Turbotax converting data pc to mac

May your htop stats be low and your beard grow long

2013.09.20 23:01 Mephiz May your htop stats be low and your beard grow long

IRC web client: https://kiwiirc.com/nextclient/irc.snoonet.org/#linuxmasterrace This subreddit was temporarily private as part of a joint protest to Reddit's recent API changes, which breaks third-party apps and moderation tools, effectively forcing users to use the official Reddit app.
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2016.10.22 13:35 DerToosoon The Playstation VR hacking and modding community. PSVR hacking rulez !

Everything is welcome related bringing Playstation VR Hardware up and running on all types of computer platforms like Windows Pc/Mac/Linux. PSVRHack is the PSVR hacking community. ####################################################################################### We're , of course, not official Sony or Playstation. The term "hack" or "hacking" is not meant as jailbreaking, pirating or any illegal activity.###################################### Hey there, you found PSVRHack !
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2010.06.20 06:58 murderotica Quick Microsoft Excel question

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2024.05.13 22:49 Historical_Paper4110 Transfer saved game from Game Pass PC to Steam?

Hi! I played DD1 for like 20 hours on Game Pass PC. Is there a way to transfer the saved game to Steam? I have been checking online but there is no exact answer.
In Game Pass I can see a folder like: C:\Users\\AppData\Local\Packages\RedHookStudios.DarkestDungeonPC_cmswxrp4kbk28 but I cannot see anything that looks like saved game, all folders are empty practically less one that is like: SystemAppData\wgs\000900000442065E_0000000000000000000000007BC877D3\1EB2E7CEA0F94685895816E75736D607 but all the files inside are random GUIDs or similar like the folder names.
I created a new game in Steam and if I go to C:\Program Files (x86)\Steam\userdata\19438316\262060\remote\profile_0 there is a bunch of .json files that I asume are my saved game.
Also all the profiles in C:\Users\\Documents\Darkest seems empty
Any help? is game pass PC encoding my saved games? if yes, is there a way to decode them and transfer to Steam?
submitted by Historical_Paper4110 to darkestdungeon [link] [comments]


2024.05.13 22:45 Nyxtimene Arena/Assault Overview & Thresholds - Data Collection [May 13]

Last week's topic (includes estimates for the week of 5/07/24-5/13/24): https://www.reddit.com/FireEmblemHeroes/comments/1clwpi5/arenaassault_overview_thresholds_data_collection/
The information provided in this post is for the season starting on 5/14/24. To find the estimates for the season ending on 5/13/24, please use the link above. For an up-to-date look at the standings for the season ending on 5/13/24, please refer to the user rankings posted in the comments below.

Week 19 - 5/14/24 - 5/20/24 Information and Estimates:

Season: WateWind and Astra/Anima - Arena Chaos (Release V3), Arena Assault, Allegiance Battle
Arena Bonus Heroes: L!Chrom, F!Ursula, Nergal, F!Lumera, F!Veyle, H!Mia, Deirdre, Emmeryn, Release Version 3.
Aether Raids Bonus Heroes: Heiðr, Mirabilis, X!Azura, Hayato, Mozu, Yukimura, Candace, Astram, L!Eirika, Sharena
Upcoming seasons:
5/21 - WateEarth and Chaos - Summoner Duels S , Aether Raids Chaos
5/28 - Fire/Water and Astra/Anima - Allegiance Battle
6/04 - Fire/Earth and Light/Dark - Arena Assault
Next Week’s Arena Bonus Heroes:
Likely to include L!Dimitri, F!Ursula, Nergal, F!Lumera, F!Veyle, F!Lloyd, F!Lyon, Vigard,? ,Alfonse.
NOTE: I will be marking the ? as the bonus hero who goes on random from V1 to V3.
(Note that I do not have any datamined information to go on and this is just my best guess based on patterns.)
Upcoming Summoner Duels Ranked/Survival Bonus Allies: May include M!Loki, L!Ninian and L!Lilina. (Note that I do not have any datamined information to go on and this is just my best guess based on patterns.)
Estimated Thresholds for the Arena:
Tier 19.5 - 3730 (~732-736 per match +60)
Tier 20 - 3880 (~760-762 per match +60)
Tier 20.5 - 3892 (~762-764 per match +60)
Tier 21 - 3916 (~770-774 per match +60)
Note 1: Because of the spike in scores for the last Release Version, scores were adjusted accordingly.
Note 2: Adjusted scores for tier 20.5 from feedback. Thank you for the contribution.
Estimated Thresholds for Arena Assault:
Top 5k - 5236 (~742-746 per match +28)
Top 3k - 5322 (~754-758 per match +28)
Top 1k - 5378 (~764-768 per match +28)
Estimated Thresholds for Aether Raids:
Top 6k - 20600
Top 3k - 20980
Top 1k - 21220
Estimated Thresholds for Resonant Battles:
Interval 19.5 - 440 (Perfect score with 2 Harmonized Heroes [No merges needed])
Interval 20 - 445 (Perfect score with 2 Harmonized Heroes [No merges needed])
Interval 20.5 - 447 (Perfect score with 2 Harmonized Heroes and at least two merges between all Harmonized Heroes)
Interval 21 - 454 (Perfect score with 2 Harmonized Heroes and at least four merges between all Harmonized Heroes)
Current Bonus Titles: Thracia and Heroes
Eligible Harmonized Heroes: S!Leif, K!Linde, P!Veronica, S!Caeda, FT!Tana, S!Karla
NOTE: Kept estimates for tier 20-21
Estimated Thresholds for Allegiance Battles:
Top 5k - 1030 (732 +150 +25 +24 +99)
Top 3k - 1046 (748 +150 +25 +24 +99)
Top 1k - 1058 (760 +150 +25 +24 +99)
Estimated Thresholds for Summoner Duels R:
Top 6k - 2800
Top 3k - 3550
Top 1k - 4800
NOTE: Summoner Duels R will not be held this week. The next event is not yet scheduled.

Estimated Thresholds for Summoner Duels S:
Top 6k - 3150
Top 3k - 4250
Top 1k - 5300
NOTE: Summoner Duels S will not be held this week. The next event is scheduled for May 23th
These estimates are solely my opinion and may not reflect the actual cutoffs. If you believe the cutoffs are inaccurate or if you spot any errors, please comment below.

Your input is needed to help form accurate estimates! Please provide your rankings for the week of 5/07/24-5/13/24 using the template below:

Template for PC users:
**Arena Tier XX** Score: X Rank: X/Cutoff **Assault Top Yk** Score: Y Rank: Y **Aether Raids Top Zk** Score: Z Rank: Z Defense Loss: -Z **Resonant Battles Interval A** Score: A Rank: A/Cutoff **Allegiance Battles Top Bk** Score: B Rank: B **Summoner Duels R Top Ck** Score: C Rank: C **Summoner Duels S Top Dk** Score: D Rank: D 
Template for Mobile users: Score Template
Important: If you're in Tier 20.5, only give the promotion cutoff. Tier 20 players that stay or get demoted can simply give the stay cutoff. If you have any doubts about your team score range, check out here.
Note: If you would like to be informed about when these topics are posted, please DM me as there is a system in place for notifications.

Thank you!

submitted by Nyxtimene to FireEmblemHeroes [link] [comments]


2024.05.13 22:44 NameUnspecified Does this Brazilian(?) designer sound familiar?

Hello! I know this is a long shot, but I figure everyone here would be the most able to help me solve this. I came across a website via Instagram on Thursday that had incredible dresses/gowns but I can remember the name or website. Before you ask, yes - I’ve tried literally everything to try finding the website including getting a file download of my data from Meta but my browser and social settings were so strict that nothing is ever saved. I’d be in your debt with gratitude for anyone that may happen to help solve this. Below is what I do remember about the site/designer.
submitted by NameUnspecified to findfashion [link] [comments]


2024.05.13 22:44 Signal-Orchid6646 New Mac Studio or New PC

Evening All,
Currently in a dilemma and need some advice to avoid following my heart instead of my brain.
Currently running a very underwhelming Mac Mini M1 8GB system alongside an aging i7 6700K, 16GB DDR4 3000, GTX 1070 8GB PC system.
I've been debating an upgrade for sometime; but can't decide if I'd be better investing in a Mac Studio or building a new PC on pasimilar performance to a Mac Studio.
Im a photographer and regularly remotely edit other people's work for which the M1 Mini copes/handles the load just fine. Where I'm bottlenecked is when working on larger projects with mass quantities of files with very short turnaround time frames.
For the larger projects, I'm dealing with 1000s of images which need to processed/worked up through Bridge and can need several layers of AI masking applied to them.
In some instances I've used VMs to get around my local restraints, but this is becoming an unaffordable investment of funds.
I also Game ( 😴 ) which is the main point for me to lean towards building a PC as it would be able to kill two birds with one stone as an upgrade on that front is long overdue.
I'm a fan of the Mac UI/UX but can do what I do on a PC even if it's not as pretty.
Spec wise, I've been looking at a Mac Studio M2 Max, 12 CPU, 38 GPU, 16 NE, with 64GB and a 1TB SSD ; Which comes in at £2899.
What Spec would a PC need to be to match performance?
Primary concern is export times.
Preferably looking at an ITX build for portability as Mac Mini has been perfect for traveling with.
Sorry for the Essay ❤️ and Thanks to anyone who takes the time to help!
submitted by Signal-Orchid6646 to MacStudio [link] [comments]


2024.05.13 22:41 fenix4o9 One server,3 PCs,all using the same game files?

