Balsa wood tower designs

Discover the Essence of Luxury: Ahmed Al Maghribi Bin Shaikh Perfumes at Perfume Palace

2024.05.15 07:32 perfumepalace_ Discover the Essence of Luxury: Ahmed Al Maghribi Bin Shaikh Perfumes at Perfume Palace

In the world of fine fragrances, few names resonate with the same level of prestige and sophistication as Ahmed Al Maghribi Bin Shaikh. Renowned for their exquisite blends and exceptional quality, these perfumes capture the essence of luxury and tradition, making them a coveted choice for discerning individuals. At Perfume Palace, we are proud to offer a curated selection of Ahmed Al Maghribi Bin Shaikh fragrances, each crafted to perfection and designed to leave a lasting impression.
The Legacy of Ahmed Al Maghribi Bin Shaikh
Ahmed Al Maghribi Bin Shaikh is a name that embodies a rich heritage of perfumery, rooted in the art and science of fragrance creation. With a commitment to quality and authenticity, each perfume is a testament to the brand’s dedication to excellence. These fragrances are more than just scents; they are an experience, a journey into the world of opulence and elegance.
The brand’s philosophy revolves around the use of the finest ingredients, sourced from around the globe. From the rarest flowers to the most precious woods, every component is meticulously selected to ensure a harmonious blend that delights the senses. This commitment to quality is what sets Ahmed Al Maghribi Bin Shaikh apart in the competitive world of perfumery.
The Art of Perfumery: Crafting Timeless Scents
Creating a perfume is an intricate process that requires a deep understanding of the ingredients and their interactions. Ahmed Al Maghribi Bin Shaikh perfumes are crafted by master perfumers who blend tradition with innovation, resulting in scents that are both timeless and contemporary.
The process begins with the careful selection of raw materials. Natural essences are chosen for their purity and potency, ensuring that each fragrance has a rich, authentic character. These essences are then expertly blended, with each note carefully balanced to create a scent that evolves beautifully over time.
One of the hallmarks of Ahmed Al Maghribi Bin Shaikh perfumes is their complexity. Each fragrance unfolds in layers, revealing different facets as it develops on the skin. This multi-dimensional quality makes these perfumes a joy to wear, as they offer a new experience with every wear.
Signature Fragrances: A Symphony of Scents
Perfume Palace is delighted to showcase a range of Ahmed Al Maghribi Bin Shaikh’s signature fragrances, each offering a unique olfactory experience. Here are a few standout scents from our collection:
1. Majestic Oud
Majestic Oud is a celebration of one of the most treasured ingredients in perfumery. This fragrance captures the deep, woody richness of oud, balanced with subtle hints of rose and amber. The result is a scent that is both powerful and refined, perfect for those who appreciate the finer things in life.
2. Rose Noir
For lovers of floral fragrances, Rose Noir is an exquisite choice. This perfume blends the sensuality of dark roses with the warmth of musk and patchouli, creating a scent that is both romantic and mysterious. It’s an ideal fragrance for evening wear, adding a touch of elegance to any occasion.
3. Oriental Spice
Oriental Spice transports you to the bustling markets of the Middle East with its rich, spicy notes. Cardamom, cinnamon, and saffron blend seamlessly with hints of vanilla and sandalwood, creating a fragrance that is both exotic and comforting. It’s a perfect scent for those who love warm, spicy aromas.
4. Amber Elegance
Amber Elegance is a sophisticated blend of amber, vanilla, and musk, with delicate floral undertones. This fragrance exudes luxury and sophistication, making it a perfect choice for special occasions. Its long-lasting scent ensures that you stay enveloped in its warmth and richness throughout the day.
The Experience of Shopping at Perfume Palace
At Perfume Palace, we understand that choosing a fragrance is a deeply personal experience. That’s why we strive to provide an environment that allows you to explore and discover the perfect scent. Our knowledgeable staff is always on hand to guide you through our collection of Ahmed Al Maghribi Bin Shaikh perfumes, offering personalized recommendations based on your preferences.
We believe that the right fragrance can enhance your mood, evoke memories, and even transform your perception of the world. That’s why we take pride in offering only the finest perfumes, ensuring that each one is a masterpiece in its own right.
The Perfect Gift: Luxurious Fragrances for Every Occasion
An Ahmed Al Maghribi Bin Shaikh perfume makes an exquisite gift for any occasion. Whether you’re celebrating a birthday, anniversary, or simply want to show someone you care, a luxury fragrance from our collection is a thoughtful and elegant choice. Each perfume is beautifully packaged, reflecting the quality and craftsmanship that goes into its creation.
Embrace the Essence of Luxury with Perfume Palace
Discover the world of Ahmed Al Maghribi Bin Shaikh at Perfume Palace and indulge in the finest fragrances that epitomize luxury and elegance. With our curated selection, expert guidance, and commitment to quality, we invite you to experience the art of perfumery like never before. Visit our website today and embark on a journey through the enchanting world of luxury scents.
At Perfume Palace, we are dedicated to helping you find the perfect fragrance that resonates with your unique personality and style. Experience the magic of Ahmed Al Maghribi Bin Shaikh perfumes and elevate your everyday moments into extraordinary experiences.
submitted by perfumepalace_ to u/perfumepalace_ [link] [comments]


2024.05.15 07:31 ironwoodhomes Welcome to Ironwood Homes

IronwoodHomes has grown out of a desire to simply build myself a better, safer and affordable home.
If we are going to fix the housing crisis we need to rethink everything about how we design, build and finance our new homes.
The Ironwood Home is an easy and efficient to build hybrid metal & wood frame which is extremely fire resistant, termite and rot resistant and earthquake safe. Each home is built from the exact same structural parts yet every single home is a custom design ........ your custom design. This home is made to grow with your family so you can start small and design for future additions right from the start. This home design is so flexible just about any home can be created for just about any property size and shape.
An Ironwood Home is all-electric with solar power and solar water heating included. This home is well insulated and can be designed to incorporate passive solar.
There is a lot to understand about the Ironwood Home, too much to go over in just Reddit posts so I encourage everyone to view this information on my website and come back here to make comments, discuss and ask questions.
Welcome to Ironwood Homes! Read all about it at: themodernhome.info
submitted by ironwoodhomes to IronwoodHomes [link] [comments]


2024.05.15 07:16 Sakura-dreams Elevate Your Outdoor Space with DIY Wood Floor Decking Tiles Perfect for Garden Balcony and More

👍 Plus, their weather-resistant properties mean you can enjoy them year-round without worry.
👍Infuse your outdoor area with style and sophistication with our wood floor decking tiles.
👍 Their timeless appeal adds a touch of elegance to any setting, elevating your space from ordinary to extraordinary.
🚀Get Yours For Today RM 4.89 Now 🚀
https://go.shopple.co/spy955

DIY #OutdoorLiving #DeckingTiles #WoodDecking #HomeImprovement #GardenDesign #BalconyDecor #OutdoorDecor #PatioIdeas #HomeRenovation #DIYProjects #BackyardDesign #HomeInspiration #Landscaping #EcoFriendly #SustainableLiving #HomeAndGarden #DIYHome #InteriorDesign #OutdoorMakeover

submitted by Sakura-dreams to malaysia_promotion [link] [comments]


2024.05.15 07:16 MewsikMaker Need ANY oud thing!

I’m designing a leatheoud wood blend and sorta hit the nail on the head with most of it.
Right now, the raspberry ketones, rosewood, oud and leather accord make this what it is.
Does anyone have an oud/wood sort of blend I can look at just to see what they do with traces? I want some guidance on how a professional oud/wood is finished. This SMELLS like it’s close to done, but it can’t be this simple…
By the way, raspberry with oud/rosewood? Magnifique (chefs kiss). 😗👌
(We need an actual chefs kiss emoji…)
submitted by MewsikMaker to PerfumeryFormulas [link] [comments]


2024.05.15 07:03 xdaphenomx Heavy Bag Bracket - Mounting Design

Heavy Bag Bracket - Mounting Design
Hey DIY , I am planning on mounting a 100 lbs. heavy bag to my basement concrete foundation wall via a metal heavy bag bracket. Link to the bracket I have from Amazon: https://a.co/d/9lBjgls
On Amazon, a reviewer showed how they mounted the bracket to drywall by creating a wood backing, so my design took inspiration from that. I would like your suggestions on the design I thought out; any improvements are greatly welcome, as I want to make sure the mount is very secure. The bag is 100 lbs. and the bracket is about 10-15 lbs.
A few questions I have off the bat:
Q1. Since I am mounting to a concrete foundation wall, is the wood backing even necessary? Will it provide any more rigidity or vibration dampening compared to anchoring the metal bracket directly to the concrete via concrete wedge anchors?
Q2. I have modified the reviewers design by rotating the wood backing into a vertical orientation (green piece in picture). I did this since the flat part of the metal bracket is 8" tall and I am using 2"x8" lumber which are 7.25" tall in reality. Is there any issue with this vertical orientation?
Q3. The concrete wedge anchors are 3" long and they will only be going through the first piece of wood (green) which is 1.5" thick - this means 1.5" of anchor into the concrete. Will 1.5" of insertion into the concrete provide enough bite/support? Or should I drill recesses into the wood by about 0.5" to have 2" of insertion into the concrete?
Q4.. After the wood backing (green) is mounted to the wall, I am planning on securing another piece of wood (yellow) to that first piece along with the metal bracket. The rationale for this is because the included screws are 2.5" long, and the wood pieces are about 1.5" thick, I would need this additional depth (3" total) to avoid hitting the concrete wall with the screws. Should the 6 screws be enough for this, or should I secure the two wood pieces together with more screws?
Thanks in advance for your comments/suggestions. This is my first post in this sub.
https://preview.redd.it/678m6xd4wi0d1.jpg?width=4608&format=pjpg&auto=webp&s=948fe548b6625d289a802699873e6c1a7b8f7682
Mount from Amazon Reviewer
Bracket Parts
submitted by xdaphenomx to DIY [link] [comments]


2024.05.15 06:47 Lazy-Blacksmith7973 First time building a PC. Any changes I should make?

PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 5 7600 3.8 GHz 6-Core Processor $185.00 @ Newegg
CPU Cooler Thermalright Phantom Spirit 120 SE 66.17 CFM CPU Cooler $35.90 @ Amazon
Motherboard MSI PRO B650M-P Micro ATX AM5 Motherboard $119.99 @ Amazon
Memory Corsair Vengeance 32 GB (2 x 16 GB) DDR5-5600 CL36 Memory $113.99 @ Amazon
Storage Samsung 970 Evo Plus 1 TB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive $97.50 @ Amazon
Video Card MSI GeForce RTX 3060 Ventus 2X 12G GeForce RTX 3060 12GB 12 GB Video Card $288.00 @ Amazon
Case Fractal Design North ATX Mid Tower Case $139.99 @ Amazon
Power Supply Corsair RM750e (2023) 750 W 80+ Gold Certified Fully Modular ATX Power Supply $99.99 @ Amazon
Operating System Microsoft Windows 11 Home OEM - DVD 64-bit $109.99 @ Amazon
Monitor Asus TUF Gaming VG27AQ 27.0" 2560 x 1440 165 Hz Monitor $299.89 @ Amazon
Prices include shipping, taxes, rebates, and discounts
Total $1490.24
Generated by PCPartPicker 2024-05-15 00:45 EDT-0400
submitted by Lazy-Blacksmith7973 to buildapc [link] [comments]


2024.05.15 06:42 DC_Legend1 LOST in BLUE v1.187.0 MOD APK (Map Speed)

LOST in BLUE v1.187.0 MOD APK (Map Speed)
https://preview.redd.it/cilnqg9sri0d1.jpg?width=512&format=pjpg&auto=webp&s=20a8cf95398ddb0f14fa3bfcfc35ff779b59ca3c
Name LOST in BLUE
Publisher Volcano Force
Genre Adventure
Size 1.03 GB
Version 1.187.0
MOD Map Speed
https://modyolo.co.in/lost-in-blue/
👆👆👆👆Download Link👆👆👆👆
Also Join us on telegram
https://t.me/official_modyolo
LOST in BLUE is a difficult island survival game that will test your fighting and survival skills. The main task of gamers is to travel across many new lands in their vehicle and fight and save the island from evil and dangerous zombies.

MAKE FRIENDS WITH PLAYERS FROM ALL OVER THE WORLD TO GAIN ACCESS TO NEW RESOURCES

Life on a deserted island is not as easy as you think, so figure out how to survive. Players must manually construct everything from houses to battle bases and renovate the vacant land. So LOST in BLUE provides the best solution: to make friends with many other players and work together to build your empire. Construction and combat missions are two parallel missions that we must complete to return home and free ourselves. Use available resources to improve your land. However, use resources wisely because players frequently make the mistake of constructing many buildings and abandoning them. Protect yourself from dangerous animals while also enriching your wallet.

ADD A LOT OF NEW FEATURES TO THE CHARACTER

At the start of the game LOST in BLUE, your character has no weapons, not even his power. So go to any length to make him perfect. Players travel to the ancient forests and harvest a large amount of wood to feed themselves. It would be best if you also created your unique weapon using the materials provided by Mother Nature. Make the most of every object because you will constantly be attacked without warning.
After gathering all the required items, the player should go to the store and exchange them to quickly add energy bottles to the character, giving him more mining, farming, and breeding abilities. Furthermore, gathering with friends can help gamers learn new skills and how to score effectively.

TO SURVIVE, CREATE WEAPONS AND NEW BASES

Learn how to make and arrange ingredients to create a lush and fertile farm. Defense structures and arrow towers assist you in avoiding the terrifying attack of the monsters outside. Furthermore, players will be able to experience farmer life by planting seeds and growing food; previously crafted tools will be effective right here. A powerful empire will give us peace of mind when fighting the enemy. The arrow tower can provide an effective defense if the player gets into a difficult battle and nearly loses.

DRAMATIC CONFLICT CAUSES EXPLOSIVE EMOTIONS

Dramatic player versus player and player versus environment conflicts featuring furious clashes are also included in LOST in BLUE. There are always dangers hiding in the shadows, waiting to distract you and slowly turn you into a more subjective person. Find more allies to help you guard the farm and the towers if you want to succeed. Gather forces to boost your power and the effectiveness of your defenses in real-world conflicts. It would be best if you remembered to suppress the opponent using mighty weaponry in order to win the war more quickly. In addition to that, you can utilize this strategy to help protect the battleship that is the safest. You can send your comrades to the medical tent if you do not feel sufficiently assured in this fight.

KEY FEATURES

  • Survival gameplay: Players must scavenge for food and resources, build shelter, and find a way to escape the island.
  • Exploration: Players can explore the island and discover new areas and locations.
  • Crafting: Players can use the resources they gather to craft tools, weapons, and other items that can help them survive on the island.
  • Relationships: Players can interact with other characters on the island, and their choices and actions can affect their relationships with these characters.
  • Mini-games: Lost in Blue games often include mini-games that players can participate in, such as fishing or hunting for food.
  • Story: Lost in Blue games often include a story mode that follows the adventures of the player character as they try to escape the island.
submitted by DC_Legend1 to Modifiedmods [link] [comments]


2024.05.15 06:18 rdk67 Spring Day 56: Potemkin Villages and the American University

A Potemkin village is the expression used to describe a built façade that is designed to make a location or situation seem better than it is. The expression is attributed to Field Marshal Grigory Potemkin and his effort to impress Catherine the Great by building a fake village, moving it and rebuilding it downstream, on their river trip to Crimea. Religious bigotry was the likely reason – Crimea included a large Muslim population who were thought to be allied with the Ottoman Empire, and the fake village and villagers were meant to hide political discontent in the region. Potemkin, history notes, was also Catherine’s lover, so maybe he regarded the whole thing as a bit of foreplay in his effort to curry favor with the court. Each version of the village featured the same fake villagers, warmly welcoming the empress, enthusing about their personal happiness.
Russian historians don’t believe it happened – not the modular village, nor the mobile citizenry staffing it – and thus it falls into the category of myth, one humanity would come to need, true or not, to make sense of the world upcoming. Potemkin village has evolved to occupy so much conceptual terrain, fake architecture seems like a lesser concern, something we’ve already long ago adjusted to. The table has a nice wood grain? It’s probably a veneer. The pillars are made of polished pink marble? Cladding over steel. You’ve seen these houses and stores before? Just up the road? We don’t regard any of this as sufficient cause to alter our itinerary or reappraise our impressions of the locals. We have normalized the Potemkin village motif, think of it as theater of the real, make movies about it, build urban plans around it, balance business models upon it.
Universities are Potemkin villages of a sort – witness the role architecture plays in projecting the life of the mind over vast distances, to diverse populations. The university system’s legitimacy is rooted in its capacity to reproduce authority across the generations, which is a political act, by its nature, one that tends to reproduce social inequality as well. In point of fact, one might argue that the reproduction of inequality is the thing that really butters the state’s bread, and the rest of what universities do is dedicated to, devoted to – what again? A bit of a mystery, let’s admit, especially given that most of the residents of the county, surrounding counties, wilds beyond know the local world-class university by its sports teams and almost nothing more. Picture the university’s insignia on shirt or poster, and the average person’s first thought is hoops, pig skin.
Today, the University of North Carolina at Chapel-Hill announced it was diverting $2.3 million from its Department of Diversity, Equity and Inclusion, and giving all of it to the police – this in response to the campus protests against the plausible genocide being committed by the state of Israel against the innocent people of Gaza by means of U.S. militarism and its will to control the global order. In response to students risking their safety and wellbeing to protest such an ethical abyss, local authorities are going to wipe out the perceived source of dissention – call it a purge. They start with an obvious target – the department with an existential mandate to right historic wrongs at the institutional level. Once the institution has defunded its own conscience, then the rest of the purge might proceed in an orderly fashion, our dissention rounded up, sent packing.
One point of neighborhood pride for me this season is the way the local world-class university allowed the anti-genocide activist encampment to remain in its brilliant pose of nonviolent civil disobedience at one end of the quad until the point was made, the tents cleared out, and those lovely activists went their separate ways. The banner called it a liberated space – in the evenings, I looked forward to lying in the grass near the encampment, gazing at the stars. How’s this for a new tradition: every spring semester could end with a tent city on the quad dedicated to peace and justice for the world’s oppressed populations, plus an urge to hold ourselves to account for making the world a better place, not least by remaking community and togetherness, an ethic of self-determination, human progress, the human program – circles of resistance aglow in a field.
submitted by rdk67 to MetaphysicalWeather [link] [comments]


