Rumble fighter accouts for free

Street Fighter

2008.10.26 04:43 Street Fighter

Home of Street Fighter on reddit, a place to collect Street Fighter content from everywhere on the internet Some discord links too: Capcom discord: https://discord.gg/streetfighter SF6 Resource Hub: https://discord.gg/sf6hub New Challenger: https://discord.gg/newchallenger Online Local: https://discord.gg/pVUHbgX
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2017.04.28 09:31 Rlight Brawl Stars

Subreddit for Brawl Stars, the free multiplayer mobile arena fighteparty brawleshoot 'em up game from Supercell. Fast-paced 3v3 and Battle Royale matches 🔥 Collect unique Brawlers. Play with your friends. Be the last one standing!
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2021.10.24 16:53 VinDieselArk MultiVersus

Free-to-play platform fighter MultiVersus with Cross-Play for PS5, Xbox Series, PS4, Xbox One, and PC by Warner Brothers. LAUNCHING MAY 28, 2024
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2024.05.16 16:40 CompassWithHat Top Lasgun: Broadsides

FIRST CHAPTER
PREVIOUS CHAPTER
This product is a fanfic of the Sexy Space Babes/Between Worlds product of u/Bluefishcake and one I highly suggest you read. It was created with permission, but give the OG works some love.
Imgr gallery of Comissioned and Fan Artworks
I'm Back Bitches! Again!
//////////
Junior Systems Engineer First Class Che’keero knelt before a semi-sparking control panel and sighed. She, and a large band of her fellow Engineers with Marine support, had boarded the pirate frigate with the singular goal of ensuring that the pirates didn’t scuttle their floating hulk and doom the slaves aboard to a, if they were lucky, a swift death in space.
The problem, of course, came with the pirate’s maintenance schedules and decisions to forgo certain… safety measures when it came to repair.
Like the panel before her. Usually a perfectly functional control system for the reverse-magnetic bulkhead doors that ensured void seals in power outages, some pirate at some point in their dumb, dumb life decided to fix the panel blowing a fuse… by ripping the fuse out and replacing it with a high density power cable. Which meant the entire thing was one massive shock hazard and actively sparking as the reactors deep in the ship flickered and surged due to damage.
Che’keero swore as an arc of electricity flashed towards her face after a tool that was not supposed to be magnetized, cheap dick WaDepth requisitions, caught a magnetic field, fusing the entire system shut and turning the formerly barely functional control system into nothing but pretty, decorative wiring and cheap solder. She punched the now utterly unfunctional control box and toggled on her radio. “Three-Two to Three-Lead, this door’s fried. You’ll need to bring in the cutters if we want to get to the rest of the ship. Might as well also bring in an inflatable airlock, I’m not liking how some of the metal strain sensors are flashing at me.”
A semi-synthetic voice replied back to Che’keero, “Three-Lead copies. I’ll be over there shortly with the stuff. Double check those sensors, I’m not getting the same readings, so let’s make sure something isn’t blocking errors from reaching me.”
“Copy that Three-Lead, Three-Two ou-” Something tapped against the back of her helmet and Junior Systems Engineer First Class Che’keero mentally swore.
“Now, now, lassie, how about you sit right there and don’t move.” A nasally, unfamiliar voice called out to her while tapping what a camera she set up to watch her back revealed to be a laser pistol to Che’keero’s helmet. “I think that you’re going to be our new best friend and way off this dead end ship.”
Che’keero paused, letting the situation settle in her mind, “Wait, what? Are… are you taking me hostage?”
“Yes!” The pirate replied.
“Why?”
“Why what?”
“Why are you taking me hostage? This won’t work, none of the shuttles are jump capable and if you try anything, you’ll just end up jumped by marines. They specifically train to deal with pirates taking their engineers hostage. If you want to survive, you should just surrender and take the penal colony when it’s offered.” Che’keero mentioned, shrugging and continuing her inspection of the door.
The pirate seemed baffled at the sheer nonchalance of this response, the pistol slowly falling to merely point at her upper back instead of her head, “You… you really aren’t taking this seriously. I’m a pirate! I’ve killed people! I’ve killed boys, and you’re just sitting there like this doesn’t mean anything!”
“I mean… I wouldn’t say that.” Che’keero replied.
“THEN WHAT DO YOU MEAN!” The pirate screamed, the pistol moving away from Che’keero’s body by a fraction of an inch during an angry gesture.
It was at that point, a ceramic alloyed, carbon steel blade punched clean through the back of the pirate’s suit, slicing through their central nervous system and striking with enough force to shatter the faceplate of said pirate’s helmet on the way out. Muscles twitching, the laser pistol fired off randomly, missing Che’keero and slagging a chunk of bulkhead.
“I’m just buying time,” Che’keero replied cheekily.
“You really need to remember to check your cameras,” The semi-synthetic voice of Ventures Forth Bravely Into Great Unknowns commented as the ex-pirate fell to the ground and blue blood dripped from the long blade sprouting from her right arm and a toolbox hanging from her left hand. “This isn’t the first time you have been flanked, and this one wasn’t during training.”
“Look, I’m sorry. It won’t happen again.” Che’keero replied a bit testily.
“I’m sorry…” Ventures Forth prodded.
“I’m sorry, Ma’am.”
“Much better. Right, now what do we see in this- yeah you were right on it being fried.” Ventures Forth gently shoved the Junior Systems Engineer aside and took her place at the control panel. “Do a sweep of the strain systems. I don’t want this section of the ship breaking apart. Feel free to call up our hull patches. We’ve got plenty to share and this might have to be a lifeboat.”
“Aye, ma’am aye,” Che’keero replied with a crisp salute before rushing off to her duty.
Deeper inside the ship, Ventures Forth could hear laser fire, clashing of metal on metal, and cries for help.
The pirate ship was doomed, it was shattered and broken, but it was not destroyed. Not yet. \
And if she had her way, Ventures Forth Bravely Into Great Unknowns would keep it that way.
//////////
Roshal stood still as her steward continued to clean the dark blue and rapidly congealing blood off her armored form. “Comms,” She called out, “Do we have any contact with the shuttle we sent to the station?”
“Negative, ma’am.” The comm officer replied. She wasn’t the same one that was present when Roshal left to fend off the boarders. At the unspoken question, the woman continued “Communication’s Mate Second Class Lev’tal, ma’am. My superior got a concussion when the pirate ship rocked our ship during boarding. Strap snapped, prior damage. I took over.”
Roshal nodded approvingly, “Good initiative. Send a message to the station, see if we can’t rai-”
“Ma’am! Contact!” One of her sensor techs called out, “Belay that, two contacts. First contact, nav point 782 spinward, possible bogey, cruiser weight. Unknown movements. Second contact, nav point 102 coreward, aerospace assets inbound. Small flight. Hard to determine numbers due to damage. No less than two, no more than five.”
“Focus on getting a hard contact on that possible cruiser. Weapons, what is the status of our anti-aerospace.” Roshal demanded, holding her sword arm out for the steward to scrub at a particularly clotted chunk of blood splattered over her wrist.
The weapons officer shook her head, “If we’re lucky, then we’ve got 20% coverage on half our sides. If we’re very lucky, I might be able to bump that number up to 35%. Not going to quote doctrine, but that’s not nearly enough to fend off a flight of Aerospace assets on a strike run, and that’s assuming they don’t hit us on an unprotected flank.”
Roshal nodded once more, “Sound general quarters and get weapons and tactical back online. Tell the damage control parties to not be distracted and focus on critical systems first. Engine room, report. Can you give me maneuvering thrust?”
The nearby ship phone chimed in with a staticy hiss, “Negative, ma’am. The shot we made with the spinal mount tripped breakers up and down the reactor room. This isn’t an engine problem, we need to make sure our reactor doesn’t blow up when we siphon power. Before you ask, emergency power is still flowing and none of their circuits tripped, but that means we’re down to life support, basic systems, and dockyard thrusters. It will take at least 20 to get the reactor in a safe state. If you want 10, send the chaplain down so we have someone praying for good luck. The fact most of our structural engineers are doing an EVA boarding to ensure the pirate ship next to us doesn’t go critical and render the entire exercise moot isn’t helping matters at all.” The engine room replied Roshal bit down a bit of annoyance at the snark, but engineers were always a finicky sort with authority. They were the first to remind uptight officers that while the Captain’s word may be iron law, it was their work that truly moved the ship.
“Confirmed, engine room.” Roshal instead replied. “Chaplains will be arriving shortly. Do what you can and inform me when you’re three minutes out from full power.”
The engine room didn’t even bother replying, just sending over the affirmative light as they got to work. Roshal approved of that. Sometimes, you just had to insult someone in order to get it working right.
“Captain, we have confirmation on contact. He’s an Alliance Karcharidon class Heavy Cruiser on intercept course. Energy readings are spiking… they’re charging their guns, ma’am!”
“Issue a hostile challenge and give me a firing solution with any gun still functional.”
“No response, ma’am. Hostile Karcharidon is increasing speed. Hard contact in 15 minutes.”
Roshal snarled, emotion breaking through her mask. “Of course, the pirates had one more vessel. Helm, fire our maneuvering thrusters, use the pirate hulk as cover. Weapons, get whoever’s left of our Interceptor flight to engage the enemy. Comms, get me in contact with the merchant fleet, tell them to evacuate. We’ll provide cover.”
“Aye ma’am.” The Communications Mate Second Class said with a shiver in her voice. “Sending-”
“Update on Aerospace assets!” Her sensor tech called out.
“Deliver!” Roshal demanded, cutting off the comms officer with a slice of her hand.
“Weapons fire. Definitely less than four contacts. Seems to be two grou- negative, only two contacts remaining- weaponsfire- one contac- IFF received, oh goddesses, IT’S RUNOFF THREE! FRIENDLY AEROSPACE INBOUND!”
//////////
Milk gripped her crash harness hard as Cookie slammed the Interceptor’s fusion torch clean past its safe thrust marker and into the red as g forces crushed her chest. “Last target down.” She reported after Cookie’s final laser burst hit something critical inside the final Aerospace fighter’s frame. “That’s 20 for 20. All enemy bogeys down. All standard munitions are in the black. Static drive is 48%, dump core ejected. All we’ve got left is our ASM and front laser.”
Cookie flashed back an affirmative signal.
“We going for that cruiser?”
Another affirmative.
“Well, I’m braced and ready on the release. Ready.”
“Ready.” Cookie spoke, his voice horse.
It’s funny what people think when their lives are on the line. Because charging towards a fresh enemy Heavy Cruiser, nothing but a single anti-shipping missile worth a damn, no allied support but the faint glimmer in IFF screens of their fellow flight doing the same… all Aoibhinn McDermott could think of was a poem she had read at least a decade ago or more at the Naval Academy.
Half a league, half a league,
Half a league onward,
All in the Valley of Death
Rode the six hundred.
//////////
Ventures Forth Bravely Into Great Unknowns could do nothing but furiously swear as the basic sensor system her engineering team had restored on the thoroughly ventilated secondary command bridge of the pirate hulk revealed an enemy Heavy Cruiser bearing down upon their homeship.
“Weapons are trashed. We cored their reactor, anyway.” One of the tangential engineers reported, “Other teams are calling in. Things are worse where they are. We’ve found the slaves, though, luckily it was one of the few airtight bays. Also, have some more captives, but that really doesn’t matter right now.”
“No shit.” Ventures Forth replied, “Can we do anything?”
The engineer looked back to her, visor depolarizing so the Gearschilde can look into the black and yellow eyes of her Shil coworker.
“Pray.” The woman replied simply.
Ventures Forth Bravely Into Great Unknowns did just that.
//////////
Low chanting filled the engine bay as a small group of priests stood around the engine praying to whichever god that would listen to allow them one more shot. One more fight.
Around them, black handed engineers scurried, ripping out blown fuses and replacing them with soldered in high strength wire. A final measure of desperation. Sparks flew as engineers swore and chaplains prayed, power still remaining in circuits needing to be bled out before bypasses could be installed, turning every bit of solder and every ripped out fuse into a deadly gamble.
Already, someone was lying on the ground, no longer twitching.
They didn’t have time to check on their fallen comrade, the work was too important.
A clock ticked down. Four minutes elapsed.
//////////
Lieutenant Commander Cenywyn swore as she watched Runoff 2 die.
Their single Interceptor had mistimed a maneuver and had been caught dead in the middle of an Anti-Aerospace array, shredded in an instant. The only consolation she could take was that, seeing as the first shot went clean through the cockpit, they didn’t even notice they died.
“Runoff 4, stay in formation.” She ordered over the radio, “We’ll lead you in for the run.”
“Yes ma’am.” The hesitant voice of Junior Flight Lieutenant Griogill replied. She swallowed, “We’re- we’re ready when you are.”
“No fear, Lieutenant,” Cenywyn called back to the child she was leading to her death. “We’re pilots in the Imperial Patrol. We do our duty. No fear.”
A clock ticked down. Six minutes elapsed.
//////////
“Talk to me!” The last remaining senior engineer in the reactor bay called out to anyone who was able to reply.
Someone, she didn’t even bother looking to see who, called back “We’ve bypassed 60% of the fuses. Should be able to give ourselves a burst of combat power. No more than 10 minutes of it before the entire system overheats and we either die, or the reactor shuts off.”
“Any chance we can get more than 10 minutes?”
“Not before that Heavy Cruiser delivers us straight to the stars.”
“Fuck it, good enough.” She slammed her fist on the ship phone’s dialing button resting near the console the engineer had just ripped the last safety override out of. “Captain. We’ve got your power. You give us the word, and we’ll give you ten minutes.”
//////////
Roshal breathed in, breathed out, and nodded. 10 minutes of combat power before the entire ship shut down into uselessness. She’d done more with less. She couldn’t remember when, but she had. Luckily, this was a Patrol Carrier instead of a standard ship, so it was more than capable of combat maneuvers with nothing but RCS thrusters. That should give her some time.
Movement, movement was going to be the key.
“Comms, tell the engineering crews on the hulk that they are ordered to figure out anything that could draw the attention of the Heavy Cruiser,” She began, “Systems, break our mooring lines. We’re going to have to split from the hulk. Helm, prepare for maneuvers. RCS only. We are going to have to do this carefully. Engineroom, prepare for power activation, but hold until my command.”
This needs to be perfect, Roshal thought, A single mistimed action ruins it all.
A clock ticked down. Ten minutes elapsed. The Karcharidon had entered maximum weapon’s range.
//////////
He of Slender Tail shivered where he stood. The secondary command bridge was silent as Roshal began giving orders to fight. This was… this was insane.
