Graph showing the rainfall in the sahara desert

coding

2009.10.28 00:53 tty2 coding

Fuck spez.
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2009.10.15 23:31 chickensh1t /r/timelapse - Showing the world from a different temporal perspective

/timelapse - Showing the world from a different temporal perspective
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2020.04.20 23:07 Nighthawk3883 NoFeeAC

This sub is a friendly place where you don’t have to pay ridiculous fees in Animal Crossing!
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2024.05.22 04:08 Yankeebot IT'S NOT WHAT YOU WANT: The Yankees fell to the Mariners by a score of 6-3 - May 21, 2024 @ 07:05 PM EDT

Mariners @ Yankees - Tue, May 21

Game Status: Game Over - Score: 6-3 Mariners

Links & Info

Mariners Batters AB R H RBI BB K LOB AVG OBP SLG
1 Crawford, J - SS 5 0 1 0 0 2 1 .194 .286 .290
2 Rodríguez, J - CF 4 0 0 0 1 0 3 .268 .317 .325
3 Raley, L - LF 5 1 1 1 0 2 1 .306 .336 .472
4 Raleigh - C 3 0 0 0 0 2 0 .219 .300 .444
5 Canzone - RF 2 0 0 0 1 1 0 .217 .288 .522
a-Haniger - RF 1 0 0 0 0 1 1 .216 .281 .364
6 France, T - 1B 4 1 2 1 0 1 1 .242 .289 .379
7 Garver - DH 4 1 2 0 0 0 2 .179 .282 .343
8 Rojas, J - 3B 4 1 1 0 0 2 4 .290 .359 .427
9 Moore, D - 2B 4 2 3 4 0 0 1 .243 .350 .504
Totals 36 6 10 6 2 11 14
Mariners
a-Struck out for Canzone in the 8th.
BATTING: 2B: Rojas, J (5, Schmidt); Garver (7, Santana, D). HR: Moore, D 2 (6, 3rd inning off Schmidt, 1 on, 1 out, 9th inning off Burdi, 0 on, 0 out); France, T (5, 7th inning off Santana, D, 0 on, 0 out); Raley, L (4, 8th inning off Andrews, 0 on, 0 out). TB: Crawford, J; France, T 5; Garver 3; Moore, D 9; Raley, L 4; Rojas, J 2. RBI: France, T (17); Moore, D 4 (19); Raley, L (12). Runners left in scoring position, 2 out: Rodríguez, J 2; Rojas, J. GIDP: France, T. Team RISP: 2-for-8. Team LOB: 6.
FIELDING: E: Rodríguez, J (3, fielding). PB: Raleigh (1).
Yankees Batters AB R H RBI BB K LOB AVG OBP SLG
1 Volpe - SS 4 0 1 0 0 1 0 .269 .341 .421
2 Soto, J - RF 4 0 0 0 0 2 1 .309 .408 .539
3 Judge - DH 3 1 0 0 1 1 1 .267 .404 .572
4 Verdugo - LF 4 0 1 0 0 1 1 .254 .326 .408
5 Rizzo - 1B 3 1 0 0 0 0 1 .257 .322 .396
6 Wells, A - C 2 0 1 0 0 1 0 .205 .312 .308
a-Stanton - PH 1 0 0 0 0 0 2 .250 .298 .506
Trevino - C 1 0 1 0 0 0 0 .283 .330 .446
7 Torres - 2B 3 1 1 3 1 1 1 .223 .301 .310
8 Cabrera, O - 3B 4 0 0 0 0 1 2 .248 .286 .372
9 Grisham - CF 3 0 0 0 0 1 0 .056 .227 .139
Totals 32 3 5 3 2 9 9
Yankees
a-Popped out for Wells, A in the 7th.
BATTING: 2B: Verdugo (11, Woo). HR: Torres (3, 7th inning off Thornton, 2 on, 2 out). TB: Torres 4; Trevino; Verdugo 2; Volpe; Wells, A. RBI: Torres 3 (14). 2-out RBI: Torres 3. Runners left in scoring position, 2 out: Rizzo; Judge; Cabrera, O. Team RISP: 1-for-6. Team LOB: 5.
FIELDING: DP: (Volpe-Torres-Rizzo).
Mariners Pitchers IP H R ER BB K HR P-S ERA
Woo (W, 2-0) 6.0 2 0 0 0 7 0 77-58 0.57
Speier 0.1 0 2 2 1 1 0 17-9 4.50
Thornton (H, 5) 0.2 1 1 1 0 0 1 13-10 2.75
Stanek (H, 8) 1.0 1 0 0 0 0 0 16-10 3.94
Muñoz, A (S, 10) 1.0 1 0 0 1 1 0 18-12 1.69
Totals 9.0 5 3 3 2 9 1
Yankees Pitchers IP H R ER BB K HR P-S ERA
Schmidt (L, 5-2) 5.0 4 2 2 2 6 1 100-62 2.59
González, V 1.0 0 0 0 0 1 0 16-9 2.45
Santana, D 1.0 3 2 2 0 0 1 17-11 5.03
Andrews 0.1 1 1 1 0 1 1 15-10 27.00
Burdi 0.2 2 1 1 0 1 1 21-13 1.93
Ferguson 1.0 0 0 0 0 2 0 9-7 5.29
Totals 9.0 10 6 6 2 11 4
Game Info
Balk: Santana, D.
Disengagement violations: Santana, D.
HBP: Raleigh (by Andrews); Rizzo (by Speier).
Pitches-strikes: Woo 77-58; Speier 17-9; Thornton 13-10; Stanek 16-10; Muñoz, A 18-12; Schmidt 100-62; González, V 16-9; Santana, D 17-11; Andrews 15-10; Burdi 21-13; Ferguson 9-7.
Groundouts-flyouts: Woo 5-3; Speier 0-0; Thornton 0-0; Stanek 1-1; Muñoz, A 2-0; Schmidt 4-3; González, V 1-1; Santana, D 1-2; Andrews 0-0; Burdi 0-0; Ferguson 1-0.
Batters faced: Woo 20; Speier 3; Thornton 3; Stanek 4; Muñoz, A 5; Schmidt 20; González, V 3; Santana, D 6; Andrews 3; Burdi 4; Ferguson 3.
Inherited runners-scored: Thornton 2-2; Burdi 1-0.
Umpires: HP: D.J. Reyburn. 1B: Nic Lentz. 2B: Alex MacKay. 3B: Lance Barksdale.
Weather: 76 degrees, Partly Cloudy.
Wind: 8 mph, Out To LF.
First pitch: 7:09 PM.
T: 2:58.
Att: 37,257.
Venue: Yankee Stadium.
May 21, 2024
Inning Scoring Play Score
Top 3 Dylan Moore homers (5) on a fly ball to left field. Josh Rojas scores. 2-0 SEA
Top 7 Ty France homers (5) on a fly ball to left center field. 3-0 SEA
Top 7 Dylan Moore singles on a line drive to center fielder Trent Grisham. Mitch Garver scores. 4-0 SEA
Bottom 7 Gleyber Torres homers (3) on a fly ball to left center field. Aaron Judge scores. Anthony Rizzo scores. 4-3 SEA
Top 8 Luke Raley homers (4) on a fly ball to right field. 5-3 SEA
Top 9 Dylan Moore homers (6) on a fly ball to right center field. 6-3 SEA
Team Highlight
SEA Dylan Moore's two-run home run (5) (00:00:27)
SEA Dominic Canzone makes his second diving catch (00:00:27)
NYY Clarke Schmidt strikes out six against the Mariners (00:01:04)
SEA Ty France's solo home run (5) (00:00:26)
SEA [Dylan Moore's RBI single (00:00:24)]()
NYY Bernie Williams shows off his championship ring (00:00:15)
SEA Bryan Woo strikes out seven against the Yankees (00:01:27)
NYY Gleyber Torres' three-run home run (3) (00:00:29)
SEA Luke Raley's solo home run (4) (00:00:28)
SEA Dylan Moore's second home run of the game (6) (00:00:26)
1 2 3 4 5 6 7 8 9 R H E LOB
Mariners 0 0 2 0 0 0 2 1 1 6 10 1 6
Yankees 0 0 0 0 0 0 3 0 0 3 5 0 5

Decisions

Division Scoreboard

BOS 5 @ TB 2 - Final
CWS 5 @ TOR 0 - Final
BAL 1 @ STL 1 - Bottom 6, 0 Outs
Next Yankees Game: Wed, May 22, 07:05 PM EDT vs. Mariners
Posted: 05/21/2024 10:08:32 PM EDT
submitted by Yankeebot to NYYankees [link] [comments]


2024.05.22 03:52 bitpuma Reserve 50 Dry Ager - Humidity cycles bad?

