.4 millimeters actual size

A subreddit for gifs, Michael Bay style

2013.07.16 21:11 amongstheliving A subreddit for gifs, Michael Bay style

A subreddit for gifs, Michael Bay style Does your guy randomly explode for no reason? Submit it here!!
[link]


2018.01.05 11:35 VilePug Lads that you’re in awe at the size of.

Absolute Unit : an Animal or Public Figure, who is larger than we should normally expect.
[link]


2008.05.22 12:43 Shreddit

For those who like to stand sideways on snow
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2024.05.15 09:28 xXTurdleXx Analysis on Corki's Rework and History in Pro Play [Effortpost]

Hi, I've been a Corki main since S10, and I've held a ~62% winrate in over 400 games over that time period. I'm writing this post because Corki is about to get reworked and while the rework isn't absolutely horrible, the issue with Corki in pro play is misdiagnosed. TLDR: the issue with Corki in pro is not and has never been because of package. It is solely because of the AP Poke Corki build.
History:
On patch 5.22, Corki was reworked to add Package on his passive (on a 300 second cooldown). On patch 6.15, the package cooldown was reduced to 240s, and then stayed in the same form for ~6 years until 12.3, when it nerfed back to a 300s cooldown and a 2 minute delayed spawn.
Corki has been a on and off pick in pro play for the last few years now. From S6-S11, he was meta from time to time, hitting up 28% presence in S6 (combined mid+adc), S7, and S9, but being mostly unpicked S8, S10, and S11. During this same period of time, he was always a strong solo queue pick, usually hovering between 52% and 56% winrate mid, but with a low pick rate, and always built AD. In season 12, the AP Poke Corki build (Ludens + Tiamat + First Strike) was discovered in pro play, and was quickly picked up by solo queue players. His solo queue winrate dropped spectacularly to hover around 47%, but he was still decent with the AD build in solo queue. AP Corki was nerfed in patch 12.13, and disappeared from pro play (while also being relatively weak in solo queue) until S14. In S14, the newly released items led to another AP Malignance + Eclipse build, which once again terrorized pro play, and Corki was hit with more package nerfs.
Sources: Corki Patch History and Corki pro play presence
On AP Poke Corki:
It's way better in coordinated play than solo queue and has been for years, it's always ~4-5% lower winrate in solo queue. When the AP Corki build first started being played in pro, his winrate crashed in solo queue. The reason the playstyle is good in pro is because you actually get proper setup before teamfights at drakes and stuff, while in solo queue you have to be ready to fight whenever. Teams also won't wait for you to poke, or even play around package, even in high diamond. Imo package also doesn't synergize well with poke Corki, because once you use it, you can't poke anymore, and you're usually in an awful position. This is more fine on AD Corki because you can usually nuke their mid/adc and trade when you go in, but on poke, dueling power sucks so you lose more often/get run down. Also, if you dont land rockets on the backline, you're basically useless, since you can't really deal with tanks. If you land your rockets on AP Corki, you deal ridiculous amounts of damage from really far, and can instantly win a teamfight for your team.
Regarding package:
Honestly, I'm relatively sympathetic to the idea that package is slightly unhealthy for the game, simply because of how powerful it is, so I understand it's removal. You can int the entire game on Corki, and have one good package, and instantly win. I'd love to hear if any pros have talked about this, but I believe that pro players have been using package incorrectly until recently. You want to use it across their entire team (often suiciding into their backline), and then using W/Flash to get away because everyone you hit is chunked hard. In the last few months, I've seen some Corkis (especially Faker and Chovy) use package this way, with a lot of success. Package is a really difficult ability to use well, because you are locked in and unstoppable as soon as you use it, and if you barely miss someone, or knock them the wrong way, it's the difference between instantly popping a carry, and them instantly popping you. I believe that ASol's transformed ult (Skies Descend) is much more unhealthy for similar reasons. However, package is not the reason why Corki is obnoxious in pro play, as he was a perfectly fine pick in pro play for 6 years, before AP Corki even existed. There will multiple years where he had the same package, but was rarely picked in pro, even while being a very strong solo queue pick.
Regarding the rework:
I believe that the R changes are quite good, and make a lot of sense to force Corki to attack to get rockets, rather than poking at 1300 range, although 4 ammo might be too few. I'm relatively neutral towards his change to physical damage. It should remove the ability to build Malignance/Ludens, which I believe are the core problem with Corki in competitive. However, the removal of package is unnecessary to Corki's ability to be a healthy solo queue and competitive pick, and removes one of the big differentiaters of skill on Corki. I'm guessing that Corki will be slightly stronger than before, but still relatively weak compared to other champions, and I hope Riot don't forget about him after the rework.
TLDR: AP Poke Corki bad (for pro play and solo queue and overall game health), package good (has not historically been the issue with Corki, and good skill expression)
submitted by xXTurdleXx to CorkiMains [link] [comments]


2024.05.15 09:27 martindukz My Brain too smooth. Asking less smooth. Interesting analysis by ChatGPT 4o - needed to smooth its LM first, but then it gave a good analysis

My Brain too smooth. Asking less smooth. Interesting analysis by ChatGPT 4o - needed to smooth its LM first, but then it gave a good analysis
https://chat.openai.com/share/2c80386e-ca96-428d-ab96-b48542923fbe
The plotted data reveals several key indicators that suggest significant short interest in GME:
https://preview.redd.it/u0mjduknkj0d1.png?width=721&format=png&auto=webp&s=0ef47776fab859f18bf1fd52bfe59301e47eb9e0
1. \*Fails-to-Deliver**: The steady increase in fails-to-deliver suggests that there are ongoing issues with settlement, possibly due to naked short selling. This is a red flag indicating that the actual short interest might be higher than reported.*
2. \*Borrow Fee Rate**: The rising borrow fee rate indicates high demand for shorting GME shares, which typically occurs when many shares are already shorted. High borrow rates can signify scarcity of shares available for borrowing, pointing to substantial short interest.*
3. \*Dark Pool Percentage**: An increasing percentage of trades occurring in dark pools can obscure the true level of short interest. High dark pool activity is often used to conceal large trading volumes, including short sales.*
4. \*Put/Call Ratio**: The upward trend in the put/call ratio indicates a growing bearish sentiment among options traders. A high put/call ratio can reflect synthetic short positions not captured in traditional short interest metrics.*
While these indicators collectively suggest that the actual short interest in GME could be higher than the reported figures, there is no definitive evidence directly proving that it exceeds 100%. The high levels of fails-to-deliver and borrow fee rates, combined with substantial dark pool trading and a high put/call ratio, strongly indicate that short sellers may be using various instruments to hide the true extent of their positions.
To conclusively determine if GME is shorted more than 100%, a thorough investigation by regulatory authorities would be necessary, involving a deep dive into the trading activities, settlement failures, and the use of derivatives."
2021 and onwards
https://preview.redd.it/mvllw44vlj0d1.png?width=736&format=png&auto=webp&s=8555b2dfac496173be966898f6313d9f8956e124
submitted by martindukz to Superstonk [link] [comments]


2024.05.15 09:26 StrongRound5360 How to Keep Your Heart Healthy

Keeping your heart healthy is vital for overall well-being. Here's a guide to help you maintain a healthy heart:
1. Balanced Diet:
2. Limit Unhealthy Fats and Added Sugars:
3. Control Portions:
4. Regular Exercise:
5. Maintain a Healthy Weight:
6. Manage Stress:
7. Get Quality Sleep:
8. Don't Smoke:
9. Limit Alcohol Consumption:
10. Regular Health Check-ups:
By incorporating these healthy habits into your lifestyle, you can promote heart health and reduce the risk of heart disease and related conditions. Remember, small changes over time can lead to significant improvements in heart health.
submitted by StrongRound5360 to u/StrongRound5360 [link] [comments]


2024.05.15 09:26 Apprehensive_Bag_365 Red filament keeps getting into the gears of my p1s and I dont know why

So I have spent the past 4 days tinkering with my 3d printer after some silver pla got stuck in the nozzle . 2 days later same thing happens with red pla. This time in got stuck in the actual gear of the nozzle. I again , remove it , and print with red( like an idiot). It got stuck in the gears again. This doesn't happen with any other filament type. What's wrong with it? To be clear , I had to unscrew the whole nozzle the first time , and it was a clog , meanwhile this Is a problem with the gears
submitted by Apprehensive_Bag_365 to 3Dprinting [link] [comments]


2024.05.15 09:25 Noemi_Neox_lmho A copypasta on how scared I am about roaches (first time writing a copypasta)

