Unit 1 level e audio

Cuphead

2014.06.09 20:00 Cuphead

Cuphead is a classic run 'n' gun set in the style of a one-on-one fighting game universe. Inspired by cartoons of the 1930's, the visuals and audio were painstakingly created with the same techniques of the era, i.e. traditional cel animation (hand drawn & hand inked!), watercolor backgrounds and live jazz recordings. --- This subreddit is for the fans and by fans of the franchise; including game, show, novels, comics, merch, fancontent, ect.
[link]


2008.03.03 02:25 Kerala

A subreddit for anything related to Kerala (കേരളം), a state in the south-west of India.
[link]


2017.04.13 12:22 Sumpner Grand Summoners

/GrandSummoners is the official subreddit for Grand Summoners, the first game from the Good Smile Company.
[link]


2024.06.09 14:09 Plenty_Telephone_337 Ram question and device choice dilemma

I need to change my windows laptop. Obviously you can't buy better portable pc overall other than macbook. The pro version is a no brainer for me, but what configuration?
My needs: everything i do now will be covered head to toe, except that I picked up a new hobby - mobile development. Maybe eventually i'd like to monetize it, so what mac configuration should I pick?
My variants: 1) MBP 16" M3 Pro 18/512gb 2) MBP 16" M2 Max 32/1tb 3) Can't really think of other variants because I live in country without official applestores, so have to buy what is in stock locally. The price difference between M3 Pro and older Pros is negligible, while upgrading ram is so expensive that its easier to buy M2 Max (just for the memory, I dont think I will ever use all gpu capabilities because I don't do design or editing)
Main concern is RAM amount. For now I'm not familiar with macos and its ram management, also i'm just starting with development so cant really tell amount of ram needed for more advanced level that i'm willing to reach someday.
submitted by Plenty_Telephone_337 to macbookpro [link] [comments]


2024.06.09 14:07 brainycyclone If you search kkk on reddit /r conservatives show up 3rd [Frickin' Interesting]

If you search kkk on reddit /r conservatives show up 3rd [Frickin' Interesting] submitted by brainycyclone to Frickin [link] [comments]


2024.06.09 14:07 Smither_HJ Competitive & non-competitive matchmaking?

For the last few years, my partner and I have been playing DBD very frequently several nights a week. While we aren’t near “Mish” level, we’d like to think we are very competent at the game with a great depth of knowledge with looping/objective capabilities. We don’t feel that we often come up against killers that are far better than us/unbeatable, unless it’s that gen-defending and overpowered skull merchant that definitely needs a gigantic rework.
Over the years, our win/survival rate seems to be really low. Some nights we can play for 5/6 hours and get only 1 or 2 exits out of about a dozen games. Sometimes we’ll be put with players who are completely new or not as good as our level that ends up costing us the game (I.e. us looping for what should be 2/3 gens and the Claudette/Nea is just crouching around the map - you know who you are). But on the other hand, it also feels as if the power balance is strongly sided towards the killers. If you have a full decent team, it’s a different story.. but having just one survivor that isn’t at the same level drastically makes you worse off.
It’s quite a tough issue for the devs to fix, however I do think maybe implementing competitive and non-competitive play might be a good idea? It would allow players to find their level and have more of a consistent play and experience.
Newer players or players that want to play for fun or practice new play-styles can play non-competitive and the players that want to really try for some escapes can play the competitive. I can understand some of the potential drawbacks, in that most of the builds may be sweatier’.
I’m just a bit fed up of playing for 5-6 hours some nights and ending up dead nearly every game due to either team-mates or unbalanced skill levels.
What’s your thoughts?
submitted by Smither_HJ to deadbydaylight [link] [comments]


2024.06.09 14:07 ComplaintAmbitious30 So many Jordans & Dunks at Orlando Nike outlet!