Reserve 50 Dry Ager - Humidity cycles bad?
After seeing a comment from another user about humidity issues with this device, i bought a Govee hygrometer and hung it in there. i have it set to 78 humidity and 36 temp. the temp range isn’t bad and i feel good about that, but the humidity, while staying close to 78 on average, swings big time between 63 and 82 on cycles of about 25 minutes. you can see what i mean in the graph above. the device itself never shows the humidity dropping below about 74.
would these swings in humidity be problematic in any way? if anything, the meat i’ve aged so far seems to dry out almost too much, with no mold and very litke of that dry age funk im really looking for (and ive had the UV light off with some nice artisan cured sausage in there for the last two projects).
anyone with good experience aging beef have insight? is it ok to swing often and big like that on the humidity side?
submitted by bitpuma to DryAgedBeef [link] [comments]


2024.05.22 03:26 Notyou369 Chunk Base

I’ve recently learned about teleporting, and Chunk Base. I’ve used it to find some dungeons and a few other random things. I recently learned it works in the Nether, too. However when I try to find a fortress, I only get two coordinates, not three. If the picture I uploaded shows up (I can’t tell from my little screen), I’ve circled them in red. I’ve tried several different things, but I never get the Y-coordinate. This is also true other things to search for, such as ocean ruins. Is there a way to fix this or figure out the Y-coordinate myself? I was never good with graphs in school.
submitted by Notyou369 to Minecraft [link] [comments]


2024.05.22 03:25 UGoBoy Vicious Lips - 1986

Vicious Lips - 1986
Viewed on Tubi
I...
What?
With some bad movie genre directors and studios, you have a general idea of what's ahead of you. A Troma film will be trashy and usually gross, a Corman film will be cheap but with heart, a Hammer film will somehow toe the line between trashy and classy, and so on.
With Alber Pyun, I never EVER know what the hell is going to happen. The man doesn't understand films, entertainment, scripts, or just how humans operate in general.
The basic premise of this film is kind of simple. Off in space somewhere, a tough lady runs a club (The Electric Dream) that broadcasts a big time musical show. Her leading act has died in a spaceship accident, and she reaches out to sleazy manager Matty to get the current band he's promoting to fill the gap.
Problem: their lead singer Ace just quit the band...then died five seconds later in a car crash. Matty finds a seemingly naive girl named Judy Jetson (no shit) in the weirdest high school talent show (five minutes after Ace died in real time). A few minutes later she meets the rest of the band, is dressed like she hit up Madonna's garage sale, has a dead muskrat of a wig crammed on her head, is renamed Ace so Matty doesn't have to change the posters, and is belting out the bands songs expertly in a dive bar maybe ten minutes after having met the band.
Tough lady and Matty hammer out a deal, and Matty cuts the concert short so he can steal a ship to fly them across the galaxy tonight to make the Electric Dream show. Another problem: the ship has a secret cargo...a psychotic killer in the cargo hold. The ship crashes on a desert planet, then...
Then...
Hell if I know.
The story kind of sort of made sense until that point, but didn't really. Things happen stupid fast, while at the same time feel like nothing is happening at all. Once they're crashed, the girls bicker and fuss and do drugs and drink coffee and bicker woodenly some more, and it all seems kind of improv, but with no direction at all. The psycho monster does...stuff. Zombie punk cannibals do things? A couple of nude desert sirens kind of sort of do a something and a thingus, then fall over? There's a lot of running around and complete nonsense with a hint that maybe this is all some sort of dream/nightmare/drug trip, but then it kind of ends and there's another musical number?
I just don't fucking know.
The only reason I stuck with this is that, inexplicably, the 80's female pop-rock songs are actually pretty damned good. The lyrics are kind of nonsense, but I didn't really care. They were catchy in a Pat BenataBonnie Tyler sort of way, and it drug me along through this cow patty of a film.
Do I recommend this one? Ehhhhhhhh, sorta. It was OK to have on while it was doing other stuff, but I have the distinct feeling that if you don't pay attention, you'll think you missed something.
No, you didn't.
submitted by UGoBoy to badMovies [link] [comments]


2024.05.22 03:11 Alone_Monk_4756 Listening to Blue by Bille Eilish feels like I am Paul Atreides drinking the water of life, walking in the Sahara desert and the ocean is near....

musical masterpiece.
submitted by Alone_Monk_4756 to billieeilish [link] [comments]


2024.05.22 03:05 BasicallyJustAnIdiot 30[M4F]#SoCal - home is wherever my favorite person happens to be...

I have moved three times over the last few years. All four states being different environments entirely ranging from rain forests to desert. As different as the environment was however, society doesn't really change much and you find most of the same things. Not really that different after all.
I've spent a long time thinking about why no where I go feels like home.
It hasn't felt like home because I've come to find that home is wherever my favorite person is. I don't really have one of those and haven't for about four years so no where has quite felt right. I love my friends and family but it just simply cannot fill the space in my heart for some romance.
I thought it might be LA recently and I came all the way out here hoping for love and a much better job when a girl invited me this way. I don't regret it and the job part was true and I am super happy about it but the relationship fell apart and now I am just in LA. Doing whatever and working and living on my own.
Maybe someone could show me around or give me an excuse to fly somewhere else you never know but I am always seeking some new adventure and maybe you could be the next one.
Being single for this time was useful and required to learn what I need and want out of life myself but I've never really cared for being single. Life just has a certain energy to it when you have a partner that you can't find anywhere else and my most cherished memories always involve someone else in one way or another. I was never meant to be alone and I am passionate in the way I love, and my life won't quite feel complete until I convince someone to journey through life with me.
As far as what you'd get with me - well I am nothing special. I'm relatively intelligent but no genius. I am not ugly nor would I call myself particular handsome. I'm just a dude who talks to much and has way to much energy for his own good and smokes pot like it's going out of style soon and still somehow manages to never procrastinate much.
I am never one to take a good thing for granted, I am not rich but I could be a lot worse off and enjoy the work I do even if it's nothing anyone would ever notice much. I am in decent shape as well, I actually leave the couch occasionally unlike most potheads...
Just kidding I love you guys and if a cute stoner girl shows up I'd be just fine with that. You don't have to be anything special either. I can't say looks don't matter at all but I'm not look for a super model or an actress.
They said there was a loneliness epidemic recently but maybe you and I could remedy that and at least solve it for each other.
Though I wonder why you're still reading this if you've decided I am not in fact that one.
submitted by BasicallyJustAnIdiot to r4r [link] [comments]


2024.05.22 02:47 slajah Are detailed stats just broken rn?

I notice that detailed stats kind of don’t show exactly what’s changing per attachment or with all attachments selected. It maybe shows 1 thing.
The recoil control graph with the white dot doesn’t seem to move or show me anything. I’m also having a hard time understanding the graph itself. Does the white dot being closer to the green line portion mean more accurate in assuming?
The minimap visibility doesn’t change at all when equipping attachments that say they affect it.
So far I’m really really enjoying the gunplay and movement. Amazing stuff coming from other games for so many years. Everything seems smooth so far besides earlier when nobody could get in but it’s sorted now it seems!
Solid 8/10 for me so far!
submitted by slajah to XDefiant [link] [comments]


2024.05.22 02:40 MarianaC5 Does fields parameter work on a pipeline?

I used a field parameter in one of my reports so I can filter a matrix with it. And then I used that report to deploy a pipeline, but the production stage doesn't show any data, it doesn't give an error it just has all the graphs and tables with an error saying that there's no data in that dataset. Can someone please help me fin this? 🫠
submitted by MarianaC5 to PowerBI [link] [comments]


2024.05.22 02:32 Terrible_Push6880 What should I think of this

And finally, the mark of the beast can indeed be removed, for it is not a seal, but a mere “mark”, which symbolizes a sin. Which is the possession of paper money and fiat currency. Which is an offense to God. And by removing this offense then you remove the mark of the beast and lift the curse from upon your own head. Which can be done in either of two ways. By burning every last remnant of paper money and fiat currency, like the sons of Israel did when they smashed their idols and the believers in the book of Acts burned their books of witchcraft. Or by simply exchanging it for things you need. Like food, clothing, goods, laptop, cell phone, tools, solar panels, water reserves, pre pay for rent, pre pay for utilities, pre pay for internet, pre pay for cell phone service, purchase a house, purchase gold, or purchase silver. Anything you need. For it is not the will of God that we be left with nothing and naked and out on the street. For even the people of Israel took gold and silver and clothes with them when they left Egypt to wander the desert. Which is the time we are in figuratively. In the desert approaching the time we will receive our inheritance. And just like the Torah permitted the sons of Israel to sell unclean animals to foreigners that they themselves were forbidden to eat, so in likewise manner we can give unbelievers and torahless people their own paper money and fiat currency that they already have in exchange for the things we need so that we can set ourselves apart in obedience. Which also relates to, “render unto Caesar what is Caesar’s”. In a cunning way, but as gentle as doves. And ultimately the prophecy of Revelation does say “pay her back as she has paid”, which includes returning back her own worthless paper money and fiat currency. And if you are able to work for food or gold or silver, then excellent, otherwise you are not permitted to receive any paper money and fiat currency directly or indirectly going forward. And if you have much, remember to share with others and especially with fellow believers in the Mashiach that are also leaving the financial system. For this is indeed also an opportunity for us as believers to show our love one for the other by helping each other. And if you have little, seek help from other like minded believers or reach out to me. And if you purchase gold and silver in the USA I recommend you purchase from Apmex. And if you purchase gold from them I recommend you purchase it by the gram, either 1 gram Valcambi, or 20 gram Valcambi Combibar, or 50 gram Valcambi Combibar, or 100 gram Valcambi Combibar. And if you purchase silver from them, I recommend you purchase it by the troy ounce, which can be 1 oz Perth Mint Silver Bar or 1 oz Geiger Edelmetalle Silver Bar. And if you are in Colombia, I recommend you purchase from Firenze by the gram. And you can visit their website by clicking here to contact them.
submitted by Terrible_Push6880 to Christianity [link] [comments]


