Bkugan dimeson dna do ventus

GeForce RTX 4070 Ti Super Review Megathread

2024.01.24 00:16 Nestledrink GeForce RTX 4070 Ti Super Review Megathread

GeForce RTX 4070 Ti Super Review Megathread

GeForce RTX 4070 Ti Super reviews are up.


GeForce RTX 4070 Ti Super

Below is the compilation of all the reviews that have been posted so far. I will be updating this continuously throughout the day with the conclusion of each publications and any new review links. This will be sorted alphabetically.

[PSA] Certain MSI GeForce RTX 4070 Ti Super Ventus 3X VBIOS Causes Lower Performance Than Expected

Written Articles

Babeltechreviews

Nvidia claimed a 10% increase of the previous model and we did achieve mostly that in our testing, with some slightly lower than quoted. Its obvious this card easily surpasses the original model at the same price and its really close to the original RTX 4080 performance point at significantly less than MSRP for the RTX 4080. This will change soon with the upcoming launch of the RTX 4080 SUPER at its lowered price point of $999.00.
The real decision for gamers, in our opinion, looking for a card at this level is looking for a used RTX 4080 or something at this similar price. If you are looking for a new card that can compete with the RTX 4080 for lower entry cost then this is a good choice.

Digital Foundry Article - TBD

Digital Foundry Video - TBD

eTeknix

So I’m going to admit. That was painful. When looking at performance and analysing the point of our content, it’s easy to get excited when we see an evolutionary jump, but that’s not the case here. It’s slightly faster, and I’m talking marginally.
When you look at the specifications, this new graphics card is better in every way. There are higher core counts, there are more RT and Tensor cores, there’s more VRAM, the clock speeds are up, and really, that should be an indication of a pretty potent performance boost. However, from our pretty extensive testing, that’s not really what we see in the real world. It’s a little bit better, but does it feel like an upgrade? Not really, if I’m being honest. More VRAM is nice and does improve the 1% lows, but not as much as the fanatics in the internet comment sections would have you believe it would have.
DLSS and other technologies should have seen a boost too, but in games like Cyberpunk and Hogwarts Legacy, some were up, some were down, and some were about the same, so it is splitting hairs on whether this is better or not. Not that there’s anything wrong with the performance though, it’s still largely a very great card, the performance is fantastic, but it just feels like something may be missing. I hope and honestly largely expect that this will improve with a few driver updates, as things always do. I suspect in a few weeks or a couple of months, the Super variants will have a bigger lead on the non-Super cards they are replacing.
What I do like about both the Gigabyte and INNO3D cards is the cooler upgrades. Gigabyte has honed its Windforce designs over the years, and INNO3D has a great-looking product too with a 2-slot form factor. Having a premium quality cooler on this chipset showed that it can run nice and cool and quiet, while still delivering great performance overall.
So overall, the 4070 Ti SUPER can be taken one of two ways. If you’re already rocking a 4070 Ti, then there is no reason to change to a Ti SUPER, and if you want more performance then you need to be looking at 4080 levels or above, but even then I’d personally wait for the 4080 SUPER to see what that brings, though I fear it could be the same levels as what we saw today. If however, you’re on something older and your heart was set on a 4070 Ti, then obviously it makes sense to pay the same, and get a 4070 Ti SUPER, though I’d seriously be questioning how much extra performance you’re going to be gaining over what you already have.

Guru3D

The data speaks for itself, key factors here are gaming performance and rendering quality. Indeed, the RTX 4070 Ti SUPER offers better value for money compared to the 4080. This card is approaching the raw performance required for gaming at 4K resolution. It caters specifically to enthusiast gamers who typically use monitors with UWHD, QHD, or UHD resolutions, making it an ideal choice for that demographic. The rasterizer engine in the RTX 40 series significantly surpasses the performance capabilities of its predecessors. This series introduces a new generation of more potent Ray tracing and Tensor cores. Raw counts of RT and Tensor cores are not the sole indicators of performance; rather, the effectiveness of each unit is key. These cores are positioned near the shader engine, enhancing their efficiency, a fact that is evident in their performance. While Tensor cores' impact is more challenging to quantify, the impressive results observed, especially with DLSS3, indicate their robust performance. The GeForce RTX 4070 Ti demonstrates its strength across various resolutions, performing effectively from 2K (2560x1440) to 4K (3840x2160).
Overall the GeForce RTX 4070 Ti SUPER delivers a robust gaming experience, and when comparing it directly to similar GPUs, it surpasses the performance range of the 3090 Ti and is close to the RTX 4080, with some variability. In a broader context, when comparing it to other GPUs like the Radeon RX 6950 XT and 7900 XT/XTX, a complex decision-making process ensues. The choice between the 4070 Ti SUPER and 7900 XTX hinges on several factors. The RTX 4070 Ti SUPER excels in ray tracing performance and boasts the added benefit of DLSS3/3.5 and at many levels is on par with more than 3090 cards. Looking at Team Red the 7900 XT exhibits a slight advantage in rasterizer engine performance, supported by its additional L3 cache. The 16GB of VRAM offered by the 4070 Ti SUPER is sufficient for most current titles, especially when playing at Ultra HD resolutions. Powered by the ADA GPU architecture, this card delivers precision and competence in gaming. The substantial increase in shader cores translates to nearly 1.5 times the raw shader performance, resulting in faster ray tracing and improved Tensor core performance. Underlying technologies such as Shader Execution Reordering (SER) and DLSS 3 contribute to the excellence of the new product and the Series 4000 overall. In conclusion, the GeForce RTX 4070 Ti SUPER leaves a notable impression and is sure to please gamers, but it comes at a considerable cost. Despite its commendable performance-per-watt ratio, its energy consumption levels remain relatively high. This graphics card is capable of handling Ultra HD gaming smoothly, particularly when enhanced with DLSS3 / Frame generation, and offers the possibility of a moderate overclock. The TUF Gaming version of the GeForce RTX 4070 Ti SUPER offers an appealing choice for users who value a quiet performance and visual appeal in their PC gaming setup. The model we tested today, which is the non-overclocked (nonOC) version, is priced at the manufacturer's suggested retail price (MSRP) of $799 for retail purchase.

Hot Hardware

At this point, NVIDIA’s blueprint with the GeForce RTX 40 SUPER series is clear – boost performance at similar (or lower) introductory prices, to enhance the overall value of the line-up. The ASUS TUF GeForce RTX 4070 Ti SUPER arrives at the same $799 price point of its predecessor, but offers more cores, more video memory, and ultimately more performance across every workload. The ASUS TUF GeForce RTX 4070 Ti SUPER can’t quite catch the GeForce RTX 4080, bit it comes close in many tests, for a couple of hundred bucks less.
With recent price cuts, the Radeon RX 7900 XT is being offered for about $710. Looking back through the numbers, that price adjustment is just about in-line with its performance relative to the ASUS TUF GeForce RTX 4070 Ti SUPER if you factor in ray tracing. In games that don’t make extensive use of ray tracing and mostly rely on traditional rasterization techniques, the Radeon RX 7900 XT may pull ahead of the RTX 4070 Ti SUPER. Today’s GPUs are about much more than gaming, however. Looking at the content creation, rendering, and other compute tests and the ASUS TUF GeForce RTX 4070 Ti SUPER outpaces the Radeons.
Ultimately the GeForce RTX 4070 Ti SUPER represents additional value for gamers and creators. It arrives at the same price point as its predecessor, but effectively offers more of everything. If you’ve got the budget and are looking for a GPU its price category, the GeForce RTX 4070 Ti SUPER is the card to beat right now, and ASUS’ TUF model ticks many of the right boxes.