They were in a ruined ship with nothing but a merchant fleet beginning to flee and a three thirds dead pirate hulk on their side against a fresh Karcharidon class Heavy Cruiser.
They couldn’t win.
This was suicide.
They would die here.
\ So why didn’t He of Slender Tail feel afraid?
He stood at his post, a secondary bridge console where he would relay orders to other departments, freeing up the other Watchkeeper to collate those orders, there was nothing he could do to help win this impossible battle, and yet…
And yet he felt heat blossoming inside his chest with every single order delivered.
“Mooring teamsss, you are to cut your linesss immediately.” He relayed to a crew of Shil scurrying around the ruined bulkheads, “Damage control, prepare for electrical firesss and arcsss.” He commanded, switching between teams instantly.
He didn’t feel fear. He could see his Watchkeeper shiver every time the sensors reported the enemy contact was still closing, but he didn’t feel the same.
What he felt… was indignation.
How dare this pirate scum threaten his vessel, his crew. How dare they ambush this valiant ship after they had fought so hard to win. How dare they.
He let his fangs fold out as he spat the next order, “Anti-Aerossspace teamsss, prepare your batteriesss for grouped fire. Gunnery calculationsss are on their way.”
How dare they stand up to him.
A clock ticked down. 12 minutes elapsed. Weapons fire.
//////////
Roshal swayed slightly as she could feel the ship beneath her feet move. Movement is life in naval warfare, movement is death. “Right RCS fire, bring us clear of the hulk. Bow thrusters, up twenty.”
“Aye, ma’am, aye, right standard and bow up twenty.” The Helmswoman replied.
“Confirmed. Next maneuver, give us rear thrust-”
“Torpedo!” The sensor operator called out in a shrill voice, “Two marks on intercept course! Range, twelve K and closing fast!”
“Decorum!” Roshal snapped at the panicking sensor technician. “Comms, order Runoff flight to divert and intercept those torpedoes. Rear RCS to full, give us momentum.”
Roshal turned away from the bridge as affirmations were shouted, and the ship began to move, “Engineering, prepare to activate combat power on my mark and prepare for hard maneuvers. Mark in five.”
//////////
Griogill swallowed bile and tried not to feel too thankful that the enemy vessel had fired torpedoes at their home ship. Being diverted from an attack run had a much higher chance of survival than striking through an AA bubble.
“Runoff 4 engaging far torpedo. Moving in for intercept. Bre’kas, give me lock.”
Griogill’s backseater muttered something, and a target lock appeared on the far torpedo as Runoff 1, their previous Drill Sergeants, dashed by in a hard burn and blazed away at their own target.
“Right. We can do this. We can do this. No fear.” The rookie muttered as the sight of her friends in Runoff 3 being turned to vapor echoed in her mind. “I can do this.”
The target locked. She fired. The torpedo detonated.
A clock ticked down.
//////////
“Mark in four.”
//////////
The Heavy Cruiser loomed closer as the comparatively tiny Patrol Carrier spat its defiance in the form of two Interceptors dancing between the stars.
As a pair of torpedoes detonated, four more were launched, the anti-shipping weapons built for this specific purpose. Destroying disabled vessels.
And so the last two remaining Interceptors on CAP dove into the fray, risking themselves against an ever approaching AA bubble in order to save their ship.
A clock ticked down.
//////////
“Mark in three.”
//////////
All Cookie could do was stare and push his meager aerospace fighter further on its nuclear thrusters as shimmering dots of torpedoes lanced out from the Heavy Cruiser attacking his new home.
He pushed his hand forward and felt the throttle once more push back against him, the lever pushed all the way past safe thrust and into the further setting on his console.
The Interceptor was fast. It didn’t feel fast enough.
And so he spoke the words he spoke once before, back when he’d had to listen to his backseater’s screams of pain and the rush of wind after shrapnel pierced his fuselage, and the hospital was so, so far away.
Father, I pray that you will not hide your face from me. Whenever I pray, Lord please hear me and answer me speedily in Jesus' name. God, I pray that you will grant me speed through your help.
A clock ticked down.
//////////
“Mark in two.”
//////////
The Heavy Cruiser shifted, engine flaring and it began to close the range. A single disabled ship on emergency RCS thrusters and a pair of Aerospace fighters was nothing it would have to deal with.
It fired a third spread of torpedoes.
A clock ticked down.
//////////
They took the bait. Roshal thought with a vicious grin.
“Mark in one.” She paused, “Execute.”
In an instant, power flowed through the ship, emergency lights flickered off as the burning red boarding lights returned their fiery glow. The entire ship shook as the main thruster came back online, and capacitors began to charge for maneuvers.
“Hard burn, full thrusters, right, on my mark.” Roshal watched as the Heavy Cruiser began to react to her movements, the enemy ship was alive, you needed to roll to broadsides to begin bombardment, come on come on…
Roshal watched as a torpedo flickered out of existence, Runoff 4 gaining another kill.
Come on, dammit, you don’t get put in charge of a Heavy Cruiser without- THERE!
The Heavy Cruiser flinched, turning her bow away from the no longer stricken vessel, preparing for broadside.
The Captain’s grin showed more teeth than smile. “Execute! Full right thrust!”
“Full right thrust! Aye ma’am aye!” Her helmswoman called out as maneuvering thrusters dead cold roared to life and physically threw the vessel to the side, causing everyone not strapped in on the bridge to rock as a barrage of fire flew past their former location, manual targeting systems in play since the automatic systems would still be getting warmed up.
“Full thrust forward, prepare to divert all power to secondary weapons. Weapons, give me a firing solution.” Roshal commanded, hand raised and pointed at the enemy’s display as if she were commanding from a tall ship.
A chant of “Aye ma’am aye” flowed out across the bridge as the weaponsmistress was silent before calling out. “Port side is up to 45% secondary fires and 32% point defense. That’ll be our best bet.”
Roshal nodded. “Make it so. Target their main weapons. Helm, get us that facing.”
“Ma’am. We’re getting a call from Runoff 3. They are entering the AO and are asking for a target.”
Roshal smiled, “Weapons, shift target. Aim for the anti-aerospace systems. Let’s give Runoff 3 the opening they need.”
A clock ticked down.
//////////
“Cookie, we’ve got a targeting path.” Milk called forward. “Putting it up on your HUD.”
“One second… I’ve got it. Moving to comply. Did the Captain give us a plan?” her front seater replied, causing her stomach to do funny things as the Aerospace Fighter maneuvered while under high thrust.
“Something like that. She asked for a munitions report and specifically about our anti-shipping weapon.”
Cookie paused.
“Ah.” He finally said.
“Yeah.” She replied.
“Well, let’s hope they’re able to open us up to a window of opportunity. Or this will be a short charge.”
“Not our place to question why.”
“Just our place to do and die.”
Time to target… three minutes.
Into the valley of Death, rode the six hundred.
A clock ticked down.
//////////
Two vessels, three Aerospace fighters, one chance.
Six minutes of power remained. All actors took their places on the stage.
One hundred kilometers, close enough to check the weld quality of hull seams, the two ships danced across from each other. Maneuvering.
Five minutes of power remained.
The Karcharidon Heavy Cruiser rolled itself trying to keep the vulnerable top deck away from the Patrol Carrier’s presumably still working main gun as Roshal’s vessel jumped to the side. Thrusters roared.
Four minutes of power remained.
Runoff 1 and 4 shot towards their formerly separated comrade, forming up behind them in a wedge. The trio climbed towards the sun as their captain continued to chase and harass the Karcharidon.
Three minutes of power remained.
Roshal spoke. The lances of her vessel fired. Laser blasts carved across the hull of the enemy ship as it rolled.
The rolling ceased. A helmswoman swore as a full broadside caught the Patrol Carrier in the flank. The port hangar pod was ruined, armor shattered and all inside exposed to hard vacuum. Those who could scream died the fastest. The Interceptors had their opening.
Two minutes of power remained.
Silent wings swept through vacuum as three Interceptors began their dive, their formerly speedy arrowhead shape giving way to an inverted t as their wings swept out for stability, the ASF dove and dove and dove.
Five Kilometers away.
The range was too wide. They had one shot. It had to be perfect.
One minute of power remained.
The Into Harm’s Way spat its defiance into the world, limited power drained to give her pilots a seconds more of time.
30 seconds of power remained.
Three Kilometers.
Hard Lock! Milk shouted from the back seat of Runoff 3. Cookie was silent. The range was still too wide.
15 seconds of power remained.
Two Kilometers.
The Karcharidon seemingly began to roll before the Patrol Carrier once more fired, its last remaining weapons spouting their defiance against the world. Deep in engineering, systems began to blow, wires that replaced fuses sparked power and delicate circuit boards shorted out into useless scrap.
The lights went out.
No power remained.
Roshal, in her head, began to count down as lances of light began to sweep across her ship. Damage control did what they could, but the beams began to cut like an overly enthusiastic shipbreaker.
Five.
One Kilometer.
Four.
Cookie’s thumb depressed the firing stud as the Interceptor screamed at him.
Three.
The ASF launched its deadly payload.
Two.
Three Interceptors pulled back hard on their sticks to avoid colliding with the deck.
One.
The thruster of the anti-shipping missile roared as it rocketed the point blank aerospace distance to target.
Impact.
The armor piercing tip of the missile punched into the upper deck plating of the Heavy Cruiser, classified alloys allowing it to pierce into the armored plating just enough to allow the shaped charge to open up a hole as momentum kept the weapon moving.
Within the frame of a single second, the warhead of the missile had entered the ship and, before the alarms even had time to sound, detonated.
A new sun appeared in the void for a split second as a plasma-fusion warhead detonated inside the Karcharidon heavy cruiser’s hull.
//////////
Roshal allowed herself to breathe a sigh of relief inside her head as the emergency power lights flickered overhead and the gravity ever so slightly lightened. What was left of their sensor arrays showed the enemy vessel powering down. “Engineering. Good work, your 10 minutes were just what she needed.” She called out, picking up the ship phone.
There was no answer from engineering.
She signed externally before pointing at one of the marines guarding the bridge, “Find a crewmate in a void suit. I have need of runners.” The marine clasped a fist to her chest before leaving to execute her captain’s commands. “Comms, do we have any contact with the engineering teams on the pirate hulk?”
The Comms officer held up a hand, Roshal waited, “No, ma’am. We aren’t getting- wait. We’ve got visual on flashing lights from the hull. Apparently, something shorted, so they’re having to rebuild broadcast arrays. They can receive just fine, though.”
“Good, once we can maneuver, bring us broadside of them. What’s the status of the merchant fleet?”
Navigation spoke up now, “Still heading for the Jump Point. Should we send the recall order?”
“Not yet, we are still unsure if the area is safe. If we have any sensors remaining, begin sca-”
The mentioned sensor technician interrupted Captain Roshal, “Ma’am, new contact, signature unknown. Just jumped in from outside the starlane!”
“Give me details. Course, range, and speed?” She demanded.
“Signal confused, can’t get a lock!” Navigation called out, “Can’t tell if confusion’s from them or us.”
Not another one… Roshal sighed, “All forces prepa-”
“Ma’am, we’re being hailed.” Communications called out.
“On squawk.”
“This is Captain Al’yosha Cal’rada of Her Imperial Majesty’s Ship Spear of the Knyaginya, responding to Merchant vessel distress calls. Imperial Patrol Carrier, are you in need of assistance at this time?”
Roshal recognized the voice. A junior officer from her days in the Navy and a fellow Sevastutavan. The memory of the fresh faced girl when she’d joined her as an Ensign straight of the Naval Academy flashed before her eyes. “Captain Cal’rada. Your timing is impeccable as always.”
“Admiral?” Roshal could hear the shock in her old protege’s voice.
“That’s Captain, now, Al’yosha. I require your aid in ensuring the disabled vessel still glowing from an ASM strike remains disabled along with Search and Rescue teams for our sister Carrier.
“Whatever you want, you’ll have it, Admiral_… Helm! All ahead flank and plot course to intercept. Launch gunships and prepare to deploy Bluejackets. We’ll test our _Orcas’ teeth today!”
The line cut out a moment later than it should have, and Roshal nodded in approval.
“Captain, I still don’t have a read on new contact. What is it?” Sensors asked.
“A Drep’na inspired vision, come to life.” Roshal watched, feeling an odd sort of parental pride as Al’yosha’s experimental warship began closing the distance towards the Karcharidon at breakneck speeds. “A swift sailing vessel and ten carriage guns…” Roshal murmured the line from an old Vaasconian poem from the ancient Age of Sail. She had heard Cal’rada had succeeded in petitioning the Navy to build her dream-ship, burning every favor and passing out favors to any and everyone to see the program through. Now, there she was, standing on the bridge bearing down on a ship twice her size, but if the rumors were true, only half her guns.
“Ma’am, contact is still not resolving, but IFF confirms Imperial Navy designation. An Akula Class Attack Transport. I’ve… I’ve never even heard of this class.”
“Perhaps we shall hear of them more in the future. Fortune favors the active.”
“Contact is disgorging multiple signals, moving at speeds consistent with aerospace assets.”
“That is our signal we may disengage. Comms, inform the merchant fleet that the area is secure and to begin refueling procedures. Helm, get us alongside the pirate hulk, we have people to recover. Marine, get me a runner to the MP’s, we shall need the port hangar prepared for an old tradition the Navy has regarding pirate prisoners…” Roshal commanded. The fight was over, it was time to begin the cleanup.
//////////
So… that took a while. Sorry about that.
Turns out when a combination of writer’s block, decision paralysis and LIFE hits you over the head, it becomes a touch difficult to get your shit together long enough to write something down.
On the plus side, we are out of the “unplanned bits” and right back into the parts I have brainstormed, so I won’t be staring at a screen trying to think how to make things connect as much anymore. On the other hand, that means we are now entering the epilogue of book 1 of Top Lasgun.
Don’t worry, the story isn’t ending, I’ve got “three” books plotted out in my head, so we’ll see how that shakes out, but for the most part, this is where I start wrapping up plot threads, laying down threads for what comes next, and all that other good stuff.
So yeah, next chapter is going to involve everyone wrapping up what happened here, some fun little Military Justice, and potentially a bunch of plot. Also, I’m planning on starting a “rewrite”/edited version of this to go up on AO3, so keep an eye out for that. Early installment weirdness is a bitch and I’m not proud of what the older stuff looked like.
Well, I hope you have a wonderful morning, afternoon or evening whenever you read this and I will see you next chapter.
[NEXT CHAPTER]
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2024.05.16 16:37 MyClericalGnomance Beginners guide to unlocking the golden dice in honour mode.

