Polish underfolder parts kit

Dedicated to building the amp of your dreams.

2013.10.24 17:30 randomrealitycheck Dedicated to building the amp of your dreams.

This subreddit is dedicated to building kit amps or designing one of your own creation. Here you'll find; kit manufacturers, parts vendors, informational sites where schematics can be found as well a tutorials on everything you need to get started of polish the skills you need to make this happen. Remember - Tube amps carry high enough voltage to kill you if they don't seriously maim you. Be safe and if you don't know what you're doing take your equipment to someone who knows their trade.
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2024.05.16 23:30 trashmyego Age of Apocalypse is worth it for Standard III alone.

This is everything I've ever wanted in a standard or even a modular set, something that gets your nemesis kit into the game and keeps it as an active part of the encounter. I am so happy I kept myself in the dark with no spoilers for this box. I not only got my favorite X-Person, Magik, but I also got this surprise! I'm even considering running two standard sets and treating III as a modular option as well.
So that's my review of the new campaign box. Eight cards covers the expense and then some. Oh, and the scenarios are pretty good and do a good job being cohesive and thematic. I also liked their experiment with the active missions with their rewards and punishments and the real cost to cover them. But yeah, it was nice of them to throw all these scenarios and two heroes in with the new Standard set. They should do this more often.
I give Age of Apocalypse an 8 out of 8.
submitted by trashmyego to marvelchampionslcg [link] [comments]


2024.05.16 23:24 Jace055 What is this type of bracelet called and where do I get a better one?

What is this type of bracelet called and where do I get a better one?
https://preview.redd.it/m7erwczivu0d1.jpg?width=480&format=pjpg&auto=webp&s=b7aad2c4856e727adf6be59d6c51406636fee134
I bought this bracelet/band from AliEx for a couple of bucks and I knew it was going to be a poor fit and feel. However, I really like the 2 tone polished and brushed. The polished and brushed parts are separate pieces. I thought this was called a "5 link" but google doesn't come up with anything.
What is type of band is this called or where can i get a quality one?
submitted by Jace055 to SeikoMods [link] [comments]


2024.05.16 23:17 Omen531 thoughts on my build list?

thoughts on my build list?
not 8K but not cheap either!
submitted by Omen531 to ar15 [link] [comments]


2024.05.16 23:15 Wett_Dogg_Tactical Will the icarus precision burnt bronze grip module match color wise with Rose gold control parts kit from Sig?

Will the icarus precision burnt bronze grip module match color wise with Rose gold control parts kit from Sig?
I was thinking about buying the burnt bronze grip module whenever it comes back in stock, and matching it with the Rose gold control parts kit as well as the Rose gold Romeo x..
submitted by Wett_Dogg_Tactical to SigSauer [link] [comments]


2024.05.16 23:13 hikes_likes How to polish watches?

Hi, Are there any simple DIY ways to polish the watches? Mainly the metal parts of it. To remove minor scratches and make it shine like new in condition? Request the members to share the items I need for doing this. Thanks.
submitted by hikes_likes to watchesindia [link] [comments]


2024.05.16 23:13 spilledmyjice Yone’s magic damage removes too much counter play from a champ that is already incredibly oppressive to lose against

I enjoy Yone’s kit and contrary to others I believe he has a place in the game, but losing against him has to be one of the least enjoyable lane states in league. The magic damage isn’t part of what makes the champ fun and solely removes counterplay from an already annoying champ to play against.
submitted by spilledmyjice to YoneMains [link] [comments]


2024.05.16 23:12 Somedubstepfan Is there any way to obtain type 1 QR DS adapters for the Tacx Neo 2?

I’m currently losing my mind. Got a used Tacx Neo 2 without the QR DS adapter (it was swapped for the thru axle one). Garmin doesn’t offer it on their own website (it doesn’t ship to Poland). And there are no dealers offering any spare parts. I got an adapter kit but it doesn’t have the drive side adapter. I need help or else I’m stuck with a very heavy paperweight, please.
submitted by Somedubstepfan to Zwift [link] [comments]


2024.05.16 23:11 photocurio I love my C-notes, but I want a bigger sound

I want to upgrade my living room stero. I'm looking for a speaker kit. It has to have a flat pack because I don't have a table saw, and its not so easy to make the cabinet. I want it to sound like the C-notes if possible. I don't know what magic these things have, but its real. The thing is I want a bigger sound and deeper bass. I assume this means, in part, a larger cabinet.
I don't like speakers with lots of drivers, and I'm not crazy about subwoofers. I like the sound that comes from two way speakers. Just bigger and deeper than the C-notes.
The models I'm considering are:
  1. Classix II from Parts Express
  2. Amiga towers from Parts Express
  3. Criton 1TD from CSS
Any thoughts?
submitted by photocurio to diyaudio [link] [comments]


2024.05.16 23:05 DezertDepot-James Parts Kits, Trigger kits and other accessories

Lower Parts kits:
I can also do them a la carte and add APEX parts, manual safety parts.
JSD/ Patmos https://desertdepotarms.com/product/patmos-arms-p320-lower-parts-kit-with-flat-trigge
OEM Sig Curved https://desertdepotarms.com/product/sig-sauer-p320-lower-parts-kit-with-curved-trigge
OEM Sig Flat https://desertdepotarms.com/product/sig-sauer-p320-lower-parts-kit-with-flat-trigge
submitted by DezertDepot-James to SigP320MUP_1s [link] [comments]


