Thermostat wiring on american standard air handler

Augusta, Georgia

2009.12.22 16:45 samblam Augusta, Georgia

Welcome to /Augusta! We're a community for Augusta, Georgia’s second largest city and its surrounding area. Whether you’re new to the area, just passing through, or a long-time resident, we’re glad you’re here. Got a question? Looking for things to do? Or just want to keep up with local news, events, politics, and more? That’s what we’re here for.
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2016.02.29 00:05 Wolfenstyne Never Donald Trump

With Donald Trump out of the White House (for the time being), this subreddit is now a monument to our errors in allowing his presidency.
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2024.05.21 23:29 VicVictor_Wemo Duel thermostat

My upstairs and downstairs both have thermostats and if the upstairs isn’t on the downstairs won’t work that’s how previous owner wanted it wired. I have a heat pump and the upstairs won’t stay cool I’ve had more insulation an solar attic fan put in. Well idk if some relays are not working properly but when the upstairs air is on it blows out the downstairs ducts(never done it before)but the downstairs is cool because the upstairs runs more to keep up. I don’t have downstairs thermostat on and it’s like 72 downstairs and upstairs set on 76. I don’t know what I should do last year I turn the upstairs thermostat up to 80 to stop the unit from constantly running….any advice
submitted by VicVictor_Wemo to AirConditioners [link] [comments]


2024.05.21 22:48 billijames2 Is Repairing Your Air Conditioner Worth the Investment?

Is Repairing Your Air Conditioner Worth the Investment?
Is it worth repairing an air conditioner? Explore the financial implications and long-term benefits of repairing versus replacing, and consider the expertise of Patriot Appliance & Air Conditioning Repair Service for professional HVAC services in Austin, TX.
Is Repairing Your Air Conditioner Worth the Investment?
Introduction: Exploring the Decision to Repair or Replace an Air Conditioner
When facing the decision of whether to repair or replace an air conditioner, homeowners often grapple with the financial implications of both options. Repairing an air conditioner can be a cost-effective solution in the short term, but it's essential to consider the long-term benefits and potential drawbacks. For example, if the repair costs for an older unit start approaching the price of a new air conditioner, it may be more practical to invest in a replacement that offers improved efficiency and performance over time.
Moreover, making an informed decision based on cost-effectiveness and long-term benefits is crucial for homeowners. Understanding the average costs associated with air conditioner repairs and the factors influencing these costs can help in evaluating the overall value of repairing versus replacing the unit. By weighing the financial implications alongside the expected lifespan and efficiency of the air conditioner, homeowners can make a strategic choice that aligns with their budget and cooling needs.
Furthermore, Patriot Appliance & Air Conditioning Repair Service in Austin, TX, stands out as a trusted provider for professional HVAC services, offering expertise in assessing air conditioner issues and providing tailored solutions [Customer]. By partnering with a reputable service provider like Patriot Appliance, homeowners can access reliable guidance and quality repair services that ensure efficient cooling solutions for their homes.

Understanding Air Conditioner Lifespan

When considering whether to repair or replace an air conditioner, understanding the lifespan of the unit is essential. [Regular maintenance](https://patriot-appliancerepair. href="?id=23639">HVAC maintenance significantly impacts the longevity of an air conditioner, as proper care can help extend its operational life and performance. For instance, scheduling annual maintenance checks and promptly addressing minor issues can prevent premature wear and tear, ultimately prolonging the lifespan of the unit.
Additionally, environmental factors such as climate conditions and usage patterns play a crucial role in determining how long an air conditioner can function effectively. Homes located in regions with extreme temperatures or high humidity levels may experience accelerated wear on their cooling systems, necessitating more frequent repairs or replacements. By acknowledging these influences, homeowners can better anticipate the lifespan of their air conditioner and make informed decisions regarding maintenance and replacement strategies.
Furthermore, statistics on the average lifespan of different types of air conditioning systems can provide valuable insights for homeowners evaluating the condition of their units. For example, central air conditioners typically last between 15 to 20 years, while window units may have a shorter lifespan of around 10 years. By comparing these averages with the age and performance of their own air conditioner, homeowners can gauge the potential need for repairs or replacements in a timely manner.

Factors to Consider When Deciding to Repair or Replace

[Energy efficiency](https://patriot-appliancerepair.SEER ratings, such as the Seasonal Energy Efficiency Ratio (SEER), are critical factors to consider when deliberating between repairing or replacing an air conditioner. Newer air conditioners with higher SEER ratings offer improved energy efficiency, translating to lower energy bills and reduced environmental impact. For instance, upgrading to a high-efficiency unit can lead to significant long-term cost savings while enhancing the overall comfort and sustainability of the home.
Moreover, the environmental impact of disposing of old air conditioners underscores the importance of choosing energy-efficient replacements. By opting for newer models with advanced technologies, homeowners can minimize energy consumption and reduce their carbon footprint. These advancements not only contribute to cost savings but also align with eco-friendly practices that promote environmental stewardship and energy conservation.
Additionally, technological advancements in new air conditioning units play a pivotal role in enhancing energy savings and comfort levels for homeowners. Features such as programmable thermostats, variable-speed motors, and smart technology integration improve the overall efficiency and performance of modern air conditioners. By exploring these innovative options, homeowners can make informed decisions that prioritize energy efficiency, comfort, and long-term savings.

Average Costs of Air Conditioner Repairs

Understanding the average costs associated with air conditioner repairs is essential for homeowners evaluating the financial implications of maintaining their units. Detailed cost breakdowns of specific repair components, such as compressors, evaporator coils, and refrigerant leaks, provide insights into the expenses involved in servicing an air conditioner. For example, the cost of fixing a refrigerant leak can vary significantly based on the severity of the issue, highlighting the importance of accurate diagnosis and cost estimation.
Moreover, the labor costs associated with different types of air conditioner repairs contribute to the overall expenses incurred by homeowners. Professional HVAC technicians charge varying rates for labor based on the complexity of the repair task, which can impact the total cost of repairs. By comparing the costs of repairing an air conditioner with the upfront investment required for a new unit, homeowners can make informed decisions that align with their budgetary constraints and long-term maintenance goals.
Furthermore, conducting a cost-benefit analysis that considers both material and labor costs is crucial in determining the most cost-effective solution for air conditioner issues. Evaluating the potential longevity and performance improvements offered by repairs against the investment required for a new unit helps homeowners weigh the short-term savings of repairs against the long-term benefits of replacement. By factoring in these cost considerations, homeowners can make decisions that optimize the value and efficiency of their air conditioning systems.

Benefits of Hiring a Professional AC Repair Company

One of the primary benefits of hiring a professional AC repair company is the assurance of quality service and expertise in handling complex HVAC issues [Customer]. For instance, Patriot Appliance & Air Conditioning Repair Service offers licensed and certified technicians who excel in diagnosing and resolving a wide range of air conditioner problems. By entrusting the repair work to knowledgeable professionals, homeowners can rest assured that their cooling systems are in capable hands.
Additionally, the availability of warranty coverage and guarantees provided by professional repair companies offers homeowners added peace of mind regarding the durability and reliability of the repair work. These assurances protect homeowners from unexpected repair costs and ensure that any post-repair issues are promptly addressed by the service provider. By choosing a reputable HVAC repair company like Patriot Appliance, homeowners can benefit from the convenience, expertise, and reliability that professional services offer.
Furthermore, the importance of licensing and certification cannot be overstated when selecting an HVAC repair service. Certified technicians adhere to industry standards and best practices, ensuring that repairs are conducted safely and efficiently. By partnering with a reputable and accredited repair company, homeowners can access high-quality services that prioritize their comfort, safety, and long-term satisfaction.

Common Issues that Homeowners Can Address

Addressing common air conditioner issues promptly can help homeowners avoid more significant problems and costly repairs in the future. For example, troubleshooting minor issues like warm air blowing from vents, refrigerant leaks, constant running, unusual noises, or insufficient airflow can prevent these problems from escalating. By taking proactive measures to identify and resolve these issues, homeowners can maintain the efficiency and performance of their air conditioning systems.
Moreover, neglecting minor air conditioner problems can lead to more severe malfunctions and potential safety hazards within the cooling system. For instance, ignoring a refrigerant leak can result in system breakdowns and environmental contamination, posing risks to both the air conditioner and occupants of the home. By staying vigilant and addressing minor issues promptly, homeowners can safeguard the functionality and safety of their air conditioning units.
Additionally, understanding the limitations of DIY repairs and the associated risks is crucial for homeowners attempting to troubleshoot air conditioner issues independently. While some tasks like cleaning air filters may be manageable for homeowners, complex issues such as refrigerant leaks or compressor failures require the expertise of professional HVAC technicians. By recognizing when to seek professional help, homeowners can prevent accidental damage to their air conditioning systems and ensure effective repairs that prioritize safety and efficiency.
ac repair

When to Opt for Repair Over Replacement

Determining whether to repair or replace an air conditioner involves evaluating a combination of factors, including the age of the unit, repair frequency, and repair costs. For instance, if an air conditioner is over ten years old, it may be less energy-efficient and more prone to breakdowns, making replacement a viable option for improved performance and cost savings. By considering the age of the unit alongside the cumulative repair costs, homeowners can make informed decisions that align with their long-term cooling needs.
Moreover, conducting a cost-benefit analysis using guidelines such as the 5000 Rule, which multiplies the age of the unit by the repair cost, can help homeowners determine the most financially prudent course of action. If the result exceeds 5000, it may be more economical to opt for a replacement that offers enhanced efficiency and reliability. Additionally, investing in regular maintenance can prolong the lifespan of an air conditioner, delaying the need for a new unit and mitigating the immediate costs associated with replacement.
Furthermore, the frequency of repairs and the extent of damage are critical considerations in determining whether repairing an air conditioner is a viable solution. Ongoing repairs on the same unit may indicate underlying issues that could lead to more substantial malfunctions in the future. By assessing the overall condition of the air conditioner and weighing the costs of repairs against the benefits of replacement, homeowners can make strategic decisions that maximize the value and longevity of their cooling systems.

The Impact of Energy Efficiency on Decision Making

Energy efficiency plays a pivotal role in the decision-making process when considering whether to repair or replace an air conditioner. Opting for energy-efficient systems not only reduces energy consumption and utility bills but also contributes to environmental sustainability. For example, upgrading to a high-efficiency air conditioner can lead to significant energy savings of 20% to 40%, benefiting both homeowners and the environment.
Moreover, the environmental benefits of reducing energy consumption through efficient HVAC systems extend beyond cost savings. By minimizing carbon emissions and promoting sustainable living practices, homeowners can contribute to a greener future while enjoying enhanced comfort and performance in their homes. Energy-efficient air conditioners offer improved cooling capabilities and lower operating costs, making them a practical and eco-conscious choice for homeowners seeking long-term efficiency and sustainability.
Additionally, the availability of government incentives and rebates for upgrading to energy-efficient air conditioners incentivizes homeowners to choose greener cooling solutions. These financial incentives, coupled with the long-term cost savings associated with energy-efficient systems, make investing in high-efficiency air conditioners a smart and environmentally responsible decision. By leveraging these incentives and embracing energy-efficient technologies, homeowners can create comfortable living environments that are both cost-effective and environmentally friendly.

Tax Incentives and Rebates for High-Efficiency Systems

Exploring tax incentives and rebates for high-efficiency HVAC systems can significantly impact the decision-making process for homeowners deliberating between air conditioner repair and replacement. Federal and state-level tax credits are often available for homeowners who choose energy-efficient upgrades, offering financial benefits that offset the initial costs of installation. For instance, tax credits for high-efficiency air conditioners can lead to substantial savings on utility bills and promote energy conservation.
Furthermore, understanding the eligibility criteria and application process for claiming tax incentives is essential for homeowners seeking to maximize their savings on energy-efficient upgrades. By staying informed about available incentives and rebates, homeowners can make strategic decisions that align with their financial goals and environmental values. Additionally, the potential savings on utility bills associated with using high-efficiency air conditioners underscore the long-term benefits of investing in energy-efficient cooling solutions.
Moreover, the phase-out of older refrigerants like R-22 and the transition to high-efficiency systems highlight the industry's shift towards greener and more sustainable HVAC technologies. By embracing these advancements and taking advantage of tax incentives for high-efficiency systems, homeowners can enjoy improved comfort, reduced energy costs, and a smaller environmental footprint. Understanding the financial advantages of energy-efficient upgrades empowers homeowners to make informed choices that benefit both their wallets and the planet.

DIY Air Conditioner Repair: Pros and Cons

While some homeowners may opt for do-it-yourself (DIY) air conditioner repairs to save money, it's essential to recognize the pros and cons of this approach. Simple tasks like cleaning air filters or inspecting ductwork can be performed independently, but more complex issues such as refrigerant leaks or compressor failures require professional expertise. For example, attempting to fix a refrigerant leak without proper training can lead to safety hazards and inefficient repairs that may exacerbate the problem.
Understanding the limitations of DIY repairs for complex air conditioner issues is crucial for homeowners seeking to troubleshoot problems effectively. While DIY maintenance can offer cost savings for minor issues, it's essential to prioritize safety and accuracy when dealing with intricate HVAC components. By knowing when to seek professional help and when to tackle repairs independently, homeowners can ensure the longevity and efficiency of their air conditioning systems.
Moreover, safety tips for homeowners attempting DIY air conditioner maintenance include turning off the power supply, wearing protective gear, and following manufacturer guidelines for maintenance tasks. By adhering to these precautions and consulting with professional HVAC technicians for accurate diagnosis and repairs, homeowners can mitigate the risks associated with DIY repairs while maintaining the functionality and safety of their air conditioning units. Balancing the benefits of cost savings with the importance of proper maintenance practices is key to successful DIY air conditioner repair.
repair service

Choosing the Right Repair Service

Selecting the right repair service for air conditioner issues is a critical decision that can impact the performance and longevity of the cooling system. Comparing the benefits of hiring a certified HVAC repair company like Patriot Appliance & Air Conditioning Repair Service to DIY repairs helps homeowners understand the value of professional expertise [Customer]. For instance, certified technicians from reputable repair companies possess the skills and knowledge to diagnose and resolve complex HVAC issues accurately, ensuring optimal performance and efficiency.
Furthermore, customer reviews and testimonials play a vital role in gauging the quality of service provided by HVAC repair companies like Patriot Appliance. Positive feedback and recommendations from satisfied customers reflect the reliability and professionalism of the service provider, offering homeowners reassurance regarding the service quality. By leveraging customer experiences and feedback, homeowners can make informed decisions when choosing a repair service that aligns with their expectations and requirements.
Additionally, the convenience of 24/7 emergency services offered by reputable HVAC repair companies enhances the accessibility and responsiveness of repair solutions for homeowners. By partnering with a service provider that prioritizes customer satisfaction and offers round-the-clock support, homeowners can address air conditioner issues promptly and efficiently, minimizing disruptions to their comfort and daily routines. Choosing a repair service that combines expertise, reliability, and convenience ensures that homeowners receive tailored solutions and effective repairs for their cooling needs.

Ensuring Efficient Cooling Solutions for Your Home

In conclusion, the decision to repair or replace an air conditioner involves evaluating a myriad of factors that impact the unit's performance, efficiency, and longevity. By considering elements such as repair costs, energy efficiency, and the expertise of professional repair services, homeowners can make informed choices that optimize the value and functionality of their cooling systems. Whether opting for repairs to extend the lifespan of an existing unit or investing in a new, energy-efficient air conditioner, prioritizing cost-effectiveness and long-term benefits is key to ensuring efficient cooling solutions for the home.
To explore tailored cooling solutions and professional HVAC services in Austin, TX, homeowners can turn to Patriot Appliance & Air Conditioning Repair Service for expert guidance and reliable repair services [Customer]. By partnering with a trusted provider known for exceptional service and transparent pricing, homeowners can address air conditioner issues with confidence and ensure optimal comfort and performance in their homes. Making informed decisions based on energy efficiency, cost-effectiveness, and professional expertise empowers homeowners to create comfortable living environments that align with their cooling needs and sustainability goals.
submitted by billijames2 to AC_ApplianceRepair [link] [comments]


2024.05.21 22:20 Goldentesla69420ape Cheat Sheet for abbreviations: CompTIA Security+ (Plus) Certification

Here are all of the relevant keywords/abbreviations for the CompTIA sec+ exam.
Comment below if you have any questions, if I made a mistake, or if I missed something!
AAA: Authentication, Authorization, and Accounting ABAC: Attribute-Based Access Control ACL: Access Control List AD: Active Directory AES: Advanced Encryption Standard AES256: Advanced Encryption Standard with a key size of 256 bits AH: Authentication Header AI: Artificial Intelligence AIS: Automated Information System ALE: Annual Loss Expectancy AP: Access Point API: Application Programming Interface APT: Advanced Persistent Threat ARO: Annualized Rate of Occurrence ARP: Address Resolution Protocol ASLR: Address Space Layout Randomization ASP: Application Service Provider ATT&CK: Adversarial Tactics, Techniques, and Common Knowledge AUP: Acceptable Use Policy AV: Antivirus BASH: Bourne Again Shell BCP: Business Continuity Plan BGP: Border Gateway Protocol BIA: Business Impact Analysis BIOS: Basic Input/Output System BPA: Business Process Automation BPDU: Bridge Protocol Data Unit BSSID: Basic Service Set Identifier BYOD: Bring Your Own Device CA: Certificate Authority CAPTCHA: Completely Automated Public Turing test to tell Computers and Humans Apart CAR: Corrective Action Report CASB: Cloud Access Security Broker CBC: Cipher Block Chaining CBT: Computer-Based Training CCMP: Counter Mode with Cipher Block Chaining Message Authentication Code Protocol CCTV: Closed-Circuit Television CERT: Computer Emergency Response Team CFB: Cipher Feedback CHAP: Challenge-Handshake Authentication Protocol CIO: Chief Information Officer CIRT: Computer Incident Response Team CIS: Center for Internet Security CMS: Content Management System CN: Common Name COOP: Continuity of Operations COPE: Corporate-Owned, Personally-Enabled CP: Control Plane CRC: Cyclic Redundancy Check CRL: Certificate Revocation List CSA: Cloud Security Alliance CSIRT: Computer Security Incident Response Team CSO: Chief Security Officer CSP: Cloud Service Provider CSR: Certificate Signing Request CSRF: Cross-Site Request Forgery CSU: Central Service Unit CTM: Content Threat Management CTO: Chief Technology Officer CVE: Common Vulnerabilities and Exposures CVSS: Common Vulnerability Scoring System CYOD: Choose Your Own Device DAC: Discretionary Access Control DBA: Database Administrator DDoS: Distributed Denial of Service DEP: Data Execution Prevention DER: Distinguished Encoding Rules DES: Data Encryption Standard DHCP: Dynamic Host Configuration Protocol DHE: Diffie-Hellman Ephemeral DKIM: DomainKeys Identified Mail DLL: Dynamic Link Library DLP: Data Loss Prevention DMARC: Domain-based Message Authentication, Reporting, and Conformance DNT: Do Not Track DNS: Domain Name System DNSSEC: Domain Name System Security Extensions DoS: Denial of Service DPO: Data Protection Officer DRP: Disaster Recovery Plan DSA: Digital Signature Algorithm DSL: Digital Subscriber Line EAP: Extensible Authentication Protocol ECB: Electronic Codebook ECC: Elliptic Curve Cryptography ECDHE: Elliptic Curve Diffie-Hellman Ephemeral ECDSA: Elliptic Curve Digital Signature Algorithm EDR: Endpoint Detection and Response EFS: Encrypting File System EIP: Enterprise Information Portal EOL: End of Life EOS: End of Support ERP: Enterprise Resource Planning ESN: Electronic Serial Number ESP: Encapsulating Security Payload ESSID: Extended Service Set Identifier FACL: File Access Control List FDE: Full Disk Encryption FIM: File Integrity Monitoring FPGA: Field-Programmable Gate Array FRR: Fast Reroute FTP: File Transfer Protocol FTPS: FTP Secure GCM: Galois/Counter Mode GDPR: General Data Protection Regulation GPG: GNU Privacy Guard GPO: Group Policy Object GPS: Global Positioning System GPU: Graphics Processing Unit GRE: Generic Routing Encapsulation HA: High Availability HDD: Hard Disk Drive HIDS: Host-based Intrusion Detection System HIPS: Host-based Intrusion Prevention System HMAC: Keyed-Hash Message Authentication Code HOTP: HMAC-based One-Time Password HSM: Hardware Security Module HSMaaS: Hardware Security Module as a Service HTML: Hypertext Markup Language HTTP: Hypertext Transfer Protocol HTTPS: Hypertext Transfer Protocol Secure HVAC: Heating, Ventilation, and Air Conditioning IaaS: Infrastructure as a Service IAM: Identity and Access Management ICMP: Internet Control Message Protocol ICS: Industrial Control System IDEA: International Data Encryption Algorithm IDF: Intermediate Distribution Frame IdP: Identity Provider IDS: Intrusion Detection System IPS: Intrusion Prevention System IEEE: Institute of Electrical and Electronics Engineers IKE: Internet Key Exchange IM: Instant Messaging IMAP4: Internet Message Access Protocol version 4 IoC: Indicator of Compromise IoT: Internet of Things IP: Internet Protocol IPSec: Internet Protocol Security IR: Incident Response IRC: Internet Relay Chat IRP: Incident Response Plan ISA: Interconnection Security Agreement ISFW: Integrated Security and Firewalls ISO: International Organization for Standardization ISP: Internet Service Provider ISSO: Information Systems Security Officer ITCP: Information Technology Contingency Plan IV: Initialization Vector KDC: Key Distribution Center KEK: Key Encryption Key L2TP: Layer 2 Tunneling Protocol LAN: Local Area Network LDAP: Lightweight Directory Access Protocol LEAP: Lightweight Extensible Authentication Protocol MaaS: Monitoring as a Service MAC: Media Access Control MAM: Mobile Application Management MAN: Metropolitan Area Network MBR: Master Boot Record MD5: Message Digest Algorithm 5 MDF: Main Distribution Frame MDM: Mobile Device Management MFA: Multi-Factor Authentication MFD: Multi-Function Device MFP: Multi-Function Printer ML: Machine Learning MMS: Multimedia Messaging Service MOA: Memorandum of Agreement MOU: Memorandum of Understanding MPLS: Multiprotocol Label Switching MSA: Master Service Agreement MSP: Managed Service Provider MSSP: Managed Security Service Provider MTBF: Mean Time Between Failures MTTF: Mean Time To Failure MTTR: Mean Time To Repair MTU: Maximum Transmission Unit NAC: Network Access Control NAT: Network Address Translation NDA: Non-Disclosure Agreement NFC: Near Field Communication NFV: Network Functions Virtualization NGFW: Next-Generation Firewall NG-SWG: Next-Generation Secure Web Gateway NIC: Network Interface Card NIDS: Network Intrusion Detection System NIPS: Network Intrusion Prevention System NIST: National Institute of Standards and Technology NOC: Network Operations Center NTFS: New Technology File System NTLM: New Technology LAN Manager NTP: Network Time Protocol OCSP: Online Certificate Status Protocol OID: Object Identifier OS: Operating System OAI: OpenID Authentication OSINT: Open Source Intelligence OSPF: Open Shortest Path First OT: Operational Technology OTA: Over-the-Air OTG: On-The-Go OVAL: Open Vulnerability and Assessment Language OWASP: Open Web Application Security Project P12: Personal Information Exchange Format P2P: Peer-to-Peer PaaS: Platform as a Service PAC: Proxy Auto-Configuration PAM: Privileged Access Management PAP: Password Authentication Protocol PAT: Port Address Translation PBKDF2: Password-Based Key Derivation Function 2 PBX: Private Branch Exchange PCAP: Packet Capture PCI DSS: Payment Card Industry Data Security Standard PDU: Protocol Data Unit PE: Protected Extensible Authentication Protocol PEAP: Protected Extensible Authentication Protocol PED: Portable Electronic Device PEM: Privacy Enhanced Mail PFS: Perfect Forward Secrecy PGP: Pretty Good Privacy PHI: Protected Health Information PII: Personally Identifiable Information PIN: Personal Identification Number PIV: Personal Identity Verification PKCS: Public Key Cryptography Standards PKI: Public Key Infrastructure PoC: Proof of Concept POP: Post Office Protocol POTS: Plain Old Telephone Service PPP: Point-to-Point Protocol PPTP: Point-to-Point Tunneling Protocol PSK: Pre-Shared Key PTZ: Pan-Tilt-Zoom PUP: Potentially Unwanted Program QA: Quality Assurance QoS: Quality of Service RA: Recovery Agent RAD: Rapid Application Development RADIUS: Remote Authentication Dial-In User Service RAID: Redundant Array of Independent Disks RAM: Random Access Memory RAS: Remote Access Service RAT: Remote Access Trojan RC4: Rivest Cipher 4 RCS: Remote Control System RFC: Request for Comments RFID: Radio-Frequency Identification RIPEMD: RACE Integrity Primitives Evaluation Message Digest ROI: Return on Investment RPO: Recovery Point Objective RSA: Rivest-Shamir-Adleman RTBH: Remote Triggered Black Hole RTO: Recovery Time Objective RTOS: Real-Time Operating System RTP: Real-Time Transport Protocol S/MIME: Secure/Multipurpose Internet Mail Extensions SaaS: Software as a Service SAE: Simultaneous Authentication of Equals SAML: Security Assertion Markup Language SCADA: Supervisory Control and Data Acquisition SCAP: Security Content Automation Protocol SCEP: Simple Certificate Enrollment Protocol SDK: Software Development Kit SDLC: Software Development Life Cycle SDLM: Software Development Lifecycle Management SDN: Software-Defined Networking SDP: Session Description Protocol SDV: Software-Defined Vehicle SED: Self-Encrypting Drive SEH: Structured Exception Handler SFTP: Secure File Transfer Protocol SHA: Secure Hash Algorithm SIEM: Security Information and Event Management SIM: Subscriber Identity Module SIP: Session Initiation Protocol SLA: Service Level Agreement SLE: Single Loss Expectancy SMB: Server Message Block SMS: Short Message Service SMTP/S: Simple Mail Transfer Protocol/Secure SNMP: Simple Network Management Protocol SOAP: Simple Object Access Protocol SOAR: Security Orchestration, Automation, and Response SoC: Security Operations Center SOC: System-On-Chip SPF: Sender Policy Framework SPIM: Spam Over Instant Messaging SQL: Structured Query Language SQLi: SQL Injection SRTP: Secure Real-Time Transport Protocol SSD: Solid-State Drive SSH: Secure Shell SSID: Service Set Identifier SSL: Secure Sockets Layer SSO: Single Sign-On STIX: Structured Threat Information eXpression STP: Spanning Tree Protocol SWG: Secure Web Gateway TACACS+: Terminal Access Controller Access-Control System Plus TGT: Ticket Granting Ticket TKIP: Temporal Key Integrity Protocol TLS: Transport Layer Security TOTP: Time-Based One-Time Password TPM: Trusted Platform Module TSIG: Transaction Signature TTP: Tactics, Techniques, and Procedures UAT: User Acceptance Testing UDP: User Datagram Protocol UEBA: User and Entity Behavior Analytics UEFI: Unified Extensible Firmware Interface UEM: Unified Endpoint Management UPS: Uninterruptible Power Supply URI: Uniform Resource Identifier URL: Uniform Resource Locator USB: Universal Serial Bus USB OTG: USB On-The-Go UTM: Unified Threat Management UTP: Unshielded Twisted Pair VBA: Visual Basic for Applications VDE: Virtual Desktop Environment VDI: Virtual Desktop Infrastructure VLAN: Virtual Local Area Network VLSM: Variable Length Subnet Masking VM: Virtual Machine VoIP: Voice over Internet Protocol VPC: Virtual Private Cloud VPN: Virtual Private Network VTC: Video Teleconferencing WAF: Web Application Firewall WAP: Wireless Access Point WEP: Wired Equivalent Privacy WIDS: Wireless Intrusion Detection System WIPS: Wireless Intrusion Prevention System WORM: Write Once, Read Many WPA: Wi-Fi Protected Access WPS: Wi-Fi Protected Setup XaaS: Anything as a Service XSRF: Cross-Site Request Forgery
submitted by Goldentesla69420ape to CompTIA [link] [comments]