Introduction

The main purpose of this guide will be to help unlock the golden dice for those of you who feel less confident about tackling honour mode. This is designed to be a path of least resistance, so we won’t be experiencing everything this game has to offer. It’s also worth noting that instead of focusing on min-maxing for damage; we prioritise safe & consistent damage. We don’t need to be respeccing characters often, if at all, and we won’t be relying on strength elixirs. My girlfriend (u/-babyjanehudson) and I put this together as we’ve beaten honour mode a 5 times now without any failed attempts, we were even in the first 800 people to beat it which is kinda cool! Here’s how we did it. First starting with our builds, then a little general advice and finally just a list of some general Do’s & Don’ts. Apologies for the wall of text.

Builds:

**[Bardlock](https://www.reddit.com/BG3Builds/s/pMh6196Xp8) (party face) - Great old one Warlock 2, college of lore bard 10 - Cha16>Dex16>Con14>Wis12**
* Key items are the spell sparkler until Markoheshkir, potent robe, quickspell gloves, necklace of elemental augmentation & the warped headband of intellect (great for general party face checks in acts 1+2) at least until you get the birthright at sorcerers sundries in act 3. Once I reach act 3 and have persuaded half of the shadow cursed lands into dying, I personally choose to respec into Sorlock: 2 goolock, 2 fighter, 8 draconic sorcerer. It’s not necessary but I find it gives the edge in combat while in act 3, as there are less dialogue checks available that bard can abuse. Being a sorlock means every morning in camp I can convert ALL level 1+2 spell slots into extra sorcery slots meaning my bonus action is now always being used for eldritch blast thanks to quickened spell meta magic plus we have action surge :) Skill priority for this character is Persuasuion > Intimidation > Deception > Performance > Perception > Investigation. Credit to u/kethrynweryn for this build, it’s easily my fav in the game.

**Life cleric 12 - Wis16>Con16>Dex14>Str**
(light cleric does more damage so is technically better for experienced players but a life cleric is there to save your run in case of an emergency, something pretty invaluable to beginners in HM as we can’t assume we are winning every fight in the first 2 turns like we ideally aim to)
* key items are reapers embrace, sentinel shield, hell riders pride, the whispering promise & blood of lathander. Other items of note would be luminous armor & the radiant/illumation rings. Most fights will simply involve casting spirit guardians at its highest level and running through crowds of enemies like you’re mowing a lawn, picking up the war caster feat is brilliant for helping you keep concentration when taking attacks of opportunity but i know as a feat it’s a little divisive, just my personal preference. This setup trivialises all combat encounters in act 2. Just remember to check enemies for radiant retort, they’re few and far between but can fuck things up if you forget.

**Swords Bard Archer (Lockpicker) - 6 Swords Bard, 4 Rogue Thief, 2 Fighter - Dex17>Cha14>Con14>Wis12>Str**
* Key items are hag hair (+1dex), titan string, risky ring, hill giant club, helm of arcane acuity & band of the mystic scoundrel. With this setup every time you attack, you can hold person, fear, vicious mockery or invisibility as a bonus action :) Just make sure to use your slashing flourish as much as possible to maximise damage. Don’t forget to get to the high ground whenever possible to increase your damage.
Skill priority for this character is Sleight of hand > Stealth > Perception > Persuasion > Intimidation > Deception > Acrobatics

**Barbarian - Wild heart Bear Barb 8, Battle Master Fighter 4 - Str16>Con16>Dex14>Wis12**
* Key items are more flexible here as it’s less dependant on gear. I recommend grabbing the Everburn blade if you can, it really helps during the slog of act 1 (to get it easily, when you first find Shadowheart on the nautiloid immediately swap any one of the spells in her book for Command, then use command drop on Zhalk and steal his sword. I do not recommend trying to fight him for it) Most the time you’ll just wear the usual barb stuff, bracers of defence & a 2H weapon of your choice. If you’re willing to brave Raphael & Ansur this build becomes a powerhouse with the gauntlets of hill giant strength, amulet of health & Baldurans giantslayer. These items are incredible but are also locked behind fights which pose the highest risk to your run, prepare carefully and if you don't feel confident enough then don’t be ashamed to just skip them. Anyway we take wild heart bear because being resistant to everything but psychic damage is really underrated. You can use this character to abuse the poor souls that your swords bard has been using hold person on for easy crits. Make sure to *always* use reckless attack. Initially it sounds bizarre but stick with me, you want enemies to have advantage against your barb, doing this while keeping your AC capped around 17~19 means the computer always prioritises attacking your Barb over the rest of your party (all your other characters should have AC19-23ish by act 2). Not to mention if you’re always using reckless attack, the feat Great Weapon Master no longer has a downside, so it becomes a reliable +10 to damage.

**Final note for builds:**
As you’ve probably noticed, yes almost everybody in the party takes a dip in fighter for access to action surge & shield proficiency. [I learned this habit from Colby like everything else I know. He’s the Bob Ross of DnD builds and well worth your time.](https://youtube.com/@DnDDeepDive?si=mvqyEwBZMR3WhU-v)

General Advice

The most important factor in honour mode is “meta knowledge”, This means things like: knowing how to enter each combat effectively, making sure everyone is in a good position before starting, knowing exactly which enemies/spells you’ll face during that fight and ensuring you always take the enemy by surprise to gain a free turn. Being properly prepared is better than any build. As for difficulty, Act 1 is always going to be your biggest challenge so use plenty of rests and pick your fights carefully. For this guide I also recommend using your bard to persuade the act 2 bosses into committing suicide.

Do’s:

* Always have a these spells prepared: longstrider, aid, enhance ability, bless, misty step, heroes feast, counterspell, shield & guidance.
* Buy the ring of bless from Volo the moment you meet him at the grove.
* Steal Laezel’s armor at the start if you’re not using her, it’s great medium armor in the first few hours.
* Let Volo take your eye for a permanent see invisibility buff.
* Barbarian should always use reckless attack
* Buy & craft every potion of speed you can get your grubby mitts on. With the slight nerfs to Haste in HM potions of speed are a safer alternative.
* Take the Hag hair +1dex for swords bard and most the time just let Ethel have Mayrina, its fiddly to control who Ethel will offer the deal to so just go in being prepared to sacrifice Mayrina.
* Talk to crusher outside the goblin camp and persuade him to kiss your feet. He'll run off embaressed, follow him to the bridge away from all the other goblins. Now you can safely and easily kill him to loot his ring which increases movement speed.
* Use your party face to poison the goblin camp in act 1, killing over half of them outside before even entering combat and then the party face can simply deny everything.
* Look up the wiki page for every boss and check their legendary resistances/actions BEFORE starting the encounter. Ethel, inquisitor w’wargaz, cazador, steel watch titan & Nether brain specifically can do some seriously nasty stuff that’s exclusive to HM & can easily catch you off guard.
* Kill Balthazar in his room/lab where you first meet him. To make the fight even easier you can take flesh into the self same trial using the bell so you don’t have to fight him alongside Balthazar. Either way it’s a much easier than the fighting in the shadowfell.
* Take alert if someone has a spare feat available, otherwise increasing your main ability score is usually the best bet.
* Cast sanctuary on Isobel during the raid on the last light in, a lot easier than chasing after her trying to heal & blade ward her. Alternatively ignore her altogether, go straight to ambush against the drider, grab the lantern and release dolly dolly dolly, allowing you to skip the Isobel & Marcus’s fight altogether.
* Keep characters ability scores in even values when possible, odd values do not change anything (with a slight exception to constitution as odd values still give a little extra hp).
* Try to keep all characters at 12 Wis or higher to avoid being feared, charmed or hold person’d.
* Cast darkness over Halsins portal to prevent enemies attacking it.
* Take Gortash's deal to skip his fight & the steel foundry.
* Use minor illusion to group enemies together & pull them out of position before initiating combat. You can also use this method to fix broken NPC’s when they’re not standing where they’re meant to. Looking at you Alfira & Lakrissa.
* If you’re open to a little cheesing you can leave some ranged/throwing party members on the steps before the Grym boss fight. Now just rain hell down on the boss from safety.
* Globe of invulnerability is exactly as broken as it sounds. These scrolls restock daily at sorcerers sundries & trivialise every boss encounter in act 3. Ansur specifically has no way of countering this.
* Illithid powers. These wriggly little cuties are some of the strongest buffs/abilities available. I recommend having every possible party member take atleast: favourable beginnings, luck of the far realms, ability drain & cull the weak. If you opt to go half illithid then you get access to some outrageous kit such as: fly, psionic dominance, illithid expertise & blackhole.
* Summon any minions before casting Aid, Heroes feast, Longstrider & other morning buffs.
* Use your potions, elixirs & scrolls as much as possible. They’re literally everywhere & with good reason. A well timed potion of invisibility or scroll of misty step can save a run.
* Most people know this already but don’t forget you can throw healing potions at allies in a pinch.
* Before descending the stairs to Cazador’s fight have a party member go invisible. They can run over and free Astarion before rolling initiative. This method can also be used to free Volo, Mayrina, Aylin or set up smokepowder barrels for a one turn kill.
* Use darkness to cover any pickpocketing and then flee the area before the NPC notices they've been got.
* Only trade with vendors using your highest persuasion character.
* Give your frequently visited vendors a few hundred gold to max out their attitude. this way you have the best prices for both buying and selling.
* Remember you can skip the final fight altogether *using the dialogue option* (important distinction) to blow Gale up at the brain stem in act 3.

Don’ts:

* Don’t awaken at the Zaithisk unless you’re certain you can make the checks, there is a [great guide on respeccing for this exact moment](https://www.reddit.com/BaldursGate3/s/7uQ7MSzzBg) credit to u/kodiak3393.
*Don't use friends, guidance or *any* other spell when bargaining with Ethel for Mayrina & the hag hair. It will trigger Ethel's legendary action and prevent you from getting the hag hair.
* Don’t free Orpheus unless you're prepared to also fight the Emperor in the final fight.
* Don’t play as durge for the first time. Worth noting the cloak exclusive to durge is easily the best in the game but being durge throws the player some unexpected curveballs that can end a run if you're not prepared.
* Don’t keep sharpshooter toggled on permanenlty unless you’ve got risky ring or oil of accuracy.
* Don’t try & save the gondians, don’t go to the iron throne, do not pass go, do not collect £200
* Don’t underestimate Flind the and other Gnolls who are attacking Rugan in act 1, you ideally want to be level 4 before this fight. Ensure to start the encounter from insidde the cave where Rugan is trapped, it can be accessed from the area near the fake paladins of tyr & Karlach.
* Don’t use the cantrip Friends unless you plan on immediately leaving the area or killing the target.
* Don’t convince Ketheric to commit suicide at the mindlfayer colony. Instead use the first phase of the fight to get into position & takeout the Mindflayer asasp then get to work on the apostles. Makes phase 2 infinitely easier.
* Don’t talk to Wulbren or the Tieflings in the Moonrise prison *until* you’ve killed the warden and all the guards . These guards are utterly brain dead and somehow will never inform anyone upstairs of your massacre, regardless of how stealthily or raucously you tackle them. So just go hog wild. This’ll secure your potent robe with ease.