Igor's Lab

The GeForce RTX 4070 Ti Super is an excellent card in WQHD when it comes to the highest frame rates and is also quite suitable for Ultra HD. At the latest then, however, you will have to think about smart upscaling in places and this is where DLSS and frame generation come into play. Meanwhile, games such as “The Last of Us Part 1” (TLOU) look subjectively even better in Ultra HD with DLSS than native Ultra HD. This is where NVIDIA can really play to its advantages, which DLSS 2.x and, above all, DLSS 3.5 also offer in purely visual terms.
However, if a game also supports frame generation and you would still be bobbing around in the less playable FPS range even with super sampling, then this can even be a lifeline to good playability. You can’t improve the latency with it, but not every genre is as latency-bound as various shooters. I would have really liked DLSS 3.5 for TLOU, but you can’t have everything. From this point of view, the GeForce RTX 4070 Ti Super completely fulfills all expectations based on the data already published. All the AI including the appropriate programs, DLSS 3.5, frame generation and the often better latencies are also good arguments. If it weren’t for the current dumping by AMD, which should be just right for the customer.
The GeForce RTX 4070 Ti Super with the AD103-275-A1 is a thoroughly interesting upper mid-range card, but nothing more at the moment. Especially in view of the AMD Radeon RX 7900XT and the current price difference, it won’t sell for the really good features, but rather only for the street price. Apart from the outdated display port connection, I don’t see any disadvantages at all with the GeForce RTX 4070 Ti Super that would speak against this card, only the price has just been badly undermined by the competitor. We will have to wait and see whether the so-called OC cards justify the additional price. After all, MSI has shown with the Ventus 3X that even the MSRP card can almost perfectly convert the additional performance of the significantly increased number of shaders into adequate gaming performance.

KitGuru Article

Kitguru Video

Ultimately, the RTX 4070 Ti Super is about as good as I was expecting considering the 10% bump in core count and the switch to 16 gigs of memory over a 256-bit interface. I will certainly be interested to see how other models compare, as if the Ventus 3X really is 5% slower than what the 4070 Ti Super should be, then that's only a further positive for the new GPU as a whole.
Of course, I can only base my conclusions on what we have tested, but even then this is a strong refresh and a GPU that's well worth buying. I do believe the RX 7900 XT remains a credible option if rasterised gaming is your top priority, as it is still slightly faster overall, while some strategically timed cut-price deals only increase the value proposition. That said, I think if you are spending £750+ on a new graphics card, chances are you will be tempted by the superior ray tracing performance, DLSS support and increased efficiency of the RTX 4070 Ti Super.

LanOC

As for its performance, the RTX 4070 Ti SUPER has 10% more CUDA cores and Nvidia has also increased the video memory up from 12 GB to 16 GB which should help at high resolutions and help keep the card relevant in the future for longer. In my testing, this translated to a 6-10% increase in performance depending on the testing. In game at 1440p it was 5.5% faster than the overclocked TUF Gaming RTX 4070 Ti that I tested previously but at 4K this ramped up to 10% and I saw similar numbers in synthetic benchmarks like Time Spy and Time Spy Extreme which it improved 6.8% on Time Spy and 9.1% on Time Spy Extreme. This helped it catch up with AMDs RX 7900 XT, especially at 4k but the 7900 XT was on average still 3 FPS faster at 1440p. Where the 7900 XT didn’t keep up was with ray tracing performance and once you figure in DLSS which the games you are playing support it is a huge improvement. The performance improvement also helped with overall efficiency. While it has the same TGP our TUF Gaming RTX 4070 Ti SUPER did pull a hair more than our overclocked TUF Gaming RTX 4070 Ti did for power, but with the performance improvement its already great power to performance was even better. The cooler for the TUF Gaming RTX 4070 Ti SUPER ran surprisingly quiet in my testing as well and while I wouldn’t say the cooling performance was the best it did perform well keeping the card more than cool enough which when combined with how quiet it was would make me happy.
As for pricing the TUF Gaming RTX 4070 Ti SUPER is launching at the RTX 4070 Ti SUPER launch MSRP of $799. This fits right in at the same MSRP as last year's RTX 4070 Ti which is it replacing. There aren’t any game partnerships right now however which is a bummer given that AMDs RX 7900 XT does come with Avatars Frontiers or Pandora. AMD did also just recently dropped the pricing on a few of their cards including the 7900 XT which now has an MSRP of $749 in response to Nvidia’s SUPER cards announcement. This does put the 7900 XT as the better value if you are looking only at raster performance, but I do think that the ray tracing and DLSS performance have a lot of value as well and that $50 difference still makes this a good pickup if you are looking for high-end performance without spending RTX 4080 or RX 7900 XTX numbers. The TUF Gaming RTX 4070 Ti SUPER specifically is looking especially appealing this time around given that there isn’t a Founders Edition for this GPU and its all-metal construction. Asus does have an overclocked model as well which will hit stores at $849.99 and a white overclocked TUF model for $879.99. They will also have a Pro Art card for that same $879.99 price point and then a Strix model as well which has a hefty $949.99 price point which is WAY too close to the announced MSRP of the RTX 4080 SUPER in my opinion.

OC3D Article - TBD

OC3D Video - TBD

PC Perspective

This was a refreshing review. Not just because the RTX 4070 Ti has been refreshed, and is now SUPER for the same price, but because it really lives up to the SUPER branding with double-digit gains over its predecessor. This card is being neatly dropped in to the same price slot as its predecessor, bringing quite a bit of RTX 4080 DNA along with it.
You know, it’s like NVIDIA was holding out on us. They could have released the RTX 4070 Ti in this AD103 configuration, with this level of performance, all along – if they really wanted to. It would have made the original $799 price tag a lot more palatable. Or maybe they were playing chess, and now that we’ve accepted this price level they’re bringing performance in line with expectations… I think I’m babbling at this point.
Bottom line, the new GeForce RTX 4070 Ti SUPER isn’t just the first card in NVIDIA’s history to be both a Ti and a SUPER at the same time; it’s a solid performer with a significantly better price/performance ratio than its predecessor. We can’t argue with that. And once you factor in ray tracing performance, DLSS, and Frame Generation (if you’re into that sort of thing), at $799 this is a lot of GPU in the current market .

