5th grade main idea activitiesl

Post a Picture, get a Dungeon

2015.02.25 07:08 1TrueScotsman Post a Picture, get a Dungeon

Post a picture and the community will build a story which you can then base an adventure on for your campaign.
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2008.08.21 21:58 Entrepreneur

A community of individuals who seek to solve problems, network professionally, collaborate on projects, and make the world a better place. Be professional, humble, and open to new ideas. Our community supports side hustles, small businesses, venture-backed startups, lemonade stands, 1-person-grinds, and most forms of revenue generation! However, no one cares about your blog. Please do not come here to self-promote your consulting, book, podcast, MLM, website, dropshipping guide, or $$$ scheme.
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2016.05.26 07:15 WeHateSand Hindsight In 2020

Welcome to Hindsight in 2020! We're here to fix the Republican party. This sub has seven interests whose definitions can viewed in our sidebar. They are: Liberty; Balanced Federal Budget; Accountability in Government; Protection from Monopolies; Compromise in Government; Religious Freedom; Campaign Funding Please see the following post for what that means: https://www.reddit.com/hindsightIn2020/s/AVmraogQho
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2024.05.16 16:59 XyXyXyXyXyXy-4373 I smell a Gen0 backstory coming next chapter 💀

As far as the trend goes she will tell Daniel about gen0 and what happened in it possibly we can see why Elite betrayed Gapryong and know more abt the deal..
Also now Charles side seems actually unbalanced compared to his all enimes somehow🤔and...to balance things out I have a guess that gitae will join Charles side
Also if she gives the red paper to Daniel and he gives it to Eugene then what is the purpose it serves cuz we know James and Kojima can flip any time..
This all is confusing is Charles actually gonna be knocked out from the game soon...I know he is a villan but really Charles gone in a 50 or so chapters..I dont like the idea of it
The workers have everything they need if the story needs to proceed using Charles as the main villan cuz I absolutely can't see Gitae and James as the final antagonist..they will be final fight but not the main villan thing..I think Eugene will die soon either by Charles or James hand
submitted by XyXyXyXyXyXy-4373 to lookismcomic [link] [comments]


2024.05.16 16:59 Practical-Actuator43 The Sunni Castilian-Turkish Sultanate Of Rûm Under Padishah Juan III With 5 PUs And A Council Of The Inquisition Nobody Expected.

The Sunni Castilian-Turkish Sultanate Of Rûm Under Padishah Juan III With 5 PUs And A Council Of The Inquisition Nobody Expected.
They say that nobody expected the Spanish inquisition, and certainly not this one.
This is a run that split off a Catholic run.
Usually when I play as Castile I forgo colonial play as two of the many PU's you can get through missions are colonizers that can do that work for you (Portugal and then England). And, as you get a colonist from national ideas, in combination with Deus Vult from religious ideas, you can send your colonist and declare war, after conquering enough, a Colonial Nation Forms.
The thing is, I try to get as Many PU's as I can as they really help, and Castile can get a lot of them though missions/events ( Aragon, Portugal, Burgundy, Naples, Austria (which usually has PU's of their own) and England when they become heretic)).
Hungary came with Austria and after a while, in my main run I got Poland from claiming throne and Lithuania from placing heir plus claiming throne, then I went to become HRE Emperor and Revoked, all in all, good fun.
That said, sometimes, for fun, I had done a Sunni Castile run, as ironically, Castile can convert quite easily.
As I got Great Britain quite early in the run I realized that while I had many PU's I didn't have much land, so conversion wouldn't be too difficult.
So I loaded a save after getting Great Britain as PU and started conquering Sunni land from Morroco, Tunis and the Ottomans, after releasing Burgundy as a vassal (I had inherited their lands) I was Sunni enough to convert, then I enforced conversion on my subjects.
Truth be told, Castile is made to be Catholic with Papal Influence bonuses and the Tercio Reform, which is made unavailable when Sunni, interestingly the Council System Reform is still valid.
As I had acquired much Turkish land and made it into states, I shifted to Turkish to create Rûm. A Rûm with Sunni Austria as PU and 4 PU's more which for 50 Reform Progress is able to switch back and forth to a System of Councils to have the Inquisition help spread the Sunni faith. The Inquisition nobody expected.
Regards.
Well, they are not lying.
Subjects.
Padishah Juan III Oguzoglu
https://preview.redd.it/itfu52rjvs0d1.png?width=1920&format=png&auto=webp&s=a48842cc6e39c84fede1bb94e99b2b3ced608175
Religious Map Mode
Austria As A Sunni PU Of Rûm
The Inquisition ready to help spread the faith.
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2024.05.16 16:58 ThisIsStan_101 Have to make a difficult decision, really don't know what to do.

Hi guys,
tw: Mental health, suicide
This one may be a long one (will add tldr)
I (22m) am currently nearing the end of my studies (1 +1/2 semesters to go), I study in what of the best cities in the world where many people would give up everything to be at (note: I have no family in this country at all). My mental health has been in the gutter for the entire 3 years I have been here (obviously some days I feel amazing but overwhelmingly not so great), to the point where I really feel like not living anymore and hurting myself.
I like the course I am doing so that is not an issue, but my mental health problems have caused major issues in pretty much all aspects of life. I don't take care of myself very well (I workout a lot but sometimes barely eat or eat shit), I have turned down many opportunities to socialise out of extreme fear and have missed out on a lot of experiences because of it. I have some people here that I do things with but I cannot open up to them about what I am going through because I don't want to burden them (and I don't know if they would care). Recently on top of this my academic performance is suffering, I can't really concentrate, I am in tears most nights. The current therapy I am in does not really help and I have been on medication for 3 years as well. I can only barely function now.
I have been mainly downplaying these problems to other people including some friends and family who are concerned about me. I feel as if I have wasted some of the 'best' years of my youth due to these severe mental health issues, I hate my situation and I hate myself. I feel as though I could try harder. I don't want to tell people the truth because I don't want to sound ungrateful for the position I am in, I am truly so lucky to be where I am and to have experience what I have experienced. I also do not want to admit to myself that I cannot achieve what I want to do.
Recently things have gotten a lot worse, to the point where my friends reached out to my parents to express their concerns. I don't care enough about my uni work, I have slacked off and I am sure my grades will suffer because of it. I have also recently visited my grandma who is also really worried about me. I can't help but feel there is no solution to my problem. My journey with treatment has not gone well and will end soon (max number of sessions) even though they know how I feel about myself and how things have gotten worse, meaning I will have to again go through the long process of getting a referral and being on another damn waitlist. I feel as though there are no solutions to my problems and things are getting worse.
Now to the dilemma I have.
I have the option to pause my uni studies and to go home to my parents to get treatment in my home country and then return when I feel better. I am worried about this for many reasons, I don't know anyone there (long story but I never grew up there) and I am worried I won't have any privacy. Although my parents are super supportive and would not have an issue with me doing this, the problem lies with me. I for some reason want to keep toughing it out, even though I am probably going to harm myself in the process. I just want to finish what I started and not feel like such a failure for needing to take a break. The life I live currently is not ideal and far from what I want it to be, but I can't honestly see it getting better if I leave either. If I pause I will have to give up the apartment I have (which was hard to find- since there is a housing crisis), which then poses an issue of when I return I will have no where to live. Additionally, I won't have school as a distraction from my problems. Both options I have don't really appeal to me and have their own trade offs, and I know others can't give me an answer, I just need to get this out into the void somehow.
Apologies if this doesn't make a lot of sense or is too dark. I can't really write super coherantly at the moment.
tldr: My mental health has steadily gotten worse over the three years I have been studying. I have the option to pause my studies to go and get help with the help of my family or staying and toughing it out.
submitted by ThisIsStan_101 to offmychest [link] [comments]


2024.05.16 16:58 depacseohw222 Mac iSci vs UWaterloo Health Sci vs UTSG Life Sci

Hi everyone! I'm a 101 applicant who got accepted into mac isci, uwaterloo health sci and utsg life sci. To be so honest with you, I have been a grade robot my entire high school career and have absolutely no thoughts for or against any of these three programs. I will say, I am leaning towards mac isci because from what I've gathered, it's an interdisciplinary science program and I would really like to keep my options open since I have no passions whatsoever (except maybe for public health or health policy), also, really digging the small classroom size. However, I'm worried about how I'd do because I have no physics background, I also have no idea what the group research projects even look like, so I'm considering uwaterloo and utsg because they're bio/health/life sci- related. Please help me make a list of pros and cons, I have absolutely no idea where I want to go and I have, what, two weeks to sort it all out? Maybe I'd want to go to grad school, maybe med school, maybe I'll have a revelation and go to culinary school. What do you guys think is the best option? Also, current students of any of these three programs, please pm me, I am desperate for any info!!
submitted by depacseohw222 to CanadaUniversities [link] [comments]


2024.05.16 16:58 haygurlhay123 “This Time, I Will Never Let You Go”: Cloud’s Mission and the Hidden Purpose of the Remake Trilogy - Literary and Musical Analysis of FFVII - Part 5

