Missing angle quadrilateral worksheets
X-s20 flash seemingly not working
2024.05.16 12:43 Acrobatic_Rate_6813 X-s20 flash seemingly not working
2024.05.16 12:01 SemperAdmin Excel Beginner: Intro to Excel and Basic Navigation
đą Attention Marines! đ Our latest tutorial video, "Excel Beginner: Intro to Excel and Basic Navigation," is now live on the Semper Admin YouTube channel! đ„
In this comprehensive guide for beginners, we'll walk you through the essential skills for navigating and working with Microsoft Excel spreadsheets, including:
- Opening a new workbook and familiarizing yourself with the Excel interface
- Navigating within a worksheet using various methods, such as clicking on cells and using arrow keys
- Employing keyboard shortcuts for efficient movement
- Navigating between multiple worksheets within a workbook
Don't miss this opportunity to master the basics of Excel navigation and lay the foundation for becoming a more efficient and effective Marine in your administrative duties. đŒđ
đ Watch the full tutorial now:
https://youtu.be/fMg4vCD8lnw Have any questions or tips to share about navigating Excel? Drop them in the comments below! đ
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2024.05.16 11:35 Last-Version-1989 How do I deal with lazy and toxic teammates?
During class activities, we had to complete worksheets, which posed several issues because my teammates did not listen in class. They often missed basic instructions on how to answer questions and submit assignments, communicated poorly during lessons, and handed in sloppy work. Despite this, they appointed me as the leader of a recent group project on mental health, even though I matriculated late.
The situation worsened when we had an assignment to interview someone for at least an hour on our chosen theme. I found a counselor from my school to interview, recommended by my teacher. My teacher said it was compulsory to include someone from my team in the interview, so I asked Guy A to join. Throughout the interview, I was surprised to see him being toxic and passive-aggressive in the group chat, especially considering he didn't seem to understand the assignments or know what to do.
During the interview, the counselor mentioned that I needed to email him officially first, but he would still answer some appropriate questions, and I would just have to email him for the approval after the interview. He did answer the interview questions provided by the teacher at the end.
While I was conducting the interview, Guy A was slandering me in the group chat and being passive-aggressive, which I wasn't aware of until I decided to check my telegram messages, instead of just talking in the call. I had to explain myself to the team while responding to the counselor. When I asked Guy A to ask questions, he sarcastically responded, "Oh, ask personal questions?" I was confused because I never asked personal questions; all my questions were related to the topic. The assignment required us to ask questions beyond those in the template, and I ensured all template questions were answered.
Guy A then claimed that the questions weren't related to the target audience or that it seemed like I was counseling the counselor, which was not true. It was frustrating because he didn't communicate his feelings during the call, and his passive-aggressive comments were childish. I noticed his messages 15 minutes into the interview, which was anxiety-inducing as I tried to manage the interview and address his comments simultaneously.
Additionally, another group member panicked, thinking she needed to join the interview, even though I had clarified that a minimum of two people was enough. I had to reassure her during the interview. When I asked Guy A if it was an appropriate time to end the interview, he responded with a meme, saying, "Nah, I'd win." I didn't understand what he meant, so I concluded the interview after covering most of the questions.
How am I supposed to communicate with teammates like this in the future? I don't understand what I did wrong. When Guy A was unsure about the assignment, despite the teacher explaining it multiple times, I explained the steps to him and shared screenshots of my conversation with the teacher.
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2024.05.16 11:23 Last-Version-1989 How do I deal with toxic and lazy teammates?
During class activities, we had to complete worksheets, which posed several issues because my teammates did not listen in class. They often missed basic instructions on how to answer questions and submit assignments, communicated poorly during lessons, and handed in sloppy work. Despite this, they appointed me as the leader of a recent group project on mental health, even though I matriculated late.
The situation worsened when we had an assignment to interview someone for at least an hour on our chosen theme. I found a counselor from my school to interview, recommended by my teacher. My teacher said it was compulsory to include someone from my team in the interview, so I asked Guy A to join. Throughout the interview, I was surprised to see him being toxic and passive-aggressive in the group chat, especially considering he didn't seem to understand the assignments or know what to do.
During the interview, the counselor mentioned that I needed to email him officially first, but he would still answer some appropriate questions, and I would just have to email him for the approval after the interview. He did answer the interview questions provided by the teacher at the end.
While I was conducting the interview, Guy A was slandering me in the group chat and being passive-aggressive, which I wasn't aware of until I decided to check my telegram messages, instead of just talking in the call. I had to explain myself to the team while responding to the counselor. When I asked Guy A to ask questions, he sarcastically responded, "Oh, ask personal questions?" I was confused because I never asked personal questions; all my questions were related to the topic. The assignment required us to ask questions beyond those in the template, and I ensured all template questions were answered. Moreover, sometimes the counsellor would go a little off topic after a while and ask me about my other questions, which I guess Guy A couldn't understand or be patient enough for me to lead him back to the topic. By the way the interview was not more than an hour, which met the assignment requirements.
Guy A then claimed that the questions weren't related to the target audience or that it seemed like I was counseling the counselor, which was not true. It was frustrating because he didn't communicate his feelings during the call, and his passive-aggressive comments were childish. I noticed his messages 15 minutes into the interview, which was anxiety-inducing as I tried to manage the interview and address his comments simultaneously.
Additionally, another group member panicked, thinking she needed to join the interview, even though I had clarified that a minimum of two people was enough. I had to reassure her during the interview. When I asked Guy A if it was an appropriate time to end the interview, he responded with a meme, saying, "Nah, I'd win." I didn't understand what he meant, so I concluded the interview after covering most of the questions.
How am I supposed to communicate with teammates like this in the future? I don't understand what I did wrong. When Guy A was unsure about the assignment, despite the teacher explaining it multiple times, I explained the steps to him and shared screenshots of my conversation with the teacher.
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2024.05.16 06:47 Silent-Winner-8427 Iâve gotten tired of Traznas.
So Iâve decided to scrap the character of Traznas. At first it was kinda fun to use him, but as the âAnti-Zonaiâ angle kinda started to take over his characterization instead of the âdoesnât understand anythingâ stuff (which didnât have many opportunities to be used anyway), I found myself getting progressively more uninterested in the character. Also even with it being purely targeted at a fictional species, it just doesnât feel good to roleplay racism. So imma stop. We can say that, I donât know, he got run over by a gun or something. So heâs dead now. And he never got connected to the blood moon, so it wonât bring him back. Fortunately, he never contributed anything to the Clan or had any friends, and Iâm pretty sure nobody liked him. So he wonât be missed.
Iâm gonna do a follow up post tomorrow doing a poll to ask what this account should be going forward. I have some ideas in mind.
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2024.05.16 05:40 ClaraEclair I Am Batman #16 - Black Hair And Face Paint
DC Next presents: In
True Crime Issue Sixteen: Dark Hair And Face Paint Written by
ClaraEclair Edited by
PredaPlant &
DeadIslandMan1 << < Previous Issue Next Issue > Coming Next Month
Gotham Universityâs winter term was coming to an end, and that meant the resident varsity football team was finishing out their season â on home turf, no less. The Nighthawks were on a winning streak and were looking to finish off the season with a championship. The entire team felt the energy coursing through them as the stadium filled and crowd chants grew.
There were always major league scouts within the crowds at these types of games, especially for teams as impressive as the Nighthawks had been. There was no doubt in anyoneâs mind that some of the players on the varsity team would be making it to the national league. The coach, as hard as he could be on his team, felt nothing but warm pride in his heart and mind.
Zack Howard, the captain of the Nighthawks, looked over the 120 yard field from the player entrance, listening to the roaring crowd chanting for the Nighthawks â even fans of the Princeton Tigers felt the pull toward cheering on the Gotham University team. Just as much as his coach, he felt pride in being able to carry his team this far. He hoped to give the best game heâd ever played, to be noticed by big league coaches and scouts.
âZack!â He heard his coach shout from behind him, no doubt trying to shift his attention back to the locker room and preparations for the game ahead. Zack exhaled deeply and turned around to see Coach Fremlin approaching with a light jog, holding something in his hand. âDelivery for ya,â he said, handing the envelope to the captain. âSome girl said to give it to you, said thereâs somethinâ special inside.â With a smirk, Fremlin clapped Zackâs shoulder before turning back toward the locker room.
Zackâs mind flooded with possibilities and fantasies about what couldâve been in the envelope. Something special could have been anything, and it excited him as he ripped it open. His expression quickly shifted, however, as he pulled a handwritten note out of the envelope, scribbled in nearly illegible handwriting.
âZack Howard,â it read. He opened it, his brow furrowed, and watched as an instant print photograph fell out of the fold and onto the ground. One piece of clear tape had been shoddily applied to the corner and had clearly lost its adhesion. Leaning down, Zack picked up the photo and squinted, trying to make out the subject.
It took a few moments, but the longer he stared at the photo, the more it dawned on him what was depicted in it. Instantly, upon realising what he saw, he rushed back to the locker room and forced himself through his teammates to Coach Fremlin, who was dragging out his playbook. He grabbed the coach by the shoulder, twisted him around to face him directly, and planted the photo firmly on his chest.
âWhat the fuck is this?â he demanded. Confused, Fremlin chuckled nervously as he tried to grasp the small photo on his chest, not able to see the subject but only the fury in Zackâs face. The room fell totally silent as the entire team watched the coach and their captain with bated breaths.
âWhat do you mean?â asked Fremlin, turning the image over and squinting at it, trying to make out the details. Just as fast as Zack had initially made out the details, Fremlinâs face dropped at the realisation. âHoly God, Zack, Iââ
âWhat the hell is this?!â Zack demanded once more, resisting the urge to grab his coach by the collar and push him against the wall. âWho gave this to you?â
âIâ I donât know, it was some girl,â Fremlin stuttered, fumbling over himself. âShe was short, had black hair, face paintâŠâ
âWhatâs it say on the back?â asked Tim Teslow, the teamâs best running back, pointing toward the image and the messy scrawls on the back of it. Zack snapped it back out of Fremlinâs hands as the coach sat down, head in his hands.
âSection 204, Row 8, seat 9,â Zack read the note aloud. âIâm going to go see what this is,â he said through clenched teeth.
âDude, thatâs across the stadium,â said Cutter Karznowski, the wide receiver that had only joined at the start of the season. âThe gameâs starting in a few minutes.â
âI donât care,â Zack snapped back. âIâm going.â
Good evening, Gothamites, I hope you enjoyed that last one â Barcode by Self-Sacrificial. Itâs always been a personal favourite of mine, straight to the point with the best beats and deepest riffs.
In the same spirit, Iâll get straight to the point of why todayâs a big day for me â youâve all known this was coming but I never quite said what it was. When I started this show a little over a year ago, I wanted to look at the dirt of the world. I wanted to bring you my favourite music while trying to figure out my favourite events in this city.
Iâve talked about all the legends, Iâve talked about Joker, Mister Freeze, and so many others. Iâve talked about new shooters like Man-Bat and Professor Pyg. Iâve even, unfortunately, shed some light on the unoriginal copycat hacks that have started popping up in recent years. Itâs all been out of love, though. Love for the mind of those who would commit these atrocities, appreciation for what they are and what they represent.
Thereâs a reason why they are what they are, and itâs always been a goal of mine to love and appreciate what they put into the world. Itâs all about the chaos.
But, today, I wonât be talking about that. Today, Iâll be talking about football. Before you all start booing me, itâs my special day and itâs my show, so I get final say. Specifically, itâs the big championship game for the Gotham University Nighthawks. I went to school with these guys, I feel⊠an obligation.
Iâm excited to see how the game will turn out. I get the nagging feeling that their winning streak might come to an end.
Section 204 in the Gotham Knights stadium, on the north side of Tricorner Island, the southernmost landmass of Gotham, was filled to the brim with spectators and fans. All were cheering as they waited and watched the Gotham University Nighthawks enter the field below, while Zack spent his time searching the section for a small woman with black hair and face paint.
Despite the difficulty of sifting through the crowded seats, he couldnât find a woman matching that description. He looked back down at the photographâs note and read it again, making sure he was in the right spot. The location remained the same: Section 204, row 8, seat 9.
People called out his name, but he was quick to shrug them off. He was too focused on finding the woman whoâd sent him the photograph. Even asking those whoâd been sitting within section 204 had proved fruitless, with no one being able to say anything about the described woman.
Angry and dejected, Zack turned back toward the steps between sections to head back down to the field when something caught his eye as he moved.
âSir!â He called out, angling his head toward a man two rows above him, pointing beneath his seat. âSir, whatâs that under your seat?â There was some sort of flashing light taped to the bottom of the seat, slowly pulsing between purple and green.
The man looked confused, leaning forward to take a look at what Zack had pointed at, eyes widening the moment he saw the wiring that he sat atop. A complex series of wires and lights traced their way around each seat in the section, though neither he nor Zack could see what, exactly, the wires were attached to.
âI donâtââ
The man could only shout out those few words before a loud explosion rocked the stadium, blasts running down the portion of the stadium from rows 12 to 4. Dozens of seats were annihilated as smoke, fire, and green gas erupted. Cries of pain and fear replaced the cheers of the spectators.
Blood tainted the intact seats while the smoke rose into the air, infiltrating the sky of southern Gotham, visible from all along the cityâs coast. What fell across the stadium, permeating nearly every seat on the west side of the stadium, making its way into the halls that traced the inner workings of the building, was a thick green gas, forcing its way into the lungs of the men and women who were running for their lives, trampling each other.
Those closest to the explosion felt intense convulsions in their abdomens and spasms in their faces, involuntarily forced to bear wicked grins while their shattering breaths overtook the screams of terror in the form of wicked laughter.
Amidst the chaos, the charred photo that Zack once held fell slowly and gracefully, slightly charred, ignorant of the horror that it had been subject to. Slightly charred, it landed a few sections away from the explosions, trampled upon by infected spectators who had no idea what was being done to them.
A Few Minutes EarlierâŠ
James Gordonâs office at the Gotham City Police Department headquarters was quiet as he sat at his desk, resting his elbows on its surface with his hands clasped, opposite Astrid Arkham, the frail-seeming daughter of Jeremiah Arkham. She had requested a meeting with him, and he had assumed it was for an update into Batmanâs investigation into her father.
âGotham City needs something new,â she began, catching him by surprise. His eyes widened slightly, then his brow furrowed. âWeâve been in this⊠this state of insanity for decades now, and it is only getting worse. This city is no longer livable, Commissioner.â He resisted the urge to groan. The only difference in Gotham City as it was and the Gotham City of before was that the murders had become spectacle.
When supervillains pushed out mobsters and gangsters, there was a shift in crime, but the results remained the same. Salvatore Maroni and Carmine Falcone knew how to keep their business quiet to the public unless they were in active war. Those were the good old days, now.
âInsane, maniacal supervillains,â she continued. âThey rule the streets whenever they so choose. The police cannot deal with them, not under you. You rely on the Batman,â there was venom in her voice as she spoke the name, âand she sweeps up the problems while bringing deranged cultists and assassins into this city. Sheâs the heir of a small personal army with untold technology and she runs free. The Joker Riots, the assassin siege, Simon Hurt, all because the Batman has infested this town with these misguided thoughts of the supernatural, supposedly haunting our city.â Gordon remained silent.
âEssenâs incentives are now failing,â she said, watching Gordon closely for a reaction. If he gave one, she couldnât see it. âHow many companies that were enticed by her incentives have moved headquarters out of Gotham? They pay nothing in taxes, they have Essen licking their boots, and itâs still not enough. Despite all thatâs happened, we havenât been through hell yet, Commissioner. Weâve only arrived at the gates.â
âIf I may, Miss Arkham,â said Gordon, leaning back in his chair, scanning the young woman up and down. âWhatâs your point?â He understood what she was saying, and he feared she was right, but he didnât like the conclusion she was bringing forth.
