Visio of sea train

Southend-on-Sea

2013.04.17 22:22 Southend-on-Sea

Subreddit for news, events, information and things of interest for the spectacular seaside setting of Southend-on-Sea.
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2015.05.06 02:27 DJ_Hamster DBZ: Dokkan Battle

Everything about Dragon Ball Z: Dokkan Battle! This subreddit is for both the Global and Japanese versions of the game. Please feel free to share information, guides, tips, news, questions and everything else related to Dokkan Battle.
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2016.04.09 02:23 ,

This subreddit is closed
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2024.05.15 18:05 ElectricalSociety576 I am so tired and overwhelmed by advertising

I don't want this to come across as hate for the internet, because access to the internet opened my world and brought me my first friends. I was really isolated growing up and the internet has been my lifeline, so this isn't about that.
But, I am so tired and exhausted by consumerism and constant ad-messaging and paywalls. I feel constantly bombarded by ads for things I don't need, and I feel like most platform content these days does nothing but get in the way of friendship and community building. I can't keep my thoughts focused for anything because I am constantly being interrupted by absolute crap I don't want to know about. I feel like my mind is being stolen incrementally on a daily basis and I can't take it anymore. I feel like I'm covered in leeches and the only way to get them out of my face is to put them on payroll in a more convenient area of my life. Reddit is literally the only online place that I don't feel overwhelmed these days.
I used to really enjoy youtube, listening to other people's ideas, participating in some sort of community forum on topics of interest, but I feel like the entire human experience has been monetized at this point. Every video has 2+ ads, not to mention the ads embedded into the content by the creators themselves. What pushed me over the edge today was an ad for getting rid of ads without even an X to click off/close it. Sometimes I want to destroy my eyes and ears just to escape. I have ad-blockers but they don't appear to be affective and even those pop up and ask me for more money almost monthly. None of my friends post on instagram anymore. Everything is content-creators and advertisements for courses, trainings, coaching, items, clothing, etc. I can't even go for a walk without seeing 5+ ads for food and clothing. I can barely talk to another human being without them regurgitating some semblance of an ad I've heard, at some point in the conversation. "Have you heard about X. It sounds/looks so convenient/cool/amazing/fun! I'm thinking about getting it. They have free shipping and a free return policy." "Check out this Y! I absolutely love it. They're having a sale right now if you want some."
I'm done. I can't do it anymore. I deleted my entire youtube history and account. Instagram will be going next when I have the energy to sort through photos and contacts. I'm going to try and talk my partner into throwing dinner parties. I can't live like this anymore. I just can't. I feel like I'm drowning in a sea of ad-sense.
Even subscriptions I've paid for have added ads and secondary ad-free subscriptions. I'm finished with Amazon Prime when I'm done with my current show.
I'm all for creators getting paid for their work, but I cannot afford and don't care enough to pay to listen to the rambling thoughts of another person on inane topics, and I've reached my limited for advertisement intake. I need a drive with no billboards, and a walk with no advertisements. Even in suburban neighborhoods, roofers and renovators are advertising from the lawns. I want to cry, but it feels like such a stupid thing to cry about. How am I supposed to explain to people that I'm sobbing because the volume of advertisements right now is so overwhelming it makes me want to crawl in a hole and die or run away somewhere where I can't understand the language, just to be free. I feel boxed in on every side, driven in one direction, buy, buy more, buy everything.
Don't ask a friend for a ride. Buy one. Don't ask your partner to rub your shoulders. Buy a massage. Don't use the pavement outside your door. Buy a treadmill. Don't use the bicycle in your garage. Buy a two thousand dollar stationary machine and pay $40+ a month to access the screen. Don't visit with friends and talk about life, money, and relationships. Buy a subscription and listen to a forty-year-old influencer talk as if they have the wisdom of a lifetime, pretending they haven't made millions from selling common sense. Don't chop your own vegetables. Don't make your own food. Buy it and pay someone bring it to you $10 off today only!!
I'm going to build my actual physical library of books and music again. Convenience be damned. I don't need access to every damn song on the planet, at all times, in every place. I will do without.
Is this just me or is this hurting other people too? I know that I have combination inattentive & hyperactive ADHD which could factor into the impact, but I'm on medication and a supplement regime, and seem to have a solid handle on it in the rest of my life.
Is there a way to get away from all the ads without going the full Monty, moving into the woods and growing your own food? I really don't want to do that. I just want to live a simple life, with a regular job, in an average city...without constant pressure to buy. I don't want advertisements in my mailbox, my email, and my grocery store. I unsubscribe a hundred times and they just keep coming. I don't want to hear about the BIG SALE!!! that is occurring ONLY THIS WEEK...3 out of 4 weeks...all year round. How do I escape this?
submitted by ElectricalSociety576 to offmychest [link] [comments]


2024.05.15 17:29 RageMonsta97 getting tired of the dev's and their BS

I don't even understand why the dev's want to put us through this much BS, first they destroy our accuracy in the name of being fair to an AI that will never (unless you really screw up) be overpowered. My DD's will fire at anything and everything but my 5/45 MK5 guns that are on my CA's BC's and BB's wont even fire at anything unless its within 5km WHY IS THIS EVEN A THING???? are secondary guns on oh idk capitals not designed to deter smaller ships from unloading torpedo's and sending them to the bottom of the sea? Do I have to refit my entire fleet and be like the AI who has since the game was released designed snub nosed guns that have short range but will fire on anything? I mean fuck I get that "guns with longer barrels experience more gun erosion than short barreled guns" yea maybe because they have more room to burn the powder, there's a reason snub nosed revolvers are rated +P but not advised as they don't have enough barrel length to burn the powder, long barrels should increase accuracy, velocity, and range, but until the AI gets within 5km they are fucking paperweights. and aside from gun erosion it should take THOUSANDS of rounds to erode a barrel, how many times were the large rifles replaced on older dreadnaughts post WWI even with extensive training??
It’s a really simple concept, somewhere in 2023 this game was AMAZING, it worked almost without fail or flaws, but then the clockwork updates started dropping and bugs that I saw in the alpha started rearing their ugly heads. Then update after update with content being pushed out like a fart that turns into a shart and people asked and eventually begged the devs to fix the game, patch bugs, but nah, devs don’t listen to feedback apparently, they will ban your ass on the forums if you spam every post with “fix the game”. Y’all, I love this game, like I said in 2023 it was beautiful, amazing, damn near perfect. But I’m feeling like my time is being wasted with this “hey let’s make a game where you control your navy and can impact the world but make it more and more difficult with every new update”.
If there is a DEV of the game here, stop pushing bullshit updates and actually fix your game you incessant numpty.
submitted by RageMonsta97 to ultimateadmiral [link] [comments]


2024.05.15 16:20 One-Awareness-5818 Update review for MSC Meraviglia

We went on the ship in Nov and again in April and this is my April ship review.
It is the same itinerary, except we didn't get to Bermuda in Nov due to weather.
Main reason we keep going on this ship is because the port is driving distance and it is cheap. It was 1300$ for 4 people inside room. When we missed Bermuda, they gave us 300 in onboard credit which can be used for tips or you get it back in cash at the end of the trip. So hard to beat their price and I don't know if I want to pay 1000$ to upgrade from golden corral food to off the strip Vegas buffet food.
For embarkation, this time, we walk right through security whereas last time, it took one whole hour to get through security. They gaved priority boarding to family with stroller after you check in.
The room was ready by 1, but some places were not clean like the remote control was sticky and inside the draws and wardrobe was dusty. The floor in the hallways were not as clean as before. Our room attendant and his assistant were friendlier but not as efficient as the last one. Definitely recommend to bring some disinfectant wipes.
They have Heinz ketchup and condiments now, before they had home made ketchup that was too sweet. Some food was too dry but there was always something you can find. They had more watermelon and pineapple this cruise, might be seasonal. Last cruise was mostly melon and apple and pears and they were not very fresh. Their cold salad bar was so delicious. Even the pizza station has become more Americanized in terms of toppings and more square and thick crust. Last time, it was mostly the white pizza, red pizza and cheese pizza. This time, we rarely see the white or red pizza, it was mostly cheese, pepperoni and pizza with a lot of toppings. I feel like there was definitely more bar server walking around this time compare to last time. Number of people cleaning the buffet was pretty good. Some upholstery on the chairs were definitely wearing down. This ship can definitely use a dry dock soon. They do southern comfort food really really well, their Mac and cheese, BBQ ribs were super good. Also they had congee and fried rice for breakfast every morning. They lack Chinese food for dinner and lunch and there is no Chinese menu even thought it is one of their biggest group on this ship. The only Chinese translation they had was on the water dispenser.
The crew in the main dining room is definitely more outgoing. There was a guy with guitar and a crew singing by dessert. The food was bad, they can't cook a ham and cheese omelette correctly. Their brunch menu of souther fried chicken sandwich was like McDonald chicken sandwich except it was cold like I don't think they heat it up long enough. Breakfast was hard if you have a milk and egg allergy. They do brunch on sea days and during the last sea day, they had a brand new menu which meant everything was super delay but the food was so good. It was like breakfast from around the world. They had English breakfast, France was French toast, Japan had fried chicken with rice. The French toast and fried chicken was amazing. On to dinner, you are assigned a time and we got 8:30pm. The lobster and fish dish were dry. The steak was overcooked and dry. I gaved up on the main dining room after 2 nights with 2 small toddler, it wasn't worth the effort to sit down for 1.5 hours for 50/50 chance of good food. The server are more outgoing but the food got worse. Their Caribbean night food in the main dining room was delicious!
I love docking in Bermuda for three days, it made the going on and off the ship super easy and no long wait. Bermuda was awesome.
We didn't try their kids club because our kids won't go. But here is some information. If your kid is under 3.99 years old and not potty trained, they can go to the baby club which is available during sea days for 2 hours. They have two time slot and first come first serve when you sign up the day before. Their idea of potty training is the kid goes into the bathroom all by themselves and the staff stands outside, so the kid should be able to independently do everything themselves. They do have open sessions in the kids area for family to go together. They have Lego, duplo, switch and playhouse and markers. They also have events at night around 7:30 like dance party or sport event which are drop off or parents can stay. They will also take your child after the appetizer course in the main dining room and bring them to the bigs buffet section and feed them and then watch them afterwards.
They have a outdoor pool, Indoor pool, adult only pool and a splash pad with a 1 feet deep pool. The adult only pool is on the back of the ship right next to the walking track which means you will have old people and young people walking through the area constantly. And they don't really enforce the adult only part. Like kids were standing in the general area watching the sunset and no one told them to go away. The splash pad and kiddie pool was not open last time, so my kids had a lot of fun this time in the splash pad. The splash pad and the water slide are in the same area, so my partner and I took turns on the water slide. Last time no one can tell us why it was closed or when it will be reopen again.
If the weather is bad outside, there was no where inside the ship that was quiet and you can still see the ocean. Every lounge and bar and sitting area had music playing and they set the volume so loud. The only quiet area was the back of the buffet. The music on this ship is too loud.
The shows are still the same, there are more broken parts on the led screen on the main stage. Compare to Nov, they are missing 1 male singer, 1 female singer, 1 male dancer, 1 female dancer. The magician act was same but 2 new magician. The comedy act was a different guy and he was boring. They have two shows on the circle stage that is 12$ if you but it beforehand or 18$ on the ship. It is free for kids under 4. It comes with a alcohol or no alcohol drink. I say the show is worth 2$ if you minus the cost of alcohol drink. It was call Houdini but there was no real magician, it was all singing and dancing. Only two of the crew had circus skills.
Overall, I would do this cruise again because if we don't make it to Bermuda, it would be like 900$ for a week where I don't have to cook or make my room.
submitted by One-Awareness-5818 to Cruise [link] [comments]


2024.05.15 16:02 docXfamas [H] DOOM Eternal DELUXE EDITION, Have a Nice Death, Dying Light Definitive Edition, Torchlight III, Romancing SaGa -Minstrel Song- Remastered, Omensight Definitve Edition and lots of other bundled games [W] Trepang2, PayPal, tf2 keys, gems, wishlisted games

Note:

HAVE

WANT

Mainly looking for PayPal (accepting most of the currencies, fees may slightly differ)
MY REP Wishlist
Gems
TF2 keys/ CS2 Cases
submitted by docXfamas to SteamGameSwap [link] [comments]


2024.05.15 16:01 docXfamas [H] DOOM Eternal DELUXE EDITION, Have a Nice Death, Dying Light Definitive Edition, Torchlight III, Romancing SaGa -Minstrel Song- Remastered, Omensight Definitve Edition and lots of other bundled games [W] Trepang2, PayPal, tf2 keys, gems, wishlisted games

Note:

HAVE

WANT

Mainly looking for PayPal (accepting most of the currencies, fees may slightly differ)
MY REP Wishlist MY IGS REP
Gems
TF2 keys/ CS2 Cases
submitted by docXfamas to indiegameswap [link] [comments]


2024.05.15 15:48 karenvideoeditor The Zoo - [Part 2]

