has never even come close to becoming Employee of the Year, even though he couldn’t sell a bottle of water to a man dying of dehydration. He is sleaze incarnate and doesn’t even have the charisma to mask it.
I never understood how he did so well, but I couldn’t afford to think about him.
I had myself to worry about, and the glitch in the system. Any time I found myself in the breakroom, that ancient wooden door was an unwelcome reminder of the impending one-way trip it held for me.
I took special care to keep an eye on my sales, working my ass off, pulling double shifts. I pulled up the numbers as the end of month drew near, and couldn't believe it.
I was still dead last.
Somehow, there were days where less than half of my sales had been recorded to my employee number.
I didn’t understand.
I waited for the opportunity to sneak into the manager's office, and pull the footage myself.
I’d show the boss that something had gone wrong with the calculations, that the system was broken.
I finally got my chance. At first, I triumphantly watched myself make sale after sale – far more than had been credited to my account. For the first time in a month, I felt a sense of relief. I had evidence, and that had to count for something.
I switched feeds, to the camera nearer to the registers so I could confirm that the codes were being scanned. I'd seen several scanned successfully, and reached to turn off the recording. That's when I saw it.
Saw him.
Kevin.
It was subtle. I didn't realize what he was doing at first, until I recognized the pattern. Even then, I had to rewind and watch again for it to click.
It happened for nearly half of my sales that day. I saw him Intercepting the customers before they could check out – before I could get credit for my sales. And while he chatted them up, he discretely slapped his employee barcode over my own.
I confronted him that night – I was furious. He just smiled, smugly gave me that line about how the barcodes never lie.
He didn’t give a shit that he was sentencing someone else to death.
Hell, maybe he even enjoyed it.
Kevin had stolen credit for Gina’s sales – and god knows who else's.
Fucking. Kevin.
The day our numbers were to be finalized, he had the audacity to place his barcode over mine on a huge sale I’d made – he made no attempt at hiding it – right in front of me. He flashed me a grin as he did.
I caught up with the customers before they checked out and they kindly allowed me to peel the sticker off. I stuck it in my pocket to show my manager.
I pulled the video, too, and I stormed into his office, refused to leave until he watched it. I studied him as his eyes moved across the screen and if he was upset or shocked, he certainly didn't show it.
Finally, he met my eyes, and at the sight of the pain in his – well, for the first time, I felt a sense of relief.
Until I realized why he looked so miserable. Until he whispered, “I'm sorry, Graham. Someone has to receive that award tomorrow. It's out of my hands.”
I wordlessly handed him that damn barcode sticker of Kevin’s that I’d peeled off. He studied it for a long moment before he handed it back to me with a mere, “Why don't you hold onto this.”
I told Elise what had happened over lunch, and as much as I appreciated her outrage on my behalf, I was already resigned to it. I'd mainly wanted to warn her because I had a sick feeling she'd be the one Kevin went after next.
I'd be lying if I said I wasn't devastated when, that night, my boss called me into his office and informed me of the final standings. Yeah, I knew it was coming, but I guess it's just human nature to hold onto denial – hope – until the bitter end.
For what felt like an eternity, we stared at each other in silence. The presence of the pink slip of paper lying on the desk between us, said more than enough.
Finally, my eyes drifted down to the form.
He’d already signed, but the space where my barcode – the series of vertical lines spelling out my death sentence – should’ve been placed, was empty.
I never knew how this part went, since it always took place behind closed doors. No one that ever filled out that form lived to tell the rest of us about it.
“I need you to place a barcode here before I send the form to corporate.” he said, eventually.
I opened my mouth for one final, impassioned plea for my life, but he interrupted me. He spoke each word slowly, softly.
“I’m leaving the room now. I need you to place a barcode here, before I send the form to corporate.”
He stared at me for a long moment, waiting for my barely perceptible nod of acknowledgement before leaving me alone in the office.
They processed the paperwork, and announced the Employee of the Year that next day.
Yes, I did feel a pang of guilt as I watched the smug grin fade, the blood drain from Kevin’s face as he stared in shock at the outstretched hand of our manager – as he was thanked for his devotion to our company.
I felt it again as I watched him plead all the way to the breakroom, as our manager spoke to him the same mantra we’d all heard before.
The barcodes never lie.
But I thought of Gina, of the countless others, and by the time I heard the door slam behind him – the guilt was already gone. In its place, the relief of knowing the rest of us were safe.
Well, at least until next year.
submitted by JamFranz to Odd_directions [link] [comments]


2024.05.21 19:24 RLKay Key Moments From that Battering(Vs KKR)

There'll be days like this, matches like this, when you look back at them four or five years down the line, you'll barely remember what happened in them. This is why you should bookmark this post in case you're a masochist.
🔆 Everything that could have gone wrong did go wrong! Actually, no, it didn't. I did revisionism again. It went pretty right for us. We won the most important toss of the season. We chose to do the thing we are best at. We subjected the opposition to RRR pressure in a knockout game. So, what happened? Everything went wrong after that. Head forgot to bring his bat down and cover his off-stump line. Abhi didn't move his feet as usual and halfheartedly played a drive without reaching the pitch of the ball. NKR got done by Starc more than anything else. And Shahbaz... Oh, Shahbaz... what do you even say about that! Sanvir got done by the pitch and probably didn't expect the first ball to be this good. In this entire innings, two KKR bowlers were on hat-tricks at two different phases of the innings, and that fact alone explains everything wrong with this performance, doesn't it? Before one of you asks me why I'm not talking about Samad, you need to visit one of my earlier PMAs.
🔆 You'll feel for Tripathi, as this looked like an innings where he was in control for once after all these years and it just had to be taken away from him. The interesting thing about Tripathi has been how he has been timing the ball so well since the last game. He no longer gets beaten trying to fetch a shot out of nowhere, nor does he try that stupid ramp shot as his pressure-relieving shot. He's just going at it as only he can. Still, Head's lovely extension of the arms, maybe a twerk or two, and he's off. The man continues to put forward a strong case for an opening spot, and right on time as well. Surely, the teams would take notice. Klaasen's hot-and-cold temperament will never fail to frustrate me. On the very first ball he faces, he plays a flashy drive on the up when the team was already four wickets down. This man needs some counseling on match awareness and how not to fall victim to his own ego. The pattern has been there for far too long to just be brushed aside. The team uses him as their trump card in the middle order, and when he doesn't put a value on his wicket, it shows a serious lack of commitment.
🔆 159 was not enough... Never enough... especially when you have sacrificed the prospect of having your fifth bowler in favor of an extra batting option (an event that fails). And the body language showed it. I sensed a loss the moment Shahbaz got out, but I felt the loss looking at the body language of our guys from ball one in the second innings. More than the runs themselves, it's the collective shoulder drop that should worry the coaching staff. Now, those complaining about Bhuvi not getting early wickets like Starc will need to understand that it had more to do with Starc's mentality and determination than anything else. The pitch didn't have demons(maybe I'm exaggerating again). Starc decided to show up on a big stage, and it does happen with bowlers in particular spells, when every ball is pitched nice and every length is the perfect counter to the batsmen. You hope to escape out of such spells and we were just unfortunate enough to be the collateral damage.
🔆 And that brings me to my final point. It's going to be a short write-up because we really had nothing to do in this game, did we? Outbatted, outbowled, and horribly outfielded. With every ball, our players acted like they didn't want to be there and would rather hide somewhere else. There wasn't a single sense of belief in that group whatsoever. Having seen this team defend even the lowest of totals (in all fairness, with a better bowling unit), I feel baffled by this massive fall from grace. The dew did come and made it difficult for us. But how do you justify dropping these dollies? How do you justify the seamers spraying it on the pads when every ball was worth its weight in gold? Normally, I'd say we live to fight another day. But losses like this take you back significantly on a psychological level. I'm forced to relive the PTSD from Q1 in 2018. And let me tell you, it's not a good place to be...
submitted by RLKay to SunrisersHyderabad [link] [comments]


2024.05.21 19:18 TheGoombler Oh hey, I'm not dead, and neither is GME. (A Refresher on COINTELPRO.)