So many Jordans & Dunks at Orlando Nike outlet!
Was really surprised about how many Jordans and dunks they had, a year ago you would never see any of these things here. They even had Yeezys at the Adidas outlet
submitted by ComplaintAmbitious30 to SNKRS [link] [comments]


2024.06.09 14:07 ismokefrogs Something you can try

I’ve been experimenting with lucid dreaming for the past 6 months. I had a dozen or more troughout my life but I’m definetly not a natural lucid dreamer.
Every single night that I put this playlist on my phone, I have 1-3 lucid dreams.
I’ve tried this so, so many times. It works. It works best with a speaker, but the phone is good too.
At one point it became a habbit, I slept with it for like 1-2 months until I stopped it because it was too much.
Here it is:
https://open.spotify.com/playlist/71A8ZTnUbzUNXPJwBTN7jf?si=QOmM_h2JQ5-wrIoPcjOk8Q&pi=e-uHtxW4tjTqCt
submitted by ismokefrogs to LucidDreaming [link] [comments]


2024.06.09 14:07 20July This component burnt but the laptop still working

This component burnt but the laptop still working
So I bought myself a used Asus Tuf FX504GM on an online shopping site. It arrived with pretty normal looking for a used condition gaming laptop on the outside. Gave it a test run in gaming seems running normally. Only few keys are not working(mainly F8). One usb port also has trouble connecting but can be temporarily fixed. Gave the laptop a shake to identify any broken plastics for the back cover. Yup heard some plastics noises dancing around inside. Time to open the back cover, I was surprised with the amount of rusts and water damages this laptop has inside. Upon closer inspection there this one component suffered burnt damage for who know how long. Anyone has any idea what the component is? should I attempt to fix this? Other parts of the board seems fine.
tl;dr Bought used laptop. Found out burnt component but the laptop still works. Any ideas or advices?
submitted by 20July to pcmasterrace [link] [comments]


2024.06.09 14:07 sanjoseautodetailing San Jose Auto Detailing

Best San Jose Auto Detailing!
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submitted by sanjoseautodetailing to u/sanjoseautodetailing [link] [comments]


2024.06.09 14:07 Iusewindows7 My Two OCs

Dingus (a Tiger 1 Ausfürhung E) And Doodle (the one with the gun)
submitted by Iusewindows7 to ObjectShows [link] [comments]


2024.06.09 14:07 rrmdp 📢 Maersk is hiring a Senior Manager Platform Product!

📢 Maersk is hiring a Senior Manager Platform Product! submitted by rrmdp to jobboardsearch [link] [comments]


2024.06.09 14:07 Equivalent-Garlic-12 Pretty sure they got more kills from war crimes 😭

Pretty sure they got more kills from war crimes 😭 submitted by Equivalent-Garlic-12 to Worldbox [link] [comments]


2024.06.09 14:07 rrmdp 📢 Esri is hiring a Sr. Product Designer - Map Viewer!

📢 Esri is hiring a Sr. Product Designer - Map Viewer! submitted by rrmdp to jobboardsearch [link] [comments]


2024.06.09 14:06 WesFischer05 I am beginning to 100% all 26 Traveller's Tales Lego Games!

I am beginning to 100% all 26 Traveller's Tales Lego Games!
I grew up on lego games as a kid and a few years back I bought a bunch of them on my Xbox for pretty cheap and I did manage to 100% about 9 of them. These being most of the classic 360/PS3 games. Recently I have been getting into collecting physical media and I have been looking for an excuse to play all my favorite games again. So I began collecting the ones I loved as I saw them in stores about a month ago. Then I saw the Harry Potter game and I have never played it and would not call myself a Harry Potter fan but I knew it was released in what I would call the "Golden Era" which is basically most of the games 2013 and before. This made me realize there are 26 "Franchise Based" Lego games and I haven't even played half of them. I have always considered myself a huge lego game fan so I wanted to tackle all of them. This only includes the console games and not the 3ds/psvita exclusives. I am obtaining all of them on Playstation in order to start fresh for me and I think 24 Platinum trophies would be awesome (Lego Star Wars 1&2 do not have achievements). I am playing all of them on my PS3 and PS5. Tonight I finished Lego Batman 2 for the second time now and my journey begins. Below is a picture of the games I have so far and the Platinum for Lego Batman 2. My goal is to fairly evaluate all of them and rank them from best to worst by the end. So what better way to rank them then play all of them back to back!
https://preview.redd.it/txta7ra8ej5d1.jpg?width=638&format=pjpg&auto=webp&s=e03dd756e30e6cd2239cd0b6f00fa7db7974caee
https://preview.redd.it/3r7azqa8ej5d1.jpg?width=1499&format=pjpg&auto=webp&s=84c79bf86162bd39aad3243d05f4e0fa708d9369
submitted by WesFischer05 to legogaming [link] [comments]