Ok so I have 3 PCs in my house not counting my unraid server. My boys all play fortnite and steam games.. Every time they open fortnite each pc has to update. Same goes for Minecraft. Let's not forget all the steam games. I'm tired of upgrading storage in each pc when I have a server.
Is it possible to have one install that all 3 PCs can access and use while still being able to be played at the same time with their unique saves and data. Like ddoupe or something. Can't find anything besides truenas stuff . I'm terrified of messing up my current pool with all my data.
Also have game files on the server that automatically updates. Heck I wouldn't even mind just assigning each of them 4 tb and have to have each game installed 3 times if I have to. But I would still like all games to automatically update. I looked into openfiler but can't find that great of a guide. And it doesn't do exactly what I want. Any help would be appreciated 👍
submitted by fenix4o9 to unRAID [link] [comments]


2024.05.13 22:38 SolidProceeding25 AI User Assistance SaaS has 20M Users

This is the journey of CommandBar, a user assistance platform that helps tech products improve user retention. They have used white-labeling to grow to 20M end users. I'll focus mostly primarily on building their product but will speak to their growth near the end.
It all started from a hatred of popups. "We wanted hovercrafts, they gave us popups."
Pop-ups proliferated and users soon despised the intrusive ads. Today, most browsers block pop-up ads. But pop-ups aren’t dead. They litter the products we pay for to “help us”.
Users hate modals (another name for popups) even more than autoplay videos, making them the most hated form of advertising.
Yet, pop-ups somehow remain the go-to of digital adoption software: Software products dedicated to helping software companies make their products easier to use.
It’s time for a, non-annoying approach to helping users use software — an approach that follows the golden rule: “Give our users an experience we’d like to have”.
Hello, user assistance.
The folks at CommandBar believe to actually help users, you need to put their interests first. Hence, user assistance.
To define what that looks like, imagine a human user assistant whose helps users use software — a kind of software butler. The assistant sits behind the user (without breathing down their neck), watching them use the product. Here’s what the user assistant would do:
They built a suite of products that follow this model of user assistance, and they take 3 forms:
The second part of their product is called nudge. Visually, these look like popups (gasp 😱). And some of them are, we admit, popups in geometry. But the key difference between a nudge and a popup is that nudges are personalized and obey by guardrails to ensure they are not annoying.
They perfected their product over the course of several years, and they some of the best reviews I've seen: https://www.g2.com/products/commandbareviews
But the real secret to growth is their white-labled software. Big companies install it and all their users interact with CommandBar without ever knowing it. Maybe you have too. Have you ever used Gusto? ConvertKit? Angel List? Clearbit? Yotpo? OneSignal? Bet you haven't felt stuck while using any of these ;)
Congrats to 20M users, CommandBar.
To read more of these, keep browsing reddit. I don't have a newsletter.
submitted by SolidProceeding25 to SaaS [link] [comments]


2024.05.13 22:34 NecessaryMountain773 Tab S7 + vs IPad 10

A store near me has an iPad 10 and a Tab S7+ (both refurbished) for about the same price. I have an iPhone and a MacBook but I have been using a Tab S6 lite for the past almost 2 years. Recently I’ve been using it with my PC too and I’ve become really accustomed to Samsung notes.
I really want to get the tab s7 + because of the bigger screen and Samsung notes but I’ve heard that it is completely out of software updates. Is it really a big deal or could I just continue using it even if it is out of software updates?
submitted by NecessaryMountain773 to GalaxyTab [link] [comments]


2024.05.13 22:33 Leon_Steel Introduction to my fictional Shared Universe the JoeVerse.