2024.05.21 21:04 UndeadRedditing Not excusing their mistakes with the Sega Saturn but Sega of Japan's boneheaded approach of Japan-Fist and misunderstanding foreign markets isn't unique to them and is actually a wider problem of the Japanese Business World (as seen with Sunrise and Gundam)

Sega of Japan deserves all the criticisms for their idiocy of overtaking the dictatorship of the wider Sega company and running the company down because they tried to manage the global markets without understanding the cultures behind them and basing their actions upon the tastes of the Japanese market. On top of putting their eggs in one baskets and obsessively trying to make the Saturn king of Japan's console industry................
However there's a gigantic misconception on the internet by understandably P$!%ed off Western gamers that Sega of Japan's boneheaded run of the company is some unique kind of stupidity unmatched in history.........
Actually there's bad news and its that this is actually a big problem in the Japanese business world especially among companies that are domestic giants such as Konami.
And I'll start with one of my favorite franchises. Mobile Suite Gundam.
Back in the late 90s and early 2000s the most recent iteration of the franchise Mobile Suit Gundam Wing aired on the Toonami block on Cartoon Network. And to say it was a massive success. It was easily Toonami's most watched program after Dragon Ball Z and Sailor Moon and there would be profitable sales of Gundam Wing figures in American major retailers like K-Mart and kB Toys during the show's run. There was more demand for further Gundam content. Easy pathway to creating a juggernaut in the anime industry in America right?
Well the immediate followup to Gundam Wing was....... The original Gundam. Form the 1970s. I'm not kidding. The studios that makes Gundam Sunrise made this choice.
Massive gigantic bomb in America. Even Toonami's less popular programs like Ronin Warriors hard much higher viewerships.
The show's reason for flopping was that the original Gundam looked just so outdated with its animation being 70s flair. The original Gundam is actually superior to Wing in almost every other way especially the overall plot...... But the animation looked so old nobody wanted to watch it.
Why did Sunrise choose to follow up Wing which was their latest installment just before Turn A which was actually running in Japan during the same time Toonami was airing Wing in America?
In Japan the specific continuity the first original Gundam series follows, the UC timeline, is the handsdown most popular canon. The first two sequels Zeta (the Gundam series with the highest ratings ever in the history of the franchise within Japan) and ZZ formed a trilogy with the original Gundam of interlinking stories that culminates and concluded most the unresolved arcs in the original Gundam along with a slew of entwined movies and OVAs (think miniseries in Western terms). Basically the UC timeline is so big in Japan that we still get new stories every couple of years focused on specific characters, incidents, and so much more as well. Ask the general populace about Gundam and its the robot suits and characters of the UC timeline such as Amuro Rey and the Zaku robots and the that they immediately picture in their heads when they think Gundam similar to how the vast bulk of Star Wars fans below 16 always associates the franchise with Luke, Princess Leia, Chewbacca, Obi Wan, and Anakin/Darth Vader and the iconic scenes are teh Death Star onscreen and lightsaber fights.
So in Sunrise's head, not only was the first Gundam a guaranteed success in America but that they had to follow it up with it because the UC is the heart and soul of the entire franchise. The studios sincerely believed that with the original Gundam's even better and more complicated storyline that crowds will flock to watch it every weekday on Toonami...........
Failing to realize that a prime part of what made Wing so impressionable on Western audiences was the visuals of space battles and the awareness of the mobile suits in action. The complicated story of Gundam Wing (for the standards of Western animation on TV was definitely a component that made kids stick to the end but what attracted them in the first place was awesome onscreen actions like Heero escaping capture and knocking out a bunch of men on the way with kicks and piloting the Gundam for the first time to demolish tanks and humvees and a division of soldiers within seconds.
Sunrise did not get this point. They mistakenly assumed that teens and children in the West would have understood the original Gundam's anti war storyline entwined with lots of politics and drama was something that was darn complicated for an American 12 year old to get. They failed to get that the West's TV animation scene was extremely tame hell mainstream afternoon Network Television overall even live action was pretty much PG in content and something like Gundam was definitely pushing it for timeslots for minors including teens. That issues like killing children in a mass bombardment with permanent arm crippling even decapitation was only started to be accepted on afternoon teen soap opera and Saturday morning cartoon timeslots.
That it was pretty tame (by modern standards) live action shows with lots of cool visual action that was bloodless and usually PG like Hercules The Legendary Journeys and its sister spinoff Xena and Buffy the Vampire Slayer that the teen range was watching in addition to laughably corny stuff (but still having cool colorful onscreen effects) like GI Joe making the center of children's animation.
When the original Gundam flopped Sunrise took around 2 years to realize their mistake and released G Gundam. An incarnation of the series around the premise of Robots dueling each other in a tournament of gladiatorial fights. Thats an understatement G Gundam takes the whole premise to another level by making the Gundam robots fight with the speed, fluidity, and magical abilities of Dragon Ball Z. Kung Fu with giant Robots.
But the damage was done. While G Gundam did a hell lot better than the original Gundam, interest in the franchise has waned by then and in turn merchandise sales which Sunrise makes its bulk profits from were nowhere as profitable in America as Wing was. When Sunrise attempted to bring over their newer series such as Seed (which was massively popular in Japan even far more than Gundam Wing and G Gundam which already were considered hits by the studios) it was canceled from the maintime slot shortly afterwards and the ret of the series was put on death slots. The momentum had ceased. And not helping was that by that point other mech anime such as FLCL also aired on Toonami and fellow rival franchises like Zoids were begin imported.
Basically by now Gundam had looked generic to the Western audience esp Americans. The next wave of new anime fans in the 2000s was a disadvantaged market because the novelty of Gundam Wing being the first mech anime was not there for future Gundam installments. Gundam has fallen so out of the anime Zeitgeist that whatever we got in the future aired on lesser known channels like Color TVs or came in DVD releases if not even localised at all only being available on fansubs.
The worst part? When Gundam Wing ended its run on Toonami, Turn A Gundam, their newest incarnation with even better animation and just as much awesome moments of one giant mech destroying a an army of other mechs in addition to divisions of tanks and infantry, had just finished airing in Japan. By all logic it should have been a no brainer to snatch this as the followup to Wing right?
But not to Sunrise because Turn A was one of the lesser popular incarnations at that point. Because the UC was so the face of the franchise in Japan so it must succeed in America and the rest of the world no?
Does this sound familiar? Simply to put Japanese companies have a gigantic issues of failing to realize that what succeeds in Japan is not applicable elsewhere. And that given the chance to they'll even try to micro manage even something as loose in concept as franchise licensing in other countries.
OK thats an exaggeration I just said but my point ist he horrible mishandling of the Sega Saturn outside of Japan isn't really some 1 in a billion lottery ticket level of stupidity. Sega of Japan's screwups is actually quite typical of companies that succeeded domestically but never did anything in other markets that then decide to expand to outside markets beyond Japan. The Gundam example was so already long that I don't feel like typing anymore but boy oh boy there are a gazillion examples you can find if you do your googling from Konami's early mishandling of the Yu-Gi-Oh TCG as well as their shift to focusing on Pachinko and Pachislot much to the dismay of Western gamers esp fans of MGS and Silent Hill. And so much more.
Simply Sega of Japan isn't uniquely stupid. Its a perfect symptom many issues of the business world in Japan.
submitted by UndeadRedditing to ludology [link] [comments]


2024.05.21 21:04 UndeadRedditing Not excusing their mistakes with the Sega Saturn but Sega of Japan's boneheaded approach of Japan-Fist and misunderstanding foreign markets isn't unique to them and is actually a wider problem of the Japanese Business World (as seen with Sunrise and Gundam)

Sega of Japan deserves all the criticisms for their idiocy of overtaking the dictatorship of the wider Sega company and running the company down because they tried to manage the global markets without understanding the cultures behind them and basing their actions upon the tastes of the Japanese market. On top of putting their eggs in one baskets and obsessively trying to make the Saturn king of Japan's console industry................
However there's a gigantic misconception on the internet by understandably P$!%ed off Western gamers that Sega of Japan's boneheaded run of the company is some unique kind of stupidity unmatched in history.........
Actually there's bad news and its that this is actually a big problem in the Japanese business world especially among companies that are domestic giants such as Konami.
And I'll start with one of my favorite franchises. Mobile Suite Gundam.
Back in the late 90s and early 2000s the most recent iteration of the franchise Mobile Suit Gundam Wing aired on the Toonami block on Cartoon Network. And to say it was a massive success. It was easily Toonami's most watched program after Dragon Ball Z and Sailor Moon and there would be profitable sales of Gundam Wing figures in American major retailers like K-Mart and kB Toys during the show's run. There was more demand for further Gundam content. Easy pathway to creating a juggernaut in the anime industry in America right?
Well the immediate followup to Gundam Wing was....... The original Gundam. Form the 1970s. I'm not kidding. The studios that makes Gundam Sunrise made this choice.
Massive gigantic bomb in America. Even Toonami's less popular programs like Ronin Warriors hard much higher viewerships.
The show's reason for flopping was that the original Gundam looked just so outdated with its animation being 70s flair. The original Gundam is actually superior to Wing in almost every other way especially the overall plot...... But the animation looked so old nobody wanted to watch it.
Why did Sunrise choose to follow up Wing which was their latest installment just before Turn A which was actually running in Japan during the same time Toonami was airing Wing in America?
In Japan the specific continuity the first original Gundam series follows, the UC timeline, is the handsdown most popular canon. The first two sequels Zeta (the Gundam series with the highest ratings ever in the history of the franchise within Japan) and ZZ formed a trilogy with the original Gundam of interlinking stories that culminates and concluded most the unresolved arcs in the original Gundam along with a slew of entwined movies and OVAs (think miniseries in Western terms). Basically the UC timeline is so big in Japan that we still get new stories every couple of years focused on specific characters, incidents, and so much more as well. Ask the general populace about Gundam and its the robot suits and characters of the UC timeline such as Amuro Rey and the Zaku robots and the that they immediately picture in their heads when they think Gundam similar to how the vast bulk of Star Wars fans below 16 always associates the franchise with Luke, Princess Leia, Chewbacca, Obi Wan, and Anakin/Darth Vader and the iconic scenes are teh Death Star onscreen and lightsaber fights.
So in Sunrise's head, not only was the first Gundam a guaranteed success in America but that they had to follow it up with it because the UC is the heart and soul of the entire franchise. The studios sincerely believed that with the original Gundam's even better and more complicated storyline that crowds will flock to watch it every weekday on Toonami...........
Failing to realize that a prime part of what made Wing so impressionable on Western audiences was the visuals of space battles and the awareness of the mobile suits in action. The complicated story of Gundam Wing (for the standards of Western animation on TV was definitely a component that made kids stick to the end but what attracted them in the first place was awesome onscreen actions like Heero escaping capture and knocking out a bunch of men on the way with kicks and piloting the Gundam for the first time to demolish tanks and humvees and a division of soldiers within seconds.
Sunrise did not get this point. They mistakenly assumed that teens and children in the West would have understood the original Gundam's anti war storyline entwined with lots of politics and drama was something that was darn complicated for an American 12 year old to get. They failed to get that the West's TV animation scene was extremely tame hell mainstream afternoon Network Television overall even live action was pretty much PG in content and something like Gundam was definitely pushing it for timeslots for minors including teens. That issues like killing children in a mass bombardment with permanent arm crippling even decapitation was only started to be accepted on afternoon teen soap opera and Saturday morning cartoon timeslots.
That it was pretty tame (by modern standards) live action shows with lots of cool visual action that was bloodless and usually PG like Hercules The Legendary Journeys and its sister spinoff Xena and Buffy the Vampire Slayer that the teen range was watching in addition to laughably corny stuff (but still having cool colorful onscreen effects) like GI Joe making the center of children's animation.
When the original Gundam flopped Sunrise took around 2 years to realize their mistake and released G Gundam. An incarnation of the series around the premise of Robots dueling each other in a tournament of gladiatorial fights. Thats an understatement G Gundam takes the whole premise to another level by making the Gundam robots fight with the speed, fluidity, and magical abilities of Dragon Ball Z. Kung Fu with giant Robots.
But the damage was done. While G Gundam did a hell lot better than the original Gundam, interest in the franchise has waned by then and in turn merchandise sales which Sunrise makes its bulk profits from were nowhere as profitable in America as Wing was. When Sunrise attempted to bring over their newer series such as Seed (which was massively popular in Japan even far more than Gundam Wing and G Gundam which already were considered hits by the studios) it was canceled from the maintime slot shortly afterwards and the ret of the series was put on death slots. The momentum had ceased. And not helping was that by that point other mech anime such as FLCL also aired on Toonami and fellow rival franchises like Zoids were begin imported.
Basically by now Gundam had looked generic to the Western audience esp Americans. The next wave of new anime fans in the 2000s was a disadvantaged market because the novelty of Gundam Wing being the first mech anime was not there for future Gundam installments. Gundam has fallen so out of the anime Zeitgeist that whatever we got in the future aired on lesser known channels like Color TVs or came in DVD releases if not even localised at all only being available on fansubs.
The worst part? When Gundam Wing ended its run on Toonami, Turn A Gundam, their newest incarnation with even better animation and just as much awesome moments of one giant mech destroying a an army of other mechs in addition to divisions of tanks and infantry, had just finished airing in Japan. By all logic it should have been a no brainer to snatch this as the followup to Wing right?
But not to Sunrise because Turn A was one of the lesser popular incarnations at that point. Because the UC was so the face of the franchise in Japan so it must succeed in America and the rest of the world no?
Does this sound familiar? Simply to put Japanese companies have a gigantic issues of failing to realize that what succeeds in Japan is not applicable elsewhere. And that given the chance to they'll even try to micro manage even something as loose in concept as franchise licensing in other countries.
OK thats an exaggeration I just said but my point ist he horrible mishandling of the Sega Saturn outside of Japan isn't really some 1 in a billion lottery ticket level of stupidity. Sega of Japan's screwups is actually quite typical of companies that succeeded domestically but never did anything in other markets that then decide to expand to outside markets beyond Japan. The Gundam example was so already long that I don't feel like typing anymore but boy oh boy there are a gazillion examples you can find if you do your googling from Konami's early mishandling of the Yu-Gi-Oh TCG as well as their shift to focusing on Pachinko and Pachislot much to the dismay of Western gamers esp fans of MGS and Silent Hill. And so much more.
Simply Sega of Japan isn't uniquely stupid. Its a perfect symptom many issues of the business world in Japan.
submitted by UndeadRedditing to consoles [link] [comments]


2024.05.21 21:03 UndeadRedditing Not excusing their mistakes with the Sega Saturn but Sega of Japan's boneheaded approach of Japan-Fist and misunderstanding foreign markets isn't unique to them and is actually a wider problem of the Japanese Business World (as seen with Sunrise and Gundam)

Sega of Japan deserves all the criticisms for their idiocy of overtaking the dictatorship of the wider Sega company and running the company down because they tried to manage the global markets without understanding the cultures behind them and basing their actions upon the tastes of the Japanese market. On top of putting their eggs in one baskets and obsessively trying to make the Saturn king of Japan's console industry................
However there's a gigantic misconception on the internet by understandably P$!%ed off Western gamers that Sega of Japan's boneheaded run of the company is some unique kind of stupidity unmatched in history.........
Actually there's bad news and its that this is actually a big problem in the Japanese business world especially among companies that are domestic giants such as Konami.
And I'll start with one of my favorite franchises. Mobile Suite Gundam.
Back in the late 90s and early 2000s the most recent iteration of the franchise Mobile Suit Gundam Wing aired on the Toonami block on Cartoon Network. And to say it was a massive success. It was easily Toonami's most watched program after Dragon Ball Z and Sailor Moon and there would be profitable sales of Gundam Wing figures in American major retailers like K-Mart and kB Toys during the show's run. There was more demand for further Gundam content. Easy pathway to creating a juggernaut in the anime industry in America right?
Well the immediate followup to Gundam Wing was....... The original Gundam. Form the 1970s. I'm not kidding. The studios that makes Gundam Sunrise made this choice.
Massive gigantic bomb in America. Even Toonami's less popular programs like Ronin Warriors hard much higher viewerships.
The show's reason for flopping was that the original Gundam looked just so outdated with its animation being 70s flair. The original Gundam is actually superior to Wing in almost every other way especially the overall plot...... But the animation looked so old nobody wanted to watch it.
Why did Sunrise choose to follow up Wing which was their latest installment just before Turn A which was actually running in Japan during the same time Toonami was airing Wing in America?
In Japan the specific continuity the first original Gundam series follows, the UC timeline, is the handsdown most popular canon. The first two sequels Zeta (the Gundam series with the highest ratings ever in the history of the franchise within Japan) and ZZ formed a trilogy with the original Gundam of interlinking stories that culminates and concluded most the unresolved arcs in the original Gundam along with a slew of entwined movies and OVAs (think miniseries in Western terms). Basically the UC timeline is so big in Japan that we still get new stories every couple of years focused on specific characters, incidents, and so much more as well. Ask the general populace about Gundam and its the robot suits and characters of the UC timeline such as Amuro Rey and the Zaku robots and the that they immediately picture in their heads when they think Gundam similar to how the vast bulk of Star Wars fans below 16 always associates the franchise with Luke, Princess Leia, Chewbacca, Obi Wan, and Anakin/Darth Vader and the iconic scenes are teh Death Star onscreen and lightsaber fights.
So in Sunrise's head, not only was the first Gundam a guaranteed success in America but that they had to follow it up with it because the UC is the heart and soul of the entire franchise. The studios sincerely believed that with the original Gundam's even better and more complicated storyline that crowds will flock to watch it every weekday on Toonami...........
Failing to realize that a prime part of what made Wing so impressionable on Western audiences was the visuals of space battles and the awareness of the mobile suits in action. The complicated story of Gundam Wing (for the standards of Western animation on TV was definitely a component that made kids stick to the end but what attracted them in the first place was awesome onscreen actions like Heero escaping capture and knocking out a bunch of men on the way with kicks and piloting the Gundam for the first time to demolish tanks and humvees and a division of soldiers within seconds.
Sunrise did not get this point. They mistakenly assumed that teens and children in the West would have understood the original Gundam's anti war storyline entwined with lots of politics and drama was something that was darn complicated for an American 12 year old to get. They failed to get that the West's TV animation scene was extremely tame hell mainstream afternoon Network Television overall even live action was pretty much PG in content and something like Gundam was definitely pushing it for timeslots for minors including teens. That issues like killing children in a mass bombardment with permanent arm crippling even decapitation was only started to be accepted on afternoon teen soap opera and Saturday morning cartoon timeslots.
That it was pretty tame (by modern standards) live action shows with lots of cool visual action that was bloodless and usually PG like Hercules The Legendary Journeys and its sister spinoff Xena and Buffy the Vampire Slayer that the teen range was watching in addition to laughably corny stuff (but still having cool colorful onscreen effects) like GI Joe making the center of children's animation.
When the original Gundam flopped Sunrise took around 2 years to realize their mistake and released G Gundam. An incarnation of the series around the premise of Robots dueling each other in a tournament of gladiatorial fights. Thats an understatement G Gundam takes the whole premise to another level by making the Gundam robots fight with the speed, fluidity, and magical abilities of Dragon Ball Z. Kung Fu with giant Robots.
But the damage was done. While G Gundam did a hell lot better than the original Gundam, interest in the franchise has waned by then and in turn merchandise sales which Sunrise makes its bulk profits from were nowhere as profitable in America as Wing was. When Sunrise attempted to bring over their newer series such as Seed (which was massively popular in Japan even far more than Gundam Wing and G Gundam which already were considered hits by the studios) it was canceled from the maintime slot shortly afterwards and the ret of the series was put on death slots. The momentum had ceased. And not helping was that by that point other mech anime such as FLCL also aired on Toonami and fellow rival franchises like Zoids were begin imported.
Basically by now Gundam had looked generic to the Western audience esp Americans. The next wave of new anime fans in the 2000s was a disadvantaged market because the novelty of Gundam Wing being the first mech anime was not there for future Gundam installments. Gundam has fallen so out of the anime Zeitgeist that whatever we got in the future aired on lesser known channels like Color TVs or came in DVD releases if not even localised at all only being available on fansubs.
The worst part? When Gundam Wing ended its run on Toonami, Turn A Gundam, their newest incarnation with even better animation and just as much awesome moments of one giant mech destroying a an army of other mechs in addition to divisions of tanks and infantry, had just finished airing in Japan. By all logic it should have been a no brainer to snatch this as the followup to Wing right?
But not to Sunrise because Turn A was one of the lesser popular incarnations at that point. Because the UC was so the face of the franchise in Japan so it must succeed in America and the rest of the world no?
Does this sound familiar? Simply to put Japanese companies have a gigantic issues of failing to realize that what succeeds in Japan is not applicable elsewhere. And that given the chance to they'll even try to micro manage even something as loose in concept as franchise licensing in other countries.
OK thats an exaggeration I just said but my point ist he horrible mishandling of the Sega Saturn outside of Japan isn't really some 1 in a billion lottery ticket level of stupidity. Sega of Japan's screwups is actually quite typical of companies that succeeded domestically but never did anything in other markets that then decide to expand to outside markets beyond Japan. The Gundam example was so already long that I don't feel like typing anymore but boy oh boy there are a gazillion examples you can find if you do your googling from Konami's early mishandling of the Yu-Gi-Oh TCG as well as their shift to focusing on Pachinko and Pachislot much to the dismay of Western gamers esp fans of MGS and Silent Hill. And so much more.
Simply Sega of Japan isn't uniquely stupid. Its a perfect symptom many issues of the business world in Japan.
submitted by UndeadRedditing to videogamehistory [link] [comments]


