Anteres auto tune

r/Cars - For Car Enthusiasts

2008.03.20 20:49 r/Cars - For Car Enthusiasts

Cars is the largest automotive enthusiast community on the Internet. We're Reddit's central hub for vehicle-related discussion, industry news, reviews, projects, DIY guides, advice, stories, and more.
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2009.04.23 05:20 autotune

[link]


2022.04.27 04:10 similartodrain

Songs that have the same impact as drain gang songs regarding vocals and beat. AKA a subreddit for auto-tune rap that sounds similar or just as catchy/enjoyable as a DG song
[link]


2024.05.21 20:39 Mawksie Pulling and Team Building for beginners

Hi everyone!
Likely the most common type of post in this sub is asking for guidance about what current/upcoming characters would most benefit their account to pull. I've dipped into a few of these threads to offer what insight I have, but I feel like there are some basic principles that are easy to see once you've played for a while that are less obvious when you first start, and talking about those might help more people than handing out fish individually.
Disclaimer: I'm not a hardcore player. I don't whale (monthly passes and NH only). I couldn't recognize a damage simulation calculation if it hit my mother. My main qualification to talk about this is being a person who has played every day since release, and since about three months after that, hasn't gotten less than max stars in every MoC/PF. I'm what I assume most would call a "successful casual" player. So if that's your current goal, I'm hoping I can help.
Second Disclaimer: YOU ARE HERE TO HAVE FUN, IF SOMEONE LOOKS COOL TO YOU, PULL FOR THEM. Everything below is for getting your account on it's feet as fast as possible, but ultimately the only factor in HSR is time. No matter who you pull, your account will have everything it needs eventually, and you WILL get all those stars. If you're in no rush, skip my post since it will only be as valuable as who-to-pull advice as /okbuddytrailblazer. Remember: If you aint mirin' your fun is expirin'

~-~Okay, but who should I pull??~-~

You're first priority should always be a powerful sustain unit.
Why?
Because with a reasonable investment, the 4* damage units on your team will do just fine (for now). Pulling a damage unit is tempting in the beginning because big numbers and flashy animations are cool (and listen, I know thats why we're all here), but you don't get to see those big numbers and animations if your damage dealer is dead. The biggest jump in the power and confy-ness of my account was upgrading Bailu to Fu-Xuan. Suddenly my team was surviing long enough to finish fights that seemed like close-calls at best a day prior. My damage was still middling, but at least I was surviving long enough to deal it.
"Okay, but what makes a sustain unit good? Aren't all limited sustains better than 4*/Bailu?"
While most/all limited sustains will broadly be better than 4*/Bailu, they are not all going to be equally valuable to an in-progress account. As of right now, pretty much all of the released sustain units are top tier and worth getting for new accounts, but as more are released, you're going to see units fit more into niches that are much more valuable to more established accounts that can take advantage of those niches, and much less valuable to new accounts that mostly just need to cover the basics.
"The basics" just refers to two things, mainly:
  1. Can your sustain unit heal/block enough damage to keep your units alive?
  2. Can your sustain cleanse/prevent CC effects that would hamper your team's ability to do their job?
So a quick breakdown of the current sustains and how they cover those basics:
Luocha
  1. Potent single target heals with free casts, and potent off-turn healing means any damage that doesnt outright one-shot your team is healed back to full quickly and easily
  2. His ability when triggered manually or through his passive, cleanses, allowing for quick reactions to CC
FuXuan
  1. Extreme damage mitigation and small heals allow teams to easily survive all but the most punishing content
  2. Once-per-cast ability blocks single or team-wide CC
Huohuo
  1. Insane ability healing output, plus consistent off-turn healing keeps teams alive, albeit at an SP cost
  2. Her ability's target, as well as all recipients of her off-turn healing are cleansed, making pretty much all negative effects complete non-issues.
Aventurine
  1. High value shields that self refreshes if they survive long enough give comfy margins for even big incoming damage
  2. Self-CC immunity plus reasonable CC resist on his shield mean your only real enemy is bad luck
Any of these units will make your main team feel near-invincible.
But what about upcoming sustains? Will they be just as good?
Maybe! We can look at the kits of some 4* sustains to see what more niche sustain kits may look like in the future:
Gallagher:
  1. Fair healing output, but requires the injured party to attack or else costs 1SP to heal directly.
  2. Cleanse on ability, but locked behind E2. Only on-turn, costs SP.
  3. Break effect debuff on ult/EBA means synergy with teams that benefits from debuffs/BE.
Gallagher's sustain capabilities aren't much compared to the limited units'. But he has a place in teams that will benefit from his strong debuff, as they may not need as much healing/cleansing due to knocking-the-bajesus out of the enemy before they can attack. Valuable to someone with Acheron? Absolutely! Is he going to keep your level 40 QingQue alive long enough to kill the Deer? Probably not.