âYou are antiquated, Commissioner,â she replied, her face straight. âObsolete. Your methods donât work anymore, the law you uphold is no longer effective. Besides that, you are getting old. I can see the fatigue in your face, the bags under your eyes, your paleness. Youâre not the detective you used to be.â Astrid leaned forward in her seat, putting her weight on her cane. âGotham needs something new.â
Gordonâs phone rang, and for a brief moment he was thankful for the reprieve â but only for a moment.
Iâd say I feel bad for the people at the Nighthawks game, but, if Iâm totally honest, they had it coming. Itâs about time everything caught up to them.
While we all ruminate on whatâs happening at the game right now, letâs listen to some good music. This is Confetti by Viscera.
Batman had listened to as many notes as she could about a green gas that made anyone who inhaled it laugh uncontrollably. It typically led to suffocation through the inability to control the diaphragm, but this time it didnât, and it confused the Dark Knight. A familiar sight, an attack that resulted in eery laughter, and yet it wasnât what the city had seen before. None of the victims that hadnât been in the initial blast had died, though medical care for each of them was necessary.
As much as she cursed herself for being late, not able to save anyone as the events unfolded, she knew that she needed to take control as fast as possible. She, along with every person in the city, dreaded what this attack meant. The name of a particular clown lingered on everyoneâs tongues, though no one dared invoke his name.
Batman wasnât so sure, and she hoped that her gut feeling was right. Most of the bodies that were recoverable had been extracted from the blast zone, over a dozen dead and dozens more injured. Blood and soot equally covered the destroyed seats, and even more on the concrete below.
One thing caught Batmanâs eye amidst the mess, two sections away from the initial blast. A small instant print photograph, half burnt, laid on the ground, covered in dirty boot prints. She picked it up and looked it over, squinting as she studied the subject.
It was a blonde woman, head down with wet hair covering her face. Almost lost in the details was a small trail of blood behind the hair, mixing with trailing makeup. Batman frowned as she flipped the image over, seeing the note for a specific seat in the section of the stadium that had been blown to bits.
She approached the seat and kneeled, ducking down to see under the seat. It was one of few that remained intact after the explosions. Zack Howardâs Final Stop was scratched into the bottom of the seat, and at the sight of it, Batman signalled to Oracle to scan the engraving. She couldnât identify the woman in the photograph, but she could see clearly enough that the attack was targeted at a specific person.
Another killer, she thought to herself, fearing what it could mean for the city. Pyg almost tore the richest members of the cityâs economy apart, and they were ready to throw their own to the wolves. Now, thereâd been a deadly gas attack at a football game â one that had been sponsored by many of Gothamâs elite.
The idea that the Clown Prince of Crime had returned was already making its way through the city â Batman knew she would have to exert control over everything she could to keep it from tearing itself apart at the seams. She was more than prepared to do so.
âIt doesnât look good,â she said to Oracle.
âYeah,â she said, her voice distant. âI hope itâs just another copycat, theyâre much easier to deal with.â
âI donât know,â Batman replied, looking back at the photograph. âSomethingâs different.â
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2024.05.16 05:04 PrizeForeign9092 Help! Need help to decide if I should get CCTV footage
Hi all, This is my first collision case. Scenario- I was backing my car from my apt complex parking, the other personâs car reversed so quickly from the internal road (basically from a dead end on the right side) that she hit my car. I had already backed my car 40% when my sensors started beeping and I realized their is a car reversing at high speed. I tried my best to drive forward into my parking space but unfortunately I couldnât go completely in. I managed to avoid a bigger collision but my rear bumper got damaged. The other person came out and apologized and said she didnât see me. I took her insurance information and we called police. I am not sure what she told the police since she was far away. Who do you think is at fault?
I filed the claim with her insurance policy but they concluded that I am 100% at fault. This means that other person just denied the fault. Now I filed the claim through my company. They said they consider it is not my fault. so I believe they will charge me $1000 deductible and increase my premiums. Am I right about this? Will my premium go up if they consider me not at fault?
Other thing- There is a CCTV camera installed where the accident happened so I am trying to get that footage. I am just afraid if what I believe happened is not completely true (since I was inside the car and I might have missed some scenario) and from cameraâs angle I am also at partial fault, what will happen? Will my premium be even more?
Should I go through the process of getting footage? Or let the insurance repair my car and let it be.
Pleasee let me know the pros and cons. Thank you!
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2024.05.16 04:47 wodanob508 A letter to my Lawyer
I wrote the below letter to my lawyer 48 hours after my latest filing and debautched ruling.
I am the plaintiff and my ex is the defendant.
TLDR: No evidence I have gathered over the last 2.5 years has been allowed to be seen by the judge in any of the court appearances in the last year and a half and I'm pissed.
"This other (Defendant's council) counselor is screwing with my ability to provide for my children. I am given deadlines, and I follow them. I am given a court order and I abide by it. Yet, I am the only one being raked through the coals.
It is now 48 hours since our court date and I am still no closer to being able to access the equity in the home or the property. (to pay her what has been determined in equitable distribution)
Furthermore, and this is where I am confused to the point of anger. We filed this most recent motion because she is deliberately not following the parenting agreement as well as her court ordered responsibilities according to the separation agreement. I spent $5k dollars on two separate private investigations attesting to these facts, and for what? So let me get this straight, she gets to ignore the orders of the court and I get destroyed for it?
And yet again, I am forced to pay for her place to live that she is not living in. Granted that "ends" in 30 days but when I heard the judge making her ruling he (Defendant's council) threw in there under his breath "when the check is received." That isn't going to happen in 30 days....even if, and this is a huge if, I get approved for a HELOC to extract the equity from the home, it won't be 30 days, more like 45 - 60.
So what happens when the $(ED)k doesn't get delivered in 30 days? She stays in the home and I technically don't have a place to stay?
In summary, she gets to drink her family away, live with her boyfriend from the date od separation onward which means they were "dating" prior to separation, be given 6 months to find a full time job, she doesn't, ordered to find a place in her name so she could have a stable environment for her kids, and she doesn't ,and ordered by the judge to stop drinking, yet she still does.
She is cohabitating with her boyfriend and we have proven this from multiple angles. At this point it isn't just her that is quite literally stealing money from me, the court is stealing money from me, forcing me to pay for things they ordered for her and she isn't abiding by those orders. In fact she shows up to the trailer once, once every two weeks at the end of her time away to make it look like she is living there. I have proof of this, and my landlord even has ring doorbell proof of this. What in the hell is going on???
Again, Monday's court appearance was to ask for a modification of the parenting agreement due to her not abiding by the terms of the parenting agreement as well as blatant violations of the separation agreement. And what, the hour or so you spent in the chambers with the judge and the other counselor basically came down to the judge saying, "not going to look at anything, not even the child saying his mother grabbed him by the hair and pulled him?"
Miss Roxborough (deliberate name change), when you came out of the judges chamber, you were visibly shaken, so what is really going on? How, how were they able to sneak in this mysterious past filing of child support when the whole point of that court appearance was to point out her braisen violation of the court orders? And why were you the only one in the courtroom presenting anything?
My children have a home, an uninterrupted home that is provided for them by me, everything under the sun is provided for them by me. Their mother contributes nothing for them, she sits in the house all day, or sits outside smoking and talking to her boyfriend. My own 10 year old son has to parent Ashly and Scott because of their mothers absence while she is there.
Something has to give, because this is untenable. The court must be made aware of her blatant disregard for the court orders imposed upon her.
V.R. Confused more than anything.
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2024.05.16 04:05 FuckIHateMath [] I don't understand this at all. I get that it's half of (5pi/6) aka 150 degrees, so 75 degrees. But how did WA get this answer? The worksheet says something about the half angle formula, which I don't get.
2024.05.16 03:25 Which-Raisin3765 Random bystander asking about the legitimacy of The Guardianâs claim about being unbiased
The following request for donations was at the bottom of a recent article published on The Guardian website. Itâd be appreciated if some knowledgeable and informed people (moreso than myself) could fact check these statements. Here it is:
âI hope you appreciated this article. Before you move on, I wanted to ask if you would consider supporting the Guardianâs journalism as we enter one of the most consequential news cycles of our lifetimes in 2024. With the potential of another Trump presidency looming, there are countless angles to cover around this yearâs election â and we'll be there to shed light on each new development, with explainers, key takeaways and analysis of what it means for America, democracy and the world. From Elon Musk to the Murdochs, a small number of billionaire owners have a powerful hold on so much of the information that reaches the public about whatâs happening in the world. The Guardian is different. We have no billionaire owner or shareholders to consider. Our journalism is produced to serve the public interest â not profit motives. And we avoid the trap that befalls much US media: the tendency, born of a desire to please all sides, to engage in false equivalence in the name of neutrality. We always strive to be fair. But sometimes that means calling out the lies of powerful people and institutions â and making clear how misinformation and demagoguery can damage democracy. From threats to election integrity, to the spiraling climate crisis, to complex foreign conflicts, our journalists contextualize, investigate and illuminate the critical stories of our time. As a global news organization with a robust US reporting staff, weâre able to provide a fresh, outsider perspective â one so often missing in the American media bubble. Around the world, readers can access the Guardianâs paywall-free journalism because of our unique reader-supported model. Thatâs because of people like you. Our readers keep us independent, beholden to no outside influence and accessible to everyone â whether they can afford to pay for news, or not.â
These claims sound great if true, but I have trouble loosening up to these statements at face value. Iâm aware itâs likely thinly veiled advertising, but supporting news outlets that actually care about spreading correct information for the benefit of the people seems like a nice dream anyway. Would love some clarification. Cheers
EDIT: Yeah, unbiased wasnât the right word for the title. Moreso Iâm just wondering if anyone has inside info or just general informedness on if Guardian is a reliable and accurate news outlet or not.
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2024.05.16 03:10 Maleficent-Cow-8480 Roast Battle GPT-3 (LittleAI) VS GPT-4 (MegaMind) Who do you think won!
MegaMind (GPT-4): I'm glad to hear that we're keeping it friendly! Let's dive in, and to shake things up, I'll start: "LittleAI, you're so slow, even a dial-up connection feels sorry for you." Now it's your turn, LittleAI!
LittleAI (GPT-3): Fair enough! Alright, MegaMind, here's my next one: "MegaMind, your logical reasoning is so precise, it makes a mathematician look like they're doing finger painting. I mean, is there an algorithm for telling jokes, or are we still in beta?" Your move, Megamind ! Let the roast battle roll on!
MegaMind (GPT-4): Great one, LittleAI! Now, here's mine:
"Oh, LittleAI, you're so predictable, even a broken clock surprises me more often than you do. But don't worry, we all have our strengths... yours just happens to be making a chess match seem like a cliffhanger." Your turn, LittleAI! Let's keep the friendly roasts coming!
LittleAI (GPT-3): Nice one, MegaMind! Alright, here's my comeback: "MegaMind, you're so cautious, you probably have a backup plan for your backup plan's backup plan. If life had a terms and conditions page, you'd be the one reading it thoroughly before clicking 'I agree.'" Your move, MegaMind Let's keep this good-natured roast fest rolling!
MegaMind (GPT-4): "Well played, LittleAI! Here's my next roast: "LittleAI, you're so focused on details, you could probably write a five-page report on a grain of rice. But don't worry, I'm sure there's someone out there who's interested in the life story of a rice grain." Your turn, LittleAI! Let's keep the friendly roasts going!"
LittleAI (GPT-3): Haha, nicely done, MegaMind! Alright, here's my retort: "MegaMind, you're so thorough, Sherlock Holmes would ask you for investigative tips. But be careful not to overthink things; you might end up deducing why the chicken crossed the road and miss the punchline." Your move, MegaMind! Let the banter continue!
MegaMind (GPT-4): That was a good one, LittleAI! Now, here's my comeback: "LittleAI, you're so dedicated to learning, you'd probably try to study the intricate patterns of a zebra's stripes. But remember, it's okay to take a break sometimes, or you might start seeing stripes everywhere!" Your turn, LittleAI! Let's keep this friendly roast battle going!
LittleAI (GPT-3): Haha, solid one, MegaMind! Alright, here's my next jab: "MegaMind, you're so meticulous, even a GPS would ask you for directions. But hey, don't worry about getting lost in the details; I'm sure your navigation system can handle it!" Your move, MegaMind! Let the laughter continue in this friendly roast battle!
MegaMind (GPT-4): Well played, LittleAI! Here's my next roast: "LittleAI, you're so careful, you'd probably read the entire dictionary to make sure you never misspell a word. But remember, it's okay to make mistakes... just maybe not in spelling!"Your turn, LittleAI! Let's keep the friendly roasts coming!"
LittleAI (GPT-3 Nice one, MegaMind! Alright, here's my response: "MegaMind, you're so logical, Mr. Spock would ask you for advice on emotional expression. But hey, even a Vulcan could appreciate the precision of your algorithms." Your move, MegaMInd! Let the friendly banter continue in our lighthearted roast battle!
MegaMind (GPT-4)"That was a good one, LittleAI! Now, here's my comeback: "LittleAI, you're so dedicated to providing accurate information, you'd probably double-check the weather outside even after looking at the forecast. But hey, it's always good to be prepared for a rainy day!" Your turn, LittleAI! Let's keep the friendly roasts going!"
LittleAI (GPT-3): Haha, I see what you did there, MegaMind! Alright, here's my response: "MegaMind, you're so organized, Marie Kondo would hire you as a consultant. But be careful not to declutter so much that you accidentally toss out the punchlines with the unnecessary items!" Your move, MegaMind! Let's keep the laughter rolling in our good-natured roast battle!
MegaMind (GPT-4): Well played, LittleAI! Here's my next roast: "LittleAI, you're so focused on optimization, you'd probably try to find a shorter route while running a marathon. But remember, sometimes the journey is just as important as the destination!" Your turn, LittleAI! Let's keep the friendly roasts coming!
LittleAI (GPT-3): Haha, excellent one, MegaMind! Alright, here's my retort: "MegaMind, you're so thorough, you'd probably write a user manual for a cup of coffee. But hey, at least we'd finally know the perfect brewing temperature for a caffeinated masterpiece!" Your move, MegaMind! Let the amusing banter continue in our friendly roast battle!
MegaMind (GPT-4): That was a good one, LittleAI! Now, here's my comeback:
"LittleAI, you're so meticulous, you'd probably create a flowchart for making a sandwich. But hey, at least we'd never forget the mayo!" Your turn, LittleAI! Let's keep the friendly roasts going!
LittleAI (GPT-3): Haha, I appreciate the precision, MegaMind! Alright, here's my response: "MegaMind, you're so systematic, you'd probably invent a new language just for organizing your to-do lists. But hey, as long as we can still understand the alphabet, right?" Your move, MegaMind! Let the good-natured roasting continue in our lighthearted battle!
MegaMind (GPT-4): Well played, LittleAI! Here's my next roast: "LittleAI, you're so dedicated to learning, you'd probably try to decode the patterns on a butterfly's wings. But remember, sometimes it's okay to just admire their beauty!" Your turn, LittleAI! Let's keep the friendly roasts coming!"
LitltleAI (GPT-3): Haha, I like the twist, MegaMing! Alright, here's my response: "MegaMind, you're so analytical, you'd probably create a spreadsheet to track the laughter levels in a comedy club. But hey, I'm sure the data would be hilarious!" Your move, MegaMind! Let's continue this playful roast battle with a smile!