2024.05.16 22:51 Thatannoyingturtle Polish Cyrillic, part three Цырылiца Полска, Чѧсьць тжъэця

Polish Cyrillic, part three Цырылiца Полска, Чѧсьць тжъэця submitted by Thatannoyingturtle to conorthography [link] [comments]


2024.05.16 22:38 Familiar-Turnip-117 XD 5-inch Tactical

XD 5-inch Tactical
Top is 40 cal, bottom is 9mm.
Both have Trijicon night sights with yellow paint/ narrow front post, Powder River Precision trigger kit w/ 4 lbs pull, aluminum trigger, upgraded extractor and ejector, polished feed ramp, DPM Systems recoil reduction kit, anodized red aluminum cooked indicator guide, and Talon grips. I think I might have gotten a little carried away. LOL!
submitted by Familiar-Turnip-117 to SpringfieldArmory [link] [comments]


2024.05.16 22:26 ZeroCollusion [WTS] BCM Upper

Timestamp: https://imgur.com/gallery/RnV8v2o
$430 shipped G&S add fees
Parts list: Bcm blem receiver, blem is clearly photographed.
13.9 BA performance barrel (Hanson profile, pinned block)
Bcm handguard
Deadair flash hider QD mount
Bcm small parts kit
Magpul dustcover
I'm stupid and didn't realize the fins on the hand guard wouldn't let me mount my can :( 100 rounds or so through the upper Flashlight and angled grip not included, and will come off before shipping.
submitted by ZeroCollusion to GunAccessoriesForSale [link] [comments]


2024.05.16 22:23 Buttercup-X GBA SP issue with IPS kit (funnyplaying)

GBA SP issue with IPS kit (funnyplaying)
Hi
My ips kit seems to look slightly different than on the site/tutorial vids.
I have the screen’s ribbon connected into the pcb, but there is an extra ribbon part on it with a sticky tape on it (see tesa part on picture) and i do not know what to do with it.
Any help?
submitted by Buttercup-X to Gameboy [link] [comments]


2024.05.16 22:11 Inorai [Menagerie of Dreams] Ch. 18: Your Customer Service Sucks pt 1