GOOOOOOOOOOD MORNING SUPERSTONKERS! HAHA. It's me again. Yeah, i slipped past the defenses again to drop this off so you can all refresh yourselves on the state of FUD and disinformation in this protracted fight against the legal larcenists doing their best to try and get you to sell. Please spread this amongst the holders, the more people know the less power they have over us holders. We don't sell until we get a call from marge, and that's always been the play.
TLDR: This is a set of tactics used by the Alphabet Boys(CIA, FBI, DEA) to control and manipulate us into drama to collapse our communities and movements. And should be read in full by anyone willing and wanting to learn how these things work.
I've come to notice recently, people keep asking me to repost this for the sake of keeping the new people abreast on what needs to be done to protect the holders of GME. Beneath here will be a detailed account on what you need to be aware of in your online interactions, to avoid being taken for a fool!
_______________________________________________________________________
  1. COINTELPRO Techniques for dilution, misdirection and control of a internet forum
  2. Twenty-Five Rules of Disinformation
  3. Eight Traits of the Disinformationalist
  4. How to Spot a Spy (Cointelpro Agent)
  5. Seventeen Techniques for Truth Suppression
_______________________________________________________________________
COINTELPRO Techniques for dilution, misdirection and control of a internet forum..
There are several techniques for the control and manipulation of a internet forum no matter what, or who is on it. We will go over each technique and demonstrate that only a minimal number of operatives can be used to eventually and effectively gain a control of a 'uncontrolled forum.'
Technique #1 - 'FORUM SLIDING'
If a very sensitive posting of a critical nature has been posted on a forum - it can be quickly removed from public view by 'forum sliding.' In this technique a number of unrelated posts are quietly prepositioned on the forum and allowed to 'age.' Each of these misdirectional forum postings can then be called upon at will to trigger a 'forum slide.' The second requirement is that several fake accounts exist, which can be called upon, to ensure that this technique is not exposed to the public. To trigger a 'forum slide' and 'flush' the critical post out of public view it is simply a matter of logging into each account both real and fake and then 'replying' to prepositioned postings with a simple 1 or 2 line comment. This brings the unrelated postings to the top of the forum list, and the critical posting 'slides' down the front page, and quickly out of public view. Although it is difficult or impossible to censor the posting it is now lost in a sea of unrelated and unuseful postings. By this means it becomes effective to keep the readers of the forum reading unrelated and non-issue items.
Technique #2 - 'CONSENSUS CRACKING'
A second highly effective technique (which you can see in operation all the time at www.abovetopsecret.com
) is 'consensus cracking.' To develop a consensus crack, the following technique is used. Under the guise of a fake account a posting is made which looks legitimate and is towards the truth is made - but the critical point is that it has a VERY WEAK PREMISE without substantive proof to back the posting. Once this is done then under alternative fake accounts a very strong position in your favor is slowly introduced over the life of the posting. It is IMPERATIVE that both sides are initially presented, so the uninformed reader cannot determine which side is the truth. As postings and replies are made the stronger 'evidence' or disinformation in your favor is slowly 'seeded in.' Thus the uninformed reader will most like develop the same position as you, and if their position is against you their opposition to your posting will be most likely dropped. However in some cases where the forum members are highly educated and can counter your disinformation with real facts and linked postings, you can then 'abort' the consensus cracking by initiating a 'forum slide.'
Technique #3 - 'TOPIC DILUTION'
Topic dilution is not only effective in forum sliding it is also very useful in keeping the forum readers on unrelated and non-productive issues. This is a critical and useful technique to cause a 'RESOURCE BURN.' By implementing continual and non-related postings that distract and disrupt (trolling ) the forum readers they are more effectively stopped from anything of any real productivity. If the intensity of gradual dilution is intense enough, the readers will effectively stop researching and simply slip into a 'gossip mode.' In this state they can be more easily misdirected away from facts towards uninformed conjecture and opinion. The less informed they are the more effective and easy it becomes to control the entire group in the direction that you would desire the group to go in. It must be stressed that a proper assessment of the psychological capabilities and levels of education is first determined of the group to determine at what level to 'drive in the wedge.' By being too far off topic too quickly it may trigger censorship by a forum moderator.
Technique #4 - 'INFORMATION COLLECTION'
Information collection is also a very effective method to determine the psychological level of the forum members, and to gather intelligence that can be used against them. In this technique in a light and positive environment a 'show you mine so me yours' posting is initiated. From the number of replies and the answers that are provided much statistical information can be gathered. An example is to post your 'favorite weapon' and then encourage other members of the forum to showcase what they have. In this matter it can be determined by reverse proration what percentage of the forum community owns a firearm, and or a illegal weapon. This same method can be used by posing as one of the form members and posting your favorite 'technique of operation.' From the replies various methods that the group utilizes can be studied and effective methods developed to stop them from their activities.
Technique #5 - 'ANGER TROLLING'
Statistically, there is always a percentage of the forum posters who are more inclined to violence. In order to determine who these individuals are, it is a requirement to present a image to the forum to deliberately incite a strong psychological reaction. From this the most violent in the group can be effectively singled out for reverse IP location and possibly local enforcement tracking. To accomplish this only requires posting a link to a video depicting a local police officer massively abusing his power against a very innocent individual. Statistically of the million or so police officers in America there is always one or two being caught abusing there powers and the taping of the activity can be then used for intelligence gathering purposes - without the requirement to 'stage' a fake abuse video. This method is extremely effective, and the more so the more abusive the video can be made to look. Sometimes it is useful to 'lead' the forum by replying to your own posting with your own statement of violent intent, and that you 'do not care what the authorities think!!' inflammation. By doing this and showing no fear it may be more effective in getting the more silent and self-disciplined violent intent members of the forum to slip and post their real intentions. This can be used later in a court of law during prosecution.
Technique #6 - 'GAINING FULL CONTROL'
It is important to also be harvesting and continually maneuvering for a forum moderator position. Once this position is obtained, the forum can then be effectively and quietly controlled by deleting unfavourable postings - and one can eventually steer the forum into complete failure and lack of interest by the general public. This is the 'ultimate victory' as the forum is no longer participated with by the general public and no longer useful in maintaining their freedoms. Depending on the level of control you can obtain, you can deliberately steer a forum into defeat by censoring postings, deleting memberships, flooding, and or accidentally taking the forum offline. By this method the forum can be quickly killed. However it is not always in the interest to kill a forum as it can be converted into a 'honey pot' gathering center to collect and misdirect newcomers and from this point be completely used for your control for your agenda purposes.
CONCLUSION
Remember these techniques are only effective if the forum participants DO NOT KNOW ABOUT THEM. Once they are aware of these techniques the operation can completely fail, and the forum can become uncontrolled. At this point other avenues must be considered such as initiating a false legal precidence to simply have the forum shut down and taken offline. This is not desirable as it then leaves the enforcement agencies unable to track the percentage of those in the population who always resist attempts for control against them. Many other techniques can be utilized and developed by the individual and as you develop further techniques of infiltration and control it is imperative to share then with HQ.
_______________________________________________________________________
Twenty-Five Rules of Disinformation
Note: The first rule and last five (or six, depending on situation) rules are generally not directly within the ability of the traditional disinfo artist to apply. These rules are generally used more directly by those at the leadership, key players, or planning level of the criminal conspiracy or conspiracy to cover up.
1. Hear no evil, see no evil, speak no evil. Regardless of what you know, don't discuss it -- especially if you are a public figure, news anchor, etc. If it's not reported, it didn't happen, and you never have to deal with the issues.
2. Become incredulous and indignant. Avoid discussing key issues and instead focus on side issues which can be used show the topic as being critical of some otherwise sacrosanct group or theme. This is also known as the 'How dare you!' gambit.
3. Create rumor mongers. Avoid discussing issues by describing all charges, regardless of venue or evidence, as mere rumors and wild accusations. Other derogatory terms mutually exclusive of truth may work as well. This method which works especially well with a silent press, because the only way the public can learn of the facts are through such 'arguable rumors'. If you can associate the material with the Internet, use this fact to certify it a 'wild rumor' from a 'bunch of kids on the Internet' which can have no basis in fact.
4. Use a straw man. Find or create a seeming element of your opponent's argument which you can easily knock down to make yourself look good and the opponent to look bad. Either make up an issue you may safely imply exists based on your interpretation of the opponent/opponent arguments/situation, or select the weakest aspect of the weakest charges. Amplify their significance and destroy them in a way which appears to debunk all the charges, real and fabricated alike, while actually avoiding discussion of the real issues.
5. Sidetrack opponents with name calling and ridicule. This is also known as the primary 'attack the messenger' ploy, though other methods qualify as variants of that approach. Associate opponents with unpopular titles such as 'kooks', 'right-wing', 'liberal', 'left-wing', 'terrorists', 'conspiracy buffs', 'radicals', 'militia', 'racists', 'religious fanatics', 'sexual deviates', and so forth. This makes others shrink from support out of fear of gaining the same label, and you avoid dealing with issues.
6. Hit and Run. In any public forum, make a brief attack of your opponent or the opponent position and then scamper off before an answer can be fielded, or simply ignore any answer. This works extremely well in Internet and letters-to-the-editor environments where a steady stream of new identities can be called upon without having to explain criticism, reasoning -- simply make an accusation or other attack, never discussing issues, and never answering any subsequent response, for that would dignify the opponent's viewpoint.
7. Question motives. Twist or amplify any fact which could be taken to imply that the opponent operates out of a hidden personal agenda or other bias. This avoids discussing issues and forces the accuser on the defensive.
8. Invoke authority. Claim for yourself or associate yourself with authority and present your argument with enough 'jargon' and 'minutia' to illustrate you are 'one who knows', and simply say it isn't so without discussing issues or demonstrating concretely why or citing sources.
9. Play Dumb. No matter what evidence or logical argument is offered, avoid discussing issues except with denials they have any credibility, make any sense, provide any proof, contain or make a point, have logic, or support a conclusion. Mix well for maximum effect.
10. Associate opponent charges with old news. A derivative of the straw man -- usually, in any large-scale matter of high visibility, someone will make charges early on which can be or were already easily dealt with - a kind of investment for the future should the matter not be so easily contained.) Where it can be foreseen, have your own side raise a straw man issue and have it dealt with early on as part of the initial contingency plans. Subsequent charges, regardless of validity or new ground uncovered, can usually then be associated with the original charge and dismissed as simply being a rehash without need to address current issues -- so much the better where the opponent is or was involved with the original source.
11. Establish and rely upon fall-back positions. Using a minor matter or element of the facts, take the 'high road' and 'confess' with candor that some innocent mistake, in hindsight, was made -- but that opponents have seized on the opportunity to blow it all out of proportion and imply greater criminalities which, 'just isn't so.' Others can reinforce this on your behalf, later, and even publicly 'call for an end to the nonsense' because you have already 'done the right thing.' Done properly, this can garner sympathy and respect for 'coming clean' and 'owning up' to your mistakes without addressing more serious issues.
12. Enigmas have no solution. Drawing upon the overall umbrella of events surrounding the crime and the multitude of players and events, paint the entire affair as too complex to solve. This causes those otherwise following the matter to begin to lose interest more quickly without having to address the actual issues.
13. Alice in Wonderland Logic. Avoid discussion of the issues by reasoning backwards or with an apparent deductive logic which forbears any actual material fact.
14. Demand complete solutions. Avoid the issues by requiring opponents to solve the crime at hand completely, a ploy which works best with issues qualifying for rule 10.
15. Fit the facts to alternate conclusions. This requires creative thinking unless the crime was planned with contingency conclusions in place.
16. Vanish evidence and witnesses. If it does not exist, it is not fact, and you won't have to address the issue.
17. Change the subject. Usually in connection with one of the other ploys listed here, find a way to side-track the discussion with abrasive or controversial comments in hopes of turning attention to a new, more manageable topic. This works especially well with companions who can 'argue' with you over the new topic and polarize the discussion arena in order to avoid discussing more key issues.
18. Emotionalize, Antagonize, and Goad Opponents. If you can't do anything else, chide and taunt your opponents and draw them into emotional responses which will tend to make them look foolish and overly motivated, and generally render their material somewhat less coherent. Not only will you avoid discussing the issues in the first instance, but even if their emotional response addresses the issue, you can further avoid the issues by then focusing on how 'sensitive they are to criticism.'
19. Ignore proof presented, demand impossible proofs. This is perhaps a variant of the 'play dumb' rule. Regardless of what material may be presented by an opponent in public forums, claim the material irrelevant and demand proof that is impossible for the opponent to come by (it may exist, but not be at his disposal, or it may be something which is known to be safely destroyed or withheld, such as a murder weapon.) In order to completely avoid discussing issues, it may be required that you to categorically deny and be critical of media or books as valid sources, deny that witnesses are acceptable, or even deny that statements made by government or other authorities have any meaning or relevance.
20. False evidence. Whenever possible, introduce new facts or clues designed and manufactured to conflict with opponent presentations -- as useful tools to neutralize sensitive issues or impede resolution. This works best when the crime was designed with contingencies for the purpose, and the facts cannot be easily separated from the fabrications.
21. Call a Grand Jury, Special Prosecutor, or other empowered investigative body. Subvert the (process) to your benefit and effectively neutralize all sensitive issues without open discussion. Once convened, the evidence and testimony are required to be secret when properly handled. For instance, if you own the prosecuting attorney, it can insure a Grand Jury hears no useful evidence and that the evidence is sealed and unavailable to subsequent investigators. Once a favorable verdict is achieved, the matter can be considered officially closed. Usually, this technique is applied to find the guilty innocent, but it can also be used to obtain charges when seeking to frame a victim.
22. Manufacture a new truth. Create your own expert(s), group(s), author(s), leader(s) or influence existing ones willing to forge new ground via scientific, investigative, or social research or testimony which concludes favorably. In this way, if you must actually address issues, you can do so authoritatively.
23. Create bigger distractions. If the above does not seem to be working to distract from sensitive issues, or to prevent unwanted media coverage of unstoppable events such as trials, create bigger news stories (or treat them as such) to distract the multitudes.
24. Silence critics. If the above methods do not prevail, consider removing opponents from circulation by some definitive solution so that the need to address issues is removed entirely. This can be by their death, arrest and detention, blackmail or destruction of their character by release of blackmail information, or merely by destroying them financially, emotionally, or severely damaging their health.
25. Vanish. If you are a key holder of secrets or otherwise overly illuminated and you think the heat is getting too hot, to avoid the issues, vacate the kitchen.
_______________________________________________________________________
Eight Traits of the Disinformationalist
1) Avoidance. They never actually discuss issues head-on or provide constructive input, generally avoiding citation of references or credentials. Rather, they merely imply this, that, and the other. Virtually everything about their presentation implies their authority and expert knowledge in the matter without any further justification for credibility.
2) Selectivity. They tend to pick and choose opponents carefully, either applying the hit-and-run approach against mere commentators supportive of opponents, or focusing heavier attacks on key opponents who are known to directly address issues. Should a commentator become argumentative with any success, the focus will shift to include the commentator as well.
3) Coincidental. They tend to surface suddenly and somewhat coincidentally with a new controversial topic with no clear prior record of participation in general discussions in the particular public arena involved. They likewise tend to vanish once the topic is no longer of general concern. They were likely directed or elected to be there for a reason, and vanish with the reason.
4) Teamwork. They tend to operate in self-congratulatory and complementary packs or teams. Of course, this can happen naturally in any public forum, but there will likely be an ongoing pattern of frequent exchanges of this sort where professionals are involved. Sometimes one of the players will infiltrate the opponent camp to become a source for straw man or other tactics designed to dilute opponent presentation strength.
5) Anti-conspiratorial. They almost always have disdain for 'conspiracy theorists' and, usually, for those who in any way believe JFK was not killed by LHO. Ask yourself why, if they hold such disdain for conspiracy theorists, do they focus on defending a single topic discussed in a NG focusing on conspiracies? One might think they would either be trying to make fools of everyone on every topic, or simply ignore the group they hold in such disdain. Or, one might more rightly conclude they have an ulterior motive for their actions in going out of their way to focus as they do.
6) Artificial Emotions. An odd kind of 'artificial' emotionalism and an unusually thick skin -- an ability to persevere and persist even in the face of overwhelming criticism and unacceptance. This likely stems from intelligence community training that, no matter how condemning the evidence, deny everything, and never become emotionally involved or reactive. The net result for a disinfo artist is that emotions can seem artificial.
Most people, if responding in anger, for instance, will express their animosity throughout their rebuttal. But disinfo types usually have trouble maintaining the 'image' and are hot and cold with respect to pretended emotions and their usually more calm or unemotional communications style. It's just a job, and they often seem unable to 'act their role in character' as well in a communications medium as they might be able in a real face-to-face conversation/confrontation. You might have outright rage and indignation one moment, ho-hum the next, and more anger later -- an emotional yo-yo.
With respect to being thick-skinned, no amount of criticism will deter them from doing their job, and they will generally continue their old disinfo patterns without any adjustments to criticisms of how obvious it is that they play that game -- where a more rational individual who truly cares what others think might seek to improve their communications style, substance, and so forth, or simply give up.
7) Inconsistent. There is also a tendency to make mistakes which betray their true self/motives. This may stem from not really knowing their topic, or it may be somewhat 'freudian', so to speak, in that perhaps they really root for the side of truth deep within.
I have noted that often, they will simply cite contradictory information which neutralizes itself and the author. For instance, one such player claimed to be a Navy pilot, but blamed his poor communicating skills (spelling, grammar, incoherent style) on having only a grade-school education. I'm not aware of too many Navy pilots who don't have a college degree. Another claimed no knowledge of a particular topic/situation but later claimed first-hand knowledge of it.
8) Time Constant. Recently discovered, with respect to News Groups, is the response time factor. There are three ways this can be seen to work, especially when the government or other empowered player is involved in a cover up operation:
a) ANY NG posting by a targeted proponent for truth can result in an IMMEDIATE response. The government and other empowered players can afford to pay people to sit there and watch for an opportunity to do some damage. SINCE DISINFO IN A NG ONLY WORKS IF THE READER SEES IT - FAST RESPONSE IS CALLED FOR, or the visitor may be swayed towards truth.
b) When dealing in more direct ways with a disinformationalist, such as email, DELAY IS CALLED FOR - there will usually be a minimum of a 48-72 hour delay. This allows a sit-down team discussion on response strategy for best effect, and even enough time to 'get permission' or instruction from a formal chain of command.
c) In the NG example 1) above, it will often ALSO be seen that bigger guns are drawn and fired after the same 48-72 hours delay - the team approach in play. This is especially true when the targeted truth seeker or their comments are considered more important with respect to potential to reveal truth. Thus, a serious truth sayer will be attacked twice for the same sin.
_______________________________________________________________________
How to Spot a Spy (Cointelpro Agent)
One way to neutralize a potential activist is to get them to be in a group that does all the wrong things. Why?
1) The message doesn't get out.
2) A lot of time is wasted
3) The activist is frustrated and discouraged
4) Nothing good is accomplished.
FBI and Police Informers and Infiltrators will infest any group and they have phoney activist organizations established.
Their purpose is to prevent any real movement for justice or eco-peace from developing in this country.
Agents come in small, medium or large. They can be of any ethnic background. They can be male or female.
The actual size of the group or movement being infiltrated is irrelevant. It is the potential the movement has for becoming large which brings on the spies and saboteurs.
This booklet lists tactics agents use to slow things down, foul things up, destroy the movement and keep tabs on activists.
It is the agent's job to keep the activist from quitting such a group, thus keeping him/her under control.
In some situations, to get control, the agent will tell the activist:
[Here, I have added the psychological reasons as to WHY this maneuver works to control people]
This invites guilty feelings. Many people can be controlled by guilt. The agents begin relationships with activists behind a well-developed mask of "dedication to the cause." Because of their often declared dedication, (and actions designed to prove this), when they criticize the activist, he or she - being truly dedicated to the movement - becomes convinced that somehow, any issues are THEIR fault. This is because a truly dedicated person tends to believe that everyone has a conscience and that nobody would dissimulate and lie like that "on purpose." It's amazing how far agents can go in manipulating an activist because the activist will constantly make excuses for the agent who regularly declares their dedication to the cause. Even if they do, occasionally, suspect the agent, they will pull the wool over their own eyes by rationalizing: "they did that unconsciously... they didn't really mean it... I can help them by being forgiving and accepting " and so on and so forth.
The agent will tell the activist:
This is designed to enhance the activist's self-esteem. His or her narcissistic admiration of his/her own activist/altruistic intentions increase as he or she identifies with and consciously admires the altruistic declarations of the agent which are deliberately set up to mirror those of the activist.
This is "malignant pseudo identification." It is the process by which the agent consciously imitates or simulates a certain behavior to foster the activist's identification with him/her, thus increasing the activist's vulnerability to exploitation. The agent will simulate the more subtle self-concepts of the activist.
Activists and those who have altruistic self-concepts are most vulnerable to malignant pseudo identification especially during work with the agent when the interaction includes matter relating to their competency, autonomy, or knowledge.
The goal of the agent is to increase the activist's general empathy for the agent through pseudo-identification with the activist's self-concepts.
The most common example of this is the agent who will compliment the activist for his competency or knowledge or value to the movement. On a more subtle level, the agent will simulate affects and mannerisms of the activist which promotes identification via mirroring and feelings of "twinship". It is not unheard of for activists, enamored by the perceived helpfulness and competence of a good agent, to find themselves considering ethical violations and perhaps, even illegal behavior, in the service of their agent/handler.
The activist's "felt quality of perfection" [self-concept] is enhanced, and a strong empathic bond is developed with the agent through his/her imitation and simulation of the victim's own narcissistic investments. [self-concepts] That is, if the activist knows, deep inside, their own dedication to the cause, they will project that onto the agent who is "mirroring" them.
The activist will be deluded into thinking that the agent shares this feeling of identification and bonding. In an activist/social movement setting, the adversarial roles that activists naturally play vis a vis the establishment/government, fosters ongoing processes of intrapsychic splitting so that "twinship alliances" between activist and agent may render whole sectors or reality testing unavailable to the activist. They literally "lose touch with reality."
Activists who deny their own narcissistic investments [do not have a good idea of their own self-concepts and that they ARE concepts] and consciously perceive themselves (accurately, as it were) to be "helpers" endowed with a special amount of altruism are exceedingly vulnerable to the affective (emotional) simulation of the accomplished agent.
Empathy is fostered in the activist through the expression of quite visible affects. The presentation of tearfulness, sadness, longing, fear, remorse, and guilt, may induce in the helper-oriented activist a strong sense of compassion, while unconsciously enhancing the activist's narcissistic investment in self as the embodiment of goodness.
The agent's expresssion of such simulated affects may be quite compelling to the observer and difficult to distinguish from deep emotion.
It can usually be identified by two events, however:
First, the activist who has analyzed his/her own narcissistic roots and is aware of his/her own potential for being "emotionally hooked," will be able to remain cool and unaffected by such emotional outpourings by the agent.
As a result of this unaffected, cool, attitude, the Second event will occur: The agent will recompensate much too quickly following such an affective expression leaving the activist with the impression that "the play has ended, the curtain has fallen," and the imposture, for the moment, has finished. The agent will then move quickly to another activist/victim.
The fact is, the movement doesn't need leaders, it needs MOVERS. "Follow the leader" is a waste of time.
A good agent will want to meet as often as possible. He or she will talk a lot and say little. One can expect an onslaught of long, unresolved discussions.
Some agents take on a pushy, arrogant, or defensive manner:
1) To disrupt the agenda
2) To side-track the discussion
3) To interrupt repeatedly
4) To feign ignorance
5) To make an unfounded accusation against a person.
Calling someone a racist, for example. This tactic is used to discredit a person in the eyes of all other group members.
Saboteurs
Some saboteurs pretend to be activists. She or he will ....
1) Write encyclopedic flyers (in the present day, websites)
2) Print flyers in English only.
3) Have demonstrations in places where no one cares.
4) Solicit funding from rich people instead of grass roots support
5) Display banners with too many words that are confusing.
6) Confuse issues.
7) Make the wrong demands.
8) Compromise the goal.
9) Have endless discussions that waste everyone's time. The agent may accompany the endless discussions with drinking, pot smoking or other amusement to slow down the activist's work.
Provocateurs
1) Want to establish "leaders" to set them up for a fall in order to stop the movement.
2) Suggest doing foolish, illegal things to get the activists in trouble.
3) Encourage militancy.
4) Want to taunt the authorities.
5) Attempt to make the activist compromise their values.
6) Attempt to instigate violence. Activism ought to always be non-violent.
7) Attempt to provoke revolt among people who are ill-prepared to deal with the reaction of the authorities to such violence.
Informants
1) Want everyone to sign up and sing in and sign everything.
2) Ask a lot of questions (gathering data).
3) Want to know what events the activist is planning to attend.
4) Attempt to make the activist defend him or herself to identify his or her beliefs, goals, and level of commitment.
Recruiting
Legitimate activists do not subject people to hours of persuasive dialog. Their actions, beliefs, and goals speak for themselves.
Groups that DO recruit are missionaries, military, and fake political parties or movements set up by agents.
Surveillance
ALWAYS assume that you are under surveillance.
At this point, if you are NOT under surveillance, you are not a very good activist!
Scare Tactics
They use them.
Such tactics include slander, defamation, threats, getting close to disaffected or minimally committed fellow activists to persuade them (via psychological tactics described above) to turn against the movement and give false testimony against their former compatriots. They will plant illegal substances on the activist and set up an arrest; they will plant false information and set up "exposure," they will send incriminating letters [emails] in the name of the activist; and more; they will do whatever society will allow.
This booklet in no way covers all the ways agents use to sabotage the lives of sincere an dedicated activists.
If an agent is "exposed," he or she will be transferred or replaced.
COINTELPRO is still in operation today under a different code name. It is no longer placed on paper where it can be discovered through the freedom of information act.
The FBI counterintelligence program's stated purpose: To expose, disrupt, misdirect, discredit, and otherwise neutralize individuals who the FBI categorize as opposed to the National Interests. "National Security" means the FBI's security from the people ever finding out the vicious things it does in violation of people's civil liberties.
_______________________________________________________________________
Seventeen Techniques for Truth Suppression
Strong, credible allegations of high-level criminal activity can bring down a government. When the government lacks an effective, fact-based defense, other techniques must be employed. The success of these techniques depends heavily upon a cooperative, compliant press and a mere token opposition party.
1. Dummy up. If it's not reported, if it's not news, it didn't happen.
2. Wax indignant. This is also known as the "How dare you?" gambit.
3. Characterize the charges as "rumors" or, better yet, "wild rumors." If, in spite of the news blackout, the public is still able to learn about the suspicious facts, it can only be through "rumors." (If they tend to believe the "rumors" it must be because they are simply "paranoid" or "hysterical.")
4. Knock down straw men. Deal only with the weakest aspects of the weakest charges. Even better, create your own straw men. Make up wild rumors (or plant false stories) and give them lead play when you appear to debunk all the charges, real and fanciful alike.
5. Call the skeptics names like "conspiracy theorist," "nutcase," "ranter," "kook," "crackpot," and, of course, "rumor monger." Be sure, too, to use heavily loaded verbs and adjectives when characterizing their charges and defending the "more reasonable" government and its defenders. You must then carefully avoid fair and open debate with any of the people you have thus maligned. For insurance, set up your own "skeptics" to shoot down.
6. Impugn motives. Attempt to marginalize the critics by suggesting strongly that they are not really interested in the truth but are simply pursuing a partisan political agenda or are out to make money (compared to over-compensated adherents to the government line who, presumably, are not).
7. Invoke authority. Here the controlled press and the sham opposition can be very useful.
8. Dismiss the charges as "old news."
9. Come half-clean. This is also known as "confession and avoidance" or "taking the limited hangout route." This way, you create the impression of candor and honesty while you admit only to relatively harmless, less-than-criminal "mistakes." This stratagem often requires the embrace of a fall-back position quite different from the one originally taken. With effective damage control, the fall-back position need only be peddled by stooge skeptics to carefully limited markets.
10. Characterize the crimes as impossibly complex and the truth as ultimately unknowable.
11. Reason backward, using the deductive method with a vengeance. With thoroughly rigorous deduction, troublesome evidence is irrelevant. E.g. We have a completely free press. If evidence exists that the Vince Foster "suicide" note was forged, they would have reported it. They haven't reported it so there is no such evidence. Another variation on this theme involves the likelihood of a conspiracy leaker and a press who would report the leak.
12. Require the skeptics to solve the crime completely. E.g. If Foster was murdered, who did it and why?
13. Change the subject. This technique includes creating and/or publicizing distractions.
14. Lightly report incriminating facts, and then make nothing of them. This is sometimes referred to as "bump and run" reporting.
15. Baldly and brazenly lie. A favorite way of doing this is to attribute the "facts" furnished the public to a plausible-sounding, but anonymous, source.
16. Expanding further on numbers 4 and 5, have your own stooges "expose" scandals and champion popular causes. Their job is to pre-empt real opponents and to play 99-yard football. A variation is to pay rich people for the job who will pretend to spend their own money.
17. Flood the Internet with agents. This is the answer to the question, "What could possibly motivate a person to spend hour upon hour on Internet news groups defending the government and/or the press and harassing genuine critics?" Don t the authorities have defenders enough in all the newspapers, magazines, radio, and television? One would think refusing to print critical letters and screening out serious callers or dumping them from radio talk shows would be control enough, but, obviously, it is not.
submitted by TheGoombler to Superstonk [link] [comments]