(continuation of part 4)
I already considered this piece the second greatest musical evidence for Clerith after the London Symphony Orchestra’s Final Fantasy VII Symphony’s second movement “Words Drowned by Fireworks” and its guide, but now that I know about the Clerith reunion that was baked into the ending, the gap between the two is narrower. Each time I hear Cloud begin to call out for Aerith in part 3 (3:04), I immediately start crying. It sounds so much to me like Cloud’s voice in the dark saying “Aerith…?”, meek and scared. If you’ve read everything so far, you know how long Cloud has been looking for Aerith, lost without her, searching relentlessly for decades in real-life time. Through FFT, DFF, Advent Children, MFF x FFVII… all of it spent looking for his Promised Land. In OG, Cloud was so tormented by Jenova’s manipulation and so consumed by the chase for Sephiroth that he could not realize what or how much he felt for her until she was taken away forever. The piece we’ve just analyzed tells the story of Cloud and Aerith intertwining and separating against their will, and you can truly feel Cloud’s anxiety as he struggles to wrench Aerith out of fate’s cruel grasp. Perhaps it is because of Aerith’s ultimately fatal responsibility, inherited from her mother, that this iteration of her theme is called “The Cetra”.
Though in part 5, Cloud and Aerith reunite… could this reunion symbolize their meeting again in Remake, or something more permanent? I think it’s meant to leave us wondering.
I’m very sensitive to music, and as I’m typing this, I’m crying a bit. I wanted to share my interpretation of “Aerith’s Theme - The Cetra” with you very badly, because it makes me feel so much and really enhances Clerith’s story. I’m overjoyed to have found out about the reunion at the very end. And it’s all because you guys showed love for my last analysis! You guys are giving me gifts every day.
V. b) i. 3) Combined Analysis
Please listen to and watch the scene of Cloud’s MOTF 6 (4:21-8:46) again, and consider section “V. b) i. 2)”. What is Uematsu telling us? Similarly to how main world theme of FFVII informs us that Jenova is sabotaging Cloud’s identity far before it becomes a plot point in OG, “Aerith’s theme - The Cetra” is telling us what not even Remake Cloud consciously knows at this point: he’s been searching desperately for her, and fears losing her once more.
As if that wasn’t proof enough, the timing of the shots and musical phrases is absolutely damning. Recall that part 3 of “Aerith’s theme - The Cetra” specifically symbolizes Cloud’s anxiety surrounding Aerith’s safety. It is this particular part of the piece that plays for the entirety of Aerith’s allusions to her murderers and her death (7:25-7:54), including the very moment where “Cloud feels his chest constrict tightly” (7:51-7:54). What’s more, part 5 the piece, which specifically Cloud freeing Aerith from the restraints of fate, coincides with the moment Tifa grabs Aerith’s hand and pulls her out from the circle of Whispers closing in on her (8:42-8:45). This moment leads me to believe that the reunion in part 5 of the piece indeed symbolizes Cloud succeeding (perhaps with Tifa’s help) in saving Aerith from her tragic fate and reuniting with her for good.
It’s heart-wrenching and brilliant. Our theory stands strong.
V. b) ii. Credits: Piece Inclusion
I find it very telling that the character themes included in the credits of Remake are Cloud’s “Hollow” (0:00-5:24), an orchestral arrangement of Aerith’s theme (5:24-9:24), and an orchestral arrangement of the main world theme, (9:24-14:27) which of course includes Cloud’s true theme. No other character themes appear during the rest of the credits (14:27-18:09). This is telling: the credits are communicating to us that Remake is about Cloud and Aerith. Our Mission Theory only gets stronger.
V. b) iii. Showing Relationships Through Music: Intermingling Character Themes
This doesn’t have to do with the Mission, but here’s a pretty good anti-Cloti argument while we’re here.
As shown in section “V. a) i.” where we explored the roles of Cloud, Jenova and Sephiroth’s themes within the FFVII world theme, the way character themes interact in a piece can tell you a lot about those characters’ relationships. This is certainly the case in “Aerith’s Theme - The Cetra” as well (see section “V. b. ii. 2)”).
I’d like to mention that in all of my listening to the Remake OST and rewatching playthroughs of Remake, I’ve never encountered a single piece that united Cloud and Tifa’s themes. Not once. Let alone a piece that depicts them as intimately or emotionally as “Aerith’s Theme - The Cetra” depicts Cloud and Aerith. Even the most Cloti cutscenes in Remake aren’t supported by pieces mixing or even juxtaposing Cloud and Tifa’s themes. I can’t find any of Cloud’s motifs anywhere during the orchestral arrangement of Tifa’s theme that plays during her resolution scene in chapter 14. I can’t find either of their motifs in the track the plays when Cloud calls Tifa beautiful at Seventh Heaven in chapter 3. A motif from Tifa’s theme does appear in the track that plays during the childhood promise scene in chapter 4, (0:00-0:25), but it never plays at the same time as or even near Cloud’s motifs (1:23-1:47 and 2:03-2:29). They’re distant or otherwise unaffiliated.
The only exception is that an altered version of Cloud’s theme’s section A phrase 1 appears in the background of Tifa’s theme (1:17-1:23). This symbolizes her connection to Cloud and how much of her attention and worry revolve around him— a reference to how she cares so much that it borders on dependency. Of course, it doesn’t go both ways: Tifa isn’t in Cloud’s theme at all. To me, this lack of reciprocity concerning the inclusion of Cloud’s motif in Tifa’s theme signifies that the only time Cloud and Tifa are together is in her head. She does think about him a lot, which we witness in her chapter of Trace of Two Pasts. Tifa loses sleep over him even two years after he left Nibelheim, despite the fact that she barely knew him at all:
“The moment she heard the word “Soldier”, the few memories she had with Cloud Strife came flooding back. He never contacted her after they parted ways two years ago […]. She tossed and turned all night. When she counted them again, her memories with Cloud were so surprisingly few that others might find it hard to believe that they grew up as next-door neighbors” (Trace of Two Pasts, translated by pekotranslates on Tumblr).
FFVII Remake Ultimania also comments on the superficial nature of Cloud and Tifa’s water tower promise, and how regardless of its naïveté, it became fundamental to Tifa:
“Though rooted in a jejune heroine fantasy of being rescued in a pinch by her hero, this promise is clearly etched in Tifa’s memory” (Tifa’s profile in section 01 of “Character & World”, “An Enduring Childhood Promise” in “Topics of Tifa” page 20).
You could argue that “Aerith’s Theme - The Cetra” is only one song wherein Cloud and Aerith’s themes interweave, but you’d be proven wrong by the Rebirth OST…
V. c) The Rebirth OST
Unfortunately, the full Rebirth OST isn’t out and available where I can listen to it right now. However, based solely on the incomplete OST that’s available to me right now, I can tell you with certainty that the composers were told to incorporate Clerith into the musical storytelling: Cloud and Aerith’s themes intermingle in multiple pieces. I can’t imagine what else I’ll discover once I listen to the full OST. For now, I checked out what was available on YouTube and listened to cutscene audios. This section would be eternal if I included every time Cloud and Aerith’s motifs interact, especially in chapter 14. Trust me, I’d love to talk about every single one, but this thing is long enough already, so let’s just address what pertains to our Mission Theory specifically rather than stopping at every single Clerith reference in the OST.
V. c) i. Ending Cutscene Music
Ending cutscenes are often used to address the next step the characters will be taking as well as their emotional and mental state. They also open up new questions to make the player curious. Indeed, Rebirth’s ending cutscene (18:56-25:00) gives us an impression of how the party members feel by the end of the game: everyone misses Aerith. Barret looks upset and confused at the mention of her (19:35-19:45), the girls are crying and Nanaki is mourning (19:58-20:35). Additionally, we are shown the empty White Materia and Black Materia in Cloud’s possession (20:40-21:24), foreshadowing that they will come to be important in part 3. Cloud and Aerith share a warm goodbye, and exchange promises: Aerith will send smoke signals if something happens to her so a worried Cloud can remain updated on her well-being and she will stop Meteor, and Cloud will stop Sephiroth (23:00-25:00). The fact that this scene is animated in CGI is enough to tell us that the devs consider it narratively important, just like they do Bugenhagen’s observatory and the party’s advance into the Forgotten Capital CGI cutscenes. What did the composers decide to communicate with us about the end of Rebirth and the plot going forward?
Big surprise: Clerith.
During the entire cutscene, only two themes play: Cloud’s and Aerith’s. The cutscene’s music begins only when Cloud notices Aerith among the party members and begins watching her (19:21). She interacts with the rest of the party without their knowledge, different segments of her theme playing one after another. Her theme only stops when Cloud finally looks away from her and to the empty White Materia in his hand (20:45). The music focuses on the mystery and ominousness of these materia, only returning to Aerith once Cloud hears her voice and repeats her message to the party (21:30).
Cloud’s theme appears when he asserts that Barret needn’t worry about him (section A of Cloud’s true theme, 22:41), though soft and tentative, only swelling when Barret and Tifa climb aboard the Tiny Bronco and Cloud finds himself alone with Aerith again (22:57). As he asks Aerith if “[she’ll] be okay getting back” (23:08), the final phrase of section A of his theme plays, but without its concluding note, the tonic. He waits for her to answer him as his theme waits for hers to complete and answer it, that final note dragging long over the seconds (23:09-23:13). She answers with a teasing remark that references their unwillingness to part from each other back in Remake’s Evergreen Park:
“[Cloud has] a chat with Aerith, from whom he’s reluctant to part” (chapter 9 in section 04 “Scenario”, “Main Story Digest”, “4. Saying Goodbye”, page 275)”.
As soon as Aerith answers Cloud’s question with this romantic callback, her theme answers his too: section C of Aerith’s theme begins with the key’s tonic, resolving Cloud’s incomplete phrase (23:13): she gives him resolution. He chuckles, getting her reference, and the music swells (23:16). The music ebbs and flows thusly, following the rhythms and underlying emotions of their conversation. Finally, the piece ends with phrase 2 of of section A of Cloud’s true theme, following a strong repetition of the first half of Aerith’s theme’s section A. The two make their promises to each other, and “No Promises to Keep” begins, leading us to the credits. This is most definitely a Clerith song, but more on that later.
What this shows us is that Cloud and Aerith’s relationship is fundamental to the plot of Rebirth and will also be fundamental to the plot of part 3: they are isolated one one-on-one in this cutscene, and the music depicts their warm, sweet interaction as well as the strength of Aerith’s character to contrast with Cloud’s somewhat meek personality. The composers are telling us that these two, specifically, together alone, are hugely important to the plot here. This was already true in OG, but no such emphasis was ever placed on their interactions and relationship in its music. Something is different, deeper, more intense now. The Mission Theory explains why. It also suits our theory that the composers are emphasizing the centrality of Clerith in the plot of the Remake trilogy. Cloud’s love for Aerith is the reason for the trilogy’s existence, and it will be the greatest motivator for Cloud in part 3. It’s a grand announcement.
Just like in Remake, I could not find a single instance of Cloud and Tifa’s themes interacting in Rebirth, apart from at the end of the intimate Skywheel date— but every girl receives this treatment in their intimate dates, so each of these instances can be crossed out. Additionally, the Tifa date is not the canon one, but I digress…