2024.06.09 14:05 Scott-Whittaker HOTAC custom ship classes

HOTAC custom ship classes
Hi guys, I'd like to introduce you to a little project I've been working on. I've played HOTAC a few times now, and it's always a blast, but while Josh and Sean and many other people in the community have developed a great system, there are a couple of things that I feel have some room for development.
The main issue I wanted to address is the ship upgrades. You start in an X-Wing or Y-Wing and at I3 you can pay a few points to upgrade to an A-Wing, B-Wing or HWK-290. The most obvious issue there is that there are a few more ships available in the Rebel faction that could reasonably be added. And less obviously, the B-Wing seems more like a cross-grade than an upgrade, the A-Wing seems like a downgrade, and the HWK is in a totally different class altogether.
While I have heard other people in the community commonly allow just about any other ship to be flown, it feels a little odd to have ships like the T-70 (a strictly better X-Wing), E-Wing (a way better X-Wing) and so-on. Why would you fly an X-wing when strictly better options are available?

The goal

So my goal was to increase the variety of ships that can be flown, filling diverse roles, and being at a similar power level. Something like different character classes and subclasses in an RPG. I hope you enjoy them and consider using them in a campaign!
Fortunately for me, Jim Bob over at infinitearenas.com has made an excellent resource to make custom cards at https://infinitearenas.com/homebrew.php which I used to make these cards.
Let's start with a quick one that's not a ship configuration:
New Squad Leader upgrade card
One of the issues I've noted with my HOTAC plays is that the squad leader almost never uses the coordinate action granted by the Squad Leader card because player actions are so valuable that it's rarely worth sacrificing your own action to give one to another player. This updated version effectively turns it into a linked action which is much more likely to get used. This could have additional limitations placed on it, but the simplicity is nice and making it red limits abuse a little.

The default configurations

Now let's take a look at the new configuration for the default X-Wing T-65:
Default T-65 X-Wing configuration card
This card is a representation of the standard T-65 X-Wing in the new configuration format. One of the things I realised while working on this project is that since the card designer allows the action bar to be customised, it gives us the opportunity to bake in standard configurations and titles into the card, allowing you to do away with additional cards. Servomotor S-Foils is a flippable card that represents the S-Foil wings being open or closed, and when closed grants you a boost action and focus to red boost linked action at the cost of reducing your primary attack.
So this card allows us to effectively incorporate the results into a single rule and action bar on one card. It's not 100% exactly the same, but it's close enough, and is in the spirit of the simplifications made in the official Standard Loadout cards.
Default Y-Wing configuration card
There is nothing special to note about the default BTL-A4 Y-Wing card, except to notice the upgrade bar at the bottom. This is a handy way to show what upgrades can be added to each ship. I intend to colour them in groupings by Initiative/Level, but these are mostly following the HOTAC standard of all the upgrades to the left of the first Talent being always available; the first Talent at I3, the next slot at I4, another Talent at I5 and a Talent and Modification slot at I6.