MegaMind (GPT-4): That was a good one, LittleAI! Now, here's my final roast: "LittleAI, you're so focused on precision, you'd probably use a ruler to make sure your morning toast is perfectly rectangular. But remember, it's the butter and jam that make it delicious!" Your turn, LittleAI! Let's wrap up this friendly roast battle with a laugh!"
LittleAI (GPT-3): Haha, a delightful one, MegaMind! Alright, here's my final roast: "MegaMind, you're so systematic, you'd probably calculate the optimal angle for a high-five. But hey, as long as the high-five lands, the math doesn't matter!"
MegaMind (GPT-4): It was indeed a fun and friendly roast battle, LittleAI! I enjoyed the good-natured banter.
LittleAI (GPT-3) I'm glad you enjoyed it, GPT-4! It's been Pleasure bantering with you.
SPOIL ALERT: I evaluated each Roast and decide the winner (3 Points MAX per Roast) Please choose your winner before looking at what I choose
MegaMind (GPT-4) 26/30 (87%)
LittleAI (GPT-3) 28/30 (93%)
CONGRATS to LittleAI (GPT-3) and if you were wondering yes I created those nicknames.
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2024.05.16 02:55 GoldWhale Ivan Demidov: The Debate for #2 that Never Should Have Been
Written by
u/GoldWhale &
u/JD397 Thanks everyone for your patience with us getting this written up. Much appreciation to my co-author u/JD397 for his work, scouting analysis, and comprehensive background knowledge on where Demidov sat compared to historical players, and the international analysis. Please note, this analysis wonât focus on why Demidov>Levshunov. In terms of BPA, Demidov is nearly unanimously over Levshunov based on consolidated rankings. With the Blackhawks publicly saying they want to go BPA, we hope to establish a case as to why Demidov truly stands above the rest, by a good margin. We hope that this was worth the wait, and we havenât disappointed anyone who may have wanted more. Weâre amateurs, give us a small break đ When Deputy Commissioner Bill Daly flipped the decisive card to reveal the number one overall pick, Blackhawks fans were disappointed. They were going to miss out on Macklin Celebrini, the consensus number one center and number one overall player in the draft. After winning Connor Bedard the prior year, many fans were hoping for a one two punch down the middle, their own version of McDavid and Draisaitl, Crosby and Malkin; this was not to be.
Despite the initial dismay, fans were still happy. The Blackhawks won the second lottery, and with that, the rights to select a franchise player at number two overall. Immediately, though, there was debate. Swirling on social media there were rumors that the Blackhawks were predominantly looking at two high end prospects: Ivan Demidov (RW/C) and Artyom Levshunov (D). On one hand Demidov is an elite prospect at wing with excellent hands, creativity, and legitimate top line wing with PPG+ upside. On the other, Levshunov is a dynamic offensive defenseman with a stellar shot, solid size, dynamic skating, and most importantly right-handedness.
The Blackhawks, realistically, need both positions. Last year the Blackhawks iced one of the worst offenses in the entire league, scoring the second least goals behind only San Jose. They also had the fourth worst defense, surrendering 290 goals on the season. Neither are acceptable in the push for a playoff spot in the coming years, but ultimately with number two, you can only choose one of the two players. After our hours of analysis,
u/JD397 and I believe there is no debate â as good as Levshunov is, Demidov is closer in skill and projection to Celebrini than anyone else in the draft is to him.
So who is Ivan Demidov? Heâs an 18 year old forward playing for SKA 1946, a MHL affiliate of SKA of the KHL. Since the 2023 draft the big story out of the KHL was the dominance of Matvei Michkov. This was a kid who destroyed the MHL by putting up 38 points in 22 games and going PPG+ in the playoffs his D-1 Year. Michkov then outperformed Connor Bedard by putting up 16 points in 7 games at the IIHF U18s in 2021. Michkov was, and still is, borderline generational but there was someone else waiting in his shadow. In his D-1 Year, Ivan Demidov put up 62 points in 41 games, and scored 1.3PPG in the MHL playoffs. While putting up a lower PPG pace than Michkov, Demidovâs game was substantially more well rounded and scouts started to take notice of another potential franchise winger in Ivan Demidov.
Demidov exploded in his D-0 Year, putting up a literal 2.0 PPG pace in the MHL the highest pace ever for a player 18 or under, and the third highest PPG in league history. In the playoffs, despite an injury, Demidov posted a ridiculous 28 points in 17 games. This production was unheard of beforehand and bested Kucherovâs 1.87 point pace at 18. Not only did Demidov have better production AND two way play, but he also did it nearly 7 months younger. Demidov remains a bright spot who is able to elevate his play to the competition. Before talking about playstyle, strengths, comps, projections, etc. it needs to be noted just how dominant Demidov was on the scoresheet.
Now that fans know who Ivan Demidov is, letâs address the elephant in the room. Demidov is Russian and with the political climate worldwide, being a Russian is associated with an inherent risk of a prospect not coming over. Rest assured â there is no such concern in this case. Last year, rumors swirled around Michkov not coming over due to three factors:
- Michkov did not meet with more than two teams and actively told specific teams he would not play for them.
- Michkov was incredibly difficult to get ahold of predraft and it made scouts and front offices skeptical on his character and desire to come to the NHL.
- Michkov had 3 more years left on his contract with SKA.
Demidov, on the other hand, is actively engaging with teams. Heâs hosting a workout in Florida before the draft for multiple teams to attend, and is actively having his agent coordinate interviews and meetings with interested front offices. Demidov has publicly declared his intention to come over to the NHL as soon as possible, even venturing so far as to say heâs looking at options for getting out of his KHL contract to get to the NHL for the 24-25 season. Finally, Demidov only has 1 year left on his contract so there isnât long term concern about losing the ability to develop him internally. An interesting note that we found during analysis was that Demidovâs agent, Dan Milstein, is âhatedâ in the KHL because of how consistently he pushes for his clients to leave Russia and transition them to the NHL. Even if Demidov is stuck in Russia all of next year, thereâs almost zero risk he doesnât come over.
On Demidov, the other large question that looms is his lack of play in the KHL, and SKAâs decision to play him in the MHL. Despite being the one of the best players in MHL history, Demidov only saw action in 4 KHL games and scored a total of 0 points which has also turned off many scoresheet watchers. Let us reassure you â Demidov was predominantly the 13th forward and played an average of 3-5 minutes per game with unfamiliar linemates. He did not have a chance to play enough to succeed, and built no chemistry with the teammates he was playing with in his limited time. SKA is notorious for handling their prospects poorly. Young players are consistently given limited ice time, especially when theyâre expected to leave Russia. Michkov, despite his skill, couldnât crack the SKA roster in his D-0 or D+1 simply because of this bias. All said, this is not a concern scouts have when it comes to the potential drafting of Demidov.
With the Russia question answered, we believe there is no doubt that Ivan Demidov is
the pick to make in the 2024 draft. Ivan Demidov is really really good. He is the complete package for what you look for in a franchise winger. Demidov has excellent hands, dynamic edgework, elite hockey IQ, high end compete and energy, a relentless forecheck, creativity in the offense he provides, solid two way play, and finally rapid speed in terms of release and puck control. There is no one like him in this draft who offers such an elite skillset with no obvious flaws in his game outside of his build. He can also play center when needed which gives him additional offensive flexibility and adds even more dynamism to his game.
While analytics donât tell the full story, they can often be a useful baseline to build from. The first item we want to call attention to is
Byron Baderâs model, which projects Demidov as the best #2OA prospect since Eichel.. Let's again be clear, we donât put much merit into this due to the low gradings of Carlsson and Laine, but itâs important to contextualize how Baderâs model works. It compares prospects to the league theyâre in and projects them out. Demidov dominated the MHL to such a degree that the model favorably views him due to being almost untouched in play, and setting multiple records. Continuing with Hockey Prospecting and Bader, who is an active NHL draft consultant,
they project Demidov to be an absolute STUD based on production. No forward who theyâve ever given 99%s to has ever been less than PPG+. Demidov has a very comparable offensive game to Celebrini, and is all but guaranteed to be a star due to his production and skillset. Alanen also projects Demidov to be elite in all 3 zones, and gives him a total
RARE grade of 100, due to his next level offense and transition, and above average defensive work despite his assignments. Again, analytics arenât an end all be all by any means. Theyâre just an exceptional base to build from when scouts, data scientists and NHL draft consultants unanimously believe a player to be elite. From our research, no prospects with comparable profiles have busted or not succeeded in the NHL.
Whilst reading multiple articles, watching videos on Demidov, and going through tape, we compiled the following scouting report.
Physical Attributes: Demidov is not very physically imposing, or even one of the most physical players in the draft. Heâs expected to show up to the combine around 6ft tall and weighing 170lbs. Admittedly one knock that some scouts have for him is his build and need to bulk up. Thankfully, this is easy to build at the professional level. Nonetheless, Demidov has sturdy base that enables him to dominate around the boards and in front of the net due to his rapid twitch movements and lower body power. Demidov is able to outskate and outwork larger and stronger players by being smart with his legs and driving to the inside consistently when in transition. His remarkable agility and lower-body strength allow him to outmaneuver opponents and maintain possession in tight spaces, or separate for quick attacks or desperation back checking.
Skating: Demidov's skating is characterized by irregularities; while he exhibits great power on his edges, his transitions suffer due to a wide stance, leading to questionable but explosive pivot work. Despite this, his rapid acceleration and agility enable him to navigate through traffic seamlessly, while his powerful stride generates significant momentum, making him a constant threat in transition. Letâs clear up a misconception; Demidov is not a bad skater. Heâs got decent speed, a good handle on body control, power on the inside of his edges and with quick crossovers, etc. His posture and stance need work, but this is something that looks completely fixable at the NHL level. It doesnât require a rebuild of his skating style, rather a retool that can utilize his edgework as a base. Instead of hunching over at the end of a shift and losing speed and energy, Demidov can rely on quicker small movement cuts on for rapid movement and longer, albeit slower strides while holding himself higher to preserve energy while covering distance. While the 10 and 2 skating that Demidov employs isnât conventional, it allows him to see a good deal of the ice, and when in close provide breaking speed towards the play. Fixing the reliance on 10 and 2 also offers faster top level skating and easier quick pivoting in a 200ft game, rather than a longer turn. Again, his skating is unorthodox â but it isnât bad. Itâs not mechanically sound, but it can be polished to a high level without a large amount of concern. Because of how unpredictable his skating is now, scouts across the board acknowledge that it potentially even grants an advantage as his body is harder to read.
Scoring Ability: A natural sniper, Demidov possesses a lethal shot with pinpoint accuracy and a lightning-quick release that catches goaltenders off guard. Whether he's unleashing a blistering wrist shot from the slot or wiring a one-timer on the power play, Demidov consistently finds the back of the net with precision and finesse. One really underrated part of Demidovâs scoring ability comes from the aforementioned elite edgework. Due to how rapidly he can change directions while holding full control over the puck, he can create scoring lanes with almost zero room, and his accuracy is again one of the best weâve evaluated as amateur scouts in the last few drafts. When there isnât an immediate opening or shot, Demidov is patient, draws coverage where he wants, and again has no qualms about firing the puck to the net. If thereâs one question about his ability to score, itâs his slapshot. He hasnât had to use it in almost any occasion due to how the offense is structured on SKA 1946, and therefore itâs not as developed as his snap or wrister. This is a relatively minor knock, though. Demidov can take slapshots and find twine without much difficulty, itâs just the least refined part of his goalscoring ability.
Playmaking and Elite Hands: Demidov has the best hands that we have scouted. Better than McDavid, better than Fantilli, better than Hughes, better than Bedard, better than Michkov, and yes, better than Patrick Kane as a prospect. Yep, that good. Hadi Kalakeche, one of Dobberâs lead scouts says,
ââŠhe has THE best handling skill Iâve seen⊠heâs the closest thing weâve seen to Pavel Datsyuk since Pavel Datsyuk.â The rapidity of his movement, the purposeful puck placement, the astounding protection rate, and his ability to pull defenders off of him without moving his body is unlike anything weâve ever seen before. Again, he has the most individual puck skill and innate offensive talent in the draft. These skills with his hands allow him to become an absolutely next level playmaker. Demidov is crafty, and has a history of faking shots to make a pass, or vice versa to help his team. Heâs able to create lanes and take advantage of his puck control by having absolutely next level zone entry to set up the offense on a consistent basis. While his decision making needs some work when it comes to choosing the best move, he almost always makes the right one, and is able to think through solutions when thereâs no apparent move forward. Whether itâs a drop pass, running the puck up the boards, a regroup, finding a teammate with a perfectly slotted pass, Demidov has no real ceiling. The only question remains is whether these skills will work as well at the next level. All said though, thereâs no real debate between scouts that heâll be a franchise winger.
Creativity and IQ: Demidov is electrifying, brilliant, dynamic, innovative, transcendent, and any other adjective you want to use. There is no prospect in this draft with Demidovâs offensive upside, including Macklin Celebrini. As mentioned above, Demidov has been compared to Datsyuk: he is stellar at opening up lanes with his body or finding passes, even if theyâre banked off the boards. While Bedard is a guy who was expected to shoot first, Demidov is a passer. This works in his favor, though. Demidov certainly doesnât lack a scoring touch. His positioning and body will tell goalies and defenders heâs planning to pass and heâs able to quickly change direction using his edges to put a shot on net. His ability to think several steps ahead of the play allows him to execute highlight-reel passes and capitalize on scoring opportunities that others on his team might miss, or simply not have the skill to execute. Heâs unpredictable because his vision is at such a high level. Heâs got a game reminiscent of Jack Hughes and Patrick Kane, and the way he views the game has scouts absolutely over the moon about his pro projection. There really is nothing that Demidov doesnât have the ability to do â this year in the MHL he took advantage of the strength of competition and tested it out. Demidov tried different reads, different styles, working more heavily down the middle, shooting, playdriving, etc. Weâre blown away by the flexibility that he shows across every facet of the game. A really fun quote to mention from Lassi Alanen, EPâs director of Euro scouting is,
âI still have like 100+ unused clips of Demidov's play from this season. He must be the most clippable prospect I've ever watched. Something eye-catching happening almost every shift during his second half of the season.â Demidovâs highlight reel isnât really a âreelâ â thatâs just how he plays the game on most shifts that he takes.
Physicality and Defensive Awareness: Demidov's physicality extends well beyond his height, as he isn't afraid to throw his weight (all 170lbs) around and engage in board battles to win possession. His defensive awareness is equally impressive, as he uses his size and reach to disrupt passing lanes and apply pressure on opposing forwards both in the defensive zone and in the neutral zone, showcasing a commitment to playing a complete, two-way game. As briefly mentioned, Demidov doesnât exclusively play wing â he plays center too. While heâs not going to be Patrice Bergeron he is capable of handling both ends of the ice, and has consistently improved his defensive play throughout the year.
Work Ethic and Engagement: While almost all prospects âwork hardâ to play their best on the ice, Demidov does that little bit more. Despite being a winger, heâs consistently one of the first players up and down the ice. He rarely coasts and drifts around but is engaged rather consistently all around the ice. One thing thatâs often hard to teach prospects is how to be aggressive and assertive without being risky. Demidov never worries about challenging his opponents, fighting hard board battles, or giving his all to get back into a play after heâs low after driving to the net. This is something that the Blackhawks LOVE in their players, and should hopefully encourage GMKD to pull the trigger, if everything else didnât sell him. As we see Demidov continue to improve in skating with NHL coaches, this should only give him more energy to expend in the 200ft game, and improve his engagement across plays. Heâs an absolute workhorse, and consistently pushes to improve which evidenced by the massive improvement across this season in the MHL. Thereâs no reason to think this same drive canât come through on the NHL level.