V. c) iii. Credits
1) Piece Inclusion
Once more, I find it very telling that of all the pieces included in the credits of Rebirth, the only character themes are Cloud’s and Aerith’s. We start with a song about Aerith’s point of view to mirror Remake’s “Hollow”, “No Promises to Keep” (5:18-11:10), followed by the FFVII world theme (11:10-16:12) which of course contains Cloud’s true theme, then we move into a piece whose unofficially translated title is “Parade Battle Ceremony - The Dawn of a New World” as an arrangement of the parade ceremony theme from chapter 4 (16:12-19:03), followed by a theme for the Lifestream springs whose name I don’t have (19:03-21:38), “Junon - Fortified Metropolis” (21:38-24:28), and finally, a gorgeous arrangement of Aerith’s theme (24:28-28:47). No other character is referenced in the credits music: the credits are telling us Rebirth is about Clerith. Our Mission Theory explains why.
V. c) iii. 2) “No Promises to Keep”
At the very end of this song written and performed by Aerith, we’re treated with a sweet little piano conclusion (10:46-11:10): it begins with a variation on Aerith’s theme’s section A (10:46-11:01), and concludes with two ascending arpeggios, each four notes long (11:01-11:10). Each of these ascending arpeggios is a variation of the phrase 1 of Cloud’s true theme’s section A. The differences are minimal. The phrase is usually five notes long rather than four, the first arpeggio ends on the tonic rather than Cloud’s iconic subtonic, and the second arpeggio starts on the subtonic rather than the tonic. The song Aerith wrote concludes with Cloud’s most famous motif. This is also the case in her Gold Saucer performance (3:31-3:41).
V. c) iii. 3) Arrangement of Aerith’s Theme
The final piece in the credits is an arrangement of Aerith’s theme (24:28-28:47) which has noticeably similar elements to the version of her theme that plays during the Jenova Lifeclinger battle in chapter 14 (0:12-3:36), such as the female choirs. Since these female choirs are only heard in the Forgotten City version of Aerith’s theme, and since the credits arrangement of her theme plays at the same time as clips from her chapter 14 pseudo-death roll across the screen, I estimate that this credits arrangement specifically reflects the event of Aerith’s pseudo-death. Recall that composers had access to the credits video as they composed, meaning this piece is specifically written for Aerith’s pseudo-death in Rebirth.
What I find fascinating is that, just like the arrangements of her theme that play during Aerith’s pseudo-death and the Jenova Lifeclinger battle, this credits arrangement contains the sound of Cloud’s pain, rage and protest. Phrase 1 and the first three notes of phrase 2 of Cloud’s true theme section A play on the strings and brass quite loudly and insistently, just as Cloud blocking masamune appears on the credits screen (25:11-25:21). Sephiroth’s dissonant, high and screechy violins appear just as his face comes onto the screen (26:33), and almost as a protective response, phrases 1 and 2 of Cloud’s true theme’s section A return (26:47-27:00). Finally, similarly to what we hear in part 5 of “Aerith’s Theme - The Cetra”, a slightly modified section A phrase 1 of Cloud’s true theme play along with section C phrase 3 of Aerith’s theme (oh wow section A and C section Aerith for Cloud’s theme and section Cloud for Aerith’s theme I just realized that’s such a cute coincidence), though unfortunately they do not meet in the middle like last time since they start two octaves apart (28:20-28:25). I’ve recreated it for you once more here so you can really appreciate it. The fact that their motifs don’t truly reunite like in “Aerith’s Theme - The Cetra” is sad, but the very last thing you see onscreen is Aerith’s goodbye to the Tiny Bronco (27:10-27:42), so it makes sense that this piano conclusion implies that Cloud and Aerith aligned, but not yet reunited for good. That’s exactly what you get from the ending cutscene. It does seem to imply that they will be reunited in part 3, as both the ending cutscene and this piano conclusion read as a “till we see each other again” rather than a “farewell”.
VI. Textual Evidence
Now that the musical evidence is done, let’s compile some textual story evidence that supports our theory!
VI. a) Remake Trilogy (Thus Far) Handholding Explained?
As I’m sure you’ve noticed, handholding is a motif in Cloud and Aerith’s relationship— and an extremely symbolic one at that! When researching for info to validate my theory, I found that this Clerith motif was extremely helpful! Its inclusion in the Remake trilogy, and especially in Rebirth, is hugely significant in my eyes.
VI. a) i. Pre-Remake Trilogy: Aerith’s Initiative
Before examining the significance of Clerith handholding in Remake and Rebirth, we should establish the meaning of this motif in OG and Advent Children.
Cloud and Aerith have reached out to take each other’s hands many times since 1997. Aerith used to literally drag him by the hand a lot, shocking the cold and distant merc, before she left. After her death in OG, Cloud surely longed to be able to feel her hand take his again, cursing himself for not enjoying it while she was alive, and for never being the one to grasp her hand first: he never got to tell her how he feels about her, or to save her. It was always her reaching out for him, saving him.
This is why the scene in OG when Aerith reaches for him from the Lifestream after Cloud defeats Sephiroth in chapter 3 of disk 3 is so touching: Cloud sees her hand and reaches out to take it, so close to finally establishing that mutual connection, but she soon fades, and replaced by Tifa’s hand in the tangible world. He doesn’t get to hold Aerith’s hand again.
That is, not until Advent Children, where near the end of his battle with Bahamut Sin, he sees Aerith reach out to him once again (1:08-1:30). Cloud finally gets to hold her hand for the first time in two years when he lost her. This moment was given extra importance by the devs. In fact, Nojima told us the following:
“The ending scene of the battle with Bahamut, the scene where Aerith reaches out her hand, is an homage to the last scene from a previous production. It was [Nomura]'s idea” (FFVII Reunion Files, “Story Digest”, “Summoned Beast”, page 113).
VI. a) ii. The Remake Trilogy (Thus Far): Cloud’s Initiative
As I’ve said before, if I’m right that Remake is all about Cloud stepping up to be more attentive and active in his relationship with Aerith in order to save her, there should be concrete evidence of this in the Remaketrilogy thus far. If OG Cloud’s memories of and love for Aerith exist somewhere within Remake Cloud’s subconsciousness, then Remake Cloud should be far more active in the Clerith dynamic than OG Cloud was— after all, he’s supposed to know better this time around. Thankfully, the motif of handholding can help us evaluate this. Since we know pre-Remake Cloud was quite passive when it comes to handholding, Cloud initiating handholding in the Remake trilogy would be a strong indication that our theory has validity. Keeping this in mind, let’s see what we can find thus far in the Remake trilogy in relation to handholding, and if Cloud is indeed more active than he was in OG.
VI. a) ii. 1) Hollow Hands
Remake’s theme song “Hollow” makes allusions to the handholding motif: “This time, I will never let you go” is pretty clear. And so is “No Promises to Keep”, wherein Aerith speaks of Cloud “[taking her] hand and never [letting her] go” multiple times. Interestingly, these theme song lyrics seem to suggest that Cloud will be much more active in the Remake trilogy than in OG. “Hollow” even promises that Cloud will come to his senses and take charge of the situation: “this time, [he] will” be the one to offer his hand to Aerith, unlike in OG and Advent Children. This makes a lot of sense with our theory: now that Cloud has lost Aerith once, “this time for sure, [he]’ll” be the one to reach for Aerith’s hand, take initiative and save her the way she saved him.
Even though theme songs are extremely telling of a game’s main themes and intentions, lyrics are still all talk and no proof. What about the game itself? Do Remake and Rebirth deliver on this promise? Let’s see!
VI. a) ii. 2) Resolution Hands
The only significant time Cloud initiates handholding in Remake is during Cloud’s resolution scene in chapter 14 (5:18-5:40), wherein he tries to grab Aerith’s hand but is unable to keep her with him. He fills with determination and tells her in no uncertain terms that he’s coming for her. Just as we predicted, Cloud is the active participant in this iteration of the Clerith handholding motif: he’s even explicitly insisting against Aerith’s wishes that he should “get a say in all this” and that he’s “coming for [her]”. Let’s not forget that Cloud’s resolution is meant to reflect not only Aerith’s kidnapping by Shinra, but also her fated death. Nojima implied this by commenting the following on Aerith’s “Even if you think you have, it’s not real” line:
“Those who know what befalls Aerith later on will find the line really heart-wrenching” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Kazushige Nojima”, page 744).
Given this note by Nojima, it looks like we’re supposed to watch Cloud’s resolution scene with Aerith’s fated death in mind. Considering this, Cloud’s “I’m coming for you” line sure seems like an subconscious promise that he will save Aerith from her tragic fate. This subconscious promise could be the result of post-OG Cloud’s feelings and intentions rising to the surface. Nevertheless, he’s absolutely determined and he’s staying true to the promise he made in “Hollow”. I think it’s fair to say that this instance of the handholding Clerith motif does indeed fit perfectly with our theory. This is only one strong example though, and we need a pattern in order to pat ourselves on the back on this. So, let’s keep looking! There isn’t any handholding initiated by Cloud beyond that point in Remake. At this point in my research, I moved on to Rebirth to go digging for handholding there.
Hoo boy. I was not disappointed.
VI. a) ii. 3) Golden Hands
Let’s begin with the obvious. In their high-affinity gondola date in chapter 12, Cloud bravely interlaces his fingers with Aerith’s: Cloud’s taken charge not only of handholding, but the most intimate kind of handholding. I’m sure you’ve encountered the phrase “こいびとつなぎ” or “koibito tsunagi by now (literally translates to “lovers’ tie” or “lovers’ connection”); this is the term used in Japanese to refer to the type of handholding Cloud initiates with Aerith on the Skywheel. It’s considered the most intimate form of handholding. In Japan, skinship is normally considered quite significant and indicative of the closeness between two people— you could say it’s a big deal. Cloud also offers Aerith his hand when they step off the Shywheel, once more making the first move. Though some might say that the Skywheel dates shouldn’t be counted as canon, I believe Aerith’s date is indeed canon (I have my reasons but this post is long enough). Even if we discount the Skywheel date however, Clerith's use of the koibito tsunagi returns in a non-optional scene we will touch on later.
For what it’s worth, Alfreid offers Rosa his hand in the Loveless play too. I can prove that Aerith is the canon Rosa too, but I’m going to save that for my next analysis! You can take my word for it now, or just wait for that analysis to drop. Take it or leave it!
VI. a) ii. 4) Meta Hands
However, the narrative weight of these Clerith handholding instances doesn’t even come close to my very favorite iteration of the handholding motif in Rebirth. I’m referring to what I consider a severely underrated Clerith moment in chapter 13. First, some context: Sephiroth manipulates Cloud into giving over the Black Materia. Cloud seems to be firmly under Sephiroth’s control. However, the sight of Aerith being swarmed by Black Whispers snaps Cloud back into the driver’s seat: he breaks out of Sephiroth’s grasp to run to her and save her. Aerith gets knocked off into a fatal free-fall by a Black Whisper before Cloud can reach her, but he won’t have it: he lunges forward, hand extended. What results is a beautiful shot of their outstretched hands (56:25-56:27).