Introduction to my fictional Shared Universe the JoeVerse.
I want to share a overview/introduction to my fictional universe that I've been slowly building overtime. I've unfortunately fallen into eternal world building hell where I build far more than I write but at least I thoroughly enjoy it. What I mostly want from this post is to see if the wild amalgamation that is my universe is at least on a surface level "Coherent". I'll answer any questions best I can.
Disclaimer: the pictures shown in the character summaries are not mine and are shown for concept art purposes. These character summaries are taken from across the JoeVerse universe.
Notes: Some information is purposely left vague due to the requirement of story details and I tried to simply the explanations. It may see very unorganized but I created a continuity timeline to help keep track of the verse.
I also created detailed guides for the many Stories, Races/Species, Factions, Locations and Dear God hundreds of Character profiles. Speaking of characters, I really enjoy casual power scaling of fictional characters etc, so when scaling my own universe I exclusively reference the Vs Battle Wiki Tiering system. It is undeniably superb I recommend everyone at least check it out https://vsbattles.fandom.com/wiki/Tiering_System?so=search
Here is what a somewhat completed character profile would look like. https://docs.google.com/document/d/12KilbOVt5RFYg3IckKOYiLPt_UDjrBo5/edit?usp=drivesdk&ouid=111896033102767588703&rtpof=true&sd=true
Lastly, I agree the name of my verse is terrible, it is a placeholder, I will also be sharing a Fun Facts towards the bottom for shits & gigs.
Introduction:
Welcome to the JoeVerse(Name Pending), a long time literary project that acts as both homage to what I love as well as a deep-dive into my creative mind. The JoeVerse is a fictional "Shared Universe" where a large number of characters, locations and stories created primarily by myself and in collaboration with others take place. The JoeVerse is depicted as existing within a large "Multiverse" consisting of a number of separate & distinct universes, all of which help make up the JoeVerse Multiverse.
The most crucial aspect of the JoeVerse Multiverse is that it also incorporates a large number of genres from all major science fiction and fantasy concepts, such as how aliens, gods, magic, mythology, cosmic beings, parallel universes, interstellar travel and extremely advanced human-developed technology all exist prominently throughout the Multiverse.
The JoeVerse primarily was created to express my love for "Action" and the many forms it comes in. For example the many pieces of media entertainment I consumed as a child. e.g Cartoons, Comics, Anime, Books, Video Games, Martial arts, Music, Movies, etc) all strongly and directly influenced the creation of the JoeVerse. The JoeVerse's many stories primarily focus on the aspects I like about these pieces of entertainment such as Action, Characters, Power-Scaling, Continuity, Worldbuilding and Paying Homage to these oh so cherished pieces of media.
)))JoeVerse Prime: At the heart of this multiverse lies the mainstream continuity, which is known canonically as "JoeVerse Prime". JoeVerse Prime is based on a fictitious take on the real-world. For example, Earth found within the JoeVerse Prime has mostly all the features of the real one: same countries, same public personalities (politicians, movie stars, etc.), same historical events (such as World War II, the Cold War), and so on; however, it also contains many other fictional elements, such as new geographical locations, political organizations and a number of new & different historical events.
Corners & Sub-Corners:(Re-read if needed) The JoeVerse Prime is divided into four separate major settings of distinct & “Broad '' genres known as "Corners". The four respective Corners are Earth, Intergalactic, the Naatherlands and the Interdimensional. All Corners house minor settings of typically more “Focused” genres & stories known as "Sub-corners". The Corners and their respective Sub-corners are liable to "Crossover" and even connect with one another.
Four Corners explained:
)Earth: Starting with "Earth", home to an abundance of "Action & Adventure" series featuring primarily humanity through various times in history (I.e stories can take place anywhere from Ancient times all the way to the Modern era and beyond).The majority of stories told on Earth feature subjects & characters such as war, criminals, detectives, espionage, politics, assassins, soldiers, super soldiers, spies, mutants, zombies, magic, warriors, martial artists and then some.
There are also Earth's five sub-corners, starting with the "Underworld", home to the stories of "Urban Fantasy" about the supernatural & often cruel world of Vampires, Gargoyles, Lycans and much more all vying for survival and power while living just under the periphery of human civilization. The Underworld explores the supernatural civilization that has co-existed alongside humanity since ancient times.
Then the second Sub-corner, the "Holy War", a myriad of stories using lore based on the many “Mythologies & Folklore” of various human cultures, these stories follow the secret, ancient, bloody war of the Celestial Church. The Celestial Church is a 2000 year old clandestine organization of holy; warriors, soldiers, mages, knights, nuns, monks and more gathered from the many religions & cultures from around the globe to be the stalwart shield & sharpened blade against the supernatural, the unending swathes of powerful demons attempting to invade Earth and the unspeakable evil entities from alternate dimensions all of which has threatened humanity since it's conception.
Then the "West Coast Tales", a dramatic & grounded anthology series based in and around the West Coast of America. In every story we follow new characters in vastly different situations in life as they deal with family, drama, violence, romance, finances, sickness, coming of age, natural disasters, etc.
Then, the "Virtual World", a video game-like dimension that is home to various "LitRPG" focused stories. The Virtual World is directly connected to Earth via the highly popular, full-body capsule operated VRMMO known as the T.B.G system(Name pending). The Virtual world naturally houses the concept of "Gaming" thus it converts anything that enters it into data that follows its unique laws of reality and thus it has NPCs, Boss fights, Exp, Quest, Stats, H.U.Ds, Builds, Classes, etc.
Finally, the "Kaijin conflict" is the "Kaiju genre" focused storyline about the international conflict between the South Korean based Iskandar Industries with a human mutant sub-species known as the Kaijin. The Kaijin have superhuman abilities and are liable to become animalistic and go on a rampage; they also have the ability to transform into giant destructive monsters known as Kaijus.
)Naatherlands: The next Corner, the "Naatherlands", a large somber dimension that is home to the land of the "Supernatural & the Macabre". With it having stories of Vampires, Lycans, Gremlins, Gargoyles, Witches & Warlocks, horrific wildlife & flora and warring factions led by barbaric warlords. There is also varying levels of industrialized magic-based technology all in the backdrop of a Victorian era-esque(Gaslamp) setting.
And it's singular sub-corner the "Court of Blood", a "Political" focused series that shows the inner workings of the cunning, devious and often blood thirsty motives and actions of the royal members and leading factions of the upper echelon of the Naatherlands as they go about the cruel game of politics.
)Intergalactic: Third Corner, the "Intergalactic" is the setting encompassing the vast Cosmos of which Earth is a part of. The Intergalactic is home to various "Sci-fi" stories full of aliens, robots, artificial intelligence, spacecrafts, advanced and futuristic weapons & technology, interstellar bounty hunters, psychic power wielding warriors as well as galaxy spanning empires and Interstellar warfare.
Its first Sub-corner, "The War of Order & Chaos" is a "Mecha" inspired set of stories about the eternal struggle across the known universe between the immensely powerful chosen warriors of Order & Chaos known as the "Exuu'd". The Exuu’d are random individuals chosen from around the cosmos, if Chaos they are made to spread destruction, misery & death, if Order they are made to spread salvation, love & positivity. For the side of Chaos an Exuu’d can be criminals, scumbags or even prolific serial killers, for Order the Exuu’ds can be lawmen, samaritans or even average civilians. Regardless of origin the Exuu'd all fight each other for the very balance of the Cosmos. They are also gifted the powerful, sentient mechanized beings known as the Exxoms(Mechas) to assist in their endeavors. Exxoms all have unique designs, personalities and weapons & abilities.
Its second Sub-corner "Aon", a "Sword and Planet" inspired storyline, planet and accompanying solar system. The Aon system is locked outside of time & reality and for unknown reasons travelers from the Intergalactic, Interdimensional and even across time get pulled into the mysterious system by an unknown force. Since being secluded by conventional time both the inhabitants & technology have progressed in a way that there are varying levels of technology. There are crude medieval swords & armor as well as lasers, bolters, throwers and other advanced energy weapons. All inhabitants of Aon regardless of age and race are magically kept in their prime age & appearance. There is also a special & powerful magic known as "Laasa", that only women can harness and use. This has led to the majority of the system being ruled or fought over by factions of women led armies and warriors.
)Interdimensional: Lastly, the "Interdimensional", a catch-all term referring to the nigh-infinite Dimensions that make up the JoeVerse Prime. The Interdimensional is home to many genre blending stories of action, fantasy, science fiction and adventure all in the backdrop of numerous and radically different settings. This corner is populated by a myriad of exotic and powerful races such as the Angels of Heaven, the Demons of Hell, the reality warping Mymths, the cosmic beings known as the Balancers, the biologically altered insectoid empire known as the Urrglom, the humanoid Avian warriors known as the Harrpen, the technologically advanced bloodthirsty androids the Praeoids and much more.
It's first Sub-corner the "Collegium Historia", an “informational” adventure series about an interdimensional group of like minded Scholars, Zoologist, Historians, Explorers and Warriors that work towards the detailed exploration & documentation of the untold number of dimensions and the species & culture they may hold. With the group being led by the renowned, cantankerous explorer and swordsman Scuto Magnus.
Then it's second Sub-corner "The Fantastical Land of ORBIS"(Name pending), a standalone "High-fantasy" world full of adventure, danger, magic and awe. With ORBIS being an immense landmass the size of Earth. ORBIS is also full of creatures & beings such as Orcs, Elves, Dwarves, Dragons and so much more. There are also a slew of fantasy iterations of medieval humans cultures e.g Daiyomondo Empire(Feudal Japan), Gyellhaer(Viking Age Scandanavia), Kingdom of Stanum(Chivalric Knight era Europe) and the Shou Chongtu Empire(Warring States period China).
JoeVerse Fun Facts:
Shared Universe definition: A Shared universe is a fictional universe in which multiple independently created works are set. One or more authors may contribute works to a shared universe. The works within the universe may share characters and other story elements, with or without continuity.(For more detail please check the official Shared Universe Wikipedia. (https://en.m.wikipedia.org/wiki/Shared_universe)
The concept of the “Corners & Sub-corners" are inspired by and based on the genre, character & location organization of Marvel and DC Comics.
Non-Canonically, the characters Cole Xaiver, Aiden Steel and Joseph were the first JoeVerse characters ever created in that order. With each of these characters being made to embody an aspect of the aforementioned media entertainment, Cole (Western media & concepts), Aiden (Eastern (Anime) media & concepts), Joseph(a mixture of both).
The JoeVerse Multiverse is strongly inspired by and to some extent based on fictional works such as, the Marvel universe from Marvel Comics, the DC universe from DC Comics, the Image Universe from Image Comics, Star Wars from George Lucas, the Halo series from Bungie, the Dragon Age series from Bioware, the Borderlands series from Gearbox Software, the Godzilla series by Toho, the Resident Evil series by Capcom, the Gears of War series by (Cliff Bleszinski) Epic Games, the Skyrim & Fallout series by Bethesda, the Call of Duty series by Activision, the Metal Gear(Big Boss) series by Hideo Kojima, One Piece by Eiichiro Oda, the Spawn series by Seth McFarlane, Dragon Ball Z by Akira Toriyama, Overgeared by Park Saenal, Solo leveling by Chugong, Sword Art Online by Reki Kawahara, Psycho Pass by Gen Ubrobochi, the Elex series by Piranha Bytes, A Song of Ice and Fire/Game of Thrones by George R.R Martin, Starship Troopers series by Paul Verhoeven, Avatar by Nickelodeon, Samurai Jack by Genndy Tartakovsky, Ben 10 by Man of action, Bakugan by TMS, Kingdom by Yasuhisa Hara, One Punch Man by One, the Nasuverse/Type-Moon universe by Type-Moon, Ready Player One by Ernest Cline, RWBY by Rooster Teeth, the Tank girl series by Deadline, the Warhammer 40k universe by Games workshop, Street Fighter from Capcom, Mortal Kombat from Midway Games, the Transformers series by Hasbro, the Gundam series by Yoshiyuki Tomino, the Matrix by the Wachowskis, James Cameron's Avatar by James Cameron, Mad Max by George Miller, Fist of the North Star by Buronson, literally all Zombie Media in general and much much more.
submitted by Leon_Steel to worldbuilding [link] [comments]


2024.05.13 22:30 John_Smith_4724 pay someone to do my online exam reddit Legit online test takers reddit Take my exam for me online Best online exam help reddit Pay someone to take my proctored exam reddit Pay someone to do my online exam reddit Statistics Math Probability Calculus Algebra Exam Helper for Hire Reddit

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submitted by John_Smith_4724 to Statisticshelpers_ [link] [comments]


2024.05.13 22:27 Pesulakarhu MacOS wifi ping spikes: wierd solution

Posting here in case somebody else has same problems, and a possible explanation why the solution works.
So my PC is wired to a wireless router and I use wifi go play games in my livingroom on my Macbook pro (2015) running MacOs sonoma. In the beginning I had bunch of ping spikes every minute or so making playing really unreliable. I first tought naturally it was the wifi connection, but playing on my android phone there was no problem to establish a stable direct connection via WIFI, so the problem must be the macbook. I researched potential solutions and found out that turning off location services and doing the command "awdl0 down" did not help. So i continued probing for the problem.
I ran a ping command from my PC to my mac and saw every 30sec there was a massive ping spike from 100ms to 2000ms for 1-2 sec. For some reason I decided to run a ping to DNS (In my case 8.8.8.8) and saw that there were no ping spikes and then checked the ping to my PC and the ping spikes were gone.
My theory as what causes the ping spikes is that the Mac scans for new networks (Wifi, Airplay, BT etc.) but I have no idea why pinging DNS causes the ping spikes to drop. I havent tried to ping any other addresses other than my pc and router. The steam link connection stays direct even while pinging so its not relayed because of that.
submitted by Pesulakarhu to Steam_Link [link] [comments]


2024.05.13 22:25 SpiritMushrooms Issues Deploying Unity AR experience to iPhone - Can't Verify App?