Previous

So, if you’re just joining us, I work at a haunted zoo now. Since I’ve gotten some rest, it feels like I’ve got my head on straight, at least, so I’d like to continue where I left off.
I sat on the floor in the office after meeting the ghost until I’d settled my rattled mind (and realized I’d forgotten to ask her name, how rude is that?). I took a deep breath and got up off the floor. Walking over and falling into the rolling chair in front of the large screen of camera views, when I brought up the camera that covered the area in which I’d spotted her, she was still there, and it seemed she hadn’t moved an inch.
Sitting there, at a loss, I continued to watch her. The ghost hung around for another five minutes or so, appearing to look at a few things off-screen, though I’m not sure what. Then she walked off into the forest and left the view of the cameras. I wasn’t sure if she vanished into the ether or if she’d gone looking into the trees to look for something.
But that wasn’t the end of the job interview, so let me jump back there. It continued into what kind of animals the zoo had, with Andrew asking me how much experience I had with dangerous animals.
I took a moment to consider the question. “So, ah…I’ve been going hunting and fishing with a neighbor since I was sixteen,” I told him. “We always have to keep an eye out for gators, bears, and hogs. Then there’s snakes, of course…snapping turtles… Since I’ve lived here my whole life and been aiming for a job with wildlife for a long time, I know a lot about the animals in Arkansas in general. But good advice for all of the above is avoid them, so I’ve had encounters, but I don’t know if you’d say I have experience with them.”
“That’s fine,” Andrew said, nodding. “That’s an answer I’m satisfied with. Now, the ghost was the appetizer, Ripley; here’s the main course. To start with, the pay isn’t twenty-five an hour. It’s fifty.”
Staring in shock for a moment, I asked, “Are you serious?”
“Yeah. But that’d be weird to post online considering what applicants think we need, so I halved it.”
“That’s… Okay, why?”
“The animals are already here. You just can’t see them.”
I stared at him for a long moment, some disbelief worming its way into my expression, before saying, “Sorry, what?”
“There’s a chance you’d naturally never see them, or at least some of them,” he continued casually. “It depends on both your genetics and how long you stay on the job. I can naturally see six of them, but that’s it. Suzanne can see all of them, and more. Some are what people would label demons or ghosts. Or magic. Mostly you’d call them cryptids. The ghost was just a warm-up; I mentioned her first because it never takes more than a week to see her if you work the night shift. If you manage to handle her okay, soon you’ll be able to see the animals too. The more time you spend on the grounds, for weird reasons,” he said, wiggling his fingers in the direction of the back door, “the more you’ll be able to see.”
“So, this…this is a zoo for cryptids,” I echoed slowly. He nodded once, waiting to find out what kind of reaction I would have. I gestured vaguely around the room. “If this is a hidden camera show, will you cut me a check for showing up and participating?”
Andrew coughed out a chuckle and shook his head. “No joke. There are a ton of stories out there that have been written to death, pulverized until they’re not the Grimm stories of old and instead they’re Disney films. A lot of those stories come from what some humans have seen. There are dozens of other worlds pressed up against ours, and occasionally things come through by accident. If they’re smart, they’ll lay low and then make their way back when they can. If not, they become local folklore until someone helps them back. I’m just from London, but Suzanne is from somewhere else. She hires people like us for this zoo. Humans.”
Sighing, I shook my head. “That makes no sense. Why would she hire a muggle for a magic zoo?”
Andrew burst out laughing at that, and then waited to gather himself before he continued. “Fair point, but this is less about magic and more about animals, and you’re missing some information that will explain it. First of all, if I misjudge an employee, and they think they can make bank by outing the endangered and valuable animals we have, it’s easy to relocate the zoo.”
“Because magic?” I asked.
“Exactly,” he replied, ignoring the thread of skepticism in my tone. “That means it isn’t the end of the world if that happened, though it is a pain in the arse. But second…let me ask you a question. Speaking of reality shows, say the Discovery Channel put out a call to replace Steve Irwin when he passed. Imagine they had a line out the door,” he said with a gesture, “of people who thought they had the skill and natural talent to replace him, to take on everything he’d been doing his whole life. How many do you reckon would lose an arm, a leg, or their life, by the end of the day?”
My lips parted in surprise and I narrowed my eyes at him. “You’re saying people from…wherever…they’re just as dumb as humans, but they’re worse, because they actually think they can handle these things.”
Andrew pointed the pen at me. “Things. Exactly. You called them things. Suzanne and her friends grew up with them and would call them animals. These animals have dispositions and temperaments that we’ve studied for as long as there have been scientists. Where Suzanne’s from, they know the weaknesses of these animals, and also they’re in enclosures here, even if you and I can’t see the walls because they’re invisible things called ‘wards’. If I hire someone who’s got magic on top of all that, they’ll have almost no instinctive fear.
“Everything here is nocturnal, and every one of them is a hunter. Some of these things? Humans see them and they pass out. Not that I want you passing out, but I need someone who is scared of these things, who knows to stay out of the enclosures no matter what. Not someone who thinks they can train them to do tricks, who gets close enough for them to grab a mouthful of hair and drown them. Once, we had a night shift manager injured, and once killed, because they didn’t take these animals seriously enough.”
Thinking back to the Sea World orca incident I knew he’d been referencing, I remembered wondering how someone at that level of her profession could be so careless as I watched the video on YouTube. It made sense when he explained it like that. I hesitated before mentally throwing my hands up and going all in. “So, why put this place here, then? If they’re endangered and also dangerous, why have a zoo at all instead of just a small reserve?”
He pursed his lips, looking disappointed in me. “Ripley. You know that already. You already said as much.”
Thinking back through our conversation, I said, “The rich humans who pay top dollar to see supernatural animals.”
“Not humans,” he told me. “But people, yes, and they are rich, and they’re making donations and spending their money on a ticket here because everything we have is endangered.”
“So…”
I just let my voice trail off and my mind started to drift. Andrew remained silent, letting me do so. There’s that thing people say, ‘I believe that you believe it,’ which is just a kinder way of saying, ‘Bullshit.’ Parents say it about closet monsters. Psychologists say it to people who say they’ve been abducted and probed by aliens. I wanted to say it to Andrew.
But I also wanted a job. If it meant working overnight at an empty zoo, that was fine. When it came down to it, especially when I took the tone of our conversation into account, this was a zoo specifically focused on preserving endangered ‘animals’, and it was allegedly doing important work. Also, if this turned out to be the real deal and I started seeing the animals, I would deal with it, just like I would deal with an enclosure that had a lion or tiger or gorilla. If it came with a ghost and invisible creatures, I really didn’t see what the difference was, if I couldn’t go in the enclosures either way.
On that note, I’d like you to imagine a kid who looks at a roller coaster, watching everyone screaming and grinning as they go up and down and all around and they’re like, ‘Heck, I could do that! That looks like a blast!’
Then they get on, the first drop hits, and they realize they’ve made a terrible mistake.
“All right,” I sighed. “I can’t say I’m going to turn down a job just because it’s going to be scary. Especially not one with this paycheck.”
Andrew smiled. “Awesome. There’s an adjustment process for anyone working here, similar to a dog that gets adopted, actually. I know the general guidelines of, ‘three days, three weeks, three months’ in terms of milestones, until they finally feel they’re where they’re supposed to be,” he told me, “and you can think of your time here along those lines. I really think you’re a great fit, and once you reach the milestone of working here for three months, I’ll officially consider you our new night shift guard. And I hope you’ll stay with us for many years.”
I nodded and smiled at the flattery of an employer wanting me to work a great job for them for a long time. I’d never had a dog, but those milestones were well-known among anyone who knew animals, especially dogs. The first three days, the dog is getting to know its new digs, exploring, and decompressing. At three weeks, they’ve gotten used to their environment and are starting to get comfortable with their surroundings and the routines of the humans they live with. By three months, they know the rules and follow them, they trust you, and they feel they are where they’re meant to be. I could only hope to be so lucky.
I saw the ghost two days ago and she has yet to make another appearance (for those who are curious, I asked, and her name is Leila), and I still hadn’t seen any animals. I did hear one, though, I feel compelled to note. A growling roar sounded from the lake on occasion, echoing across the vast zoo, sending a shiver down my spine. Whatever that animal was, it sounded gigantic.
Andrew said there was apparently a group that wanted to visit for a birthday and they were offering a huge donation, so he let me know they were making an exception and that this group would be walking through the park that night. That meant I’d be watching people watching animals that, as far as I could tell, weren’t there.
It was anticlimactic. Even the three people who came for the tour just looked like people, not like aliens or something eldritch from another dimension, and I stayed in the security office the whole time. Andrew was the one giving the tour. I watched them spend about five minutes at each enclosure, the hour or so that they were there passing without incident. It was clear that they were able to see all the animals, though, since they motioned excitedly at each enclosure and spoke to Andrew, who presumably answered any questions they had.
If they could see the animals, that was that. There was still that niggle in the back of my head, from my twenty-three years of life never encountering anything like ghosts or cryptids, telling me that this was ridiculous. Waiting for someone to knock on the door, a camera mounted on their shoulder, to tell me that it was a big joke and they wanted to see how long I’d play along. But from all I saw, this was a real place with real, invisible animals.
I do carry a taser and pepper spray in my capacity as a security guard. Though it isn’t for the animals, since they’re in the enclosures; they’re actually for the rare instance of a break-in. Andrew mentioned that it had happened several times it the past, someone trying to steal an animal in the hopes of selling it on the black market. They’d been successful before, but apparently my predecessor Roger was good at his job, and mostly they left in handcuffs.
I’ll be honest, I’m not a huge fan of confrontation, but my job was to call Andrew and then confront the person, not kick their ass. That’s what the police were for, or rather, the people Andrew would call in lieu of police in certain situations.
Fifty bucks an hour. That’s the key here.
Andrew hadn’t set up direct deposit, since he was sticking with a strategy of waiting to see if I’d continue to work there once I found out myself dealing with the animals (I’ve decided I am going to just call them animals). Instead, I got an old-fashioned check after my shift every Friday. The number on the first check was delightful. I went out that evening and had a big dinner at the local diner, order my most expensive favorites on the menu and a big slice of pie for dessert.
When it came to the paychecks in general, though, I had this weird feeling of not wanting to tell my dad and brother about the fact that it was actually $50/hr. I previously mentioned that my dad, his name’s Nathan if you’re curious, works at a local grocery store. Our town has a couple food franchises, but I think its size is just short of whatever threshold Walmart uses to decide where to open. He earns $14/hr. and that’s after the tiny raises he’s gotten over the past thirteen years.
That’s not to say he’d feel bad about not making as much as me. On the contrary, he would be ecstatic for me and really proud. But, like me, he’d be suspicious. That hourly rate was the biggest hint that this was more than just a private zoo for cryptids. And as soon as that fat check cleared without problems, my dad wouldn’t be satisfied with reassurances; he’d want to come visit the zoo and look around.
I’d told him it’s a private preservation with scheduled (expensive) visits only and that it had only eleven animals, so he’d been appeased by me brushing off the idea of a visit. Also, I took a few photos of my workplace; one of the security room, one of me sitting in my chair, one photo of the many screens I watched, and a selfie where I was feigning sleep out of boredom, slouched in my chair with my mouth open in a faux snore. That let him feel like he knew where I was and what I was doing, and that I was safe.
But if I told him I was making double what he thought, my father would practically order me to quit. No job was worth my safety, he’d tell me. I was quite of the opposite opinion, however, considering how crucial any and all conservation efforts were these days. Especially with the steep extinction levels due to humans competing with other animals for space, not to mention climate change. Working in any job that helped preserve species and keep ecosystems in balance, or put them back in balance, was so important.
Then again, my father would also point out something I had realized right away: the fact was that I was working with endangered species that were not from Earth. I wasn’t helping my planet. To be honest, though…that didn’t matter to me. Especially after that talk with Andrew about why he hired a human for this job, I figured whichever dimension these animals came from had the equivalent of us, razing forests to the ground, clouding the planet with pollution, and leaving the animals with no avenue of recourse when yet more land was taken from them.
I really do hope to keep working here for a long time, though, and not just because of the money. I can’t help it; I want to know what these things were, and I want to work with them, to do the job of a zookeeper. The same way you go up to the chain-link fence to get close to a carnivore on the other side who thinks you’d make a nice afternoon snack. You just want to be closer to them, to experience that incredible, daunting feeling of being in their presence.
Unsurprisingly, it wasn’t long before I got what I wanted.
The day after we had the tour go through, I was doing my sweep when I saw the ghost again. She was sitting on a small boulder in the same area I’d seen her the first time, looking identical, blood covering the front of her slashed shirt, the wounds visible underneath. I stopped and stood there for a moment before I decided to raise my hand in a small wave.
The young woman cocked her head at me and raised a hand in the air in an imitation of my gesture, her expression showing a bit of curiosity.
She was low-key, seemingly not concerned with my presence, looking at me as a novel phenomenon in her world. I wondered what that world consisted of. Was she always here, sometimes visible and sometimes not? Or did she have another world next to ours, in the ether, where she left everything in this world behind and floated in her disembodied form? Did she still feel emotions? Was that really curiosity on her face, or was I projecting? Did she feel happiness? Fear? Did she have the option of moving on, or was she stuck here?
Many questions that I might never get the answers to. And that was assuming Andrew knew the answers, since I’d never met Suzanne Cooper and he hadn’t even mentioned that possibility. This place was clearly her baby, but I’m sure running it was a lot of work. Plus, if she was rich enough to own it, she was rich enough to have other businesses and charities to run.
When it comes to the enclosures, they’re all wrapped by a barrier of some kind, though never one that seems adequate. There was not a single place with the ugly metal weavings of a chain-link fence, and no stretches of circular razor wire. Instead, there are nice fences. Black iron, or wrought steel fencing in a similar style to the one circling the perimeter of the zoo, just shorter and with different patterns. Or a spaced picket fence, the wood stained in some tone of brown, or a split two-rail fence. As if to say, ‘This is the border of your enclosure, but we’re just letting you know out of courtesy.’
When I started to pass enclosure number seven last night, a young woman’s voice spoke, “Hello.”
I startled, unaware that I hadn’t been alone. “Oh. Hi,” I said, staring at her standing a few yards in.
She had been next to a large tree and I hadn’t seen her. This enclosure was behind a picket fence, and she walked through the large area of wild grasses and flowers that stretched across the other side of the fence. There were fewer tall grasses closer to the fence, which I guessed was because it had been tromped down by her regular pacing along it when there were visitors, or if she wanted to see the various enclosures of the zoo. Her sudden appearance was a bit weird, considering I had been expecting to see a cryptid and instead I was looking at, it seemed, an attractive Asian woman.
She wore a black kimono, the soft silk robe draped gently over her body, with beautiful patterns of cherry blossoms, more so over her left side, and red and blue birds with their wings spread. A sash wrapped around her abdomen, she wore socks and sandals on her feet, and her hair was up in those rolls that gave volume to the style.
I was no expert on any fashion, much less that of another country, so I just assumed it was all traditional Japanese clothing. Most likely, the visitors who came liked to see a certain time-honored style and that’s what she stuck with. Or maybe she played on stereotypes. That would be amusing.
“I’m Yui. It’s nice to meet you,” she spoke, arriving at the border of the fence and holding out a hand for me to shake.
I’d been standing about three yards away from her, and I’ll be honest, muscle memory tried to kick in. But I only made it two steps, my hand starting to rise, before I froze, the hand falling limply at my side. “Nice to meet you, too,” I answered, my voice quiet.
Damn. I wonder how many times that honey trap works back where she comes from.
The pleasant look on her face faded, and she lowered her hand. “You won’t shake hands with me? Isn’t that rude?”
“I mean, I kind of like my hand where it is. You know, attached to me.”
Her demure smile widened into something more amused. “I would never do something so revolting.”
Looking her up and down, as if more visual information would give me more knowledge of what she was, I asked her, “What would you do?”
“I would be less wasteful,” she said softly.
A finger of ice trailed down my spine, and I had the sudden image in my head of her grabbing my outstretched hand in an iron grip and yanking me over the fence, leaving me to sprawl on the ground. Then killing and consuming me efficiently, without a single careless step, the same way humans slaughtered pigs, using everything from the hog but the squeal. I was struck with a shiver at the idea of her consuming everything from me but my screams.
Slowly, I took one step further down the path, then another. Just as I got to a walking pace, though, I realized the woman had started walking too, in the same direction. I’d have eventually gotten to the end of her enclosure and keep going, leaving her behind, but she spoke up. “Are you leaving?”
I came to a stop, meeting her gaze again. “My job is to walk the zoo every hour. Then I’ll get back to the security room and stay there until my next walk.”
“Have you met the others yet?”
I hesitated before saying, “Just Leila.”
She blinked languidly. “That means nobody welcomed you here.”
“Andrew did.”
She didn’t reply to that. Instead, she slowly started to lean forward, and I flinched backward a few steps further as I saw insect legs start curling out from her back.
No. Not insect. Arachnid.
The eight legs ended in small ‘paws’ with tiny claws, a layer of hairs covering the leg from top to bottom, like any typical tarantula. I took two more slow steps back and my mouth went dry as the jointed legs just kept lengthening, until they were large enough to lever her off the ground.
My gaze had been on the spider legs, but my heart skipped a beat as I realized her human legs had melded together and turned into a bulging abdomen. Her skin was shifting to a carapace, eventually all the way up to her shoulders and down her arms, her fingers elongating and her nails stretching to claws. From there down, her body was that of a pale tarantula with pedipalps the size of my arms and piercing fangs in her jaws that looked like they could take my head off.
There was a moment, my vision blurring, where I was worried that I might piss myself. The part of my brain that still had its humor intact in that moment told me that I should keep an emergency set of clothes in my car, or at the very least, start wearing Depends to work.
“I show you my true form,” she said softly, her voice now raspy like an eighty-year-old after a lifelong smoking habit. “Welcome to Suzanne Cooper’s zoo. The night shift guard for many years was Roger, before he retired and the zoo moved, and I miss him dearly. What should I call you?”
I choked on my words. There was no way my throat was going to cooperate enough for me to clearly get a sentence out. Instead, I realized my legs had taken control of the situation themselves, unsatisfied with my conscious brain’s decision to stand and stare, taking steps backward. I backed up a yard, then five yards, then ten.
My mind focused on the fact that spiders don’t waste anything, and pictured my demise. I’d be wrapped in a cocoon, killed, and made nice and mushy before she had me for dinner.
The whole time, my brain was a frenzied mess, my pupils were probably the size of dimes, and I was staring at that tiny, pathetic fence between her and me. There was so much adrenaline pumping through my body that I felt like my bones were vibrating. The fence was, to my eyes, the only thing between us. The only thing keeping her from tackling and killing me. My only hope was that she’d do it quickly.
But she didn’t move. As I absorbed her innocent, polite words, the look on her face was calm, and I wondered if this was typically the way a conversation went before she devoured her prey. I wondered how many people she’d eaten. Not humans, not people from Earth, but the ones from where she came from. The fact that she doesn’t scare the shit out of those people means they’re staggeringly dumber than humans.
Finally, I rounded a corner, both relieved at having her out of my sight and worried that she would take that moment to come find me. When she’d been within eyeshot, I had at least known where she was and could run in the other direction. But I didn’t hear the sound of faint footsteps moving rapidly toward me. All was quiet, in that deep, smothering way that only an empty business in the middle of the night in small town America could be.
My hands trembling, I barely paid attention to anything but the confirmation that my surroundings were free of the colossal spider as I finally got back to the door. Grabbing the handle and letting my eyes dart around for about ten seconds and my ears prick for the slightest sound, I finally swiped my key card across the pad and went inside, shutting the door behind me and engaging the backup deadbolt.
Maybe that was why they had decided on keycards. If I was running from something and panicking, using an actual key or inserting the card like at a hotel would keep me from getting to safety considering my hands were shaking enough to mix a margarita.
Walking over to my chair, I fell into it, letting my body flush itself of terror as I looked up at the cameras. There she was, still in arachnid form, exactly where I’d left her behind that rinky-dink fence, casually looking around and slowly pacing back and forth. I stared at her as my racing heart gradually slowed, and a minute or so later she turned on her eight legs and walked back into the trees.
Whatever invisible fences the enclosures have apparently work, which is nice, because I wasn’t keen on getting killed by one of the creatures here. And that’s what brings me here, spilling out everything that’s happened so far. Because nearly passing out from terror isn’t something I wanted to deal with at work, obviously, but I keep going over what she did in my head again and again, and I feel like I reacted like a child who spotted a wolf spider on their bed. I started to worry for my overactive sense of self-preservation, at least in my capacity as an employee here.
The spider didn’t even try to hurt me, and so I was feeling a bit foolish. Even annoyed, actually, at the fact that I’d freaked out so hard and took off instead of trying to engage in at least basic conversation. I got the sense that she wasn’t at human-level intelligence, but I was never going to be able to hold any level of conversation with an alligator.
Sure, she did mention that she wouldn’t be so crass as to yank off my hand because she’d rather just have my entire corpse, but wouldn’t a wolf do the same if it was hungry? Wouldn’t any carnivore? Actually, they probably would’ve been satisfied with one of my hands. The fear here was from the fact that she turned into a giant spider. If she’d turned into Clifford, I would’ve reacted the same way, if not better than, meeting Leila.
With that, I decided I’m staying on the job. Considering how frustrated I can get with foolish people, it’s a bit hypocritical, and I’m being a bit of an idiot. But…there are definitely wards keeping them in their enclosures. Also, I signed up for creatures for another dimension, whether or not I believed in them at the time, and I will not let encountering my first one in an objectively boring way be the reason I quit.
The money is a factor, I’ll grant you. Of course it is. And I can’t spend it if I’m dead, but all signs point to surviving as long as I don’t do anything dumb. Also, yes, I’ll admit there’s a not-so-little voice in the back of my head that’s desperate to know what else is here. I never thought I’d do something like this, but finding out these things are real, I honestly do want to learn more about them.
Still, though, I decided to call Andrew at the end of my shift to ask if the pepper spray and taser I carried worked on a certain spider, as well as the other animals I’d yet to meet.

Previous
***
/storiesbykaren
submitted by karenvideoeditor to redditserials [link] [comments]


2024.05.15 15:38 Separate_Wallaby_374 Itinerary Check 18 days in Japan with a 5 year old

Help me out! We'll be there in early October. It's not my first time in Japan, but my husband's and kid's first time! My kid is lazy so we're bringing a stroller so he can sit, eat, drink and draw when he gets bored (that is his favorite activity and he lets us do whatever we want if he has an activity book). Theme parks are a must, this trip is basically to make the kid happy, plus, we love theme parks. I'm worried Kyoto might be too boring for the kid, help me out there. Husband really wants to see the Gundam Factory in Yokohama. Our budget is LOW, we're broke ass parents from Brazil, so our money is worth basically nothing. Don't suggest expensive restaurants.
Day 1: Arrival and Monzennakacho Exploration
Day 2: Asakusa Exploration
Day 3: Shinjuku
Day 4: Harajuku & Shibuya
Day 5: Meiji Shrine Yoyogi Park
Day 6: Tokyo Disneyland
Day 7: Ueno and Toyosu
Day 8: DisneySea
Day 9: Yokohama and Nagoya
Day 10: Ghibli Park
Day 11: Legoland & Kyoto
Day 12: Arashiyama
Day 13: Kiyomizu-dera & Ginkakuji
Day 14: Heian Jingu & Nishiki Market
Day 15: Nara
Day 16: Osaka castle
Day 17: Universal Studios
Day 18: Last day
submitted by Separate_Wallaby_374 to JapanTravel [link] [comments]


2024.05.15 15:35 Fit-Neat-7757 The Spirit of Fenris pt.1

Hello everyone, this is the first part of a many part story I am writing about The Wolf Queen and her Slayer. I decided to tell this story from the perspective of an old skald telling a story to a mead hall full of listeners. This is the first big story I have ever writen so please feel free to give me any feedback and I hope you enjoy it and thank you to everyone for making this happen in the first place.
The Spirit of Fenris pt 1
My companions, my wolves, my sons. Come, gather round the hearth, let the drinks warm your bellies and let the ice mealt from your cold hearts as I tell you a tale of a warrior unlike the any the icy plains was ever prepared for. A warrior whos love their legion was only every outmatched by their skill in batter, their skill for the hunt and their love for sculling so much of the finest mead that they could have drank the very oceans of Fenris like Babjorn of Ivarstein, and probably would have beaten him to it, but that is a story for another day.
It was once said that to live on Fenris, she either shapes you or kills you. For once ypu step put of the walls of your mead hall, you either return a warrior or you would never return for who could live their lives alone on Fenris. It would seam that the very spirit of Fenris herself wished to laugh at us on that day, for in the wilderness, full of beasts and wolves and only a promise of a cold death, came a warrior. A warrior whos birth remaind a mystery, but who's spirit was connected to the very ice and stone of the land they called home. So connected to mother Fenris this warrior was, they found themselves welcomed into a pack of Fenrisian Tunderwolves, being welcome by the mother and a kinship with the cubs. For years the warrior spent hunting with the pack, and in return, they would protect the pack from hunters and ferocious beasts. It was however ,on one frighteningly cold day, where a grpup of hunters would stumble upon, what they would describe at the time, alarge, naked child, no older then a few winters, and what had remained of the pack, 2 wolves. While the wolves of Fenris are known to all to dwarf any man no matter their size or stature, it was the child, though quite smaller then the wolves, that seemed to dwarf even the wolves. Whether out of fear, or out of a sudden realisation, the lead hunter forced the rest of the party to drop their weapons. The wolf-child would still stand ground against the hunters but knew that their gesture was a sign of peace and not of fear. After some convincing, the child and their wolf-kin were brought before the court of Thengir of the Russ tribe who took one look at the childe, now clothed, would bestow upon them a place within the kings very household. While nobody knew it then, that was the day that the greatests warrior Fenris has ever seen would start their journey to become the Wolf Queen of Fenris.
Freya of Russ was a natural born warrior. Her fighting spirit was stronger then any steel forged and any mead brewed. She trained with the best warriors on Fenris and feasted with them too, and she beat them all at both. Many believed she was the very spirit of Fenris herself, many thought she was something far more frightening, they believed that whatever had made her had stared right into the heart of the spirit herself and that the spirit looked away first. Whatever she was, she knew that she was more then both wolf or man and she knew she would be destened to be sung about in every mead hall across the icy plains and over the treacherous seas.
While fighting and feasting is what the Fenrisian people live for, hunting a good kill is the greatest honour any warrior can bestow upon themselves and Freya was the most rewarded of them all. It is said that on her first hunt, they tackled a charging Fenrisian Mammoth to the ground and roasted it whole for her dinner that same night. She once took down Great Ice Bear using an oak tree she wrenched from the ground. It is said that she even wrestled a Drake as big as a mead hall out of the sky as it swooped upon her and took her from the ground. She had managed to hunt at least one of every creature across all the ice plains and forrests and mountains of Fenris, but there was one that had escaped her grasp. The Kraken.
Of all the dangerous creatures that stalk the lands and seas of Fenris, The Kraken is the most formidable and deadly of them all. Very few have tried to hunt this creature and even fewer have ever succeeded. Hunting parties of no fewer then 30 have left the deadly shores to hunt the Kraken, no more then 3 have ever made it back alive or worse yet, they never return save for small fragments of longships that wash up against the snowy sand. While the tales of the deadly sea beast are enought to steer even the most skilled and fearless u ters away from the black seas, Freya saw it only as her biggest challenge yet. Five times she has ventured onto the stormy, mist covered oceans, alone, and five times she has returned, either empty handed or bringing in kills of another kind. Her sixth would be different.
Though that is a story for another night, I find myself feeling quite weary and the hearth needs to be stoaked.
submitted by Fit-Neat-7757 to PrimarchGFs [link] [comments]


2024.05.15 15:12 CrimsonFoxyboy [H] Bundle leftovers [W] Ghostwire: Tokyo, Astrea: Six-Sided Oracles, offers

Humble Bundle: (Region: EUROPE!)
 