[Updated and streamlined version of the guide i made a few months ago on my old account u/JoseMongo]
submitted by MyClericalGnomance to BaldursGate3 [link] [comments]


2024.05.16 16:05 Ravacholite Galaxy at War (Star Wars)

Hello hello! I'm Alex and this time I'm looking to do a story set in the Star Wars galaxy. Before I dive into any discussion of potential plots I'd like first to go over some important stuff; firstly, I'm only looking to do rps with people 18 or older, for a variety of reasons. Also, I only want to do anything with people who are confident in being relatively literate. I've done RPs where replies are over 1000 words, but I'm totally fine if the average replies are less than that. I'm just specifying to explain my interests. For rapid fire stuff: I'm queer, my pronouns are he/they, I'm ND, and I'm a student.
Now, for the plot. To start: I'm VERY familiar with Star Wars legends and canon. I don't have too much of a plot, but I do know I want to strictly avoid playing established characters. Other than that, it's very broad. I do require playing multiple characters, because either me doing everything or just having two characters is extremely boring.
For some potential scenarios:
As far as setting preferences go, I prefer the Imperial Era, but I am fine with doing something based in the Old/High Republic, or Clone Wars. If you have any characters or ideas about any setting, feel free to shoot something over.
Assuming it's the Imperial Era:
I adore Saw Gerrera and his insurrection. The idea of playing freedom fighters against the Empire is massively appealing, especially with how broad it could get: imperial turncoats, former prisoners, Jedi, Mandalorians. Anything, really. They'd fight back against the Empire, always on the run and striking at different locations.
There's also the very important potential of playing as the Empire itself. I think playing members of the Inquisition could be really fun, or as Imperial explorers in the Navy. Or as Stormtroopers on an important mission.
And Mandalorians, of course, are fun and important. Playing as a surviving Mandalorian clan, maybe trying to make a New Mandalore by conquering a planet, or just going fully nomadic.
Or maybe the Mandalorians and Jedis instead take on the life of the frontier. Instead of fighting the Empire tooth and nail they move to some unimportant planet and settle down, perhaps making a farm.
Playing as criminals could be really neat too. Trying to work around the Empire and the rebels to carve out their own fortune.
It could also be near the Empire's total collapse, with everyone scrambling to ensure their side gets the optimal victory.
submitted by Ravacholite to roleplaying [link] [comments]


2024.05.16 16:04 Ravacholite Galaxy at War (Star Wars)

Hello hello! I'm Alex and this time I'm looking to do a story set in the Star Wars galaxy. Before I dive into any discussion of potential plots I'd like first to go over some important stuff; firstly, I'm only looking to do rps with people 18 or older, for a variety of reasons. Also, I only want to do anything with people who are confident in being relatively literate. I've done RPs where replies are over 1000 words, but I'm totally fine if the average replies are less than that. I'm just specifying to explain my interests. For rapid fire stuff: I'm queer, my pronouns are he/they, I'm ND, and I'm a student.
Now, for the plot. To start: I'm VERY familiar with Star Wars legends and canon. I don't have too much of a plot, but I do know I want to strictly avoid playing established characters. Other than that, it's very broad. I do require playing multiple characters, because either me doing everything or just having two characters is extremely boring.
For some potential scenarios:
As far as setting preferences go, I prefer the Imperial Era, but I am fine with doing something based in the Old/High Republic, or Clone Wars. If you have any characters or ideas about any setting, feel free to shoot something over.
Assuming it's the Imperial Era:
I adore Saw Gerrera and his insurrection. The idea of playing freedom fighters against the Empire is massively appealing, especially with how broad it could get: imperial turncoats, former prisoners, Jedi, Mandalorians. Anything, really. They'd fight back against the Empire, always on the run and striking at different locations.
There's also the very important potential of playing as the Empire itself. I think playing members of the Inquisition could be really fun, or as Imperial explorers in the Navy. Or as Stormtroopers on an important mission.
And Mandalorians, of course, are fun and important. Playing as a surviving Mandalorian clan, maybe trying to make a New Mandalore by conquering a planet, or just going fully nomadic.
Or maybe the Mandalorians and Jedis instead take on the life of the frontier. Instead of fighting the Empire tooth and nail they move to some unimportant planet and settle down, perhaps making a farm.
It could also be near the Empire's total collapse, with everyone scrambling to ensure their side gets the optimal victory.
submitted by Ravacholite to Roleplay [link] [comments]


2024.05.16 15:22 efrgthjjloyuy44 Streams Tyson Fury vs Oleksandr Usyk live Boxing: See fighter has the superior style

++StrEAM!BoxinG> Tyson Fury vs Oleksandr Usyk Boxing Live FREE ON TV Channel. On
Live Link🔴► https://zip.lu/3j6YK
Live Link🔴► https://zip.lu/3j6YK
May 17, 2024, the boxing world will witness a historic event as Tyson Fury and Oleksandr Usyk clash for the undisputed heavyweight championship in Riyadh, Saudi Arabia. The fight, which has been dubbed as “Ring of Fire”, will be the first time that all four major belts (WBC, WBA, IBF, and WBO) and the prestigious Ring magazine title will be on the line in the heavyweight division since 1999, when Lennox Lewis unified them by defeating Evander Holyfield1. The winner of Fury vs Usyk will also become the first boxer to hold the WBC, WBA, IBF, WBO, and IBO titles simultaneously in any weight class.
Tyson Fury, who hails from Manchester, England, is the reigning WBC champion and the lineal heavyweight champion, having defeated Wladimir Klitschko in 2015 and Deontay Wilder in 2020 to claim those honors. Fury, who is nicknamed “The Gypsy King”, is widely regarded as one of the best heavyweights of all time, with an undefeated record of 34 wins and one draw, 24 of them by knockout. Fury is known for his exceptional boxing skills, his unpredictable style, his charismatic personality, and his mental resilience. Fury has overcome depression, addiction, obesity, and adversity to reach the pinnacle of the sport3.
Oleksandr Usyk, who represents Simferopol, Crimea, Ukraine, is the current WBA, IBF, WBO, and IBO champion, as well as the Ring magazine champion. Usyk, who is nicknamed “The Cat”, is also considered as one of the best heavyweights of all time, with an unbeaten record of 21 wins, 14 of them by knockout. Usyk is a former undisputed cruiserweight champion, having won all four belts in that division in 2018 by defeating Murat Gassiev in the final of the World Boxing Super Series. Usyk is a masterful boxer, with a high ring IQ, a southpaw stance, a fast and accurate jab, and a powerful left hand. Usyk is also a two-time Olympic medalist, having won gold in 2012 and bronze in 2008.
The fight between Fury and Usyk is expected to be a highly competitive and entertaining bout, as both fighters have proven to be elite and dominant in their respective careers. Fury will have the advantage of size, reach, and experience, as he stands at 6 feet 9 inches and has fought in 13 world title fights. Usyk will have the edge in speed, agility, and technique, as he stands at 6 feet 3 inches and has fought in 10 world title fights. Both fighters are also confident and charismatic, and have engaged in some verbal sparring and mind games in the build-up to the fight.
The fight will take place at the Kingdom Arena in Riyadh, Saudi Arabia, as part of the “Riyadh Season”, a festival of entertainment and sports events. The fight will be broadcasted on ESPN+ pay-per-view in the United States, and on Sky Sports Box Office in the United Kingdom. The fight will also be supported by a stacked undercard, featuring former heavyweight champions Anthony Joshua and Deontay Wilder in separate bouts, as well as other exciting matchups.
Tyson Fury vs Oleksandr Usyk is a must-see event for boxing fans, as it showcases the best of the best in the heavyweight division. The fight will also make history, as it will crown the first undisputed heavyweight champion of the four-belt era. Don’t miss Tyson Fury vs Oleksandr Usyk, live from the Kingdom Arena in Riyadh, Saudi Arabia on May 17, 2024.
submitted by efrgthjjloyuy44 to u/efrgthjjloyuy44 [link] [comments]


2024.05.16 15:22 efrgthjjloyuy44 Streams Tyson Fury vs Oleksandr Usyk live Boxing

++StrEAM!BoxinG> Tyson Fury vs Oleksandr Usyk Boxing Live FREE ON TV Channel. On
Live Link🔴► https://zip.lu/3j6YK
Live Link🔴► https://zip.lu/3j6YK
May 17, 2024, the boxing world will witness a historic event as Tyson Fury and Oleksandr Usyk clash for the undisputed heavyweight championship in Riyadh, Saudi Arabia. The fight, which has been dubbed as “Ring of Fire”, will be the first time that all four major belts (WBC, WBA, IBF, and WBO) and the prestigious Ring magazine title will be on the line in the heavyweight division since 1999, when Lennox Lewis unified them by defeating Evander Holyfield1. The winner of Fury vs Usyk will also become the first boxer to hold the WBC, WBA, IBF, WBO, and IBO titles simultaneously in any weight class.
Tyson Fury, who hails from Manchester, England, is the reigning WBC champion and the lineal heavyweight champion, having defeated Wladimir Klitschko in 2015 and Deontay Wilder in 2020 to claim those honors. Fury, who is nicknamed “The Gypsy King”, is widely regarded as one of the best heavyweights of all time, with an undefeated record of 34 wins and one draw, 24 of them by knockout. Fury is known for his exceptional boxing skills, his unpredictable style, his charismatic personality, and his mental resilience. Fury has overcome depression, addiction, obesity, and adversity to reach the pinnacle of the sport3.
Oleksandr Usyk, who represents Simferopol, Crimea, Ukraine, is the current WBA, IBF, WBO, and IBO champion, as well as the Ring magazine champion. Usyk, who is nicknamed “The Cat”, is also considered as one of the best heavyweights of all time, with an unbeaten record of 21 wins, 14 of them by knockout. Usyk is a former undisputed cruiserweight champion, having won all four belts in that division in 2018 by defeating Murat Gassiev in the final of the World Boxing Super Series. Usyk is a masterful boxer, with a high ring IQ, a southpaw stance, a fast and accurate jab, and a powerful left hand. Usyk is also a two-time Olympic medalist, having won gold in 2012 and bronze in 2008.
The fight between Fury and Usyk is expected to be a highly competitive and entertaining bout, as both fighters have proven to be elite and dominant in their respective careers. Fury will have the advantage of size, reach, and experience, as he stands at 6 feet 9 inches and has fought in 13 world title fights. Usyk will have the edge in speed, agility, and technique, as he stands at 6 feet 3 inches and has fought in 10 world title fights. Both fighters are also confident and charismatic, and have engaged in some verbal sparring and mind games in the build-up to the fight.
The fight will take place at the Kingdom Arena in Riyadh, Saudi Arabia, as part of the “Riyadh Season”, a festival of entertainment and sports events. The fight will be broadcasted on ESPN+ pay-per-view in the United States, and on Sky Sports Box Office in the United Kingdom. The fight will also be supported by a stacked undercard, featuring former heavyweight champions Anthony Joshua and Deontay Wilder in separate bouts, as well as other exciting matchups.
Tyson Fury vs Oleksandr Usyk is a must-see event for boxing fans, as it showcases the best of the best in the heavyweight division. The fight will also make history, as it will crown the first undisputed heavyweight champion of the four-belt era. Don’t miss Tyson Fury vs Oleksandr Usyk, live from the Kingdom Arena in Riyadh, Saudi Arabia on May 17, 2024.
submitted by efrgthjjloyuy44 to u/efrgthjjloyuy44 [link] [comments]


2024.05.16 15:20 efrgthjjloyuy44 [+[!BOXING@STREAMS!]+] Oleksandr Usyk vs Tyson Fury Fight Live Online Start time, undercard and latest updates On 17 May 2024

++StrEAM!BoxinG> Tyson Fury vs Oleksandr Usyk Boxing Live FREE ON TV Channel. On
Live Link🔴► https://zip.lu/3j6YK
Live Link🔴► https://zip.lu/3j6YK
May 17, 2024, the boxing world will witness a historic event as Tyson Fury and Oleksandr Usyk clash for the undisputed heavyweight championship in Riyadh, Saudi Arabia. The fight, which has been dubbed as “Ring of Fire”, will be the first time that all four major belts (WBC, WBA, IBF, and WBO) and the prestigious Ring magazine title will be on the line in the heavyweight division since 1999, when Lennox Lewis unified them by defeating Evander Holyfield1. The winner of Fury vs Usyk will also become the first boxer to hold the WBC, WBA, IBF, WBO, and IBO titles simultaneously in any weight class.
Tyson Fury, who hails from Manchester, England, is the reigning WBC champion and the lineal heavyweight champion, having defeated Wladimir Klitschko in 2015 and Deontay Wilder in 2020 to claim those honors. Fury, who is nicknamed “The Gypsy King”, is widely regarded as one of the best heavyweights of all time, with an undefeated record of 34 wins and one draw, 24 of them by knockout. Fury is known for his exceptional boxing skills, his unpredictable style, his charismatic personality, and his mental resilience. Fury has overcome depression, addiction, obesity, and adversity to reach the pinnacle of the sport3.
Oleksandr Usyk, who represents Simferopol, Crimea, Ukraine, is the current WBA, IBF, WBO, and IBO champion, as well as the Ring magazine champion. Usyk, who is nicknamed “The Cat”, is also considered as one of the best heavyweights of all time, with an unbeaten record of 21 wins, 14 of them by knockout. Usyk is a former undisputed cruiserweight champion, having won all four belts in that division in 2018 by defeating Murat Gassiev in the final of the World Boxing Super Series. Usyk is a masterful boxer, with a high ring IQ, a southpaw stance, a fast and accurate jab, and a powerful left hand. Usyk is also a two-time Olympic medalist, having won gold in 2012 and bronze in 2008.
The fight between Fury and Usyk is expected to be a highly competitive and entertaining bout, as both fighters have proven to be elite and dominant in their respective careers. Fury will have the advantage of size, reach, and experience, as he stands at 6 feet 9 inches and has fought in 13 world title fights. Usyk will have the edge in speed, agility, and technique, as he stands at 6 feet 3 inches and has fought in 10 world title fights. Both fighters are also confident and charismatic, and have engaged in some verbal sparring and mind games in the build-up to the fight.
The fight will take place at the Kingdom Arena in Riyadh, Saudi Arabia, as part of the “Riyadh Season”, a festival of entertainment and sports events. The fight will be broadcasted on ESPN+ pay-per-view in the United States, and on Sky Sports Box Office in the United Kingdom. The fight will also be supported by a stacked undercard, featuring former heavyweight champions Anthony Joshua and Deontay Wilder in separate bouts, as well as other exciting matchups.
Tyson Fury vs Oleksandr Usyk is a must-see event for boxing fans, as it showcases the best of the best in the heavyweight division. The fight will also make history, as it will crown the first undisputed heavyweight champion of the four-belt era. Don’t miss Tyson Fury vs Oleksandr Usyk, live from the Kingdom Arena in Riyadh, Saudi Arabia on May 17, 2024.
submitted by efrgthjjloyuy44 to u/efrgthjjloyuy44 [link] [comments]


