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Morrowind

2009.10.13 15:53 Nera427 Morrowind

Welcome to Morrowind, a subreddit dedicated to Bethesda's 2002 open world RPG, the third installment in the The Elder Scrolls series.
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2015.04.10 10:08 zbzszzzt123 New Tab

skyremcoop
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2024.05.14 07:26 TomWaitsForYou Evony is AWESOME/TERRIBLE? Long post

I've read enough here in 1/2 hour to know that the mods are off drooling somewhere, so I'll make a controversial piece.
The game is stacked against you. You can buy your way into a stronger account in two hours than any free player could possibly achieve since the game came out. For that, I say eat my turds, ALL of evony devs. Have some integrity and go work somewhere else. You're either a coward, or only just talented enough to stay on staff with a janky, dollar store performing game. I still thrive with all your glitches and scumbaggery.
Moving on.
There are good servers, there are bad servers. The way the game is set up now, unless someone you know gives you an alt on an existing server, you're going to have to find out over time. You will hear people say the social aspect of the game is dead. There are 1600+ servers as of today... if you believe they know what all of them are like, then DM your social security number and I will transfer all of my Nigerian Prince money to you.
My server is awesome, has been around for 8 months, and everyone is supportive and helpful. 200+ daily active humans from across the world. Now I am supportive and helpful. I just got a f2p110M person in my alliance their wings during the special svs event, and I don't even speak the same language as him.
I work from home, and have a lot of opportunity to join "rallies" and participate in events that are profitable, so my experience in growth will not be the same as yours. That being said, if you learn the mechanics of the game and choose to specialize early on, you can be a terror. It will take months, at least, if you don't spend though.
There is a specific path for free players who have pvp in mind. If you deviate from that, you will have a bad time. This information is not hard to find. If you know what reddit is, then you know what google and youtube is.
When someone says "I played for 3 years and was engaged in my hobby and made real life friends but also I hate this game" tell them to suck your farts. That's either three years of fun, or they played for three years and didn't enjoy it at all, which makes them a moron. Suck my farts wheels, or whatever you name was.
I expect to be banned from this post, but if anyone is able to read, last svs was a blast. We have a "whale" who has all the new generals ascended. Well, "new" is relative. Napoleon, Agrippa, Suchet, and Muyo or whatever the siege lady is. Not my wheel house so I don't know. He was away for weekend for mothers day, and only a few small coiners were active and we crushed a server 150+ older than ours.
It was great. I have a good archer march, the guy I helped get wings had a good ground march, and a 2.5B coiner was there to help with a mounted. We kept harrasing temples and swapping in and out.
You can have a lot of fun without spending a dime, but it will take time. Join the strongest alliance, and if you don't like it in a few days, start a new account. Rinse and repeat. If you don't like my post, suck my farts, then exhale, then rinse and repeat. If you're going to say well what about Chalons, and what about future.. blah blah blah. I spent like $150 bucks and it was well worth it so far. Eat my farts.
submitted by TomWaitsForYou to Evony_TKR [link] [comments]


2024.05.14 07:22 illusenjhudoraOTP [FNV] Lost all my FONV saves after a computer reset + reinstalling MO2... advice to make sure they're saved to Steam cloud? Is it possible?

Title. I only just re-installed FONV and set up MO2 for the very first time last week. I didn't realize that all of the saves made when launching the game through MO2 got saved in a completely different folder and weren't picked up by Steam cloud. When I reset my computer to fix some slowness, I did a wipe of MO2 so I could make sure everything was properly re-installed when reinstalling NV. I backed up my mods folder but didn't even think to back up saves because, well... I didn't realize they wouldn't be in the Steam cloud.
Is there a way to make sure they WILL be in Steam cloud case I have to go through this a second time? Is it possible? Because i checked, Steam cloud only has two save files 3 hours into my game from right before I installed MO2. I had a 23 hour save going up to last night. I've literally never had any of my other modded games, even ones using mod managers, not save in the cloud so I'm just very confused right now. Thanks.
submitted by illusenjhudoraOTP to FalloutMods [link] [comments]


2024.05.14 06:42 illusenjhudoraOTP Lost all my FONV saves after a computer reset + reinstalling MO2... advice to make sure they're saved to Steam cloud? Is it possible?

Title. I only just re-installed FONV and set up MO2 for the very first time last week. I didn't realize that all of the saves made when launching the game through MO2 got saved in a completely different folder and weren't picked up by Steam cloud. When I reset my computer to fix some slowness, I did a wipe of MO2 so I could make sure everything was properly re-installed when reinstalling NV. I backed up my mods folder but didn't even think to back up saves because, well... I didn't realize they wouldn't be in the Steam cloud.
Is there a way to make sure they WILL be in Steam cloud case I have to go through this a second time? Is it possible? Because i checked, Steam cloud only has two save files 3 hours into my game from right before I installed MO2. I had a 23 hour save going up to last night. I've literally never had any of my other modded games, even ones using mod managers, not save in the cloud so I'm just very confused right now. Thanks.
submitted by illusenjhudoraOTP to fnv [link] [comments]


2024.05.14 06:37 TheDaveCalaz Nexus Mods - Anyway to see which mods I have, have been updated?

Maybe a weird question and not specifically about Fallout I guess but it's the game im playing at the minute I guess.
I know you can track mods on Nexus but that shows up every time someone comments. I just want to see when mods I have, have been updated. Is that possible? Is this a dumb question? Did I miss something super obvious?
submitted by TheDaveCalaz to Fallout4Mods [link] [comments]


2024.05.14 06:29 Depop_Mods FAQ and Common Topics List for r/Depop

This is a list of FAQ and repeated topics that appear on this sub. Please either read this before posting, or read this as you've likely been directed here from a post removal.
This will be updated every now and then, so please keep an eye out for this thread.
QUESTIONS:
Q: Am I being scammed?/Is this a scam?
A: Read the scam FAQ here.
Q: How long should I wait for a seller to ship?/Seller has taken _ days to ship, what should I do?/When should I open a case?
A: Sellers are required to ship within 7 days. If it goes over 7 days, contact them and ask them about shipping. If you get ignored, blocked or they still don't ship, open a case with Depop. DO NOT WAIT LONGER THAN 30 DAYS.
Q: How do I open a case?
A: At the bottom of your receipt.
Q: How do I get in contact with Depop?
A: You can send Depop an email via their help desk. Otherwise, contact them on twitter at @askdepop.
Q: Can I sell fakes on Depop?
A: Selling fakes anywhere is illegal.
Q: I was sold fakes, what do I do?
A: Open a case. As selling fakes is illegal, you'll get your refund.
Q: Why am I getting lowball offers/Why do people lowball?
Everyone always wants a deal and wants to pay as little as possible, so frequently people will push to get the item as cheap as they can. It can be frustrating, but this is common on pretty much every online selling/markerplace app.
Q: Why do buyers not buy when I accept their offers?
A: There's no way to know someone's thinking behind this. Could be they were trolling, bored, found another item or changed their mind. Offers are not binding so as annoying as it may be, a buyer is not obliged to buy your item even if you accepted their offer.
Q: Buyer wants to change their address, what do they do?
A: Refund them, then let them change their details and repurchase.
Q: Why isn't my item selling?/Why is no one buying my items?
A: There's a number of reasons why your item isn't selling. It could be the algorithm, your photos, your description etc. Search tips and tricks in the subreddit about selling or use the shop critique thread if you need more help.
Q: Why do people upcharge Shein/Aliexpress items?
A: Because it's an easy way to make money, and although it's scummy, it isn't against Depop's rules.