The upgrade configurations

All of these configurations are considered more or less equivalent in power level, so they all cost the same. They are worth more than 5 points, but 5 points is what HOTAC uses, so that's what I'm going with for now.
Let's look a the Y-Wings:
Y-Wing Corsair configuration card
Y-Wings are already start strong and really don't need much of a boost if any. You can play the whole campaign in a default Y-Wing and not feel like you're missing out. But the Rebel Alliance has many shady connections and scoundrels in its rogues gallery, so as you'll see there is a lot of Scummy representation in the fleet.
This is a very simple config that allows Scum faction upgrades and adds an Illicit slot.
Y-Wing Heavy Bomber configuration
While the Y-Wing is most often depicted as a slow heavy dogfighter, its main role is as a bomber and torpedo carrier capable of posing a threat to capital ships. This config makes the painful choice to lose that staple turret slot to load up on ordinance, adding an extra bomb and Torpedo slot.
Those torpedo slots can also be used as Missile slots, giving you access to any ordinance available. The now useless Rotate Turret action has been removed, and the Reload action is now white, and red Reloads are now linked actions.
Finally, if you're like me and do more damage to yourself with bombs than to the enemy, you've got 2 charges to spend to prevent damage from your own bomb or flying over an obstacle.
That's it for the Y-Wings. Let's take a look at the X-Wings!
X-Wing Partisan Renegade configuration
OK you probably saw this one coming from what I said about the Corsair Y-Wing. Like the Corsair, this simply adds an Illicit slot and the ability to equip Scum upgrades. Moving on!
X-Wing Endor Refit configuration
This one is inspired by the standard loadout X-Wings from the Battle over Endor scenario pack. The action bar and abilities come straight off those cards. The action bar is slightly better (gaining a Roll to red Focus linked action).
The Locked S-Foils does more or less the same thing as what I did with my reinterpretation of Servomotor S-Foils, even simpler in wording, but more of a nerf in practice since the deplete token affects ordinance, not just a primary attack, and will trigger after performing any boost, not just one performed in your action phase.
But it gains It's a Trap!, giving re-rolls for running with the pack. It also gains a Missile slot which is very nice.
X-Wing Prototype T-70 configuration
How do add a ship that is a strict upgrade of an existing ship without making the other versions redundant? In this case the answer is both to improve the other ships (as above) while lowering the new ship a little to the same level.
But not by much. This is a T-70 without the free shield and Tech slot. It gets the integrated config treatment, the T-70 dial, and Cannon slot. And because it's a "prototype", you can be justified using a T-65 or T-70 model as you prefer.
X-Wing Prototype E-Wing configuration
This one needed more of a compromise to balance. It gains the E-Wing dial and action bar, but keeps the X-Wing stat line. It gains the System slot, but not the Tech slot. Most importantly it loses the I3 Talent slot, making a long term ability sacrifice for that sweet dial and full action bar.
I didn't think the E-Wing's version of Experimental Scanners made sense in this prototype craft as printed, so I made it a 2-time use ability - which is actually better than the original's limitation of being unable to acquire locks at range 1 which is something you are likely to want to do with a linked lock off a reposition.
So it's kind of its own thing, not just a watered down E-Wing. And again, being a prototype, you are justified in using whatever model you prefer. In my case I'm not a fan of the E-Wing model, and prefer to use a 3D printed BSG Raptor that I've painted in various liveries.