2024.05.16 15:18 efrgthjjloyuy44 Tyson Fury VS Oleksandr Usyk Live

++StrEAM!BoxinG> Tyson Fury vs Oleksandr Usyk Boxing Live FREE ON TV Channel. On
Live Link🔴► https://zip.lu/3j6YK
Live Link🔴► https://zip.lu/3j6YK
May 17, 2024, the boxing world will witness a historic event as Tyson Fury and Oleksandr Usyk clash for the undisputed heavyweight championship in Riyadh, Saudi Arabia. The fight, which has been dubbed as “Ring of Fire”, will be the first time that all four major belts (WBC, WBA, IBF, and WBO) and the prestigious Ring magazine title will be on the line in the heavyweight division since 1999, when Lennox Lewis unified them by defeating Evander Holyfield1. The winner of Fury vs Usyk will also become the first boxer to hold the WBC, WBA, IBF, WBO, and IBO titles simultaneously in any weight class.
Tyson Fury, who hails from Manchester, England, is the reigning WBC champion and the lineal heavyweight champion, having defeated Wladimir Klitschko in 2015 and Deontay Wilder in 2020 to claim those honors. Fury, who is nicknamed “The Gypsy King”, is widely regarded as one of the best heavyweights of all time, with an undefeated record of 34 wins and one draw, 24 of them by knockout. Fury is known for his exceptional boxing skills, his unpredictable style, his charismatic personality, and his mental resilience. Fury has overcome depression, addiction, obesity, and adversity to reach the pinnacle of the sport3.
Oleksandr Usyk, who represents Simferopol, Crimea, Ukraine, is the current WBA, IBF, WBO, and IBO champion, as well as the Ring magazine champion. Usyk, who is nicknamed “The Cat”, is also considered as one of the best heavyweights of all time, with an unbeaten record of 21 wins, 14 of them by knockout. Usyk is a former undisputed cruiserweight champion, having won all four belts in that division in 2018 by defeating Murat Gassiev in the final of the World Boxing Super Series. Usyk is a masterful boxer, with a high ring IQ, a southpaw stance, a fast and accurate jab, and a powerful left hand. Usyk is also a two-time Olympic medalist, having won gold in 2012 and bronze in 2008.
The fight between Fury and Usyk is expected to be a highly competitive and entertaining bout, as both fighters have proven to be elite and dominant in their respective careers. Fury will have the advantage of size, reach, and experience, as he stands at 6 feet 9 inches and has fought in 13 world title fights. Usyk will have the edge in speed, agility, and technique, as he stands at 6 feet 3 inches and has fought in 10 world title fights. Both fighters are also confident and charismatic, and have engaged in some verbal sparring and mind games in the build-up to the fight.
The fight will take place at the Kingdom Arena in Riyadh, Saudi Arabia, as part of the “Riyadh Season”, a festival of entertainment and sports events. The fight will be broadcasted on ESPN+ pay-per-view in the United States, and on Sky Sports Box Office in the United Kingdom. The fight will also be supported by a stacked undercard, featuring former heavyweight champions Anthony Joshua and Deontay Wilder in separate bouts, as well as other exciting matchups.
Tyson Fury vs Oleksandr Usyk is a must-see event for boxing fans, as it showcases the best of the best in the heavyweight division. The fight will also make history, as it will crown the first undisputed heavyweight champion of the four-belt era. Don’t miss Tyson Fury vs Oleksandr Usyk, live from the Kingdom Arena in Riyadh, Saudi Arabia on May 17, 2024.
submitted by efrgthjjloyuy44 to u/efrgthjjloyuy44 [link] [comments]


2024.05.16 15:17 efrgthjjloyuy44 ++StrEAM!BoxinG> Tyson Fury vs Oleksandr Usyk Boxing Live FREE ON TV Channel

++StrEAM!BoxinG> Tyson Fury vs Oleksandr Usyk Boxing Live FREE ON TV Channel. On
Live Link🔴► https://zip.lu/3j6YK
Live Link🔴► https://zip.lu/3j6YK
May 17, 2024, the boxing world will witness a historic event as Tyson Fury and Oleksandr Usyk clash for the undisputed heavyweight championship in Riyadh, Saudi Arabia. The fight, which has been dubbed as “Ring of Fire”, will be the first time that all four major belts (WBC, WBA, IBF, and WBO) and the prestigious Ring magazine title will be on the line in the heavyweight division since 1999, when Lennox Lewis unified them by defeating Evander Holyfield1. The winner of Fury vs Usyk will also become the first boxer to hold the WBC, WBA, IBF, WBO, and IBO titles simultaneously in any weight class.
Tyson Fury, who hails from Manchester, England, is the reigning WBC champion and the lineal heavyweight champion, having defeated Wladimir Klitschko in 2015 and Deontay Wilder in 2020 to claim those honors. Fury, who is nicknamed “The Gypsy King”, is widely regarded as one of the best heavyweights of all time, with an undefeated record of 34 wins and one draw, 24 of them by knockout. Fury is known for his exceptional boxing skills, his unpredictable style, his charismatic personality, and his mental resilience. Fury has overcome depression, addiction, obesity, and adversity to reach the pinnacle of the sport3.
Oleksandr Usyk, who represents Simferopol, Crimea, Ukraine, is the current WBA, IBF, WBO, and IBO champion, as well as the Ring magazine champion. Usyk, who is nicknamed “The Cat”, is also considered as one of the best heavyweights of all time, with an unbeaten record of 21 wins, 14 of them by knockout. Usyk is a former undisputed cruiserweight champion, having won all four belts in that division in 2018 by defeating Murat Gassiev in the final of the World Boxing Super Series. Usyk is a masterful boxer, with a high ring IQ, a southpaw stance, a fast and accurate jab, and a powerful left hand. Usyk is also a two-time Olympic medalist, having won gold in 2012 and bronze in 2008.
The fight between Fury and Usyk is expected to be a highly competitive and entertaining bout, as both fighters have proven to be elite and dominant in their respective careers. Fury will have the advantage of size, reach, and experience, as he stands at 6 feet 9 inches and has fought in 13 world title fights. Usyk will have the edge in speed, agility, and technique, as he stands at 6 feet 3 inches and has fought in 10 world title fights. Both fighters are also confident and charismatic, and have engaged in some verbal sparring and mind games in the build-up to the fight.
The fight will take place at the Kingdom Arena in Riyadh, Saudi Arabia, as part of the “Riyadh Season”, a festival of entertainment and sports events. The fight will be broadcasted on ESPN+ pay-per-view in the United States, and on Sky Sports Box Office in the United Kingdom. The fight will also be supported by a stacked undercard, featuring former heavyweight champions Anthony Joshua and Deontay Wilder in separate bouts, as well as other exciting matchups.
Tyson Fury vs Oleksandr Usyk is a must-see event for boxing fans, as it showcases the best of the best in the heavyweight division. The fight will also make history, as it will crown the first undisputed heavyweight champion of the four-belt era. Don’t miss Tyson Fury vs Oleksandr Usyk, live from the Kingdom Arena in Riyadh, Saudi Arabia on May 17, 2024.
submitted by efrgthjjloyuy44 to u/efrgthjjloyuy44 [link] [comments]


2024.05.16 14:55 Jonbieniemy87 A Lily in a Valley of Haze (Part 6 of ?)

Alakhai now understood. That impossibly strong psychic force was her sister, empowered by her own emotional instability. Alakhai knew not how to help her sister, or even if she should. Perhaps it would be best to simply put her down, give her a respite from her eternal pain. But as Alakhai approached her sister, she heard a rumbling, as if the ship was coming alive once more, and she could hear the groans of Marines, horrible groaning of the nearly dead.
Morrigan looked up to her sister, eyes wet with tears, wrapped in a soft embrace of vines and flowers that were attempting to calm her down. “Sister, I will not have you hurt my Lily. I suggest you leave. Because if you keep going, I will have no choice.” She took a deep breath, inhaling the sweet smell of her flowers, the sweet smell of her Lily.
Alakhai unsheathed her sword, and her retinue readied their weapons, prepared for a fight to the death, or near death. But they didn't stand a chance, as vines from every direction attacked them in the gaps in their armor, breaking their breathing apparatuses, forcing them to breathe the ship’s toxic air, so strong that only Death Guard marines could hope to survive. The White Fang marines began to cough, keeling over in horrible agony as they tried to hold their breath and stumble back to the clear air of the stormhawk they arrived on. Alakhai rushed to attack her sister, only for a giant tree that had grown along the wall to reach out and grapple her in its twisting branches.
Morrigan approached her sister with a startling speed, her crying face now twisted in a visage of insanity. “I told you sister; you should have left when you still had a chance. I’m afraid my Lily had to do what was necessary to protect me. The only thing I can offer your sons is an eternal slumber before the fertilization process becomes….painful. Now I may let you leave unharmed, but I need to be sure that you won't hurt my Lily again. Goodnight sister.” Morrigan blows a cloud of powder in her sister’s face, knocking her out cold.
Her sons drug her sister back to the stormhawk, and the marine inside decided they didnt want to ask any questions and left immediately. WIth her sister taken care of, Morrigan inspected the White Scars that had been infected. “Oh my, it seems your mother has abandoned you. Don't worry, I’ll make sure to water and prune you once you sprout. Now sleep, my sons.” She blew more powder in the faces of the sprouting White Scars, bringing the coughing marines to a standstill.
Now that the foray was over, Morrigan began to cry once more, her tears streaming down her face. “I’m so sorry Lily, are you hurt? Are any of our children hurt?” The walls of the ship began to enclose upon her, wrapping her tightly in a swathe of leaves and ferns. A flower wipes away her tears as the white scars marines are taken further into the ship to gestate and sleep.
“It is alright love. I am unhurt. Our children are unhurt. Now it is time for you to calm down, you need rest.” Morrigan heard in her head. Her Lily had used telepathic messages since the accident, and it was the only thing that kept her grounded in reality. The blanket of plants began to carry their Lady to her chamber, the mass swimming through halls of the derelict ship.
“I’m fine Lily, I don't have time to sleep, I must care for our children, I must care for you!” Morrigan exclaimed to the emptiness of the ship. She couldn't bear to focus on sending her own telepathic message, but she figured her Lily could hear her anywhere in the ship.
“Love, you need rest. Just for a little while, trust me. Just….relax.” Morrigan heard in her head, as the flower released the same powder that was used to put the White Scars to sleep, though more potent to have any effect on their Lady. As Morrigan’s eyelids grew heavy, the plants lay her in her bed, still wrapped around her so she could sleep soundly, knowing her Lily was still there. As long as the plants stayed wrapped around her, Morrigan could sleep for days, without nightmares. At least usually. Their proximity to the warp would greatly affect the likelihood of nightmares, whether she snuggled tightly or not.
This time was different. Despite their distance from the warp, something about their previous encounter had shaken Morrigan, and the nightmares came like a flood. Lily did their best to cradle their Lady, but there was little else they could do, their Lady had expended a lot of psychic energy during her fight with her sister, and that had undoubtedly caused something to invade her dreams.
Morrigan saw visions of world burning, the emperor stuck to the Golden Throne, the people of the Imperium stuck in a cycle of endless fanatic violence against the enemies of Mankind. This is not what she wanted. She could help them; she could give them lives free from violence. But she also didn't want to threaten her sons, or her Lily by putting them in harm's way. And as this thought passed her mind, she awoke, shaken and in cold sweats, the leaves and vines still wrapped around her like a blanket. She began to cry once more, as her Lily tried their best to soothe their Lady, trying to give them some semblance of comfort as Morrigan struggled with the reality that faced her.
Morrigan decided that she would be able to think while she worked, and kindly asked the plants to let her go, which they did. Once again, Morrigan roamed the halls, prune growths, watering buds and checking the health of her new sons, those gestating, and the White Scars taken from her battle with her sister.
Now calmed by her work, Morrigan put thought to her predicament, mumbling to herself about not putting her sons in danger, whether she could save a world on her own, or take over other ships so Lily could be safe. Resolved to act, but with the safety of her Lily in mind, Morrigan made her way to the bridge, awakening the captain, instructing him to set course for the nearest derelict ship. The captain groaned in the affirmative, steering the ship towards the intended target, the ship's sunlight engines gently taking the hulking mass into close proximity.
Over the next several days, Morrigan seeded new ships with her sons, so that they may grow to become the ships new crew, all connected by her psychic energies. WIth her fleet now in a decent shape, she directed the flight to the nearest conflict zone. She would bring humanity from the brink. She would succeed where her father had failed, where her sisters had failed. She would cultivate a new future for humanity. They would. Together.
submitted by Jonbieniemy87 to PrimarchGFs [link] [comments]


2024.05.16 14:40 SoOperxNIDGE Freedom Fighters XBOX US CHERNARUS PVP/KOS/PVE 1PP/3PP

Open for the past 2 years: Freedom Fighters is a DayZ community server with 2 Chernarus servers We're looking for mature chilled out folks and experienced factions
Discord: https://discord.gg/9SEDUCEwqR
Come try us out. Get 50K creds for
linking your Gamertag when you join discord.
☆ Both UPDATED TO 1.24
☆ Server Wipe on WKND RD server: 04/04/24
☆ CHAOS chern server created 11/05/24
☆ Custom Loadouts on Spawn
☆ 50 Slot WKND RD Chern 32 CHAOS Chern ( Slot increase with demand)
☆ Boosted Loot on Both
☆ Free 20m Base Ping and Free private discord channel
☆ 1st and 3rd person on both
☆ Both KOS/PVP/PVE
☆ No MnK
☆ Full Cars/Humvees
☆ Build Trucks on Both Servers
☆ No building in Military areas on WKND RD
☆ Build anywhere on CHAOS
☆ Cars w/ loot in trunk
☆ Trucks w/ building tools and extras
☆ Vehicle reset every 2 weeks
☆ DayZ++: Currency: Auto trader
☆ Boosted Stam/Sprint
☆ Creds for Kills/Bounties/Playing
☆ Killfeed, Hitfeed & Misc Feed.
☆ PVP area at Solnichy with PVP on the Sea (WKND RD)
☆ Car Ramp area at NWAF with garage (WKND RD)
☆ BUNKER (WKND RD)
☆ Player controlled trader on CHAOS
☆ Raid weekends on Chern
☆ Raid anytime on CHAOS
☆ Sell Weed - Make Creds on Both maps
☆ Spawns inland and @ NWAF, Tisy, Zeleno MB
☆ Customs available only on WKND Raid server
☆ 50K creds on GT Link
☆ 100K creds on faction enrolment
☆ Free Kit at Trader on WKND raid server
☆ Trader on Chernarus @ Radio Zenit
☆ No Rules on CHAOS server
☆ Short nights
☆ No rain on Chern (WKND RD)
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☆ Giveaways
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☆ Plus much more
Search in the community tab FREEDOM
Chernarus Server name: Freedom Fighters PVP BUILD TRUCKS BUNKER RdWKND Discord
CHAOS Server name: Freedom Fighters CHAOS PVP NO RULES discord.gg
☆ Friendly and helpful staff who are always happy to answer any questions about the game and how to play. We're a mature experienced bunch
submitted by SoOperxNIDGE to DayZServers [link] [comments]