REPEATED TOPICS:
T: Discussions about offers, lowball offers, people not accepting offers
A: As stated before, lowball offers are a common occurrence on Depop and repeated topics about such add nothing to the community.
T: Discussions about shein/aliexpress dropshippers
A: It's common knowledge that people on selling apps, especially Depop, frequently upcharge cheap/fast fashion clothes.
T: Depop is down
A: The mods will create a megathread if Depop is down. If you believe Depop is down, search the subreddit and sort by "new" to see if others are experiencing it as well before making a post.
submitted by Depop_Mods to Depop [link] [comments]


2024.05.14 06:17 ScottMuybridgeCorpse The Problem of Exploration in Starfield

First off I want to say I have been one of the defenders of the game, and I'm glad I was, because it's an excellent game now, and it's only going to get better.
The main controversy is of course, exploration.
It's controversial only because people expect certain things from a Bethesda game, like a dedicated world map to explore. And in this game which is brand new IP - there is no world map.
Let's just state that again, because as far as I can tell, it is not sinking in for most people.
Starfield has no world map.
Todd gave an interview recently (Kinda Funny) and Bryan gave an interview near launch (MinMax) and in both those interviews if you listen carefully they said what effectively amounts to exploration not being the priority with Starfield.
Procgen is side content. You are not meant to explore these generic procgen tiles as a replacement for the Boston Commonwealth or Skyrim. It couldn't possibly be that...
If you literally click a random pixel on a planet, generate the procgen tile, then go and painstakingly study every rock on that tile, there is a very good chance (roughly 100%) that you will get bored. Bethesda could not possibly have intended you to do that. My opinion is they let people think it was an exploration game because of corporate pressure from above, it's bad PR if Todd had outright said "it's not an exloration game - stick with Fallout if you want that."
So, if Starfield can be called an exploration game at all (and it's debatable) then here is my (possibly eccentric) interpretation of how exploration is supposed to be done. At this point, I'm going to sound a bit patronizing but I want to be clear I am not insulting anyones intelligence, I also want this to be a mini guide for newbys to the game so they don't get confused and disillusioned like so many have. Bethesda probably made the game too open, but as Todd said in his last interview (Kinda Funny) they "want the game to say yes to you."
Ok, so the main exploration in Starfield is done from the cockpit - except - it's actually done through the menu...
Yeah, you go to the Star Map, click on a random star and jump to it. From there you have a look in your System Map (one level down from Star Map) and you are looking for these little encounter markers on the map. There is a ship, asteroids, sensor contact, hostile activity... Possibly others, and no doubt more will be added. You then fly to it and have the encounter.
Also, if you look at planets and moons, notice some have three dots (...) on them - that means there is a POI on that planet pre populated for you to investigate. Sometimes it is a civilian structure (fracking, outpost), sometimes it is a structure defended by a hostile faction (abondoned weapons lab, etc). You then land at it, take a good look around at the lovely planet tile (and that's it... not spend 16hrs exploring...) go to your POI, murder everyone and go...
So, from that, you can say that it is primarily about space exploration which then potentially advances into on-foot exploration. This approach requires you to self-moderate your gameplay...
Look at it another way. I am not very knowledgable about Sci Fi generally but one show I have watched a lot was Star Trek Next Generation. I think Starfield gameplay is meant to flow like Next Generation...
Picard says "warp to..." there is a cutscene of the ship warping - another of the ship reaching it's destination... The crew member says "sir, our scans show..." - Picard says "hmm... let's investiate - divert power to shields..." cutscene of the ship leaving destination - and of the ship arriving at it's new destination with the encounter in front of them...
If they go down to the surface it's "beam me down..." then when they arrive, you take in the vista of the alien world - but only for a moment - not for 20 hours... otherwise it'll get boring... After they scan or shoot stuff, they say "beam me up" and they are back on the ship drinking boba tea.
So the procgen tile serves the following purposes, in order:
-Visual background for the poi you spotted from space.
-Area for you to build your outpost on.
-Area for surveying.-
-Area for random exploration.
So in my opinion people exploring the tiles were basically "playing it wrong." Now you could come back and say "ahh but Bethesda are the developer, it's is their job to guide the player, etc" I won't argue with any of that. The fact that there was so much controversy certainly implies that Bethesda did something wrong.
But let's look at what they did right? If you like exploring the POI's, and I consider them among Bethesda's best work. Then you can do the above method or even better, take the radiant quests from the Mission Boards and it actually tells you which POI the enemy is occupying. I have a spreadsheet and I'm working my way through the POIs. I take the bounty only if it is situated at a POI that I haven't visited or feel like doing. The POIs are incredibly well designed, in my opinion.
So with all that said, how do I think this system can be improved upon? And as I said, I reject the idea of the game being fundamentally broken - that is just people who wish it was Fallout 4 or Skyrim. They wish they were playing a different type of game. Well, God did not command Bethesda to make pure open-world exploration games centred on a dedicated world map. They made a different type of game, perhaps it requires a different mental approach... I admit, in order to enjoy STarfield I have to self-moderate my play a bit...
Ok, here are my suggestions.
1. Have a fixed position for all the POI's, spread accross the galaxy. So you can definitely find them all.
2. Give all POI's and varients unique names (not simply "Civilian Outpost").
3. Have a compendium, captains log, library - something, to chronicle your exploration.
4. Make it possible to grav-jump without entering the menu, with a hotkey - and be notified if there are encounters.
5. Make ship modules like brig and infirmary work, and fuel costs (already available via mods).
tldr; Starfield is not Fallout. If you are playing it like Fallout - you ARE playing it wrong.
submitted by ScottMuybridgeCorpse to Starfield [link] [comments]


2024.05.14 05:57 whyevenlistentome I got SAIN and the scavs disappeared!

So i downloaded SAIN and my first impression was that its alright, my main issue I encounter a lot fewer scavs and PMCs on the maps. Especially large maps like shoreline. I wanted scavs to spawn to more areas of the map, not to stop spawning in the areas they did before. I also wonder if its possible to remove SAIN, and the other two mods that are required for it
submitted by whyevenlistentome to SPTarkov [link] [comments]


2024.05.14 05:50 Objective-Budget3830 Guildrock - Season 7! A Professional Bedrock SMP

Are you a content creator, a great builder, or an amazing technical player looking for a server to show off your skills and grow your social media account? Look no further! Welcome to Guildrock:
About Guildrock:
🌎 A Global Community: Join our international community of passionate players. Guildrock is a place where people from all over the world come together and build together.
🏛️ Purely Vanilla (Except for some tweaks: Absolutely no mods to interrupt Minecraft's intended gameplay, except for some fun items like hats and other cosmetic items.
🤝 A Professional Community: Our community has extremely talented builders and technicians who have spent months working on massive projects and are extremely dedicated.
The Path to Your Dreams Starts Here!
🚀 Joining is Easy: If you want to join our community, just leave a comment here or message me on Reddit. I'll send you a Discord invite right away, so you can easily apply.
Still unsure? Comment below or DM me with any questions you have and I'll try to respond as quickly as possible, or join our discord and look at our FAQ.
Craft your dreams in the heart of Guildrock! Join us for something amazing.
submitted by Objective-Budget3830 to BedrockMultiplayer [link] [comments]


2024.05.14 05:49 Objective-Budget3830 Guildrock - Season 7! A Professional Bedrock SMP

Are you a content creator, a great builder, or an amazing technical player looking for a server to show off your skills and grow your social media account? Look no further! Welcome to Guildrock:
About Guildrock:
🌎 A Global Community: Join our international community of passionate players. Guildrock is a place where people from all over the world come together and build together.
🏛️ Purely Vanilla (Except for some tweaks: Absolutely no mods to interrupt Minecraft's intended gameplay, except for some fun items like hats and other cosmetic items.
🤝 A Professional Community: Our community has extremely talented builders and technicians who have spent months working on massive projects and are extremely dedicated.
The Path to Your Dreams Starts Here!
🚀 Joining is Easy: If you want to join our community, just leave a comment here or message me on Reddit. I'll send you a Discord invite right away, so you can easily apply.
Still unsure? Comment below or DM me with any questions you have and I'll try to respond as quickly as possible, or join our discord and look at our FAQ.
Craft your dreams in the heart of Guildrock! Join us for something amazing.
submitted by Objective-Budget3830 to MCVanillaServers [link] [comments]


2024.05.14 05:49 Objective-Budget3830 Guildrock - Season 7! A Professional Bedrock SMP