~-Okay, I have a plan to get a sustain, can I blow something up now?-~

Yes! But, just like sustains, there are going to be things to look out for to get the most out of your first limited damage-dealer.
1. Is your DPS going to struggle if the enemy is not weak to their element?
2. Is your DPS going to struggle because they lack an essential partner unit you don't own?
3. What situation is your DPS built to handle?
So are other DPS units not worth getting?
Every limited DPS unit in the game has a place and team that makes them amazing. Once your account is getting its full value out of the biweekly challenges, then the best value comes from building synergies.

~-Okay I have my damage dealer, and they're staying alive. Why are my numbers so much lower than the ones I see in screenshots and videos?-~

When you first start HSR, it seems like the real heroes are the damage dealers "WoAw That Acheron just hit an Ult for 850k!"
But did they? or was it the Silver Wolf and Pela standing behind her?
The real excitement now, is in the buffers/debuffers
Limited Harmony (and utility Nihility) units are the last piece to the puzzle. Not only will they give you screenshot-worthy damage numbers, but they have much more broad appeal to teams than other roles.
While certain teams want certain stats more than others, ultimately, stats are stats, and whether that means you're going faster, hitting harder, or getting more energy for ultimates, your DPS units will almost always benefit from a limited support unit.
There aren't that many of them, so lets talk about all of them and what makes them good.
1. Bronya
2. RuanMei
3. SParkle
4. Robin
5. Silver Wolf
6. Harmony Trailblazer

~-I have a character for all three roles! Now what?-~

At this point, you should be able to capable handle at least one side of MoC/PF, and you'll want to shift focus to your second team, but this is much more open ended, so let just talk about some considerations that will make choosing new characters easier. Remember that ultimately your goal is to have teams that can reliably clear the biweekly challenges and SU modules.
1. Do you already have units that have synergy with the new units?
2. Do you have coverage for the weaknesses of your current teams?
3. Is a new unit going to require a ton of investment to come online?

~-TLDR;-~

submitted by Mawksie to StarRailStation [link] [comments]


2024.05.21 20:27 apatrons My Poorverlander Astrovan

Building this from the past 5 years
Van Specs 4.3 V6, Dyno Tuned 4 Speed Auto 4.56 Gearing Rear Locking Diff Np233 Manual Converted TC 3" Body Lift + 1.5 Torsion/Leaf Lift 31x10.5 on 15x8 Offset Pseudo Alcoas
Misc Specs 120W Mono Foldable Glass Solar Panel 53 Qt Dual Zone 60W Fridge Camp Chef Oven/Stove Chinese Awning DIY Power Bank (100AH AGM 12v, 300W Inverter, 15A MPPT) Renogy Batt Life Monitor
This is a budget build..
submitted by apatrons to overlanding [link] [comments]


2024.05.21 20:18 ManyMixture826 Question: attic antenna mounting

New ham and just getting into the HF side of things. I’m just building my ham shack and I’m still working on my General (currently Technician). I like the idea of the Yaesu ATAS-120A, realizing that it’s not the best, but it seems that the auto tune feature would be great for my son and me to get our feet wet.
Question: what’s the best way to mount this up inside our attic? - Wooden attic, plenty of height and other than an air handler unit, it’s empty and no other wiring other than the bedrooms beneath it. - Plan is to run coax up through a bedroom ceiling or wall. - Plenty of videos of mounting an ATAS to a metal truck or metal balcony rail… but my attic is all wood. How would I ground this? - Any recommended mounts?
Thank you very much!
submitted by ManyMixture826 to HamRadio [link] [comments]


2024.05.21 18:57 Proto-K Help removing radio

Help removing radio submitted by Proto-K to protege5 [link] [comments]