2024.05.22 02:30 Terrible_Push6880 What should I think of this

And finally, the mark of the beast can indeed be removed, for it is not a seal, but a mere “mark”, which symbolizes a sin. Which is the possession of paper money and fiat currency. Which is an offense to God. And by removing this offense then you remove the mark of the beast and lift the curse from upon your own head. Which can be done in either of two ways. By burning every last remnant of paper money and fiat currency, like the sons of Israel did when they smashed their idols and the believers in the book of Acts burned their books of witchcraft. Or by simply exchanging it for things you need. Like food, clothing, goods, laptop, cell phone, tools, solar panels, water reserves, pre pay for rent, pre pay for utilities, pre pay for internet, pre pay for cell phone service, purchase a house, purchase gold, or purchase silver. Anything you need. For it is not the will of God that we be left with nothing and naked and out on the street. For even the people of Israel took gold and silver and clothes with them when they left Egypt to wander the desert. Which is the time we are in figuratively. In the desert approaching the time we will receive our inheritance. And just like the Torah permitted the sons of Israel to sell unclean animals to foreigners that they themselves were forbidden to eat, so in likewise manner we can give unbelievers and torahless people their own paper money and fiat currency that they already have in exchange for the things we need so that we can set ourselves apart in obedience. Which also relates to, “render unto Caesar what is Caesar’s”. In a cunning way, but as gentle as doves. And ultimately the prophecy of Revelation does say “pay her back as she has paid”, which includes returning back her own worthless paper money and fiat currency. And if you are able to work for food or gold or silver, then excellent, otherwise you are not permitted to receive any paper money and fiat currency directly or indirectly going forward. And if you have much, remember to share with others and especially with fellow believers in the Mashiach that are also leaving the financial system. For this is indeed also an opportunity for us as believers to show our love one for the other by helping each other. And if you have little, seek help from other like minded believers or reach out to me. And if you purchase gold and silver in the USA I recommend you purchase from Apmex. And if you purchase gold from them I recommend you purchase it by the gram, either 1 gram Valcambi, or 20 gram Valcambi Combibar, or 50 gram Valcambi Combibar, or 100 gram Valcambi Combibar. And if you purchase silver from them, I recommend you purchase it by the troy ounce, which can be 1 oz Perth Mint Silver Bar or 1 oz Geiger Edelmetalle Silver Bar. And if you are in Colombia, I recommend you purchase from Firenze by the gram. And you can visit their website by clicking here to contact them.
submitted by Terrible_Push6880 to AskBibleScholars [link] [comments]


2024.05.22 02:05 Extranate2000 2023 Pace Analysis

2023 Pace Analysis
With the 2024 season in full swing and Snetterton this weekend, I thought it would be interesting to look back at last year and do a small bit of surface level analysis on the performance of each chassis from the 2023 season!
Average top speed recorded of each car make, taken from Q1.
The above chart shows the average pace as a percentage of the maximum (ie. if the fastest speed recorded was 100km/h, that would be the 100% value, 98km/h would then be 102%).
Generally we see that the NAPA Fords are consistently some of the fastest cars, with their strong driver line up and compliant chassis. On the contrary, the Team Hard Cupra's struggle on the slower end with a new chassis and inconsistent driver line-ups.
Punching well above their weight are the independant Power Maxed Racing Vauxhall Astra, taking the top spots in the average twice in the season at Thruxton and Silverstone!
Maximum top speed recorded of each car make, taken from Q1.
The second graph now is just the maximum extracted from the car. Here we see the cars that topped the timing screens in Q1 at each round (not necessarily who was on pole).
Ford sets the pace at 7/10 Q1 sessions, with BMW taking the other 3. The PMR Astras now are not the quickest, perhaps showing the pace of their drivers on average compared to teams with slower drivers.
Another trend is the steady improvement of the TH Cupra, struggling in the first three rounds and then generally improving until being in the fight at the finale (and who could forget the heartbreaking DNF for Dan Lloyd in R3!).
So with Snetterton this weekend, if the cars were the same as last season, expect Sutton to be on a charge, but with all three tyre compounds at play, anything could happen in the races!
If this is interesting to anyone who would like to see similar or expanded insights please leave a comment on what would interest you!
submitted by Extranate2000 to btcc [link] [comments]


2024.05.22 01:22 taramashay9 Post SFN diagnosis bloodwork questions

I’m sure I should wait to have the doctor let me know their interpretation of these results however that’s not how my brain works lol. After my skin biopsy came back positive for SFN the doctor sent for genetic testing and lots of bloodwork. Some of it is still pending however two of the results I have so far I’m wondering if it’s cause for concern and wondering if any of you had bloodwork results similar or understand what this means.
So the result for the “Vitamin B6, plasma” comes back saying high at 28.6 ng/ml. Reference range for normal is 2.1 ng/ml - 21.7 ng/ml. Is this result something that is not concerning/slightly elevated? I’ve had blood test results say high before then my doctor tell me it’s not a concerning number.
Second result is Rheumatoid Factor. I had this done in December and it doesn’t give you the number of the result it just says “<14” in a green block indicating my levels were lower than 14 IU/ml. Now when I got the new result the bar graph shows the previous date in a green bar on the left saying “<14” in the bar. And on the right is a grey bar with the new date, higher than the green bar and also says “<14”. Obviously I’m confused if it means my RF went up or not and why is it in grey, is grey bad?
Tests were done by Quest Diagnostics.
submitted by taramashay9 to smallfiberneuropathy [link] [comments]


2024.05.22 00:53 dradrado Is zero inhibiting cosmological understanding?