2024.05.15 06:18 S-CSleepwalker Please, don’t play this game

I’m not too sure if this is the right place to post this. Hell, I don’t know if anyone’s even gonna see it. I want to start this off by saying that this story isn’t to be taken lightly. I don’t want you to read this and try to copy what is done, instead take it as a warning. A warning to never play this game, a warning I wish I had gotten before I made that mistake.
I lived almost my entire life in the middle of Delaware, if you forgot that was a state I wouldn’t blame you. In my neighborhood there were 3 kids I always played with everyday. Kyle, Jimmy, and Seth. Our houses were close enough to each other that we played together whenever we had the chance.
We did all the typical things a couple 13 year old boys would do. Swimming in the local pool, going to the Walmart and buying nothing, or just hang in one of our basements and being jack-asses. It was almost a Disney-like childhood. Sleepovers were nothing new for us, I think we had one almost every weekend. What was new was not having any parents there to watch us.
Seth offered to host the next one and included that his parents were gonna be gone for the night. They were staying down at the beach and told Seth it would be fine for him to invite us over. Fine for him, not so much for the rest of us. I think me and the other guys pleaded and begged our parent’s multiple times to let us go.
Our parents knew each other and trusted us but the idea of 4 pre-pubescent boys being alone in a house was any parents worse nightmare. Somehow, by the grace of god, they agreed the night before. After all this time, I still wish they had denied us. Maybe things would have ended differently.
I wanna tell you about the events that happened that night that changed me into who I am. It changed my life and every families that was involved in it. This is the night I played Hide and Seek with my friends.
“Hide and Seek? Won’t that get boring with just 4 of us?” I asked suspiciously as I took a handful of Doritos from the bowl on the table. It was about 10:30pm when Kyle suggested we play a game so we could try and stay up later.
“Yeah man and besides, we have an Xbox.” Jimmy pointed out. Seth came walking down the basement with some sodas in hand, almost dropping the cans
“What are you guys talking about? You better not be thinking of touching my controller with your greasy hands Jimmy, not after last time.”
“It was an accident! I got you a new one.” Jimmy responded before chuckling a bit.
“No guys, I saw this on the internet a few nights ago. We have to try it.” Kyle said. He almost sounded like he was pleading with us.
Kyle was always the kind of kid to believe in spooky things. Ghost, werewolves, demons. You name it, Kyle probably believed it. I remember one time he somehow got us all to go in the woods with him during the winter to look for dog people that a YouTuber said was out near us. We all got the flu after that.
“Oh god, another one of these? Is it gonna be like that dog thing again?” Seth chimed in.
“It’s not like that, this one is real. I promise dude.” Kyle seemed genuine about it. I almost felt bad as the other guys called him stupid for it.
“Alright man, we try your game for a bit. Then if it’s a bust, we play Xbox.” I suggested. Kyles face lite up as he got some paper out of his bag.
“Who said you were in charge of deciding when to play my Xbox?” Seth questioned. I just shushed him as Kyle got some more stuff out of his bag. Candles, lighters, a knife. I would have hated to see what would happen if we said no to his idea.
“Alright, first. We gotta turn all the lights off. Not a single one can be on during the game.” We looked at each other before we went off to get the house started. I had been in Seth’s house almost as much as mine but there’s strangeness to it when the lights were all off. We got back to the basement where we found Kyle lighting the candles and placing them on the ground around the paper. As we sat around him I could see some words on the paper. “Ready or Not, here it comes”
“What’s that for?” I pointed as Kyle placed the last candle down.
“That’s to start the game. I saw these Indian guys play it and they said you have to start the game just like this or it doesn’t work.” Kyle answered as he slowly pulled the knife up and turned to face us.
“Now, we have to cut ourselves.”
“Like Sarah from home room?” Jimmy chuckled
“I thought that was a rumor?” Seth remarked as he leaned towards Jimmy
“Guys! Focus! Just a small prick on your finger. Then you put it on the paper.” Kyle demanded as he slowly pressed the knife tip into his finger
“This feels very, extreme. Is this safe to play?” I asked, seeing Kyle whence as blood slowly pooled on the top of his finger
“I think so, the guys seemed like they were having fun when they did it.” He held the knife towards me next, the guys watched as I reluctantly took the knife and plucked my finger. I did encourage us to play this for Kyle sake, I couldn’t chicken out now. The other two did the same, Jimmy had more tears then the rest of us but when he finished he handed the knife back to Kyle.
“Now?” Seth asked, rubbing his finger on his Pokémon pajama bottoms.
“Now, repeat after me.” We all listened to Kyle and repeated
“ 1, 2, 3. Ready or not, come find me.” We stared at each other. Silence filled the basement as our eyes kept darting to see if anything happened.
“Do you hear that?” Seth whispered We listened as the most quiet fart escaped him. He fell on his back and laughed. Jimmy joined him and so did I. We laughed and laughed, I looked to see if Kyle found it as amusing but was met with sadness. He looked almost heart broken, I knew he lived for these kinda things and for it to not work most have broken him. I moved to him and smiled
“Hey, at least we didn’t have to sit out in negative degrees to get results this time huh?” He smiled slight back
“Yeah I guess you’re right. I don’t know how those guys made it look so convincing.”
“CGI probably, my dad says that’s how most things are done like that.” Seth said as he got up to go turn the light back on. Before he hit the switch, a loud thud filled the room. I’ll never forget the look on his face as he rushed back to the floor where we were all sitting.
“W-what was that?” Jimmy whispered to me. I didn’t know what to say until Kyle reluctantly chimed in.
“It’s him, the seeker.” We sat still as another thud could be heard. Like it was right above us.
“What the fuck dude? S-Seth? Did you invite someone else over? Duncan or Josh maybe?” Jimmy was frantic with his questions as his eyes filled with tears.
“No, it’s him.” Kyle answered before Seth could respond.
“Who?” I asked
“The seeker. The person who plays the game with us.”
“Well tell him we don’t wanna play anymore.” Seth demanded, making sure to keep his voice down.
“We can’t, they said he plays until everyone is found.”
“What do you mean until we’re found?” I asked, I kept looking at the stairs. My brain was trying to wrap around what was happening while also trying to keep reason in it.
“It’s like hide and seek. We play until we’re all found or he can’t find us.” Kyle answered
“Ok, let’s go get found so the game can be over.” Seth tried to stand before Kyle pulled him down.
“No, we don’t wanna be found. Bad things happen if we’re found.” Kyle looked at the carpet as he said it. The thud got louder, almost like it was searching the house.
“Ok, ok. Then we should just stay down here right? If we hide down here it won’t find us….h-how long do we have to hide man?” I stuttered as I waited for Kyle to answer.
“I…I don’t know.”
We sat there in silence, thuds and crashes from upstairs made the silence somehow louder. I had wished it was all a prank. Seth and Jimmy loved pulling those and Kyle was usually the target for them. But I knew it wasn’t that, I knew this was real. I don’t know how it was but at that moment there was something upstairs, tearing the house apart trying to find us.
We stayed like that until Seth finally spoke “Let’s run.”
“What?” Kyle mumbled out, his face covered by his hands. Tears were rolling down his cheeks.
“Let’s run, the doors not to far from the basement entrance. We unlock it and run to a neighbors.” Seth looked for nods or any sign of agreement. Jimmy nodded and I slowly shook yes. I looked at Kyle, grabbing his leg and squeezing it.
“Come on man, we’re definitely faster than it. We’ll be out before it even sees us.” I smiled at him.
He looked up and slowly smiled, nodding. We all slowly moved to the base of the basement stairs. Looking down into a dark basement is scary, but looking up into a dark house is another whole kind of fear. I don’t know how long we took going up those steps but it felt like ages, we were slowly ascending into what could be our end. Seth held the doorknob and just stared at it. I knew he didn’t wanna be the one to open it, to potentially be the one to see what ever it was that was on the other side. I scooted around Jimmy and slowly turned to knob.
The door silently opened, the house was almost pitch dark. The only light we had was from the moon herself, shining into the windows and illuminating the destroyed house. He quietly but quickly moved towards the front door. I peered into the living room to see the chairs and couches turned upside down, some side table doors ripped off they hinges.
“Hurry up man.” Jimmy urged Seth on as he fumbled slightly with the deadbolt. I looked to see Kyle slight behind, close to the basement door. I moved over to get him ready to run
“Let’s go Kyle, we gotta get-“ I almost finished my words as I watched his face turn from scared to horrified. I turned slightly to see Jimmy on the floor crawling away from the door.
I’m not sure even after all this time how to describe what we saw that night. I had wished it was just a man. Some man that was in the house with us but it sadly wasn’t. The best I can try and give a description is to think of a Picasso painting. It had a crookedness to it. Its arm jagged and legs crumbled as it towered over Seth. Seth didn’t move, he didn’t try and fight. All he could do was stand there and look up to see its eyes peering down at him. It picked Seth up and like a rag doll threw him into the living room. A mean and disgusting noise came from his body as he hit the wall of the fireplace. I quickly got Jimmy to his feet and Kyle to snap out of his gaze. Me and Kyle ran to the bathroom as Jimmy made his to the kitchen. I locked the door as I tried to catch my own heart from jumping out my chest. “J-Jimmy? Where-“
My question was shortly answered as I heard Jimmy whimpering and crying outside the room. I unlocked the door and peaked out the crack. I watched “it” linger its way towards him and all I could hear was wet sounds. I quickly shut the door and relocked it. My mind didn’t really process what had just happened in what couldn’t have been more than 3 minutes. My two friends I had been with almost my entire life were gone, just like that. I sat on the cold tile floor as I listened to the thudding from outside. My breathing was dull as I looked to see Kyle shaking by the toilet. I slowly moved my self over and gave him a hug. I knew what he was thinking, I knew the horrible things he was saying to himself in his mind. I didn’t know how to tell him that what was happening wasn’t his fault. I’m not sure that even now I could find the words to tell him that.
“We’ll be fine, we just gotta stay here. It won’t find us.” I tried to reassure him.
“No, it will find us. We can’t stay here.”
“Kyle, Seth and Jimmy are dead. We can’t go back out there and run. I don’t know why we thought it would work.”
“No we…we…I need to get to the basement.” Kyle said, he looked up at me.
“Why? It’s a dead end there. It will-“
“Maybe, I can try and end the game. Rip the paper up…something, I don’t know.” I didn’t know what to say.
On one hand it was the only idea we had besides hiding and waiting to be found. On the other, I couldn’t bring myself to put that hope in his mind. To encourage him just to watch as it fails, He knew this as he came to his own conclusion.
“I’ll go down there, and you head for the coat closet. If it doesn’t work I’ll run back up and I’ll head there to hide with you. Ok?” He nodded to himself. I just stared at him as I nodded back slight. We stood up and slowly unlocked the door. It wasn’t anywhere we could see, which made it all more frightening. We slowly made our way to the basement door
“Good Luck” I whispered to him. He smiled and went our separate ways in the house. I quickly got in the coat closet that was almost directly in front of the basement door, and Kyle made his way down stairs.
That was the last I saw of Kyle, it wasn’t long after I heard loud thudding outside the closet door that quickly went down the stairs. All I could do was sit there, and listen as I heard the silent screams and the pounding of flesh over and over and over again. Soon the hits became more wet, and the screams became more silent.
I sat in the closet and accepted my fate. I slight covered myself with a fallen coat as I heard the thudding move around the house. It was only a matter of time before it got me, before it ripped the door open and I would be met with its horrifying figure. I looked out the slits of the closet door and saw the moon light shining through the windows.
I’m not sure when I fell asleep or even how I did. My body must have been so exhausted that it decided sleep was more important than survival. My eyes slowly opened to see daylight peering though the house. The night was gone and the day had come to save me. Although I was relieved I still forced my eyes shut. The small amount of what I saw was enough to make me do it. I saw the closet door was open, I didn’t wanna have them open as it might slowly peer from the corner and look at me. I didn’t want my last image to be that. I just kept them closed and covered my ears. And then I felt it. Thuds.
I could feel the thudding get closer, closer, closer. Two hands grabbed me, this was it. My flight or fight kicked in and I started to fight. Kicking, hitting, screaming. Anything I could think of I was doing.
“Calm down son, calm down. You’re safe.” Those words hit me like a wall, a calmness I hadn’t felt since the day before came over me. My eyes slowly opened to see the face of a young man kneeling in front of me, his hands holding my arms. He was a police officer.
“It’s gonna be alright.” He reassured me again as he slowly brought me to my feet. He walked me out of the closet and faintly said “Keep your eyes down kid, I’ll lead you out.” I think he said it more for himself, cause I knew what he didn’t want me to see.
Seth was laying in the living room, he’s body bruised from the impact with the wall and his bones broken.Jimmy was on the kitchen counter, multiple wounds and slashes were found on him. Kyle…I’m not sure what really happened to him. The reports on his body never came out. I just know I’ll never forget those sounds from when I hid in the closet.
Seth’s parents moved away almost immediately after the incident. Just left, didn’t take a single thing from that house. It was later taken down, I guess no one wanted to live in a house where something like that could happen.
I saw Jimmy and Kyles parents every once and awhile when I walked around the neighborhood. They would give me small smiles and waves and I would return them back. No more, no less. After high school I moved away for college, my parents knew why and never argued that I should stay closer.
That was a little more than 15 years ago. Few weeks back my dad called to tell me mom had passed away. He offered if I wanted to stay at home for the funeral, stay in my old room. I hesitated. I thought of that night every day for the past 15 years, never really bringing myself to wanna be back in that neighborhood. I refused and opted for a hotel a few miles away in town.
And that’s where I am now, in my bed writing my tale. I want you to take it as a warning, cause as I write this I know I’m not alone. It’s here, it’s in the closet of the hotel room. I can just make out its outline. It’s crooked legs crouching to fit inside, its arms slight poking out from some clothes, and its eyes staring at me. It knows I see it, and it knows I’m writing about that night. I’m not sure why now it decided to finish the game from all those years ago but here we are. Once I finish and close my laptop, it will kill me. My father will have to bury his son just moments after burying my mother.
I say this again, this tale is a warning. If I could I would go back and tell myself to never play that game. I would tell my parents to never let us have that sleep over. I would do everything in my power to stop that night from happening, to be able to save my friends. So please, I beg and plead to you, don’t play this game. Cause if you do, whether your ready or not…
He’s coming to find you
submitted by S-CSleepwalker to nosleep [link] [comments]


2024.05.15 06:18 Dependant_Ad8749_5 There's a reason why I'm not a night person anymore, and it left me traumatized