2024.05.21 18:56 Proto-K Help removing radio

Help removing radio
Hey all, l've been having a huge trouble trying to replace the stock radio in my protege5. l've bought the official removal keys and they don't seem to help much. l've watched countless videos and my keys don't seem to click into position, and when 1 pull on them they start to come out. I also tried pushing through the glovebox but also to no success. anyone else have experience with this model?
This simple "upgrade" also cost me my positive terminal bolt as it snapped in half
Thanks!
submitted by Proto-K to MazdaProtege [link] [comments]


2024.05.21 18:50 Proto-K Help removing radio

Help removing radio
Hey all, I've been having a huge trouble trying to replace the stock radio in my protege5. I've bought the official removal keys and they don't seem to help much. I've watched countless videos and my keys don't seem to click into position, and when I pull on them they start to come out. I also tried pushing through the glovebox but also to no success. anyone else have experience with this model?
This simple "upgrade" also cost me my positive terminal bolt as it snapped in half
Thanks!
submitted by Proto-K to u/Proto-K [link] [comments]


2024.05.21 17:36 Southern-Bird-1658 Venture edition screen help

Venture edition screen help
Probably a long shot but has anyone ever taken out one of these venture edition screens? I’ve got a new head unit to install but this does not want to come out
submitted by Southern-Bird-1658 to mazda2 [link] [comments]


2024.05.21 17:31 Landszire963 Program running too slow on high end specs

Program running too slow on high end specs
Hello! so i used to use this to convert .mov files to webm with alpha channel, my previous specs were Ryzen 5950x 64GB Ram, and it was really slow, like a 20-30 sec file would take well over 10~15 minutes, Now i upgraded to the Core i9 14900k also 64GB ram and i'm having the exact same slow speed in converting.
https://preview.redd.it/81rwoayets1d1.png?width=1339&format=png&auto=webp&s=74a00e5a1b05e004b15e3004f47f152a225afb50
submitted by Landszire963 to shutterencoder [link] [comments]


2024.05.21 16:29 YouMissedNVDA Could a 6MT owner do me a huge favour?

Do you have the second tuned mass dampers (TMD) circled in red?
I was driving quite spiritedly, and heard a clunk at the rear, and now I hear and feel a new rumble on hard acceleration coming from the rear axle. Performance is unchanged, tight figure 8s in a parking lot were fine, no binding or other weird behavior. And LSD is still LS - minimal slip on 1-2 pulls.
My theory is I knocked off that second TMD, which is rated at 190 hz. The first TMD located right behind (in front in the picture) of the diff cooling fins is still there, and that is a 49 hz.
For the life of me I cannot find much discussion on the second TMD - I did find a 6mt review video on a lift (car care gurus), and after some CSI-level enhancing of freeze frames, either the 6MT didn't come with the second TMD, or theirs had fallen off too (it is a test vehicle for reviews, so not impossible that cumulative reviewer driving also knocked it off).
If you could take a peak and confirm or deny if that second TMD is on your 6MT, that would be a huge help. For those who have that TMD, auto or manual, if you could see how the hell it is attached to the rear subframe that would be even more helpful.
Thanks.
submitted by YouMissedNVDA to Supra [link] [comments]


2024.05.21 15:41 Ziomal12 How to enable variance boost on svt av1 in handbrake?