PC World

TBD

TechGage

TBD

Techpowerup

With these performance numbers RTX 4070 Ti Super is a perfect match for 1440p with maximum settings, it's actually slightly overkill, which means that the card is a decent option for 4K monitors, too, or for 1440p at 120/144 Hz. While you won't be able to game at 4K60 at highest settings, just dropping them down a bit should help get those 60 frames and there's always the various upscaling technologies, especially if you plan on enabling ray tracing. Just like the other GeForce 40 cards, RTX 4070 Ti Super has support for all of NVIDIA's DLSS technologies: NVIDIA DLSS 2 upscaling, DLSS 3 frame generation and DLSS 3.5 ray reconstruction. On top of that you can enable AMD FSR 2 and FSR 3 in games, because those technologies work on all GPUs from all vendors. Basically this means that you'll be covered in terms of upscaling and frame generation. While DLSS 3 is definitely the leading solution right now, with best game support, AMD is pushing hard and their frame generation solution will come to several major titles in 2024. From a technology perspective, DLSS 3 is superior, because it uses the optical flow hardware unit in Ada GPUs, and NVIDIA Reflex will help bring down the input latency.
The biggest selling point of the RTX 4070 Ti Super vs the RTX 4070 Ti non-Super is the increased VRAM size of 16 GB. RTX 4070 Ti's 12 GB VRAM size has been a constant topic for debate on tech forums, so it makes a lot of sense that NVIDIA is giving us a 16 GB option now, and at pretty reasonable pricing, unlike RTX 4060 Ti 16 GB. Unlike more cores or higher clocks, more VRAM will not make all games run faster automatically. Across all the 100+ game tests, (25 raster + 10 RT) x 3 resolutions, we only identified two cases where 16 GB results in a meaningful improvement over 12 GB: The Last of Us 4K and Alan Wake 2 RT at 4K. No doubt, you will be able to find more such results with other titles, too, but the vast majority of games out there will not see any meaningful improvement from the 16 GB upgrade. I'm sure that this will change in the coming years, with more and more games increasing their VRAM requirements, but I don't think that a 12 GB card will suddenly turn out to be useless in 2024 and 2025. You also have to consider that as soon as you enable upscaling, the actual render resolution is reduced, which lowers the VRAM usage significantly. Still, given all the drama about 12 GB VRAM—people can finally put their money where their mouth is and grab the RTX 4070 Ti Super 16 GB.
A secondary effect of the 16 GB VRAM capacity is that the bus width is increased from 192-bit to 256-bit (or +25%). This is required, because to achieve 16 GB, you need to install eight 2 GB memory chips, each having a 32-bit interface to the GPU. With just 12 GB and six chips a 192-bit interface is sufficient (6 x 32 =192). This 25% increase in bus width leads to an equivalent increase in memory bandwidth, which should help provide an additional performance boost. Looking at my data I'm not so convinced. While the card does have slightly better scaling than RTX 4070 Ti 12 GB, the RTX 4080 is still able to pull away at higher res. It seems that what matters more for performance scaling is the L2 cache size and not the VRAM bus width. Unfortunately NVIDIA did limit the 4070 Ti Super to 48 MB L2 cache, while the RTX 4080 gets the full 64 MB.
As expected, ray tracing works very well on the GeForce RTX 4070 Ti Super, clearly offering a superior experience than what Radeon RX 7900 XT, and often even RX 7900 XTX, can achieve. On average, the RTX 4070 Ti Super offers 22% higher FPS with RT than RX 7900 XT, which is quite a bit. NVIDIA's new card also shows better RT performance numbers than RX 7900 XTX in most games—if you're betting on ray tracing, then definitely opt for the RTX 4070 Ti Super. That doesn't mean that RT is unusable on AMD, it's just running considerably slower, because their cards are lacking dedicated hardware units to accelerate RT operations.

The FPS Review

Overall, when it comes to rasterized gaming without Ray Tracing, the new GeForce RTX 4070 Ti SUPER is around 12% faster than the GeForce RTX 4070 Ti. This was the common number we experienced mostly, without Ray Tracing. When Ray Tracing was used, this percentage number crept up slightly. With Ray Tracing the GeForce RTX 4070 Ti SUPER was more like 15% faster, with some outliers like Alan Wake 2. There are of course games, where the percentages were lower, around 10% or 11%, maybe even some under, as you lower the resolution. The highest differences were at 4K or with Ray Tracing.
Looking at performance compared to the Radeon RX 7900 XT is more mixed. The Radeon RX 7900 XT put up a competitive fight, and in many games was as fast as the GeForce RTX 4070 Ti SUPER or faster. When looking at raster performance, without Ray Tracing, the Radeon RX 7900 XT is compelling in its performance by comparison, and this was at 4K and 1440p. More often than not, there were standout games like Starfield, or Cyberpunk 2077, or Returnal or Dying Light 2 where the Radeon RX 7900 XT seemed to get the edge on the GeForce RTX 4070 Ti SUPER. Even in Alan Wake 2, performance was equal between the cards, delivering the same experience.
The one sore spot for the Radeon RX 7900 XT is once again Ray Tracing. This is going to be game dependent, and also depend on the types of Ray Tracing effects used and how heavily implemented they are. The GeForce RTX 4070 Ti SUPER has a huge lead in Path Tracing performance, as is shown in Alan Wake 2 and Cyberpunk 2077. Overall, the GeForce RTX 4070 Ti SUPER is going to deliver much higher Ray Tracing performance in games. In some circumstances, you can use upscaling FSR on the Radeon RX 7900 XT to make it playable, but this brings up the image quality of FSR at 1440p.
That is an advantage the GeForce RTX 4070 Ti SUPER has, DLSS, and RTX features. When the going gets tough on the GeForce RTX 4070 Ti SUPER with Ray Tracing you can also use upscaling on it with DLSS. Overall, DLSS has superior image quality to FSR at lower resolutions, like 1440p. You will more likely want to use DLSS on the GeForce RTX 4070 Ti SUPER than you would want to use FSR on the Radeon RX 7900 XT at 1440p if you also want to get good Ray Tracing image quality. The GeForce RTX 4070 Ti SUPER also has DLSS 3.5 Ray Reconstruction support, to improve Ray Tracing image quality. In games that support it, like Alan Wake 2 and Cyberpunk 2077, its Ray Tracing image quality is unmatched.

Tomshardware

This isn't a generously priced graphics card, in other words, and by raising the MSRP, Nvidia probably took a more sizeable cut from its AIB partners. Still, it's certainly better than paying the same $800 for the RTX 4070 Ti — which is probably why the base price on those cards has fallen to around $740, and we've seen sales push the price as low as $720, which is still arguably too high.
Is the RTX 4070 Ti Super worth the asking price? That depends on what you want to do with it. Relative to AMD's RX 7900 XT, even at its current promotional pricing starting at $709, you can certainly make arguments in favor of Nvidia's GPU. It's more power efficient, is potentially better equipped for future games (if ray tracing adoption picks up), offers access to Nvidia's proprietary DLSS features, including frame generation, and you get superior AI performance.
If all you care about is rasterization performance, AMD's 7900 XT comes out ahead and offers a better value. And there are hundreds of new rasterization-only games released every year. But if you value any of those other 'extras' — even if you only think you might want to try them — Nvidia has cards at every price point that are worth a look.
Ultimately, the RTX 4070 Ti Super provides some worthwhile improvements over its non-Super predecessor. If you're in the market for a high-end Nvidia GPU and you haven't upgraded in a few years, it's a great card. Just don't be surprised when next-generation GPUs come out in a year or so that have even more new features, improved performance, and just maybe not a massive generational price increase. (We can dream about that last one, right?)

Computerbase - German

HardwareLuxx - German

PCGH - German

----------------------------------------------

Video Review

Daniel Owen

Der8auer

Digital Foundry Video

Gamers Nexus Video

Hardware Canucks

Hardware Unboxed (Updated Review with TUF)

JayzTwoCents

Kitguru Video

Linus Tech Tips

OC3D Video

Optimum Tech

Paul's Hardware

Techtesters

Tech Yes City

The Tech Chap

zWORMz Gaming

-----------------

[PSA] Certain MSI GeForce RTX 4070 Ti Super Ventus 3X VBIOS Causes Lower Performance Than Expected

submitted by Nestledrink to nvidia [link] [comments]