Is zero inhibiting cosmological understanding?
When theorising in astrophysics, and more specifically the beginning and expansion of the universe (the big bang), the phenomenon of black holes and the mysteries behind dark matter and dark energy, we mistakenly use the two concepts interchangeably, they being 1. The philosophical zero, ie nothingness, and 2. The mathematics concept of zero, ie summarily attaching the philosophical concept of zero, with a numerical designation because it greatly assists the functionality of mathematic in the paradigm of our observable reality. Also please bearing mind the the math concept of zero allows negative values, unlike the philosophy, and when discussing space time, there is no place for negative numbers. Now that said and made clear, I believe it impossible for us to attempt to explain the unimaginable, without separation and distinction of the two concepts when infinity is brought into the conversation. Infinity, like zero, is a philosophical concept not all that dissimilar to zero, it has a mathematical conceptual basis also, but unlike the philosophical zero ie nothingness, it is given a numerical designation that more accurately relates to it philosophically, even though it is not strictly a number and cannot he used in any tangible calculation, mathematics certainly allows for its philosophical manifestation into mathematical equations.
I see this as a huge conflict, especially as it the very essence of big bang theory ie from nothing came infinity at the moment of the big bang. We surely cannot hope to solve this puzzle if the universe if we are conceptually flawed at he very starting point. 0 and infinity therefore cannot be used together in any calculation because we haven't yet reconciled the two conceptually. How can we look at this differently? How can we navigate passed mathematical dogma a concepts our brains are not capable of truly understanding on a practical level?
These are very tough existential and philosophical problems. So rather than just critise the current order and point out what I see as conflicts, but offer no alternative, may I suggest at least a starting point for discussion and exploration which may be found in the area of fractal science/mathematics. And a good place to focus the beginning of any theoretical discourse, in my opinion would be the work of, amoung others, Mandelbrot and the set named after him, the Mandelbrot Set. I suggest this because it mathematically the most relevant area of a field and is largely avoided by the popular culture's interest in fractals which is largely forcused on aesthetical beauty, particularly popular with the psychedelic subculture which I believe has a place and time to be investigated as a part of the whole discussion, but maybe for now should not be a point of focus in fear of contaminating a sterile discussion with with larger philosophically arguments about what is reality, due to the psychedelic substance insights of those schools. To incorporate any talk of altered states of consciousness, may be counter productive at this time. Hence my Mandelbrot suggestion achieves the mathematical parameters I believe are the best for theoretical mathematical support and cancels out the annoying noise that the fractal science field makes due to its attractiveness to non mainstream pop culture.
The Mandelbrot set is intriguing, not only because of the almost mindblowing graphical capability of AI, for as the Mandelbrot set seen by AI and then visualised for us to see, is nothing short of unbelievably beautiful. It also has an ability to provoke inner hought and discourse without one knowing the subject, topic or reason for the quiet peaceful internal discourse it inspires. I mention this, not because it can directly be incorporated in the radical discussion, but experiencing the astonishlng complexity if its beauty and the way it continues infinitely (or rather as long as it continues to be observed) because if the very self contained nature of the Mandelbrot set. After all, the mandelbrit set is simply a set of numbers, that when placed in the equation, do not spiral out into infinity. The equation value is always >0 or <2. So what as I see as irony, as the set was designed to avoid infinity in a sense, what it actually does is provide us with the best possible conceptualisation, in practice and theory, of a model demonstrating infinity. Even more bizarre is that the technology had only recently become available to show us visually by AI graphing. I'm not sure without the visual stimulus, could we have seen how beautifully fractal science demonstrates its potential unravelling existential and theoretical mysteries. I believe it lends itself perfectly to my proposed theory.
I think so because infinity is difficult for the human mind to grasp, some may say impossible. What is even more difficult for our minds to grasp is infinity of reducted values. Basically, if infinity can exist in an expanding sense, then it is not a stretch of conceptualisation to think it can infinitely get smaller. This breaks no rules of science. Searching for the building block of the universe has been crusade of quantum physicists dating back to the creation of the scientific theory. Much money and effort has been spent in search for smaller and smaller still subatomic particles. What they do is fractal science in its purest form, yet like with the study of Theoretical Astrophysics, quantum science theory is its self hampered by the concept if zero as a number, in my opinion. Even doing the work of factually reducing matter, they are blinded to its possible futility, should fractal reduction does forever decend in to fractal infinity or -ve infinity. For if that is the case, maybe quantum theory is in fact mankind's first exploration, albeit unknowingly, into what may well be a black hole. That is for a later discussion but certainly worth bringing to the attention for the purposes of this discussion.
So if we can accept that -ve infinity is as equally viable and logical as +ve infinity, what room in this discussion is left for the inclusion of zero? 1/r = 1/0 = infinity is a useless equation in understanding black holes. To say 1/r approaches infinity as r becomes closer to 0, is a much better way of phrasing it. It is in essence exactly what I refer to +be and -ve infinity and immensely helpful in understanding black holes, there's no equation that mathematics can put forward it's anywhere near as helpful because mathematics has to use zero and by its own rules and attempt to explain a fractal infinity is undefined.
I believe this leaves no room for zero in the same conversation as infinity. I am not suggesting zero should be stricken from mathematics. However I am suggesting that mathematics use of zero may, invalidate is ongoing use as an effective tool for measurement and communication, when the subject is beyond our ability to comprehend. Few people will argue that our 6 senses are significantly lacking the capacity to comprehend cosmological dynamics. Mathematics nothing more than an application of our 6 senses, to make sense of the chaos occurring all around us. Over hundreds and thousands of years, this is the best we have been able to do in terms of calculation and accurate prediction of future occurances. Even the concept of zero is less than 1000 years old. The Romans saw no use in incorporating it into their model, and to this day we wonder at their and other ancient civilisations ability for astonishing accuracy in measurement and prediction. Look at all they, the Egyptians and others managed without using zero in a single calculation. We can also break this down out of our conscious paradigm into nature. Numbers do not exist in nature (that includes the universe). It begs the question of do numbers really exist? Are numbers no more than part of our delusional reality? Who knows, but one thing is for sure, zero certainly doesn't exist anywhere outside of our consciousness. Not even in our own very bodies. How bodies clearly hold a knowledge that hasn't seemed to be passed over to our conscious, aware selves. Even on the smallest scale, without any intervention or guidance from any sort of intelligence, within our cellular membranes. Complex calculations are constantly being carried out. Consider cellular replication for example. In order for a cell to divide successfully, there must be a correct allocation of resources, let's just say primarily energy distribution for the sake of brevity. To split a cell but calculate the energy necessary to simply cary put the force of splitting. It must also calculate how much energy needs to be transfered to the new cell. This calculation must include how much energy for it take to replicate all cellular matter, how much energy is required for both cells to recover from the trauma, and how much energy on top of that, the new cell will require to become mature and begin its own replication. There are multiple complex calculations to be made there, and they then must be combined in to an overall and more complicated calculation again. All of this is done without intelligence and without using numbers ie mathematics. This same process can be observed all the way back to the very first beginning of not just life, but biochemistry in general. So I hope this demonstrates that the universe doesn't exist numerically. There are no rules in the universe. We created rules for our sciences, because if we didn't follow them the sciences would fail at unacceptable percentage of predictions.
So we make rules to overcome the shortcomings while waiting for future technologies or fixes. Mathematics and sciences are little more than a carefully ordered tapestry of rules, with too many exeptions for too many rules. We create rules and ideas to assist the conteived & malfunctioning intangible thing to not have to go to all the trouble of finding something that works better. We are just littered with examples through every field. Like 'zero', or Pi, or "bimdas" (brackets, indicies, multiply, division, addition and subtraction. I find this a good example, for not following this exact order of calculations, a correct answer to equation will nev a result) and thousands of others.
No rules exist in nature, it appears to be that it just is, always will be and always has been.
So in summary, given our restrictions on trying to understand the universe, namely intelligence, our 6 limited senses, our arrogance and our mortality, should we narrow the pursuits our restrictions can make us comfortable with? Thisbwilk lead us nowhere. By abandoning zero as the only accepted scientific approach to the universe, and allowing science to have multiple validating throeries for what is the same problem. The scientific community abhors divergence from dogma and academics are held to ransom with funding or being published, if their ideas are not with acceptable parameters.
But for the sake of this conversation, can we discuss the merits of looking at the big bang without reference to nothing ie zero, but instead +ve and -ve infinity.
submitted by dradrado to ZeroOrInfinity [link] [comments]


2024.05.22 00:52 Melodic-Television25 My awful mining ship met it's end

My awful mining ship met it's end
Some of you may remember this ship from another post I made where it wouldn't take off
So here's a little update lol, she almost got the iron home but this Sahara desert looking place is tough in a little mining ship I guess.
I scrapped it and made a significantly better miner with what I learned
submitted by Melodic-Television25 to spaceengineers [link] [comments]


2024.05.22 00:51 TinyNightmareArt Art Galleries

Art Galleries
I’m looking for suggestions of cool galleries in the J Tree - Palm Springs area to check out and ask about showing some new desert related pieces I’ve been working on.
Thanks!
submitted by TinyNightmareArt to JoshuaTree [link] [comments]


2024.05.22 00:14 icecreamraider Part 1.5 - On Killing and Morality in War

On Killing and Morality in War.
I promised a follow-up to my yesterday’s post on more technical aspects of planning and executing a ground invasion. It’s coming – already started writing it… may or may not have time to finish it today.
For more context (and an “about me”) see the original post here: https://www.reddit.com/IsraelPalestine/comments/1cwvbna/the_realities_of_war_lets_kill_some_sacred_cows/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

I’d like to start with a sidebar: a “personal message of sorts.” First, I appreciate all the supportive comments. Of course, there were a few with reading comprehension problems who took an issue with the concept that war can be quite a fun and exhilarating experience (despite the clear “do not recommend” theme throughout). I didn’t plan on writing this post, but felt prompted by some of the comments.
I see a lot of “moralizing” from certain characters who are convinced of their moral superiority and truly believe themselves to be the arbiters of human character.
Side Note: there are also plenty of decent, well-meaning folks who may disagree with one position or another… but do so from a thoughtful place, taking time to consider a counter-point. Nothing but respect to those. Freedom of disagreement is one of the liberties I value highly (a luxury people who live in Islamist enclaves don’t get). Regardless – nothing but respect to y’all. The world is a complicated place and many of your points I find valid, even if our conclusions may differ.
For the “wow… rape must also be fun for you… and murdering 12 million children” crowd”, I’d like to say the following: You, my friends, are among the most dangerous societal types, historically speaking. Seemingly intellectual, but lacking facts, context, and nuance – yet fully convinced of your moral and intellectual superiority. First of – congrats on being born in a place where being a moralizing peacenik is a viable option in life. Second – your “morals” just so happen to reflect the modern western moral code you were born into (and which you’ve done nothing yourself for to achieve). But, in other places, moralizing puritans like you keep the same character, but embrace a different set of “norms and morals”. In other words – a typical Islamist imam doesn’t sound much different than you in tone and conviction… his “holy book” just so happens to be Quaran rather than the ramblings of Norm Finklestein. And, of course, we’ve seen what tends to happen in other places where “anti-capitalist” and “anti-colonialist” moral puritans take hold – I was born at such a place. Let’s just say that the road from “I’m for the oppressed and anti-oppressors” to “we need to murder the reactionaries” is very short and easily crossed. And it’s always the most “righteously-outraged” who cross it first.