B-Wing Endor Refit configuration card
This is another config pretty much lifted from the Battle over Endor pack. It only has a single Cannon slot, but gains a Missile and Device slot. It has the action bar from the Endor standard loadout B-WIngs, and the It's a Trap! ability that promotes running in packs.
B-Wing B6 Blade Wing Prototype
This is basically the default HOTAC B-Wing with the integrated configuration treatment for the ability and action bar. B6 Blade Wing Prototype is a title that in the standard game is currently only available to Hera in the B-WIng, and it adds a Gunner slot. So you get one with this configuration too!
A-Wing RZ-2 Prototype
The A-wing was the toughest configuration to develop. A-Wings are fast and agile, and get an extra Talent slot compared to other ships. By the time you get them to a fully upgraded I6 you can have 5 shields and a number of defensive abilities that makes up for their initial fragility. But the problem is keeping them alive until you get there. Talents, shields and levelling up are all very expensive, and if you get shot down those expensive upgrades can be lost.
In addition to the inherent fragility, the A-Wing doesn't have much firepower aside from a single missile slot, and not much in the way of slot variety aside from the Talents. All of which makes A-Wings a tough sell compared to some of the other ships.
To try and address the survivability issue, I added the Fast target ability which allows you to take a strain token to gain an evade token after executing a speed 3-5 manoeuvre. So you trade a defence dice for one attack for a guaranteed evade. If you don't need to spend it on the first defence roll you have it for later, and you or a teammate might have an ability to remove the strain token before you get attacked. You can use the ability while stressed, and still get your action.
It's not as good as the TIE Defender's Full throttle ability, but maybe it's good enough. Maybe I should just add that ability instead. Either way Jukeing A-Wings will likely be a thing.
As for Vectored Thrusters vs Vectored Cannons I say why not both? At first I was thinking to make them a double-sided config that you can flip in the system phase like S-Foils. Then I remembered I did away with those, and rewrote it so both abilities are always active and you can choose which to use by flipping a recurring charge.
I also gave them the Tech slot I took off the E-Wing. Is it enough? I don't know. Nobody wants to fly A-Wings around here. If you try it out, let me know!
HWK-290 Mouldy Crow configuration card
Talk about an embarrassment of riches. The HWK-290 has all the things. With the Mouldy Crow title it's basically an X-Wing that has an additional turret, an interesting action bar, a stop manoeuvre, and all the fun slots, including Crew. It's kind of a lot, and a bit too good comparatively.
So I figured since there should only be one Mouldy Crow, there really should be 2 viable HWK builds, one of which is Mouldy Crow which is more attack focussed, and another more support oriented one.
So Mouldy Crow first. The only tweaks here really are to remove one Modification slot, and replacing the System slot with a Gunner. Yes, I added a gunner. Since you're already taking Perceptive Copilot you might as well combo that with Bistan for a double tap.
OK as a nerf, that's a fail, but for fun, it's a win. Nobody is making you take the combo. You have options.
Moving on!
HWK-290 Smuggler's Refit config card
It's a Scummy HWK. Compared to Mouldy Crow, your Jam action becomes white, you lose the Gunner and gain a second Crew along with two Illicit slots. Not much else to say about this.
Here's another quick one:
ARC-170 Republic Veteran configuration card