When I try deploy my AR app from a Macbook Air using Sonoma 14.4.1 to an iPhone 14 Pro, it fails at the VPN & Device Management stage. When I click 'Trust' it works but when I click 'Verify App' on my phone it fails. I've tried this while connected to wifi and while on mobile data, both when plugged into my Mac and when not but I get the same result each time.
The project itself is from Unity's AR for Mobile Pathway and is the initial trial project you download with just a spinning cube. I followed the configure instructions exactly.
I've attached the following
https://reddit.com/link/1cr9gmg/video/wj8dzvlg690d1/player
https://preview.redd.it/vdk0rwbj690d1.png?width=1360&format=png&auto=webp&s=18ae6ef60a3a735e2acf1cb1d810d69a93908043
The request to open "com.StorySprings.ARProject" failed.
Domain: IDELaunchCoreDevice
Code: 0
Recovery Suggestion: Verify that the Developer App certificate for your account is trusted on your device. Open Settings on the device and navigate to General -> VPN & Device Management, then select your Developer App certificate to trust it.
User Info: {
DVTErrorCreationDateKey = "2024-05-13 20:04:50 +0000";
IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker;
}

The request to open "com.StorySprings.ARProject" failed.
Domain: IDELaunchCoreDevice
Code: 0
Recovery Suggestion: Verify that the Developer App certificate for your account is trusted on your device. Open Settings on the device and navigate to General -> VPN & Device Management, then select your Developer App certificate to trust it.
User Info: {
IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker;
}

The application failed to launch.
Domain: com.apple.dt.CoreDeviceError
Code: 10002
User Info: {
BundleIdentifier = "com.StorySprings.ARProject";
}

The request to open "com.StorySprings.ARProject" failed.
Domain: FBSOpenApplicationServiceErrorDomain
Code: 1
Failure Reason: The request was denied by service delegate (SBMainWorkspace) for reason: Security ("Unable to launch com.StorySprings.ARProject because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user").
User Info: {
BSErrorCodeDescription = RequestDenied;
FBSOpenApplicationRequestID = 0x9a0a;
}

The operation couldn’t be completed. Unable to launch com.StorySprings.ARProject because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user.
Domain: FBSOpenApplicationErrorDomain
Code: 3
Failure Reason: Unable to launch com.StorySprings.ARProject because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user.
User Info: {
BSErrorCodeDescription = Security;
}

Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : {
"device_isCoreDevice" = 1;
"device_model" = "iPhone15,2";
"device_osBuild" = "17.4.1 (21E236)";
"device_platform" = "com.apple.platform.iphoneos";
"dvt_coredevice_version" = "355.24";
"dvt_mobiledevice_version" = "1643.100.58";
"launchSession_schemeCommand" = Run;
"launchSession_state" = 1;
"launchSession_targetArch" = arm64;
"operation_duration_ms" = 1340;
"operation_errorCode" = 0;
"operation_errorDomain" = IDELaunchCoreDevice;
"operation_errorWorker" = IDELaunchCoreDeviceWorker;
"operation_name" = IDERunOperationWorkerGroup;
"param_debugger_attachToExtensions" = 0;
"param_debugger_attachToXPC" = 0;
"param_debugger_type" = 3;
"param_destination_isProxy" = 0;
"param_destination_platform" = "com.apple.platform.iphoneos";
"param_diag_MainThreadChecker_stopOnIssue" = 0;
"param_diag_MallocStackLogging_enableDuringAttach" = 0;
"param_diag_MallocStackLogging_enableForXPC" = 1;
"param_diag_allowLocationSimulation" = 1;
"param_diag_checker_tpc_enable" = 1;
"param_diag_gpu_frameCapture_enable" = 3;
"param_diag_gpu_shaderValidation_enable" = 0;
"param_diag_gpu_validation_enable" = 1;
"param_diag_memoryGraphOnResourceException" = 0;
"param_diag_queueDebugging_enable" = 0;
"param_diag_runtimeProfile_generate" = 0;
"param_diag_sanitizer_asan_enable" = 0;
"param_diag_sanitizer_tsan_enable" = 0;
"param_diag_sanitizer_tsan_stopOnIssue" = 0;
"param_diag_sanitizer_ubsan_stopOnIssue" = 0;
"param_diag_showNonLocalizedStrings" = 0;
"param_diag_viewDebugging_enabled" = 1;
"param_diag_viewDebugging_insertDylibOnLaunch" = 1;
"param_install_style" = 0;
"param_launcher_UID" = 2;
"param_launcher_allowDeviceSensorReplayData" = 0;
"param_launcher_kind" = 0;
"param_launcher_style" = 99;
"param_launcher_substyle" = 8192;
"param_runnable_appExtensionHostRunMode" = 0;
"param_runnable_productType" = "com.apple.product-type.application";
"param_structuredConsoleMode" = 1;
"param_testing_launchedForTesting" = 0;
"param_testing_suppressSimulatorApp" = 0;
"param_testing_usingCLI" = 0;
"sdk_canonicalName" = "iphoneos17.4";
"sdk_osVersion" = "17.4";
"sdk_variant" = iphoneos;
}

System Information
macOS Version 14.4.1 (Build 23E224)
Xcode 15.3 (22618) (Build 15E204a)
Timestamp: 2024-05-13T21:04:50+01:00
submitted by SpiritMushrooms to unity [link] [comments]


2024.05.13 22:24 Sin-God Master Of All: A Really Neat Perk (& Also Other Generic Gamer Musings)