2024.05.21 19:16 rainclire The Sea's Anchor

The Sea's Anchor

https://preview.redd.it/1hgdkwoxbt1d1.png?width=1082&format=png&auto=webp&s=1a707a62d42be78da9237436af4b2c01b863b584
Hello fellow Brewers,
The following item is something I've made, hoping to give it to a fighter in my group of 6. They are all level 3. I'm aware that the half-plate is supposed to be medium armour, but I've made it heavy so it doesn't get cannibalized by another PC. Let me know what you guys think of it!
submitted by rainclire to DnDHomebrew [link] [comments]


2024.05.21 19:11 youcaretoomuch [MacOS][199X] RPG game with silly names and stereotypical classes

Platform(s): MacOS
Genre: RPG
Estimated year of release: Early - Mid 90s
Graphics/art style: Top down, grid pattern I believe
Notable characters: Ada Palindrome,
Notable gameplay mechanics: Typical RPG, cast spells, turn based.
Other details: each other character had a silly name tied to their class. I remember Ada's cape had a description along the lines of "Her magical green cape allows her to blend in with green things". I have no idea really about year of release, my dad dumpster dived behind computer stores and pulled out demo discs and shareware CDs and I just played any I could figure out.
submitted by youcaretoomuch to tipofmyjoystick [link] [comments]


2024.05.21 18:37 WabbajackedWacko Adventures with an Interdimensional Psychopath 40

***Lily***
“Stupid gnome prejudice. I may not be the biggest fan of gnomes but, just because we are small doesn’t mean we can’t cause some damage.” Mogsten says as he walks over, kicks the fishman, and picks up the horn and dusts it off. “I’m hesitant to admit this since, when he regains consciousness, he will do what he could to ruin my business even more but, still, thank you Wabbajack.” He says.
“Don’t mention it Mogsten, this guy’s haggling game was all over the place.” Wabbajack responds.
“Indeed, he has no understanding of value.” Mogsten says with a smirk on his face.
“Well, unless he knew that you had about another sixty of those in the back that is.” Wabbajack says as he chuckles.
Mogsten quickly turns around as he says, “Shh. That’s a trade secret.” He then lets out an “oh ho ho” chuckle. He then looks down and yells, “Gourdsten! Clean up!”
Just like that, Gourdsten comes out from the back and drags the body off. Soon after the body disappears towards the back, Gourdsten reappears with a spray bottle, gloves, and a sponge.
“What happened to him?” I ask Mogsten.
“Don’t worry, I can’t afford a bloody reputation. He is just in stasis until the authorities get here.” Mogsten answers with.
“Stasis?” I ask.
“She really is new to all this huh? Stasis is basically freezing someone in a state of time. In this state however, while nothing can happen to them, they can’t function. Depending on the state they are in when they go under, they may be aware of the environment around them. Sometimes, certain criminals may undergo such punishment for their crimes.” Mogsten explains, looking at Wabbajack for some reason.
Mogsten then looks at me and asks, “So, did you find all the ingredients?”
I nod my head.
He then rubs his temple as he asks, “And you Really intend to go through with this?”
“There’s no other option!” I exclaim.
“Well, there are quite a few, just that they would take a LOT longer.” Wabbajack points out.
I look at him in annoyance and he responds with, “What? Just saying.”
I sigh and look at Mogsten and hand him the “ingredients”.
“Let’s see what we have. A fur scarf, a pistol, a lantern that looks like a child tried to make it, a… rubber duck. And what the world is this?” Mogsten asks pulling out the leg.
“It’s a prosthetic leg for a dragon-sized crocodile. Well, a smaller scale version at the very least.” I explain.
“Who would put a prosthetic leg on a Dragon-sized crocodile?” he asks.
“Right?” I ask in return.
He then looks back at the leg, strokes his fake beard, and says, “Well, when you put it like that, makes sense you would want to use it as an ingredient.” He then looks back at me and asks, “Are these the ingredients that you Really want to use?”
“They fit the descriptions that you gave me.” I point out.
He then looks at the ingredients again and says, “Yes… this may actually work then.”
“Come again?” I ask him.
“Well, one of the Biggest reasons, after that whole dark nature I mentioned, that this fails is that people try to influence their familiar by using ingredients that don’t inspire these feelings.” He explains.
“Because of this disconnection between the host and the familiar, that may also cause the familiar to go berserk as well.” Wabbajack then explains.
“Exactly!” Mogsten exclaims as he points towards to Wabbajack. He then looks back to me and asks, “With that in mind, are you one-Hundred percent sure that these ingredients are correct?”
I nod again and explain, “I can explain my reasons if you want.”
“No. As long as you are certain, then follow me to the back.” He says as he picks everything up again and starts waddling towards the back.
“Would you like some help?” I ask.
“No, I have to prepare everything anyways so it’s best I handle most things from here.” He explains.
Wabbajack walks past me but, I notice he is holding his banjo-thing upside-down. But, its neck is awfully long. Long enough to reach the ground and have the base be about level to his head. Which is pretty impressive since he is not that much taller than me. I want to ask about it but, I figured that is better left for later. Besides, I could probably guess that it can switch between a staff and an instrument. So, I shrug and follow them towards the back.
As I pass the flaps, I let out an audible, “Wow” because the room is massive! There is so much stock in here. I would have never guessed it from the gypsy-sized tent I see from the outside.
I guess Mogsten hears me as he says while putting the items in a pattern, “Spatial compression spell. It’s like that bag you are probably holding. It’s a pocket of space that you can mess with everything as long as it’s registered to you. Any merchant worth his salt at least attempts to lessen the target on his store to wannabe burglars. For example, there was a tannery that was completely torn apart for scrap. I hear the owner left it unattended And unlocked. I hope he can recover from that, it’s a pretty costly mistake.”
I look off towards the side and say, “Oh, I hear he is doing alright. Hehe.”
He pulls out a spray can and says while he shakes it, “That’s good.” He then starts spraying the ground.
I look over towards Wabbajack, who is standing sideways towards the thing Mogsten is working on. He has his free hand about chest level, fingers-spread, and it looks like he has a weird circle thing again like when I think I have seen him do before when he casted magic. Like when he summoned that ghost thing. I guess he is on guard duty.
I look back at Mogsten and see he is about halfway done at this point. He works fast since the design is very intricate. Now that I think about it, it looks like that circle Wabbajack has but… different. I think I remember reading about this. These must be magic circles. While they look similar, they must be different since each magic circle represents something different. Kinda like snowflakes. I can’t help but ask, “What’s that you are spraying to make that magic circle?”
“Ah, someone has been studying. It’s a mixture of compounds for creating the familiar summoning circle. I kept a few around just in case that someone managed to convince me to do this.” He explains. He then stands up and shakes it some more as he says, “I thought it was unlikely but, a smart businessman looks at every opportunity.” He then goes back to spraying and says, “Now, no offense, but mind letting me focus? I got to make sure I get this perfect. I want to lessen the margin of error as much as possible.”
“Oh! Sure. Sorry.” I say. Now that I think about it, I look towards my bag and think about what he said, “Like my bag.” I open it and it looks like a normal bag. Either it needs to be activated or it doesn’t have that spell yet. I’ll have to ask about that after we are done.
“Before I forget, leave your bandolier and bag over by Wabbajack there. We don’t want to add unnecessary items to the circle.” Mogsten says as he shakes the can again.
“Oh! Alright!” I respond. I take off my bandolier and put it down by Wabbajack.
“Don’t worry. If worse comes to worse, I’ll protect you. And come whatever may, we’ll figure out what to do next.” Wabbajack says.
I feel a little relief hearing him say that. Next thing I know, Gourdsten runs up to me with a simple white robe. “Oh, what’s this?” I ask.
“It’s a robe.” Wabbajack says.
As I look at him, annoyed, Gourdsten says, “Robe! Wear Robe!”
Mogsten then explains, “You’ll have to take off the rest of your gear as well and wear just that robe. Like I said, No unnecessary items. Only simple clothes.”
I look at the robe and say, “Oh… There is a changing room, right?”
“This way! Here, here!” Gourdsten says as he pulls my arm.
“Alright! Calm down.” I say.
I follow him to a wooden stall. “I guess I change in there, huh?” I ask.
“Yes! Correct!” Gourdsten says.
I sigh and open it up, step inside and change. Afterwards, after I step out in the robe, Gourdsten then says, “Shoes! Too!”
I look down and sigh. I then ask, “Can that wait till we get back?”
“Shoes! Shoes! He repeats.
I then puff my face in annoyance as I sit down and take off my shoes. “Happy?” I ask.
He just jumps up and down and starts walking back.
All I can think is that it’s a good thing that the floor is at least wooden. I then get up, grab my stuff, and chase after him.
As we get back, Mogsten appears out of nowhere and points behind him as he says, “Circle is done. All that is left is the blood of the subject.”
“You’re not going to slit my wrists, are you?” I ask with a meek chuckle.
“Heaven’s no!” He says as he pulls out a syringe. He then grabs my wrist under these large sleeves and asks, “On three. Ready?”
I nervously nod my head. Just as he opens his mouth, I quickly say, “Wait! Why do we need blood again?” Trying to delay the inevitable.
He looks at me and explains, “A familiar is an extension of yourself. Quite literally. In order to cement that bond, it needs the blood of the host. That bond will allow you and your familiar to share experiences but, still allow autonomy for individual thought. You can live without it but, for it to retain its presence, it needs you alive.”
“Fascinating. Mind going into more detail?” I say with a weak smile.
He then stabs the syringe into my wrist as he says, “No.”
“Ow!” I yelp.
Just like that, he pulls the syringe out and empties it out into a bowl. “Alright, here you go.” He says as he hands me the bowl.
As I stare into a small bowl of my own blood, I ask, “What am I supposed to do with this?”
“Now, You stand at the center of the circle. As I activate the circle, the blood will start sloshing around in that bowl. Do NOT let a SINGLE drop fall out until the last item is floating. When the last item does start floating, pour the blood in the center and take four steps back. Got it?” he explains.
I look over back to the circle and then look back to Mogsten and repeat, “Don’t let it spill until the last object starts floating. When it does, pour it all out and take four steps back, right?”
He nods and says, “Correct.” I think I then hear him mumble, “I can’t believe I was convinced to do this.” As he walks away.
I then take my place at the center of the circle. I am somewhat trembling at this point.
“Are you sure, you want to do this?” Mogsten asks again.
“Just do it already!” I yell back.
He lets out a sigh and starts mouthing something as he levels out his arms towards me.
I could feel the energy around me shifting and moving. I start seeing the objects that were placed start floating one by one. Slowly but surely. I then look down at the bowl and it is sloshing around. So far, not too bad. Around the time the fourth object starts floating, the blood really starts flying around to the point I have to actually adjust to make sure it doesn’t go flying out.
After a few more minutes the last object starts flying up. As soon as it stops moving, I pour the blood and take four steps back. The blood stops midair and forms a bubbling ball. It then rises up about level to my face. It stops bubbling and then a flash of blinding light envelops the room and I try to shield my eyes.
After a minute, I slowly open my eyes and lower my arms. What I see before me is something pretty weird.
It’s in the shape of a sphere with a detached fox tail. The floating tail matches the fur of the body of the “familiar”, I guess. Its fur is a golden yellow with a white tip. The body looks like it has a line down the middle, with Very sharp fangs from the top row. It has fox ears and tiny fox paws and a fox nose. It’s got lines for eyes? Either that or they are just closed. Between its ears, it has a lantern dangling from a line, kinda like an angler fish. The other side of that line looks like white gator leather and it has two tiny gator feet. As it yawns, I guess, it opens its massive mouth, showing all its fangs, top and bottom rows, and stretches its fox paws, revealing some nasty looking barbed claws. It’s only as tall as, from the floor, up to my knee.
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submitted by WabbajackedWacko to HFY [link] [comments]