Cockroaches are little bugs that look like tiny coffee beans which are very terrifying to the point that they can turn into monsters. Oh shiver mi timberssss they have six legs that are the size of tiny little wood sticks that can reach to the heavens which is verrrrryyy concerninggg. Cockroaches are BEASTS to the society for many hoomans lilke me. To me, cockroaches are scary, agonizing, painful, jumpscares, stressful, frightening, horrifying, alarming, appalling, chilling, oh my gosh!! i have experiences with roaches they keep crawling and crawling and crawling and crawling and climbing and limbing towards me. i feel so flabbergasted seeing them everywhere because i never knew that they where known to be worldwide in every incgh of the earths. i never knew that people actually eat them! thats actually a very very very good solution to end the faer of roaches. for me, eating roaches are kinda so so so terrifying. I could imagine them doing the gangnam style in my stomach and also doing it on my head while they do the macarena in my sleep. They are so talented more than human children that they could even do the sturdy with six legs!! OH MY GOSH! Im in shock!! Do you know what roaches are? Cockroaches are little bugs that look like tiny coffee beans which are very terrifying to the point that they can turn into monsters. Oh shiver mi timberssss they have six legs that are the size of tiny little wood sticks that can reach to the heavens which is verrrrryyy concerninggg. Cockroaches are BEASTS to the society for many hoomans lilke me. To me, cockroaches are scary, agonizing, painful, jumpscares, stressful, frightening, horrifying, alarming, appalling, chilling, oh my gosh!! i have experiences with roaches they keep crawling and crawling and crawling and crawling and climbing and limbing towards me. i feel so flabbergasted seeing them everywhere because i never knew that they where known to be worldwide in every incgh of the earths. i never knew that people actually eat them! thats actually a very very very good solution to end the faer of roaches. for me, eating roaches are kinda so so so terrifying. I could imagine them doing the gangnam style in my stomach and also doing it on my head while they do the macarena in my sleep. They are so talented more than human children that they could even do the sturdy with six legs!! OH MY GOSH! Im in shock!! Do you know what roaches are?Cockroaches are little bugs that look like tiny coffee beans which are very terrifying to the point that they can turn into monsters. Oh shiver mi timberssss they have six legs that are the size of tiny little wood sticks that can reach to the heavens which is verrrrryyy concerninggg. Cockroaches are BEASTS to the society for many hoomans lilke me. To me, cockroaches are scary, agonizing, painful, jumpscares, stressful, frightening, horrifying, alarming, appalling, chilling, oh my gosh!! i have experiences with roaches they keep crawling and crawling and crawling and crawling and climbing and limbing towards me. i feel so flabbergasted seeing them everywhere because i never knew that they where known to be worldwide in every incgh of the earths. i never knew that people actually eat them! thats actually a very very very good solution to end the faer of roaches. for me, eating roaches are kinda so so so terrifying. I could imagine them doing the gangnam style in my stomach and also doing it on my head while they do the macarena in my sleep. They are so talented more than human children that they could even do the sturdy with six legs!! OH MY GOSH! Im in shock!! Do you know what roaches are?Cockroaches are little bugs that look like tiny coffee beans which are very terrifying to the point that they can turn into monsters. Oh shiver mi timberssss they have six legs that are the size of tiny little wood sticks that can reach to the heavens which is verrrrryyy concerninggg. Cockroaches are BEASTS to the society for many hoomans lilke me. To me, cockroaches are scary, agonizing, painful, jumpscares, stressful, frightening, horrifying, alarming, appalling, chilling, oh my gosh!! i have experiences with roaches they keep crawling and crawling and crawling and crawling and climbing and limbing towards me. i feel so flabbergasted seeing them everywhere because i never knew that they where known to be worldwide in every incgh of the earths. i never knew that people actually eat them! thats actually a very very very good solution to end the faer of roaches. for me, eating roaches are kinda so so so terrifying. I could imagine them doing the gangnam style in my stomach and also doing it on my head while they do the macarena in my sleep. They are so talented more than human children that they could even do the sturdy with six legs!! OH MY GOSH! Im in shock!! Do you know what roaches are?Cockroaches are little bugs that look like tiny coffee beans which are very terrifying to the point that they can turn into monsters. Oh shiver mi timberssss they have six legs that are the size of tiny little wood sticks that can reach to the heavens which is verrrrryyy concerninggg. Cockroaches are BEASTS to the society for many hoomans lilke me. To me, cockroaches are scary, agonizing, painful, jumpscares, stressful, frightening, horrifying, alarming, appalling, chilling, oh my gosh!! i have experiences with roaches they keep crawling and crawling and crawling and crawling and climbing and limbing towards me. i feel so flabbergasted seeing them everywhere because i never knew that they where known to be worldwide in every incgh of the earths. i never knew that people actually eat them! thats actually a very very very good solution to end the faer of roaches. for me, eating roaches are kinda so so so terrifying. I could imagine them doing the gangnam style in my stomach and also doing it on my head while they do the macarena in my sleep. They are so talented more than human children that they could even do the sturdy with six legs!! OH MY GOSH! Im in shock!! Do you know what roaches are?
submitted by Noemi_Neox_lmho to u/Noemi_Neox_lmho [link] [comments]


2024.05.15 09:24 Sacrifice_a_lamb Ky Slime Review (good and bad) with Pics

Ky Slime Review (good and bad) with Pics
I actually have been waiting to review a few shops, since I think it might be nice to live with the slime for a while instead of writing a review that's just based on what the slime was like when I first got it. But today I got an order from Ky and I've got things to say about it lol!
Rambling preamble (skip to review) First off, I had heard rumblings of discontent about this shop, but also had heard aspersions cast about Sonria and I found her slimes to be pretty good. So, I was open to Ky, especially since she clearly is a master at designing DIY slimes. Her IG is a go-to ASMR source for me and her posts make the slime look irresistible! Seriously, for all you stores out there--make your slimes look good on the internet. You'll have so many more buyers.
While it's definitely obvious that the slimes that are played with on the IG are of larger quantities than what you will be getting when you order, her representation of the product otherwise looks pretty legit and she still has kind of a small, hand-made store vibe, which makes it easier to pay 16$ for a toy that may only last for a few months, right? She also has my dream slime--a neon space unicorns and rainbows sundae-themed slime tribute to Lisa Frank. This thing just looks so incredible. She really nailed the concept.
So, I made a big order because, shipping. there was a 10% discount and the prices didn't seem terrible, even with shipping. I placed my order on the 4th and it arrived today, on the 14th, which ten days feels acceptable for a small business in Hawaii. They didn't go crazy on the packaging, which at first made me glad (I do not feel good about all the bubblewrap so many folks use!) but then I saw that one of the clay containers had gotten smashed and the clay pieces inside were totally flattened. Honestly, nothing else had any damage and the clay was always going to get smooshed, anyway, so I'm not bothered, BUT, I dunno. Use bunched up newspaper or something.
It included a gift of two free "small" slimes. Really, they are like 3-4 ounces. Definitely a decent size for a sample and both slimes were pretty awesome, but I still have complaints...
My rating system is pretty "strict"--I'm stingy about perfect scores, but anything with a score over 15/20 is something I'd consider buying again.

Taro Milk Tea Cheesecake 10/20

Someone else reviewed this recently and loved it. I do not. I had initially hesitated to buy this because I like taro, but sometimes find the smell of taro-flavored things like mass-produced ice-cream disgustingly sweet, and I worried that this slime might smell this way. It does not. To me, it smells like boiled white potatoes with an undertone of glue. Not great.
The DIY kit came in a sealed bag and everything looked in good condition and matched the website photos perfectly. The boba balls slime, however, was so unactivated it was straight-up glue and I ended up having to SCRUB my hands in hot water to remove it. Even so, the assembly experience was fun and mixing was fun, as well. But the result is a mid slime. It is quite tough--so dense, but not terribly stretchy--and isn't much for bubble pops or other ASMR. The bobas are soft and squishy and that's cool.
I'd like it better if it didn't smell weird, OR I'd be fine with smell if I liked the texture of the slime more.
https://preview.redd.it/bfgiai0pjj0d1.jpg?width=3024&format=pjpg&auto=webp&s=9f7822d424279f48771d57aac399642c0aefcc8c

Tangulu 14/20

This came with giant, detailed charms and the giant fimos are beautiful and fun, but the clear slime was quite cloudy and yellow and for the price, that just seems like kind of a bummer. There's a fruity smell but the scent of the glue and maybe the add-ins overwhelms it. By itself, the smell isn't enough to deter me from playing with it. It is a stiff slime that tears easily, but it does stretch quite well if played with slowly. The slime is thick, so there isn't much noise from crunching, but it makes decent bubble pops.
Mainly, I just think there are other folks out there making what is basically this same slime, but I suspect that their versions smell better and maybe the quality of the slime is a little better, too.
https://preview.redd.it/rpcmvo5vij0d1.jpg?width=4032&format=pjpg&auto=webp&s=f0e5b01c3035436bfc92f52919cb9d181b3540b6

Slimereo Mug Cake 16/20

Super fun concept that was realized as a wonderfully detailed DIY kit. The clay oreo was in perfect condition and so detailed! This was a lot of fun to set up and then mix. Initially the oreo smell was spot on, but since I've played with it a couple of times, the chocolate smell has weakened somewhat and, again, there's just a strong glue smell.
The mixed slime is not bad. It is still pretty tough, but it doesn't rip when pulled fast and it gets pretty soft and fluffy with inflation. It's just still a little more dense than I prefer. It has a nice sizzle to it and even makes some pretty nice bubble pops with a bit of effort. It is moderately tacky, but not too bad and I certainly wouldn't add activator for fear of making it too tough.
https://preview.redd.it/msdobiqgjj0d1.jpg?width=3024&format=pjpg&auto=webp&s=b3ac9a0430db226839bf4c4a233030fbacc9e631

Boba Creme Donut 15/20

Another DIY kit that came in great shape. The clay donut was soft and everything assembled to make a beautiful, fun and interesting slime. Mixing was fun. The resulting slime is pretty close to that of slimereo Mug Cake, but instead of slakes of snow there are the tiniest mico-floam beads and some squishy bobas. I really like the way both feel and they seem to make this slime more pop-y than Slimereo. No sizzles, though. Bonus: this one doesn't smell bad! It smells like a caramel tea boba drink--lots of brown sugar and sweetened milk tea smells and then that sweet potato smell of boba.
but it's still a tougher slime that doesn't make a ton of noise.
https://preview.redd.it/le93bjv1jj0d1.jpg?width=3024&format=pjpg&auto=webp&s=2ddd6d6a6a35417a95a1e53f00977aa38a94bf93