There's a saying in the horror genre, they always say it's all in your head or it's all a dream, but my recent experience was neither of those, it was very real, and almost cost me my life, I used to be a night person, staying up from 12am to 3am, and I would take walks on occasion, but never again after what happened a couple weeks ago.
So one night, I decided to go for a walk during 12am to clear my mind over a fight I had with one of my ex friends, I walked down the small suburb near my town, I knew the town like the back of my hand, once I got to the park, I saw something that wasn't there before, a tall 18ft statue with red hair, big pupils and barely visible irises, a wide grin, and the statue had it's hand raised, like it's welcoming the guests of the park, I walked past the statue and I swear, in the corner of my eye, I could see it staring directly at me, but when I turned to look, it looked back ahead, I was getting weirded out already, so I decided to head back home.
I decided to take the long way home, near the grocery store and up the hillside road, once I reached the top of the hill, I started hearing some sort of footsteps, booming footsteps, like a giant or big creature, I shrugged it off to be my mind playing tricks on me, but oh boy... It wasn't my mind, once the footsteps got closer, I groaned in annoyance and turned around, expecting to see nothing or a crazy person, but it was neither of those, it was the statue, slumped down to my level, staring directly at me, I slowly backed away, scared shitless, then what happened next made my skin completely pale, it's mouth opened, still maintaining that smile, and I saw teeth... Razor sharp teeth, at least 3 rows of it, this thing wasn't a living statue... It was a legit monster, it suddenly screeched at me and I knew I had to start running, so that's what I did.
I could hear the booming footsteps of the creature growing closer and closer, I was scared for my entire life, running as fast as my legs could take me, suddenly I was pushed by the creature, which led to my arm getting scraped against the pavement, I groaned in pain and held my arm tightly, I looked up at the towering monster, as it planned to eat me alive, but before it could, my arm hit a rock that was beside me, with no time to lose, I grabbed the rock and yelled at the monster. "Asta La Vesta bitch!" I threw the rock at the monster, hitting it square in the face, it roared in pain and fell back, now's my chance, I ran back to my house with all the energy in my body remaining, once I entered my house, I locked every entrance of the house so the monster wouldn't break in.
I slumped onto the couch, out of breath, tired, and thirsty, I had time to think to myself. "What the hell was that thing, why did it attack me?!" I said to myself, I looked at my now bleeding arm from the pavement scraping, I sighed, got up, and headed to the bathroom, quickly though because I heard the creature's booming footsteps, once I got done patching myself up, I went to the kitchen to get a can of diet coke, once I did, I heard thumping on the window, I was scared to look, but a sudden bang made me, trembling, I turned to the window, and of course, the monster was there, still maintaining that sinister smile, it simply waved at me, then walked off into the woods, I quickly closed the curtains and hid in my bedroom, not coming out till daytime.
Once the sun beamed through my certain, I felt a little relieved, then took a 30 minute nap, once I woke up, I had a news report notification, my instinct was to ignore it, but the contents of the news report made me stop myself, the image was the monster, laying on it's belly, blood on it's skin, the article headline read "Statue Of Park Found Bleeding And Laying Behind The Grocery Store." After I read the whole article, I heard a knock on the door, hesitant, I went to check it out, I noticed a piece of paper near the door, I assumed it slid it underneath the door, still hesitant, I picked it up and read what was on it, it only said 4 words... "Bow To The Silencer..."
I will never be a night person ever again...
submitted by Dependant_Ad8749_5 to nosleep [link] [comments]


2024.05.15 06:17 Jaccasnacc Update on the “Bloody Mary Bowl”

Update on the “Bloody Mary Bowl”
Okay it’s really a large 2+ gallon jar… but I refer to it as the Bloody Mary Bowl.
Set up on 2/18. Almost 4 months progress (first photo was today.) Photos 2 and 3 show after flooding and planting & the hardscape design. Photos 4 & 5 are close ups from today.
Hardscape was made from gathered wood and rocks from a local beach.
submitted by Jaccasnacc to Aquascape [link] [comments]


2024.05.15 06:01 SelectionOptimal7348 Elevate Your Bitcoin Citadel: Crafting with Precision Using Our Bitcoin QR Code Generator API 🏰💰

Elevate Your Bitcoin Citadel: Crafting with Precision Using Our Bitcoin QR Code Generator API 🏰💰
bitcoinqrcodemaker.com
In the frenetic realm of cryptocurrency, where innovation reverberates like thunder and fortunes rise and fall with the capriciousness of the wind, building an impregnable fortress for your digital wealth is paramount. Enter the realm of Bitcoin, the undisputed titan of decentralized finance, and the quintessential embodiment of digital gold. But mere possession of Bitcoin is akin to having a glittering gem without a secure vault. Thus, to fortify your financial bastion, one must delve into the art of constructing an impenetrable Bitcoin ivory tower, and our Bitcoin QR Code Generator API stands as the quintessential cornerstone in this noble endeavor.
🔗 Bitcoin QR Code Generator API: Your Gateway to Fortification
Picture this: a citadel rising from the digital ether, fortified not with stone and mortar, but with the cryptographic might of Bitcoin. At its heart lies the guardian of your wealth – a QR code, brimming with encoded data, a sentinel of security and convenience. This is no ordinary QR code; it is the linchpin of your financial sovereignty, a gateway to your digital treasury.
Crafting such a masterpiece requires precision, ingenuity, and the right tools. Herein lies the brilliance of our Bitcoin QR Code Generator API. With a few lines of code, you wield the power to fashion QR codes tailored to your specifications, each a testament to your commitment to security and efficiency.
But why a QR code, you might ask? The answer lies in its elegant simplicity and ubiquitous utility. A QR code is not merely a visual artifact; it is a conduit of information, a bridge between the digital and physical realms. With a single scan, you can transmit Bitcoin addresses, payment requests, and intricate metadata, all with the flick of a wrist. In a world where time is of the essence and security paramount, the QR code reigns supreme.
Building your Bitcoin ivory tower begins with selecting the right materials, and our API offers a plethora of customization options to suit your needs. From size and color to error correction level and data encoding, every aspect can be finely tuned to match your aesthetic preferences and security requirements. Whether you envision a minimalist monolith or a vibrant beacon amidst the digital landscape, our API empowers you to bring your vision to fruition.
But the true beauty of our Bitcoin QR Code Generator API lies in its versatility. Beyond mere aesthetics, it serves as a conduit for innovation, enabling developers to integrate Bitcoin functionality seamlessly into their applications and services. Whether you're crafting a mobile wallet, a point-of-sale system, or a peer-to-peer marketplace, our API provides the building blocks for a robust and feature-rich user experience.
In the realm of cryptocurrency, security is paramount, and our Bitcoin QR Code Generator API is designed with this principle at its core. Utilizing industry-leading encryption protocols and best practices, every QR code generated is fortified against tampering and counterfeiting. With built-in error correction and redundancy mechanisms, even in the face of adversity, your QR codes stand as unwavering sentinels of trust and reliability.
But the journey doesn't end with the creation of your Bitcoin ivory tower; it is merely the beginning. With our API, you possess the tools to monitor and manage your QR codes with ease, ensuring their continued integrity and effectiveness. Whether you're tracking usage analytics, updating metadata, or generating new codes on the fly, our comprehensive suite of features empowers you to maintain control over your digital domain with confidence and precision.
As you ascend the lofty heights of your Bitcoin ivory tower, remember that fortification is an ongoing process, and vigilance is the price of security. With our Bitcoin QR Code Generator API as your steadfast companion, you possess the keys to unlock a realm of infinite possibility and prosperity. So, arm yourself with knowledge, wield your tools with skill, and let your Bitcoin fortress stand as a beacon of strength and resilience in the ever-shifting seas of digital finance.
Embrace the future. Build your Bitcoin citadel today.

Bitcoin #Cryptocurrency #QRCode #API #DigitalFortress #FinancialSovereignty 🚀

submitted by SelectionOptimal7348 to BitcoinQR [link] [comments]


2024.05.15 05:41 wuming91 Name for this style/technique

Name for this style/technique
Sorry if I’m in the wrong place but does anybody know the term for the style/technique used with the wood here to create the design on the walls? Sorry the still isn’t better quality!
submitted by wuming91 to WhatIsThisPainting [link] [comments]


2024.05.15 05:31 Mechanical_Enginear Don’t touch my jet pack you son of a guns

Saw a post complaining about the jet pack. Don’t touch it one bit or modify it. It’s the prime gem of a strategem. Take off your heavy 200 armor and it turns out it boosts you upward.
1 outrun all enemies except its one downfall - stalkers.
2 boost is significantly increased for the 550 speed light armor.
3 Gets up on untouchable cliffs
4 and back down untouched into drop ships
5 new map terrain makes it superb at a lot of cliffs for navigating fast to terminals ect…
6 decreases map solving time. I can boost and save 4-5 running seconds every boost including saving lives.
7 escape enemy line of sight fast and stop existing units rushing you. If you hop over a cliff the enemies don’t know to chase around it. Toss an explosive strategem elsewhere and suddenly the bugs run away and despawn
8 conquer bot outposts in unique ways. There’s some terrain designed to block you in a lot of the games for bots. It lets you sneak hellbombs behind all of the units and clear out fast rather than fight through all the units.
9 on civilian escort missions you can double hop on top of the civ building and destroy everything solo. It lets you quickly solo the 30-40 civs
10 fastest sample hunting possible
11 sacrifice all of these perks to takeout one group of bugs every 80-240 seconds and team kill because they run next to my deployed stratagem, no thanks
12 cluster bomb eagle purposely targets teammates. I noticed if you or a teammate get within a certain range, the eagle purposely targets you at the edges.
13 jetpack can overcome cluster bomb drops. If you boost before the drop you take 0 damage so you can call in clusters on yourself
14 combo the jetpack with the shield tower, smoke orbital and smoke eagle and you don’t have to destroy a single enemy. Conquer the galaxy in peace
submitted by Mechanical_Enginear to Helldivers [link] [comments]


2024.05.15 05:22 featherwinglove I did it again, a new Trimps novelization (more faithful to story messages than the other one) Tightniks Run Zero