Let’s analyze this great shot. Notice how the seconds where Cloud is reaching downwards to grasp Aerith’s hand are treated. This key moment is stretched longer by a slow-mo effect, building up the tension and drawing the audience’s focus to the distance between their hands before Cloud actually catches Aerith’s in his, fulfilling the promise he made in “Hollow”. Their hands take up the whole screen in a deliberate close-up shot. All the ambient noises of the scene go quiet: Aerith’s theme is all we hear as Cloud reaches desperately for her. These are blatant audiovisual cues, signalling to the audience that whatever is happening on screen is especially significant. We should therefore examine this specific instance of the Clerith handholding motif to see what the devs are trying to tell us, and maybe it will fit with our theory!
We should begin by comparing this Clerith hand-reach shot to previous ones. If you compare it to the Advent Children’s hand-reach that occurs during Cloud’s battle against Bahamut Sin, it’s evident that Cloud and Aerith’s roles are reversed: just as our theory states, Cloud gets out from inside his head and reaches for Aerith this time. She saved him and the world in OG, and now it’s his turn to save her. This change becomes especially evident when you juxtapose the two scenes and notice how their hands have switched places, reaching from above and below, from left and right. I think the Rebirth hand-reach was deliberately made to look like the Advent Children one —and even the OG one in disk 3, chapter 3—, just to highlight this role reversal.
This Rebirth hand-reach is my favorite out of all because it shows that Cloud is much more conscious and attentive toward Aerith in Rebirth than he was in OG. At this point in OG (disk 1, chapter 25), Cloud is meant to be beating Aerith up at Sephiroth’s command, to the horror of the rest of the party. In fact, a few minutes before Cloud rushes to save Aerith in Rebirth, he has absolutely no problem violently shoving Tifa to the ground when she gets in Sephiroth’s way (53:27-53:33). This shove and Cloud’s earlier attack on Tifa in Gongaga (Rebirth, chapter 9) proves that Sephiroth is just as capable of making Cloud hurt his party members as he was in OG… though Sephiroth can’t seem to make Cloud hurt Aerith. Why is this? Why is it that Cloud beats Aerith in OG, but doesn’t even lay a finger on her —and snaps out of Sephiroth’s control at the mere sight of her in trouble— in Rebirth?
Our theory provides the answer. In disk 1, chapter 25 of OG, Cloud had not yet realized he loved Aerith. Sephiroth was therefore able to make him hurt her. But things are different in Rebirth. The Cloud we see in the Remake trilogy has gone through the OG timeline and traveled back in time, kicking off Remake as his second try at the OG timeline— and he did this precisely because he loves Aerith. His love for her is clearer and stronger in the Remake trilogy than in OG because Remake Cloud is an amnesiac, post-OG, time-traveler Cloud. He’s been through the OG before, has fallen in love with Aerith and realized it before, so this time around, he can’t even lay a finger on her. This is made evident by how closely the moments where Cloud pushes Tifa and saves Aerith are juxtaposed, separated by mere seconds of gameplay. Merely seeing Aerith in trouble wrenched control from Sephiroth and put it in Cloud’s hands again— Sephiroth probably couldn’t have gotten Cloud to attack Aerith if he tried.
This isn’t the only time we get evidence of this though! As Cloud approaches Aerith’s praying form in the Forgotten City, Sephiroth’s Black Whispers swirl around the buster sword: Sephiroth is trying to kill Aerith with it, while Cloud’s struggle to wrench it away plays out visibly on his face. Interestingly, Cloud is not being controlled by Sephiroth here. We know this because we can quite literally see the Black Whispers trying to move his sword, but also because every time Cloud is being controlled by Sephiroth in Rebirth, he has an empty-eyed, zombie-Cloud look on his face. Either that or he laughs or smiles somewhat maniacally. There is never any resistance on his part. To see an example, simply pay attention to Cloud’s blank face as he attacks Tifa in Gongaga in chapter 9 (19:20-20:30). You’ll see the very same expression on his face if you watch this video of Cloud following Sephiroth’s orders in chapter 13 (53:36-54:15). Additionally, look at how strangely Cloud smiles (41:01) as he grasps the Black Materia. Cloud makes none of these faces as the Black Whispers try to take control of his sword: quite the opposite. Cloud looks like he’s trying his hardest to pull his weapon back down and away from Aerith, a horrified look on his face as he grunts from the effort. Once more, Sephiroth is unable to make Cloud hurt Aerith.
Back to my favorite handholding moment. Think about this devs intention for this shot for a minute. The devs have been teasing us as to whether or not Cloud will succeed in saving Aerith in the Remake trilogy since it was first announced, and this slow-mo shot of Cloud catching Aerith’s hand as she falls to her death is a reflection of this tension. The audience holds their breath during those slow-moed seconds, all that hope and fear hanging in the balance. This instance of the handholding motif is a meta way for the devs to reassure us that Cloud will indeed save Aerith. I firmly believe this.
VI. a) ii. 5) Self-Sacrificing Hands
Alright, alright, enough about my favorite! Let’s move to chapter 14 of Rebirth! There’s evidently a lot going on with Clerith in this chapter. Let’s address the Sector 5 date. The handholding is first initiated by Aerith as she tugs him toward the candy vendor and Cloud reacts with a quiet gasp (4:07-4:17). Soon, it becomes a reciprocal embrace: Cloud holds his hand out for Aerith’s and tightens his fingers around hers, smiling at her before they head to the photographer (7:07-7:17).
Then of course, when Aerith pushes Cloud into a portal in her church, you can see Cloud reach his hand up toward her desperately as he falls (17:38-17:58). What I find particularly emotional about this moment is that Aerith pushing Cloud away from her is kind of the opposite of reaching for his hand: it symbolizes Aerith accepting her fate and giving up on a life where she can be with him. This Aerith seems to be a post-OG Aerith who exists separately from the main world we experience in Rebirth, meaning she knows all too well that her fate is to die. In fact, it looks like she is the very same or a similar Aerith to the one who appeared to Cloud in his resolution scene in Remake. By literally pushing Cloud away, just like she figuratively did in Cloud’s resolution scene, she is sacrificing both herself and the happiness she could share with Cloud. She’s going against her heart’s wishes, just like she did in Cloud’s resolution scene when she would not let Cloud take her hand. Indeed, post-OG Aerith seems to be resigned to her fated death and completely devoid of hope: she only wants to ensure the planet’s survival, because she thinks she knows there is no way she can or should be with Cloud. In contrast, Cloud reaches his hand out toward Aerith as he falls into the portal, and even though he does not know that her push symbolizes her self-sacrifice, his outstretched hand represents his protest. So far, our theory is fitting beautifully.
VI. a) ii. 6) Grieving Hands
Later in chapter 14 of Rebirth, after Aerith’s death/non-death, there is more handholding. As Cloud cradles Aerith’s body close to him at the Forgotten Capital, Aerith places her hand on his cheek. Cloud covers it with his, curling his fingers around it (1:03:33-1:03:53). Before he leaves her lying down on her back to go fight Sephiroth, he squeezes her hand as he tells her “I got this”— or, per the Japanese version, “Wait for me”, meaning he’ll reunite with her once he’s done (1:04:56-1:05:10).
VI. a) ii. 7) Hero-Heroine Hands
Next, the koibito tsunagi returns as Cloud and Aerith interlace fingers back to back in a classic hero-heroine pose, right after their two-versus-one fight against Sephiroth. This time, they both reach for each other simultaneously (7:42-8:18), without even having to look down at their hands or talk to each other, as though perfectly in sync. As you can see, Aerith and Cloud are now on the same page. This is different from post-OG Aerith’s attitude in the Sector 5 church earlier in chapter 14, as well as in Cloud’s resolution scene in Remake— my interpretation of this mutual koibito tsunagi is that both of them are agreeing to hold onto each other now, with neither of them pulling back or being inattentive of the other: their priorities are now the same. It seems now they are aligned, and hopefully this means that Aerith will be working together with Cloud so they can reunite again in part 3. Even if she doesn’t prioritize her life and happiness though, we know for sure Cloud will.
VI. b) Blocking Masamune Explained?
Another piece of evidence that Cloud has been through the events of OG before is the fact that he is able to block masamune. Cloud looks up and sees Sephiroth descending with his blade poised to kill Aerith. Screaming, Cloud instantly rips the buster sword from the Black Whispers’ hold and successfully blocks masamune. Hatred and determination fill his eyes as he rallies his strength and successfully pushes Sephiroth away, saving Aerith’s life (6:00-7:26)— at least, in one reality.
Obviously, something about Cloud is different in Rebirth from in OG, otherwise, the events of Rebirth’s chapter 14 would be the same as the events of OG’s disk 1 chapter 28. In my opinion, what happened here is that upon seeing Sephiroth swoop down with masamune, Cloud remembered Aerith’s death in OG, and the post-OG Cloud’s determination to stop it came surging up from within him. This is frankly the very best proof there is that Cloud is far more ready, stable, determined, and clear-headed about Aerith in the Remake trilogy than in OG. Our theory explains why! In fact, this very moment is what our entire theory banks on: Cloud saves Aerith in one reality, as is shown by the rainbow effect produced by the event, and just like that, the promise made in “Hollow” has been fulfilled! However, now we face the question of how to make sure that Aerith is alive and by Cloud’s side when the multiverse converges again into one protected timeline. I’m sure it will be done; we will see how in part 3.
VI. c) Theme Song Lyrics
What the theme songs’ texts have to say about the trilogy so far is quite important, as they summarize the feelings of the characters they represent: Cloud and Aerith. We can glean a lot from their perspectives that could help support the Mission Theory.
VI. d) i. “Hollow” Lyrics
“Hollow”, Remake’s theme song, was written about Cloud’s feelings and rumination. Nojima confirmed that, when he was given directives for the lyric-writing, “Nomura just gave [Nojima] the keywords: ‘told from Cloud's point of view’ and ‘standing in the rain’. [Nojima] interpreted that as ‘a ballad for a man who lost something/someone important’” (Nojima and Uematsu interview “‘I wanted to put the word ‘empty’ in the theme song of Remake. That was how it started’ - Music-Related Interview Part 6: Kazunari Nojima”, by Famitsu). Our theory is about Cloud’s motivations and mission to save Aerith, so “Hollow” is especially relevant.
Let’s run through the lyrics and analyze, starting with the song’s first verse:
“I would be lost, drifting along
Floating up high, time after time
And there you'd be, shining brightly
Your smiling face to guide my way
Bloody and bruised, brought to my knees
When beaten down, when broken up
You would appear, reach out to me
Heal every wound and make me whole”
Makes sense with our theory in mind, doesn’t it? This is post-OG Cloud remembering Aerith and what she means to him. “Hollow” seems to be told from the perspective of the post-OG Cloud hidden somewhere in Remake Cloud: a suppressed or eroded part of him that remembers Aerith clearly. Or maybe it’s told by Cloud after the events of the MFF x FFVII Remake collaboration and before the start of Remake, asserting his mission to save Aerith.
Next, here are the pre-choruses:
“Was it all, a dream? Will I never know?
Foolish and blind to everything
Had I realized, had I thought it through
Would you be here in my embrace?”
&
“With your every smile, hiding something more
Dark mysteries lurking beneath
But I was consumed with this emptiness
This selfishness, this void to fill”
submitted by haygurlhay123 to cloudxaerith [link] [comments]