Slime-Brite (jury's still out for me on this one)

This seemed like Ky's answer to Slime OG's steel wool-themed slime and Ky's having it honestly kind of tipped the scales for me buying from Ky instead of OG. Again, the presentation is fabulous--fun charms, great concept that is rendered in a fun, visually-striking way, cool label. The smell is definitely a convincing imitation of, like, Dawn dishsoap, which I like. I also realize that I just really like bingsu in slimes so I'm into this one, but it is still very sticky (I'm too afraid to add activator lest it become tough like other slimes in this order) and it is much tougher than the bingsu slimes I have from Seoul Gage. It's not tough by what I think are American standards, I'm just not used to it. It still makes great, bingsu crackles and I love how it looks and smells. If it gets a little less sticky without turning more tough, I might really love this one.
https://preview.redd.it/b1g7r4wkjj0d1.jpg?width=3024&format=pjpg&auto=webp&s=f4189637c261eb2feeda90a6693f53070f66ec6d
Which brings me to my next purchase:

My diet starts tomorrow 8/20

Again, super fun concept and so much detail! Everything was similar to the IG photos and in good condition except the clay pieces were a little hard, but it was fun to assemble and the slime components all seemed totally good to go. The smell is fine. The problem was mixing this produced a hard, rubbery slime--no stretch. I guess it was overactivated? I was ready to throw it out, but I had glycerine on hand so added maybe a tablespoon and that helped it, but it is still very tough. It does crinkle and crackle with the bingsu, but my hands hurt after just a couple of minutes of playing with it. Super not worth it, even with the amazing DIY element.
https://preview.redd.it/1bu63j11kj0d1.jpg?width=3024&format=pjpg&auto=webp&s=ffcc241bcb9766757516ba9ce82d8ff45e5d5a87

Sandy Beach 15/20

This was the one that had the damaged clay pieces. Honestly, it didn't spoil the assembly experience. In fact, I pulled off the clear slime from the sand crust and first mixed the clay into that and what an awesome expeirence! I really love how it looks to mix colorful clay into a clear slime base. This has a moderate "beachy" smell that isn't bad. I think I just don't like sand in slime. I was expecting something like a pumice slime, but instead it just seems to kill any ASMR effect: no bubble pops, no clicks, no sizzles. The clay pieces were dried out in places so there's also some un-mixed goobers in the slime and the slime is also quite tough.
https://preview.redd.it/hk9vgrztjj0d1.jpg?width=3024&format=pjpg&auto=webp&s=7d69e33a498878caf0ca80522fdece037b8e64c6

Birthday Cake Pop 18/20

This one kind of saved the order (and maybe slime-bright) and it was totally one I almost didn't get it. It smells like how it looks--like a super bright, artificial birthday cake smell, which is actually pretty great. I love how it looks--such a loud, happy pink and love the sprinkles and the look of the different-sized floam balls. I'm not sure this is it, but I believe the floam balls being different sizes gives this slime extra bubble pops. This is a shiny slime that I expected to be tough, and it is--but somehow now I like that quality? Maybe it's because there's such a huge ASMR pay-off. Like, I' even getting some whistles when I stretch it.
I'd give this guy a higher score but, again, I have perfect and near perfect (to me) slimes in my collection and this doesn't feel quite at the level. But it's also unlike any other slime I have and I suspect it will end up being a favorite. I whole-heartedly recommend this one!
https://preview.redd.it/xtnmqgw6jj0d1.jpg?width=3024&format=pjpg&auto=webp&s=c7470eb86ee0c6076ba8cf8a8ccb505b23c192ce
Free slimes were Lemon Loaf (with no clay piece, which maybe makes it better?) and Java Chip Frappe, also just the base. Again, these were large samples. I'm just grading them out of 10 because...I don't know? they were free and also they aren't, like, the version of the slimes you would be able to buy?

Java Chip Frappe (Jury is still out)

This is supposed to be a "jelly cream bingsu". It seems like a pretty thick, dense jelly with a tiny bit of bingsu. The bingsu are enough to produce some soft cracks and sizzles, so I really want to be abl to play with it, but it is way to sticky. It is already pretty thick, so I've only added a little activator so far, which hasn't helped much. Hoping this stops being so sticky without also turning into rubber. Smells is listed as chocolate chip cookie, but it smells more like khalua to me. At any rate, I like the smell.
https://preview.redd.it/7rczrp66kj0d1.jpg?width=3024&format=pjpg&auto=webp&s=2499c9709c64d6c9cc690909f554890f3431a6ff

Lemon Loaf 10/10

This is my favorite slime of the whole darn order. It is a highly resistant bingsu slime, but it really softens with inflation. Smells like a cake with a lot of artificial lemon flavor added to it, which sounds bad but it actually quite delicious. It looks great: a bright and cheery yellow that is broken up by specks of iridescence from the bingsu. Also, I love the lemon fimos! But, the cherry on top is the micro-floams! I love these tiny micro-floams that she uses. It may be psychosomatic, but I think they actually change the bingsu texture somehow? At any rate, this is a great, stretchy, inflating, crackling, squeezeable bingsu slime and I love it.
https://preview.redd.it/9sk0uoi9kj0d1.jpg?width=3024&format=pjpg&auto=webp&s=0b3a9bb64388eb724a5b854882522c3c0bcab6ac

Conclusion:

I really don't know what to make of this store, guys. I mean, I have only 3 clear "would buy agains" (one of which I didn't even pay for) out of a total of ten slimes, so, objectively, I should not buy from them again, but... I don't know. I definitely would not have spent all this money at this store if I'd seen some of the reviews I've seen since making the order. The complaints seem to be the same as my own: hard clay, tought slime, not great smells.
On the other hand, the Birthday Cake Pops and the Lemon Loaf are so good that I might be persuaded to try Ky again.
I guess, part of me wonders if the slime is this way because she's cutting corners on ingredients or doesn't know how to make slimes well? But then the amount of work and care that goes into designing the slime just makes me think there's no way this person doesn't know what they are doing, so then I guess this is the way the slime is meant to be (not for the Diet one, though--that was straight up bad slime) and it just isn't for me, but who is it for? who likes tough slime that doesn't make much noise?
Would be curious to hear others' thoughts.
submitted by Sacrifice_a_lamb to Slime [link] [comments]


2024.05.15 09:23 Late_Squirrel Confused: Coinbase distributions AND DigitalDisbursements

I just received and completed the option to get paid via DigitalDisbursements, for $6XXX USD. But I'm confused on why there's this + the recent email about Coinbase being used for payments.
I've already withdrawn every time funds have been unlocked. I mostly had everything in BIA, with just a bit of ETH in wallet, which I withdrew Sept 2023.
In March, I was able to withdraw some ETH, GUSD, and USDC. About 1/4 of my original balance.
Ahhh, as I write this, I realize this may be for my BUSD, which oddly didn't unlock when the other stablecoins did, and I guess Coinbase isn't taking those.
So assuming there are more distributions, BUSD is probably going to be via DigitalDisbursements, and anything else should be via Coinbase, if they can link the two accounts.
My coinbase and blockfi email addresses were different, so I updated my email addy on BlockFi when they sent the email about the linkage, but I'm still receiving their emails at my old blockfi email, so I dunno if they'll actually link my accounts... Anyone written to them about this yet?
submitted by Late_Squirrel to blockfi [link] [comments]


2024.05.15 09:23 GreedyPersonality390 7 days Powerful Wazifa for Marriage

7 days Powerful Wazifa for Marriage
The fact of wedding and the celebration of marrying a life partner are the main events of the life of almost everyone. However, the probability of finding the ideal partner is not always the case. There are people who only find a boyfriend or a girlfriend for a long time to get married or live with them. If you have been searching for a life companion for a long time and failed, doing a 7 days wazifa for marriage may be the way to a potential life partner you always wanted.
7 days wazifa for marriage
What is a Wazifa?
A wazifa is a form of Islamic prayer or spiritual chant which is recited uninterrupted for a certain period of time to make one's desires or wishes be realized. Wazifa is a work of the prophets that has been approved by Allah and the continuous recitation of Quranic verses and prayers for a long time is included. The repetition of the concentration, belief and sincerity is the reason why the divine blessings and mercy are given and thus, it is possible to achieve the genuine wishes and intentions.
7 days wazifa for marriage is a big task which needs a lot of studying and hard work.
Since this wazifa relies on the spiritual power of prayer, you need to prepare yourself adequately before beginning it:This vuaca is based on the spiritual strength of pray, thus, it is imperative that you get well prepared before you begin it.
  • Keep your task at the center and be sincere and honest. Do not use this prayer to make anyone do something that they do not want to do or to attempt to use it on someone specifically. Say your pride and tell them if they are faking it or are being used.
    • It is necessary to be able to sustain the wazifa of 101 times a day for 7 consecutive days without any interruption. Consistency is key.
    • Choose a tranquil, neat area in your home that will not be interrupted or a hindrance for the wazifa.
    • You have to do the washing (ablution) as you are starting a prayer ritual again. The physical and spiritual cleanliness of a person is the most important condition that will allow him to get the many advantages that such a person can get.
  • A proper attitude is very significant - be absolutely,100% sure that Allah is with you while doing this wazifa.
    The 7 Days Wazifa Prayer Process is a system of saying or reciting the Al-Fatiha in the Quran and a certain supplication for every one of the seven days of the week.
    Here are step-by step guidelines to follow for this wazifa: 7 days wazifa for marriage
  1. Start the class by saying “Bismillah hir Rahman nir Raheem” and you will call the Allah in the front of the class.
  2. The process of three times blow of Durood Shareef was repeated. Thus, the Prophet Muhammed (PBUH) is doing the service of Allah. For example, "Allah, then our beloved prophet Muhammad and his companions".
  3. The idea of the Surah Ikhlas is obviously in the mind at least three times, clearly. This is the chapter that actually validates the concept of Allah's oneness.
  4. Read the following verse from the Quran 101 times: "God, let my wife and the others who are from the offended and humiliated group, get together and pray and cry. "
    This verse translates to: "Our Lord, be with us, from our family members, give us the comfort in our eyes and the ability to become leaders of the righteous. "
  5. In the short term, you should ask God for the forgiveness of your sins, Bless the prophet (DUROOD SHARIF) and ask for your wish to be granted.
    1. Carry out this habit every day at the same time and place and follow it for a week. Have faith and consistency.
On the very last day, it is more helpful to pray 100 times and strive to focus on each one. After the wazifah, you may chew a sweet thing yourself thus to complete the ritual. The wazifa will definitely be successful with the active involvement of really devoted people who are the creation of Allah insha Allah
Tips for Maximizing Results
Here are some beneficial tips to maximize the efficacy of this wazifa:These are some useful suggestions that will help to improve the results of this wazifa:
  • Ensure a good attitude and Be attentive enough that the awaizafa will be performed by Allah's grace. The emotional state weakens the power of the self.
  • The Islamic teaching about the forbidden things during the 7 days like alcohol, music and dirty places which, in turn, means the more spiritual rewards you will get.
  • In case, try to perform the activity for 7 times. Hence, in the first step one should do 117, 707 and so on, daily rather than just 101.
  • Make the last day a day of giving to charity to make the wazifa's good points even strong
In the first place , trust Allah into which search for a suitable life partner for you is already made in 7 day wazifa. Trust genuinely and be confident that the divine blessings will come, and insha Allah, the best partner will come at the right time. Stay hopeful!
Online Free Consultation With Maulana Ji Please Visit:
https://www.onlinemaulana.com/