Guildrock - Season 7! A Professional Bedrock SMP
Are you a content creator, a great builder, or an amazing technical player looking for a server to show off your skills and grow your social media account? Look no further! Welcome to Guildrock:
About Guildrock:
🌎 A Global Community: Join our international community of passionate players. Guildrock is a place where people from all over the world come together and build together.
🏛️ Purely Vanilla (Except for some tweaks: Absolutely no mods to interrupt Minecraft's intended gameplay, except for some fun items like hats and other cosmetic items.
🤝 A Professional Community: Our community has extremely talented builders and technicians who have spent months working on massive projects and are extremely dedicated.
The Path to Your Dreams Starts Here!
🚀 Joining is Easy: If you want to join our community, just leave a comment here or message me on Reddit. I'll send you a Discord invite right away, so you can easily apply.
Still unsure? Comment below or DM me with any questions you have and I'll try to respond as quickly as possible, or join our discord and look at our FAQ.
Craft your dreams in the heart of Guildrock! Join us for something amazing.
submitted by Objective-Budget3830 to mcrealmsservers [link] [comments]


2024.05.14 05:48 Objective-Budget3830 Guildrock - Season 7! A Professional Bedrock SMP

Are you a content creator, a great builder, or an amazing technical player looking for a server to show off your skills and grow your social media account? Look no further! Welcome to Guildrock:
About Guildrock:
🌎 A Global Community: Join our international community of passionate players. Guildrock is a place where people from all over the world come together and build together.
🏛️ Purely Vanilla (Except for some tweaks: Absolutely no mods to interrupt Minecraft's intended gameplay, except for some fun items like hats and other cosmetic items.
🤝 A Professional Community: Our community has extremely talented builders and technicians who have spent months working on massive projects and are extremely dedicated.
The Path to Your Dreams Starts Here!
🚀 Joining is Easy: If you want to join our community, just leave a comment here or message me on Reddit. I'll send you a Discord invite right away, so you can easily apply.
Still unsure? Comment below or DM me with any questions you have and I'll try to respond as quickly as possible, or join our discord and look at our FAQ.
Craft your dreams in the heart of Guildrock! Join us for something amazing.
submitted by Objective-Budget3830 to Minecraft_Realms [link] [comments]


2024.05.14 05:47 Objective-Budget3830 Guildrock - Season 7! A Professional Bedrock SMP

Guildrock - Season 7! A Professional Bedrock SMP
Are you a content creator, a great builder, or an amazing technical player looking for a server to show off your skills and grow your social media account? Look no further! Welcome to Guildrock:
About Guildrock:
🌎 A Global Community: Join our international community of passionate players. Guildrock is a place where people from all over the world come together and build together.
🏛️ Purely Vanilla (Except for some tweaks: Absolutely no mods to interrupt Minecraft's intended gameplay, except for some fun items like hats and other cosmetic items.
🤝 A Professional Community: Our community has extremely talented builders and technicians who have spent months working on massive projects and are extremely dedicated.
The Path to Your Dreams Starts Here!
🚀 Joining is Easy: If you want to join our community, just leave a comment here or message me on Reddit. I'll send you a Discord invite right away, so you can easily apply.
Still unsure? Comment below or DM me with any questions you have and I'll try to respond as quickly as possible, or join our discord and look at our FAQ.
Craft your dreams in the heart of Guildrock! Join us for something amazing.
submitted by Objective-Budget3830 to MinecraftBedrockers [link] [comments]


2024.05.14 05:47 Objective-Budget3830 Guildrock - Season 7! A Professional Bedrock SMP

Guildrock - Season 7! A Professional Bedrock SMP
Are you a content creator, a great builder, or an amazing technical player looking for a server to show off your skills and grow your social media account? Look no further! Welcome to Guildrock:
About Guildrock:
🌎 A Global Community: Join our international community of passionate players. Guildrock is a place where people from all over the world come together and build together.
🏛️ Purely Vanilla (Except for some tweaks: Absolutely no mods to interrupt Minecraft's intended gameplay, except for some fun items like hats and other cosmetic items.
🤝 A Professional Community: Our community has extremely talented builders and technicians who have spent months working on massive projects and are extremely dedicated.
The Path to Your Dreams Starts Here!
🚀 Joining is Easy: If you want to join our community, just leave a comment here or message me on Reddit. I'll send you a Disc invite right away, so you can easily apply.
Still unsure? Comment below or DM me with any questions you have and I'll try to respond as quickly as possible, or join our disc and look at our FAQ.
Craft your dreams in the heart of Guildrock! Join us for something amazing.
submitted by Objective-Budget3830 to MinecraftRealmClub [link] [comments]


2024.05.14 05:47 eagle2120 [Very Long] Marathon, Angela, and Fractalverse. Murtagh Spoilers.