2024.05.16 13:46 olliefo1 Rate me list for local tournament

Idea of the list is to put a lot of pressure on the opponent with the catachans chimeras and bullgryns. Rough riders act as MSU units and deep strike detterants. Most of the dmg comes from tank commanders and leman russes. I use the 20man catachan unit with straken as a good target for reinforcements and ursula stays behind for the free fields of fire. I use the scions for secondaries like deploy homers and signals.
Tried it a few times and it performs well against shooting and meele armies. Only hard counter i think might be death guard with triple PBC and mortarion. As they can take out a lot of my meele options with artillery
kapping (1995 points)
Astra Militarum Strike Force (2000 points) Combined Regiment
CHARACTERS
Lord Solar Leontus (125 points) • Warlord • 1x Conquest 1x Konstantin’s hooves 1x Sol’s Righteous Gaze
Platoon Command Squad (60 points) • 1x Platoon Commander • 1x Close combat weapon 1x Plasma pistol 1x Power fist • 2x Veteran Guardsman • 2x Close combat weapon 2x Lasgun 2x Laspistol 1x Master Vox 1x Medi-pack • 1x Veteran Heavy Weapons Team • 1x Close combat weapon 1x Laspistol 1x Mortar
Tank Commander (205 points) • 1x Armoured tracks 1x Demolisher battle cannon 1x Heavy stubber 1x Hunter-killer missile 1x Lascannon 2x Multi-melta
Tank Commander (205 points) • 1x Armoured tracks 1x Demolisher battle cannon 1x Heavy stubber 1x Hunter-killer missile 1x Lascannon 2x Multi-melta
Ursula Creed (55 points) • 1x Duty and Vengeance 1x Power weapon
‘Iron Hand’ Straken (55 points) • 1x Auto shotgun 1x Bionic arm with devil’s claw 1x Plasma pistol
BATTLELINE
Catachan Jungle Fighters (110 points) • 2x Jungle Fighter Sergeant • 2x Close combat weapon 2x Laspistol • 18x Jungle Fighter • 18x Close combat weapon 4x Flamer 14x Lasgun 2x Vox-caster
Catachan Jungle Fighters (55 points) • 1x Jungle Fighter Sergeant • 1x Close combat weapon 1x Laspistol • 9x Jungle Fighter • 9x Close combat weapon 9x Lasgun
Catachan Jungle Fighters (55 points) • 1x Jungle Fighter Sergeant • 1x Close combat weapon 1x Laspistol • 9x Jungle Fighter • 9x Close combat weapon 9x Lasgun
Infantry Squad (60 points) • 1x Sergeant • 1x Plasma pistol 1x Power weapon • 7x Guardsman • 7x Close combat weapon 7x Lasgun • 1x Heavy Weapons Team • 1x Close combat weapon 1x Laspistol 1x Mortar
DEDICATED TRANSPORTS
Chimera (70 points) • 1x Armoured tracks 1x Chimera heavy flamer 1x Heavy flamer 1x Heavy stubber 1x Hunter-killer missile 1x Lasgun array
Chimera (70 points) • 1x Armoured tracks 1x Chimera heavy flamer 1x Heavy flamer 1x Heavy stubber 1x Hunter-killer missile 1x Lasgun array
OTHER DATASHEETS
Attilan Rough Riders (60 points) • 1x Rough Rider Sergeant • 1x Goad lance 1x Lasgun 1x Laspistol 1x Power sabre 1x Steed’s hooves • 4x Rough Rider • 4x Hunting lance 4x Lasgun 4x Laspistol 4x Steed’s hooves
Attilan Rough Riders (60 points) • 1x Rough Rider Sergeant • 1x Goad lance 1x Lasgun 1x Laspistol 1x Power sabre 1x Steed’s hooves • 4x Rough Rider • 4x Hunting lance 4x Lasgun 4x Laspistol 4x Steed’s hooves
Bullgryn Squad (180 points) • 1x Bullgryn Bone ’ead • 1x Bullgryn maul 1x Close combat weapon 1x Slabshield • 5x Bullgryn • 5x Brute Shield 5x Bullgryn maul 5x Close combat weapon
Bullgryn Squad (180 points) • 1x Bullgryn Bone ’ead • 1x Bullgryn maul 1x Close combat weapon 1x Slabshield • 5x Bullgryn • 5x Brute Shield 5x Bullgryn maul 5x Close combat weapon
Leman Russ Battle Tank (170 points) • 1x Armoured tracks 1x Heavy stubber 1x Hunter-killer missile 1x Lascannon 1x Leman Russ battle cannon 2x Plasma cannon
Leman Russ Battle Tank (170 points) • 1x Armoured tracks 1x Heavy stubber 1x Hunter-killer missile 1x Lascannon 1x Leman Russ battle cannon 2x Plasma cannon
Tempestus Scions (50 points) • 1x Tempestor • 1x Chainsword 1x Hot-shot laspistol • 4x Tempestus Scion • 4x Close combat weapon 4x Hot-shot lasgun
Exported with App Version: v1.14.0 (42), Data Version: v379
submitted by olliefo1 to TheAstraMilitarum [link] [comments]


2024.05.16 13:40 tzaeru Fixing a common misunderstanding.. Is MMA its own martial art?

I've seen a lot of comments on this sub suggesting that MMA is not its own martial art but a combination of other martial arts.
Let's check Wikipedia's definition for martial art:
Martial arts are codified systems and traditions of combat practiced for a number of reasons such as self-defence; military and law enforcement applications; competition; physical, mental, and spiritual development; entertainment; and the preservation of a nation's intangible cultural heritage.
MMA quite clearly fulfills that; it is specifically practiced in for competition or other applications. As a sport it has its own codified rules. It has built its own culture and history, which is one aspect of having a tradition.
Does MMA then have its own unique techniques? Well, fighting against the cage might include somewhat unique approaches, but it's really not a relevant question. There are lots of martial arts that share all their techniques with other martial arts. E.g. pretty much everything in BJJ also exists in judo. Or, every technique in most styles of kickboxing are also in muay thai in one form or another.
Do MMA athletes just train in a bunch of martial arts and then combine them for MMA? No, not really. A high level MMA fighter is not training 2 days of kickboxing, 2 days of wrestling, 2 days of BJJ and then one day of combining them together for MMA. They train most of their time specifically for MMA, under the context of the MMA ruleset. Nowadays more and more MMA fighters come with no notable background in any martial art other than MMA, and this includes even some UFC champions. Many MMA gyms offer MMA specific classes for all days of the week.
MMA is not boxing combined with kickboxing combined with wrestling. Techniques have their own pros and cons in the MMA context. The typical MMA stance is not the same, the typical distance is not the same, the typical pacing is not the same.
And the naming? It's called mixed martial arts after all. But that's honestly just a name. In e.g. my native tongue, the word for MMA is "vapaaottelu", meaning "free competition" more or less. The name has historical reasons, since MMA was originally envisioned as bringing together representatives of different martial arts and seeing which martial art was best. That's not the case anymore.
So.. MMA is its own martial art as well as a combat sport. One that borrows heavily from other martial arts and combat sports and takes what works in them for itself and disregards the rest.
submitted by tzaeru to martialarts [link] [comments]


2024.05.16 13:17 Slayers_Picks UFC Fight Night: Barboza v Murphy Parlay Explained.

Hello!
I hope we're all having a great week so far!
This is part 2 of... probably 2 when it comes to new and upcoming additions to my write ups. It is still very much a work in progress, so please, any feedback is very, very much needed. If this doesn't suit my writing style that much, then let me know and ill stick to what I do best!
The format of this write up is simple... After every write up I usually give you guys a primary parlay, since this is a betting subreddit of course so I kind of felt like I needed to implement some sort of betting thing. This is me breaking down reasons why I wanted to add x y z to the parlay. This will hopefully be a short write up and a short read as there's probably not a whole lot to say, but I also just generally wanted to expand on the parlays just because when I'm doing the main write up, there aint no time nor space in a reddit post to type everything.
I also generally feel like I'm not doing enough for this genuinely awesome community, so there's some slight pressure on me to step it up a bit, i think.
so, let me begin, feel free to criticize or give feedback, it's much wanted.
Leg 1: Ducote/Demopoulos o2.5 or GTD
This one kind of is a given considering the fact that both fighters have styles which do not have a quick path to a finish. Ducote's style is very boxing heavy, but it's also full of volume and short bursts of action, she does not necessarily sit down on her punches a whole lot, its "throw a combination and move". That steady pace has produced quite a few decisions on her record, which gives me the initial boost in confidence that she can fight at a steady enough pace to warrant a bet that this fight goes the distance. However, I am aware of some concerns given the fact that she has a few finishes under her belt. A lot of her finishes are based on ground action, she initiates ground and pound really quickly, and whilst I don't think Demopoulos is going to fare too well defending those punches, Demopoulos' highly active guard is going to most likely be enough to both mitigate the damage dealt by Ducote, and overall make Ducote waste her punches. I do think overall that this fight is going to take place mostly on the feet with Demopoulos throwing one to two punches per Ducotes 3 or 4. It is most likely going to be a game of volume and activity, and unless Demopoulos takes this fight to the ground and finds that submission real quick, I don't quite think that this is going to be a fight which results in a finish.
Leg 2: (optional Gatto/Vidal o2.5 or GTD)
Now, this one is optional, I usually only add optional legs to a parlay if I think there's a slight chance of it landing. Which usually means it probably won't land, but for those that perhaps want maybe some extra juice to their parlay, think of adding this one to it. This parlay is going to land depending on how Vidal fights, and that's always going to be a ridiculously tough thing to predict given the relatively short history of Vidal's fights in the UFC, but from the footage available, it is fair to say she is a fairly decent fighter on the feet, she has power in her attacks and if she looks for that quick KO early (something she has the propensity to do). The biggest threat for Gatto is going to be the right side attacks, the leg kicks and the overhand right. Those are the two main attacks that Vidal uses, and if she reads those attacks effectively and does not risk any exchanges, I do think this could be a slow and steady fight. Vidal's style is a prime reason why this is an optional parlay, whenever there is a power factor is completely shakes up the predictability of any fight, because if a fighter gets clipped, we are not sure how they are going to react. We have seen fighters swing back and get lost in the chaos, or level change and leave their neck exposed. This is going to be a chaotic fight and one that is going to be so fascinating to watch, but I do think that the chance of a finish is relatively low given the low volume of Vidal and the toughness and space that Gatto fights at. Her technique is limited to big attacks, and it should be those big attacks that are most easily readable by Gatto.
Leg 3: Nolan/Martinez ITD
This one to me seems self explanatory. Both fighters are extremely dangerous on the feet, they both have ridiculously exciting offensive attacks, but most importantly, pertaining to this bet, they both tend to have a little bit too much fun in the pocket, and it's during those seconds in the pocket that I see a finish happening from either side. There is also the additional concern on the side of Martinez that he lacks the defensive techniques and layers to avoid long attacks, and given that any fighter is going to enter the pocket, throw a little, then step back to reset, it's that "step back to reset" where I see Martinez getting exposed since he tends to leave his hand a bit loose, not quite in a tight guard position. Let's not forget that both fighters are coming off KO losses, they both have quite high finish percentages so I do think both are going to come into this fight looking for a quick finish in order to get back into the win column and build the momentum back after their devastating debut losses.
Leg 4: Hill/Pinheiro o2.5 or GTD
It was difficult to get a read on this fight given the style clash, and it is probably risky to even add Pinheiro's name to an o2.5/GTD bet given her history of slowing down substantially, but I do think that Ribas just really put it on her and it was the early power punches from Pinheiro which emptied her out a bit faster than you would otherwise see. Pacing is important for Pinheiro here, and whilst her threat of a quick KO/TKO is relatively high stylistically in the first half of the fight, I do think, as pointed out in my write up, that Hills ability to adapt to takedowns and trips is going to ultimately negate that threat. Now, there are two main threats here which might make this bet sketchy. Firstly, if Pinheiro has not improved her gas tank, than you are most likely going to see the potential of a Hill TKO skyrocket, in which case you better damn hope she finishes Pinheiro in the last minute of the fight (if you went o2.5). The second threat comes from the slick BJJ and grappling of Pinheiro, it probably won't take long for Pinheiro to try and get back control, lock in her hooks and try to drag Hill to the ground, and whilst Hill is generally a very sound MMA fighter who is good at defending grappling attacks, it only takes one mistake to get locked into a submission, and I think given that Pinheiro faced hell in the third round, she probably doesn't want to face that same kind of hell from a more cleaner kickboxer like Hill. Ultimately though, I think its going to be a back and forth and the fight will hit the scorecards. This one could be a parlay buster though given those two threats, so feel free to fade this leg. (is that even a term?)
Leg 5: Barboza/Murphy R3 Starts - Yes
This one probably doesn't need too much explanation. Barboza is an absolute veteran who is very hard to put away, and whilst Murphy is going to be looking very quick and slick on the feet during the first couple of rounds, I do think Barboza is more than capable enough to hang in there and wear the initial storm before adapting and coming back with his own attacks. Both fighters have excellent gas tanks too, and whilst we haven't seen Murphy in the championship rounds, the fact that he still fights at a high pace in the third round gives me hope that this bet hits. I mean, 10 minutes of action needs to pass anyway so it's a relatively safe bet in my opinion.
That's it!
Again, feedback is much welcome, I would love to hear thoughts on if this should be a main stay alongside my long and short prediction posts! If not, I will be absolutely more than happy to leave this on the side!
I have been thinking of adding my "confidence levels" system to this post, but then it would be fuckin weird like, imagine seeing someone put a leg in their parlay and that shit's low confidence lol. I might think of another system but for now, we'll keep it simple.
Thank you for reading this, have an amazing week and enjoy the incredible fights this weekend!
submitted by Slayers_Picks to MMAbetting [link] [comments]