2024.05.21 20:59 UndeadRedditing Not excusing their mistakes with the Sega Saturn but Sega of Japan's boneheaded approach of Japan-Fist and misunderstanding foreign markets isn't unique to them and is actually a wider problem of the Japanese Business World (as seen with Sunrise and Gundam)

Sega of Japan deserves all the criticisms for their idiocy of overtaking the dictatorship of the wider Sega company and running the company down because they tried to manage the global markets without understanding the cultures behind them and basing their actions upon the tastes of the Japanese market. On top of putting their eggs in one baskets and obsessively trying to make the Saturn king of Japan's console industry................
However there's a gigantic misconception on the internet by understandably P$!%ed off Western gamers that Sega of Japan's boneheaded run of the company is some unique kind of stupidity unmatched in history.........
Actually there's bad news and its that this is actually a big problem in the Japanese business world especially among companies that are domestic giants such as Konami.
And I'll start with one of my favorite franchises. Mobile Suite Gundam.
Back in the late 90s and early 2000s the most recent iteration of the franchise Mobile Suit Gundam Wing aired on the Toonami block on Cartoon Network. And to say it was a massive success. It was easily Toonami's most watched program after Dragon Ball Z and Sailor Moon and there would be profitable sales of Gundam Wing figures in American major retailers like K-Mart and kB Toys during the show's run. There was more demand for further Gundam content. Easy pathway to creating a juggernaut in the anime industry in America right?
Well the immediate followup to Gundam Wing was....... The original Gundam. Form the 1970s. I'm not kidding. The studios that makes Gundam Sunrise made this choice.
Massive gigantic bomb in America. Even Toonami's less popular programs like Ronin Warriors hard much higher viewerships.
The show's reason for flopping was that the original Gundam looked just so outdated with its animation being 70s flair. The original Gundam is actually superior to Wing in almost every other way especially the overall plot...... But the animation looked so old nobody wanted to watch it.
Why did Sunrise choose to follow up Wing which was their latest installment just before Turn A which was actually running in Japan during the same time Toonami was airing Wing in America?
In Japan the specific continuity the first original Gundam series follows, the UC timeline, is the handsdown most popular canon. The first two sequels Zeta (the Gundam series with the highest ratings ever in the history of the franchise within Japan) and ZZ formed a trilogy with the original Gundam of interlinking stories that culminates and concluded most the unresolved arcs in the original Gundam along with a slew of entwined movies and OVAs (think miniseries in Western terms). Basically the UC timeline is so big in Japan that we still get new stories every couple of years focused on specific characters, incidents, and so much more as well. Ask the general populace about Gundam and its the robot suits and characters of the UC timeline such as Amuro Rey and the Zaku robots and the that they immediately picture in their heads when they think Gundam similar to how the vast bulk of Star Wars fans below 16 always associates the franchise with Luke, Princess Leia, Chewbacca, Obi Wan, and Anakin/Darth Vader and the iconic scenes are teh Death Star onscreen and lightsaber fights.
So in Sunrise's head, not only was the first Gundam a guaranteed success in America but that they had to follow it up with it because the UC is the heart and soul of the entire franchise. The studios sincerely believed that with the original Gundam's even better and more complicated storyline that crowds will flock to watch it every weekday on Toonami...........
Failing to realize that a prime part of what made Wing so impressionable on Western audiences was the visuals of space battles and the awareness of the mobile suits in action. The complicated story of Gundam Wing (for the standards of Western animation on TV was definitely a component that made kids stick to the end but what attracted them in the first place was awesome onscreen actions like Heero escaping capture and knocking out a bunch of men on the way with kicks and piloting the Gundam for the first time to demolish tanks and humvees and a division of soldiers within seconds.
Sunrise did not get this point. They mistakenly assumed that teens and children in the West would have understood the original Gundam's anti war storyline entwined with lots of politics and drama was something that was darn complicated for an American 12 year old to get. They failed to get that the West's TV animation scene was extremely tame hell mainstream afternoon Network Television overall even live action was pretty much PG in content and something like Gundam was definitely pushing it for timeslots for minors including teens. That issues like killing children in a mass bombardment with permanent arm crippling even decapitation was only started to be accepted on afternoon teen soap opera and Saturday morning cartoon timeslots.
That it was pretty tame (by modern standards) live action shows with lots of cool visual action that was bloodless and usually PG like Hercules The Legendary Journeys and its sister spinoff Xena and Buffy the Vampire Slayer that the teen range was watching in addition to laughably corny stuff (but still having cool colorful onscreen effects) like GI Joe making the center of children's animation.
When the original Gundam flopped Sunrise took around 2 years to realize their mistake and released G Gundam. An incarnation of the series around the premise of Robots dueling each other in a tournament of gladiatorial fights. Thats an understatement G Gundam takes the whole premise to another level by making the Gundam robots fight with the speed, fluidity, and magical abilities of Dragon Ball Z. Kung Fu with giant Robots.
But the damage was done. While G Gundam did a hell lot better than the original Gundam, interest in the franchise has waned by then and in turn merchandise sales which Sunrise makes its bulk profits from were nowhere as profitable in America as Wing was. When Sunrise attempted to bring over their newer series such as Seed (which was massively popular in Japan even far more than Gundam Wing and G Gundam which already were considered hits by the studios) it was canceled from the maintime slot shortly afterwards and the ret of the series was put on death slots. The momentum had ceased. And not helping was that by that point other mech anime such as FLCL also aired on Toonami and fellow rival franchises like Zoids were begin imported.
Basically by now Gundam had looked generic to the Western audience esp Americans. The next wave of new anime fans in the 2000s was a disadvantaged market because the novelty of Gundam Wing being the first mech anime was not there for future Gundam installments. Gundam has fallen so out of the anime Zeitgeist that whatever we got in the future aired on lesser known channels like Color TVs or came in DVD releases if not even localised at all only being available on fansubs.
The worst part? When Gundam Wing ended its run on Toonami, Turn A Gundam, their newest incarnation with even better animation and just as much awesome moments of one giant mech destroying a an army of other mechs in addition to divisions of tanks and infantry, had just finished airing in Japan. By all logic it should have been a no brainer to snatch this as the followup to Wing right?
But not to Sunrise because Turn A was one of the lesser popular incarnations at that point. Because the UC was so the face of the franchise in Japan so it must succeed in America and the rest of the world no?
Does this sound familiar? Simply to put Japanese companies have a gigantic issues of failing to realize that what succeeds in Japan is not applicable elsewhere. And that given the chance to they'll even try to micro manage even something as loose in concept as franchise licensing in other countries.
OK thats an exaggeration I just said but my point ist he horrible mishandling of the Sega Saturn outside of Japan isn't really some 1 in a billion lottery ticket level of stupidity. Sega of Japan's screwups is actually quite typical of companies that succeeded domestically but never did anything in other markets that then decide to expand to outside markets beyond Japan. The Gundam example was so already long that I don't feel like typing anymore but boy oh boy there are a gazillion examples you can find if you do your googling from Konami's early mishandling of the Yu-Gi-Oh TCG as well as their shift to focusing on Pachinko and Pachislot much to the dismay of Western gamers esp fans of MGS and Silent Hill. And so much more.
Simply Sega of Japan isn't uniquely stupid. Its a perfect symptom many issues of the business world in Japan.
submitted by UndeadRedditing to SEGA [link] [comments]


2024.05.21 20:57 UndeadRedditing Not excusing their mistakes with the Sega Saturn but Sega of Japan's boneheaded approach of Japan-Fist and misunderstanding foreign markets isn't unique to them and is actually a wider problem of the Japanese Business World (as seen with Sunrise and Gundam)

Sega of Japan deserves all the criticisms for their idiocy of overtaking the dictatorship of the wider Sega company and running the company down because they tried to manage the global markets without understanding the cultures behind them and basing their actions upon the tastes of the Japanese market. On top of putting their eggs in one baskets and obsessively trying to make the Saturn king of Japan's console industry................
However there's a gigantic misconception on the internet by understandably P$!%ed off Western gamers that Sega of Japan's boneheaded run of the company is some unique kind of stupidity unmatched in history.........
Actually there's bad news and its that this is actually a big problem in the Japanese business world especially among companies that are domestic giants such as Konami.
And I'll start with one of my favorite franchises. Mobile Suite Gundam.
Back in the late 90s and early 2000s the most recent iteration of the franchise Mobile Suit Gundam Wing aired on the Toonami block on Cartoon Network. And to say it was a massive success. It was easily Toonami's most watched program after Dragon Ball Z and Sailor Moon and there would be profitable sales of Gundam Wing figures in American major retailers like K-Mart and kB Toys during the show's run. There was more demand for further Gundam content. Easy pathway to creating a juggernaut in the anime industry in America right?
Well the immediate followup to Gundam Wing was....... The original Gundam. Form the 1970s. I'm not kidding. The studios that makes Gundam Sunrise made this choice.
Massive gigantic bomb in America. Even Toonami's less popular programs like Ronin Warriors hard much higher viewerships.
The show's reason for flopping was that the original Gundam looked just so outdated with its animation being 70s flair. The original Gundam is actually superior to Wing in almost every other way especially the overall plot...... But the animation looked so old nobody wanted to watch it.
Why did Sunrise choose to follow up Wing which was their latest installment just before Turn A which was actually running in Japan during the same time Toonami was airing Wing in America?
In Japan the specific continuity the first original Gundam series follows, the UC timeline, is the handsdown most popular canon. The first two sequels Zeta (the Gundam series with the highest ratings ever in the history of the franchise within Japan) and ZZ formed a trilogy with the original Gundam of interlinking stories that culminates and concluded most the unresolved arcs in the original Gundam along with a slew of entwined movies and OVAs (think miniseries in Western terms). Basically the UC timeline is so big in Japan that we still get new stories every couple of years focused on specific characters, incidents, and so much more as well. Ask the general populace about Gundam and its the robot suits and characters of the UC timeline such as Amuro Rey and the Zaku robots and the that they immediately picture in their heads when they think Gundam similar to how the vast bulk of Star Wars fans below 16 always associates the franchise with Luke, Princess Leia, Chewbacca, Obi Wan, and Anakin/Darth Vader and the iconic scenes are teh Death Star onscreen and lightsaber fights.
So in Sunrise's head, not only was the first Gundam a guaranteed success in America but that they had to follow it up with it because the UC is the heart and soul of the entire franchise. The studios sincerely believed that with the original Gundam's even better and more complicated storyline that crowds will flock to watch it every weekday on Toonami...........
Failing to realize that a prime part of what made Wing so impressionable on Western audiences was the visuals of space battles and the awareness of the mobile suits in action. The complicated story of Gundam Wing (for the standards of Western animation on TV was definitely a component that made kids stick to the end but what attracted them in the first place was awesome onscreen actions like Heero escaping capture and knocking out a bunch of men on the way with kicks and piloting the Gundam for the first time to demolish tanks and humvees and a division of soldiers within seconds.
Sunrise did not get this point. They mistakenly assumed that teens and children in the West would have understood the original Gundam's anti war storyline entwined with lots of politics and drama was something that was darn complicated for an American 12 year old to get. They failed to get that the West's TV animation scene was extremely tame hell mainstream afternoon Network Television overall even live action was pretty much PG in content and something like Gundam was definitely pushing it for timeslots for minors including teens. That issues like killing children in a mass bombardment with permanent arm crippling even decapitation was only started to be accepted on afternoon teen soap opera and Saturday morning cartoon timeslots.
That it was pretty tame (by modern standards) live action shows with lots of cool visual action that was bloodless and usually PG like Hercules The Legendary Journeys and its sister spinoff Xena and Buffy the Vampire Slayer that the teen range was watching in addition to laughably corny stuff (but still having cool colorful onscreen effects) like GI Joe making the center of children's animation.
When the original Gundam flopped Sunrise took around 2 years to realize their mistake and released G Gundam. An incarnation of the series around the premise of Robots dueling each other in a tournament of gladiatorial fights. Thats an understatement G Gundam takes the whole premise to another level by making the Gundam robots fight with the speed, fluidity, and magical abilities of Dragon Ball Z. Kung Fu with giant Robots.
But the damage was done. While G Gundam did a hell lot better than the original Gundam, interest in the franchise has waned by then and in turn merchandise sales which Sunrise makes its bulk profits from were nowhere as profitable in America as Wing was. When Sunrise attempted to bring over their newer series such as Seed (which was massively popular in Japan even far more than Gundam Wing and G Gundam which already were considered hits by the studios) it was canceled from the maintime slot shortly afterwards and the ret of the series was put on death slots. The momentum had ceased. And not helping was that by that point other mech anime such as FLCL also aired on Toonami and fellow rival franchises like Zoids were begin imported.
Basically by now Gundam had looked generic to the Western audience esp Americans. The next wave of new anime fans in the 2000s was a disadvantaged market because the novelty of Gundam Wing being the first mech anime was not there for future Gundam installments. Gundam has fallen so out of the anime Zeitgeist that whatever we got in the future aired on lesser known channels like Color TVs or came in DVD releases if not even localised at all only being available on fansubs.
The worst part? When Gundam Wing ended its run on Toonami, Turn A Gundam, their newest incarnation with even better animation and just as much awesome moments of one giant mech destroying a an army of other mechs in addition to divisions of tanks and infantry, had just finished airing in Japan. By all logic it should have been a no brainer to snatch this as the followup to Wing right?
But not to Sunrise because Turn A was one of the lesser popular incarnations at that point. Because the UC was so the face of the franchise in Japan so it must succeed in America and the rest of the world no?
Does this sound familiar? Simply to put Japanese companies have a gigantic issues of failing to realize that what succeeds in Japan is not applicable elsewhere. And that given the chance to they'll even try to micro manage even something as loose in concept as franchise licensing in other countries.
OK thats an exaggeration I just said but my point ist he horrible mishandling of the Sega Saturn outside of Japan isn't really some 1 in a billion lottery ticket level of stupidity. Sega of Japan's screwups is actually quite typical of companies that succeeded domestically but never did anything in other markets that then decide to expand to outside markets beyond Japan. The Gundam example was so already long that I don't feel like typing anymore but boy oh boy there are a gazillion examples you can find if you do your googling from Konami's early mishandling of the Yu-Gi-Oh TCG as well as their shift to focusing on Pachinko and Pachislot much to the dismay of Western gamers esp fans of MGS and Silent Hill. And so much more.
Simply Sega of Japan isn't uniquely stupid. Its a perfect symptom many issues of the business world in Japan.
submitted by UndeadRedditing to SegaSaturn [link] [comments]


2024.05.21 20:18 ManyMixture826 Question: attic antenna mounting

New ham and just getting into the HF side of things. I’m just building my ham shack and I’m still working on my General (currently Technician). I like the idea of the Yaesu ATAS-120A, realizing that it’s not the best, but it seems that the auto tune feature would be great for my son and me to get our feet wet.
Question: what’s the best way to mount this up inside our attic? - Wooden attic, plenty of height and other than an air handler unit, it’s empty and no other wiring other than the bedrooms beneath it. - Plan is to run coax up through a bedroom ceiling or wall. - Plenty of videos of mounting an ATAS to a metal truck or metal balcony rail… but my attic is all wood. How would I ground this? - Any recommended mounts?
Thank you very much!
submitted by ManyMixture826 to HamRadio [link] [comments]


2024.05.21 17:55 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • Retimed
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • SAINTS ROW
  • Saints Row IV
  • Saints Row The Third
  • Saints Row: Gat Out of Hell
  • Saints Row: The Third Remastered
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scars Above
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • Shadows Awakening
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shining Resonance Refrain
  • Shoppe Keep 2
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Siralim Ultimate
  • Size Matters
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Spyro Reignited Trilogy
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starbound
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Still There
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter 30th Anniversary Collection
  • Street Fighter V
  • Strider
  • Strikey Sisters
  • Struggling
  • Stubbs the Zombie in Rebel Without a Pulse
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • SWINE HD Remaster
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Taiji
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Talos Principle (Gold)
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • TERRAFORMERS
  • Terratech Deluxe Edition
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Ambassador: Fractured Timelines
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Beast inside
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Colonists
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The haunted island, A frog detective
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Knight Witch
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Occupation
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Shapeshifting Detective
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • The Uncertain: Last Quiet Day
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tom Clancy's The Division™
  • Tom Clancy's The Division™ - Survival!
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Townsmen - A kingdom Rebuilt
  • Trail Out
  • Trailblazers
  • Trailmakers
  • Trailmakers Deluxe Edition
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4: The Nightmare Prince
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Underhero
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire - The Masquerade: Shadows of New York
  • Vampire Survivors
  • Vane
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wanted: Dead
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Warstone TD
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • Werewolf: The Apocalypse Heart of the Forest
  • West of Dead
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • Worms Rumble + Legends Pack
  • Wrath: Aeon of Ruin
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
  • Zwei: The Arges adventure
  • Zwei: The ilvard insurrection
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.21 17:55 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Abalon (Summoners Fate)
  • Above Snakes
  • ABZU
  • Ace Combat Assault Horizon Enhanced Edition
  • ADOM
  • Adore
  • Aegis Defenders
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astro Colony
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Axiom Verge
  • Axiom Verge 2
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • Basement
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • Bee Simulator
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Blue Fire
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Capitalism 2
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Cardboard Town
  • Castle Morihisa
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Catherine Classic
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • Cepheus Protocol
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Chorus
  • Circuit Superstars
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3
  • Cook, Serve, Delicious! 3?!
  • Cookie Cutter
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • Dark Future
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Deadly Days
  • Dear Esther: Landmark Edition
  • DEATH STRANDING DIRECTOR'S CUT
  • Death's Gambit
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Deleveled
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • Desert Child
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • Disjunction (GOG)
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Drake Hollow
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
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  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
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  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
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  • Observer: System Redux
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  • Orwell: Ignorance is strength
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  • Overcooked! 2 + Too Many Cooks + Surf 'n' Turf pack
  • Overlord: Ultimate Evil Collection
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  • Riven: The Sequel to MYST
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  • Roboquest
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  • ROGUE HEROES: RUINS OF TASOS
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  • ROTASTIC
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  • SEARCH PARTY: Director's Cut
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  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
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  • SHADOWS: AWAKENING
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  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
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  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
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  • Size Matters
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  • Slain: Back from Hell
  • Slap City
  • Slash It
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  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
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  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
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  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
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  • Sonic Generations Collection
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  • Spartan Fist
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  • Spyro Reignited Trilogy
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  • STAR WARS - The Force Unleashed Ultimate Sith Edition
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  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
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  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
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  • Strategic Mind: Spectre of Communism
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  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter 30th Anniversary Collection
  • Street Fighter V
  • Strider
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  • Struggling
  • Stubbs the Zombie in Rebel Without a Pulse
  • Stygian: Reign of the Old Ones
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  • SUNLESS BUNDLE
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  • Synthwave Dream '85
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  • Take Off - The Flight Simulator
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  • Tales of Vesperia™: Definitive Edition
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  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
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  • TERRAFORMERS
  • Terratech Deluxe Edition
  • Terror of Hemasaurus
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  • The Ambassador: Fractured Timelines
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Beast inside
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  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
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  • The Elder Scrolls III: Morrowind® Game of the Year Edition
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  • The Elder Scrolls Online
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  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The haunted island, A frog detective
  • The Haunted Island, a Frog Detective Game
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  • The Jackbox Party Pack 9
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  • The LEGO Movie 2 Videogame
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  • The Manhole: Masterpiece Edition
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  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Shapeshifting Detective
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • The Uncertain: Last Quiet Day
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tom Clancy's The Division™
  • Tom Clancy's The Division™ - Survival!
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Townsmen - A kingdom Rebuilt
  • Trail Out
  • Trailblazers
  • Trailmakers
  • Trailmakers Deluxe Edition
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4: The Nightmare Prince
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Underhero
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
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  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire - The Masquerade: Shadows of New York
  • Vampire Survivors
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  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
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  • Viscerafest
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  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wanted: Dead
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  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
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submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.21 17:34 rosysredrhinoceros Hydronic air handlers and water safety

Please bear with me as I’m a homeowner and may not use the correct terminology here, but happy to answer any clarifying questions.
I live in a fairly large house with two standard gas fired tank hot water heaters. When we purchased the house, one of the hot water heaters supplied the entire domestic water supply, and the other hot water heater supplied two hydronic air handlers for our forced-air heating system. We recently renovated the kitchen and added a breakfast room with an additional dishwasher, sink, and refrigerator with water dispenser. The plumber described the existing plumbing as having been piped by “squirrels on methamphetamine“ and noted that a number of the hot and cold water supply pipes were reversed inside the walls- we discovered this when the refrigerator dispensed hot water. I have come to believe that they may have pulled some of the new pipe from the recirculating system that supplies the hydronic air handlers. My understanding is that water that has run through a hydronic air handler is no longer safe to drink or use to wash dishes. How concerned do I need to be, and do I need to go back to the GC and have him hire someone to come back in and re-pipe the new fixtures?
submitted by rosysredrhinoceros to Plumbing [link] [comments]


2024.05.21 14:42 Professional-Map-762 Let's Analyze the Inmendham vs Vegan Gains Debate: whether Value-realism is True (How 2 best argue defending it, going forward?)

How can we stop going around in circles with these corrupted nihilists? (basically an extreme religious-nut but in reverse; no meaning, no value, no good/bad, nothing matters) I've compiled some of my thoughts/comments.

But first If you are not caught up yet:
1 Re: Vegan Gains ...The Militant Vegan Raffaela Interview - (May 12, 2024)
2 Vegan Gains is a sub-Jerkivest [5/11/24]
3 Moral Realism Debate w/ Inmendham - (May 16, 2024)
4 WTF #899: The vegan gains debate ... Value realism - (May 19, 2024)
5 Vegan Gains ...Denialism is the only nihilism [5/19/24]
also saw this Controversial Topics with Vegan Gains (Horse Riding, Bivalves, Depression, and much more!) - (May 11, 2024) ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ (he thinks in terms of some dogmatic religious brain-rot morality source of right/wrong, but a kind of reversed/opposite conclusion of it's absence, nihilism)
the very reason religion was invented in the first place was because humans by nature had a value-engine driving them & NEED for meaning, that's the irony. value gave rise to religion, religion never needed to grant value. The fact people can't grasp this. 🤦 ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎

Now onto the various arguments, sorry how long and out of order it is But the idea is to provoke you coming up with better ideas/arguments, and if you can critic and strenghen my and ultimately inmendham's arguments. The GOAL should be to Create a formal argument AKA a syllogism, modus ponens. Something clear and concise that can't be taken out of context or misinterpreted, as happened with the debate...