Hello, I'm using handbrake GUI 20240519140645-5edf59c1d-master on linux (nightly flatpak version). Since it's using SVT AV1 v2.1.0 I wanted to test the variance boost feature however I cannot get it to work.
What I've tried so far:
In additional Options field: --enable-variance-boost=1, --enable-variance-boost 1, enable-variance-boost=1, enable-variance-boost 1
Activity log i get:
\[15:22:44\] + encoder: AV1 10-bit (SVT) \[15:22:44\] + preset: 2 \[15:22:44\] + options: --enable-variance-boost=1 (...) Svt\[info\]: ------------------------------------------- Svt\[info\]: SVT \[version\]: SVT-AV1 Encoder Lib v2.1.0 Svt\[info\]: SVT \[build\] : GCC 13.2.0 64 bit Svt\[info\]: ------------------------------------------- Svt\[warn\]: Invalid cll provided \[15:23:20\] encsvtav1: error parsing option content-light: 999,122 \[15:23:20\] encsvtav1: error parsing option --enable-variance-boost: 1 Svt\[info\]: Number of logical cores available: 12 Svt\[info\]: Number of PPCS 140 Svt\[info\]: \[asm level on system : up to avx2\] Svt\[info\]: \[asm level selected : up to avx2\] Svt\[info\]: ------------------------------------------- Svt\[info\]: SVT \[config\]: main profile tier (auto) level (auto) Svt\[info\]: SVT \[config\]: width / height / fps numerator / fps denominator : 1920 / 1080 / 24000 / 1001 Svt\[info\]: SVT \[config\]: bit-depth / color format : 10 / YUV420 Svt\[info\]: SVT \[config\]: preset / tune / pred struct : 2 / VQ / random access Svt\[info\]: SVT \[config\]: gop size / mini-gop size / key-frame type : 245 / 32 / key frame Svt\[info\]: SVT \[config\]: BRC mode / rate factor : CRF / 30 Svt\[info\]: SVT \[config\]: AQ mode / variance boost : 2 / 0 
Can anyone help me please?
EDIT:
SOLVED
When using enable-variance-boost=1:variance-boost-strength=4 i get [15:55:36] encsvtav1: error parsing option variance-boost-strength: 4.
But when using enable-variance-boost=1:variance-boost-strength=4: I get:
[15:56:39] encsvtav1: error parsing option : (null) 
But all the other parameters set correctly so it seems like the last argument always errors out.
submitted by Ziomal12 to handbrake [link] [comments]


2024.05.21 15:35 timetraveler077 2019 Sync 3 fitting on 2023?

2019 Sync 3 fitting on 2023?
So I bought a 2023 Mustang Gt with the small radio. I want to upgrade to sync 3 and I previously bought a Sync 3 from a 2019 Mustang GT. Will it fit my 2023 or I am gonna have some connectivity or compatibility issues?
submitted by timetraveler077 to Mustang [link] [comments]


2024.05.21 15:18 gowings0 H: A Couple Fixers, Niche Weapons, Niche & Weight Reducing Armor, Plans W: Offers for Anything Catching Your Eye

Weapons
Armor
Plans
submitted by gowings0 to Market76 [link] [comments]


2024.05.21 14:30 Major_Place384 Ultimate Guide of Music Apps

Ultimate Guide of Music Apps
Tested on LG G8x android 9 Quad dac Sabre ess 9218p 32bit 384khz Tuned by meridian
Android 9 support native dsd Android 10 or later dont...
Photo 1 n 2: from nuetron music player paid app so far 7 days free trial . As u can see dsd native output n frequencies its dsd128 lg dont support dsd 256 or dsd 512 32bit fp mens float is below 32bit so it auto adjest at 24bit instead
Photo 3 : note this only android 9 n below support native dsd output from stock player to check it scroll music by sliding photo instead of clicking next it will show last output of music on current file stock music player is best for me as its tune by meridian u can feel difference easily its way more spicy tune up much clearer
Photo 4 n 5: usb audio pro app after clicking perfect bit rate n dsd in setting.As u can see output clearly if u off it .it should convert to dsd128 into 32bit 384khz for me both r equal level of detail for me
Photo 6 : hiby music player .which is not supporting internal dac whatever setting i tried even fix output is not above 192khz quite nerf app if u click in the middle of dsd or i hv circle mark it u see output info clearly not using internal dac .audio quality wise it get distorted easily at high volume not worth it
Conclusion: so far there r other app too which dont suport dsd n mqa anyway so its waste to even install them like poweramp For me stock music player first fine tune by meridian drivers u can feel tune up dac rather than raw dac from nuetron or usb audio player which dont give special treatment I hv compare my mobile with fiio KA 3 dac seriously almost no difference at some point fiio ka3 couldnt get louder than this ...
submitted by Major_Place384 to LGV60 [link] [comments]


2024.05.21 12:43 LookLeft_______Idiot Every Machine Monster whose Attack equals Defense