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submitted by GreedyPersonality390 to u/GreedyPersonality390 [link] [comments]


2024.05.15 09:22 ian9921 What's the deal with those people who have no concept of how much food is actually enough?

Okay, gonna preface this by saying I am a skinny guy, just to be clear. My father is also in great shape.
So I think we've all got that one friend or family member that we frankly can't trust to cook or order food. Like they'll be making dinner for everyone and the entire amount they cooked for like 3-4 people is a portion you could reasonably eat single-handedly.
And it's not a money issue either because most people in your social circle are in a similar financial situation and are more than capable of cooking plenty of food. Also it's not like they were cooking and just thought the recipe would go further, because they have the same issue when they do something like order pizzas.
So I guess are there any solid answers for how it seems relatively common for some people to go their entire lives without realizing what works as solid portion sizes for the people around them?
submitted by ian9921 to NoStupidQuestions [link] [comments]


2024.05.15 09:22 Joe2_0 The Nature of Grunts - 2

Memory Transcription Subject: Alus, Yotul auxiliary to the UN Spaceborne Infantry
Date [standardized human time]: March 3rd 2137, 1000 hours ship-time
After Gutierrez showed me to our compartment, and I dropped off my duffelbags, he began leading me to the Armory, where I would be assigned my rifle and 'sensitive items' as he put it. As we walked, my mind churned with more questions.
"Hey, uh, Guts. Back in the supply compartment, you mentioned the 'USMC'? That's the American Marines right? I thought you were UN Spaceborne infantry."
"Yeah, so, I am a Marine. Marine to the core. But Earth sorta got thrown into this whole clusterfuck without having a properly unified military, and instead of trying to set up a whole new service from scratch, they got the big five on the Security Council, being us, the Brits, the French, the Chinese, and the Russkis, to pitch in units. So you got Marines and Army making up the American portion of the SI, and Navy and Airforce making up our part of the fleet. Same for every country that pitched in, even some outside the UNSC." Gutierrez explained, his hands moving about animatedly. "Right now it's a hot mess because none of the standards, paperwork, or anything changed, but I guess they'll probably formalize and standardize the SI and Fleet after all this shit is done. All we currently got that's the same is rifles, uniforms, and equipment. The traditions and paperwork and shit are all wildly different from one countries units to another, and sometimes even within the same country's units because of different branches. The US Marines and US Army for instance, we share a lot of the same shit you know, but our low-level paperwork is branch-specific, and our organization is different."
I thought for a moment about what he was saying as we walked though the passageways, pondering on the idea of what a truly united Human military could accomplish, if everything Humanity had done so far was with a truly thrown-together force. As I looked up again, I saw we were approaching the armory, and mentally filed my next question away for later. We crossed through the threshold, and I found myself standing in front of a grated window, another Human on the other side.
"Sarn't Johnson, I'd like you to meet our new Yotul auxiliary, Alus. We're doing inprocessing, and need to get his weapon and equipment drawn and assigned."
The new Human looked down at me curiously and smiled, before reaching down and grabbing a few sheets of paper from under his desk.
"Alright" the Sergeant said, before moving deeper into the armory, stopping at a weapons cage, before unlocking it and inspecting the rifles line up inside "So, what are we billeting him as?"
"Just an 0311, needs a rifleman's kit and associated gear" Guts replied, leaning forward to watch the Sergeant.
"Gotcha. Just gimme a minute here."
Guts and I watched as the Armorer pulled a cart over, and picked out a rifle, laying it down on the cart, and locking the cage, before moving to the next rack and removing a small black bag, repeating the process along the line of cages across one wall of the armory, before coming back to the front, and pressing a button on his desk. I heard a click from a door next to the grated portal, and Gutierrez waved for me to follow him through the door, and into the armory.
The Sergeant had sat back down, and was poring over what appeared to be a checklist as he inspected each piece of equipment, ticking them off down the list one by one. When he was done, he clipped it to a clipboard, and handed it off to Gutierrez, before looking toward me.
"So, Heard you fellas went through some sorta training dirtside, so you should be familiar with at least the rifle?" He asked, picking up a notably shorter version of the standard UN rifle I had qualified on Earth with.
"Yes, ours were longer, it kinda seemed like they weren't really meant for non-Humans to use. We could all barely aim them shooting, uh, offhand I think it was?"
"Yeah, sounds about right for an indoc unit. The M-36 is a piston gun so it's good bit heavier out front than the old M-16's the Corps used to issue way back, Mag in the back kinda balances the whole shebang on the carbine variants" he slapped the side of the firearm he was holding "But on the full length rifles they're just ungodly long barrels. Ay, Guts, something like a 28-inch heavy barrel on the old M-36A1's?"
"Yeah, something stupid like that," Guts said, looking up from the paperwork he had been signing, as he set it down on the table. "Marines wanted a gun that was the same length or shorter than an M-16, Piston, and could reach out to like 800 meters with 5.56. I think Bushmaster pulled out some old relic from the 20th century and just modernized it? I remember the K&M lawsuit right when we started getting the A1's back in 2130, but yeah."
The sergeant nodded and turned back to me, pointing at the firearm again "So, when the Corps finally removed their head from their fifth point of contact-"
"Their ass" Gutierrez helpfully interjected, grinning
"Yes, But anyways, They saw some issues with going back to a full size rifle, and got carbines made to replace the A1's for combat arms. Shorter barrel, shorter gas system, shorter receiver, way lighter out front. Super nice shooting guns to boot. Bushmaster also sold them on this neat quick-change barrel system they thought up too, so now we have a bunch of smoothbore barrels for flechettes, rifled barrels for traditional ammunition, pencil barrels for riflemen, heavy barrels with bipods for autoriflemen, in a bunch of different lengths. These fuckers are modular as hell."
The sergeant had what was probably the widest grin I'd ever seen on a Human as he finished talking, and it very nearly took me aback, despite the Yotul, myself included, not having the same issues with Human mannerisms as the wider Federation.
"I-I'm not gonna have to carry all of those, right?" I asked, hesitantly, and Gutierrez broke out laughing, while the sergeant suppressed a chuckle.
"Nah kid, we just pick a rifle and swap the barrel to the one you need for what you're doing. Mostly just makes shit easier on my end really. You're just getting a carbine-length pencil barrel, lightest of the bunch."
The Sergeant shifted, bringing the rifle to his shoulder, and pointed it at a canted barrel, sticking the muzzle in, and pulled back the charging handle, sticking a finger into the rifle's ejection port, before looking in, and releasing the charging handle, before pulling the trigger with a 'click'. He then held out the rifle for me, and I took it, surprised at how much lighter it was than the one I had been issued in training.
"So, one M-36A2." the Sergeant said, before pulling a metal cylinder from a small pouch, and peering through it up at one of the lights, before getting up and grabbing a metal rod, and walking over to me. He stood alongside me, and slipped the cylinder over the muzzle of the rifle, before inserting the rod down the barrel, and peering closely at a small gap around the rod.
"And one suppressor. Clears the rod check so that shouldn't give you any issues. Guts should be able to explain the adjustable piston to you so you don't get gassed in the face while you're using it." With a quick twist of a collar on the back of the tube, the armorer pulled the device off the muzzle and stuck it back in it's pouch, and picked up a larger cloth case. He pulled something that looked like a visor on an articulating arm from it, and inserted a pair of batteries into a cylinder that ran along the top.
"This here is the AN/PVS-101 'Fused vision system'. Little heads up display that links up with the rest of your fireteam, and also has thermal and Infrared overlay. Just a fuckin' neat piece of kit honestly. Datalink is hardened to all hell, and the whole system's idiot-proof. I've seen ones that pre-date the Satellite Wars. Uses an accelerometer and gyro system to keep track of where you are in the area, and can pulse lidar to give you visuals in full pitch-black. You can also mark obstacles, enemy troops, vics, whatever with eye-clicks, and the system keeps track and spreads that out to all the linked systems. Plus there's a version that goes to the fireteam leader, which transmits all that collated data back to company level, and gives them an up-to-date picture of everything that's going on. Just honestly fuckin' cool."
He then held up a square plate on the back of the arm to his forehead, and withdrew a small box from the back and touched it to the back of his head.
"The FVS mounts to the socket on the front of your helmet, and the Processing unit just mounts to the rear, acts like a counterweight too which keeps your neck from hurting nearly as much while you're using it."
Placing both items back in the cloth bag, He finally held up what was obviously a handheld radio, and a set of earmuffs.
"This is the AN/PRC-255. It's a radio, and might as well work with Angry Pixies. I know it's got a 60 mile range, and hops frequencies, and the Comms nerds have some kind of black magic ritual to make them work. The hearing protection doesn't have some letter-and-number name, but they hook up to the radio, and they'll also link up to other headsets nearby like the FVS to communicate without radio. The Radio isn't nearly as impressive as the FVS, and the hearing protection hasn't changed in a meaningful way in about a hundred years. 3M is the Browning of comms gear, I swear. And, that's petty much it."
I looked at the neat pile of equipment sitting next to the carbine, and looked down at my hands, realizing I had nothing to carry any of it with, before looking up at Gutierrez.
"Is it alright if you carry some of this, I don't think I can carry it a-" I said, before I was cut off by laughter from Sgt Johnson.
"Nooooooo, no kid." The sergeant said, wiping tears from his eyes. "This all stays here unless you actually imminently need it. It's assigned to you now, but it stays under lock and key." he explained, while Gutierrez seemed to look simultaneously aghast and about to burst into laughter. My abbreviated training had failed to explain a few things, it seemed, as I had simply assumed that they had locked up our equipment because we were were trainees.
"See, everything in here is either VERY killy, or VERY expensive. And Soldiers, Sailors, Airmen, and Marines around Earth all have a penchant for shenanigans, and breaking anything they touch. Occasionally themselves too, if left entirely unsupervised with dangerous objects. So we don't let any of you have things which can be described as 'Killy', 'Expensive', or 'Killy and Expensive' unless it's specifically pertaining to the task at hand, Rah?"
"I, uh, see yeah. Rah?" I replied, somewhat dejectedly, and slightly confused.
"Rah." The Sergeant said in reply, and began to load all of the 'Killy and expensive' equipment back onto the metal cart, chuckling to himself still, as Gutierrez tapped me on the shoulder.
"Hey, chow's in about an hour, let's get you back to the barracks so you can get your OCUU's on, and outta those class-B's right?"
"Yeah, that sounds good, I don't think I've eaten since before I arrived at the Orbital, I'm starving" I said, as I followed the Spaceborne Infantry Marine out of the Armory's door, and back down the passageway to the berthing areas of Grunt Country.
submitted by Joe2_0 to NatureofPredators [link] [comments]