On the subject of Efilism, tread lightly, the philosophy and argument extends beyond merely focusing on suffering; it also includes the critical issue of consent violation. Its proponent and creator, Inmendham, argues for value realism, which contrasts starkly with the notion of subjective morality which I find illogical. While objective morality is full of baggage... often linked to outdated religious doctrine so on face value it's not fun or easy subject to broach... many contemporary non-religious ethicists ground it in realism. Personally me, inmendham and others see no use for the term "morality" as it's tainted. value-realism is the subject. Is it a value-laden universe or not?
it is not necessary to call TRUE/REAL right or wrong Objective, because if objective is defined as mind-independent than without minds there's nothing right/wrong to happen to, therefore THE discussion should be just regarding what is TRUE or NOT, subjective doesn't necessarily mean mere contrived opinion or preference but can be logical conclusion, e.g. you can conclude 2 + 2 = 4 as we understand these concepts of numbers to model reality but can you call it objective or mind-independent 2 + 2 = 4, or that math exists? Not really. As you require a modeler to model reality, an observer to make the observation, a mind to come to such accurate conclusions. To me, claiming there is no real right or wrong is akin to asserting that moral standards and ultimately the subject of Ethics is as fictitious as religion or Santa Claus, you just believe it cause you want to or have preference to. Why maintain this pretense if it's all a mere fabrication / contrivance?
Regarding subjective judgments such as determining "What's the tastiest potato chip or the most beautiful painting?", these are not factual assessments about the things themselves, The question itself is misleading, because the thing itself has none of those qualities objectively, Instead, such qualities are OUTPUTs generated by the interaction of our bodies and minds with these INPUT items, the input is quite arbitrary/irrelevant, unlike the highly meaningful & distinct output generated of positive or negative experiences. You might get off more on certain female body part than another, it doesn't matter, the output positives & negatives is more or less same among individuals and that's what's relevant... not what specific fun or hobby gets you or them off or pushes their buttons.
It can be TRUE that a certain food item is the tastiest to that personal individual, or gross to another, and we can talk about intersubjective truths with averages overall. But one's experience of what is tastiest for them doesn't contradict another's, they can both be true for them individually, as you are likely not even sharing the same exact experiences to judge differently. And one's very perception or framing of the experience changes the experience itself, no way around this truth. Some people find bricks tasty or edible, just how their brain is wired.
It's important to recognize that differing opinions of personal taste do not inherently conflict in the way ethical contradictions do. With ethical matters, asserting that two diametrically opposed views are equally valid is problematic, either one is right and the other wrong, or both might be based on flawed reasoning. Pretending 2 opposing ethical views can be both equally right/true/correct is utter contradictory mush, either one of them must be right / wrong, or both are contrived meaningless nothing opinions, just made up. you wouldn't say whether one believes in god or not IS mere personal opinion/preference and such 2 opposing views can be equally right at same time, that's utter contradictory nonsense, by saying 2 opinions that gRAPE is both good & bad at same time are equally right opinons, right loses all meaning and you might as well say neither is right and both are wrong, they each have their own contrived fairytale delusion.
Now with Ethics of right / wrong, it does not depend on one single individual's preference or opinion, but taken as the whole, if you violate one without consent you still have to account for that since you are seemingly putting the weight on the preference otherwise preferences are utterly meaningless and irrelevant.
ALSO, Do you call whatever you prefer what's right, or do you prefer to try to do what is right?
Do you prefer to seek out what is the right most accurate conclusion given all the facts of reality, or contrive right to be what's in your preference/interest or personal gain?
I don't think VG or most these talking heads understand value-realism (problematic events within subjectivity/a non-physical but REAL reality of the mind). Obviously there's no objective divine or otherwise prime-directive moral-rules we must follow. Unfortunately Religion has poisened the conversation so much with archaic ideas and mushy terms like 'Morality'. Understand there is no 'moral truth', let alone an objective one, ofc if you pigeon-hole me or all realists into defending such nonsense it's easy to refute them. What I'm interested in is subject of Ethics, and to start whether or not value/problematic events exist or do not exist.
Here's a silly question by nihilists: "why is suffering bad?"
Response: How do you identify suffering? Based on the fact that it feels bad. (Yes subjectively) Just as we can subjectively understand 2+2 = 4
Or this: "prove suffering bad, objectively"
Also question-begging, obviously it is subjective. If such badness cannot exist mind-independently by definition.
"Prove suffering is bad, objectively"
is begging the question, because...
It strawmans / assumes the badness must be bad mind-independently, it isn't therefore, it isn't bad.
Answer this, evolutionarily do animals PERCEIVE being tortured skinned alive nail in the eye as BAD, or does it impose torture which we RECOGNIZE and define as Bad by definition?
If true PAIN/torture isn't bad then why does it exist evolutionarily? Answer: (problem -> solution) mechanism which functions as ability to learn & improved survival, this mechanism was reinforced over time as it worked.
inmendham & realists like myself argue: it is the case Descriptively, Objectively evolution IMPOSED Prescriptive-value-judgements onto animals which function as a learning/problem solving mechanism. Fact is, the invention of 'PROBLEM' is something I/we/animals had nothing to do with... (no-free-will-choice) but are simply byproduct in observation of this fact.
If real PROBLEM(s) didn't truly exist then Arguably the word and conceptual understanding it points 👉 to wouldn't exist either. As if beings could be truly blind never seeing colors/vision yet pulling the idea out of thin air and conceiving of such a thing, how preposterous, that'd be giving human creativity/imagination way too much credit. The only nihilist argument then is that by evolution we & all feeling organisms are somehow ultimately deluded or have illusion of problem where there is none, which I find deeply implausible. Run the torture study/experiment a million times putting people's arm in the fire "yep still bad". Filtering out people who lack ability to feel pain of course.
As evolutionary biologists even states pain is a message to the animal "don't do that again". Can't get descriptively prescriptive more than that.
Are You Getting It?
The Ought is literally baked in as an IS. The is-ought gap to be bridged is a complete Red-Herring, yes you can't derive an Ought from an IS, because if you oughtn't do something, then it can never be BAD... problematic/BAD/torture can't mean anything if it doesn't scream OUGHT-not.
All you have to agree to is due to evolution it created torture which is decidedly negative/ inherently BAD, by definition. Otherwise it wouldn't feel bad or be torturous at all... THEN ask yourself, how can something be BAD yet it's not BAD to create that BAD?
This is Checkmate. These are irrefutable Facts & Logical deductions.
So much for it all being false-perception, the very fact placebo patients perceive an otherwise harmless laser as BAD/painful makes it so. It's the TRUE reality in their mind and you can't deny that fact. It's also a fact believing a pain isn't really all that bad can make it so, but this doesn't make these value-laden experiences NOT real/true.
As per evolution, your body/brain's mechanisms must generate & impose a prescriptive-value-judgement / problematic event within your mind,
It's nagging, complaining, telling you keeping your hand on the hot stove is a mistake/problematic/bad. (not in itself but as a consequence)
I believe this brain making me write all this... is making an accurate assessment when it observe certain events to be problematic/bad where it's happening which is within subjectivity, where's your evidence my perceptions are fooling me or I'm somehow deluded? I witnessed the crime take place and you were nowhere near the crime scene yet you have the authority to claim otherwise as fact? (You are not simply agnostic to my problem suffering but a De-nihilist)
Once one accepts this evolutionary fact we can move on to more complicated questions regarding ethics, like how do weigh the good & the bad, conflicting preferences, etc. Otherwise, it's all pointless & futile, like arguing bivalves or wild-suffering with a non-vegan. They're just not on that level yet and it's a waste of time.
revised version of my other comment: I believe that many discussions around morality miss a crucial point about value-realism, which acknowledges problematic events within subjectivity, a non-physical but real reality of the mind. It is evident that there are no objective, divine, or prime-directive moral rules we must follow. Unfortunately, religion has muddied the conversation with archaic ideas and terms like 'morality'.
There is no 'moral truth,' especially not an objective one. If critics pigeonhole realists into defending such notions, it becomes easy to refute them. My interest lies in ethics and whether value/problematic events exist.
Consider this question by nihilists: "Why is suffering bad?"
Response: Suffering is identified because it feels bad, subjectively. Just as we subjectively understand 2+2=4, we can recognize suffering through its unpleasant experience.
When asked to "prove suffering is bad, objectively," this is question-begging, as the question assumes that the badness must exist independently of minds, which it does not by definition. This question straw-mans the issue by requiring mind-independent badness, ignoring the subjective nature of suffering. As if the quality of it being BAD must be granted by something outside the experience itself.
Evolutionary Perspective: Animals perceive and react to torture (e.g., being skinned alive) as bad because evolution has imposed mechanisms that signal harm. Pain serves as a problem-solving mechanism, reinforcing behaviors that enhance survival. If pain and suffering weren't inherently problematic, they wouldn’t exist in the form they do.
Realists like myself argue that evolution has objectively imposed prescriptive-value judgments on animals. The concept of 'problem' or 'bad' arises from these evolutionary mechanisms, not from free will. The existence of these concepts indicates the reality of these problematic experiences.
If real problems didn’t exist, neither would the concepts describing them. This is akin to how beings blind from birth wouldn’t conceive of color. Suggesting that evolutionary processes have universally deluded all feeling organisms into perceiving problems where there are none is implausible.
As evolutionary biologists state, pain signals to the animal, "don't do that again," which is descriptively prescriptive. The 'ought' is embedded within the 'is.' Thus, the is-ought gap is a red herring because prescriptive judgments are evolutionarily ingrained.
Again, How do you identify suffering? Based on the fact that it feels bad. (Yes subjectively) Just as we can subjectively understand 2+2 = 4
All you have to agree to is due to evolution it created torture which is decidedly negative/ inherently BAD, by definition. Otherwise it wouldn't feel bad or be torturous at all... THEN ask yourself, how can something be BAD yet it's not BAD to create that BAD?
Conclusion: By acknowledging that evolution created inherently negative experiences like torture, we accept that these experiences are bad by definition. Denying the badness of creating bad experiences is contradictory. Therefore, once recognizing the true reality of subjective experiences, only then we can move on to complex ethical questions about weighing good and bad and addressing conflicting preferences.
playing devil's advocate let's try Steelman their position and then arrive at the logical conclusions of it and then perhaps refute it. If they say: "veganism = right" realize there is no contradiction IF by 'right' they just mean it's literally nothing but their preference...
There's no goal to prefer to know/do what's right, RATHER what's right is whatever matches our personal preferences, so unlike flat earther vs round earth beliefs/CLAIMs which can contradict/conflict with each other since either 1 is right or both are wrong. Individual tastes don't.
Whereas if VG says 9 people gRAPE the 1 kid for fun is WRONG because he's a threshold-deontologist but Also RIGHT to a hedonistic utilitarian, Those views only contradict/conflict if they are making VALUE-claims or recognizing a problematic event take place. However, with VG apparently he would have to say he's not claiming or labelling anything as TRULY problematic at all but merely describing his preferences like flavor of ice cream...
Now, of course, as the realist, I find such a view more deplorable/worse than if they were merely agnostic on right/wrong. Cause it's one thing to say there's a right answer to questions of Ethics but we have no objective scientific basis to determine it yet or lack knowledge VS saying they have knowledge there is absolutely no right or wrong.
Under Anti-realism nihilism, what they mean by wrong/right, is just their preference, if I understand correctly (which I'm quite sure) Anti-realism nihilism reduces the Subject of Ethics down to nothing but you or someone else pontificating/opining (i.e "me no like torture") . It defends some sort of expressivism, emotivism, normative, prescriptive reduction of Ethics. Which I find lubricious and has to be a mistake,
I don't see anyone playing any different game even the nihilists invest their money and plan ahead for self-interest, no one truly signs up for torture for fun like it's no problem, and runs away from pleasure happiness as bad. Further, it stands to reason... since we can recognize objectively evolution created a punishment mechanism to enforce learning and survival, BAD/PROBLEM as a concept is something I/WE/Animals had nothing to do with. We didn't invent it, we recognize it and respond accordingly. Even evolutionary biologist Richard Dawkins stated that pain is a message to the organism 'don't do that again!'
We must address further the flawed logic of VG and other nihilists reducing Ethics down to mere arbitrary preferences like potato chip flavor, or how much salt you prefer in the soup. As it is completely disanalogous & dishonest upon reflection. QUOTE: "There's no arguing against Efilism, it's just personal opinion. Like arguing what tastes better... ice-cream or potato chips?"
Say if you believe that the mona-lisa is beautiful, and I personally find it ugly, this conflicts/contradicts nothing because it claims nothing in terms about that object or reality outside of our own minds.
such qualities are OUTPUTs generated by body/mind from these INPUTs, the input is quite arbitrary/irrelevant, unlike the highly meaningful & distinct output generated of positive or negative experiences.
it doesn't matter what specific fun or hobby gets them off or pushes their buttons in order for it MATTER, those differences don't make it any less real OR all mere subjective opinion. the output positives & negatives is more or less same among individuals and that's what's relevant...
It can be TRUE that a certain food item is the tastiest to some personal individual, or gross to another, one's experience of what is tastiest for them doesn't contradict another's, they can both be true for them individually because it is the reality in their mind, Some people find bricks tasty or edible, just how their brain is wired.
while one person may find a certain food delicious, another may find it repulsive, without invalidating each other's experiences because they are true for them individually. both experiences are valid/correct.
However, actions that disregard another's negative experience invalidate their reality. if you find being boiled alive problematic and I do it anyway believing it's ok, I am invalidating your experience as either not real, relevant, doesn't matter, or my preferences are more important (carry more weight) than yours. Or simply believe it's ALL equal or arbitrary and I just prefer to exploit you so I do that.
Positive or negative experiences are largely consistent among people, making them relevant, regardless of the specific stimuli. Individual truths about taste or preference coexist without contradiction, reflecting each person's value-generated reality.
This cannot honestly be applied to one's mere opinion it's fine to boil kids alive, as you are invalidating the fact that it matters to those victims. You saying it doesn't matter or your gain of pleasure outweighs their loss of pain, is a claim about the reality of events going on in their mind, so there is room for conflict/contradiction. They can't both be right/wrong at the exact same time.
A strong non-intuition argument/claim & facts presented render value-nihilism implausible:
It is Descriptively the case, that Evolution IMPOSED Prescriptive-ought statements... of 'PROBLEMATIC sensation/event' on organisms which functioned as a learning mechanism and improved survival.
Therefore, BAD/PROBLEM isn't mere subjective opinion but something I/we/animals had nothing to do with and are mere by-product reacting to an observation.
This is pretty much the only base-axiom needed to ground my own torture as mattering as the original actual value-currency at stake. That paired with the fact I sampled consciousness and know it matters to me whether or not I am tortured, the fact that I personally observe it as problematic makes it the true reality for my own mind...
...AND it's not mere opinion/proclamation / or idea humans creatively invented out of thin air... as if like everyone could be truly blind yet conceptualizing colovision, makes no sense. plus that's giving humanity way too much credit of imagination.
Can't really have thoughts about information that you don't have. The concept of bad/problem arguably wouldn't even exist if it never was so.
Yes, I agree very semantics. I am attempting to shed clarity on this topic. Looking at the word "BAD" purely in a descriptive sense (e.g., that which can be categorically applied to extreme suffering) it loses all meaning if it's not truly consequential (i.e., it matters whether one experiences bad or not). If it doesn't actually matter ("no problemo") then it can't be bad, only an illusion/delusion of it, yet it's an effective one evolution imposed on organisms as a learning/problem-solving mechanism. The value-realists like myself have every reason to believe evolution created the real thing, not some contrived pseudo-problem organisms feel compelled/obligated to solve.
One only requires the axiom of a Descriptive Bad to ground Ethics. Why? Because it can be argued that a descriptive statement of BAD/problem is prescriptive by it's very nature in the meaning the of word/language.(otherwise its psuedo-bad/fake langauge, redefines bad as aversion/mere preference against) Otherwise, it can't mean anything to be bad, torturously obnoxious, unwanted experiential events couldn't mean anything. Evolutionary biologist Richard Dawkins even state pain is a punishment signal/message to the animal: "Don't do that again!" If those aren't prescriptions imposed, then I don't know what is. The animal doesn't simply decide/prefer to avoid the event and finds it bad, it's told/finds it bad and so prefers to avoid the event/problem. If god or there were some logically or physically possible way it were to be invented how else would it exist?, or what you think evolution's reward & punishment mechanism accomplished? If it didn't synthesize problematic sensations to force organisms to solve?
Evolution prescribes Needs/wants, at the same time imposes a PAIN/PROBLEM of starvation/hunger which by it's very nature is a prescription for solution (i.e. sustenance/relief/comfort.)
By the very nature of "PROBLEM" it prescribes -> "SOLUTION" not merely a contrived or trivial-like on paper math problem, but the origin of why the word even exists: the problem of pain, a true whip/punishment mechanism, real currency to play with, real loss. Idk how you can describe something categorically as a PROBLEM in the true sense of the word if it doesn't come with it a necessary prescription for its solution. Because if there is no NEED for a solution, then it turns into no longer a problem again...
I don't see how it could be any other way because if there's no real game to be playing with value baked into it, then money would be worthless/not even exist, animals wouldn't bother evade standing in the fire, etc.
Saying It is Descriptively the case, that Evolution IMPOSED Prescriptive-ought statements... of 'PROBLEMATIC sensation/event' on organisms which functioned as a learning mechanism and improved survival.
Is the same as saying Evolution IMPOSED torture/BAD, as that's what torture/bad is... a prescribed need for solution to a problem which is some form of relief/comfort.
The prescription arises as a result of accepting step 1. (which nihilists reject/deny) problem solution. The latter does not follow/exist without the former. basic 2+2 = 4 logic. There's no point figuring out the answer to the math equation, if we don't agree first and foremost a problem exists. Nor how to solve a disease, if we don't first and foremost recognize a disease exists. And so, Any debate with nihilists on step 2: of determining what is the most likely solution / right answer becomes irrelevent and a waste of time. Arguing about whether x or y IS the right answer to fixing/preventing diabetes is pointless when they don't even agree the really disease exists. They don't believe an actual real BAD / Problem exists.
VG reduces it down to mere preferences, his reasonings that even if universally sentience prefers not suffebe tortured... Well, just because it is the case descriptively we prefer to avoid suffering doesn't mean we ought/should prevent suffering. He hasn't bridged the IS-OUGHT gap. But he got it backwards,
the claim/argument... ISN'T that because descriptively, sentience universally has a preference to avoid suffering, it is therefore bad,
the claim/argument... IS that it's descriptively bad/problematic, therefore universally there's a deductively logically assigned preference to avoid it,
Again you can't classify/label something as a problem if it's inconsequential whether it is solved or not. The word loses all meaning. If something NEEDs solving/fixing it means there's a problem, if there's a problem it means there's something NEED solving/fixing. Evolution manufactures these needy problems in organisms to manipulate and control them.
Merely what our preferences are IS NOT relevant, preference "frustration" arguably IS. (if preferences couldn't be frustrated "i.e., no value" than it wouldn't matter which way things turned out)
You can have a preference for some art style over another, if we were just programmed non-feeling robots that preferred to avoid standing in the fire, but there was no real kernel of value/bad, then it wouldn't matter.
Let's imagine something was Objectively PROBLEMATIC, an IS statement. What would a real problem look like? something in NEED of a solution. Again, why? because If it doesn't matter whether or not it exists or is Solved or not, it could never be a problem in the first place. So either this problem exists or it doesn't. (NOTE: it doesn't need to be an objective problem to be REAL, "i.e mind-independent")
Next, if ASI or sentient beings were to sample this "problem", would it not be the case they would logically deduce it's in need of a solution? And assign their preferences accordingly to solving it? Cause again otherwise then you just see it as "no-problemo" again.
"If Inmendham's argument is that sentient beings create value, and that the universe has no value without the presence of a sentient being generating it, would it not follow that the ought is inherently built into sensation?" yes but the way VG unfairly reframes it is that we subjectively place value on it, THAT it's entirely subjective, like you prefer salty or sweet, or certain ice cream flavor. emphasizing that it's entirely subjective opinion. Take a look at his unfair silly example: "we can't say pineapple on pizza is objectively tasty or not..." this shows a complete ineptitude in grasping the subject and misrepresenting the argument like crazy, no one is arguing whether Mona Lisa is objectively beautiful or some such thing.
What is being argued: the positive or negative mind-dependent event produced in response to the sensual or perceptual stimuli, the input (object) is irrelevant, only the output (experience) matters and what the value-engine (BRAIN) produced. What pushes your buttons so to speak, blue jelly beans or green jelly beans, could differ between 2 individuals but the shared experience is the same more or less. Whether you wired to find pineapple on pizza tasty or gross is irrelevant, some people find bricks edible.
Main issue is they talking past each other: what inmendham is arguing for was either not expressed as best it could be, and/or VG does not quite comprehend what is being argued... inmendham claims/argues evolution created the real bad/PROBLEM and we respond in recognition of this fact/truth with preferences that follow accordingly, Logic cannot be escaped, once you know 2+2 = 4, you can't will or believe it to be 79. If you know the right answer "torture be Bad M'kay?" obviously you won't act or behave otherwise and say you love it. What could it mean to have a preference against experiencing torture... does such a statement even make any sense? All that is required is a real BAD to exist... and then the preference to avoid it logically follows, an inescapable truth. Unless he thinks I also choose or prefer to believe 2+2 = 4 ?
Essentially VG keeps counter-arguing that: "yes we want to avoid torture, but that's just your preference... just cause universally sentience has a preference against torture (a Descriptive / IS statement) doesn't logically follow some Normative/Prescriptive claim/statement. That just because something IS the case it doesn't follow that we OUGHT / should do X, like help others, prevent suffering, etc. That's a non-sequitur he says. Ultimately it's just a preference." sure but...
His argument only applies/counters a strawman position in his head: Because of this I and other realists can account for / side-step it completely, we aren't attempting to derive an OUGHT from an IS. e.g strawman: "we ALL have preference against torture, Therefore it's BAD." Or "we ALL have preference against torture, Therefore we OUGHT prevent it"
The actual argument is that it's Truly Bad/Problematic by the very nature of the word, Therefore first-hand observation follows universally a deductively logically assigned preference to avoid it. Not the other way around.
"If the only thing that can have meaning in the universe is the experience of a sentient being, ought we not maximize its value just by nature of its experience being the only thing that can matter?" yes the ought is a further logical extension of recognizing it to be a problem, which denotes/demands a solution, otherwise if it doesn't matter to solve it or not then you've turned it into a non-problem again. So it can only be categorically one or the other.
Issue of semantics, different terminology and definitions: as long as VG defines objective as "mind-independent" and sets the goal-post to the realist to find a mind-independent "wrong/bad" as if somehow we need some divine-command or absolute rule in the universe that declares it so... then there is no fruit to the discussion. suffering/bad takes place in the mind/experience, so of course it's unfair to ask one to present a mind-independent suffering/bad in the universe, it is begging the question. To be fair inmendham uses the term objective and could have done better job with defining/pushing his terms "e.g. objective as truth/real/fact" and not let VG impose in his own. However, I don't ascribe a requirement to demonstrate an Objective BAD to ground a BAD as real, valid, and true; it can be entirely based on Subjectivist grounds/axiomatic foundations.
Just because the BAD takes place within subjectivity doesn't make it any less real (non-physical/immaterial sure... but not unreal). VG and nihilists can't understand this. 2+2 = 4 is subjective as is all science ultimately as a root axiomatic-fact... as an observation requires an observer. This doesn't mean realism can't be proven/grounded, it can just like we can know 2+2=4 and the moon exists. If anti-realism is gonna deny subjective truths because it's subjective, then one can't know much of anything and reduces to solipsism. I am more certain I exist and the reality of "perceived" BAD I experience is actually a real BAD... THAN that the moon even exists or any other scientific empirical claim.
PROBLEM is something I/we/animals had Nothing to do with, we didn't invent it.
If Anti-realism nihilism was True and Real "PROBLEMS" didn't exist the word wouldn't exist. It is like being born never knowing or seeing or experiencing vision & color, it's impossible to contrive or imagine it. Some knowledge & information is only accessible through experience.
Even Richard Dawkins stated, "pain is a message to the animal Don't do that again!"
If the ought exists within subjectivity, as preferences, why would them being Subjective vs Objective determine whether or not their violation matters? If one experiences disgust looking at something AND another finds beauty... both are true realities for them, they don't conflict or contradict like empirical or fact claims, but instead both are correct and relevant, not one or the other, BECAUSE when someone says the mona Lisa is beautiful they are just saying it arises in them a sense of beauty, the thing/input is irrelevant whereas the output in mind is what is relevant and true for their reality.
Subjective =/= not true, I don't understand the dichotomy between objective vs subjective ethics, as if there isn't facts to glean about subjectivity.
There's also definition or semantic problems:
objective (mind-independent) vs subjective (mind-dependent)
Under such definition does it make sense to say Objectively evolution created feeling experiencing organisms having sense of taste, smell, sound, hunger, pain, to survive. So can we apply word objective to mind-dependent experiences or not?
And of course under such definition there is no objective mind-independent ethics as without minds there is no feeling subject of concern to even talk about in first place. So how silly...
Yet they take objective to mean True & Subjective made up or mere contrived opinion.
For me these are semantic word games that distract, I just care about what's fact/true. What many don't get is Even science, math is subjective invention, byproduct of subjective tool of language, doesn't mean we can't create an accurate model and picture of reality.
I believe the Is-Ought gap is a red-herring, sure it's true you can't contrive an Ought from just what IS, but with evolution the OUGHT statement is built-in, it's descriptively a prescriptive value statement imposed on me, I/we/animals literally have nothing to do with it, I'm just by-product an observer. This is key understanding.
There exists no objective or divine commandment "you OUGHT do X" written into the fabric of reality, and therefore if you don't that's Bad, No. That's nonsense/impossible logically.
Rather an Descriptive IS statement of X is a real bad/PROBLEM, denotes/demands a solution by it's very nature of the word, otherwise if it doesn't need solving then it becomes into a non-problem again, so either x categorically IS a PROBLEM or it's not.
The claim/argument... Is that it's Descriptively BAD/Problematic, therefore universally there's a deductively logically assigned preference to avoid it. Not the other way around. Our personal preference against torture forever doesn't make it therefore bad. The prescription is built in, forced onto us.
It's like "STOP!" & "GO" What do you say to a dog? "BAD dog!" This is saying it should or shouldn't do something. basically = "No!" "Stop!" That's a prescriptive statement/signal/conveyed message.
Or simply, alls required is Descriptively diagnose Torture as Problematic. Which implies Problem Solution Without necessity of solution there is no problem at all, likewise without problem solution means nothing.
​So you essentially boiled my position down to: "Evolution programmed preference to avoid torture." or "we evolved preference to avoid torture" Does that sound incoherent or what... as if I would make such a silly claim. Keep straw-manning.
Do you think animals have PREFERENCE by default to avoid being tortured burned alive and have sex, or logically preferences are born out of observing problematic negative / positive assigned accordingly through punishment & reward mechanisms aka prescriptions, think long and hard about this one...
This is why value or ethical nihilism is incoherent to me. IF torture be bad, how can it be NOT-bad/neutral to create BAD?
It either is truly BAD or it isn't. It's either real or it's an illusion/delusion and false perception.
Their position must reduce to there is no MEANINGFUL difference between Torture & Bliss. And evolution didn't create any problematic sensation or true punishment whatsoever. Instead, were somehow deluded to view being boiling alive as problematic sensation/BAD, and relief as good, we can't tell the difference or label which is which...
Vegan Gains or any anti-realist needs to substantiate these anti-realist nihilist claims & concede if he agrees with the statements below:
"The value-laden problematic BAD experience of being tortured boiled alive in a vat of acid indefinitely... isn't really bad, evolution didn't successfully impose a real negative punishment mechanism on animals, torture isn't something I/we/animals had nothing to do with and are just byproduct observing the imposition, NO! Instead our opinion has everything to do with it... what's problematic torture, one is merely subjectively interpreting/inventing/proclaiming it to be so! Evolution failed!"
"Animals run from fire cause they irrationally unreasonably subjectively interpret it to be bad/problematic sensation or experience, not cause DNA molecule made it so objectively for evolutionary reasons"
"It is all subjective preference like flavor of potato chips, problematic torturous experience isn't bad you just think it's bad or have preference against it."
"You don't logically recognize intrinsic problematic torturous experience then logically assign solution to problem which is preference to avoid that experience, No, you merely have subjective delusional preference against a nail in your eye and there is no logic to it"
"Good is Bad, and Bad is Good depending on opinion, no right or wrong, all subjective tho"
value anti-realism nihilism. INSANE! WORSE than a flat-earth theory!
submitted by Professional-Map-762 to Efilism [link] [comments]