2024.05.21 18:29 Korae 88% Winrate to Mythic - I love my Big Black Deck (necropotence is bad)

88% Winrate to Mythic - I love my Big Black Deck (necropotence is bad)

The Deck

Moxfield Link to the decklist: https://www.moxfield.com/decks/OsszAWZ8aEumTmqFC-kJxQ
https://preview.redd.it/652pxlyais1d1.png?width=1912&format=png&auto=webp&s=44299f4e05f67e18f1bc819b06d8c24c1d557bd6
https://preview.redd.it/o3l9mx83is1d1.png?width=320&format=png&auto=webp&s=dd2f538e176117404c679bb3d0730ddae4678ad4
Recently, I went on a 30-4 TEAR with mono-black to mythic. Today I'll be providing a write-up on the deck and my thoughts on it so that other members of the community can have a go at playing it.
I personally think that dark ritual and reanimate are two of the best cards in the format, and that black also has the best interaction in the format, so I've spent a lot of time tinkering with Bx or mono-B lists since OTJ dropped. I spent a lot of time trying to make a necropotence build work, until I tried this sheoldred + ring build and saw amazing results. Yes, there's some crazy amount of luck here. An 88% winrate can't last forever. 34 games in an online ladder is almost nothing at the end of the day. But I do want to share the deck, as I'd love to see the community refine and improve this list.

Necropotence is worse than The One Ring

I really do think that this build is superior to Necropotence builds (see my first idea for this deck running necro+some devotion cards https://www.moxfield.com/decks/IEB_vC54_EOgmckgg3vzAQ ). Necropotence is a very punishing card in this format, and I really don't think its as broken as other people think. In Timeless, Necropotence is balanced by its sharp draw-backs and the high power level of the format. I think that The One Ring is a superior source of card advantage because it provides you protection for a turn, it can mitigate its own downside via the legend rule, and it can pair incredibly well with Sheoldred to stabilize and play the long game. Necropotence, on the other hand, does nothing in multiples (besides providing devotion), completely locks you out of the game if your opponent plays a pithing needle, cannot remove itself via the legend rule when you don't need more card advantage, and can't overcome its own life-loss with Sheoldred (you need to play a bad card like March and hemorrhage card advantage to make up for the life loss here).
As a quick example, I had a game against a primeval titan player where I wasn't able to sufficiently disrupt them, and they turbo'd out a prime time early. My plan was to turbo a turn 2 Sheoldred, but that's still a losing position by itself against the Primeval Titan nut draw. They had an overwhelming board of zombies that would have killed me on the next attack step, and at any moment they could topdeck Natural Order for hoof. I only had a Sheoldred in play and 4 mana available to me, but I get lucky and top-deck a Ring, buying me a turn and gaining life with Sheoldred. After drawing 3 cards with the ring and drawing for turn, I find another ring, and legend rule it for protection again. I draw more cards, another ring, legend rule it again. Opponent died to my Sheoldred triggers and Deathrite Shaman activations before they could even make another attack. A necropotence deck would not win in this situation without playing a suboptimal storm-based win condition like Beseech the Mirror + Tendrils.

Common Turn 1/2 Play-Patterns

I'd like to go over every card inclusion in the deck individually, but first I'd like to first highlight some of the most busted play patterns that will win you games for context. I love this deck because I can have a broken turn 1/2, it can interact with your opponent very well, and it can also grind with the ring. I really think you should mulligan once to try and get an opening hand with a Dark Ritual or a Reanimate if you don't see these cards in your opening 7.
  • Dark Ritual + Troll + Reanimate + Any 1 mana spell - This is the best opening hand you can have. Play your land for turn, dark ritual. If you have a thoughsieze or other 1 mana spell in hand, play it first to clear the way for your cycle+reanimate. Hopefully you'll discard your opponent's interaction or eat a spell piece so that you can cleanly resolve reanimate on Troll. Then use the other two mana to cycle then reanimate your Troll. In this position, you just put a 6/5 into play and disrupted your opponent on turn 1. Or maybe you put a 6/5 AND a deathrite shaman into play. There are very few removal spells in the format that will kill the Troll early, its nearly impossible to block the troll, and its really just 3 attack steps to kill your opponent with the troll in a fetchland format.
  • Dark Ritual + Thoughtsieze + Reanimate - In the blind, this is an interesting decision. You might want to Thoughseize alone and save your Dark Ritual for turn 2 if its game 1 and you have no other information. If you high-roll, you can get your own Atraxa on turn 1. If you low-roll and can't discard a creature, you waste a Dark Ritual. I personally prefer to only cast thoughsieze on turn 1 when I don't have any information on my opponent's hand or deck. I like to save the Dark Ritual for my turn 2 play, where I can act on the information I gained from thoughseizing with 4 mana available to me. The only exception to this is when I have other things to do with the extra Dark Ritual mana. For example, the opener could be Dark Ritual + Thoughtsieze + Reanimate + Bowmasters, where you just cast a turn 1 bowmasters if you don't discard a sweet reanimate target. Or Dark Ritual + Thoughtsieze + Reanimate + DRS + DRS. The flexibility of being able to follow up your Thoughsieze with a reanimate OR a threat based on what you see is what makes this really potent.
  • Dark Ritual + The One Ring/Sheoldred - Combined with a thoughtsieze, this is the second best opening hand the deck can have. I LOVE getting Rings and Sheoldreds out on turn 2. Its how this deck wins games. Clear the way turn 1 with a discard spell, or if you can't use a Deathrite Shaman to bait removal. Then on turn 2, go for your busted ritual turn. If you thoughsiezed turn 1, you can act on the information you gained. If your opponent is holding up a spell pierce, then don't try and turbo out a ring. If they're holding up a mana drain, let them waste their mana and just pass. The Ring will give you card advantage no matter when you play it, so you can be patient against countermagic you can play several dark rituals or threats on later turns to get through counterspells (being able to flash out bowmasters on opponent's end steps is a fantastic way to force them to tap mana to counter or remove it). Sidenote - most players will NOT counter your dark ritual and instead try to mana drain whatever you cast using the dark ritual mana. A way to get around this is to do something like cast Dark Ritual (which doesn't get countered) followed up by a Thoughseize (which they're almost forced to counter) followed up by your real threat.
  • Fair Hands (Deathrite Shaman, Bowmasters) - Wow this deck can play fair magic too! I don't need dark ritual on turn 1 to win! This deck performs great on a basic draw that interacts with your opponent. Turn 1 deathrite shaman, turn 2 discard Harvester to interact, turn 3 Ring. Or turn 1 Thoughsieze, turn 2 bowmasters, turn 3 interaction, turn 4 ring/sheoldred. If you can get to turn 4 in these sorts of games, you're generally going to win as your smother your opponent with card advantage and sheoldred triggers. In some matchups however, you might want to mulligan a slow fair hand if it doesn't interact well with your opponent's strategy.

Individual Cards

Lets go over every card and why I believe it belongs in the deck:
  • Dark Ritual - No explanation needed.
  • Reanimate - Not much explanation needed for this either, beyond the fact that you need at about a dozen enablers to make this card work. An enable is a card that can discard your opponent's creatures, or a way for you to discard your own big creature. We have a dozen exactly - 4 thoughtseize and 8 big creatures that can discard themselves. Plus, all of our other creatures are reasonable backup targets that we're happy to reanimate when the eat a removal spell.
  • Troll of Khazad-Dum - A legacy staple alongside reanimate, it serves the same purpose in this deck. It enables busted turn 1/2 reanimations of a 6/5 pseudo-unblockable creature. It dodges most removal spells in the format. It lets us lower our land count down to just 19. Its also hard-castable with Dark Ritual, similar to how Vein Ripper functions in pioneer by being a cheat target that can also be cast fairly on later turns.
  • Harvester of Misery - Listen up kids this card makes the deck click. I haven't seen anyone else really talking about this card or playing it on ladder. This is a fantastic card that serves multiple roles in the deck. It is an UNCOUNTERABLE targeted removal spell, it is a boardwipe for small creatures, it is a reanimate target that puts itself into the graveyard, and it is a 5 power threat with menace. Oftentimes, you end up discarding this on turn 2 to answer your opponent's cheap threat, and this is a good play to make regardless of whether or not you can reanimate this card. The fact that this removal spell is UNCOUNTERABLE has won me games against slow UBx decks, this is an un-counterable way to kill their bowmasters so you can get drawing cards with your Ring. Harvester's boardwipe potential is also amazing. It cleanly kills Field of the Dead tokens for example. Its discard ability can stack with its ETB if you reanimate it. For example, if your opponent is on Jund with a board of Jarsyl (3/3), bowmasters, and a DRS, you can discard this targeting Jarsyl to shrink it to a 1/1, then reanimate it to wholesale wipe your opponent's board. PLEASE REMEMBER THAT THE BOARDWIPE IS SYMMETRICAL - playing this guy will kill your own DRS and Bowmasters as well. I sometimes let myself fall behind on board if I'm trying to set up a big play with harvester.
  • The One Ring and Sheoldred - Lumping these together because we know how it works. These are both fantastic cards to play on Turn 2 off a ritual that can win the game. I already went over some scenarios before, and I'm sure we know how it goes by now. As I explained before, I think this package is much better than trying to play Necropotence.
  • Thoughsieze - Premium discard spell in the format, doesn't need much explanation. I will note that I am not playing Duress or Inquisition in the maindeck because they do not synergize as well with Reanimate. If there was another discard spell that could discard big creatures, I would play it. Can I thoughtsieze myself to set up reanimate? No, you're lost in the sauce. Don't do that. Point the card at your opponent please.
  • 1x Demonic Tutor - Its restricted for a reason. I'm not sure how many copies the deck would play if it wasn't restricted, as 4 copies would be a lot. But it helps a lot with consistency in the mid-late game, and I've cast it off a ritual on turn 1 when I went Dark Ritual -> Thoughseize discarding Show + Tell -> DT for Surgical Extraction -> goodbye combo piece.
  • Deathrite Shaman - This card is banned in every other format for a reason. Its a mana accelerant that is also a late-game win condition. It can gain you life in a pinch. Its passive graveyard hate. Mwah.
  • Orcish Bowmasters - This is a very good card that keeps the power level of the deck up. I don't think I need to tell you the pros and cons of bowmasters if you're reading this much about timeless. You will sideboard this card out a lot, it has good matchups and bad matchups. But man is it good in the good matchups. As I stated before, its really good against blue decks, and often can bait out counterspells or removal to clear the way for your real threats.
  • 3 Fatal Push and 1 Sheoldred's Edict - Seems like a pretty good maindeck removal suite. Maybe someone will type an essay on why it should be 4 fatal pushes and 2 edicts. Or how I can get away with less fatal pushes. This is something you can tweak if you pick up the deck.
  • 1 Maindeck Liliana of the Veil - This is a flex spot that I've swapped around a lot. Really, this is just going to become a grief in a month when MH3 drops. Turn 1 lili off a dark ritual breaks a lot of decks backs. I originally had a maindeck Ashiok in this slot, which can also be a backbreaking play against some decks but it did literally nothing against others. This slot is completely flexible, feel free to add another removal spell or your personal pet card.
  • 8 Fetchlands - I do believe you need to run fetchlands to enable your Deathrite Shaman. 8 fetchlands seems to consistently enable its mana ability, and allow me to splash green for its other lifegain ability. These fetches also let me get my utility lands.
  • 1x Underground Mortuary - Surveil land that you will fetch frequently. I am considering running two, but I don't want too many taplands to disrupt my turn 1 Dark Ritual plays. Keep in mind, Troll more or less counts as 4 tap-lands already. Our untapped land count is pretty low for a monocolor deck.
  • 1x Overgrown Tomb - Untapped land for DRS activated ability. You can also put a green card in your sideboard if you wish. I'm not, buy maybe there's a card worth playing. A light splash in on color is pretty free for this deck.
  • 1x Gate of the Black Dragon - This tap land lets you spend 5 mana to "draw a card" once. This is significantly better than drawing a card, as it guarantees you hit a nonland card, and it gets around "draw a card" punishers like Bowmasters. I find myself fetching this and activating this in slower matchups, especially when my opponent is holding up countermagic. I don't activate it super frequently, but its absolutely worth having for the price of one tapped land. FYI Troll can grab this or Mortuary when you cycle it.
  • 1x Takenuma - Pretty free way to buy back your threats. There's not enough effects in this format to punish nonbasic lands for this to not be worth running one copy of.
  • 7 basics - keeps the manabase relatively painless for a fetchland manabase.
Sideboard Cards:
  • 3 Surgical Extraction - This comes in for unfair combo decks only. Use this to rip Show + Tell from your opponent's hand, and then rip it from their deck. Only sideboard these in if you're also sideboarding in your extra discard spells, or if your opponent is filling their own graveyard.
  • 2 Duress + 2 Inquisition of Kozilek - I like having more discard spells in the sideboard. I don't like that these can't hit big creatures to reanimate, but these are for control decks and unfair decks primarily. I'm not sure if the 2/2 split here is correct, or if 4 discard spells in the sideboard is correct. Another discard spell on my radar is Mind Spike which is a duress that lets you draw a card if you "miss" at the cost of 2 life. I've run it before in Death's Shadow lists and it performed well.
  • 2 Path of Peril, 2 Meathook Massacre, and 1 Fatal Push - this is the fair deck sideboard package, which comes in against creature decks as Thoughsiezes come out. I don't always board in all 5 together, and I again don't know if this is the correct combination of spells. Perhaps some Sheoldred's Edicts or some good old fashioned Doom Blade style cards are needed instead. However I will say that both Meathook and Path of Peril have overperformed for me. Dark Ritual can enable a crazy meathook turn, and you can also hide behind The One Ring's protection and watch your opponent build up their board before delivering the boardwipe. Path of Peril lines up really well against Tarmogoyf decks, as Harvester and Meathook can struggle to kill that card. I'm 110% open to other suggestions for these slots.
  • 2 Ashiok, Dream Render - this was originally in the maindeck and got moved out to the sideboard. It can be a BACKBREAKING card to cheat out with a Dark Ritual against some decks. It's also selective graveyard hate, which I really like. I don't like playing Leyline of the Void in this deck because it nerfs my own Reanimates. However, Ashiok lets me choose when to exile my opponent's graveyard, so I can wait until I cast my Reanimate, then active the planeswalker ability. Oftentimes, you just run Ashiok as a static hatepiece for searching libraries and don't active the ability at all.
  • 1 Pithing Needle - this sideboard slot is flexible, needle is a catch-all for random combo decks that rely on activate abilities, and tough planeswalkers to beat. I originally had 2 copies of pithing needle in the sideboard. I can be convinced that its correct to turn 2 copies, and I can also be convinced to put another card in this slot.
I'm also incredibly high on this deck because of the impending addition of Grief to the format. Grief slots perfectly into this deck, and might be the card that catapults this deck to the top. This deck is already incredibly consistent in disrupting your opponent and backing that disruption up with a threat, and Grief will only take it to the next level.