This is for people building Gizmek and will not be updated. The list is sorted by newest to oldest and I will maybe post an alphabetized one. Corrections are welcome.
Drytron Meteonis Alpha Draconids Gimmick Puppet Cattle Scream Gimmick Puppet Little Soldiers Division Ancient Gear Tanker Ancient Gear Dark Golem T.G. Glaive Blaster Storagepod Rescue-ACE Preventer Superheavy Samurai Soulgaia Booster Infinitrack Road Roller Labyrinth Heavy Tank Yaguramaru The Armor Ninja Meteor Rush - Monochroid Kashtira Arise-Heart Rescue-ACE Turbulence Rescue-ACE Hydrant Rescue-ACE Fire Engine Rescue-ACE Fire Attacker Surgical Striker - H.A.M.P. Aileron Vaylantz Voltage Viscount Vaylantz Mad Marquess Vaylantz Genesis Grand Duke Vaylantz Dominator Duke Vaylantz Buster Baron Morphtronic Telefon Gadget Gamer Symphonic Warrior DJJ D.D. Assault Carrier Speedroid Ultra Hound Speedroid Fuki-Modoshi Piper Master's Diploman Gizmek Taniguku, the Immobile Intellect Gizmek Naganaki, the Sunrise Signaler Gizmek Inaba, the Hopping Hare of Hakuto Gizmek Arakami, the Hailbringer Hog Drytron Meteonis Quadrantids Drytron Meteonis Draconids Gizmek Makami, the Ferocious Fanged Fortress Divine Arsenal AA-ZEUS - Sky Thunder Meklord Nucleus Infinity Core Meklord Emperor Wisel - Synchro Absorption Gizmek Okami, the Dreaded Deluge Dragon Appliancer Socketroll Appliancer Copybokkle Appliancer Breakerbuncle Gizmek Uka, the Festive Fox of Fecundity Malefic Paradox Gear Time Thief Chronocorder Gizmek Kaku, the Supreme Shining Sky Stag World Legacy - "World Key" Gizmek Yata, the Gleaming Vanguard Gimmick Puppet Bisque Doll Boot-Up Admiral - Destroyer Dynamo Gizmek Orochi, the Serpentron Sky Slasher T.G. Halberd Cannon/Assault Mode Cyber Dragon Nachster Superdreadnought Rail Cannon Juggernaut Liebe World Legacy - "World Crown" Cyber Dragon Herz Ancient Gear Megaton Golem Inspector Boarder F.A. Auto Navigator World Legacy - "World Armor" Mech Phantom Beast Raiten Fantastic Striborg Chimeratech Megafleet Dragon Cyberdarkness Dragon World Legacy - "World Chalice" Ancient Gear - Ultimate Pound Superheavy Samurai Helper Superheavy Samurai Fist Speedroid Maliciousmagnet SPYRAL GEAR - Last Resort Ancient Gear Reactor Dragon Speedroid Horse Stilts Heavy Armored Train Ironwolf Crystron Quariongandrax Ancient Gear Hunting Hound Duza The Meteor Cubic Vessel Crystron Rion D Cubed Torque Tune Gear Superheavy Samurai Soulpeacemaker Crystron Thystvern Crystron Quan Crystron Citree Heavy Mech Support Armor SPYRAL GEAR - Drone Speedroid Den-Den Daiko Duke Kozmo Dark Planet Deskbot 009 Kozmo Delta Shuttle Deskbot 008 Deskbot 007 Superheavy Samurai Thief Superheavy Samurai Soulclaw Superheavy Samurai Drum Deskbot Jet Deskbot 006 Speedroid Red-Eyed Dice Speedroid Double Yoyo Deskbot 005 Toon Ancient Gear Golem Deskbot 004 Superheavy Samurai Soulbeads Morphtronic Smartfon Deskbot 003 Superheavy Samurai Soulshield Wall Superheavy Samurai Soulbang Cannon Mono Synchron Geargiauger Geargiano Mk-III Superheavy Samurai Soulfire Suit Deskbot 002 Deskbot 001 Night Express Knight Number C6: Chronomaly Chaos Atlandis Gimmick Puppet Shadow Feeler Gimmick Puppet Magnet Doll Gimmick Puppet Dreary Doll Deep-Space Cruiser IX Mech Phantom Beast Warbluran Gimmick Puppet Gear Changer Box of Friends Photon Satellite Photon Pirate Gearspring Spirit Planet Pathfinder Superdreadnought Rail Cannon Gustav Max Vylon Tetra Vylon Sphere Wind-Up Carrier Zenmaity Barbaroid, the Ultimate Battle Machine Meklord Emperor Wisel Vylon Cube Unkown Synchron T.G. Halberd Cannon Morphtronic Lantron Meklord Emperor Skiel Meklord Astro Dragon Asterisk Buster Blaster Meklord Emperor Granel Meklord Astro Mekanikle Malefic Parallel Gear Symphonic Warrior Drumss Synchro Soldier Swift Scarecrow Scrap Mind Reader Neelde Soldier Karakuri Ninja mdl 339 "Sazank" Karakuri Barrel mdl 96 "Shinhuro" R-Genex Crusher Ally of Justice Decisive Armor Ally of Justice Cycle Reader Ally of Justice Reverse Break Ally of Justice Enemy Catcher Morphtronic Vacuumen Changer Synchron Cyber Eltanin Unicycular Tricular Oilman Bicular Genex Worker Turbo Rocket Turbo Cannon Minefieldriller Darksea Rescue Morphtronic Videon Scanner Chimeratech Fortress Dragon Metal Shooter Morphtronic Celefon Gadget Driver Turbo Booster Quillbolt Hedgehog DUCKER Mobile Cannon Cyber Valley Blast Sphere Card Trooper Yellow Gadget Ancient Gear Engineer Cyberdark Keel Cyberdark Horn Cyberdark Edge Cyberdark Dragon Satellite Cannon Chimeratech Overdragon Searchlightman Ancient Gear Cannon Adhesive Explosive UFOroid Fighter UFOroid Steamroid Patroid Gyroid Drillroid Ancient Gear Soldier Ancient Gear Golem Ancient Gear Beast Mecha-Dog Marron Heavy Mech Support Platform Bokoichi the Freightening Car KA-2 Des Scissors Union Rider Dimension Jar Gradius' Option Labyrinth Tank
submitted by LookLeft_______Idiot to yugioh [link] [comments]