Hey folks -
I know I said I was done posting FV content, but as much as I was intending to step away, theorizing about stuff helps order my mind so I am back to posting. My retirement lasted all of a week 😂😂
I want to explore some of the concepts and inspirations of the Fractalverse from Marathon.
For those who don't know, Marathon is a video game series from Bungie (yes, that Bungie)... The series is often regarded as a spiritual predecessor of Bungie's Halo series.
Significantly for us, it is one of Chris' favorite games of all time, and a lot of the content from Marathon is used as inspiration in the Eragon/Fractalverse series.
https://twitter.com/paolini/status/1661742366028623874
Man, I hope the new #Marathon game is good. The original three were a huge, huge influence on me. Some of the best sci-fi writing out there.
One
If it's a game that doesn't use a mouse, like the old Marathon games, then I use 8426 (with 7 &9 for strafing) for movement and left-hand keys like space, command, option, etc. for shooting, swapping weapons, activating, etc.
Two
Hey, big Marathon fan, which is how I found your work. Been listening to your Leela cover a lot while writing.
Three
Marathon series, Halo, Mass Effect, and the Myst series (although those might be counted as fantasy).
Four
Myst (and sequels), the Marathon trilogy, Escape Velocity, Mass Effect 1-3, Halo 1-4, Skyrim, Oblivion, Portal 1&2, and more.
Five
Since no one guessed it, the sketch I posted earlier was from the end-screen of Marathon Infinity, last game in an awesome trilogy.
Six
@TheDragonUniver Ha! I beat the Vidmaster challenges in the old Marathon games, in the Total Carnage setting no less!
Seven!
@ndemordaunt Awesome. Glad to hear it. I've been playing Halo since it was called Marathon. 🙂 Hope you enjoy my future books!
Alright, I think I've proven my point. Let's get started.
First things first, let's talk about the Jjaro:
The Jjaro were an extremely advanced species--or an extremely advanced individual--which vanished from the Milky Way galaxy... The Jjaro possessed high-quality cyborg technology, such as that used to create the S'pht, as well as a star-destroying weapon known as the trih xeem, the ability to move entire planets by warping space around them as was used by the S'pht'Kr, some sort of time manipulation technology, and various ways of dealing with the W'rkncacnter
Sound familiar? Let's take it line by line with a few tangents along the way.
The Jjaro were an extremely advanced species--or an extremely advanced individual--which vanished from the Milky Way galaxy...
Hmm. Extremely advanced species. Who mysteriously Vanished. Check.
The Jjaro possessed high-quality cyborg technology, such as that used to create the S'pht
We'll get into this a bit later, but there is evidence that the Old Ones created/manipulated the Wraunai. Specifically from the Terminology section:
WRANAUI: sentient, space-faring race originating from the planet Pelagius... Some evidence indicates they may have been genetically modified by the Old Ones at some point in their distant past (Appendix III, TSIASOS).
Not a perfect fit, but lines up well enough. This next bit is extremely curious though -
The Jjaro possessed high-quality cyborg technology, such as that used to create the S'pht, as well as a star-destroying weapon known as the trih xeem
A star-destroying weapon. We haven't seen anything like that before... Or have we?
I've speculated on this in one of my previous posts; I think the "star-destroying weapon" is the black ball in this picture, which was some early concept art for TSIASOS.
You see the Black Ball heading for the sun? Check this out -
Compare it to the picture of the Trih Xeem.
Black ball with a trailing cloud, heading right for the sun? It's a perfect match with the concept art.
This is also significant for the World of Eragon, because:
MURTAGH SPOILERS BELOW
The visions from Azlagur all have him "rise" from the ground to "eat the sun"
Which is SUPER significant, because of the implications of the Marathon Infinity backstory:
In Marathon Infinity, a W'rkncacnter is imprisoned in the sun of planet Lh'owon. It is theorized by some that the W'rkncacnter's powerfully chaotic nature may be responsible for the jumps between realities seen in the game. When the Pfhor use a trih xeem device to send the star into early nova, the creature is released, to the horror and destruction of the Pfhor.
We will touch back on the reality jumping in a bit, but for now I want to focus on the "sun imprisonment" theme.
A cosmic-level baddie imprisoned in the sun. THAT is the endgame for Azlagur. Either he is a planetary-level villain, who will "rise" due to the Trih Xeem and Eat the Sun, releasing the equivalent W'rkncacnter, or he IS the equivalent W'rkncacnter, and will rise when the Trih Xeem is released. It all fits in with the concept art above.
And from this, we can deduce the overarching concepts of Angela's storyline.
Q: Will we get Angela lore? I feel like she could have killed Galbatorix and just didn't feel like it.
A: For those who don't know Angela is based on my sister Angela, because she breaks the fourth wall to a degree she has. Not only does she have plot armor, she knows she's in a story and can break the story itself. So, yes, she could have killed Galbatorix, but that would have made for a very bad story. That said, I do have an entire book planned around Angela, and it's very high on my list of books to write because it takes place before some of these other big stories I want to write. And that's also the difficult thing. I have my big storylines, and then I have a couple of one off side books I want to write, and it's just a question of time, energy and effort.
Given her appearance in TSIASOS, we can interpret that Angela is a "cosmic"-level character, who can cross time and space.
So... what's actually going on behind the scenes? We know she's been in/around Nal Gorgoth, and Tronjheim. She's definitely affiliated with the Draumar, and Tenga in some fashion. So... what's the actual story going on?
Let's take a look at the story of Marathon infinity:
Marathon Infinity begins as the Pfhor destroy Lh'owon using a Jjaro-derived doomsday weapon known as the Trih Xeem or "early nova". Unfortunately, the weapon also releases a powerful chaotic being: The W’rkncacnter, which threatens to destroy the entire galaxy. Because of the W’rkncacnter's chaos or by means of some Jjaro tech of his own, the player is transported back and forward in time, finding himself jumping between timelines and fighting for various sides in a desperate attempt to prevent the chaotic being's release.
So the weapon releases a powerful cosmic-level entity, which threatens to destroy the galaxy. And as a result, the "player" jumps around in time, jumping between timelines and fighting for various sides to prevent the being's release.
Sound familiar?
Jumping around in time and between timelines - that's what she's doing with the portals, the non-standard torque gates.
There are a ton of parallels with Angela and time (such as the references to her being a time lord), so for lack of better information, the most informed guess we can make is that she is trying to prevent the rise of Azlagur himself, or the creature freed by the death of the sun from Az "eating" the sun.
For lack of a better answer, Angela IS the player character from Marathon Infinity.
Alrighty, I could make several posts about the above, but for the sake of space and time, let's get back to the original passage.
the ability to move entire planets by warping space around them
Move planets by warping the space around them eh? That sounds familiar:
Then she was soaring through a nebula, and for a moment, she beheld a patch of twisted space. She could see it was twisted by the way it warped the surrounding gas. And from the patch, she felt a warped sensation, a feeling of utter wrongness, and it terrified her, for she knew its meaning. Chaos. Evil. Hunger.
Warping space around a planet. And Chaos... Sure sounds like the W’rkncacnter.
The last piece here also parallels with what we know about the series:
some sort of time manipulation technology,
Time manipulation - We know, based on various clues left throughout the series, that the Old Ones had the ability to manipulate time. Chris indicates as much here:
Right now no matter what way you swing it, we have issues in terms of time.
Correct.
Moving along, let's keep pulling the Jjaro thread together. The paragraph on Technology reads:
Jjaro technology is incredibly advanced and they have made many discoveries about the secrets of the universe. One of their ships, the Manus Celer Dei, was able to survive the closure of the universe, they uplifted the S'pht, defeated the W'rkncacnter, had mastered time control, had a station capable of compressing the mass and energy of a supernova into a black hole millennia beyond reckoning after it was decommissioned and abandoned, and a few of their artefacts were able to create a cyborg who could also survive the closure of the universe and escape it all together.
A station capable of compressing the mass and energy of a supernova into a black hole. And then it was decommissioned and abandoned.
Sound familiar, anyone?
The Great Beacons. That's what they are. The energy of a supernova in the form of a black hole, which were then decommissioned and abandoned.
We know the Great Beacons are no longer functioning. And it sure sounds like the description of a black hole (both in spacetime format, as a "whirlpool", and also visually)
and a few of their artefacts were able to create a cyborg who could also survive the closure of the universe and escape it all together.
Seeker? I'm not sure, but it sure has a lot of durability.
Alright, we're getting up there in word-count so I want to cut this short.
The last piece I want to talk about here are the parallels betwen the Wranaui and S'pht. It's not a perfect match, but there are a lot of overlaps between the two races.
First, the Wranaui:
WRANAUI: sentient, space-faring race originating from the planet Pelagius. Highly complex life cycle, with an equally complicated, hierarchical social structure dominated by Arms and a ruling form. Wranaui are naturally an ocean-based species, but through extensive use of artificial bodies, have adapted themselves to nearly every possible environment. Aggressive and expansionist, they have little regard for individual rights or safety, given their reliance on replacement bodies. Their scent-based language is exceedingly difficult for humans to translate. Even without technological augmentation, Wranaui are biologically immortal; their genetic-base bodies are always able to revert to an immature form in order to renew their flesh and stave off senescence. Some evidence indicates they may have been genetically modified by the Old Ones at some point in their distant past.
So, to summarize:
Let's compare that with the S'phet:
The S'pht were brought to Lh'owon by the Jjarro and Pthia as servants. The S'pht terraformed the planet from a barren desert into "marsh and sea, rivers and forests." When the Jjaro left Lh'owon after the death of "Pthia," the S'pht were released from their servitude, split into eleven clans, and leadership of the race was given to the S'pht royals.[6]
Genetically modified. Check.
The Pfhor forced them out of their typical forms, (as seen used by the S'pht'Kr) and into the strange garb of the Compilers and the armor of the Cyborgs.
Usage of "Forms". Check
After Pthia's death, Yrro scattered the S'pht across Lh'owon, separated them into eleven clans
Hierarchical society with different clans (Arms). Check.
The main two differences here are the usage of smell as a language, and the grew up in water.
Other than that, there are a TON of parallels.
Well, we're getting up there in word count and I've just started to ponder and fully understand the connections between the two series.
A few other random connections I noticed (I will add as time goes on):
Nmarhl and Narhl)
L'phet and S'pht
Alright, we are getting up there in word count, so I think that's it from me now. There are a lot more Eragon-specific relationships I've left out of here; I'll cover these in another post over on that subreddit.
Curious to see if anyone else has found other connections - Let me know what you think in the comments!
submitted by eagle2120 to Fractalverse [link] [comments]


2024.05.14 05:46 Objective-Budget3830 Guildrock - Season 7! A Professional Bedrock SMP

Are you a content creator, a great builder, or an amazing technical player looking for a server to show off your skills and grow your social media account? Look no further! Welcome to Guildrock:
About Guildrock:
🌎 A Global Community: Join our international community of passionate players. Guildrock is a place where people from all over the world come together and build together.
🏛️ Purely Vanilla (Except for some tweaks: Absolutely no mods to interrupt Minecraft's intended gameplay, except for some fun items like hats and other cosmetic items.
🤝 A Professional Community: Our community has extremely talented builders and technicians who have spent months working on massive projects and are extremely dedicated.
The Path to Your Dreams Starts Here!
🚀 Joining is Easy: If you want to join our community, just leave a comment here or message me on Reddit. I'll send you a Discord invite right away, so you can easily apply.
Still unsure? Comment below or DM me with any questions you have and I'll try to respond as quickly as possible, or join our discord and look at our FAQ.
Craft your dreams in the heart of Guildrock! Join us for something amazing.
submitted by Objective-Budget3830 to MinecraftServer [link] [comments]


2024.05.14 05:45 Notdennisthepeasant I want to talk about today's episode and I know it's going to lead to an argument.