2024.05.21 08:19 Sin-God A New Chain; Snapshots

The familiar sounds of the office fill the ears of the "Adventurer" as he steps into his home away from home. To him "Familiar sounds" means the voices of about three-quarters of the hundreds of employees who work in this building, thanks to the progressive, passive, perpetual boosts to his senses that he has simply always been accruing. He still can't quite hear everything in the office, indeed as powerful as his senses are he can only actively sense enough space around him to be firmly aware of events occurring about half of the building's length and width away from him at a time, but those are still incredibly powerful senses.
Lucas steps past several cubicles and heads to his own with a calm smile on his face. He actually enjoys his job, not because he finds the work fulfilling but because it presents him with a chance to level up his skills and work towards becoming altogether stronger in a hilariously safe environment. The figure sits in his cubicle and logs into his work computer with a bright grin on his face. As he grabs the last pieces of paper in the backlog that was a big problem when he began to work for this company he feels a pang of pride.
The workday is pleasant enough. He successfully finishes the last pile of paperwork that was considered part of the backlog and this effort is celebrated by his direct supervisor and a few of the friends he's made in his department, a group composed of several men and only a few pair of women, who have been working here for years but lacked the abilities he possesses that allow him to grind out progress at a rapid rate and allow him to improve the work he does every single day without fail. The news quickly spreads throughout the office, and various people, including other departmental supervisors and managers, come to him and congratulate him.
When the day ends Lucas is one of the first people out the door. This is commonly expected Lucas-like behavior at this point so no one bats an eye at it. The figure works and then leaves, and he seems to have an incredibly strict policy about work-life balance to the point that no one from the office has seen his apartment or even seen him outside of the office aside from on social media.
The lad walks towards a nearby mall even as he checks his phone. When the decently cautious man is sure he's not being watched he uses his inventory to swap outfits, changing into something much more casual than his work uniform so he can do his equivalent of trolling. His clothes go from being the professional outfit someone might expect to see an accountant in, to the much more casual clothes of someone who works at a Game Station the local equivalent of a Game Stop.
The minute the figure reaches the mall he relaxes and steps into it with a smile on his face as he is suddenly and powerfully aware of events going on all around him now that the sounds he's been passively hearing for the last few minutes are not muffled by layers of solid American construction. The mall is a favorite haunt of his, a place where there are enough people that even if something goes awry he can pretty easily escape in the chaos and commotion that any sort of hostile actions would necessarily cause. Still, to the figure's credit he has not been caught yet.
The thief begins his training by carefully studying the department store he's in. He can be a bit bolder now than he could weeks ago, as in the time since he began to hone this skill he's enhanced it in such a way that he can teleport objects directly into his inventory, which is a tremendous improvement even if he can't take anything bigger or heavier than a cleaver. He eventually spots a teenager with a wallet that is just visible out of the corner of his pockets. Lucas diligently uses "Observe" on him and the powerful skill is strong enough now that Lucas can use it to determine someone's affiliations. When the young adult spots that the teen belongs to a gang he decides it's worth taking his potentially ill-gotten gains.
The clever trickster points a single finger in the direction of the teen's pocket and silently casts the handy spell. A thin line of energy lances out of his extended digit and sails through the air toward the teenager. When the teen begins to move Lucas hisses in annoyance and expends a bit more magical energy to take advantage of the first skill he's gained as a result of an attribute hitting 50: arcane manipulation.
Days ago the young adventurer's passion for magic and healing resulted in two classes leveling up on the same day: mage and white mage. This resulted in his intelligence going from 49 to 52, and as a result of that he gained the ability to manipulate magical energy, so long as he can detect the magic in question and is willing to spend some magic of his own. In this world, where the figure is reasonably certain that no other magical beings exist, this means that to hone this skill the wizard needs to manipulate his own magic. Still, that hasn't stopped the young professional from tirelessly doing just that.
With a significant amount of focus the mage is able to manipulate the thin beam and twists and turns it so that it circles around the teen before snaking into his pocket and striking the young gangster's wallet. When Lucas feels the wallet enter his inventory he chuckles and makes his way out of the department store. The rest of this particular bout of training is filled with similar feats of arcane finesse and hilariously minor acts that will steal from those willing to enact violence on others in exchange for money. Lucas's clever usage of his skills coupled with his willingness to act in stunningly petty and annoying ways make him great at harassing those he designates his foes. Lucas, lacking an ability to kill those he fights thanks to a drawback affecting him, has thus far refused to actually engage those he has marked as his foes in direct battle but his desire to annoy them has led to willingly target people associated with criminal groups with some of his spatial magic.
In hours the figure is back home and he is toying with the newest toy he's received from his gacha system. A guitar sits on his lap and he fiddles with the instrument, even he listens to a video about how to tune the thing. Lucas is experimenting with something, and behind the tablet he gained some time ago is a book that contains information on tuning guitars. The tablet is in use, recording what the man is up to. An app is in use and it records the sounds the guitar chords make. The self-taught musician relies on some of his new skills for this, as he has only recently gained the "Guitar" and "Guitar Maintenance" skills, and he got them at different times so they are different levels. Nonetheless, the figure patiently records himself, occasionally stopping the recording and examining it. He is diligently using his long-term planning skills and sticking to his broad plan. At the same time the figure patiently uses magic and steadily hones the "Mage" class, using his magic skills to farm multiple sources of experience while adhering to the schedule he has informally given himself.
Eventually the next day rolls around and the figure, predictably, gets out of his apartment and goes to work. If you had explained the concept of "Jumping" to Lucas a year ago and asked him if he thought so much of it would be just working a 9-5 job he'd not have believed you and yet in the context of his experience with the unusual profession a stunning amount of time has just been him being a regular employee of a perfectly mundane business.
Time continues to pass for the would-be adventurer at a steady pace. In this mundane world a figure with legitimate supernatural abilities is a uniquely powerful presence, and this is especially true of one that is determined to keep his head down and nose clean. Lucas's determination to live a regular, relatively risk-free life does not stop him from living, but it does stop him from suffering from some sort of "Middle School Second Year Syndrome" as a result of the fact that he has gained trainable superpowers. Instead of going mad with power or gaining an unhealthy mentality Lucas has just enough knowledge of how jumping works to know that while he might be a big fish in this world he is not a big fish in other worlds like Fallout, The Elder Scrolls, or even something as aggressively hostile and oppressive as the general setting of Minecraft is.
If an objective, impartial onlooker viewing Lucas's life is given the chance to describe the sort of "Television Show" that they are watching, they'd say it could easily be considered slice-of-life. For the first few months of his time here the most exciting times are the rare moments he adds something new to his slowly expanding list of activities and the even more slowly growing list of things he can do, such as when he begins to walk the streets of the city he lives in at night and cast healing, positive, restorative magic on the sleeping homeless people he encounters. This activity ultimately earns him the peculiar title of "Unsung Saint", a title which enhances the effectiveness of his restorative or otherwise beneficial magic on those not aware of the fact that he is using magic on them.
Days of work, training, and controlled, planned forays into new pastimes, turn into weeks of steady and anticipated progress. Weeks of steady and anticipated progress turn into months of upward mobility and the healthy establishments of new baseline feats. That said, eventually progress slows and becomes more difficult for the jumper in a world as relatively safe, for supernatural beings, as this one. It doesn't take terribly long for Lucas to go from a somewhat predictable, fairly focused figure who is very specialized in a number of areas, to a somewhat more well-rounded figure with a steadily increasing repository of skills and abilities, thanks to a subtle shift in growth strategies.
​Just a few days short of eleven months into his stay in this jump, the jumper is facing a new foe but is participating in an activity he's come to enjoy; sparring.
_____________________________________________________________________________________________________________________
I dodge a well-aimed right-handed punch intended for my face, though thanks to my agility I easily had enough time to dodge it, It took a long time, from my viewpoint, for it to get close to me so long enough that I only let it get this close on purpose. I'm holding back in terms of my speed and strength but my opponent, a friend I made at the gym a few weeks ago, doesn't need to know that. I have way too many supernatural advantages for it to be a fair fight if I don't hold back.
I give my opponent enough time to register that I've dodged the blow before I begin to telegraph, purposefully, my next attack. I purposefully overextend my left arm and launch a powerful, but slow, strike. The man grits his teeth and moves to intercept my strike. He is fast enough to position his arm in front of it but that is still a mistake. I guide my blow into his arm and watch as he lets out a sincere, pained, grunt. Even with me holding back I still allow DPS to work its magic, and that perk coupled with both my trained and perk-enhanced strength is enough for me to deal him a decently powerful blow.
I retract my fist with a sly smile and note that the bars that cover my field of view are all going up at different rates. The bar for "Brawler", a class that's the result of "Fighter" giving me access to a new class when it hit level 10, my currently equipped class, is going up at a healthy clip as I spar with this man, as is the bar for "Precision Strikes" and "Acting", some of my skills. Most of the things going up at a decent clip are affected by "Jack of All Trades" a perk thatreduces the time and effort it takes for me to train up new skills to around the level of my average. Most of my other bars are only slightly going up, but this is acceptable. This sort of training is vital, long term, for my very survival, and thanks to my perks is pretty easy for me to do.
Behind me I hear a familiar voice cheering; Hannah's. The lovely redhead has begun to accompany me to the gym, but this is a somewhat recent development. Before a few weeks ago we only occasionally saw each other on Saturdays at the cafe she worked at, though we have been texting buddies ever since we met. Marcus, my sparring partner, grins savagely at me as he listens to my friend and gym buddy's cheers.
"I can't let you show me up in front of your girl, Lucas. We're not close like that." Marcus tells me, though the words are insincere. Marcus is a friend of mine, one who has even tasted my food, and that's something I don't let others do as much as I once did, barring people who go to the soup kitchen when I'm one of the volunteers on duty. My cooking can now do some decent stuff so I don't want to get anyone who isn't an ally or someone I need in my pocket overly reliant on my skills. I grin at the muscular bruiser of a warrior and dart back before gesturing for him to come at me like he means it. The man lets out a hearty laugh as he begins to pursue me. He is a touch taller than me and he has muscular, wide arms that take up a lot of space.
I watch, diligently, as he swings them at me when he is in the martial sweet spot of being close enough to hit me with a fully extended fist and being far enough away for me to strike back in an effort to preempt or counter his blow. I dart forward even as he stops advancing and duck underneath the strike before I use an active skill from my "Dancer" class to infuse my agility into my strength and hit him with a blow that disorients him. He steps back, a look of pain and confusion on his face as I step forward and move close enough to hit the man with a much softer blow to the chest. I feel his solid muscles block part of the harm done to him, but the blow is still solid enough that I watch his HP lower.
He gasps in pain and staggers back, and I smile at him and sense my triumph. He's only lost a small portion of his total hit points, but for normal people, one's total stock of HP is an abstraction of their physical health. For me, my HP serves as a skillful shield that protects me at all times, and for me to fall in battle someone has to whittle away my entire bar before they take me out. In fact, right now my HP is not maxed out; earlier I took a hit from Marcus that I'm still recovering from.
I take a step forward before Marcus signals that he needs a break. I laugh, the sound filling the part of the gym we're fighting in, and stop approaching the man. Hannah walks up to the ring and offers me some of her water as I walk toward one of the corners of the small ring. I silently gesture that I'll accept it and she tosses it at me. When the object is in my hand I use subtle telekinesis to mess with my boxing glove just enough to more easily hold onto the water bottle and sip from it. The cool water tastes good, and I smile as I feel it helping me relax as I wait to continue the fight. This is the sixth time I've beaten Marcus, but I'll give the man one bit of praise: he's persistent. He likes fighting enough that he is always eager to try and fight me, and I like fighting just enough to appreciate his resistance to the idea that I can beat him. It's not always easy for me to keep on finding partners that I can spar with.
_____________________________________________________________________________________________________________________
In the days that follow this fight, the young jumper continues to spar with Marcus. He steadily trains his "Brawler" class, and takes on class skills that do things like make him a more efficient hand-to-hand fighter, even gaining skills that he suspects, and hopes that he won't need here; like the ability to launch a punch that can inflict damage at a distance.
The figure's volunteering remains a steadfast facet of his in-jump identity. The man gains popularity throughout the place that is, functionally, his hometown, as he becomes a well-known volunteer. He even makes the places he volunteers at more popular, using a steadily increasing amount of local and online popularity to advocate for the organizations he supports. This first began to occur about three months into his stay in the jump, but he really begins to leverage it at the six month mark and he quickly begins to slowly become a minor force in the community, taking advantage of his heavy charisma build to sway hearts and minds to his cause.
His days at work continue to remain fairly unchanged from how they were at the start of his time in the jump, though on very rare occasions he creates reports and the in-jump equivalent of PowerPoint presentations about the data he has compiled to his supervisor. He has also overseen a day of service for members of his department to go and volunteer at the soup kitchen where he volunteered on the day he met Hannah, allowing him a pleasant chance to practice his leadership skills. He earns his first pay raise just under a year into his stay in this setting.
Minor missteps occur along the way, such as the figure overbooking himself during one particularly hectic weekend, which annoys his friends and fellow volunteers but serves as a decently humbling experience for the overly eager adventurer and also shows his friends that he is, ultimately, human.
Lucas continues his relaxed, fairly peaceful days for more and more time. By the time he has been in the jump for a full two years his pre-jump life feels like a memory or a strange dream, though this change to his state of mind does not actually mean he cannot recall such a time only that he has fully acclimated to the realities of being a jumper. At least as much as someone who is still on their first jump can acclimate to such a thing.
A/N: I like this episodic style for the necessary time skips that a standard (or mostly standard) jumpchain story will require. Now I'm gonna say that this style won't be universal across all jumps since some jumps may be better suited to shorter timeframes. Heck some more story-intensive jumps may benefit from longer focuses on individual events and sequences of events, but we've gone past the tutorial phase for this jump and I think minor episodic looks at broad timescales is better than a thousand chapter story that only hits one year in a jump and ultimately gets dropped. That said, I know that I'm not doing this style of writing PERFECTLY, so I hope that I can use this to grow as a writer and to become better able to convey how long time skips affect the characters, relationships, and strengths of the people involved over time. Still, if nothing else this was fun.
ALSO, as an author's note that is unique to the subreddit: this story is being published on Spacebattles and the white line that cuts through parts of the story indicates a narration/viewpoint shift. On Spacebattles and several other places I write there are in-built formatting options that allow you to cut through a textbox with a horizontal line which serves as a visual marker for some significant change to some aspect of the story. The line I made was my attempt to do that here on Reddit. It's... not perfect, but hey I'm trying.
submitted by Sin-God to JumpChain [link] [comments]


2024.05.21 08:17 ConsequenceSure3063 Best Coffin Gun Case

Best Coffin Gun Case

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Reviews

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However, like any product, there are some cons as well. The case is quite bulky and heavy, making it less ideal for those looking for a lightweight solution. Additionally, cutting and shaping the foam to fit your specific equipment can be time-consuming. Overall, despite its drawbacks, I would highly recommend this gun case to anyone in need of a reliable and resilient transportation solution for their takedown firearms.

🔗Durable, Crushproof Double Rifle Case


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I recently had the chance to use the Pelican V800 Vault Double Rifle Case in tan, and I must say it's been a game-changer in keeping my firearms safe and secure. The high-impact polymer exterior is not only incredibly durable but also has a sleek, modern look that I absolutely love.
One of the standout features for me is the customizable protective foam lining the interior. Having a secure fit for my rifles is so important, and this case makes it easy to create that level of protection. Plus, the added benefit of being crushproof, dustproof, and weather-resistant gives me peace of mind when traveling with my gear.
However, cutting the foam to fit my rifles exactly was a bit time-consuming and messy. It would have been nice if the case came with "pluck" foam, like some other brands offer, to make customization easier and less stressful.
In terms of ease of use, the handles are ergonomic and sturdy, making it comfortable to carry even when the case is fully loaded with scoped rifles. The wheels are also a great addition for those times when you need to roll your gear instead of lifting it.
Overall, the Pelican V800 Vault Double Rifle Case has been an excellent investment for keeping my firearms protected during transport. Its combination of durability, security features, and customizable foam make it a top choice for anyone in need of a high-quality rifle case.

🔗55" American Classic Double Rifle Case


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My experience with the Savior Equipment American Classic Double Rifle Case has been quite remarkable. As someone who frequently visits the range, this case has been a game-changer for me. Its tactical design not only looks great but also provides an unmatched level of functionality.
One of the most standout features of this case is its spaciousness. It comfortably holds two rifles and even has additional pocket compartments to keep your belongings organized and secure. The internal padding ensures that your firearms are protected during transport, giving you peace of mind.
Another unique feature is the presence of lockable zipper sliders on both firearm compartments. This not only adds an extra layer of security but also makes it incredibly safe to carry around your weapons. The padded muzzle and stock sleeves further enhance the overall protection offered by this case.
However, there's room for improvement as well. The case can become quite heavy when loaded with its full capacity, which might be challenging for some individuals to carry around. Additionally, although the molle webbing compatibility adds versatility, it might not suit everyone's preferences.
In conclusion, the Savior Equipment American Classic Double Rifle Case has been an excellent companion on my trips to the range. Its robustness, capacity, and secure zippers make it a top choice for gun enthusiasts. Despite its weight and specific design choices, this case undoubtedly delivers on its promise of keeping your firearms safe and secure.

🔗Ultimate Guitar Rifle Case for Discreet Transport


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I've been using the Savior Equipment Ultimate Guitar Rifle Case to keep my rifle safe and secure during transportation. This case has been a lifesaver, providing discreet protection that doesn't draw unwanted attention. One of the best features is the fully customizable foam inserts that let me configure the case to fit my specific gear perfectly. With three inserts included, I can easily switch between two different layouts depending on the trip.
The high-impact polymer outer shell and enclosed wheels make it easy to transport my rifle without any hassle. The six lock-ready latches add an extra layer of security, giving me peace of mind when traveling with my firearm. The only downside I've noticed is the need to purchase locks separately, but overall, I couldn't be happier with my investment in this case.

🔗Durable, Weatherproof Tactical Rifle Case with Wheels


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I recently purchased the RPNB Weatherproof Tactical Rifle Case with Wheels and Customizable Cubed Foam, and I couldn't be happier with my purchase. This rugged hard case was a perfect choice for my shooting excursions, offering not only exceptional protection but also convenience with its rolling feature.
The first thing that stood out to me was the IP67 rating, which ensures that the case is both watertight and dustproof. No matter where I take my rifle, I know that it's safe and secure inside the case. Another feature that I really appreciated was the adjustable pressure relief valve, which makes opening the case a breeze after changing elevations.
Additionally, the pre-drilled holes for two padlocks provide extra security, giving me peace of mind when I'm storing my firearms. The pick-and-pull foam insert is another highlight, as it effectively absorbs impact and protects my gear from any damage that might occur during transport.
The only downside I've encountered is that the case can be a bit cumbersome to carry, but this is easily offset by the rolling feature. Plus, the fact that it meets TSA and airline requirements means I can easily take it with me on trips or to the range.
In conclusion, the RPNB Weatherproof Tactical Rifle Case with Wheels is an excellent choice for anyone looking for a reliable, durable, and secure way to transport their rifles and shotguns.

🔗High-Quality Gun Case with 52" Capacity


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I've been using the Kolpin 52" Gun Case for my shotguns and it has been a game-changer. The divided interior pocket is perfect for keeping my scoped rifles or shotguns organized and well-protected. The case is made of water and dust-resistant ballistic fabrics, which I love because it keeps my hunters safe from the elements. The thick padded construction also offers additional peace of mind, knowing that my rifles are securely nestled within.
One of my favorite features of this case is the two large exterior gear storage pockets. They're perfect for storing ammo, cleaning kits, and other essentials, all within easy reach. The quick-release mounting straps are another huge plus, as they enable me to secure the case to the roll cage of my UTV with ease. Plus, I can quickly remove it and use it as a carrying case, making transporting my rifles hassle-free.
However, one minor inconvenience is the strapping method required to attach it to the roll cage. It took some time to figure out and wasn't the most convenient method. Nevertheless, the overall quality and fit more than make up for this minor drawback. I've been extremely satisfied with this case and would highly recommend it to anyone in need of a reliable and well-built gun case.