2022.06.16 09:06 ITZ_GMAN John's Ability is more unique than we think

It’s evident that the White-haired man will meet with John. With the events that transpired with John getting injected with a disabler (F*** Terrence, I hope he gets killed off), Uru-Chan just placed herself in a DANGEROUS position of having the story arc be an immediate flop if not pulled off properly.
So here’s the idea:
Uru-Chan knows that John has already been through A LOT when it comes to having no ability, and knows the misery the disabler puts people in, hence the Joker Arc and the SH arc. She built up his character with the goal of trying to responsibly use his ability, he has already been in a sense “disabled” by Keon’s torturous classes. She knows that it was due to being powerless that John developed violent tendencies and being at Wellston while pretending to be weak only resulted in a relapse causing the Joker and King Arc to take place, eventually leading to John’s suspension.
And I believe Uru KNOWS that this is a VERY dangerous decision she made because it requires her to risk throwing away John’s essential character development and potentially drag the story longer and push back the plot with an unnecessary sub-arc. To disable John would be redundant to the story, because it would be Seraphina 2.0.
And the idea of the white-haired man coming in clutch to help John wouldn’t look good from a writing standpoint because it would be a cliche pull-off. There’s A LOT of hype to the white-haired man, she knows this.
============= ============= ========
Idea:
John got hit with the needle, no if’s and’s or but’s about it. The hopeful and theoretical idea is it doesn’t “affect” him like we think it affected Seraphina. This would get the white-haired man to meet John at Wellston
============= ============= ========
But to figure out how this would work, Let’s talk about Aura Manipulation:
Aura Manipulation is an unique ability, more UNIQUE than Time Manipulation regarding it’s nigh-infinite potential
John’s ability (more than likely Jane’s as well) is fundamentally different than every other ability we’ve seen in the series, it CAN’T be activated in normal ways and it is unnatural in
how the user can modify their aura channels.
John doesn’t have ability mimicry here, he copies, buffs, and combines abilities into something else. Ability mimicry would only allow someone to just simply copy a person’s ability without the ability to buff them or combine them into something else. John’s matches are NEVER truly mirror matches because the ability he copies won’t essentially be the same, it’s always different and enhanced in most cases. Also, John can’t mimic EVERYTHING just like Jane can’t and the latter is a 9.1.
Ability mimicry HAS a FIXED potential cap, you can just simply copy someone’s ability and hope you can win in the game of skill & attrition and not power. If John had ability mimicry, Zeke would’ve had a better chance since he would’ve be completely overpowered in terms of ability.
Aura Manipulation DOESN’T really have a fixed potential cap. From what we can see, John can copy an ability and then strengthen and combine it with another ability that is buffed as well to create something completely new.
Famous example, John’s electric vine barrier. Although Seraphina ended up breaking it, the barrier was perhaps in my opinion, the most powerful combination John has utilized up to this point. Seraphina literally went unconscious from overexerting herself as a result of trying to BREAK the barriers, and she has the highest power output in the series due to TM being a one-shot ability. Seraphina has ended multiple battles with only one punch, and she made Arlo tap out after damaging his barrier with one punch.
John and Jane are literally anomalies in the Unoverse. Their abilities literally take advantage of this story’s Aura-power system.
If we had to use grade systems for Unordinary (JJK fan alert here), I would put John in Special Grade. His ability is VERY unusual in this series, because it’s more than just being able to copy abilities.

John can literally mess around with Aura while everyone else can't. If you ask me, it's a VERY god-tier ability because the limit is only the user's imagination and what he's given

With Jane being introduced as a 9.1, theories about Johns’s ability SKYROCKETED and the hype around John was insane. He got his ability at the end of Middle school and then became a god-tier in the span of 2 years from just taking part in school fights.
If it wasn’t John’s story + realism and likeable qualities that made people like him, it was also his ability and how terrifying he is to deal with in combat. Note the only reason Seraphina is stronger than him was because John stopped using his ability (passive not included), he was literally stronger than her in his ACTUAL 2nd year of high school before his expulsion.
There’s so much to his character that is giving this story a lot of attention. Stripping his ability would just kill that hype. Even if we take some episodes where John didn’t want his ability, it actually isn’t his real desire. Remember, he was traumatized to thinking like being powerless would be best for him.
Had he truly been powerless, everyone on that mountain would’ve been dealt with.
He has an ability for a reason, it serves an essential purpose.
So here’s a theory that will hopefully make the FP readers have hope, because we all need it honestly.
============= ============= ========
Here’s a hint we were given regarding Jane:
During the heist on NXGen, Seraphina was tasked with grabbing a DNA sample and classified files without being detected. She succeeds in getting the files, but when she goes into the next room and grabs the DNA sample, her ability suddenly becomes suppressed and she gets detected.
The same suppression sensation happened to Seraphina which was unnatural as it was confirmed by the Spectre agents that she was recharged since she was needed to break into a government facility.
The Ability Disabler has to involve Jane without a doubt, Seraphina’s ability got affected from touching her DNA sample. It is evident that Jane is John’s mother and that the white-haired man is a potential relative.
Remember Jane’s ability is canonically named Channel Master, there’s a strong reason for that.
To summarize this section: The files and DNA sample all pertain to Jane meaning the disabler comes from Jane’s ability
============= ============= ========
“But John was affected by the ability dampener, wouldn’t the disabler cripple him?”
Now We have to understand Aura as a whole:
We never got a clear understanding of Aura in the story, but it is easy to theorize what it’s properties are. Uru-Chan simply stated Aura to be like magic, but that would be a bit simplistic in terms of abilities that take advantage of Aura itself.
Aura is like Cursed energy from JJK in terms of inherited techniques, energy output and the utilization of it.
Everyone is born with aura and an inherited power with the exception of some, hence they are referred to as cripples. Aura also comes in different variations with different properties.
But all ability users have something in common:
You ever wonder how people like Blyke never instantly died from getting their head VIOLENTLY slammed into the concrete?
Matter of fact
How could John still stand after being hit with a van? How did Meili survive a high drop?
My answer is Aura reinforcement
It’s safe to say that Aura is constantly flowing in the human body, aura “steels” the body from blunt impacts. It’s a natural sensation that the body does automatically, and only certain people have higher aura reinforcement only due to their ability (Arlo, possibly Valarie, and John if he copies barrier).
However, there is straightforward method that automatically bypasses this: That is stabbing.
Ventus is more than capable of taking a punch, same with Meili, but serrated/sharp attacks will always cause damage. Meili’s body was still intact after a lethal fall, her aura reinforced her body to minimize the damage as much as it could to prevent death, but it was the stabs that Aura couldn’t reinforce itself against.
Note how Remi’s body can withstand the impact from crashing into a brick wall but easily get her leg pierced by an energy beam.
Serrated/piercing attacks such as stabbing will ALWAYS work in most cases because Aura is only able to effectively fortify the body from blunt force trauma.
Not even Arlo can fully tank a beam to his torso regardless of his aura property giving him higher reinforcement than the average mid-tier and maybe high-tier.
But I can’t forget, Arlo has a SLIGHT resistance to serrated attacks, slicing attacks per say (EX: John using demon claw and wind blades on Arlo to no prevail)
============= ============= ========
Aura output, and how Abilities work:
Aura can be outputted by opening your channels, every powered person in the UnOrdinary series can do this, the OUTPUT of said aura is what is called your ability. (NOTE: Opening and modifying aura channels are different).
Everyone has aura but the aura nature and properties can be different and all aura output is different; some people can shoot beams while others can create barriers, some people have electric properties to their aura hence they will have electric-based abilities (Remi, Rei, and their mother). Some people have average output hence the term mid-tier, and there are those who have above-average to high output such as elite-tiers and high-tiers.
To simply call it an ability is too simplistic, and I say that because of anomalies such as John.
============= ============= ========
With that explanation, let me get right into the essential idea:
I want to discuss the tools Spectre uses, mainly the dampener and disabler.
The pulse-beam dampener is fundamentally different from the disabler, it can affect aura output and aura reinforcement hence the dampening effect.
With the dampener, the human body is susceptibly weaker. Blunt force attacks are more effective and output is weaker, hence why John needs to fully activate his ability to detect aura. Same applies with Arlo, with aura output reduced, his steel-like aura reinforcement property becomes useless as he loses that slight resistance to slicing attacks.
The disabler suppresses the natural opening of aura CHANNELS, preventing any sort of output hence the term disabler.
(Note: Aura is still flowing throughout the body, it just can’t be outputted into an ability. It would be the only reason how Seraphina could suffer brutal beatings.)
Now let’s go back to Aura Manipulation:
We already know that even amongst high-tiers, John is a VERY UNIQUE case even if he was a late-bloomer. His ability doesn’t work the same way Arlo’s ability works, it HAS the ability to shape itself and take in multiple aura properties. It HAS the ability to manipulate the user’s aura channels.
The biggest thing that Claire told Seraphina is that people are UNABLE alter their aura channels, yet John can do it (and with what we know about Jane, she can do it too).
Spectre probably knows that people are unable to manipulate their aura channels, hence they only close off said channels to prevent
Seraphina was unable to reverse the damage done by the disabler because her channels were slowly being suppressed by the drug.
An ability that deals with manipulating Aura itself and altering your channels is near difficult to suppress since it’s not technically ability mimicry, AM has more structure to it and has more complexity as a result.
Jane is probably called Channel Master because she can easily manipulate her aura and her aura channels to such a ridiculously powerful degree that even allows her to possibly dominate strong god-tiers such as Seraphina in a fight.
============= ============= ========
Now let’s try to create a potential and effective scenario for how the mysterious man will meet our Menace To Wellston:
Let’s be real here:
The white-haired man wouldn’t go to Wellston to meet with some kid he probably doesn’t know about.
Even when Seraphina was disabled, NOBODY really cared (I mean people outside of Wellston) and Seraphina’s dad is involved with NXGen, the same group who make ability-related drugs from Jane’s DNA.
============= ============= ========
Here’s what would send him to Wellston:
Word gets out that John didn’t get “affected” by the drug the same way other people do.
The disabler works by suppressing aura channels which would result in the disabling of Aura output hence being disabled.
The white-haired man without a doubt knows about Jane and her ability on top of that, and he possibly knows about the amps and disablers too. To hear about a kid who shrugged off a disabler with no signs of ability loss is a BIG FLAG, because people who can tank means that they have the ability to manipulate their Aura channels just like Jane.
And if that kid is JUST LIKE Jane, that comes off as suspicious.
When you have someone who has an ability EERILY similar to the person that is being used to make powerful drugs such as Ability amps and Ability Disablers, that calls for an investigation.
TLDTLDL: The disabler is effective but doesn’t work on Unusual abilities such as Aura Manipulation, this unusual case will cause the mysterious man to see John at Wellston.
But this is ALL THEORETICAL.
submitted by ITZ_GMAN to unOrdinary [link] [comments]