Today I'm discussing Master of All, which is a perk from Generic Gamer. If you've never seen this perk or heard of this jump... this perk is probably the best singular perk in the jump (though ALL of them are really good), but it's not the INTENDED reason to come here. I personally think an early jump could stand to benefit from fusing GGJ with a more mundane jump (which is what my latest story-jumper is doing though not by choice) and grabbing this perk, it's appeal is kind of amazing. Now let's see the ACTUAL perk!
Master of All: Specialists focus on depth at the expense of breadth; generalists focus on breadth at the expense of depth. But what if you could focus on a single ability and have it benefit all of them? When you train one skill, ability, or power, that training and development applies not just to it, but to all of the skills, abilities, and powers you possess.
This is, understandably, a capstone perk. It is immensely powerful, and is the best TRAINING perk I've ever seen. There are BETTER perks out there for mastering stuff, heck I'll even include the other capstone in this jump just so you can see a better perk for MASTERING something.
Hyperspecialization: There’s focusing in a few specific areas, and then there’s this. Select a single skill, ability, power, Perk, whatever, so long as it’s possible to improve. At base, two things happen. A: the chosen ability progresses as if you’re training with it all the time, even when you’re doing nothing; if you were to actively train with it, the rate of growth would be effectively doubled. B: the rate of growth and development for the chosen ability is multiplied by a hundred.
Now, keep in mind that that’s just at base — both of these boosts increase gradually but exponentially the longer you focus on a single ability. Give it a few days, and the rate of growth will be multiplied by two hundred; a month, and by a thousand. You can change what ability you’re focusing on at any time at the cost of resetting the accrued exponential boosts.
Hyperspecialization IS a better perk if you want to master singular skills (or if you need a boost in power or skill in some SPECIFIC area but don't have the time to actually sit down and hone that area), but if you want to TRAIN something, if you value working for your goals, and if you want to be a jack of all trades Master of All is the better perk. And of course you could always grab BOTH perks, you could even do so without a SINGLE drawback AND you could still get other perks WITHOUT stacking drawbacks due to the discount mechanics of this jump. But I strongly prefer Master of All, personally.
Master of All is a very creative way to reward engagement in a setting which is something I'm always a fan of. A smart jumper who is not constrained by something like the notion of a fickle benefactor who ACTUALLY punishes boring jumpers might get something like Hyperspecialization and want to turtle up, but with Master of All you need to do SOMETHING for it to benefit you. Now WHAT you do doesn't matter, so long as you do SOMETHING that serves as training.
A very fun build could be for someone to snag both Skills, which is a function of the gamer system in Generic Gamer and then grab MoA and go to something like Generic School Years and diligently study. That studying will definitely count for MoA, since studying will definitely become or involve a skill as defined by Skills. This means that while you're studying you're becoming better at gymnastics, or cooking, or painting, or... using The Force, or mana management, or whatever other skills you've gained at this point in your journey.
One small facet of Master of All that is very interesting is how it stacks with uncappers and the very neat knowledge that there is a free uncapper in Generic Gamer (it's a facet of the gamer system!). This means that Master of All will eventually give you stuff like functionally limitless stamina and potentially unlimited strength, once you get the right upgradeable stuff at least. A fun thing I like about this perk is how it affects stuff like workouts. Workouts not only make you more physically fit with this, they also strengthen your perks, strengthen facets of your physique, and can even improve your luck (assuming there is a perk for your luck, which there IS in this jump in two senses: there's The Devil's Own Luck, AND there's a gamer function called Attributes, which CAN give you a luck stat if you want, I recommend it partially to mix with this perk). The idea that going for a joydrive can strengthen your telekinesis, or actively make you smarter is very funny but also very true with this perk and the right mix of gamer things.
This perk on it's own is somewhat limited, but a smart strategist who wants their jumper to be able to stand alone has a lot of options they can use. Two of my favorites here are Jack of All Trades and Experience Booster. JoAT is a fun perk that makes it much easier for you to hone new perksyou acquire along your chain, and Experience Booster is just a POWERHOUSE of a perk that boosts how much experience you get from anything that gives you experience, whether you only get it from defeating enemies or you get it from doing minor stuff, and if you mix it with Master of All you get a powerful combination since it makes it so that your workouts buff your brain by twenty times as much as they would otherwise. The best way to cheese it has got to be to go all in on game-ifying your life and taking the skills function of the gamer system, which allows you to make a ton of stuff into a skill, which thus plugs it into the Master of All functionality. Here, look at the description of Skills so you can see what I mean.
Skills (-100/-200/-300 GP)
For 100 GP, any ability or skill you possess becomes a ‘Skill’, with a skill level, increasing in power and efficiency as it levels up, done by gaining enough experience, which is gathered by using the skill; Level 1 is maximum inefficiency, while Level 99 is the maximum efficiency you could normally get — you can go even beyond that, though, with no hard cap to how high a skill’s level can be. The higher a skill’s level, the more experience required to get it to the next level. Generally, the more powerful and useful a skill, the slower it is to level up.
Any powers, skills, or abilities you already possess are automatically converted into System Skills. You may gain new skills by performing relevant actions; for example, throwing a knife might earn you the skill ‘Knife Throwing’. Skills will not deteriorate with time or disuse.
For an additional 100 GP, once a skill has reached Level 99, it may ‘prestige’, granting you an at least vaguely similar but much more powerful skill at Level 1 without taking away this one or, occasionally, traits if you’ve purchased the option. Prestige skills may themselves prestige. Prestige skills are especially difficult to level up.
For an additional 100 GP, you may ‘combine’ certain skills into a new one — without actually losing the ingredient skills.
This is hands down the best way to cheese this. This is also just a VERY good function in general, but guaranteeing that your skills can improve AND uncapping how good the stuff you do and the stuff you make can be is INCREDIBLE. This also allows you to become holistically better at everything just by cooking, or reading, and thus rewards you for having hobbies. This perk is very nice because it frees you from the constraints of training and having to incorporate stuff that makes you a stronger jumper but is more time-consuming and is not what a native would do.
I'm gonna take a beat to talk about Hyperspecialization again because one thing that's worth mentioning is that it's a passive trainer perk. It's MORE than that, sure, and in fact if you get it you're getting something worth every bit of CP you pay for it, but at it's core it's an enormously powerful passive trainer. There are other passive trainers. There didn't USE to be, at least not a LOT of them, but they exist now (these types of perks exist in several Edrogrimshell jumps, usually they are named "Dabbler" but not all of them have that name) so this perk has lost of some what made it unique. A perk doesn't have to be unique to be valuable, but it helps. Master of All, on the other hand is part of a, as far as I've seen, rarer type of perk: a training synergizer (something which blends types of training and studying together), and it's also a COMPLETE training synergizer which I've never seen before or anywhere else (normally the training synergizers I've seen link SPECIFIC skills, such as a perk from Generic Wizard which syncs how strong you are with your skill as a wizard, or a perk from Generic Culinary Warrior that links your cooking and combat skills). What this means is that if you miss out on Hyperspecialization you can go to other jumps and snag an equivalent perk there. In fact, you can actually grab something that is a MINOR improvement over Hyperspecilization, because all of the passive trainers I've seen let you passively train more than one thing at a time. It IS true that Hyperspecilization beats out these other, baby perks in how quickly it trains what you assign, but that minor aspect of its winning out is somewhat lessened in importance when you remember that placing something new in the lone slot hyperspecialization gives you resets how fast it trains the thing in question. Master of All is both less easy to compare to other existing perks and doesn't have any internal conditions that weaken active usage of it like Hyperspecialization does.
Now that's not to put you off of Hyperspecialization, if I were in a real chain I'd want to grab BOTH Hyperspecialization and Master of All (and not just because MoA completely removes the weakness of Hyperspecialization, but that's certainly a part of it haha), these are INCREDIBLY powerful perks, but one is... one is more universally useful than the other. Master of All is just an absolute S-tier perk. I cannot imagine any build where MoA is applicable where it wouldn't be an absolute GOD-TIER of a purchase. The only possible combination I could think of that might invalidate MoA would be the Sage x Spirit Touched combination from the ATLA Redux jump, and that'd be most of your base CP in a jump that has MULTIPLE sections worth of stuff to try and grab.
To put this in perspective, with a perk like this and the right combination of gamer things you can go into a setting like Chronicle and hone your telekinesis by working on your photography skills. You can become a better chef by doing your math homework and rereading whatever chapter of MacBeth you're on in English. Once you've gained the right skills you can become better at soccer and other sports while you design a website. Become a better wizard by practicing juggling. This is an incredible QoL perk that frees you from a lot of the time-crunchiness that comes with only having a decade in a setting as opposed to a lifetime. Honestly that's kind of the biggest strength of the particular nature of the Generic Gamer Jump, it does a LOT to free up your time and really let you optimize your time in a setting.

Generic Gamer As A Time Optimizer

So depending on the setting, a decade is either a LOT of time or it's BARELY any time. In Avatar the Last Airbender, a decade can be a HUGE amount of time (the entire plot of the first show is about one calendar year according to one of the show's execs), but in Harry Potter a decade is only a bit more time than the plot takes, and truthfully is barely a blink of an eye. So perks that allow you to have a special relationship with time are always good.
One of the critical facets of Generic Gamer is how it allows you to optimize time. There's definitely some underlying logic here, since game characters have INCREDIBLE growth rates, and I love that about this jump. Generic Gamer, for the cost of 50 GP lets you lose the need to sleep, the need to eat, and the need to drink. That is an INCREDIBLE boost to the amount of functional time you have in a jump, if you started your chain off as a base human and entered this jump as a non-boosted human or as an only minorly-boosted human. Getting rid of three of the most essential bodily needs for the cost of 50 points in a thing where you start off with 1350 points makes it a steal (You get different points for perks and for gamer system customization in this jump).
A big part of how essential this is, is how much time it saves you by eliminating sleep but in all honesty removing your need to drink or eat is also critical. I don't know how many jumps could safely be taken as first jumps that completely eliminate the need for sleep, food, AND water, but this one can and that's pretty OP given the costs. Also, bv eliminating the need for stuff like food and water you make entire other jumps wholly more viable. Minecraft, for example, becomes WILDLY safer if you don't have to work about starvation, since hunger is directly linked to your ability to recover from wounds but in Generic Gamer you can completely subvert this system by spending 100 GP: purchase Gamer Body (eliminating the need for food) and also purchase the HP System (which gives you fiat-backed regen, so long as you don't take a hit for a beat, giving you a passive heal much like some FPS games).
Gamer's Body & HP System guarantee you survive any setting that isn't actively trying to kill you, and also frees you up to more safely do what you want like explore or just have a good time. If you don't have to pay for food or housing for sleep, you either don't need money or you need a LOT less of it. Stuff like this is also DRAMATICALLY powerful for vampires and other creatures that are normally driven by, or at least associated with, constant hunger. Also this just makes zombie jumps hilariously easy for you to solo since the number of risks you have to take (while solo) are SO MUCH lower. Funnily enough the right set of perks here even lower the risks you have to take when you work WITH other people, as Inventory lets you both raid places by yourself (since you can store an infinite amount of stuff on you by yourself) AND lowers how much supplies you need for your friends (since time doesn't pass for stuff in your inventory, preventing it from going bad!).
This jump is also filled with training boosters, with Jack of All Trades, Experience Booster, Hyperspecialization, and Master of All all qualifying as training boosters broadly, they all just qualify as different TYPES of training boosters. This is very interesting, since one of the big things a lot of adventure jumpers will need sooner or later are training boosts of their own. The best training boost here is Experience Booster which buffs training by 100 times, a STUNNING boost to one's training, and this stacks hilariously with every other training booster here.
I have a lot of thoughts on this jump and I think I'll keep writing them down from time to time. It's just so good.
submitted by Sin-God to JumpChain [link] [comments]