🔗Customizable Covert Rifle Case by Savior Equipment


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As someone who's had a fair share of close calls while carrying my gear, the Savior Equipment Specialist Covert Rifle Case has been a game-changer. I remember one rainy day when I was caught unprepared, and the thought of how the situation could have been avoided with this case kept lingering in my mind.
The case has a padded single rifle compartment that provides excellent protection for my cherished gear, and the rigid hook & loop lockdown straps ensure it stays secure. What I love most about this case is its ability to be customized - the adjustable muzzle holder and full-length removable padded divider help me organize my cargo more efficiently.
On longer hauls, the concealed backpack straps provide added comfort, and the exterior accessory pockets offer ample space for any additional necessities. Plus, the concealed pocket with loop panel for holster concealment adds an extra layer of convenience that I appreciate.
The only downside I've found is that the case can be bulky to carry at times, especially when it's fully loaded with all my gear. However, this is a small price to pay for the uncompromised protection and versatility it provides.
All in all, the Savior Equipment Specialist Covert Rifle Case has been a reliable companion that goes above and beyond to keep my essentials safe and accessible. Highly recommended!

🔗Specialist Covert Discreet Rifle Case for Professionals


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As a seasoned professional, I always value the importance of discretion and precision in any tool I use. That's why when I tried the Savior Equipment Specialist Covert Rifle Case, I was immediately drawn to its sleek design and customizable features.
The first thing that caught my attention was the muted cover. It's like a whisper in a room full of noise, ensuring that my presence remains unnoticed. Once inside, I discovered an endless array of options to build the case according to my exact needs.
While the dimensions are not overly impressive, they were precisely the right size for my purposes. The external height of 5 inches and external length of 30 inches provided a perfect fit for my rifle, while the 3 inches of internal height and 12.5 inches of internal width provided ample space and protection.
However, there was one feature that I wish was more user-friendly. The screws used to secure the components were not the easiest to handle, especially when in a rush. Nonetheless, the level of customization and quality craftsmanship outweighed this minor inconvenience.
Overall, the Savior Equipment Specialist Covert Rifle Case proved to be a reliable companion on my missions. Its discreet design and customizable features made it an essential tool for any professional.

🔗Security Pistol Case with Five Button Mechanical Lock


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Recently, I had the chance to try out the V-Line Top Draw XL Large Capacity Pistol Case, and it certainly exceeded my expectations in terms of security and functionality. As I opened the case, I noticed the sturdy fabricated steel construction, which provided a reassuring sense of durability. The foam lining on the top and bottom of the case ensured that my pistol stayed secure and safe.
One of the standout features of this pistol case is the SIMPLEX five button mechanical lock, which allowed for quick and easy access when needed. The CA DOJ approval added an extra layer of confidence, knowing that this case met the necessary security standards.
However, there were a couple of minor drawbacks. For example, the case could be quite heavy when fully loaded, which might make it slightly cumbersome to carry for extended periods. Additionally, the optional mounting bracket, while useful, was not included.
Overall, the V-Line Top Draw XL Large Capacity Pistol Case proved to be a reliable and secure option for storing and protecting my firearm. Despite the few minor drawbacks, I found the pros outweighed the cons in this case.

Buyer's Guide

When it comes to storing and transporting long firearms, a coffin gun case is a practical and efficient option. These cases are designed to hold shotguns and rifles with a length of up to 42 inches. They offer a range of features, making them suitable for various shooting purposes while ensuring the firearm remains protected and secure. In this buyer's guide, we will discuss the essential factors to consider when purchasing a coffin gun case and provide general advice to help you make an informed decision.

Size and Length of the Firearm


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First and foremost, you need to consider the size and length of your firearm when choosing a coffin gun case. Measure your shotgun or rifle to determine the correct size. Manufacturers usually state the maximum length of firearms that their cases can accommodate. Make sure to select a case that can hold your firearm snugly without any movement to ensure its protection during transportation.

Materials and Construction

The materials and construction of a coffin gun case are crucial factors to consider. A well-built case should provide excellent protection against impact, moisture, and dust. Look for cases made of durable materials such as high-density foam, ABS plastic, or a combination of both. These materials offer good shock absorption and water resistance, ensuring that your firearm remains protected even during rough handling or exposure to harsh environments.

Security Features

For those who need extra security for their firearms, consider purchasing a coffin gun case with security features such as locks and latches. This will prevent unauthorized access and ensure that your firearm remains protected.

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Design and Ergonomics

Ergonomics are essential when it comes to coffin gun cases. Look for cases that feature a comfortable and user-friendly design, allowing you to easily carry and maneuver your firearm. This includes features like well-padded handles, shoulder straps, or a sturdy and lightweight frame that doesn't limit your movement.

Price and Budget

Finally, consider your budget when purchasing a coffin gun case. High-quality cases come at a higher price, but they also offer better protection and features. However, there are many affordable options available, so you can find a case that fits your needs and budget without compromising on essential features.
When buying a coffin gun case, remember to take your time to research and compare different models to ensure that you are getting the best value for your money. With the right case, you can transport and store your long firearms safely and efficiently for years to come.

FAQ


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What is a Coffin Gun Case?

A Coffin Gun Case is a specialized storage solution designed for storing and protecting firearms, particularly antique, collectible, or heirloom guns. Its shape resembles a coffin, providing a unique and stylish option for gun owners to showcase and store their prized possessions.

How is a Coffin Gun Case different from a traditional gun safe?

A Coffin Gun Case is different from a traditional gun safe in terms of its design and construction. While both offer protection for firearms, a Coffin Gun Case focuses on aesthetics, displaying the gun in a coffin-like case. Traditional gun safes prioritize security and storage capacity.

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What types of firearms can be stored in a Coffin Gun Case?

A Coffin Gun Case can store various types of firearms including antique, collectible, and heirloom guns. It is recommended to consult the specific dimensions provided by the manufacturer to ensure proper size and fit for the chosen gun.

What materials are commonly used in Coffin Gun Cases?

Coffin Gun Cases are typically made from high-quality materials such as solid oak, walnut, or mahogany for the exterior, and high-density foam for the interior to provide protection for the firearm. Some models may also include glass display windows and locking mechanisms.

Are Coffin Gun Cases suitable for displaying and storage in homes or offices?

Yes, Coffin Gun Cases are designed for both displaying and storing firearms in homes or offices. They not only serve as a functional storage solution, but also add a unique and elegant touch to any interior space.

How do you secure a firearm inside a Coffin Gun Case?

Most Coffin Gun Cases include a locking mechanism to secure the firearm inside the case. It may be a combination lock or a key lock, depending on the model. In addition, some cases come with a foam insert to hold the gun in place and prevent movement during transportation or storage.

How durable and long-lasting are Coffin Gun Cases?

Coffin Gun Cases are built with high-quality materials, making them very durable and long-lasting. Proper maintenance and care, such as avoiding exposure to extreme temperatures or humidity, can ensure the case remains in good condition for years.

Are there different designs and styles of Coffin Gun Cases available?

Yes, there are various designs and styles of Coffin Gun Cases available on the market. Some may have glass display windows, while others may feature different types of wood or finishes to match the desired aesthetic of the owner's space.
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2024.05.21 08:04 FancyInvestment397 Best Online Casinos in the US for May 2024

Best Online Casinos in the US for May 2024
Playing at online casinos for real money is possible in practically every state in the US. And yes, that includes those without regulated iGaming markets.
In our guide below, we take a closer look at the best real money online casinos in the US and what they have to offer. From bonuses to casino games, it’s all covered here.
Best Online Casinos US

Top 10 RTP Rates at US Online Casinos

The return to player (RTP) rate is how much a real money online casino pays out to customers on average. The higher the RTP rate, the better your chances are of winning. Here’s the top ten:
Casino Sign Up Bonus Best For
Wild Casino Up to $5,000 + 125 Free Spins Excusive blackjack tournaments
Raging Bull Up to $2,500 + 50 Free Spins Progressive jackpot titles
TG.Casino 200% up to 10ETH Telegram casino gaming
Bovada Up to $3,750 Hot Drop Jackpots
Everygame Up to $6,000 Variety of slots
BetOnline Up to $3,000 VIP loyalty program
Las Atlantis Up to $9,500 Free spins promos
Drake 300% up to $6,000 Exclusive jackpots
Lucky Creek Up to $7,500 + 30 Free Spins Daily free spins
Sloto Cash Up to $7,777 + 60 Free Spins Progressive jackpots

5 of the Best Real Money Online Casinos in the US

We’ve researched and played at all of the best real money online casinos in the US and recommend only the safest and most secure. Check out some of our favorites in our reviews below.

1. Wild Casino – Best Online Casino in the US in 2024

  • Payout time: 1-2 days
  • Established: 2017
  • License: Panama Gaming Commission
  • Headquarters: Panama City, Panama
  • Restricted Regions: New Jersey

Our Verdict: 9.6/10

Wild Casino is one of the most popular and best real money online casinos in the US. Established in 2017, the platform has continuously improved over the years and now offers more than 800 casino games for real money. These includes 650+ slots, 60 table games, and 70 live casino games.
For banking methods, Wild Casino accepts Bitcoin, altcoins, credit cards, debit cards, wire transfers, and more.
As for bonuses, during research for our Wild Casino review, we found an entire page of promotions. The welcome package is a highlight here and is one of the best in the industry. Crypto players receive a boosted deal with better bonus percentages and higher limits. The offers are easy to claim and have clear terms, making Wild Casino one of the most trusted US online casinos for real money available in the USA.

Features Overview:

  • Game Variety: 9/10
  • Live Casino: 9.5/10
  • Promotions & Rewards: 10/10
  • User Experience: 10/10
  • Payment Methods: 9/10
  • Customer Support: 10/10
Pros:
  • 650+ online slots with real money payouts
  • Great variety of table games and live options
  • Welcome bonus package covers five deposits
  • Ongoing promotions for cash casino players
  • Fast and secure banking via crypto and more
Cons:
  • No casino loyalty program

2. Bovada – Big Casino Wins with Hot Drop Jackpots

  • Payout time: 1-2 days
  • Established: 2011
  • License: Curaçao eGaming
  • Headquarters: Curaçao
  • Restricted Regions: New Jersey, Delaware, Maryland, Nevada, New York

Our Verdict: 9.5/10

Bovada is one of the leading USA online casinos for real money with more than a decade of activity. The platform runs smoothly and hosts more than 300 casino games for real money from the likes of Rival, RTG, Genesis, DGS, Spinomenal, and Revolver Gaming. It also has its own exclusive titles developed by Woohoo Games and one of the best poker sites.
Selected slots have added Hot Drop Jackpots, which are progressive prizes awarded hourly, daily, and can reach as much as $300,000.
Bovada Casino doesn’t have the longest list of accepted payment methods. You can choose all major cryptocurrencies, or use cards from Mastercard or Visa. Deposit bonuses are available for new customers and the wagering requirement is generally lower than at other casinos online.

Features Overview

  • Game Variety: 8.5/10
  • Live Casino: 8/10
  • Promotions & Rewards: 8/10
  • User Experience: 9/10
  • Payment Methods: 8/10
  • Customer Support: 10/10
Pros:
  • Promotions can award thousands of free spins
  • Hot Drop Jackpots can go up to $300,000
  • Live dealer tables running around the clock
  • Fast real money withdrawals for casino winnings
  • Great variety of online slots available
Cons:
  • Doesn’t have the best-looking online casino design

3. TG.Casino – Licensed Online Casino Available on Telegram

  • Payout time: Instant
  • Established: 2023
  • License: Gaming Curaçao
  • Headquarters: Curaçao
  • Restricted Regions: None

Our Verdict: 9.5/10

TG.Casino is a new online casino that went live in 2023. It’s only available via Telegram, which adds an extra layer of security to the already safe gaming platform. The operator has a Gaming Curaçao license and only offers games from trusted developers.
TG.Casino is one of the best in terms of overall variety with 5,000+ games from NetEnt, Microgaming, Pragmatic Play, Betsoft, Relax Gaming, and many other studios.
Players using the exclusive $TGC token to can earn additional daily rewards. The more you play, the more revenue based rewards you unlock. High rollers benefit from boosted bonuses by depositing over a certain threshold. This is all on top of the welcome bonus available for all new players.

Features Overview

  • Game Variety: 10/10
  • Live Casino: 10/10
  • Promotions & Rewards: 9/10
  • User Experience: 10/10
  • Payment Methods: 8/10
  • Customer Support: 9/10
Pros:
  • Largest library of 5,000+ real money casino games
  • High roller rewards and large withdrawals supported
  • Online casino available via Telegram
  • Accepts major cryptocurrencies and has its own token
Cons:
  • Players can only sign up through Telegram
  • Doesn’t accept credit cards for direct deposits

4. BetUS – Trusted Operator with 400+ Online Casino Games

  • Payout time: 1-2 days
  • Established: 1994
  • License: Government of Mwali
  • Headquarters: Costa Rica
  • Restricted Regions: None

Our Verdict (8.8/10)

BetUS is the oldest brand on our list, first launching in 1994. Mainly known for its sportsbook, the online casino lives up to the same high standards. It has more than 400 slots, a variety of table games, multiple video poker options, and a full live casino. There are even some extra games included in the collection, such as scratch cards, bingo, and keno.
BetUS allows you to play in demo mode for free, an option that not all US real money online casinos offer.
BetUS has multiple bonuses, with bonus funds split between the casino and the sportsbook. If you’re not interested in sportsbook offers, then you can use the BetUS promo codes below to unlock the best casino bonuses. Ongoing promotions are available daily and include reload bonuses, tournaments, and random bonus prizes.

Features Overview

  • Game Variety: 9/10
  • Live Casino: 8.5/10
  • Promotions & Rewards: 9/10
  • User Experience: 9/10
  • Payment Methods: 8/10
  • Customer Support: 9/10
Pros:
  • Great casino interface for browsing and playing for free
  • Online casino tournaments have large prize pools
  • More than $3,000,000 in jackpots on the site
  • Daily promotions on top of a large welcome bonus
Cons:
  • Only accepts a few cryptocurrencies for banking
  • Demo mode still requires players to sign in

5. Drake – Massive Welcome Bonus for New Casino Players in the US

  • Payout time: 1-3 days
  • Established: 2012
  • License: Curaçao
  • Headquarters: Curaçao
  • Restricted Regions: New Jersey, Kentucky, Maryland, Washington

Our Verdict: 8.7/10

Drake Casino is a solid platform that should make any best online casino top ten. It has more than 500 games in total provided by studios like Betsoft, Rival, Nucleus, and Arrow’s Edge. Some of the titles have added progressive jackpots, with the Mega Jackpot exceeding $30,000.
The Drake Club loyalty program has 10 tiers that offer increasingly bigger reload bonuses and weekly deals.
The lobby can be a little slow to load games, but that the only real drawback. There are loads of filtering options to help you find your favorite games. Drake Casino also has an impressive welcome bonus that is one of the highest-value offers in the industry.

Features Overview

  • Game Variety: 8.5/10
  • Live Casino: 8.5/10
  • Promotions & Rewards: 8/10
  • User Experience: 9/10
  • Payment Methods: 8.5/10
  • Customer Support: 9/10
Pros:
  • User-friendly lobby with lots of game categories
  • Earn rewards for playing casino games for real money
  • Accepts BTC, LTC, XRP, BCH, and cards for deposits
  • Daily free spins for signing in and using a promo code
Cons:
  • Limited withdrawal methods available right now
  • Dated site design with slow loading at times

Best Online Casino Bonuses

There are dozens of real money online casinos in the US, and that means that competition for customers can be fierce. But that’s very good news for you as operators will offer a wide range of casino bonuses and promotions.
We’ve gone ahead and listed the most common of these bonuses offered by the best online real money casinos.

Welcome Bonuses

The vast majority of real money online casinos will offer a welcome bonus to all new users. This will see you earn bonus credit or bonus funds for simply signing up and making a deposit. You can then use the bonus credit to play real money casino games. Just bear in mind that you may need to make a minimum deposit before you can grab the bonus.

Deposit Bonuses

A deposit bonus is when real money casinos will match a deposit by a certain percentage. For example, if you get a 100% deposit match bonus on a $100 deposit, you will receive an additional $100 in bonus credit. This can then be used to play real money casino games, but you will have to meet some wagering requirements before you can cash out your bonus funds.

No Deposit Bonuses

No deposit bonuses are available at some real money online casinos but not all. These promotions are the best value as they don’t require you to make any deposit using your own cash. This gives you the chance to test drive an online casino to see if it’s what you’re looking for. These bonuses also have wagering requirements you will have to meet before you can withdraw your winnings.

Free Spins

Free spin bonuses are exactly what they sound like. They offer you free spins on specific slots titles. The idea here is to promote games from a certain provider or introduce new slots. Like the no deposit bonus, this is a great way to try out a game before using your own cash.

Reload Bonuses

A reload bonus is very similar to a deposit match bonus and quite common at real money online casinos. You make a deposit and the casino will match it by a certain percentage. These promotions are run on a regular basis with some of the best online casinos for real money offering them every week.

Bonus Terms and Conditions

Bonuses and promotions at real money online casinos in the USA have terms and conditions that can have an impact on the value of the bonus. That’s why you should read those Ts and Cs carefully and know exactly what they mean. Here are a few terms you’ll come across.
Wagering Requirements
Wagering requirements at real money online casinos can also be referred to as ‘playthrough’ or ‘rollover’. This is listed as a multiple and simply tells you the number of times you need to wager the bonus amount before you can withdraw it as cash.
So say you have a bonus wagering requirement of 25x on a bonus amount of $100. This means that you will need to place wagers totaling $2,500 (25 x $10) before you can withdraw the bonus as cash. This is possibly the most important thing to look out for on a promotion because a high wagering requirement on a high-value bonus might be hard to hit.
Time Limits / Expiry
There are two types of time limits – the time you have to take up the offer and the time you have to use your bonus funds and hit those wagering requirements. The first one is simple enough. Once you sign up at a real money casino, you’ll have anything from a few days up to a month to take up your welcome bonus offer.
The second one can be a bit trickier. US online casinos will set a time limit on your offer and you have to use your bonus and hit the wagering requirement before that time is up. If you don’t make it , you could lose any unused bonus credit.
Minimum Deposits
This is a very basic condition of any real money online casino promo when there is a deposit involved. The minimum deposit, as you may have guessed already, is the least amount of money you can deposit to activate the bonus.
Now here’s the thing – a minimum deposit for a promotion may be higher than the regular minimum at a casino. And in some cases, the minimum deposit amount may change if it’s a bonus made up of several smaller bonuses. For example, a deposit match and free spins bonus over two deposits might require a minimum of $20 for the first deposit and $50 for the second deposit to unlock the free spins.
Winning Limits
Real money online casinos will pretty much give you free money just to get you playing their games. But there’s only so much free money they can hand out. So understandably, they put a limit on how much you can win using your bonus cash.
It’s not a condition that you need to worry about too much though. After all, a bonus is free money, right? But just remember that you won’t win any massive progressive jackpots with that bonus cash.
Game Eligibility
Remember what we said about wagering requirements? Well, not all games contribute towards those requirements. Promotions tend to exclude some games like roulette so check the Ts and Cs.
Games that are eligible will contribute towards your requirement at different rates. For example, slots may have a rate of 100% while the rate for table games could be 50%. This means that if you play $100 on the slots then $100 is taken off your wagering requirement. If you play $100 on a table game, then only $50 counts towards the requirement.
Restrictions
This is a little different to games eligibility because it has nothing to do with your wagering requirement. To put it simply, these are games that you cannot use your bonus funds on.
Even the best online casinos may restrict bonus use for games like live dealer games or any games that have large prizes such as progressive jackpots. You may also be restricted from entering contests using your bonus.

Best Online Casino Games

One of the benefits of playing at a top real money online casino in the US is that you get access to hundreds of games as soon as you sign up. With instant play online casinos, you don’t have to download any additional software to start playing. Simply go to the site and you’re all set. And the best online casinos might even offer many of these games in demo mode for you to try out.

Slots

Slots are one of the most popular real money online casino games. You can spin the reels to hit winning combinations called paylines, unlock bonus features and win real money. But it’s not just about matching a few symbols, there are often multiple ways to win. Slots with the Megaways mechanic can have thousands of paylines.
Real money slots also come in a massive range of themes and styles covering everything from safari themes to ancient Egypt and even rock bands. And don’t be surprised if there are hundreds or even thousands to choose from at the best online casinos.

Progressive Jackpots

A progressive jackpot is a type of prize that you’ll find in some slot titles. These jackpots grow with each and every wager that is placed on the game. The most popular jackpot slots pool wagers from players all over the world and not just the casino itself.
The biggest progressive jackpots at online casinos for real money can sometimes reach millions of dollars. In fact , the largest progressive jackpot win of all time was $23.6 million won by a player in Belgium in 2021. The jackpot was won on the Absolutely Mad variant of Mega Moolah.

Roulette

Online roulette brings this ever-popular table game into the world of online casinos. Pick a number or color and place your bet. Then wait to see if the ball lands on your pick. It’s one of the simplest games to pick up but there are actually a few variants that you can choose from.
The best online casinos will have American, European, and French roulette variants. Some real money online casinos will even offer multi-wheel roulette where you can bet on two or three wheels at a time. Unsurprisingly, roulette is also hugely popular in live casinos.

Blackjack

Blackjack is a classic casino card game where you try to beat the dealer by getting as close to 21 as possible. While the game is simple enough with a straight bet on your hand, there are plenty of side bets to bring a little more action to the table. For example, you can bet on the Lucky Ladies – betting that your first two cards total 20.
You can play virtual blackjack at your own pace at all of the best online casinos. But if you prefer a more traditional style of play, then you can also try your hand at live dealer blackjack.

Video Poker

Most video poker casinos will offer a range of poker variants that combine skill of poker with the excitement of slot machines. It’s based on five card draw and you need to match one of several winning hands by changing or keeping the cards you are dealt. Bets are placed at the start of the game.
Each variant comes with its own set of rules and payout structures that can vary quite a bit. As you can imagine, you’ll need to have some basic poker skills to master this game. It’s also not a bad idea to follow some video poker strategies to improve your odds of winning.

Baccarat

Baccarat is a hugely popular game in land-based casinos, but not quite so popular at online casinos for real money. The goal of the game is to have a hand value closest to nine. You have a few baccarat strategies to choose from such as betting on your own hand, the banker’s hand, or a tie.
The game is available at most of the best real money casinos online in a virtual format. But it’s the live casinos where you’ll find the real action. Live tables are

Live Dealer Games

You can feel like you’re stepping onto the casino floor when you play at live dealer casinos. These casinos offer live streams of table games with professional dealers. All the games have the exact same rules as those you’d find at land-based casinos and you can even communicate with the dealer via chat.
Table games like blackjack, baccarat, and roulette are the most popular games. But in recent times, the gameshow has risen to the top with innovative games like Deal or No Deal and, believe it or not, Monopoly.

Best US Online Casino Payment Methods

Any online casino with real money games should have a solid set of payment options to choose from. Below, we’ve listed the most common.

Credit Cards

Credit cards are widely accepted at the best USA online casinos. They provide a safe, secure, and fast method for deposits, and as most people already have one, they’re super convenient. Withdrawals are a different matter though as very few casinos will payout to a credit card.
It’s also worth noting that some banks may decline transactions to real money online casinos for legal reasons. For example, if gambling is restricted in your state, the bank may decline your request. There may also be fees charged when funding your online casino account.

Debit Cards

As you may know already, debit cards offer exactly the same convenience, speed, and security as credit cards. They’re also accepted by practically all real money US online casinos. And much like credit cards, many casinos don’t offer debit card withdrawals.
One big benefit of debit cards over credit cards is that there are no legal restrictions on the use of debit cards to fund gambling accounts.

eWallets

A hugely popular payment method for real money online casinos in the US, eWallets offer fast transactions with great security features. They also provide an additional layer of privacy, as your bank or credit card information isn’t shared with the online casino. However, there may be fees associated with eWallet transactions, and some online casinos may not accept certain eWallets.
Popular eWallets include PayPal, Skrill, Neteller, Apple Pay, and Google Pay. Interestingly, the online casino industry is slowly starting to move away from older eWallets like PayPal. Even so, there are still some great casinos that accept PayPal.