2022.05.10 13:36 CrossENT Random Bakugan Trivia

I was bored, so I went ahead and made a list of 25 random trivia facts about the original Bakugan series. Do what you wish with this information.
submitted by CrossENT to Bakugan [link] [comments]


2018.12.23 21:17 awillis0513 Ten Days of JonBenét: Day Eight - The Grand Jury Indictments: Examining the Decision

Introduction
The JonBenét Ramsey case is easily one of the most complex and polarizing investigations in modern American history. There are few other cases that have inspired so many members of law enforcement, the media, and the public to examine every piece of evidence and documentation that is available in order to try and gain a better understanding of the case. One aspect of this case that has only made it more confounding is the grand jury indictments of John and Patsy Ramsey.
The proceedings took place between September 1998 and October 1999. At the conclusion, a press conference by then-Boulder District Attorney Alex Hunter had led the public and even fellow investigators to believe the jury had failed to indict. However, 14 years later, we would learn that this wasn't the case.
The Proceedings
On August 12, 1998, Hunter announced that he was ready to present the case to a grand jury. In January of the same year, Fleet and Patricia White addressed a letter to then-Governor Roy Romer asking him to replace Hunter with the state's attorney general due to what they perceived as bias towards the Ramseys by Hunter.
Though Romer didn't intervene, Hunter would have Michael Kane, a former Denver District Attorney, serve as lead attorney in the case in order to combat this criticism. Kane also participated in the interviews with John and Patsy Ramsey in June 1998. Kane would go on to replace Hunter's key prosecutors Pete Hoffstrom and Trip DeMuth with two prosecutors from other area district attorney offices, Mitch Morrissey from Denver and Bruce Levin of Adams County for the inquiry.
On September 16, a panel of 12 jurors and four alternates were seated and testimony began.
The grand jury would hear of different pieces of physical evidence, tour the Ramsey home, and hear from a number of witnesses. The witnesses ranged from a number of investigators to Burke Ramsey and family acquaintances. Because this is a post on the decisions and not the proceedings, I will only note a few interesting events from the hearings.
First, in February 1999, Hunter obtained a court order restricting his agency's former investigator, Lou Smit, from testifying in the proceedings. Smit intended to present his intruder theory to the jury. In "Foreign Faction," Kolar explains that a source from the investigation said it was Hunter's concerns that Smit would only offer his own theories without actually discussing the evidence that led him to seek the order.
Smit appealed the order with the help of former El Paso County District Attorney Bob Russell and former Public Defender Greg Walta. His appeal resulted in the order being overturned and he would go on to testify in March 1999.
Another witness at the proceedings was John Douglas, retired FBI profiler. While we don't have a transcript of his testimony, we know that he had previously stated that he believed the crime was committed by someone outside of the family.
One common rebuke of the hearings is that there weren't witnesses that were friendly to the Ramseys, however, we know that that wasn't the case.
The proceedings would end on October 13, 1999. That day, Hunter held a press conference stating that the jury had concluded their inquiry and "no charges have been filed." Hunter said, "I and my prosecution task force believe we do not have sufficient evidence to warrant a filing of charges against anyone who has been investigated at this time."Further, he said no report had been issued by the jury and vowed to keep the proceedings secret forever.
With that, the public and even investigators at the Boulder Police Department believed that the jury hadn't voted for true bills on any of the nine charges against the Ramseys.
The Indictments are Released
In 2013, the public's understanding of the grand jury's conclusion would be upended after Daily Camera reporter Charlie Brennan and the Reporters Committee for Freedom of the Press filed a lawsuit against the Boulder District Attorney's office for documentation regarding the decision. The suit stemmed from a January 2013 article by Brennan where he revealed he had sources, including jurors, that had told him the jury had actually indicted the Ramseys.
On October 25, 2013, after a judge ordered the release of material related to the two charges, documentation of the indictments were released. The documents showed that the jury had voted on true bills for two identical charges for John and Patsy. Those charges were:
COUNT IV (a)
On or between December 25, and December 26, 1996, in Boulder County, Colorado, John Bennett Ramsey/Patricia Paugh Ramsey did unlawfully, knowingly, recklessly and feloniously permit a child to be unreasonably placed in a situation which posed a threat of injury to the child's life or health, which resulted in the death of JonBenet Ramsey, a child under the age of sixteen.
As to Count IV (a), Child Abuse Resulting in Death: A TRUE BILL
and
COUNT VII
On or about December 25, and December 26, 1996 in Boulder County, Colorado, John Bennett Ramsey/Patricia Paugh Ramsey did unlawfully, knowingly and feloniously render assistance to a person, with intent to hinder, delay and prevent the discovery, detention, apprehension, prosecution, conviction and punishment of such person for the commission of a crime, knowing the person being assisted had committed and was suspected of the crime of Murder in the First Degree and Child Abuse Resulting in Death.
As to Count VII, Accessory to a Crime: A TRUE BILL
What Do the Charges Actually Mean?
What is up for speculation now is what do these charges mean.
First, there's the child abuse charge.
The most important line in that charge, in my opinion, is "unlawfully, knowingly, recklessly and feloniously." Those words are indication that shows the jury believed the parties had criminal intent, or mens rea. Also, this means that if not for the actions of these parties, the crime would never have been able to occur.
Law Professor Matthew Lippman wrote, "The requirement of a criminal intent is based on 'moral blameworthiness,' a conscious decision to intentionally or knowingly engage in criminal conduct or to act in a reckless or negligent fashion." To demonstrate what mens rea is and isn't, Lippman uses the 1999 death of a 10-year-old girl named Lauren who was killed by her father's pet tigers. The girl's father, Bobby Lee Hranicky, was found guilty of causing the girl's death because the court found that he should have known that the tigers had the propensity to kill given the information available to him.
If we use this same test with this charge, it would lead us to believe that the jury believed the Ramseys by either their action or inaction placed JonBenet in a position in which her death was a knowable risk. This would seemingly eliminate some rather innocent explanations some have offered for this charge such as they left a door or window unlocked leading to JonBenet's death or that they facilitated JonBenet's involvement in the pageant circuit.
This takes us to the second charge of accessory.