[OC Intro: The game is modded to increase basic jobs cost, seasonal events are disabled. Much of the crash details are based on NASA/SP-2008-565 Columbia Crew Survival Investigation Report recommendations especially Chapter 3 "Occupant Protection".]
The ship is without power, and Tightniks can't run the radar much without draining the batteries. He has only a few minutes of APU power left, goes over the best clearing he can find, and radars it. It varies by only a few feet from the aerodynamic glideslope there. He spots it out on the cameras and circles to go after that spot. He's only at two hundred feet now. With one hand on the stick, he uses the other to open the pressure equalization valve on the side hatch, then at one hundred feet, gets it undogged. Depending on how much damage he's going to get, it's less likely to be stuck closed and trap him. The dynamic vacuum this pulls in the cockpit rips most of the survival pack data cards from that rack and scatters them across the landscape. Crap, I'm gonna need those! Refocusing on surviving the next few seconds, he turns on the radar for the final approach, takes a last look around, then straight ahead at his forward camera and PFD, he clicks his HANS and shoulder strap locks in; after that, he can barely move, but that now is better than dying in this crash with a broken neck. He's a decent pilot and brings up the flare gently. Bringing up the alpha on this delta-winged ship, he balloons a little, but keeps the nose going up and restores a zero aerodynamic sink rate just above the highest terrain indicated by the radar altimeter. The ship bumps a little in the ground effect, and he can see the radar altitude cycling irregularly up and down about five feet at a time. Rougher than it looked from higher up! The body flap protecting the dead engines hits first, and the nose comes rapidly down. It hits, the screens go blank, and Tightniks is surrounded by airbags, some lifting his feet from the rudder petals and his hand from the control stick. It's blinding, it's disorienting, it's noisy, and, to his relief, it's long! It takes several seconds before the crashing cockpit stops moving. How many times did he flip over? Did he go sideways and roll? Am I rightside up? Are we really stopped on the ground? The airbags deflate, and he can move his arms. He gets his restraints loose and inspects himself. "Uck!" he says out loud (without the 'f'). No broken bones. His pressure suit can take his blood pressure. 116/81, pulse 112, blood oxygen 99 reads off on his left arm, I'll friggin' take it!
The ship is amazingly intact from what he can tell. He can't get any readings. The systems test meter seems to be working, but can't find any voltages anywhere. The ship seems to be completely dead. Behind him, 10 passenger seats are all surrounded by airbags and the back of the cabin ends in some sort of dirt-and-gravel and there's a bit of daylight seeping in around the edges. He was the only one on board, though, so their deployment was mostly academic (they might have stiffened the structure a little during the crash, but that's probably trivial.) Tightniks gets out of his spacesuit. The air on this planet is actually breathable. He gets the hatch open, steps outside and-
"A green shimmer erupts then disappears, and you hit the ground."
The human emerges from the glowing green mist and hits the ground. Groans. Pushes against that ground, trying to get back up. Where am I? What's my name? I remember nothing. Aren't babies born naked? He's got a dark blue button-down shirt on. A uniform? A shoulder patch. Gets up, looks around. I feel really heavy. I'm not that fat, am I? He picks up a small stone from the ground, this also feels heavier than it should. He rises to his feet and holds it out somewhat (he's unable to fully extend his arm) and lets it go. The stone hits the ground near his feet quickly and with remarkable speed. It's the gravity, it's greater than it is on- ...where am I from? This is- ...not my home planet? "Oooh..."
"Ka?" it says.
What is that? It's cute, at least.
It is not tame. He has no hope of catching it on foot. The creature seems to like the berries. Maybe if I gather some of those into one place and set some kind of trap...
33s: First trap.
I got one! The human lumbers up to the trap and gets the catch open. Do you bite? It doesn't matter much to me; I'm so friggin' screwed.
It doesn't. It looks at the human with a sense of wonder, actually. A blink and tilt of the head. Seems almost to be asking, Is it you? My purpose? My savior? Once out of the trap, which is totally wrecked, he has to make a new one from scratch, it follows him around like a imprinted hatchling bird.
Wiry little fella, you are. You're going to need some bulking up to do anything useful. The- ...'trimp', I guess... The trimp seems just barely able to feed itself. The human lets him into the broken ship's intact cabin, and it curls up comfortably in a passenger seat for a nap.
1m03s: Second trap.
"Apparently the Trimps breed if they're not working. Doesn't look pleasant."
What are they doing?
The trimps appear to be androgynous, and these two have paired off in the back of the ship. They're holding something carefully within a few hours, feeding it berries, grass, and- ...corundum.
Corundum?? Whatever that is, it isn't a baby.
1m35s: Third trap.
Only it IS a baby! The third trimp he trapped immediately joined the other two in raising it. They have a strange diet of food the human has found compatible with his own body, but they also eat rocks! They're careful to crush and sort aluminate minerals from silcate ones and only eat aluminate. Actually, they don't eat aluminate, they're only feeding it to the baby.
2m06s: Fourth trap.
All four are raising the same child, who is just starting to toddle. It seems these fellas have alumina or maybe even aluminum bones. The human takes a nap and wakes to find the first child grown up and they're starting to raise a second child, all five of them.
2m46s: Huts.
The human found a working bit of electronics. He calls it a pad, but maybe it's more like a smartphone. It has plans for two residential structures. The first, the smaller one, he can build right away, but the second one needs something called "drywall", and he has to figure out how to make that before he can build it. Huts and houses, apparently.
3m13s: 10 pop, full, first farmer.
The trimp he trained to farm and make paper took an incredible 50 units of food to get bulked up to do the work, and now it's not participating in rearing the child. But less than an hour after the trimp started farming and pulping, the child was out on its own, and the trimps did not start another. The ten seats on the ship were all full. Well, eleven counting the one up front that the human sleeps in. The pilot starts exploring the area.
3m28s: Battle.
Wait, what are you do-
The hostile roars and charges at the human, but one of his trimps jumps in front of him with a stick and they fight. It started right when the human got far enough away from the ship that the hostile non-trimps away from the ship began to regard him as leaving his own territory. After the trimp defeats the first enemy, it continues after other hostiles.
3m53s: Shield I in Z1c5.
The human is easily able to recover the loot in the territory cleared by the fighting trimp. Then he sees something glinting in the- That can't be! What the heck is that? It's a data card that fits his pad. It quite clearly regards trimp combat. He gets it loaded into his pad and studies it. I can do this, it just takes some wood. He returns to the ship to discover that they had already started on a new child before the fighter had even expired in battle. The human concentrates on his research.
4m38s: Mskel in Z1c11 defeated.
The remains of this one seem rather white and shiny. It's titanium! This enemy had titanium bones! He'll store them away. They'll be useful someday, I'm sure.
5m52s: Dagger I in Z1c20.
Where are these data cards coming from? The human wonders as he loads this one into his pad, It's for a weapon it calls a dagger. He blinks. I don't know what a dagger is. I'll take your word for it, data card. Needs metal. He has gathered some, but ore is plentiful. He can just dig and smelt it whenever he wants. For now, I'll continue researching.
6m18s: Arable in Z1c21.
It's an old cave that trimps like to live in. Why weren't they able to live there before? How could these friendly critters be confined to only the exact spot where THAT thing, he looks back where he came from, not remembering that he piloted the wrecked ship to its current resting place, crashed? This is really strange. I'll let them fill up this cave before advancing further. Wait, what about defenses? The hostiles never try to reclaim territory that they've lost, so he stops worrying about that fairly quickly.
8m22s: First hut is 0.3% first ever AP.
The trimps seem fairly easy to please in terms of living quarters. Two move into his first hut and start raising a child. The human has his tent, uniform, and the heater pilfered from his space suit. Not much of a mud fan.
9m59s: Miners in Z1c30.
Oh, what's on this data card? Sl3niw? Oh, I'm holding the pad upside down. Miners. I can teach trimps how to mine ores and smelt met- 200 units of food? Each job is getting more expensive to train a trimp for. He puts his bee nickels to his eyes and spots another data card probably 10 enemies away. "Sc"? Does that means science? I can teach trimps to do science??
13m57s: Scientists in Z1c40.
Due to the expense of training trimps, the human couldn't afford to build them shields until now, he's got Sh1-3 made for the fighter to capture the science training data card. 14m02s: One head went into that turtlimp shell, that of his fighter, but two came out: his fighter still has his head on, and he managed to get the turtlimp's head off. It rushes off after the deadly penguimp in the next cell. The shields are not doing all that much good, actually, but they're better than nothing. The human picks up and loads the science data card and- Holy runny sugar-free fudge crap! 1000 food units, but it'll endow them with the ability to speak. Good. I'm getting bored with no one to talk to.
14m28s: Bloodlust purchased and AutoFight enabled (that delay after getting it is an effect of jacking up the job cost.)
As the human buries this expired little trimp warrior, he comes to the sobering realization that he has more trimp graves in his growing trimp colony than he does live trimps. And yet they seem more hopeful now than before I got to know any of them. They seem to think I'm the solution to all their problems or- Those two look east somberly, then notice that he's watching them and smile back and wave at him. ...one problem that is specific, but very, very huge for them. [The only reason I say 'east' is because that's right on a map, and the game advances right across a row, then up. I might say 'northeast' on occasion for that reason.]
20m47s: Z1c73, Miners taken.
Are you my new mining foreman? The trimp who took to the mining training has dark brown fur that lays flat on its head. It's unusual in not having any bits that stick out from its head, ahoge or whatever. This one is relatively quiet, and while it has assimilated the mining and smelting knowledge, it needs to bulk up to do any mining. Smelting is relatively easy, and getting a strong natural draft going in a furnace is almost trivial with the increased gravity. This trimp builds furnaces like nothing. And likes to nap in holes it digs right on the spot; it's weird that way. [Puchim@s Yukipo, and furnaces are not explicit in Trimps.]
21m58s: Farming in Z1c80.
The resourcing "books" are not data cards but paper scrolls, apparently lost to the trimps. It seems that they were civilized in the recent past and some calamity swept over the planet to reduce them to this. Did I have something to do with it? Amnesia sucks harder than a Dyson- ...what's a Dyson? Whatever, it sucks. This disaster happening just before I crash in the only spot with trimps still alive would be a seriously crazy coincidence! Something is really, really wrong about all this. [The author has not sought or received product placement permission or fee from Dyson Technology Ltd. or any resellers of their stuff, just they literally suck balls and made my favorite vacuum cleaner.]
23m50s: Builder in Z1c90.
They've rescued an, I dunno, gelding trimp? It just started to build a shed around the piled lumber I left to build one. It's really slow compared to me, and just banged its thumb, but it is super cute with that long reddish head fur. That particular trimp is also fascinated with pink ribbons and likes to decorate its head fur with them. Because of its inherent inability to participate in rearing children, it isn't counted in the population. [Puchim@s Io, builder on the basis of Iori seen building in 1x10.]
26m02s: Zone 2, 44 pop, 5.5s RC with Z0/1.
It's some sort of tactical manual - tactical coordination. Coordination! He's starting to sort out some trimpese on the research he has done so far. It needs a lot of metal, so they won't be able to implement it for some time. Hopefully, they're still good one at a time, but these enemies seem to be getting bigger as we go along. Uh oh!
27m33s: Gym in Z2c5.
It's some sort of training dojo or sporting arena. The human examines the ruins, I think I can back-engineer drawings for this, get one built, and see what happens.
29m02s: 1g, 47 pop, 10.8s RC with Z1/2.
The two fighting trimps now with their gym and coordination are dodging and blocking enthusiastically, and making much faster ground against the bad guys then a little while ago when it was just one trimp fighting at a time and unable to avoid the enemy hitting back.
40m46s: Fresh turkimp in Z2c74, 63 pop, 7.9s RC, Sh1-10, Da1-5, Bo1-3, Ma1-3, Hm1-3, 6g.
Oh, wow, the laborers seem really hot after this turkimp. He cooks it up and tries a slice. It's really awesome! I have to work alongside his laboring trimps to share it, but I'm getting used to the gravity now. That scroll we found back in Z2c10 really helped. Trimps' techniques and appliances for handicapped individuals, and I'm really handicapped in this higher gravity. He joins the woodcutters with the turkimp; they're the most numerous resource laborer right now, building more gyms, enough that the block/dodge ability of the fighting trimps is almost caught up to the enemy's ability to cause damage.
43m15s: Zone 3, 63 pop, 7.9s RC with Z1/2.
I'm neglecting my science and trimp scientists are really expensive. Curiously, that grey-haired one can't speak all that well, only says "Tai" and "Shijou", but it can write and draw like nobody's business. It's the only scientist so far. [Puchim@s Takanya: Online references probably still claim that she can utter the first two syllables of any word, but she can actually utter only the first two kana syllables of someone's name, most often the given name of basis human Takane Shijou, who also has that habit. (All the utterances of the puchidoru are based on the speech foibles of their basis humans except maybe Piyopiyo, where I haven't seen anything match up so far.)]
47m32s: Finally, we can make drywall and houses. 59m30s: Z3c77, 94 pop, 7.8s RC.
Oh, those poor things are really struggling up at the front. These trimps are enthusiastic and know no fear, but I still feel like telling them to stop for a while. I don't have the heart to keep them from trying while they're still doing some damage.
1h05m24s: Zone 4, 107 pop, 9.3s RC with Z3/4. 1h15m26s: Zone 5, 120 pop, 8.2s RC with Z3/4.
"What is that?" the human asks. He has three scientists. His first does all the writing, but the other two can actually speak. One of them hops up on a rock spire beside the human to reach his eye level.
At the next ridge line, over the lowest and most passable gap in the terrain, this really mean looking hovering sausage monster.
"I dunno," the scientist trimp shrugs, "But it's making me hungry. Looks like a perfectly cooked frankfurter from here." [John Morell's dubious dirigibles.]
"Oh, yeah," the human nods, "that's a blimp."
"A blimp?" the trimp tilts its head quizzically at the human, "How could you know?"
"I wish I could tell you, little buddy," the human extends his arm braces to descend the pass on the side of the zone boundary in the boss enemy's direction, then grunts, "Let's go kill it."
1h16m11s: Z1c9, 120 pop, 10.3s RC with Z4/5. 1h33m34s: Zone 6, 151 pop, 7.4s RC with Z4/5.
1h33m54s: TP in Z1c3.
"What's this?" the human asks, having picked up the little square document with the curling corners.
"Oh," the hungry scientist looks at it, "It's a garden path, follow me."
"You want to lead me down the garden path?" the human says.
"Yeah," the scientist says.
"Are you kidding?" the human asks.
"No," says the other scientist, "We don't get human humor. Listen, these fighters can't go, let them wear themselves out here, then we'll take the next group through this garden."
"Okay," the human nods, watching two more trimps join the fray as he issues the Z5 coordination orders, "they're doing pretty well after all that block training research we just wrapped up." [That's a common artifact, even in normal games, Z5 Traintacular combines with many gyms, enough population to add several trainers, affording Blockmaster, which is expensive on a run zero, plus a break on Tion Z5, a 40% all-stat increase. I don't think Zach designed it into the game on purpose, it just worked out this way.]
1h34m07s: 151 pop, 10.5s RC with Z5/7. 1h37m44s: Drop from Z6c39, TP for 3.
"Now we have these access map frags we can use to route through the old trimpopoli," the scientist explains, "Atlimpis for food, Morimpa for gems, Everimp for metal, and Impazon for wood."
"What about the garden?" the human asks.
"Well, we got lucky with Tricky Paradise," the scientist says, "but you can randomize the route and maybe get lucky. What's with that look?"
"Somehow, I'm remembering 'frag' as something that blew up with deadly pieces," the human says. [Different video games - ones with better graphics and worse gameplay O(>▽<)O]
1h39m59s: Blues back up to the top on series I...
"Tai, Tai!" the first ever trimp scientist stops the human just before he upgrades the mace and dagger to Mk.6 and Mk. 8 respectively. It has a note for him.
"Why do you keep calling me that?" the human asks, "Do you think that's my name?"
"Shijou, Shijou," it nods as though to indicate, I KNOW it is. Then it proffers its note again. The human takes it and reads, "Don't upgrade the first row equipment right now."
"Why not?" the human asks.
"Shijou," it points at the end of the mapped route, where there's a scroll sticking out of the thistles.
2h24m07s: Zone 8, 224 pop, 12.2s RC with Z7/12.
"Your settlement is getting crowded, there's Trimps in the streets, and you're taking heat. You feel a sudden strong desire to create a map, though you're not quite sure how that would help."
2h49m10s: Zone 9, 357 pop, 9.5s RC with Z8/15.
"You can't shake the feeling that you've been here before. Déjà-vu?"
The trimps really seem to like the new high capacity mansions, and the village has rapidly expanded since they started building them.
"There's something familiar about this," the human says.
"Tai," the grey one that writes clings to his arm and shows him a note that says, "Don't give up now."
"We must persist," says the yellow one has found a foothold it can grab onto and grabs the human's shoulder gently, "If you give up to early, we'll never solve this. You'll be stuck here forever."
The human puts his hand over the trimp's paw on his shoulders, then looks at him, "I can die, too."
"No, you can't," the trimp says quietly, "Please don't test that, tall one."
"Death is just another path..." he remembers.
"Gan," the grey one squeaks. [That's the first two kana syllables of "Gandalf"]
"...one that we all must take," the human continues, "The grey rain-curtain of this world rolls back, and all turns to silver glass, and then you see it-"
"A green mist," the yellow trimp interrupts, "flash of fire, we're all gone and our progress forgotten. The wandering stars return to that day, and you again crash that ship- ...a little better every time."
"Wait," the human looks around, "have I been here before?"
"I-" the yellow trimp tries in futility to share what little it knows, "...or... somebody got just a little coolant into the-"
"Into the what?"
"This side up," the grey one's note says.
"Into the that," the yellow one points at the note, "It really helped. You- ...I don't think we've ever had mansions before."
Well, of course they didn't have mansions before. That was one of my ship's data cards. How did it get way out here? Will anything start to make sense?
3h02m13s: Zone 10, 387 pop, 8.7s RC with Z8/15; '28s: 11.1s RC with Z9/19. 3h16m41s: Tough snimp after food book, L10 rand dept from lo-hi-med 118/25/96, 4 Items.
"That's twice our frags led us to gem-rich Moria," the human says.
"Morimpa," the new red trimp scientist corrects, there now being 5 scientists. [There'd be more if there were more turkimp.]
"The question is how do we use all these gems?" the human looks at the village zoning plans again, "I like those mansions and all, but they use hardly any gems compared to, well-" he gestures at the pile of over two dozen thousand gems they've gathered, "-that! And still a lot of wood and lumber."
"I think there's something," the yellow one sighs, "I wish I knew more."
Quite some time later, after they're done looting that route for equipment plans, the trimps are again advancing through Zone 10, and he hears it.
"Tai?" the grey one wonders.
"Where are you going?" the yellow one asks.
"To the farm," the human answers.
"Whatever for?" the red one seems exasperated.
"Shijou?" the grey one sighs, then looks at the fighting front. It's been around long enough to remember, "Shijou!"
"You guys already get so much to eat this doesn't do you much good," the human explains.
3h32m33s: L11 112/35/78 rand sea, dropped from Z11c6 with disband, 4.
"What's wrong?" the red one asks.
The human comforts one of the wounded. Once trimps start into a zone fight, they have to finish before they bleed out. He's really bothered making them desert in front of that second turkimp. "They had a lot left in them," he sighs, rubbing his eyes, "but we can't keep that much dead turkimp at once, we have to leave it alive to use up all of this one."
"Shijou," the grey one presents a note, "We need this map right away, anyway. Don't worry about it, Tightniks."
"Tightniks?" he looks at the grey one, "Is that me? How do you know?"
"Tai," the grey one points at the top of the human's left breast pocket.
"Ah, crud," the yellow one curls its tail around in front of itself as trimps do when they're embarrassed, "Is that really a name tag?"
The human hadn't even noticed it since the green flash blew up his memory as he was stepping out of the ship.
4h04m22s: Block (sub-8h AP is only 0.3%), taking it, 504 pop, 9.8s RC with Z10/24.
It's a pretty thick book about using shields for block instead of hit points. The pad has the stats analysis. Sh3-1 is only giving us 9% of our hit points. Turning to his trimp scientists, he says, "It seems to me to be worth it."
"Let's," the yellow one nods.
"Shijou," it hands him a note, "It scales badly, but that won't matter for a long time. I think there's a way to undo it before it matters."
"Doing it." The human takes out his pad and starts scanning.
4h29m05s: L14 rand moun 137/26/80 is really good for a lo-hi-med. 4h30m52s: Hotels.
"Ah," the yellow one says, "I knew there was something. That must be it."
5h08m09s: L15 lo-hi-hi rand gard 129/28/82 (just got explorers). 5h09m32s: Picked up Wall.
"Dam," the human says.
"Damn?" the red one chuckles.
"No," the human says, "Earthen wall dam; it's a thing that makes artificial lakes by holding rivers back."
"Lakes?" the yellow one asks, "Rivers?"
"Oh yeah," the human says, "This planet doesn't have enough rain for those..."
5h48m21: Leaving Wall from about c70 to fetch Tion Z15.
"You can't resume the map from the same point if you start another," the human reads the grey one's note.
"We can go back to the same point on that route if we hold there and finish Zone 15, right?" Tightniks asks.
"Shijou!" it seems to be saying yes.
"Yes," the yellow one adds, "but we're out of Series III upgrades, and you need a fresh map route to start up Series IV."
"We should be okay," Tightniks says, "but if we have to start it over, I don't see that being a big deal." As they advance through the rest of Zone 15, Tightniks resumes his usual duties at the research desk instead building and running traps like he was before.
The trimps seem hopeful at this decision.
5h49m10s: Fresh turkimp. 5h50m16s: Zone 16, 1071 pop, 13.4s RC with Z15/75, 13m43s turkimp (skel in c1.)
"Z:16 Seriously? Another Blimp so soon?"
"So," Tightniks lowers his bee nickels and looks at the red one, "is it going to be boss fights at the end of every zone from now on?"
"Hmm," the red trimp looks up past the human at some random rock spire or cloud.
"Well?" the human persists.
"Yup," he says.
"Hmph," Tightniks grabs a Sw3-1 of the rack and advances towards the front, "Before then, we have another Mister Titanium."
"What does he like about skeletimps?" the red one asks the grey one as the human marches off.
"Shijou?" the grey one seems just as confused by that.
"He's not going back to the ship, and he's not getting himself killed," the yellow one smiles, "so I'll take it."
5h58m32s...
"Hey guys, go for the mortar!" the human suggests to his 75 fighting trimps in the Wall's boss fight.
"I can tell from your bedtime stories that you're used to the artillery in that other place," the yellow one gripes, "but fighting works differently here, there's no artillery."
And the human instantly collapses laughing, the scientists a little worried he might have injured himself in the planet's severe gravity. But he's okay, at least physically, "Mortar is the stuff between the bricks, fellas. That's is a brickimp, right?"
5h59m18s: Wall, 1076 pop, 13.3s RC, 1% AP for sub-8h finish, first L16 roll good 156/35/84 moun, 10 for the metal.
Beyond the Wall was a more edenic section of the trimpolis ruins, doubling the production of the lumberjacks. The trimps are actually really happy with the mode of all of the laborers moving between the three big jobs, along with the turkimp, except for the foremen specialized at leading the job. It isn't enough to boost their productivity, but the human goes to them with trays of sandwiches.
6h06m52s: 50 map run 0.3% AP...
6h19m13s: Zone 17, 1141 pop, 16.0s RC with Z16/94, no turkimp.
"Z:17 You climb a large cliff and look out over the new Zone. Red dirt, scorched ground, and devastation. Is that a Dragimp flying around out there?!"
"Hmm," the human surveys the new zone with his bee nickels, "Looks like crap. Any ideas?"
"You're the idea man," the yellow one groans.
"Set the map flag," he puts his bee nickels away, "We'll run a depth for practice and to load up on gems for more hotels."
"Righto," the red one gets to work.
6h44m34s: First DCP. (Draglimp Care Package; I refuse to call it a tribute.)
"Oh," the human says, "It's tame now, so it brings back gems in exchange for food?" He looks at his gaping scientists, "That's what it looks like, huh? Guys? Yo!"
"Tai..." the grey one sighs.
Draglimp, the dragimp imprinted on Tightniks, lands beside the human, drops some gems at his feet, and accepts some scratching behind its horns before diving into the food bowl.
"You tamed a dragimp???" Grey's note says.
"Well," the yellow one huffs, "I guess that happened."
8h18m53s: L20 depth of 154/27/79.
"Mapping up here?" the red one half closes one eye and tilts his head.
"Yeah," the human says while fitting together the depth map fragments, "With the coordination book not right at the end, we have an extra mark of coordination to take advantage of. Let's take our housing up to 2000 or so, shall we?"
"Okay," the yellow one says from a pile of logs, "What's all the wood for?" They had been collecting it for days now.
"The series upgrades follow a rather specific pattern," Tightniks explains, "Just on the other side of this blimp is Zone 21, where we should be able to find the Shield series V, right?"
"Shijou!" the grey one nods.
8h56m17s: 1% AP for 100 map runs, leaving it, 1751 pop, 24.8s RC with Z20/232. 8h56m54s: Zone 21...
"Ooooookay," Tightniks growls, "There is something off about this thing."
"Shijou?" the grey one looks at the yellow one with concern about their human starship pilot friend.
The human stoops, picks up the little green gem on the ridge between Zone 20 and 21, looks at it, huffs, and asks, "Any idea where this comes from?"
"Err..." the red one seems hesitant to say, "I think you made it."
"Really?" the human huffs, "How could that be?" Then he tosses it at Red, "See if anything reacts to it. It might be radioactive, so we should take turns to minimize exposure."
"Really?" Red's holding it now, "What makes you say that?"
"Because I'm pissed off for no reason I can figure out," the human says, "I think it's coming from that."
"Frags," the red one says quickly, "I think it's arranging a route. You're good with maps," it tosses the gem to the grey scientist.
"Shijou," the grey one says hopefully, and has a map drawn within a few minutes. [Whether it looks like the one in Puchim@s 1x61 is anyone's guess. That one annoyed me as well as Chihya.]
9h02m37s: L21 moun first roll was a decent 160/26/84. 9h21m00s: Starting run 5 of that map...
Tightniks had taken his anger out on some food and wood to build about 8000 traps. Now he's leaning against a rock spire in his increasingly tattered uniform. A nap begins, perhaps unintentionally.
Wild trimps are examining the pile, finding it unwelcoming, and also finding no place in the town, just mill about. It looks like they want to help.
"Ku?" it's a blue trimp, probably a farmer waiting for stuff to grow, climbs up on the rock spire the human is leaning against, starts patting him on the head, "Ku. Ku ku." [Puchim@s Chihya.]
9h23m09s: Still working that lap...
Tightniks wakes up from that nap, and the grey one is standing there. "Shijou," it says with a note of concern, although not much of one. The note it holds says, "It wasn't me."
"Oh, what wasn't you, buddy?" He stretches out a bit, feeling somewhat refreshed. It feels like somebody washed his face and hair while he was sleeping.
The grey one is also holding a small mirror, apparently broken off from a larger mirror and with the sharp edges filed down to make the edges safe.
The human takes it from the grey trimp and holds it in front of his face to discover that somebody has bound up all his hair into about twenty little pigtails. He touches them with his other hand to confirm. "Eh, whatever." He hands the mirror back and goes back to sleep. [Puchim@s Koamimami.]
9h30m08s: The following run...
"He's not throwing stuff every which way yet," the yellow one whispers to the red one, watching the human snoozing with his pad on his knee.
"You remember that, too?" the red one asks.
"'Remember'?" the yellow one turns to face the red one, "I s'pose that's better than imagining it."
"I remember it, too," the grey one says via a playing card sized note.
"If we're stuck in a time loop," the yellow one sighs, "maybe this cycle will be different."
"Tai..." the grey one admires him for a moment. Then thumbs in the direction of the mountain, "Heh, Shijou!" it laughs.
9h35m58s: Run 8, c9 of that map.
The scientists nap and take notes, and meditate and take notes, and draw stuff. The grey one often storyboards for the other nine because it's the best at drawing stuff. They have come up with a list, and most probably "order" (they're debating whether their ranking means "order" (sequence of things happening over the various loops) or "frequency" (what proportion of previous loops they have happened in). But they've come up with this, from first (or perhaps most often) to most recent (or perhaps least often):
- The ship crashes (they're pretty sure that happens every loop) - The human builds huts - The human teaches some of his trimps to speak and do science - The human builds houses - The human makes maps - The human builds mansions - The human blows up and gets himself killed somewhere around Z17 to Z21, often on a dragimp - The human only recently/occasionally builds hotels - The human only recently/rarely tamed a dragimp - The human only recently/rarely maps the Dimension of Anger
They're all agreed that that they have never finished the Dimension of Anger. What they are not all agreed on is that they've never done this conference to figure out whether they're in a time loop or what that might mean. [See also Star Trek: The Next Generation episode "Cause and Effect" ...which was sort of a time loop but they weren't going back in time. It's very interesting, but its meta makes no sense - no one ever went looking for the Bozeman in 80 years? No one who went looking for the Bozeman also got stuck? No one noticed the passage of time outside the little area of space where the not-quite-a-time-loop was happening? Errr... sci-fi writers, don't be half-assed about your time loops, lmao! Be like Harold Ramis- ...what am I saying?? (That would be Groundhog Day, which grafted a time loop into a romcom; there are no other sci-fi elements. But it was a full-blown time loop and not half-assed like "Cause and Effect".)]
9h54m06s: Dropped from Z21c95...
I think it would be a bad idea to bypass that green area, as much as I'd rather not face it. Both his domesticated trimps, which are breeding up a new group of fighters, and the wild trimps he has decided just now not to open the traps for, stare at him and point in that direction. He shoulders a huge Shield V-3 and grabs an Mace IV-2 as well and announces, "We're doing it." Thus equipped, he marches off into the Dimension of Anger.
10h27m53s: Taking Pi4-2; recently had taken Pa4-2...
The group at the front had expired, and the snimp in DoAc95 glares at the advancing colony of trimps, which had halted only because of it. It refuses to counterattack the vulnerable colony and its human, instead snorting and huffing, waiting for the next bunch of 232 fighting trimps to come in range.
Tightniks runs along the line of traps, releasing the recently tamed trimps, singing a song that he doesn't remember the meaning of, that he doesn't remember was crafted by an ethnically Chinese guy out of an African language, and later mastered by two caucasians over the internet before they ever met in person. "Baba yetu yetu uliye, mbinguni yetu yetu amina..." because it just happened to be stuck in his head. [Because the Doylian author decided on a whim to. Christopher Tin got it into Civilization IV and at the time (2010 July), I made the best video for it on YouTube, which got subsequently blown to shreds when Peter Hollens and Malukah re-recorded the song from scratch in their own voices and instruments in 2014, pity with no English translation, the purpose of my video.]
Noticing the last batch of metal he needs coming out of the furnace, he waves the waiting grey scientist to fire up the forge [to use the term properly and not as the game does], for it was time to wrap up the forging dies for the Spetum IV, Mark 2 pike heads.
"Shijou!" the grey one cheers, setting aside a snack that looks like maybe ramen, and starts jumping up and down on the bellows handle.
It takes a while for the human to chip out the tip in the two halves of the forging die, and then polish it, and then heat it up in the forge, and then quench it, inspect it, and put it into service crafting thousands of new pike heads for the fighting trimps.
But only one second passed on the map frame clock (10h27m54s) four cells behind that snimp, in the case being brooded over by this huge, and if it's honest, rather concerned megablimp.
10h35m45: Portal PB, 45 He, 4.247 He/hr, 1891 pop, 22.7s RC with Z20/232, no turkimp.
The last head of the map's boss monster goes limp as one of the fighting trimps' mace heads bounces of it, and the huge thing settles on its tail, resting on the package that seems to be the prize of this map. And there's a popping sound, and then something mechanical.
Is that a scroll compressor? Tightniks looks at the package. The deflating monster's lifting envelope material drapes over everything underneath it. "Red, Shijou!" he snaps and points, "roll up that side of it. Keep this part from sucking down on the extractor nozzle!"
All ten of the scientists jump in, literally, pushing the gas in the bag towards the compressor. Tightniks as well, rolling up the front.
Until he kicks, and nearly trips over, a smaller package that might be the explanation for the reason why the center of the monster's defense seemed to be a little away from the big package he could see. It's in the right place, he realizes. He gets it uncovered and reads stenciled-and-sprayed block letters on it:
"DT TIME PORTAL / THIS SIDE DOWN"
Perhaps the Dimension of Anger is so named because of the rage suddenly rising up in Tightniks' throat. It isn't so much as the free-floating aggression suddenly has an answer, there is definitely a fresh batch of rage and anger as he grips the nearest Mace IV, Mark 3 with both hands and gets it over his shoulder, its target obviously this object, anger at the realization he screams at the top of his lungs, "We are stuck in a mutha FAH-king time loop!!" His swing begins. [Tightniks almost never cusses, unlike Snugniks.]
submitted by featherwinglove to Trimps [link] [comments]