2024.05.13 22:24 Jatops Architecture

I'm new to Android development, and have heard that passing things such as Context to the ViewModel in a typical MVVM architecture is bad practice. However, we are using a Geocoder to transform location data (lat, long) to city names etc. This Geocoder object takes a Context as input, which we need form the UI layer (I think?).
We have created a Repository called GeocodingRepository, which uses a Geocoder object in order to convert the data. However, this requires the context of the app to be passed from the screens to the ViewModel using this factory approach, where we only really pass it to the GeocodingRepository and not the ViewModel:
// MapScreen.kt @Composable fun MapScreen( navController: NavController, themeViewModel: DataStoreViewModel, viewModel: MapScreenViewModel = viewModel(factory = MapScreenViewModelFactory(LocalContext.current)) ) { //... } // GeocodingRepository.kt class GeocodingRepository(private val context: Context) { fun getCoordinatesFromLocationName(locationName: String): Pair? {// uses Geocoder(context, Locale.getDefualt()} fun getLocationNameFromCoordinates(latitude: Double, longitude: Double): UserLocationNameUiState {// uses Geocoder(context, Locale.getDefualt()} } // MapScreenViewModel.kt class MapScreenViewModelFactory(private val context: Context) : ViewModelProvider.Factory { override fun  create(modelClass: Class): T { if (modelClass.isAssignableFrom(MapScreenViewModel::class.java)) { val geocodingRepository = GeocodingRepository(context.applicationContext) val mapInfoUseCase = MapInfoUseCase(geocodingRepository) return MapScreenViewModel( mapInfoUseCase, geocodingRepository ) as T } throw IllegalArgumentException("Unknown ViewModel class") } } class MapScreenViewModel ( private val mapInfoUseCase: MapInfoUseCase, private val geocodingRepository: GeocodingRepository ) : ViewModel() { //... ViewModel states etc. } 
Is this a dumb way of handling it? Or should the Geocoder never be placed in our GeocodingRepository in the first place? Can we pass the Context like this?
submitted by Jatops to androiddev [link] [comments]


2024.05.13 22:23 SpiritMushrooms Issues Deploying Unity AR experience to iPhone - Can't Verify App?

Issues Deploying Unity AR experience to iPhone - Can't Verify App?
When I try deploy my AR app from a Macbook Air using Sonoma 14.4.1 to an iPhone 14 Pro, it fails at the VPN & Device Management stage. When I click 'Trust' it works but when I click 'Verify App' on my phone it fails. I've tried this while connected to wifi and while on mobile data, both when plugged into my Mac and when not but I get the same result each time.
The project itself is from Unity's AR for Mobile Pathway and is the initial trial project you download with just a spinning cube. I followed the configure instructions exactly.
I've attached the following
  • a video of what happens on my phone
https://reddit.com/link/1cr9f4m/video/ohsb99u8690d1/player
  • a screenshot of the failure message on my laptop
https://preview.redd.it/dlwsro67690d1.png?width=1360&format=png&auto=webp&s=ce16717d83351cc8ec4f4844c3ca1c768d2fe0d6
  • copied text from the 'details' section of the failure message:
The request to open "com.StorySprings.ARProject" failed.
Domain: IDELaunchCoreDevice
Code: 0
Recovery Suggestion: Verify that the Developer App certificate for your account is trusted on your device. Open Settings on the device and navigate to General -> VPN & Device Management, then select your Developer App certificate to trust it.
User Info: {
DVTErrorCreationDateKey = "2024-05-13 20:04:50 +0000";
IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker;
}

The request to open "com.StorySprings.ARProject" failed.
Domain: IDELaunchCoreDevice
Code: 0
Recovery Suggestion: Verify that the Developer App certificate for your account is trusted on your device. Open Settings on the device and navigate to General -> VPN & Device Management, then select your Developer App certificate to trust it.
User Info: {
IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker;
}

The application failed to launch.
Domain: com.apple.dt.CoreDeviceError
Code: 10002
User Info: {
BundleIdentifier = "com.StorySprings.ARProject";
}

The request to open "com.StorySprings.ARProject" failed.
Domain: FBSOpenApplicationServiceErrorDomain
Code: 1
Failure Reason: The request was denied by service delegate (SBMainWorkspace) for reason: Security ("Unable to launch com.StorySprings.ARProject because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user").
User Info: {
BSErrorCodeDescription = RequestDenied;
FBSOpenApplicationRequestID = 0x9a0a;
}

The operation couldn’t be completed. Unable to launch com.StorySprings.ARProject because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user.
Domain: FBSOpenApplicationErrorDomain
Code: 3
Failure Reason: Unable to launch com.StorySprings.ARProject because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user.
User Info: {
BSErrorCodeDescription = Security;
}

Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : {
"device_isCoreDevice" = 1;
"device_model" = "iPhone15,2";
"device_osBuild" = "17.4.1 (21E236)";
"device_platform" = "com.apple.platform.iphoneos";
"dvt_coredevice_version" = "355.24";
"dvt_mobiledevice_version" = "1643.100.58";
"launchSession_schemeCommand" = Run;
"launchSession_state" = 1;
"launchSession_targetArch" = arm64;
"operation_duration_ms" = 1340;
"operation_errorCode" = 0;
"operation_errorDomain" = IDELaunchCoreDevice;
"operation_errorWorker" = IDELaunchCoreDeviceWorker;
"operation_name" = IDERunOperationWorkerGroup;
"param_debugger_attachToExtensions" = 0;
"param_debugger_attachToXPC" = 0;
"param_debugger_type" = 3;
"param_destination_isProxy" = 0;
"param_destination_platform" = "com.apple.platform.iphoneos";
"param_diag_MainThreadChecker_stopOnIssue" = 0;
"param_diag_MallocStackLogging_enableDuringAttach" = 0;
"param_diag_MallocStackLogging_enableForXPC" = 1;
"param_diag_allowLocationSimulation" = 1;
"param_diag_checker_tpc_enable" = 1;
"param_diag_gpu_frameCapture_enable" = 3;
"param_diag_gpu_shaderValidation_enable" = 0;
"param_diag_gpu_validation_enable" = 1;
"param_diag_memoryGraphOnResourceException" = 0;
"param_diag_queueDebugging_enable" = 0;
"param_diag_runtimeProfile_generate" = 0;
"param_diag_sanitizer_asan_enable" = 0;
"param_diag_sanitizer_tsan_enable" = 0;
"param_diag_sanitizer_tsan_stopOnIssue" = 0;
"param_diag_sanitizer_ubsan_stopOnIssue" = 0;
"param_diag_showNonLocalizedStrings" = 0;
"param_diag_viewDebugging_enabled" = 1;
"param_diag_viewDebugging_insertDylibOnLaunch" = 1;
"param_install_style" = 0;
"param_launcher_UID" = 2;
"param_launcher_allowDeviceSensorReplayData" = 0;
"param_launcher_kind" = 0;
"param_launcher_style" = 99;
"param_launcher_substyle" = 8192;
"param_runnable_appExtensionHostRunMode" = 0;
"param_runnable_productType" = "com.apple.product-type.application";
"param_structuredConsoleMode" = 1;
"param_testing_launchedForTesting" = 0;
"param_testing_suppressSimulatorApp" = 0;
"param_testing_usingCLI" = 0;
"sdk_canonicalName" = "iphoneos17.4";
"sdk_osVersion" = "17.4";
"sdk_variant" = iphoneos;
}

System Information
macOS Version 14.4.1 (Build 23E224)
Xcode 15.3 (22618) (Build 15E204a)
Timestamp: 2024-05-13T21:04:50+01:00
submitted by SpiritMushrooms to Unity3D [link] [comments]


2024.05.13 22:22 Away-Contribution-57 Which Version of C&B is the best?