Episode description: James talks to Mo about the supreme court’s decision not to hear the McKesson case, what it really means for protest, and wise legal strategy for protesters in a year of election and genocide.
Every time I hear an interview talking about this issue the expert says the same thing, which logically should mean that it's far more likely they are right, since they all seem to agree. They say it's not a big deal, and everything is okay, at least for now.
But then they say that the conversation isn't even about whether or not the person is guilty of negligence, but whether or not they can be sued for it in the first place. But that's the whole damn point! I don't care if the person is guilty of it in this case. If they can be sued then we are done here. That's actually what matters. If I can be sued because somebody at a protest that I put my name on the permit for broke a window, then I can never risk getting a permit.
Whether or not the organizer is found guilty is immaterial, as long as he can be found liable. And the fact that it is a civil issue instead of a criminal one is immaterial. Anyone who thinks being financially destroyed for the rest of your life is fine because you're not in jail is absurdly naive. Because you will end up in jail. Because they arrest you for trespassing when you sleep somewhere you shouldn't because you can't afford a house to live in anymore.
And they go on to say that the court isn't necessarily approving of the decision to hear the case, but their refusal to hear the case does result in the case getting heard. For real. Now it's possible for him to get found guilty of negligence because somebody at his protest hit a cop in the head with a rock.
The Democrats using the fat fucking Cheeto man as an excuse to open people up to liability in this way really does end political speech outside of corporations. And hear me out. If you form a corporation and that corporation gets the permission for protest and then gets sued for damage caused during the protest then it can just declare bankruptcy and vanish, but the price of that process is attorneys and accountants fees that put protest in the hands of only the wealthy as a means of speech.
So what I'm saying is, yes this is a big fucking deal, and often the expert who says it's not goes on to then explain why it is without seeming to fucking realize it. And the judge throwing in reference to the case where they decided that a threat doesn't have to be explicit to be counted as a threat as a explanation for their decision shouldn't make anybody feel better. If you are at a protest with a megaphone and you say anything that can be interpreted as threatening, even though you didn't specifically threaten or incite, you now can at the very least be sued into oblivion.
But don't worry, because you can win that case so this isn't a big deal... As long as you can afford to be sued of course. And you have a judge who is into cop, which is pretty fucking rare.
And I know the answer here is to not ever get a permit, but that suggests that saying someone should not get a permit creates liability, since your speech affecting my behavior makes you liable now. So be careful giving that advice I guess.
But maybe protest has always been a useless approach anyway
submitted by Notdennisthepeasant to itcouldhappenhere [link] [comments]


2024.05.14 05:45 Objective-Budget3830 Guildrock - Season 7! A Professional Bedrock SMP

Guildrock - Season 7! A Professional Bedrock SMP
Are you a content creator, a great builder, or an amazing technical player looking for a server to show off your skills and grow your social media account? Look no further! Welcome to Guildrock:
About Guildrock:
🌎 A Global Community: Join our international community of passionate players. Guildrock is a place where people from all over the world come together and build together.
🏛️ Purely Vanilla (Except for some tweaks: Absolutely no mods to interrupt Minecraft's intended gameplay, except for some fun items like hats and other cosmetic items.
🤝 A Professional Community: Our community has extremely talented builders and technicians who have spent months working on massive projects and are extremely dedicated.
The Path to Your Dreams Starts Here!
🚀 Joining is Easy: If you want to join our community, just leave a comment here or message me on Reddit. I'll send you a Discord invite right away, so you can easily apply.
Still unsure? Comment below or DM me with any questions you have and I'll try to respond as quickly as possible, or join our discord and look at our FAQ.
Craft your dreams in the heart of Guildrock! Join us for something amazing.
submitted by Objective-Budget3830 to MinecraftServerFinder [link] [comments]


2024.05.14 05:31 Billyb0bjoe Any ways to reduce violence of the gameplay?

Hello! So I’d like to play this game with some of my younger familiy members if possible because the Co-op gameplay looks amazing. But with all the shooting and bug guts etc, the game seems a bit violent at times for younger audiences. Are there any mods/settings that might help with that out there? Thanks!
Rock and Stone! :)
submitted by Billyb0bjoe to DeepRockGalactic [link] [comments]


2024.05.14 05:13 mikejcanfield Great Mod, possibly glitches?

Cheat_engine.exe is such a fun Mod and works very well on my Xbox but I do have a possible glitch. Wherever I use it to create grenades it will say “grenade added” but then it’s not in my inventory. Anyone else run into this?
submitted by mikejcanfield to Fallout4Mods [link] [comments]


2024.05.14 05:01 soul_flex Is it possible to Mod in new Policies/Features?

Can we change the type of UFO or what it does?
Can we add Policies more relatable to 2024 like say something related to Cannabis Legalization and/or Immigration?
Can we turn this into more like a Geo/Political Sim?
Using the Military that we get access to if we don't have a Police force, can we expand the available Simcity resources and make this like a Mini-Country Simulation?
submitted by soul_flex to simcity4 [link] [comments]


2024.05.14 04:50 OhiOstas [S03, E10] Michael McKean never winning an emmy for his role as “Chuck” is criminal

(My post is concerning Michael McKean’s acting ability, but the prefix to the title is to let redditors know for spoiler purposes 👊🏼 This is my first watch through aswell)
Chuck absolutely delivered a masterpiece in humanity on the backhalf of season 3. To be fair, it wouldn’t have been possible without all the stories and context that led up to “Chicanery”… but everything is different after that. I have a lot of thoughts & hate for Chuck, but he & the writers perfectly show: sad things can happen to bad people too. I thought I’d celebrate Chuck’s demise, but I am kinda like Kim who had internal struggles after “Chicanery”
So when he tells Jimmy that, “he never meant much to him anyway”… it is brilliant because it reenforced my hate for Chuck, because I genuinely believe that Chuck only values Jimmy because of his family title as a “brother” (aka he respects “brother” not “Jimmy”), but on the other hand… I greatly sympathize because Chuck sees life as pointless if he isn’t a lawyer, so he has decided to burn down everything that has meaning (lawyer books, house that former wife decorated, and lastly his family ties)
I have a lot of thoughts & feeling about “Chuck” 😂 but to sum them up, Michael McKean brilliantly presented the character. An emmy wouldn’t add or takeaway from his work, but it would’ve been nice for McKean to be honored for portraying such a character.
submitted by OhiOstas to betterCallSaul [link] [comments]


2024.05.14 04:43 Fluid-Election-1952 CRash with dyndlod enabled.