2024.05.15 05:13 The66Ripper ADAM A7 Frankenstein Center Build?

Hello all!
Today is an unfortunate day on my end - my daily driver studio monitors of nearly 20 years, the ADAM A7s have gone kaput. I’m honestly devastated.
Today I booted them up and to my dismay when I loaded up the commercial I was doing some music editing for, the image was leaning aggressively right. I solo’d out each side and there’s certainly something wrong with the range below 100hz and the crossover range around 2k so I can’t use them in their current condition. My assumption is there’s a failing/leaking electrolytic cap like what this guy found a few years ago: https://www.pgmusic.com/forums/ubbthreads.php?ubb=showflat&Number=746967
Thankfully for now I have a set of B&O BeoVox 5700s I just finished restoring and recapping with polycaps and new resistors, and they sound excellent, so they’re a workable substitute for now (arguably better sounding than the A7s minus a bit of top end detail from the ribbon tweeters) but they’re 50 years old and there’s still some wonk to a few of the drivers so I don’t trust them completely.
On the horizon are a set of HiVi 3.1s that I’ll be building with the Sehlin Option #5 perfectionist crossover. With the AMT/ribbon tweeter and 6.5” woofer I’d imagine the HiVi 3.1s would pair super well with the remaining A7 components for a center speaker. I’d love to fix the ADAMs, but I’ve been looking at upgrading monitors for a while (always intending to keep the ADAMs as an alt set 😪) and really enjoy the midrange detail the 3-way B&O speakers provide. The B&Os have also gotten me really into crossover design and DIY stuff in general, so I figure building a super accurate 3-way like the HiVi 3.1s with the crossover mod would be a fun upgrade over trying to fix a 20 year old monitor with failing components or dropping $1.5-2k on a new set of ADAMs.
That got me thinking and the plan in question is to repurpose the right ADAM A7 as a center channel as it’s still fully operational. Since just the woofer amp has failed on the left speaker and there’s no damage to the drivers but I’m sure they’re still in good shape. That said, I’m also assuming the right amp is just behind the left and could go any day now, especially as some of the earlier symptoms of failure have been starting to happen on the right side.
Could I, in theory, build an MTM/MTTM style enclosure for the Right ADAM’s components and place either or both of the drivers from the left speaker in this new enclosure and build a frankenstein center channel a la the A77X, either in line with the A77X’s single tweeter or possibly with two tweeters? For said speaker, I see two real options - either building an MTM/MTTM 2.5 way speaker with the existing (failing) amps OR I build a passive 3-way crossover and make an A77X clone (plus an extra tweeter) that is a proper 3 way.
I’m imagining three ways of doing this that go up in complexity:
  1. Put in only 3 drivers (MTM 2.5 Way) and use the working amps from the right speaker only to drive all 3 drivers by powering both woofers from the same amp. I’d imagine I could I’d just splice and solder two ends to each cable.
    • I’d assume here the woofers would receive less power, and that would either be extremely problematic and they won’t move properly, or they would miraculously combine together to add up to the equivalent power of one woofer powered by one amp, but as I write that it feels like a pipe dream.
  2. Put in all 4 drivers (MTTM 2.5 Way with the tweeters vertically aligned) and use the amps from the right speaker and run a second set of wires to both the second woofer and second tweeter from their corresponding amp - again by splicing.
    • I’d assume this would give me half the power to both drivers, which could be problematic. If again somehow it’s not problematic, I’m sure I could compensate with level calibration as I’ve got a pretty flexible routing & output system in my home Atmos room and I’ve got 6db of headroom on the input gain dial.
  3. Put in all 4 drivers (MTTM 3-Way) and build a new passive crossover around the driver specs. In a cabinet of that size I could either single or bi-amp with an internally mounted amp like a Fosi Audio V3.
    • I like this idea more than doing nothing and using the remaining A7 as a center as I’d have all new components in the crossover and another failing amp wouldn’t leave me without a center channel. Also don’t like the idea of an asymmetrical center and it would have to lay horizontally underneath my monitor.
Any thoughts on this idea? Did I drink too much coffee today and now I’m just tweaking or is this a potential project?
Sidenote: I’m not particularly worried about the enclosure, a woodworker friend of mine is collaborating with me to build some speakers for her house and she has unlimited access to a woodshop with free wood as a part of a fellowship she’s been accepted into.
submitted by The66Ripper to diyaudio [link] [comments]


2024.05.15 05:13 No-Seaweed-4456 The most beautiful areas in Fallout 4 have the least color

Is it just me or are Far Harbor and the Glowing Sea ironically the most beautiful areas of this game?
I think Far Harbor has a much more tasteful use of color than the base game. The base game has a tendency to coat most of the ruins in bright neon colored paint and silly designs while far harbor is all decrepit and ominous and heavily wooded. Also the fog and godrays are exceptional in the dlc. I’d go so far as to say Far Harbor has better graphics than 76.
The Glowing Sea really does a great job depicting a true “dead” wasteland. I may be biased because I prefer the capital wasteland to the commonwealth but it’s just to engrossing to explore. The atmosphere is great. Also, it has a great sense of mystery to it.
submitted by No-Seaweed-4456 to fo4 [link] [comments]


2024.05.15 05:11 WafflesAreLovez [Online][5e][CST][18+] Calling four brave adventures to the town of Phandalin in Phandelver and Below: The Shattered Obelisk!

Nestled on the northern Sword Coast, between Neverwinter Wood and the Sword Mountains, is the town of Phandalin. Centuries ago, Phandalin was a thriving settlement with deep ties to its neighboring communities. But then bandits overran the town, and Phandalin lay abandoned for centuries. Only in the past few years have settlers built a new village on the ruins of the old. These townsfolk hope to grow Phandalin through hard work, camaraderie, and the shared purpose of building a lasting home. Threatening their efforts and their survival are bandits, brigands, and monsters.
"Phandelver and Below: The Shattered Obelisk" is a reimagining of the timeless classic "The Lost Mines of Phandelver." In collaboration with the FoundryVTT, a free (for the player) VTT that is much more expansive and customizable than most other VTT's, Wizard's has created an official Foundry Module complete with maps, tokens, and compendiums.
This campaign is open to all player's above the age of 18. No prior experience is necessary. In fact, the campaign is mostly designed for people to get their feet wet with 5e. We will of course be using the Foundry VTT and Discord for voice.
Play time/date is TBD, however we are most likely looking at an evening time block with rotating days depending on everyone's availability, hopefully weekly.
Again this campaign is open to ANYONE 18+, so if you would like to play you will be asked to respect the identity of everyone involved. That being said, despite it being 18+, we will be keeping things SFW, and any romancing and RP of that nature will be a "fade to black" if it begins to go that direction. This does not mean that these elements are prohibited (feel free to play the classic "sleeps with everyone" bard) but it will not be the main focus of any scenes.
I think that's the main stuff covered!
Please fill out this google form if you have an interest in joining us on this adventure through a classic DND campaign. https://forms.gle/CgHpYy81feB4UHxN6
submitted by WafflesAreLovez to lfg [link] [comments]


2024.05.15 05:00 chironae Fractal North RGB Beginnings

Fractal North RGB Beginnings
Not that age matters when it comes to aesthetic or design interests however, I just clocked five decades this year but, as grandma always said, I only feel it in the morning. Aside from a short stent as an Army Medic, I've been in itsec most of my career. I'm a data analyst currently and spend way too much time at my desk to not enjoy what I see. While my story isn't all that interesting or my box isn't that swagged out, I wanted to share the starting point for my North.
With all of the inspiring pictures here and the many challenges going on, I figured this would be a great place to share what came from the inspiration all ya'll done planted up in here. Originally, I had purchased this bundle from NewEgg and added some lights to it. I think the CPUAIO came with the bundle. Now, having seen some of your beautiful designs, I'm craving more. Not lights per se but custom cabling, better cable management, and yes, even a custom loop.
Your work and images continue to inspire us to make beauty out of boring. Please continue to share your builds! You never know who's just waiting for your share to be inspired.
I tried to load an mp4 to imgur but it kept dying at 15%, so only pictures for now.
My Dusty (North) Box
Parts list - Fractal Design North Mid Tower Charcoal Black with Walnut Front and Tinted Glass Side Panel - Apparently not the choice for water cooling. Who knew? Well, everyone, probably. Don't mind me, I'm just late to the party again.
MSI MAG Z790 TOMAHAWK MAX WIFI - Eh... salight.
Intel Core i7-14700K - not a bad chunk of metal and rock.
CORSAIR RM1000e - because you can never have too much power.
GeForce RTX™ 4070 WINDFORCE 12G - boo! Not a good card. Keeps getting waay too hot. Trying to find a waterblock for it is ... well I'm new at this so, perhaps I'm not looking in the right places.
Samsung 980 PRO PCIe® 4.0 NVMe® SSD 1TB - I'm still mystified by how they packed a high rise building into such a small form factor. I keep hoping we'll get data crystals soon.
CORSAIR VENGEANCE RGB DDR5 RAM 128GB (4x32GB) 5600MHz CL40 Intel XMP iCUE Compatible Computer Memory - Black - Kind of wishing I got no rgb on these. Coil Whine on top of Tinnitus is the total suck. If anyone knows of anything that will help besides getting rid of rgb memory all together, please let me know.
Corsair iCUE H100x RGB ELITE Liquid CPU Cooler - I wish I would have known to get a 360 with 3 fans. I guess we all learn sometime.
Corsair iCUE SP120 RGB ELITE Performance 120mm PWM Fan — Triple Pack with Lighting Node CORE - plus an extra one for the third on front end. It's not just a dusty box, it's a hot dusty box. Should name it Walnut Sahara.
AsiaHorse ARGB Light Strip for Motherboard, 28 Independent Addressable RGB, 5V 3-pin Motherboard Aura Sync, Lightsaber-X Led PC Parts Kit Compatible with ATX - Because it's pretty!
EZDIY-FAB GPU Holder Brace Graphics Card GPU Support Video Card Holder Bracket with 5V 3 Pin ARGB LED, Video Card Sag HoldeHolster Bracket Support RX6700,RTX3090- 309EZ-Black - for extra added support, where you need it the most.
Couple of notes - I'm reading up on custom loops and what not. Sadly, Corsair doesn't like my box for their configurator. Something about radiator configurations not compatible. I suppose I shouldn't be surprised, it's a case with air cooling in mind so size wasn't really a concern, I guess. They did come out with a larger model later that when I wrote to Fractal for ideas on water cooling my dusty hot box, they told me I should buy the new model instead of the one I already own. Like, yeah but I already own one. I suppose I shouldn't be concerned and just keep going with whatever I want to do. I mean what's the worst that can happen? I flood the power supply, short out my electricity and end up starting a small fire in my office? Bah. Really though, even EKWB is like, naw. We don't know her, when I hit them up about a water block for my gpu. Wrote them and everything. Srsly. They said,
"We appreciate your interest in our products and are sorry to inform you that there is currently no Water block available for the RTX 4070. Regrettably, there are no plans to develop one at this time. Please know that we understand how frustrating it can be when you're unable to find a suitable product for your needs. I want to assure you that we have carefully considered all options and unfortunately, developing a Water block for your GPU is not feasible for us at this time."
They don't do 4070's at all. Like no S'tina... naw. No water block for you! Like but whyyyyy?
Anyway, that's Walnut Sahara, my dusty hot box, so far. Thinking I may do the cords next. Probably only need three; the 24pin, the 8x2, and the 8 for the gpu. I'm thinking gold and black. Oh, maybe I can find some custom wood jobbies and slap them up in there so when the fans kick on from the heat, I smell cedar. Lemonade!
So, feel free to advise, castigate, or just scroll past as you see fit. If you feel compelled to address any of my concerns, I am forever grateful! Whatever you do, don't stop imagining what could be. Creativity is one of the only things we have in this world that allows us to work a little magic and make the world a better place
submitted by chironae to Corsair [link] [comments]