2024.05.16 16:57 MightBeneficial3302 Golden Rapture Mining Surface Sampling and Drilling (CSE:GLDR)

Golden Rapture Mining Surface Sampling and Drilling (CSE:GLDR)

https://preview.redd.it/rh0iusr2ys0d1.jpg?width=1500&format=pjpg&auto=webp&s=5aadfb04931dbf3b43851fa0e1bf3ce2b70e40d9
Edmonton, Alberta – TheNewswire - May 13, 2024 — Golden Rapture Mining Corporation [CSE:GLDR] (“Golden Rapture” or the “Company”), is pleased to report that its Spring surface sampling program has been completed and that drilling has also just commenced at the Combined Mine area, Phillips Township Property, Rainy River District, NW Ontario.
A total of 61 well-mineralized samples were sent to the Lab last week with assay results pending. These appear to be our best-looking samples to date and our drilling has also just commenced targeting high-grade gold targets.
https://preview.redd.it/qpobntj7ys0d1.jpg?width=600&format=pjpg&auto=webp&s=b7ad038f225bea711daba2f42eee145b8674ccb3
https://preview.redd.it/98obgmqcys0d1.jpg?width=600&format=pjpg&auto=webp&s=49d4924cb31ec27b3fc8ad6d6931b5b413d57014
https://preview.redd.it/33cj4ssdys0d1.jpg?width=600&format=pjpg&auto=webp&s=1570b42651ce18baed97122b3385d38a735ada91
https://preview.redd.it/z30kmv7hys0d1.jpg?width=600&format=pjpg&auto=webp&s=3ac7bb1fab1146a4d6c3626409fe52a64f8f6faa
https://preview.redd.it/jirau3whys0d1.jpg?width=600&format=pjpg&auto=webp&s=8b9e2bb9bb2762c990681c9ac7cacdbe3a896cb9
Mr. Richard Rivet, CEO of Golden Rapture, commented:
“Golden Rapture is primed for an exciting season of exploration that will target both our high-priority Combined Mine and our Young’s Bay Gold Occurrence with surface sampling programs and drilling of the numerous high-grade drill targets at these two areas of the property.
We expect a stream of upcoming assay results throughout the remainder of the year. So stay tuned for an exciting summer ahead as we seek to uncover our Combined Mine followed by our Young’s Bay Occurrence. Both areas are to be surface sampled and drilled starting now.”
Our priority targets include:
Combined Mine: Of main importance are four (4) main veins (three steeply dipping & one large flat-lying up to 12 meters thick with 762 metres of strike length). It has seven (7) shafts with some drifting with many trenches, pits, and visible gold documented. Recent Golden Rapture sampling results as high as 125.00 g/t Au
Young’s Bay Occurrence: Has six (6) parallel quartz veins, four of which have visible gold with 262 meters in strike length. In 1949, approximately 7.3 tonnes of material was taken from shaft #1 to a depth up to 3.7 meters yielding an astonishing grade of 769.81 g/t Au. Recent Golden Rapture sampling results as high as 204.00 g/t Au.
The property is truly a treasure chest of forgotten golden opportunities hosting an impressive eighteen (18) mine shafts with visible gold having been recorded historically & recently. Of great significance is the fact that the majority of the gold-bearing systems also have parallel systems.
Qualified Person
The technical disclosure in this news release has been reviewed and approved by John Archibald, P.Geo., Qualified Person as defined by National Instrument 43-101 of the Canadian Securities Administrators.
About Golden Rapture Mining
Golden Rapture Mining is a well-funded exploration company engaged in the acquisition, exploration, and development of high-potential assets located in favorable, established Tier 1 mining jurisdictions being the Rainy River and Geraldton areas of NW Ontario, Canada.
Our second property includes the past-producing Hutchison/Maylac Gold Mine located in the Geraldton Gold Camp, Greenstone, NW Ontario. It was one of the richest mines in the area and was mined underground on and off from 1937 to 1947. The highest historical drill intersection included results as high as 24.16 oz/t/gold. The property has only seen shallow drilling and was only mined to a depth of around 400ft and lies in the shadows of the new Greenstone/Equinox Gold Mine. We would entertain a JV with the right partner.
On behalf of the Board
Richard Rivet, Chief Executive Officer
Email: [goldenrapture@outlook.com](mailto:goldenrapture@outlook.com)
Phone: 780-885-9385
For more info please look at our website at https://goldenrapturemining.com/
submitted by MightBeneficial3302 to 10xPennyStocks [link] [comments]


2024.05.16 16:57 MightBeneficial3302 Golden Rapture Mining Surface Sampling and Drilling (CSE:GLDR)

Golden Rapture Mining Surface Sampling and Drilling (CSE:GLDR)

https://preview.redd.it/7e91zi29ys0d1.jpg?width=1500&format=pjpg&auto=webp&s=ad00666043ce49f086d0d793088df8170d2624cc
Edmonton, Alberta – TheNewswire - May 13, 2024 — Golden Rapture Mining Corporation [CSE:GLDR] (“Golden Rapture” or the “Company”), is pleased to report that its Spring surface sampling program has been completed and that drilling has also just commenced at the Combined Mine area, Phillips Township Property, Rainy River District, NW Ontario.
A total of 61 well-mineralized samples were sent to the Lab last week with assay results pending. These appear to be our best-looking samples to date and our drilling has also just commenced targeting high-grade gold targets.
https://preview.redd.it/32xe63u9ys0d1.jpg?width=600&format=pjpg&auto=webp&s=d7e7bc9bb05e183b29e780c7511894d92f42b25d
https://preview.redd.it/0r78ecnjys0d1.jpg?width=600&format=pjpg&auto=webp&s=bd32ff0415947c03307bbf115c49a154213a9e44
https://preview.redd.it/p1fs519kys0d1.jpg?width=600&format=pjpg&auto=webp&s=4627520bd9751d85d6bb426ac6e40bf8c8b89ca7
https://preview.redd.it/xhr1w9mmys0d1.jpg?width=600&format=pjpg&auto=webp&s=456764b988bddbddcf4b4f8f8d47af8396d6a7d9
https://preview.redd.it/opn7g26nys0d1.jpg?width=600&format=pjpg&auto=webp&s=4ff56a12823433f07d5f781d4a854a5476ca11b2
Mr. Richard Rivet, CEO of Golden Rapture, commented:
“Golden Rapture is primed for an exciting season of exploration that will target both our high-priority Combined Mine and our Young’s Bay Gold Occurrence with surface sampling programs and drilling of the numerous high-grade drill targets at these two areas of the property.
We expect a stream of upcoming assay results throughout the remainder of the year. So stay tuned for an exciting summer ahead as we seek to uncover our Combined Mine followed by our Young’s Bay Occurrence. Both areas are to be surface sampled and drilled starting now.”
Our priority targets include:
Combined Mine: Of main importance are four (4) main veins (three steeply dipping & one large flat-lying up to 12 meters thick with 762 metres of strike length). It has seven (7) shafts with some drifting with many trenches, pits, and visible gold documented. Recent Golden Rapture sampling results as high as 125.00 g/t Au
Young’s Bay Occurrence: Has six (6) parallel quartz veins, four of which have visible gold with 262 meters in strike length. In 1949, approximately 7.3 tonnes of material was taken from shaft #1 to a depth up to 3.7 meters yielding an astonishing grade of 769.81 g/t Au. Recent Golden Rapture sampling results as high as 204.00 g/t Au.
The property is truly a treasure chest of forgotten golden opportunities hosting an impressive eighteen (18) mine shafts with visible gold having been recorded historically & recently. Of great significance is the fact that the majority of the gold-bearing systems also have parallel systems.
Qualified Person
The technical disclosure in this news release has been reviewed and approved by John Archibald, P.Geo., Qualified Person as defined by National Instrument 43-101 of the Canadian Securities Administrators.
About Golden Rapture Mining
Golden Rapture Mining is a well-funded exploration company engaged in the acquisition, exploration, and development of high-potential assets located in favorable, established Tier 1 mining jurisdictions being the Rainy River and Geraldton areas of NW Ontario, Canada.
Our second property includes the past-producing Hutchison/Maylac Gold Mine located in the Geraldton Gold Camp, Greenstone, NW Ontario. It was one of the richest mines in the area and was mined underground on and off from 1937 to 1947. The highest historical drill intersection included results as high as 24.16 oz/t/gold. The property has only seen shallow drilling and was only mined to a depth of around 400ft and lies in the shadows of the new Greenstone/Equinox Gold Mine. We would entertain a JV with the right partner.
On behalf of the Board
Richard Rivet, Chief Executive Officer
Email: [goldenrapture@outlook.com](mailto:goldenrapture@outlook.com)
Phone: 780-885-9385
For more info please look at our website at https://goldenrapturemining.com/
submitted by MightBeneficial3302 to Wealthsimple_Penny [link] [comments]