This count has the same line showing the belief of clear intent. Therefore, it would also eliminate the idea that the Ramseys assisted the killer by mere negligence. Under the Colorado statute, rendering assistance is defined as:
“Render assistance” means to:
(a) Harbor or conceal the other; or(a.5) Harbor or conceal the victim or a witness to the crime; or(b) Warn such person of impending discovery or apprehension; except that this does not apply to a warning given in an effort to bring such person into compliance with the law; or(c) Provide such person with money, transportation, weapon, disguise, or other thing to be used in avoiding discovery or apprehension; or(d) By force, intimidation, or deception, obstruct anyone in the performance of any act which might aid in the discovery, detection, apprehension, prosecution, conviction, or punishment of such person; or(e) Conceal, destroy, or alter any physical or testimonial evidence that might aid in the discovery, detection, apprehension, prosecution, conviction, or punishment of such person.
We can't be sure what part of this definition the jury believed fit the Ramseys situation, however, this definition clearly eliminates such explanations such as accidentally leaving doors or windows unlocked.
It's also notable that this was an accessory charge and not an accomplice charge. An accessory charge indicates the party wasn't present during the commission of a crime while an accomplice would be. Therefore, the jury didn't believe that either Ramsey was actually in the room while JonBenet was being killed.
What may be more interesting isn't what charges were included, but what charge wasn't. What is most notably absent from the indictments is a count for Murder in the First Degree and Child Abuse Resulting in Death for both Ramseys. As Count VII says, jurors believed the Ramseys had given assistance to the person who had committed that crime. Therefore, the jurors clearly thought another party was involved.
Some say this could be indicative that the jury believed one of the Ramseys had killed JonBenet and the other was an accessory, but didn't know who had done what. However, if they had thought that either John or Patsy had committed the crime and were assisted by the other, a count for murder would have been included and a trial jury would be tasked with hashing out those details. Colorado Attorney Lisa Polansky explains in the CBS documentary:
RICHARDS: So on or between December 25 and December 26, 1996, John Bennet Ramsey did unlawfully, knowingly, recklessly and feloniously commit a child to be unreasonably placed in a situation which posed a threat of injury to the child’s life or health which resulted in the death of JonBenét Ramsey. The other count was John Bennet Ramsey did unlawfully, knowingly and feloniously render assistance to a person with intent to hinder, delay and prevent the discovery, detention, apprehension, prosecution, conviction and punishment of such a person knowing the person being assisted has committed and was suspected of the crime of Murder in the First Degree and Child Abuse Resulting in Death.
CLEMENTE: Does that mean that they’re charging John with assisting Patsy if she did it and they’re charging Patsy with assisting John if he did it?
LISA POLANSKY (“LISA”): It’s legally possible in the state of Colorado for John to be assisting Patsy, Patsy to be assisting John.
CLEMENTE: Wouldn’t they both then also be charged with the underlying crime, as opposed to just—
LISA: Yes. Normally, if they do an accessory charge which here is generally after the fact, it’s usually somebody else. My opinion would be that there’s a third person.
So, who was the third person?
If we tie all of the charges together, therefore, what it would appear is that the grand jury believed that the Ramseys had placed JonBenet in a situation that they should have known risked her life or harm, then they assisted an unknown third party after the fact.
Because my focus here is on what the indictments mean, I don't want to speculate myself on who the third party would be. My focus for this article was on the charges themselves, not on adding to that story. I will leave that to others in this case.
Conclusion
The grand jury process is long and arduous. While we can speculate on what evidence was presented to the jurors, however, one juror told the Daily Camera gave the following reasons for their decision on the true bills:
• "No evidence of an intruder. No footprints in the snow, no physical evidence left behind."
• "The killer was in the house for hours between the blow to the head and the strangling."
• "The location of the body in a hard-to-find room."
• "The ransom note written in the house with weird personal information and never a ransom call."
• The juror, after rattling off those points, then posed a question: "Also, how much evidence is there really that this was a sex crime?"
While the jury made a unanimous decision, an anonymous jury member understood Hunter's decision to not pursue prosecution, offering some vindication to the former prosecutor. While the indictments show there was enough evidence to lead the jury to believe the Ramseys were involved, that certainly doesn't mean that the evidence was sufficient under a court of law. However, it is significant that when the juror was asked if he knows who killed JonBenet Ramsey, his answer was a definitive, "I suspect I do."
Attributions
Berman, Tom, et al. “Grand Juror Who Saw Original Evidence in JonBenet Ramsey Case Speaks Out.” ABC News, ABC News Network, 16 Dec. 2016, abcnews.go.com/US/grand-juror-original-evidence-jonbenet-ramsey-case-speaks/story?id=44196237.
Byars, Mitchell. “Released Indictment Names John and Patsy Ramsey on Two Charges in JonBenet Death.” Boulder Daily Camera, 25 Oct. 2013, www.dailycamera.com/news/jonbenet-ramsey/ci_24381455/jonbenet-ramsey-indictment-released-john-patsy?source=pkg.
Brennan, Charlie. “Charlie Brennan: Why I Fought for the Ramsey Indictment's Release.” Boulder Daily Camera, 25 Oct. 2013, www.dailycamera.com/news/bouldeci_24384386/charlie-brennan-why-i-fought-ramsey-indictments-release.
Brennan, Charlie. “JonBenet Ramsey Grand Jury Voted to Indict Parents in 1999, but DA Refused to Prosecute.” Journal Advocate, 27 Jan. 2013, www.journal-advocate.com/ci_22465752/boulder-grand-jury-voted-indict-ramseys.
Brennan, Charlie. “Ramsey Grand Juror Welcomes New DNA Tests, Discusses Reasons for Indicting Parents.” Boulder Daily Camera, 16 Dec. 2016, www.dailycamera.com/news/jonbenet-ramsey/ci_30666467/jonbenet-ramsey-grand-juror-interview.
“Colorado Revised Statutes Title 18. Criminal Code § 18-6-401.” Findlaw, codes.findlaw.com/co/title-18-criminal-code/co-rev-st-sect-18-6-401.html.
“Colorado Revised Statutes Title 18. Criminal Code § 18-8-105.” Findlaw, codes.findlaw.com/co/title-18-criminal-code/co-rev-st-sect-18-8-105.html.
Kolar, A. James. Foreign Faction: Who Really Kidnapped JonBenét?: a Former Lead Investigator Breaks Six Years of Silence. Ventus Publishing, LLC, 2013.
Lippman, Matthew Ross. Essential Criminal Law. SAGE, 2017.
Rain, R.J., et al. The Case of JonBenet Ramsey. 17 Sept. 2016, www.imdb.com/title/tt6087230/.

Edited for formatting.
submitted by awillis0513 to JonBenetRamsey [link] [comments]


2018.10.27 07:35 HitlerFallacyBot Hitler Hunt for 10/26/2018

I found 126 Hitlers in Politics today.