2024.05.15 04:57 miirshroom Examining Tolkein: Gelmir, Faroth and Beyond

Examining Tolkein: Gelmir, Faroth and Beyond
It has been said that the Lord of the Rings is the origin of the high fantasy genre. I would consider Elden Ring to be something of a deconstruction of high fantasy tropes. A very instructive step of a deconstruction (or of duplicating results) is to look at a thing and examine the elements it is made of. The more general the better - the goal is to find the things that inspired the thing:
  • The setting is inspired by research into many real world mythologies and folk tales. And Tolkein's religious beliefs as a Catholic.
  • Tolkein invented full language systems that were used to add extra significance to the names of people and places
  • The personal history and psychology of the author had an undeniable influence on the themes of the story (when Tolkein writes about the devastation of war it is from a place of sincerity - because he lived it)
So, these are the ingredients of a successful fantasy story that also apply to Elden Ring - draws parallels to previous fantasy stories including mythology, use of bespoke words and naming schemes that are internally consistent as parallel to the real world, and incorporates psychologically-driven themes (in the case of Elden Ring I believe that it is less of the psychology of a person and more about drawing on the psychology of the gaming company FromSoftware...but that is beyond the point of this post).
And regarding the influence of Tolkein there are a few more explicit parallels to be drawn. Which for legal reasons regarding the rights to adapt Tolkein's Legendarium will likely never ever be confirmed by FromSoft. But as I see it getting references under the radar of the copyright lawyers is a time honoured tradition of deconstructive fantasy stories and parodies, so I will attempt to explain these connections as I see them, regardless. Also note that I am writing from the perspective of someone who has been familiar with the Lord of the Rings but never before looked at the extended mythology.
A linguistic connection is formed in the space between two main points that I am aware of: Gelmir of Nargothrond as the possible naming inspiration for Mt. Gelmir, and geographical region "Taur-en-faroth" containing part of the name used for Fort Faroth.

Gelmir

"J.R.R. Tolkien has become a sort of mountain, appearing in all subsequent fantasy in the way that Mt. Fuji appears so often in Japanese prints. Sometimes it's big and up close. Sometimes it's a shape on the horizon. Sometimes it's not there at all, which means that the artist either has made a deliberate decision against the mountain, which is interesting in itself, or is in fact standing on Mt. Fuji." - Terry Pratchett
First addressing Gelmir - literally the volcanic mountain is a reference to Tolkein. As clear of a declaration as possible that Elden Ring intends to stand on Mt. Fiji.
Gelmir in the "canon" version of the Legendarium was an elf of Nargothrond who was captured by the forces of Morgoth at the "Battle of Sudden Flame" which was the fourth great conflict in the War of the Jewels (the war over the 3 silmarils for which "the Silmarillion" is named). He was subsequently blinded and tortured for 17 years until his death - after having his limbs cut off to taunt his brother Gwindor into attacking recklessly - at the start of the fifth great conflict known as "The Battle of Unnumbered Tears". Gwindor himself was captured and held prisoner for an additional 17 years after this battle, before escaping at the expense of having a hand cut off and eventually dying in another battle of the war. He was in love with a golden-haired elf maiden named Finduilas (name meaning "hair of spring leaf") who he also called "Faelivrin" meaning "Gleam of the Sun on the Pools of Ivrin" ("Pools of Ivrin" being a location in the land called Beleriand). She was killed before the end of the war by being nailed to a tree with a spear.
For context, the sixth great conflict was called "The War of Wrath" and was the final one. Morgoth brought dragons to the battle to blast the battlefield with fire and lightning - which had never been done in any previous battle - and the outcomes were that Morgoth was beheaded and kicked through a portal into the void and the northwest corner of the map including almost all of Beleriand (an area equal to the size of the entire Middle Earth map at the time of the Lord of the Rings story!) sunk into the ocean.
There is a lot to work with here already - first being Gelmir's associations with flame and imprisonment and torture that are shared by both Tolkein's and Elden Ring's purposes. Blindness is noteworthy, considering how often this is a theme with Elden Ring characters and even partial blindness is enough to cause madness as indicated by the Prisoner Helmet. Taking a few lateral steps arrives at a golden haired maiden who shares the method of execution used for Marika. And her name meaning "gleam of the sun on the surface of the water" exactly describes the imagery seen in the Elden Ring item "Memory of Grace".
But there's still more to spin from this line! Because Finduilas had another lover named "Turin Turambar" who was a friend of Gwindor and whose family had been cursed by Morgoth. Turin owned a magic helm upon which was perched an image of the Golden Dragon Glaurung - similar to the style of helmet worn by Elden Ring's Banished Knights) - and which allowed him to survive dragon fire. Turin found on the grave of Finduilas a naked woman who he called "Na­niel" or "Maiden of Tears" - because she had lost her memory and was crying - and wed her with neither knowing that they were estranged brother and sister (this is based on the Finnish story of Kullervo, with which Tolkein was especially fascinated). This was revealed to them later to be a machination of Glaurung when Turin was in the midst of slaying the dragon, and subsequently both Turin and Naniel killed themselves. Before meeting his end, Turin also described himself in (probably) poetic terms as having blindness being the curse placed upon him by Morgoth, which is assumed by readers to be more a matter of tunnel vision or short sightedness rather than literal blinding. He is also apparently prophesied to return to life someday in the supplementary materials.
What this means exactly for Elden Ring is up to interpretation. A story could be spun by combining Gelmir, Gwindor, and maybe even Turin into a single character who are motivated by unrequited and/or incestuous love for Finduilas/Naniel also made into a single character - to fill in the empty spaces around the characters of Marika, Radagon, and Godfrey. Or there could be some other purpose for naming the mountain "Gelmir". There is room for more nuance here because there are the alternate Gelmir's to consider.
In one version, Gelmir was king of the gnomes, by which Tolkein was inspired by the Greek "gnome“" meaning "thought" or "intelligence". But this was dropped due to the cultural confusion with gnomes being wrinkly little creatures.
In another version Gelmir was the same character as Finwe, an elf who was born during the "Years of the Trees" that preceded the era called the "Years of the Sun". At this time, the light of the world was confined to the Lands of the Valinor (a pantheon of Creator types) in the west provided by the female golden tree named Laurelin in the south and the male silver tree Telperion in the north. Finwe's wife was a weaver named Mi­riel Therinde and his son Feanor was responsible for forging the Silmarils and jealously guarding them (And also he invented the 7 palanti­ri scrying stones + 1 master stone, and the Tengwar writing system). The grandson of Feanor and last of his line was Celebrimbor, meaning "silver fist". Celebrimbor forged the three rings for the elves (named for air, fire, and water) that were subject to the One Ring but never corrupted by it. So, it's possible that "Gelmir" is selected for being a deceptively niche character who was actually in another lifetime very closely connected to these core events of the history. The appearance of a character named "Miriel" is also interesting in the context of Elden Ring's Miriel, Pastor of Vows.
As a side note, something else of interest from this Tolkein deep dive was regarding the relationship between the silmarils and the world trees of the Valinor. The 3 Silmarils contained the remaining light of the two trees that were destroyed and had the sun and moon forged of their fruits by blacksmith Aule. When the trees were first made they were sung into existence by Yavanna and watered by the tears of Nienna (who was a teacher of the wizard Gandalf and in earlier versions of the Legendarium called "Queen of Shadow"). Nienna again wept healing tears upon the trees to grow the fruits when they were dying. Morgoth stole the Silmarils and set them into his Iron Crown, and upon his defeat the stones were pried out and the crown beaten into a collar for his neck (in the brief period of time before he was kicked into the void anyways). One Silmaril was thrown into the sky where it became the Evening Star. Another was cast into the sea. And the third was cast into a firey pit in the earth along with its possessor.
And as an addition, it is not farfetched that Morgott = Morgoth is an intended spiritual parallel. Considering that Morgoth was indirectly responsible for the blinding and killing of Gelmir (brother of Gwindor) in Tolkein's mythic history. And in Elden Ring this seems expressed in the Shattering War though Morgott pursuing Mt. Gelmir most fiercely. In a more broad sense, Morgoth was the identity taken by Melkor after he was released from the chains made to bind him by Aule, which is somewhat similar to Morgott/Margit using alternate names depending on the circumstance (and Margit's Shackle paralleling Melkor's binding chains).

Faroth

"Faroth" is a Sindarin word meaning "hunters". The "Hills of the Hunters" (Taur-en-faroth) was a location in West Beleriand, the aforementioned western part of the continent that sunk into the ocean at the end of the War of the Jewels. In these hills was hidden the secret elven city of Nargothrond on the Narog River. The same from which Gelmir of Nargothrond is associated. The city began as a Dwarven Hall for the petty dwarfs (exiled and unsociable dwarfs smaller than typical dwarfs), was conquered and ruled by the House of Finarfin (a son of Finwe), and was sacked and turned to the lair of the dragon Glaurung some time after The Battle of Unnumbered Tears. And then fell into the ocean.
At this point there are too many names, which is why I sketched a family tree of all of all these elves that is attached to this post.
Some general trends:
  1. Of the 3 family lines the middle one has significance for being the one to produce the Numenor Kings of Men
  2. The family lines at the two sides have plot significance as discussed in the Gelmir section, but then their lineages die off.
  3. Typically continuity is maintained through the male lines, with sole exception of Idril in the 3rd generation removed from Finwe. The origins of the women spouses are typically left vague (with 3 exceptions near the root of the lineage: Indis has a famous uncle, Nerdanel has a significant blacksmith father, and Earwen's extended family has some substance to it)
If a writer wanted to do a legally distinct take on this mythology while borrowing from it for whatever reason, it would be easy to condense the feats and characterization of these 3 lineages into one truncated one. Maybe fuse Finduilas with Idril - two blonde ladies with minimal character - and also fuse together their lovers and you have a Marika + Godfrey. The narratively satisfying thing about Finduilas being associated to Gwindor (who may as well be made the same character as Gelmir) is that it creates a closed loop for the whole lineage when GwindoGelmir is substituted for Finwe, which is a very attractive proposition for a story like Elden Ring where time is a wheel and return to the origin point is a principle of the Golden Order.
Also this region calls attention to the significance of the river Ringil. That word comes up as: 1) a mountain river through Taur-en-Faroth that is tributary to the Narog river, 2) a sword held by Fingolfin (another son of Finwe), and 3) as the primordial tower - sometimes made of ice - upon which sat the south lamp Ormal (an orb containing the gold light of the world in the First Age that would later pass to the gold tree Laurelin in the Second Age). In an earlier version of the writings. The blacksmith Aule created the lamps at the request of Yavanna, who was herself responsible for the growth of fruits and trees. The end of the "Days before Days" (which preceeded the "Years of the Trees") occurred with the breaking of the lamps by Melkor, after a period of time where he had poisoned the land and caused the things made by Yavanna to rot.
I will note that the early timeline was a bit difficult to follow. I gather that there are spans of time lit only by the stars between the destructions of these various sun/moon light sources, a period of time with Yavanna singing all living life to sleep due to the lack of light. The First Age is also called "The Awakening" but it appears that much of the war between Morgoth and the elves began prior to the beginning of the First Age. There is an aside in which Aule was also responsible for creating the "Seven Fathers of the Dwarves", but he made them too early and they had to go to sleep so that the elves of Iluvatar could be the first sentient mortal life. I found interesting this additional context for the lamps:
"In the middle of Arda, where the light of the lamps mingled, amid the Great Lake lay the Isle of Almaren, where the Valar dwelt." - The One Wiki to Rule them All
"In J.R.R. Tolkien's older writings (not used in the published version of The Silmarillion), the Valar sought peace with Melkor, asking his assistance with fixing the lamps upon Arda. Melkor, still envious and hateful of the rest of the Valar, agreed to give them a strong, sturdy substance. He gave Aule ice. Melkor permitted the Valar to do as they wished until the fateful day when the Lamps' light and heat finally melted the ice. The pillars crashed upon Arda, flooding it with water and darkness." - The One Wiki to Rule them All
I suppose that if I have a point here it is that Radagon's Sore Seal talisman is found at Fort Faroth, which through the winding etymology of words is tied to Mt. Gelmir. Perhaps the blind Radagon was a hunter on a fruitless quest seeking the lost light of the Golden Sun that stood on the ice pillar of Ringil from the days before days - guided by the distant memory of the reflection of it's light on the water. Perhaps there is other meaning to be found. I acknowledge that after a certain point any interpretation found through these linguistics should be cross-referenced with everything that can be learned from all other sources of information in the game.

The Rings of Power

The big brazen choice - in my opinion - was to name the big metaphysical artefact "the Elden Ring"...and then draw actual direct parallel to the Rings of Power. Not the 3 rings granted to the Elf Kings under the sky - I've yet to identify how or if those are expressed in game. Not the 9 rings granted to Kings of Men either - those are seemingly represented in the 9 Night's Cavalry (and possibly the 9 weapon talismans that each feature a ring at the top of the head) . What I find most relevant here are the 7 Great Runes matching "seven for the Dwarf-lords in their halls of stone".
The first critical part of that phrase is the reference to "stone", for I find that the shattering of Marika's Hammer equates to the shattering of the wisdom of stone. But the second point of note is that the dwarf lords of Tolkein received their own curse from holding their rings of power - obsession with gold. A similar obsession is seen in Elden Ring where all of the demigods are corrupted by their great runes and covet the grace of gold.
The arrangement of the Elden Ring also has some synergy with the arrangement of its runes - 6 of the 7 dwarf lords pair nicely through the even numbers. The Seventh Dwarf Lord was the chief among them "Durin the Deathless", who was reincarnated 7 times by being reborn as one of his own descendants. His clan also was generally known to absorb members from all other clans due to his central importance. The first Durin (one of the 7 original fathers of dwarves) built the underground city of Khazad-dum that would later be called Moria after a creature of shadow and flame that may-or-may-not have wings (a Balrog of Morgoth) was uncovered in its depths by Durin VI. Durin III was the one to receive the Ring of Power from Celebrimbor, and Durin IV was contemporary to the first rise and defeat of Sauron. Durin VII is appears to be from the timeframe of the Lord of the Rings and second defeat of Sauron, though he did not participate and seems to be known instead for reclaiming Khazad-dum from the orcs.

Why Examine Tolkein?