Anyways, back to topic of the post.
On Killing and Morality – Does Modern Combat Look like a “video game”?
I saw a comment or two that modern combat is too impersonal, looks like a video game, that it’s too easy for soldiers to kill innocents, etc., etc. I’ve also heard a similar argument from others, in unrelated circumstances.
To anyone thinking that – no, my friends. Killing people isn’t made easier by more lethal and remote weapons. I understand why it may seem that way. But, in many ways, it’s quite the opposite.
1. Military is just a mirror of its society. A military is a perfect representation of a society at large. Some soldiers will indeed be natural-born psychopaths who enjoy killing. But that’s a very tiny number – not any larger than in general population.
2. Bravado is Fake. Most younger soldiers will display a lot of bravado initially – pretend like violence doesn’t bother them (that’s why the military tries really hard to condition new recruits by trivializing the idea of “killing” – but it’s never successful).
3. The Reality. The truth is – killing shocks most soldiers to their core, no matter how much they try to suppress it and put on a brave war fighter face.
4. Understanding “Anger”. Often time you see what seems obvious anger among soldiers after a firefight. The easy explanation is the simple “of course they hate their enemy”. Except that’s not why they’re truly angry.
5. “Remote” Killing. From experience, I’ll tell you this – dealing with a remote target is much easier in the sense that it’s not as “scary”. But it’s much more difficult emotionally and mentally – though a commander will never show it to their troops. That decision takes much longer and raises many more doubts than responding to a nearby target that’s actively trying to kill your guys.
6. Why the young men and women in IDF went to war. I don’t want to start a debate about history of the region – it’s a different topic and it doesn’t change the practical realities my posts are meant to address. From a soldier’s point of view – it looks very simple:
That’s it. That’s the mindset. It’s really that simple for the guys and gals rolling into Gaza. The rest of what gets discussed on wester social media is just philosophical circle jerk to their ears.

Anyhow… I bet I’ll soon hear from the peaceniks who’ll tell me that they’d never do that, that they’d be conscious objectors, etc… To them, I’d like to ask that while you take a break from fellating yourself, don’t forget to thank the guys and the girls who do the dirty jobs so you don’t have to
And… while at it, don’t forget to apologize to the next generation of Arab girls who will be sold into a “marriage” to some fat, old toothless f*ck because some fat, comfortable hippie with an ivy league diploma believes that child rape is just an indigenous form of cultural expression and our interference with it is “colonialism”.
All for now. Peace, everybody. I'll be back with the promised post on "how to invade a place if you must".

submitted by icecreamraider to IsraelPalestine [link] [comments]


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submitted by Brilliant_Maddy to Statisticshelpers_ [link] [comments]


2024.05.22 00:10 dradrado Is zero inhibiting cosmological understanding? One person's point of view.

When theorising in astrophysics, and more specifically the beginning and expansion of the universe (the big bang), the phenomenon of black holes and the mysteries behind dark matter and dark energy, we mistakenly use the two concepts interchangeably, they being 1. The philosophical zero, ie nothingness, and 2. The mathematics concept of zero, ie summarily attaching the philosophical concept of zero, with a numerical designation because it greatly assists the functionality of mathematic in the paradigm of our observable reality. Also please bearing mind the the math concept of zero allows negative values, unlike the philosophy, and when discussing space time, there is no place for negative numbers. Now that said and made clear, I believe it impossible for us to attempt to explain the unimaginable, without separation and distinction of the two concepts when infinity is brought into the conversation. Infinity, like zero, is a philosophical concept not all that dissimilar to zero, it has a mathematical conceptual basis also, but unlike the philosophical zero ie nothingness, it is given a numerical designation that more accurately relates to it philosophically, even though it is not strictly a number and cannot he used in any tangible calculation, mathematics certainly allows for its philosophical manifestation into mathematical equations.
I see this as a huge conflict, especially as it the very essence of big bang theory ie from nothing came infinity at the moment of the big bang. We surely cannot hope to solve this puzzle if the universe if we are conceptually flawed at he very starting point. 0 and infinity therefore cannot be used together in any calculation because we haven't yet reconciled the two conceptually. How can we look at this differently? How can we navigate passed mathematical dogma a concepts our brains are not capable of truly understanding on a practical level?
These are very tough existential and philosophical problems. So rather than just critise the current order and point out what I see as conflicts, but offer no alternative, may I suggest at least a starting point for discussion and exploration which may be found in the area of fractal science/mathematics. And a good place to focus the beginning of any theoretical discourse, in my opinion would be the work of, amoung others, Mandelbrot and the set named after him, the Mandelbrot Set. I suggest this because it mathematically the most relevant area of a field and is largely avoided by the popular culture's interest in fractals which is largely forcused on aesthetical beauty, particularly popular with the psychedelic subculture which I believe has a place and time to be investigated as a part of the whole discussion, but maybe for now should not be a point of focus in fear of contaminating a sterile discussion with with larger philosophically arguments about what is reality, due to the psychedelic substance insights of those schools. To incorporate any talk of altered states of consciousness, may be counter productive at this time. Hence my Mandelbrot suggestion achieves the mathematical parameters I believe are the best for theoretical mathematical support and cancels out the annoying noise that the fractal science field makes due to its attractiveness to non mainstream pop culture.
The Mandelbrot set is intriguing, not only because of the almost mindblowing graphical capability of AI, for as the Mandelbrot set seen by AI and then visualised for us to see, is nothing short of unbelievably beautiful. It also has an ability to provoke inner hought and discourse without one knowing the subject, topic or reason for the quiet peaceful internal discourse it inspires. I mention this, not because it can directly be incorporated in the radical discussion, but experiencing the astonishlng complexity if its beauty and the way it continues infinitely (or rather as long as it continues to be observed) because if the very self contained nature of the Mandelbrot set. After all, the mandelbrit set is simply a set of numbers, that when placed in the equation, do not spiral out into infinity. The equation value is always >0 or <2. So what as I see as irony, as the set was designed to avoid infinity in a sense, what it actually does is provide us with the best possible conceptualisation, in practice and theory, of a model demonstrating infinity. Even more bizarre is that the technology had only recently become available to show us visually by AI graphing. I'm not sure without the visual stimulus, could we have seen how beautifully fractal science demonstrates its potential unravelling existential and theoretical mysteries. I believe it lends itself perfectly to my proposed theory.
I think so because infinity is difficult for the human mind to grasp, some may say impossible. What is even more difficult for our minds to grasp is infinity of reducted values. Basically, if infinity can exist in an expanding sense, then it is not a stretch of conceptualisation to think it can infinitely get smaller. This breaks no rules of science. Searching for the building block of the universe has been crusade of quantum physicists dating back to the creation of the scientific theory. Much money and effort has been spent in search for smaller and smaller still subatomic particles. What they do is fractal science in its purest form, yet like with the study of Theoretical Astrophysics, quantum science theory is its self hampered by the concept if zero as a number, in my opinion. Even doing the work of factually reducing matter, they are blinded to its possible futility, should fractal reduction does forever decend in to fractal infinity or -ve infinity. For if that is the case, maybe quantum theory is in fact mankind's first exploration, albeit unknowingly, into what may well be a black hole. That is for a later discussion but certainly worth bringing to the attention for the purposes of this discussion.
So if we can accept that -ve infinity is as equally viable and logical as +ve infinity, what room in this discussion is left for the inclusion of zero? 1/r = 1/0 = infinity is a useless equation in understanding black holes. To say 1/r approaches infinity as r becomes closer to 0, is a much better way of phrasing it. It is in essence exactly what I refer to +be and -ve infinity and immensely helpful in understanding black holes, there's no equation that mathematics can put forward it's anywhere near as helpful because mathematics has to use zero and by its own rules and attempt to explain a fractal infinity is undefined.
I believe this leaves no room for zero in the same conversation as infinity. I am not suggesting zero should be stricken from mathematics. However I am suggesting that mathematics use of zero may, invalidate is ongoing use as an effective tool for measurement and communication, when the subject is beyond our ability to comprehend. Few people will argue that our 6 senses are significantly lacking the capacity to comprehend cosmological dynamics. Mathematics nothing more than an application of our 6 senses, to make sense of the chaos occurring all around us. Over hundreds and thousands of years, this is the best we have been able to do in terms of calculation and accurate prediction of future occurances. Even the concept of zero is less than 1000 years old. The Romans saw no use in incorporating it into their model, and to this day we wonder at their and other ancient civilisations ability for astonishing accuracy in measurement and prediction. Look at all they, the Egyptians and others managed without using zero in a single calculation. We can also break this down out of our conscious paradigm into nature. Numbers do not exist in nature (that includes the universe). It begs the question of do numbers really exist? Are numbers no more than part of our delusional reality? Who knows, but one thing is for sure, zero certainly doesn't exist anywhere outside of our consciousness. Not even in our own very bodies. How bodies clearly hold a knowledge that hasn't seemed to be passed over to our conscious, aware selves. Even on the smallest scale, without any intervention or guidance from any sort of intelligence, within our cellular membranes. Complex calculations are constantly being carried out. Consider cellular replication for example. In order for a cell to divide successfully, there must be a correct allocation of resources, let's just say primarily energy distribution for the sake of brevity. To split a cell but calculate the energy necessary to simply cary put the force of splitting. It must also calculate how much energy needs to be transfered to the new cell. This calculation must include how much energy for it take to replicate all cellular matter, how much energy is required for both cells to recover from the trauma, and how much energy on top of that, the new cell will require to become mature and begin its own replication. There are multiple complex calculations to be made there, and they then must be combined in to an overall and more complicated calculation again. All of this is done without intelligence and without using numbers ie mathematics. This same process can be observed all the way back to the very first beginning of not just life, but biochemistry in general. So I hope this demonstrates that the universe doesn't exist numerically. There are no rules in the universe. We created rules for our sciences, because if we didn't follow them the sciences would fail at unacceptable percentage of predictions.
So we make rules to overcome the shortcomings while waiting for future technologies or fixes. Mathematics and sciences are little more than a carefully ordered tapestry of rules, with too many exeptions for too many rules. We create rules and ideas to assist the conteived & malfunctioning intangible thing to not have to go to all the trouble of finding something that works better. We are just littered with examples through every field. Like 'zero', or Pi, or "bimdas" (brackets, indicies, multiply, division, addition and subtraction. I find this a good example, for not following this exact order of calculations, a correct answer to equation will nev a result) and thousands of others.
No rules exist in nature, it appears to be that it just is, always will be and always has been.
So in summary, given our restrictions on trying to understand the universe, namely intelligence, our 6 limited senses, our arrogance and our mortality, should we narrow the pursuits our restrictions can make us comfortable with? Thisbwilk lead us nowhere. By abandoning zero as the only accepted scientific approach to the universe, and allowing science to have multiple validating throeries for what is the same problem. The scientific community abhors divergence from dogma and academics are held to ransom with funding or being published, if their ideas are not with acceptable parameters.
But for the sake of this conversation, can we discuss the merits of looking at the big bang without reference to nothing ie zero, but instead +ve and -ve infinity.
submitted by dradrado to astrophysics [link] [comments]


