Streaming angel blade punish episode 2

Curb Your Enthusiasm

2009.11.17 08:57 IWatchTooMuchTV Curb Your Enthusiasm

A subreddit for the HBO show "Curb Your Enthusiasm"
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2013.02.27 22:01 Dorkside The Blacklist

Subreddit for "The Blacklist", an American crime thriller television series that premieres on NBC.
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2018.10.18 12:06 IIIToxIII A joint sub for the DCTV sub mods

A place where the DCTV subreddit mods can create community posts and receive feedback from other mods prior to posting
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2024.05.14 23:17 Jinslank Valorant is at it’s worst state ever (a rant)

I‘ve been a very active player up until the last act, with almost every battle pass completed (just lvl 50, no epilogue) and I have never been more demotivated to play this game than in these last to acts.
So I wanted to share a few points that annoy me to express my disappointment with the games current development.
  1. Daily Mission System
Some days you just have a few bad games and other days you just have time for 1, maybe 2 games. If those games don’t grant you enough round wins you can’t complete your dailies and won’t get the “haven’t played in a day so here’s a bonus” buff to your daily missions the next day. Why am I being forced to win rounds to get my bonus XP? For what reason am I being punished for not being able to always get 14 round wins in a day. Old system with mission was better, cause you could complete them regardless of a losing streak.
  1. Battle Pass XP
I like the passes and the stuff but often times it feels very slow to get some XP. You get like 4k XP for a game I think? And the later lvls take like 30k to complete, so when you are out of your weekly missions it can take a long time to get a few BP lvls. With every year passing I have less time for gaming and more other responsibilities that I need and want to take care of. Even though I’d still like to complete the pass, it feels more and more demoralizing to do so.
  1. Maps
This map pool really isn’t fun. It has been going on for too long and ugh. Even the “we try to give you a different map after you played one too many times” thing is very hit or miss. Sometimes it feels like im rotating games between Bind, Ascent and Icebox only. I still don’t know why we can’t just choose the maps we want to play in unrated.
  1. Ranked rewards
I’m not a big ranked player myself. I wanted to try n reach diamond rank and did that in Episode 7. Happy that I got the buddy but how is there no new ranked reward? The same buddy with a different number on it since the beginning of the game I think? That’s just lame.
  1. Shop
Worst shop ever. By this point there are way too many collections to justify 4 random rotating daily skins. There aren’t even reruns of old collections. Let’s say there is a new player who likes one of the old player cards from the Magepunk collections, well bad luck for them cause there is no way to ever get that accessory in the games current state. That’s just dumb and very consumer unfriendly.
  1. Money go brrr
Obviously Riot wants to make money, duh. But Valorant feels more like “least amount of work we can get away with, for the maximum amount of money” than any other live service game I have ever played (except for Overwatch 2 maybe). I just wish something exciting/fresh/different would happen more often in the game.
  1. Radianite
As said, I was a very active player and have many BP’s completed. I sit around 1000 radianite and habe nothing to do with it. Give me something to spend my radianite on other than skin upgrades (maybe let us convert it to Kingdom Credits?)
Feel free to add points or rant back at me if you disagree with one of my points. Just wanted to share my opinion and let out some frustration (Also I apologize for any english mistakes, not my native language)
submitted by Jinslank to VALORANT [link] [comments]


2024.05.14 23:14 Coffeegurl1 Yay! AU time!

Yay! AU time!
Full Pic
Close up 1
Close Up 2
So, my coffee addicted self decided to make a whole au INSIDE my main AU after having insomnia :,D (And with my school friend's dumb decision to add a ship which I didn't question because it kinda made sense with my au structure.)
I decided to call it "Sewing Au" since I decided to make Brazil have a hobby for sewing and making clothes (in the Main AU). And in this Au, he had a sort of toxic friendship (with benefits) with Russia because of his problem (his problem was a mental issue related to his obsession with Russia and abandonment issues + his self-deprecating problems) and after a scolding he got from Russia. Brazil sedated Russia with a drink and sewed his mouth shut while sedated (and with an anesthetic.) And after some time, Brazil starts self-depracating himself and feels like a monster, and so Russia notices how he tried punishing himself, and with a sewing blade he took his eyes out (Austria-Hungary design type of eyes, and because in my au CHs can displace their body parts depending from where they are from and their climate). And he has similar eye patches to Austria-Hungary, and in the end Russia has the stitches off but at the cost of Brazil only having hollow eye sockets but still being able to see.
I only have Brazil's design for now and will do a Russia one when I have any idea for the design :,D (I'M SO SORRY FOR THE TEXT WALL I GET SO EXCITED WITH THIS THAT I FORGET TO STOP TYPING-)
submitted by Coffeegurl1 to CountryHumans [link] [comments]


2024.05.14 23:04 rebatwa2 Looking for a guest for upcoming Hearthstone podcast

Hello Everyone,
My name is Rebatwa2 for and I used to be a frequent streamer to twitch as well as with youtube doing a ton of Yugioh Duel Links content. Albeit my numbers were quite small, I still enjoyed streaming and the positives it can bring. I kind of got burnt out around covid, but I had another project in my back pocket that I wanted to bring to light. That project was called "Competitive Cards United".
CCU is meant to be a unifying grounds for all card games that have the ability to have a competitive background. From physical cards games like Yugioh, Vanguard, Pokemon to CCG's like Hearthstone, Shadowverse, and Artifact (ha) and even potentially spanning to those board game-esque card games like 7 wonders or the Villainous series. This has been a project I put on the backburner for a couple years as it was always something I wanted to create, but never really had the motivation to move forward.
The first step I put into motion is creating a podcast / talk show that I named "The Card Table". I have so far streamed and recorded 2 episodes for this podcast that dove deep into the competitive Yugioh Scene and the competitive Lorcana scene. Currently I am narrowing down the podcast card game topics to those games I am most familiar with which would be Yugioh, Hearthstone, and Lorcana. I am looking for a guest for my next episode the (or lack of) Hearthstone competitive scene where we could do a deep dive into a bunch of various topics. Since this is based off of the competitive scene, I would be looking for someone who has any top achievements (multiple legend ranking) or won some 3rd party tournaments.
I will say, I am not the most knowledgeable Hearthstone player. I hit legend for the first time last set playing Drilly Rogue after not playing since knights of the frozen throne. I played a lot of hearthstone during Standard up until The Grand Tournament. I then came back to compete in some smaller tournaments during mean streets. I will do the research I need to be able to talk the talk for the episode, so don't worry on that front. There may also be some talks regarding Battlegrounds as I do play a lot of that game mode.
The Topics that would be discussed on this episode would be the following:
If anyone would be interested in being my guest for this episode, swing me a DM. The only requirements other than having the top achievements would be using discord with a workable webcam and microphone. I can be pretty flexible for Mondays - Wednesday around 8-9pm EST.
Thanks
submitted by rebatwa2 to hearthstone [link] [comments]


2024.05.14 23:00 DrJWilson [Rewatch] Eizouken ni wa Te wo Dasu na! • Keep Your Hands Off Eizouken! Episode 4 Discussion

[Rewatch] Eizouken ni wa Te wo Dasu na! • Keep Your Hands Off Eizouken! Episode 4 Discussion

*Heaven*ly Delusion
Episode 4: Hold That Machete Tight
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Information

MAL ANN AniDB AniList AnimePlanet
Episode Count: 12
Episode Length: 25 minutes

Legal Streams

Crunchyroll (Sub Only)
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If you want the dub, you'll have to look elsewhere.
[](#piracy)
Rewatchers, please remember to be mindful of all the first-timers in this. No talking about or hinting at future events no matter how much you want to – including any teases or hints such as "You aren't ready for X episode" or "I'm super excited for X character" – unless you're doing it underneath spoiler tags. Don't spoil anything for the first-timers; that's rude!
Also, if there's something in a first-timer's comment you want to specifically quote to talk about behind spoiler tags, spoiler tag the quote so the first-timer doesn't know what part of their comment you're making "ominous" spoilers about. So instead of something like:
Rewatcher quoting the first-timer's comment: Oh, I love this character! I think he'll be my favorite.
Rewatcher's comment underneath the quote: [Spoilers] Don't get too attached lol.
You get:
Rewatcher quoting the first-timer's comment: [Spoilers] Oh, I love this character! I think he'll be my favorite.
Rewatcher's comment underneath the spoilered quote: [Spoilers] Don't get too attached lol.

Questions of the Day:

  1. What do you think about what they've created? How do you feel that it had to be changed so much?
  2. What's the favorite thing you've learned about animating from this episode?
  3. Kanamori is pretty harsh in this episode. What do you think of her management style?
submitted by DrJWilson to anime [link] [comments]


2024.05.14 22:10 The_OG_Chad A medical / game overhaul to maximize depth/immersion with mostly current code and mechanics. A compromise to bridge “hardcores” + “casuals” and not killing expensive medical ships.

It’s a little scattered doing it on my phone. I’ll get home and clean it up. But I want peoples input. I really think this would work and it’s totally realistic. I think CIG needs some guidance and the medical changes offer the perfect moment to add these features in the game.
I have been a developer for years and I can see CIG trying balance what’s realistic and what they promised. Every startup I was with came to a point where they realized their proposals were far too aggressive, and the higher ups would not even listen to ideas unless they were easy to implement.
So, I’ve been trying to come up with ideas that take minimal effort for maximum gains. These are fairly simple, but will add depth or will lay the groundwork for easy future development.
I think this is the perfect topic for my first idea. The medical system is tricky, but so important. Right now, the medical system is boring and doesn’t add much to the game and with a few tweaks it could add 25% more and be a major part imo while feeling more immersive and satisfying both parties. We need to look to other amazing games like Eve online and cyberpunk imo.
The hard-core fans want investment and death to cost. Now that I am older and have a family, I understand how hard it is to balance that in time to play Now that I am older and have a family, I understand how hard it is to balance that and time to play. It’s really hard to get your average gamer to want to invest 30 minutes to simply respawn.
So in my opinion, we need a system that…
  1. Makes death inconvenient and costly but with several ways to pay the “bill”, not only costly at that moment so the player decides quitting is easier.
  2. Makes the game far more immersive and makes the game deeper, not shallower. In real life in the future, in the future, medical would be a vast portion of warfare and finance and exploration and exploitation. Not just a glorified HP counter.
  3. Makes all medical ships useful and relevant. Cannot have a shallow system where one ship is clearly the best.
  4. Makes healthcare and biology affect all the other parts of the game…. It is our bodies and minds after all. In the future, the wealthy will modify their bodies, just like their ships.
  5. Uses a lot of these modules that are currently window dressing, but have amazing application. Things like blood pressure and reflex times and damage reduction and bio scanners and the HUD and incorporates it to a tiered clone system.
TLDR is We need a Cyberpunk / Eve style futuristic bio medical system with weapons and implants that completely change a persons capabilities and a jump clone system that reflects this. T5-T1 clones 5 being a throwaway and 1 being a Spartan from Halo. T1 would have the exact HUD we have now with additional systems. T4 and less is like the game in photo mode with nothing. People take for granted how much information you get from the HUD and who would really have access to it?
The beauty of this is while it sounds like a lot and would add 25-50% more careers, economys, gameplay and strategy’s from a gameplay perspective. Its actually not much at all from a development point of view. It would reuse all of the current systems now, and add a few skills like scanning / hacking and weapons like EMP, Darts to humans. Generally, this is how it would work.
T5 clone is a meat bag with a 4 hour life used as a spare tire. It’s the base level. Operated similar to when you’re drunk because The damage from the cryo. You can do stuff, but you are very limited. They can be carried around in 1 SCU containers or special lockers in big ships for dangerous work like reactor repairs etc.
T4 clone is a meatbag the same we are inhabiting right now IRL. Basically this is exactly like you turning off the game hud in photo mode. These cannot be cold stored and reused. No HUD or endgame information input at all outside of your Moby glass watch.
T3 clone is the first of the implants. It can take one implant. Combat might allow thermal vision or the local map and radar and crosshair. Exploration might have the ability to bookmark or see things on your HUD that you scanned from your ship. Conversation might add elements to charisma and talking people into doing things, getting better prices on goods, or hearing rumors about opportunities, etc. Covert allow you to scan people and check their inventory and run checks on who they are, what crimes they have committed, etc.
Basically it’s a stripped down version of the hud that’s active all the time even without helmets. It has to work in tandem with your mobi. You have to select one element.
T2 clone has upgraded reflexes, can run longer, survive more dmg and has the complete HUD suite. It has the bandwidth and upgrades to support 1 implant and 1 physical modification. Everything CIG has been adding can be added to the HUD but you have to switch between exploration, combat, conversation, covert etc. 1 physiological mod or weapon. Like a brain hacking chip that can open ship doors, and emp that shut down all electronics in a 20 m radius for 15 seconds or a drone or fiber optics camera. Then there are all the illegal modifications like hidden blades, Multi launchers with everything from neurotoxin to EMP darts.
T1 clone is very costly and made for combat and for solo explorers who need complete autonomy. 20% more hp, and basically 20% better everything. It has the complete HUD with the ability to Connect to the data stream of two ships in your party. If your buddys ship detect an enemy ship coming in it would pop up in your actual vision as a big red square with information. You would have the ability to zoom without a helmet on and have limited scanning just like your ships function on everything.
It could 2 implants. 1 legal and 1 illegal implant. Emp, Hacker etc
It also has two physical modifications. Blades, darts etc
Also the tier 2 and 1 are the only clones that are not harmed using heavy or power armor. The others are slowly harmed by s by the rapid and jarring servos, etc. so they are all time limited.
Imagine how amazing this would make the universe in general. You would have ripper docs implanting stolen, or military implants. Corpses would now be valuable if they had upgraded organs for implants. People would become targets just for their implants.
If you killed an assassin coming after you, you could take his cool tools.
Sometimes corpses could be worth as much as a ship. You could actually ransom back bodies.
You could have a repo men coming to collect the implants. Organ traders and human traffickers.
But it would also make T1 and 2 ships completely necessary in combat because they were the only ones who could rec clone military units.
Best of all. All of this code is already there. All of the heads up display and all these cool features they’ve been adding Would be the implants themselves.
The game the Way it is it doesn’t make sense that a Moby glass can produce all of this data. It makes the game more immersive as well.
It doesn’t have to be over the top like cyberpunk. But we almost have brain implants now and everything is going wireless, you really think in the future they’re gonna be wearing a wristwatch? Everything will be brain implant and wetware.
With these easy changes, we solve our medical problems and add a ton of depth along with the ability to add as much depth as we want.
All you would need is to create the UI for this, but the game already has a lot of that with its biological scanners. All the balancing could happen by biologically if you’re using implants, etc.
Jump clones would cost a lot of money to make, and healthcare in real life is one of the most expensive things. But just like the hospital doesn’t make you pay your bill the moment you’re out of surgery, we need to spread the cost to a later time.
The time the player needs to respawn is usually after they have already planned and loaded up and executed, but didn’t succeed. This is time where casual players set aside their block of playable hours. (when the kids are asleep and wife is watching something etc) So by making it too costly at that moment, ( 30 minutes to an hour, getting geared up and in ship flying back) your odds are they will just quit, which is not engaging for other players and your odds of a major war or event go down drastically. What’s good for the game and what was so successful in Eve was the fights after the opening.
Instead the front loading all the time investment, Charge 5-25k for the biomaterial. spread the cost of the death to a later time and let them pay off their debt when they log back in.
We also want to make the smaller tier 3 ships necessary while not killing the t1 and 2 beds.
submitted by The_OG_Chad to starcitizen [link] [comments]