I have done a fresh reinstall of skyrim SSE , and my last step was installing and running dyndlod , everything runs fine with no errors, but with it enabled i get a crash to desktop before the menu can load up. I have tried making a profile with only my tree and grass mods, and the same thing happens every single time. I have gone over the steps and cant wrap my head around what is causing this. Crash report is the same everything single time. Could really use some help or insight on what is causing this.
Crash report
Unhandled native exception occurred at 0x7FF680D31F22 (SkyrimSE.exe+5E1F22) on thread 28796!
FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 13 May 2024 22:25:08.857
Possible relevant objects (1)
{
[ 0] PlayerCharacter(FormId: 00000014, BaseForm: null)
}
Probable callstack
{
[0] 0x7FF680D31F22 (SkyrimSE.exe+5E1F22) Actor::SetObjectReference_5E1F10+12
[1] 0x7FF680D06E47 (SkyrimSE.exe+5B6E47) unk_5B6DC0+87
[2] 0x7FF680D00501 (SkyrimSE.exe+5B0501) Main::unk_5B0120+3E1
[3] 0x7FF680D085FC (SkyrimSE.exe+5B85FC) InitTESThread::Func1_5B85E0+1C
[4] 0x7FF68135D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D
[5] 0x7FFF7324257D (KERNEL32.DLL+1257D)
[6] 0x7FFF743EAA48 (ntdll.dll+5AA48)
}
Registers
{
AX: 0x0 (NULL)
BX: 0x16498558100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null)
CX: 0x16498558100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null)
DX: 0x0 (NULL)
SI: 0x0 (NULL)
DI: 0x16470FF7DD0 (void*)
BP: 0x768 (u16):[1896]
SP: 0x330257FAD0 (void*)
IP: 0x7FF680D31F22 (SkyrimSE.exe+5E1F22) (void*)
R8: 0x0 (NULL)
R9: 0x7FF682564C08 (SkyrimSE.exe+1E14C08) (void*)
R10: 0x1634C041B20 (void*)
R11: 0x330257FAD0 (void*)
R12: 0x768 (u16):[1896]
R13: 0x0 (NULL)
R14: 0x0 (NULL)
R15: 0x16345FC6601 (void*)
Flags: 0x10206
XMM0: (double)-2.55183119888241E+21 / (float)-5.366217E-08
XMM1: (double)-1.00476556368071E+15 / (float)-1.301458E-07
XMM2: (double)2.9213179706192E+209 / (float)1.943294E-19
XMM3: (double)0 / (float)0
XMM4: (double)0 / (float)0
XMM5: (double)1.67494828601997E+243 / (float)4.544817E+30
XMM6: (double)0 / (float)0
XMM7: (double)0 / (float)0
XMM8: (double)0 / (float)0
XMM9: (double)0 / (float)0
XMM10: (double)0 / (float)0
XMM11: (double)0 / (float)0
XMM12: (double)0 / (float)0
XMM13: (double)0 / (float)0
XMM14: (double)0 / (float)0
XMM15: (double)0 / (float)0
}
Stack
{
[SP+0] 0x16345FC6601 (void*)
[SP+8] 0x0 (NULL)
[SP+10] 0x0 (NULL)
[SP+18] 0x768 (u16):[1896]
[SP+20] 0x2 (u8):[2]
[SP+28] 0x7FF680D06E47 (SkyrimSE.exe+5B6E47) (char*) "H?\r?"
[SP+30] 0xFFFFFFFF00000007 (i64):[-4294967289]
[SP+38] 0x2 (u8):[2]
[SP+40] 0x16470FF7DD0 (void*)
[SP+48] 0x2 (u8):[2]
[SP+50] 0x16400000000 (void*)
[SP+58] 0x7FF680B9DB0F (SkyrimSE.exe+44DB0F) (void*)
[SP+60] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+68] 0x0 (NULL)
[SP+70] 0x768 (u16):[1896]
[SP+78] 0x7FF681D4A098 (SkyrimSE.exe+15FA098) (char*) "Controller disconnected."
[SP+80] 0x0 (NULL)
[SP+88] 0x0 (NULL)
[SP+90] 0x7FF681D4A098 (SkyrimSE.exe+15FA098) (char*) "Controller disconnected."
[SP+98] 0x7FF680D00501 (SkyrimSE.exe+5B0501) (void*)
[SP+A0] 0x2 (u8):[2]
[SP+A8] 0x2 (u8):[2]
[SP+B0] 0x330257FBD9 (void*)
[SP+B8] 0x16470FF7DD0 (void*)
[SP+C0] 0x16498463D00 (Sky*)
[SP+C8] 0x1649842B1A0 (LoadedAreaBound*)
[SP+D0] 0x7FF683677750 (SkyrimSE.exe+2F27750) (BGSStoryTeller*)
[SP+D8] 0x0 (NULL)
[SP+E0] 0x7FF68253EE58 (SkyrimSE.exe+1DEEE58) (SettingT*)
[SP+E8] 0x7FF68253EE70 (SkyrimSE.exe+1DEEE70) (SettingT*)
[SP+F0] 0x7FF68253EE88 (SkyrimSE.exe+1DEEE88) (SettingT*)
[SP+F8] 0x7FF68253EEA0 (SkyrimSE.exe+1DEEEA0) (SettingT*)
[SP+100] 0x7FF68253EEB8 (SkyrimSE.exe+1DEEEB8) (SettingT*)
[SP+108] 0x7FF68253EED0 (SkyrimSE.exe+1DEEED0) (SettingT*)
[SP+110] 0x7FF68253EEE8 (SkyrimSE.exe+1DEEEE8) (SettingT*)
[SP+118] 0x7FF68253EF00 (SkyrimSE.exe+1DEEF00) (SettingT*)
[SP+120] 0x7FF68253EF18 (SkyrimSE.exe+1DEEF18) (SettingT*)
[SP+128] 0x7FF68253EF30 (SkyrimSE.exe+1DEEF30) (SettingT*)
[SP+130] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+138] 0x7FF683677BE0 (SkyrimSE.exe+2F27BE0) (void*)
[SP+140] 0x0 (NULL)
[SP+148] 0x0 (NULL)
[SP+150] 0x0 (NULL)
[SP+158] 0x0 (NULL)
[SP+160] 0x0 (NULL)
[SP+168] 0x7FF680D085FC (SkyrimSE.exe+5B85FC) (void*)
[SP+170] 0x337ED2F810 (InitTESThread*)
[SP+178] 0x0 (NULL)
[SP+180] 0x2 (u8):[2]
[SP+188] 0x7FF683677750 (SkyrimSE.exe+2F27750) (BGSStoryTeller*)
[SP+190] 0x337ED2F810 (InitTESThread*)
[SP+198] 0x7FF68135D6BD (SkyrimSE.exe+C0D6BD) (void*)
[SP+1A0] 0x0 (NULL)
[SP+1A8] 0x337ED2F810 (InitTESThread*)
[SP+1B0] 0x16345FCCD08 (void*)
[SP+1B8] 0x16345FCCD08 (void*)
[SP+1C0] 0x337ED2F810 (InitTESThread*)
[SP+1C8] 0x0 (NULL)
[SP+1D0] 0x0 (NULL)
[SP+1D8] 0x7FFF7324257D (KERNEL32.DLL+1257D) (void*)
[SP+1E0] 0x0 (NULL)
[SP+1E8] 0x0 (NULL)
[SP+1F0] 0x0 (NULL)
[SP+1F8] 0x0 (NULL)
[SP+200] 0x0 (NULL)
[SP+208] 0x7FFF743EAA48 (ntdll.dll+5AA48) (void*)
[SP+210] 0x0 (NULL)
[SP+218] 0x0 (NULL)
[SP+220] 0x0 (NULL)
[SP+228] 0x0 (NULL)
[SP+230] 0x0 (NULL)
[SP+238] 0x0 (NULL)
[SP+240] 0xE02E7F200000000 (u64):[1009624293052514304]