2Dark
Aarklash: Legacy
Among the Sleep - Enhanced Edition
Almost There: The Platformer
BATTLESTAR GALACTICA DEADLOCK
BASEMENT
Brothers: A Tale of Two Sons
Butcher
Burly Men at Sea
Cities in Motion 2
Crazy Machines 3
CRYOFALL
Dungeon of the Endless
DON'T ESCAPE: 4 DAYS TO SURVIVE
ECHO
ENDLESS SPACE 2 - DELUXE EDITION
Evergarden
Forged Battalion
FANTASY BLACKSMITH
Fae Tactics
Fallout 1
GRID 2
GOAT OF DUTY
HackyZack
Homeworld Remastered Collection
HIVESWAP: Act 1
Insanely Twisted Shadow Planet
Insurgency
IRIS AND THE GIANT
INDIVISIBLE
Kona
Kathy Rain
Laser League
Leap of Fate
Late Shift
LIGHTMATTER
Magicka
Meadow
Majesty 2 Collection
Mysterium: A Psychic Clue Game
One Way Heroics
One Way Heroics
Orwell: Keeping an Eye On You
Orcs Must Die! 2 + DLC
Punch Club
Red Faction®: Armageddon™
RAILWAY EMPIRE
Revolver 360 Re:Actor
Rusty Lake: Roots
Sentinels of the Multiverse
Swords and Soldiers 2 Shawarmageddon
She Remembered Caterpillars
Shadowrun Returns
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sonic Adventure DX
Sonic Adventure 2+Battle DLC
Sonic Lost World
Sonic Generations Collection
Steel Rats
Sid Meier's Civilization VI
SIGMA THEORY: GLOBAL COLD WAR
Shadowrun Returns
Sentinels of the Multiverse
Swords and Soldiers 2
STRANGE BRIGADE
Subterrain
Talisman: Digital Edition
Tannenberg
Tennis World Tour
The Town of Light
Tesla Effect: A Tex Murphy Adventure
THE UNCERTAIN: LAST QUIET DAY
The LEGO® Movie - Videogame
The Forgotten City
Tower of Guns
Tacoma
TRAIN STATION RENOVATION
The Golf Club™ 2019 featuring PGA TOUR
THE WILD EIGHT
Toto Temple Deluxe
Tumblestone
Tokyo 42
THE OCCUPATION
THE SHAPESHIFTING DETECTIVE
Unholy Heights
VAMPIRE: THE MASQUERADE - COTERIES OF NEW YORK
VOID BASTARDS
VERLET SWING
WARSTONE TD
WEREWOLF: THE APOCALYPSE — HEART OF THE FOREST
YUPPIE PSYCHO
 
Fanatical:
Grand Ages: Medieval
Jalopy
Mysterium: A Psychic Clue Game
Holy Potatoes! A Weapon Shop?!
GALAK-Z
Subterrain
SPACECOM
Songbringer
The Sexy Brutale
Streets of Fury EX
OUT OF THE BOX
Yoku's Island Express
 
Wants:
Ghostwire: Tokyo
Astrea: Six-Sided Oracles
Clash: Artifacts of Chaos
Rep page: https://www.reddit.com/IGSRep/comments/femr35/crimsonfoxyboys_igs_rep_page_number_5/
submitted by CrimsonFoxyboy to indiegameswap [link] [comments]


2024.05.15 14:07 ImANobodyWhoAreYou Larry on twatter - reminding us that the DD has always been right 💎🙌

Larry on twatter - reminding us that the DD has always been right 💎🙌
“A great learning exercise is to review all of the original diligence done prior to making an investment, years after making the investment. Word-by-word, line-by-line, number-by-number.
What happens with the benefit of hindsight is certain numbers, certain words, certain observations from the original diligence jump off the page.
What might have been innocuous points that blended into a sea of diligence at the time of the investment now elevate themselves into being the key elements that disproportionately drove the entire trajectory or outcome of the investment.
And it is with the clarity of that lens that when now doing due diligence on a new investment - you just know that certain aspects of this diligence will pop years later as the core drivers of the outcome. The key is to discern which items will be those disproportionate levers in advance.
Therefore, the best way to train one’s mind to see those levers in advance is to go through the process of reviewing past diligence, word-by-word, line-by-line, number-by-number, to see them in prior investments to train one’s eye for future investments.”
submitted by ImANobodyWhoAreYou to Superstonk [link] [comments]


2024.05.15 12:31 DK_VL_1803 Enchanting Ooty: Nature's Haven in Tamil Nadu

Enchanting Ooty: Nature's Haven in Tamil Nadu
Ooty, short for Ootacamund and officially known as Udhagamandalam, is a picturesque town located in the Nilgiris district of Tamil Nadu, India. Situated in the Western Ghats at an altitude of 2,240 meters (7,350 feet) above sea level, it's renowned for its scenic beauty, pleasant climate, and lush tea gardens.
Ooty
Here are some highlights:
  1. Botanical Gardens: Established in 1847, the Government Botanical Garden is one of the oldest botanical gardens in India. It houses a wide variety of exotic plants, trees, and flowers.
  2. Ooty Lake: This artificial lake constructed in the early 19th century is a popular tourist spot. Visitors can enjoy boating and horse riding around the lake.
  3. Nilgiri Mountain Railway: A UNESCO World Heritage Site, this narrow-gauge railway connects Mettupalayam to Ooty. The train journey offers breathtaking views of the Nilgiri Hills and is a memorable experience.
  4. Doddabetta Peak: The highest peak in the Nilgiri Hills, Doddabetta offers panoramic views of the surrounding landscape. It's a favorite spot for nature lovers and photographers.
  5. Tea Estates: Ooty is surrounded by sprawling tea estates that produce some of the finest varieties of tea. Many estates offer guided tours where visitors can learn about tea cultivation and processing.
  6. Rose Garden: This beautifully landscaped garden is home to thousands of varieties of roses, making it a delight for flower enthusiasts.
  7. Trekking: The Nilgiris region offers excellent opportunities for trekking and hiking. Trails lead through dense forests, past gushing waterfalls, and offer encounters with diverse flora and fauna.
  8. Cuisine: Ooty's cuisine reflects its multicultural influences. From traditional Tamil dishes to international fare, there's something to suit every palate. Don't miss trying the local delicacies like Ooty varkey (a type of cookie) and homemade chocolates.
Overall, Ooty is a charming destination that attracts tourists seeking a tranquil retreat amidst nature's bounty.
submitted by DK_VL_1803 to India_Travel_Details [link] [comments]


2024.05.15 12:23 Opening_Echo2 What if Lloyd was actually evil

In this story Lloyd was actually evil he doesn't have some goodness like the main story.
Lloyd like in s1 robs candy Lloyd decided to rob people money in order to sustain himself and other stuff. Lloyd tries to free the serpentine but fails. Lloyd decide to buy random tea on a tea shop this time he tries to goes to he father in order to help him conquer Ninjago if you wonder how Lloyd got this information here how after wandering and researching on he father where abouts Lloyd decide to try drink an a random tea like the tomorrow teas with the help of he classmates and teacher he made it and drinks it he seeks more information about he father so he tries other random teas until he gets the traveler tea where he wander and finds he father. While he father disagree Lloyd tells him about the revenge against the ninja garmadon accept it's and he along with Lloyd goes to Ninjago and goes to seek trouble in villages once they reach the portal wu senses it he along with the ninja deploy it wu this time doesn't bring the golden weapons because garmadon could steal it a fight happens garmadon escape and goes at the monastery to get the golden weapons along with he son they burned the monastery and escape the ninjas goes on a quest to harness fully their elements and get the true potential while escaping garmadon accidentally slip and after the golden weapons getting drop when the weapons stand up and it revealed that Lloyd was the green ninja but he now the evil green ninja now garmadon knows this already and decide to train he son after going to an cave or any random places to lay low the ninja doesn't find Lloyd and ingnore him but they still continue to train in other to face Lloyd and garmadon almost two years since the last encounter Lloyd and garmadon continues to train with Lloyd honing to he powers and garmadon eventually makes the golden weapons the overlord never gets freed the events of s2 to day of the departed never happens due to the events in this what if. Nya also gets trained to be a ninja and learns spinjitzuz,water element and true potential during the time skip the ninja gets the elemental dragon sometime during the time skip when wu tells them about the higher forms of elements.
Time twins return The time twins eventually return with the time blades also returning garmadon and Lloyd senses this and decide to make a plan. When wu and the ninjas can't defeat krux they reach out to garmadon to form an temporary alliance to stop the krux. After reuniting with he brother they krux and Acronix do their plan like in the original with all of them competing with the timeblades the time twins were almost successful but the ninja stops them by using the elemental dragons to ram to the iron dook thus falling the time blades the ninja defeats them. nya and Kai still Mets their parents.
Evil vs good arc.. part 1 After defeating the time twins the Lloyd and garmadon steal the timeblades but the ninja managed to get the reverse time blade and keep them buried to the endless sea.
A year has passed Lloyd and garmadon form an gang called sog to cause chaos to Ninjago the ninja response to this threat but they were overpowered due to the group possessing the three time blades which give them an edge they conquer Ninjago city and the ninjas had to retreat to far parts to Ninjago where they lay low when the oni do eventually returns wu and garmadon again sign to form an temporary alliance to defeat the oni using the tornado of creation.
Evil vs good arc part 2 After defeating the oni the ninja do more quest and continue to train eventually learning about the forbidden spinjitzu when they infiltrate the city without garmadon knowing they rob many artifact in other to help them battle garmadon they trained themselves to gain control and mastery over the forbidden spinjitzu eventually learning that it can banish people when they accidentally banish during a training one of the ninja gets banished but they rescue it.
Kalmar tries to invade Ninjago using wojira but fails due to ninjas effort of freezing him by Zane using the power of forbidden spinjitzu Lloyd almost notice it but the ninja quickly run away.
Evil vs good arc part 3 A year has passed an the ninja continue to train until the overlord goes to Ninjago to conquer it but with again temporary alliance of garmadon and wu they manage to defeat him after defeating the overlord they fight.
The ninja against Lloyd and garmadon
Both being powerful but the ninjas eventually win by banishing them in the never realm.
Side note vex was already exile I'll end the series temporarily due to lightning and almost hitting me I'll post part 2 soon.
submitted by Opening_Echo2 to Ninjago [link] [comments]


2024.05.15 10:37 M1lk_4_Kh0rn3 New sub-faction ideas for Kane Wrath #7 Japan-Korea Defense Initiative (GDI)

New sub-faction ideas for Kane Wrath #7 Japan-Korea Defense Initiative (GDI)
"Greeting Brothers and Sisters, today we bring you grave news. The sun we though had set long ago had risen again. Those remained from wars of fifty years ago revived from their tombs, readied to served their GDI masters once more. Our brother in China once underestimated them, now they are trampled under their feet. I fear we will faced them soon."
Brother Duc, a Confessor in Ho Chi Minh city.
Konnichiwa, Annyeong hasimnikka and hello guys and girls. I'm back with the third trilogy of homebrew sub-factions. This time, we'll take a look to the far east, where the Empire of Rising Sun used to be, at least in Red Alert 3 timeline. In the lands of Korean Peninsula and Japan Island, a branch of GDI, the Japan-Korea Defense Initiative (J-KDI) is in charge. This concept based on the Empire of Rising Sun from RA3 with many touches to fit in the scenario of the Tiberium Universe. As this region unique geography, society, economical and technological advances, the sub-faction leaned more toward urban warfare, drone combat and the fragile but versatile mech walker.
As you already know, the Steel Talon also favor walkers but their mech are crude, rugged and focus on late-game punch, J-KDI mechs are more futuristic, high-tech, highly versatile, which is an odd for GDI doctrine, but when taking their operating region into account, the feat seem not very complicated, as Japan and Korea are the least suffered from the first two Tiberium Wars and designated as Blue Zones (Yes, even North Korea is a Blue Zone, maybe Kane get scared, who know?). So, without any further ado, let dive in.
Disclaimer: As always, The image I used in the Post below is from various source on the internet such as CnC wiki and Deviantart to give reader a better look at my idea. If you you felt uncomfortable with this, please let me know in the comment below and I'll remove them
------------------------------------------------------------------------------------------------------------------------
J-KDI insignia
Lore
Originally created by the United Nations as a branch of GDI in charge of Japan and Korean region and after decades maintaining security and prosperity with advancing in technologies, J-KDI is one of the most renowned division within GDI. They often active in Japan Main Islands and Korean Peninsula, which saw little Tiberium infestation and stable politic and economic environments. During the chaotic time before the Second Tiberium War, the three governments met with GDI presentative and strike a deal: The three countries will accept GDI officials, tactics, policies and complied to mobilization orders in exchange for maintaining their own decree of independent, including the right to command and develop their own army with access to some GDI technologies. This deal has led to the birth a semi-independent regional forces within GDI, known as Japan-Korea Defense Initiative (J-KDI).
One of J-KDI unique characteristic is due to they mostly operate in large city, thus their arsenal is modified to suit urban combats. With their freedom in R&D and a huge sum of budget to do so, their units seem more futuristic and sometime unrealistic compare to normal GDI war machines. Most noticeable is they managed to recovered old prototypes from older projects, upgraded and let them enter services once again. With North Korea also in the mix, J-KDI also employed well trained armed military polices and tactical nuclear ballistic weapons. On the other side, J-KDI saw limited use of aircraft and cannot access to Ion Cannons due to GDI constrictions, however, they soon found out other "solutions" to fulfill their role.
In recent years, J-KDI had found a new talent, Dr. Liang, brother of Jade Liang, a NOD notorious commander. Dr. Liang worked side by side with his sister Jade in the GDI research labs until they were both accidentally exposed to raw Tiberium. Liang chose to amputate his arm rather than succumb to mutation. He now dedicates himself to finding ways to heal wounds of all kinds with most of his research into pilotless vehicles. And Dr. Liang, who in need of a sponsor met with J-KDI, who scouting for talents in robotics and drone vehicles, thus Dr. Liang was recruited as chief scientist and a battle commander for J-KDI. His contributed in drones and AI developments helped J-KDI advanced further to their vision of a futuristic army, until the end of Third Tiberium War, that is ...
Building
  • Can not build Airfield.
  • Can not build Combat Support Airfield.
  • Call for Transport available after a Command Post is built
Defense
  • Missile Silo replaces Ion Cannon: Sponsored by United Republic of Korea, these things make NOD green with envy. It can launch a tactical nuclear strike delivered by an ICBM with 5 tactical nuclear MIRV warheads at the target location anywhere on the map. If this is not enough, J-KDI commanders can purchase additional warheads at the Silo. Each warheads cost 1500$ and each ICBM can carry 10 warheads at most.
The Missile Silo ready to deliver it payloads
Infantry
  • Riot Squad replaces Riflemen Squad: Basic infantry/policeman armed with mini assault rifles, riot shield and flash bang. They are studier but slower than their counterpart and trained to clear garrisoned building. On the flip side, they can throw flash bang at enemies infantry, which stunned for a while.
  • Dragonfly Drone: Flying scout drones armed with EMP Immobilizer, which can disable ground vehicle. It can ordered to charge and self-destruct in an EMP explosion, hopefully damaging anything around it. Require Command Post.
  • Service Drone: Flying support drone with timed life that can repair or heal adjacent allies units. Can only summoned through Instant Service support power.
The Riot Squad (from Crossfire Legion), the Dragonfly Drone and the Service Drone
Vehicle
  • Cannot build Rig and Mammoth Tank.
  • Assault APC: Troop transport vehicle armed with weapon jammer and fire ports. Weapon Jammer can render enemies weapons to useless, even infantry weapons. Can upgraded to deploy smoke screen to support friendly units.
  • Robo Tengu replaces Guardian APC: Anti-infantry hover walker, first designed for security, then converted for military use. It can upgrade to transform into the Jet Tengu, a VTOL air superiority fighter. Can detect stealth.
  • Striker-VX: Anti-air walker that can spew out surface-to-air missiles into air. It can upgraded to transform into the Chopper-VX, to combat incoming ground targets with air-to-surface missiles. Require Command Post.
  • Megalodon: Powerful assault walker designed for melee combat with plasma blade, excellence durability and quite fast (for a heavy tank). It also immune to hijacking, mind control and only slowed down by EMP effects. Commandos, however, can plant charges on it legs to bring it down. It leaves behind a husk when destroyed, which can be captured or destroyed. Require Tech Center.
The Assault APC (From Generals 2), the Tengu, VX (both from Red Alert 3) and the mighty Megalodon (from Reign of Steel mod)
Aircraft
  • Cannot build any "traditional" aircraft.
Upgrade
  • Cannot purchase Sensor Pods, Hardpoints, Stratofighter and Railgun Upgrade.
  • AP Ammo upgrade benefit Riot Squad and Tengu
  • Transform Modules: Allow Robo Tengu to transform into the Jet Tengu and Striker-VX transform to Chopper-VX. Purchase at War Factory.
  • Smoke Launcher: Allow Assault APC and Predator Tank launch smoke grenades at targeted area, creating a smokescreen that lasts for 6 seconds and greatly reduce sight range and attack range of units caught within. It can also force garrisoned infantry out of buildings. Purchase at Command Post.
  • Expanded Missile Pods: Expands the Missile Pods for Pitbull and Striker-VX, allowing more missiles per salvo. Purchase at Tech Center.
  • Hydrogen Fuel Cells: Increase Robo Tengu, Striker-VX and Megalodon speed by 33%. Megalodon also gain immunity from EMP effect. Purchase at Tech Center.
Support Power
  • Cannot use Orca Strike and Bloodhounds.
  • GDI Airborne summon two Riot Squads and two Missile Squads instead of two Rifle Squads and two Missile Squads.
  • Drone Strike: Call in kamikaze drone which crashes itself onto targeted area, explode and causing high damage. Summon 3 drones initially but every GDI War Factory present on the battlefield will release an additional Hunter-Seeker drone upon activation. Require Command Post.
  • Instant Service: Call in a flock of 3 Service Drones with timed life anywhere on the map that can heal and repair adjacent allies units. Require War Factory.
Notable Events
  1. Clear House. Location: Kobe, Japan. After the Firestorm Crisis, Empire of Japan and the United Republic of Korea, designated as Blue Zones B-6 and B-7, entered a decade of rapid development thanks to geography locations, efficient governments and technological advances. But shadows of previous conflicts still remained and now, they stir once again. Dr. Liang, a newly appointed chief scientist of J-KDI, accompanied by Battle Commander Sato in a riot control mission in Kobe. The investigators discovered that riots incited by the local Yakuza and backed by NOD. A MCV with escort arrived and quelled the riots by destroyed all hidden NOD infrastructures around the city. At one of the base, J-KDI found documents about a large operation in nearby Osaka Port.
  2. Hand of Darkness. Location: Osaka, Japan. From the documents J-KDI discovered NOD had secretly taken control of Osaka Port operations through several Yakuza shell companies. There, they established a base, hidden by Disruption Towers to wait for a "special shipment" arrive. J-KDI sent a Commando task force to intercept the cargo. As the Commando arrived, he cut through NOD patrols and secured the cargo ship. With the cargo carried away by a V-35 Ox, J-KDI sent in their MCV to build a base and proceed to eliminate NOD presence in the port.
  3. Hidden Vipers. Location: Ningbo, China. The cargo contained parts of a liquid Tiberium base explosive device and from NOD captives and documents, they intended stage a "test" in Tokyo area. This information raised concern for both J-KDI and GDI alike as such attack will cause massive casualties. Doctor Liang traced back the device is manufactured in Ningbo, China and had signatures of his sister, Jade Liang, now a defector. GDI Council authorized a joined assault on China Yellow Zone and put a stop to these devices production. After a bombardment, Steel Talon vanguards landed at the port while J-KDI mech wings escort Hovercraft upstream Yong Jiang river to strike at the rear. However, the city is defended by Emerald Vipers, a NOD faction specialized in toxic and liquid-T weapon. The Vipers led by Jade resisted fiercely to defend their facilities but crushed eventually. Jade escaped with only a handful of troops and GDI claimed their victory.
  4. Incoming Storm. Location: Tumangang, North Korea. Several years passed since NOD Incursion and GDI slowly diminished their military forces. But J-KDI still maintained their semi-independent status and continued to developed new weapons. Recently, there words of a huge NOD armored column pushed down from Siberia toward the Korean Peninsula. Commander Sato had been mobilized to Tumangang in the Russia-North Korea border to intercept NOD advance. He arrived and begin fortified river crossing just before NOD first wave arrived. After the first wave intercepted, second wave arrived and set up shops at the opposite river bank. From there, NOD aircraft and infantry can support the third and fourth wave directly, giving Sato a hard time, however, no vehicle crossed the river. Just before the last wave, Sato receive information about the attacks on GDSS Philadelphia and Japan. He quickly finished the last wave and returned to Japan.
  5. Day at the bay. Location: Yokohama, Japan. NOD attacked a GDI Council's installations in Yokohama and J-KDI called in as reinforcement to take back Ion Cannon Control Centers there. However, there early reports that another GDI force already there. Feeling something amiss, Commander Sato send a Commando and a Sniper Team to investigate the situation. Turned out, a GDI Insurgent, the Dark Eyes Insurgency (D.E.I) had taken control of the Ion Control Centers there and in process of stealing an Ion Cannon for there usage. After a brief skirmish, Sato cannot stop the D.E.I from finished taking control an Ion Cannon. At this point, the D.E.I commander propose a deal with Sato, as they willingly to help him take back the vital port of Yokohama in exchange for a blind eye, as GDI Council not giving J-KDI access to Ion Cannon Network either. Having no better choice, Sato agreed and the combined GDI wiped out remaining NOD foothold in Yokohama. Before leaving, the D.E.I generously provide Sato a shocking new: Dr. Liang life is under threat by his little sister, as she going to attack at San Diego Conference, where Dr. Liang and many GDI top scientist currently in.
  6. Santa Coming, Too. Location: San Diego, California. Dr. Liang and San Diego base had been warned about the coming of NOD forces. However, the defense of the base fall in local GDI hands, as Dr. Liang forces are only a handful of guards and mechs. As the Vipers approached, they were caught surprised by J-KDI transform mechs and Vipers aircraft soon removed out the sky as their home Air Tower destroyed. This angered Jade and she soon send in more troops to the meat grinder. In the moment the base about to fall, an APCOM reinforcement wing arrived and bombed NOD forces to oblivion. Jade herself forced to abandoned the battle, leaving behind many Vipers casualties behind.
  7. Relics of the Past. Location: Point Hope, Alaska. Having stabilized the Blue Zones, GDI High Command planned for a retaliation strike at NOD. J-KDI Command didn't sit still either, as they're dangerously close to the China Yellow Zone. However, to J-KDI also lack the capability to strike deep into China mainland where NOD headquarter is. Dr. Liang proposed a bold idea: by using an old experimental device Allied forces used during the Third World War, they can teleport a limited number of vehicle directly at NOD headquarter and destroy NOD from inside out. However, this device currently mothballed in a abandoned base in Alaska, with rumors of NOD activities in the region. As the plan when through by GDI High Command, Dr. Liang and Sato lead and expedition to dig out the old Chronosphere and charged it to full. While Dr. Liang busy restore and recharge the Chronosphere, Commander Sato take charge of a naval battle with two NOD Battleships and their escort.
  8. Chrono You Didn't. Location: Nanchang, China. With the old Chronosphere device fully charged, J-KDI begin their raid on NOD Asian Headquarter in China. After clear out a NOD outpost, a MCV with some mech teleported and begin set up shops at the west bank of the river. Local Black Hand alerted of J-KDI presence and sent a Purifier with a few Scorpions to intercept GDI but soon torn to shed by mech reinforcement. This, however, do not deter the Black Hand and NOD from sending in more troop and vehicles at the J-KDI base, stalling J-KDI advance for a time. After a few round of reinforcements, Dr. Liang inform commander Sato that the Chronosphere will reach it limit soon, but a ZOCOM commander volunteer to arrived at a last batch reinforcement. A ZOCOM MCV with some vehicle and two MARVs soon teleported in was the last reinforcement, but they are more than enough. Together with ZOCOM, J-KDI pushed forward and even destroyed a Black Hand Redeemer, forcing them to retreat. The main NOD base soon followed suit and fall to the combined might of the two MARVs. With their Command Headquarter destroyed, NOD forces in China soon fall to disarray. This mission is a total victory.
  9. Doomsday Countdown. Location: Incheon, South Korea. The situation in the Far East is stabled and only minor NOD resistances remained but a large number of NOD had escaped their demise. Peace finally there, but it is short lived, as the Earth under attack by an unknown Aliens. There crafts landed across the globe and their forces strike in every Blue and Yellow Zones. A Drone Platform had landed in Incheon and Commander Sato sent to deal with it. A strike team arrived from sea and encountered heavy Alien patrols. Battleship called for bombards to clear a landing zone for an J-KDI outpost. The alien deployed their Rift Generator, intend using it to wipe out any humans resistant. In face such mass destruction weapons, J-KDI authorized the use of Tactical Nukes and a Silo is deployed. With the help of a EMP Control Center, J-KDI disrupt the Rift Generator long enough for their forces to destroyed the Rift Generator and nuked the Drone Platform along with any remained Aliens to oblivion.
  10. Under the Sacred Mountain. Location: Mt. Fuji, Japan. When Commander Sato busy dealing with the aliens in Hiroshima, Dr. Liang received distress signals from a GDI facility in Mt. Fuji. Apparently, his little sister, Jade attacked the facility to eliminate a high ranking NOD defector sheltered there. But the Aliens arrival foiled her plan and now she caught in the crossfire between GDI and Aliens. This opportunity cannot be missed but J-KDI had given order to prioritized the defector safety first, thus Dr. Liang led reinforcements to Mt. Fuji. He arrived from the north to the final GDI base there while Jade three base besieging them. As for the Aliens, there coming from the South, keep hammering Jade from behind. J-KDI first recaptured the Power Plant to reactivate the remain defend system, which temporally push Jade forces back. Afterward, they begin to hammer Jade bases while she fend off the Aliens. Cannot withstand any further, Jade flee again, abandoned remaining forces to their fate. The Aliens also dealt with afterward and the defector escorted to safety.
  11. Shipwright. Location: Naval Base White Beach, Okinawa. A ZOCOM aircraft carrier task force arrived in Okinawa for emergency repair and refuel. The carrier carried with it a special cargo and under attack by the Reaper-17 pursuers. J-KDI sent Commander Sato to unsured the cargo safety. When be Carrier under repaired, all sirens sounded as Alien Storm Riders approached, but all shot down. Soon, more Aliens ground forces arrived along the north beach while more Storm Riders flied in from the sea. J-KDI and ZOCOM hold off the Aliens long enough for the Carrier Task force to repair and refuel, then escort the task force to high sea, after destroyed the Alien foothold in the region, of course.
  12. Race of Arms. Location: Threshold 14, Guangdong, China. The cargo had reached safety in the high sea while the Aliens pursuer retreated. GDI High Command, alerted of Alien's Towers in the Red Zone, planned to destroyed them before they finished constructing. J-KDI had been assigned to bring down the Tower in China Red Zone, code name Threshold 14. When the vanguard arrived, they found themself not only facing Alien but also NODs. Under pressure from both side, J-KDI hold on to their footholds while withering down Alien and NOD forces. Soon, Dr. Liang informed that a special Chrono delivery is coming. Commander Sato send the signal for three warheads to teleported near the Phase Generators and denotate them, reduced a huge chunk of Alien base to dust. With the Phase Generators outed, the Tower is now vulnerable and a nuclear strike later, it blew to smithereens.
  13. Of Brother and Sister. Location: Giraud-Moebius Tiberium Crater. Five years after the Third Tiberium War, GDI now stand victorious and the Brotherhood back to it shadows once more, J-KDI busying rebuild their city and society when Dr. Liang receive a shocking news, his sister, Jade Liang had betrayed Kane and now withdrawn to her final stronghold deep within Central Asia Red Zone. Dr. Liang asked for permission to finish business with his sister and authorized by GDI High Command. As Jade stronghold is hard to breached, J-KDI use a more bold approach, drop a MCV dropped from orbit inside her compound and destroy it from within. As J-KDI about to attack, the Marked of Kane already begun their assault. This created distraction needed for the MCV to make land fall and how can Dr. Liang refuse such a chance. A MCV task force dropped behind Jade lines and start to set up shops while Jade busy fighting cyborgs. Only when she realized her defend line pincered by both mechs and cyborgs then it is already too late. Not willing give up, Jade activated four Cloning Vats, devices left behind from Soviet-era that can clones every infantry Jade forces have trained. Fortunately, the Kenan Corp reinforcements arrived and together, the three forces pushed toward Jade headquarter. Jade in her madness, denotate a Liquid-T Bomb, intended to take the attacker down but ultimately failed and captured by J-KDI troops. After a brief conversation, Dr. Liang bid farewell to his sister and handed her to a cyborg, then a gunshot rang ....
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That all for this post. If you have any opinions, please let me know in the comment section below as usual. The next post is right about the corner as I take for a change and do a Kilian Loyalist NOD sub-faction next time. Thanks you for reading and I hope to hear from your comments soon. Best regards.
submitted by M1lk_4_Kh0rn3 to commandandconquer [link] [comments]