2024.05.14 22:02 Schlangenbob BFME 2.22 - Hard Campaign Recap

Hello people,
I am currently playing a second time through the campaign on hard difficulty and since for my first go I got very frustrated from times to times and shared some (I think Helms Deep and Minas Tirith) in this sub and got questions I couldn't really answer since it was too long ago, I thought I recollect my impressions from my second playthrough as some things have changed (at least it feels like). In general: It got easier.
Moria: Very straight forward. Seperated hobbits and actual heroes into 2 groups and started clearing out goblins and skipping level ups. Once an actual hero got to lvl 2 I picked up a level-up getting them to lvl 3. Fittingly there are 5 hidden level ups and 5 actual heroes. So by the end of the level everyone who matters was lvl 3. Yes I hate the hobbits go sue me.
Lorien: Cloak the hobbits, proceed with heroes. Kill the Lumber mill in the bottom left corner, bring the hobbits. Enter Lorien and build 2 Archery Ranges. The hobbits are send to collect the treasure while everyone else is gathering at the north-western bridge. The hobbits naturally arrive at the norther bridge where they will cross and kill the lumber mill. Constantly produce elven archers and keep an eye on gimli, aragorn and boromir as they tend to get themselves isolated at the front without archer support. just get them back and heal if nessesary. between waves the hobbits go and kill the third lumber mill in the north and then run from chasing lumber jacks and orcs. Either kite them to your archers (go back around, don't try to get past a wave) or just enaugh so you can cloak them. once cloaked/save cloak them and forget about them. Southern bridge will be attacked next, so reposition to the south, after which reposition to the north. Freewin.
Rohan:
Your priorities should be: +Command, +Special, +Resources. Use the early missions, which are very easy, to max out on Rohirrim and get all upgrades asap. You should be able to train new units after every mission (as you get +command) which lets you recruit rohirrim archers and sell them at the main building to level your stables to get shields. At around Fangorn the missions will get more tricky as the enemy will have large numbers of spears with improved weapons. Don't charge them if possible. Kite them to a base with towers or just outrun them. You are usually not in a hurry. You are in a hurry tho in 2 missions where "Isengard will arrive in X minutes" - you don't want that. The army that arrives is strong and has wargs and spears which will decimate your Rohirrim. You want your Rohirrim to level from mission to mission as lvl 2 Rohirrim will not be sufficient.
Helms Deep:
There is no use in defending the lower Wall. I sell everything, archers and peasants in the main building and build Elves exclusively (unlucked once the elves arrive). Station them on the third ring at the very top. Leave all gates open, don't close them. Gather as much resources as possible while upgrading your elves with standards and fire arrows. Ignore improved weapons. Use the Rohirrim and Theoden and Eowyn to safe the peasents, let them gather the treasure and sell them. Defend the right gate on the 3rd wall with gimli, aragorn and boromir. Keep them close so they always have archer support.
The enemy will attack soon and flood the first wall (the one you're supposed to protect) but some of them will be diverted to the open gate. Your elves will kill a constant but slow stream of enemies as they trickle through. Close the lower gate from time to time to waste the enemies time as they will walk towards the ladders to climb them. Just open the gate again when rams arrive. The rams will walk through the opened gate and kill the farmsteads on the lower leve. Your archers will take care of them.
At some point ladders will gather up infront of the game unable to pass through. At that point keep the gate open at all times as ballistas will appear. They wont be able to get past the ladders and get stuck. Like this your losses are kept to a minum. From here on out it's basically just holding out. Once Eomer is ready to be called wait. Another wave will trigger shortly after. Once that has passed/reached your first gate call Eomer. Mount Gandalf and charge the first base with Eomers "For the King" ability. your losses will be minimal. After that turn around and charge whatever is left inside the keep and reunite with Theoden. Heal up on a well, maybe wait out another wave and then ride out. Eomers and Theodens abilities make your riders very tanky so you can charge the second base. After that's done retreat into the keep. No more waves will be spawned. Use your heroes to clear up the map like this you can level them up some more.
Isengard:
Became irrelevant, total cake walk. Before fire arrows where a real issue as they just DELETED ents so you had to cheese the Mission. But now, you are so strong no cheese needed. Defend the first attack, clear the goblins and the troll cave, build up ents. Walk around the base and bombard the urukhai pits and any fire-archer troops you can find while 2-3 ents defend while standing in the puddle outside the gate. Then just go in and kill everything. manouver burning ents into puddles and use heal at your own disgretion. Keep Treebeard alive and mount the Hobbits or cloak them.
Ithilien: Build only rangers and equip them with fire arrows. Try to keep everyone alive, you don't want to lose entire battalions. In the south there are a few rangers and a catapult. You can clear a big deal of the enemy camp on the middle plateau with that catapult. Aswell as the Oliphaunt in the top right corner. It will try to attack your catapult but the invisible wall makes it impossible. You can reach the Oliphaunt with your catapult from a cliff spot on the right side of the walkable map. Just area bombard where the oliphaunt stands it will return after charging you after each hit. Once that is done and the middle plateau is cleared position in front of the ramp and use the Terrain ability (that green circle where your units get boni) as close to the top right base as possible. This will trigger the orcs and trolls to attack you. Then proceed to bombard the bottom right base with your catapult and take it down with your rangers. Just take them to the topright base you cleared already and raze it to the ground. this should work ideally before mordor arrives so you can save most of your rangers.
After that you can pick missions again, and again: Command->Special->Resource.
Be careful in Dunharg, there are a lot of spears on that map and it is rather small. Striking fast is the key to victory although I lost some riders.
Osgiliath:
Then the defence of Osgiliath. This mission got a lot easier but is still tricky.
Right at the start move 2 catapults south aswell as the tower guard. Retreat with your rangers so they don't die to the attacking catapult (your otwer guard in the south will most likely be dead already). Build up the base in the south and kill the catapult with towerguard and your own catapults. Focus on Smithies only, build a well in the southern base. Man the towers with rangers and keep towerguard in defensive formation as a meatshield. Don't advance over the bridges. Maybe I got lucky but the Ai ignored the southern bridge from there on and only send waves down the middle and north. The north can easily be defended with 3 Ranger battalions and 1 towerguard.
From there on build your army up: A few tower guard are enaugh (I guess 6-8 batallions) rest Rangers. Get all upgrades from all buildings. Once your army is maxed call faramir, not earlier. You'll need the additional firepower. I used that time to upgrade the ithilien rangers that haven't been upgraded yet and leveled Faramir on the middle bridge to 5 for the +50% armor leadership bonus. I attacked the catapults one by one luring them into death while I also started building all towers in the southern base. Then I gathered everything except for 2 Ranger battalions and 1 Towerguard which stayed north and crossed the river. This will trigger nazgul to attack. Kill them asap. Establish a footholt on the other side and start taking down the base right across the river. Mount Faramir so he can dispatch any catapults quickly. Once that base is fully destroyed a large and very powerful (lvl 4+ Trolls, Oliphaunts and Orcs) will spawn. This is true for every base the enemy has. Therefor I gather all of my troops around the center of the base, once it's cleared I build a base of my own. the entrance will be to the southwest where I will build Towers at the entrance and on each spot while building a statue and a well in the back. The towers in the front will be cleared almost instantly, just rebuild them that gives your rangers till to kill anything that moves. Expect some heavy losses. Rebuild your army and kill everything but one small tower in the bottom right base. then go topside and do the same for the north base. Kill the manned towers with your catapults. Then kill both bases simultaneously and the mordor army will not spawn for base 2 and 3.
Kankra's Lair: Just walk around with Sam and kill all spiders. Don't free any soldiers. In the top left there is a troll which is too strong for Sam. So you let him throw rocks at it, until he is one hit away from death. use heal and wait until his health drops below half (after his health turns yellow one more hit) then activate the light. Once the troll flees just cloak. Wait for Sam to heal up and heal come off cooldown. Repeat this once and on your third fight with the troll sam should win. Proceed to clear everything with sam until you can only move south-east. Go and free all soldiers. Proceed with sam, kill spiders and free soldiers with soldiers. In the south there is a large arena. Gather all soldiers and tank Kankra with Sam. You will need to heal here so Sam doesn't die. Kankra runs and small spiders swarm. Your soldiers will take care of them. Kankra returns and who she focuses is random afaik so try to kite soldiers she targets away so your losses are not too big. After kankra is defeated clear the rest of the caves, gather treasure and free soldiers and gather at the exit. There is a small base in the bottom right corner guarded by some orcs. Kill them. Build the base and build 3 Smithies and a Farmstead where the Lumber Mill stood. Wait until your smithies reach Lvl 2 then research all upgrades. After the upgrades went through demolish 2 Smithies. Build an archery range and a barracks. Recruit 3 swordsmen battalions from the baracks so it reaches lvl 2. Take them and the rescued soldiers and let them die at the enemy base. They're all worthless. Recruit 12 batallions of Tower guard and 12 batallions of Archers. Fully upgrade them. Delete the archery range and build another Smithy. Throw your army against the enemy base. Once you breach the walls mordor will send a strong army so your first army is most likely lost. I managed to kill a lot by positioning towerguard wisely but in the end it wasn't enaugh. The army wont cross the bridge tho so you can just save up and build 12 Tower guard. Demolish the barracks and build an Archery Range. Build 12 Archer Battallions, full upgrade everyone. This force should be enaugh to overwhelm the defenders.
After that is Minas Tirith. That's where I am right now and I will update in the coming days once I complete it.
General: So far I feel like my troops survive more easily, the enemy armies aren't as punishing as before but I had to resort to cheesy strategies in Helms Deep and expect to cheese Minas Tirith aswell. This playthrough is therefor less challenging and usually I prefer more challenging games even or especiall when it frustrates me. But the changes just made me cheese less and restart less because I accidentally wiped 8 batallions of Rohirrim on a single urukhai spear batallion.
Mistakes I made so far: I didn't really level Gandalf in Fangorn or Helms Deep so I wont have access to lvl 10 in minas tirith. Wihch might be an issue.
I lost some Rohirrim in Dunharg which I couldn't really replenish.
(Maybe) bought the Rohirrim special power and am at 11 Special points with Anduril and Army of the dead missing.
Speaking of which: Special abilities, which I took and why:
Heal: Best ability in the game.
Bonus dmg for heroes: Worth the 1 point.
Gandalf the White: Grey is just useless.
Green-Land-Thingy: Handy in some missions.
Rohirrim: Helped me out at some later missions as fodder to throw into dangerous troops like spears and keep them occupied.
Anduril (not bought yet): Stronger Aragorn is always good, but it is a prereq for Army of the Dead.
Army of the Dead: Is good.
Eagles and Ents are not worth the points you can't use them in most missions. Elves were always underwhelming for me, they deal little to no damage, their range is kinda meh and their melee capabilities suck as in those missions you can use them the enemy has leveled and upgraded orcs/urukhai which delete the elves. Upgraded Peasents: The same reason I don't level Hobits. Sure you can take your time to do so but what's the point?
submitted by Schlangenbob to bfme [link] [comments]


2024.05.14 21:36 TheUltimateInNerdy Timeline of Inquisitor Media

With Tales of the Empire out now, I started delving back into one of my favorite new canon elements: the inquisitors
I was curious if any other canon junkies could help me out piecing together the timeline of the Vader comics (2017), Rise of the Red Blade, and Tales of the Empire.
My main question is the timeline of when characters got recruited aka the beginnings of the inquisitorious. Would it go Vader Vol 1-2, then Tales episode 1 being parallel with Iskats recruitment? I’m more so confused on the first tales episode, as it seems like little to no time passed between Barris being recruited to shipped off to the fortress. Also it seemed like Iskat was recruited earlier than the others but I could be wrong.
Also when was The Grand Inquisitor recruited? I’m assuming he was the first one but again, I could be wrong. Thanks in advance
submitted by TheUltimateInNerdy to starwarscanon [link] [comments]


2024.05.14 21:31 SonderAnonymous At my (29F NT) breaking point - is there hope for my relationship with my fiancé (31M dx rx)?

I (29F NT) am extremely neurotypical and emotionally/mentally/financially stable. I’ve been struggling with my fiancé (31M dx rx) for a long time, and could really use some tailored words of wisdom. Lurking this subreddit/community has been so incredibly validating and helpful as I navigate this overwhelming journey… 2 years into our relationship and I feel like I’m at my breaking point. I doubt whether he’s capable of changing fast enough, I’m not sure I want this for my life anymore. Things will only get harder as we age and kids are thrown in the mix…
The past year has been soul-crushing, I’m a shell of the person I used to be. I’ve self-isolated from friends, had depressive episodes (never had that before), gained an excessive amount of weight, am frequently paranoid and anxious (never had anxiety before). I just never have long-lasting peace, it has destroyed my mental health. Before all this, I was eager to get engaged/married while he was nervous and wanted to take it slow. Now things have flip-flopped: he proposed far earlier than I thought he would, and I’m hitting the breaks uncertain of our future when I’m supposed to be planning a wedding (I refuse to until I see long-term/consistent improvement from him).
I can say that thankfully, my fiancé is not on the extreme end of ADHD. He doesn’t struggle holding a job, he isn’t a slob, he doesn’t shut down sexually, etc. He was diagnosed with ADD (so inattentive ADHD) when he was 18, and has been taking Adderall since. He does not take as much as he is prescribed, which I’ve questioned and he brushed off. We have gotten into heated, and ridiculous, arguments since early-on in our relationship.
Fall last year I unintentionally stumbled upon the emotional dysregulation aspect of ADHD. I was watching reels on Facebook, and in one a woman started by saying “If your partner has ADHD, watch this.” I continued watching, and 5-10 seconds later she mentioned in passing how they have problems with emotional regulation. I was immediately floored and replayed the video to make sure I heard it correctly. I Googled it and, low and behold: there was article after article about this. I read bullet point after bullet point of the manifestations of ADHD, and I couldn’t believe how it described exactly what I had been dealing with for nearly a year and a half.
My entire life I thought ADHD just meant someone had more difficulty focusing or they were hyperactive. This is what most of [uninformed] society thinks, and also what my fiancé himself thought. Over a 12+ year period since being diagnosed, not a single doctor or psychiatrist ever once mentioned the emotional dysregulation aspect of ADHD to my fiancé. He had no idea! Previously, I had chalked up our problems to political differences and that for his entire 20s he was always around (and dated) people very different from me. So I thought he just had trouble adjusting away from judgmental worldviews he had adopted while being surrounded by like-minded people for so long.
The discovery of emotional dysregulation and RSD was ground-breaking for us. He had been starting to think I was the problem since he “didn’t have these problems in my previous relationships.” Well that’s because he always dated less-mentally-stable people (his most recent girlfriend was diagnosed bipolar), so by comparison he was always the more stable one in the relationship and the magnifying glass was pointed away from him. Making the link between our problems and his ADHD made it tangible in a way that he could understand, which provided a foundation for his growth and improvements to begin (alongside therapy). But it’s very difficult for a 30+ year old man with a brain disorder to unlearn bad habits he was fully unaware of & learn how to retrain his brain to process information in a healthy way…
My fiancé has externalized RSD - he becomes highly reactive and verbally aggressive. He is hypersensitive, his brain distorts reality and interprets innocuous questions/statements like “did you put water in the soap dispenser” or “that’s a lot of cereal” as personal attacks. He also has a very big problem not respecting certain differences in opinion we have, or not respecting my choice to not eat/do certain things - he will push and push and push and push, will not stop pushing even after I calmly & nicely asked him to stop dozens of times after dozens of arguments, will not stop even after I’m sobbing begging him to please stop with tears streaming down my face. What are these explosive arguments about? The most mundane, inconsequential things. I wish this was made-up: HOV lanes, me not wanting to eat salad, me not wanting to eat warm guac, me not wanting to eat mustard, me not wanting to try Adderall or coke, me having a different view/opinion on how we should heat up a frozen pizza, me not wanting to eat mushrooms because they make me sick, etc etc.
Every single time we have an explosive argument, he pushes and pushes and pushes. When I reiterate, for the 100th time, that I have autonomy over my own body and don’t need to do anything I don’t want to do, he tries to manipulate me by flipping the script and parroting words/phrases I’ve used in previous discussions (like saying I’m being “disrespectful” and “dismissive” of his feelings/opinions because I won’t do what he wants me to do). Only once he calms down does he realize how badly he effed-up, profusely apologizes, and promises to never do it again and that he’s capable of being better… But then he just does it again and again and again and again and again and AGAIN.
He tries to play the victim and come off as reasonable by saying that he’s just “trying to understand” me by asking questions. I told him that is a cop-out because after I’ve explained how I feel, he ignores it since it doesn’t make sense to him & doesn’t line up with what he thinks/believes, and instead he continues pushing/pressuring me.
More recently he also claims that he isn’t trying to pressure me to do anything TO MYSELF, he’s just sharing his own experiences and thoughts with me so I can understand him better. When you repetitively “share your experiences/thoughts” on XYZ after I made it clear dozens of times that I don’t want to do XYZ and to please stop pressuring me to, even if you don’t explicitly state “You should try XYZ,” you are still INDIRECTLY pushing/pressuring me.
I. am. SO TIRED. Resentment has been growing, I’m paranoid and anxious, I don’t trust him (because he has repeatedly lied to me), his substance use (alcohol and weed) has become less and less attractive. He claimed a long time ago that I’m obsessed with being right, but he’s just projecting - he’s the one obsessed with “being right.” While he loves how I do all the paperwork-related “adult” part of life, he gets really annoyed that I’m almost always ‘right’ about things while he is not - so he takes it out on me.
Things have gotten to the point of reactive abuse, which I warned him about a few months into our relationship (at the time I didn’t know the term, just the concept). I’m having such a hard time making my mind up on where to go from here. When things are good, they are so good. He is a genuine person and a good man, we have SO much love for each other. We share many laughs and have built a life together. But… his brain is plagued with a disorder (that he was not fully informed on & did not begin attempting to manage until 6 months ago) that breaks me down.
While he has improved since the ADHD link was discovered and he started therapy, he continues slipping up and defaulting back to his regular BS. I don’t think I can take it anymore. I don’t want to waste more years of my life, or end up trapped in a marriage because of kids… I’m afraid that’s what it will come to, and I’ll be forever mad at myself for sticking around despite the red flags and what I knew about his condition.
BUT… What if it’s possible for him to improve and stop hurting me? Maybe he needs different medication? Maybe there are other communication approaches we can try? Maybe there’s a better kind of ADHD-specific therapy out there (I don’t think his/our current therapist is helping much)?
I know that he has a long way to go, and that I need to focus on healing. What are methods that have worked for you? Is there a better way I can go about looking for a therapist that specializes in adult ADHD & who truly understands it and can help? My fiancé acknowledges and understands that he has a problem, I can see that he is genuinely trying to improve - he wants to be a better person for himself and also be the partner I deserve. He is struggling to make it happen, he wants it SO badly - he doesn’t want to lose me or the life we have together. I just don’t know how much more of this I can take… Please, any advice & support would be greatly appreciated. Thank you so much for taking the time to read.
submitted by SonderAnonymous to ADHD_partners [link] [comments]


2024.05.14 21:15 minhanha [H] Past Months Humble Choices and other Humble and Fanatical bundles leftovers [W] Ghost Song, Islets, 9 Years of Shadows, Hi-Fi Rush, Yakuza 7, Megaman Zero/ZX Legacy Collection, Endling, Clash: Artifacts of Chaos, Sprawl, OPUS: Echo of Starsong, Before Your Eyes, Anno Mutationem/ Offers

IGSRep Page 9
IGSRep Page 10
List of games I have for trading (all are Steam keys unless specified):
Aces & Adventures (might keep)
ADOM (Ancient Domains Of Mystery)
AI War: Fleet Command
Archvale
Blackguards
Boreal Blade
Calico
Cosmic Osmo and the Worlds Beyond the Mackerel
Demon Turf
Dodgeball Academia (might keep)
Evan's Remains
Expeditions: Rome (might keep)
Fae Tactics
Foretales (might keep)
Fort Triumph
Fractured Lands
From Space
Honey, I Joined a Cult
Hot Brass
Hotshot Racing
Ikenfell
Infinite Air with Mark McMorris
Just Cause 3 XXL Edition (might keep)
Kraken Academy!!
Last Call BBS
Lethal League
Meeple Station
Millennium: A New Hope
Othercide
Ozymandias: Bronze Age Empire Sim
Patch Quest (might keep)
Peaky Blinders: Mastermind
Per Aspera
Planescape: Torment Enhanced Edition
Poker Night 2
Police Stories
Railroad Corporation
Rapture Rejects + Humble Exclusive "Safari Outfit" DLC
Regular Human Basketball
Resident Evil HD REMASTER
Resident Evil Revelations 2 - Episode 1: Penal Colony
Revita
Ring of Pain
Rollerdrome (EU key)
Siege Survival: Gloria Victis
SimpleRockets 2
Size Matters
Souldiers
Spelunx and the Caves of Mr. Seudo
Swag and Sorcery
S.W.I.N.E. HD Remaster
Telltale Texas Hold'Em
The Ambassador: Fractured Timelines
The Haunted Island, a Frog Detective Game
The Life and Suffering of Sir Brante
The Pale Beyond
Tin Can
Turbo Golf Racing
Vane
Void Bastards
We Happy Few
Low tier (all are Steam keys)
Arson and Plunder: Unleashed
Corporate Lifestyle Simulator
Gun Monkeys (not on Steam anymore)
Huntsman: The Orphanage
Puzzle Chronicles
Rush for Glory
Russian Superhero Dead Ivan
Shiplord
Skilltree Saga
Three Dead Zed
submitted by minhanha to indiegameswap [link] [comments]


2024.05.14 21:04 aerovistae Switched from League to Dota after 3 years, felt like writing up a comparison between the two