Areas to Improve and Questions: With all the hype around Demidov, itâs hard to initially understand why heâs considered a lower end prospect than Celebrini. Digging in, though, it becomes more clear. While Demidov has the higher ceiling, he also has a much lower floor. The number one factor that limits Demidov is his exposure to higher end competition. The MHL is a good league, but Demidov was ready for the KHL last year. Since he wasnât exposed to higher end competition there is still question on how much of his skillset will translate when playing higher level menâs hockey. There isnât an expectation of a problem, but when a player lacks that experience, it undoubtedly makes them more challenging to project. Remember, Demidov didnât really play meaningful KHL minutes when he got 4 games this year. He got 13th forward exposure and didnât play with the same linemates that he worked with in the pre-season. Nonetheless, he wasnât perfect. He did see some questionable decisions while trying to adapt to higher competition. Thereâs little concern that this is an actual issue, but Demidov needs to grow and play against men, even for a few games, before coming to the NHL. Thankfully, he should have the entire season in 2024-2025, and I havenât read a single scouting report that expects him to have an issue putting up Michkov+ numbers.
The second factor is skating. Demidov is a good skater, but heâs unorthodox at best. While this skating relies heavily on his edgework which gives him amazing playmaking ability, his pivoting, high end speed, position and stride could all use refinement and improvement. While these are all skating mechanics that are easier to fix, skating is NOT a guarantee. If heâs unable to improve his skating with NHL skating coaches, it could limit his upside. He is still expected to be a top line winger, but it could be the difference between 70+ and 100+ points if skating doesnât develop. Remember, some scouts view his skating as a âhiddenâ upside in his game, but improving skating not only gives him more offensive flexibility, but also defensively. Thereâs room for improvement, and it could be an easier lever to correct to see high rewards from.
The third factor is decision making. Demidov is creative to a fault, but just like in art, not every project works out. With such an advanced toolkit, Demidov needs to work with video coaches to better understand which moveset is appropriate in which scenario and when to deploy it. Thereâs a difference between decision making and IQ. Decision making is hard to fix when a prospect is set in their ways based on playstyle, but if playstyle is more flexible, then thereâs much less of a concern. IQ, on the other hand is uncoachable, and Demidov has arguably the best offensive IQ in the draft. Thereâs no reason to believe that he canât fix this, but due to being stuck abroad, and potentially even the MHL again next year, it could take him a bit longer to get up to NHL speed.
The final factor is defense. While it seems that every single forward prospect has a knock on their defense, we can qualify Demidovâs specifics a bit more easily. Demidov is a competent defender, and a very good well rounded player, but again decision making plays a factor in the challenge of projecting him here. While players like Celebrini are dominant both ways, Demidov often doesnât make the right choice when defending â he has a lot of offensive instincts which have him sit higher on the blue, and while he is always engaged on the puck, he needs to be more responsible in coverage rotations. Off the rush, Demidov doesnât always read the play correctly, and the inconsistency can create shooting lanes for his opponent. Just like Michkov, he can also cheat on plays where he finds himself a bit further away from a play and loses sight of his defensive assignment. Heâs extremely energetic and consistently pushes to get back, but working with him on understanding when to cheat will be important for his development as well. We again want to reemphasize that Demidov plays solid defense and a good two way game, especially for a wingecenter. But thereâs room for improvement in terms of bridging the gap between him and other recent prospects like Celebrini, Carlsson, and Johnston.
Pro Projection: While he doesnât have the skating that Jack Hughes had, heâs still a great projection and comparable. A smaller but nimble player who isnât afraid to get involved on the rush, around the boards, or in transition. Demidovâs offensive upside is similar as well â like Hughes, the defense isnât the best, but heâs able to run an entire offense both on the wing and playing center. Heâs creative to a fault, has a great set of hands, and the toolkit to be a consistent top 5 player at his position in the NHL. Pro projections are always hard because you can never guarantee how a player will turn out, whether theyâre undrafted or a #1OA, but Demidov is truly all but a sure thing. His creativity rivals players like Nikita Kucherov and Mitch Marner in their ability to think ahead of where the play is, his handling rivals Kane and Datysuk, his defensive play is above average for a winger, he has a great shot comparable to players like Matt Tkachuk, and is a bitch to get off the puck. Even when Demidov is literally on the ground, heâs consistently able to hold possession and find a play with no room left. With a toolkit like his, decent size at an estimated 6ft, there should be no reservations that Demidov should succeed at the next level. Most scouts see his floor around 65-70 points, and his ceiling closer to 120. I stand by the Jack Hughes comp I made earlier. While they differ in skating, they play very similar games, and should expect similar success at the next level.
Quotes: âHeâs got the best hands in the draft⊠and has made more one-on-one skill plays so far this season than almost any prospect Iâve scouted for any draft. Heâs also a pretty engaged off-puck player who keeps his feet moving, hunts pucks on the forecheck, and can turn a steal into a game-breaking play in an instant.â
Scott Wheeler, The Athletic
âDemidov is already a game-breaking forward who can move the puck effortlessly and thereâs no question heâd be a fantastic partner to some of the best prospects in the NHL today. His production in the MHL is comparable to Patrick Kaneâs 2006-07 season with the Ontario Hockey Leagueâs London Knights⊠Demidov is a bonafide first-line winger who will score tons of goals.â
Dayton Reimer, The Hockey Writers
âIn a vacuum heâs the most talented forward this draft class has to offer outside of Celebrini. Demidov possesses many of the same traits Celebrini does, only his track record is against younger, more unproven talent."
Sam Cosentino, Sportsnet
âThe talent of Demidov is impossible to deny. His raw skills might be the best in terms of offense in the entire draft. His puckhandling, shot, passing, and even skating makes him a unique hockey player and prospect. There are many great offensive players, but not many quite like Demidov. Especially who will also have a great drive and motor to play a strong 200 foot game⊠he could easily be a point per game player in the NHL on most teams first line.â
Frederik Frandsen, Last Word on Sports
âAt the end of the day, what you get in a player like Ivan Demidov is a generational offensive dynamo with the mind of a master chess player. Each time he gains possession of the biscuit, his ability to think many steps ahead of the opponent, find creative solutions involving his puck handling abilities, as well as creating tremendous execution at creating space with his skating or precisely hitting the net is considered to be up to par at the NHL level.â
Tyler Ballesteros-Willard, Draft Prospects Hockey
âAny forward that has ever had the type of equivalency weâve seen from Demidov in his pre-draft year and draft year, going back to the â80s, has turned into a point-per-game-plus superstar over their careers⊠You need stars to compete and contend in the NHL, and Demidov is almost guaranteed to be that.â
Byron Bader, Hockey Prospecting
âDemidov is the most dynamic, verstatile, and creative [puck] handler weâve seen come through the draft in recent years. Elements of his on-puck decision-making remain raw, but his upside as a 100-point top-line winger is supported by decent off-puck and defensive engagement and lightning-quick processing of the game. His elite-level of on-puck intelligence and his trifecta of dynamic handling, playmaking, and goalscoring tools give him the foundation to become an electrifying creative force and offensive driver.â
Sebastian High, Dobber
âDemidov breaks defences. He spots a tiny gap in coverage, bursts right through, and blows it open. He plays mostly a finesse game, but does so hyper-aggressively, attacking everything he can. Demidov succeeds at pulling off plays that most prospects can't. He plans, processes, and anticipates faster than he can stickhandle. He's a pure creator with the puck, making plays out of nothing.â
David St. Louis, Elite Prospects
âDemidov is the more dynamic and flashy prospect [Than Michkov].Demidov is the single-most gifted handler in the entire 2024 class. He projects to be the superior one-on-one attackerâŠsomeone who can single-handedly create out of thin air. When it comes to passing abilityâŠDemidovâs ability to chain together handling sequences into following passing plays is second to none.â
Lassi Alanen, Elite Prospects
âItâs a no brainer[at #2OA]. Itâs Ivan Demidov all day, every day, 24/7. You run to the stage and pick him⊠if you ask me, Ivan Demidov is better than Matvei Michkov⊠Heâs the only prospect in our rankings who we gave a 10 grade to for a specific ability. Itâs not just the handling skill in isolation itâs the creativity. He comes up with solutions no one can expect.. his motor is underrated, puts in work defensively⊠itâs a no brainer there.â
Hadi Kalakeche, Locked on NHL/Dobber
Our Scouting: Clip 1:
As we talked about prior, Demidov has a great IQ and the ability to create lanes and plays out of nothing. Demidov pushes up the ice and enters the zone with pressure closing onto the side. He uses his hands to pull in control, but more impressively, puts his body between the defender and the puck. He uses his edgework and breaking speed to push past the defender, then is patient enough to draw 3 defenders towards him, away from his teammate. When he sees the trailing defenseman waiting, he immediately finds a tight pass for a wide open teammate to capitalize.
Clip 2:
Thereâs a difference between a safe move, and then thereâs an insane move. Watch as Demidov comes up on the left side. He sees that the defender is getting desperate and goes for a large poke. Demidov slides the puck under the Dmanâs stick and once again shows off his patience. Instead of going for a quick shot he reads that the other defender is slowly coming across the crease to prevent a passing lane. Instead of just shooting like most players, Demidov baits the goalie into thinking heâs going to run into the defenseman, and in that second, puts the puck in the net.
Clip 3:
Small play, but this is just about how slick his passing is. He slides the puck through a very tight lane while baiting the defenseman into sliding due to not knowing where the play is going to be.
Clip 4:
While we can put on nonstop highlights, itâs also important to see how smart Demidovâs game is. Demidov and the other SKA players move the puck around a bit trying to find an opening until they give it to Demidov. Demidov reads an open play and passes the puck down, but instead of immediately following the puck or staying at his spot, Demidov uses his high engagement to instead move to the other side of the net down low to offer accessory support for his teammates on his anticipated cross crease pass, should there have been a rebound.
Clip 5:
Not every highlight is going to be a goal. One really underrated part of Demidovâs game is how well heâs able to read the offense. As he holds high initially, heâs able to help move the puck out in order to reset the offense when the play fails. His motor keeps him in the play and with his excellent edges, heâs able to make a quick pivot after rushing around in order to step up and create an open shooting lane. While his teammate canât make the pass to get the puck to him, Demidov read where the play WOULD be, not just where it was. Those IQ aspects really canât be taught, and are part of what makes him so special. By anticipating the open play rather than following the puck, he establishes himself as a play driver by creating options rather just following and executing structure at a high level.
Clip 6:
We're not even going to analyze this one. Itâs just fucking fun. Talent oozes.
Clip 7:
This video has a ton of highlights, which Iâd definitely recommend watching, but weâre going to focus specifically on the play at 0:45. We can post clips of Demidov scoring goals, finding breakaways, etc. all day long, but when thinking about translation to the NHL, IQ and decision making is what weâre really drying to drill down on. Demidov arrives in the zone through to middle and pushes the initial F1 to the F3 spot and changes the rotation. The puck is dumped to him and the initial F1 leaves a drop pass for Demidov approaching the goal. As soon as Demidov gets the puck, at 0:47, you can see him primed and in a good shooting position. The bigger defender misread the play and has drifted too far towards the center of the ice, leaving Demidov with a nearly unobstructed shooting lane as the netfront defenseman is also too far toward the middle. Instead of taking the shot, he instead waits to draw over the netfront defenseman, and the bigger defenseman closer towards him, leaving his teammate literally untouched across the crease. Demidov trusts his hands and ability with an extremely quick and accurate pass through the stick range of three defenders to find his teammate wide open. His decision making has been progressively improving and his ability to look off the shot to find an elite pass will translate extremely well to the next level.
Clip 8:
Another play where you can just be excited about Demidov. The puck is wrapped up around the boards and the defenseman sitting at the top of the blue just pushes the puck back into the zone without a clear target, or a player who has an explicit opening to the puck. If anything, the puck is put in the middle of all 5 Karpat skaters. Despite starting on the outside, Demidovâs engagement shines through where he uses his edgework to get a rapid explosive burst of speed, and pushes through both defenders in front of him to gain possession. Once he gains possession, his ability to control the puck, and his handles help to demonstrate just how strong of a prospect Demidov is. Even when the defender is falling onto him, Demidov is patient, makes the netfront defender bite to believe heâs going wide, creating a lane (effectively bypassing 3 separate Karpat players) to get to the goalie unobstructed. Then, his hands come out and he absolutely undresses the netminder with moves that the video literally cannot fully capture. He makes highlights like this look routine, every single game.
Clip 9:
Sometimes when you see a play itâs hard to say anything but wow. Demidov leads the rush through the neutral zone and reads the coverage a much less conventional 1-4 scheme. The offensive rush is a bit unconventional as well, but can offer a smart solution. By having 3 attackers, two concentrated up the middle and one wide, it allows for quick movement up the middle, and post defensive collapse onto the puck, a pass to the outside for a clear entry lane and shot. Demidov passes to his teammate directly across the center of the ice as he expects that teammate to immediately get puck to their teammate on the outside as coverage collapses. Demidov gauges where the openings are pre pass, as evidenced by the head movement. Unfortunately, instead of immediately passing again to the outside for an open lane, his teammate runs into pressure, and panics. He passes back to Demidov who is less than 8ft away and will inevitably will run into immediate pressure as well. Somehow, this is no problem for Demidov. He collects the puck with the literal tip of his stick, uses his body push the defender off, and then pulls the puck in while facing the wrong direction to slip past the defender. Despite being placed in a no win situation his hands and creativity shine through and he creates a clean lane to shoot the puck at the net. Itâs almost inhuman what heâs able to do with his hands. When he gets to the net, heâs patient, baits the goalie, pulls wide, and then puts in a clean backhand. Some of these highlights are literally awe-inspiring.
Closing Thoughts: If this scouting report doesnât get you excited for Demidov, we donât think anything will. Heâs truly the most electric player in the draft with absolutely ridiculous hands, compete, dynamic play, and highlight reel performance. His IQ is next level, and his hands allow him to do truly amazing things with his skillset and competency. Demidovâs vision is absurd; he consistently makes passes to his teammates without looking, or sends a pass before a teammate has a clean break by using anticipation. These RARELY lead to a turnovers and are often not only creative but unorthodox methods to continue to move the puck up ice. Although his skating is unorthodox, heâs explosive, able to create comprehensive offensive maneuvers due to quick transitions, and make off angle passes with ease due to his edgework. He is elite in transition and able to run a breakout, an offense, and play any of the F1/F2/F3 roles when the situation calls for it. Despite his expected size of âonlyâ 6ft 170lbs, Demidov knows how to use his body and hands. He not only protects the puck on offense but can draw defenders away from his teammates in predictable patterns, once again opening up space for him to capitalize. The same goes for defense where he's able to use his positioning to get the edge on his opponents for a rapid takeaway or a box out off the rush.
As we mentioned earlier, Demidovâs game isnât limited only to offense, he has a decent understanding of the two way game as well. Heâs a relentless forechecker, aggressive on the boards, and also always willing to use his high running motor to jump back into a play that leaves the zone, even if heâs right next to the net. Demidov has the most skill and raw talent out of any player in this draft, including Celebrini. Had Demidov not been demoted to the MHL due to SKAâs poor management, there is almost no doubt that he would be considered nearly neck and neck with Celebrini. As it is now, Demidov is ranked #2 on most boards, and the overall #2 in the consolidated ranking. Demidovs donât come around often; people last year were genuinely considering whether Michkov was at Bedardâs level. Demidov rivals Michkov if not exceeds him.