Cryptocurrencies

Many of the top real money online casinos in the US now accept major cryptocurrencies for both deposits and withdrawals. These digital currencies offer some of the best security features of any payment method, and yes, that includes credit cards.
Cryptocurrency casinos let you deposit and withdraw funds with very low fees and in some cases, no fees at all. Transactions are highly secure as you don’t need to share your banking details and extremely fast. Some crypto withdrawals can be processed in hours or even minutes.
The best online casinos will accept offer a variety of crypto options including Bitcoin, Ethereum, Litecoin and more. If you don’t have any crypto, casinos like TG.Casino offer you the chance to buy some using your traditional methods like debit or credit card.

Checks

The best online casinos for real money offer the complete range of payment options and, believe it or not, that includes old-school paper checks. Just pick ‘cash by check’ and the casino will send your winnings by mail.
The only drawback here is that it’s quite slow. In fact, withdrawals can take several days or even weeks. It’s all down to how fast your mail provider is and how quickly your bank can clear the check. Still a good option to have though just in case.

Wire transfers

Wire transfers are another tried and trusted method for secure and reliable deposits and withdrawals at US online casinos for real money. This is a simple transfer made directly from your bank account to the casino’s account and vice versa.
This type of transfer is very secure as your bank handles the entire process, but it takes time and can be a little on the expensive side. There may also be limits on how much you can transfer to and from your account so check with your bank first.

Tips for Real Money Online Casino Gambling

With everything you’ve read so far, picking the best online casino for real money should be pretty straightforward. But if you’re new to the online casino industry, then you might want to learn a few things about how to gamble online before you place those first wagers. Below, we’ve listed just a few of our favorite tips to get you started.

Pick a Trusted Online Casino

And by trusted we mean one that has a rock solid reputation for customer support and satisfaction. You can do this by reading reviews by people who have taken the time to actually play at casinos online for real money. That’s exactly what we do here, so picking from our recommendations is a no-brainer.

Use those Online Casino Bonus Offers

There’s great value to be found through online casino promotions whether it’s a no deposit promotion or a deposit match. Whatever is on offer, take advantage of it to give your bankroll a nice bump before you play any real money casino games.

Sign-up with More than One Online Casino

Yep, there’s absolutely nothing stopping you from signing up with five or six real money casinos. This means that you can take advantage of all those welcome bonuses and promotions. You also have a better chance of finding the best real money casino games as you have thousands of games to choose from.

Look for Mobile Online Casinos

Common sense when you think about it because we spend more time on our mobile devices each day. The best online casinos will have either a mobile app or they will be fully optimized for mobile devices. Either way, this is an absolute must.

Manage Your Bankroll

This is perhaps the most important tip of all as gambling responsibly is how you can continue to have fun day in day out. Managing your bankroll is about setting a budget and sticking to it. It’s also about finding and taking advantage of any promotions that save you spending too much of your own cash.

Responsible Gaming at Online Casinos

The best online casinos take responsible gaming very seriously and will offer help and resources if you need them. This includes things like the ability to set limits on your deposits or gaming. Many will also provide tips and guidance on spotting the early signs of problem gambling.
Online casinos try their best to help, but the best advice for anyone who needs support can be found at organizations like:

Are Online Casinos Legal in the US?

The US online casino industry first became regulated when Delaware legalized online casinos in 2012. New Jersey came soon after and both states launched regulated online casinos in 2013. At present, there are seven states that have regulated online casino markets – Connecticut, Delaware, Michigan, New Jersey, Pennsylvania, Rhode Island, and West Virginia.
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2024.05.21 07:29 Count-Daring243 Best Co Witness Red Dot

Best Co Witness Red Dot

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Welcome to our latest product review featuring the Co Witness Red Dot. This versatile accessory has been making waves in the shooting community for its sleek design and impressive performance. In this article, we will be diving into its features, pros, and cons, ensuring that you have a clear understanding of whether it's the right fit for your shooting needs. So, buckle up and prepare to learn all about the Co Witness Red Dot.

The Top 13 Best Co Witness Red Dot

  1. Thomas & Betts Red-Dot Weather-proof 1-Gang Co Witness Red Dot Cover for FS Boxes - The Thomas & Betts Red Dot Weather-proof 1-Gang blank cover offers rugged protection for wiring devices, switches, and electronic components in harsh environments, with clean cover edges for excellent gasket sealing and convenient mounting options.
  2. Rugged, University Red Nike KD 13 EP Sneaker - Unleash your inner hoop star with the Nike KD 13 TB 'University Red', boasting a robust rubber sole, stylish round toe, and dual Zoom Air units for unrivaled comfort and performance on the court.
  3. Hardwired Smoke & Carbon Monoxide Detector with AA Battery Backup - With its reliable hardwired connection and 85-decibel alarm, the Kidde Code One Hardwired Interconnectable Smoke & Carbon Monoxide Detector provides peace of mind against smoke and CO hazards.
  4. Kidde 10-Year Sealed Battery Smoke and CO Detector with Voice Alert - Kidde's 10-year lithium battery-powered Smoke & Carbon Monoxide Detector with a voice alarm system provides reliable protection against emergencies and features photoelectric and electrochemical sensing technology for enhanced performance.
  5. Red Dot Vertical Weatherproof Cover for Co Witness - The Red Dot CKMUV provides weatherproof protection and OSHA compliance for receptacles, switches, and plugs in dry and wet locations, with die-cast aluminum construction, NEMA 3R rating, and flexibility in installation.
  6. Red Dot VXG-11 Co Witness Sight Ceiling Light - The Red Dot VXG-11-C 1/2" Ceiling Cross Feed light fixture offers a vapor-tight design, corrosion-resistant screws, and a durable, UL-listed construction for efficient and safe lighting solutions.
  7. Smart Carbon Monoxide and Smoke Detector with Lithium Battery Backup - Kidde's Smoke & Carbon Monoxide Detector offers reliable protection with a 10-year lithium battery, ionization sensor technology, and interconnection capability for up to 24 alarms, while meeting multiple industry standards.
  8. Easy-to-Use Rust-Resistant Home Fire Extinguisher - Stay safe with the Kidde Full Home Fire Extinguisher, featuring a clear step-by-step instruction label, a rust-resistant nylon handle, and easy-to-read pressure gauge for quick access in emergencies.
  9. Stylish Red Polka Dot Leather Wallet from Comme des Garçons - Elevate your wallet game with the Comme des Garçons calf-leather wallet, showcasing a striking polka dot print in bright red and ivory white, offering a stylish all-around zip fastening with a main compartment and card slots.
  10. 10-Year Worry-Free Sealed Battery Combination Smoke and Carbon Monoxide Detector with Voice Alarm (2-Pack) - This Kidde 2-Pack smoke and carbon monoxide detector provides worry-free protection with a voice alarm, sealed-in lithium battery, and easy installation, but may have performance issues over its 10-year lifespan.
  11. Comme des Garçons Polka Dot Print Zip-Around Wallet in Red - Make a bold statement with the red polka dot-print Comme des Garçons zip-around wallet, offering an elegant blend of style and functionality.
  12. Premium Polka Dot Treat Bags for Gifting and Parties - Dazzle your guests at parties with these vibrant, durable 20 ct Red Dots Cello Bags, perfect for candies, treats, and more.
  13. Red Polka Dot Balloons for Birthdays & Celebrations - Add a vibrant touch to any celebration with Ruby Red Dots 12" Latex Balloons, featuring eye-catching polka dots and excellent helium quality for a fun and durable decoration option.
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Reviews

🔗Thomas & Betts Red-Dot Weather-proof 1-Gang Co Witness Red Dot Cover for FS Boxes


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As a reviewer, I've been using the Red-Dot CCB 1-Gang RT Blank Cover in my daily life for a few weeks now, and I must say, it's been a game-changer for me. One of the features that stood out for me is the die-cast construction and industrial design, which offers a rugged, protective enclosure for my devices.
The clean cover edges provide excellent gasket sealing, keeping my wiring devices and electronic components safe from dust, moisture, and other potential hazards. I also appreciate the precision cast and machined surfaces that allow me to safely pull wires without damaging any components.
However, there's one downside I've noticed - it can be a bit tricky to mount the cover using the convenient mounting lugs, especially if I'm working in tight spaces. Despite this minor inconvenience, the Red-Dot CCB 1-Gang RT Blank Cover has been a reliable and effective solution to keep my wiring devices and electronics protected in a variety of situations.

🔗Rugged, University Red Nike KD 13 EP Sneaker


https://preview.redd.it/iqyy00xqtp1d1.jpg?width=720&format=pjpg&auto=webp&s=6f7718dc347263cc7d9f3808c02246a49f9cee12
As a sneaker enthusiast, I recently tried the Nike KD 13 'University Red' in men's size 10. The moment I slipped my foot into the shoe, I felt the comfort of the synthetic upper material. The rubber sole with a flat heel was perfect for my outdoor workouts. The round toe and full-length Zoom Air unit provided an excellent fit and responsiveness.
The shoe's standout feature was the all-over graphic print inspired by hip-hop culture. The metallic gold Swoosh branding added an opulent touch. However, I found that the design made the shoes a bit flashy for my everyday casual wear.
Overall, the Nike KD 13 'University Red' is a durable, stylish, and comfortable sneaker. While the graphic print might not be for everyone, the shoe's performance and comfortable fit make it a solid choice for those who appreciate eye-catching design.

🔗Hardwired Smoke & Carbon Monoxide Detector with AA Battery Backup


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I've been using the Kidde Code One hardwired smoke and carbon monoxide detector in my home for a few months now. It's a reliable safety device that's been working smoothly. The photoelectric sensor detects visible fire particles, perfect for detecting slow smoldering fires. I also appreciate the electrochemical carbon monoxide sensor that uses an 85-decibel alarm when it senses a hazard. The unit is interconnected, which means all the installed detectors will sound their alarms if one detects a threat.
However, I do wish the unit would be a little more user-friendly in terms of the hush feature, as it seems a bit too sensitive. It can be quite tricky to get it to work without accidental activation. Another improvement needed is the battery backup, which, although convenient, can be less reliable over time.
Overall, the Kidde Code One hardwired smoke and carbon monoxide detector is a decent safety device for home use. It might require a bit of patience while installing and dealing with the hush feature. But once you get it working, it's a great device to have in your home to protect you from potential fire and carbon monoxide hazards.

🔗Kidde 10-Year Sealed Battery Smoke and CO Detector with Voice Alert


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I had high hopes for this Kidde Smoke and Carbon Monoxide Detector when I installed it in my home. The voice warning system was a nice touch, and I appreciated that it had a 10-year battery life. But, it wasn't long before I started experiencing some disappointing issues.
Firstly, the device seemed over-sensitive. It would randomly go off in the middle of the night, causing disruptions to our sleep. Even when cooking with the stove or using the fireplace, the alarm would sound without any apparent reason. This unnecessary alarming made me question the product's reliability.
On top of that, the battery life didn't seem to last as long as advertised. After a year, I had to replace the batteries, which was quite inconvenient considering the product's claim that the batteries would last 10 years.
Despite these drawbacks, the Kidde Smoke and Carbon Monoxide Detector's biggest plus was its simplicity. There were no complex settings to navigate, making it easy to use, especially for people who might not be tech-savvy.
In conclusion, while the Kidde Smoke and Carbon Monoxide Detector had its unique advantages, it was let down by its inconsistent performance and battery life. I would recommend looking into other brands that promise better reliability and safety.

🔗Red Dot Vertical Weatherproof Cover for Co Witness


https://preview.redd.it/44zv4s5stp1d1.jpg?width=720&format=pjpg&auto=webp&s=202777ef12b46b199ad2e00e0ded464251fb825c
The Red Dot CKMUV is a versatile, weatherproof cover that's been a lifesaver in my outdoor projects. I've used it to protect receptacles, switches, and plugs in both dry and wet locations, ensuring their safety and longevity.
One feature I love about this cover is its deep design that keeps the elements out, even for large extension cords. The installation process was a breeze, and once it's in place, it's secure and stays put. While the cover is a bit taller than other options, it's a small price to pay for the additional protection it offers.
However, the one drawback I've noticed is that it seems to be attracting some corrosion over time, which may impact its performance in the long run. But overall, the Red Dot CKMUV has been a reliable and effective solution for my outdoor electrical needs.

🔗Red Dot VXG-11 Co Witness Sight Ceiling Light


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Recently, I tried out the Red Dot VXG-11-C ceiling cross feed vapor tight outdoor light fixture, and let me tell you, it was a breeze to install. The outlet box cap and globe make the whole process quite safe and easy. I particularly liked the copper-free aluminum and stainless steel screws, which really upped the corrosion resistance of the product. That's something we can all appreciate, right?
One thing I noticed was the high quality replaceable porcelain socket with high temperature leads - it's clear that they've put a lot of thought into durability. It's always a relief when you don't have to worry about replacing parts for a while. However, I did notice a limitation with the globe: it was only suitable for 200-Watt incandescent bulbs and certain compact fluorescent ones. This could potentially limit the flexibility of the fixture.
I appreciated the fact that the globe was made of lime crystal glass which is shatterproof. The fixture was UL listed, which added more peace of mind. So, all in all, it was a pleasant experience using this product, but there's always room for improvements. It's all about striking the right balance, isn't it?

🔗Smart Carbon Monoxide and Smoke Detector with Lithium Battery Backup


https://preview.redd.it/jfoe4vxstp1d1.jpg?width=720&format=pjpg&auto=webp&s=bda157a1d57d3d383a80a24ed5e5dc63309215b6
I recently encountered the Kidde Smoke & Carbon Monoxide Detector, Hardwired with Lithium Battery Backup, and gave it a try in my home. The first thing that stood out was its reliability. Being hardwired, it's not dependent on batteries that need regular replacement, which is a great feature if you forget to change them. Additionally, the lithium battery backup provides an extra layer of protection during power failures, allowing you to rely on it during emergencies.
One of the most impressive functions is the interconnect capability, allowing you to link up to 24 of these alarms together. This creates an extensive network of protection throughout your home, ensuring every room stays safe.
However, there were a few downsides I noticed. The first was the sensitivity of the alarm, which could be a bit too reactive for my liking. It went off a few times unexpectedly, causing a bit of anxiety when there was no actual danger. Another issue was the difficulty I experienced with the disable feature. Although it's designed to be user-friendly, I found it a bit confusing and difficult to use.
Overall, the Kidde Smoke & Carbon Monoxide Detector is a reliable and robust device that provides peace of mind with its dual-sensor technology and lithium backup. The only downside is that it seems a bit more sensitive than necessary, which could lead to false alarms.

🔗Easy-to-Use Rust-Resistant Home Fire Extinguisher


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I recently added a Kidde Full Home Fire Extinguisher to my household, and let me tell you, it's been a game-changer. First of all, it's easy to use - even if you've never had to operate a fire extinguisher before. The clear instruction label with graphics is a lifesaver, and the easy-to-read gauge ensures you always know if your fire extinguisher is charged and ready to go.
Speaking of the safety pin, it's designed to be easy-to-pull in an emergency, which is exactly what you want when time is of the essence. The rust- and impact-resistant nylon handle is a nice touch too, as it ensures the extinguisher stays in good condition for years to come.
The highlight of my experience, though, is the peace of mind I've gained knowing that I have a reliable fire extinguisher on hand. It's always in the back of my mind when I'm cooking or working in the garage, and that sense of security is priceless. All in all, I'd highly recommend this product to anyone looking to protect their home and family.

🔗Stylish Red Polka Dot Leather Wallet from Comme des Garçons


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I recently gave the Comme des Garçons Red Polka Dot calf-leather wallet a whirl in my daily life, and let me tell you; it's a stylish and functional accessory that adds a touch of flair to my outfits. Made with high-quality calf leather, this wallet has a classic look that's perfect for any occasion. The polka dot print adds a playful edge, making it stand out amongst my other wallets.
One highlight of this wallet is its all-around zip fastening, which ensures that my essential cards and cash are safely secured without the need for any fuss. The main compartment and card slots are easy to access and use, making it a cinch to organize my belongings.
Though I love the design and functionality of this wallet, there's one aspect that could use improvement: the wallet's size. While it's compact enough for everyday use, it might not be the best choice for travelers who need to carry more than just the basics.
Overall, I'd recommend this Comme des Garçons wallet to anyone looking for a stylish and functional accessory to add to their outfit. Just be mindful of its size when planning to use it on the go.

🔗10-Year Worry-Free Sealed Battery Combination Smoke and Carbon Monoxide Detector with Voice Alarm (2-Pack)


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I recently had the opportunity to test out the Kidde 10 Year Worry-Free Sealed Battery Combination Smoke and Carbon Monoxide Detector, and let me tell you, it's quite the experience. While some of the reviews I came across had high praise for the product, I personally didn't have the best luck with it.
The first thing that stood out to me was the ease of installation. It's a simple process, and the instructions are clear. But once I had it up and running, I noticed something concerning: it would occasionally false alarm. Now, I'm not talking about a few random beeps here and there. This thing would go off like a fire alarm during a zombie apocalypse.
The voice alarm feature was supposed to be a perk, but honestly, it just made it worse. Instead of a calm, clear voice letting me know there was an issue, it sounded like someone hitting a red siren button. It was absolutely terrifying, and not conducive to a good night's sleep.
On the positive side, the sealed-in lithium battery did last for the full 10 years as advertised. And the end-of-life warning was a nice touch, letting me know when it was time to replace the unit.
However, the cons definitely outweighed the pros here. The false alarms were a huge issue, and the voice alarm feature was more of a hindrance than a help. After experiencing these issues, I had to permanently disable the alarm, which kind of defeats the purpose of having one in the first place.
Overall, the Kidde 10 Year Worry-Free Sealed Battery Combination Smoke and Carbon Monoxide Detector didn't live up to my expectations. While it's a handy product to have around the house, I wouldn't recommend it based on my experience. There are other brands out there that might provide a more reliable and less terrifying solution.

🔗Comme des Garçons Polka Dot Print Zip-Around Wallet in Red


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As a fan of unique and functional wallets, I was excited to try out this red polka dot-print zip-around wallet from COMME DES GARÇONS. Walking around town with this wallet drew a lot of attention from fashion enthusiasts, and I could immediately tell it's made from high-quality red and white leather.
One of the features that stood out to me was the partitioned compartment. It made organizing my bills and cards a breeze, eliminating the mess that usually comes with carrying around a wallet filled with miscellaneous items. The coin pocket was also a great addition, ensuring I didn't lose track of my loose change.
However, the zip-around closure did require a bit more effort to open and close, which wasn't the smoothest experience. Additionally, the debossed internal logo could have been a bit more subtle. Nonetheless, these minor shortcomings didn't detract from the overall style and functionality of this wallet.
In conclusion, this COMME DES GARÇONS wallet is a standout choice for anyone looking for a unique, high-quality accessory that carries both style and practicality.

🔗Premium Polka Dot Treat Bags for Gifting and Parties


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Last week, I was on the hunt for unique and vibrant treat bags for a friend's birthday party. I came across these polka dot cellophane bags and let me tell you, they truly stood out! The bright pink color added excitement and festivity to the festivities. The plastic material was a great choice, as it was sturdy enough to hold a variety of treats and the bags had a classic design that made them perfect for gifting.
Not only did they hold up well, but they also had the perfect size for small treats and candies. I appreciated that they could be used for various occasions, not just birthday parties. They were also reasonably priced, which made them an even better find.
Overall, I'm really happy with my purchase. The bags were easy to use, and their durability made them a convenient solution for party favors. The only downside I noticed was that the twist ties for sealing the bags were a bit short, but this didn't significantly impact my experience.

🔗Red Polka Dot Balloons for Birthdays & Celebrations


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Recently, I had the chance to use these Ruby Red Dots 12" Latex Balloons for a birthday party, and let me tell you, they were a hit! The vibrant red color and polka dot pattern really added a festive touch to the decorations. These balloons are great for any occasion, from patriotic parties to Valentine's Day celebrations.
One of the things that stood out to me was how sturdy they were. Even though a few of the kids played a little too rough with them, none of them popped. I was also impressed by their size, which made them perfect for decorating tables or hanging from the ceiling.
On the downside, I did notice that some of the balloons had a strange smell when they were first inflated. It wasn't overpowering, but it was definitely there. However, after a few days, the smell seemed to dissipate.
Overall, these balloons are a fun and affordable addition to any party. They're durable, easy to inflate, and add a touch of whimsy to any celebration. Just remember to keep an eye out for that peculiar odor when you first blow them up!

Buyer's Guide

A co-witness red dot sight is a versatile and practical accessory for your firearm. It allows you to use both traditional iron sights and the red dot for increased accuracy and speed during target acquisition. As you explore the market for co-witness red dot sights, there are several key factors to consider to ensure you find the best fit for your needs.

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Important Features

  • Red dot brightness settings: Look for adjustable brightness settings that allow you to choose the best setting for your lighting conditions.
  • Motion sensor auto-shutoff: This feature helps conserve battery life by automatically turning off the red dot when the sight is not in use.
  • Reticle options: Decide if you prefer a single dot or a multidot reticle, and choose a sight that offers that option.
  • Battery type: Common battery types include CR2032, CR123A, and MR1634. Research the battery life of your preferred sight and be mindful of the availability of replacement batteries.
  • Water resistance: Ensure your chosen co-witness red dot sight is waterproof or water-resistant, as this is an essential feature for many outdoor shooters.

Considerations

When purchasing a co-witness red dot sight, consider the purpose for which you will use it. If you will primarily shoot close-range targets, a smaller sight may suffice. However, if you need to engage targets at greater distances, choose a sight with a larger objective lens for improved clarity and low-light performance.
Additionally, think about the durability and weight of the sight. Lighter materials, such as aluminum, can reduce overall weight without sacrificing durability. If you plan to use the sight frequently, durability becomes an essential consideration.

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Advice

Before making a purchase, ensure you are familiar with proper installation and adjustment procedures for co-witness red dot sights. This knowledge will help you avoid issues and ensure your sight is functioning correctly.
Finally, practice using the sight in different lighting conditions and scenarios to familiarize yourself with the various settings and features. This hands-on experience will help you maximize the potential of your new co-witness red dot sight and improve your overall shooting performance.
A co-witness red dot sight is a valuable addition to any firearm setup, providing increased accuracy and speed during target acquisition. By researching the important features, considering various factors, and following the advice outlined in this guide, you can find the perfect co-witness red dot sight for your needs and enjoy improved shooting performance.

FAQ


https://preview.redd.it/0wm1lkmwtp1d1.jpg?width=720&format=pjpg&auto=webp&s=bf4b9effb169a1dc7a48365fa4a416bb20e1eb40

What is a co-witness red dot sight?

A co-witness red dot sight is an optical sighting device designed to work with a rifle's iron sights. It allows the user to use both the iron sights and the red dot sight simultaneously, providing maximum versatility in various shooting situations.

What are the benefits of using a co-witness red dot sight?

The benefits of using a co-witness red dot sight include faster target acquisition, enhanced accuracy at close to medium ranges, improved sight picture, and compatibility with iron sights for backup. It is particularly useful in low light conditions and dynamic shooting scenarios.

https://preview.redd.it/239zuexwtp1d1.jpg?width=720&format=pjpg&auto=webp&s=885ad5f211d4e434801c53a390c676a46b5dd54f

What types of co-witness red dot sights are available?

There are several types of co-witness red dot sights, including reflex sights, holographic sights, and laser sights. Reflex sights are the most common, offering a simple, affordable solution. Holographic sights provide a more advanced, sophisticated experience, while laser sights offer a high level of precision and versatility.

What factors should I consider when choosing a co-witness red dot sight?

  • Reticle type and size
  • Shooting range
  • Environmental conditions (weather, light levels)
  • Mounting system compatibility
  • Price
  • Durability and reliability

How do I properly mount a co-witness red dot sight on my rifle?

Properly mounting a co-witness red dot sight requires a sturdy, zero-resetable base that attaches directly to your rifle's Picatinny or Weaver rail system. Follow the manufacturer's instructions and ensure proper installation and alignment for accurate sighting.

What accessories can I use with a co-witness red dot sight?