2024.05.21 12:13 valera_kaminskiy Can frequency control freeze Ableton 12?

Can frequency control freeze Ableton 12?
https://preview.redd.it/u9bgeof60t1d1.png?width=3360&format=png&auto=webp&s=060bd1d58917798a9c93a9bc9f95aa1c4b47866f
https://preview.redd.it/5hs5opf60t1d1.png?width=3360&format=png&auto=webp&s=4ebcf062d06701f91d128122ed78c9837e774f73
https://preview.redd.it/d56abpf60t1d1.png?width=3360&format=png&auto=webp&s=a9c41422a9096fe67296dd93bf469f38fb53d65f
https://preview.redd.it/3bfv8qf60t1d1.png?width=3360&format=png&auto=webp&s=525889383a0f7f9be2664ab9fb86344c2c808190
TLDR: Moving HP/LP filters while music goes boom and hell yeah or automating them makes Ableton UI go brrr, laptop fans go wooosh, and me go sad 😢 Please help.
After using Ableton Live 12 for a few months and having it crash on every project, I believe to have narrowed down the issue. Hope someone could help me or direct me to the solution. It is by far the most fun DAW I have been using 🙏
The problem:
Ableton freezes, I get the spinning beachball and need to force quit the DAW in hopes that it will restore all my most recent changes. I'm a Mac user. Checking activity monitor in that moment shows Ableton CPU usage 70-120%. It varies.
In the UI itself (top right corner) it never shows CPU overload. I barely get to 30-40%, it mainly stays around 20%. Mostly I have 4-8 tracks that have effects, VSTs. In the 3 most recent projects I have been using only stock instruments and samples. 4-8 tracks: Kick group (2-4 tracks), HH, Clap, 1 or 2 wavetable tracks, one riser track. I resample kick asap. Sometimes I use reverb and delay in sends.
How things go down:
When adding any synth (mostly stock Wavetable, but even Analog, with VSTs like Serum or Juno it is more vivid) everything is fine. Laptop fans start working harder, but that is to be expected. When I start moving the cutoff/HP/LP filters, adjust EQ (mostly HP in the low, but can happen even when cleaning HH from bad high frequencies) Ableton freezes. The music continues. I'm not sure if it loops or simply plays till the end. I tend to force quit asap to save my laptop from overheating. I get the spinning beachball and the UI stops responding. It can happen when moving frequencies in effects, EQ, or synth themselves. LFOs are fine, other modulation is fine too.
The problem occurred with any track. So I don't think it's synth specific. Of course, when I have more tracks active there is a higher chance since the CPU loads more. But as UI shows, it is on average in a very good range below 50% with all other apps closed.
It even occurred when I was working on only one kick. I play techno so the kick has 2-4 tracks to make the rumbles.
Hardware:
Macbook Pro 15-inch 2017
CPU: Intel i7 quadcore 2,9 GHz
RAM: 16 Gb 2133 MHz LPDDR3
Video: Intel HD Graphics 630 1536 MB
OS: Ventura
I have a very old battery that needs changing and the keyboard is falling apart. For the rest, I did diagnostics and everything is fine. I doubt it has anything to do with power.
I have a Focusrite Scarlet 2i 2o interface, but use it only half of the time. Using it did not give any difference.
Thank you for reading! Hopefully someone has an answer for this. Googling this topic did not help :(
submitted by valera_kaminskiy to ableton [link] [comments]