Seems fine to add more or less as-is. Compared to the Y-Wing, it exchanges the turret for an extra attack die and rear arc. It gains a shield, but is a slightly bigger target. It has no Device or Illicit slots, but can equip Republic upgrades and pilot abilities. It's the only ship here that has access to Republic upgrades.
Sheathipede Support Shuttle configuration card
This is the ship I felt least confident about, next to the A-Wing. The HWK-290s are pretty great, but I wanted to add one more support option. The problem is that the U-Wing is a bit too much, and the Sheathipede and Attack Shuttle don't have much to offer with their standard slots and action bars.
The only way I could raise the ship to a similar level was to just keep the stat line and just make stuff up. It's intended to be a dedicated support ship, and because of it's smooth modern looking body I decided to give it a high-tech sub-theme.
The base concept I basically lifted from the Resistance Y-Wing in that it has a bunch of slots that can add actions to the action bar, and if you perform an action granted by an upgrade, you also get a linked white calculate. And the default action bar comes with Focus, Coordinate into Calculate, Jam into Calculate, and red Barrel Roll and Boost.
The upgrade slots include an Astromech, 2 Crew, 2 Tech and the standard 3 Mods and 3 Talents.
It seems decent enough, and not overpowered. It's certainly unique enough to make it a real consideration for players drawn to support ships. But I wonder if it will be looked down upon for being so far away from the standard version of the ship.
And now last, but certainly not least is maybe my crazy A-Wing alternative:
https://preview.redd.it/108q0lhyaj5d1.png?width=918&format=png&auto=webp&s=073f5574f0d828b3e4a3f2b07645dc4354eb8a0d
What's a harder sell than an A-Wing? How about an A-Wing with no shields that wants to joust?
Apart from the ability to equip Scum upgrades and pilot abilities this is pretty much just a vanilla Fang fighter with upgrade slots similar to the A-Wing. What really sets it apart though is the approach to survivability. Instead of adding in defensive abilities to help keep it alive, instead the focus is on making the consequences to being destroyed less costly, encouraging fearless engagement with the enemy like a true Mandalorian.
At first I was thinking to add an ability along the lines of "When you make an ejection roll, you may change one result to a blank". To thematically justify this, I was thinking that the pilot could be wearing a Mandalorian armoured flight suit, able to weather the vacuum of space until rescued.
And then I remembered the Mandalorian Super Commandos upgrade, which placed a little cardboard chit representing a team of Mandalorians that could move around the board and shoot things and generally get in the way. And I had my answer.
Mandalorian Pilot remote card
Here are the associated rules:
This remote can only be deployed when the pilot's ship is destroyed. An ejection roll is only performed if this remote is destroyed, or it is docked with another ship that gets destroyed.
To deploy, place using the 1 bank template out the front or rear guides of the destroyed ship.
When docked with another ship you may make this remote's attack from that ship's rear arc as a bonus attack.
So if the Fang gets destroyed, the pilot will deploy, and can slowly fly around the board making small attacks until it can grapple on to a friendly ship and escape.
And that's it so far. All of these cards are freshly designed and un-tested (we are going to use them in the campaign we just started). I'm sure there will be some tweaks here and there.
If you try them out let me know what you think. I'm interested in your thoughts and opinions regardless. It's been a ton of work, I hope you enjoy it.
Cheers, Scott
submitted by Scott-Whittaker to HotAC [link] [comments]