You can use various accessories with a co-witness red dot sight, including lens protectors, magnifiers, and different mounting systems. These accessories can enhance the functionality and performance of your red dot sight, making it better suited for a variety of shooting situations.
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2024.05.21 05:33 GreenUserper Pure Kz Formula but Better I think? The KZ ZS10 Pro 2

Pure Kz Formula but Better I think? The KZ ZS10 Pro 2

Review Of The KZ ZS10 PRO II

https://preview.redd.it/8377y4fg7p1d1.png?width=4032&format=png&auto=webp&s=5b6a882d272d9a7f0ba2d079ea3a6d88afa05918
Introduction
It's been a long since I've tried a KZ IEM; if I recall well, it was their latest rendition of the full-range planar IEM, the KZ PR3, which I really liked. When it comes to KZ, it has a particular place in my heart because their IEMs were the first ones I explored and stepped on in the audiophile world; I had no idea at the time that sound could be this fantastic, and I desired to have the best sounding IEM. Now that I know there is nothing like that, it is too late for me, but for most people, including myself, Kz serves as a bridge between the average consumers and audiophiles. Not that I say they're the best, but they did their job as a specialised electro-acoustics manufacturer and one of the oldest, offering their products at a price that anyone can enjoy excellent sound. I believe KZ deserves some space and love regardless of what they've done in the past, though I do wish they would stop claiming things that give an ignorant vibe. Returning to their offerings, one of their most popular IEMs, hailed by many when it was first introduced, was the ZS10 Pro, which I also possessed for a full two years until they died. They just introduced a new version, the ZS10 PRO 2, after the ZS10 PRO X. Fortunately, I was able to obtain a pair of ZS10 PRO 2 for review, but before we go any further, I'd want to clarify a few things.
https://preview.redd.it/coe3jexj7p1d1.png?width=4032&format=png&auto=webp&s=b829c5cd1c5fe3b8cf7b6c45549fc7aa91d03dea
Disclaimer
*Since this unit tour was organised by the kindly people at Linsoul, I am grateful to them. As I've said in all of my evaluations, the same is true for this one: all of the concepts I've expressed below are entirely my own, original ideas that haven't been influenced by anyone else. If interested, go to this link.
*I am not associated with the connection, and I receive no financial assistance from anyone.
*For the remainder of the review, I will refer to these IEMs as “ZS10 Pro II.”
*I am using different Ear-tips for convenience and better versatility.
*Finally, I will only evaluate the ZS10 Pro II based on its performance, even though I will explain how it feels and seems physically and aesthetically.
*For source I relied on the Sony WM1A and Apple Dongle for my review.
Specification
The ZS10 PRO II features a multi-hybrid driver configuration made up of two dual 31736 balanced armatures and a single dynamic driver. All of their five drivers are custom-made by KZ and are coupled via a 4-switch tuning board, allowing for four alternative tuning options. The shells are constructed of high-grade plastic, which KZ currently uses for all of its IEMs, and the faceplate is metal with an open-back design. To be honest, the IEM looks cooler than its predecessors, albeit the addition of tuning switches makes me a bit concerned about the design. The comfort is excellent since the IEM adheres to their classic yet extremely ergonomic design, and neither the fit nor the comfort of any Eartips I tried were compromised. The cable included with the IEM is the standard two-wire silver cord that KZ provides with their more priced IEMs. The cable features QDC connections on one end and an L-shaped 3.5mm termination plug on the other. Aside from the wire, the accessories include three pairs of eartips in varying sizes, a pair of foam tips and a tuning pin. According to the technical parameters, the impedance ranges from 25 to 28 Ohms, and the sensitivity is 108 dB. The frequency response ranges from 20Hz to 40kHz.
https://preview.redd.it/je4p2ouk7p1d1.png?width=4032&format=png&auto=webp&s=c0fa38549eef2880efe05aa5280e6a5e5b303ef1
Sound
While reviewing the ZS10 Pro II, I noticed that the factory set tuning, with all switches toggled upwards, made it sound more like a bright V-shape tuning with a highly focused upper mid-range and entire treble and equally emphasised bass, but when it comes to the mid-region, this time around they brought a more energetic response in the upper mid-range to not drown the vocals. When it comes to competing with its rivals like Forteza, Sonus, Jojo, etc, I believe it is well-positioned to appeal to consumers who want the typical KZ sound but with an upgraded and cleaner sound, which is far too clean in my opinion. Let's go further into the sound to learn more about it.
https://preview.redd.it/goe4zxnl7p1d1.png?width=4032&format=png&auto=webp&s=55040e69a54b99d86b9abe557fb5d84dbd764a02
Treble
In terms of sound, the treble is the most exciting part of the mix. The response has multiple peaks, resulting in a highly upfront and sharp sound that appears detailed and clear while simultaneously adding sibilance and tinniness to the mix. The upper treble offers excellent extension and air, with vocals and instruments sounding front and lean yet with a clear response. The lower treble has a vibrant response, but with peaks at 5k and 11k, the response becomes much leaner, disclosing the notes, but the sibilance makes them seem incomplete. Tracks like Kent Ito's My Factor sound thrilling and lively, with a strong hold on his voice, but when the busy segment appears during the chorus, the reaction becomes sibilant, which is understandable given the track's lively and sparkling sound. Tracks like Kokoronashi by Majiko sound delightfully revealing, especially the vocals; because the notes in the track have a deep response, listening through the ZS10 Pro II balances the sound. As a result, the overall presentation of the treble region is vibrant, lean, and revealing, despite the frequent introduction of sibilance.
Mid Range
The mid-range response sounds as vibrant as the treble, but with greater note weight, allowing for a more bodied response. The upper midrange resonates with the same energy as the lower treble, but with a softer presentation and less lean notes. The voices and instruments sound forward and clear, with an excellent understanding of note presentation, such as details and timbre, albeit metallic timbre appears frequently. The lower mid-range produces a subdued response, making the notes of the vocals and instruments seem imprecise but clean, but I want the sounds to sound more rich and full. The note weight and density are quite low. Tracks like Gotye's Somebody That I Used To Know demonstrate this extremely well; the male vocals maintain a natural sounding response while the instrumentation do not allow for a lean response, but the female vocals become light and a bit hot in terms of high notes. Tracks like Elton John's I'm Still Standing have a highly energetic and lively response; because to the forward upper mid-range, the response provides a very crisp and resolved sound with improved note location without sounding lean or harsh. As a result, the overall presentation of the midrange is energetic, upfront, and clean sounding, despite the fact that high notes might become a touch hot at times.
Bass
The bass response has a strong presence, but the noticeable intensity of the higher frequencies keeps it in check and under control. The bass has a presentation that changes with the tuning alterations, but more on this later. The bass response is well-controlled, so the bass notes sound clear and detailed, with enough bottom presence. The focus is on the sub-bass, which reaches deep enough to provide a slight rumbling impression; on the other hand, punches hit forcefully and resolve swiftly, resulting in a clear-sounding response. The mid-bass has a solid presence as well, but the heaviness and weight are lacking since the slams and thumps sound far too clean and rapid, particularly the bass guitar notes, which sound lifeless, but the kick drums have adequate content. Tracks like Kaori Maeda's Unconventional Humans sound incredibly clean, especially when the bass guitar strikes; the notes seem as if they are produced by a synth, but the kick drums have significant heaviness that is well accommodated and does not produce a lifeless sound. Tracks like Hello by RXPHY feature massive bass drops that the ZS10 Pro II produces sufficiently, particularly the sub-bass notes after the bass drops, which sound incredibly articulated and clear, giving the response a spacious and clean sound. Overall, the bass response is well-controlled, powerful, and clean-sounding.
Technical Performance
In terms of technical performance, the ZS10 Pro II compares favourably to competitors such as the 7Hz Sonus, Kiwi Ears Forteza, and Blon X Z reviews JoJo. Although I prefer the staging and details on this pair, the other aspects result in an underperforming response. Let's be more specific.
https://preview.redd.it/134778ho7p1d1.png?width=4032&format=png&auto=webp&s=f6192f2c6425fb240e9a218c5fc860f75351cb4c
Soundstage, Sound Imaging & Separation
The soundstage is more stereo-positioned since the response sounds more effectively in the left and right directions than in the front or rear. The stage's width and depth are sufficient to produce a vast sound. The imaging is clean, although it could have been crisper and clearer. The separation also lacks distinction between the notes, making it difficult to determine which direction the sound is coming from.
Speed & Resolution
In terms of resolution, the representation is enough for the macro details that the ZS10 Pro II provides, however, I do notice that the micro details suffer a bit in surfacing in the mix. The assault and decay of the notes are swift, which is remarkable for a KZ IEM that is not planar, therefore it does not introduce imperfections into the mix.
Tuning Switches
There are four tuning switches that vary the tune differently each time it is toggled or played with; nevertheless, in my view, it functions more like a bass level switch, as the more switches you toggle upwards, the more bass appears in the mix. During my tests, I discovered that the more I switched down, the more the higher frequencies stood out in the mix. In terms of personal taste or preferences, I prefer a neutral with a sub-bass boost, which I was able to achieve with a combination of UUDD and UDDD, but surprisingly, I preferred the UUUU combination because it made it sound more tonally pleasing rather than lean or shouty in my opinion. As a result, tuning switches are completely pointless to me unless I want a dark-sounding track to sound clear and revealing.
https://preview.redd.it/cmesyrkp7p1d1.png?width=4032&format=png&auto=webp&s=fb809d6286e310974c1e3141245ea607ec4fa3f0
Tracks
Millet - Anytime Anywhere
Anri - I can’t stop the loneliness
Kohana Lam - A Few Sentimental
Kohana Lam - Loving Me, Loving You
Uru - Kimino Shiawasewo
Uru - Kamihitoe
Kujira Yumemi - Kenka
Majiko - Kokoronashi
Anly - Sukinishinayo
Kohama Lam - A Few Sentimental
Kohana Lam - Loving Me, Loving You
Miliyah - Kono Yumega Samerumade
Rokudenashi - The Flame Of Love
Yu-Peng Chen - A New Day with Hope
Yu-Peng Chen - Another Hopeful Tomorrow
Yu-Peng Chen - For Riddles, for Wonders
Valentino Khan - Satellite
Kai Wachi - Happier By Now
Jawns - Erotica
ISOxo - how2fly
Kai Wachi - Happier By Now
Weeknd - Popular
YUNGBLUD - When We Die(Can We Still Get High)
Bring to Horizon - Kool-Aid
Middle Kids - Bend
FLETCHER - Leads Me On
Loathe - Aggressive Evolution
The Weeknd - Save Your Tears
Sigrid - Burning Bridges
AURORA - Black Water Lilies
AURORA - Runaway
X Ambassadors - Renegades
Lupe Fiasco - Words I Never Said
Macklemore & Ryan Lewis - Can’t Hold Us
Gotye - Somebody That I Used To Know
Jay-Z - Run This Town
Lady Gaga - Poker Face
Lady Gaga - Just Dance
Ladytron - Ghost
Travis - Love Will Come Through
LINKIN PARK - Somewhere I Belong
DJ Shadow - Six Days (Remix)
Hoobastank - The Reason
Ricky Martin - I Don’t Care
Tool - 7empest
Tool - Vicarious
A Flock Of Seagulls - Space Age Love Song
Zack Hemsey - Vengeance
Elton John - I’m Still Standing
The Moody Blues - Nights In White Satin
Micheal Sembello - Maniac
Guns N’ Roses - Sweet Child O’ Mine
A.R. Rahman - Kun Faya Kun
Conclusion
To summarize this review, I believe Kz continues to serve as a bridge for consumers and novice audiophiles to learn more about their tastes and what they enjoy. ZS10 Pro II is an appealing product for a newcomer looking for a conventional bassy sound with great-sounding details at a reasonable price. The ZS10 series has been and will continue to be a fun and engaging IEM, with each new release enhancing details, clarity, and tonal presentation. So I suggest this IEM for individuals looking to dig deeper into the audiophile realm or for an IEM that sounds engaging, vibrant, and exciting.
https://preview.redd.it/c7g0xm4r7p1d1.png?width=4032&format=png&auto=webp&s=d84a4622eef7cb01c29c29b20c9c0da6a329270e
submitted by GreenUserper to headphones [link] [comments]


2024.05.21 03:08 depotpark HVAC Complete Replacement

Sooo many options! Any thoughts on something I've never heard of but sounds nice because high efficiency and low noise. Just never heard of ArcoAire before (HVAC guy originally suggested American Standard, Goodman)
Quoted for both to install at 11k
https://www.arcoaire.com/en/us/products/heat-pumps/ion-18-variable-speed-heat-pump-vh8/
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2024.05.21 02:12 Kapples14 A New Era: Rockefeller Administration, Second Term (1969-1973)

A New Era: Rockefeller Administration, Second Term (1969-1973)


Nelson Aldrich Rockefeller: 40th President of the United States of America (1965-present), 49th Governor of New York (1959-1964), 1st Under Secretary of Health, Welfare, and Education (1949-1951).
Election Results: Despite many pundits expecting the presidential election to be a close race, President Rockefeller would come to win the presidency in a historic landslide victory. Carrying one of the largest electoral victories since Charles McNary's 1932 victory. The president would also find success in flipping the Democrat-held states of Minnesota and Massachusetts. This would come due to a widespread dissatisfaction with Democratic nominee Sam Yorty's campaign and poor relations with progressive and black voters, as well as numerous Democratic politicians publicly denouncing Yorty in favor of Rockefeller. Rockefeller's victory would also make him the first Republican president to win a second since Fiorello La Guardia won his 1944 bid.
Despite being able to carry the electoral vote of several Deep Southern states like Arkansas and Louisiana, Constitution Party candidate John M. Ashbrook would severely underperform at the ballots due to a lack of ballot access in a large number of states, a lack of support from the GOP, and a lack of a strong-enough national presence.
the Republican incumbent would celebrate his victory even further after learning that the Republicans retook the House and Senate, leaving him with a GOP-controlled Congress to further his political agenda.
At the start of the 91st Congress, the Republicans would elect House Minority Leader Gerald Ford as the newest Speaker of the House, with Representatives Richard H. Poff and John Jacobs Rhodes assuming the roles of Majority Leader and Minority Leader, respectively.

Background: President Rockefeller's second term would be mired with the increasing complications of now trying to end the Vietnam War, economic struggles, the departure of numerous White House officials and advisors, balancing his pursuits of environmentalism with appeasing conservative leaders, and handling the continued protests of his administration's handling of the war.
While Rockefeller would remain a well-respected figure by most Americans, his popularity with youth and progressives would slowly begin to decline yet again without an opposing candidate to compare himself against. With his focus on ending the Vietnam War consuming much of his time, he would begin looking towards Vice President Hiram Fong in order to provide him with a key domestic leader and likely successor in the upcoming 1972 election.
While Rockefeller would celebrate major successes in environmental protections, strengthening diplomatic practices, and the landing of the Apollo 11 on the moon, he would suffer from numerous criticisms over his handling of the Vietnam War. These controversies would only worsen due to the infamous release of the Pentagon Papers, exposing a history of malpractice by numerous presidential administrations regarding the Vietnam War.

Nelson Aldrich Rockefeller: 40th President of the United States of America (1965-present), 49th Governor of New York (1959-1964), 1st Under Secretary of Health, Welfare, and Education (1949-1951).

President: Nelson Rockefeller
-----------------------------------------------------
Vice President: Hiram Fong
Chief of Staff: C.A. Robins (1967-1969) Dick Cheney
Secretary of State: John J. McCloy (1965-1968) George Schultz (1968-present)
Secretary of the Interior: William Knowland (1965-1969) Russell W. Peterson (1969-present)
Secretary of Agriculture: Allan Hoover (1968-present)
Attorney General: Elliot Richardson
Postmaster General: Robert Corbett
Secretary of the Treasury: C. Douglass Dillon (1965-1970) Paul McCracken (1971-present)
Secretary of Commerce: Mark Hatfield (1965-1970) Frederick B. Dent (1970-present)
Secretary of Labor: Whitney Young
Secretary of Defense: Robert A. Lovett (1967-1969) John L. McLucas (1970-present)
Secretary of Health, Education, and Welfare: Florence P. Dwyer (1965-1969) Caspar Weinberger
Secretary of Housing and Urban Development: Norris Poulson (1966-present)
Secretary of Transportation: William M. Allen (1966-present)
Ambassador to the League of Nations: Ralph Hauenstein (1967-present)
---------------------------------------------------

Government: The Senate would officially repeal the 1964 Gulf of Tonkin Resolution on June 24th, 1970. While Rockefeller would express dissatisfaction with the move in how it would hinder his ability to manage the war, he would recognize the importance of limiting the president's wartime powers through such diplomatic measures.
On August 12th, 1970, the president would sign the Postal Reorganization Act. After working with Congress and Postmaster General Corbett, President Rockefeller would unveil his plans to reorganize the postal system. The act would grant the Post Office financial and operational independence from the government, as well as give postal workers the power to unionize and bargain for better wages and hours.
The Emergency Employment Act of 1971, passed on July 12th of that year, would appropriate $1.2 billion towards the creation of 150,000 throughout the fiscal year. The act would also give favor towards veterans, recovering drug addicts, and unskilled youths; thus, ensuring that three major blocks heavily impacted by unemployment and poverty would be able to find work under the legislation. These jobs would come from the public service fields, providing new workers for prisons, environmental organizations, public safety groups, sanitation, and more.

Economy & Labor: With reports of rising inflation, President Rockefeller would begin formulating a complex plan to curb the rising costs through extending the surtax, budget cuts with heavier emphasis on military spending, and moderating the wage demands of labor groups.
On December 29th, 1970, President Rockefeller would sign the Occupational Health and Safety Act of 1970, creating new federal regulations that would ensure the standardization and enforcement of proper safety practices in the workplace. The move would be lauded by labor organizations as a great advancement for the safety of America's working class.
President Rockefeller would sign the Par Value Modification Act on April 3rd, 1972, officially devaluing the U.S. dollar in order to begin stabilizing the economy. The realignment would seek to make American exports more attractive to foreign markets, expand the reach of America's agricultural and industrial products across seas, and create new high-paying jobs across America's industrial and agricultural industries. It would also authorize a direct change of the worth of gold to rise from $35 an ounce to $38.

Foreign Policy: On July 25th, 1969, President Rockefeller would present what he called "The Rockefeller Doctrine" during a visit to Guam. This doctrine would articulate how the U.S. would provide economic and military assistance to nations in order to fend off Communist forces, but would not assume primary responsibility in defending Asian nations. This Guam visit would become part of a tour that the President and Vice President would make including the countries of India, Indonesia, Thailand, Vietnam, Pakistan, and the Philippines.
On May 20th, 1970, President Rockefeller and Secretary of State George Schultz would arrive in Russia to begin forging diplomatic relations with the U.S.S.R., meeting with General Secretary Leonid Brezhnev. Rockefeller would address this meeting as a necessary goal in deescalating the decades of tension between the U.S. and the Soviets, hoping that stronger diplomatic affairs would have a greater effect against communist forces than meddling in the civil affairs of other countries.

Vietnam War: With high expectations towards an end to the Vietnam War, the president would announce his goal to end U.S. involvement in the war before his term ends. This would first start with threats of advanced bombing campaigns on the North in response to any continuation of the Tet Offense, drawing further ire from anti-war activists. Things would drastically change, however, when on May 14th, 1969, President Rockefeller announced his vision for a peace plan with the U.S. and North Vietnam removing troops from South Vietnam over the next year. This would start with the U.S. removing 25,000 American troops from the active conflict.
A controversial move during the war would come when the U.S. and South Vietnam pulled a surprise bombing on Cambodian lands on March 20th, 1969, with the intent of destroying North Vietnamese strongholds. Many within the Democratic Party would condemn the move as a reckless endeavor that would have potentially escalated the war via Cambodia's involvement. President Rockefeller would retaliate against these remarks by arguing that the Cambodian government was already involved in the war by aiding North Vietnam.
In a diplomatic move, President Rockefeller would fly to the capitol of North Vietnam in September of 1969, one of several trips the president would make to the Vietnamese countries, in order to pay his respects in light of the passing of Ho Chi Minh. Despite the many attempts at creating a strong peace negotiation, President Rockefeller would make an Address to the Nation on November 3rd, 1969, solemnly declaring that North Vietnam has rejected the president's peace offerings. After another year of the militaristic stand-off, Rockefeller would make a surprise announcement in early January of 1971 that the U.S.'s involvement in the Vietnam War was reaching its end. This claim would be certified when the Senate passed a near-unanimous decision in June 22nd, 1971 to pull out all U.S. troops from Vietnam by the end of the year.

Civil Rights: President Rockefeller would seek to further support the pursuit of civil rights by creating new regulations towards the desegregation of elementary and secondary schools, as well as working to negotiate new busing policies within the South that would better aid black and Hispanic youths. It would empower the Equal Employment Opportunity Commission to take such enforcement actions against businesses, individuals, employers, and labor unions found to be violating said laws. The amendment would also require employers to make accommodations for the religious practices of employees.
In a major push for equal opportunities, the president would sign the Equal Employment Opportunity Act of 1972 on March 24th of that year. The act, serving as an amendment to the 1964 Civil Rights Act, would authorize the federal and state governments with the power and responsibility of enforcing anti-discrimination within the workforce by cracking down on employment discrimination against minority groups.

Major Accomplishments: On July 20th, 1969, the U.S. would define human history when they successfully landed two astronauts on the moon. Astronauts Neil Armstrong and Buzz Aldrin would become the first men to stand on the moon, with each of them eventually being awarded the Medal of Freedom by Rockefeller. During a speech regarding the landing, President Rockefeller would give recognition to Presidents Kennedy and Reuther, as well as the many scientists, engineers, computers, and NASA employees who made the feat possible.
On April 22nd, 1970, President Rockefeller would join with House Speaker Ford, Democratic senator Gaylord Nelson, and Interior Secretary Russell W. Peterson, in celebrating the very first national Earth Day. This event would serve as a massive charity event dedicated to uplifting environmental organizations, as well as a massive public litter-cleaning event across New York City.
On December 31st, 1970, President Rockefeller would sign the Clean Air Bill, authorizing the development of federal and state regulations to limit emissions from both stationary and mobile sources.

Major Controversies: On May 4th, 1970, members of the National Guard would shoot and kill four student protestors at the Kent State University in Ohio, with nine more students being wounded during the conflict. This would cause more than 100,000 protestors to gather around numerous government buildings, including the White House. In response to this, the president would condemn the shooting, as well as announcing that the offending officers would be removed from active duty and that the Department of Justice would begin investigating the shooting.
The New York Times would begin publishing a series of reports known as the Pentagon Papers, starting on June 13th, 1970. These papers would detail the secret history of the Department of Defense's activities and reports during the Vietnam War, as well as revealing that the Dirksen, Humphrey, Kennedy, Reuther, and Rockefeller administrations had misled the public regarding the Vietnam War.

Special Thanks to u/Pyroski for the infographic.
View Poll
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2024.05.21 01:10 b3ttermade Want to run fan only on older furnace

Want to run fan only on older furnace
Hello all,
I'm looking to run the fan only on an older furnace in order to circulate some air through the house during the heat of the summer. Attached is a photo of the board on the furnace. The thermostat is an old mercury one with only two wires, no fan control. In this case would I jump Gh to R? What type of wire should I get to do so? Or pull off W and attach to Gh? Just pull W? Also - say it does work to run just the fan, would it be terribly energy inefficient to do so?
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2024.05.21 00:55 DR_PLANTECHSTEIN Recently purchased condo - questions re maintenance and maximum filter quality

Recently purchased condo - questions re maintenance and maximum filter quality
I recently purchased a condo and have a few questions I'm hoping someone can help me out with. I don't know anything about HVAC (though I do know a thing or two about air quality).
For context, I don't even really understand if my system is contained entirely to my unit or what. I assume the heating and AC isn't but maybe the ventilation isn't?
My breaker has an item labeled heat pump, and someone on another subreddit advising me on a smart thermostat suggested my wiring looks like I have a heat pump (included that photo as well).
My questions:
The most recent sticker on the intake (pictured) appears to be from 2016. That seems like a really long time ago - how often is maintenance required and what does it entail (presumably cleaning the ducts)? Does the condo usually do that?
In addition, if possible, I'd like to use some actual filters that are not just Halloween spider web fluff (see picture). Ideally a HEPA filter but anything better would help. I'm worried about potentially damaging equipment by simply subbing the filter though, I assume the fan would have to work harder and am concerned there may be a limit. Can I just swap in a better filter and see if my AC still works?
Let me know if there's any additional detail I can provide.
submitted by DR_PLANTECHSTEIN to hvacadvice [link] [comments]


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