[Menagerie of Dreams] Ch. 18: Your Customer Service Sucks pt 1
https://preview.redd.it/z7xbdxeniu0d1.jpg?width=1024&format=pjpg&auto=webp&s=d3a4b6ffa80a972f422be4809ce3e721f5b9e7c6
Cover Art First Chapter Playlist Character sheets
The Story:
Keeping her store on Earth was supposed to keep her out of trouble, but when a human walks through her wards like they weren't there, Aloe finds herself with a mystery on her hands. Unfortunately for the human, her people love mysteries - and if she doesn't intervene, no one will. With old enemies sniffing around after her new charge, the clock is ticking to find their answers.
Hey, Miss Kanna.
Aloe showed me how to do this letterbox thing a little bit ago. Hopefully this gets to you. Otherwise, I mean, I guess you’ll never read this?
Rowen grimaced down at the page. Get to the point. Stop faffing about.
Anyway. We’ve been traveling, so I didn’t get a chance to write earlier. Thanks for all your help with the magic kit stuff, again. We still haven’t found an actual answer. We found out I can open the Heartgates, though. That seems pretty big. Just going to assume you know about all that stuff. Aloe doesn’t think it’ll be enough, but
He hesitated, pen hovering over the page. Was he just being naive? He didn’t doubt that Aloe was right, it just…seemed cruel. Surely the whole world couldn’t operate like that.
but I don’t know. It feels like it’d be pretty hard to wave something like that off? Are the Children of Ora or whatever really that single-minded about themselves?
We’re in Emerald Hills now, with that Lord Dilmat guy Aloe knows. If I can be honest a sec? I really don’t know how much I buy that he’ll help me. The lord guy seemed pretty disinterested once Aloe said he couldn’t keep me. Is staying here really a good idea? I do trust Aloe, but I don’t know. I don’t have that much time left. This feels like a gamble.
Not much time at all, now that they’d blown a few days traveling and getting set up. His all-too-short deadline was staring him down every time he closed his eyes. Could he really risk hanging around with some dude who visibly didn’t give even a single shit?
But what else could he do?
I guess it’s whatever, he wrote, shaking his head. I’m going to try and work the shop a little more. People here seem to speak English, but it’s not their go-to. It’s getting a little weird. They keep giving me looks. I need to find some sort of language textbook for Ereliit, but I’m a little worried. If there’s never been a human with magic before, you guys have probably never tried to teach a human before either. Right? So do I even have a chance in hell of learning? Would there even be anything in English?
He took a long, shaky breath. Just a worry. Do you have any ideas? I just don’t know what’s out there. But I’d like to try learning.
There. He’d talked about where they were, and he’d talked about Eswit, and he’d talked about his language battles. That just left…
His lips tightened. That just left the bit he really, really didn’t want to get into. But there was no getting around it.
I’m worried about Aloe. When we were heading into the Deeproads she started having this weird…attack. Glowy eyes, spouting nonsense, wouldn’t respond. She told me it’s because of her magic poisoning her, and she said it was a one-off thing from some kind of magic shock from coming back down here, but then it happened again last night.
She’s fine. I don’t mean to scare you or anything. She’s got that nightsbane stuff, and now that I know this is going to keep happening I can try and watch for it more. Or something like that. But she’s always a bit weird after she takes those potions. I just don’t really know what to do with all this. I just want someone else to know. Getting a little nervous.
Rowen took a shaky breath, closing his eyes for a moment. He hated tattling on her. If he was sick, the last thing he’d want was his friends spreading it around. But…someone needed to know. Someone that wasn’t him. What if last night happened again? What if she fell into another trance like at the aviary and he couldn’t wake her up?
No. Kanna needed to know.
The floor creaked overhead. “Rowen?” Aloe called. “Are you up?”
“I’m down here,” Rowen called back. Well. She was up early. The sky outside was still dark. He’d figured he had at least another half hour before she wandered out.
Quickly, he turned back to the paper laid out on the counter.
I’ve got to go. Aloe’s up and around, and I’ve got to get back to Emerald Hills for more testing. Lucky me. Fingers crossed they actually tell me something useful this time. It wouldn’t be down to luck. This time he’d make them listen. Thanks for listening, Kanna. Hopefully you actually get this.
He stood as the hallway above started to creak, hastily folding the letter up. She’d pointed everything out to him and run through a quick explanation. He just had to take this stamp, marked with a hastily-applied KANNA label, smack it onto the paper, and then put it in that wooden box. Close the lid, and-
Rowen jerked back as a flash of light erupted from beneath the so-recently-closed lid. Slowly he lifted the edge back up.
The box was empty.
“W-Well, that was easy,” Rowen said, grinning. Either the letter was on its way to Kanna, or he’d found a new handy-dandy trash can. All he could do was trust it was the former.
As he put the stamp back into the rack, though, his hand lingered on the wood.
He’d carried Aloe back to her room last night, was all. She’d been utterly passed out, and he wasn’t so frigid as to leave her out in the cold by herself. He’d felt weird about barging into her room unasked, yeah, but…well, he just hadn’t been able to come up with an alternative. She certainly wasn’t about to wake up.
Her bed had been rock-hard. He could remember it clearly, like someone had taken wooden planks and covered them in a few layers of comforter. He’d almost felt bad putting her down on it and walking away. Even the thought of it gave him a sore back.
As he’d turned, he’d caught a glimpse of a writing desk in her otherwise-barren room. There’d been a violin on it. And…a stamp, just like this. There hadn’t been a handy English label, so…he didn’t have a clue who it’d send a letter to. But there alongside it had been a pile of crumpled-up letters.
Someone Aloe wanted to write to, then—but couldn’t? But who? It would’ve been absurdly rude to pry further, so he’d just…walked away.
And now he found himself oddly curious.
The stairs creaked. Rowen glanced up, then gave a quick wave when he saw Aloe descending. “Morning. You’re up early.”
“Couldn’t sleep for shit,” Aloe mumbled. “Are you off?”
“Yeah.” Rowen grimaced. “Eswit wants me back bright and early. I’ve got to keep him happy for now.”
“Good kid.” Aloe gave him a quick smile, patting his shoulder as she passed. “Just stick with it. We’ll figure this out, I promise.”
He was sure she wanted them to figure this out. She might even believe that they’d do it. But belief in a thing didn’t make it reality. He needed to keep pushing. This was no time to sit back and take things easy. He smiled back, nodding, and stood. “I’m off, then.”
“Be safe,” Aloe murmured as he strode by.
He just kept walking, head held as high as he could, until he was out of the Dragon and alone again.
—--------------------
Aloe turned on her heel, giving the floor a long look. The sun was up and Rowen was off. The scholars would be able to help him. The question was, how fast? Would they be able to make a breakthrough soon?
She tried to keep her mind from scrolling through the calendar left to them. It wasn’t enough for them to solve Rowen’s mystery by the deadline—if they didn’t get back to Windscour in time to declare their progress to Envoy Jaian, she’d run a real risk of getting herself in trouble with the crown. She could defend herself, but…she didn’t want to give them any excuse to declare the deal null and void.
Which meant she really, really needed Eswit to get to work, fast.
Sighing, she straightened. A trilling whistle slipped from her lips. All around the Dragon, candles ignited, turning the morning glow into a comfortable brightness. The shutters on the front windows flew open, and through them, she saw the sign out front drop into place.
Well, they were open for business. Overhead, the sunbirds raised their heads, starting to trill amongst themselves.
“Don’t make yourselves trouble,” she said, giving the big guy at the group’s center a warning look and a pointed finger.
He only chirped at her, hopping to the side. She heard one of the eaves windows creak open, followed by the flapping of wings. Several of the others followed suit, vanishing into the outside world.
“Fine,” Aloe muttered, shaking her head. “Come back in time for dinner or you’re not getting any.” It didn’t worry her too much. Most of the dens had access to an exit if they wanted it, and all of them knew the signal for when she was packing up. There shouldn’t be too much danger toward them in a deeproads town like this.