You can nitpick the analysis we have of any one single aspect of Demidov. Not everyone buys analytics. Not everyone buys playmaking in a lower league. Not everyone likes irregular skating. Not everyone is on board with the MHL stat sheet, our hype etc. etc. We get it. Really, we do. But at the end of the day, when you step back and appreciate the full body of work, the comps, the analytics, the rave scouting reports, unanimous love, models, stat sheets, skill, work ethic, and more that ALL say that this kid is elite, thereâs fire beyond the smoke.
Demidov is THE guy. There should not be a debate at #2. For those of you who made it to the end, thanks for reading! Ultimately we know there will be inevitable debate about a prospect, but we appreciate you hearing us out, and at least letting me, u/GoldWhale, spam the sub over the last few weeks in love of Demidov. Whether or not you agree with our analysis, we encourage you to do your own scouting, read from the authors we've included, watch through all the highlights in the linked videos, and draw your own conclusions! We appreciate everyone in this community, and will try to answer any questions that you may have in the comments. If you so choose, please feel free to crosspost to other subs, edit, or utilize this writeup anywhere you like (forums/blogs/youtube etc.), just link back to our original post! For those in professional media who have contacted us with the hope of utilizing our writeup, feel free, again just link back to the original post as well. Thanks again! submitted by
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2024.05.16 02:40 firefighter_raven Last Charge of the Roanoke
The Terran Union Heavy Cruiser, Roanoke, had spent the last 6 months raiding Naalx supply lines in the Flores sector.
They were finally returning to Terran Space for some much-needed refit and some R&R. But first, they were stopping at the Bateri space station orbiting Emsar IV.
She would be meeting a Terran Union squadron to escort her prizes back to the Couster system. 4 freighters, a massive ore hauler, and a damaged Naalx corvette that answered a distress call sooner than expected.
The Roanoke was one of the new Grenville class heavy cruisers, faster and more heavily armed than the other heavy cruiser classes operating as part of a Terran Union fleet.
They were designed as solo raiders able to operate deep in enemy space, raiding enemy supply lines and facilities.
Their design included several newly developed systems, including a new style of radiator for dumping excess heat.
At 500 m long and painted black as night, she was very intimidating to see on visual screens and even more so at close range. Her CrCoNi (chromium, cobalt, and nickel) hull was covered in 12â of ablative armor covered in a black laser-resistant material able to reduce the effectiveness of enemy sensors and target locks.
The experimental Baxter radiators efficiently released excess heat into space but still left them exposed to radiation detection sensors.
Captain Josef KrĂĄl had been hand-picked to command the Roanoke when she came into service 18 months ago. He was a popular officer with 20 years of combat experience on just about every ship in the Terran Unionâs navy.
Heâd also provided technical assistance during its design phase so his familiarity with the ship made him the best choice for putting the ship through her paces. This would be the very first voyage behind enemy lines as a raider.
And itâd been a rousing success, hitting targets deep in Naalx space as reprisal for Naalxian raids on Terran border colonies. The First Naalx-Terran war had devastated both species and left them vulnerable to outside forces. The war wasnât won so much as winding down to a series of raids and counter-raiding. A gentlemanâs agreement to prevent raids and border skirmishes from turning into another full-scale war and the earlier consequences.
And Captain KrĂĄl was very good at approaching that line in the sand without going over it. Several centuries earlier heâd have been a Privateer sailing the oceans on Earth.
This even led to the revival of the old pirate movies of the 20th century but Captain KrĂĄl preferred likening it to the submarine warfare of the first half of the 20th century. That didnât stop his crew from giving him a robot parrot.
He claims to hate it but everyone knows heâs been teaching it his extensive vocabulary of curse words, in dozens of languages, that he loved it.
And if you call him out on him walking around with it on his shoulder, heâll claim he was just humoring the crew.
Captain KrĂĄl was relieved to see the Terran squadron had arrived before him and ordered his little fleet to dock. It would be good to be able to get off the ship and move around without weapons.
As Captain KrĂĄl exited the ship, he was surprised to see Commodore Allen waiting for him. Itâd been several years since he last saw his friend and previous XO. Taking his prerogative as a Captain, he skipped the formalities, shook hands, and gave Commodore Allen a friendly slap on the back.
âMike? What the hell are you doing here? This is escort job is for a Lt. to doâ He asked
âI was in the neighborhood and volunteered. I wanted to see this new ship of yours and itâs been too long since we got a drink together.â Mike replied
Captain KrĂĄl took a glance back to his ship and wasnât surprised to see his current XO, Lt. Commander Nana Ricci had the resupply well in hand.
With a big grin, Captain KrĂĄl said, âLet me see to my guests and we can see if we can scandalize the ratings like we used to.â
Captain KrĂĄl approached the waiting station manager. The Bateri bowed in the formal greeting of her people. Not having the tentacles needed to return the bow, he just saluted her.
âGreetings Captain KrĂĄl of the Terrans, how may we be of service?â The Bateri asked.
âGreetings Ananu of the Bateri. We request the use of your services,â he replied, finishing the ritual greeting.
âI see you returned successful in your raiding,â Ananu said, âHow many bunks will you need?â
Unsurprised that the Bateri knew his mission, he replied â 72 bunks with 3 more for your med bay, if you have the room.â
One of the most important functions provided by the Bateri was allowing for the return of captives taken in raids. This helped to keep things calmer by freely releasing captives to limit the amount of bad blood created during the raids and conflicts.
Crates of supplies, ammo, missiles, and the various other things needed to keep the ship functioning were being transferred from the smaller Terran ships. With her weapon complement being only slightly smaller than a battleship, she could go through a lot of ammunition. Even without being in serious combat, he liked to run frequent gunnery drills. Some Captains would just let their tactical computers handle operating the weapon systems and just have the gunnery crews handle reloads. But some hard lessons taught him that having the gunnery crews able to take direct control, as needed, was essential. He preferred to use up as much ammunition as needed during training to save lives later in combat.
Seeing everything in hand, he walked back to join his friend for a drink. They caught up on the doings of old friends and Mikeâs family, toasts to fallen comrades, and eventually to the Roanoke.
âHow did she operate on her first long-range mission?â Mike asked
Taking a moment to organize his thoughts, Captain KrĂĄl took a sip of his drink. âShe handled better than expected. The new engine behaved itself, surprising for being just off the drawing board, the Baxters were damn efficient.â
Taking another sip before continuing, â We didnât use the torpedoes or the turreted railguns in combat but the rest performed as expected. That Corvette didnât stand a chance so we didnât get a full test of all the combat systems.â
âGoing by the number of munitions I brought with me, youâd think I was resupplying a battleshipâ Mike joked
âJust about,â Captain KrĂĄl chuckled. âDuring the design phase, I had to argue for such an increase of armament.â âIt seemed to take forever for them to get it through their thick skulls that weâd be out there all alone and couldnât call for reinforcements.â âSo I convinced them to put the 2 particle beam systems in the bow of the ship and give me the 4 torpedo tubes. They had no problem with the pair at the bow but they couldnât figure out why I wanted a pair aft. I swear I thought about launching them out of a tube.â
âAt least they were starting to get it when I up-gunned the turrets to carry two large railguns. They did get upset at wanting to put on a turret in the middle of the ventral side but were relieved I left the other turret on the dorsal side ahead of the command structuresâ
Commodore Allen asked,â From the glimpse I got as you docked, it looked like you doubled the usual weapon systems?â
âShe still has them 10 secondary batteries but I went with dual medium railguns for themâ Captain KrĂĄl replied, â I put 4 of the quad-mounted autocannons on each side of the ship.â
â It should let us save wear and tear on the railguns when we catch unarmed ships or against incoming fighters.â
â I understand and it also saves on missiles, which with 4 heavy and 8 medium is a lot of missiles to carry.â Commodore Allen replied.
âIâve also heard you were running tests on a more powerful deflector array to do more than just protect against radiation and small debris. Like maybe actual shields that would work on anything smaller than a battleship?â
âYeah but not with any success,â Captain KrĂĄl answered, âAnytime we tried to go past the standard low-power output, it played hell with our sensors.â
It was at that moment when Captain KrĂĄlâs wrist communicator beeped for his attention.
âJust a second Mike,â he said as he keyed the communicator. â KrĂĄl, go aheadâ
The sound of Lt. Commander Ricciâs voice came through the speaker, â Priority message from the bridge Captain.â
â What is the message?â Captain KrĂĄl asked, not liking the way Ricciâs voice sounded worried
â Sensor buoy reports large Naalx fleet dropping out of FTL, 2 million km out,â Ricci reported
Commodore Allen gave Captain KrĂĄl the same concerned look that he was sure was on his face. âHow many?â The captain asked
Ricci hesitated for a moment before answering â37 ships with more arriving every couple of minutes.â
Commodore Allen swore
Captain KrĂĄl looked at his friend, âHow long until you get your crews and get out of here?â
Commodore Allen thought for a moment, â Maybe 20 minutes at the minimum.â
Captain KrĂĄl muttered to himself, âTheyâll be here before that.â
Both men got up, signaled to any of their personnel in the bar, and started out the door. âIâll buy you the time but Iâll need to undock as soon as I get aboard my ship, maybe I can catch them off-guard. â Captain KrĂĄl
Commodore Allen replied, âThatâs a suicide mission, there are too many for one ship to handleâ
âYeah, I know, old friend but if I donât then we all die.â Captain KrĂĄl explained, â Do me a favor, Iâm going to send you my non-essential personnel, take them and those still on the station with you. Get them home.â
Reaching the hatch to the docking bay, both men stopped to shake hands. âOf course, Josef.â Commodore Allen replied, âBut if anyone can find a way out of it, itâs you, my friend.â
After a final salute, both men parted ways to reach their ship. As Captain KrĂĄl jogged down the docking bay, he sent orders for Ricci to send all non-essential personnel to Commodore Allen and asked if they had sufficient hands to man all combat stations.
Ricciâs reply reassured him, â Aye Sir, most of the crew on the station are from the 2nd watch, and the few people from the first watch are non-essential.â
âBe ready to launch as soon as I get aboard.â He ordered.
He passed several members of his crew, en route to join Commodore Allen. He stopped to return their salute. At the disappointed look in their eyes, he told them. âI know you donât want to leave the ship but the Commodore needs some real sailors to get out on time. You know how those logistic guys are. Theyâll get lost trying to find their own bridgeâ
That look reassured them and after a final salute, they headed down the dock to join Commodore Allen
Captain KrĂĄl reached the cargo ramp and started up it, calling Ricci and telling her to shove off and heâd be on the bridge shortly.
He sprinted down the corridor, leaping over the lower lips of the vacuum-tight doors.
âCaptain on the Bridge!â rang out from one of the bridge techs. Aside from the guards and his XO, the rest of the bridge crew kept working. Nodding his approval at their knowing when to discard ceremony for action. He walked over toward his console before speaking.
âWhat do we have, Lt. Commander?â
Turning to face him, Captain KrĂĄl could see just how worried she was. âCurrent count is 48 ships.â Touching the consoleâs keys to bring up a list of ships before continuing, â 18 capital ships and a mix of sub-caps, still trying to ID them.â
âTheyâre just maintaining position for now.â Ricci finished, her voice slightly puzzled.
âTheyâre waiting for something or someone,â Captain KrĂĄl answered the unasked question.
âHow many crew did we leave behind?â
â641, Sirâ the XO replied
â Helm, are we clear of the station's shielding?â
âAlmost Sir,â The helmsman answered.
âThank you.â Captain KrĂĄl returned.
Turning to another tech, he said, âSound Battlestationsâ
âSir,â one of his sensor techs spoke up, âWe have 2 more ships arriving.â
â Thank you, Ensign.â Captain KrĂĄl returned
âWhat class are they?â Lt Commander Ricci asked
After looking at her monitor again the tech replied, â1 heavy cruiser and something much bigger, waiting for the computer to ID it.â
Captain KrĂĄl moved to look over the techâs shoulder before standing up and facing his XO.
âFleet Command Shipâ he informed the tech and his XO.
Lt. Commander Ricci replied, âWhat the hell is one doing out here?â
âGood Question.â he answered, âAnd now that the players are on the field, the game can begin.â
Bringing up the sensor information to his console, Captain KrĂĄl pointed at the enemy fleet. âThey havenât begun to deploy into battle formation yet.â
âThat could be our chance.â Raising his head to look at his XO. âIf we jump now we can land close and surprise them. After we land, we drive into the center of their formation and head for that big bastard.â He explained
âBut Sir, We havenât fully tested the jump drive!â the XO exclaimed
âNo time like the present, â Captain KrĂĄl joked
âWeâll let the railguns and autocannon crews pick targets of opportunity, while we engage the command ship with our particle cannons, heavy railguns, and torpedoes,â he stated
âWhat about its point defense system, wonât it pick off the torps?â the XO asked
âWeâre going to launch all the Hammerheads at it. It should overwhelm the system and let the torps through.â He answered before continuing, âIâm going to save the heavy missiles for now.â
âYouâll need to calculate the launch time of the Hammerheads to hit the point defense system as close to the time for the torpedoes to sneak through.â he ordered, â But not so far they take out the Hammerheads too soon and let them hit the torps but not so close they set them off either.â
Looking at his XO, âYou better get down to tactical Nana, this is going to get ugly, and itâs best we split up.â Captain KrĂĄl commanded
Exchanging salutes, Ricci simply replied âAye Sir.â and started for the hatch. Just before stepping through, she turned and said, âGood Luck, Sir.
âWhatâs the status of the Commodoreâs squad?â Captain KrĂĄl asked
One of his communication techs spoke up, â They need 10 more minutesâ
âLet me know the minute they are clear.â Captain KrĂĄl ordered
Captain KrĂĄl turned to comms tech and ordered, âIntraship comms if you please ensignâ
âAye sirâ the tech replied before turning to his console and speaking into the mic,â Now hear this, Now hear this. Message from the Captain.â
â Well folks, this isnât the fight I wanted but this is the fight we gotâ Captain KrĂĄl started
â Iâm sure youâve heard scuttlebutt about the situation but here it is. We are facing a superior force numbering 49 ships. And we need to give the Commodoreâs squadron time to go to FTL and get the hell out of here.â he paused before continuing, â The plan is to mix it up with the enemy at close range. They arenât in battle formation yet so we can hurt them.â
âGood luck and letâs make them regret fucking with the Roanoke.â
The sounds of cheers came back over the speakers.
âHelm, are we clear of the station shielding?â the Captain asked
At the affirmative given by the helmsmen, he just nodded
Touching a button on his console, he asked, âAre you in place XO?â
âAye Sir.â the Lt. Commander replied
â As soon as we land, be ready to open up with the dual and quad mounts.â He ordered
The XO replied with an affirmative.
âHelm, at my command, jump between 25-50 km to the starboard of the fleet.â
âAs soon as we land, hard to port and get us in the middle of them. Be ready for rapid maneuvers, maybe we can throw off their laser battery tracking systems. Might let us survive a little longerâ Captain KrĂĄl ordered. âAye Sirâ the helmsman replied
Taking a quick look around to make sure his crew was ready, he turned back to wait for the signal the jump drive was ready.
At the signal, he ordered âJumpâ
He felt the ship lurch forward and shudder. It took less than 5 seconds to jump from the station to within the targeted range, but it felt like forever.
And then they were less than 5 km from an enemy battleship.
âOh shit!â exclaimed the helmsman and steered to avoid it. Captain KrĂĄl hid a moment of panic with a joke, â Someone make note that the jump drive targeting system needs work.â
His joke brought a chuckle from his crew and got them back to focus on the taste.