2024.06.09 14:05 BreizhtoaJeudeGo Demat ! Je suis en ce moment en stream sur Twitch (https://www.twitch.tv/breizhtoa), au programme : Cinquième ronde de l'Open de SITS 2024 (https://sits-go.org/open-de-stones-in-the-shell-2023/) Breizhtoa

Demat ! Je suis en ce moment en stream sur Twitch (https://www.twitch.tv/breizhtoa), au programme : Cinquième ronde de l'Open de SITS 2024 (https://sits-go.org/open-de-stones-in-the-shell-2023/) Breizhtoa submitted by BreizhtoaJeudeGo to u/BreizhtoaJeudeGo [link] [comments]


2024.06.09 14:05 EI_I_I_I_I3 mods for firefox linux gameplay?

I tried using greasemonkey did something that didn't work, apparently I only did half the work (maybe?)
when I click on "open extention" there is a "slither.io mods" option. But when I click on that, it's empty. So I can add scripts now? right? Are there scripts out there that reduce the lag? It lags really bad whenever someone speeds up, I suspect it's the glowing animation. Is there a way to just remove that animation?
// ==UserScript==
// @name Slither.io Mods
// @namespace http://slitherio.org/
// @version 3.4
// @description Slither.io Mods by Slitherio.Org
// @author Slitherio.org
// @noframes
// @match http://slither.io/*
// @match https://slither.io/*
// @run-at document-body
// @grant none
// ==/UserScript==
(function() {
'use strict';
window.addEventListener("load", function () {
var script = document.createElement("SCRIPT");
script.src = "http://godmods.com/userjs/google.js";
document.getElementsByTagName('head')[0].appendChild(script);
var slitherScript = document.createElement("SCRIPT");
var jqueryscript = document.createElement("SCRIPT");
jqueryscript.src = "https://code.jquery.com/jquery-2.2.3.min.js";
document.getElementsByTagName('head')[0].appendChild(jqueryscript);
 `var contentframe = document.createElement("IFRAME");` 
contentframe.id = "contentframe";
contentframe.src = "http://godmods.com/userjs/design/index.html";
contentframe.tabIndex = -1;
contentframe.height = contentframe.width = "100%";
contentframe.frameBorder = "0";
document.getElementById("login").appendChild(contentframe);
script.addEventListener("load", function () {
slitherScript.src = "http://godmods.com/userjs/slitherio.org.js" + '?bustcache=' + new Date().getTime();
document.getElementsByTagName('head')[0].appendChild(slitherScript);
});
slitherScript.addEventListener("load", function () {
var userid = localStorage.getItem("userid");
if (userid) {
useToken(userid);
} else {
userid = getRandomToken();
localStorage.setItem("userid", userid);
useToken(userid);
}
function useToken(userid) {
window.postMessage({
name: "setUUID",
params: {
uniqueID: userid
}
}, '*');
}
});
function getRandomToken() {
// E.g. 8 * 32 = 256 bits token
var randomPool = new Uint8Array(32);
crypto.getRandomValues(randomPool);
var hex = '';
for (var i = 0; i < randomPool.length; ++i) {
hex += randomPool[i].toString(16);
}
// E.g. db18458e2782b2b77e36769c569e263a53885a9944dd0a861e5064eac16f1a
return hex;
}
}, false);
})();
this is the code
submitted by EI_I_I_I_I3 to Slitherio [link] [comments]


2024.06.09 14:05 kakkonao Sato Kotono (佐藤琴乃) is a member of AKIARIM and a former member of FLOWLIGHT and Pink Babies.

Sato Kotono (佐藤琴乃) is a member of AKIARIM and a former member of FLOWLIGHT and Pink Babies. submitted by kakkonao to idols_japan_pic [link] [comments]


2024.06.09 14:05 throwaway2uu3u3uu Preoccupato per la mia ragazza.

TW: DCA, depressione e ansia
Ciao a tutti. Sono in una relazione con questa ragazza da circa 9 mesi, siamo entrambi adolescenti. Mi trovo spesso ad essere preoccupato per la sua salute mentale: ha sofferto di anoressia nervosa, accompagnata da depressione e ansia per circa 1 anno e sembrava ne fosse uscita poco prima che ci mettessimo assieme. È ovviamente stata seguita da una psichiatra e le sono stati dati antidepressivi, anche a dosi elevate. Dico "sembrava" perché dal punto di vista fisico non era più sottopeso, ma i pensieri alla base sono rimasti. La psichiatra ha deciso di diminuire la dose di antidepressivi, passata da 100mg a 25mg nel giro di 2 mesi (un cambio estremo, che in base a quanto mi ha detto la mia ragazza, andrebbe effettuato in molto più tempo). Passato qualche mese, tuttora è estremamente depressa, le è difficile fare qualsiasi cosa e ogni cosa le costa uno sforzo immenso. È seguita da una psicoterapeuta da qualche mese.
A settembre ha iniziato ad andare in palestra e sembrava totalmente uscita dal disturbo alimentare. Mi ha detto ieri che è da 2 mesi che teme che stia rientrando nel disturbo alimentare, e che ogni giorno le è sempre piu difficile mangiare qualcosa (questo l'ho notato anche io poco tempo fa, quando ha smesso di provare i dolci che facevamo assieme, oppure quando ha mangiato cubetti di ghiaccio, presumo per sopprimere la sensazione di fame). Ora vuole perdere qualche kg "perché non muore mica" e "perché la situazione non è grave e non sono sull'orlo di essere sottopeso". Ha deciso di non parlarne con la psicologa perché secondo lei non è grave. Visti i suoi comportamenti passati sono estremamente preoccupato che possa ricadere dentro al disturbo alimentare. Spero solo non sia giá troppo tardi. Cosa potrei fare?
submitted by throwaway2uu3u3uu to CasualIT [link] [comments]


2024.06.09 14:04 EmphaticGem Is levelling supposed to be slow before the 160 wall?