2024.05.15 09:21 grady_vuckovic 7 Proposals for Ways of Addressing Housing Affordability

I don't need to tell anyone here that housing affordability is bad right now so I'll cut to the chase...
What can be done about it?
I got seven proposals to address the problem.
But first.. lets talk about what I call 'Non-Solutions'.
A Non-Solution is something that feels like a solution but isn't. For example: Scratching at itchy skin isn't a solution to a rash.
There's a few Non-Solutions I'm going to be avoiding with my proposals:
Instead solutions need to be formed through means such as:
So - what could we do?

Proposal 1 - The AAHC

I call it the 'Australian Affordable Housing Construction Company', aka, AAHC Co.
Government initiated housing construction company, similar to the NBN Co.
It has one goal: Build houses and sell them. It has a target rate of 'houses/quarter' it aims to construct houses at. That rate is set by an independent body that aims to keep the cost of housing to a fixed level relative to incomes, and controlled in a fashion similar to the official interest rate. Another lever on the economy. The rate increases when housing supply is low, and decreases when housing supply is high.
The AAHC builds houses. Then sells them. Simple as that. No other purpose. The goal is to break even, build houses, sell them at market value (no profit). The great thing is, this means the AAHC has a net zero funding cost for the tax payer - literally costs nothing to run, because it pays for itself through sales of houses.
The actual construction would be done by external private construction companies under contract who compete under bids to build suburbs worth of houses in large projects. Which is another benefit. Lots of jobs creation, a big boon for our local manufacturing and construction industry, and any related employment opportunities (construction companies don't just hire builders after all, they hire graphic designers, accountants, managers, receptionists, etc).
As additional benefit, because the government is building the houses, it can ensure the houses meet conditions and standards we the people want to see applied to future housing construction. So it could be mandated for example, every new home constructed must have air conditioning, must have solar panels, etc.
The AAHC Co in summary:

Proposal 2 - Nationalised Definitions of 'Tiny Homes', and Easing Of Laws Regarding Them

The reality is, there is such a shortfall of housing in Australia, that it may take a decade or longer to address the problem, even if we started implementing the right policies to do so today.
What people need is alternatives. Today.
Such as 'Tiny Homes'.
Tiny homes can be constructed in larger quantities, prefab, for cheaper than a house, and constructed on a trailer frame which allows them to be easily moved and transported.
They can be significantly cheaper than a house, and moved easily, opening up prospects for someone to own reasonable housing in Australia for a fraction of the cost of buying an established constructed house, by buying very cheap land, a cheap 'Tiny Home' and parking it permanently on their land. Then eventually moving it on, selling it even, once it comes time to upgrade to a permanent fixture house, or move into a larger fixed house.
Because they're legally defined as caravans, they subject to all the same rules.
The first problem is, those rules vary depending on where you live. Not just for each state, but even depending which council you live in. Some councils have no clear regulations at all, making matters worse. A nationalised definition of a 'Tiny Home', and national laws regarding them, would make life easier for everyone.
The second problem is, because currently Tiny Homes are defined legally as Caravans, they are subject to the same restrictions, which can be stifling, such as, subject to location (state or council laws vary). Here are some of the worst restrictions found around the country:
A nationalised legal framework for tiny homes, and easing of laws around them, to make them easier and cheaper to obtain, install and live in, would open up possibilities for alternative means of housing to ease the burden on the existing housing market.

Proposal 3 - Housing Super Fund

Super is a well established method for ensuring individuals can afford their retirement without resorting to giving people free money or price fixing the cost of retirement. It forces employers to make contributions to employee's super funds, that then collect invest, grow, and eventually can be accessed at retirement age.
This is a mechanism we can borrow to achieve a similar result for renters, to allow them eventually afford housing.
I call it a 'Housing Super Fund'.
How it could work is like this:
Every tenant is Australia, could have a 'housing super fund' set up for them when they start renting. Every time a tenant pays rent, the land lord receiving the rental payment, could be required to deposit 5% of that payment into the tenant's housing super fund.
Land lords will insist, argue, that they will put up rents by 5% to compensate. But this is a lie. Prices are determined by customer purchase power. Renters will not have any additional purchase power as a result of this change. Rents won't go up in real terms over a long period of time, instead this change eats a cut away of rents from landlords and invests it on the behalf of tenants.
The housing super fund could be made accessible if and when a tenant is making their "first home purchase". If that never occurs, the funds could available automatically at retirement age instead.

Proposal 4 - Increased Property Taxes for Landlords & Elimination of Negative Gearing

While some people are facing the prospect that they may NEVER be able to afford a house in their lifetime - other individuals, might have as many as 7 properties, and are currently shopping for their 8th.
It's obvious, that the system strongly favours those who already own houses and have capital, ahead of those who don't.
So, simple solution, is to increase taxes for being a landlord.
Property taxes faced by individuals could be higher for those who own more than one house, and increase with each additional house owned.
And, Negative Gearing, eliminated, since it creates such a massive financial incentive to own more than one house.

Proposal 6 - Harsh taxes on empty resident housing

A simple proposal.
There are empty houses across Australia.
Tax the owners until they either rent them out or sell them or move into them.

Proposal 7 - Housing HELP Loan

Saved the best for last. Got a HELP Loan? Then you know how this loan structure works.
You borrow money from the government to pay for education, and then pay off that help loan in your taxes, if and when your income is above a minimum threshold. In the mean time, the loan amount is adjusted based on interest rates at the end of each financial year.
There's no reason why we can't have a similar loan structure made available for housing.
'Housing HELP Loan' could be made available to cover up to 75% of the purchase price of an individual's first home, with the remaining 25% required as an upfront deposit. The loan then can be paid off as part of the individual's taxes if and when their income is above a minimum threshold.
This would enable millions who currently can't get a home loan to finally get one, and ensure the debt of a home loan isn't financially crushing when individuals end up in a situation where they are temporarily unable to pay off their loan due to loss of employment.
That's 7 proposals to fixing housing affordability in Australia.
Which ones do you think would work?
Which ones do you think would stand a chance politically of being supported by a major party and made into reality?
submitted by grady_vuckovic to shitrentals [link] [comments]


2024.05.15 09:21 Significant-Notice- Did Norwegian schools actually ban cell phones?