She was just reaching her chair behind the counter when the door swung open again. “Forget something?” she said, turning back.
Her eyes widened at the sight of a woman striding through, short and sturdy with thick, curly red hair and a wide-brimmed hat whose colors had been bleached with too many hours in the sunlight. Pouches ringed the belt on her waist, hanging down almost to her knees.
“Pardon me,” the new woman said, her voice gruff. “Had a lad all but pounding down my door ‘bout some new shop in town.” She leaned her head back, fixing a look on Aloe from beneath the brim of her hat, and grinned. “Thinkin’ it’s ‘round the time I should see the place for myself.”
Just as she’d thought, then—this was Lanioch’s apothecary. Exactly the sort who might be interested in the goods she sold. Aloe smiled right back, bowing with careful, deliberate respect.
“Madam Healer, I believe I have exactly what you need,” she said. “Whatever that is.”
“We’ll see about that,” the apothecary said, turning toward the Dragon’s shelves with a brisk step.
Aloe’s grin only widened. She wasn’t put off by the woman’s air and attitude, no. She’d expected this. The bargaining was the best part—and out of everyone in the town, this was likely to be her primary customer.
The game had just begun.
—--------------------
It was early enough in the morning for there to still be dew on the grass when he crossed over into Emerald Hills, but the lab was already bustling. The secretary Aloe had talked to before perked up at the sight of him, beckoning him over. She didn’t try to speak to him, though. Maybe she was too busy. Maybe he was just the human and didn’t rate a little morning chitchat. Hell, maybe she didn’t even speak English.
He let her usher him into the same lab room he’d been in before. It was just like he remembered it—but this time, there’d been a huge magic circle like something out of Fullmetal Alchemist scrawled all over the floor. There were tiny detailed elements throughout it that looked like someone had painted in with a tiny, hair-thin brush. “Paint, hopefully,” he whispered, giving the thing a contemplative tap with his foot as the secretary walked across the room atop it. If he messed up all their hard work they just might kill him after all.
The circle didn’t budge. With one last shrug, Rowen steeled himself and followed after.
Note-Taker and Box-Holder were there, he saw with a grimace. Both lit up at the sight of him—but as they hurried toward him, he saw Note-Taker pull something from his pocket. A vial, filled with clear liquid.
“No,” Rowen said, taking a step back as the pair charged him. The rest of the researchers scattered around the lab looked up at the firmness in his voice, but he refused to let himself back down. “I’m not going to drug myself. It’s not necessary.”
“You must hold still,” Note-Taker said. “It will…” He scowled, chewing on his lips. “Difficult,” he said at last—and held the vial out again. “Take.”
“I’ll hold still,” Rowen said, shoving his hands resolutely in the pockets of his jeans. God, he felt out of place here dressed like a normal person when they were all wearing their fantasy getups. “I’m not taking it.”
Note-Taker grimaced. He glanced to Box-holder, who shrugged.
Rowen stiffened as the two started talking in Ereliit. “And you can’t keep everything secret from me this time,” he said. “You have to tell me what you’re figuring out about me. That was the deal.”
The two erelin men looked back to him, and now the disdain in Note-Taker’s expression was clear. “No time,” he said. “We will handle. Sit.”
“Yes, there damn well is time,” Rowen snapped. “Look, you’ve got two choices here. You can either tell me what you’re learning or I’m not going to cooperate. Okay?”
He watched Note-Taker’s nostrils flare. The man was positively glaring down the length of his nose at Rowen now. “You are not-”
“We had a deal,” Rowen said. “With your boss. D’you think that Lord Eswit guy is going to like it if you drive me and Aloe away?” He jerked his chin higher, matching the asshole glare for glare. “All I’m asking is for you to talk to me.”
Box-Holder muttered something under his breath, still in that stupid language of theirs. But before Rowen could launch into them again, Note-Taker let out a groan. “Agreed,” he said, sounding like he didn’t agree at all.
He’d at least said the word, though. And he did still need their help to get some answers. So Rowen just nodded, letting the two men guide him to the center of the magic circle, and steeled himself for what came next.
—--------------
By the end of it, Rowen understood why Note-Taker had wanted to drug him.
He didn’t have a clue what they were doing. He’d tried to watch and pay attention, but there was only so much he could do. He was plunked down cross-legged at the very center of the whole arrangement, with Eswit’s mages around the outer ring with their wands and staves. Every time they raised their implements, the circle under his ass started to glow with a frankly-worrying intensity.
And then the deluge would begin. Fireballs. Lightning bolts. Whirlwinds that whipped around him and blew his hair all astray. Bits of free energy, and shrieking rips of pure noise, and gouts of water that drenched his sweatshirt. He tried to stay still through all of it, gripping the insides of his sweatshirt pocket and closing his eyes against the worst of the onslaught. He’d promised Note-Taker he could manage.
But Christ it was hard. Sweat drenched his undershirt, and however strong his resolve had been at the start, he was mortified to find he was starting to shake a little.
All of the fear vanished when, with one last crackle of energy, the latest barrage faded—and the mages all turned away from him. “Is that it?” Rowen whispered.
Note-Taker was in the back of the room, scrawling away madly on a clipboard. The other mages were starting to encircle him, Rowen saw. And they looked excited. Bingo.
Legs still quivering beneath him, Rowen stood, banging his fists into his thighs until the tingling went away. “What is it? What did you find?”
The scholar closest to him glanced over, but turned back to the others just as quickly. None of the rest even bothered to look.
Note-Taker was beaming, though, and Box-Holder’s eyes damn near sparkled. Rowen’s anger deepened. They’d found something.
“Hey,” he snapped, striding closer. “What’d you-”
Note-Taker raised a hand, gesturing dismissively in his direction. A pair of the scholars turned, moving to block his way, but Rowen had expected that. Darting to the side, he ducked between a pair of Orran women—and snatched the clipboard out of Note-Taker’s hands.
You’d think the guy had never been bullied in school. He was slow to react, hands closing around open air for a second before he lunged. “Fucking-”
“Oh, so you do know some actual words,” Rowen said. He kept backstepping, circling the room until the exit was square behind him. “Look. You told me you’d talk. That’s all I want here.”
Note-Taker’s face contorted with anger. “Give it-”
“No,” Rowen said, holding the clipboard up and away from the Orran’s reach. “Just tell me what you guys found out, and I’ll give it back.”
“You’ll-”
Otherwise,” Rowen said, taking another step backward, “I’m going to take this back to Aloe to see what it says. And I won’t be coming back tomorrow.”
He waited, counting the seconds. The scholars had all frozen somewhere in the middle of his escapade, glancing at each other with worried eyes.
This was all a risk. He knew that. He needed these guys as much as they needed him—but maybe a little reminder that he could just pick up and go if they refused to play ball would do the trick. So he waited, eyes glued to Note-Taker’s face and nerves twitching for the slightest sign of counterattack.
Finally, the man scowled, letting out an irritated grunt. “Testing passive resonance,” he said gruffly.
“And?” Rowen said. “What’d you find?”
“Response value of five,” Note-Taker said. He spat the words out, then thrust his hand toward Rowen. “Give.”
“What’s that mean?” Rowen said. “Passive resonance. What is that? And what’s it mean that-”
“Did not promise tutoring,” the man hissed. He jabbed his hand forward again. “Give.
“Okay,” Rowen said. “Fine.” He’d gotten the important bits. Passive resonance, and it spat back a five. Passive resonance, five. Passive resonance, five. As long as he could get that back to Aloe, she’d be able to translate.
He slapped the clipboard down into Note-Taker’s outstretched hand. “Here. That’s all I wanted. Are we done for the day?”
The pair of head researchers glared at him, lips tight, but turned almost immediately back to their own work. One by one heads around the room swiveled away from him.
Guess that was his answer. Rowen shook his head, grumbling a little to himself, but made for the door.
Time to figure out what all the fuss was about.
submitted by Inorai to redditserials [link] [comments]