2024.05.15 09:29 monachopsis-2000 desperate… RELENTLESS 12 month old

My son was your typical newborn as far as sleep goes. We transitioned him to his crib around 4 months because he was outgrowing his bassinet. Making the switch to the crib was like magic, he slept ALL NIGHT. Not a peep. This continued other than a few rough nights following days where he got off routine due to travel or being sick, totally understandable. We never intentionally sleep trained him, we would try to put him to sleep but more often than not he would fight it, so we would just put him in his crib with his light/sound machine (baby Einstein sea soother thing) and he would wiggle and babble his own way to sleep.
Fast forward to 10 months old.. He had his first sleepover at grandmas for two nights in a row and he has been an entirely different baby since then. We were very clear with her, get him drowsy and put him down, he can handle it from there. Apparently she rocked him to sleep and picked him up any time he made a noise throughout the night. (He randomly cries out or fusses until he gets readjusted). So bedtime has been hell since his return.
Not only is he incredibly hard to settle for bedtime, he doesn’t stay asleep for more than 2-3 hours. Ive tried settling him and returning to bed, I’ve fed him as a last resort, but more often than not we end up on the couch together. We spent a week trying to “sleep train” I guess. It did not go well and he became increasingly angry. He will not CIO, he screams bloody murder only getting louder until he can’t catch his breath, he will throw himself down pounding on the mattress, he stands and bangs on the rails of his crib.
Someone tell me how to put this kid in check so I can get some real sleep.
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2024.05.15 09:26 jakethatsame [M21] looking for genuine friends to nerd out with!

Hi I’m Jake and I’m a 5,2 average build, 21 year old nerd from a small town in Queensland Australia
I am a complete homebody so I’ll probably be available most of the time and I have PC
Also a little bit of a furry. Just letting you know. Also also I do have ADHD but bot heavily, or atleast I think 😅. I definitely tend to have hyper fixations.
Also also I am an aspiring writeanimatoYouTuber. Emphasis on “Aspiring” because I have a tendency to over analyse a subject to death and the fact that if I do anything then it’s gotta be good!
My interests include but are not limited too
-Gaming (I love the classics like COD/Halo/Bioshock/dark souls/ all that stuff!)
-Movies and shows ( marvel/DC/Transforms/pacific rim/a lot of war movies/star wars/star trek/How To Train Your Dragon/Fight Club/Heat/Doctor who/dragon ball/Naruto/Bo Jack Horseman)
-Animation both 2D and 3D
-Philosophy and psychology (I love learning about social economics and geopolitics)
-Military stuff (I’m from a military family on my dads side
-Vehicles (both land, air and sea)
-sports (Group B Rally for ever!)
-Writing (I’ve got a few stories)
-music (my favourites are Hanz Zimmer and John Williams) (also I have a tendency to think up entire stories when I listen to music and daydream) (I mostly prefer soundtracks and instrumentals)
food (I love cooking healthy!, specifically anything to do with spaghetti Bolognese!)
And much much more!
What am I looking for? Well I’m I’m looking for some honest and genuine long term friends (preferably around the same age as me) to hang out with and play games like halo/COD/ whatever. I want friends who I can rely on and be relied on and can confidently confide in. I also am fine with calling and chatting on discord and stuff.
So if you wanna game and chill with a big ol nerd and play some video games then hit me up and a summary of you like age/sex and who you are as a person would would be very much appreciated!
submitted by jakethatsame to Needafriend [link] [comments]


2024.05.15 08:57 Cheesy-Tube Chapter 2 is now ready with an image attached

Chapter 2 is now ready with an image attached
Chapter 2 - Scouting and Selection
On the ships, the vikings had reached the foggy place they went to before, in the previously failed attempt to take the nest the previous time. And while Stoick looked out on the blinded horizon, he would call out orders until he was approached by another viking.
Phlegma: “Erm, Stoick?”
Stoick: “What is it Phlegma?…”
Phlegma: “Is everything alright?… You’ve had your nose incredibly out of joint after what Hiccup revealed and now this?… Is there any reason to it at all?”
Stoick: “The plan is simple Phlegma… Find the nest, destroy it and kill the dragons off…”
Phlegma: “I know but why attack now? It doesn’t seem… You know… Quite as planned out as the last few times we did this…”
Stoick: “Why are you questioning me about this?”
Phlegma: “You’ve hardly said a word besides barking orders at us, even Spitelout is getting concerned…”
He just ignores her, and continues to stare out into the fog.
Phlegma: “Did something else happen with Hiccup?…”
Stoick: “Don’t ever mention his name again…”
Phlegma: “What? Why?…”
Stoick: “He’s nothing to do with me anymore…”
Another viking on his ship who hears this, then approaches Stoick with a question.
Hoark: “Stoick?… Did you disown your boy?… Over this?…”
Stoick: “Well I’m not holding a banner about it but yes… He sided with the dragons and now my credibility here is just about ruined…”
Spitelout: “Well good riddance I say, that kid’s been nothing but trouble, I just hope he hasn’t influenced my boy-o to do something similar.”
Phlegma: “Hey! Don’t you start Spitelout, or I’ll toss you overboard!”
Stoick: “Everyone shut up! This isn’t helping… Just get back to the search.”
He barked out as everyone with disapproving, tense or frightened looks continue to manage their posts. Avoiding sea stacks, and keeping an eye out for any dragons that would try to approach.
Meanwhile back on Berk, Hiccup and Astrid reach the arena, eyeing off a cage thinking about the dragon that would suit her best, as well as trying to look for Toothless.
Astrid: “This is… Definitely crazy…”
Hiccup: “Like I said earlier Astrid, crazy is what we do best here.”
They then hears footsteps approaching, which Hiccup didn’t anticipate since everyone else had left the island. After a few seconds they stop, and as they turn around to look who it was, they see the other four dragon training students. One of them, Fishlegs, then starts to speak.
Fishlegs: “If you’re planning on getting eaten, I’d definitely go with the Gronckle."
Astrid: “What are you guys doing here? And why would you say something like that Fishlegs?”
Fishlegs: “Sorry… Group anger makes me nervous and I’m just trying to fit in with it…”
Hiccup: “Save your breath… It’s not like you’ll be using it much to curse me out anyway…”
Snotlout: “What even are you planning?”
Hiccup: “Self imposed exile… It’s better off this way given the circumstances, and don’t you guys try and talk me out of it… There’s nothing left for me here on Berk, I’m essentially just another mouth to feed and I’ve just eaten my last morsel…”
Fishlegs: “Hiccup, I know what I said earlier may have come off as harsh, but we’re not here to ridicule you.”
Hiccup: “You aren’t?”
Tuffnut: “We aren’t?”
Fishlegs: “Of course not guys, we talked about this earlier?”
Ruffnut: “Oh right, we just tune out a lot of the time.”
Snotlout: “Ugh… You two…”
Fishlegs: “Anyway we’re here because we want to come with you both.”
Hiccup: “Wait, what!?”
Astrid: “And how do you know I’m going with him?”
She asks in shock, as Snotlout then points to her basket of assorted items.
Snotlout: “We figured it out as soon as you ran out of the house with that basket.”
Fishlegs: “And after what we saw you attempt to do today, we connected the dots with the previous lessons we all had.”
Hiccup: So… You knew?…”
Fishlegs: “Yes.”
Hiccup: “And you’re not upset at this? You don’t think I’m a traitor?”
Fishlegs: “Absolutely not.”
Snotlout: “Not really.”
Ruffnut: “I’m actually very impressed by this.”
Tuffnut: “I’m still slightly confused but it seems everyone’s in agreement with you here so, I’m with you little dude.”
Hiccup: “Guys… I- I don’t know what to say…”
Astrid: “Well you can start with what your plan is for us to leave here.”
Hiccup: “Good point, but what I need to do first is find Toothless.”
After he explains this, he hears Toothless’s trademark roar in a cage next to the Gronckle’s, and saw a flash of purple underneath the door. Deducing his best friend was locked up in there, he approaches the cage, opens the door and in a flash ends up on the floor with the Night Fury licking his face.
Hiccup: “Aaahhhh! Agh, hey, I’m glad to see you too bud! It’ll be okay now that you’re out of there.”
Toothless ends his lick barrage and lets out a purr, before seeing Astrid, and smiling at her. Eventually turning to the rest of the teenagers with a snarl, and charging up a fireball until Hiccup intervenes.
Hiccup: Whoa, whoa, Toothless, Stand down! They’re not going to hurt you.
The dragon then lets the fireball dissipate in his mouth, after letting out a cough and continues to stare at them.
Fishlegs: “Oooh! A Night Fury! I never dreamed I’d see one in the flesh!”
Tuffnut: “Um… What happened to his tail?”
Hiccup: “Oh, er… Well you guys remember when I said to my father that I shot down a Night Fury and none of call believed me?…”
They all nod with scattered ‘yes’s and ‘uh-huh’s after he asks this.
Hiccup: “Well that was the result of it…”
Fishlegs: “And did you make that artificial one for him?”
Hiccup: “Yes, because otherwise he wouldn’t be able to fly.”
Snotlout: "Oh great, not just great, perfect even. The dragon lover has hurt one of his closest friends.”
Astrid: “This was before he and Toothless became friends”
Tuffnut: “Why does he call him Toothless? All dragons have sharp teeth.”
Hiccup: “Show ‘em bud.”
Toothless then demonstrates to them all his retractable teeth, forcing them into his jaw and allowing the group to admire it for a while, before unsheathing them again.
Hiccup: “That is why.”
Ruffnut: “That’s incredible! I’m very impressed Hiccup~”
She responds in a strangely flirty tone, causing Hiccup to become nervous and Astrid to stare her down.
Fishlegs: “So… Um… How do we get our own dragons?”
Hiccup: “I’ll show you, just do as I tell you, and you could very well make a fire-breathing friend for life.”
He begins to explain with a more confident smile, as he approaches the Deadly Nadder’s cage, and opens it.
Back with the boats, Stoick’s crew ends up becoming more despondent as after a considerable amount of time they still don’t end up closer to the nest. Assuming they merely went in circles, he then orders the ships to split up and take other paths, causing more confusion in the soldiers.
Stoick: “I don’t care if you don’t like it, I’m the chief, and my way goes!”
Spitelout: “Stoick, we’ve done this once before and we never return with a full crew afterwards!”
Stoick: “Oh would you like to be running this particular mission?”
Spitelout: “I’m just pointing out that maybe-”
Stoick: “Well you’ll have time to point things out when we get there, now keep your positions!”
He goes back to eyeing out the fog, while Spitelout angrily informs the rowers to keep moving, and orders two ships to split from the main group and row further to the starboard side.
Back at the arena, and Hiccup gently coaxes the last dragon to exit his cage, the Monstrous Nightmare.
Hiccup: “It’s okay… We’ve done this once before big guy.”
He leads him further out into the arena. Even though the teens had already seen him doing this with the Gronckle, the Zippleback and the Nadder, they still watch on in awe. Hiccup, then having lead the Monstrous Nightmare out, then leads him to Snotlout.
Snotlout: “Wait! What are you-!?”
Hiccup: “Whoa, just relax… It’s okay, It’s okay.”
He replies to both Snotlout and the dragon, as he grabs Snotlout’s hand. Putting it gently on the Monstrous Nightmare’s nose, causing the dragon to purr, and Snotlout to have a small giggle in disbelief.
Snotlout: “Okay, this is amazing! Hey, where are you going Hiccup?”
Hiccup: “Well, you’re all going to need something to help you hold on for a while, because we’re going to be riding these guys, to find ourselves a new home. Now there has to be some rope in here somewhere…”
He begins to look through the munitions trough, then hearing a voice by the gate calling out to them all.
Gobber: “Actually Hiccup, you could make them their own saddles, you have the time after all.”
Hiccup: “Gobber? How did you know about that? And why are you not with the rest of the village?”
Gobber: “I heard there was a slight tiff between you and your father, and wanted to at least try and help you out.”
Hiccup: “Well that’s an understatement… As far as he’s concerned he’s not even my father anymore…”
Gobber: “So I heard, and that was wrong, so I didn’t join him on his insanely deadly mission. What I will do though is help you kids out, so what can I start with?”
Hiccup: “Well if you insist Gobber, and we’re going to need measurements for everybody and their new dragons. Just to make sure we have enough material to make the saddles, and ensure they don’t come off while we’re flying.”
Gobber: “Righty-ho, I’ll see if I can find the tape measure!”
He replies with determination, as he and Hiccup rush off to the smithy to get the saddles ready, while the rest of the teens acquaint themselves with their new dragons.
Tuffnut: “I still don’t get why we have to share one…”
Astrid: “Because all the other dragons have been taken by the rest of us.”
Fishlegs: “Plus, among certain disciplines you guys work far better together, instead of apart.”
Ruffnut: “No denying that!~”
Fishlegs: “The Zippleback is much the same way, and with you guys sharing him, it would be far easier for things like rescue missions, search and seize-”
Tuffnut: “Ultimate destruction?”
Fishlegs: “What!? No!-”
Snotlout: “Leave it Fishface, they’re already engrained in it…”
An exasperated sigh escapes Fishlegs’s mouth, as he, Snotlout and Astrid are forced to watch this spectacle go on. Hiccup meanwhile, ends up having another heart-to-heart with Gobber.
Gobber: “So how long has this thing with dragons been going on?”
Hiccup: “Er… Sort of on and off since the early morning, raid months ago.”
Gobber: “When you said you hit a Night Fury?”
Hiccup: Yeah… Anyway it turned out you and everyone else were right… I’m not a dragon killer… Not even a proper viking in their eyes… But what I became, was something more valuable. A dragon trainer.”
Gobber: “Dragon trainer?”
Hiccup: “Understanding their ins and outs, gaining trust with tossing away weapons and feeding them fish, and in Toothless’s case, helping him regain his ability to fly.”
Gobber: “That’s quite the achievement.”
Hiccup: “Heh, you must be the only adult here that thinks that… Everyone else had kind of deemed me as an outcast… No one looks in my direction just like they used to before all this, and now even my dad doesn’t want a bar of me…”
Gobber: “Hiccup… I know you’re going through a rough time at the moment, but is this really the way to go?… You’ve got an entire lifetime laid out ahead of you lad. And I-”
Hiccup: “What life?… It honestly feels like I’m no longer welcome here by anyone, especially my own father… I’ve mentioned to you before that he doesn’t listen to me… I just wish for once he would realise that I could have valuable insight into all this stuff about Berk, vikings and the dragons, but he’s just too… Stubborn and set in his ways…”
Hearing this soliloquy, Gobber simply sighs and puts his hand on Hiccup’s shoulder.
Gobber: “I’m sure things will turn around for you soon Hiccup… In the meantime at least you’ll have your friends around you… Speaking of which, we should make a start on their saddles, shouldn’t we?”
Hiccup: “Yep, you’re right Gobber, now let’s get that forge lit-”
Not realising Toothless had followed them there, he lets out a plasma blast reigniting the coals. Giving Gobber a surprised gasp, but Hiccup looks over at the both of them with confusing before turning into amusement.
Hiccup: “Just so you know Toothless, you didn’t have to do that, because you’re not a tool, but thanks.”
He replies to his best bud as he sets some old discarded metal on top of the hot coals, and begins pressing on the bellows. After some time, they arrive back at the arena with the finished saddles. And after putting them onto the dragons, get ready to set off.
Hiccup: “Well I guess this is it Gobber, I’ll make sure to write every so often.”
Gobber: “Och, I have faith in ye, lad. Don’t ye worry”
Snotlout: “Yeah, but it’s going to be ages before the mail arrives at either location.”
Hiccup: “But it won’t have to”
He replies to Snotlout with a grin, as he unleashes another secret weapon, in the form of a Terrible Terror with a cylindrical container loosely tied around his neck.
Snotlout: “Whoa!”
Tuffnut: “What the-?”
Fishlegs: “Wow.”
Hiccup: “Gang, this here is Messenger. He’s going to be part of our new mail delivery service, or Terror mail as I like to call it”
Gobber: “Terror Mail?”
Hiccup: “Yep, this little tube around his neck, will be used to store telegrams and all sorts of written documents, and transport them to the recipient carefully without getting dropped, drenched, or torched”
Astrid: “And what if Stoick were to see him arriving on or leaving Berk?”
Hiccup: “Honestly, I can’t even try think about it… But that’s why Gobber when he arrives with anything, you are to keep him in the shop, hidden up in the back corners so no-one discovers him.”
Gobber: “Er… Righty-ho, I’ll do my best…”
Hiccup: “Good, ready to fly gang?”
Teens: “Yes!”
Hiccup: “Alright, now hold tight.”
He informs them as he sets his leg into Toothless’s mechanical stirrups.
Hiccup: “Let’s go bud.”
With a mighty roar, Toothless rushes upwards into the air, the rest of the teens follow suit. Astrid taking the position directly behind Toothless and Hiccup, Snotlout close behind them, the twins slightly lagging due to another argument, and Fishlegs pulling up the rear with his Gronckle. Gobber watches them fly off, giving them a send off wave as he heads back to the blacksmith stall.
And that's the last teaser I put out, the rest will be on Wattpad
https://preview.redd.it/19yin686gj0d1.jpg?width=787&format=pjpg&auto=webp&s=f7618d0eed0a2586ac4998d507c32f0df171350b
submitted by Cheesy-Tube to httyd [link] [comments]