After playing League for ~3 years I decided to stop and learn a new game and now have been playing Dota for about 8 months. As I've been learning I've been comparing and contrasting them, and I felt like writing up my thoughts.
I'm not a high ranked player; I was emerald in League and I don't really played ranked in dota. It doesn't matter, since this post isn't about tactics/strategy or how to win-- I'm just talking about the differences between the mechanics of the two games and their clients.
Disclaimer, this is all about Soloqueue. Pro play is a different environment and many things are different. I'm just talking about the average player's experience.
In Dota's Favor:
  • Much better tools for learning. The tutorial is better. You're able to click other heroes to see their abilities in-game. The guide system to tell you what to buy and how to use it, as well as how to use your abilities. League does have recommended items and recommended order for ability-leveling, but the fact that you can choose between different guides for different roles in dota is huge, and the user-written text telling you when and how to use specific items for a hero is also majorly helpful.
  • The game is less punishing to learn than league, for a multitude of reasons. Don't get me wrong, it still has an enormous barrier to entry and a steep learning curve, but it's just less painful. If you haven't played both it's hard to relate. League has two 1v1 lanes and very little sustain - there's no couriers to bring you tangos and mangos. You have to walk, but missing even a little XP can be devastating, so leaving lane at all can end your lane for you. If you're new and you're laning against someone who isn't new, it is absolutely brutal and you basically cannot play the game. Everyone who ever learned League without prior moba experience remembers what it was like in those first couple months being alone in lane against people who have been playing for years - especially in top lane or mid lane - and just getting fucking demolished 1v1 and not even being able to play. That can happen in dota too, but it just doesn't happen as much by comparison. And while there are roaming supports in dota, there's no jungler role, a very stressful role which in league which often leads to that player being blamed for everything that goes wrong in a match.
  • Way, way, way more interesting items. There are so many active items in Dota, and they feel much more impactful. Having a tool like orchid malevolence or eul's is just enormously powerful. By comparison nearly every item in league is just a statstick. The only comparable items in league are Zhonya's Hourglass (kind of like a self-only Eul's) and Guardian Angel (literally Aegis - the resurrection effect isn't as game-changing in league as it is in dota). There's also a couple of items that give shields (damage barriers), but pretty much everything else is just....more damage, more armor, more health, more attack speed, etc. The item selection is just downright boring by comparison.
  • Way more beautiful map. It's not even close. Dota's map has so much going on. There's so many different places and different entities and landforms, and it's just beautiful. Trees, high ground, outposts, trails through the woods, a radiant side and a dire side, day/night cycle....League's map feels small, empty, and stale by comparison.
  • Fights are slower and longer in Dota. You last longer. You don't get one-shot as much. It's nice. It can be very frustrating in league being killed in a half second before you can do literally anything, over and over, game after game (if you get a bit unlucky and are playing a squishy champ/role and they have one or more assassins).
  • More team-oriented. Due to the prevalence of long-lasting debuffs from both items and hero abilities, no one person can really just solo carry to the same extent as in League. In my experience it's much less common to see someone 1v9 in Dota, and usually it's because the enemy team is just making stupid choices. In League it happens close to every other game.
  • Built-in voice chat. This actually does come in handy a lot. Hate not having it in league.
  • Turbo mode. This mode is just great. Wish league had it. Great for learning and testing and playing casually when you don't have time or interest in a serious game.
  • Not having to recall (teleport to base for hp/mana) is nice. More time spent out on the map playing. Having teleport constantly available lets you take part in more plays. Couriers are great. It's awesome having items shipped out to you instead of having to spend time retrieving them.
  • Better demo tool by far. League's practice tool is notoriously shitty. Being able to open the demo tool while you're waiting in queue in Dota is amazing. Can't do that in league.
  • The backpack is sick. Love being able to hold 3 additional items. Just gives you nice flexibility with consumables and components.
  • Neutral items. This just doesn't exist in league and I wish it did because these are really fun and cool.
  • Agh's shard and scepter, and the talent tree. None of these things exist in League and they add so much and make the game much more fun to progress through.
  • More late game avenues to spend gold. Buybacks, Agh's shard and blessing, edible moon shard, boots of travel 1 & 2, item sharing, etc etc. I realize it's fairly rare to reach that level of full build in ranked, but in low level games it's more common and especially in turbo and honestly it's just great to have stuff to spend the gold on. In league you hit the 6 item cap and that's it, any gold beyond that is mostly wasted. It feels bad.
  • On a related note, it's also really nice how the dota items are useful already at their not-yet-fully-built stage, like how Eul's is a crucial item that doesn't really NEED to be upgraded to Wind Waker, but optionally CAN be later when you have the gold and nothing of higher priority to spend it on anymore. In League you don't get effects like the active on Eul's until you've completed it into its final form (i.e. Wind Waker). This means that in League, with rare exception, you don't really have much choice but to fully finish items one by one, whereas in Dota it's the norm to only build the intermediate item and not FULLY complete it until super late game if at all.
  • The announcer saying "Holy SHIT" when you go on a 10 kill streak. I find this hilarious.
  • Better ability tooltips. When the talent tree adds +40 damage to a skill, that skill's text is updated to reflect that. I love this. League has a lot of little issues with incomplete tooltips that don't tell you the full story of how an ability works. You have to reference the wiki constantly. I have to reference it SOMETIMES in dota (like I had no idea why Pudge's E could completely block the damage from his W until I read on the wiki that the rot damage is divided into 5x per second, not 1 instance once per second), but in League I have to reference it pretty much...uh....ngl, constantly. Even as someone who has played it for thousands of hours. Feelsbad.
  • Better cosmetics store. League's just has a splash art image of a skin and a purchase button. You have to go to youtube to see how it actually looks, and you cannot try it out at all without buying it. The fact that Dota allows you to launch into the demo tool with any cosmetic is amazing and something League players would literally trade sexual favors for.
  • Cosmetics for things other than the heroes/champions themselves. In League you can only buy champion skins. In Dota you can buy cosmetics for the ancient, the towers, the creeps, the map, etc. None of that exists in League. We fucking WISH we could buy that kind of stuff. Riot are you listening?
In League's favor:
  • Better lore. It's not a contest really. League's champions all have names and stories that are placed front and center, whereas Dota hero names are kind of buried and infrequently referenced. They're more like archetypes than individuals with their own identities. I mean...there's LITERALLY a dude called "Anti-Mage." There's a dude on a bat and his name is Batrider. The videos and media around champion releases in league are just way cooler. Check out the fiddlesticks rework video on youtube: https://www.youtube.com/watch?v=jNn2F39G-6s
  • WAYYYYY better champion animations and sound design. This is for me where League blows Dota out of the water. Go ult someone as Axe - he does a little hop and swing animation. Then check this out, the corresponding ultimate in League from Darius, at the 3min mark: https://www.youtube.com/watch?v=vRu0IznjCSc There's really just nothing in Dota that feels like Jhin, or Ekko, or so many others. With rare exception, almost all the champions in league have aspects that FEEL amazing - great sound design / animations / feedback delays that are incredibly rewarding. Dota's heros are really fun to play and I'm having a great time, but if you put them side by side with a pretty large percent of League's cast, the animations of many of their abilities and movements just feel kinda flat and low-budget by comparison.
  • Cooler duels. Dueling is a big part of league and it doesn't seem to be such a big part of Dota by comparison. Whenever a fight starts, people teleport in and it becomes a teamfight, or someone disengages and gets away somehow using one of the many items like force staff or eul's. In league, two lanes are 1v1 and the jungler also often 1v1s, so there's a kind of constant dueling and it really lets you find fun ways to express skill and mastery. There's only one item that will get you out of a sticky situation instead of many, and only a portion of champions can reasonably build that item in the first place.
  • More 1v9 potential. Because there's so much less CC by comparison to dota, and champion counters aren't as hard as in dota, a single player can completely take over a game and win versus multiple opponents at once single-handedly. This can be really, really exciting and it's one of the high points of League that makes the game addictive.
  • Having to recall (teleport to base for mana/health/buy items) actually can be kinda nice too, by comparison. It lets you take a breather and just look over the state of the game while you walk back to lane.
  • Being able to see on the tab scoreboard what items and creep score people have is really, really nice. It's really fucking annoying in Dota having to click champion portraits to see what items they have, and if you click ANYTHING else it hides it again so you have to do it while standing still or moving in a straight line. Probably dota loyalists will say this is part of the skill of the game, but honestly imo it's just annoying/bad UI design that people sort of just got used to and became convinced was "part of the game."
  • Skillshots! In Dota most abilities are just unit targeted or AOE, while disjointing does exist, aiming isn't really as big a mechanic. There ARE abilities you have to aim, which in league we'd call skillshots, but they're far fewer. In league skillshots are kind of the norm, and aiming them and dodging them is a huge part of the game and it's fun to do so and makes you feel cool when you land them or dodge them. Having nearly everything be unit targeted isn't bad, it's just different, but it is something I enjoy a lot in League.
  • You can buy as many wards as you want. I hate having to share wards with the team in dota, and the store being out of them. I understand it's part of the game and managing that is part of the skill of dota, but I find it tedious and don't really enjoy it as a mechanic. Similarly, in League basic wards don't take up an inventory slot and instead get their own special slot like TP scrolls in Dota, which is really nice. It's pretty frustrating losing an inventory slot to wards.
  • Manaless champions. There are a couple dozen champions in League that don't use mana, and many people enjoy playing them. Dota doesn't really have that.
  • Simplicity. League has a smaller and simpler map, fewer mechanics, FAR fewer active item abilities, and more rigidity to its champion roles and how the game is played in soloqueue. Dota is kind of intimidating to learn from the sheer amount of stuff it has going on. Not everyone has the time or interest for it all.
  • Rotating game modes. ARAMs (all random all mid: a constant 5v5 teamfight on a map that only has one lane in the form of a bridge connecting the two teams' bases and nowhere else to go) are pretty great. Dota's modes seem to be a bit more static and homogenous, but idk, it's possible I just haven't been playing long enough yet?
  • Better champion skins, frankly. Some of League's skins are just amazing, and they ALL come with complete visual makeovers for all of the champion's abilities. While you can buy individual ability effect cosmetics in Dota, the options are somewhat limited by comparison. Any skin purchase in League will redo all the abilities to varying extents. Sometimes it's a small change, but higher-end skins make very significant changes. Dota does have some cool skins and a ton of cool minor cosmetics, but I would say League wins here.
Conclusions:
On the whole I'd say there's more things to like about Dota than about League just in sheer quantity of bullet points, but I love both games and I think they're both really fun. If Dota improved their lore, their animations, and their tab screen and League improved their cosmetics store and their map and added neutral items, the talent tree, and agh's shard & scepter, I wouldn't really have any major complaints about either of them.
I think anyone who loves one game could potentially love the other one too and it's totally worth learning whichever one you don't already know, if you have the time. Obviously these games take a ton of time and most people barely have time for one let alone two. But if you're young especially, they're both really fun.
It's pretty hard for me to see eye-to-eye with the people who love one game and ferociously hate on the other - it seems childish and kind of empty. To not find one as fun as the other, sure, that's normal, but to expend energy hating the other one and constantly shitting on it, that just confuses me. You can have a favorite while still acknowledging the other as a comparably enjoyable game.
One final note - one of the things I found most interesting about comparing them is seeing which mechanics are normal in one game that would be overpowered in the other game.
In League there is a champion named Zilean whose ult is to enchant an ally such that if they die in the next 5 seconds they're resurrected - basically Aegis, but on a one minute cooldown, for anyone on your team who needs it. Zilean would likely have a >90% wr in dota.
But then in Dota Nature's Prophet's teleport has a 90s/60s/30s cooldown and he can access it from level one if he chooses to, and eventually has a talent that removes its cooldown completely. Meanwhile this exists in League as one of the strongest ults in the game and with one of the longest cooldowns of any champion ability. Nature's prophet would have a >90% wr in League.
submitted by aerovistae to DotA2 [link] [comments]


2024.05.14 20:49 bluegdec1 Stat Check Meta Dashboard Update - May 14th, 2024 The Post-Dataslate Meta Update

Welcome, fellow 40k data nerds, to another Stat Check Meta Dashboard Update! We’ve made one very important update to the dashboard. You can find the newly updated best free tools for 40k meta analysis on our website:
If you like our work and consider it useful, feel free to join us on Patreon and join our Discord!
Follow us on YouTube to see the latest episodes of our flagship show Stat Check, Enter the Matrix (Team 40k analysis from some of the best players in the world), and Take All Comers (where a trio of young, skilled players walk us through their competitive approaches to list-building and improvement). Today's episode of Stat Check will feature a rundown of the new Chaos Space Marine rules, following last week's rundown of the Ork Codex. Tune in here!
I’ve copied a table with one half of our State of the Meta Dashboard tab below for our mobile users. You can find images of the rest of the dashboard’s tabs here: Dashboard Images
Faction Win Rate OverRep 4-0 Event Start Event Wins Player Population
Space Wolves 64% 2.86 6% 1 3%
Chaos Daemons 63% 0.61 6% 0 2%
Grey Knights 61% 1.79 13% 3 6%
Black Templars 60% 0.85 9% 1 3%
Genestealer Cults 58% 0.00 0% 0 1%
Necrons 55% 1.65 9% 3 8%
Thousand Sons 54% 0.97 7% 2 5%
Orks 54% 1.95 10% 3 8%
Chaos Space Marines 53% 0.46 5% 1 3%
Adepta Sororitas 53% 0.41 8% 0 4%
Blood Angels 52% 1.15 12% 0 5%
Drukhari 51% 2.25 8% 0 2%
Imperial Knights 50% 0.49 0% 0 3%
Adeptus Mechanicus 50% 2.43 0% 0 1%
World Eaters 50% 1.43 6% 0 5%
T'au Empire 49% 0.83 9% 1 5%
Death Guard 49% 0.39 4% 0 4%
Aeldari 47% 0.94 10% 1 5%
Astra Militarum 46% 0.91 0% 0 5%
Tyranids 44% 0.00 3% 0 5%
Adeptus Custodes 42% 0.42 0% 0 3%
Chaos Knights 42% 0.49 5% 0 3%
Space Marines 39% 0.46 0% 0 6%
Leagues of Votann 39% 0.00 0% 0 3%
Dark Angels 34% 0.54 6% 1 3%
Deathwatch 25% 0.00 0% 0 0%
We're over 3,000 games into the post data-slate meta, and a few things have become clear:
We've made a pretty significant update to the dashboard that we're very excited about. For the past two years (good lord, it's been that long), we've used the Player and Opponent Experience filters as a proxy for player skill, operating under the assumption that more events played = continued improvement for most players. As of a few weeks ago, we've retired those filters and replaced them with Player and Opponent Elo Percentile sliders. If you're looking for a rundown on Elo in 40k, check out our explainer article on Goonhammer
From now on, you'll be able to adjust your view of the meta for a given skill level. Brand new to the game and humbly assuming you're probably not that good yet? Set the max percentile to 25 for both Player and Opponent to see what the meta looks like for players who are still trying to figure the game out. Are you an established player who's routinely X-1, gunning for that 5-0 finish? Set the minimum for both Player and Opponent to 90 or 95 to get a more refined view of what competition looks like in your rarefied air. As always, these filters interact with all the others so that you can get as specific or as broad as you'd like.
Given the Elo update to the dashboard, We've adjusted the "Win Rate - Peer vs. Peer" tab to use win rates for games within the bottom and top quartiles instead of win rates within the now-deprecated "Newcomer" and "Veteran" buckets. We've also added another tab - Win Rates by Peer Elo Decile. This tab displays the WR and total games played for each faction within a given Elo decile, along with games played between players at the 99th+ percentile. This helps illuminate the degree to which there are performance differences across player skill levels for a given faction.
Looks like CSM got the good writer. Meta's gonna get real wonky over the next few weeks.
We’ll be lurking in the comments, so feel free to reach out with questions, comments, critique, or requests for clarification. Until next week, good luck with your games, and don’t forget to keep fun first while you’re playing.
submitted by bluegdec1 to WarhammerCompetitive [link] [comments]


2024.05.14 20:40 interventionalhealer 1. The Radicalization Of Evangelicalism

An excerpt from the upcoming thesis on the counter theory to the rise of MAGA.
The Radicalization Of Evangelicalism
With how fanatic MAGA members have become, its vital to take a deeper look into a crucial part of its spiritual reverence as prophesized by evangelicals. "Pro-life, pro-traditional family, pro-moral, and pro-American" has largely been the Republican platform for quite sometime, but it's also an implant by the efforts of one man who sought to control and organize many narrative's into one which he felt best fit his pristine vision.
The question here was "Have Evangelicals always been this way." The answer surprised me. No, they weren't. Then even once widely supported abortions for financial reasons, which was arguably less aggressive than Roe Vs wade, which restricted potential reasons for abortions and the trimesters increased.
The odd fact is that one single man, coming from a family of casual atheists, criminals, bootleggers and drunks, would grow up partying and drinking to then start the strictest and "purest" Evangelical movement that would forever shake their course and culture. He was also the one that organized the goals of "Pro-life, pro-traditional family, pro-moral, and pro-American" with his 'Moral Majority' organization.
The tragedy is how he shoved his 'imperfect' son into a spotlight of having to push extreme conservative values that ultimately lead to his downfall in juxtaposition.
Falwell Jr. even claimed that his downfall was due to his relationship with Trump, and not his own sins.
I want to be clear that this family does not define the Evangelical movement and I pray they find themselves on a more balanced path going forward.
Evangelicalism In The 1900s'
Politico Abortion History Right White Evangelical
ASA3 Article by the Christian Medical Society of historical Abortion Stance
The Man Who Radicalized Evangelicalism
Wiki Moral Majority
Centerforpolitics On Farwell Sr History “Poisonous” To Republican GOP
Cnn Opinion Weyrich Catholics Protestants
Vanityfair Inside Jerry Falwell Jr Unlikely Rise And Precipitous Fall
Standford LawSchool Founding Fathers Separation Of Church And State
Liberty University & Controversy
Vanityfair Inside Jerry Falwell Jr Unlikely Rise And Precipitous Fall
Huffpost Jerry Falwell 911 Remarks
TheGuardian On Farwells 9/11 Claim
The Affair
NPR An Affair That Felled Evangelist Jerry Falwell Jr S Career
Politico Jerry Falwell Liberty University Loans
Falwells Fall
Politico Jerry Falwell Trump Liberty University
People How Jerry Falwell Jr Is Connected To Donald Trump
In Summary:
Jerry Falwell Sr.'s commitment to a strict evangelical approach was deeply influenced by his desire to reshape the moral landscape and possibly counteract the less savory aspects of his family's history. His vision radicalized evangelicalism, aligning it closely with far-right politics, a transformation that had lasting impacts on American political and religious culture.
Jerry Falwell Jr., however, doesn't appear to have had any widely recognized issues with racism or segregation prior to 2020, which marks a stark contrast with the controversies that exploded around him later. His leadership at Liberty University seemed to embody the ultra-conservative values his father espoused, but his personal scandals, particularly the affair with the pool boy, starkly contradicted the public persona he projected. This scandal was particularly poignant given his father's harsh stance against similar moral failings in others, highlighting a deep hypocrisy that often went unremarked in less prominent families.
The ominous saga of the Falwell’s underscores the complex dynamics within evangelical circles, where there has been a tension between public morality and private behavior. It suggests a need for a reevaluation of how evangelical leaders engage with politics and society, advocating for a return to core values that emphasize personal integrity and humility over public condemnation of others' imperfections.
This also raises broader questions about the path forward for evangelical communities. There might be merit in considering a separation of church and state interests as it’s founders supported. Such changes could potentially help the evangelical movement find a more sustainable and less divisive role in modern society, avoiding the pitfalls that ensnared the Falwells.
As a refresher for them, here’s some Jesus:

Matthew 5:43-48 (NIV)

43 “You have heard that it was said, ‘Love your neighbor and hate your enemy.’
44 But I tell you, love your enemies and pray for those who persecute you,
45 that you may be children of your Father in heaven. He causes his sun to rise on the evil and the good, and sends rain on the righteous and the unrighteous.
46 If you love those who love you, what reward will you get? Are not even the tax collectors doing that?
47 And if you greet only your own people, what are you doing more than others? Do not even pagans do that?
48 Be perfect, therefore, as your heavenly Father is perfect.”

And for those who follow the path of the fallen after learning of this, you’re not following the path of God, you’re following the path of the fallen angel.

u/neodestiny
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2024.05.14 20:39 VoidBowAintThatBad Do you think we will get more common crossovers or see older Doctors?