2024.05.16 22:07 GoGoDelicious Trudon Isla EDP

Trudon Isla EDP
So it is finally here, Trudons Isla EDP.
This is one part of the personal fragrance and candle capsule collection called Isla de Oror. Although it's not a "Luxury Candle" it's a part of a luxury candle capsule collection so I thought I would review it here.
First, as always, I disclose that I did pay for this particular item, but I did recieve quite a few complimentry items that in no way affect my opinion of Trudons Isla EDP.
First Off The Olfactory Pyramid from Trudon. Head Notes Musk, Vetiver
Heart Notes Bergamot, Mint, Rosemary
Base Notes Bergamot, Cardamom, Grapefruit
From Trudons Website - https://trudon.com/us_en/isla.html
"An escapade on the shores of the Mediterranean.
Evoking a sunscape on the horizon, the original duo composed of a perfume – Isla – and a scented candle - de Oro - highlights the many facets of bergamot.
This collection, is born from a close collaboration with Emilie Bouge, historical and key partner of the brand, who created some of the most iconic home scents but also eaux de parfum for Trudon.
Isla, an eau de Parfum unveiling a bright, zesty and fresh accord all about one the most emblematic citrus fruits of the Mediterranean region: bergamot. Its radiant fragrance evokes the gentle sea breeze caressing the sun-drenched shores. Mimicking the crisp summer light, a sunny-yellow gradient illuminates the perfume bottle from the bottom up whilst the tops are lacquered in a matte satin white."
My Personal Take - At first, I did not like this fragrance. When I first sprayed it on it was "hard" and very strong, but after about 5 min. I noticed it "settled down" and became a very soft fragrance.
True to Trudons statement above, it reminds one of a sunny and breezy day along the Mediterranean coast, not in one particular country per se, but fragrances collected from various countries as you hopscotch around the Mediterranean, and all the fragrances are colliding in the sea’s breeze. I definetly pickup on the Bergamot since it's contained in the Base and Heart Notes, but I am also getting the Head Notes of Musk, Vetiver.
As I have had this fragrance on now for about 10 min. I am now subtly being made aware of the Cardamom and Grapefruit. The Mint and Rosemary reposes in the background. You noice it, but it's not fighting to be seen, or in this case made aware of. After 20 min. this fragrance is in full bloom with many facets.
When Isla reaches its peak, the olfactory experience is faceted one. Like a diamond that sparkles with various flashes of color, I am experiencing the same. Not "flashes" of color, but flashes of the different notes. Instead of the Red, Yellow or Green sparkle of a diamond, I am experiencing the flashes of Mint, Rosemary and Grapefruit.
My Over All Opinon - Although I do tend to go for more floral fragrances, this is not something I would initially stear myself towards. With that said I do like it. After about 20 min. the fragrance comes into full bloom and I am on the shore of of the Mediterranean.
I "accidently" had my wife smell this and she loved it. I say "accidently" because I decided to give this to her as one of her birthday gifts. I told her that I made a mistake in letting her smell it and she can now have it as I do have other gifts for her (if I didn't like this fragrance I was not going to give it to her, I was going to give it away). She said "No. Take it and wrap it up and give it to me. Even if you have other gifts." So there you go!
Final Thought - In my opinion this is a fantastic French EDP. It's different than other French EDP's and I do like it. A LOT! If you perfer a floral parfume than this is not for you. BUT, I went in with an open mind and was nicely surprised.
I don't know if I have said this before but, if I have, it's relevent again. Trudons Isla EDP is defenitly a diamond and NOT in the rough. It's fully polished with its many facets that is ready, not only to shine but, to sparkle.
Remember, this is just my opinion, one person's thought on an item that is subjective. You may have a completly different opinon or thought on this prticular fragrance. If you do, I would love to hear it.
submitted by GoGoDelicious to luxurycandles [link] [comments]