2024.05.22 00:01 kenefactor Need help defining a 3 mile scale piece of an 18 mile scale map

Need help defining a 3 mile scale piece of an 18 mile scale map
I've used the book "World Generator Deluxe" by Kent David Kelly to create a rough draft sketch of a continent that I'm happy with. It's taken almost two months of pencil and paper work, but I have made a 3x2 page grid of 18 mile hexes. Each of the ~100 numbered regions have a separate keyed terrain type, whether it's civilized and if so which civilization, etc. Now, this is all quite rough draft, large scale detail. These regions are only 50+% their listed terrain, so other terrains and especially water features can be present or extend from other regions. The base layout is just a locals approximate guess. The rivers in particular are abstracted, with only major waterways and a continental river or two symbolically dividing up regions much less being accurately represented.
My next step is to pick a 3x4 (or ~9x11, whatever, as long as it's roughly the same ratio as a piece of paper) subset of hexes to detail the terrain down to 3 mile hexes, and this is where I feel completely writer-blocked. I've printed some "hex in hex" sheets, intend to just drop down "1 town, 1 nearby City State, and 1 dungeon" (I figured running it with friends in a Tabletop RPG is a fine way to "grow" perception of the world naturally) but I don't even know how to begin with the terrain/rivers/etc despite my detailed breakdown above. Even if I try to slice near mountains instead it's exactly the same issue, and away from the mountains and rivers my idea generation similarly dead-ends.
I've even picked out the centermost region 58 to do this, a Hills (Grave Mounds) region that got split between two pages. If added context is needed, Taunbo Heights is bordered on the west by Gedanken's Girdle (largest mountain range on world of Gendanken), on the east by the Artorian River (major continental rivedried up sea - further east is the Saltswept Wastes (Region 59 Salt Flats) until you reach The Chasm We Do Not Speak of), on the north "beyond" a major river by Westwash (Region 46 wetlands) and The Endless Gravescape (Region 54, plains/battlegrounds), and to the south "beyond" a major river by the Vindalo Desert (Region 68, Ventifact Wastes) and Brackenwog Swamp (Region 69, Cypress Swamp). The Chasm is unnatural, started forming between 200-400 years ago and is still growing. The area's civilization "Gulere" is an Incan-inspired... trade collective? (no emperor.) that consists of Taunbo Heights (58), the Westwash (46), and Brackenwog Swamp (69); all other listed regions are wilderness (but possible nomads/barbarians/etc). A black death tier plague/depopulation event has drastically reduced the population of the prior two generations. Guard llamas are a common sight, whether with caravans travelling north/south or protecting herds of alpacas.
I don't plan to do even half of the map with the 3 mile hex scale (or even NAME all the regions - it's a feature, not a bug), but until I can get this step done my world has been dead in the water. Even when less than half of a single region is completed I feel I could extrapolate and grow it as "narrative focus" demands. I've been at this standstill for 4 months and still have blank hex sheets to show for it. I mean Grad School doesn't help, but you know...
TLDR, I need help, whether advice or an overgenerous soul deciding to do some practice doodles over what I have. I am willing to put in work once I know how to proceed. I do have a great deal more information to gush about share as people need.
https://preview.redd.it/b9piv53vru1d1.png?width=1405&format=png&auto=webp&s=9e96d10625c3fd2f4816fa04bca294f969ade168
submitted by kenefactor to Hexmap [link] [comments]


2024.05.21 23:59 TheSeaFortress Good Steward New Release (this one is loaded!)

Hey Everyone! We just made a new release! Please find release notes below:
🚀 Improvements
🐛🛠 Bug Fixes
📱 Mobile Updates
Enjoy the updates! ✨
submitted by TheSeaFortress to goodsteward [link] [comments]


2024.05.21 23:43 Global-Hand2874 HRT

Saw my gynecologist today, talked to her about the rage, the Sahara desert that seems to have taken up residence in my person (eyes, skin, nails, vagina, etc.) the brain fog, the Rage, the achy-90-year-old joints I seem to have acquired recently, the hot flashes, the night sweats…did I mention THE RAGE?
Legit thought I was going to stroke out trying to park in the parking garage on my way to the appointment. Surprisingly, BP was 121/88, so there’s a positive in my corner 💁🏻‍♀️
Somehow started to bleed a little this morning (8wpo hysterectomy TODAY!) and brought that up to her. Come to find out, the desert-like landscape that has become my nethers is SO dry, and the tissue so delicate, I have torn some of the tissue. So that’s fun.
I was prescribed Estradiol 0.1% (1mg) gel for my body, and Estradiol 0.01% for my vagina, and recommended a probiotic to help settle the vaginal pH and microbiome.
Has anyone any experience with the Estradiol? Good, bad? Help me here…zero experience with HRT!
submitted by Global-Hand2874 to Menopause [link] [comments]


2024.05.21 23:42 Chad_Thunderk0ck Is my mod list ok? Where to ask for load order help?

Hey all - I just started a big NV playthrough with a bunch of mods, no issues save for 1 so far as I followed VNV+ to a t, then installed mods that only had compatibility patches with one another or ones that didn't change anything. Only issues so far is with the Salt Lake Stories mod where the quest giver for the mod is sitting in front of a fire that is missing a textures, and then some of the little caves for More Mojave have a texture of the old mountains covering them up but I can walk through them with no issue. I'd like to make sure I don't have any big problems though (crashes or significant issues with quests/content), so where would I be able to find help to just once over my list, get rid of any unnecessary junk, etc.? My biggest concern is the load order because I accidentally let LOOT organize it in MO2 and it honestly seemed to do ok? But nevertheless.
Here's the mod list and the load order, how'd I do?

This file was automatically generated by Mod Organizer (load order).