I’ve always loved the idea of seeing Capaldi talk with other Doctor’s. He would by far be the funniest one to do the interactions with others…
With the Disney money coming in, I hope it leads the way to more potential whoniverse with things like this.
I’ve always imaged that Doctor Who could have concurrent seasons with multiple doctors going around space and having adventures, imagine if you went to D+ and there was a “special” or episode released every so often for the Doctor where it’s a Doctor already regenerated… but a story not told - like maybe. Paul McGann vs a weeping angel, here’s a lot of fun ideas to be had with expanding outside of the idea of just 1 show;
It’s strange that a TV series with one of the main themes around it being “if you could go anywhere in time and space” feels so linear that we follow a currently “active” Doctor.
Do you think any previous Doctor’s would return for fun little special episodes like this?
Imagine a season where each episode was its own story with a different Doctor, black mirror-esque
week-1. David week-2. Jodie week-3. Capaldi
Little specials like this would be amazing and would work very well with how Doctor Who works
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2024.05.14 19:57 Erwinblackthorn Review: Tales of the EdgeWorlds Volume 1

Today’s review is for Tales of the EdgeWorlds Volume 1 by Shawn Frost. I was given an ARC copy back in July of 2023, but didn’t finish reading it until recently because I bogged myself down with too many activities, and something this long takes me a while. I will go through the things I liked about it, the things I hated, and wrap it up with a score from 1-10. My scoring system goes through 5 key components, with each one going over the creative aspect and the technical aspect. I will explain that part when we get to scoring later on, so let’s plow on through.
This is a collection, about 266 pages long, and is meant to be the first installment of a comedy series. Shawn runs a Youtube channel where he covers lolcows and does gaming streams, so comedy should come naturally to him. As a volume, this holds 4 short stories, each one holding about 8 chapters, with each story running for about 20k words. Technically, we can say it’s 4 novelettes, but as I explain the situation, you’ll see why they are so long. The plot may seem complex but the main characters go through the same situations: the dimensional merge occurred, between all of our creative properties and C-197, with a group of rambunctious penguins doing mercenary work.
Sadly, it’s not really the Chris-Chan version of a dimensional merge, so we do not see Sonichu or any of that wacky world… yet. It's volume 1, so it's too early to say it's not open to the possibilities. The style runs close to internet memes and those old Newgrounds cartoons, with the focus aimed at action scenes and descriptions of the creative world around their setups. But, as you read through the massive amount of descriptions and banter, you'll realize that very little happens in each story. I would say each one is very simple and with a low reading level needed to get through them, which is a double-edged sword in this case.
I say this because the writing tries too hard to claim a joke was made when it wasn’t really a “ha-ha” joke to begin with. It’s more like “ah… humor is detectable somewhere in these pages” kind of comedy. It relates to the offensive animals of Fritz the Cat, where the comedy comes from the absurdity of a setup, rather than a punchline that is found. Unfortunately, because the satire is absent and it focuses too much on the premise, the result becomes more like my favorite episode of Heil Honey I’m Home, minus Hitler and his annoying neighbors. The banter bogs down the pacing, turning each chapter into a short, yet overly long, sample of a scene, chained together by constantly shifting points of view.
Thankfully, this simple way of approaching a story allows a casual reader to speed on by. Things are easy to follow and characters are easy to remember. The main cast of Edgy, Jeff, Todd, and Hylus are separated by their brand of chaotic addictions. Addiction to drugs, addiction to hentai, addiction to video games, addiction to murder; all greatly expressed in what are meant to be running gags that resemble a sitcom cast. The ship they travel around in, from job to job, can easily be imagined as a "That '70s Show basement" version of the ship in The Orville, as each story goes to different planets where they meet different aliens.
There is enough in each story to understand what is going on, with the stories more as an exploration of lore than an exploration of character or theme. The lack of focus, as well as the indifferent prose, harms the way each tale is told. I would never say these are bad ideas or bad concepts, just bad ways to get them across. High concept, low composition. I would say the main value is from the promise of more to come than what is presented in the pages.
Time for the rating, which will be given between 0-2. 1 point goes to the technical aspect and 1 point goes to the creative side of things. Flaws within a point will reduce it into smaller decimals, but a single aspect is not able to entirely kill a story on its own. If it’s all technical or all creative, a story will be treated as mediocre. Even if I like something, it is still possible to get a 5/10, meaning it’s not suitable for the average reader who is more accepting of a 7 or an 8.
Plot: 1.5 Things happen and people go places in the form of a violent travelog. The pacing bogs down the destination with tourist traps.
Characters: 1.5 The characters play their roles well, even though their roles don’t play well with the plot. Their banter and quirks fall flat in parts.
Prose: 1 With clear points between A and B, wet and sloppy ideas are delivered dry and brittle. With each paragraph shoving lore down the reader’s throat, it can become death by a thousand detours.
Theme: 1 There is a great message about how chaos and anarchy transforms people into primitive animals. Unfortunately, the author couldn’t find it in the infinite vastness of subspace.
Setting : 2 It is a world you want to know more about and look forward to the next bit of info. Creative, exotic, to the proper point of chaotic, yet still comprehensible. Everything about this book is in the setting.
Final verdict: 7/10
The book is niche, it takes a while to heat up, and even then it’s as appealing as a mystery flavor hot pocket. If you’re into absurdity, you will enjoy it. I just wish the absurdity had some life behind it. There is room for expansion and I hope that opportunity is taken.
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2024.05.14 19:39 PhantasmagoriaLuna Phantasphere- Genocide Reigns Part 2

Genocide looked to the sky. He thought of his mentor. The one who had saved him. He remembered his childhood. How powerless he was. He remembered the anger. He never wanted to hurt anybody. He thought of all the times he showed compassion. How much they hurt him for it. He saw the world before him, a graveyard. Humans. People that were supposed to be made in the image of some divine creator. They were but maggots feasting upon his remains. They ate away at his very being until nothing human remained. His thoughts were no longer his own. He had no joys in life that mattered. He hated humanity more than he could love anything about himself. He remember his first killing spree. Being gunned down by police. Left for dead. He remembered a hooded figure moving towards him. Getting closer the more he neared his death. He saw its pale face. Its impossibly black eyes. It was a man. This figure in question appeared to be of Japanese nationality with long, straight, loose hair. It emanated extreme malice. It offered him a choice. A purpose. Power. He thought the figure a reaper but it identified itself as Amakusa Masataka. Masataka guided him on how to kill and gave him specific locations to kill people in. In a sense, he became a hitman for quotas of people. He inquired what Masataka was. The presence of evil, his ability to appear and disappear at will, how he could control what people could see him and what people couldn't. While vague, years of killing for this being offered some insight. Amakusa Masataka belonged to a group of people not of this world. His people had been corrupted by a dark force long ago and had aligned themselves with the warlord who had subjugated their version of Japan. Their dark high priest assisted the warlord along with two others. These four rulers in turn served a larger order. The four were tasked with bringing about the end of the current world as an act of retribution for some fallen deity. Masataka's people acted as covert operatives for this empire. They were feared across the land and were collectively referred to as "Shinigami". An agent of the coming apocalypse, a servant of evil possessed by the will of those gods of death, Genocide would walk the earth.
Genocide stepped toward the station. A police cruiser rammed into him. He pulled out a knife and stabbed the hood of the car. The inhuman force of the knife created sparks which burst the engine into flames. The car crashed into a streetlight and exploded. A second cruiser neared the scene. No way a man could have done this. Yet still, out of the fires Genocide strode forth. It set upon the second vehicle, shooting out it's tires while jumping 9 feet into the air. The car tries to reverse but crashes into a wall. Genocide lands on the hood and kicks through the front window. Glass shatters under its boot, blinding the two officers inside. Genocide shoots one of the officers with a shotgun, killing him. The second officer in the passenger seat readies his pistol and takes aim. Only two shots fired, both directed at Genocide's head. It casually cocks its neck to avoid them. Then it grabs the officer's arm, breaking it. Genocide uses its free hand to grab the officer's head and bangs it into the dashboard no less than 5 times. The skull is shattered on the final impact. Genocide jumps off the car and continues on his mission.
Detective Evans speaks through a megaphone," This is your first and final warning. Stand down or we will use any and all means at our disposal to put you down." Genocide dropped its shotgun and raised its hands. A group of five SWAT team members rushed out the station, surrounding Genocide with riot shields. An officer accompanies them, edging behind the figure to apply handcuffs. Suddenly, Genocide springs to life , grabbing the officer behind him. He flips the officer over his head, slamming him into the pavement at his feet. Then Genocide stomps his head causing it to burst. Genocide drops a flash bomb from his coat sleeve, blinding the SWAT team as he draws his knife. He drives it into one SWAT member, the knife puncturing the shield and piercing his chest. Genocide kicks the corpse away withdrawing his knife. He goes to another, this time using the end of his boot toe in a rising kick to disarm their shield. He grabs them by the throat and drives the knife slowly into their eye socket. Another is tackled to the ground and beaten to death despite still being under the shield. Another is picked up and thrown into the fires still burning from the first auto incident. In no time, Genocide stood before an indistinguishable mass of gore, blood streaking across his black leather outfit. He laughed" So this is all you can give me. I'm not entertained." Officers took aim from the station windows, and snipers did so from other rooftops. Genocide laughed maniacally as he was rained down upon from all sides by a hailstorm of bullets. His body convulsed, but he did not fall. Moments more and he was on his knees. Still though, their efforts were futile. Gracia looked out and saw a black mist coalescing around the man in black. His blood. Blood erupted from his body only to transform into this dark mist that reentered his wounds. Genocide screamed. No. It was just an elevated pitch in his laughter. Optimism failed everyone yet again. Gracia saw Genocide holding something in his right hand. She could only make out a beeping red light. Genocide pushed the button triggering the carefully concealed explosives he laid in preparation for this event. C4 explosives went off in all the places he saw fit. The sniping posts he couldn't reach. The assault of lead lightened. Then Genocide drew an RPG from...somewhere. He collected himself and fired at the station's entrance. The explosion shook the station. From inside, the lights began to flicker. Communications were down on all fronts. Had he modified the rocket with some type of EMP? Not good. Amisdst the confusion Genocide entered using smoke bombs to mask his presence. Moving like a shadow, he killed everyone in the lobby silently with his knife. He made his way to the holding cells. Still they chanted. Still they praised. Still they raved for the arrival of genocide. Genocide shot the lock opening the cell. Jim Jimenez walked out and bowed before his master. Genocide smiled. He couldn't have imagined how proficient he had gotten with possession. Well, not quite possession. He had known of the Shinigami's ability to share their thoughts and emotions with humans. Shinigami like his mentor were ancient. They had so many years of memories, such strong a hatred for life that they overwhelmed the personality of the victim. The victim sees themselves as one of them. Shinigami can't force the will of the victim, so they find those who are already similar to them in some way. Genocide found the collective universal distrust of police to be a prime sentiment to capitalize on. He armed the inmates, infecting them with samples of his own dark essence.One particular inmate caught Genocide's eye. He knew the man's work. An arsonist. The one whom he recalls was responsible for blowing up his first car way back in high school. Rather than a standard firearm, Genocide gave the man a random assortment of grenades containing a special surprise. Genocide showed them visions of anarchy, of sending a message to a society that used and disregarded them. While this was also true of how he felt, years of living in darkness had changed him. He needed no purpose. No end goal. No justification. He just wanted to watch the world burn.
Genocide's small army broke off to engage several different wings of the station. Genocide went to the security room. He found Wayne, his informant, playing some FPS on one of the monitors. Wayne took of his headphones and asked," You kill everyone yet?" Genocide responded," No. You should get going before that happens. Your life becomes fair game if I run out of pigs to cook." Wayne clapped his hands, "Aight, GC my man, say less." He packed his things and left. Genocide drew a twin pair of handguns and laid waste to the station. He followed a group that took cover in the men's restroom. Kicking open multiple stalls he was surprised to find...nothing. Where had they gone? He turned around and saw his mentor, Masataka, smiling at him. It looked like him. Long, dark hair, black clothing, and soulless, empty eyes. But it wasn't. It was Genocide's own reflection in the mirror. Genocide smiled. He didn't notice the changes at first. They must have happened gradually. Subconsciously. From the final stall, an officer sprung into action, rushing Genocide, hitting him point blank with a shockgun round. Genocide felt the tingling sensation electrifying his body and grew numb. In spite of the pain, he took a single step. Then, another. He came within striking range of the officer and snatched the shockgun. Two more officers erupted from another stall, battering him with baton strikes. Genocide felt nothing. He clutched the shockgun in his hand like a bat and went to work pulverizing his attackers. An officer kicked in the bathroom door, a woman holding a pistol. She fired multiple times to no effect. Genocide stood covered in blood. He even let her reload. Twice. He wanted to see her despair. Her hopelessness. He walked towards her, shrugging off bullets as they pierced his body. His wounds healed nigh instantly due to the dark essence he had been imbued with. He held her face with both hands, lifting her body off the ground. As she screamed, he used her head to shatter the restroom mirror, running down the full length of it while smashing her into it at several points. He dropped the remains of what he held, washed his hands with soap, dried them, then exited the restroom.
The inmates that rallied for the cause of genocide attacked the station. Fortunately, they were nowhere near Genocide in terms of power and only carried one type of firearm each. They shared his healing ability but could be killed quite easily. Gracia encountered a sniper on the end or a west wing hallway. Other officers waited behind corners unable to get close. Gracia noticed the faulty lighting. In this hallway, the lights flickered in intervals of 3 seconds. Finding a pattern and timing her movements, she rushed the sniper at the exact moment the lights went out. Running the length of the hall, Gracia zigzagged, dodging the sniper inmate's bullets. She jumped on a wall, ran 3 feet on it, then kicked off it, pouncing on the assailant. She fired five shots into him, making sure to hit the brain and the heart. Two severe injuries that were impossible for Shinigami essence to heal simultaneously. Elsewhere, Evans took on another escaped inmate. A vehicular arsonist named Carson. Carson had a bag filled with an assortment of different grenades and was happily giving them out like candy on Halloween. "A flash bang here, a bit of tear gas there. Oh. Wait! Was that an ice grenade? Did the explosion freeze your leg to the floor? Whoops. Maybe a fire grenade will melt that for you. Hold on let me get one fore you," Carson rambled gleefully. Evans looked at the carnage before him. Officers burning. Officers partially frozen in blocks of ice. He took a breath and aimed his wristgun. He steadied his right forearm. Carson readied to throw a random grenade. Evans shot it the moment it left Carson's hand. The grenade exploded directly in front of Carson. Both Evans and Carson looked at each other in shock. Confetti. A party grenade? Carson quickly fumbled for another but was tackled and restrained by several officers. Meanwhile in the South wing, Lary had some colleagues set a trap for another shotgun toting inmate. He had them bait the inmate and flee. Giving chase he turned a corner and ran straight into Lary's fist. The inmate recovered and motioned to shoot Lary. "Let's tango. " Lary gave the code word. Nearby officers activated a device. A signal jammer of sorts. The inmate shoved the barrel of his gun into Lary's gut and pulled the trigger. Nothing. The special signal jammer in question was designed for firearms. It was a last resort as it left officers just as defenseless. Lary was having fun. He boxed the inmate in hand to hand combat. Despite the inmate's enhanced strength, Lary's technique pulled through. Lary ducked under one of the inmate's wide punches and did some type of rising uppercut where he jumped off the ground while spinning. One of the other officers whispered" The rising dragon." Lary smiled giving a thumbs up" Yeah, it was a rising dragon uppercut. Saw it in one O my kid's vidya games. Thought I'd try it out while I'm jacked on adrenaline".
Jim Jimenez looked long and hard at himself in the mirror. He was in the women's restroom. Some brainless woman had broken the men's restroom mirror with her face. For the first time in a long while Jim could think clearly. He was becoming sane. At the least he was no longer a raving lunatic. The life essence of the dark gods had healed the wounds to both his body and his mind. He saw his face, his scraggly dirty beard. He found a razor and shaved. He trimmed his beard somewhat. He liked it. He washed his hair. It fell down his face like silk, no longer greasy. His bloodshot eyes once burning with crazed intensity had cooled. He blinked. Just for a second, he saw the man known as Genocide. The man that attacked him. The one that killed him and gave him new life. The drug dealers. The police. They were all the same in his eyes now. They were all to blame for the world being what it is. Jim wanted to hate them. He wanted to take revenge, but he felt nothing. It didn't matter. He knew he was wronged, could logically justify acting against them, but he just didn't care anymore. About anything. He was finally free. Sensing his presence was no longer needed here, Jim vanished into the night. He needed to find someone who had had the answers he needed. Himself. Who had he been? Who was he now? Who could he become? Where was he going? So many questions to ponder indefinitely. So much time left in the rest of his life.
Genocide ran down the station's halls raining hailstorms of bullets upon its occupants. He had a handgun in each hand as well as a wristgun on each wrist. This effectively gave him 4 separate firearms that he could use simultaneously. Lary regrouped with Gracia, Evans, and a handful of others. They radioed all surviving officers near Genocide to flee to the roof. This plan had been set in motion days before the assault and had been kept hidden from most of the force. The plan involved scheduling flights for several helicopters to arrive at some point after Genocide arrived. There would be no way for him to prepare for them and pre-scheduling their arrival ensured they arrived regardless of if they were called or not. Lary and the others set about preparing the second jamming device. Genocide stood among a hallway of bodies. He saw one man clinging to life trying to crawl away. He decided on trying that other thing he saw his master do. He grabbed the dying man and pinned him to the wall. Slowly he drove a knife into his chest. As the man's life slipped away, something else entered his body. Genocide channeled a small amount of his essence into the vessel. He had steadily done this with other casualties around the station whose bodies were somewhat salvageable. He dropped the body he was holding and looked upon the others. He closed his eyes for a moment. When he opened them, his eyed were black, both sclera and iris. The scene before him changed. Genocide had a vision. He saw a dead gray wasteland littered with bodies. These people however weren't cops and wore traditional Japanese attire. In his hand wasn't a gun or knife but a short sickle akin to a farming tool. He heard a dark voice call out to him. Slowly, the corpses around him began to rise, now mere puppets bound eternally to their master's whim. The bodies sold to the reaper who had claimed their lives. Genocide's vision ended. His eyes had returned normal. Around him, dead cops began to rise. His dark essence had entered their bodies and reanimated them. He sent his dead army to attack the officers fleeing to the roof of the station. These zombies swarmed the stairwell giving chase to the few survivors. There were five of them. They had two flights of stairs to climb and a horde of their former colleagues close behind them. One officer tripped and was set upon by the horde. The zombies didn't bite them but held them firmly in place. The other four officers stared down wondering what to do. They could hear Genocide chuckling. They could hear humming. They could feel the temperature rising. Their colleague and the two zombies holding him were hit by an enormous green fireball. Genocide had fired a Magnum Opus and had charged the bullet to level 3. The Magnum Opus was simply a magnum that shot fireballs, with bullets that could be charged by holding down the trigger. It had three levels of charges. Level 1 was a small reddish ball of plasma. Level 2 was slightly larger and yellow. Level 3 was the maximum charge and resulted in a large slow moving green blast of energy. The officer was ignited and Genocide watched gleefully as the force of the blast sent him flying through a wall. The four officers continued up firing occasionally to slow down the zombies. Soon they made it to a door leading to the roof. Before one officer could reach it, he was sniped by Genocide, a bullet to the head killing him instantly. The remaining three made it out. They regrouped with the others already there, 12 in total, including Lary, Evans, and Gracia. This would be their final stand. They just had to hold out until Genocide made it up there. They just had to keep Genocide occupied until the helicopters arrived. Genocide slowly ascended the stairs behind his horde. On the roof, the remaining survivors faced off against waves of the undead. Evans recognized the attackers. These zombies were being controlled by nanomachines. He heard the stories of several weapons encountered by soldiers on the battlefield. These creatures were called Metaldeads as they were reanimated via machines. They had been officially banned by most of the worlds' governments for being unethical. However, this did not stop the technology from being spread still between shady organizations, terrorists, etc. Evans wondered how Genocide got this form of nanotechnology. Evans long speculated that the dark essence used by most of the killers they encountered was a a form of nanotech however it was different from anything else he had seen or heard about. The dark essence seemed to be an amalgamation of other types of nanotech. Evans had to save his inquiries for later. He reloaded his wristgun and took aim at the approaching group of Metaldeads. Gracia steadied her handgun and shot two Metaldeads in the head. From the single door countless arms seemed to spill forth from the darkness. The other officers took turns firing in intervals. this allowed them to create a steady stream of fire where no more that three guns needed to be reloaded at once. The horde seemed to thin out over time as if they were making progress. In actuality, the Metaldeads were just making room for Genocide to enter. Genocide exploded in a sprint from the door. Everyone fired upon the killer. Genocide had now chosen a wrist mounted mini flamethrower to use as his weapon. He stormed past the oncoming bullets taking some damage, but refused to slow down. He unleashed a stream of fire that caught five of the officers in one fell swoop. Gracia fired five rounds into Genocide's face. He stumbled back. Lary took the chance to fire several mine gun bullets at Genocide's feet. The mines quickly detected his movement and exploded. In seconds, Genocide was on his back.
Staring at the night sky Genocide saw the moon. He reached for it. He called for the darkness to give him more power. His wounds began healing. In the sky he could hear the whirl of propellers. There were six helicopters in total. The first two had evacuated the survivors while the others stayed to engage Genocide. Genocide got up and unstrapped the sniper rifle from his back. He stood before the searchlights as a black silhouette, cornered but unwilling to back down. Lary stared down at him smiling. "Okay!" He shouted, "Let's Tango!" Upon this declaration the second jamming device was activated. Now, isolated on the roof, Genocide's guns couldn't be fired and the helicopters were out of range of the device. Now Genocide stood like a sitting duck. A helicopter fired a rocket. Genocide side stepped and grabbed it. He turned his body redirecting the rocket to hit another helicopter. As it exploded Genocide drew his knife and threw it at another helicopter. Behind the knife was such force that it shattered the helicopter window's glass, embedding itself in the pilot. This helicopter too went down where it exploded. "Holy clucknuggets!Did you see that!?" Lary said dumbfounded. Evans looked out the helicopter door he was in jaw open in shock. "There's no way." He collected himself quickly and radioed the remaining two helicopters to keep moving and to use their machineguns as much as possible. The helicopters reigned down upon Genocide tearing apart his body. Shreds of leather and darkened blood sprayed across the pavement of the roof. Gracia watched as Genocide's body was destroyed repeatedly as it tried to heal. Surely he had to stop at some point. After 10 minutes the helicopters had exhausted their cache of ammunition and soldiers opted to fire their own rifles and occasionally throw grenades. After about six minutes, they too had run out of bullets. Genocide stood unfazed. He had long since healed himself and now appeared intangible with gunfire seeming to pass through his body. His coat once ripped , now appeared whole though on closer inspection seemed to writhe. Gracia looked in horror as she remembered the tales her adopted father had told her. Tales he had in turn heard from his predecessors. Every so often officers had reported encounters with ghost like beings cloaked in a cloud of living dark mist. The beings were rumored to be responsible for the deaths of multiple people ranging from scientists, veterans, mafia, politicians, etc. They were seen near such crime scenes and even more shockingly appeared around several sites where suicides were committed. These beings were reportedly impervious to bullets and filled anyone who got near with an impending sense of dread. If Genocide was connected to them or somehow turning into one , there was little chance they would be able to defeat him. Gracia's fears were confirmed when she saw that Genocide's leather coat had been destroyed and he had replaced it with the dark mist coalescing from his own spilled blood. The dark mist, swirling, grew larger and several tendrils sprouted out from it. Gracia could briefly make out a figure standing next to Genocide. A hooded figure cloaked in the same black substance. The figure stared up at her with soulless, blackened eyes which seemed to beckon her to jump from the aircraft she was standing in. Compelling her to give in to the death that plagued the earth. Genocide kneeled to his master. The Shinigami, Masataka stared down at his disciple. "You have done a great service to us. Even now the sealed god stirs in its slumber. Its...Awakening will soon be upon us. It calls out for war. It begs for famine. It longs to continue its conquest. We are the death it so desires. The death that is necessary for this civilization to grow. Use the power that I have bestowed upon you. Finish the mission as you see fit." The Shinigami vanished and Genocide stood.Genocide stared at his hands. He remembered the first killing spree. He was on a bus. It stopped. A woman got on the bus and walked to the back smiling as she passed him. Something about her eyes unnerved him. They were so bright but something dark reflected inside them. He ignored the thought and put in his headphones. In minutes he had dozed off. He jumped awake. He looked around and froze in panic. All around him, everyone had been hacked to pieces. He saw the driver, actively being stabbed by a masked assailant. The mask, painted white with black eyeholes, stared back at him. It raised a finger over where its lips would be. Even under the expressionless visage, he could feel that same smile. He ran home that morning. He went to his room to find it destroyed. His posters, his computer, his tv, everything, had been ruined. He turned around and saw a man at the end of the hallway holding a sledge hammer. "The hell you been, boy?", his stepdad sneered. The man dropped his hammer and walked closer, veins pulsing with rage. He tried to explain how his car had caught fire forcing him to walk 4 miles to the nearest bus stop, but the man's fist was faster than his words. "Boy!Answer me when I talk to you!!" the man says as he backhands the taste out of the would be Genocide's mouth. He took that beating for several minutes before being left to stare at his ransacked room. He hated how his stepdad went out of his way to destroy the things he loved. Soon, another set of footsteps could be heard. It was his mother standing behind his locked door. She didn't knock, or say anything. She just stood there, doing nothing as always. He never knew if she came to talk to him or apologize. All he knew was that she could never bring herself to speak to or even acknowledge him. Maybe out of guilt or perhaps shame. A year or two later after he had had enough he ran away from home. Living out on the streets alone, without friends, or family, he would embark on countless killing sprees. These killings weren't of his own volition however. He was coerced by some corrupt officers from The Unit. They made him kill on their behalf. Sometimes they were protesters, sometimes they were drug dealers, other times, petty criminals they couldn't be bothered to process. It was routine for him to be used to kill entire houses of drug riddled addicts. During one such venture he entered a drug den, killing the dealer as instructed. He took out several junkies before turning to leave. A woman who survived her injuries clung to his heel begging him to stop. Looking down he aimed the handgun he was carrying at her head of long disheveled brown hair and fired. Feeling nothing, he kicked her body aside like trash when it hit him. Her face. This woman had been his mother. What was she doing in a place like this? He felt a shock of emotion. He wondered if she had always been like this, or had she changed after he left. He never made amends, but decided to stop killing from then on. The unit did not like that. Once it became apparent that he was no longer of use to them they started a manhunt to apprehend him with lethal force. They found him. They killed him. But he survived.
He remembered the girl on the bus. He remembered her eyes. Those of a sadistic killer. Still there was something else inside them. Something faint but deeper. So. Much. Sadness. Just like him. He felt the hatred begin to spread. His purpose, he decided, was to make all humans rot in the hell they created for him.
These people, he thought to himself, these living diseases, all needed to die. Their struggles, their problems, they spread like cancer to others. The only cure for humanity's sin, its collective wrongdoings, was genocide.
Around him, dark tendrils continued to form and expand, spinning in a vortex. Genocide pulled out two pistols. He squeezed the triggers to no effect. "As I see fit, huh? Hehe." He squeezed both guns in his hands, breaking them into pieces. He concentrated. In his hands, two more guns materialized now completely black due to being forged from the dark essence. Forged by his will. Immune to the jamming device that shut down conventional firearms. He raised his arms at each remaining helicopter and opened fire. Countless tendrils whipped out and slashed at his targets joining the dark essence bullets. It was chaos. Dark tendrils and bullets tore through every direction as Genocide spun and swirled around in 360 degrees firing randomly with purpose. A tendril pierced Gracia's right arm, another, her abdomen. She was however, fortunate, as the other passengers of her helicopter were dismembered. She barely had time to jump from the vehicle before it crashed. She fell 2 yards onto solid concrete. She felt immense pain as her right shoulder shattered on impact. She looked up to see Genocide's blade like appendages ripping through the other escape helicopters. She rolled onto her back and tried to steady herself. Within seconds her body began to repair itself. The nanocells inside her had saved her life but were now depleted. She would need another supplement lest she receive another fatal injury. The standard nanocells she and the others had were much less potent than those of the killers they faced. In truth, they had only minimal strength boosts being able to lift 5-8 more pounds than before and healing being limited to one or two fatal injuries so long as death didn't occur instantly. Gracia blacked out. She awoke the next morning in a hospital. There the doctors refilled her nanocells. She learned that the station had been left in ruins. Genocide had detonated some type of minature nuke following his rampage. He always blew up the stations as if to send a message. Gracia looked out the window thinking about why she became a cop. Twice her family had been murdered by them. Her biological family had been killed in an on record drug raid committed by a group of corrupt officers called The Unit. She had been adopted by another officer that arrived at the scene who found her as a child hiding in a closed. Sadly, he too was killed for trying to expose the activities of The Unit. Gracia joined the force to avenge both losses and bring justice to the killers that disguised themselves as normal people. Law enforcement was neither good, nor bad. It depended upon the people that made it up. In the dying corrupt world Gracia lived in, she vowed to be a beacon of light. Evans laid in a bed adjacent to Lary. "That damn Genocide's somethin else in' he?Like the stories you told us were understatements. That man could legit not die at this point in the story. Like he has friggin plot armor or somthin.'' Evans cut him off" I get it. We all got our asses handed to us. But did you see that ..thing that appeared next to him. Right before he created that black vortex that wiped us out. That must have something to do with his power. Maybe there's a still a way to stop him."Lary chimed in," That fella looked like he was on the way to a black metal concert wit all the black facepaint he was wearin' Creeped me out to be honest." As the survivors mulled over their predicament, the cycle of evil continued to spread elsewhere.
Budley flips through the pages of a magazine. He checks his watch. He looks around the gas station and doesn't see any customers. Seizing the opportunity, he puts in his headphones and begins playing an imaginary guitar as he jams to a progressive deathcore album. Oblivious to the screams coming from outside, the store clerk moves on to thumping two candy bars on the counter to simulate drums. Budley sees that his shift has ended and begins locking up the store. He sweeps the aisles and jumps as a shadow appears behind him. He turns and sees a well groomed bearded man dressed in a black hoodie, black shirt, and black and gray camo pants. The man holds out his hand and smiles. Budley rings up the pack of nicotine substitute gum. "Tryin to kick the habit huh?" Budley asks. The man replies, "Somethin like that. Gotta get my priorities back in check. Focus on the things that really matter. That damn KonCreep's a hell of a band aren't they?" He nods to the playlist on Budley's phone. "Yeah, they're killer. just got into them a month back." Budley answers. "You know, I'm something of a musician myself. Maybe you'll hear of me on the news someday." Jim Jimenez says as he sees himself out. He walks to the back of the building and passes an ominous form of graffiti. A woman lays unmoving and above her, written on concrete in red is a message that simply says "Genocide Reigns".
submitted by PhantasmagoriaLuna to DrCreepensVault [link] [comments]