TLDR

Dark Ritual is busted. You should try this deck and win some games with it. If we all work together, I'm pretty sure we can get Dark Ritual and/or Grief restricted by the end of the summer :^)
submitted by Korae to TimelessMagic [link] [comments]


2024.05.21 18:03 swingerlover MAGICKAL INFLUENCES AND PRINCIPLES OF HERMETICISM #Astrology #HermeticMagick #HermeticQabalah #Kabbalah #Qabalah

MAGICKAL INFLUENCES AND PRINCIPLES OF HERMETICISM #Astrology #HermeticMagick #HermeticQabalah #Kabbalah #Qabalah
Hermeticism means religious and spiritual movement that took place after the Greek victory of Egypt lead by Alexander the Great in 332 BCE. Hermeticism is a term that frequents historical, occult and scholarly texts of all sorts.
In a nutshell, the Hermetic movement was a culturally mixed rejoinder to the syncretism of spiritual practices of the day, particularly the ancient Greco-Roman as well as the Egyptian religious systems. Cosmologies, philosophies and magickal practices from the mentioned systems and other blended and mingled, finally forming a unique drift of thought and practice. Actually, Hermeticism is not a “religion” by general definition but is better known as a spiritual and philosophical movement.
It is improbable to study the development of mysticism and magic in the Western world without some knowledge of Hermeticism. That is exactly why Pagans, Witches, magicians and occultists can hugely benefit from understanding a bit of the history. Ultimately, it is part of our own holy lineage!
The hermetic element includes astrology, alchemy, astronomy, spellcraft, natural magick, mystical philosophy, planetary magick, elemental magick as well as the metaphysical correspondences of incenses, herbs, gemstones, animals, days of the week, and body parts. Many occult and religious movements came up and kept growing, from Hermetic soil and practically all magickal ways have been affected to some extent by Hermeticism.

https://preview.redd.it/c7a7kaj26di51.png?width=550&format=png&auto=webp&s=11e06cf50af6c4a449afdbe547824f40b3aea24b
The Hermetic Threads

  • The Cosmic Egg
There are various curious odd crossovers and relationships between Greco-Roman culture, the traditional Jewish Kabbalah and the ancient Egyptian culture. For beginners, the symbolism of the Cosmic Egg exists in Greek mythology just like the Orphic Egg. The Greek myth is that the entire universe was birthed just from a silver egg. The egg is always portrayed with a serpent well coiled around it. Due to Egypt’s enormous impact on the Western world, it is quite probable that the Greeks borrowed this symbolism from the Egyptian story of creation.
In case the yolk of the Cosmic Egg is completely Positive (evident) Presence, its white or albumen, is similar to the Areas of negative being in the Kabbalistic sense.
The Tarot
Most occultists hold that the tarot has made its route to Europe from India as they came from Egypt. The studious consent is that the tarot was founded in Italy early 15th Century by the secretary to Filippo Maria Visconti (Marziano da Tortona). Nevertheless, a likely early Egyptian model for the cards, or at least some of their thoughts, has been proposed.
The Caduceus
Both Hermes and the Hermes Trismegistus are described as having the caduceus wand. Basically, the caduceus is a symbol that was used in ancient Greco-Roman advancement. It is described as a wand bearing a Ketheric light, wings at its top, as well as two snakes, are well curled around the rod. This snake imagery is comparable to the Vedic idea of the kundalini, which is a force of the human energy system expressed as serpents rising around the spine right from the base chakra and to the crown chakra. It is known that the esoteric education of kundalini is most widespread in Shakta Tantric schools of Hinduism.
Seven Principles of Hermeticism.
The seven principles of Hermeticism as known in new Hermetic thought are of critical concern to the spiritual practitioner due to their weight on the mind, body and spirit relationship.
Readers used to the contemporary witchcraft and other magickal practices are likely to appreciate esoteric crossovers in their own philosophical structure. The principles discussed, are quite fit for magickal lives and anyone adopting an emotionally inspired spiritual system.

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1. The Principle of Mentalism
All things in actuality and physical being originate from the mental plane. Usually, the mind of humans is a representation of the supreme mind and is the root of all psychic and rational power. The only important thing, in actuality, is the mind- from which everything in existence derives.
With time, try actively changing your state of mind to understand how much your personal experience improves. This existential practice needs a lot of perseverance and a lot of practice; however, it can surely help us appreciate the power of thought.
2. The Principle of Correspondence
The principle states that as above, so below; as below, so above. This implies that existence is sustained through similar forces, being the source of spiritual mystery. The principles of one thing match with the principles of a different thing meaning that reality works just like a mirror.
How should you put this into practice?
Get to YouTube and try to watch some videos regarding the cosmos. Have a great time examining the universe, leaving to instill that natural sense of surprise we usually feel like kids. Later, study videos regarding quantum and atoms mechanics. Take into account how the Great above compares with the Great Below. With this, the incredible accomplishments might amaze you!
3. The Principle of Vibration
In reality, nothing is physically constant. Everything is vibrating or is a pattern of energy. Since nothing is fixed or static, the only constant changes. Everything is a sign of the Great Mind and the vibration is the basis that anything can live as its “own” separate thing (a river, a book, a thought, etc.) rather than remaining one.
To actualize this, get an old chipped cup, vase or plate that is no longer used. With the use of paint or a permanent marker, take the object and outline some of the magickal figures listed here. When you are set, go somewhere that you can release the object, enabling it to shatter. Once it is shattered, do some divination by checking the pieces to find out whether they form any symbol that is psychologically significant to you individually. In addition, think of the reality of transformation as the only constant in existence.

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4. The Principle of Polarity
In this context, it is known that reality is duality. Just like the principle yin and yang (Taoist principle), this states that everything has its corresponding opposite though is a section of the same unity. Due to the fact that all of existence is polarized, both antithesis and thesis (one thing and its absolute opposite) are concurrently true and untrue— this is a global paradox that levels thoughts of absolutes in any sphere of life.
To put this into practice, you should study with a local college or school concerning public debates you may be capable of attending. Contrarily, check some debates online that you may personally feel an unbiased emotional response. Regardless of the type of debate, try to understand each party’s conflicting viewpoints. Is it likely that each party can be both wrong and right concurrently?
5. The Principle of Rhythm
Some occurrences like action and reaction, the ascent and descent of the tide of the sea as well as the life cycle of birth and the ultimate death account for the principle of rhythm. It insists that nothing ever lives as one of its polarities though it is always varying. Understanding this, an individual can consciously decide not to fall to one ultimate or another in any field of life.
To put this into practice, you need to test the elements. The responsive souls incarnated in a humans frame, we are just at the grace of the elements surrounding us. We need to always be balanced to keep a footing in life. Think of what it would seem or feel to run your finger fast through a candle flame for the sake of finding a threshold for some amount of pain. Also, imagine the methods we human beings harness electricity and fire to improve our lives, and how we need to keep a balance before it turns out as a force that can catch us. Be creative by rehearsing with your thresholds encompassing the components water, air, and earth—simply be careful!
6. The Principle of Cause and Effect
The principle states that nothing happens by chance; everything takes place because of something else. You can either decide to act as a social chess piece for others’ desires, whims, conditionings and norms or one can decide to both take power over and individualize their own thoughts, bodies, emotions, actions and experiences.
Here, you need to strategically rest in a sacred place and imagine about various seasons in your life where you may have “committed” some energy and could still be connected by an astral string that cuts through space and time. With the use of any suitable magickal tools, sever any hurtful energetic cordages from your body. Imagine them reverting to their individual space-time with a prominent blast of light and supply your body with this universal light as you deal with each connection. Go easy on yourself and remember that healing is a lifetime path.
7. The Principle of Gender
In reality, everything is a combination of feminine and masculine. The two forces occur separately or as an absolute. Everyone or everything is a blend of feminine and masculine energies instead of being one or the other, and its exhibition on the natural plane is individual’s biological sex- which can always be male, female or something in between.
Put this into practice by researching about typical gender expressions. Examine how various cultures throughout time have recognized non-cis-gendered groups, in both old and recent times. You can even choose to experiment with some cross-dressing to find out how it influences you spiritually and psychologically.
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originally posted at: https://izabaeldajinn.com/2019/08/magickal-influences-and-principles-of-hermeticism
submitted by swingerlover to occultspells [link] [comments]


2024.05.21 17:05 MysticMarbles Hmm, post here or an eye health sub.... Does anybody else see retrofit LED's "move" in their housings? What causes this?

Jokes aside my vision is pretty good, I know I'm not the reason.
When I see a vehicle behind me in my rear view running quality LED's in a halogen housing, what is the movement that I can pick up on? (¹)
Any vehicle in my rear view with good (²) bulbs in the stock housing, I notice that the LED's seem to move, in tiny amounts, maybe a quarter inch, against the movement of the housing, almost as if they are floating in the housing to some degree. It's notable enough that I have to ask, and at least one other person I know says they can see it too. What optical effect is causing this that isn't present with a halogen bulb? Anybody else notice this? I'm way too curious! Thanks!
¹ - I'm not talking about crappy bulbs that don't match the OE beam pattern, and I'm not talking about any flickering of the beam or bulb itself, just the ACTUAL hotspot centre in the housing seeming to be disconnected from the assembly.
² - Just again clarifying, good bulbs that match OE pattern. One pair I have (Mirage OE halogen assembly w/ LED bulbs that I know aren't actually moving around), and dozens of others I've noticed that otherwise have a perfect cutoff line and a beam spread that matches OE design. This does not seem to exist in any OE LED assembly, but there MUST be a reason for the visual movement. It's small but notable.
Just me? Am I crazy?
submitted by MysticMarbles to askcarguys [link] [comments]


2024.05.21 14:52 nassah221 27M giving this a shot

Worked up the courage to post after reading a few good profile on this sub. Here goes.
Age: Male just turned 27 last month
Height: 5’10” 66 kg
Caste: I do not believe in castes and neither do I associate with one. That being said I belong to an Urdu speaking family and my forefathers migrated from Delhi at the time of partition
Faith: Sunni Muslim (My family do not believe in nazar, niyaz, milad or any other bidah for that matter)
City: Karachi born and bred, would prefer potential matches from Karachi as well so as to make meet-ups easier for the families
Relationship Status: Single, never married/engaged
Education: Bachelors in Engineering
Occupation/Employer: Senior Engineer at a global cloud provider
Family: We’re 4 siblings in total. I’m the 3rd one and 2 of the eldest are married. Father is retired from work and mother is/has always been a homemaker
Do you want kids? Yes but not immediately
Goals/future plans: Settle down, do well professionally, have enough in life and be thankful for it
Ideal timeline for marriage: 1 year but that’s not something rigid and more up to whatever ends up being mutually agreeable
About myself: I am an avid reader and have always had a curious mind so I grew up being the erudite in my family (my teen years were spent watching vsauce on youtube :P). Having a calm/laid back demeanour, I have a practical approach to life with just the right amount of wondejest sprinkled in. There’s not a defined set of hobbies I have at any given point but love for football and a deep appreciation art (of all forms) have always been a mainstay. I value depth of connection with people I interact, depth of narrative/plot with media/content I consume (Succession is the GOAT tv series IMHO) and try to instil the same characteristics in my creative work. My core values are centred around honesty, compassion and genuineness - I am a straight shooter and do not appreciate manipulative tendencies in a person.
Some interesting facts:
Views on /Expectations from marriage:
I would like someone whom I can share a holistic experience of life with. I am a sensitive individual with boundless empathy and I’d like to share that compassion with my partner. I wouldn't be more comfortable with someone than who is, first and foremost like a friend. There are some people who you have a quiet/unsaid understanding and that’s how I’d like to build our relationship to be with clear and up-front communication and healthy behaviour patterns.
I’d expect my partner to fulfil their faraiz and strive to be better. I am pretty open-minded about things and operate on high trust but my religious values are rooted within the bounds of our mazhab and the tenets of haya. That being said, no one is perfect and I’m all for doing a bit better today than the last day.
tldr; Everyone is their own person so all in all I’d like to strike a happy balance between being a best friend, knowing my partner by heart and being one out of two unfit pieces of puzzle occasionally wanting to devour each other and merging our souls :D
Deal Breakers/traits unacceptable to me: shallow personality, lack of empathy towards people/animals, intolerant of views/opinions different than yours, emotionally unavailable/immature, deceitful, disingenuous, disorganised, drinking/smoking
Requirements/Preferences: Education: At least 16 years of education
Age range: ~24 - ~27 years
Height: No preference
Religious school of thought: Sunni Muslim (NO nazr, niaz, milad, pimurid etc)
Views on wanting my partner to work: It’s up to them. Working is not a requirement but I would support them if they value their profession and want to pursue their careehigher studies
How soon would I like to involve the families: As soon as it’s mutually apparent that it’d be a good match
People are complex so there isn’t a collection of words or combination of sentences that can perfectly define a person. In the interest of time and dwindling attention spans I tried to keep it as concise as possible. Please don’t hesitate to reach out if ^ catches your interest. Thank you for reading!
submitted by nassah221 to PakistanRishta [link] [comments]