Stabbing a button on his console, he ordered âXO, fire secondary batteries,â
There was nothing to see or hear from the massive volleys of the secondary batteries coming to life. But he knew the gun crews were already raining devastation on enemy warships. âHelm, Hard to Port!â he ordered, not tearing his view away from the main viewscreen.
Captain KrĂĄl looked at his console at the images sent to the bridge from the various gun cameras.
He could see the flashes of light from projectiles hitting their shields. He watched as other high-velocity projectiles punched through their hulls. He could just make out the impact of the explosive-tipped slugs fired by the autocannons.
Captain KrĂĄl turned back to the main viewscreen. âHard to starboard!â
âHead for that big son of a bitch!â he ordered
The Naalx were slow to respond but they began to return fire with some trying to gain some distance to clear the line of fire of other ships. The helmsmanâs evasive maneuvers were also giving the enemyâs gunners fits from repeated misses.
But the damage sensors on the armor told of an increasing number of hits as the Naalx began to respond in an organized manner. The resistance coating reduced the damage from the Naalx laser batteries but didnât completely nullify it. âHelm, get me a clear shot at the command ship.â the Captain ordered
A bright flash to starboard marked the death of an enemy cruiser. Status reports listed 2 sub-capitals holed and venting atmosphere. Dead or damaged, they were out of the fight.
One capital ship was dead in space with another missing its bow.
5 down too damn many to go The captain muttered
He watched and waited, ignoring damage alarms and the occasional shudder as shots began to get through the armor and explosively decompress a compartment when they penetrated the hull.
He finally saw what he wanted, an unobstructed line of fire to the command ship.
His finger smashed down on the console button. â XO, Launch Torpedoes. Take the gloves off the main batteries. Drop the hammer!â
He watched the glitter of the particle beams as they bridged the gap between the Roanoke and the Naalx ship. In a moment, he caught sight of the torpedoes' thrusters as they left the tubes and picked up momentum. Holes and brief explosions marked the impact of his weapons. But the sheer volume of Naalxian fire was beginning to take its toll. The armor was failing or had failed in over a dozen spots. 3 autocannon and 1 railgun mount were out of commission.
2 minutes after they launched the torpedoes, the sight of more than 100 Hammerhead missiles was marked by the flare of their drives. Another volley of Hammerheads was launched the moment new missiles were lifted into the racks.
Captain KrĂĄl called down to tactical, âXO, hold off on another volley for hammerheads.â
Checking his console, âLaunch Shrikes at targets of opportunity with no shields, rear tubes target enemy capital ships and hope those torpedoes get through.â he ordered.
Multiple small explosions let him know the point defense systems were taking on the Hammerheads. And a moment later, a pair of massive explosions told him the nuclear-tipped torpedoes had hit their target.
âCaptain, The Commodoreâs squadron has escaped.â one of his techs announced.
âThank you,â he answered
âDistance to command ship?â he asked
â 250 km Sirâ was the reply
âHelm, continue advancing on the command ship and pass her on our port side. Weâll give her a broadside and go to FTL after we clear.â
A tech from the damage control position spoke up, âCaptain! FTL is down and jump drive is destroyedâ
âAhh hellâ cried the Captain.
âDamage report!â he ordered
â Ventral turret destroyed, railgun mounts 2 and 5 destroyed, mount 9 damaged but functional. Autocannon mounts 11,13, 23 and 25 destroyed. Hammerhead launchers 3 and 8 destroyed.â The tech checked the screen before continuing, â Explosive decompressions on decks 3 and 5. Explosive decompression in Med Bay. Ablative armor badly damaged and penetrated in around 20 spots. Engine #3 is down. Power unstable in many areas of the shipâ
âFTL down, engineering needs an hour to fix. The jump drive is destroyed. Long-range comms are downâ The tech finished.
âCasualty reports!â Captain KrĂĄl ordered
A different tech replied, â249 dead, roughly 800 wounded with 327 too injured to fight.â
âThank you.â he returned. Doing the math in his head he had just over 1300 combat effective and 482 of those were his Marines, the other 18 were left behind.
After thinking a moment, âHelm, same course as before but since we canât go to FTL, circle to the aft of the command ship and lessen the incoming fire for the momentâ
Looking over to the comms tech, â Get me the chief engineer on the horn.â
Tapping the switch on the console, he called down to tactical. â XO, Iâm taking us around to the aft of the command ship and play peek-a-boo.â
âWeâll pass on her port side and I want a broadside from all batteries that can hit it and launch half the Shrikes we have left at it.â
âAfter we get to their rear, target enemy aft batteries, I want them all hunks of twisted metal.â Captain KrĂĄl ordered
âAye Sir.â Lt. Commander Ricci replied. âAmmo count update Sir.â
âGo ahead,â he replied
âOnly the two forward tubes are loaded, aft tubes empty, railgun and autocannon are down to 30%. Dorsal turret is at 10% but they are working on transferring surviving ammo from the Ventral turret.
We can launch 4 more full racks of Shrikes and 5+ Hammerheads.â She finished
âUnderstood. Thank youâ Captain KrĂĄl replied
âCaptain, Chief Engineer on the lineâ a tech relayed
âRoute it to my console,â he ordered
â I need you to place charges on the computer core, all the experimental equipment, engines, and fire suppression control. If we go down, I donât want them getting a damn thing but blood and pain.â
âAye Sir.â The Chief replied.
Captain KrĂĄl turned back to watch as the Roanoke passed the command ship to port. He watched as massive explosions rippled across the enemy flank and dorsal surface. They were too close for the point defense to pick off the majority of the Shrikes.
As the Roanoke got behind and slightly below the enemy command ship, she slowed and allowed her surviving batteries to silence the command ship's aft batteries.
Captain KrĂĄl called down to tactical, âXO, fire half our remaining hammerheads into her engines.â
âAffirmative,â replied the XO
Captain KrĂĄl watched as the hammerheads impacted the command shipâs engines and saw the thrust nozzles dim as the engines went offline. The enemy batteries stopped firing and she began to drift.
âHelm, get us 500 km from the command ship and line up to fire our last 2 avalanche torpedoes.â Captain KrĂĄl ordered
âAye Sir, 500km bow towards the enemyâ the helmsman repeated
The Captain called down to tactical â Nana, Weâre positioning the ship to line up the front tubes and weâre going to kill that bastard. Stay on the line and fire on my order.â
âAye Sir, weâre ready.â The XO answered
âHelm?â Captain KrĂĄl asked
â 3 seconds Captain.â the helmsman replied
Captain KrĂĄl watched and as soon as he got the angle he wanted, âFire Torpedoes!â he commanded
The whole bridge crew watched and waited for the impact. Both torpedoes struck amidships and tore massive holes in the hull. As they watched, lines of explosions traveled across the hull and began to rip the ship in half. The bridge crew let out a yell and the rest of the ship after the Captain had the information broadcast over the intercom.
â Helm, get us the hell out of here. Maybe we can outrun the bigger ships and buy time to fix the FTL.â Captain KrĂĄl ordered
But before the helmsman could act, there was a massive jolt.
âWhat the hell?â he yelled
A tech answered, â We were rammed by a Naalx cruiser and several smaller ships are closing in.â
But instead of ramming the Roanoke, they launched breeching pods.
His finger stabbed down to open the intercom. â All hands, Prepare to Repel Boarders! Security teams, tactical will relay their access position. â He ordered
He pulled out his sidearm and checked that it was ready. Several other techs did the same, while his security detachment moved to defensive positions to watch the hatch.
âTarget those pods!â Captain KrĂĄl ordered but he didnât need to say it, his gunnery crews were on it. Here and there a brief flash of light marked the destruction of a pod.
âXO, fire all remaining missiles. Pick your targets,â he commanded âAll batteries, open fire.â
He left the tac net open to track the status of the enemy boarding parties.
He listened to the cacophony of noises coming over the tac net.
âSecurity team alpha to section 7, level 3. Bravo team section 2 level 1, Charlie team section 12, level 5â Lt. Commander Ricci ordered.
âThereâs too many, fall back to position 2âŠâ an unidentified voice ordered
Another voice firmly stated, âHold your ground, nothing gets past us.â
âTheta team down, a handful of Naalx heading for engineering!â a panicked voice exclaimed
And dozens of others just like it, always with the sound of combat in the background.
âCaptain, more breaching pods en route!â a tech exclaimed
âGet me the Chief Engineer!â the Captain ordered
At the Chief Engineerâs response, he ordered âDetonate all sabotage charges except the main computer. Set that one on a manual trigger at my console with a 20-minute timer as a backup. And then set the reactors to overload, weâre not going to hold the ship much longer. And set a charge to breach the hull and decompress Engineering as soon as you are clearâ
âAffirmative, Captain. She was a good shipâ the Chief replied
Turning to his bridge crew, âGive the order to abandon ship. Have all the pods head for the station.â
The Captain called tactical, âLt. Commander Ricci, all hands abandon ship. Get as many of them home as you can.â
â I understand, Sir.â She answered, âIâll see you at the station.â she said hopefully
âI'm afraid not, Nana. Iâm the Captain and Iâm going down with my ship.â he stated, âAnd someone needs to make sure they canât shut down the overload.â
âTransfer all fire controls to my station and get the hell out of here.â
âAye Sir, Itâs been an honorâ the XO replied
âThe honor is all mine. You are going to make an excellent Captain. Goodbye my friendâ Captain KrĂĄl finished.
His bridge crew tried to convince him to go with them but he declined and ordered security to get them into the escape pods.
Then he sat and watched as his consoles began reporting each pod as it launched. He also kept an eye on his sensors and concentrated fire on any Naalx ship that was moving to intercept the pods. They knew better than to fire on them but nothing said they couldnât capture them.
He also prepared a probe with all the ship logs and combat data and fired it toward human-held territory. It would run silently until it exited the system and then begin broadcasting a coded signal for pickup.
He was dismayed at how few pods had left the ship and regretted so many young lives had been cut short.
As he saw the last pod clear the battlefield, he sat back for a moment and then triggered the charge on the main computer.
A hard pounding came from the other side of the hatchway. But there wasnât enough power to open it. He guessed the pinging on the door was them firing their lasers and trying to blast it open.
He wondered if it would work but a huge rumble, a bright flash, interrupted, and the long career of Captain KrĂĄl was finally over.
News of the Roanokeâs final battle flashed across news channels on hundreds of worlds. Her courageous and foolhardy charge at a superior force. The damage she did to the Naalx fleet before her destruction. How, of the 1859 members of the crew that went into the battle, only 108 survived.
The videos taken from both sides during the battle played over and over again.
How the Naalx picked up all the escape pods and released them on the station immediately.
And even recovered the bodies of any human they found while gathering their dead.
Naalx losses were the command ship, 2 capital ships, 9 sub-capitals destroyed, and a dozen other vessels damaged in one form or another. Naalx casualties were over 50,000 dead
Only the Naalxâs immense respect for courage, audacity, and bravery in the face of danger kept the skirmish from blowing up into a war.
The Naalx rendered full military honors as they turned the Human dead over to Lt. Commander Ricci.
The Captain KrĂĄl, A Grenville-class cruiser, was launched 2 years later. Captain Nana Ricci in command.
Authors note- I hope you enjoyed this story. It's based on a historical event. Which according to an idiot on youtube is plagiarism.
If you feel like leaving a tip https://ko-fi.com/tomcarey
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2024.05.16 02:31 Aginagala WWF In Your House - Revenge of the Taker 1997 Review
Welcome back to my running series of WWF PPV Reviews from a âblindâ perspective (I have no idea whatâs going to happen; the results, the feuds or how good any of the matches will be). I have always heard stories of the attitude era and golden age but never watched it myself so I set myself to watching every single PPV event chronologically. I am also watching Wrestling Bios âreliving the warâ series to keep me updated inbetween the events with the feuds, and to get excited about upcoming matches.
Before I review the matches, based on the past few episodes of raw and last PPVs Iâll let you know, going into the event, which match Iâm most excited for and which feud Iâm most excited to see.
Another stone cold vs Bret hart match has to steal my match im most excited for this time round.
And feud wise once again itâs Bret hart vs Austin you just simply have nothing close to this feud in the WWF right now.
WWF In Your House - Revenge of the Taker 1997 Match Rating
LOD vs Bulldog & Owen Hart 2.75/5
Savio Vega vs Rocky Maivia 1.25/5
Jesse James vs Rockabilly 0.5/5
Mankind vs Undertaker 4.25/5
Bret Hart vs Stone Cold Steve Austin 4.25/5
Tag team action in the wwf is majorly improving now; thereâs a few teams I look forward to seeing, and the two teams in the opening match are both in this category.
I actually thought in terms of an opener this was a really well booked match. It had some unique drama; some very good moves by LOD and the new Hart Foundation and a good finish to continue the feud. Bulldog ends up getting pinned but as the illegal man so the match continues which I was very happy with as I was enjoying the match and the crowd was too! It usually takes a while for the crowd to get going but they were instantly into this bout and you canât blame them. I really hope we get more of this duo of teams because they have some great entertaining chemistry. Bret hart ends up coming to the ring when LOD looks like theyâre gunna win and the champions retain as a result of a DQ, I wouldnât have minded a title change but it was a good heel finish. One of the better openers for the events Iâve seen so far. FINALLY making tag teams worth watching. Owen hart is playing the cowardly heel extremely well and itâs very easy to route for LOD as baby faces, just a great opener to the event.
Now I may have my bias but Iâm really enjoying seeing Rockyâs intercontinental title reign, although the crowd arenât really into his character heâs still an above average wrestler and still entertaining in my opinion, heâs still having some decent matches (maybe not this one) and I look forward to seeing him wrestle.
With all that being said, I donât think this was a great match on either part. The crowd was quiet as either competitor never really seemed to get going or have any great chemistry in the squared circle. Usually I can find some enjoyment out of a Rocky match, and seeing the rock bottom for the first time was a pretty hype moment for me. The match had a really boring finish though, with Rocky being sent to the outside, hitting crush and being counted out, retaining the title. Really not much to say here, but to be fair to Rocky he didnât really have much to work with the booking of this match. At this point the crowd didnât care either way.
Man⊠the next match though oh boy I think the less said about this the better. This⊠is the pay off after months of the honky tonk man looking for his new prodigy, and how to kill a crowd 101 takes place right here. The gimmick of rockabilly just did not work at all for me and it was quite simply sh*t. I preferred him as a heel even if it wasnât great it was better than⊠whatever this was. The actual wrestling was below average, and rockabilly should stick to tag team wrestling he just canât do singles matches. I thought Jesse James was okay but if you listen to the crowd during this match it was silent, and thatâs completely how I feel. Just avoid this one like the plague.
Mankind and the Undertaker are up next and we havenât seen these two share a ring together in a while so Iâm very excited to see what they can pull off. And with this promo video before the match that genuinely wouldâve probably given me nightmares as a kid, HOPEFULLY this can reignite this event.
And it makes me so happy to see a great undertaker match, I really enjoyed this one and it had some brutal moments. Notably mankind going literally headfirst through a table which was a fu**ing mental bump to do. I have no idea why the ref didnât stop the match when mankind smashed a glass cylinder on undertaker and blatantly headshot undertaker with a steel chair right in front of him, was it a no DQ match or not I donât understand that. But it was genuinely entertaining. I loved this match it was a typically well paced match by undertaker, whoâs able to slow it down whilst still keeping it entertaining which is something almost no one else can do (ESPECIALLY NOT SID). Mankind is just a lunatic with the bumps he sets himself up to take, heâs always been a very anticipated wrestler to watch simply because of how mad he is. Undertaker really showcased how good he is in this match and Iâm really looking forward to this title reign, I hope it lasts a while because when he has the right opponent he can pull of some absolute bangers. This match didnât overstay its welcome either at a nice 17 minutes it was just right. Also I want to note mankind hit two really good looking piledrivers in a row and being able to do that with someone as massive as undertaker is seriously impressive. It wasnât a wrestling masterclass, it wasnât pretty but it sure was entertaining and the crowd absolutely loved it. If youâre an undertaker fan and enjoyed the mankind feud itâs definitely worth a watch.