2024.05.14 19:00 Big-Guidance8151 Everything that rises must be analyzed

Disclaimer:
This post has heavy spoilers to the story of the version 2.2 and maybe to something else. Good luck to read all of this. I yap for Ena and maybe repeat myself little too much. Mentioned characters:
Sunday
Robin
Aventurine
Dreammaster
Bronya
Seele
Cocolia
Mentioned Aeons:
Ena
Xipe
Hooh
Long
Oroboros
Qlipoth
Mentioned organisations:
Beyond the Sky Choir
Astral Express
Family
In loving memory: Ena the Order “The one who transcends the many”
In loving memory of Tazzyrronth the Propagation “The Sand king”
In loving memory of the Great Tatalov “The Garbage King”
So, the original intent behind this post was to create a lot of puns about Order and Sunday (for example something like Golden Order Radagon Sunday, “I will have order” with Sunday and a falling train instead, Sunday working in a delivery and saying that someone’s order was cancelled).
But then I started remembering all parts of Penacony storyline that have fascinated me. And one particular part master stroked me. When Sunday used his “tell the truth or die in 24 hours voice magic” he used not the power of Order, but Harmony – the Path he supposedly deliberately left behind and betrayed.
How can I be so sure, that he didn’t use the power of Order, making it look like the power of Harmony? Well, nor Dr. Ratio, nor Aventurine, nor Welt, nor (most importantly) Robin didn’t notice any sign that the Order was used and that the power on display did in fact belong to Harmony. And mind you, all of them are quite clever, experienced and hard to deceive. And in Aventurine’s conversation with Acheron in the Horizon of existence, Acheron (who as Self-Annihilator isn’t affected by the illusions of Order and can see through them) referred to the brand, used on Aventurine as the “brand of Harmony”. And the last proof is that when Sunday uses this power, he makes a call (or if you are a pun enjoyer like me, “an order”) to Xipe, referring to THEM as “Triple-faced soul”.
So, this was a really long and a roundabout way to prove that even with his supposed devotion to Order, Sunday still remains the Pathstrider of Harmony (and the laws of the HSR universe dictate, that you become a Pathstrider by following a philosophy of a particular Path). While being a Pathstrider of two Paths is not called impossible in the game, and Harmony and Order mostly overlap, there are some key differences between them. It means, that Sunday to some extant still believes in a philosophy of Harmony and is not a complete devotee of Order, how some people could have believed.
So, the goal of this post is to delve on the philosophy of Ena and Harmony through Sunday’s story, words, thoughts and actions. And to make some obnoxious theories, but that’s later.
So, let’s begin!

In his childhood, Sunday alongside Robin, was called by the Dreammaster “two best interpreters of the Great One”. That means, that as a child, Sunday was extremely close to the philosophy of Harmony.
Let’s remember what Harmony embodies as a philosophy:
“Then, they say, O you who have reached the end, enter into the paradise that envelops all! Join this great choir and feast, listen to the beating of billions upon billions of hearts, holding you in THEIR embrace...”
“To battle the brutality of the laws of the universe, intelligent lifeforms must discard their cowardly selfishness and the differences between individuals, fusing into one singular melody — to have the strong help the weak, and to protect life with death.”
That is what Harmony preaches and Sunday was a follower of this ideology. Harmony preaches selfless people not only helping and uplifting each other to build “the paradise” (a prominent theme in Sunday’s thoughts) bit also welcoming every other willing person. Harmony philosophy is about acceptance, forgiveness, cooperation, that no person is beyond redemption, that in every person has inside of them the force that genuinely cares for others and strives for good. Harmony preaches something like this: “Because if it is possible for every person to become a member of Family’s shared paradise, then we should at lest try to welcome them in it.” That’s why Harmonic Strings (Emanators of Xipe) are not people and are actually manifestations materialized as the responses to the Hive Mind’s demands. It is a seemingly naïve and romantic ideal for the sometimes and indifferent brutal universe of HSR that requires great kindness, compassion, understanding, belief in other people, ability to see the better in other people and uplift them. And Sunday-follower of Order reflects on that:
"When I appeared as a child, my speech, mindset, and soul reflected immaturity and innocence."
"As I grew into adulthood, I left behind my childlike side."
Sunday (as shown in the quest) was a person of great understanding, compassion, and love for other living beings, full of desire to protect them (bird, Robin, other people). He was able to embrace even the worst people if they would show even the slightest glimpse of desire to redeem themselves and change for the better, like people who allegedly sold their own children. It is notable that he both acts as a follower of Harmony and an enforcer of Order conspiracy because of these very character traits. The motivation is the same, just the choice how to act based on this motivation is different between him and Robin because of different experiences.
As the ardent believer of Harmony, the seed of doubt in his mind was planted ironically by the very followers of the Harmony -the Family. And the disillusionment about Harmony also began, when his belief in other people was tested. When asking Xipe to clear his doubts, Sunday asks three questions:
“Who can judge the strong when their power hides their crimes?”
“Who can vouch for the weak when they will pay any price to survive?”
“If "the strong defending the weak" is truly the foundation of paradise, then who is responsible for the suffering and anguish in this wretched world?”
The questions display that the preached Harmony doesn’t work as intended. The extremely hard ideal to follow was exactly too demanding for numerous people who couldn’t stand up to the responsibility that came with upholding it. Also, as displayed both in the main quest of Penacony and in numerous events and side quests, flaws and imperfections of Family(note: of the Family on Penacony) are numerous. We have an entire “Ode to Fool” in the Grand Theatre about internal bloodthirsty war between the Family, where two of the seven families of Penacony ceased to exist. When even Family: those who preach the Odes of Harmony don’t act as they preach, are not harmonious, don’t show compassion and forgiveness, it is extremely hard to still believe in its teachings. And from that, the belief in people starts to slowly crumble as the very belief in a possibility of a paradise preached by the Xipe, is tested.
That is what turns him to Order. The feeling that while the paradise of Harmony is theoretically possible, how much suffering must people experience before it actually arrives. And when will it arrive? And IF it will arrive? These doubts in human inherent desire to change for the better leads to the idea: “And what if they don’t change? Then why take the risks? Why not to create something that guarantees their safety, happiness and protection?” His desire for Order is still born from his love for humanity.