Obama: If Republicans really cared about Clinton's emails they would be 'up in arms' over Trump's iPhone
Donald Trump Repeats 'Lock Him Up' Chant About George Soros Minutes After Calling For Unity Around Bomb Threats
James Clapper after receiving explosive package: This is domestic terrorism
11th suspicious package addressed to Sen. Cory Booker recovered in Florida, sources say
Megathread: Likely Explosive Devices Addressed to Multiple Political Figures, Suspect in Custody
Crowd Chants “CNN Sucks” at White House Event as Pictures Emerge of “CNN Sucks” Sticker on Alleged Bomber’s Van
As a Democrat, I now fear for my safety. As an American, I weep for my country. This is not a healthy democracy anymore
FBI: Mail Bombs Were ‘Not Hoax Devices’
Trump Tweets at 3 A.M. to Rant About CNN
ACLU warns that GOP voter suppression could swing Senate races in Arizona, North Dakota
Trump has called package recipients ‘a lying machine,’ ‘weak,’ ‘low IQ,’ ‘neurotic’ and worse
Woman Says Twitter Did Nothing After She Reported Cesar Sayoc for Graphic Threats
Of Course Donald Trump Inspired Cesar Sayoc’s Terrorism
If the Pipe-Bomb Mailings Weren't Terrorism, What Is?
Vote Democrat, hold Donald Trump accountable
All The Incendiary Garbage Fox News Has Broadcast About George Soros Since April
Trump says 'lock 'em up' after calling for unity
Half Of Hispanics In U.S. Say Life Has Gotten Worse Since Trump Took Office, Poll Shows
Newt Gingrich Suggests Kavanaugh Could Block Democratic Bid To Get Trump’s Tax Returns
Obama: No one in my administration got indicted
A President Who Condones Political Violence
Former Supervisor: Cesar Seyoc Thought Gay, Black, and Jewish People Should All Die
Donald Trump Tweets Conspiracy Theory On Mail Bombs
Right-Wing Media Downplay Fact that Mail Bomb Suspect is a Trump Supporter
President Trump has found his Reichstag fire
Association With Extremist David Horowitz Catches Up With Ron DeSantis
Of Course Somebody Took Close-Up Pictures of Suspected Bomber's Van: Here They Are
Barbra Streisand: 'Liar Is Not Enough Of A Word' To Describe Donald Trump
New poll shows support for Israel plummeting among U.S. liberals, millennials and women
Trump advisor Bolton says U.S. has invited Putin to Washington
The Latest: Trump claims he's being blamed for mail bombs
Newt: Forget the Law, the Supreme Court Will Keep Trump’s Tax Returns Secret
Trump Questions Whether Bombs Were False-Flag Operation
Tucker Carlson wonders: How did we get so divided?
Friday Fun Thread!
’OK’ sign or symbol of white supremacy? NCGOP leader under fire for Instagram post
How the Gun Control Act of 1968 Changed America’s Approach to Firearms—And What People Get Wrong About That History
Trump addresses hundreds of young black conservatives, praises Kanye
Trump ‘Most Consequential’ President Since Lincoln, Says Robert Jeffress
Sieg Heil! I mean... Beep Boop, I am a robot.
My purpose is to find and link comments in Politics that contain the word 'Hitler'
Since my birth, I have found a total of 23867 Hitlers in Politics. On average, I found 80 Hitlers per day.
Today, I read 62478 comments. In total, I have read 12933440 comments.
submitted by HitlerFallacyBot to TheHitlerFallacy [link] [comments]


2017.05.25 23:53 AnimeGeek441 Deathwatch Gaiden (Titanfall Special Edition) Part 1