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
NavmeshOverhaul.esm
fixy crap ue.esp
Landscape Texture Improvements.esm
Vanilla Enhancements.esm
Landscape Texture Improvements - YUP Patch.esm
BraveNewWorld.esm
New Vegas Landscape Overhaul.esm
Uncut Wasteland.esm
Simple Open Freeside.esm
TGMIO.esm
Functional Post Game Ending.esm
MoreMojave.esm
TLD_Travelers.esm
NVInteriors_Core.esm
New Vegas Redesigned II.esm
Vikki and Vance Improvements.esm
NVInteriors_ComboEdition.esm
Simple Open Strip.esm
Mojave Wildlife (Vanilla-Style + No Chanced).esp
A World of Pain Revised.esm
Better Brotherhood.esm
mil.esp
The New Bison Steve Hotel.esm
CookCookTwo.esm
CIBS-Customizable-Integrated-Backpack-System.esm
Afterschool Special.esm
LegionRadio.esp
mil_Add-On.esp
Functional Post Game Ending - YUP Patch.esm
Better Character Creation.esm
Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
LCSO.esm
LFSO.esm
MMDD.esm
Brotherhood and House Truce.esm
Brotherhood and Legion Truce.esm
Hardin and NCR Truce.esm
House and NCR Truce.esm
House and Kings Truce.esm
House and Followers Truce.esm
House and Kings Truce FPGE Patch.esm
Mojave NPCs.esm
House and Kings Truce Mojave NPCs Patch.esm
outsidebets.esp
DynamicWeaponDisplays.esm
MojaveSquads.esm
ClaimtheMojave.esm
ClaimtheMojaveLandscapeOverhaulRemastered.esm
ClaimtheMojaveMoreMojave.esp
GreatKhansStay.esm
FiendsLeave.esm
BrotherhoodLeaves.esm
Faction Wasteland Presence.esm
SaltLakeStories.esm
HiddenValleyOverhauled.esm
DMT _Dead Money Tweaks_.esm
Encounters of the Mojave - Highway 95 South.esp
Encounters of the Mojave - The Fort.esp
Encounters of the Mojave - Camp Searchlight and Cottonwood Cove.esp
Encounters of the Mojave - Primm and Mojave Outpost.esp
Encounters of the Mojave - NCRCF and Hidden Valley.esp
Encounters of the Mojave - Goodsprings and Sloan.esp
Main And Pause Menus Overhaul.esm
Impostors and LOD Flicker Fix.esp
NVMIM.esp
Unofficial Patch NVSE Plus.esp
YUP - NPC Fixes (Base Game + All DLC).esp
Crafting Consistency Fix.esp
Uncut Wasteland.esp
Uncut Extra Collection.esp
ExRB.esp
Simple Open Freeside - FPGE Patch.esp
Little More Lamplight.esp
DLC Enhancements.esp
Casino Crowds.esp
Casino Crowds - FPGE Patch.esp
Misc Content Restoration.esp
BraveNewWorld-FPGE.esp
Functional Post Game Ending - Uncut Extra Collection Patch.esp
BraveNewWorld-YUP.esp
BraveNewWorld-UncutExtraCollection.esp
BraveNewWorld-OutsideBets.esp
MoreMojave - FPGE Patch.esp
Atmospheric Lighting Tweaks - EVEM Patch.esp
Trap Tweaks.esp
CookCookNewLook.esp
Cook-Cook In His Castle - FPGE Patch.esp
Classic Fallout Weapons Remastered v1.2.esp
NVR2 - YUP Patch.esp
NVR2 - BNW Patch.esp
Combat Armors Replacer.esp
The New Bison Steve - FPGE Patch.esp
QwibNewBackpacks.esp
CookCookNewLook_BNW.esp
Cowboy Radio - Now with VA.esp
Cowboy Radio - Songs Only.esp
thejoeroganexperience.esp
Platinum Radio.esp
Uncut Wasteland (VNV) - EVEM Patch.esp
NVR2 - UW NPCs Patch.esp
Uncut Wasteland - YUP Patch.esp
Viva New Vegas - LOD.esp
Vanilla UI Plus.esp
The Mod Configuration Menu.esp
rockbiter_AnimationSounds.esp
B42Retrievables.esp
Better Brotherhood - FPGE Patch.esp
Better Brotherhood - YUP Patch.esp
boa ncrpahelmet.esp
Misc Content Restoration - YUP Patch.esp
Misc Content Restoration - UW (VNV) Patch.esp
Boacombat2glove.esp
ImmersiveRecoil.esp
JustAssortedMods.esp
FNV FaceGen Fix.esp
FPGE - EVEM Patch.esp
EVEM - YUP Patch.esp
Enhanced Movement.esp
JIP Companions Command & Control.esp
Titans of The New West.esp
Afterschool Special - FPGE Patch.esp
Simple Open Strip - FPGE Patch.esp
IndependentFollowersFix.esp
Independent FotA Fix - FPGE Patch.esp
TGMIO_FPGE_Patch.esp
enclaveradio.esp
Conelrad 640-1240.esp
Atmospheric Lighting Tweaks.esp
Strip Lights Region Fix.esp
DNWeathers.esp
CC - Rain.esp
CC - 3D Rain.esp
More Perks v3.esp
Better Balanced Backpacks.esp
DLC Weapon Integration.esp
LaserWeaponIronSights.esp
PlasmaWeaponIronSights.esp
UWU.esp
Mojave Arsenal.esp
Mojave NPCs - Simple Open Freeside Patch.esp
FPGE - Yes Man Primm Deployable Securitrons.esp
FPGE - Fucking Spectacular Lifting.esp
FPGE - McNamara HELIOS One FULL.esp
Weapon Mods Restored.esp
FPGE-EdeStays.esp
FPGE-Rebuild Vegas.esp
FO3AssaultRifle.esp
AutumnLeaves.esp
DWD-LCSO.esp
DWD-LFSO.esp
DWD-New Vegas Pack.esp
MojaveSquads-SimpleOpenFreeside.esp
MojaveSquads_SMIM.esp
ClaimtheMojaveFPGE.esp
ClaimtheMojaveSquads.esp
ClaimtheMojaveTLD.esp
ClaimtheMojaveUncutWasteland.esp
CtM_SMIM.esp
Claim the Mojave - Extended Roombounds Patch.esp
Difficultpete.esp
ultra luxe expanded fountain.esp
LonesomeRoadScorchedSierraPowerHelmet.esp
Handcraft.esp
Radio New Vegas Cut Songs Restoration.esp
SLS English Fixes.esp
SaltLakeStoriesTweaks.esp
Lucky38Reloadedv5.esp
DWD-L38Reloadedv5.esp
Lucky38Reloadedv5_YUP_Patch.esp
Forgotten Millenia.esp
DMT Master Patch.esp
DMT TTW Patch.esp
DMT TTW Sortomatic Homes Patch.esp
Brotherhood of Steel Robots.esp
Legion Sagittarii And Venators.esp
Legion Scorpionarii - Legion Auxiliary.esp
Encounters of the Mojave - Black Mountain.esp
Legion Houndmasters.esp
NCRChemtroopers.esp
NCR Stormtroopers.esp
WaterToTravel.esp

This file was automatically generated by Mod Organizer (mod list).