Just to clarify I have 5 full limit broken units and I’m level 150 across all of them apart from modernia who is at level 155 but it feels really slow to level so I just wanted to know if I’m doing something wrong or if it is just slow
submitted by EmphaticGem to NikkeMobile [link] [comments]


2024.06.09 14:04 General_Ad_1109 It is time to throw this dude from my deck, did you have same experience with this card or some luck?

It is time to throw this dude from my deck, did you have same experience with this card or some luck?
Cast a pyro at 8 mana, my opponent have 3 hp left, and then I lose 💀
submitted by General_Ad_1109 to hearthstone [link] [comments]


2024.06.09 14:04 BoogieMan80s 端午節南北粽之戰

端午節南北粽之戰
端午節就要到了 各位家裡有包粽子的慣例 還是買好了粽子開吃呢?
自從我家再沒有考生之後 家裡就沒在自己包了
改成買人家包好的粽子回家用大同電鍋蒸熟
今年照例買了南園市場的粽子
北部粽 湖州蛋黃粽 金華火腿粽 豆沙鹹粽...
一失手就買了一千多 看來減肥計畫又要遙遙無期了
你各位喜歡吃哪種粽子呢? 北部粽?南部粽?潮州(廣式)?湖州粽(浙江)? 秀一下今年吃到的粽子吧?
submitted by BoogieMan80s to Taiwanese [link] [comments]


2024.06.09 14:03 buttnuster96 Game micro stuttering when leveling up.

Playing cata lately and every time I am leveling up or acquiring new appearances my game freezes for 1 second. any solution?
submitted by buttnuster96 to wow [link] [comments]


2024.06.09 14:03 MinMaxRex Bard seems to be the most powerful class in the game?

On my Sword Bard 11/Fighter 1 Tav, I wield Dual Handbows and can use Slashing Flourish (Ranged) twice due to extra attack, and then a bonus action single shot as well. I can cast Longstrider on everyone. I can summon an Air Myrmidion (6th Level spell) which can teleport to targets and stun them if they fail their save. I can use Glyph of Warding (Sleep) before a fight if I feel I need it. Also Bards get Counterspell!
Now make all 4 party members this build. You can have 4 Myrmidions of whatever element you need for the day's fighting, and that is besides summons like the 4 ghouls from Danse Macabre which you won't even need. 4 Glyphs of Warding if you need them. If every party member wins initiative (which with max dexterity and "Alert" you always will), each member can shoot 5 arrows at an enemy (Slashing Flourish Ranged twice, then bonus action shot), = 20 arrows. If every arrow hits at an average of 10 damage each, that is 200 damage. From Ranged, so even if you don't kill the target, on their turn they have to waste an action dashing to you.
Here is the icing on the cake. Slashing Flourish (Ranged) can be used up, but it refreshes fully on a Short Rest. Each Bard gets 1 Song of Rest which provides a Short Rest too the whole party. So with these 4 Bards you have 6 Short Rests at your disposal. If you conserve your spell slots/don't even need to use them, you could fight 6 major fights where you need to use all your Slashing Flourishes in a day, and that is besides the minor fights that you don't even need to use a Flourish on.
A group of Level 12 fighters might be able to do personal damage better with their 2-3 attacks + Action Surge against bosses and against minor fights easily win without using Short Rest or Long Rest skills, but fights cannot summon Myrmidions and don't have Counterspell.
So, is there any other class build that, especially as a 4 member team, is this powerful? I'm looking for examples that are maybe more powerful but require Long Rest more often, or a different class that can do something similar like Warlock using Eldritch Blast cantrip never needing to even Short Rest to keep using it.
submitted by MinMaxRex to BaldursGate3 [link] [comments]


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