2024.05.21 11:45 perochan MCND - X10 (6th Mini Album)

MCND - X10 (6th Mini Album)

MCND - X10

Release Date: May 21, 2024
Track Lyrics by Composed by Arranged by
01. X10 / Audio Kass, Castle J, 153/Joombas (차리, Lee Eun Hwa, Kim Chae Ah, 트루, Ji Won), Jung Da Yeon (ONCLASSA) Dennis DeKo Kordnejad, Hanif Hitmanic Sabzevari, Santiago Rodriguez Liem, Oscar Merner, Daniel Kim Hanif Hitmanic Sabzevari, Dennis DeKo Kordnejad
02. 절대음감 (Tuning) Lee Yi Jin (153/Joombas), Castle J SOFTSERVEBOY (153/Joombas), SQVARE, Carly Lyman SOFTSERVEBOY (153/Joombas), SQVARE, Carly Lyman
03. 고래 (Out Louder) Shin Jin Hye (Jamfactory) AVENUE 52, SQVARE, theoria (OCEANCAVE), Mylo (OCEANCAVE) theoria (OCEANCAVE), Mylo (OCEANCAVE)
04. Girl Friend JJ Evans (153/Joombas) Hyuk Shin (153/Joombas), Royal Dive, JJ Evans (153/Joombas) Royal Dive
05. TOP GANG Vol.2 Castle J, Bic, Minjae, Huijun, Win Castle J Castle J
STREAM ON Spotify / Apple Music / YouTube Music
submitted by perochan to kpop [link] [comments]


2024.05.21 10:44 IllCollection9 PID temperature stability

Hi all,
The shades pid on one of my machines suffers a ridiculous temperature drop during a shot (90C down to 77C in 30 seconds).
I've tried numerous settings and auto tune, I even have an identical machine at home (this one is at work), even with same parameters it happens
Interested to hear any potential thoughts on what I could look at?
submitted by IllCollection9 to gaggiaclassic [link] [comments]


2024.05.21 09:22 Wavyxluna Selling Walkmans

Selling Walkmans
I have about 3 models I refurbished and am looking to sell. I have WM-AF22, WM-F41 and WM-FX43. They all come with the option of orange or black headphones. Let me know if you’re interested.
submitted by Wavyxluna to walkman [link] [comments]


2024.05.21 09:07 Itellnone Do you guys use other method then auto to upgrade your players ?

I always go auto tune I upgrade my players, even tho I see a lot of people try different builds,is auto the way or manual is better ?
submitted by Itellnone to eFootball [link] [comments]


2024.05.21 09:00 Old-Faithlessness-55 Best auto tune/ pitch correction VST?

I write my own music and lyrics, but can't always execute em the way I wish I could. So I'm looking for a VST that could help me cheat a lil
submitted by Old-Faithlessness-55 to MusicProducers [link] [comments]


2024.05.21 07:36 MPPL_ I ONLY JUST RELISED..

I ONLY JUST RELISED.. submitted by MPPL_ to granturismo [link] [comments]


2024.05.21 06:19 gortiz90 UAD - Anares Auto-Tune Realtime X Crashing

I just built a PC - Windows 11 and upgraded my interface to an apollo x8 thunderbolt. Since i'm upgrading from an apollo firewire, Antares Auto-Tune Realtime isn't compatible on the new Console and kept crashing. I upgraded to Auto- Tune Realtime X and the gui window was tiny. Also the mouse selections wasn't aligning - if that makes sense.
I clicked where i thought the "settings" selection would be if it were full sized until the menu came up (gear towards the right top corner). I selected preferences and deselected "Use OpenGL Graphics:"

Hope this helped someone today lol

submitted by gortiz90 to MusicProducers [link] [comments]


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