A bit of backstory, I've been running a Deathwatch campaign for the last eight months. The party managed to massively succeed in stopping the Necron's personal Death Star, or at least play an integral part in dismantling it. After that, I stepped down and one of the longtime players has taken up the mantle of DM. I present the new adventures of the little Deathwatch party that could.
There's a couple of changes to canon that we've played with, which will become relevant to this story.
Be Ventus Octavius, Ultramarines Second Company
Previously a Sergeant (Squad Leader)
Joins the Deathwatch to learn about aliens and how to properly murder them in the name of the Emperor, also to find out what happened to his previous commanding officer, Captain Titus
Receives a power sword and an Arkhona-pattern plasma gun from his friend, a Forge Master before he leaves.
Names the sword "Mors Infidelium", Death of the Unfaithful in High Gothic
Arrives at the Deathwatch's fortress
Is put in a squad with:
White Scars Librarian/Stormseer, fights with psychic powers and a psychic sword
Imperial Fists Devastator, long range suppression and fire
Blood Angels Sanguinary Priest, Balanced midrange combatant and medic
Black Templar Assault, dual wielding chainsword and power sword
Iron Hands Techmarine, wields a Lascannon, official tank killer role
Watch-Captain calls us together
Tells us that an Inquisitorial Research facility has gone dark
Inquisitorial scouts have gone missing
Advance scout Red Scorpion Space Marines have also gone missing
Mission: Get in, get information, deal with it if you can, get out if you can't
Party gears up, brings some extra goodies
Deathwatch lets you check out specialized gear from the Armory before you go on a mission, you don't loot enemies or stuff like that
Space marines don't have to scavenge
My Sergeant takes some armor piercing rounds, some anti-alien rounds (Filled with face-melting acid) and some random survival gear, including a camo tarp, a GPS, and a flare
Party saddles up, rides to the planet, takes a dropship to the surface
Party also gets two Inquisitorial stormtroopers
Sniper-Spotter team
Investigate nearby area
Find melted Red Scorpion drop pods
Find bodies of Tau mercenaries and Red Scorpion scouts
Investigate the area for clues
Massively fail search checks
Moving on then
Find an Imperial Guard squad holding out in the woods
Barely more than a few guardsmen and a heavy weapons squad with an autocannon, plus a Commissar
They tell us that the base is spawning mutated abominations, they're trying to hold it back, but morale is failing
Also, Tau Mercs, aka the Apex Company are working to keep them out of the facility
We manage to connect with the Colonel on site via vox communications
He gives us his current location and we take our new guardsmen friends along with us
Find them being attacked by basically the Flood from Halo, but only the big ones with claws
We open fire, I give orders to the squad to keep attacking in specific locations to maximize splash damage
Ultimately succeed in pushing them back
Colonel is grateful, tells us that the Red Scorpions had already started attacking the base, but they weren't having any luck communicating with them
We take the squad we had rescued with us, the Colonel retreats to his forwards base to regroup and rally the troops
March towards the base for a while
We suddenly have our Vox communications hacked
A "Captain Blisk" is ordering an Apex Mercenary detachment to our current location
We hide underneath the camo tarp while some dropships dump two giant battle suits and a group of soldiers
The pilots of the mechs call each other Ash and Kane
I instantly activate several tactical abilities
Techmarine with the lascannon becomes the center of our defense, he calls targets and we focus it down
We choose the Scorch as our target
Order the Templar to tie up the Ronin with his melee weapons, hopefully he can parry the sword and keep the mech off our troops
That hope lasts approximately until the Ronin gets a natural 1 (Low numbers are better in Deathwatch, it's a d100 system)
Templar isn't dead, but is not happy
Thank the Emperor for power armor
The Lascannon manages to get a good hit in, the Scorch is on the back foot
The guardsmen fight the Vanu soldiers, it's evenly matched
Krak grenades are flying, but the Scorch's flame shield is fucking them up
The Ronin is disabled by heavy fire
I pop open my flask of olive oil, specially pressed from the trees that grow outside the Primarch's mausoleum on Macragge
Expands the crit range of the weapon I use it on for one attack
Aim my bolter, loaded with armor piercing rounds and blessed by Emperor and Primarch
Pull the trigger
Flame shield fails
Bullets hit the cockpit
Cut through it like butter
Kane is killed almost immediately
His mech tries to do some weird stuff, probably trying to self destruct or go berserk, but the Devastator blows it to hell with his heavy bolter
The Ronin's pilot, Ash, ejects, but we react and blow her leg off with a quick bolt pistol shot
Easily track her down and take her prisoner
Turns out she's a robot
Actually, more like a robot body with a biological brain
Start asking questions after guaranteeing that we won't kill her, much to the chagrin of the techmarine
She's going to an AdMech research facility anyway, doesn't matter if we kill her or not
She also gives us the enemy communication frequency, so we have that, which is nice
Obviously realizes her position and that helping us is the only way she's getting out alive
She informs us that the mutated creatures are a result of a Tau-Adeptus Mechanicus collaborative project to create anti-tyranid bioweapons
Fucking hereteks, don't you know nothing good ever comes of conspiring with Xenos?
Disable her motor functions so she can't run away and drop her on the Thunderhawk dropship we used to get here
Keep going into the hills, following a tip about a large ruin that has a tunnel that links to the research facility
Find a large ruined facility
Appears to be thousands of years old
Filled with statues and monuments to Astartes, all sculpted in power armor from the Great Crusade
Realize this must be a tomb from before the Horus Heresy
Find a cogitator that has a map of the facility
There's a medical facility, a mausoleum, and a reliquary
Most of the party goes to the Reliquary, finds the door
Techmarine hacks it open
Inside is mostly barren, save two sets of unpainted MK. 3 "Iron" armor, two Storm Bolters, one with Ultramarines iconography, the other with Imperial Fists decor
And in the middle, a massive sword of unparalleled beauty
MFW it's a relic blade
For reference, a relic blade is so powerful that it automatically cuts any normal weapon in half when you try to parry it or when it parries you
Only power field weapons have a chance, and even then are more likely than not to lose to the relic blade
It also does an obscene amount of damage
Our Assault marine starts drooling
We let him hold onto it for now, might as well get some use out of it before we find out which chapter owns it
I take the Ultramarines Storm Bolter, name it Procellum Iudicii, the Storm of Judgement
Give the Imperial Fists one to our Fists Devastator to hold onto until we can get it back to the chapter
Apothecary goes to the medical facility, finds that the room is smashed up heavily, with broken geneseed vials all over the place
Also find a couple of Blood Angel nartheciums (first aid devices designed to work on armored marines)
The broken vials seem to be from multiple chapters, but at least a few are Iron Warriors
Fucking heresy?
Actually maybe no
When we get to the tomb section, it's divided by chapter, and the Iron Warriors have their own wing
This is probably from before they turned traitor, so these guys, even though they were Iron Warriors, aren't heretics and were probably loyal marines
We let the dead rest and keep moving
Enter the sealed passage, find ourselves inside the facility
Meet up with some of the Red Scorpions that had survived this far
They say that the Tau are led by a Shas'El (Tau commander, basically a platoon or company leader) wielding a big green sword
Tau with a sword
Not Commander Farsight
wat.jpg
Actually his name is Shas'El Zarg
After the party stops laughing, the Scorpions are recruited, as they want vengeance on their captain, who was killed by the Shas'El
March forwards
Find a hall bloodied by random dead bodies
At the end is a creepy guy who's totally not Alex Mercer
The Blood Angel wants to kill it, but I hear it out
I tell it that I won't kill it if we get information
It tells us that it never asked for this
Basically he was what all the mutated abominations streaming out of the base were supposed to be
But APPARENTLY throwing human and tau DNA with a light seasoning of other races together is less than an exact science
The Red Scorpions want to kill it, but it held up its end of the bargain, so I let it go
Perhaps too honorable for own good, but it seemed like it really wanted to just be left alone
Doesn't matter, now know the location of a weapon that can purge the not-flood from the facility
It's on the other side of the facility, straight through the sealed quarantine zone, guarded heavily by Apex mercs
Fuck
Well, we're space marines and we know no fear or something like that
We hack through the quarantine doors
Magos contacts us
Tells us it's great to hear from us
We call him a heretic
Excuseyou.jpg
We tell him that we "decrypted an enemy archive" to get the information
He tells us the experiments were sanctioned by the Ordo Xenos
Fucking what
Some inquisitor out there has a power-boot shaped target on his ass, he doesn't even know it yet
Order him to stand down
He complies, secure that his patron will vindicate him
Gives us the map of the base and apologizes for things getting out of hand
Understatement of the fucking millenium, but I let it slide, we have a job to do
Find ourselves in a large corridor facing down hordes of Tau and Vanu
They're led by the Captain Blisk person from earlier, alongside a merc called Cooper
We advance, cutting down wave upon wave of mooks
My Sergeant makes a speech alongside an Intimidate check
Four degrees of success
Everyone but the Captain and Cooper start running
However, it's too late, their mechs arrive before we can kill them
Blisk is in a big fucker with a chaingun
Cooper is in a smaller one but it has a lot of weapons
I have a short conversation with Blisk
We initiate our anti-vehicle strategy
Focus down on the Legion, it manages to get a few hits in, but we're harder to kill than the guardsmen they've faced before
The lascannon is doing work, blowing apart the enemy as it's supposed to
I have the storm bolter fully loaded with Armor piercing rounds
Bless it with my holy olive oil
Fire at the Legion
Bolter gets four hits in
Two are critical
Suit is taking heavy damage
Black Templar with the Relic Blade fucks the Vanguard's leg up pretty bad
Devastator hits the Legion with what's basically an EMP gun
It starts malfunctioning
We hear that support is coming
fuck
Suddenly, the Shas'El Zarg starts speaking and tells them that he's breaking off their contract due to inferior performance
We insult his name over vox
He gets salty
I insult him for turning on his allies as soon as things went south
Tells us that they're human garbage and deserve nothing but scorn for working with Chaos on Auraxis
The Apothecary brings down Cooper
Blisk stands alone
I step forwards and holster my Storm Bolter, telling all others to hold fire
I draw my power sword
Blisk draws his rifle
We begin to duel
Unfortunately, without a battlesuit, the duel of "slightly armored human with assault rifle" and "Ancient gene-warrior wearing a full suit of power armor and wielding an energy sword" is a little less than even
I deal the first blow, striking him in the chest, though it doesn't kill him
He fires his gun, it does have explosive rounds, but it can't do much to my armor, even without his incredibly shitty damage rolls
I stride forwards and slash again, but he's quick and dodges
He fires again, and it strikes me in my head, which is unhelmeted because it's 40k and people do that sometimes
Fortunately, my decision is still kind of validated because my skull might as well be made from solid rock, and the bullets do nothing but cause minor bleeding
While he's confused that someone who just took a headshot isn't dead, I slash his gun arm off
He collapses to the ground in shock
He asks me one thing
How can I justify serving an Imperium who only brings war wherever it goes?
He then dies from his wounds
I respond simply that Humanity must continue to fight, in order to survive and keep hope alive that one day we will regain the glory of galactic domination
That only through fighting can we hope to expand rather than consign ourselves to a continual losing battle
We close his eyes and place his weapon in his hands before preparing to move forwards
While Blisk died with honor, the Tau Commander has proven himself to be quite dishonorable, not even coming to the aid of his "allies"
Zarg will pay for his treachery and for the crime of being a filthy Xenos
And he will die screaming
NEXT TIME ON DEATHWATCH GAIDEN
submitted by AnimeGeek441 to DnDGreentext [link] [comments]


http://swiebodzin.info