2024.05.21 14:18 Sentient_jelly Hades 2 has a fundamental design problem, which Im not sure can be solved

Okay, I know this is gonna attract some hate, but bear with me.
First off, I want to say: Hades 1 is one of my favourite games ever. I have just under 1000 hours on it, I've done everything, and while I'm not as good as some players, I'm running 30 heat consistently without losing.
I'm also a professional games designer, and while that doesn't make my opinions valid, I think I have an okay idea of general design principles.
So I've been playing Hades 2, and so far I'm not really loving it. Obviously this is still the Alpha, and theres a lot of stuff that needs to be changed before the proper release - some stuff is minor, like boon balancing, some stuff I just find baffling as a design decision (Eris "blessing"), and some stuff I appreciate might just mean the game isn't aimed at me - and thats fine.
But the major issue I have is this - the game is slow. Painfully. It seems like one of the aims of the design team was to make the game a bit less "twitchy", which is fine if thats what you want. But theres a mechanic which is compounding this and making combat honestly tedious for me.
Magick regen.
Okay, for me to explain this properly, you need to understand a big issue that hades has - that is, that melee combat kinda sucks. I want to quote Dacookieman from this subreddit, discussing Polyphemus: "Yeah it's just impossible to capitalize on openings as melee because of how all of his attacks work. If you try to play slow then mobs build up and because the hitboxes from cyclops are often overlapping the enemies they also have the same issue of not being able to capatalize on openings without taking damage. It's not quite as bad w the mobs but together it makes melee builds very brutal."
Dacookieman hits the nail on the head precisely here. Last night, I ran a build where I fought Polyphemus with the axe and zero magick regen 5 times, and consistently got wrecked. On the 6th time I was lucky enough to actually get a magick regen boon, and I destroyed him without taking a single hit.
This is obviously a HUGE difference. So why is the magick regen so important here? Because I can just stay the hell away from him.
Polyphemus , as mentioned above, is absolutely horrible against melee because of his attack pattern and wonky hitboxes. On the other hand, if you stay away from him? He can't do squat. He's like a tortoise with a chainsaw strapped to the back - dangerous yes, but easily defeatable by just moving away.
Polyphemus is far from the only boss with this issue. Almost all bosses have this problem to some degree (except Eris and Charybdis, possibly). Chronos 1st phase is especially bad. For these bosses, the consistent theme is "if you stay far enough away we cant actually hit you".
So this means that the best strategy is - time and time again - stay at range. And that means, ideally, you want to get some magick regen and a decent ranged cast. Then you just sit back, launch your omega casts over and over, and slowly destroy your opponents. And they can't really do anything to stop you.
Of course, the omega casts will cost magick, so the answer to this is to get some sortof magick regen - ideally Demeter, Apollo, Zeus or Hestia. And magick regen takes time, so this means your gameplay pattern looks like: Cast - run away - wait/regen magick - approach - repeat.
Its a horrible gameplay mechanic. It reminds me of FPS games in the 2000s where regenerating health was a thing and the "best" tactic was, after clearing a room, to just afk for 5 minutes while you got your health back.
And, because I know theres a bunch of people who insist on posting this, no, I do not need to "git gud". Being good or bad is irrelevant to negative design patterns.
There's also a ton of grind in this game (which, seperately, I'm not a massive fan of), but I want to add in here that I shouldnt be required to grind unlocks to be allowed to have fun. I genuinely enjoy doing Hades 1 fresh file runs - theyre hard, but I never feel like I'm unfairly punished. Hades 2 seem to have this attitude of "well, you're only allowed to have fun once you've put in ~20 hours and started unlocking the necessary upgrades".
When you design, you need to reward players for the patterns you want to see in the game. Doom "fixed" the health problem by allowing "Glory kills", ENCOURAGING the player to get knee deep in demons - the best gameplay choice was to play the game in the way the developers intended. At the moment, in Hades 2, the best gameplay choice is avoiding combat as much as possible and only jumping in briefly to throw out a spell.
This is also not helped by many of the areas being considerably larger, meaning that you have much more space to run away to.
Hades 1 didnt have magick, but it did have a god gauge. The god gauge powers up by damaging enemies - the gameplay loop you want to encourage. (also taking damage, but thats still promoting engaging enemies)
As the quote goes, "given the opportunity, players will optimize the fun out of a game". The optimal way to play Hades 2 is also the least fun way. Maybe you dont want to play optimally, thats fine. And maybe you think the game is fine the way it is - if you enjoy it, power to you. But for me, coming from the high intensity action of Hades 1 into this feels like I've been wading through honey. Sure its sweet, but its slow - and ultimately exhausting.
submitted by Sentient_jelly to Hades2 [link] [comments]


2024.05.21 12:53 SexxxMelaneexxx Sonnet

A sonnet is a 14-line poem with a specific rhyme scheme and meter. The two most common types of sonnets are the Shakespearean (or English) sonnet and the Petrarchan (or Italian) sonnet.
  1. Shakespearean Sonnet (or English Sonnet):
    • Consists of three quatrains (four-line stanzas) followed by a rhymed couplet (two-line stanza).
    • Rhyme scheme: ABABCDCDEFEFGG.
    • Typically written in iambic pentameter (ten syllables per line with emphasis on every second syllable).
  2. Petrarchan Sonnet (or Italian Sonnet):
    • Comprises an octave (eight-line stanza) followed by a sestet (six-line stanza).
    • Rhyme scheme for the octave: ABBAABBAA.
    • Rhyme scheme for the sestet: Various patterns, such as CDCDCD or CDECDE.
    • Often written in iambic pentameter.
Sonnets are known for their structured and intricate form, and they are commonly used to express themes of love, beauty, nature, and the complexities of human emotions. Notable poets who wrote sonnets include William Shakespeare, Petrarch, and Elizabeth Barrett Browning.
Upon the street, where bustling crowds align (A) A newspaper salesman, sturdy stand (B) His papers rustling in the breezy grand (A) In ink-stained hands, his stories intertwine (B)
With every headline, tales unfold, unfold (C) Of distant lands and local joys and strife (D) His voice, a herald in the urban life (C) Echoing narratives, both young and old (D)
Through ink and paper, stories find their flight (E) He's not just selling news, but dreams untold (F) Each page a canvas, vivid tales in sight (E)
In city hum, where stories often fold (F) He stands, a keeper of the printed lore (G) A newsman's heart, with every paper, more (G)
submitted by SexxxMelaneexxx to writingthruit [link] [comments]