And while the shift in beliefs did in fact happen, it wasn’t completed and some beliefs in Harmony remain, alongside doubts about the philosophy of Order.
To prove that, let’s remember the Grand Theatre part of the quest (“Everything that Rises Must Converge”).
Before that Dreammaster has a particularly interesting conversation with Sunday. Sunday not only changes their plan, taking Robin’s place in the plan and then he asks Dreammaster why Penacony was the chosen planet to bring “paradise” of the Order. If he was completely convinced, why would he pose these questions?
Sunday several times brings the part of 107,336 souls of the Oak Family in his monologues. Why? Because he uses them to give self-validation to his beliefs. It comes not only from his desire to grant “paradise” to everyone (and this guys as stated dreamed about the paradise of Order), but also from his self-perceived responsibility as the Head of the Oak Family to stand up to wishes and desires of his subordinates, to protect them, and as the man with greatest position among them, to fulfil the hardest task. Because if people he is in charge of follow and support his views, not only it gives him more belief in his set of beliefs(ha), but also gives him even greater responsibility to prove that their faith in him, in Order is not misplaced.
In first two acts he displays before us shortcomings of the Harmony, trying to display himself as the ardent believer of the Order:
In the first act “Ode to Prisoner” he says that the freedom was not really achieved in Penacony’s great Independence War, posing a doubt that the ideal of Harmony even existed in Penacony since the very beginning.
In the second act “Ode to Fool” the theme of not so harmonic Harmony remains. Sunday talks about internal civil war between the Family, that eradicated two of the seven families on Penacony. How “harmonic” it is!
But in the last and most important act “Ode to Order” has a surprisingly different theme, hidden in it.
It is supposedly talking about the future of Penacony, but there is something more if you listen to its content once again:
General: “Without a ruler who would protect the weak and fight back against the tyrants?”
Chansellor: “We must assist each other in protecting the weak, just as we must assist each other in opposing the tyrannical.”
This dialogue argues that the very measures Sunday preaches, are not required for the coexistence and unification are also an option. Case of how differently Order and Harmony solve one problem.
Jester: “Without a ruler, who will make the stars follow their paths, the tides rise and fall, and allow life to grow?”
C: “These things did as they will long before the ruler appeared, just as they will continue to do with rulers gone.”
Where the Order requires an all-mighty divine king, controlling the world (like God-Emperor of Mankind from Warhammer), Harmony simply says that actually such beings are not needed.
Minister: “However, now that we have bid farewell to our ruler. Who shall take their place?”
C: “We no longer require a ruler, for we were originally all rulers who stand above all things.”
Once again, order preaches about the ruler on the top of everything, the one who has all of the rights and makes all of decisions. But harmony doesn’t work that way. Harmony preaches that if every person has equal rights to enter its paradise, then they are essentially equal. Where Order differentiates people and treats them differently according to THEIR criteria, harmony does not as THEY are all-embracing.
The choice of the position of Chansellor as the one giving answers is deliberate. It is another innuendo on differences between Harmony and Order. In Order king takes the power and pushes everyone under his control. Chancellor, as the representation of Harmony in this argument, is a position not a person. He is subject to change, unlike king. Unlike king, Chancellor is chosen among the people, by the people. He serves as one man being the voice of many people, for they have chosen him as a Chancellor because their ideals are the same and thus, they have entrusted him to fulfil their ideals in reality in their stead.
Some people were not satisfied that the arguments were not posed against Sunday by the Astral Express. Well, this entire act serves as a counter to his arguments, showing the point of view of Harmony arguing against the necessity of ideals of Order. Most importantly, they don’t disprove hid arguments completely, but rather pose a possible alternative take on things.
The Clockwork doesn’t work on puppets because they are “satisfied”. But what gives satisfaction: Order or Harmony? In my opinion, Harmony. Remember: in THEIR paradise there is “peace bestowed, sorrows and strife released.”
The “king” in the text obviously refers to Ena the Order, and the last talk from the “Future” in the act is about “final rites” to the king, that there is no need to seek THEIR existence, nor remember THEM. It illustrates the final confusion of Sunday: if Ena didn’t fight back while being consumed, if the philosophy of Harmony prevailed in the confrontation among the Paths, why try to restore the Order?
And after that particular act he chose to reveal to us the finale of Ena’s story. That THEY were banished to oblivion by the united will of the people who defied Order. And THEIR death was praised alongside praises for the appearance of Harmony – the ideal that prevailed on Penacony in the end.
And that is what actually 3 is actually about. Puppets(Members of the Beyond the Sky Choir) ask what they and everyone else should do after the “king(Ena)” disappeared.
They feel no safety and out of their comfort zone when the one that controlled everything about their lives suddenly disappeared. And Chancellor’s answers are the representation of the ideology of Harmony, that you don’t need to be controlled to strive in life, for that there is more to universe and that the “king” is not actually required for betterment of society, that society can harmonize and evolve on their own, that the unity of people can replace the “king”. Ironically, “the Ode to Order” doesn’t glorify Order but rather disproves it from being the one and only universal truth.
In this act Sunday actually reveals, intended or not, that he doesn’t disprove Harmony’s ideal, that he subconsciously feels that it can stand on par with the ideal of Order.
Then, Sunday poses between us three questions, each one has different answers depending on your set of believes: order or Harmony. Notice, that Sunday doesn’t give his own answers to the questions.
“Is darkness equal to daylight?”
This question is very metaphorical. Radiance and light, eradicating darkness and giving protection to those under the light are a repeated theme in the ideology of the Order (“I shall ascend to the heavens, becoming the scorching sun. Bathed in my light, my people shall flourish, while all evil shall be eradicated” / “Those who live in the shadows do not bear the right to tread the illuminated stage.” / “I now permit you to gaze into the sun [hardest line in the game btw]”) But radiance is also a term sometimes used to describe Xipe. The greatest difference lies in the fact that what Order will not tolerate (“darkness”), harmony will be able to co-exist with and eventually embrace. So for Order they are different, but for Harmony not at all.
“Are sinners equal to the righteous?”
Order punishes the unjust and uplifts the righteous. For it, they are not equal. But for Harmony they are, mostly because before Xipe the very concept of sinners doesn’t exist. Harmony is all-embracing, for everyone can change for the better and be redeemed.
It is a discourse in philosophy: first question was about whether are you able to tolerate something that goes against you. While Harmony can, Order cannot (Sunday can as literally shown in the quest so he leans more to Harmony in that part). Second question was about whether people can change for the better and be redeemed. Order doesn’t believe in it, Harmony does.
“If you are born weak, which god should you turn for solace?”
It is another question to choose between philosophies because Sunday struggles to choose himself. If you are weak and you bow before someone(“king”) for the protection then this is a choice befitting Order, but if you choose to cooperate with others, uplift one another and “listen beating of billions of hearts holding you on their embrace” then this is the choice of Harmony.
Notice, that Sunday doesn’t consider us as enemies at all. As he says: “I genuinely wish to avoid a violent clash with my esteemed guests from afar.” When Astral Express team asks Sunday why did he invite us to the duel, he responds: “Because our shared goals give equal weight to the beliefs we strive for.” He regards everything happening more like a debate of two equally valid philosophies. Even in the fight with him (second one) he still invites us to join his chorus of Order. And he says “our final talk is concluded” only when he turns into his Embryo of Philosophy form, when literally everyone who could has risen against him. And then he reveals his true emotions:
“If your ‘paradise’ can save more people, sever my path with your hands”
He knows he is not infallible, that his plan can be wrong, that there is a possibility of making better choices, better decisions. And he asks us to prove, that Harmony after all is a stronger concept then that of Order. And his quote before that really makes everything extremely ironic:
“If we had never experienced solitude, how could we embark on different paths?”
Once again, this solitude refers to the times when he still completely followed Harmony. Yet he was the only person on the entire Penacony because of his great compassion, who actually followed what Xipe preached. Yet, in this he was alone. How can you be in Harmony with anyone, if you are alone. The irony is in the fact, that if Robin didn’t leave Penacony, of if he met another genuine believer, he wouldn’t have turn to Order and he would remain under Xipe. With many similarities of Order and Harmony: the epitome of Order is loneliness, being a sole ruler of everything, the epitome of Harmony is a unity of numerous people.
“And thus, my talk about Sunday has concluded. Next part is about Ena.”

While his monologue about history of Ena can also be interpreted as parts above, it is much more interesting to discuss it when talking about Ena THEMSELVES.
“Let us commence with the dawning of the world… After the Dusk Wars, darkness veiled the sky, and chaos consumed the earth. Ena the Order emerged, destined to restore all existence. That marked the first day.”
The Dusk Wars are one of the most ancient (if not the most) periods of history we know about. Ena emerging at that time, makes THEM one of the oldest Aeons alongside Long, Hooh, Qlipoth and Oroboros.
” THEY gathered nebulae and forged them into picks, thus creating a grand lyre with black and white keys. Strike the white keys, and the sun rose. Strike the black keys moon and the rose. And so the cycle of day and night arose. That marked the second day. “
“THEY transmuted streams of stars into inked nibs, creating symbols to be pronounced and counted. THEY molded stardust into flowing rivers, assigning the righteous upstream and the unjust downstream. Thus, all things were marked and the world learned to discern between good and evil. That marked the third and fourth days. “
“THEY used the planetary rings to establish the law, forging a code of conduct among the masses. A grand lyre with black and white symbols of articulation and numerical notation took the form of musical notes. The downward-flowing river became a melody, and the cannon of law dictated the form. Thus, all mortals found their unique place within this symphony. That marked the fifth and sixth days. “
Ena, as we know was a control freak, at much bigger scale and extent, then Sunday could have ever hoped to become. We know that «Ena's harmonic songs seems to align within a three-dimensional framework, akin to an emperor maintaining hierarchical order among all creatures» Not only people, but the movement of celestial bodies were under THEIR control. THEY wanted to and almost controlled everything in the known cosmos. So, THEY were the only person responsible for everything. And when THEY were consumed, the manager of everything disappeared and the scales of order and discord lost their balance. That is why Hooh intervened and took THEIR responsibilities.
“THEY imbued world with meaning, perfecting all things in the heavens and earth. Then, THEY rested from the labors of creation. Yet, all beings cried to Ena – ‘Under the banner of the Order, you have defined all things in the Cosmos… but this made us realize that we are but puppets in your hands!’ – Thus, on that day, all beings united and cast the Aeon into the abyss of oblivion. That marked the seventh day. “
And this is the most interesting part. We know that Ena was consumed by Xipe, so why does Sunday refer to THEIR death as an action, made by humans?
As we know, Xipe “hails from multiple harmonious celestial words”, “a plural Aeon” and “THEY are the amalgamation of thousands of entities”. Thus, I pose that Xipe ascension was not a process of accension of a one person who somehow become an Aeon, but rather that several beings in a moment of unity (of “harmony”) were ascending as one. Next bit is purely theoretical:
But who could provide such unity before the existence of Harmony? Only the Beyond the Sky Choir – followers of Ena could understand the true extent of Ena’s control over everything and unify to create a change. Thus, mortals ascended into Aeon, befitting their shared beliefs, and from the Beyond the Sky Choir, Xipe arose with a new symphony of Harmony.
ⅠⅤ
Also, some other interesting bits from 2.2. storyline:
The most overlooked part of 2.2 quest for me is that part before boss battle when Sunday says that he doesn’t intend to either resurrect Ena or become a new Aeon of Order. While the actual possibility of such actions remains “enigmatic, we can now speculate that it could be possible to take control of a masterless Path or revive its master. I speculate that when we finally reach strongest Emanators level of poweallies/etc. the enemies we will be facing before actual Aeons will be unique beings like that: fallen Aeons in the process of resurrection or people in the process of becoming a new Aeon of a Path without one.
Another interesting bit of lore about Ena is that while she was “consumed” by Xipe, her Path still lingers in the cosmos masterless. While it was known about Paths of other fallen Aeons it is interesting that even assimilation by a broader concept Aeon isn’t enough to completely eradicate the Path from the face of the cosmos.
Some other connections that I noticed about Sunday while rewatching 2.2 quest were surprising even for me. Name a planet where the ruler intentionally left their subordinates in ignorance about the truth about the events for the sole reason of protecting them? It’s Belobog with Bronya and Seele (I could talk about similarities and differences of Bronya and Sunday but that would make already long post even longer). And this is why Ena was able to persuade Qlipoth. Because Qlipoth shares with THEM that general theme of protection. Because their Paths partly overlap. Because Preservation is about keeping everything dangerous behind the walls (in this case dangerous information about Cocolia), and everything inside the walls is safe, protected, or you could say “in Order”.

P.S. I feel like in this quest there is still so much more to discuss(and I could write EVEN MORE), but this long wall of text is already too out of character from me as a humble follower of Enigmata.
submitted by Big-Guidance8151 to HonkaiStarRail [link] [comments]


2024.05.14 18:58 PhilsTriangle [NJ] [H] N64, Nintendo (NES), SNES (Earthbound), Gamecube, GBA, Nintendo DS/3Ds, Wii, Playstation, PS2, PS3, Sega Genesis, Xbox - Games, Accessories, Consoles [W] Venmo, PayPal