2024.05.16 16:56 Yeetaway1404 Warcraft Series MUST happen. Here's why:

I know I know... yet another Warcraft movie shill post, but hear me out:
Warcraft movies have long been a fan's daydream. As a long time fan and active player I'm no different. In fact I might have gone a bit overboard with fantasies about it, but I did some thinking and research and here's an outline of what I think can make the franchise a success and launch a potential WoW cinematic universe. I know most of this has already probably been said before, but I want to put it all in a single place where we can see if theres any way to push this to Blizzard/Microsoft and make it finally happen.
A three-part telling of the story of Arthas in streamable series format.
Part 1: The Fall of Lordaeron - We follow Arthas from his young Paladin days through the events of discovering the scourge and ending with the Purging of Stratholm. The ending with "This whole city must be purged" is an amazing finale foreshadowing the downfall of the main protagonist.
Part 2: Frostmourn Hungers - Arthas, now on a downwards spiral goes to Northrend and finds Frostmourn. This part would cover his Northrend campaign, slowly corrupting him into the Lich King's will. Includes the return to kill his father, the destruction of Quel'Thalas, resurrection of Kel'Thuzad and ultimately ends with Arthas putting on the Lich King armor and helm.
Part 3: The Lich King - Starting with the WotLK cinematic, it would follow the story of the WotLK expansion and shift focus slightly on the world banding together to defeat Arthas. The ending should be kept exactly the same - the champions of the Horde and Alliance together with Tirion defeat the Lich King exactly as it was told in the game.
Cast ideas:
It is important that the main cast and director crew are fans of WoW and its story, so they represent it well. I've picked a list of several casting choices that have either played WoW or would just fit too well with the character they portray in my opinion. The following list is more of a wish-list, but as with any production - known names bring audience.
Director - Sam Raimi. He is a WoW player and was allegedly "desperate" to direct the first Warcraft movie. Having a good director who is a fan of the lore and game is critical for the success of this (see Last of Us for example)
Arthas - Henry Cavill is the obvious, well-known, best choice. Apart from being so close to how Arthas looks, he would inevitably bring an enormous audience of non-WoW fans and almost guarantee success.
Jaina - Mila Kunis or Cameron Diaz. Both have played WoW and both can portray Jaina in a slightly different way but close to the depiction in the game. Even Ella Purnel (the Fallout role of Lucy) could do a great job here.
Tirion - Gary Oldman. He not only fits the visual representation of Tirion, but even his voice is similar. His previous roles have resemblance to the character arch of Tirion (e.g. Gordon in The Dark Knight)
Uther - Jeff Bridges. Requires no further explanation. He just is Uther.
Bolvar - Travis Fimmel. He did great as Lothar, but he would do even better as Bolvar in my opinion.
Kel'Thuzad - Ralph Fiennes. We dont have much to go off of for his visual depiction in his Human form, but Fiennes portrayal of Voldemort and Hades fits very well with this character.
Darion Mograine - Christian Bale. This is a an important character and Bale's representation of complex conflicting characters could be amazing for this.
Antonidas - Ian McKellen. Simple - nobody can portray an old wise archmage as good as him so far.
The list goes on and on and I wont try to be exhaustive here as the goal is to just give an idea of what it could look like with a star studded cast. Theres an infinite number of good choices, so theres no point in getting stuck on casting. Frankly the only choice that is non-negotiable is Cavill as Arthas in my opinion.
Main reasons why now is the time for it:
Creating a series, rather then movies, is quite crucial. If Last of Us showed us anything, it is that series allows you to tell peripheral stories really well in isolation, without distracting from the main narrative. I dont see a realistic way of telling all the different plots going into the Arthas story without butchering it. Things like The Wrathgate, The Ashbringer, Tirion's backstory, Illidan and his quest against Arthas, etc. would feel out of place in a movie, but quite natural in a series. There is no other way to tell WoW lore along the main story and open up the doors for cinematic universe of movies and series stemming from this main branch.
Streaming services have allowed series to evolve and tell stories in a way that movies never could. They have started a great trend of bringing games to the big screen. This trend seems to be getting stronger and stronger. Classic WoW showed that Warcraft fans are here and hungry for the epicness of the original games. The hype is there. WotLK just ended, so the nostalgia will start crippling in. We just defeated the Lich King, now its time to see the story told in its full potential.
Blizzard appears to be on a downward trend with WoW subs and are seemingly desperate for cash and ideas of bringing the playerbase back into the game in full swing. What better way then telling this story and potentially turning the whole world to fans who would at least want to try the game after watching a great series? Just think of Cavill as Arthas and the amount of wives/gfs who would suddenly find out that WoW might be cool :D
Microsoft taking ownership of Blizzard is another positive - Fallout is part of Microsoft and it is doing great as a series. This might suggest that Microsoft understands the potential of those franchises coming to the screen and being very successful on their own, while bringing lots of new players to the game, thus increasing profits in two separate streams.
If Last of Us, Witcher and Fallout are doing so well - think of the game that everyone and their mother knows. If there was ever a game that virtually everyone knows, has a story that is perfect to film and has great names in the industry passionate about - it is World of Warcraft. Jumping on this band wagon, WoW has a history of coming to the scene and becoming the king. It would be no different as series - the one that makes them all pale in comparison.
It is what WoW has been leading up to. It is what it was destined to become.
This wont be just a success. This would be a grand slam.
P.S. If you agree with me, help me get a petition or buzz going. I'm a noob at this, but classic wow happened with community effort. This can happen too if we will it into existance. If anyone knows how to do this - let me know.
submitted by Yeetaway1404 to wowcirclejerk [link] [comments]


2024.05.16 16:56 NanaHachiKomatsu My Personal reading of Mika Egashira

This is just my opinion but Mika Egashira reads like a lesbian who deals with comphet. She chooses the most popular guy in class (Shima) to crush on because 'he's popular' and is obsessed with the idea of fitting and being a 'typical girl'. This is mainly due to being ostracised growing up, being made fun of due to her weight and henceforth being made to feel undeserving of anyone romantically. However as we see through the manga (so far) her most meaningful interactions are with the girls, especially Mitsumi. This is just a headcanon for now, I may be misreading her character wrong and she'll paired with another character like Mukai later on. However so far i don't really feel that Mika actually loves any men, it's more like she's forcing herself into a role that is expected of her.
https://preview.redd.it/nfj1dkggys0d1.png?width=897&format=png&auto=webp&s=8590b4f1d90c9e8a0c2ec7b5cb204806a166c89e
submitted by NanaHachiKomatsu to SkipToLoafer [link] [comments]


2024.05.16 16:56 Omnis_vir_lupis Finalizing Plans For My First Large Wood Project - Stuck on Best Approach for Doors

Finalizing Plans For My First Large Wood Project - Stuck on Best Approach for Doors
https://preview.redd.it/b9z36315ys0d1.png?width=1084&format=png&auto=webp&s=72c57abfde7e3a64f40938607fa8e0598832b061
I'm in the process of finalizing my plans for a bike shed. We are a family of 6 and have many bikes to store. We have plenty of room outside for a small shed. This one is around 11' long but we could go up to 12 or 14'. I'm having a hard time deciding on two things:
  1. Center Post vs Support Beam: Do I use a larger beam to carry the entire load across the front so that I don't have any obstruction in the center or do I put a post (4x4) in the center to support? Cons of a post is it will create an area of unuseable space in the center but the cost and weight of a large beam is a con too. And this really will be informed by my decision on #2...
  2. Doors - I want doors that open easily and don't weigh 1,000lbs. It feels like if I were to do a standard swinging door at 6'x6' (or bigger) they would be very heavy. I was kicking around the idea of installing some form of a roller shade using Sunbrella marine grade fabric. Maybe do it in two 6'ft sections with a post in the center. The other-other alternative is to do sliding doors that nest, but that involves tracks, and more wood, more weight and more complexity. I'm leaning towards a nice pretty sunbrella material.
This thing will be wildly visible in the backyard so my wife has asked that I make it as pleasing to the eye as possible. She wants a traditional Tuff Shed like door with white cross wood, but that seems too "bulky". This will sit in a flower bed between two large trees at the back of the yard. I wanted to toss some cedar fence material on the inside for a little pop and to limit pests a bit. This will be stick framed on concrete and the siding will likely be painted LP Smart side. Roof material is undecided but leaning towards pre-painted ridge metal panel.
submitted by Omnis_vir_lupis to woodworking [link] [comments]