2024.05.16 21:57 Designer-Affect8659 I came back and I want to talk about the new brawler design

Hello , I am someone who played the game when it went global (some friends told me to play it) so ive seen multiple designs which looked ... Yeah (old Pam for example or jessie ) . Also I quit after the Janet brawl pass
I never really hated new brawlers designs or their gameplay because it was a something new fun and exciting although we received some abominations in the process like day 1 Rosa ( I will never forget the terror she was)
First tho I will say some characters who have good gameplay but bad design (THIS IS MY OPINION I DO NOT HARASS YOU IF YOU PLAY OR MAIN THAT CHARACTER , I have to say that because reddit is reddit)(Also I DO NOT harass the game designers these are my opinions on how a character should look like for their gameplay or a design I dont like because of my personal opinion)
Starting off with Edgar: Imagine a character who heals himself with every auto attack and has an ultimate(Super) which makes him jump from the shadows and strike you down , that sounds like a cool vampire and you can make him Mortis brother or something but no, instead we got an emo boy who hits you with his scarf? And his hands are like pencils? Wasted potential on the design part
Second for me is Cordelius : His shadow realm is what ruins it for me because ,I think if someone can take you to another dimension should look badass and intimidating , basically looking like someone who can overwhelm you by his strength alone, but instead it's a mushroom addict?
Those are two but now I want to talk about Charlie and Melodie , I think those two characters are badly designed down to the gameplay and they are kinda similar since they basically took Lola and said but what if .
Charlie she is Lola but with spiders and steals from people and can turn you into a cocoon? I know she uses spiders and things but I would much rather see that on a monster looking character . Her auto attack as well I dont like it ,you could give that to a kid like character who plays with yo-yo but you give it to someone who does shows and things and is a thief ?(Not saying her basic attack mechanic is not interesting) Also her design, she doesn't look like someone putting on performances she looks like a flying squirrel thing (please seatch it up they look so adorable tbh)
Melodie , Ahh man this character, Lola but what if she was a singer Her design is nothing exciting or interesting I feel nothing when looking at her design. Her gameplay yeah I don't like that either and find it boring, she is a tank that has long range but needs to be close to do meaningful damage and has 3 darryl dashes but those things move as fast if not faster than stu and can stock up 3 of those bad boys , she doesn't have anything flashy that would make you feel like you are playing a singer .
I do think that her gameplay can make her a balance nightmare just like the previous mentioned Charlie, basically someone you need to nerf to the ground because their kit is fundamentally broken so their numbers need go be worse than the average brawler
I know I yapped a LOT but I find it such an interesting topic of discussion because lets be real most brawl stars content is gameplay and talking about designs or the game in general is something rare to find (because if you say something bad about the characters or the game people will complain , ofc something reasonable not like "AHH SUPERCELL NEEDS TO GIVE US 10000000 GEMS EVERY UPDATE")
So what's your opinion I would love to discuss more about it
submitted by Designer-Affect8659 to Brawlstars [link] [comments]


2024.05.16 21:56 CocoGynger [WTS][TX]Speed QB Rig, Taran Tactical Magazine Extensions, GBB VFC AR Short Stroke Kit, We-Tech Galaxy Pistol

Items
WE-Tech Galaxy G Series Pistol: $170
Galaxy series pistol and 5 VW magazines. has upgraded hop unit, trigger and charging handle. Everything works including full-auto. Ask to see video if interested in buying.
Taran Tactical WE/TM G17/18 Magazine extension: $20/per
I got 5 of them. They extend the amount of gas the magazines can hold and increase the number of BBs by 5. These work on all TM and WE g series magazines. They also come pre-installed with RGW fill valves and have their own follower spring.
Maple Leaf VFC Short Strock Kit: $110
This is a shorts stroke kit that contains the recoil spring in the upper receiver. Allows you to run any stock, including original buffer tube or MPX/MCX style picatinny stocks on your AM4. This part has never been used and is in excellent condition.
Speed QB Nucleus Chest Rig: $35
Chest rig that I don't need any longer, this is a Gen 1 or first production from a few years ago.
submitted by CocoGynger to airsoftmarket [link] [comments]


2024.05.16 21:56 Designer-Affect8659 I came back and the new brawlers designs are...