2024.05.15 08:27 Transglobeacademy Soaring Heights: Exploring the Best Aviation Academy in Kochi

Soaring Heights: Exploring the Best Aviation Academy in Kochi
Nestled amidst the vibrant tapestry of Kochi's urban landscape lies a beacon of aviation excellence providing aviation courses in Kochi, beckoning aspiring aviation enthusiasts from far and wide. The city, with its blend of tradition and modernity, serves as the perfect backdrop for the city's premier aviation academy. Amidst a sea of contenders, one institution stands tall – TransGlobe Academy earning the esteemed title of the "Best Aviation Academy in Kochi." Let's embark on a journey to uncover the essence of this distinguished academy and understand what sets it apart in the realm of aviation education.
https://preview.redd.it/r36kutbz7j0d1.jpg?width=1080&format=pjpg&auto=webp&s=c75bc7c40b7a216179e4d55939580f38ffcd7dba
Infrastructure
At the heart of every great aviation academy lies its infrastructure, and TransGlobe Academy is equipped with spacious classrooms, and a modern fleet of training aircraft, the academy provides students with an immersive learning environment conducive to their growth and development. This leading cabin crew training institute has multiple campuses in Delhi, Kochi, and Calicut respectively.
Experienced Faculty
A hallmark of TransGlobe Academy is its team of seasoned instructors who bring a wealth of experience and expertise to the table. With years of experience under their belts, these instructors mentor and guide aspiring aviation students every step of the way, imparting invaluable knowledge and skills essential for a successful career in aviation. The trainers are industry experts who have real-world experience in the field of aviation and airport operations.
Comprehensive Curriculum
Given its understanding of the intricacies involved in aviation, TransGlobe Academy provides a thorough curriculum aimed at producing well-rounded aviation professionals. Students receive extensive training covering all facets of aviation, ranging from theoretical ground studies to practical inflight training, making sure they are equipped to face real-world scenarios after graduation. TransGlobe academy offers one of the best airport management courses in Kochi incorporating swimming, grooming, inflight, language, CRM, personality development training, etc.
Industry Connections
Understanding the value of exposure to the industry, TransGlobe Academy cultivates close relationships with top airlines and aviation companies, giving students plenty of networking opportunities as well as access to internships and career placements. Students receive vital insights into the operations of the aviation industry through industry cooperation, which gives them a competitive advantage in the employment market.
Testimonials and Success Stories
The success of any aviation academy is best measured by the achievements of its alumni, TransGlobe Academy has an impressive track record of producing top-notch aviation professionals. Countless success stories and glowing testimonials from former students serve as a testament to the academy's commitment to excellence and dedication to nurturing talent.
Conclusion
TransGlobe Academy stands out as an epitome of quality in a city full of aviation academies, establishing the benchmark for aviation education in the area and winning the title of the best air hostess training institute. With its unparalleled facilities, expert instructors, extensive curriculum, industry ties, and successful track record, the academy keeps reaching new heights and fortifying its title of being the best aviation academy in Kochi.
submitted by Transglobeacademy to u/Transglobeacademy [link] [comments]


2024.05.15 05:30 delibirdguy Top 500 Songs Ever (Subjective)

Over the course of the past few months I have been working on compiling a list of my 500 favorite songs. It was sort of challenge that I gave myself and I'm super pumped with how it turned out. There were a few rules (only 5 songs per artist being the big rule, among a few others), and here's the list I came up with. Thought it was fun, so wanted to share here and see if it might spark any discussion about song placement, lack of songs/artists, or see if anyone had any similar lists. All thoughts are welcome! (and if you don't care to comb through all 500 songs for your favorite song or artist I'm more than happy to help you track 'em down)

  1. Trash Panda - Aging out of the 20th Century
  2. Djo - Roddy
  3. The Beatles - Don't Let Me Down
  4. Snail Mail - Heat Wave
  5. Phoebe Bridgers - Savior Complex
  6. Joji - SLOW DANCING IN THE DARK
  7. The Shins - The Fear
  8. Talking Heads - This Must Be the Place (Naive Melody)
  9. The Cranberries - Linger
  10. Post Animal - Ralphie
  11. Hop Along - Not Abel
  12. The Beach Boys - Heroes And Villains
  13. Electric Light Orchestra - Livin' Thing
  14. The Monkees - As We Go Along
  15. Blondie - Heart Of Glass
  16. The Strokes - Oblivius
  17. Chet Baker - It's Always You
  18. The Beatles - Rain
  19. Electric Light Orchestra - Telephone Line
  20. Husbands - Must Be a Cop
  21. Faces - Ooh La La
  22. The Flaming Lips - Do You Realize??
  23. Frank Ocean - Nights
  24. Harry James - It's Been a Long, Long Time
  25. The Turtles - Happy Together
  26. Etta James - At Last
  27. The Zombies - The Way I Feel Inside
  28. The Beatles - Here, There And Everywhere
  29. The Beach Boys - God Only Knows
  30. Kanye West - Father Stretch My Hands Pt. 1
  31. Briston Maroney - Sinkin'
  32. John Lennon - Oh My Love
  33. Herb Alpert & The Tijuana Brass - Ladyfingers
  34. Squirrel Flower - Headlights
  35. The Backseat Lovers - Maple Syrup
  36. The B-52's - Rock Lobster
  37. George Harrison - All Things Must Pass
  38. Snail Mail - Ben Franklin
  39. Laura Elliott - Grass Stains
  40. Djo - Chateau (Feel Alright)
  41. Tame Impala - Eventually
  42. The Backseat Lovers - Snowbank Blues
  43. Claude Debussy - Clair de Lune
  44. The Weeknd - Save Your Tears
  45. Talking Heads - Thank You for Sending Me an Angel
  46. The Zombies - Time of the Season
  47. The War On Drugs - Nothing to Find
  48. Queen - Brighton Rock
  49. The Dream Academy - Please, Please, Please Let Me Get What I Want
  50. The B-52's - Strobe Light
  51. The Cranberries - Dreams
  52. Fugees - Killing Me Softly With His Song
  53. Molchat Doma - Тоска
  54. Tyler, The Creator - ARE WE STILL FRIENDS?
  55. The Mamas & The Papas - Dream A Little Dream Of Me
  56. The Chords - Sh-Boom
  57. The Beatles - The Abbey Road Medley
  58. The Ronettes - Be My Baby
  59. The Who - Baba O'Riley
  60. Dr. Dog - Where'd All the Time Go?
  61. M83 - My Tears Are Becoming A Sea
  62. Billie Eilish - everything i wanted
  63. Outkast - Hey Ya!
  64. Nat King Cole - Orange Colored Sky
  65. The Notorious B.I.G. - Hypnotize
  66. Four Tops - Reach Out I'll Be There
  67. Foreign Air - Shut Up and Show Me
  68. Leonard Cohen - So Long, Marianne
  69. dodie - If I'm Being Honest
  70. Briston Maroney - June
  71. Post Malone - Sunflower
  72. John Lennon - Isolation
  73. Buddy Holly & The Crickets - Not Fade Away
  74. Phoebe Bridgers - I Know The End
  75. Kanye West - All Falls Down
  76. Alvvays - Adult Diversion
  77. John Lennon - Beautiful Boy (Darling Boy)
  78. Clairo - Amoeba
  79. The Beach Boys - I Know There's An Answer
  80. Paul McCartney - Let Me Roll It
  81. Frank Ocean - Ivy
  82. Radiohead - Motion Picture Soundtrack
  83. Djo - Mutual Future (Repeat)
  84. Phoebe Bridgers - Scott Street
  85. Childish Gambino - Me and Your Mama
  86. Pink Floyd - Astronomy Domine
  87. The Pied Pipers - Dream
  88. The Beach Boys - All I Wanna Do
  89. Djo - Change
  90. Второй этаж поражает - Крайности
  91. Little Richard - Lucille
  92. King Gizzard & The Lizard Wizard - Shanghai
  93. Chet Baker - Deep In A Dream
  94. The Beatles - It's All Too Much
  95. Post Animal - Dirtpicker
  96. The B-52's - Love Shack
  97. EDEN - foreve/over
  98. Kanye West - Ultralight Beam
  99. The Zombies - Going Out Of My Head
  100. Talking Heads - Found a Job
  101. Snail Mail - Pristine
  102. Tom Tom Club - Genius of Love
  103. Tears For Fears - Everybody Wants To Rule The World
  104. WILLIS - I Think I Like When It Rains
  105. Chet Baker - But Not For Me
  106. Naked Eyes - Always Something There to Remind Me
  107. Tyler, The Creator - GONE, GONE / THANK YOU
  108. Djo - Half Life
  109. Trash Panda - Check Please
  110. Briston Maroney - Deep Sea Diver
  111. Beach Fossils - This Year
  112. Momma - Medicine
  113. Hop Along - Prior Things
  114. Talking Heads - Road to Nowhere
  115. Electric Light Orchestra - Turn to Stone
  116. Briston Maroney - It's Not My Fault
  117. Tyler, The Creator - NEW MAGIC WAND
  118. Snail Mail - Headlock
  119. Phil Collins - Take Me Home
  120. Gotye - Somebody That I Used To Know
  121. The Beach Boys - Do It Again
  122. Tame Impala - Breathe Deeper
  123. Ella Fitzgerald - Misty
  124. Phoebe Bridgers - Waiting Room
  125. Kanye West - Runaway
  126. Daft Punk - Get Lucky (feat. Pharrell Williams and Nile Rodgers)
  127. Dire Straits - Money for Nothing
  128. Kendrick Lamar - Alright
  129. Black Country, New Road - Concorde
  130. George Harrison - If Not for You
  131. Harry Styles - Cherry
  132. Ms. Lauryn Hill - Doo Wop (That Thing)
  133. Paul McCartney - Junk
  134. Wings - Maybe I'm Amazed [Live]
  135. Talking Heads - Houses in Motion
  136. Del Water Gap - Ode to a Conversation Stuck in Your Throat
  137. Pixies - Where Is My Mind?
  138. Queen - Seven Seas Of Rhye
  139. Paul McCartney - Jet
  140. Sufjan Stevens - Death with Dignity
  141. A Flock Of Seagulls - I Ran (So Far Away)
  142. Tame Impala - Let It Happen
  143. Led Zeppelin - Whole Lotta Love
  144. Clairo - Management
  145. Tommy James & The Shondells - I Think We're Alone Now
  146. Fergie - Clumsy
  147. Childish Gambino - This Is America
  148. Prefab Sprout - The King of Rock 'N' Roll
  149. Joy Again - Looking Out for You
  150. Beach House - Space Song
  151. John Lennon - Mind Games
  152. The Weeknd - Gasoline
  153. Weezer - Buddy Holly
  154. Phoebe Bridgers - Sidelines
  155. Tame Impala - New Person, Same Old Mistakes
  156. Lana Del Rey - A&W
  157. The Dillards - I've Just Seen a Face
  158. The Doors - Break on Through (To the Other Side)
  159. Julie London - I'm Glad There Is You
  160. 2Pac - California Love
  161. Dean Martin - Everybody Loves Somebody
  162. Snail Mail - Anytime
  163. The Strokes - The Adults Are Talking
  164. Jordana, TV Girl - Better in the Dark
  165. Juice WRLD - Hide (feat. Seezyn)
  166. The Wild Reeds - Get Better
  167. Finom - Mine
  168. Hop Along - One That Suits Me
  169. The Killers - Mr. Brightside
  170. Michael Cera - Clay Pigeons
  171. Clairo - Bags
  172. Prince - Let's Go Crazy
  173. The Zombies - She's Not There
  174. Blackstreet - No Diggity
  175. Frank Sinatra - I've Got You Under My Skin
  176. John Denver - Take Me Home, Country Roads
  177. Harry James - I'm Beginning to See The Light
  178. The Clash - London Calling
  179. Charles Bradley - Changes
  180. Buddy Holly - (Ummmm, Oh Yeah) Dearest
  181. Eagles - Seven Bridges Road [Live]
  182. Moxie - Honey
  183. Faces - Stay with Me
  184. Post Animal - How Do You Feel
  185. New Order - Age of Consent
  186. Natalie Imbruglia - Torn
  187. Lana Del Rey - Doin' Time
  188. Twin Peaks - Blue Coupe
  189. Kanye West - Gold Digger
  190. Fruit Bats - The Bottom of It
  191. Frank Sinatra - Somethin' Stupid
  192. Lorde - Perfect Places
  193. Martha Tilton - Exactly Like You
  194. King Crimson - 21st Century Schizoid Man
  195. Glen Campbell - Southern Nights
  196. Claire Rosinkranz - Frankenstein
  197. Guillemots - Made-Up Lovesong #43
  198. Fleetwood Mac - Say You Love Me
  199. Frankie Valli - Can't Take My Eyes off You
  200. The Crickets - Don't Ever Change
  201. Paul Anka - Put Your Head On My Shoulder
  202. George Harrison - Isn't It a Pity
  203. Trash Panda - Off
  204. Super Besse - Holod
  205. Beyoncé - Hold Up
  206. Charlie Burg - I Don't Wanna Be Okay Without You
  207. Eagles - Peaceful Easy Feeling
  208. Ella Fitzgerald - It's A Lovely Day Today
  209. PERMSKY KRAY - Дорогой Человек
  210. The Little Dippers - Forever
  211. The B-52's - There's a Moon in the Sky (Called the Moon)
  212. Patti Page - Old Cape Cod
  213. Daft Punk - Harder, Better, Faster, Stronger
  214. The Soggy Bottom Boys - I Am A Man Of Constant Sorrow
  215. Trash Panda - Things Will Never Change
  216. Hop Along - Well-dressed
  217. Sixpence None The Richer - Kiss Me
  218. TV Girl - Daughter of a Cop
  219. LAUNDRY DAY - Jane
  220. Tyler, The Creator - EARFQUAKE
  221. Sigue Sigue Sputnik - Love Missile F1-11
  222. Joji - Gimme Love
  223. The Backseat Lovers - Pool House
  224. The Weeknd - Take My Breath
  225. Mild High Club - Homage
  226. Doc Watson - Am I Born to Die?
  227. Daniel Caesar - Streetcar
  228. The Kinks - Sunny Afternoon
  229. John Lennon - #9 Dream
  230. Tame Impala - Elephant
  231. Chuck Berry - You Never Can Tell
  232. Pink Floyd - Wish You Were Here
  233. KIDS SEE GHOSTS - 4th Dimension
  234. Soft Cell - Tainted Love
  235. The B-52's - Song for a Future Generation
  236. Gnarls Barkley - Crazy
  237. Lana Del Rey - Blue Jeans
  238. Billie Eilish - Halley's Comet
  239. Glenn Miller - In the Mood
  240. Kid Bloom - Control
  241. The Cinematic Orchestra - To Build A Home
  242. Marvin Gaye - I Heard It Through The Grapevine
  243. Brenda Lee - If You Love Me (Really Love Me)
  244. TV Girl - Lovers Rock
  245. Art Lown - Knew You Well
  246. Dean Martin - Ain't That A Kick In The Head
  247. Miniature Tigers - Like or Like Like
  248. Electric Light Orchestra - Sweet Talkin' Woman
  249. The Hunts - Ages
  250. The Cars - Good Times Roll
  251. Bill Withers - Lovely Day
  252. Drake - God's Plan
  253. Kansas - Point of Know Return
  254. The Neighbourhood - Stargazing
  255. The Clash - Rock the Casbah
  256. Hop Along - What the Writer Meant
  257. Briston Maroney - Under My Skin
  258. Jack Stauber - Buttercup
  259. King Gizzard & The Lizard Wizard - Ya Love
  260. Ginger Root - Loretta
  261. Thompson Twins - Hold Me Now
  262. Frank Ocean - Pyramids
  263. Kate Bush - Running Up That Hill (A Deal With God)
  264. Destroy Boys - I Threw Glass at My Friend's Eyes and Now I'm on Probation
  265. Mild High Club - Dionysian State
  266. Franz Ferdinand - Take Me Out
  267. Kevin Abstract - Empty
  268. The Frights - Crust Bucket
  269. Stealers Wheel - Stuck In The Middle With You
  270. The Shins - Fighting in a Sack
  271. fun. - We Are Young (feat. Janelle Monáe)
  272. Lil Uzi Vert - Money Longer
  273. Miniature Tigers - Cannibal Queen
  274. The Doors - Touch Me
  275. Jean Dawson - Clear Bones
  276. King Gizzard & The Lizard Wizard - Catching Smoke
  277. Molchat Doma - Люди Надоели
  278. The Go-Go's - Our Lips Are Sealed
  279. Billie Eilish - ocean eyes
  280. BOYO - Crown
  281. The 1975 - Somebody Else
  282. Husbands - She's a Betty
  283. Syd Barrett - If It's In You
  284. Trash Panda - Atlanta Girls
  285. Frank Ocean - Godspeed
  286. Alice Phoebe Lou - Glow
  287. Childish Gambino - Redbone
  288. New Order - Blue Monday
  289. Post Animal - Schedule
  290. Harry Styles - Fine Line
  291. Harry James - I'll Get By (As Long As I Have You)
  292. Depeche Mode - Never Let Me Down Again
  293. Chet Baker - I Fall In Love Too Easily
  294. The Cranberries - Put Me Down
  295. John Mayer - Edge of Desire
  296. George Harrison - All Those Years Ago
  297. Electric Light Orchestra - The Diary of Horace Wimp
  298. Alex Clare - Too Close
  299. Eric B. & Rakim - Know The Ledge
  300. Peter Frampton - Show Me The Way [Live]
  301. Simon & Garfunkel - Mrs. Robinson
  302. Black Eyes - Deformative
  303. The Righteous Brothers - Unchained Melody
  304. Bonny Light Horseman - Deep In Love
  305. The Walker Brothers - The Sun Ain't Gonna Shine Anymore
  306. Cage The Elephant - Cigarette Daydreams
  307. Hot Flash Heat Wave - Raindrop
  308. Clairo - Sofia
  309. Kendrick Lamar - PRIDE.
  310. Camille Saint-Saëns - The Swan
  311. Weezer - Say It Ain't So
  312. C418 - Sweden
  313. Lana Del Rey - Let The Light In (feat. Father John Misty)
  314. The Postal Service - Such Great Heights
  315. Pickin' On Series - Those to Come
  316. Lana Del Rey - Grandfather please stand on the shoulders of my father while he's deep-sea fishing (feat. RIOPY)
  317. John Mayer - Moving On and Getting Over
  318. Field Medic - POWERFUL LOVE
  319. Cage The Elephant - Flow
  320. Joji - Run
  321. The Who - Won't Get Fooled Again
  322. Boston - Peace of Mind
  323. Ben E. King - This Magic Moment
  324. David Bowie - Starman
  325. Beastie Boys - Sabotage
  326. Harry Belafonte - Banana Boat (Day-O)
  327. Gene Krupa & His Orchestra - Rhumboogie
  328. The Cardigans - Lovefool
  329. The Kinks - You Really Got Me
  330. The Zombies - She's Coming Home
  331. Michael Jackson - Thriller
  332. Moxie - Blue Skies
  333. The Mamas & The Papas - Straight Shooter
  334. Peter, Paul and Mary - Don't Think Twice, It's All Right
  335. Green Day - Brain Stew
  336. Dua Lipa - Levitating (feat. DaBaby)
  337. The Police - Roxanne
  338. Britney Spears - Toxic
  339. Tears For Fears - Head Over Heels
  340. Rex Orange County - Pluto Projector
  341. The Strokes - Call It Fate, Call It Karma
  342. Portugal. The Man - Feel It Still
  343. The Black Crowes - Twice As Hard
  344. Ted Nugent - Stranglehold
  345. fun. - Some Nights
  346. Wings - Silly Love Songs
  347. Paramore - Still into You
  348. Peter Frampton - Baby, I Love Your Way [Live]
  349. The Monkees - Last Train to Clarksville
  350. Royel Otis - Oysters In My Pocket
  351. The Backseat Lovers - Growing/Dying
  352. Nelly Furtado - Say It Right
  353. Post Animal - Goggles
  354. Erik Satie - Gymnopédie No. 1
  355. Childish Gambino - IV. Sweatpants
  356. Steely Dan - Dirty Work
  357. ABBA - Lay All Your Love On Me
  358. Still Woozy - Goodie Bag
  359. Arlo Parks - Black Dog
  360. Goth Babe - Weekend Friend
  361. George & the Handsomes - Sleepy Beats
  362. boygenius - 20
  363. The Mills Brothers - You Always Hurt The One You Love
  364. Travis Scott - SICKO MODE
  365. Pinegrove - Need 2
  366. The Backseat Lovers - Sinking Ship
  367. Franz Schubert - Ave Maria
  368. Zac Brown Band - Knee Deep (feat. Jimmy Buffett)
  369. Justin Timberlake - Mirrors
  370. Simon & Garfunkel - Cecilia
  371. The Cranberries - Zombie
  372. Daniel Caesar - Japanese Denim
  373. Billie Holiday - Easy Living
  374. ISLAND - By Your Side
  375. Phil Collins - Tomorrow Never Knows
  376. Bob Dylan - The Times They Are A-Changin'
  377. The Four Freshmen - Day By Day
  378. Fleetwood Mac - The Chain
  379. Billy Joel - Big Shot
  380. Billie Eilish - Happier Than Ever
  381. Yot Club - down bad
  382. Rihanna - Stay
  383. Fleetwood Mac - Landslide
  384. Pyotr Ilyich Tchaikovsky - Swan Lake, Op. 20, Act 2: No. 10, Scene. Moderato
  385. The White Stripes - Fell In Love With a Girl
  386. Alvvays - Easy On Your Own?
  387. Jason Isbell and the 400 Unit - If We Were Vampires
  388. Blackway - What's Up Danger (with Black Caviar)
  389. Albert Hammond - It Never Rains in Southern California
  390. Matt Maltese - Jupiter
  391. John Denver - Mother Nature's Son
  392. Childish Gambino - Sober
  393. Claire Rosinkranz - Pools and Palm Trees
  394. The Cars - Just What I Needed
  395. The Doors - Light My Fire
  396. Blondie - Tomorrow Never Knows
  397. King Gizzard & The Lizard Wizard - Hell's Itch
  398. The Japanese House - Saw You In A Dream
  399. Franz Schubert - String Quartet No. 13 in A Minor, Op. 29 No. 1, D. 804
  400. The Drifters - White Christmas
  401. The 1975 - Robbers
  402. George Harrison - Between The Devil And The Deep Blue Sea
  403. The Frights - Tongues
  404. Paramore - Ain't It Fun
  405. Billy Joel - Pressure
  406. Frank Sinatra - My Way
  407. Art Lown - Going Back to Carolina
  408. Bruno Mars - Just the Way You Are
  409. Under The Rug - Lonesome & Mad
  410. The Mamas & The Papas - Dedicated To The One I Love
  411. Foster The People - Sit Next to Me
  412. Weezer - Undone - The Sweater Song
  413. Michael Jackson - Wanna Be Startin' Somethin'
  414. Tia Blake - Plastic Jesus
  415. Los Bravos - Bring a Little Lovin'
  416. Lady Gaga - Bad Romance
  417. Minnie Riperton - Les Fleurs
  418. Billy Idol - Dancing with Myself
  419. Cody Fry - I Hear a Symphony
  420. Gringo Sapiens - Driver's Licence
  421. Vacations - Relax
  422. Glitter Party - time waits
  423. Steve Lacy - Bad Habit
  424. The Crystals - Then He Kissed Me
  425. The Pied Pipers - Mairzy Doats
  426. Mitski - Bug Like an Angel
  427. James Ray - I've Got My Mind Set On You
  428. Clairo - Bubble Gum
  429. Masayoshi Takanaka - SEXY DANCE
  430. Nat King Cole - (I Love You) For Sentimental Reasons
  431. Sleigh Bells - Crown On the Ground
  432. Olivia Rodrigo - favorite crime
  433. No Doubt - Just A Girl
  434. Foreigner - Long, Long Way from Home
  435. Heart - Crazy On You
  436. The Hunts - Darlin'
  437. David Bowie - Heroes
  438. Alice Phoebe Lou - Hammer
  439. Thee Oh Sees - Toe Cutter - Thumb Buster
  440. Roar - I Can't Handle Change
  441. TV Girl - Birds Dont Sing
  442. Laufey - From The Start
  443. Chas McDevitt Skiffle Group - Freight Train (feat. Nancy Whiskey)
  444. Metro Boomin - Am I Dreaming
  445. Liana Flores - rises the moon
  446. POP ETC - Speak Up
  447. Jean Knight - Mr. Big Stuff
  448. The Platters - Twilight Time
  449. Derek & The Dominos - Layla
  450. King Gizzard & The Lizard Wizard - Homeless Man in Adidas
  451. Charlie Burg - Lovesong (The Way)
  452. Hot Flash Heat Wave - Gutter Girl
  453. ABBA - Fernando
  454. Mitski - My Love Mine All Mine
  455. Savannah Conley - More Than Fine
  456. Young the Giant - Mind Over Matter
  457. Future Crib - Yer Movin'
  458. Bob Dylan - Like a Rolling Stone
  459. benches - Violent
  460. Musical Youth - Pass The Dutchie
  461. Olivia Rodrigo - vampire
  462. Ryan Gosling, Emma Stone - City Of Stars
  463. Maya Hawke - Thérèse
  464. Current Joys - A Different Age
  465. Wayne Newton - Danke Schoen
  466. La Roux - Bulletproof
  467. Jason Segel, Walter - Man Or Muppet
  468. U2 - I Still Haven't Found What I'm Looking For
  469. The Raconteurs - Steady, As She Goes
  470. The Ink Spots - Into Each Life Some Rain Must Fall
  471. Ace of Base - The Sign
  472. Vulfpeck - 1612
  473. Nordista Freeze - Hey GiGi
  474. The Chainsmokers - New York City
  475. Suki Waterhouse - Johanna
  476. Pete Rodriguez - I Like It Like That
  477. Calvin Harris - Summer
  478. The Rare Occasions - Notion
  479. a-ha - Take on Me
  480. Rush - Working Man
  481. Traffic - Dear Mr. Fantasy
  482. Starbuck - Moonlight Feels Right
  483. Van Halen - Drop Dead Legs
  484. The Troggs - Wild Thing
  485. Led Zeppelin - Good Times Bad Times
  486. The Byrds - Turn! Turn! Turn! (To Everything There Is a Season)
  487. Cream - Sunshine Of Your Love
  488. Justin Timberlake - SexyBack (feat. Timbaland)
  489. David Bowie - Suffragette City
  490. Ludwig van Beethoven - Sonata No. 14 in C-Sharp Minor, Op. 27, No. 2 "Moonlight"
  491. Avicii - Wake Me Up
  492. The Who - La-La-La-Lies
  493. The Spinners - The Rubberband Man
  494. MGMT - Time to Pretend
  495. Hootie & The Blowfish - Only Wanna Be With You
  496. Sheck Wes - Mo Bamba
  497. Claire Rosinkranz - 123
  498. Ringo Starr - Photograph
  499. The Proclaimers - I'm Gonna Be (500 Miles)
  500. Duran Duran - Rio
submitted by delibirdguy to Music [link] [comments]