2024.05.21 11:13 The_Way358 Essential Teachings: The Good News That God Reigns

The Scriptures seem to imply that the kingdom of God isn't exactly synonymous with what is called "the Church." The Church was a temporary eschatological community of believers that existed on earth in preparation of a kingdom where God Himself would reign, and said community had Christ reign over them in the meantime. The head of the Church was Christ, with the Father serving as his head (1 Cor. 11:3). The Scriptures teach that, when all Christ's enemies were to be made his footstool, he was to give back all authority to the Father (Psa. 110:1, 1 Cor. 15:22-28), and it is this page's belief that this happened in 70 AD.
The following quotation is from the above hyperlink:
As for the "1000 years" mentioned in Revelation, they are apocalyptic metaphor for the 40 years Christ "reigned" (triumphed) over his enemies both human and spirit, with the final triumph being the judgement of apostate Jerusalem. The "1000 years" began with his ascension, and ended with this judgement.
Thus, the community to replace the Church on earth was to be the kingdom of God. But, what even is the kingdom of God, and why did God have to reclaim authority of His own creation in the first place?
To be as succinct as possible: man sinned, and so the great level of authority God initially granted us ourselves over the creation was stripped. As a result, the human condition has suffered and it must be redeemed for God to allow us to reign with Him in the way that He originally intended for us. God has always been sovereign, of course, but He seeks the good of man to make us stewards over His world with Him, as that was His original plan and this was His original view of what a kingdom of His truly looks like: a kingdom characterized by man's love for Him and love for others.
A Biblical understanding of Adam's sin, contrary to popular thought, isn't that we are guilty of what he did personally. We simply inherit his fallen nature and a fallen world as a result of his sin, the same way a baby could leave the womb already addicted to certain substances because the mother abused said substances while pregnant. It's not the baby's fault for its condition, it was the parent's. But the baby is born with this condition and enters the world like this nonetheless.
The implication of this is that we are all only guilty of our own sins, and whether or not we ever seek to treat (or possibly cure) our condition in the first place is on us. We were dealt a bad hand due to Adam, sure, but God doesn't hold us responsible for what our forefather did. God only holds us responsible for what we do, and whether or not we seek to be liberated from the dark forces which keep us in bondage to our sinful condition (Gen. 4:6-7, Deut. 24:16, Jer. 31:30, Ezek. 18, Matt. 9:9-13).
The whole Old Testament is essentially a record of God's people constantly breaking their covenant(s) with Him. There are individuals mentioned throughout that were, of course, commended by God and the Biblical authors for their righteousness in honestly pursuing to remain faithful to their covenant with Him. But even the best of these people often faltered and, in fact, did rather heinous things in their lives at one point or another. One of the greatest examples of this is king David, who was literally called by the Scriptures "a man after God's own heart" (1 Sam. 13:14, Acts 13:22). Yet, this same man at one point committed adultery and then murdered the man he stole the wife of to try and cover it up. This was a heinous thing, and David repented of what he did with genuine sorrow and guilt toward God. God ultimately forgave him, but not without a heavy hand of chastisement and earthly consequences for his actions.
All throughout the Old Testament, you see various men of God who were deemed righteous, but these same men were usually shown to have some major flaw that prevented them from living a life that could be characterized as consistent obedience to the commandments to love God and love others as themselves. There is something deeply wrong with man's heart, according to the Bible. Something so wrong, in fact, that a whole prophecy had to be given that promised to address the issue of man's seeming incapability to accomplish fulfilling the commandment to love consistently on their own without some sort of divine help from above:
"A new heart also will I give you, and a new spirit will I put within you: and I will take away the stony heart out of your flesh, and I will give you an heart of flesh."-Ezekiel 36:26
Naturalistic philosophies see the physical world as all that exists. Humans beings are the result of mindless, chance causes and processes. Humans are essentially animals – highly evolved, but no different in significance than any other living thing. Thus naturalistic views demote humans. But this view leaves a lot unexplained. Why do humans practice altruism, benevolence, or acts of heroism? What explains acts of incredible goodness? Sure, naturalistic arguments have been made that true altruism doesn't exist, and that "unconditional love" is really just an illusion that's been disguised very well by our survival instincts that we've developed over a long period of time at certain stages of our evolutionary process. However, many people have found such arguments to be unpersuasive and naive when compared to their actual experience of the world as they mature in their lives and have what they know to be truly meaningful experiences that can't simply be reduced in the way that the naturalist wishes them to be. This realization was ultimately why I transitioned from hard atheism to agnostic spiritualism at one point or another.
On the other extreme of these things, transcendental worldviews and philosophies say that the physical world is illusory. Only the spiritual world is ultimately real. Humans are an expression of the divine spirit that is the essence of all things. If naturalistic views demote humans to the level of animals, transcendental views promote human beings. God is not “out there” somewhere; we are God. God is all, thus God is us. But this view doesn’t explain real evil. Why are people selfish? Why do they hurt others? What accounts for personal acts of evil like rape or terrorism? If we are all truly "God," then why would we ever do such things to what is ultimately "ourself"? And why can't a person who practices the belief that we are all actually "God" be only loving? There are so many people who adopt this view of reality who are constantly, day by day, finding that they struggle to be as truly loving as they wish to be because they will still sometimes find themselves thinking and doing rather evil and selfish things. I can speak from experience here, remembering throwing myself into the New Age movement when I was desperately seeking what I did not know at the time was forgiveness for and redemption from my sins because of who I was as a person up until that point. I was seeking the mythic "ego death" that promised me that I could truly be loving and find the forgiveness and redemption I was searching for, because I thought that if only I truly realized I was "God" all along, I could then accomplish these things all at once and simultaneously. I eventually found even this philosophy unsatisfactory when I came to the aforementioned conclusions concerning our great capacity for evil, and also realized that forgiveness can only exist if there are two parties: forgiver and forgivee. Such a thing is impossible if there is only really one being at play at the bottom of reality, and I knew deep down that forgiving oneself (at least, on its own) will never satisfy one's pursuit for redemption that we all inherently take part in whenever pursuing to mend even our own relationships with each other as humans. Further, love would be an illusion in this philosophy too, being that there is only really one party behind and in all of existence if "everything is God." Such an idea would make true altruism a farce, as well. There would be no such thing as real sacrifice for another, because in this worldview, there is no "another."
The French mathematician and Christian philosopher Blaise Pascal said, “Man’s greatness and wretchedness are so evident that the true religion must necessarily teach both.” Any philosophy that cannot fully account for human greatness and human depravity at the same time should be abandoned because it misses something obvious about the human condition. The religion of the Bible has a valid explanation for human greatness: people are made in God’s image. Thus we have dignity, value, and capacity for good. The Bible also explains human evil: the image of God has been defaced by sin. Our great capacity gets used for the wrong purposes. Our creativity is placed in the service of evil and our best intentions twisted for selfish gain. Something has gone terribly wrong. While other worldviews unduly demote or promote humanity, the Bible gets the tension just right.
Thus, human nature is puzzling and conflicting. Other worldviews—both secular and religious—struggle to account for this enigma, and don't offer satisfying solutions to the problem itself. The Bible, however, explains what happened when it tells us that man rebelled against God in the paradise that was prepared for him called "the Garden of Eden." We fell into temptation and estranged ourselves from God by tarnishing the image we were created in, and now are born with a natural proclivity to do evil, despite our best efforts to do good (that is, to do good consistently).
And so, the Bible promised a solution in the prophet Ezekiel that God will literally change our natural human condition, if we simply choose to humble ourselves before Him in faith to allow for such a change. While as unbelievers our inner disposition towards God is often rebellious, we at least still have the capacity to choose to do the righteous thing in seeking God that He may change us and forgive us if we so let Him. This is one reason why Jesus, (the one who made the fulfillment of Ezekiel's prophecy even possible by his coming, sacrifice, ressurection, and outpouring of the Spirit upon his ascension), said that only faith the size of a mustard seed was required for something so miraculous as moving a mountian to happen, because so little is required from us to allow God to change us into the kind of person He's always wanted us to be, and yet changing the condition of our own heart can be compared to literally moving a mountain if we were to try and do so on our own strength alone. The mustard seed was the smallest of seeds, and yet if one simply planted it and nurtured it, it could become a bush so large that it was comparable to a tree with branches that stretched to the heavens for the very birds of the air to rest on.
It was when I came to these realizations that I prayed to God for the first time again, having been years since I did so, going so far back as to when I was a little child even. I prayed in the dead of night in my room, and asked God to show me the truth and to reveal Himself to me if indeed these things were true, and in an instant I felt His very presence in my room, and my heart was changed. To describe such an experience would be like trying to describe the taste of something to the man born without tastebuds, the color of something to the man born blind, or the sound of something to the man born deaf; there are no words, and it is only something you can know by experiencing it for yourself. Suddenly and all at once, I knew right then and there that Jesus really was who he said he was, that the one true God is the God of the Bible, and that I have been forgiven. As the time of this post, it's been 5 years since then, I'm 23 now, and I'm still walking with God.
My prayer for anyone reading this that may not know God for themselves yet is that one day, you will too.
Back to the topic at hand.
When Adam sinned, we fell under the tyranny of death, corruption, evil heavenly powers, and sin itself. When Jesus came, Jesus was the new and exalted human, the new Adam, through whom humanity could now realize their original destiny that was laid out for them in the Garden of Eden. Because Jesus, being a man, obeyed unto death, he has defeated the powers which held us so long under bondage; we are now promised liberation so long as we simply place our faith in his sacrifice to wash us of our sins and receive the Spirit of God that is also promised to all who exercise this faith.
We often think of ‘the gospel’ as the part that brings the forgiveness of sins (and of course, that is part of the idea), but ‘gospel’ is the announcement that everything has changed in the coming of Jesus and it leads us to a new kind of living.
The gospel Jesus preached and the gospel the apostle Paul preached were different, in that Jesus preached of a kingdom where God reigns directly and with all His faithful subjects as participants in that reign. The gospel Paul preached was about the exaltation and reign of Christ, and because Christ reigned, the consummation of the kingdom of God with earth could now finally take place (Col. 1:12-13). This consummation was put on hold during Christ's "millennial" reign, which transpired between his ascension and his return. However, the consummation has come to full fruition since that return.
We will be arguing for some of these claims by pointing out how central the kingdom of God actually was to Jesus' earthly ministry and message, and demonstrate what Jesus taught about how it actually looks like.
The term 'kingdom' appears 53 times in 42 places in Matthew, 17 times in 13 places in Mark, and 41 times in 29 places in Luke. When the 'kingdom' is qualified, Luke always refers to the 'kingdom of God' (32 times) and Mark follows this pattern (14 times). Matthew, on the other hand, prefers the term "kingdom of heaven" (31 times), using the phrase to refer to the same idea "kingdom of God" only four times: 12:28, 19:24, 21:31, 43.
The Gospel of Luke records an event where Jesus responds to the population that lived near Simon Peter's house who believed in him after he had done his miraculous work there, but saw that he was leaving them:
"And when it was day, he departed and went into a desert place: and the people sought him, and came unto him, and stayed him, that he should not depart from them. And he said unto them, I must preach the kingdom of God to other cities also: for therefore [i.e., for this pupose] am I sent." (vss. 42-43)
The Greek word euangelion is often translated as the word 'gospel.' In the Bible, this word is always used whenever it concerns the announcement of the reign of a new king. And in the New Testament, the Gospels themselves use this word or the phrase "good news" to summarize all of Jesus’ teachings. They say he went about “preaching the gospel [good news] of the kingdom [of God]” (Matt. 4:23).
There’s this beautiful poem in the Old Testament, and it’s in chapter 52 of the Book of Isaiah. The city of Jerusalem had just been destroyed by Babylon, a great kingdom in the North. Many of the inhabitants of the city have been sent away into exile, but a few remained in the city, and they’re left wondering, "What happened? Has our God abandoned us?" This was because Jerusalem was supposed to be the city where God would reign over the world to bring peace and blessing to everyone.
Now, Isaiah had been saying that Jerusalem’s destruction was a mess of Israel’s own making. They had turned away from their God, become corrupt, and so their city and their temple were destroyed. Everything seemed lost. But the poem goes on. There is a watchman on the city walls, and far out on the hills we see a messenger. He’s running towards the city. He’s running and he’s shouting, “Good news!” And Isaiah says, “How beautiful are the feet of him that bringeth good tidings [news]” (vs. 7a). The feet are beautiful because they’re carrying a beautiful message. And what’s the message? That despite Jerusalem’s destruction, Israel’s God still reigns as king, and that God's presence is going to one day return with His city, take up His throne, and bring peace. And the watchmen sing for joy because of the good news that their God still reigns (vs. 10).
Jesus saw himself as the messenger bringing the news that God reigns. Jesus also claimed to be the Son of man. This was Jesus' favorite self-designation, being used some 80 times in the Gospels. Notice, not just a son of man, but the Son of Man. Jesus was directing our attention to a vision described by the prophet Daniel:
"I saw in the night visions, and, behold, one like the Son of man came with the clouds of heaven, and came to the Ancient of days, and they brought him near before him. And there was given him dominion, and glory, and a kingdom, that all people, nations, and languages, should serve him:"-Daniel 7:13-14a
At Jesus' trial, the Jewish high priest accused Jesus: "Art thou the Messiah, the Son of the Blessed [God]?" His answer left no room for doubt. "I am: and ye shall see the Son of man sitting on the right hand of power, and coming in the clouds of heaven." (Mark 14:61-62). Because Jesus' was rejected and killed for threatening the power the religious authorities had over the people, the consummation of God's kingdom with earth had been put on hold until all of Christ's enemies would be put under his feet after his ressurection and ascension.
But again, what is the kingdom of God? What does it look like exactly?
Well, the way that Jesus described God’s reign surprised everybody. I mean, think about it. A powerful, successful kingdom needs to be strong, able to impose its will, and able to defeat its enemies in physical combat. But Jesus said the greatest person in God’s kingdom was the weakest, the one who loves and who serves the poor (Matt. 23:11-12). He said you live under God’s reign when you respond to evil by loving your enemies, and forgiving them, and seeking peace (Matt. 5). To us, this is an upside-down kingdom. But to God, it's right-side up. This was what God had originally planned for us: a kingdom where God reigns in our hearts.
"Jesus answered and said unto him, Verily, verily, I say unto thee, Except a man be born again, he cannot see the kingdom of God."-John 3:3
Jesus was being quite literal here. You can’t see the kingdom until you’re born again and have the life of that kingdom. When you’re born again, you start 'seeing' differently. You see what others don’t see, you hear what others don’t hear, you know what others don’t know. And yet you may be physically in the same earthly location as they.
The kingdom of God is the totality of God’s influence that covers the world and heaven. It’s everywhere, but its manifestation isn’t everywhere. It manifests on earth wherever there are those who are born again and live as if God reigns in their hearts.
Before Jesus, John the Baptist announced to all people, “The kingdom of heaven is at hand!” (Matt. 3:1-2), as he saw a soon coming kingdom of God that would be ushered in by the Messiah. Notice that John the Baptist didn’t say that something “like” the kingdom would come and he didn’t say that the real kingdom might be thousands of years away. He said over and over that THE kingdom was at hand! Do you believe him? Did God inspire him to give a clear and accurate message or a mistaken one? If we dare to believe him, things might become surprisingly clear, simple and exceedingly optimistic.
"Thy kingdom come, Thy will be done in earth, as it is in heaven."-Matthew 6:10
Jesus taught his followers of his generation to pray that God's kingdom come and that His will be done in earth, as it is in heaven. Why pray for something that will just inevitably come by force, unless it was actually through our willing participation? That is, unless God's will is carried out through us "in earth, as it is in heaven"?
"Now after that John was put in prison, Jesus came into Galilee, preaching the gospel of the kingdom of God, And saying, The time is fulfilled, and the kingdom of God is at hand: repent ye, and believe the gospel."-Mark 1:14-15
It's very telling that these are the very first words the Gospel of Mark chooses to record Jesus as saying.
The kingdom is NOT something to wait for. Jesus says the kingdom is NOT something visible, and it is NOT something in the sky. The Kingdom Jesus taught is a spiritual reality that comes into the world through us. Considering that Jesus even said the kingdom was in and among the Pharisees in Luke 17, which seems almost offensive to consider, perhaps it is like a spiritual seed that has been planted inside each of us, and that activating faith in God makes it grow.
"Then said he, Unto what is the kingdom of God like? and whereunto shall I resemble it? It is like a grain of mustard seed, which a man took, and cast into his garden; and it grew, and waxed a great tree; and the fowls of the air lodged in the branches of it."-Luke 13:18-19
Jesus talked about the kingdom as if it would be a present reality, yet one that was growing in the world like a seed grows into a tree.
"And again he said, Whereunto shall I liken the kingdom of God? It is like leaven, which a woman took and hid in three measures of meal, till the whole was leavened."-Luke 13:20-21
To Jesus, the kingdom was something growing in us like yeast through dough, increasing in effectiveness.
"For the kingdom of God is not meat and drink; but righteousness, and peace, and joy in the Holy Ghost."-Romans 14:17
"For the kingdom of God is not in word, but in power."-1 Corinthians 4:20
Paul says the kingdom isn’t something you taste or touch like physical food. It’s not even saying the right words. But rather the kingdom comes in the realities of righteousness, peace, joy and power that flavor our lives when we live empowered by the Spirit of God and God's Spirit in us.
Since Jesus the Messiah returned only 40 years after his earthly ministry, putting all enemies under his feet, the complete consummation of earth with the kingdom of heaven has finally taken place.
The kingdom of God has come, and it continues to come through us as believers. It makes progress like light shining into the world and dispelling the darkness.
"Ye are the light of the world. A city that is set on an hill cannot be hid. Neither do men light a candle, and put it under a bushel, but on a candlestick; and it giveth light unto all that are in the house. Let your light so shine before men, that they may see your good works, and glorify your Father which is in heaven."-Matthew 5:14-16
Most Preterists affirm that we are in the kingdom of God now. That is, we believe that through faith in Jesus Christ's atonement we enter into the kingdom of God, which is spiritual. We speak of the spiritual nature of the kingdom. We speak of God dwelling with men. We affirm God’s presence with us. We even affirm that we are in the new heavens and new earth. But the question remains: If we have all of this now, how does this translate into a proper view of “the afterlife”? (Hereafter this term will refer to consciousness and the new body after physical expiration of this body in this mortal realm.) In other words, how does this translate into a hopeful view of the afterlife?
We must dispel a dismal doctrine floating around that this is all there is. There are some Preterists who teach that we are in the kingdom in the here and now, but when we physically expire it is all over. We simply turn to dust. What follows will prove this idea to be dreadfully wrong. This will be evident not so much by proving what we will not have after our body dies; rather, it will be evident by proving that what we have now is eternally enduring, because we have immortality.
“He who lives and believes in me will never die. Do you believe this?” Jesus said this to Martha after her brother Lazarus had physically died. She was a real woman who had a real conscience and a real life experience. Lazarus was physically dead; therefore we must take this into consideration as we try to make sense of Jesus’ subsequent words:
"Jesus saith unto her, Thy brother shall rise again. Martha saith unto him, I know that he shall rise again in the resurrection at the last day. Jesus said unto her, I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live: And whosoever liveth and believeth in me shall never die. Believest thou this?"-John 11:23-26
The Jews obviously believed in a resurrection of the dead. Martha did too. But Jesus tells her that he is the resurrection and the life. However, he doesn’t stop there. He begins to both qualify and quantify this life: “He that believeth in me, though he were dead, yet shall he live” (vs. 25b). At this point we might still infer from his words that he is referring to physical life, but his next words contradict that idea: “And whosoever liveth and believeth in me shall never die” (vs. 26a). Let’s paraphrase his words to elucidate his view of resurrection: “I am the spiritual resurrection and life. Your brother has died physically, but he will rise with a ‘better resurrection’ (Heb. 11:35). He who believes in me, though he were physically dead like Lazarus, yet shall he spiritually live. And he who is presently physically living shall never die spiritually.” Some try to convolute this text by inferring that Christ was speaking of two resurrections. But his statement that he is the resurrection and the life prohibits that concept. Finally, he is obviously not stating that he who lives and believes in Christ will not physically die. If this were his meaning, then we would have to conclude that no one ever truly believed in him, for all of us still physically die; or we would have to conclude that he was mistaken or was lying, neither of which is an option within the parameters of the Biblical faith.
Obviously those who question this idea will ask questions like, “So this is heaven?” By “this” their minds usually gravitate back to what they see, hear, and feel and not to what the Scripture says. They fail to make a distinction between the physical realm and the spiritual realm. We must remind them that even they will confess that God dwells in their hearts. They would never say that this is a physical dwelling place. In fact they will gladly tell us that our hearts are the spiritual dwelling place of God, a fact with which we would agree. So it should not seem a strange thing that all the blessings mentioned in Revelation chapters 21 and 22 are bound up in the affirmation that God dwells in our hearts, presently. God does not cease to dwell in our hearts in the afterlife. He merely continues to live out His presence with us both here and hereafter.
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2024.05.21 10:36 astrobabag Dive into the realm of vashikaran totke as per Ravan Samhita

Dive into the realm of vashikaran totke as per Ravan Samhita
Ravana Samhita – Amongst all the Vashikaran texts, the most effective text is called Ravana Samhita wherein the Vashikaran is in the form of spells or incantations. Vashikaran is a branch of supernatural power based on the ancient Indian technique of influencing the thought-patterns and behaviour of an individual through the use of rituals / spells / yantras and mantras.
Ravan samhita vashikaran totke
Some of the specific Vashikaran Totke given in the Ravan Samhita can actually make a person act, think or behave like you wanted. These vashikaran spell and rituals are aimed solely at one person to get him obsessed with you and he cannot live a day without thinking of you.
Some of the famous Ravan Samhita vashikaran totke are:
Lemon Totka: In that case one is required to take a lemon and think of the specified person and prick the lemon using needles and chanting the name of the required person. The spell makes it impossible for that person to be calm or lie still until they come to you.
Totke with Hair – These totke consists of collecting hair strands of the needed person and adding hair strands to other items and casting it to make vashikaran spells and get control over the mind of the person and control his mind to fulfill your desire.
Clothes Totke: If a woman wants to attract a certain man and follow the process for that he can take a piece of such man’s cloth like handkerchief or such like and manipulate such men through tantric rituals.
Photo spells – A lot of people believe that spells which are conducted with the use of a photo of another man or woman who one would want to dominate or even hypnotize could turn out to be quite effective or powerful. Religious symbols must have the human capacity to acculturate their thoughts and orders.
Food Totke: These include cooking desserts using food mixed with thoughts of your mind and vashikaran mantras and then offering them to your desired man or woman to attain control over his or her mind.
In addition to specific totke, the Ravan Samhita also contains powerful vashikaran tantra and mantra procedures like:Some of the totke mentioned in the Ravan Samhita besides specific totke are: There are powerful vashikaran tantra and mantra procedures quoted in Ravan Samhita like:
Vashikaran yantras – Magical diagrams employed proficiently to appropriate people through deliberative practices.
Shakti laden beej mantras – Beej mantras that are spoken aloud and are believed to influence minds.
Dhana Pooja – These are rituals for success in occult forces for controlling the desired person or for bending the mind.
Ravan Samhita consists of certain practices or actions that are to be performed in the correct manner to make the vashikaran totke and spells more effective. The totke should be done with a specific goal in mind; it has to be performed at the proper time; it has to follow all the rituals and it should involve specific ingredients that are appropriate for the matter.
However, some of the black magic spells may be justified as ethical and moral if they are targeted at the protected or to harm the other person without consent. Instead of coercion to influence the behavior of another person and make relations fruitful through persuasion and appeals to emotions, it is best to focus on the development of communication and conflict resolution. That is why the art of using harmful occult powers has adverse effects physically and spiritually.
The Ravan Samhita vashikaran totke explains the procedure of Indian occult practices. It is unethical for participants to have programs describe and follow them without deeper wisdom and can also harm the participants and the programs. So it is suggested that one should use the totke with much of caution or else evaluating them. The study of spiritual books is advised but one should not undertake the practice of the given techniques without proper guidance from living gurus.
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2024.05.21 10:03 Numerous-Net-4983 I’ve applied for this clown show job for the lolz

I’ve applied for this clown show job for the lolz
Intrigued to chat with them about their pay scale for this highly technical role
submitted by Numerous-Net-4983 to TransparencyforTVCrew [link] [comments]


2024.05.21 09:27 Noriel_Sylvire There is no such thing as cultural appropriation.