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Nascar 99 - $7
Nascar 2000 - $7
NBA In the Zone 98 - $5
NBA Live 99 (CIB) - $20
NBA Showtime - $12
Polaris Sno-Cross -$30
Pokemon Snap - $20
Quest 64 - $25
Ready 2 Rumble Boxing - $12
Ridge Racer 64 - $15
San Francisco Rush - $15
Starfox 64 - $25
Star Wars Episode 1 Racer - $10
South Park Chef's Luv Shack - $25
Supercross 2000 - $7
Super Mario 64 - $35
Super Smash Bros. - $40
Tetrisphere - $12
Top Gear Rally - $10
Turok Dinosaur Hunter - $12
Turok 2 Seeds of Evil - $12
Vigilante 8 - $21
Virtual Pool - $13
Waialae Country Club - $6
War Gods - $10
Wave Race (Player's Choice) - $15
WCW Backstage Assault - $11
WCW NWO Revenge - $11
Wheel of Fortune - $11
Zelda Ocarina of Time (label wear) - $30
N64 Manuals
1080 Snowboarding - $7
Duke Nukem Manual - $10
Flying Dragon Manual - $40
Rush Extreme Racing - $8
Silicon Valley Space Station Manual - $40
Supercross 2000 - $6
Tony Hawk Pro Skater - $6
Nintendo Gamecube Games (CIB unless noted)
ATV Quad Power Racing 2 - $10
The Hobbit - $24
Enter the Matrix - $13
Eternal Darkness - $90
Fifa 2003 - $6
Fifa Street 2 - $25
Finding Nemo - $8
F-Zero GX - $90
Gun (missing manual) - $10
Harry Potter Chambers of Secret - $12
Killer 7 - $65
Luigi's Mansion - $60
Madden 2003 - $5
Madden 2007 - $8
Mario Golf Toadstool Tour - $27
Mario Kart Double Dash - $75
Monopoly Party - $10
Monsters, Inc. Scream Arena - $7
Nascar Thunder 2003 - $7
Pikmin - $50
Power Rangers Dino Thunder - $8
Resident Evil - $25
Resident Evil 2 - $100
Resident Evil 4 - $30
Resident Evil Zero - $18
The Sims Bustin Out - $12
Smuggler's Run (missing manual) - $12
Sonic Adventure Battle 2 (missing manual) - $45
Spiderman 2 - $15
Spyro A Hero's Tail (missing manual) - $15
SSX Tricky - $28
Starfox Assault - $45 (CIB; some wear to cover art)
Super Mario Sunshine (missing manual) -$35
Super Smash Brothers Melee - $60
Ty the Tasmanian Tiger (missing manual) - $12
WWE Crush Hour - $27
WWE Day of Reckoning 2 (missing manual) - $25
Nintendo DS Games (cart only unless CIB noted)
Avatar The Game - $6
Bionicle Matoran Adventures - $6
Build-A-Bear Workshop (CIB) - $6
Carnival (CIB) - $6
Deal or No Deal - $5
Guitar Hero On Tour Bundle (CIB) - $25
Happy Feet - $4
Horsez (CIB) - $6
Hot Wheels Beat That - $6
Kung Fu Panda (CIB) - $6
Mario Party DS - $13
Mario Kart DS (loose) - $15
Mario Kart DS (CIB) - $18
Mario & Sonic at the Olympic Games (CIB) - $10
Mario & Sonic at the Olympic Winter Games (CIB) - $10
Megaman Starforce Dragon - $85 shipped
Metroid Hunters First Hunt - $6
Nacho Libre - $15
Namco Museum DS - $8
Naruto Ninja Council 3 - $6
New Super Mario Bros. (CIB) -$22
Nickelodeon Team Umizoomi - $6
Phoenix Wright Ace Attorney - $20
Picross 3D - $9
Ping Pals - $3
Planet Puzzle League - $10
Pokemon Mystery Dungeon: Explorers of Sky (case & manual only, no game) - $55
Pokemon Ranger Shadows of Almia (cart only) - $30
Ratatouille - $5
Rayman DS - $10
Ridge Racer DS - $8
Shrek Superslam - $5
Spiderman 3 - $8
Star Wars II The Original Trilogy (LEGO) - $6
Super Money Ball Touch & Roll - $6
Transformers Animated - $11
Tron Evolution - $4
Zhu Zhu Pets - $3
Nintendo 3DS (cart only unless noted)
Animal Crossing: New Leaf (CIB) - $20
Lego Marvel Superheroes: Universe in Peril - $5
Mario Kart 7 - $12
Minecraft New Nintendo 3DS Edition - $18
Pilotwings Resort - $10
Pokemon X (CIB) - $30
Skylander Giants - $6
Skylander Swap Force - $16
Skylander Trap Team - $12
Super Mario Maker - $10
Super Smash Bros (CIB) - $15
Teenage Mutant Ninja Turtles - $9
Wipeout: Create & Cash - $5
Wreck-it Ralph - $6
Yo-Kai Watch - $15
NES Games (cart only; unless noted)
8 Eyes - $11
A Boy and His Blob (cart, box, manual) - $40
Blades of Steel - $8
Bubble Bobble - $16
Burgertime - $15
Castlevania II Simon's Quest - $15
Castlevania III Dracula's Curse - $45
Chip & Dale Rescue Rangers (CIB) - $125
Contra - $40
Dick Tracy - $7
Double Dragon - $13
Donkey Kong 3 - $20
Dr. Mario - $10
Duck Tales - (cart & box) - $100
Excite Bike - $11
Faxanadu - $11
GI Joe: A Real American Hero - $75
Golf - $3
Legend of Zelda - $30
Mickey Mousecapade - $7
Mike Tyson's Punch-out - $40
Paperboy - $16
Punch-Out - $20
Rad Racer - $6
RBI Baseball 3 (cart & box) - $25
Robocop - $10
Rollerball - $8
Skate or Die 2 (cart & box) - $65
Spy Hunter - $5
Street Fighter 2010 - $15
Super Glove Ball - $7
Super Mario Bros. 2 - $20
Super Off-Road - $12
Super Team Games - $7
Teenage Mutant Ninja Turtles II - The Arcade Game (cart & box) - $80
Tiger Heli - $8
Wall Street Kid (cart, box, registration card, poster) - $45
WWF Wrestlemania - $6
SNES Games (cart only)
Aladdin - $15
Castlevania IV - $45
Clue - $5
Earthbound - $350
F-Zero (Player's Choice) - $20
Jungle Strike - $9
Ken Griffey Jr Major League Baseball - $11
Kirby's Avalanche - $15
Lion King - $11
Mario Paint - $6
Mega Man X - $32
Mickey Mania - $13
Mortal Kombat - $13
Ms. Pacman - $9
NBA All-Star Challenge - $5
Pilot Wings - $10
Scooby Doo Mystery - $11
Starfox - $15
Super Adventure Island - $16
Super Baseball 2020 - $13
Super Ghouls N Ghosts - $23
Super Mario All-Stars - $25
Super Mario Kart - $40
Super Mario World - $20
Super Punch Out - $28
Top Player Tennis - $8
WWF Raw - $13
Zombies Ate My Neighbors - $30
GBA (cart only unless noted)
Aggravation/Sorry/Scrabble - $5
Barnyard - $8
Bratz - $4
Care Bears Care Quest (CIB) - $28
Cars - $5
Cars (CIB) - $16
Castlevania Double Pack - $85
Cho Makaimura R Super Ghouls N Ghost ( Japanese Import) - $95 Shipped
Crash Bandicoot 2 N-tranced - $10
Crash Huge Adventure - $11
Curious George (CIB) - $28
Dave Mirra Freestyle BMX 2 - $4
Disney Party - $10
Disney Princess (CIB) - $12
Donkey Kong Country (GBC/CIB) - $56
Dora Explorer's Pirate Pig's Treasure - $4
Dragon Ball Z Supersonic Warriors - $20
Elf - $10
ESPN Great Outdoor Games Bass 2002 - $5
F-14 Tomcat - $7
Finding Nemo - $5
Green Eggs & Ham (CIB) - $20
Incredibles (CIB) - $14
Kong 8th Wonder of the World - $5
Lost Vikings - $25
Madden 2005 - $5
Mario Kart Super Circuit (torn label) - $20
Metroid Zero Mission - $60
Monsters Inc - $4
Monster Jam Maximum Destruction - $6
Namco Museum - $6
Oddworld Munch's Oddysee - $12
Pirates of the Caribbean - The Curse of the Black Pearl - $5
Pong Asterios Yar's Revenge - $4
Sonic Advance 3 - $25
Quad Desert Furty - $3
Shaun Palmers Pro Snowboarding (GBC/CIB) - $10
Shrek Swamp Kart Speedway - $5
Spirit Stallion of the Cimarron - $5
SpongeBob Battle for Bikini Bottom - $7
Spongebob Squarepants Super Sponge - $6
SSX 3 - $7
The Incredibles - $3
Thunder Alley - $5
Top Gear GT Championship - $10
Sony PSP (all CIB)
Crisis Core: Final Fantasy VII - $15
Gurumin A Monstrous Adventure - $42
LocoRoco - $10
Mega Man Powered Up - $38
Parappa the Rapper - $27
Sega Genesis Collection - $17
PS1 Games (CIB unless noted)
007 Tomorrow Never Dies - $7
Action Bass - $6
Andretti Racing (GH) - $5
Ball Breakers (sealed) - $10
Bass Championship - $7
Battle Arena Toshinden (GH) - $14
Bust A-Move 4 - $17
Driver 2 (GH) - $10
Fighting Force - $20
IHRA Drag Racing - $5
Missile Command - $6
MLB 2001 - $9
MLB 2003 - $9
Nascar Heat (CIB) - $7
NBA Live 2000 - $8
NBA Shootout 98 - $9
NHL 98 - $8
NHL Faceoff 97 (GH) - $5
PlayStation Underground Jampack Fall 2001 - $9
Resident Evil 2 (DualShock Edition) - $65
Rocket Power Team Rocket Rescue - $7
Rugrats in Paris: The Movie - $12
Spongebob SquarePants Super Pants - $7
Syphon Filter 2 (GH) - $10
Tecmo Super Bowl - $20
Tiger Woods 99 - $8
Tony Hawk Pro Skater 3 - $12
Twisted Metal 2 (Greatest Hits) - $32
Toy Story 2 - $22
Walt Disney World Quest: Magical Racing Tour - $20
World Cup 98 - $12
PS2 Games (CIB unless noted)
All-Star Baseball 2005 - $5
Ape Escape 2 - $48
Ape Escape 3 - $43
ATV Offroad Fury 2 - $6
Avatar the Last Airbender - $8
Batman Begins - $13
Batman Vengeance - $19
Buffy the Vampire Slayer Chaos Bleeds - $28
Burnout Revenge - $11
Burnout 3 Takedown - $13
Buzz the Mega Quiz - $12
Capcom Classics Collection Volume 2 - $13
Castlevania Lament of Innocence -$25
Corvette - $5
Crash Bandicoot The Wrath of the Cortex - $12
Crash Nitro Kart (GH) - $9
Crazy Taxi - $10
Dance Dance Revolution Extreme 2 - $7
Dead to Rights - $6
Devil May Cry (GH) - $7
Enter the Matrix - $10
Eragon - $6
Family Feud - $5
Finding Nemo - $6
Fire Pro Wrestling Returns - $10
Ford Racing 3 - $5
Frogger the Great Quest - $7
Golden Compass - $5
GTA 3- $10
Gran Turismo 3 - $5
Godfather the Game - $14
Guitar Hero - $10
Guitar Hero Aerosmith - $7
Guitar Hero II - $7
Guitar Hero III Legends of Rock - $9
High Heat Major League Baseball 2004 - $5
Hot Wheels Velocity - $10
Hot Wheels World Race (missing manual) - $12
Hobbit - $10
Ice Age 2 The Meltdown - $7
Ironman - $6
Karaoke Revolution Party - $8
Karaoke Revolution Presents: American Idol - $5
Legends of Wrestling II - $12
Lego Star Wars The Original Trilogy - $6
Lego Star Wars The Video Game - $7
Lord of the Rings Fellowship of the Ring - $10
Madden 2003 - $5
Madden 2004 - $5
Madden 2005 -$5
Madden 2007 - $5
Matt Hoffman's Pro BMX 2 - $10
Max Payne - $10
Metal Arms Glitch in the System - $16
Midway Arcade Treasures (1) - $12
Midway Arcade Treasures (2) - $12
MLB 07 the Show - $5
MLB Slugfest 2003 - $10
MLB Slugfest 2004 - $13
Namco Museum (GH) - $8
Nascar 2001 - $5
Nascar Thunder 2003 - $7
NBA Street - $12
Need for Speed Underground 2 (missing manual) - $20
NFL Blitz Pro - $10
NFL Street - $17
NFL Street 3 (missing manual) - $20
Onimusha 3 Demon Siege - $21
Pinball Hall of Fame - $5
Pirates - The Legend of Black Kat - $12
Power Rangers: Dino Thunder - $8
Reel Fishing III - $7
Resident Evil Code Veronica X - $13
Rise of Kasai - $8
Rocky - $11
Scarface the World is Yours - $45
Scooby Doo First Frights - $13
Sega Superstars - $10
Sega Superstar Tennis - $10
Shrek Superslam - $8
Simpson's Hit & Run (Greatest Hits) -$50
Spiderman - $10
Sprint Cars Road to Knoxville - $6
Spy Hunter - $7
Spy Hunter 2 (missing manual) - $7
Starsky & Hutch - $7
SSX - $7
SSX 3 - $9
SSX On Tour - $8
Superman Shadow of Apokolips - $14
Super Monkey Ball Adventure - $10
Summoner - $10
Taito Legends - $15
Teenage Mutant Ninja Turtles 2: Battlenexus (missing manual) - $17
Teen Titans - $22
Theme Park Roller Coaster - $8
Tiger Woods PGA Tour 2004 - $6
Thrillville - $6
Thrillville Off the Rails - $10
Time Crisis 3 - $23
Ty the Tasmanian Tiger - $11
Wheel of Fortune - $6
Virtua Fighter 4 (missing manual) - $6
Warriors of Might & Magic - $10
WWE Smackdown vs Raw - $11
WWE Smackdown vs Raw 2007 (Sealed) - $45
WWE Smackdown vs Raw 2007 - $17
WWE Smackdown vs Raw 2009 - $10
WWE Smackdown Shut Your Mouth - $15
PS3
Band Hero - $6
Batman Arkham Asylum - $7
Battlefield 3 - $6
Call of Duty Advanced Warfare - $6
Call of Duty Ghosts - $6
Call of Duty Mordern Warfare 3 - $6
Call of Duty 4 Modern Warfare - $7
Call of Juarez Bound in Blood - $9
Crysis 2 - $7
Dirt 2 - $12
Dirt 3 - $10
Driver San Francisco - $25
Enemy Territory Quake Wars - $9
Fifa Soccer 11 - $5
Fight Night Champion - $13
GTA IV Complete Edition - $25
Gran Turismo 5 Prologue - $8
Gran Turismo XL Edition - $11
Gran Turismo 6 - $19
Heavy Fire: Afghanistan - $10
Infamous - $6
Infamous 2 - $8
Killzone 2- $7
Killzone 3 - $7
Lego 3: Beyond Batman - $8
Lego Harry Potter Years 5-7 - $7
Lego The Hobbit - $9
LittleBigPlanet - $9
Madden 2011 - $5
Metro: Last Night - $8
Mortal Kombat Komplete Edition - $12
MLB the Show 10 - $4
MLB the Show 11 - $4
Monster Jam Path of Destruction - $20
NCAA Football 11 - $9
Sports Champions - $5
Tiger Woods PGA Tour 14 [Masters Historic Edition] - $23
Transformers Fall of Cybertron - $35
Transformers Rise of the Dark Spark - $13
Virtua Tennis 3 - $6
WWE 2K16 - $12
PS Vita
Lumines Electronic Symphony - $16
Need for Speed Most Wanted - $20
Sly Cooper Collection - $50
Sega 32X (all cart only)
Primal Rage - $50
Virtua Fighter - $24
Virtua Racing - $20
Sega Dreamcast Games (disc & manual only***; do not have original cases unless noted CIB)
Centipede - $7
Plasma Sword Night of Bilstein - $50
Psychic Force 2012 - $25
Ready 2 Rumble Boxing - $12
Resident Evil Code Veronica (CIB) - $40
Rippin Riders - $5
Sega Bass Fishing - $8
Sega Rally 2 Championship - $12
Speed Devils - $15
Sword of Berserk: Gut's Rage (game only) - $65
Trick Style - $7
Zombie Revenge - $30
Sega Genesis (**CIB unless noted)
Aladdin (cart + manual) - $10
Double Dragon (cart & box) - $45
Game Genie (loose + booklet) - $20
Hard Drivin' (Missing Manual) - $15
John Madden Football (cart + manual) - $20
Lemmings (CIB) - $30
MERCS (cart & box) - $35
NBA Jam T.E. (CIB) - $20
Prime Time NFL Football starring Deon Sanders (cart +manual) - $9
Ren & Stimpy Show: Stimpy's Intervention (CIB) - $20
Road Rash II (CIB) - $22
Robocop 3 (CIB) - $40
Streets of Rage (cart only) - $22
Super Off-Road (CIB) - $30
WWF Super Wrestlemania (CIB) - $20
X-Men (cart + manual) - $15
Zero Tolerance (CIB) - $35
Sega Master System (CIB unless noted)
Alex Kidd: The Lost Stars - $28
California Games (missing manual) - $20
Choplifter - $18
Ghostbusters - $25
Great Baseball - $10
Monopoly - $10
Parlour Games - $10
Pro Wrestling - $14
Rocky - $17
Space Harrier (missing manual) - $18
Shinobi (includes map; missing manual) - $30
Xbox (all CIB)
MechAssault 2 Lone Wolf (Limited Edition) - $8
Project Gotham Racing - $6
Xbox 360 (CIB)
Assassin's Creed - $6
Assasin's Creed II - $6
Asssasin's Creed III - $6
Battlefield Hardline Deluxe Edition - $10
Battlefield 3 Limited Edition - $6
Bioshock - $7
Bioshock Infinite - $5
Call of Duty World at War - $9
Call of Juarez: Blood Bound - $10
Civilization Revolution - $6
CSI Hard Evidence - $9
Fifa Soccer 10 - $5
Fifa Work Cup South Africa 2010 - $5
Game of Thrones - $11
Gears of War - $9
Halo 4 - $5
Injustice Gods Among Us - $5
L.A. Noire - $7
Mass Effect - $5
Mass Effect 2 - $5
N3 Ninety-Nine Nights - $20
NBA 2K12 - $5
NHL 10 - $3
NHL 14 - $6
Saints Row 2 - $10
Saints Row The Third - $5
Skate 3 - $6
Star Trek Legacy - $18
Star Wars Kinect - $7
Tiger Woods PGA Tour 2007 - $5
Tiger Woods PGA Tour 2008 - $5
Top Spin 3 - $6
Walking Dead Survival Instinct - $8
Wheel of Fortune - $14
Who Wants to Be a Millionaire -$5
Nintendo Wii (all CIB unless noted)
Animal Crossing City Folk - $20 (includes inserts but missing manual)
Celebrity Sports Showdown - $6
Guitar Hero World Tour - $18
Little League World Series Baseball 2008 - $10
Madden 2013 - $14
Mario Kart Wii - $35
Mario Super Sluggers (disc only) - $25
Mario Strikers Charged (disc only) - $10
NBA Live 09 All-Play - $5
New Super Mario Bros - $25
Super Monkey Ball Banana Blitz - $6
Super Smash Bros. Brawl - $20
Tony Hawk Downhill Jam - $5
Tony Hawk Shred Big Air - $5
Warioware Smooth Moves - $22
Wii Sports - $22
Wii Sports Resort - $30
Wheel of Fortune - $6
WWE Smackdown vs Raw 2009 - $7
submitted by PhilsTriangle to GameSale [link] [comments]


2024.05.14 18:40 AutoLovepon Rinkai! - Episode 6 discussion

Rinkai!, episode 6
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submitted by AutoLovepon to anime [link] [comments]


2024.05.14 18:04 AutoLovepon Boukyaku Battery • Oblivion Battery - Episode 6 discussion

*Boukyaku Battery *, episode 6
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submitted by AutoLovepon to anime [link] [comments]


2024.05.14 17:56 ClaimSalt1697 A MASTER LIST of real world tie-ins to ACOTAR: Part 1—Characters & Courts ✨🌙

⚠️ WARNING: Maasverse Spoilers—Proceed with Caution ⚠️

-----------------
Part 1: Characters and Courts - YOU ARE HERE
Part 2: World Map, Items, Terms & Other
-----------------

Well, here we go. A master list of all things ACOTAR + the "real" world.

Now, do I believe every single name and location on this list was chosen by SJM with a specific real-world allusion in mind? Of course not. But when you look at the similarities, you'd be hard pressed to deny some of their very probable relations.
As far as this list goes, I've provided what was within my ability to find—coupling each with that which made the most sense relationally—though several definitions would appear to have zero connection to the story at large.
I can't promise perfection. Heck, I can't even promise 100% accuracy (though I did cross-reference the more obscure sources). And I will gladly welcome any missing pieces and/or additional insight you may have.
\Note: If a character or place/item is minor enough, I've included a reminder of their book roles.*

So come on, friends. Let's dive on in.


https://preview.redd.it/6wts6t7iwd0d1.png?width=832&format=png&auto=webp&s=9f0abc281511431ad28cd76819c77b1907b49432

UK + IRELAND

PRYTHIAN
A combination of Prydain, the old Welsh name for Britain, and Brython, which translates to “Ancient Britons” from Welsh.
HYBERN
A riff of Hibernia, the Classical Latin name for Ireland.

Artist of Prythian map: P-dulcis on redbubble

*A continuing list of world map related locations is provided in Part 2 of this post (see link above)


https://preview.redd.it/0r8gk0ptwd0d1.png?width=840&format=png&auto=webp&s=f82b8e420140957e0aa7c13ee334d4f9b8cdd032

MAIN CHARACTERS

RHYSAND
Rhys (also Rhŷs) is Welsh in origin and means "ardent, enthusiasm." It has deep roots in Welsh culture and is the name of several famous Welsh kings and noblemen, including Rhys ap Thomas, a solider who rose to prominence during the Wars of the Roses.
FEYRE ARCHERON
Feyre is a variant of Feyre and is Old English in origin. It means "fair, beautiful." A similar name in Old Norse is Freyja (also spelled Freya), meaning "Lady," denotes a woman of nobility. In Norse mythology, Freyja is a goddess associated with love, beauty, fertility, sex, and war.
In Greek mythology, the Archeron is one of the five rivers of the Underworld and is often the principal river through which the ferryman Charon transports the dead. It said to be the River of Woe or the River of Misery.
CASSIAN
Cassian is Latin in origin, means "son of Cassius," and denotes one of the oldest families in Rome. Arguably the most well known Cassius was one of the leading instigators of Julius Caesar's assassination plot.
AZRIEL
Azriel is Hebrew in origin meaning "God is my help." In some religions, Azrael is the benevolent angel of death who carries souls of the deceased to the afterlife.
MORRIGAN
The Morrígan is a Celtic goddess associated with war and fate and is seen as a guardian of the earth and its people. Her name means "great queen" or "phantom queen."
AMREN
Amram is of Hebrew origin and means "exalted people." It is the Biblical name of Moses' father.
Note: This tracks with Amren being able to interpret The Book of Breathings which is a play on the very real The Books of Breathing, a collection of ancient Egyptian funerary texts.
NESTA
Nesta is the Welsh version of Agnes meaning "pure, holy." May also have potential connections to Nestor, a legendary Greek king who was known as a great warrior and for the sage advice he offered younger soldiers.
ELAIN
Elain is Welsh in origin and means "fawn." Elaine is associated with the Greek name Helen meaning "light, bright one."
Fun fact: Elain is an anagram of Aelin.
NYX
Nyx is the Greek mythological goddess and personification of the Night. She is the mother of Day (Hemera) and Darkness (Erebus). She often appears alongside other celestial deities such as Selene, Helios, and Eos.

ILLYRIANS

EMERIE
Emerie has Old German origins and means "home strength, brave, powerful."
ENALIUS
In Greek mythology Enyalius is a son of Ares but is also a byname for the god of war. He is often seen as the god of soldiers and warriors from the Ares cult.
DEVLON
Devlon is Gaelic in origin and related to the name Devlin meaning "fierce courage."
BALTHAZAR
Balthazar is Akkadian in origin meaning "God protects the King." It is a name commonly attributed to the wise man who gifted myrrh to the Christ child (the myrrh symbolizing the future death of a king). It is an alternate form of King Belshazzar who played a pivotal role in a coup d'état that overthrew a Neo-Babylonian king.
ACOTAR role: Balthazar helped Nesta during the Blood Rite.
PROTEUS
Proteus is a prophetic sea god in Greek mythology and means "versatile, mutable, capable of assuming many forms."
ACOTAR role: Proteus is Emerie's father and was killed in the war with Hybern.
BELLIUS
May refer to Belus, the Babylonian god of war.
ACOTAR role: Bellius is Emerie's cousin and was slain by Cassian during the Blood Rite.
KALLON
No clear references found, but kalon in Ancient Greek translates to "ideal perfect beauty."
ACOTAR role: Kallon incited the Illyrians against the Night Court leaders and was ultimately slain during the Blood Rite.

HEWN CITY

KEIR
Keir is Gaelic, meaning "dark," and is related to the Irish name Ciarán. In Greek mythology, the Keres (singular being Ker) were female death spirits who personified violent death. There is a suggested connection between the Keres and the Valkyries of Norse mythology, each representing opposite ideals; the Valkyries being benevolent deities in death, versus the Keres representing feasting destruction.
THANATOS
In Greek mythology, Thanatos is the personification of death. He is a minor figure, often referred to but rarely appearing in person (I see what you did there, SJM).
ACOTAR role: Thanatos is mentioned briefly by Keir during the alliance meeting with Eris.

THE LIBRARY

CLOTHO
In ancient Greek mythology, Clotho is the youngest goddess of the Three Fates and spins the thread of human life. Her name means "spinner."
MERRILL
Merrill is of British origin meaning "sparkling sea, sea-bright."
GWYNETH BERDARA
Gwyneth is Welsh in origin and means "blessed, happiness." In Irish mythology, the Lady Gwyn is a headless woman (cough, Catrin, cough) who chases wanderers at night. In Arthurian mythology, Guinevere has an evil half-sister—"False" Guinevere—who bewitches Arthur.
ANANKE
Ananke means "necessity, fate personified." In Greek mythology she is one of the primordial deities and is the personification of necessity and inevitability.
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
DEIRDRE
Deirdre is Gaelic in origin and means "broken-hearted, wanderer." The name is associated with a tragic heroine in Irish mythology.
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
ILANA
Illana is Hebrew in origin nd means "tree, bright light." It stems from the name Elena and is potentially related to the name Ileana, a beautiful young female fairy in various myths.
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
LORELEI
Lorelei in German in origin and means "alluring, temptress." In German folklore, she is a siren-like seductress.
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
ROSLIN
Roslin is Scottish in origin and means "rose, red-haired."
ACOTAR role: A Priestess who joins in the training to become a Valkyrie.
RIVEN
Riven derives from Old Norse meaning "to split, tear asunder."
ACOTAR role: A Priestess who avoids contact with strangers and whose background is unknown.