Hello , I am someone who played the game when it went global (some friends told me to play it) so ive seen multiple designs which looked ... Yeah (old Pam for example or jessie ) . Also I quit after the Janet brawl pass
I never really hated new brawlers designs or their gameplay because it was a something new fun and exciting although we received some abominations in the process like day 1 Rosa ( I will never forget the terror she was)
First tho I will say some characters who have good gameplay but bad design (THIS IS MY OPINION I DO NOT HARASS YOU IF YOU PLAY OR MAIN THAT CHARACTER , I have to say that because reddit is reddit)(Also I DO NOT harass the game designers these are my opinions on how a character should look like for their gameplay or a design I dont like because of my personal opinion)
Starting off with Edgar: Imagine a character who heals himself with every auto attack and has an ultimate(Super) which makes him jump from the shadows and strike you down , that sounds like a cool vampire and you can make him Mortis brother or something but no, instead we got an emo boy who hits you with his scarf? And his hands are like pencils? Wasted potential on the design part
Second for me is Cordelius : His shadow realm is what ruins it for me because ,I think if someone can take you to another dimension should look badass and intimidating , basically looking like someone who can overwhelm you by his strength alone, but instead it's a mushroom addict?
Those are two but now I want to talk about Charlie and Melodie , I think those two characters are badly designed down to the gameplay and they are kinda similar since they basically took Lola and said but what if .
Charlie she is Lola but with spiders and steals from people and can turn you into a cocoon? I know she uses spiders and things but I would much rather see that on a monster looking character . Her auto attack as well I dont like it ,you could give that to a kid like character who plays with yo-yo but you give it to someone who does shows and things and is a thief ?(Not saying her basic attack mechanic is not interesting) Also her design, she doesn't look like someone putting on performances she looks like a flying squirrel thing (please seatch it up they look so adorable tbh)
Melodie , Ahh man this character, Lola but what if she was a singer Her design is nothing exciting or interesting I feel nothing when looking at her design. Her gameplay yeah I don't like that either and find it boring, she is a tank that has long range but needs to be close to do meaningful damage and has 3 darryl dashes but those things move as fast if not faster than stu and can stock up 3 of those bad boys , she doesn't have anything flashy that would make you feel like you are playing a singer .
I do think that her gameplay can make her a balance nightmare just like the previous mentioned Charlie, basically someone you need to nerf to the ground because their kit is fundamentally broken so their numbers need go be worse than the average brawler
I know I yapped a LOT but I find it such an interesting topic of discussion because lets be real most brawl stars content is gameplay and talking about designs or the game in general is something rare to find (because if you say something bad about the characters or the game people will complain , ofc something reasonable not like "AHH SUPERCELL NEEDS TO GIVE US 10000000 GEMS EVERY UPDATE")
So what's your opinion I would love to discuss more about it
submitted by Designer-Affect8659 to Brawlstars [link] [comments]


2024.05.16 21:55 Designer-Affect8659 I came back and the new brawlers designs are...

Hello , I am someone who played the game when it went global (some friends told me to play it) so ive seen multiple designs which looked ... Yeah (old Pam for example or jessie ) . Also I quit after the Janet brawl pass
I never really hated new brawlers designs or their gameplay because it was a something new fun and exciting although we received some abominations in the process like day 1 Rosa ( I will never forget the terror she was)
First tho I will say some characters who have good gameplay but bad design (THIS IS MY OPINION I DO NOT HARASS YOU IF YOU PLAY OR MAIN THAT CHARACTER , I have to say that because reddit is reddit)(Also I DO NOT harass the game designers these are my opinions on how a character should look like for their gameplay or a design I dont like because of my personal opinion)
Starting off with Edgar: Imagine a character who heals himself with every auto attack and has an ultimate(Super) which makes him jump from the shadows and strike you down , that sounds like a cool vampire and you can make him Mortis brother or something but no, instead we got an emo boy who hits you with his scarf? And his hands are like pencils? Wasted potential on the design part
Second for me is Cordelius : His shadow realm is what ruins it for me because ,I think if someone can take you to another dimension should look badass and intimidating , basically looking like someone who can overwhelm you by his strength alone, but instead it's a mushroom addict?
Those are two but now I want to talk about Charlie and Melodie , I think those two characters are badly designed down to the gameplay and they are kinda similar since they basically took Lola and said but what if .
Charlie she is Lola but with spiders and steals from people and can turn you into a cocoon? I know she uses spiders and things but I would much rather see that on a monster looking character . Her auto attack as well I dont like it ,you could give that to a kid like character who plays with yo-yo but you give it to someone who does shows and things and is a thief ?(Not saying her basic attack mechanic is not interesting) Also her design, she doesn't look like someone putting on performances she looks like a flying squirrel thing (please seatch it up they look so adorable tbh)
Melodie , Ahh man this character, Lola but what if she was a singer Her design is nothing exciting or interesting I feel nothing when looking at her design. Her gameplay yeah I don't like that either and find it boring, she is a tank that has long range but needs to be close to do meaningful damage and has 3 darryl dashes but those things move as fast if not faster than stu and can stock up 3 of those bad boys , she doesn't have anything flashy that would make you feel like you are playing a singer .
I do think that her gameplay can make her a balance nightmare just like the previous mentioned Charlie, basically someone you need to nerf to the ground because their kit is fundamentally broken so their numbers need go be worse than the average brawler
I know I yapped a LOT but I find it such an interesting topic of discussion because lets be real most brawl stars content is gameplay and talking about designs or the game in general is something rare to find (because if you say something bad about the characters or the game people will complain , ofc something reasonable not like "AHH SUPERCELL NEEDS TO GIVE US 10000000 GEMS EVERY UPDATE")
So what's your opinion I would love to discuss more about it
submitted by Designer-Affect8659 to Brawlstars [link] [comments]