2024.05.16 16:56 Viselc Could use some feedback for my new 4070 Super build

Hey Everyone
After almost 9 years, I'm starting to see the first malfunctions and issues with my old 1080 build.
I've therefore decided to with an upgrade again, hoping that this one will also be enough for the next years.
This is my current list:
PCPartPicker Part List
Type Item Price
CPU *Intel Core i5-13600K 3.5 GHz 14-Core Processor $239.00 @ Amazon
CPU Cooler *NZXT Kraken Elite 240 RGB 78.02 CFM Liquid CPU Cooler $236.99 @ Newegg
Motherboard MSI MPG B760I EDGE WIFI Mini ITX LGA1700 Motherboard $206.61 @ Amazon
Memory G.Skill Trident Z5 Neo RGB 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory $124.99 @ Amazon
Storage *Western Digital Black SN850X 4 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive $299.99 @ Amazon
Video Card *MSI VENTUS 2X OC GeForce RTX 4070 SUPER 12 GB Video Card $619.99 @ Amazon
Case Fractal Design Torrent Nano Mini ITX Tower Case $90.10 @ Amazon
Power Supply Corsair RM850 850 W 80+ Gold Certified Fully Modular ATX Power Supply $124.99 @ Amazon
Prices include shipping, taxes, rebates, and discounts
Total $1942.66
*Lowest price parts chosen from parametric criteria
Generated by PCPartPicker 2024-05-16 10:53 EDT-0400
I'll primarily be using it for gaming (Triple A Games as well as games such as Lol, Overwatch, Valorant etc.) in 1440p. I do like the idea of being able to play on 4k eventually, however the main target for the time being is 1440p.
I've also tried to keep the build under 2k. How is it looking for everyone? Anything that could be adjusted?
Is a 850w too much for the pc and should I go for 750?
Appreciate the comments!
submitted by Viselc to buildapc [link] [comments]


2024.05.16 16:56 arachniddude "Smart" PKMS?

Hi,
I used Notion for many years and later moved on to Obsidian which I've been using for about 2 years now. I find it useful but not perfect, and I have reached a stage where there is some functionality I am missing.
On top of what apps like Obsidian already offer, I was looking for something that would also have features like:
I have an issue which should be apparent by now and that is that I don't know much about programming or coding, I can barely put my ideas above into words. I imagine that if I knew more about programming I would probably be able to make something that does what I described but being limited in that skill sort of forces me to look for apps or plugins.
I know the Graph Analysis plugin for Obsidian is supposed to sort of do something similar to what I described, especially the Bag of Words and Louvain settings, but because it cannot distinguish between the importance of different nouns and it cannot distinguish nouns, verbs, or adjectives from prepositions and articles, it is not very useful.
After doing some Googling it seems that a tool that does what I described needs to either contain some kind of AI or something called "semantic ontology".
Someone in this Obsidian forum recommends capacities.io and it does have a couple of features I like, for instance, a note/object can have a property has is itself an object, such as a date, but if I want only the year I must put in a number which does not look like it can be its own object. I also did not find any way to add filters to the graph view at all, so it was more limited than Obsidian in that regard.
Anytype.io, which was recommended by the same user, allows you to define what type of object belongs as what property for each object type, which is already far superior but, as with Obsidian, it is quite complex so I don't fully know the extent of what can be done with the app and its potential issues.
Hopefully, I have done an OK job with explaining what I am looking for. Does anyone have any clue what kinds of tools I should be looking into that have features similar to what I described above? My university research is becoming quite complex and with Obsidian I feel like if I forget to link two notes (which becomes harder to remember as the vault expands and eventually linking similar ideas to a shared "main" note starts to get messy and deafeat the purpose) I end up not making full use of connections that could be helping me expand my understanding.
submitted by arachniddude to PKMS [link] [comments]


2024.05.16 16:56 LuchoSabeIngles Film emulation with no budget

Howdy!
Apologies in advance if this is the wrong place to post this. I'm currently developing a project to shoot with my college friends over the summer, since we're all staying in town. The plan is to get it done in time to show it at a local theater on the first Friday of classes, then dump it onto Tubi. Basically, we want to see if we can get an hour-long popcorn movie in the can by then, just for fun.
Because we're a bunch of broke engineering students, we don't really have a budget. However, I'm trying to make this look as good as we can with what we have. We'll be shooting with cameras that only go up to about 2K, since the alternative is shooting the whole thing on a phone and we'd rather have something with physical lenses. Camera movement's going to be pretty limited, since the whole handheld thing tends to make cheap movies look cheaper. We are designing some simple cranes and dollies using pipes and stuff, though, plus we have a couple entry-level 3D printers between the lot of us. We're keeping CGI to a minimum, since we only have one guy on that and I don't want to overwork him. Sound's going to be mono, with a bandpass to get more of a retro feel.
The main thing I'm wondering about, though, is the grading.
I got the free version of DaVinci Resolve, which looks like it doesn't have much in the way of grain emulation. Since I don't want to have to upgrade (though I probably will at some point), I'm planning on just putting some sort of grain overlay over it. However, it always bugs me when I see movies that screw up the emulation process. I've read up on Steve Yedlin's stuff and watched a lot of movies that do it right (The Holdovers, The Forbidden Room, etc.), so I've gotten a decent idea of how to do it.
TL;DR here's my plan (again, using the FREE version of DaVinci Resolve):
  1. Get FilmUnlimited by Juan Melara. From the description, it looks like the only thing it can't do with DaVinci Free is the grain, but we still get all the halation, gate weave, and all that. This runs about $90 if I don't get the in-camera LUTs.
  2. Find some sort of grain overlay. I've looked at a lot of them, but haven't found one that looks good for the price yet. Something under $100 would be great (under $50 would be incredible).
  3. Try to make it look as good as it can WITHOUT the emulation. I'm nerding out about all this stuff, but the truth is if we don't have a decent image coming in, no amount of film emulation is going to fix it. It's a touch-up, not a final product.
Do any of you have any tips or recommendations, either on the workflow or on a good grain overlay to use? Again, this is just an aesthetic thing, so if I can't find anything I'll just add some defocus and grain like Ti West did with X. I'm mostly just trying to make it look a little less sharp and digital.
Thanks so much for your help!
submitted by LuchoSabeIngles to colorists [link] [comments]


2024.05.16 16:52 BackgroundFlatworm26 I fumbled a girl who I genuinely knew wanted me to approach her

The first time I saw this girl was probably around 2 weeks into the beginning of the school year. It was the end of the day and the bus that takes the kids from my early college to the high school was there parked at the front of the main gate. I looked at the bus and noticed a girl already there sitting even though. As I was looking at her I couldn’t note but see how pretty she was. I stared at her for a little bit then looked away knowing in my head i’ll probably never talk to her or she’s probably got a bf. The same thing would happen again a few times see her stare a bit look away. Eventually the bus would stop coming on time, and one day I saw her up close by the side of the gate and stared. She was talking to one of her friends and in my head i just said “damn she’s bad as fuck.” Anyways fast forward near the end of March I guess she’d noticed that I was always looking at her and the quick glances i’d take at her cause here’s what she did next. It was a friday afternoon and school was finally over. I was walking to the door and as I opened it I saw her standing right where I usually stand where I wait for my mom to pick me up at the end of the day, it’s very close to where she stands at the gate. Anyways I see her standing there and she was staring at the door with a smile as if she was waiting for someone. She sees me and stares and her smile gets even bigger. I didn’t think much about it and just pulled my phone out and doomscroll my chronically online tt posts and look up after a bit. I look around she’s like 2 feet away from me standing there smiling at me still I look at her for a bit seeing her just stare at me while she smiles at me I then just look down back on my phone and keep scrolling not thinking why she’s just there. I look up again and I see her still looking at me. Look up for a third time she’s still standing and staring with her pretty smile. Finally the bus comes and I look up again she’d prob been standing there for like 5-10 mins staring at me and this time she has the shocked sad face of disappointment. When the bus left I thought why she was just staring at me. It then hit and i realized how much of a dumbass I was and realized that she wanted me to talk to her and i’m just like holy shit I’m an idiot. Anyways 2 weeks later my mom picks me up and takes me back to her office and i’m staring at her computer which had the schools district website page. As i’m there staring at the computer screen seeing what events where happening or had happened I see a photo of a group of girls and see a familiar face, it was the girl that tried getting me to talk to her. In my head i’m like damn I sold. The next week and a half I purposely tried to look at her at her hoping maybe she’d notice that I’d be looking at her again, she did. Her second attempt at her trying to get me talking to her, she had put herself close to me again not as close but still close and was staring at me again. I noticed her staring and instantly pussied out. “Holy fuck she’s actually looking at me.” I pretended she wasn’t there and looked at the other direction and had sold again. The third time I was scrolling on my phone again and she was right there infront of me again I didn’t realize till I looked up seeing if my mom was there to pick me up, and boom she was right infront of me again staring. See her staring again I got nervous and looked down on my phone. Looked up again to see if she was staring and yup what do you know she still was. So that was that for a while until recently a few weeks ago I put myself near a bench that’s right infront of the gate where she stands. I wasn’t looking at her cuz I was faced slightly away from her. She was staring at me but I just pretended I didn’t see her. One of my hbs came up to me and I broke that blank robot face I usually have, in the corner of my eye i’m like 80% sure she smiled once she saw me smile and talk to my hb. The week after that on monday I was looking around for her and see her at the side of my eye. She was with one of her friends and they where looking at my direction I don’t know if they where talking about me but they where definitely staring. Then the same week on wednesday as the bus came I see her leaving, I was staring at her and she looked in my direction. She saw me staring at her and stared at me too then got on the bus. I forgot to mention that she doesn’t go to my school she goes to the high school and comes to my campus for cosmetology. She used to be here everyday but since it’s the end of the year I guess she doesn’t need to be here everyday and only comes Mondays and Wednesdays. Yesterday Wednesday , I told myself I was gonna get the balls to finally go up and talk to her. I’d gotten out 15 mins early from class cause the teacher i have last period M and W’s takes forever to dismiss us. Anyways I walked over to the door that we walk out and the security guard stood there waiting for the bell ring to open the door. As I was waiting I see one of her friends she’s always with smiling at someone, unknown to me at the moment it was the girl who I was gonna go up too was standing where I stand at the end of the day again this time exactly where I stand, and facing the direction where the door was. Her friend noticed I was standing at the door and stared at me. The bell rings I walk out, I see her, and IMMEDIATELY walk past her and sit at the bench that’s right next to where i stand. She stands there for another 20 seconds. Her friend was sitting across from where I was sitting and she went to sit with her. My back was faced to them and I was just thinking fuck what do I do, as I was about to look back they got up and walked to the parking lot for students. My hb who I told this situation came up to me and said “go talk to that girl u like.” I told him she’s right there walking, and as I did they turned around. They then came back and I was standing where she stands by the end of the day facing the gate, I look back and take a quick glance at her and i’m pretty sure she was me do this. Anyways by this time the bus was here and everyone piled up at the gate and there she was at the crowd. I was like 4 feet away from her and her friend turned around and saw me staring at her then they went back to their conversation. She got on the bus. Then My hb came up to me and said go on the bus and follow her. See id probably would have done that if I didn’t have to go to Mexico right after school for my stupid braces. And then the bus left. Yea that’s pretty much it, I don’t know if i’ll see her again today, tomorrow or even next week, grades are due this friday for everyone and I don’t see why’d they’d keep bussing kids to a campus they don’t need to go to anymore but maybe i’m wrong. If I see her again should I just go up and say hi to her even if she’s with one her friends? It’s probably more than likely over and that’s probably why she put herself right where I stand to maybe see what would happen. I fucking sold so hard guys i’ll probably never see her again after yesterday. Alice if you come across this post on social media sorry.
submitted by BackgroundFlatworm26 to teenagers [link] [comments]