Hello.
My name is Flaviu E. Hongu. Some people including myself choose to spell my name as Flavius instead. I am what most would call a white dude. I was born in Romania in a fully Romanian family, and was raised by said Romanian family.
I would like to address specifically the people who use the term "cultural appropriation". There has not been even one case I've ever seen of someone saying cultural appropriation that wasn't a mistake. In every occasion I saw people partaking in and appreciating culture, not stealing it.
There have been cases where the person saying cultural appropriation has been actively racist to multiple groups of people, like when someone accused a young girl of mocking a culture for making funny faces while dancing their local dance. Well it turns out those "funny faces" that you criticized are actually part of the dance itself, and you made a fool of yourself and everyone who says cultural appropriation because you've just insulted their local dance.
I swear to god this is infuriating. Culture has always been meant to be shared, appreciated, mixed and changed. That's the whole point of culture.
My own Romanian culture is a mix of Roman (as the name suggests), Greek, Slavic, and also a huge chunk of Dacian which is the native tribe that inhabited the land before Romans conquered it.
By existing as a Romanian dude, am I fucking appropriating the Romans' culture for speaking my literal native Romanian language which comes from the Roman language? Am I appropriating the Slavs for being part of an Orthodox culture and using words such as slavă, ispravă, duhu sfânt, and slobozie? Am I appropriating the Slavs when the only word for clock in Romanian is ceas, which comes from the Slavic word for time? Should I still be speaking the Dacian language that the Romans eradicated and wearing only robes and herding sheep because I'm a native Romanian?
Or I'll do you one better, I live in Spain now, and I've been living here for most of my life, so I developed an appreciation for their culture. I think lentejas, garbanzos, and cocido are some of the most delicious shit humans have ever invented. Am I appropriating their culture when I unironocallh cook those dishes because I LOVE them? Or am I appropriating their culture whenever I speak their language, enjoy their music, read and quote their books, sing their poems and dance their dances???
The only way something can be qualified as cultural appropriation is if some group of people begins to do something that was developed by another group of people and then forbid and ban the original creators of thst practice from doing the thing.
I've never seen that happen in real life, and I don't thing it's even possible. If you ever feel like saying cultural appropriation, I think you mean cultural appreciation.
If I ever visit the US and see someone who isn't Romanian wearing my country's cultural clothes I'll LOVE IT. And if I walk down the street and see a dude wearing Adidas, doing the balkaner sitting, holding a bottle of home made țuică, going like "BA FRATE CE FACI MĂ?!" with a thick US accent and then he yells "SUKA BLYAT OH KURWA" and starts doing the Rasputin dance I will die of laughter right then and there, I will then join the dude in his comedic act, I will provide some original, real balkaner energy and will drink the țuică with him because it's funny as shit and I love that he even knows that much about my culture.
That's not appropriation. No one can appropriate my culture because no one can stop me from doing it and if they do it, I'll love it.
However what I did observe was that this "accusing people of cultural appropriation" thing is only ever done to white people. Like according to their logic a Kenyan cannot dance tango, and a Chinese can't play the piano, but no! They only ever target white people, and sometimes mock and disrespect the culture the white people are APPRECIATING out of sheer hatred for whites and full on ignorance.
As a matter of fact, according to their logic, if you aren't white you cannot and should not be wearing sneakers, pants, shirts, t-shirts, or glasses, you should not be using the English language, you shouldn't use cars because they were invented by a German, you shouldn't even be using phones and computers because it's a white cultural aspect.
Fucking bullshit I tell you.
The reality is that these people never ever target someone who is not white or someone partaking in other white culture. And I've heard them say things like white people have no culture which is why they feel the need to steal other's. Which is the most stupid and ignorant and even offensive thing I've heard. As a Romanian dude with a super rich culture, who also knows about the culture of other balkaners and the other countries surrounding my own, which are all inhabited by whites with a very very different culture, I feel invalidated. Do they think US culture is the only white culture? And also, they're even more ignorant than that because saying white people have no culture is like saying Americans don't have an accent. You don't hear the accent because it's YOUR accent and to YOU it doesn't sound different. And same as that, they don't consider American English culture a real culture because they see it every day.
People like that are actually just racists and hateful of white people and are using cultural appropriation as an excuse to insult white people and harass them for no reason at all. They are no better than the white racists, and their claims of white people having no culture is insulting and invalidating to the thousands of cultures that white people do have, all different from each other.
So, if you're the kind of person to say cultural appropriation, don't ever say that shit again, go ahead and stuff your stinky mouth with sarmale that you cooked yourself, go and put on an ie, go and dance a good horă and go put an entire oină bat in your ass.
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2024.05.21 09:07 Gamingandplays Hogwarts - Original Characters and a new adventure awaits

Hogwarts
Nestled amidst the picturesque Highlands, Hogwarts School of Witchcraft and Wizardry stands as a breathtaking testament to architectural splendor and enchantment.
As you approach, its grandeur unfolds before your eyes. Towers and spires reach toward the heavens, seemingly touching the clouds, the castle’s facade, adorned with intricate carvings and mystical symbols, tells a tale of centuries gone by, whispering secrets only the ancient stones remember.
Its sprawling structure sprawls across the rugged hillside, forming a labyrinth of corridors, chambers, and hidden alcoves. Within its walls, the castle boasts countless rooms, each one possessing its own allure and mystery.
Yet, it is not just the scale that captivates the senses; it is the palpable magic that permeates every stone, every crevice. The air crackles with untamed energy, as if the very essence of the wizarding world dances within its walls. Whispers of spells and incantations echo through the corridors, mingling with the laughter and camaraderie of students.
As daylight bathes the castle, the windows reveal an its colours, casting vibrant hues upon the ancient stones. When night falls, the castle transforms into a beacon of light, its windows aglow with the soft radiance of countless enchanted candles, casting a warm and ethereal glow.
Magical creatures find their place within the castle’s embrace. From the majestic owls that roost in the Owlery to the mischievous ghosts that roam the corridors. Vines and ivy cling to the walls, their emerald tendrils tracing intricate patterns, as if celebrating the union of magic and nature. With the lush greenery of lawns, gardens, and the Forbidden Forest providing a haven for magical flora and fauna.
In every nook and cranny, Hogwarts weaves a tapestry of beauty, history, and wonder. It is a sanctuary of knowledge, a playground of magical discovery, and a testament to the profound connection between humans and the mystical world that surrounds them. To walk its corridors and gaze upon its splendor is to witness the embodiment of the wizarding realm—a place where dreams take flight and the extraordinary becomes ordinary.
———————-
Greetings Storytellers!
If you’re a Potterhead and you want to explore Hogwarts and the wonderful world of magic then this post might be for you. We’ve read it in the books, we’ve seen it in the movies but now it’s time to create our own role play story, full of new characters, adventures and conflict.
A lot of elements can be incorporated into the story, from the Triwizard Tournament to new exchange students from other wizarding schools!
I am 23 years old, from London and have been role playing for a few years now!
Here's what I can bring to the table:
If the above appeals to you and you're ready to embark on a journey through the magical halls of Hogwarts, let's connect and weave our tales together.
Looking forward to hearing from you! 🥂
I am 18+ and all participants and characters must also be 18+
submitted by Gamingandplays to AdvLiterateRP [link] [comments]


2024.05.21 08:07 kemosabe73 PGL Wallachia Grand Final Recap + Playoffs Meta

Recommended watch: XG vs Spirit games 3 & 5

Meta

https://preview.redd.it/8lh6q98jyp1d1.png?width=500&format=png&auto=webp&s=f8a6c4d30cfc509cd0dfc83d03884494204e9a4b
https://preview.redd.it/1e8vnkkkyp1d1.png?width=500&format=png&auto=webp&s=e28039d5efe0329bb4616d95d62007d2d054d8e4
Data source: datdota.com

Xtreme Gaming vs Spirit, Grand Final

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We get a rare sighting of the Stealth Assassin on XinQ. The Riki did absolute work in this one. The Grimstroke did not get to play dota and was abused all game by Riki. When he got his Diffusal Blade, even the cores were at risk of dying to the pesky support. The pickoffs were a huge pain for Spirit and the 5v5s weren't any better. Xxs' Dark Seer was masterful with his spell usage. The Walls made the fights near impossible to win for Spirit. The Normal Punch felt like haymakers. Then there's Dy's Bane on top of all this who did no wrong and provided the necessary lockdown to shut his enemies down. A sublime performance from XG lands them game #1. XG 1-0 Spirit.
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Despite a small networth disparity between the two sides for most of the mid-game, you could feel that XG had to do so much to make things close. Xtreme flexed their Naga for XinQ and it didn't have the impact we come to expect from him. The Naga was basically used for disengaging or resetting with her ult and that's never going to be enough. Once the Song & Torrent Storm were down, Spirit would dictate the rest of the flow. Naix and TA were hampered in this game. Razor going in and linking any of the two meant they had to spend the fight running away or with no damage to use. If they were able to somehow hit a target, decrep + glimmer were there to save the opponents. XG had huge problems against the Centaur's initiation and Bane's Grip. The fight for the second Rosh ended in a complete disaster for XG. They tried to bail out of a terrible fight with a Song but the Stampede meant they couldn't escape. 4 heroes lost and an Aegis on the side of Spirit meant complete control of the map and the game for the Radiant side. The high-ground siege was safe for Spirit. Jugg never really felt threatened. Manta, Spin, and Healing Ward were all he ever needed to survive and reset. Spirit got so far ahead that they could comfortably dive into their enemy's fountain and get away with it. XG tried to get cute with their Naga pick and as a result, lost their first game in Wallachia. Spirit 1-1 XG.
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We get Marci for XG with a twist. It was Dy playing her! Both sides exchanged blows but neither side pulled away until the 25th minute. Gyro with an Aegis sieged the T2 mid tower. Spirit put their symphony of stuns on display. Sven was able to Storm Hammer and blow up XinQ in the back line. Primal Beast Pulverized the Centaur. Bat Lassod the Lesh. DK Dragon Tailed the Gyro. With Sven pummeling them during the process, it was a clean team wipe for the Eastern Europeans. It looked grim for XG but they weathered the storm. In the ~43rd minute, a smoke-on-smoke action saw the Gyro getting free rein in the fight and Spirit paying heavily for it. The Dire weren't able to output the necessary damage to deal with Gyro. 3 casualties with no buybacks on Sven + DK translated into 2 lanes lost. It was all XG from that point. Spirit wanted to contest the last Rosh of the game but got dismantled in the fight. The creeps would end Spirit's misery as the 2 lanes pushed while they were fighting for Rosh. This was a much closer game but XG came through when needed. XG 2-1 Spirit.
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Game 4 has a script we are all aware of. Yatoro's Faceless Void got his way and with no propers saves for Chrono, it was only ever going to go one way. Yatoro's entire plan was to catch the Troll Warlord in his ult and that would pretty much secure the fight. Between Zeus and Enchantress, Spirit had an absurd amount of damage that synergized very well with Chrono. The beginning of the end for XG happened around the 27th minute. Troll with Aegis wanted to push T2 mid but he lost his first life so easily and after reincarnating, he got Chronod and died. The remainder of XG couldn't bail out because Collapse's Slardar was on the case and so the rest of Ame's team joined him in the grave. The fights would follow a similar pattern from that point, giving XG no chance at this game. Larl's Zeus deserves a shoutout for a flawless performance. 15/0/17. We are going the distance. Spirit 2-2 XG.
https://preview.redd.it/5xl77xwczp1d1.png?width=500&format=png&auto=webp&s=7c0569dcde63252bdb1b0e1776622c3fa10a560e
This time around it was XG who went with Void and Spirit answered with the Anti-Mage for Yatoro. Spirit went off to a brilliant start. The Puck got destroyed mid by Leshrac. Pango was slowed down and the AM participated in early fights. Spirit had a respectable lead but some botched initiations by the Batrider were punished by Ame. Successive catches on Leshrac by the Void slowed down the game. This wasn't too bad for the AM. Once he got his Aghs, the map control started to become an issue for the Dire. The Radiant would get 1 set of racks mid but the game would still be in the balance. XG were scared to show in the lanes as an Abyssal from AM or any stun from Spirit's teammates was almost certainly leading to death. The deciding fight was for the 4th Rosh of the game. XG arrived too late for Rosh but they decided to fight anyway. AM would be able to kill both Void and Puck. The Void would buyback and the second part of the fight proved to be fatal for XG. AM jumped the wandering Ench, Ame Chronos the AM, and brought down his first life. SD would save AM upon his reincarnation. Void would lose all his mana and would get destroyed along with his 2 supports. All 3 with no buyback meant XG lost the Grand Finals. Spirit in TI form trumps the red-hot XG who won 13 in a row before losing 3 of their last 4 games. Spirit 3-2 XG.
Congrats to Spirit for winning PGL Wallachia. 🏆
P.S. I won't be doing DLS23 groups, maybe the last day of groups.
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2024.05.21 07:49 Loud-Challenge5402 best riven na

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