Hey everyone.
im using the 1.18.2 Version and my whole world is lagging so hard.. impossible to play. My pc is a monster so i dont know why it laggs so much.
Is it because of the version 1.18.2 ? Are there better versions or should I use a nother mod ?
And is there a way to convert my building to a nother version of this mod? i cant update it because everytime i try it minecraft stopps working or textures doesnt load. 1.20.4 isnt an option because of this wierd mod u have to download that doesnt exist
submitted by Away-Contribution-57 to chiselsandbits [link] [comments]


2024.05.13 22:17 True_Savage A bunch of Halo set concepts I cooked up

A bunch of Halo set concepts I cooked up
So as some of you know, Mega has NOT been cooking with the Halo line. On top of poor distribution and weird design choices with many of their sets, they also are barely making any sets in general compared to previous years. Because of all of this, I decided to cook up my own year long line up for the Halo line in the form of a bunch of set concepts to do my best to do this line some justice. Especially since its been so long since I done a post like this.
It will be split into 3 Waves as I think that would be the best way to release sets and I will go through them from least to most expensive in each wave. Btw Mega, I know yall browse the Reddit community sometimes. So if yall see this post, just relax and take notes.

Wave 1 (January release)

Halo Heroes

Foehammer with a new CEA Pilot Helmet and a Magnum (4/21) Halo Infinite Master Chief with accurate armor, an HI Assault Rifle, and The Weapon (3/21) Silver and Red Elite Commando with a Beam Rifle (4/21) Halo Infinite Spartan with a new Battle Rifle (2/21) Halo Reach Spartan with a new Plasma Repeater (3/21) a H3 Brute Chieftain with colors based on the og Mega bloks one with a Gravity Hammer and Spiker (5/21)

UNSC Special Forces $19.99 It includes a CQB Spartan with a black HI Assault Rifle, 2 ODSTs with slightly different armor, 1 with a Suppressed SMG and 1 with a Rocket Launcher, and 2 SPI Spartans, 1 with a new Battle Rifle, and 1 with a Suppressed SMG. You also get a crate of extra weapons and grenades, and the build is a some terrain with a flag.
https://preview.redd.it/z5rbpldit70d1.png?width=1200&format=png&auto=webp&s=236955d3f4f268e6bf1c6a5ad27f96e12d38c732
Covenant Infiltration specialists $19.99 The set includes 2 Grunts, 1 with a Needler and 1 with a Plasma Pistol, a Jackal Sniper with a Carbine, a blueish grey Elite with an Energy Sword and Plasma Rifle, an Engineer, and the build is a UNSC ship control room and a Data core.
https://preview.redd.it/hd19gzkpt70d1.png?width=951&format=png&auto=webp&s=1aa9b5a6d1a0e490bc5d2bec8bc8b89f298b93a6
Skirmish on Reach $29.99 The builds are a HR Mongoose and a Covenant Ghost similar to the Ghost of Requiem one except with a different flight stand, a different control deck, a better color scheme, and a new more accurate hood. They come with 2 HR Army Troopers, 1 with a black HI Assault Rifle, and 1 with a Rocket Launcher, a HR Spartan with a black DMR, 2 Grunt Minors, 1 with a Plasma Pistol and 1 with a Needler, a Grunt Major with a Plasma Pistol, an Elite Minor with a Plasma Rifle, and a dark magenta Elite Officer with a new Plasma Repeater. You also get a couple Grenades for both UNSC and the Covenant.
https://preview.redd.it/jhg56vjxy70d1.png?width=1280&format=png&auto=webp&s=640b693b0d37e6a9a18af22d50aab1abc02c5154
ODST's Last Stand $39.99 The build is terrain with a destroyed tan Warthog that has a still functioning turret and it includes an ODST with a new Battle Rifle, 2 blue PROPERLY PAINTED Hunters, that have been retooled to allow for more posability, especially at the head, a Brute Captain with a Spiker, and a Grunt with a Plasma Pistol. There is enough pieces as well as some alternate pieces without battle damaged to allow you to be able to make a regular functioning version of this Warthog if you have a full one.
https://preview.redd.it/ymltv5gpz70d1.png?width=894&format=png&auto=webp&s=4b15a368b7eeee9c341f0f7d13c45c9a618044f0
Banished Reaver $70 The Reaver features posable legs and cannons and includes Voridus and Pavium with their respective weapons, a Banished Brute with a Spiker and silver armor with dark red markings, and 2 HW2 Banished Grunts, 1 with a Plasma Pistol and 1 with a Needler.
https://preview.redd.it/wlj94xr2080d1.png?width=2400&format=png&auto=webp&s=f7fa328488055c536e6121f567cdadf030640a94

Wave 2 (May release)

Metropolitan Drop Zone $14.99 The set comes with a ODST with red markings, a Suppressed SMG, and an extra pair of helmets and shoulders, a Grunt with a Needler, a Brute Captain with a Spiker, and a Brute Minor with a translucent red Plasma Rifle, all in visor mode colors, and a battle damaged ODST Drop Pod. The build is a small crater build that the Drop Pod can sit in.
https://preview.redd.it/6h95qv8y080d1.png?width=1280&format=png&auto=webp&s=97c42a983f51180b2b340f4292e7f91efd91d3c4
Jungle Engagement $14.99 The Set includes a og Drop Pod with mud splatter on it, a small bit of jungle terrain that the Drop Pod can rest in like it crashed into it, a ODST with green markings, a Suppressed SMG, and a Shotgun, an Elite Assault with a Plasma Rifle, and 2 Jackals with new larger Shields and Plasma Pistols.
https://preview.redd.it/kulbyikk180d1.png?width=1000&format=png&auto=webp&s=68bd6916c7097f924fc44f7307495ffe9dcc260d
Halo 3 Co-op multipack $24.99 The set includes a H3 Master Chief using the HH14 Chief green color and has a Assault Rifle, Thel Vadam with 2 Plasma Rifles, and N'tho 'Sraom and Usze 'Taham with Carbines. All have painted weapons and are done up in HH quality. The set is in the same style as the Osiris and Blue team sets from years back and like wise, has a buildable modular base with stands for the 4 characters as well as includes some extra weapons for all of them.
https://preview.redd.it/nzm8q859280d1.png?width=512&format=png&auto=webp&s=1e0de2ef00972bc377ebcff5f557fee56634cec9
Jerome's Theseus Mantis $39.99 The Command Mantis is minifig scaled and features fuly posable arms and legs aswell includes Commander Jerome-092, complete with his modified backpack accessory, armor, and Hydra as well as includes a HH style stand.
https://preview.redd.it/rlwlnes4380d1.png?width=1120&format=png&auto=webp&s=96a9514d24c6f1f14ff4a7f39a82d4cf15413ba4

Wave 3 (September release)