2024.05.16 16:47 disbeachybeach My prof submitted our final grades late, but I don't see it yet

Hi, so final grades were due on the 14th but one of my profs entered them a day late. I'm supposed to have an A in this class, but it's still not showing up on eServices. Any idea about when the system will update, or if I should reach out to someone else? A bit worried that I'll end up with an incomplete (I) grade or something.
submitted by disbeachybeach to vcu [link] [comments]


2024.05.16 16:47 shiningaeon Most horror (in Hollywood and on the Internet) is not scary.

In my (personal) opinion, horror works best when it follows the following rules:
  1. The more a perceived threat has a connection to reality, be it something that has happened or could happen, the more scary it is.
  2. The concepts in a horror medium should make sense, and connect with each other well. Things shouldn't happen just because they are scary.
  3. The less the motive of a horror antagonist makes sense, the cringier they are.
When I think of the few things Ive seen as an adult that legitimately scared me, the first thing I can think of is the classic "I feel fantastic" video. Because while that isn't the original video, someone, somewhere, thought it would be a great idea to build a scary robot woman and have her sing, and pass it off seriously, with an attempt to make her a pop star. The home this video was filmed in feels fake and very sketchy. Yet this was real. It actually happened.
But something can still be scary and not be real. Ghost stories work pretty well because environmental effects and mental issues can cause people to hallucinate and even feel weird sensations, which make us question whether ghosts are real or not. But so many ghosts in these stories feel like dumb animals who respond to humans really inconsistently. NOAA Weather alerts being used in horror have a lot of potential because they tap into a really real fear of natural and manmade disaster. But you know whats not scary? Turning sirens and weather alerts into a big dumb monster that chases you through the woods for no reason. I feel like "sirenhead" as he's called is a big misunderstanding of that fear.
A better crafted example of horror thats not very scary would be "The Backrooms", built on the fear that one could fall through reality like a glitch in a videogame and into an endless empty corporate office maze. The maze part doesn't scare me personally but it is interesting. My main issue is why are these silly generic horror monster stick men walking through these mazes? It's revealed that they are some kind of fungal creatures, but to me that goes with the maze concept like water and cooking oil. Where would fungus even GROW in a world like that? Don't get me wrong, it's a fun series, and amazing for something made by a teenager. I'm not attacking the people who made it, because my problems with it are problems that are widespread in horror.
I have a proposition for those of you who want to make a generic horror movie with some antagonist that kills people for no discernible reason. Instead, why not take a page from Junji Ito and make more body horror? Every day we surround ourselves with chemicals that are harmful to our bodies, and each generation our exposure to them makes decreases our fertility just a little bit more. Not just chemicals, but substances around us too. One of these substances is plastic. We are surrounded by so much plastic that microscopic pieces of it get in our body, and as the years go on, more and more "microplastics" are being found in human placentas. No one knows what true effect these plastics have on us, but they are a part of us, whether we like it or not.
I challenge you to write a story set in the future, showing the fictional effects these chemicals could have on the future of humanity, WITHOUT people turning into mutants/zombies. Make it feel real.
submitted by shiningaeon to unpopularopinion [link] [comments]


2024.05.16 16:45 qwerty_1965 25 kgs of crumbly black gold

25 kgs of crumbly black gold
Decided to end my back door composter, last summer flies were an issue so I just emptied it out and was frankly astonished to get 25 kg of really nice material out of it much of which will be used for the tomato pots
As you can see it's made up of two planters which were stacked and the bottom section put on hinges so I could move the good stuff from bottom back to the top . The idea for the composter was to have a kind of loop, with the top never quite overflowing. I ran it as such for two years.
From here on all kitchen waste now goes into the main rough compost heap and the planters will be returned to their original purpose. My current back door boxes which are old speaker cabs are splitting apart and will be junked once this summers sweet peas have finished.
submitted by qwerty_1965 to GardeningIRE [link] [comments]


2024.05.16 16:44 Matthew_Nightfallen Since the last post got quite appreciated, here's another slot. And that's my main, oathless slot... Nemesis Nemira, from my dumb idea of making one slot cursed with no attunements and sheer brutality

Since the last post got quite appreciated, here's another slot. And that's my main, oathless slot... Nemesis Nemira, from my dumb idea of making one slot cursed with no attunements and sheer brutality submitted by Matthew_Nightfallen to deepwoken [link] [comments]


2024.05.16 16:42 glutenous-rice-cake Giving the series another shot after rage quitting. I get it now.

Figured I’d share my newbie experience for anyone that has had something similar happen with these games and may not have picked it back up yet.
So a few years ago I bought Dark Souls 3, played it for an hour and a half and returned it due to being too hard.
I’m no stranger to difficult and very technique driven games. I mainly play games like Beatmania (10 & 14 key doubles) and Pop’n Music. Two of the most brutally hard rhythm games out there. I’m used to getting my rear end reamed to the moon and back by a game with no apologies other than “get good”.
DS3 absolutely broke me, though. It’s the only game that I have ever dropped for being too hard.
Just the other day I reluctantly picked up DS1 on sale. DS3 left such an impression that the idea of picking up another Souls game has been living rent free in my head since I returned it.
I’ve been loving every second of DS1 and am heavily looking forward to playing the rest of the series. Yes it’s kicking my ass but this time I’m enjoying it. Some of the deaths I’ve had have made me laugh harder than I have in a while and it’s great. I feel like I kind of understand what the game is about now and I regret not buckling down sooner. It’s definitely up there with some of my favorites now.
submitted by glutenous-rice-cake to darksouls [link] [comments]


2024.05.16 16:42 Kal_Makes Wall ideas?

I just finished painting the main bedroom to fit my aesthetic of evergreen/dark nature. However, I still want a little depth to the room would adding wall molding create that, or any other ideas?
submitted by Kal_Makes to DesignMyRoom [link] [comments]


2024.05.16 16:39 Melodic_Ferret7439 Foundation question for side yard shed!

Hey there! I'm trying to put a shed on the side of my house. The area is just grass currently. I am trying to figure out if I need a foundation or gravel and if I can but it up against the house or if thats a terrible idea. I live in the PNW where it rains often so I want to prevent rot (on the house mainly). Would you go with metal or resin? I like the price of metal but the ease of resin. Thanks yall!
submitted by Melodic_Ferret7439 to Shed [link] [comments]


2024.05.16 16:38 wurpyfdgzfghfghfh i'm really new in web design and would love ideas and support on how to design this streetwear site.

i'm really new in web design and would love ideas and support on how to design this streetwear site.
i've been doing web design as a hobby for not too long now and it's all because of a streetwear brand i've been thinking of doing for over a year. none of it is coded and all of this is done in photoshop so far. please let me know what i should do. my current main focus is use of fonts and user comfortableness, i am currently happy with the font i am using for my text.
potential problems i'm aware of: assymetrical logo (i've been told that sometimes that can be a good thing) empty page (although it isn't near complete) loss of ideas on what clothing i SHOULD be selling, Summer is coming up very soon and i know shorts are a good pick.
i would really appreciate specific ideas on what to do. i've been taking inspiration from MANY sites and i haven't been fully happy with the designs i've been making.
p.s the los santos background is a placeholder and i'd like to replace that with a photo of someone wearing the clothing.
main page as soon as you enter the site.
will probably end up being the page once you click home on the main page
submitted by wurpyfdgzfghfghfh to webdesign [link] [comments]


http://activeproperty.pl/