2024.05.15 05:28 dutchrj Axis Capitulates and States I own are given to non-aligned states

Axis Capitulates and States I own are given to non-aligned states
Why does this need to happen? Why can't it be fixed? I refused to join the Axis because if I do half of Africa is given to Vichy France who is guaranteed by Germany and/or it goes to Germany when Germany spontaneously takes Vichy France at some point during the game. If this happens then even if I take half the Soviet Union, Turkey, the Middle East, and the UK then offer this all to Germany I still can't get the land in Africa. I did exactly this and Germany would allow me to take lots of states as I had half the war score but not the ones in Africa. That land gets permanently given to Germany (can't even bid on it in the peace conference). Why does Germany get ownership (not merely occupation) of land before the peace conference? Why does it get this even when it never sends troops anywhere near much of this land? Germany should not ever get land in sub-Saharan Africa by doing something in France. There were never Germans fighting down there in WWII. That land should go to free France.
I do not need help from the Axis on anything. All the Axis does is send tons of divisions by sea getting many of them killed and then they clog my supply constrained front lines. They spontaneously leave and spend half their time at sea. I want to conquer all of Africa as non-aligned Ethiopia. I can militarily do this with less than 100k casualties, but wacky game mechanics keep getting in the way. The 125 or 185-day justification time when I am already at war with majors is also quite annoying. If I already took Saudi Arabia and Yemen, then Oman and Iraq know their next already. I should not have to wait half a year to invade them when I can take them both in a week. If the game was done better those states should join the Allies and attack me. I get the length of time early in the game but not late in the game when at war with the Allies. Everyone already knows my country is land grabbing by that point. The cat is way out of the bag. Trying to justify north out of South America to take the US as non-aligned Portugal also takes forever.
The Soviets ended up with some states in Africa I completely owned that France originally had and some states ended up non-aligned (I'm guessing the Allies did that). Wouldn't France as the winner of the war get their states back? If I own the states and I took them over from some other nation I'm still at war with, then they should remain mine. I was not involved in the peace conference. I can wipe the floor with anyone else and have all my core territory. I'm the one with all the troops present. The last state that should end up with sub–Saharan African land in my game is the Soviet Union. They never had a single soldier within 5,000 miles of there. Stalin would not want land there as he could never maintain influence over puppets that far away.
I now have four 34 width very expensive tank divisions stuck between a spontaneously created non-aligned state it will take 185 days to justify against and the allies. They are going to run out of supply and get destroyed before I can likely save them. This is on Ironman so no do overs. I can't delete them either and they're veterans. I also have one of my elite veteran supped up mountaineer divisions with tanks in it stuck. If I delete the divisions I lose all the XP and because the game thinks they're surrounded I lose 80% of the manpower and 100% of the equipment. I do not want to wait six months to produce more tanks and train up more divisions. I was looking forward to fighting the Allies pretty much alone but not with all this wackiness.
In another game I took all of Africa (every tile) then watched as Germany and Vichy France were getting beaten in Europe. I stupidly clicked for military access to Vichy France so I can save them with my 100 divisions sitting in Africa chilling then half of Africa went to Vichy France. Why would the game do this? I did not want territory I conquered going to a useless AI state in Europe. I never signed a non-aggression pact with them. I just wanted to stop the Axis from falling apart and needed access to Europe to do it. Why would Hitler or Petan deny >100 divisions of help when they are getting overrun by the Allies? I'm not giving half of Africa to the Axis so I can save their useless AI controlled states. I am the one who has the power here. I had 1 million soldiers chilling and doing nothing with many veteran level experience with level 9 attack generals. Why get all this military power if it means nothing?
If I join or help the Axis I get to lose territory I conquered. If I ignore the Axis and they capitulate then I lose territory to enemy factions that have no troops there and I have plenty of troops present. I have to give Italy a bloody nose in the Italo-Ethiopian War then hope they don't lose too badly to the Allies so Germany is able to survive. Every choice I can make is bad because of wacky game mechanics.
How is this possibly a sensible thing for the game to do?
Divisions stuck because of stupid peace conference nonsense should teleport back to your capital like divisions do when they are sent as volunteers. If you are a third party and not in a peace conference, then land you control should NEVER be given up. Nations you're at war with should not have the ability to carve out chunks of land you occupy and give them to non-aligned states (assuming that's what happened as the Soviets create Communist puppets).
All I want to do here is take all of Africa as non-aligned Ethiopia without crazy game mechanics getting in the way. Why can't they come up with sensical peace conferences and game mechanics?
https://preview.redd.it/3bd82ju4fi0d1.png?width=659&format=png&auto=webp&s=07c4760b22f72a188cef4c668cd91d7ef24276cf
submitted by dutchrj to hoi4 [link] [comments]


2024.05.15 05:22 featherwinglove I did it again, a new Trimps novelization (more faithful to story messages than the other one) Tightniks Run Zero