So what's the point of the elaborate Tolkein parallel? There may be 7 ring-shaped great runes, but there is also clearly one ring that rules them all - the Elden Ring. Examining Tolkein is one of several avenues of analysis reaching the conclusion that the ring is a dangerous object that corrupts everyone who touches it and must be destroyed. Of the six endings the only one that understands this is Ranni's Age of Stars. And in the Lord of Frenzy Flame ending the Tarnished succumbs to the power of the ring with head becoming a ring of flame matching the firey beacon on top of the Frenzy Flaming Tower - itself visually recalling a depiction of the Eye of Sauron atop the tower of Barad-dur as seen in the 2000's Lord of the Rings trilogy adaptation.
And even more, there's one ring bearer in particular who provides another piece to the puzzle of Radagon and Marika's dual identities. The dissociative identity of Gollum and Smeagol can completely describe the relationship between Marika and Radagon. Two thoughts in one body. With this lens I think that Radagon/Marika were likely not separate entities at the time of their Shattering and may have never had a separate existence. They can appear to hold conversations with each other through reflective surfaces, such as a very shatter-able mirror.
It is quite possible that another Great Rune (or more) will make an appearance in the DLC. If this does happen, I'll re-evaluate Ring of Power theory based on the nature of the added rune.
One last note which, again, is oblique enough for plausible deniability. The end of Patches questline would have the Tarnished deliver the Dancer's Castanets to Tanith, inside the volcano. If you know anything about castanets, they are typically made of hard materials such as wood or ivory (or plastic) and carved into a pear shape. Not so for the Dancer's Castanets. From a visual examination these are made of metal cast in a circular shape and with a ring shaped engraving filled with filigree. A metal ring-shaped object delivered to a volcano, echoing the One Ring delivered to Mt. Doom in the Lord of the Rings.
submitted by miirshroom to EldenRingLoreTalk [link] [comments]


2024.05.15 04:47 JustKneller Epilogues for every BG NPC

By popular demand, I guess...
I was kinda just being a smart-ass, but some of you wanted more so here it is: epilogues for every NPC as if they didn't continue to travel with Gorion's Ward and instead just decided to live their own life. Obviously, there are some implied alignment changes here.
This turned out to be longer than I expected and I kinda just threw it all together while I was working. Please excuse any typos or sloppy writing.
I want to apologize for one thing, though. Viconia's epilogue really only works if GW is a male, so I had to make that assumption for the sake of her story. If it matters any, I easily play just as many female GWs as I do male GWs. In fact, I probably play more female GWs because I don't care for the romances, frequently play the canon party, and want to nip the lame Jah romance in the bud.
But, to have them all in one place, I included my original smart-ass epilogues with the additional ones I created. Now, every character from BG1 and BG2 has an epilogue. I don't have the EE characters, though, because I play the original games and don't really know them.
So, just for funsies, which one is your favorite and why?
"Anomen continued to wait at the Copper Coronet for a party of adventurers willing to travel with him. Maybe it was the grating sound of his voice, or perhaps the way he leered at women, but he continued to remain alone. Eventually, he needed to find work to make ends meet. With Gorion's Ward having disbanded the slave traders and pit fights, Hendak had to find a new form of entertainment for the patrons. As such, he invented an all male review ladies night, and Anomen found work as a 'dancer'. He left the Most Noble Order of the Radiant Heart to join the less noble order of the pole. He also renounced his faith to Helm and instead allied himself with Waukeen because if you wanna see some groin, you gotta have some coin."
"Despite Gorion's Ward clearing the trolls from her keep, Nalia was not able to reclaim her lands and instead lost her estate to Lord Roenall. The lord offered to let her retain residence in her family's ancestral home, but only in exchange for her hand in marriage. Nalia found the proposition to be repugnant. Instead, she salvaged whatever wealth she could from her family's keep and moved to Athkatla to start a new life. She no longer helped the less fortunate, as she was now among their numbers and had her own problems. Nalia's lack of any practical skills combined with her sense of entitlement sent her into a life of failure followed by drinking and debauchery. She now spends more time back at the Copper Coronet than anywhere else. It is hard to say where she squanders her wealth more, the alcohol, or on the dancers during Ladies Night."
"After the incident with the Planar Sphere, Valygar was finally free of his past, could retire to his cabin, and pursue his true passion: writing. Ironically, the only inspiration he found ended up stemming from his family's checkered past. Valygar's only works that even had middling success were 'Tuesdays with Lavok' and 'Dude, Where's My Planar Sphere', with the latter being made into a production at the Five Flagoons Theater."
"Haer'Dalis continued to work as a performer at the Five Flagoons Theater. Unfortunately, it struggled due to poor management. It might have turned out better if an outside agent with fresh ideas had stepped in, but Gorion's Ward had better things to do than be a bard. While the work was generally steady, the returns were not great and the material was a little low-brow for Haer'Dalis' liking. The tiefling realized he reached rock bottom when he was cast as the lead in a play about a buffoon who apparently lost a plane-shifting apparatus the size of a small castle and had to find it before his parents returned from Neverwinter. After the opening night, he took his own life in his dressing room. His body was found the next morning with a note saying, 'Art is dead and I am art, so I shall join art in death.' Biff the Understudy stepped in for Haer'Dalis despite never having an opportunity to read the script. Nevertheless, the production was a resounding success and launched Biff's career to new heights."
“A heartbroken Garrick found work as a character actor at the Five Flagoons Theater, but eventually gained more success as a writer and director. He found it to be a mostly agreeable situation, aside from a tiefling primadonna who would constantly belittle his work and call it ”trite" and “drivel”. Fortunately, that situation worked itself out in time and Garrick found Biff to be much easier to direct. With the tiefling gone, his ideas had room to grow. He invented a new kind of love story, one where the protagonist doesn't always get the girl at the end but the journey to that ending would be quite amusing. He labeled this genre “the Comedy of Romance” and the works were mostly based on his own life. His plays were quite popular among the commoners, with his top selling shows being 'Sleepless in Saradush', 'Silverymoon Linings Playbook', and 'Crazy Rich Aasimars'. He eventually fully transitioned off the stage into the director's chair. By the peak of his fame, he was married to none other than Queen Ellesime."
“Aerie continued to work at the circus and WOULD NOT SHUT UP ABOUT HER DAMN WINGS. Even Quayle eventually grew sick of hearing about it. This put strain on their relationship. Things took a turn for the better when Ribald Barterman acquired a new curiosity for his shop. It was a magical ring which he sold to Quayle at a reduced rate out of sympathy. This ”treasure" was actually a cursed Ring of Deafness, which Quayle found to be anything but a curse and wore it for the rest of his days."
“Xzar and Montaron were both slain at the hands of the Athkatla Harpers, but this is actually where their story begins. Xzar, as he had done so many times before, had a backup plan of an arcane nature should death befall either he or the halfling. Their mortal essences were pulled to a pocket plane he created. There they could be channeled into restored bodies cloned at his estate. With this particular round of ritual, Xzar had incidentally made a slight error in the incantation and the two found themselves in a time suspended state in Xzar's pocket plane. It was only five minutes for the rest of the world, but it was fifty years for them. This turned out to be a pivot point in their relationship. Having only each other's company in this shadowy void, they were finally able to work out their feelings for each other. When they had returned to the prime material plane, they discovered their mutual animosity was replaced with love. Rather than pick up their life where they left off with the Zhentarim, they decided to pack it all in, moved to Bryn Shander, and start a bed and breakfast. Montaron rediscovered his halfling roots and love for the culinary arts while Xzar would perform seances to connect guests with their late loved ones. Scones and Bones became an overnight success and was consistently listed as a “must see” in Volo's travel guides. In their golden years, the couple co-wrote a memoir of their journey, ‘Brokeback Montaron’, which is sold in bookstores everywhere."
“After briefly crossing paths with Gorion's Ward, Mazzy Fentan continued her crusade as a de facto halfling paladin. She eventually found herself petitioning for membership at the Most Noble Order of the Radiant Heart in Athkatla after she had singlehandedly saved a village from an ancient dracolich. Despite the extent of her virtue and accomplishment, her petition was denied on the basis that halflings could not possibly be real paladins. This inspired her next crusade, one to break down vocational barriers for all demihuman races. Why couldn't halflings be paladins or dwarves be wizards? And why did gnomes always have to be illusionists? It simply made no goddamn sense. She began to get traction with her quest when she attended lectures by the wizards of the (sword) coast in Candlekeep. With their help, she ushered Faerun into a new edition era where there would be no vocational barriers for adventurers based on their race. Soon, the world began to see roguish halflings that also venerated Helm, while tending to the wilds as a druid. Half-orc bards also studied as wizards while manifesting natural arcane abilities as sorcerers. Tiefling paladins took their crusades to the wilderness and served as rangers, while sidelining as clergy to Mystra. The world was now a liberated place, free to not make any goddamn sense in a myriad of new ways. At one point, Lady Mazzy Fentan of Trademeet (now formally a paladin) crossed paths with a dwarven shadowdancebard and in that moment she regretted everything. Seriously, just take a moment and picture that. It would look fucking ridiculous.”
“Yeslick's clanhome was flooded once again. Despondent and without options, he took work at a smithy in Baldur's Gate but never stopped dreaming of finding both a clan and a home. He found a way to bring this dream to life after a courageous halfling paladin broke down the barriers for, among other things, dwarves to be wizards. Yeslick had an idea. He studied magic diligently until he was able to cast two spells of great importance: Water Breathing and Permanence. He then searched the lands for other clanless dwarves who would be willing to try something new. With the new clan he formed, Yeslick permanently gave all his fellow clansman the ability to breath underwater. They then moved into the flooded Cloakwood Mines and built the first underwater dwarven stronghold. Using his arcane powers, Yeslick also developed the ability to speak with the marine life that shared this stronghold. And, with that, the clan Aquadwarf was born. At one point, Valygar visited and wrote a play based on Yeslick's story. However, he couldn't even get it to stage at the Five Flagoons Theater. The illustrious director Garrick was quoted as saying, “A hero that can breath underwater and talk to fish? Nobody would go for that!"
“Keldorn finally retired from the Most Noble Order of the Radiant Heart and looked forward to a much simpler life. He rekindled his marriage with Lady Maria and life seemed to improve. It was rather early on when the couple discovered that Maria had become pregnant again. It was also not long after that when Peony, the housekeeper, also became pregnant. Maria started to ask Keldorn about this, but Keldorn started to get defensive and asked, ”Hey, who's the Inquisitor here?" Then Keldorn started to do the math with her to track the conception of Maria's pregnancy. She certainly did not want him to get to the end of that equation, so she quickly changed the subject. She suggested getting a new maid, but Keldorn chastised her for abandoning someone in their time of need who had been like family for years. He forbade Peony's departure claiming that his god, Torm, would not stand for it. Maria then made a passive aggressive comment about Torm being the god of loyalty, but she was mostly just muttering under her breath to get the last word in. Eventually, both children were born and had probably the most awkward upbringing of anyone in Faerun."
“After Gorion's Ward helped Coran take down a wyvern, the rogue brought the beast's head back to the mayor of Beregost for the reward and accolades. He thought this put him in a position to be a hero of great renown and perhaps, just maybe, people would stop mocking him for his flashy attire and completely superfluous eye mask. They didn't. He only gained acceptance when he crossed paths with a ranger who seemed indifferent towards Coran's keen fashion sense. Coran traveled the Sword Coast with his ranger sidekick, righting the wrongs against the ‘little guy’ and taking the law into their own hands when needed. This partnership dissolved when he discovered that the ranger thought Coran was the sidekick. As if! Coran tried to correct the ranger, whose argument was, 'Really, man, if that outfit doesn't scream sidekick then I'm Elminster's twin brother.' The ranger was not related to Elminster and shared no resemblance.
“Kivan never was able to get his revenge on Tazok. Unbeknownst to him, that honor was taken by Gorion's Ward. His thirst for vengeance continued to eat away at him until he found himself in a bat infested cave in the wilderness. It was then he snapped. He turned the cave into his secret hideaway, put together a disguise and started wandering the sword coast looking for evil-doers to punish. He would leave his calling card wherever he saved the day, a token of a bat with longer ears like an elf. And bats already had rather long ears so these bat ears were almost comically obtrusive. Nevertheless, his deeds were generally appreciated and the people stared calling him Bat-elf. For a short spell, another elf tagged along with him and tried to help, but he was so flamboyantly dressed that one could pick his sidekick out of the shadows blindfolded. Kivan eventually had to send him on his way. Unfortunately, his vigilante crusade abruptly ended after receiving a cease and decist order from DC Comics. Kivan could fight both monster and marauder all day, but his 14 Constitution wouldn't hold up against a lawsuit for trademark infringement.”
“Skie was deeply affected by both the death of her brother and the assassination of her father. And yes, her father was actually murdered and didn't lol-jk back to life in some crappy DLC. In any event, through these traumas, she came to realize the puerility of what she thought was her brilliant criminal masterminding. Instead, she decided to settle down and live a more responsible life as an upstanding citizen of Baldur's Gate. She took the reins of her father's estate after his death and rose to prominence as one of the Grand Dukes of the city. She maintained her relationship with Eldoth for quite some time, inexplicably, as he refused to get a job because he didn't want to take attention from his band which he swore was going to make it. However, the bard spent most of the day either lounging at Skie’s estate or gambling away his allowance with games of three-dragon-ante at the Helm and Cloak. Eventually, inspired by the book “Men Are From Menzoberranzan, Women Are From Immilmar," she decided to call it quits with Eldoth and sent him packing. Shortly thereafter, she met a man who was nothing like Eldoth and they settled down together to start a family."
“Eldoth's dreams of being a world-famous musician fronting the greatest band in Faerun never reached fruition. This was partly because he didn't actually have a band and partly because he didn't have the talent to write music. Instead, he just had a lute he purchased at Lucky Aello's Discount Store that only had one A-string and was missing the E-string. Also, Eldoth could only play power chords and he couldn't really sing and play at the same time. Most of the time he would just strum a chord or two and then talk about what the song would do next, often describing a solo and half playing it on an ”air lute" (while he was still holding an actual lute, mind you) to give people the idea as to how the song would sound when it was finally written. Yeah, he was one of those guys. After Skie kicked him to the curb, he bounced between various barmaids who clearly had low self-esteem, but not low enough to keep him around for long. Eventually, he got one of them pregnant and was forced into a shotgun wedding by the barmaid's father. He now works in the kitchen at the same inn as his barmaid wife. She helps the customers up front and he cooks eggs in the back. Eldoth continues to tell himself that this experience will just provide inspiration for his music and that someday he was going to get the band back together."
“After being rescued by Gorion's Ward, Xan made his way to Baldur's Gate to regroup. He spent an inordinate amount of time beating himself up over his failures and trying to muster the gumption to continue his quest to unravel the political turmoil of the region. However, it took him months to get to this point, and by that time, Gorion's Ward already sorted out the problems in the region. Discovering this, he deemed himself a failure yet again and sunk into a deeper depression. He pulled himself out of it when he met a woman who lost most of her family to violent deaths during the iron crisis, yet she still kept herself together and became a local success in a few short years. Xan immediately fell in love with the recently single Skie Silvershield and began to court her. They eventually married and started a family. At Xan's insistence, and inspired by his wife's name, their two daughters were named Sunshine and Rainbow. Xan was a staunch supporter of his wife's career and stayed home to raise the kids. When they were older and needed less attending, he followed a new dream and became a motivational speaker.”
“Korgan had his revenge against his backstabbing crew and employer, but he felt...empty. It was done, but he felt no satisfaction. Disgruntled and disappointed, he decided to lose himself in his cups at the Copper Coronet. Even this did nothing to alleviate his malaise. One night, having passed out drunk in a peasant room at the Copper Coronet, he dreamt of that final fight but something was different. In the background of the battle, there was a glow coming from the door of a shack and he heard the whispering of a language that sounded like it was from Kara-Tur. When he woke the next morning, Korgan returned to the rooftop and found the shack from his dream. He knocked and was greeted by a priest of Illmater. Korgan told the priest of his dream and he was led into the backroom where he found a man from Kara-Tur infirm and huddled over a cup of tea. The priest explained that he had just reincarnated this man of the faith using a heart delivered by a passing adventurer. Korgan took this as a sign, converted to the faith, and the two paired up to help those in suffering as a result of the schemes of others. The tales of Korgan and Yoshimo were not only told in many of a tavern by the bards, but also collected in graphic serials that were popular among the children of Athkatla.”
“Ajantis' death sent him into an afterlife at Everwatch, the realm of Helm. For his honor and diligence, the devout knight was granted an audience with his patron. Ajantis then told Helm what utter bullshit the god was. I mean, c'mon, he's the god of protection, the Vigilant One, and he couldn't protect a group of knights from a dragon's cheap illusion spell that a mage even tried to dispel with True Sight? It was like Helm wasn't even trying. Helm was stunned by the confrontation but also had no valid defense. Ajantis called Helm to a trial that was mediated by Tyr. After careful deliberation, Tyr determined that Helm was sleeping on the job and the judgment was to demote him to a lesser deity. Now, Helm was the patron of guards, but not actual guards that ever see action, just the ceremonial ones whose weapons and armor are super shiny and probably not even real. Ajantis was then granted Helm's old portfolio and became a god that truly protected his followers.”
“Viconia left Athkatla's government district perplexed. She was rescued from burning at the stake by Gorion's Ward and then immediately dismissed. She found this to be unusual behavior for a male. She was accustomed to men either trying to bed her or kill her, but this casual indifference was completely new. Viconia came to be obsessed with Gorion's Ward from a distance. She spiraled into a fantasy where the two of them had a future together. It was pretty bad. There were some extremely embarrassing vision boards involved and that wasn't even the worst of it. When her mania reached critical mass, her obsession actually collapsed and she had an epiphany. She came to realize that she did not need this man, or any for that matter. She started on a journey of self discovery and took a moral inventory of her past relationships. She wrote about it in the book, “Men Are From Menzoberranzan, Women Are From Immilmar”. She then used the revenue from the book sales to open Athkatla's first feminist bookstore. In Her Words became a mecca for women, particularly those who felt trapped in bad relationships. The community that emerged here created the group, Friends of Galia, which strove to free women from abusive relationships. Eventually, the bookstore expanded to include an apartment block above that became a shelter for such women. Occasionally, the partners of these victims would come around to In Her Words in an attempt to drag their partners back home. You can probably guess how a confrontation between a drunken 0-level commoner and a Drow priestess of Shar ends."
“Faldorn was defeated by Jaheira in Trademeet and lost her title of Arch-Druid. In truth, she was relieved to be relieved of the position. Years of pushing forward the Shadow Druid agenda led Faldorn to realize that she had lost touch with the real Faldorn along the way. After some soul-searching, she reinvented herself as a lifestyle guru and developed an entire line of organic health and beauty products under the name, She-Wolf. Both her products and seminars were all the rage in Athkatla, specifically among noblewomen who clearly had too much free time. Faldorn eventually gave up her residence in natural environs for a lavish estate in Athkatla's government district. Her following soon pressured her to petition to join the Council of Six after the fall of the Cowled Wizards left the position open (aside from a short-term replacement). Her petition was a success and she soon found herself on the Council of Six. Under her leadership, she created created the FDAA, the Food and Drink Association of Athkatla. Now, instead of draconian rules governing magic in the city, equally restrictive rules and standards were applied to the food and drink that the people consumed.”
“Barely surviving being gravely wounded by Irenicus, Tiax left Spellhold for Athkatla where he intended to do what he did best: rule. Learning from his past campaign mistakes in Baldur's Gate, he changed his slogan from ”Tiax Rules!" to “Make Athkatla Great Again”. Of course, what he thought would make Athkatla great was putting himself in charge as a despotic leader. But, he toned down that aspect of his platform and instead focused on the history of scheming and backroom dealing of the Cowled Wizards (as if he was any less evil or scheming) and promised the people he would be different than all the other corrupt politicians. Miraculously, despite his obviously apparent character flaws, he succeeded in replacing the Cowled Wizards' representative on the Council of Six. He decided to take their stance on restrictive magic to the next level and banned magic entirely. Since he didn't study the arcane himself, it was no skin of his nose. This move undermined his support base leaving him with only the most backwards and ignorant followers. He was ultimately removed from his position when he insisted the city build a wall around the planar sphere and was expecting that the city's wizards would be the ones to pay for it. After his removal, his few remaining extreme supporters organized an invasion of the main government building under the guise of freedom of assembly. All nine of these “rebels” were rounded up, tried, and sent to prison. Tiax was convicted of treason and reincarnated in Spellhold, which was now just a common prison. After his eventual release, he was prohibited from seeking any position of power in Amn."
"Edwin Odesseiron continued to lay low with the Shadow Thieves for a while. The Cowled Wizards suffered a crippling blow as a side effect of the conflict between Gorion's Ward and Irenicus. Edwin decided to step in and finish the job. His thought was that he could wipe out the Cowled Wizard remnants and then take credit for their defeat, thereby gaining him more clout among the Red Wizards of Thay. After many conspicuous mage battles in the streets of Athkatla, he succeeded. However, the people who noticed his efforts the most were actually the people of Athkatla. They were tired of living under the Cowled Wizards' iron fist and Edwin was lauded as a liberator and hero. He even had a statue in his image raised in Waukeen's Promenade. Edwin was initially nonplussed over people finally giving him the credit he always felt he so rightfully deserved. But, he quickly came to accept their praise and bought in to being a champion for the people. Edwin continued his agenda of liberation when a clearly insane gnome who found his way on the Council of Six tried to ban magic entirely in the city. Edwin and his followers were primarily responsible for having the madman removed from his seat.
“Shar-Teel, Safana, Branwen, and Alora all happened to cross paths with each other at Elfsong one evening. Shar-Teel was looking to fight a man, Safana was looking to shag a man, Branwen was recently petrified by a man, and Alora was just excited to be somewhere new. The four got to talking with each other and, despite having wildly different personalities, seemed to hit it off. Shar-Teel was sarcastic and aggressive, Safana was self-absorbed and man-hungry, Alora was kind and sweet, and Branwen was the matriarch of the group. You wouldn't think this lot would get along, but they actually did, and their differences merely become the fuel for innocuous hi-jinks week after week.”
"With Gorion's Ward's help, Cernd was able to rescue his child that he then abandoned again at the druid grove near Trademeet. He promised that he would return to raise the child, he just needed to run to the general shop in Trademeet for some pipeweed. He never returned, but that was pretty obvious since he didn’t even smoke. Cernd continued to wander Faerun. It came to light in Cormyr that Cernd had actually married, and had children, with numerous women in Cormyr, Amn, the Sword Coast, Tethyr, Calimshan, Turmish, Halruaa, Icewind Dale, Chondath, Sembia, Impiltur, the Silver Marches, and even the Troll Hills (don't ask). Furthermore, it was discovered that Cernd was not actually a druid, just a werewolf that had a Ring of Goodberries. The druid con was so that he could have a reason to abandon his wives and children and move on to a new situation. You would be surprised at how many women could fall for a guy that can conjure an impromptu picnic in the park. Unfortunately for Cernd, Cormyr was not the kind of place to run afoul of the legal system. For the crime of bigamy, he was sentenced to life in prison. He never set foot near a druid grove again, but he was allowed to participate in a work-release program tending to the gardens of nobles.
“Kagain returned to his shop and grew even more bitter, but not over what the death of Entar Silvershield's son had done to his reputation and business. Instead, he resented that even the Enhanced Edition of the game didn't give him a remotely decent companion quest. By Moradin's hammer, Cernd even had a pretty involved companion quest and the story there both starts and ends with a deadbeat dad! Also, Kagain can regenerate! Korgan can't even do that. And another thing! He was sick of people confusing the two of them as if all dwarves look alike or something. Ok, granted, they're both old dwarves with greying beards, but Korgan's beard is tied while Kagain's beard is brushed out. Of course, none of this made sense to anyone, even to Kagain who never actually crossed paths with Cernd or Korgan. However, the dwarf had nothing to do with his time except stand in his shop, isolated and alone, until he was done in by insanity and plantar fasciitis.”
“The death of Khalid shook Jaheira to the core. She convinced herself that she could never love again, certainly not so soon after his death nor with anyone that would be a child in her eyes. That would be absurd and rather tacky. After her escape from Irenicus' prison and deposing Faldorn from the druid grove, she took over as Arch-Druid. Being a Harper just wouldn't be the same without Khalid. However, the grove would allow her to explore a new, but comfortingly familiar, phase of life. She had barely been installed as the Arch-Druid when Cernd dropped off his child and disappeared again. He did not even stay long enough to tell Jaheira the child's name. Knowing he would likely not return, she named the child Khalid after her lost love. Realizing there were other children our there without families to care for them, Jahaeira would send her subordinates to wander nearby lands and bring them to the grove for a better life. Perhaps not surprisingly, many of these children happened to be Cernd's. She eventually renamed the grove to Kinder Garden in honor of the grove's new purpose of giving these children a kinder upbringing. Jaheira's headstrong personality served her well with these lost children, who all loved her as they would any mother. The Kinder Garden became the most thriving druid grove in all of Faerun. Jaheira eventually died in 1547 DR, with hundreds of children haven been rescued in her lifetime, and a memorial was erected in her honor at the grove. The inscription read, 'Nature's Servant Awaits.'"
“After being freed from Irenicus' dungeon, Minsc put his boots on the ground at the Copper Coronet. Being the simple man that he was, he found himself unwittingly recruited into fighting in the gladiator pits (before Gorion's Ward was able to free the slaves). Yet again, Minsc took a blow to the head. But this time, its effects were something completely new. No longer was he the slow-witted evil-slaying ranger, armed to the teeth and packing a hamster. Instead, his intelligence and wisdom started to blossom and he explored, through dissertation, the impact of modern civilization on the overall ecosystem of Faerun. Indeed, before Minsc started his work, the people of Faerun didn't even have the concept of an ”ecosystem". He left Athkatla to pursue a residency at Jaheira's grove where he could study and work in peace. He published works like, “The Intersection of Geopolitics and Biodiversity: Living More but Dying Sooner”, “The Essential Symbiosis Between the Savage and Civilization”, and “Moral Urbanization: Seeking a More Comprehensive Prosperity”. Minsc continued his studies and writing and ultimately produced enough groundbreaking works to have his own annex in Candlekeep. It was shortly after the dedication of this annex that Minsc disappeared from Faerun, never to be seen again."
“Jan Jansen's fate was the most impressive of all as his endeavors shaped the very fabric of Faerun for centuries to come. His story truly serves as a moral lesson for everyone and we should heed its virtue quite seriously. Helping Lissa and Jaella planted a seed of regret in Lissa with regards to her marriage to Vaelag. Speaking of seeds, this reminds Jan of a time when he was helping his Uncle Scratchy with his turnip farm. However, Uncle Scratchy was hoodwinked and the seeds he received were actually purple carrot seeds. You can imagine Uncle Scratchy's surprise when they sprouted and he suddenly had a field of purple carrots. Well, as you probably know, you can't make turnip stew, or turnip casserole, or turnip pie with purple carrots. But it just so happened there was a mage tower nearby and the resident mage needed a vast number of carrots. Apparently, her plan was to animate them as a kind of vegetable army to combat a myconid infestation in cave system rather close to her tower. Of course, animated carrots are quite self-assured and were immune to myconoid's confusion spores. Anyway, Jan had a once-removed cousin, Bobil, that was lost in those caves when he was a young gnome. He had wandered so deep that he found himself in the den of a solitary xvart who was obsessed with a magic ring. Bobil happened to purloin that ring but it turned out to not be magic at all. However, it was still worth enough for Bobil to buy himself a nice cottage in Trademeet. He then started his own turnip farm and had better luck than Uncle Scratchy. Wait, what were we talking about, again?”
“Boo continued his mission to study the sentient life forms of Faerun and determine their potential impact on the metaverse. He preferred the continued company of Minsc due to the ranger's kindness and protectiveness. Boo found this to be quite valuable in his current miniaturized state. Even after Minsc's accident, where his intellect began to expand, Minsc never lost his good heart and inherent kindness and the two remained the best of friends. It was a number of years later that the term of Boo's mission was complete. A team of his fellow people arrived on a spelljammer to collect the giant miniaturized space hamster. Minsc (and Boo) were on a retreat in a remote part of the Neverwinter Wood when a vessel shaped like a giant acorn landed in a nearby clearing. A number of human-sized anthropomorphic hamster-like beings, who called themselves the Ysoki, emerged and met with Boo. One had a strange crystalline device which it used to restore Boo to his proper size. Minsc naturally remained composed while all this was happening. He and Boo talked often and he knew this day would be coming. Boo returned to the spelljammer with his brethren to debrief on the mission. The Ysoki wanted to bring a sample back to their homeworld for further learning and study. Boo offered Minsc for the task, as the exemplar human would fit in nicely with the Ysoki's advanced culture and society. Everyone was in agreement and made the offer to the ranger. Minsc felt like he had made every contribution he could to the people of Faerun, so he accepted and boarded the ship. Boo, excited to finally be on a spelljammer again, took the helm and plotted a course for his homeworld. At his side sat his friend and faithful companion, Minsc.”
submitted by JustKneller to baldursgate [link] [comments]