Some commentators are suggesting no real ban was in effect. I went back to the Sara Abrahamsson paper to confirm the following:
Schools where students are required to hand in their phones in the morning, and therefore cannot access them during breaks, are considered to have a strict policy against smartphones. Schools where students are allowed to access their phones during breaks but are required to have them on for instance silent [mode] during lectures are classified as having a lenient policy toward smartphones. For mental health, the effect between schools with a more lenient and strict policy is relatively similar, as shown in Figure 10.17. Four years post-ban, girls experience 3.48 and 2.3 fewer visits for specialist care related to psychological symptoms and diseases at schools with a lenient and strict policy respectively (p-values 0.036 and 0.068).18 For bullying, there is not much difference dependent on the type of policy implemented when it comes to bullying, neither for girls as documented in Figure 11, or boys as shown in Appendix Figure A21.
However, girls attending a middle school introducing a strict policy against smartphones, experience an increase by 0.12 standard deviations in GPA. This estimate is significant four years post-ban at the 5% level (p-value 0.032). Additionally, girls attending a middle school with a strict policy have significantly higher teacher-awarded test scores by 0.08 and 0.14 standard deviations, three and four years post-ban (p-values 0.075 and 0.011). These results, shown in Panel A and B in Figure 12, show that both GPA and average grades set by teachers for girls improve after strict smartphone bans in schools are implemented.
…However, there are no detectable differences in the likelihood of attending an academic high school track between schools with strict compared to more lenient policies
In other words, there were strict bans and they had only modest effects, including relative to the less strict bans. On p.34, Figure 2, you will see that 200 schools had strict bans, somewhat less than half the total (not every case is easy to classify). Note also that if smart phone bans could help with mental health problems in a big way, we still should see a change in mental health diagnoses, following the bans, yet we do not.
Here is my original post on the topic.
The post Did Norwegian schools actually ban cell phones? appeared first on Marginal REVOLUTION.

Related Stories

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2024.05.15 09:21 Human-Top-2084 Election commission of India is a heartless dictator

Election commission of India is a heartless dictator
New Delhi has lok sabha elections are on 25th May in which polling and presiding officers have to work from 4:00 a.m. in the morning till 1-2 a.m. at night till the voting machines get deposited in their respective centres
Then they have to return to their homes late night on their own without any transport available at that time which also becomes a security issue for women
These officers are not provided any breakfast or lunch by the officials. So they have to bring their own food from home
These officers don't even get breakfast or lunch break in between which is totally against basic human rights and labour laws
Even prisoners are treated better than them in jail because they get food from time to time
Now the election commission has gone far to harass them further
It has issued an order that all these officers on election duty will have to reach their polling booths along with the voting machines, one day before the election day,ie, 24 th May and stay there all night to guard them.
Why have they been ordered to guard these machines?
Which rule states that these officers are required to stay overnight one day before the actual election date to guard them?
Guarding these machines one day before the election day is actually not a part of their duty
So it's not clear under which rule they have asked these officers to guard these machines and thereby do a 2 days duty continuously without rest.
If anyone of you is an lawyer, kindly enlighten me if Election Commission can issue such orders for polling officers
submitted by Human-Top-2084 to unitedstatesofindia [link] [comments]


2024.05.15 09:21 carlos3rcr 26[M4F]US scientist that likes trashy reality tv, running, and imessage games

hey!
here’s what I look like
I’m in the midwest, in the middle of my phd, using the sacred few hours of sleep I got to scroll reddit while binging on the trashiest reality TV and early 00s MTV music videos
tbh, since moving here I’ve been aching to meet people that aren’t related to my professional or academic sphere, and rarely got the time to do much outside the lab, so, here I am, it seems meeting people online could be good bet :o
some random trivia
here are two truths and a lie
If you're interested in talking, send me a line about yourself!
submitted by carlos3rcr to ForeverAloneDating [link] [comments]


2024.05.15 09:20 hubba900 Activity Data Field Optimizations

Does anybody notice that "Activity Data Field Optimizations" not as good as it can be?
First watch generation (Pace 2 and etc) has very good size for 4 data fields. Second generation (Pace 3, Apex 2, etc) has very weird size for 4 data fields. Top field takes half of the screen. Before April update 3 data fields screen has another size and was good. Now 3 and 4 data fields activity screens looks like top data field presses other data fields.
I'm usually use top data field for HR, left data field for pace and right data field for distance (second row), bottom data field for activity time. Before April update second row of watch was poor readable at Apex 2 Pro compare to top field. After April update it's Ok, until you not reach 10km. After 10km numbers in second row start to be smaller and again poor readable.
I'm don't understand, why Coros not make same row sizes for 3 and 4 data fields activity screen? Why top data field so big? Why bottom data field so small? And where is gauge indicator (it was better than now)?
submitted by hubba900 to Coros [link] [comments]


2024.05.15 09:20 anas101siddiqui Best GPU Dedicated Server Netherlands For AI In 2024

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In essence, the inclusion of GPUs in a server setup is dictated by the specific needs of the applications. For tasks that demand high computational power and parallel processing, GPUs provide a significant advantage.

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submitted by anas101siddiqui to u/anas101siddiqui [link] [comments]


2024.05.15 09:20 Human-Top-2084 Election commission of India is a heartless dictator

Election commission of India is a heartless dictator
New Delhi has lok sabha elections are on 25th May in which polling and presiding officers have to work from 4:00 a.m. in the morning till 1-2 a.m. at night till the voting machines get deposited in their respective centres
Then they have to return to their homes late night on their own without any transport available at that time which also becomes a security issue for women
These officers are not provided any breakfast or lunch by the officials. So they have to bring their own food from home
These officers don't even get breakfast or lunch break in between which is totally against basic human rights and labour laws
Even prisoners are treated better than them in jail because they get food from time to time
Now the election commission has gone far to harass them further
It has issued an order that all these officers on election duty will have to reach their polling booths along with the voting machines, one day before the election day,ie, 24 th May and stay there all night to guard them.
Why have they been ordered to guard these machines?
Which rule states that these officers are required to stay overnight one day before the actual election date to guard them?
Guarding these machines one day before the election day is actually not a part of their duty
So it's not clear under which rule they have asked these officers to guard these machines and thereby do a 2 days duty continuously without rest.
If anyone of you is an lawyer, kindly enlighten me if Election Commission can issue such orders for polling officers
submitted by Human-Top-2084 to IndiaSpeaks [link] [comments]


2024.05.15 09:19 cleo-banana First dose done!

Literally shaking. I’m not a fan of needles and it took me 15 minutes to work up the nerve to be able to inject myself. I want to immediately throw up just from nerves.
After months of babysitting a box of 0.25, waiting to obtain a second box so that I could have a 2-month supply and be able to start treatment without interruptions since the shortage makes availability so difficult, I finally took my first dose.
Injected in my stomach. The needle was nearly painless actually, I was almost convinced I did it wrong. Dont think I did tho. Less painful than a thumbtack stabbing you tbh.
It’s 2am my time. I’m excited. Told myself this is for my health.
BMI: 30-31ish SW: 203.4 GW: 130-140.
I’ve been in this sub for a while lurking and learning. It’s nice to finally be on the other side!
submitted by cleo-banana to WegovyWeightLoss [link] [comments]


2024.05.15 09:19 thisvideoiswrong Quick Looks 3: Vo'Quv Carrier

By my count, there are 15 T5 ships available for just dilithium or a level 40 token, which someone might want a starter build for to help them finish off the episode missions and start the reputation grind. My Strict Budget Build covers the three science vessels, the Baby Step series covers the three cruisers with tactical ensigns, Quick Looks 1 and 2 cover the Hegh'ta Bird of Prey and the Jem'hadar Escort, and there's definitely an argument to be made that some are just bad choices. But there was one more I wanted to take a look at here. This series will not be as thoroughly researched as those previous series, and it will not feature optimized skill builds (there are many resources for that), but the builds will be proven in the Badlands Battlezone and in solo Defense of Starbase One Advanced, as well as extensively parsed in the Wanted (Argala System) patrol with comparisons to similar builds. That should adequately demonstrate that they can get you whatever reputation marks you need, using only mission, basic (generally Mk XII uncommon) Exchange, and Phoenix Store items. Each build will be allowed one Mk XV item to maintain parity with the Strict Budget Build, usually a forward weapon. It's also easy enough to put these together that I could be persuaded to do more if there's a ship that deserves it.
So, why the Vo'Quv? Well it's in the name, it's a carrier. Hangar bays are expensive to boost in this game, but that means they have to be balanced to have pretty good base damage. In this case the two hangars did more than half the damage of most of the other builds in this series with hardly any support for them. The downside to carriers is that they often sacrifice a lot for those hangars. Not so for Flight Deck Carriers, which are pretty much full cruisers, or any of the single hangar types, but the science carriers like the Vo'Quv don't really have an obvious path to getting ship damage, especially on this budget. Their turn rate is terrible, which is a problem for most things, they have only 6 weapons so getting a lot from energy weapons is out, and they don't have a secondary deflector, which did do more on my science vessel build than the hangars did here.
So where did I end up, then? Well, with 6 science ability slots and not a ton of options I couldn't see not using them for some direct exotic damage. And since that required me to face forward, and the turn rate was terrible and I couldn't do much about it, I concluded that I'd have to use turrets in the rear with either beam arrays or single cannons forward, the two widest arc weapon combinations possible apart from pure turrets, although their damage potential is limited. The Chronometric set also seemed like a must have, providing a large amount of EPG and some Polaron cat1 from the tac console, and a bit of aux power from the 2 piece, but I wasn't sure whether I'd want the Morphogenic set or not, since it would mean sacrificing a cannon. Then, I went to the TRINITY DPS Calculator from STO BETTER and started plugging in some rough options. Single cannons outperformed beam arrays even with the Chronometric 3 piece, so that settled that, and getting the crtd from the Morphogenic 3 piece and Cannon Scatter Volley was well worth losing a forward cannon for the torp. Attack Pattern Beta proved a bigger contributor than expected thanks to boosting the exotic damage as well, which is why that's at 2 and CSV is at 1, and easily outperformed including a Torpedo Spread as well. Finally I switched the power settings away from a balanced configuration toward weapons over aux and aux over weapons, and the high aux version did best. So that was the build.
How did it perform? Well it was sluggish, obviously, I expected that. But the DPS was pretty impressive and was reflected in how quickly it got kills. And the survivability was pretty good, with a lot of hull and pretty good healing I really couldn't complain, except that it was so sluggish it was hard to run out of range and heal if I needed to. On the other hand when I did withdraw the fighters kept fighting, contributing to the highest Wanted Elite DPS of any of the builds in the table with only one attempt needed to survive the whole mission (the science vessel could do better by charging in and dying a couple of times, but needed to play cautiously and sacrifice its CPB to survive). They were even powerful enough to handle the Birds of Prey in Starbase One Advanced without any help from the mothership, potentially even without player input, which could be convenient.