[OC Intro: The game is modded to increase basic jobs cost, seasonal events are disabled. Much of the crash details are based on NASA/SP-2008-565 Columbia Crew Survival Investigation Report recommendations especially Chapter 3 "Occupant Protection".]
The ship is without power, and Tightniks can't run the radar much without draining the batteries. He has only a few minutes of APU power left, goes over the best clearing he can find, and radars it. It varies by only a few feet from the aerodynamic glideslope there. He spots it out on the cameras and circles to go after that spot. He's only at two hundred feet now. With one hand on the stick, he uses the other to open the pressure equalization valve on the side hatch, then at one hundred feet, gets it undogged. Depending on how much damage he's going to get, it's less likely to be stuck closed and trap him. The dynamic vacuum this pulls in the cockpit rips most of the survival pack data cards from that rack and scatters them across the landscape. Crap, I'm gonna need those! Refocusing on surviving the next few seconds, he turns on the radar for the final approach, takes a last look around, then straight ahead at his forward camera and PFD, he clicks his HANS and shoulder strap locks in; after that, he can barely move, but that now is better than dying in this crash with a broken neck. He's a decent pilot and brings up the flare gently. Bringing up the alpha on this delta-winged ship, he balloons a little, but keeps the nose going up and restores a zero aerodynamic sink rate just above the highest terrain indicated by the radar altimeter. The ship bumps a little in the ground effect, and he can see the radar altitude cycling irregularly up and down about five feet at a time. Rougher than it looked from higher up! The body flap protecting the dead engines hits first, and the nose comes rapidly down. It hits, the screens go blank, and Tightniks is surrounded by airbags, some lifting his feet from the rudder petals and his hand from the control stick. It's blinding, it's disorienting, it's noisy, and, to his relief, it's long! It takes several seconds before the crashing cockpit stops moving. How many times did he flip over? Did he go sideways and roll? Am I rightside up? Are we really stopped on the ground? The airbags deflate, and he can move his arms. He gets his restraints loose and inspects himself. "Uck!" he says out loud (without the 'f'). No broken bones. His pressure suit can take his blood pressure. 116/81, pulse 112, blood oxygen 99 reads off on his left arm, I'll friggin' take it!
The ship is amazingly intact from what he can tell. He can't get any readings. The systems test meter seems to be working, but can't find any voltages anywhere. The ship seems to be completely dead. Behind him, 10 passenger seats are all surrounded by airbags and the back of the cabin ends in some sort of dirt-and-gravel and there's a bit of daylight seeping in around the edges. He was the only one on board, though, so their deployment was mostly academic (they might have stiffened the structure a little during the crash, but that's probably trivial.) Tightniks gets out of his spacesuit. The air on this planet is actually breathable. He gets the hatch open, steps outside and-
"A green shimmer erupts then disappears, and you hit the ground."
The human emerges from the glowing green mist and hits the ground. Groans. Pushes against that ground, trying to get back up. Where am I? What's my name? I remember nothing. Aren't babies born naked? He's got a dark blue button-down shirt on. A uniform? A shoulder patch. Gets up, looks around. I feel really heavy. I'm not that fat, am I? He picks up a small stone from the ground, this also feels heavier than it should. He rises to his feet and holds it out somewhat (he's unable to fully extend his arm) and lets it go. The stone hits the ground near his feet quickly and with remarkable speed. It's the gravity, it's greater than it is on- ...where am I from? This is- ...not my home planet? "Oooh..."
"Ka?" it says.
What is that? It's cute, at least.
It is not tame. He has no hope of catching it on foot. The creature seems to like the berries. Maybe if I gather some of those into one place and set some kind of trap...
33s: First trap.
I got one! The human lumbers up to the trap and gets the catch open. Do you bite? It doesn't matter much to me; I'm so friggin' screwed.
It doesn't. It looks at the human with a sense of wonder, actually. A blink and tilt of the head. Seems almost to be asking, Is it you? My purpose? My savior? Once out of the trap, which is totally wrecked, he has to make a new one from scratch, it follows him around like a imprinted hatchling bird.
Wiry little fella, you are. You're going to need some bulking up to do anything useful. The- ...'trimp', I guess... The trimp seems just barely able to feed itself. The human lets him into the broken ship's intact cabin, and it curls up comfortably in a passenger seat for a nap.
1m03s: Second trap.
"Apparently the Trimps breed if they're not working. Doesn't look pleasant."
What are they doing?
The trimps appear to be androgynous, and these two have paired off in the back of the ship. They're holding something carefully within a few hours, feeding it berries, grass, and- ...corundum.
Corundum?? Whatever that is, it isn't a baby.
1m35s: Third trap.
Only it IS a baby! The third trimp he trapped immediately joined the other two in raising it. They have a strange diet of food the human has found compatible with his own body, but they also eat rocks! They're careful to crush and sort aluminate minerals from silcate ones and only eat aluminate. Actually, they don't eat aluminate, they're only feeding it to the baby.
2m06s: Fourth trap.
All four are raising the same child, who is just starting to toddle. It seems these fellas have alumina or maybe even aluminum bones. The human takes a nap and wakes to find the first child grown up and they're starting to raise a second child, all five of them.
2m46s: Huts.
The human found a working bit of electronics. He calls it a pad, but maybe it's more like a smartphone. It has plans for two residential structures. The first, the smaller one, he can build right away, but the second one needs something called "drywall", and he has to figure out how to make that before he can build it. Huts and houses, apparently.
3m13s: 10 pop, full, first farmer.
The trimp he trained to farm and make paper took an incredible 50 units of food to get bulked up to do the work, and now it's not participating in rearing the child. But less than an hour after the trimp started farming and pulping, the child was out on its own, and the trimps did not start another. The ten seats on the ship were all full. Well, eleven counting the one up front that the human sleeps in. The pilot starts exploring the area.
3m28s: Battle.
Wait, what are you do-
The hostile roars and charges at the human, but one of his trimps jumps in front of him with a stick and they fight. It started right when the human got far enough away from the ship that the hostile non-trimps away from the ship began to regard him as leaving his own territory. After the trimp defeats the first enemy, it continues after other hostiles.
3m53s: Shield I in Z1c5.
The human is easily able to recover the loot in the territory cleared by the fighting trimp. Then he sees something glinting in the- That can't be! What the heck is that? It's a data card that fits his pad. It quite clearly regards trimp combat. He gets it loaded into his pad and studies it. I can do this, it just takes some wood. He returns to the ship to discover that they had already started on a new child before the fighter had even expired in battle. The human concentrates on his research.
4m38s: Mskel in Z1c11 defeated.
The remains of this one seem rather white and shiny. It's titanium! This enemy had titanium bones! He'll store them away. They'll be useful someday, I'm sure.
5m52s: Dagger I in Z1c20.
Where are these data cards coming from? The human wonders as he loads this one into his pad, It's for a weapon it calls a dagger. He blinks. I don't know what a dagger is. I'll take your word for it, data card. Needs metal. He has gathered some, but ore is plentiful. He can just dig and smelt it whenever he wants. For now, I'll continue researching.
6m18s: Arable in Z1c21.
It's an old cave that trimps like to live in. Why weren't they able to live there before? How could these friendly critters be confined to only the exact spot where THAT thing, he looks back where he came from, not remembering that he piloted the wrecked ship to its current resting place, crashed? This is really strange. I'll let them fill up this cave before advancing further. Wait, what about defenses? The hostiles never try to reclaim territory that they've lost, so he stops worrying about that fairly quickly.
8m22s: First hut is 0.3% first ever AP.
The trimps seem fairly easy to please in terms of living quarters. Two move into his first hut and start raising a child. The human has his tent, uniform, and the heater pilfered from his space suit. Not much of a mud fan.
9m59s: Miners in Z1c30.
Oh, what's on this data card? Sl3niw? Oh, I'm holding the pad upside down. Miners. I can teach trimps how to mine ores and smelt met- 200 units of food? Each job is getting more expensive to train a trimp for. He puts his bee nickels to his eyes and spots another data card probably 10 enemies away. "Sc"? Does that means science? I can teach trimps to do science??
13m57s: Scientists in Z1c40.
Due to the expense of training trimps, the human couldn't afford to build them shields until now, he's got Sh1-3 made for the fighter to capture the science training data card. 14m02s: One head went into that turtlimp shell, that of his fighter, but two came out: his fighter still has his head on, and he managed to get the turtlimp's head off. It rushes off after the deadly penguimp in the next cell. The shields are not doing all that much good, actually, but they're better than nothing. The human picks up and loads the science data card and- Holy runny sugar-free fudge crap! 1000 food units, but it'll endow them with the ability to speak. Good. I'm getting bored with no one to talk to.
14m28s: Bloodlust purchased and AutoFight enabled (that delay after getting it is an effect of jacking up the job cost.)
As the human buries this expired little trimp warrior, he comes to the sobering realization that he has more trimp graves in his growing trimp colony than he does live trimps. And yet they seem more hopeful now than before I got to know any of them. They seem to think I'm the solution to all their problems or- Those two look east somberly, then notice that he's watching them and smile back and wave at him. ...one problem that is specific, but very, very huge for them. [The only reason I say 'east' is because that's right on a map, and the game advances right across a row, then up. I might say 'northeast' on occasion for that reason.]
20m47s: Z1c73, Miners taken.
Are you my new mining foreman? The trimp who took to the mining training has dark brown fur that lays flat on its head. It's unusual in not having any bits that stick out from its head, ahoge or whatever. This one is relatively quiet, and while it has assimilated the mining and smelting knowledge, it needs to bulk up to do any mining. Smelting is relatively easy, and getting a strong natural draft going in a furnace is almost trivial with the increased gravity. This trimp builds furnaces like nothing. And likes to nap in holes it digs right on the spot; it's weird that way. [Puchim@s Yukipo, and furnaces are not explicit in Trimps.]
21m58s: Farming in Z1c80.
The resourcing "books" are not data cards but paper scrolls, apparently lost to the trimps. It seems that they were civilized in the recent past and some calamity swept over the planet to reduce them to this. Did I have something to do with it? Amnesia sucks harder than a Dyson- ...what's a Dyson? Whatever, it sucks. This disaster happening just before I crash in the only spot with trimps still alive would be a seriously crazy coincidence! Something is really, really wrong about all this. [The author has not sought or received product placement permission or fee from Dyson Technology Ltd. or any resellers of their stuff, just they literally suck balls and made my favorite vacuum cleaner.]
23m50s: Builder in Z1c90.
They've rescued an, I dunno, gelding trimp? It just started to build a shed around the piled lumber I left to build one. It's really slow compared to me, and just banged its thumb, but it is super cute with that long reddish head fur. That particular trimp is also fascinated with pink ribbons and likes to decorate its head fur with them. Because of its inherent inability to participate in rearing children, it isn't counted in the population. [Puchim@s Io, builder on the basis of Iori seen building in 1x10.]
26m02s: Zone 2, 44 pop, 5.5s RC with Z0/1.
It's some sort of tactical manual - tactical coordination. Coordination! He's starting to sort out some trimpese on the research he has done so far. It needs a lot of metal, so they won't be able to implement it for some time. Hopefully, they're still good one at a time, but these enemies seem to be getting bigger as we go along. Uh oh!
27m33s: Gym in Z2c5.
It's some sort of training dojo or sporting arena. The human examines the ruins, I think I can back-engineer drawings for this, get one built, and see what happens.
29m02s: 1g, 47 pop, 10.8s RC with Z1/2.
The two fighting trimps now with their gym and coordination are dodging and blocking enthusiastically, and making much faster ground against the bad guys then a little while ago when it was just one trimp fighting at a time and unable to avoid the enemy hitting back.
40m46s: Fresh turkimp in Z2c74, 63 pop, 7.9s RC, Sh1-10, Da1-5, Bo1-3, Ma1-3, Hm1-3, 6g.
Oh, wow, the laborers seem really hot after this turkimp. He cooks it up and tries a slice. It's really awesome! I have to work alongside his laboring trimps to share it, but I'm getting used to the gravity now. That scroll we found back in Z2c10 really helped. Trimps' techniques and appliances for handicapped individuals, and I'm really handicapped in this higher gravity. He joins the woodcutters with the turkimp; they're the most numerous resource laborer right now, building more gyms, enough that the block/dodge ability of the fighting trimps is almost caught up to the enemy's ability to cause damage.
43m15s: Zone 3, 63 pop, 7.9s RC with Z1/2.
I'm neglecting my science and trimp scientists are really expensive. Curiously, that grey-haired one can't speak all that well, only says "Tai" and "Shijou", but it can write and draw like nobody's business. It's the only scientist so far. [Puchim@s Takanya: Online references probably still claim that she can utter the first two syllables of any word, but she can actually utter only the first two kana syllables of someone's name, most often the given name of basis human Takane Shijou, who also has that habit. (All the utterances of the puchidoru are based on the speech foibles of their basis humans except maybe Piyopiyo, where I haven't seen anything match up so far.)]
47m32s: Finally, we can make drywall and houses. 59m30s: Z3c77, 94 pop, 7.8s RC.
Oh, those poor things are really struggling up at the front. These trimps are enthusiastic and know no fear, but I still feel like telling them to stop for a while. I don't have the heart to keep them from trying while they're still doing some damage.
1h05m24s: Zone 4, 107 pop, 9.3s RC with Z3/4. 1h15m26s: Zone 5, 120 pop, 8.2s RC with Z3/4.
"What is that?" the human asks. He has three scientists. His first does all the writing, but the other two can actually speak. One of them hops up on a rock spire beside the human to reach his eye level.
At the next ridge line, over the lowest and most passable gap in the terrain, this really mean looking hovering sausage monster.
"I dunno," the scientist trimp shrugs, "But it's making me hungry. Looks like a perfectly cooked frankfurter from here." [John Morell's dubious dirigibles.]
"Oh, yeah," the human nods, "that's a blimp."
"A blimp?" the trimp tilts its head quizzically at the human, "How could you know?"
"I wish I could tell you, little buddy," the human extends his arm braces to descend the pass on the side of the zone boundary in the boss enemy's direction, then grunts, "Let's go kill it."
1h16m11s: Z1c9, 120 pop, 10.3s RC with Z4/5. 1h33m34s: Zone 6, 151 pop, 7.4s RC with Z4/5.
1h33m54s: TP in Z1c3.
"What's this?" the human asks, having picked up the little square document with the curling corners.
"Oh," the hungry scientist looks at it, "It's a garden path, follow me."
"You want to lead me down the garden path?" the human says.
"Yeah," the scientist says.
"Are you kidding?" the human asks.
"No," says the other scientist, "We don't get human humor. Listen, these fighters can't go, let them wear themselves out here, then we'll take the next group through this garden."
"Okay," the human nods, watching two more trimps join the fray as he issues the Z5 coordination orders, "they're doing pretty well after all that block training research we just wrapped up." [That's a common artifact, even in normal games, Z5 Traintacular combines with many gyms, enough population to add several trainers, affording Blockmaster, which is expensive on a run zero, plus a break on Tion Z5, a 40% all-stat increase. I don't think Zach designed it into the game on purpose, it just worked out this way.]
1h34m07s: 151 pop, 10.5s RC with Z5/7. 1h37m44s: Drop from Z6c39, TP for 3.
"Now we have these access map frags we can use to route through the old trimpopoli," the scientist explains, "Atlimpis for food, Morimpa for gems, Everimp for metal, and Impazon for wood."
"What about the garden?" the human asks.
"Well, we got lucky with Tricky Paradise," the scientist says, "but you can randomize the route and maybe get lucky. What's with that look?"
"Somehow, I'm remembering 'frag' as something that blew up with deadly pieces," the human says. [Different video games - ones with better graphics and worse gameplay O(>▽<)O]
1h39m59s: Blues back up to the top on series I...
"Tai, Tai!" the first ever trimp scientist stops the human just before he upgrades the mace and dagger to Mk.6 and Mk. 8 respectively. It has a note for him.
"Why do you keep calling me that?" the human asks, "Do you think that's my name?"
"Shijou, Shijou," it nods as though to indicate, I KNOW it is. Then it proffers its note again. The human takes it and reads, "Don't upgrade the first row equipment right now."
"Why not?" the human asks.
"Shijou," it points at the end of the mapped route, where there's a scroll sticking out of the thistles.
2h24m07s: Zone 8, 224 pop, 12.2s RC with Z7/12.
"Your settlement is getting crowded, there's Trimps in the streets, and you're taking heat. You feel a sudden strong desire to create a map, though you're not quite sure how that would help."
2h49m10s: Zone 9, 357 pop, 9.5s RC with Z8/15.
"You can't shake the feeling that you've been here before. Déjà-vu?"
The trimps really seem to like the new high capacity mansions, and the village has rapidly expanded since they started building them.
"There's something familiar about this," the human says.
"Tai," the grey one that writes clings to his arm and shows him a note that says, "Don't give up now."
"We must persist," says the yellow one has found a foothold it can grab onto and grabs the human's shoulder gently, "If you give up to early, we'll never solve this. You'll be stuck here forever."
The human puts his hand over the trimp's paw on his shoulders, then looks at him, "I can die, too."
"No, you can't," the trimp says quietly, "Please don't test that, tall one."
"Death is just another path..." he remembers.
"Gan," the grey one squeaks. [That's the first two kana syllables of "Gandalf"]
"...one that we all must take," the human continues, "The grey rain-curtain of this world rolls back, and all turns to silver glass, and then you see it-"
"A green mist," the yellow trimp interrupts, "flash of fire, we're all gone and our progress forgotten. The wandering stars return to that day, and you again crash that ship- ...a little better every time."
"Wait," the human looks around, "have I been here before?"
"I-" the yellow trimp tries in futility to share what little it knows, "...or... somebody got just a little coolant into the-"
"Into the what?"
"This side up," the grey one's note says.
"Into the that," the yellow one points at the note, "It really helped. You- ...I don't think we've ever had mansions before."
Well, of course they didn't have mansions before. That was one of my ship's data cards. How did it get way out here? Will anything start to make sense?
3h02m13s: Zone 10, 387 pop, 8.7s RC with Z8/15; '28s: 11.1s RC with Z9/19. 3h16m41s: Tough snimp after food book, L10 rand dept from lo-hi-med 118/25/96, 4 Items.
"That's twice our frags led us to gem-rich Moria," the human says.
"Morimpa," the new red trimp scientist corrects, there now being 5 scientists. [There'd be more if there were more turkimp.]
"The question is how do we use all these gems?" the human looks at the village zoning plans again, "I like those mansions and all, but they use hardly any gems compared to, well-" he gestures at the pile of over two dozen thousand gems they've gathered, "-that! And still a lot of wood and lumber."
"I think there's something," the yellow one sighs, "I wish I knew more."
Quite some time later, after they're done looting that route for equipment plans, the trimps are again advancing through Zone 10, and he hears it.
"Tai?" the grey one wonders.
"Where are you going?" the yellow one asks.
"To the farm," the human answers.
"Whatever for?" the red one seems exasperated.
"Shijou?" the grey one sighs, then looks at the fighting front. It's been around long enough to remember, "Shijou!"
"You guys already get so much to eat this doesn't do you much good," the human explains.
3h32m33s: L11 112/35/78 rand sea, dropped from Z11c6 with disband, 4.
"What's wrong?" the red one asks.
The human comforts one of the wounded. Once trimps start into a zone fight, they have to finish before they bleed out. He's really bothered making them desert in front of that second turkimp. "They had a lot left in them," he sighs, rubbing his eyes, "but we can't keep that much dead turkimp at once, we have to leave it alive to use up all of this one."
"Shijou," the grey one presents a note, "We need this map right away, anyway. Don't worry about it, Tightniks."
"Tightniks?" he looks at the grey one, "Is that me? How do you know?"
"Tai," the grey one points at the top of the human's left breast pocket.
"Ah, crud," the yellow one curls its tail around in front of itself as trimps do when they're embarrassed, "Is that really a name tag?"
The human hadn't even noticed it since the green flash blew up his memory as he was stepping out of the ship.
4h04m22s: Block (sub-8h AP is only 0.3%), taking it, 504 pop, 9.8s RC with Z10/24.
It's a pretty thick book about using shields for block instead of hit points. The pad has the stats analysis. Sh3-1 is only giving us 9% of our hit points. Turning to his trimp scientists, he says, "It seems to me to be worth it."
"Let's," the yellow one nods.
"Shijou," it hands him a note, "It scales badly, but that won't matter for a long time. I think there's a way to undo it before it matters."
"Doing it." The human takes out his pad and starts scanning.
4h29m05s: L14 rand moun 137/26/80 is really good for a lo-hi-med. 4h30m52s: Hotels.
"Ah," the yellow one says, "I knew there was something. That must be it."
5h08m09s: L15 lo-hi-hi rand gard 129/28/82 (just got explorers). 5h09m32s: Picked up Wall.
"Dam," the human says.
"Damn?" the red one chuckles.
"No," the human says, "Earthen wall dam; it's a thing that makes artificial lakes by holding rivers back."
"Lakes?" the yellow one asks, "Rivers?"
"Oh yeah," the human says, "This planet doesn't have enough rain for those..."
5h48m21: Leaving Wall from about c70 to fetch Tion Z15.
"You can't resume the map from the same point if you start another," the human reads the grey one's note.
"We can go back to the same point on that route if we hold there and finish Zone 15, right?" Tightniks asks.
"Shijou!" it seems to be saying yes.
"Yes," the yellow one adds, "but we're out of Series III upgrades, and you need a fresh map route to start up Series IV."
"We should be okay," Tightniks says, "but if we have to start it over, I don't see that being a big deal." As they advance through the rest of Zone 15, Tightniks resumes his usual duties at the research desk instead building and running traps like he was before.
The trimps seem hopeful at this decision.
5h49m10s: Fresh turkimp. 5h50m16s: Zone 16, 1071 pop, 13.4s RC with Z15/75, 13m43s turkimp (skel in c1.)
"Z:16 Seriously? Another Blimp so soon?"
"So," Tightniks lowers his bee nickels and looks at the red one, "is it going to be boss fights at the end of every zone from now on?"
"Hmm," the red trimp looks up past the human at some random rock spire or cloud.
"Well?" the human persists.
"Yup," he says.
"Hmph," Tightniks grabs a Sw3-1 of the rack and advances towards the front, "Before then, we have another Mister Titanium."
"What does he like about skeletimps?" the red one asks the grey one as the human marches off.
"Shijou?" the grey one seems just as confused by that.
"He's not going back to the ship, and he's not getting himself killed," the yellow one smiles, "so I'll take it."
5h58m32s...
"Hey guys, go for the mortar!" the human suggests to his 75 fighting trimps in the Wall's boss fight.
"I can tell from your bedtime stories that you're used to the artillery in that other place," the yellow one gripes, "but fighting works differently here, there's no artillery."
And the human instantly collapses laughing, the scientists a little worried he might have injured himself in the planet's severe gravity. But he's okay, at least physically, "Mortar is the stuff between the bricks, fellas. That's is a brickimp, right?"
5h59m18s: Wall, 1076 pop, 13.3s RC, 1% AP for sub-8h finish, first L16 roll good 156/35/84 moun, 10 for the metal.
Beyond the Wall was a more edenic section of the trimpolis ruins, doubling the production of the lumberjacks. The trimps are actually really happy with the mode of all of the laborers moving between the three big jobs, along with the turkimp, except for the foremen specialized at leading the job. It isn't enough to boost their productivity, but the human goes to them with trays of sandwiches.
6h06m52s: 50 map run 0.3% AP...
6h19m13s: Zone 17, 1141 pop, 16.0s RC with Z16/94, no turkimp.
"Z:17 You climb a large cliff and look out over the new Zone. Red dirt, scorched ground, and devastation. Is that a Dragimp flying around out there?!"
"Hmm," the human surveys the new zone with his bee nickels, "Looks like crap. Any ideas?"
"You're the idea man," the yellow one groans.
"Set the map flag," he puts his bee nickels away, "We'll run a depth for practice and to load up on gems for more hotels."
"Righto," the red one gets to work.
6h44m34s: First DCP. (Draglimp Care Package; I refuse to call it a tribute.)
"Oh," the human says, "It's tame now, so it brings back gems in exchange for food?" He looks at his gaping scientists, "That's what it looks like, huh? Guys? Yo!"
"Tai..." the grey one sighs.
Draglimp, the dragimp imprinted on Tightniks, lands beside the human, drops some gems at his feet, and accepts some scratching behind its horns before diving into the food bowl.
"You tamed a dragimp???" Grey's note says.
"Well," the yellow one huffs, "I guess that happened."
8h18m53s: L20 depth of 154/27/79.
"Mapping up here?" the red one half closes one eye and tilts his head.
"Yeah," the human says while fitting together the depth map fragments, "With the coordination book not right at the end, we have an extra mark of coordination to take advantage of. Let's take our housing up to 2000 or so, shall we?"
"Okay," the yellow one says from a pile of logs, "What's all the wood for?" They had been collecting it for days now.
"The series upgrades follow a rather specific pattern," Tightniks explains, "Just on the other side of this blimp is Zone 21, where we should be able to find the Shield series V, right?"
"Shijou!" the grey one nods.
8h56m17s: 1% AP for 100 map runs, leaving it, 1751 pop, 24.8s RC with Z20/232. 8h56m54s: Zone 21...
"Ooooookay," Tightniks growls, "There is something off about this thing."
"Shijou?" the grey one looks at the yellow one with concern about their human starship pilot friend.
The human stoops, picks up the little green gem on the ridge between Zone 20 and 21, looks at it, huffs, and asks, "Any idea where this comes from?"
"Err..." the red one seems hesitant to say, "I think you made it."
"Really?" the human huffs, "How could that be?" Then he tosses it at Red, "See if anything reacts to it. It might be radioactive, so we should take turns to minimize exposure."
"Really?" Red's holding it now, "What makes you say that?"
"Because I'm pissed off for no reason I can figure out," the human says, "I think it's coming from that."
"Frags," the red one says quickly, "I think it's arranging a route. You're good with maps," it tosses the gem to the grey scientist.
"Shijou," the grey one says hopefully, and has a map drawn within a few minutes. [Whether it looks like the one in Puchim@s 1x61 is anyone's guess. That one annoyed me as well as Chihya.]
9h02m37s: L21 moun first roll was a decent 160/26/84. 9h21m00s: Starting run 5 of that map...
Tightniks had taken his anger out on some food and wood to build about 8000 traps. Now he's leaning against a rock spire in his increasingly tattered uniform. A nap begins, perhaps unintentionally.
Wild trimps are examining the pile, finding it unwelcoming, and also finding no place in the town, just mill about. It looks like they want to help.
"Ku?" it's a blue trimp, probably a farmer waiting for stuff to grow, climbs up on the rock spire the human is leaning against, starts patting him on the head, "Ku. Ku ku." [Puchim@s Chihya.]
9h23m09s: Still working that lap...
Tightniks wakes up from that nap, and the grey one is standing there. "Shijou," it says with a note of concern, although not much of one. The note it holds says, "It wasn't me."
"Oh, what wasn't you, buddy?" He stretches out a bit, feeling somewhat refreshed. It feels like somebody washed his face and hair while he was sleeping.
The grey one is also holding a small mirror, apparently broken off from a larger mirror and with the sharp edges filed down to make the edges safe.
The human takes it from the grey trimp and holds it in front of his face to discover that somebody has bound up all his hair into about twenty little pigtails. He touches them with his other hand to confirm. "Eh, whatever." He hands the mirror back and goes back to sleep. [Puchim@s Koamimami.]
9h30m08s: The following run...
"He's not throwing stuff every which way yet," the yellow one whispers to the red one, watching the human snoozing with his pad on his knee.
"You remember that, too?" the red one asks.
"'Remember'?" the yellow one turns to face the red one, "I s'pose that's better than imagining it."
"I remember it, too," the grey one says via a playing card sized note.
"If we're stuck in a time loop," the yellow one sighs, "maybe this cycle will be different."
"Tai..." the grey one admires him for a moment. Then thumbs in the direction of the mountain, "Heh, Shijou!" it laughs.
9h35m58s: Run 8, c9 of that map.
The scientists nap and take notes, and meditate and take notes, and draw stuff. The grey one often storyboards for the other nine because it's the best at drawing stuff. They have come up with a list, and most probably "order" (they're debating whether their ranking means "order" (sequence of things happening over the various loops) or "frequency" (what proportion of previous loops they have happened in). But they've come up with this, from first (or perhaps most often) to most recent (or perhaps least often):
- The ship crashes (they're pretty sure that happens every loop) - The human builds huts - The human teaches some of his trimps to speak and do science - The human builds houses - The human makes maps - The human builds mansions - The human blows up and gets himself killed somewhere around Z17 to Z21, often on a dragimp - The human only recently/occasionally builds hotels - The human only recently/rarely tamed a dragimp - The human only recently/rarely maps the Dimension of Anger
They're all agreed that that they have never finished the Dimension of Anger. What they are not all agreed on is that they've never done this conference to figure out whether they're in a time loop or what that might mean. [See also Star Trek: The Next Generation episode "Cause and Effect" ...which was sort of a time loop but they weren't going back in time. It's very interesting, but its meta makes no sense - no one ever went looking for the Bozeman in 80 years? No one who went looking for the Bozeman also got stuck? No one noticed the passage of time outside the little area of space where the not-quite-a-time-loop was happening? Errr... sci-fi writers, don't be half-assed about your time loops, lmao! Be like Harold Ramis- ...what am I saying?? (That would be Groundhog Day, which grafted a time loop into a romcom; there are no other sci-fi elements. But it was a full-blown time loop and not half-assed like "Cause and Effect".)]
9h54m06s: Dropped from Z21c95...
I think it would be a bad idea to bypass that green area, as much as I'd rather not face it. Both his domesticated trimps, which are breeding up a new group of fighters, and the wild trimps he has decided just now not to open the traps for, stare at him and point in that direction. He shoulders a huge Shield V-3 and grabs an Mace IV-2 as well and announces, "We're doing it." Thus equipped, he marches off into the Dimension of Anger.
10h27m53s: Taking Pi4-2; recently had taken Pa4-2...
The group at the front had expired, and the snimp in DoAc95 glares at the advancing colony of trimps, which had halted only because of it. It refuses to counterattack the vulnerable colony and its human, instead snorting and huffing, waiting for the next bunch of 232 fighting trimps to come in range.
Tightniks runs along the line of traps, releasing the recently tamed trimps, singing a song that he doesn't remember the meaning of, that he doesn't remember was crafted by an ethnically Chinese guy out of an African language, and later mastered by two caucasians over the internet before they ever met in person. "Baba yetu yetu uliye, mbinguni yetu yetu amina..." because it just happened to be stuck in his head. [Because the Doylian author decided on a whim to. Christopher Tin got it into Civilization IV and at the time (2010 July), I made the best video for it on YouTube, which got subsequently blown to shreds when Peter Hollens and Malukah re-recorded the song from scratch in their own voices and instruments in 2014, pity with no English translation, the purpose of my video.]
Noticing the last batch of metal he needs coming out of the furnace, he waves the waiting grey scientist to fire up the forge [to use the term properly and not as the game does], for it was time to wrap up the forging dies for the Spetum IV, Mark 2 pike heads.
"Shijou!" the grey one cheers, setting aside a snack that looks like maybe ramen, and starts jumping up and down on the bellows handle.
It takes a while for the human to chip out the tip in the two halves of the forging die, and then polish it, and then heat it up in the forge, and then quench it, inspect it, and put it into service crafting thousands of new pike heads for the fighting trimps.
But only one second passed on the map frame clock (10h27m54s) four cells behind that snimp, in the case being brooded over by this huge, and if it's honest, rather concerned megablimp.
10h35m45: Portal PB, 45 He, 4.247 He/hr, 1891 pop, 22.7s RC with Z20/232, no turkimp.
The last head of the map's boss monster goes limp as one of the fighting trimps' mace heads bounces of it, and the huge thing settles on its tail, resting on the package that seems to be the prize of this map. And there's a popping sound, and then something mechanical.
Is that a scroll compressor? Tightniks looks at the package. The deflating monster's lifting envelope material drapes over everything underneath it. "Red, Shijou!" he snaps and points, "roll up that side of it. Keep this part from sucking down on the extractor nozzle!"
All ten of the scientists jump in, literally, pushing the gas in the bag towards the compressor. Tightniks as well, rolling up the front.
Until he kicks, and nearly trips over, a smaller package that might be the explanation for the reason why the center of the monster's defense seemed to be a little away from the big package he could see. It's in the right place, he realizes. He gets it uncovered and reads stenciled-and-sprayed block letters on it:
"DT TIME PORTAL / THIS SIDE DOWN"
Perhaps the Dimension of Anger is so named because of the rage suddenly rising up in Tightniks' throat. It isn't so much as the free-floating aggression suddenly has an answer, there is definitely a fresh batch of rage and anger as he grips the nearest Mace IV, Mark 3 with both hands and gets it over his shoulder, its target obviously this object, anger at the realization he screams at the top of his lungs, "We are stuck in a mutha FAH-king time loop!!" His swing begins. [Tightniks almost never cusses, unlike Snugniks.]
submitted by featherwinglove to Trimps [link] [comments]