[SP+248] 0x0 (NULL)
[SP+250] 0x4F0FFFFFB30 (u64):[5433133628208]
[SP+258] 0x7FFF718ECBB0 (KERNELBASE.dll+15CBB0) (void*)
[SP+260] 0x330257E5C0 (void*)
[SP+268] 0x1FFFDFE30B108000 (u64):[2305807700473184256]
[SP+270] 0x7FFF7F8C2C42 (u64):[140735333280834]
[SP+278] 0x330257E5C0 (void*)
[SP+280] 0x0 (NULL)
[SP+288] 0x0 (NULL)
[SP+290] 0x0 (NULL)
[SP+298] 0x0 (NULL)
[SP+2A0] 0x0 (NULL)
[SP+2A8] 0x0 (NULL)
[SP+2B0] 0x0 (NULL)
[SP+2B8] 0x0 (NULL)
[SP+2C0] 0x0 (NULL)
[SP+2C8] 0x0 (NULL)
[SP+2D0] 0x0 (NULL)
[SP+2D8] 0x0 (NULL)
[SP+2E0] 0x0 (NULL)
[SP+2E8] 0x0 (NULL)
[SP+2F0] 0x0 (NULL)
[SP+2F8] 0x0 (NULL)
[SP+300] 0x0 (NULL)
[SP+308] 0x0 (NULL)
[SP+310] 0x0 (NULL)
[SP+318] 0x0 (NULL)
[SP+320] 0x0 (NULL)
[SP+328] 0x0 (NULL)
[SP+330] 0x0 (NULL)
[SP+338] 0x0 (NULL)
[SP+340] 0x0 (NULL)
[SP+348] 0x0 (NULL)
[SP+350] 0x0 (NULL)
[SP+358] 0x0 (NULL)
[SP+360] 0x0 (NULL)
[SP+368] 0x0 (NULL)
[SP+370] 0x0 (NULL)
[SP+378] 0x0 (NULL)
[SP+380] 0x0 (NULL)
[SP+388] 0x0 (NULL)
[SP+390] 0x0 (NULL)
[SP+398] 0x0 (NULL)
[SP+3A0] 0x0 (NULL)
[SP+3A8] 0x0 (NULL)
[SP+3B0] 0x0 (NULL)
[SP+3B8] 0x0 (NULL)
[SP+3C0] 0x0 (NULL)
[SP+3C8] 0x0 (NULL)
[SP+3D0] 0x0 (NULL)
[SP+3D8] 0x0 (NULL)
[SP+3E0] 0x0 (NULL)
[SP+3E8] 0x0 (NULL)
[SP+3F0] 0x0 (NULL)
[SP+3F8] 0x0 (NULL)
[SP+400] 0x0 (NULL)
[SP+408] 0x0 (NULL)
[SP+410] 0x0 (NULL)
[SP+418] 0x0 (NULL)
[SP+420] 0x0 (NULL)
[SP+428] 0x0 (NULL)
[SP+430] 0x0 (NULL)
[SP+438] 0x0 (NULL)
[SP+440] 0x0 (NULL)
[SP+448] 0x0 (NULL)
[SP+450] 0x0 (NULL)
[SP+458] 0x0 (NULL)
[SP+460] 0x0 (NULL)
[SP+468] 0x0 (NULL)
[SP+470] 0x0 (NULL)
[SP+478] 0x0 (NULL)
[SP+480] 0x0 (NULL)
[SP+488] 0x0 (NULL)
[SP+490] 0x0 (NULL)
[SP+498] 0x0 (NULL)
[SP+4A0] 0x0 (NULL)
[SP+4A8] 0x0 (NULL)
[SP+4B0] 0x0 (NULL)
[SP+4B8] 0x0 (NULL)
[SP+4C0] 0x0 (NULL)
[SP+4C8] 0x0 (NULL)
[SP+4D0] 0x0 (NULL)
[SP+4D8] 0x0 (NULL)
[SP+4E0] 0x0 (NULL)
[SP+4E8] 0x0 (NULL)
[SP+4F0] 0x0 (NULL)
[SP+4F8] 0x0 (NULL)
[SP+500] 0x0 (NULL)
[SP+508] 0x0 (NULL)
[SP+510] 0x0 (NULL)
[SP+518] 0x0 (NULL)
[SP+520] 0x0 (NULL)
[SP+528] 0x0 (NULL)
}
Modules
{
SkyrimSE.exe: 0x7FF680750000
ntdll.dll: 0x7FFF74390000
KERNEL32.DLL: 0x7FFF73230000
KERNELBASE.dll: 0x7FFF71790000
apphelp.dll: 0x7FFF6B490000
AcLayers.DLL: 0x7FFF58E80000
msvcrt.dll: 0x7FFF73D30000
SHLWAPI.dll: 0x7FFF726C0000
AcGenral.DLL: 0x7FFF22AB0000
sechost.dll: 0x7FFF73300000
bcrypt.dll: 0x7FFF716E0000
USER32.dll: 0x7FFF740C0000
win32u.dll: 0x7FFF716B0000
GDI32.dll: 0x7FFF73180000
gdi32full.dll: 0x7FFF71B40000
msvcp_win.dll: 0x7FFF71D90000
ucrtbase.dll: 0x7FFF71FA0000
ole32.dll: 0x7FFF733C0000
combase.dll: 0x7FFF736A0000
RPCRT4.dll: 0x7FFF73FA0000
advapi32.dll: 0x7FFF735D0000
shcore.dll: 0x7FFF73080000
SHELL32.dll: 0x7FFF727A0000
USERENV.dll: 0x7FFF70D30000
MPR.dll: 0x7FFF53A80000
SspiCli.dll: 0x7FFF70A20000
SortWindows61.dll: 0x7FFF5B0D0000
IMM32.DLL: 0x7FFF73CF0000
WS2_32.dll: 0x7FFF731B0000
SETUPAPI.dll: 0x7FFF720E0000
X3DAudio1_7.dll: 0x52B20000
OLEAUT32.dll: 0x7FFF74270000
XINPUT1_3.dll: 0x400000
DINPUT8.dll: 0x7FFF37F40000
binkw64.dll: 0x180000000
WINHTTP.dll: 0x7FFF69480000
IPHLPAPI.DLL: 0x7FFF70150000
steam_api64.dll: 0x52AE0000
MSVCP140.dll: 0x7FFF4D5B0000
WSOCK32.dll: 0x7FFF5A6E0000
VCRUNTIME140.dll: 0x7FFF4CDD0000
d3dx9_42.dll: 0x7FFF5A6C0000
HID.DLL: 0x7FFF6FF30000
WINMM.dll: 0x7FFF583D0000
dxgi.dll: 0x7FFF6BF50000
VCRUNTIME140_1.dll: 0x7FFF4CDC0000
d3d11.dll: 0x16314FF0000
d3dx11_43.dll: 0x7FFF59E10000
D3DCOMPILER_43.dll: 0x7FFEDF6B0000
skse64_steam_loader.dll: 0x7FFF49970000
VERSION.dll: 0x7FFF66C90000
inputhost.dll: 0x7FFF65D10000
CoreMessaging.dll: 0x7FFF6AF20000
windows.storage.dll: 0x7FFF6F520000
wintypes.dll: 0x7FFF6F3E0000
profapi.dll: 0x7FFF715E0000
bcryptPrimitives.dll: 0x7FFF71710000
CRYPTBASE.DLL: 0x7FFF70EB0000
usvfs_x64.dll: 0x7FFF5AED0000
steamclient64.dll: 0x7FFEB9FD0000
CRYPT32.dll: 0x7FFF71E30000
imagehlp.dll: 0x7FFF720C0000
PSAPI.DLL: 0x7FFF73690000
tier0_s64.dll: 0x7FFF18070000
vstdlib_s64.dll: 0x7FFF060D0000
MSWSOCK.dll: 0x7FFF70C30000
Secur32.dll: 0x7FFF705A0000
NetScriptFramework.Runtime.dll: 0x7FFF5A5F0000
dbghelp.dll: 0x7FFF6EF60000
mscoree.dll: 0x7FFF52CA0000
mscoreei.dll: 0x7FFF52C00000
kernel.appcore.dll: 0x7FFF707C0000
clr.dll: 0x7FFF49B30000
VCRUNTIME140_1_CLR0400.dll: 0x7FFF4B8E0000
VCRUNTIME140_CLR0400.dll: 0x7FFF49710000
ucrtbase_clr0400.dll: 0x7FFF49610000
mscorlib.ni.dll: 0x7FFF47ED0000
clrjit.dll: 0x7FFF47CD0000
wldp.dll: 0x7FFF70F40000
amsi.dll: 0x7FFF55190000
MpOav.dll: 0x7FFF55100000
MPCLIENT.DLL: 0x7FFF457B0000
WINTRUST.dll: 0x7FFF71C60000
MSASN1.dll: 0x7FFF713F0000
gpapi.dll: 0x7FFF70CC0000
System.ni.dll: 0x7FFF470B0000
System.Core.ni.dll: 0x7FFF461C0000
urlmon.dll: 0x7FFF49730000
iertutil.dll: 0x7FFF52FB0000
srvcli.dll: 0x7FFF496E0000
netutils.dll: 0x7FFF70310000
PROPSYS.dll: 0x7FFF69F50000
virtdisk.dll: 0x7FFF63B40000
NetScriptFramework.SkyrimSE.dll: 0x7FFEFF0F0000
EngineFixes.dll: 0x7FFEFEA40000
tbb.dll: 0x7FFF2CC80000
tbbmalloc.dll: 0x7FFF1FC40000
skse64_1_5_97.dll: 0x7FFEFE5A0000
FreeFlyCam SSE.dll: 0x7FFF5A040000
Accuracy.dll: 0x7FFF1B000000