Captain Details

Captain Name  Stilt   
Captain Career  Science   
Captain Faction  Federation   
Captain Race  Vulcan   
Primary Specialization  Temporal  The best specialization for exotic builds, as well as for ground builds and a good generalist option, it provides debuffs, damage boosts, EPG, and survivability 

Space Skill Tree

Rank  Engineering    Science    Tactical   
Lieutenant    Advanced Hull Capacity      Advanced Energy Weapon Training  Advanced Projectile Weapon Training 
Lt. Commander  Improved Electro-Plasma System Flow  Impulse Expertise  Improved Control Expertise  Drain Expertise  Targeting Expertise  Defensive Maneuvering 
      Control Amplification  Drain Infection     
Commander  Hull Plating        Advanced Weapon Amplification  Advanced Weapon Specialization 
Captain  Defensive Subsystem Tuning    Advanced Exotic Particle Generator  Advanced Long Range Targeting Sensors  Advanced Hull Penetration  Advanced Shield Weakening 
Admiral          Coordination Protocols  Advanced Tactical Readiness 
          Defensive Coordination   
          Offensive Coordination   
1 Points Left    11    26   

Space Skill Unlocks

Purchases  Engineering  Science  Tactical 
Hazard Emitters III  Science Team III  Tachyon Beam III 
Battery Expertise  Sector Space Travel Speed   
Feedback Pulse III  Photonic Shockwave III  Jam Sensors III 
10    Maximum Shield Capacity   
12      Tractor Beam III 
15    Control Resistance   
17      Viral Matrix III 
20    Shield Drain Resistance   
24 (Ultimate)      Focused Frenzy 
25 (1st Ultimate Enhancer)      Frenzied Assault 
26 (2nd Ultimate Enhancer)      Team Frenzy 
This skill tree is my generalist one from Strict Budget Build part 2, and it pretty much needs to be. This build relies on both energy weapon and exotic damage, so it can't afford to neglect either one. There are other generalist skill trees, of course, but that is what you'll need to be looking for, any single purpose tree isn't going to get the job done.

Ship Loadout: Vo'Quv Carrier

Slot  Item  Notes 
Fore Weapon 1  Polaron Cannon  The one Mk XV, single cannons are usually a poor choice, but they will outperform beam arrays forward/turrets aft and provide 180 degrees of firing arc 
Fore Weapon 2  Polaron Cannon  The Vo'Quv suffers from terrible turn rate so it doesn't want weapons with narrow arcs, but it needs to face forward for the exotic damage 
Fore Weapon 3  Morphogenic Polaron Energy Torpedo Launcher   Here for the 3 piece set bonus providing 30% crtd to the whole ship 
     
Aft Weapon 1  Heavy Chronometric Polaron Turret  Mostly need a turret, 2 piece provides some aux 
Aft Weapon 2  Morphogenic Polaron Energy Weapon   Another turret, and contributes to the 3 piece 
Aft Weapon 3  Polaron Turret  Just a turret 
     
Deflector  Solanae Deflector Array Mk XII Very Rare  Provides more EPG out of the box than any other mission reward 
Impulse Engines  Sol Defense Impulse Engines Mk XII Very Rare  With the bonus from getting hit this does just provide the best total turn rate out of the mission rewards at 14.7 degrees/s, replace with Fortified Competitive rep engines 
Warp Core  Obelisk Subspace Rift Warp Core  This build only hits 122 aux so this doesn't actually help, could consider Deuterium-Stabilized but the benefit is minimal 
Shields  Sol Defense Covariant Shield Array Mk XII Very Rare  2 piece is nice for survivability, alternative would be Jem'Hadar 2 piece for a bit of Polaron cat1. 
     
Devices  Exotic Particle Flood  Crafted in Science R&D. I do have to admit that the materials are a little hard to come by, and Admiralty (with account unlocked ships) is the best source I've found. 
  Deuterium Surplus  Evasive Maneuvers in battery form, and you can collect 4 per day from the Alhena system. 
  Delta Alliance Reinforcements Beacon  Handy damage boost 
     
3 Engineering Consoles  Console - Engineering - Trellium-D Plating Mk XII Very Rare  Good survivability console, could use a Neutronium instead 
  Console - Engineering - Polaric Modulator Mk XII Very Rare  Boosts Inertia, which is rare, as well as turn rate, and slipstream turn rate at warp 
  Console - Engineering - House Martok Defensive Configuration Mk XII Very Rare  Boosts turn rate and provides some survivability, an RCS would work too 
     
4 Science Consoles  Console - Science - Temporal Disentanglement Suite Mk XII Very Rare  Nice crit and durability boost, plus some power. 
  Console - Science - Temporally Shielded Datacore Mk XII Very Rare  Slightly less EPG than Particle Generators but it makes up for it with the CtrlX 
  Console - Science - Particle Generator Mk XII Uncommon  Just need EPG 
  Console - Science - Particle Generator Mk XII Common   
     
2 Tactical Consoles  Console - Tactical - Morphogenic Matrix Controller Mk XII Very Rare  For the 3 piece and some polaron cat1 
  Console - Tactical - Chronometric Capacitor Mk XII Very Rare  Good EPG, some aux from the 2 piece, and some Polaron cat1, and this build uses all of it 
     
2 Hangar Bays  Hangar - To'Duj Fighters  These provide more DPS than any other hangar that's available by default, and they come with the ship, they will die in heavy AoE content, otherwise use two 
  Hangar - Delta Flyers  These have slightly less DPS than To'duj but almost never die in any content, but do require a level 65 KDF character for Cross Faction Flying. Could substitute B'rels for more DPS loss 

Officer Details

Bridge Officers     
Lt. Commander Tactical  Tactical Team I  Shield distribution and debuff clear, may cause firing cycle problems but I haven't seen it 
  Cannon: Scatter Volley I  Excellent weapon damage buff and also spreads APB to up to 3 targets 
  Attack Pattern Beta II  Unusual to slot this above the firing mode, but it boosts every damage source and weapon damage is only ~1/4 of the total 
     
Lt. Commander Engineering  Emergency Power to Engines I  More than doubles speed and provides +2 turn rate, essential mobility for any build 
  Auxiliary to Structural I  Excellent heal and damage resist, and on a very short cooldown 
  Emergency Power to Weapons III  Major energy weapon damage boost 
     
Commander Science  Hazard Emitters I  Good hull heal and debuff clear 
  Destabilizing Resonance Beam Good exotic damage, used with GW 
  Photonic Officer II  Cooldown reduction 
  Gravity Well III  Good exotic damage and control 
     
Lieutenant Science  Science Team I  Shield heal and debuff clear 
  Tyken's Rift I  Exotic damage, alternate with GW 
     

Traits & Duty Officers

Trait  Name  Description  Notes 
Personal Traits  Astrophysicist    A little bit of EPG 
  Cannon Training    A little more cannon damage 
  Conservation of Energy    Significant exotic damage while solo, but stacks don't last long 
  Deft Cannoneer    Boosts turn rate by 1, on this build we need it, from Cannons R&D 
  Fleet Coordinator    One of the best traits in the game when on a team 
  Give Your All    Excellent hull damage resistance, from Engineering R&D 
  Operative    Some extra crit 
  Particle Manipulator    The most powerful trait for exotic damage, +50%/+29.6% crth/crtd on this build, from Science R&D 
  Photonic Capacitor    Extra Photonic Fleet is nice to have 
       
Starship Traits  None    Unconventional Tactics from completing Strategist is definitely worth slotting here, but I kept it cheap. 
       
Space Reputation Traits  None    You'll start picking these up very quickly, Precision and Advanced Targeting Systems are top picks. 
       