2024.05.15 05:20 SatisfactionLeather7 Valarr Velaryon, Raya Stark - Lord and Lady of Driftmark.

PC

Reddit Account: Satisfactionleather7
Discord Tag: CertifiedEveSimp
Name and House: Valarr velaryon
Age: 48
Cultural Group: Valyrian
Appearance: A tall man, but not a large man, standing at six feet, with thick arms and a firm stance, one would expect him to be the visaghe of strength, but more often than not, his bright clothes and feathered hat are simply covering for his drunken state and constant wide smile, though his rugged handsomeness helps.
Trait: Strong
Skill(s): Swords, Essosi Blademaster (e), Dual Wielding, daggers
Talent(s): Singing, Sailing, gambling
Negative Trait(s):
Starting Title(s): Lord of Driftmark, Lord of the Tides, Master of Ships
Starting Location: Opening Event
Alternate Characters: n/a

AC

Name and House: Raya Stark
Age: 45
Cultural Group: First Man
Appearance: Marked by slight lines of age, the lady Stark has tanned at sea, her freckles now less pronounced, but her beauty holding strong just as her sense of fashion and love for hats has done the same. Dressed usually in darker tones than her husband, she is still a woman who looks fresh from sea no matter the occasion.
Trait: Mariner
Skill(s): Admiral (e), scrutinous
Talent(s): Sailing, Singing, Caligraphy
Negative Trait(s):
Starting Title(s): Lady of Driftmark
Starting Location: Opening Event
Alternate Characters: n/a
---

Timeline

23 BCE - Valarr Velaryon is born on Driftmark to a cousin of the existing lords of driftmark under Daemon Velaryon. He is never expected to find any power of his own.
20 BCE - Raya Stark is born, a cousin to Torrhen Stark, the king in the North and soon to be the Kneeler. It was said that the first thing she did when she was given the ability to crawl, was to attempt to climb into a bath on her own.
15 BCE - Valarr, at age eight, is brought on his first voyage by his father. The young Valarr is taken on a trading trip to Braavos with his father and the young boy soon becomes enamored with the concept of the sea and the beauty of the world. Beginning his love for travel and sailing.
12 BCE - In White Harbour, where Raya's family had moved, she too takes her first voyage, alongside her father, the tomboyish girl leaves the city and learns ship and sail on a voyage to Duskendale and then Oldtown.
9 BCE - Valarr, now 14, an experienced sailor and well-trained in the sword begins charting his own small trips from Driftmark to trade partners on Westeros. These voyages are only of a few days at best, but largely they are of great success and the man begins building up a regular crew of men and women to serve on his vessels.
7 BCE - Across the sea, Raya Stark begins working with her own small scale shipping adventures, sailing along the coast of the North and down to Gulltown, also in the process she finds herself carrying out anti-piracy actions for her cousin... or rather she is upon the ships that do so and she rambunctiously states she is in fact leading the party. The sailors with her humour her.
5 BCE - Valarr Velaryon begins travelling through Essos. He spends three years moving about through Essos, this first voyage largely spent travelling between Driftmark and the Free cities, fighting in Braavos, Pentos and Tyrosh specifically, but come his latest return home in 3 BCE, he is given word of Aegon's plans for Westeros. Daemon recruits him to fight in the war, and act as a captain in the Velaryon fleet.
2 BCE - Daemon Velaryon sends Valarr north to White harbour to negotiate with the Starks and bring them into the kingdom peacefully, but he is shut out quickly and instead spends time in White Harbour assessing the fleet of the manderlys. There he meets Raya Stark while he competes in a smaller tourney. The two quickly fall in love, and marry. Valarr then returns home to Driftmark with his new wife, and later that year his first son is born.
1 BCE - Valarr deploys to the mainland to fight in the field for Aegon, doing battle under numerous engagements and distinguishing himself well. Meanwhile, his wife Raya takes to her new home well, and leads a small detachment of the Velaryon fleet in battle.
1 AC - Valarr, upon his duty in the war finishing, takes his wife with him back to Essos, and for the next several years he travels the continent proper, his wife and his growing family accompanying him and at times being left back on Driftmark. At times being raised at sea on his travels, at others in Essos.
3 AC - Rhaegal Velaryon, the second son, is born.
4 AC - Valarr, while travelling in Essos, meets a man with a mysterious black Arakh. Over drinks they speak and the man reveals its history to him as some ritual required for a new owner to claim the weapon. Having bested the man in an arena the day before, the man requests a duel to give over the weapon. In the fight, the stranger is wounded, but Valarr no less takes him to receive healing. The man passess on his sword, and Valarr comes into possession of a black sword by the name of
5 AC - Laena Velaryon, his first daughter is born.
6 AC - Viserra Velaryon, the youngest child is born.
7-14 AC - Valarr's adventures in Essos continue and continue to bring him great renown and wealth in the East through adventuring and selling his sword and ship to the highest bidder. However, during this period, he visits Asshai and for fun seeks to have his fortune read. In doing so, a masked figure tells him that he must return to his home, for "the seahorse shall burn seven years after the dragon drowns." At first he does not find any logic to it, and then he hears of the death of Aegon by a Riverlander plot. And for years he contemplates the words, eventually choosing to return home to Driftmark.
15 AC - The kingswood catastrophe wipes out the line of Daemon Velaryon, and when the next Velaryon was needed, Valarr was there on the island and was elevated to be the new lord of the tides from his new keep on Driftmark, High Tide.
16-24 AC - Between the years of 16-24 AC, Valarr's travels east slow down, and he begins to spend more time in King's landing and Driftmark, namely he takes a liking to hosting tourneys on the island regularly, and enjoys the betting and the sport that it brings, competing himself numerous times.
20 AC - Partakes in the Eastern Wooing.
23 AC - Raya Stark negotiates Laena Velaryon marrying Maelor Velaryon's firstborn son. Laena is forced to break off a romance with Dickon bracken, though she knew their romance was doomed already.
--
Family Tree
---
NPCS
Laena Velaryon - master at arms.
Maegor Velaryon - Ship Captain
submitted by SatisfactionLeather7 to ITRPCommunity [link] [comments]


2024.05.15 03:56 PlayerREDvPlayerBLUE The New Eden Conflict

Chapter Two - Part One
Second Half
__________________
Beginning of Entry…
StarDate: Redacted
Perspective: Major Commander Michael Irons
Species: Human, Humanoid Mammalian Species, no tail.
Description: 5 feet 2 inches [1.6 meters] to 6 feet 9 inches [2.1 meters] average height. 185 lbs [84 kilograms] average weight.
Longevity: 70 to 500-year life expectancy with life extension medical tech.
Unique Trait: Resilience and Indomitable Will.
Place: New Paris (Capital City)
Location: New Eden Prime
In the early hours, as the dawn cast a pallid light over New Eden Prime, the situation unfolded with urgent clarity. Major Commander Michael Irons, alongside Captain Adam Richter, adjusted his Raider armor, his eyes scanning the horizon where the silhouettes of enemy ships began to materialize. Both men were seasoned veterans, their faces etched with the lines of many battles, their demeanor calm yet alert. They awaited instructions as they stood amid the bustling rally point filled with soldiers and militia.
Their focus shifted as Colonel Nick Estrada approached, his imposing figure cutting through the morning mist, the tension palpable in the air. The urgency of the situation had drawn commanders and soldiers alike, all responding to the blare of alarms that had roused the colony from sleep and into action. Colonel Nick Estrada approached, his presence commanding immediate attention. His frame was not just physically imposing but carried the authority of a man who had seen countless skirmishes and emerged victorious. The commanders snapped to attention, though the informality of the crisis allowed for a quicker exchange.
Colonel Estrada, known for his strategic acumen, surveyed the gathered officers before speaking. "Gentlemen," he began, his voice carrying over the crowd. "Major Commander Irons, Captain Richter, the enemy fleet is now visible. We're seeing a full spectrum—we're up against a formidable enemy. Reconnaissance has identified a significant fleet composition—strike craft, corvettes, frigates, and troop transports. They're not just probing our defenses; they're here for a full-scale invasion."
Major Commander Irons nodded solemnly, absorbing the gravity of the situation. The enemy's intentions were clear: to overwhelm and conquer. "Do we have any intel on their motivations, sir?" he asked, his mind racing through potential strategies.
Estrada's eyes narrowed as he reviewed the latest data on his tactical pad. "Current assessments suggest their primary objective could be resource acquisition or territory expansion. Given the organized nature of their fleet, we can't rule out the possibility of them establishing a forward operating base," he explained, his finger tracing possible invasion routes on the holographic display before them.
Irons' jaw tightened at the assessment. "Have we identified their point of origin or any specific markings that could tell us who we're dealing with?" he asked, his mind racing through the catalog of known hostile factions and their usual tactics.
Captain Richter, ever the tactician, chimed in, "If we can disrupt their landing operations and take out their troop transports, we might slow their advance and buy us some time to fortify positions."
"Not yet," Estrada replied, turning to gaze at the display screen that showed the advancing ships. "Their configurations are unfamiliar, which suggests they're not from any known hostile group within our usual conflict zones. This could be a new player or a proxy force from a rival colony. But it's clear they want New Eden, as the orbital forces were obliterated in minutes."
Estrada, after careful consideration, turned to face the digital map highlighting strategic points around the colony. 'That's a start, but we need a comprehensive plan,' he declared. 'Irons, your units will be crucial in the eastern sector, where their fleet appears most concentrated. Richter, your teams will be our shield in the orbital defenses; we cannot allow them to establish a foothold there."
Richter chimed in, his voice steady despite the escalating tension. "We need to assess their capabilities and intentions quickly. Are they aiming for strategic locations, or is this an outright attempt to overwhelm and occupy?"
Estrada nodded, his eyes narrowing as he processed the information. "Our immediate objective is to hold them at bay and protect civilian areas. I've already ordered evacuations where necessary. Irons, I need your units to fortify the eastern sector. It's closest to their projected landing sites."
"And I'll take the western approach," Richter added quickly. "It has fewer natural barriers, so I'll set up mobile defenses there."
Estrada approved with a brisk nod. "Good. I'll coordinate the orbital defenses to cover your flanks. We can't let them gain a foothold. Whatever their motive, it ends here."
The officers acknowledged their orders, understanding the critical nature of their tasks. Estrada continued. "We'll use the tram system for rapid redeployment. Keep your communications lines open, and expect dynamic orders. We need to be as adaptable as they are aggressive."
As the meeting drew to a close, Major Commander Irons felt the weight of responsibility settling on his shoulders. The survival of New Eden Prime hinged not only on their military prowess but also on their ability to outmaneuver an enemy whose capabilities remained largely shrouded in mystery.
With a final nod from Estrada, Irons and Richter dispersed to relay orders to execute their assignments; Irons felt the weight of the imminent conflict pressing down. Each step they took was heavy with the resolve to protect their home, knowing the enemy loomed just beyond the horizon, ready to test the mettle of New Eden's defenders. This wasn't just another border skirmish or a pirate raid. The scale of the invasion suggested a well-planned offensive by a formidable enemy.
Returning to his command post, Irons pulled up the tactical displays, which showed live feeds from drones and satellites tracking the enemy's advance. Each ship was marked in red and moved steadily towards New Eden's defensive perimeter.
"Let's show them what New Eden is made of," he muttered to himself, a mix of resolve and anticipation coursing through his veins.
This was his colony, his home, where his family and millions of others lived and dreamed of a peaceful future among the stars. Today, the peace and survival of the colony depended on his actions and those of his comrades.
As the first enemy ships entered range, Irons gave the order. "All units, engage at will. Prioritize frigates and anything making landfall. We hold the line, no matter what."
Back at the rally point, as shells began to crisscross the morning sky and the first explosions blossomed in the distance, Estrada and Richter coordinated their sectors' defenses, adjusting to the flow of battle. Each report, each burst of static on the comms, added to the day's growing chorus—a chorus filled with the sounds of a colony defending its very existence.
Above them, the sky turned from morning gray to the dark of smoke and fire, the battle for New Eden truly underway. As the alien forces made their ground assault on New Paris, Major Commander Michael Irons quickly marshaled his defensive strategies. The invaders had exploited a slight weakness at the equator of the planet's shield, where the northern and southern fields met, allowing a fraction of their invasion force to penetrate. This strategic breach had permitted several enemy corvettes and frigates to support the ground troops as they marched toward the city.
The morning sky, once clear and promising, was now darkened by the presence of enemy ships. Their shadows cast an ominous pall over the city as their engines roared menacingly overhead. Irons, stationed at the command post just on the outskirts of New Paris, observed the advancing enemy through his binoculars, his heart racing with adrenaline and cold determination.
Despite the thinning of their numbers due to the shield's resistance, the invaders pushed forward with relentless determination. Their landing crafts, equipped to penetrate the weakened shield points by slowing their descent, deployed troops directly into the fray. This strategic insertion allowed them to bypass the stronger defenses and land a significant force just outside the protective barrier of New Paris.
Irons, stationed at the command post, monitored the unfolding chaos through live drone feeds. The images displayed a grim tableau: columns of alien soldiers advancing toward the city, their movements methodical and unhurried, supported by the ominous silhouettes of their air support. The enemy's tactical acumen was evident in every maneuver, challenging the defenders of New Eden to adapt swiftly.
"Prepare all air defense units and activate the aerial defense batteries," Irons commanded into the comm, his voice steady despite the escalating threat. The air around him buzzed with the hurried movements of soldiers and the crackling of radio communications. The colony's air defense force, though robust, was significantly outnumbered without the support of their orbital fleet, which had been decimated in earlier skirmishes. "Target their air support first. We cut off the head, and the body will falter."
Acknowledgments crackled through his earpiece as his orders were relayed down the chain of command. New Eden's air defense force, though robust, was not designed for such a multifaceted assault. The absence of fleet support from orbit, a disadvantage painfully felt by every soldier on the ground, meant that each shot from the aerial defense batteries had to count.
On the battlefield, the sounds of warfare escalated. Explosions rippled across the early morning sky, painting it with streaks of fire as the colony's defenses engaged the invading air units. Irons watched as each successful strike brought down an enemy craft, each plummeting vessel a small victory in the shadow of an overwhelming threat.
Yet, even as they held the line against the aerial assault, the ground forces braced for the inevitable confrontation. The alien troops, undeterred by the resistance from above, continued their steady march towards New Paris. Their ranks, though reduced, remained formidable—a sea of figures clad in armor that glinted under the rising sun, their weapons poised for battle.
"The shields are holding, but we can't let them gain any more ground," Irons muttered, analyzing the tactical map that glowed with indicators of enemy movement. The slight gap in the shield at the equator was a glaring risk, one that could not be ignored. "Reroute additional units to the southern sector," he instructed, pointing to the area where the shield's weakness was most pronounced. "Fortify our positions there. I don't want a single invader breaking through."
His focus then shifted to the city's defenses. New Paris, a symbol of human resilience and ingenuity on the frontier, was fortified with multiple layers of defenses designed to repel invaders and protect its citizens. But today, those defenses would face their greatest test.
"We're on our own," Irons acknowledged, his gaze sweeping across the room filled with operators and strategists. "Every soldier, every pilot—we're what stands between them and the city. We hold them here, at the edge, before they can reach the heart of our home."
As the enemy's ground forces drew closer, the clash became imminent. Irons could see the front lines through the drones—human soldiers taking positions, their bodies tense with anticipation, their weapons trained on the approaching threat. The air crackled with the energy of impending combat, a mixture of fear, determination, and the indomitable will to protect their planet.
"Engage at maximum range," Irons commanded. "Use the terrain to our advantage. Make them come to us through the kill zones."
The enemy's corvettes and frigates hovered menacingly, coordinating the ground troops as they continued their relentless march toward the city's defenses. Irons could see the troops adjusting their formations and a tactical maneuver meant to optimize their approach under cover of their aerial support.
"Focus fire on those corvettes flanking to the east," Irons directed, pointing to the screens displaying satellite imagery. The operators quickly relayed his commands, adjusting the colony's firepower towards the threatening vessels.
Despite the heavy onslaught, the morale among Irons' men was resolute. They were well-trained and prepared to defend their home against all odds. The sound of anti-aircraft fire filled the air, a relentless symphony of defiance against the invading forces. Explosions lit up the morning sky as some of the enemy crafts took hits, their debris raining down and igniting small fires upon the rugged terrain of New Eden Prime.
Irons turned his attention back to the ground troops, noting the enemy's attempt to regroup after each barrage. "They're testing our defenses, looking for weak points. Make sure all sectors are covered and reinforce any undermanned positions," he instructed his lieutenants.
The battle was fierce, with every moment critical. The enemy's numerical advantage was evident, but the defenders of New Paris were determined to make every shot count. The city's aerial defense batteries worked in overdrive, targeting the enemy's air support in an attempt to level the playing field. The city's shield generators protected the city from any aerial bombardment from the frigates. Only the ground forces were a threat as long as the city's shield generators held, but with every strike from those frigates, the shield became weaker.
As the enemy advanced, a sudden and intense firefight erupted at the southern barricade. Irons watched through surveillance feeds as his troops engaged the enemy, their laser rifles cutting through the morning mist. The ground shook with the impact of heavy artillery, a relentless exchange that tested the resolve of every soldier under his command.
"Keep the pressure on! Push them back!" Irons shouted over the radio, his voice a beacon of command amidst the chaos. The troops responded with renewed vigor, their shouts and gunfire merging into the cacophony of battle.
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