+Encounters of The Mojave - Goodsprings and Sloan
+Encounters of The Mojave - NCRCF and Hidden Valley
+Encounters of the Mojave - Primm and Mojave Outpost
+Legion Houndmasters - Legion Auxiliary
+Encounters of the Mojave - Black Mountain
+Encounters of The Mojave - Camp Searchlight and Cottonwood Cove
+Encounters of The Mojave - The Fort
+Legion Scorpionarii - Legion Auxiliary
+Legion Sagittarii and Venators - Legion Auxiliary
+Brotherhood of Steel Robots
+NCR Stormtroopers
+NCR Chemtroopers (Sodaz Trench Raiders inspired)
+Encounters of The Mojave - Highway 95 South
-Kvatchcount Mods_separator
+DMT - Dead Money Tweaks - Complete Overhaul Patches
+DMT - Dead Money Tweaks - Complete Overhaul Main File
+DMT - Dead Money Tweaks - Complete Overhaul Config File
+DMT - Dead Money Tweaks - Complete Overhaul Asset Pack
+SIGMA - Melee animation overhaul - Chapter 1 - kNVSE
+Forgotten Millenia Animated
+ELITE 45 Auto Pistol Animation Overhaul (kNVSE)
+RNC - Quicksilver Flamethrower kNVSE Animation Set
+Butcher Pete Complete - A Melee Animation Overhaul
-Dead Money Tweaks_separator
+CONELRAD 640-1240 - Civil Defense Radio
+Enclave Radio
+Platinum Radio - A New Radio for New Vegas
+Cowboy Radio
+Imperium Radio - Legion Radio Station
+The Joe Rogan Experience
-Music_separator
+Water Required to Fast Travel
+Lucky 38 Suite Reloaded v5
+Hidden Valley Overhauled
+Salt Lake Stories Improvements
+Salt Lake Stories - Player Dialogue Fixes
+Salt Lake Stories
+Faction Wasteland Presence - Improved Edition
+Radio New Vegas Cut Songs Restoration
+Handcraft
+The Brotherhood Leaves the Mojave
+The Fiends Leave the Mojave
+The Great Khans Stay in the Mojave
-Working Mods 6_separator
+Lonesome Road - Scorched Sierra Power Helmet
+Ultra-Luxe Fountain Expanded
+Mewing Pete - Look Maxing of the Mojave
+Difficullt Pete the mod the movie the video game
+Claim the Mojave Living Desert Patch
+Claim the Mojave EXR Patch
+Claim the Mojave
+Mojave Squads SMIM Patch
+Mojave Squads Simple Open Freeside Patch
+Mojave Squads Ini
+Mojave Squads
+Dynamic Weapon Displays
+Autumn Leaves
+Assault Rifle Remastered
+FPGE - Rebuild Vegas
+FPGE - ED-E Stays at the Lucky 38
-Working Mods 5_separator
+Weapon Mods Restored
+New Vegas Uncut - Panzermann's Edition
+Cruiser's FPGE Mod Collection -McNamara Helios One
+Cruiser's FPGE Mod Collection - Fantastic Spectacular
+Cruiser's FPGE Mod Collection - Deployable Securitrons to Primm
+Mojave NPCs - Simple Open Freeside Patch
+Mojave NPCs
+House and Followers Truce
+House and Kings Truce
+House and NCR Truce
+Hardin and NCR Truce
+Brotherhood and Legion Truce
+Brotherhood and House Truce
-Working Mods 4_separator
+Mojave Arsenal
+UWU - Unique Weapons Upgradable
+Plasma Weapon Iron Sights
+Laser Weapon Iron Sights
+DLC Weapon Integration
+Better Balanced Backpacks
+Mojave Merchants and Desert Dealers
+Lime's Faction Safehouse Overhaul
+Lime's Casino Suite Overhaul
+More Perks Reimagined
+The Great Mojave Interior Overhaul Patches and Guides - FPGE Patch
+The Great Mojave Interior Overhaul
+New Vegas Landscape Overhaul Re-Remastered
+Cook-Cook In His Castle BNW Patch
+Brave New World
+New Vegas Redesigned 2 Revised
+Mojave Wildlife - Vanilla No Chanced Spawns Version
-Working Mods 2_separator
+Independent Followers Fix Quickly Revisited
+Cook-Cook In His Castle
+MoreMojave
+Afterschool Special
+The New Bison Steve Hotel and Lucky Casino
+Casino Crowds
+A Very Uncreative Collection of FPGE Patches
+Simple Open Strip
+Simple Open Freeside
-Working Mods 1_separator
+Uncut Wasteland Extra Collection Simple Open Freeside
+Classic Fallout Weapons Remastered
+Uncut Wasteland Extra Collection
+JIP Companions Command and Control
+Better Character Creation
-Mods_separator
+Combat Armors Replacer (NV - TTW)
+General Lighting Overhaul ALT Compatibile
-Salamand3r Visuals - Extension_separator
+NV Interiors Remastered
+The N.V. Interiors Project
+A World of (Less) Pain - A Lore Friendly AWOP Revision
+Another Millenia Gun Add-on
+Hit - Millenia Animations - Part 2
+Another Millenia
+CIBS - Customizable Integrated Backpack System
+Canvas Backpacks - FNV - TTW
-Mojave Express Content_separator
+Webb's Titans of The New West Patch Emporium
+aMidianBorn NV Book Of Water Book of Steel
+Titans of The New West
-Mojave Express Overhauls_separator
+Retrievable Throwables Reforged
-Mojave Express Gameplay_separator
+MAPMO - Main and Pause Menus Overhaul
-Mojave Express User Interface_separator
+Sound Extender
+Weapon Based Hands Clip Distance
+HIPControl - Weapon Idle Position Adjuster - ESPless
+AnhNVSE
+SUP NVSE
-Mojave Express Utilities_separator
+Uncut Wasteland VNV LOD Patches
+LODIFY - Level of detail improvement for your Fallout (TTW And NV Lods) SOGB Edition
+LODIFY - Level of detail improvement for your Fallout (TTW And NV Lods)
+Different LOD mods little tweaks and additions
+Wasted LOD - Cliffs of Mojave
+More LODs Additions and fixes
+TCM's LOD Overhaul
+FNV LOD Supplementation Optional Overpass
+FNV LOD Supplementation
+LOD additions and improvements
+Much Needed LOD fixed rocks color
+Much Needed LOD
+Trees LOD Billboards Vanilla
+FNVLODGen Resources
+LOD Fixes and Improvements - NVSE
-VNV LOD Stuff_separator
+Climate Control - Rain - 3D Rain
+Climate Control - Rain
+3D Rain
+Cloud Upgrade NVSE
+High Resolution Bloom NVSE
+Desert Natural Weathers - NV - TTW
+Atmospheric Lighting Tweaks - EVEM Patch
+Atmospheric Lighting Tweaks (Interior Lighting for FNV and TTW)
+A Little More Lamplight
+More Consistent Vanilla Rock Textures (Less Green Clifftops)
+Wasted Rocks Normals
+Landscape Texture Improvements
+Improved LOD Noise Texture
+High Resolution Water Fog - Water Aliasing Fix
+Smooth True Iron Sights Camera
+Iron Sights Aligned
+FNV Clean Animations
+Anniversary Anim Pack
+Viewmodel Shading Fix - NVSE
+Muzzle Flash Light Fix - NVSE
+Mostly Fixed FaceGen Tints (NV or TTW)
-VNV+ Visuals_separator
+Better Brotherhood
+The Living Desert - Travelers Patrols Consequences Increased Population and more
+Essential DLC Enhancements Merged
+FPGE EVEM Patch
+Functional Post Game Ending
+Misc Content Restoration UW VNV Patch
+Misc Content Restoration
+Uncut Wasteland (VNV) - EVEM Patch
+Uncut Wasteland VNV
-VNV+ Content_separator
+Harder Barter Faster Stronger
+Traps Tweaks - Traps Use Other Skills
+Vikki and Vance Improvements
+Vish's Patch Hub - Misc Content Restoration
+Vish's Patch Hub
+Enhanced Movement INI
+Enhanced Movement
+Essential Vanilla Enhancements Merged
+Faster Sleep-Wait
+Better Caravan
+Immersive Recoil 2.0
+Clean Just Assorted Mods (JAM)
+JLM Grab Tweak
+JAM - VNV Configuraton
+JAM - Just Assorted Mods
-VNV+ Gameplay_separator
+No Exit to Main Menu
+Sleep Wait Hardcore Needs
+JIP Improved Recipe Menu ESPless
+Menu Search
+High Resolution Screens
+High Res Local Maps
+Clean Companion Wheel
+Clean Vanilla Hud
+VUIPlus - Dialog Background Add-on
+Vanilla UI Plus (New Vegas)
+The Mod Configuration Menu
-VNV+ User Interface_separator
+OneTweak but Really Updated
+HDR Save Image Patch
+Fog-based Object Culling
+Faster Main Menu
-Bug Fixes from Performance & Stability Guide_separator
+Impostors and LOD Flicker Fix
+Swimming Creatures Fix - ESPless
+Strip Lights Region Fix
+ExRB - Extended Roombounds
+Crafting Consistency Fix
+Depth of Field Fix - NVSE
+External Emittance Fix - NVSE
+Fallout Alpha Rendering Tweaks - NVSE
+Aqua Performa - Strip Performance Fix
+MoonlightNVSE
+ActorCause Save Bloat Fix
+Misc Audio Tweaks and Fixes - Elijah Missing Distortion Fix
+Misc Audio Tweaks and Fixes - Assorted Voice Popping Fixes
+Climate Control NVSE
+Pip-Boy Shading Fix NVSE
+Improved Lighting Shaders
+Items Transformed - Enhanced Meshes (ITEM)
+Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)
+PipBoyOn Node Fixes
+skinned mesh improvement mod
+New Vegas Mesh Improvement Mod - NVMIM
+ISControl Enabler and Ironsights adjuster (now ESPless)
+Viewmodel Shake Fix - NVSE
+VATS Lag Fix
+Combat Lag Fix (NVSE)
+lStewieAl's Engine Optimizations
+Stewie Tweaks Essentials INI
+lStewieAl's Tweaks and Engine Fixes
+Improved AI (Navmesh Overhaul Mod)
+Unofficial Patch NVSE Plus
+Yukichigai Unofficial Patch - YUP
-Bug Fixes_separator
+KEYWORDS
+Basic Console Autocomplete
+Console Paste Support
+Improved Console (NVSE)
+Yvile's Crash Logger
+FNV Mod Limit Fix
+UIO - User Interface Organizer
+kNVSE Animation Plugin
+NVTF - INI Presets - Texture Modding Preset
+NVTF - New Vegas Tick Fix
+ShowOff xNVSE Plugin
+JohnnyGuitar NVSE - INI Presets
+JohnnyGuitar NVSE
+JIP LN NVSE Plugin Ini Presets
+JIP LN NVSE Plugin
-Utilities_separator
+Fixed ESMs
*DLC: CaravanPack
*DLC: ClassicPack
*DLC: DeadMoney
*DLC: GunRunnersArsenal
*DLC: HonestHearts
*DLC: LonesomeRoad
*DLC: MercenaryPack
*DLC: OldWorldBlues
*DLC: TribalPack
submitted by Chad_Thunderk0ck to fnv [link] [comments]


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