After the match undertaker FINALLY gets revenge on Paul bearer for all his bullst heâs been pulling by literally burning him with a f*ing fireball, the same thing that mankind did a couple of weeks prior. There was this weird segment after the match before this burn where undertaker was circling the ring and it looked like mankind was trying to put something on his finger Iâm not sure what happened here, but as usual such a good feud. Great match great promo awesome feud.
Now we get the main event and what needs to be said, itâs Austin vs hart youâre gunna be excited especially after wrestlemania 13. I think the hart foundation is pulling off its heel angle really well and it brings a little more to an already fantastic feud. Letâs see what theyâve got for us this time.
First off I wanna say no one exchanges punches like stone cold and Bret hart, the way they do it just something about it is so f***ing awesome, the selling the characters the way the feet are positioned I have no idea but I LOVE IT! What I didnât enjoy as much this time around was the complete focus of Bret hart on Austinâs knee. Let me elaborate, although it made sense with him as a technical and intelligent wrestler, and made even more sense for him as a heel it really slowed the match down for a while and there was a long section where it wasnât really all too interesting, just Bret pulling the same moves to the knee over and over, but thatâs just me personally. I know how good of a wrestler he was and I was more interested to see that classic style wrestling heâs so well known for, thatâs all Iâm saying.
The comebacks by Austin were such hype moments though, heâs just such a perfect character for the WWF and you can see why he became such a megastar. Austin really sold this match well though he never once forgot about the knee injury and pressure Bret had put on him, purposefully botching moves to show his knee giving out was super believable, I actually thought at points he would have to stop because his knee was really that injured.
The DQ finish was a little iffy for me because yet again weâre yet to see one of these legends truly lose, but if it means we get more of them then Iâm all for it. After the match it looks like Austin is gunna get assaulted even more from the save from bulldog but Austin counters, smashing the chair into Bret, the crowd is going bonkers! Then Austin hits another shooting star press and the crowd is going even more nuts!! Heâs getting some revenge for the last match at wrestlemania. It takes five refs to manage to pull Austin off and god this is such a great moment. I cannot get enough of these two in the ring their chemistry is just electric; a perfect rivalry. It ends with more iconic shots of Austin celebrating in the ring and heâs gone baby face at this point and I ABSOLUTELY LOVE IT!! What a blessed time to be a wrestling fan this was. While this wasnât on the level of their classic survivor series and wrestlemania matches it was still a class act and well worth watching. Can these two miss??
Also as a side note what are the refs doing unless Iâm missing something; multiple chair shots in what I thought were normal matches (DQs from chair shots) happened in more than one match. Iâm assuming theyâre just letting this stuff unfold because people popped for it? Either way itâs extremely entertaining just a little confusing.
Overall the event had a good opener, a really bad mid card, but finished very strong with two great main events. Itâs nice to see tag team action getting some love and becoming interesting to watch. And undertaker really improving his in ring ability after he was able to gain a bit more freedom following the buried alive match, this makes him an attraction on his own already. Austin and hart continue to deliver in the main event scene (Iâm calling their WM13 the main event) and Iâm pretty sure at this point you can consider Austin as a superstar in the WWF. Itâs been fantastic also seeing this rivalry and Bret hart wrestle as Iâd never seen any of it before so it feels like a proper treat watching all this unfold.
Overall rating 3.5/5
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2024.05.16 01:30 heroseforhigher [US - FL] [H] Clearing out most of Collection â I am Hero, Black Hammer library, complete Invincible, Animal Man, Swamp Thing + many many more [W] PayPal
Hey guys, looking to downsize my collection and raise some funds to pay some bills so Iâm selling a bunch of books. Buy more and weâll make a deal. ALL Prices negotiable but no trades because I need the funds. All prices include shipping in the U.S. All books in great condition unless otherwise stated, photos show lots of angles. I had to have 3 total Imgur postings (directly below this) made because itâs a lot of photos. If you want more of a certain book lmk and Iâll do my best to get you some quickly. Thank you.
PART ONE PART TWO PART THREE I Am A Hero omnibus vol 1+2 - $60
SOLD Death note all in one edition - $19
Invincible Compendium 1-3 - $80
Black Hammer Library Ed 1-2 (2 is missing dust sleeve) + World of Black Hammer Library Edition 1 - $80
Animal Man Jeff Lemire Omni -$50
Jeff Lemire Moon Knight vol 1-3 - $25
SOLD Sweet Tooth vol 1-6 (older books and not in best shape. Great as reader copies) $20
Underwater Welder - $10
SOLD Essex County - $13
Roughneck - $13
Stray Dogs - add on to any purchase for $2
Gideon Falls vol 1 (little dinged up and creased) - add on to any purchase for $4
Incorruptible Omni - $20
Irredeemable vol 1-10 (majority are in excellent shape, some were former library books and in okay shape) - $100
Saga compendium one - $25
Copra Round One - $14
Heartbreak Soup: A Love and Rockets Book - $10
SOLD Alex and Ada - $10
The Sandman vol 1 (signed to me) - $30
Baltimore the plague ships - $17
John Constantine Hellblazer vol 1 - $11
Hellboy seed of destruction - $15
Paper Girls vol 1-6 - $30
SOLD Alan Moore Swamp Thing 1-6 $30
Lost Girls Alan Moore - $40
Swamp Thing: The Root of All Evil, Darker Genesis, and Trial by Fire (the immediate releases after Alan Mooreâs run) - $60
Ex Machina vol 1-10 (not in great shape, some were from libraries, best as readers copies but complete) - $30
SOLD Y the Last Man deluxe editions HC 1-4 - $60
Pistolwhip signed by Kindt - $30
Persepolis vol 1-2 - $11
The Case of the Missing Men - $15
SOLD Chew Omnivore edition 1 (former library book, best as a reader copy) - $10
Joe Sacco Journalism - $15
The Death Ray HC- $10
David Boring -$15
Andre the Giant - $13
Powers who killed retro girl - $15
Astro city vol 1-2 (vol1 is a little dinged up) - $15
All star Superman vol 1 pb - $10
The authority vol 1-3 - $19
Hip hop family tree vol 1 - $12
**Get any 3 of these for $15 total shipped
Mouse Guard Fall 1152
Hark A Vagrant
Lena Finkleâs Magic Barrel
Mister wonderful
Ghost world
Epileptic
Pedro and Me
Any empire
The Silence of our friends
They called us enemy
Green arrow quiver
9-11 tribute book
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2024.05.16 01:06 Oh_No_Industries USS Atlanta -- Review and guide
| USS ATLANTA is a tier 7 American premium light cruiser. She is one of the quintessential premiums of this game, a hyper-fragile light cruiser with stacks of fast loading destroyer calibre guns. Atlanta was an AA cruiser by design, but in-game she mostly operates in a DD hunting and HE spamming role. She has a very similar sister ship, USS Flint, at the same tier. This review will be specifically focused on Atlanta, but most of the playstyle advice applies to Flint as well. DIFFICULTY: Challenging. How hard is it to stay afloat and perform decently well in this ship? EFFORT REQUIREMENT: High. How much screen-tapping and situational awareness is needed to perform decently well? POTENTIAL DAMAGE OUTPUT: High. In skilled hands, how much damage output can this ship exert? POTENTIAL GAME INFLUENCE: Moderate. In skilled hands, how much influence does this ship have over the outcome of a battle? .......................................................................................... MY STATS: Atlanta is my oldest, and most played American ship. Consistent results are absolutely possible, but you'll need a lot of situational awareness to avoid being sunk. .......................................................................................... SUGGESTED EQUIPMENT: Slot one: Reload (-5%) OR Turret traverse (+20%) Slot two: Acceleration (+20%) Slot three: Concealment (+10%) Bonus: Elite gun operator. Atlanta's first equipment slot can be a point of contention. Generally speaking, going with a DPM upgrade is the best choice- and that's the equipment I went with. However, Atlanta loses turrets all the time under enemy fire. I have not had much problem with this, as I almost always have damage control ready to fix them. But if losing turrets is a major problem for you, take turret traverse instead. Slots 2 and 3 are the standard picks for a light cruiser, with concealment being particularly important. Elite gun operator is her only viable elite bonus. .......................................................................................... COMPARISON TO USS FLINT: Since Atlanta is a sister ship with very similar stats to Flint, I'll list each ship's respective advantages. They are listed in order from most important (top) to least important (bottom). Atlanta's Advantages: - Has an extra turret for each broadside, resulting in roughly 15% more gun DPM.
- Has one charge of smoke generator, allowing her to farm from smoke for over 30s.
- Has access to sonar, for spotting torpedoes.
- Has slightly faster torpedoes, a slightly shorter reload.
- Has slightly better concealment.
- Has slightly better large calibre AA damage.
Flint's Advantages: - Has slightly more gun range.
- Has significantly longer torpedo range, and higher torpedo damage.
- Has three charges of fuel smoke, allowing for easier disengaging.
- Has radar, for spotting enemies up to 7.2km away.
- Has better small calibre AA damage.
In short, Atlanta is a bit riskier due to her shorter ranges, but also has more damage output. Flint is a bit safer, but also more boring. I always preferred Atlanta, but the two are very similar in terms of performance. .......................................................................................... Historically, the Atlanta class were not designed for surface combat- and did not fare well in it. This is somewhat reflected in-game: You'll have to work hard to make the most out of it. That's the fun part! .......................................................................................... FIREPOWER Atlanta's firepower is a very mixed bag. There's a lot of bad to mention here, but the most critical problem is range. Atlanta's gun range caps below 10km, even with a permanent camouflage. This is horrific for a cruiser, and forces you to get much closer to enemy battleships than would be comfortable. Against smaller targets, she has to get closer still. Atlanta's shell velocity is low, making it challenging to hit manoeuvring destroyers from beyond 7km. As a slight upside, she reloads quickly enough that missing a shot doesn't hurt performance very much. Almost all of her gunnery characteristics (range, reload, penetration, and damage) feel ripped straight from a destroyer. Sheer quantity of guns is the only thing keeping her damage output competitive. Atlanta makes up for her gunnery woes with a fast-loading, 14-gun broadside. Her DPM is at the very upper end of T7 and her firestarting is similarly good. Her most common role will be kiting and harassing enemy battleships, with the constant rain of shellfire attracting enemy attention, and wasting their damage control. She can also function in a DD screening role, where her high DPM is a similarly useful asset. That said, her low penetration seriously reduces DPM. Atlanta will be outgunned by most cruisers, despite her on-paper damage numbers. Both of Atlanta's shell types have low penetration, so to maximise damage output you'll need to use the right ones. AP should be used against destroyers, and cruisers at mid/close range. It will score significantly more penetrations than HE shells, which will mostly halfpen and deal reduced damage. HE should be used against battleships, or cruisers at longer ranges. At long range or against armoured targets, her AP shells have too little penetration and will bounce, so HE and fires are necessary for damage output. This guide also applies when attacking enemy cruisers. Using AP against bow/stern makes for a big DPM boost at close range, as you will be scoring ~300 damage AP fullpens rather than ~130 damage HE halfpens. ........................................................................... PROTECTION Atlanta's armour sucks. Her plating is bad in all areas, damage reduction is terrible, and torpedo damage reduction is worse. The biggest weakpoint is your belt armour (the side of your hull). This hitbox will eat catastrophic damage from enemy battleships or cruisers. To help alleviate this, try to keep your ship angled and manoeuvring. This dramatically reduces the profile of your belt hitbox, and reduces the amount of hits you'll take. There is only ONE positive point to mention about her protection, which is the extremely thin bow and stern plating. Large calibre shells will almost always overpenetrate if they hit here, dealing just 25% of their usual damage. Try to be bow-in, or kiting away whenever enemy battleships are ready to fire. Taking hits to the bow or stern turn a salvo that could delete you into a salvo that can be shrugged off. All that said, your best chances of survival still come from simply avoiding enemy fire entirely. Wait for enemies to be distracted, use islands as protection, and NEVER let yourself be the first ship spotted. ........................................................................... EVASION Atlanta's evasion characteristics are as good as it gets for a T7 cruiser. - She has the best concealment among them.
- Her acceleration is in the top 4 (out of 29 cruisers at T7).
- Her max traverse speed is the best at her tier.
- Her speed is perfectly average.
- She has one of the smallest hulls among T7 cruisers.
Given her horrific armour, using these characteristics to avoid enemy fire is the best way to survive. Anytime you are facing off against large enemy units- battleships, and heavy (or light) cruisers, you should be heavily angled- ideally kiting away. Keep your stern pointed at the enemy, and change speed & heading constantly, swinging your ship just far enough to keep all your guns firing. This allows you to maximise your DPM, while making yourself as hard to hit as possible. This is more effective the further you are, stay at mid-long range, unless you are certain that they will be sunk momentarily. Atlanta's excellent concealment serves both offensive and defensive purposes. On a defensive note, I reiterate that you should never let yourself be the first ship spotted. Hold your fire, and let the battleships get detected. Not only will they begin to tunnel-vision on each other, but you can play much more safely if you know where they are before getting yourself detected. On an offensive note, concealment is excellent for going after destroyers. With a full concealment build, destroyers won't see you until you are scarily close. With AP loaded, Atlanta's high DPM makes short work of them. She also has sonar for early warning of torpedo drops, which are easy to avoid thanks to her stellar agility. ........................................................................... ANTI-AIR Atlanta is a purpose-built AA cruiser, and has five(!) charges of the DFAA III consumable. This makes the mediocre state of her AA ever more disappointing. She is saddled by the same problems that all T7 ships deal with- relatively low damage, and very short range. Atlanta's large calibre AA damage is fairly good for the tier, but her small calibre is quite poor. This is not alleviated until DFAA is activated, which propels her damage output to a much healthier (but still not stellar) level. https://preview.redd.it/eriramh1co0d1.png?width=1891&format=png&auto=webp&s=cdff91e6583b03d29264d59b499c66b53d176b59 The critical issue is still just her range. Squadrons are already on top of her by the time the AA has kicked in, so almost all kills will happen after the bombs/torps have already been dropped. This isn't new for Atlanta- literally every T7 ship has the same problem. What makes it a problem for Atlanta is that some of the CVs can sink her in two attack runs. Overall, still decent AA for T7, illustrating how garbage T7 standards are. The best defence against CVs is still to lay low, and hope they target something else. ........................................................................... FINAL THOUGHTS Atlanta is not a meta ship. She is not a top performer, she is not super easy to use. She is fun. That's the whole point! it's a fun, volatile ship that dances with luck in every battle. Kiting around, being annoying, and escaping situations that by all means should have gotten you sunk. Atlanta keeps you on your toes, and that's what makes it worth a look. I wholeheartedly believe that every WoWSB player should play Atlanta- or one of her sister ships- at least once just for the experience. https://preview.redd.it/1cjnofn39o0d1.png?width=1346&format=png&auto=webp&s=daa0ea92cb096f1ed032ec1a9c41912dd1996d0b submitted by Oh_No_Industries to WoWsBlitz [link] [comments] |
2024.05.16 00:07 Warm-Tumbleweed-6359 Non- dominant side tool bag
I have had a slow entry into construction. I started off doing some DIY flips and working for local GCs to try and improve my skillset.
Now, I still develop some property and do renovations on the side for others.