SIDE CHARACTERS

MADJA
Madja is Slavic in origin and may mean "splendid, noble one." In Arabic it means "the women with glory." It is related to the name Madeleine meaning "from Magdala."
NUALA
Nuala is Irish in origin and means "fair shouldered one." In modern Irish storytelling it means "born of the sea." It is considered a diminutive form of the name Fionnuala, a mythological figure who was the daughter of a sea god.
CERRIDWEN
Cerridwen is an enchantress in Welsh mythology. She is said to possess the cauldron of poetic inspiration and is regarded by many as the Celtic goddess of rebirth, transformation, and inspiration.
RITA
Rita stems from the name Margarita and comes from the Greek word meaning "pearl." The Greeks promoted pearls as a symbol of honesty and integrity.
ACOTAR role: Rita owns the "how does the IC not know the clientele is gay" bar.
SEVENDA
No clear connection found, though venda in Latin means "sell" while sev means "strew, spread" and enda means "end." Could also potentially be related to the number seven.
ACOTAR role: Owns a restaurant the IC frequents.
NEVE
Neve is of Latin origin and means "snow."
ACOTAR role: The jeweler from whom Rhys buys jewelry for Amren in ACOFAS.
POLINA
Polina has Latin origins and derives from Apollo, though it could also be seen as a variant of Paulina/Paul meaning "little, the younger."
ACOTAR role: The faerie who owned Feyre's art studio before her untimely death.
RESSINA
Resina means "resin of the pine." Plants secret resin as a protective response, guarding them from insects and pathogens.
ACOTAR role: Ressina opens the art studio with Feyre. She has green skin and stood outside her shop in response to Hybern's attack on Velaris, protecting the terrified faeries inside.
ARANEA
Aranea is Greek in origin and denotes a genus of orb-weaving spiders.
ACOTAR role: Aranea is the weaver who created the Void cloth.

https://preview.redd.it/9hs15ll5xd0d1.png?width=838&format=png&auto=webp&s=ddc4210db47367b3ef75b06909decc6f3f5c1e70

MAIN CHARACTERS

TAMLIN
From the "Ballad of Tam Lin," a legendary ballad from the borderlands of Scotland. Reminiscent of the fairytale Beauty & the Beast where a mortal woman plucks a rose and encounters a man in the forest, later learning he is captive to faeries. She must hold onto him as he is transformed into various beasts and upon his rescue, the faerie Queen muses that she should have taken out his eyes (Lucien, anyone?) or capture his heart (Tamlin's stone heart) to prevent his escape.
LUCIEN
Lucien is French in origin and means "light." Lucian was also the name of a Hellenized Syrian satirist who was known for his tongue-in-cheek style is said to be the inventor of comic dialogue.
ALIS
Alis is a variant of Alice and translates to "noble, exalted."

SIDE CHARACTERS

IANTHE
Ianthe is Greek in origin and means "she who delights." In Greek mythology she is a water-nymph daughter of Oceanus and a companion to Persephone when she was abducted by Hades.
ANDRAS
Andras has Welsh origins and means "manly, brave."
BRON
Bron is Old English and means "brown."
HART
Hart has Irish origins and means "hero, brave, firm." A hart is also the term for a male deer and in Celtic mythology, the white hart is said to appear when one is transgressing a taboo (Tamlin's whipping of his other sentry comes to mind).

https://preview.redd.it/peja6s1pfe0d1.png?width=922&format=png&auto=webp&s=aa094c879ffc1ebabdc76045d8f316a3ea14f6c4

MAIN CHARACTERS

BERON VANSERRA
Beron is French in origin and is a pet form of the name Bero meaning "bear."
Vanserra is a combination of the prefix van meaning "from, of" and serra meaning "saw, view from a high place" or "mountain range." Vanserra can be said to mean "of the mountains."
ERIS
In ancient Greek mythology, Eris is the Greek goddess of strife and discord. Her Roman equivalent, Discord, is the goddess of chaos. She is associated with the war goddess Enyo who is frequently associated with the war god Ares.

SIDE CHARACTERS

JESMINDA
Jesminder is Indian in origin meaning "flower queen."

https://preview.redd.it/aa0ryh03he0d1.png?width=834&format=png&auto=webp&s=2c979ef80546b8a636c7bd4533511d919697c82a

MAIN CHARACTERS

TARQUIN
Tarquin is of Latin origin and means "ruler, strong soldier." Two of the seven kings of Rome bore the name.
VARIAN
Varian is of Latin origin and means "variable."
CRESSEIDA
Cressida derives from Chryseis and means "golden." She is a character associated with the Trojan War and is the archetype of a faithless lover.

SIDE CHARACTERS

NOSTRUS
Nostrum comes from the Latin noster meaning "our, ours." Nostos is an Ancient Greek literary theme concerning an epic hero returning home, often by sea. It is deemed a high level of heroism or greatness and focuses on the hero retaining or elevating their identity while often resisting temptation.
ACOTAR role: The High Lord prior to Tarquin who was slain by Amarantha after participating in a rebellion Under the Mountain.
BRUTIUS
May refer to the Latin name Brutus meaning "heavy, dull."
ACOTAR role: Mercifully slain by Rhys Under the Mountain after his attempted escape.

https://preview.redd.it/aft8e9y1ie0d1.png?width=838&format=png&auto=webp&s=460ecde2541a23a25848a7daea628a85fca79a98

MAIN CHARACTERS

HELION
Helios is the Ancient Greek god personifying the sun. He is often depicted with a solar crown and drives a horse-drawn chariot through the sky. He played a significant role in ancient magic and spells and is the son of the Titan Theia and brother to Selene.

https://preview.redd.it/ywtvubx9ie0d1.png?width=840&format=png&auto=webp&s=45553035c0facda120488d250e45bb39cd662397

MAIN CHARACTERS

KALLIAS
Callias is Greek in origin and means "beauty, beautiful voice." He is a diplomatic and wealthy figure in Ancient Greece.
VIVIANNE
From the Latin word vivianus meaning "alive." Commonly associated with the Irish name Bébinn meaning "beautiful, fair one" and is the name of an underworld goddess in both Irish and Welsh mythology.

https://preview.redd.it/9f3di0y1je0d1.png?width=842&format=png&auto=webp&s=22f9e85462f5c78cc2a864fcc6274bfbcafb1cbd
THESAN
Thesan is the Etruscan goddess of the dawn. Greeks identified her with Eos, the goddess and personification of the dawn. She is sometimes depicted with wings.
NUAN
Nuan is Mandarin and means "warm, genial."
THE PEREGRYN
The peregrine is a falcon renowned for its speed.
Fun fact: The peregrine is the fastest member of the animal kingdom and can reach speeds of over 200mph.

https://preview.redd.it/c1oiwenije0d1.png?width=828&format=png&auto=webp&s=064884b4749d4179ef4eb2d3f1605f8cf0d77d83
AMARANTHA
Amaranths is Greek in origin and means "unfading." The amaranthus flower, often deep red in color, is said to symbolize immortality as it blooms for so long.
BRANNAGH
Brannagh is of Irish origin and denotes a "beautiful female with hair dark as a raven."
DAGDAN
In Irish mythology, the Dagda is considered the chief god of the Tuatha Dé Danaan. His name means "the good god, the great god."
CLYTHIA
In Greek mythology, Clytia is a water nymph who loved the sun god Helios. Helios left her for another woman after coming under the influence of Aphrodite. Clytia exposed the affair to the other woman's father, but eventually lost herself in mourning for Helios's love. Her name means "glorious, renowned."
ACOTAR role: Amarantha's sister.

https://preview.redd.it/u7ro7e96me0d1.png?width=834&format=png&auto=webp&s=9b1aef74acd4c09a8026c10fbbab0ed4804ebb4f

HISTORICAL FIGURES

THEIA
Theia is a Titan and is the Ancient Greek goddess of sight and vision. She is the parent of Helios, Selene, and Eos. She is most known not for her own role, but for that of her childrens'. Her name means "goddess, godly."
SILENE
Selene is the Ancient Greek goddess and personification of the moon. She is the daughter of Hyperion and Theia and sister to Helios and Eos.
HELENA
Comes from the Green name Helen meaning "shining light." There are various Helens in Greek mythology: Helen of Troy, Helen a friend to Aphrodite, and Helene the Amazonian who fought Achilles.
FIONN
Fionn is of Irish origin and means "fair-haired." In Irish folklore, Fionn Mac Cumhaill was a leader of a band of young hunter-warriors.
PELIAS
Pelias is Greek in origin and means "rock pigeon." Pelias was the king of Ioclus while Peleus was the king of Phthia. Peleus was husband to Thetis, father to Achilles, and left several (men and women) dead in his wake, both through means of accident and betrayal, fleeing more than once to escape punishment.
OLEANNA
Oleanna derives from the Greek name Helene meaning "sun ray, shining light."
ACOTAR role: The High Priestess who dipped Gwydion in the Cauldron.

REPORTED DECEASED

CATRIN BERDARA
Catrin is Greek in origin and means "clear, pure." It's commonly used in Wales and is connected with the ancient goddess Hecate, who is the goddess of witchcraft, sorcery, and necromancy.

MINOR CHARACTERS

TANWYN
Tanwan is of Welsh origin and means "white fire."
ACOTAR role: Tanwyn was a Valkyrie and Cassian's former lover.
OSIAN
Osian is Welsh meaning "young deer" and derives from the Irish legendary poet and warrior Oisín, who was regarded as the greatest poet of Ireland and a warrior of the Fianna (small warrior-hunter bands). He was a demigod son of Fionn Mac Cumhaill and Sadhbh.
ACOTAR role: The author of A Brief History of the Great Sieges
RABATH
Rabath is an anagram of Bharat, one of the names of India. Derived from the Sanskrit word bharata, meaning "to bear, be maintained" it can also mean "one who is engaged in search of knowledge."
ACOTAR role: Lord of the Western Wind and ancestor to Merrill.

https://preview.redd.it/7um6ifo4me0d1.png?width=848&format=png&auto=webp&s=c4d3829695878258de311ec34d4043500d3bbd1a
JURIAN
Jurian is Greek in origin and means "farmer, earthworker."
GRAYSEN
Graysen is of English origin and translates to "son of the steward/gray-haired man."
NOLAN
Nolan is Irish in origin and denotes a "child of nobility, champion."
ACOTAR role: Nolan is Graysen's father.
ISAAC HALE
Isaac is Hebrew in origin and means "one who laughs or rejoices." Hale is Old English in origin and means "nook, recess" and denoted someone who lived in a nook or hollow.
TOMAS MANDRAY
Thomas is Hebrew in origin and means "twin." No clear reference to Mandray, though Mandrew is Greek and means "man, warrior."
ACOTAR role: Tomas was Nesta's former betrothed.
CLARE BEDDOR
Clare is French in origin and means "bright, clear." No reference found for Beddor.
AUNT RIPLEIGH
Ripleigh is Old English and means "shouting man's meadow." It is connected to the name Ripley meaning "strip of clearing in the woods."
ACOTAR role: Aunt Ripleigh is the feigned aunt Feyre takes care of.
Ms. Laurent
Laurent is French in origin and means "from Laurentum" and "bay laurel."
ACOTAR role: Ms. Laurent is the mortal caretaker of the Archeron estate.
BRIAR
Briar is of British origin and means "thorny bush of wild roses, brambles."
ACOTAR role: Briar is the mortal woman rescued by Feyre and Azriel.

https://preview.redd.it/h47d07ssne0d1.png?width=832&format=png&auto=webp&s=3b686d7736a763fed07d5ce248f0603a46081e0e

HUMAN QUEENS

VASSA
Vasilissa is Greek in origin and means "queen, empress." It is also the name of a Christian child martyr who was left unharmed during her capture, but after her release was slain in a field as she prayed.
BRIALLYN
Briallen is a Welsh name meaning "primrose." Primrose comes from the Latin word meaning "first" and the primrose flower often represents youth and renewal (SJM, you dog—this may be my favorite tongue-in-cheek naming thing you did).
ACOTAR role: Briallyn is the first queen who enters the Cauldron and is rewarded with immortality as a withered old hag.
DEMETRA
Demeter was the mother of Persephone, an Ancient Greek goddess of the harvest and an emblem of growth.
ACOTAR role: Demetra was the golden queen who provided the mortal half of The Book of Breathings to the Night Court and was subsequently slain by the Attor.
ANDROMACHE
Andromache means "fighter of men." In Greek mythology, she was representative of the suffering of Trojan women during the war and was famous for her virtue and fidelity. Andromache was also the name of a famous Greek Amazonian who fell at Troy.
ACOTAR role: Andromache was the former mortal lover of Mor.

FAE CHARACTERS

DRAKON
Drakon is of Greek origin and means "dragon."
NEPHELLE
In Greek mythology Nephele, meaning "cloud," is a cloud nymph who is considered the goddess of loyalty, generosity, peace, and shyness.
THE SERAPHIM
A seraph is a celestial being regarded as belonging to the highest order of angels in Christian angelology.

HUMAN CHARACTERS

MIRYAM
Miriam of of Hebrew origin and means "sea of sorrow." She is the Biblical daughter of Amram and Jochebed and sister to Aaron and Moses.
URSTIN
No plausible connections found. Potentially an anagram for Rustin, an English name meaning "Rust's estate" or Surtin, a Middle English name meaning "reliable, trustworthy."
ACOTAR role: Urstin is a cousin of the Archerons via their mother.

https://preview.redd.it/7d6podf5pe0d1.png?width=836&format=png&auto=webp&s=8e99a04d45c3b0f1f46232c7ebef16aeef659c8e

MAIN CHARACTERS

THE SURIEL
Suriel is a Hebrew name meaning "God's prince, divine authority." May also reference Sariel, an angel from Judais tradition, one of the seven holy angels. He is considered to be a primordial power invoked for his protective powers.
ATTOR
Possibly an altered form of the German tatter meaning "goblin, puppet." Likely inspired by the Ahool, a bat or primate-like winged cryptid said to live in the jungles of Indonesia.

DEATH GODS

THE BONE CARVER
Self-explanatory.
STRYGA AKA THE WEAVER
Stryzga is a female demon in Slavic mythology similar to a vampire. Stryzga stems from the mythological Strix of Ancient Greece, referring to birds of ill omen (and also witches) who fed on human flesh and blood.
KOSCHEI
Koschei is a common villain in East Slavic tales. He is often given the epithet of "the Immortal, the Deathless" and is said to hide his death inside nested objects for protection. He often takes the role of a malevolent rival figure who competes or entraps a male hero's love interest.
Fun note: The love interest trapping tidbit has interesting connotations for both Lucien (regarding Vassa) and Azriel (regarding Eris). For a breakdown of the Azriel x Koschei scene in ACOSF, see HERE.

PRISON INMATES

BRYAXIS
Bryaxis was a famous Ancient Greek sculptor. His name may mean "delight, lust."
LANTHYS
No information or connections found (and it is KILLING me).
LUBIA
In Albanian mythology, the lubia is a multi-headed, serpentine-like, female watestorm demon-dragon. Her irresistible taste of flesh leans toward that of young girls.
ACOTAR role: Also called Seven-Headed Lubia, imprisoned for preying on girls on the western coast of Prythian.
ANNIS
The Black Annis is a bogeyman in English folklore, depicted as a blue-faced witch with iron claws who has a taste for human flesh, especially that of children.
ACOTAR role: Also called Blue Annis, imprisoned for her craving of female flesh.
VESPERUS
In Greek mythology, Hesperus is the Evening Star. Her Roman equivalent is named Vesper.
ACOTAR role: Vesperus is the Asteri found beneath the Prison.

MINOR CHARACTERS

MIDDENGARD WYRM
Midgard is the realm of human beings in Norse mythology, ie Earth. Wrym is an Old Norse word and refers to a wingless and limbless dragon.
THE BOGGE
Bogge is a Middle English word meaning "frightening specter" from which the term bogeyman originated. Bogeyman have no specific appearance and conceptions vary drastically by culture.
Fun fact: A boggart is a supernatural being from English folklore and also derives from the term bogge (Harry Potter facts, yo).
NAGA
Throughout various Asian religious traditions, Angus are a divine or semi-divine race of half-human, half-serpent beings residing in the netherworld.
Fun fact: A female naga is called a Nagi or a Nagini (more HP facts, yo).
MARTAX
A manticore is a Persian mythological creature similar to the Egyptian sphinx. The martax describe in ACOTAR has a head like a lion's and three rows of teeth. A manticore has the body of a lion and eats its victims whole with its three rows of teeth. The term manticore stems from Latin and Ancient Greek.
PUCA
Púca is Irish for "spirit, ghost" while puca is Old English for "goblin." They were said to be shape-changers.

https://preview.redd.it/kjbnychpse0d1.png?width=840&format=png&auto=webp&s=0cbc744820cea4c2fa5e16ec64c127001ba0de10
MEALLAN
Meallán is Irish in origin meaning "small pleasant one."
ACOTAR role: Helion's pegasus.
ELLIA
Ellia is of various origins and can translate to "beautiful fairy maiden" with hints to the "Otherworld."
ACOTAR role: Mor's horse.
-----------------
For Part 2: World Map, Items, Terms & Other, click HERE
submitted by ClaimSalt1697 to acotar [link] [comments]


2024.05.14 17:47 marcoxnt93 [H] A lot games [W] Offers

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Dead Space 3 Origin key
Dear Esther: Landmark Edition
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Death Squared
Death to Spies: Moment of Truth
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Detached: Non-VR Edition
Deus Ex: Invisible War
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dirt 5 - Only for good offers
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DreamWorks Dragons: Legends of the Nine Realms
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DV: Rings of Saturn
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Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
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Eventide 3: Legacy of Legends
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F1 2012 - ONLY FOR VERY GOOD OFFERS
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Family Mysteries 3: Criminal Mindset
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Farm Frenzy: Refreshed
Figment
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Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
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Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
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Frick, Inc.
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Formula Carr Racing
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Gas Station Simulator
Generation Zero
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Ghost Files 2: Memory of a Crime
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Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
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Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
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Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
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Hexologic
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HIVESWAP: Act 1
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Hitman Absolution
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Holy Potatoes! A Weapon Shop?!
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Homefront
Home Sweet Home
Home Sweet Home EP2
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I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
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Interrogation: You will be deceived
Interplanetary: Enhanced Edition
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Insurgency
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Iratus
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Iron Commando - Koutetsu no Senshi
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Izmir: An Independence Simulator
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Jane Angel: Templar Mystery
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Lego Marvel 2 Deluxe
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Lovecraft's Untold Stories + OST + Artbook
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Lust from Beyond - M Edition
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MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to indiegameswap [link] [comments]


2024.05.14 17:46 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to GameTrade [link] [comments]


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