2024.05.16 13:00 Robiscotte Why it is Kaolan and Julius. The King of kings true meaning

Why it is Kaolan and Julius. The King of kings true meaning
This is a powerscaling free zone.
Even if they’re not fighting right now, I’ve seen a lot of posts talking about Hatsumi and Wakatsuki. A lot of them were just slanders and trash-talking but some of them were asking why Wakatsuki, the symbol of the Kengan Association, and Hatsumi, a man who wanted to enter the tournament, were not there ? The easy, and probably correct, answer is to consider that they lost to Jurota or Agito off-screen, and since they did not transfer to another organization, they’re simply not here. But that’s not the question. The true meaning of this question is : Why did Sandro chosen Kaolan, Jurota, Julius and Agito over Wakatsuki and Hatsumi ?
First of all, I like Waka and Hatsumi for what they represent. They are both fighting geniuses who let themself get carried by their natural talent but faced a wall named Agito Kanoh, a wall of raw talent and hard work, and from this point, they evolved differently. Wakatsuki honed his karate, learned grappling and created blast core but ,more importantly, didn’t fall into despair in order to become the man we know now, a man who never gives up. Hatsumi on the other hand, also decided to train seriously for the first time in his life but learned the hard way that he can’t erase years of slacking off and, ultimately, falls into self-hating. Their willpower is what makes the difference at the end but they are both sides of the same coin and they can resonate within you if you ever find something too easy to train, only to understand later that you were just a big fish in a small pond and you are now surrounded by sharks.
Now that you see what I think their stories tell, we have to confront it to the purpose of this “King of kings” tournament. This arc’s goal is to find who is the strongest, who can be the new Kuroki, who can be on par with him or even better, surpass him. And with Kaolan, the apex of striking, vs Jurota, the apex of throwing, being the opening, I think that what will be put to test here is the dedication the fighters put into their martial art, and to be more precise, their madness. Not the kind of madness like Jurota seeing Meguro’s ghost but more like standing 3 nights and 3 days surrounded by flames, living 8 years alone in the woods doing nothing but judo, healing your wounded hand by striking it again and again against a metal pole, becoming the martyr of muscles using all kind of drugs and shorten your lifespan in the process of creating a new personality in order to unleash and protect yourself from the brutality of the world you know. All the Kengan fighters Sandrovich has chosen are driven by madness and know nothing but fighting, Agito and Kaolan are bodyguards and they will blindly follow their masters, Julius is always seen lifting dumbbells and studying bodybuilding, Jurota is obsessed with judo and I don’t think anyone will disagree with that.
They sacrificed their life, their hobbies and a good part of their relationship for their ideal of what is “true power” just like Kuroki did and that’s something the likes of Hatsumi and Wakatsuki will never do because they are, inherently, social people. That’s why they don’t fit in this tournament.
submitted by Robiscotte to Kengan_Ashura [link] [comments]


2024.05.16 12:57 Turbulent_Yoghurt911 Looking for a good neighbour to move in next door

As stupid as this sounds, there's a flat a few gardens down the road and I've tried but failed convincing my own friends to move here. I'll tell you, the area and the flat are brilliant. So much so, that I think it's a gem, so I asked my wife if we could rent out and move there as I like the flat's layout better. She was not amused, so now I'm sourcing a wet room to revamp the bathroom in penance. Anyway. I became invested as to who moves there. Why? Because the local squirrel, Brother Squirrel, burries his peanuts there from what I know, so I need him to be safe, amongst other things.
Also, we need some local friends so I'm trying to recruit my next neighbour. Sounds odd? I've been stuck inside the house for a very very long time.
We have a telescope, a foosball table, a SNES equipped with Street Fighter 2, a library of board games and more electric music instruments than we have arms for, that we plan to take to the park for open jam sessions as soon as I figure out how to power everything. I can't play for s**t, but hey-ho.
Not sure what else. (ADHD+autism) are our kind of people.
It's in a nice area in SE, 2 bed, living room opening into the back garden, free street parking, gym 20 meters away, the actually good (local council) gym & swimming pool 10 minutes walk away. It's pretty-pretty.
ÂŁ1800, and they have some "no deposit" scheme. Not sure what that actually is, just saw it on the ad.
I'm not an estate agent and do not know my current neighbours, so I cannot be bribed into betraying Brother Squirrel. We need some fun people around to fill in hands for the rest of the music instruments.
Speaking of which, I have just finished assembling the 3rd salvaged sound system. I need to get rid of them as the kids I built them for didn't want them, or their parents didn't like to relinquish control of the subwoofers. I will bribe you with a whole house Sonos based sound system if I like you. And maybe introduce you to our cat, if you're really nice. Might even get a kitten when she finds love. Anyway.
Who wants to be a good neighbour? I'll give you the link to the ad.
This is about as stupid as the internet goes, I suppose, but I saw the opportunity and took it.
"If you want things to improve around you, start with your neighbours." - probably me
submitted by Turbulent_Yoghurt911 to london [link] [comments]


2024.05.16 12:48 MechanicOk2403 (Uk based, Chernarus, PlayStation server). 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT

(Uk based, Chernarus, PlayStation server). 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
https://discord.gg/ENpWRGqR
🗺️Chernarus 🎮PlayStation
Are you looking for a dayz server to play with your friends or even solo? Then check out 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
We offer a variety of things to make your gameplay enjoyable from spawning in with a full kit to custom bases for factions, custom airfields, a trader located at radio zenit and lots more!
Head on over to our discord where you will have all the information you need and find out the different ways you can make money (discord currency) on our server.
Admins are on at all times so any question you may have they will be answered. Any suggestions you may have for the server we take in no matter how small it is and even test it out.
Our aim is to cater for everyone and make your dayz experience as enjoyable as possible.
Although Uk based we do have members of pretty much all over including France, Germany, Spain and even Usa.
If this is something that could tickle your fancy please feel free to come along, look around and hopefully join us as we survive the land that is CHERNARUS.
https://discord.gg/ENpWRGqR
submitted by MechanicOk2403 to dayz_server_reviews [link] [comments]


2024.05.16 12:44 MechanicOk2403 (Uk based, Chernarus, PlayStation server). 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT

(Uk based, Chernarus, PlayStation server). 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
https://discord.gg/ENpWRGqR
🗺️Chernarus 🎮PlayStation
Are you looking for a dayz server to play with your friends or even solo? Then check out 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
We offer a variety of things to make your gameplay enjoyable from spawning in with a full kit to custom bases for factions, custom airfields, a trader located at radio zenit and lots more!
Head on over to our discord where you will have all the information you need and find out the different ways you can make money (discord currency) on our server.
Admins are on at all times so any question you may have they will be answered. Any suggestions you may have for the server we take in no matter how small it is and even test it out.
Our aim is to cater for everyone and make your dayz experience as enjoyable as possible.
Although Uk based we do have members of pretty much all over including France, Germany, Spain and even Usa.
If this is something that could tickle your fancy please feel free to come along, look around and hopefully join us as we survive the land that is CHERNARUS.
https://discord.gg/ENpWRGqR
submitted by MechanicOk2403 to DAYZServerfinder [link] [comments]


2024.05.16 12:42 MechanicOk2403 (Uk based, Chernarus, PlayStation server). 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT

(Uk based, Chernarus, PlayStation server). 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
https://discord.gg/ENpWRGqR
🗺️Chernarus 🎮PlayStation
Are you looking for a dayz server to play with your friends or even solo? Then check out 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
We offer a variety of things to make your gameplay enjoyable from spawning in with a full kit to custom bases for factions, custom airfields, a trader located at radio zenit and lots more!
Head on over to our discord where you will have all the information you need and find out the different ways you can make money (discord currency) on our server.
Admins are on at all times so any question you may have they will be answered. Any suggestions you may have for the server we take in no matter how small it is and even test it out.
Our aim is to cater for everyone and make your dayz experience as enjoyable as possible.
Although Uk based we do have members of pretty much all over including France, Germany, Spain and even Usa.
If this is something that could tickle your fancy please feel free to come along, look around and hopefully join us as we survive the land that is CHERNARUS.
https://discord.gg/ENpWRGqR
submitted by MechanicOk2403 to DayZServers [link] [comments]


2024.05.16 12:36 Apprehensive_Pen4435 Tekken 6 APK Download For Android Latest Version (All Players Free)

Tekken 6 APK Download is a free game available for mobile devices that you can download very easily from our website. It is a specific fighting game where the player faces a fighter in one-on-one combat. You have a huge list of fighters to choose from and fight. The game is presented in 3D, although the quality is relatively low by today’s standard. The game is part of a long-running series of fighting games that includes games such as Tekken 7 and Tekken Tag Tournament The game features a series of characters that will be familiar to fans of the franchise.
Tekken is one of the most loved and widely played video games. Tekken 6 APK Download is the sequel to the Tekken game series which Android users can easily play on their mobile. To play this game on your mobile you do not need a PSP emulator, you just need to download and install the APK. And you can play it easily. The game has different game modes for the players to play. Along with this, this game offers many more features about which you will learn further in the article. Unlike the PlayStation version where you need a console to play the game,
This Tekken 6 APK download is designed as a free gaming app that can be used for mobile devices. In this your character will fight with other characters. Your opponent may be chosen by the computer or it may be another gamer’s character.Next, we are going to tell you some more information related to Tekken 6 APK Download, in which we will tell you about its features, characters along with many other things, you have to read the further information very carefully so that you understand all the information well. Could come.
Download Tekken 6 APK

Storyline Of Takken 5

In Tekken 6 APK Download Jin Kazama has taken command of Mishima Zaibatsu following their victory in the previous tournament and now has despotic ambitions. Using the organization’s resources he destroys the Mishima Zaibatsu’s national ties. He declares independence and openly wages war against all nations.These actions throw the world into a chaotic spiral and lead to large-scale wars across the globe and even between space colonies orbiting the planet.
submitted by Apprehensive_Pen4435 to u/Apprehensive_Pen4435 [link] [comments]


2024.05.16 12:35 MechanicOk2403 (Uk based, Chernarus, PlayStation server). 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT

(Uk based, Chernarus, PlayStation server). 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
https://discord.gg/ENpWRGqR
🗺️Chernarus 🎮PlayStation
Are you looking for a dayz server to play with your friends or even solo? Then check out 18+ FREEDOM FIGHTERS PVP PVE FACTIONS MILITARY SPAWNS MODDED LOOT
We offer a variety of things to make your gameplay enjoyable from spawning in with a full kit to custom bases for factions, custom airfields, a trader located at radio zenit and lots more!
Head on over to our discord where you will have all the information you need and find out the different ways you can make money (discord currency) on our server.
Admins are on at all times so any question you may have they will be answered. Any suggestions you may have for the server we take in no matter how small it is and even test it out.
Our aim is to cater for everyone and make your dayz experience as enjoyable as possible.
Although Uk based we do have members of pretty much all over including France, Germany, Spain and even Usa.
If this is something that could tickle your fancy please feel free to come along, look around and hopefully join us as we survive the land that is CHERNARUS.
https://discord.gg/ENpWRGqR
submitted by MechanicOk2403 to DayZServersPlusPlus [link] [comments]


2024.05.16 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles), Bad Rats

Notes:
 