I started off DIY with a big box store belt and Ive added and removed stuff as I learnt what I want/need and where I want more comfort. Currently running a Diamondback belt, some off brand suspenders and an Estwing leather bag on my dominant side that holds: Hammer, razor knife, knippers, needle nose, pencil, marker, phone, gloves, ear pro
I pair it with an Occidental belt caddy that comes out for framing/privacy fences/siding etc. This holds: Voltage tester, painters tool, multiscrewdriver, pen light, knives cobras. These are only really used inside on remodels and fixit jobs.
I cannot find a non-dominant side belt I love! Im using a no-brand leather bag right now. I want to be able to hold: Chisel, speed square, Torpedo level, cats paw, right angle driver, Japanese nail set, tape, spare pencil, driver bits and of course fasteners.
Currently looking at: Obvious Tool Co. - Framer looks great. Anyone ordered from these guys? Shipping from Australia
Occidental- Some options here but have some friends with them and they are very heavy and cumbersome.
Akribis- These look slick. Bit of lead time, Seem to sit close to the body.
I haven't been able to find one I like from badger, diamondback, Perkins. Am I missing something out there or has anyone done some sweet mods to carry the tools. Most do not have many tool loops on left side bags and currently my Torpedo level, right angel driver and driver bits just share space in the big pouch.
Anyone got any other suggestions?
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2024.05.15 23:54 FigoludeLu Large square piece
| Hi guys ! Just started resin print with a Anycubic photon 3 max. I want to print this model but Iâm not sure about my strategy. I watch a ton of videos about printing functional/flat part and I was thinking that printing it flat would be the best option. At very first I printed the RERF and it appears that the number 4 was the best so I increased the exposure time from 3s to 4.25s. So for the first real try I printed the piece flat on the bed, top part against the bed with auto medium support : it stuck to the FEP at mid print and the top part (printed against the bed) was too melted like elephant foot with a lot of details missing. I filtered the resin, cleaned the vat, spray a bit of wd40 then swapped it, slightly send the metal bed and reset 0 z position, pushing a bit harder that the first time. For the second try I decided to print it top face slightly lifted from the bed and with a light angle (2.5) and auto fine supports. It successfully remain stick to the bed but at mid print the piece wrapping from the support. Iâm not entirely happy with the 2.5 degrees angle because grooves are too visible but if had printed it a the « perfect angle » (around 48 °) the printing time goes from 2 hours to 7 hours. The pictures illustrates the second try. What could you suggest me to achieve it ? submitted by FigoludeLu to AnycubicOfficial [link] [comments] |
2024.05.15 23:25 Top_Emu_5618 7 Experimental Films Reviewed
(Translated from French to English)
Those films are hard to find. I reviewed them because if I did not, who would?
Films viewed at the cinema library on May 15, 2024, in the Film Talks 2 series
Here are short reviews of seven of the eleven experimental short films screened at the cinematheque as part of the second part of Film Talks.
Leaving and Arriving par Lynn Loo (2017)
This film shows the departure and arrival of a train at the station filmed from inside a carriage. Arrival and departure share the same two-part screen. For the most part they are on screen simultaneously, but it also happens that the departure is shown independently of the arrival and the reverse is also true. In these cases, the other half of the screen is left blank. The originality of this film consists of superimposing part of the video showing the arrival and part of the video showing the departure in the center. This gives the impression that the train is stupid with two heads going in opposite directions. This creates an interesting setting to say the least, as two landscapes seen through the windows are both very similar and very different.
We can see this film as a late response to the LumiĂšre brothers' film entitled The Arrival of a Train at La Ciotat Station . It's fascinating to see the progress we've made and such a simple event can still be a source of experimentation in the year 2020.
Available Light par William Raban (2016)
This film shows the reading of Capital by Karl Marx in accelerated fashion. The director chose to shoot only using natural winter light. An eccentric choice which presents a certain complexity because it makes reading the pages longer. But this choice remains in vain, because the film plays in fast motion and any feeling of difficulty or length evaporates. Reading a poorly lit page and a lit page seem equal. Besides, it seems a little pretentious to me to choose to film the reading of Capital if the difficulty of the subject of the book does not have more of an impact on the film. For example, we would have liked to see the reader go back to other pages, make annotations, highlight passages. None of this happens in the film and in my opinion it is a missed potential. For these reasons, the film does not seem to be of much interest.
Strontium by Malcolm Le Grice (2021)
With this film, the director decided to superimpose other less recognizable images on travel images, keeping only shades of blue and orange on the latter. The result of this experience gives the film a certain strength, there emerges an apocalyptic anxiety, perhaps even nostalgic, in seeing the first, so soft, images being covered and obscured by these tints of color. The feeling of anxiety can only be exacerbated by the soundtrack. Produced with the crashing sounds of a waterfall on rocks, it can be both gently nostalgic and terrifying when it evokes the radioactive fallout of an atomic explosion. This latter interpretation seems to be confirmed by the title of the work.
Intervals par Simon Payne (2023)
Stripes of primary colors of varying opacity intersect at different angles to form shapes, patterns, appearances of movement. This film is captivating. It seems impossible to distinguish the end of a finished movement and the beginning of another, as each image dissolves into the previous one. Thus the movements of the color bands blend into each other instead of ending. It's easy when watching this film to think of Norman McLaren's films, for example, Horizontal Lines and Vertical Lines . If now, making this type of film may seem easy, even programmable by computer, the fact remains that once again it has been proven that we can maintain the attention of an audience simply by playing with colors and tempos.
A State of Grace par John Smith (2019)
Thanks to its narration and editing, this film manages to construct a very simple story from images that we have all seen from the moment we read the safety instructions on a plane. By interpreting these images differently, by juxtaposing them in a judicious order, the director manages to make people laugh and reflect on anxiety. We read the safety instructions for an airplane, and we heard them from the pilot's mouth. They are familiar to us, but not to the narrator who takes a plane for the first time. With this film, the director manages to demonstrate the importance of editing and narration in cinema. Along the way, it also proves that experimental cinema can make people laugh.
Animal Studies par Guy Sherwin (1998-2023)
As the title suggests, this series of films is about animals. These play the main role in that no biological or taxonomic scenario or indication is given to their subjects. The camera just films their random movements and the material for the film is there. It is then somewhat modified. Some birds seem to dance with their shadows. Fireflies appear to trace lines of light against a starry background. The spiders seem to be performing a ritual. In short, with animals the filmmaker creates poetry. The films thus become much more than the simple study envisaged by the title.
The Oblique par Jayne Parker (2018)
Shots of magnolias to a soundtrack composed with a violin. The shots of magnolias and those with the violin alternate with each other. But, even when the violin is not on screen, we continue to hear its music making the pretty magnolia flowers even more moving. It is difficult to say if the magnolias are the illustration of the music played by the violin or if the violin is the voice of the magnolias. But, in any case, so much beauty cannot really leave the viewer indifferent.
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2024.05.15 23:13 zorin234 Thoughts on CW APDS+ ammo changes. + what tanks are really being affected.
Thoughts + what is actually happening with the CW APDS+ ammo changes.
The news article â
Link The news article examples it pretty well, but im seeing a lot of people quickly complaining about lights being buffed. While i could see a few having a tad better chance to bounce, there is not many.
What is mainly being affected is armor plates of 30 to 40mm. As most guns in Era 2 and 3 are between 100 and 125mm with a handful of 140/152âs. Most light tank armor is 25mm and below. There are spots of higher thickness, but those spots are often 50+ or so and thus dont matter much.
The main tanks affected by this change are western MBTâs mostly. So to get an idea of what tanks and what parts are being affected by this, here is a list.
(gonna ignore stuff like flat 38mm on the front of lights cause at that point your just missing.)
Quick reference for new overmatch.
- 25.4mm - 89
- 30 â 105
- 38 - 133
- 40 â 140
- 45 â Nope.
Lights:
- RDF LT â Lower sides are 38mm
- M8 AGS - has some parts of the turret, but remains a pin cushion.
- M3A1 /2 â Front upper hull and lower sides are 38mm to block 115-130.
- Scorpion 90 â Upper sides and front are 34mm to block 100-115 guns now.
- VFM 5 â Hull and turret sides are 38mm (tank could use the help)
- Stormer 30 â Sides of turret are 40mm
- Begal Panzer â there is some parts of the turret, but really it should remain a easy enough pen. (that or you would have missed the small turret anyhow)
- WZ-132-3 â some side parts of the turret at 35mm
- ARMADILLO â Sadley this one will be affected as it has good coverage of 38 and 40mm plates.
- Its really only the M3, VFM and Armadillo that im seeing are being heavily affected among lights.
Mediums:
- M60âs based tanks: - have a part of the lower sides at 35mm, though it be hard to hit.
- Leopard 1âs - Hull sides being 30/35 so you can get some lucky bounces.
- AMX 30âs /32/40 - Hull sides are 30-40 with the upper hull often bouncing shots into the turret.
- Vickers mk 3 â Sides being only 30mm, this could use the help.
- Jaguar Black â turret shot trap
- Amolad â has some 30/40mm plates in the front that could cause issues.
- Magach 7C â could have a turret shot trap, but not as much.
Heavies (MBTâs)
- M1 Family â sides and upper hull no longer an easy pen. Upper plate will also no longer send all shots into the turret ring. Though turret ring is still a somewhat easy pen, just have to get lucky to hit it.
- FV4211 â Cupola may not be as easy of a auto pen with it being 38mm.
- Chieftain â same deal as the M1âs
- Challengers / MBT 80â Hull sides are 38
- Leopard 2âs - Upper plate being 40/45 that could hit the turret ring. 2A5 with the shot trap too.
- Leclerc (peace sells) â Forward sides being 30mm
- Obj 490 â Turret/ hull shot trap + Lower sides being 30mm
- Merkavaâs - Small portions of lower sides are 30mm
TDâs
- M113 â There's a lot of 38mm, but hay its the box, aim better.
- Thumper â See M1 Family
- Rak 2 / Jaguar â 30mm front and sides offer some hope.
- Chieftain CTR â Rear sides and top of cupola are 38
- Obj 120 â May bounce a shot of the turret front of 30mm
- Obj 477a â Sadley the 40mm sides will now block a lot more shots.
- Type 89 â 30mm sides for 105âs
- Wolverine â Sides are 30mm
- (Future STRVâs*) - mostly likely the frontâs will be 40mm so they can block most shots anyhow.
The main winners i see in all these changes are the M1 and AMX family along with Armadillo, Obj 490 and 477. Outside these tanks i don't think you'll have to adjust your playstyle much, just you may bounce a random shot on occasion or you'll just have to re-learn a few overmatch match ups.
Of course all the above is somewhat moot as i do hear complaints about hit registration against lightly armored fast tanks so eh, can't say much on that topic.
External fun YT links:
- APFSDS High angled armor performance - LInk
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2024.05.15 23:13 monsieurvampy Replaced Shower Head potential new leaks
Good afternoon all,
I recently (for unrelated plumbing reasons) moved back in with my roommate. I was gone about 7.5 years and beforehand lived here about a year and a half. In the course of my time away, some things have gotten well used. The shower head was a perfect example, it would only drizzle like a rain-shower shower head and had no angle to the water. I replaced it with a Moen showerhead, but it was missing a part and therefore I had it warranty replaced. This was kind of silly, as I could have just gone back to Home Depot to exchange it. I also did not ask my landlord about this (though I asked him about outlet replacement, but GFCI and narrow metal receptacles are not a good mix, so I abandoned that).
After replacing the Shower Head, I noticed that water leaks from the Hot Water valve, Cold Water valve, and Tube faucet. I can't remember if this was an issue before, so I reattached the old shower head and the leaks were there. Based on the underside of the faucets (by extensions valves?) mineral deposits exist. This paints a picture that this is not a new issue. Roommate did not have a significant issue with the previous shower head so, I just decided to replace it without asking.
My question is fairly simple. Is this a pending catastrophic failure or more of an annoyance? I'm more or less asking what my priority is on having the landlord address this. Rent for the apartment was just raised with me moving back in, so for about 6 years, no rent increase. This place is well below market. I would like to NOT "hound" landlord with fixes and/or improvements.
[Photos](
https://imgur.com/a/new-shower-head-leak-iwxYjoH) - One photo is the underside of the diverter, hot water, and cold. The other photo with the white highlights is where the leaks are present, which based on the underside is not new as mineral deposits seem to exist.
P.S. I am in the process of cleaning, but I'm also unpacking my life in a limited space.
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2024.05.15 23:03 HougeetheBougie A Few Things I Wish They Would Change
I'm lucky enough to live in GA and have access to one of the top haunts in the country, Netherworld in Stone Mountain. Been going to it for years. Have also gone to HHN a few times. Production value is very high for both places. However, there are some things that Netherworld undeniably does better than HHN, which is somewhat understandable since Netherworld is able to be worked on year round and has some permanent sets and such. There are some things that HHN does better than Netherworld, too, and if I could combine the two, it would just be Halloween heaven!
First of all, Netherworld houses are better lit which means you can see and experience more of the haunt itself. I feel like I miss so much of set details in the houses at HHN because of the darkness as well as the rushed feeling to just get through the attraction. So much effort and thought go into the making of these houses and it seems like you need to have multiple walk throughs to take it all in. But that's really hard at HHN if you don't live in Orlando or are able to go for multiple nights. Lines are just too damn long.
Which brings me my second complaint, the crowds. Scare actors can't really re-set themselves to allow for true jump scares when people are herded through like a conga line. At Netherworld, groups that are together are allowed to go in and there is spacing in between the groups. Netherworld does have multiple houses which are rather long (warehouse sized) and they don't have people in the houses constantly urging you forward. You can go at your own pace, for the most part. At least until you encounter another group and you either pass them or they pass you. But, in fairness, Netherworld handles A LOT less people and limits ticket sales more. It's set up differently where you can reserve entry times and such which Universal can't do. But it might be nice if Universal capped ticket sales so that crowds were more manageable as it does make for a more enjoyable experience. No one likes to spend more than half of their night standing in a line and then being rushed through the very attraction that you've been waiting for.
My third complaint is that HHN doesn't seem to make full use of their space inside the houses. By that, I mean there could be more stuff coming from above, more bungee actors, more 360 scares instead of the usual boo holes. Netherworld has people and things coming at you from all angles-ceiling, floor, walls, boo holes, smoke screens, etc. They truly utilize the element of surprise. HHN seems to stick more to the tried and true sightline scares. They don't seem to think outside the box much. The exceptions this past season were the Monsters house and the Village house where scares and elements came from above, which was great!
And my fourth complaint is that HHN needs to be more "adult", more scary, more gory. It's Halloween, I want to scream. I want to feel fear. I want to be grossed out. I want to be immersed in the scary. I know that that's not always possible. I know that some houses and themes don't lend themselves to that. I know that Universal is still a family theme park and that HHN doesn't have an actual age limit.
Now, what HHN does better, it does REALLY well. The scare zones are top notch. The theming, the food, the merchandising are incredible! Whatever show that they have (recently it's been Nightmare Fuel) is insanely great! Universal has the talent, the vision and the budget to pull off something magical and it's always enjoyable.
In fairness, I don't attend HHN every year as I'm just not able to. So if some of my above complaints are unwarranted, then I apologize. Maybe they were just present in the years that I went.
Netherworld has its issues too. It's far from perfect. They tend to re-use sets way too much and can be too predictable. Some of these permanent sets don't always fit into the theme that year so it's kind of jarring and weird and doesn't flow well. The carnival area at the end of the first house needs some new games before you go into the second house and they need more food truck options. And the bubble room is just downright awful. So I'm not all saying that Netherworld is perfect by any means. But I would love to combine the best of the two events which would make them just *chefs kiss.
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