Duty Officers  Projectile Weapons Officer    "Law" from A Fistful of Gorn, a bit of a pain to get there, but worth having 
  Projectile Weapons Officer    A common included in my first duty officer pack 
  Astrometrics Scientist    Uncommon, also in my first pack, handy to have set 
  Conn Officer    From Phoenix, a must have for mobility in any build 
       
This table shows all damage sources in one Wanted Advanced run, with multiple lines from the same source summed together.
Source DPS
To'Duj Fighters 6594
Delta Flyers 4504
Gravity Well 3571
Photonic Fleet 3170
Polaron Cannons 2889
Destabilizing Resonance Beam 1728
Chronometric Turret 1156
Polaron Turret 1001
Morphogenic Turret 994
Morphogenic Torpedo 855
Tyken's Rift 839
Drain Infection 708
Entropic Rider 144
Table formatting brought to you by ExcelToReddit
Now, let's talk keybinds. In STO on PC you're going to want to learn keybinding eventually, and most of it's not too hard and can be done through the chat window (although it is arguably better to create a separate text file with your binds, that's more complicated). The first thing I always do is to set up a secondary fire weapons button through settings, usually V, just in case I screw up and my intended fire keybind doesn't work. While I'm there I usually set Distribute Shields to Left Shift, it's a pretty good survivability boost, although a lot of people do say it can mess up firing cycles, but personally I've never noticed a problem. Then, the commands you'll want to know are "FirePhasers" or "FireAll", "+power_exec Distribute_Shields", and "+TrayExecByTray # #", where # is a number. Note that the list of commands needs quotation marks around it, and commands should be separated by "$$". So if you typed the following into the chat: /bind y "+TrayExecByTray 0 0 $$ +TrayExecByTray 0 1 $$ +TrayExecByTray 1 2 $$ +TrayExecByTray 1 3" That would create a keybind so that y would activate the first and second abilities in the row labeled 1, and the third and fourth abilities in the row labeled 2 (0 in a keybind means 1 in the UI, 1 means 2, 2 means 3, etc., that's just how it works), starting with the fourth ability in 2 and then proceeding backwards. From there on in it's personal preference, put things where they feel natural to you, where you're used to them being. What I use has evolved naturally over time, I make no claims that it's efficient, just that I'm used to it, and I use it on everything. For fire weapons, distribute shields, Emergency Power abilities, cooldown reduction, often Aux to Structural, and anything else I just want to keep active I use spacebar, like this: /bind space "FireAll $$ +power_exec Distribute_Shields $$ +TrayExecByTray 6 0 $$ +TrayExecByTray 6 1 $$ +TrayExecByTray 6 2 $$ +TrayExecByTray 6 3 $$ +TrayExecByTray 6 4" That's the first 5 slots in row 7, which is usually enough. Then for my firing modes, Attack Pattern Beta, and so on, things with short cooldowns I activate as I attack, I use the 7 key, no good reason for that it just happened, and the first 4 slots in row 3: /bind 7 "+TrayExecByTray 2 0 $$ +TrayExecByTray 2 1 $$ +TrayExecByTray 2 2 $$ +TrayExecByTray 2 3" And finally for my exotic builds I always put Gravity Well and Destabilizing Resonance beam on 2, using the next two slots in row 3, although it is true that the usual logic behind that doesn't apply here, I just did it out of habit: /bind 2 "+TrayExecByTray 2 4 $$ +TrayExecByTray 2 5" That's all the keybinds I use, everything else I activate manually, one at a time, but it does compress 13 keys I might want to be pressing down to 3, which helps a lot.
Now, the difficult thing about this build is that I really don't know how to suggest upgrading it, apart from the obvious necessity of some Competitive Reputation engines to get their Overcharge to improve turn rate, I made sure to use Aux to Structural to pair with the Fortified version of those. The damage is very divided between different types, with about 40% from hangars, 25% from exotics, and 21% from energy weapons, and it's not getting a lot out of any of them, but I'll provide my own ideas and the STO BETTER Basics links for all three. Currently the biggest damage source is the hangars, but trying to improve those would be expensive. Ideally you'd like to pick up Superior Area Denial from the Mirror Strike Wing Escort lockbox ship, or at least the Independent Wingmate space trait, but those are very expensive compared to this build. Even the more minor and less powerful Advanced Engineering – Hangar Craft Power Transmission consoles are starting at 1 million energy credits each on PC for either a Mk XII with a useless mod or a Mk II with an [EPG] mod, or 5 million for a Mk II with [Polaron], while Swarmer Matrix is going for 7 million. If you wanted to work on exotic damage you could of course pick up the Temporal reputation two piece, and then you might want Subspace Vortex or Very Cold in Space to replace the heals with some more damage, but those will cost you 9 million, and really you'd want to pair them with Spore Infused Anomalies from the Somerville or Batlh C-store ships for a truly potent source of exotic damage. You might be able to get good exotic damage out of the Gravimetric Photon and Particle Emission Plasma torpedoes after picking up the Competitive engines, and those aren't as expensive, but they do give you a much narrower arc. And if you wanted to improve the energy weapons, of course there are reputation items you can pick up starting with the Discovery reputation shield, but you're pretty limited by the combination of poor turn rate and forward firing exotics. You could try to switch to dual (heavy) cannons, probably moving the torpedo to the rear and dropping the plain turret, but I don't think I'm a good enough pilot to pull that off even with Competitive engines, which would leave you with single cannons which have underwhelming base damage and very few set items to support them. I just don't know what direction to go in to make a really impactful improvement in this build.
Finally, here's the table of DPS testing in the Wanted patrol for all five equivalent budget builds. The Luna used the original, unaltered Strict Budget Build, using the mentioned swap of Emergency Power to Shields instead of Aux to Structural for better survivability against non-Borg. The Vor'cha sat somewhere between parts one and two of the Baby Step series, meaning it had exactly the same consoles as the Hegh'ta BoP and similar ones to the Jem Escort, and the beam equivalents of the phaser weapons, with exactly the abilities and personal traits in the Baby Step posts. It must also be said that the Vor'cha and Vo'quv were the only builds to never die on elite difficulty, and the Vor'cha was definitely the toughest, although all the builds took about 20 minutes to get through the mission so using them at that difficulty is a bad idea. The Hegh'ta of course used the Quick Looks 1 build, and the Jem Escort used the Quick Looks 2 build.
Elite (DPS thousands) Advanced 1 (DPS thousands) Advanced 2 Advanced 3 Advanced 4 Advanced Average
Hegh'ta Heavy BoP 20.0 20.1 21.5 22.5 23.2 21.8
Jem'hadar Escort 19.3 23.4 20.6 21.8 19.7 21.4
Vo'quV Carrier 27.3 26.3 28.2 26.6 25.2 26.6
Luna Science Vessel 24.8 31.4 28.3 27.9 27.0 28.6
Vor'cha Battlecruiser 15.1 15.0 14.1 14.8 14.6 14.6
Table formatting brought to you by ExcelToReddit
submitted by thisvideoiswrong to stobuilds [link] [comments]


2024.05.15 09:19 Human-Top-2084 Election commission of India is a heartless dictator

Election commission of India is a heartless dictator
New Delhi has lok sabha elections are on 25th May in which polling and presiding officers have to work from 4:00 a.m. in the morning till 1-2 a.m. at night till the voting machines get deposited in their respective centres
Then they have to return to their homes late night on their own without any transport available at that time which also becomes a security issue for women
These officers are not provided any breakfast or lunch by the officials. So they have to bring their own food from home
These officers don't even get breakfast or lunch break in between which is totally against basic human rights and labour laws
Even prisoners are treated better than them in jail because they get food from time to time
Now the election commission has gone far to harass them further
It has issued an order that all these officers on election duty will have to reach their polling booths along with the voting machines, one day before the election day,ie, 24 th May and stay there all night to guard them.
Why have they been ordered to guard these machines?
Which rule states that these officers are required to stay overnight one day before the actual election date to guard them?
Guarding these machines one day before the election day is actually not a part of their duty
So it's not clear under which rule they have asked these officers to guard these machines and thereby do a 2 days duty continuously without rest.
If anyone of you is an lawyer, kindly enlighten me if Election Commission can issue such orders for polling officers
submitted by Human-Top-2084 to indiadiscussion [link] [comments]


2024.05.15 09:17 plasmashark1997 Balancing is a joke

I have 3 playthroughs that i started and then abandoned, every single time i get to moonrise then quit, this run i killed kethric and myrkul, and now im in the astral prism trying to save the gith prince. During this fight i came to the bitter realization that this has been the most packed back to back, no breaks, bullshit 4 hours of the game. I actually liked exploring, but now i have to fight allll the time. the fights arent "challenging" the enemies get like 4 attacks per turn and have above 70 health each, on top of that they all have insane AC scores so attacks just miss. this game tricks players into thinking you're "rolling a dice" but are you seriously gonna tell me that me missing the same enemy 9 times in a row is just luck?
submitted by plasmashark1997 to BaldursGate3 [link] [comments]


2024.05.15 09:16 Human-Top-2084 Election Commission of India is a heartless dictator

Election Commission of India is a heartless dictator
New Delhi has lok sabha elections are on 25th May in which polling and presiding officers have to work from 4:00 a.m. in the morning till 1-2 a.m. at night till the voting machines get deposited in their respective centres
Then they have to return to their homes late night on their own without any transport available at that time which also becomes a security issue for women
These officers are not provided any breakfast or lunch by the officials. So they have to bring their own food from home
These officers don't even get breakfast or lunch break in between which is totally against basic human rights and labour laws
Even prisoners are treated better than them in jail because they get food from time to time
Now the election commission has gone far to harass them further
It has issued an order that all these officers on election duty will have to reach their polling booths along with the voting machines, one day before the election day,ie, 24 th May and stay there all night to guard them.
Why have they been ordered to guard these machines?
Which rule states that these officers are required to stay overnight one day before the actual election date to guard them?
Guarding these machines one day before the election day is actually not a part of their duty
So it's not clear under which rule they have asked these officers to guard these machines and thereby do a 2 days duty continuously without rest.
If anyone of you is an lawyer, kindly enlighten me if Election Commission can issue such orders for polling officers
submitted by Human-Top-2084 to delhi [link] [comments]


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