AddItemMenuSE.dll: 0x7FFF1AA40000
AlternateConversationCamera.dll: 0x7FFF269B0000
D3DCOMPILER_47.dll: 0x7FFF69730000
CRYPTSP.dll: 0x7FFF70E90000
AnimationMotionRevolution.dll: 0x7FFEF4330000
AnimationQueueFix.dll: 0x7FFF1A4F0000
AutoInputSwitch.dll: 0x7FFF197B0000
BetterJumpingSE.dll: 0x7FFF1A240000
BetterThirdPersonSelection.dll: 0x7FFEDF970000
CameraController.dll: 0x7FFEFD240000
CameraShake.dll: 0x7FFEE65C0000
cbp.dll: 0x7FFEE10D0000
ChocolatePoise.dll: 0x7FFEE5400000
CompassNavigationOverhaul.dll: 0x7FFEDDC00000
ConsoleUtilSSE.dll: 0x7FFEE2CA0000
DisableTurnAnimation.dll: 0x7FFF2CE30000
DisplayEnemyLevel.dll: 0x7FFEE31E0000
dmenu.dll: 0x7FFEE1F70000
dTryHitStop.dll: 0x7FFEE0400000
DtryKeyUtil.dll: 0x7FFEDD7C0000
DynamicCollisionAdjustment.dll: 0x7FFEDD750000
EldenCounter.dll: 0x7FFEDD490000
EldenParry.dll: 0x7FFEDD420000
MSVCP140_ATOMIC_WAIT.dll: 0x7FFF38AE0000
ENBHelperSE.dll: 0x7FFEDD390000
EVLaS.dll: 0x7FFF5C150000
fiss.dll: 0x7FFF5ABB0000
FlatMapMarkersSSE.dll: 0x7FFEDCBC0000
Fuz Ro D'oh.dll: 0x7FFEDCB50000
hdtSMP64.dll: 0x7FFEB8340000
ImmersiveEquipmentDisplays.dll: 0x7FFEB7DB0000
InfinityUI.dll: 0x7FFEDA940000
JContainers64.dll: 0x7FFEB1CF0000
KeyboardShortcutsFixLoader.dll: 0x7FFF5BA20000
KeyboardShortcutsFix.dll: 0x7FFF5A630000
KiLoaderSatelliteSKSE.dll: 0x7FFEDCAE0000
KiLoader.dll: 0x7FFED9D70000
ENBWorldspaceWeatherlists.dll: 0x7FFEE6770000
KiHalloc.dll: 0x7FFF5A620000
KiENBExtender.dll: 0x7FFED9C30000
main_menu_randomizer.dll: 0x7FFED8A50000
ntmarta.dll: 0x7FFF707E0000
MaxsuDetectionMeter.dll: 0x7FFED8990000
MCMHelper.dll: 0x7FFED48A0000
mfgfix.dll: 0x7FFED88D0000
MiniMap.dll: 0x7FFEDCA70000
MoreInformativeConsole.dll: 0x7FFED8650000
mzinFunctionModule.dll: 0x7FFF5A0C0000
OpenAnimationReplacer-DetectionPlugin.dll: 0x7FFED6430000
OpenAnimationReplacer-IEDConditionExtensions.dll: 0x7FFED2790000
OpenAnimationReplacer.dll: 0x7FFEBFAD0000
PairedAnimationImprovements.dll: 0x7FFED85E0000
PapyrusUtil.dll: 0x7FFED2590000
Paraglider.dll: 0x7FFED7AC0000
PayloadInterpreter.dll: 0x7FFED4830000
po3_BaseObjectSwapper.dll: 0x7FFEC1500000
po3_FEC.dll: 0x7FFEC12D0000
po3_LockVariations.dll: 0x7FFEC1220000
po3_MenuZoom.dll: 0x7FFEC0A10000
po3_MoonMod.dll: 0x7FFEC0960000
po3_PapyrusExtender.dll: 0x7FFEBF490000
po3_PhotoMode.dll: 0x7FFEB1970000
po3_SpellPerkItemDistributor.dll: 0x7FFEB17B0000
po3_Tweaks.dll: 0x7FFEB0FE0000
Precision.dll: 0x7FFEAB3C0000
SCAR.dll: 0x7FFEA9C20000
SchlongsOfSkyrim.dll: 0x7FFEC1470000
SexLabUtil.dll: 0x7FFEB16E0000
ShadowBoost.dll: 0x7FFEBF3D0000
ShowPlayerInMenus.dll: 0x7FFED47C0000
SimpleDualSheath.dll: 0x7FFEB78C0000
skee64.dll: 0x7FFE9EC00000
SkyClimb.dll: 0x7FFEB0F00000
SkyrimUncapper.dll: 0x7FFEB14F0000
SmoothCam.dll: 0x7FFEAE7C0000
dbgcore.DLL: 0x7FFF5C5B0000
SoundRecordDistributor.dll: 0x7FFEAB2E0000
SSEDisplayTweaks.dll: 0x7FFEB0E60000
TKPlugin.dll: 0x7FFF2E9E0000
TrueDirectionalMovement.dll: 0x7FFEA7260000
TrueHUD.dll: 0x7FFE9EB40000
valhallaCombat.dll: 0x7FFEAB890000
WadeInWater.dll: 0x7FFE9EA80000
zxlice's ultimate potion animation.dll: 0x7FFF1E1E0000
uxtheme.dll: 0x7FFF6BDA0000
gameoverlayrenderer64.dll: 0x7FFE9E8E0000
CFGMGR32.dll: 0x7FFF71370000
MSCTF.dll: 0x7FFF73B90000
textinputframework.dll: 0x7FFF66D30000
Oleacc.dll: 0x7FFF55300000
dxcore.dll: 0x7FFF6E830000
directxdatabasehelper.dll: 0x7FFF68930000
d3dcompiler_46e.dll: 0x7FFEDBA20000
KiLoaderSatelliteENB.dllplugin: 0x7FFF32ED0000
d3d11.dll: 0x7FFF6A650000
nvldumdx.dll: 0x7FFF5C040000
cryptnet.dll: 0x7FFF66B30000
drvstore.dll: 0x7FFF669D0000
devobj.dll: 0x7FFF71340000
rsaenh.dll: 0x7FFF70720000
nvgpucomp64.dll: 0x7FFF60A50000
NvMessageBus.dll: 0x7FFF55660000
nvwgf2umx.dll: 0x7FFEA2FB0000
POWRPROF.dll: 0x7FFF70530000
UMPDC.dll: 0x7FFF70510000
nvspcap64.dll: 0x7FFEDA150000
NvCamera64.dll: 0x7FFEDB1B0000
XINPUT9_1_0.dll: 0x7FFF6B700000
WindowsCodecs.dll: 0x7FFF69B20000
d3dcompiler_47_64.dll: 0x7FFEB9BC0000
nvapi64.dll: 0x7FFF56900000
nvcuda64.dll: 0x7FFE7D8B0000
clbcatq.dll: 0x7FFF72560000
MMDevApi.dll: 0x7FFF60180000
AUDIOSES.DLL: 0x7FFF4C5F0000
Windows.UI.dll: 0x7FFF38C10000
dwmapi.dll: 0x7FFF6C060000
igd10iumd64.dll: 0x7FFF651A0000
igd10um64xe.DLL: 0x7FFF63F70000
ncrypt.dll: 0x7FFF71030000
NTASN1.dll: 0x7FFF70FF0000
ControlLib.dll: 0x7FFF63EE0000
IntelControlLib.dll: 0x7FFF63E70000
igdgmm64.dll: 0x7FFF63300000
igc64.dll: 0x7FFF5C8F0000
MessageBus.dll: 0x7FFF3D2A0000
NSI.dll: 0x7FFF73570000
dhcpcsvc.DLL: 0x7FFF68AF0000
xinput1_4.dll: 0x7FFEF63E0000
deviceaccess.dll: 0x7FFF45BC0000
XAudio2_7.dll: 0x7FFF32E40000
resourcepolicyclient.dll: 0x7FFF6EBA0000
avrt.dll: 0x7FFF685C0000
DSOUND.DLL: 0x7FFED6FB0000
ResampleDmo.DLL: 0x7FFED57E0000
winmmbase.dll: 0x7FFF42880000
msdmo.dll: 0x7FFF4BA30000
sfc.dll: 0x163E4DF0000
sfc_os.DLL: 0x7FFF5FF00000
ServicingCommon.dll: 0x7FFF71410000
ApplicationTargetedFeatureDatabase.dll: 0x7FFF37D40000
twinapi.appcore.dll: 0x7FFF665D0000
}
Plugins (0)
{
}
Game plugins (0)
{
}
submitted by Fluid-Election-1952 to skyrimmods [link] [comments]


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