I pay with the following:
TF2 & PayPal
 
I BUY HB Games with TF2 with PayPal Currently Active Humble Bundle?
7 Days to Die 0.8 TF2 $1.56 PP -
A Little To The Left 2.1 TF2 $3.98 PP -
Alien: Isolation 1.5 TF2 $2.93 PP -
Aliens: Fireteam Elite 1.4 TF2 $2.69 PP -
Arma 3 4.2 TF2 $7.95 PP -
Assetto Corsa Ultimate Edition 1.9 TF2 $3.56 PP -
Automobilista 2 1.6 TF2 $3.03 PP -
BIOMUTANT 1.4 TF2 $2.75 PP -
BROFORCE 0.8 TF2 $1.46 PP -
Baldur's Gate II: Enhanced Edition 0.8 TF2 $1.43 PP -
Baldur's Gate: Enhanced Edition 0.8 TF2 $1.44 PP -
Barony 2.6 TF2 $4.9 PP -
Barotrauma 3.8 TF2 $7.26 PP -
Batman - The Telltale Series 1.3 TF2 $2.43 PP -
Batman Arkham Collection 1.1 TF2 $2.08 PP -
Batman: Arkham Origins 0.6 TF2 $1.21 PP -
Batman™: Arkham Knight Premium Edition 1.0 TF2 $1.83 PP -
Bayonetta 0.7 TF2 $1.34 PP -
Beyond Two Souls 1.7 TF2 $3.31 PP -
Blasphemous 1.4 TF2 $2.69 PP -
Bloodstained: Ritual of the Night 0.5 TF2 $0.91 PP -
Borderlands 3 Super Deluxe Edition 4.9 TF2 $9.36 PP -
Borderlands 3 3.1 TF2 $5.88 PP -
Borderlands: The Handsome Collection 3.0 TF2 $5.73 PP -
Builder Simulator 0.4 TF2 $0.78 PP -
Celeste 0.8 TF2 $1.57 PP -
Chernobylite Enhanced Edition 0.9 TF2 $1.78 PP -
Cities: Skylines 2.2 TF2 $4.18 PP -
Code Vein 1.2 TF2 $2.26 PP -
Conan Exiles 2.5 TF2 $4.79 PP -
Contractors 2.9 TF2 $5.56 PP -
Control Ultimate Edition 2.6 TF2 $4.85 PP -
Crusader Kings III 4.4 TF2 $8.38 PP -
DARK SOULS™ II: Scholar of the First Sin 4.8 TF2 $9.15 PP -
DEATH STRANDING DIRECTOR'S CUT 4.4 TF2 $8.34 PP -
DRAGON BALL XENOVERSE 2 2.3 TF2 $4.44 PP -
Dark Souls III 7.2 TF2 $13.74 PP -
Dark Souls III: Deluxe Edition 9.9 TF2 $18.86 PP -
DayZ 10.6 TF2 $20.07 PP -
Dead Island - Definitive Edition 0.8 TF2 $1.52 PP -
Dead Island Definitive Collection 0.9 TF2 $1.72 PP -
Dead Island Riptide Definitive Edition 0.7 TF2 $1.24 PP -
Dead by Daylight 3.1 TF2 $5.97 PP -
Deep Rock Galactic 3.0 TF2 $5.62 PP -
Destiny 2: Beyond Light 1.0 TF2 $1.85 PP -
Destiny 2: Bungie 30th Anniversary Pack 1.3 TF2 $2.47 PP -
Destiny 2: Forsaken Pack 1.0 TF2 $1.9 PP -
Destiny 2: Lightfall 4.0 TF2 $7.55 PP -
Destiny 2: Shadowkeep 1.0 TF2 $1.93 PP -
Destiny 2: The Witch Queen 2.0 TF2 $3.85 PP -
Destroy All Humans! 2 - Reprobed 0.7 TF2 $1.4 PP -
Devil May Cry HD Collection 1.8 TF2 $3.45 PP -
Devil May CryÂŽ 4 Special Edition 1.4 TF2 $2.74 PP -
DiRT Rally 0.8 TF2 $1.51 PP -
Disco Elysium - The Final Cut 1.6 TF2 $2.95 PP -
Doom Eternal 2.2 TF2 $4.17 PP -
Dragon Ball FighterZ 2.0 TF2 $3.79 PP -
Dragons Dogma - Dark Arisen 0.9 TF2 $1.77 PP -
Dungeon Defenders 3.0 TF2 $5.78 PP -
EARTH DEFENSE FORCE 5 4.3 TF2 $8.2 PP -
ELEX II 0.8 TF2 $1.57 PP -
Europa Universalis IV 3.2 TF2 $6.16 PP -
Expeditions: Rome 0.5 TF2 $0.89 PP -
FTL: Faster Than Light 0.7 TF2 $1.41 PP -
Fallout: A Post Nuclear Role Playing Game 0.4 TF2 $0.81 PP -
Farming Simulator 19 2.2 TF2 $4.23 PP -
For The King 0.5 TF2 $0.92 PP -
Forager 0.8 TF2 $1.58 PP -
Frostpunk 0.8 TF2 $1.51 PP -
GRID 2 1.9 TF2 $3.66 PP -
Gang Beasts 2.6 TF2 $4.97 PP -
Gas Station Simulator 3.1 TF2 $5.8 PP -
Generation ZeroÂŽ 0.7 TF2 $1.36 PP -
Ghostwire Tokyo 1.4 TF2 $2.69 PP -
Goat Simulator 0.4 TF2 $0.8 PP -
Golf It! 1.8 TF2 $3.42 PP -
Gotham Knights 1.5 TF2 $2.83 PP -
Graveyard Keeper 0.5 TF2 $0.9 PP -
Grim Dawn 2.5 TF2 $4.66 PP -
Hell Let Loose 7.1 TF2 $13.47 PP -
Hellblade: Senua's Sacrifice 1.4 TF2 $2.69 PP -
Hitman Absolution 0.4 TF2 $0.79 PP -
Hollow Knight 3.4 TF2 $6.43 PP -
Homeworld Remastered Collection 0.4 TF2 $0.78 PP -
Hotline Miami 0.5 TF2 $0.87 PP -
House Flipper 2.0 TF2 $3.89 PP -
Injustice 2 Legendary Edition 0.6 TF2 $1.2 PP -
Into the Radius VR 2.9 TF2 $5.5 PP -
Jurassic World Evolution 2 2.7 TF2 $5.19 PP -
Just Cause 3 XXL Edition 1.4 TF2 $2.63 PP -
Keep Talking and Nobody Explodes 1.7 TF2 $3.16 PP -
Kerbal Space Program 1.1 TF2 $2.07 PP -
Killing Floor 2 0.6 TF2 $1.14 PP -
Kingdom: Two Crowns 1.5 TF2 $2.94 PP -
LEGO Marvel Super Heroes 2 - Deluxe Edition 0.9 TF2 $1.77 PP -
LEGO Star Wars : The Complete Saga 0.6 TF2 $1.17 PP -
LEGO Star Wars III: The Clone Wars 0.6 TF2 $1.22 PP -
LEGOÂŽ City Undercover 0.7 TF2 $1.3 PP -
LEGO® Jurassic World™ 0.8 TF2 $1.57 PP -
Lethal League Blaze 1.8 TF2 $3.44 PP -
Life is Strange 2 Complete Season 1.4 TF2 $2.72 PP -
Life is Strange: True Colors 1.5 TF2 $2.82 PP -
Little Nightmares 1.1 TF2 $2.06 PP -
Loop Hero 0.8 TF2 $1.44 PP -
METAL GEAR SOLID V: THE PHANTOM PAIN 3.3 TF2 $6.31 PP -
METAL GEAR SOLID V: The Definitive Experience 3.5 TF2 $6.61 PP -
Mad Max 0.7 TF2 $1.3 PP -
Mafia: Definitive Edition 2.4 TF2 $4.56 PP -
Mass Effect™ Legendary Edition 4.7 TF2 $8.87 PP -
MechWarrior 5: Mercenaries 2.6 TF2 $4.89 PP -
Men of War: Assault Squad 2 Deluxe Edition 1.3 TF2 $2.4 PP -
Metro 2033 Redux 0.5 TF2 $0.92 PP -
Metro Exodus 1.3 TF2 $2.47 PP -
Metro Redux Bundle 0.7 TF2 $1.25 PP -
Middle-earth™: Shadow of War™ Definitive Edition 0.9 TF2 $1.65 PP -
Midnight Ghost Hunt 0.8 TF2 $1.45 PP -
Monster Hunter World: Iceborne 3.5 TF2 Refer To My Other Thread $6.73 PP Refer To My Other Thread Monster Hunter: World & Rise Saga Bundle
Monster Hunter: World 2.0 TF2 Refer To My Other Thread $3.87 PP Refer To My Other Thread Monster Hunter: World & Rise Saga Bundle
Mordhau 1.9 TF2 $3.6 PP -
Mortal Kombat XL 0.6 TF2 $1.13 PP -
Mortal Shell 0.5 TF2 $0.97 PP -
NASCAR Heat 5 - Ultimate Edition 0.4 TF2 $0.75 PP -
NBA 2K23 5.3 TF2 $10.16 PP -
Naruto Shippuden: Ultimate Ninja Storm 4 2.2 TF2 $4.18 PP -
Naruto to Boruto Shinobi Striker 0.9 TF2 $1.76 PP -
Nioh 2 - The Complete Edition 2.7 TF2 $5.18 PP -
Nobody Saves the World 0.5 TF2 $0.95 PP -
Northgard 2.4 TF2 $4.5 PP -
Orcs Must Die! 3 1.6 TF2 $3.01 PP -
Outlast 2 0.9 TF2 $1.68 PP -
Overcooked! 2 1.2 TF2 $2.3 PP -
PC Building Simulator 0.6 TF2 $1.14 PP -
PGA TOUR 2K21 0.9 TF2 $1.8 PP -
Plague Inc: Evolved 1.9 TF2 $3.56 PP -
Planet Coaster 2.4 TF2 $4.59 PP -
Planet Zoo 2.5 TF2 $4.75 PP -
PlateUp! 1.0 TF2 $1.85 PP -
Prison Architect 2.7 TF2 $5.14 PP -
Project Wingman 1.5 TF2 $2.94 PP -
RESIDENT EVIL 3 2.0 TF2 $3.76 PP -
Rain World 0.9 TF2 $1.78 PP -
Remnant: From the Ashes - Complete Edition 2.5 TF2 $4.69 PP -
Resident Evil 4 Ultimate HD Edition 1.0 TF2 $1.83 PP -
Resident Evil 5 GOLD Edition 1.1 TF2 $2.04 PP -
Resident Evil 6 1.3 TF2 $2.46 PP -
Resident EvilÂŽ 5 1.7 TF2 $3.18 PP -
Rising Storm 2: Vietnam 0.5 TF2 $0.9 PP -
Road 96 0.5 TF2 $1.02 PP -
SCUM 4.7 TF2 $8.86 PP -
STAR WARSÂŽ THE FORCE UNLEASHED II 0.6 TF2 $1.11 PP -
STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ 0.5 TF2 $0.91 PP -
Satisfactory 5.0 TF2 $9.55 PP -
Scorn 0.8 TF2 $1.49 PP -
Sid Meier's Civilization VI 1.2 TF2 $2.33 PP -
Slay the Spire 2.5 TF2 $4.79 PP -
Sleeping Dogs™ Definitive Edition 1.0 TF2 $1.95 PP -
Slime Rancher 1.1 TF2 $2.11 PP -
Sniper Elite 4 1.0 TF2 $1.96 PP -
Space Engineers 2.6 TF2 $4.91 PP -
Spec Ops: The Line 4.3 TF2 $8.21 PP -
SpeedRunners 0.4 TF2 $0.82 PP -
Spintires: MudRunner 1.0 TF2 $1.85 PP -
Squad 6.7 TF2 $12.77 PP -
Star Wars Republic Commando™ 0.4 TF2 $0.82 PP -
Star Wars: Jedi Knight: Jedi Academy 0.4 TF2 $0.71 PP -
Star Wars® Empire at War™: Gold Pack 0.6 TF2 $1.09 PP -
State of Decay 2: Juggernaut Edition 4.9 TF2 $9.37 PP -
Stellaris 3.3 TF2 $6.25 PP -
Stellaris: Federations 2.7 TF2 $5.11 PP -
Streets of Rogue 0.5 TF2 $0.91 PP -
Subnautica 5.3 TF2 $10.08 PP -
Sunset Overdrive 0.8 TF2 $1.52 PP -
TEKKEN 7 1.9 TF2 $3.56 PP -
The Ascent 0.6 TF2 $1.18 PP -
The Dark Pictures Anthology: House of Ashes 1.3 TF2 $2.42 PP -
The Dark Pictures Anthology: Man of Medan 2.2 TF2 $4.21 PP -
The Escapists 2 1.0 TF2 Refer To My Other Thread $1.89 PP Refer To My Other Thread Team17: From Gold Greens to Battle Scenes Bundle
The Jackbox Party Pack 3 2.3 TF2 $4.45 PP -
The Jackbox Party Pack 5 2.3 TF2 $4.33 PP -
The Jackbox Party Pack 7 3.6 TF2 $6.81 PP -
The LEGOÂŽ Movie Videogame 0.4 TF2 $0.73 PP -
The Mortuary Assistant 3.9 TF2 $7.41 PP -
The Outer Worlds: Spacer's Choice Edition 2.7 TF2 $5.1 PP -
The Quarry Deluxe Edition 2.7 TF2 $5.21 PP -
The Universim 3.0 TF2 $5.78 PP -
The Walking Dead: A New Frontier 0.7 TF2 $1.42 PP -
The Walking Dead: Season Two 0.4 TF2 $0.79 PP -
The Walking Dead: The Final Season 1.2 TF2 $2.25 PP -
The Walking Dead: The Telltale Definitive Series 3.4 TF2 $6.41 PP -
The Witness 0.8 TF2 $1.58 PP -
The Wolf Among Us 1.3 TF2 $2.53 PP -
Total War SHOGUN 2 Collection 1.8 TF2 $3.48 PP -
Total War: Attila 1.6 TF2 $3.12 PP -
Total War: Napoleon - Definitive Edition 1.6 TF2 $3.05 PP -
Total War: ROME II - Emperor Edition 2.5 TF2 $4.68 PP -
Total War™: WARHAMMER® 3.1 TF2 $5.96 PP -
Totally Accurate Battle Simulator 1.7 TF2 $3.23 PP -
Trailmakers 0.7 TF2 $1.37 PP -
Tropico 6 1.6 TF2 $3.03 PP -
Two Point Campus 1.0 TF2 $1.83 PP -
Ultimate Chicken Horse 1.6 TF2 $2.96 PP -
Unpacking 0.9 TF2 $1.8 PP -
Unrailed! 0.9 TF2 $1.74 PP -
VTOL VR 4.6 TF2 $8.76 PP -
Victoria 3 1.4 TF2 $2.72 PP -
Viscera Cleanup Detail 1.4 TF2 $2.74 PP -
WRATH: Aeon of Ruin 0.7 TF2 $1.33 PP -
WWE 2K23 6.7 TF2 $12.75 PP -
Warhammer 40,000 Dawn of War III 2.2 TF2 $4.17 PP -
Warhammer 40,000: Chaos Gate - Daemonhunters 1.9 TF2 $3.6 PP -
Warhammer 40,000: Dawn of War - Master Collection 1.7 TF2 $3.28 PP -
Warhammer: Vermintide 2 0.7 TF2 $1.41 PP -
Wasteland 3 1.8 TF2 $3.46 PP -
Witch It 1.4 TF2 $2.65 PP -
Worms Armageddon 0.4 TF2 $0.84 PP -
Yakuza 0 3.1 TF2 $5.82 PP -
Yakuza 4 Remastered 0.5 TF2 $0.86 PP -
Zombie Army 4: Dead War 1.1 TF2 $2.02 PP -
rFactor 2 0.6 TF2 $1.11 PP -
 
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ggsaik/fappidydats_igs_rep_page/
 
SteamTrades Rep Page (1000+):
https://www.steamtrades.com/use76561198097671494
 
GameTrade Rep Page:
https://www.reddit.com/GameTradeRep/comments/ggrz1y/fappidydats_gametrade_rep_page/?
 
SGSFlair Rep Page:
https://www.reddit.com/sgsflaicomments/ggag04/flair_profile_ufappidydat/
submitted by FappidyDat to indiegameswap [link] [comments]


http://activeproperty.pl/