Halo Heroes

green Spartan Mk IV with a more accurate Mk IV chest piece, a flame prints on his helmet and shoulder and a flame thrower (3/21) cobalt and silver CQB Spartan with Shotgun and a green serina AI piece (3/21) Mirinda Keyes in her cadet uniform with an SMG (3/21) Zuka 'Zamamee with a Plasma Rifle and Energy Sword (5/21) Tom-B292 with a Battle Rifle with a HI AR ammo counter attached to it and a unhelmeted head (3/21) Orange and blue Elite Flight with 2 Needlers (4/21)
Covenant Zealot Strike Team $19.99 The set includes a CEA Elite Zealot with an Energy Sword and 4 purple Spec Ops Grunts, 2 with Plasma Pistols, 1 with a Plasma Rifle, and 1 with a Needler, you also get a crate of extra weapons and grenades as well as a Forerunner sidebuild.
https://preview.redd.it/wrop7qfn880d1.png?width=960&format=png&auto=webp&s=a7be48c89021398ee7b8cc25bd1a172328100dfd
UNSC Rockethog $29.99 The Rockethog is based on the og 2011 one except it now has the newer wheel design, leaf springs, a detailed interior, a shorter back section, and all the details are printed instead of stickers. It includes a Army Trooper with a black HI Assault Rifle, a female Noble 6 with a fully upgraded Mk V(B) helmet and a black DMR, an Elite Officer with a new Plasma Repeater, and a Spec Ops Grunts with a purple Fuel Rod.
https://preview.redd.it/vdln1fvu980d1.png?width=549&format=png&auto=webp&s=db847f9a2f3fdd9e9caa7adda7f842bc01c92326
Mac Cannon Defense $29.99 This figure pack includes a Security Spartan with a Shotgun, 2 Technicians with Magnums, a Marine with a UNSC Carbine, 2 white Elite Zealots, 1 with 2 Energy Swords and 1 with 2 Plasma Rifles, 2 white Spec Ops Grunts, 1 with a Plasma Rifle, and 1 with a Needler with a Plasma Grenade, and a couple crates, a fusion coil, and a couple small side builds.
https://preview.redd.it/tor3l9ebb80d1.png?width=548&format=png&auto=webp&s=162caadec85500d6890c73b02fceee76e671aeee
Covenant Spectre $39.99 The Spectre is a brand new design that can seat new art Elites and Brutes, is much larger, and has an accurate turret. It includes 2 Sentinels with Sentinel Beams, 2 H2A Spec Ops Elites, 1 with a Plasma Rifle and 1 with a Energy Sword, 2 Marine Combat Forms, 1 with a SMG, and 1 with a new Battle Rifle, a white armored Elite Combat Form with a Plasma Rifle, and a small side build with a crate and a small machine gun turret.
https://preview.redd.it/kq36fu9yb80d1.png?width=1990&format=png&auto=webp&s=1f2cee479129ae5b06fb78fca831fff64a36e095
Covenant Wraith $59.99 The Wraith is a completely brand new design that's much larger, has a detailed interior that can sit newer figures, sturdier fins, a fully poseable plasma turret and a sturdier motar cannon. It includes a white Elite based on the one that came in the og 2010 Wraith, an Elite Minor with a Carbine, 2 Jackals with Plasma Pistols and new Larger shields, 1 in cyan and 1 in purple, and a Spartan with a new Battle Rifle, and a Frag Grenade. You also get extra armor for the Spartan, a Forerunner Structure side build, an Arctic Gauss Turret, and extra parts to make the Wraith look more like the HW one by having the plasma turret gunner sit inside the vehicle.
https://preview.redd.it/clbbb2fuj80d1.png?width=1200&format=png&auto=webp&s=35ebe07cc755ef3a2c8292a6b318b024196b081d
UNSC Fox Cannon $79.99 The Fox Cannon can seat 2 minifigures in the front cockpit with 1 being a driver and the other being a gunner, has a fully rotatable and adjustable cannon, has a removable section allowing you to see the engine, and an ammo storage area on the gun. The Cannon also uses new specialized pieces for the Barrel. It includes a H3 Marine with a black HI Assault Rifle, a silver CQB with a Shotgun, a Brute Chieftain with a Gravity Hammer, and 2 Jackals, 1 with a Plasma Pistol and 1 with a Needler, and both with new larger Shields. You also get swappable armor for the CQB.
https://preview.redd.it/8wjvomg4w80d1.png?width=800&format=png&auto=webp&s=59d22b3c5eeab6b7004959934518e0448f26d2f3
Covenant Locust $89.99 The Locust is a brand new build thats way larger, has sturdy ball jointed legs, a swivable head with an opening maw, and the driver sits in the proper spot, it includes an Elite with an Energy Sword, 2 orange Spec Ops Grunts with Plasma Pistols, an turqoise Spartan with a new Battle Rifle, Katana, and Scabbard, an ODST Heavy Weapons Specialist with a Rocket Launcher, and a tan H3 Mongoose.
https://preview.redd.it/j6s521lsz80d1.jpg?width=1935&format=pjpg&auto=webp&s=7e3ad9d7c85ea57ca62863083762bb51292b92ea
UNSC Spirit of Fire $109.99 The set is similar to the Forward Unto Dawn set where its a miniscale build of the ship with a buildable display base and some figures, those being HW1 Captain Cutter, Professor Anders, and a light up Holotable with a new Serina ai piece.
https://preview.redd.it/rkqrylduu80d1.png?width=1200&format=png&auto=webp&s=5148f92dfca385e9c8425cc9626541d646e8551f
Covenant Phantom $199.99 The Phantom is a brand new design which is way larger, can seat 2 pilots in the front, has a couple small weapon racks on the inside with extra weapons, and a removable grav lift effect piece for the Troop bay. It includes a Elite Field Marshall with an Energy Sword and Fuel Rod, a white and bright blue Elite Flight with a Plasma Pistol, a Jackal Sniper with a Beam Rifle, 2 Grunt Ultras, 1 with a Plasma Pistol and 1 with a Plasma Rifle, and 2 unique looking HR Spartans, 1 with a black HI Assault Rifle and the other with a Spartan Laser.
https://preview.redd.it/lacd03not80d1.jpg?width=2571&format=pjpg&auto=webp&s=d9992e01740c68d90947e26f3b6c39f8d8ea1cee
Valhalla $349.99 This set is a Signature Series set based on the Valhalla Multiplayer map from Halo 3. The main build is one of the beam towers from the map and it includes 6 unique looking H3 Spartans with a huge selection of weapons for them to use, a H3 Banshee, and a H3 Mongoose.
https://preview.redd.it/jwhei3l7n80d1.png?width=1600&format=png&auto=webp&s=e62028e1f3dadd84175294f9ed9525075b5de25e
submitted by True_Savage to megaconstrux [link] [comments]


2024.05.13 22:15 Lazy-Citron-643 Hire me for STATISTICS EXAM HELP on Reddit Take my statistics exam for me reddit answers Take my proctored exam for me reviews Reddit Take my exam for me Reddit My exam takers reviews Reddit Pay someone to take my exam in person Reddit Take my proctored exam for me Reddit Reddit Helper

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submitted by Lazy-Citron-643 to Statisticshelpers_ [link] [comments]


2024.05.13 22:11 Tomkirkman3003 Its been 7 months since I left my job as a data engineer

Don’t know when the market is going to recover. Hardly got 4 5 calls till now, none of the calls got converted in to interviews.
I’m a data engineer, have 1.3 years of experience. Observing most of the companies not considering 1 year experience and there are not much openings too.
What I should do in this situation?
submitted by Tomkirkman3003 to developersIndia [link] [comments]


2024.05.13 22:09 Hootla What's the difference between these 2 matches played stats?

What's the difference between these 2 matches played stats? submitted by Hootla to RocketLeague [link] [comments]


2024.05.13 22:08 heathen951 Scheduled search returning no results

I've created a scheduled search using the new CQL to look for local account creations. Its scheduled to run every 15 min and so far has been. We had a local account created to test the results of the search and it did not alert to the account creation.
If I take the same query and run it in advanced event search it produces the results I expected.
If anyone has had the same happen and might have some pointers, I'm all ear!
Query for reference:
 "#event_simpleName" = UserAccountCreated in(field="event_platform", values=[Win, Mac]) join({#data_source_name=aidmaster}, field=aid, include=ProductType, mode=left) ProductType=1 $falcon/helper:enrich(field=UserIsAdmin) $falcon/helper:enrich(field=LogonType) $falcon/helper:enrich(field=ProductType) groupBy([@timestamp], function=([count(aid, distinct=true, as=SystemsAccessed), count(aid, as=TotalLogons), collect([Tactic, Technique, UserSid, UserName, ComputerName, UserIsAdmin, LogonType])])) 
submitted by heathen951 to crowdstrike [link] [comments]


2024.05.13 22:07 Strothon The HDD spins but does not read and freezes the file system until it is removed.

The HDD spins but does not read and freezes the file system until it is removed.
My situation A few weeks ago I was transferring data to this 2.5 inch disk that I had connected to my computer via usb as additional storage. Even though my computer was giving me warnings that my disk health was bad, I kept using this old disk for a while longer and learned my lesson. I have data on the disk that I want to recover, but the prices charged by local data recovery centers are too high for me to afford. I am aware of the risks and want to try my luck.
Observations When I connect the disk to my computer it starts spinning and makes no unusual noises but the file system on my computer freezes. I can see the name of the device in device manager, but not in disk manager, only when ejecting the disk two partitions on my disk appeared very briefly and went away.
Help! In my research I came across software tools like ddrescue, TestDisk, gparted, parted magic, HDDSuperClone. I am a software engineering student who can use Linux and has access to both Windows and Mac machines. Which of these software would be most useful for me and what should I focus on?
What are your views on this situation, I would appreciate your feedback. I will keep you informed about the process.
(I also bought the closest disk I could find for this recovery but the pcb revision numbers are different. The disk I want to recover is on the left in the photos.)
https://preview.redd.it/sxe6kt7j390d1.jpg?width=2014&format=pjpg&auto=webp&s=a407ba6f70ec92ed3819827f4baca71f99d00ce1
https://preview.redd.it/dlfxc38j390d1.jpg?width=2048&format=pjpg&auto=webp&s=e4e5f5ae517f3d06dba4fc9df4c2924f6abe7b27
submitted by Strothon to datarecovery [link] [comments]


2024.05.13 22:04 TheOnlyShyG A brand new 1st gen iPod Shuffle for $9!!

A brand new 1st gen iPod Shuffle for $9!! submitted by TheOnlyShyG to ThriftStoreHauls [link] [comments]


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