2024.05.15 04:35 HoopoeOfHope Grey hair

Some say that the night is the calmest time of the day, others never find serenity in the silence of the night.
I remember those nights when I woke up after short slumbers. I absent-mindedly made my way to the sink, purposefully keeping my head down as I washed my face.
Then came that one night, when I kept my eyes shut longer than usual after I had closed the faucet. I remember how I gathered all the courage I had, and I lifted my head slowly. I opened my eyes to see the mirror in front of me, and there I was looking at myself. A twenty-five-year-old man with more than twenty-five grey hairs on his head. That sight turned my apathy into rage. Without thinking, I raised my hand and I started to pluck every grey hair. Every time I plucked a hair I cursed a moment of my life. Hair after hair, I lost count. After I had plucked the last one that I could find I took deep breaths, looking back at myself. My hair was completely dark, like how a young man should have.
In awe of what I had just done, I stared at myself. I brushed back my hair with my hand, and as I did, I saw one last grey hair that hid underneath. I was determined to do to it the same thing that I did, but when I saw it by itself, I felt pity for it; for myself. It seemed as if it were begging for mercy, screaming "what have I done?" I slowly let it go and looked back into my eyes. I took some other deep breaths, and I told myself: "From this moment until the time those hairs grow back, I'll do what I can. To learn how to live, to escape this burden that I hold in my chest." I went back to my room, changed my clothes, and wore my jacket and headed to the house door. I put my hand on the metal handle, I remember how cold it was that winter. I opened the door.
I remember when I took the first step of my journey late at night. The smell of rain fresh in the air. The still water on the roads reflected the yellow lamps, creating a frigid world sparkling with dazzling lights. I slipped my hands into my pockets, and wandered aimlessly through the streets. No sounds were heard that hour, everyone was dreaming in their sleep. I walked between cars and through alleyways, reaching places that I never knew existed. I felt alone at that time, but that solitude was comforting. When I walk alone, no one knows where I go. My feet took the lead, head lost in thoughts.
I found myself on top of a hill at the edge of town. From that hight, I could see where the street lamps stop, drawing a line that separate the light from the dark beyond. Just before the last few lamps, I saw an old building that was abandoned before I was born. From the hill looking down, I could see that it had a large yard surrounded by a wall and a single gate. Everything about that building seemed dead, it was in ruins. I never knew what it was used for. Heard that it was an old storage but I don't know for what. That night, I didn't have the clarity of the mind to consider my decisions. I began walking towards it, wanting to see it up close.
I reached the gate. Its old rusted lock held the door shut with chains, but to my surprise, one of the hinges was completely dislodged giving me an easy access. When I entered I looked around the yard, There were many things scattered on the ground. Old tables, broken doors, and other things that I couldn't figure out how they ended up there. Every step I made was followed by a creaking of wood or the shattering of glass. I remember the way the building towered over me from that angle. The dark, open windows looked like the empty eye sockets of a skull staring back at me. The sound of the wind howling almost like it was daring me to enter. The stillness of that moment stunned me for a minute, and when I turned my back to leave, I heard a sound of something small calling from behind a corner of the building. I slowly moved towards it.
There, I saw a cat that had fear on its face. Next to it was a wooden barrel. When I approached the cat, it hissed at me. I was confused by that, why did it hiss at me instead of escaping? Then I heard a meowing of a kitten echoing inside the barrel. I knew immediately what this cat was protecting, she was the mother of that kitten. I examined the barrel from afar, I noticed that it was upside down. The upper side had a small hole on it, I assumed that was where the kitten fill from. I was certain that the underside didn't have a lid, so all I had to do was to carry the barrel slightly for the kitten to escape. However, every step I took forward, the mother hissed harder and backed up little by little. She couldn't understand that I wanted to help. I was concerned that she would either scratch me to keep me away, or even worse escape and leave her kitten behind.
I looked around me, I saw among the debris a long, wooden cane. I took it to reach the barrel without getting any closer. I walked around to the other side of the barrel where the mother cat couldn't see me. I slowly extended my arm holding the cane, grabbing the barrel by inserting the handle into the hole. I used the cane as a leverage, raising the side closest to the mother. The moment the gap became large enough for them to see each other, I heard the kitten's meows change from an echoing sadness to a bright call of longing. The mother without hesitation grabbed the kitten and ran away as fast as she could. Never looking back. I stood there asking myself: "If I weren't here this night, I wonder, would that kitten have died in that barrel?" I looked up at the face of the building again. Perhaps my feelings that night were only for me to save the kitten. I walked towards the gate again, leaving the building behind.
I walked the streets looking down. Without noticing, I reached a park that had no fence. It was full of children's games and flowers. It seemed like a memento of my past. The swings dangling without anyone to push. Standing next to the slide, I could see that I was taller than it was. It all seemed lost and forgotten, but what was funny to me was how the roses had the same colour of the pale sand under the yellow light. I walked and walked at that park, felt fatigued at the time. I saw a bench left alone in the middle of the grass. I sat there, reflecting on my life. And after some time, I buried my face in my hands.
I heard the sound of steps crushing the grass. They were getting closer until they stopped. I didn't even have the will to look up. I heard a raspy voice: "What's wrong?" I weakly looked back. Saw the face of a concerned old man. Many wrinkles on his face, hair completely white. When I saw him I tightly crossed my arms without saying a word, facing down and away from him. I could feel him staring at me, then without a word, he sat down next to me. The lamps turned off in unison as the light of dawn began to colour the sky. The hum of the breeze was contrasting the bitter silence between us. I didn't know that man and I don't think he knew me, but the circumstances of that encounter make two strangers seem like lifelong companions.
After a while, I heard his voice again: "You know, I remember when I was your age, I had done many foolish things that I am ashamed to admit. I had thrown away the future that I could have had. I regret everything that I did. But I am alive, and you still have a life In front of you. Don't waste it. You are still young". With those words he stood up and left. I saw his silhouette getting smaller and smaller until I couldn't see him anymore. I might have imagined it but the air felt easier to breathe then. The melody of the songbirds were in harmony with the beats of my heart. Amazing is the mind; it shifts from emotion to emotion on a whim, just like how the black night is replaced by the first rays of the sun.
It is that night that I so vividly remember. Now, many years have passed, I sit in my bedroom every morning combing my hair. The signs of age evident on me, my hair is completely grey. I remember that bittersweet night while holding back my tears from spilling, grateful for a moment that passed. I stand up to begin my day. Just as I am about to put my comb back in its drawer, I notice a single hair that has been caught between its teeth. I take that hair and look at it with a smile. The upper half is dark and the lower half is grey.
submitted by HoopoeOfHope to u/HoopoeOfHope [link] [comments]


http://swiebodzin.info