2024.05.16 21:55 Designer-Affect8659 I came back and the new brawlers designs are...

Hello , I am someone who played the game when it went global (some friends told me to play it) so ive seen multiple designs which looked ... Yeah (old Pam for example or jessie ) . Also I quit after the Janet brawl pass
I never really hated new brawlers designs or their gameplay because it was a something new fun and exciting although we received some abominations in the process like day 1 Rosa ( I will never forget the terror she was)
First tho I will say some characters who have good gameplay but bad design (THIS IS MY OPINION I DO NOT HARASS YOU IF YOU PLAY OR MAIN THAT CHARACTER , I have to say that because reddit is reddit)(Also I DO NOT harass the game designers these are my opinions on how a character should look like for their gameplay or a design I dont like because of my personal opinion)
Starting off with Edgar: Imagine a character who heals himself with every auto attack and has an ultimate(Super) which makes him jump from the shadows and strike you down , that sounds like a cool vampire and you can make him Mortis brother or something but no, instead we got an emo boy who hits you with his scarf? And his hands are like pencils? Wasted potential on the design part
Second for me is Cordelius : His shadow realm is what ruins it for me because ,I think if someone can take you to another dimension should look badass and intimidating , basically looking like someone who can overwhelm you by his strength alone, but instead it's a mushroom addict?
Those are two but now I want to talk about Charlie and Melodie , I think those two characters are badly designed down to the gameplay and they are kinda similar since they basically took Lola and said but what if .
Charlie she is Lola but with spiders and steals from people and can turn you into a cocoon? I know she uses spiders and things but I would much rather see that on a monster looking character . Her auto attack as well I dont like it ,you could give that to a kid like character who plays with yo-yo but you give it to someone who does shows and things and is a thief ?(Not saying her basic attack mechanic is not interesting) Also her design, she doesn't look like someone putting on performances she looks like a flying squirrel thing (please seatch it up they look so adorable tbh)
Melodie , Ahh man this character, Lola but what if she was a singer Her design is nothing exciting or interesting I feel nothing when looking at her design. Her gameplay yeah I don't like that either and find it boring, she is a tank that has long range but needs to be close to do meaningful damage and has 3 darryl dashes but those things move as fast if not faster than stu and can stock up 3 of those bad boys , she doesn't have anything flashy that would make you feel like you are playing a singer .
I do think that her gameplay can make her a balance nightmare just like the previous mentioned Charlie, basically someone you need to nerf to the ground because their kit is fundamentally broken so their numbers need go be worse than the average brawler
I know I yapped a LOT but I find it such an interesting topic of discussion because lets be real most brawl stars content is gameplay and talking about designs or the game in general is something rare to find (because if you say something bad about the characters or the game people will complain , ofc something reasonable not like "AHH SUPERCELL NEEDS TO GIVE US 10000000 GEMS EVERY UPDATE")
So what's your opinion I would love to discuss more about it
submitted by Designer-Affect8659 to Brawlstars [link] [comments]


2024.05.16 21:55 Buttercup-X Gba sp IpS 3 inch issue, extra ribbon part?

Gba sp IpS 3 inch issue, extra ribbon part?
Hi everybody
Im trying to install a funnyplaying IPS 3 inch backlight kit into my gba sp as my first ever mod.
I see lots of tutorials, but mine seems to have an extra part of ribbon cable on it and i do not know what to do with it (tesa part on picture)
Can anyone give me some advice?
Thanks in advance!
submitted by Buttercup-X to Gameboy [link] [comments]


2024.05.16 21:37 LegalAccountant5202 Today’s iced coffee is making a…splash 🤓☕️🫗

Today’s iced coffee is making a…splash 🤓☕️🫗
Used some extras from various kits that I had lying around. The resin is part oat milk (from cereal), part chocolate (from Valentine’s Day chocolates) and part…maple syrup 😂 it’s like Buddy the Elf’s perfect coffee hahaha. I was super happy with these splashes - now I want to make more drinks!
submitted by LegalAccountant5202 to miniverse_makeitmini [link] [comments]


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