Alt keys for wow without full keyboardlt keys for wow without full keyboard

Progress on a slow build

2024.05.16 04:47 drakaina6600 Progress on a slow build

Progress on a slow build
So as bad as I've felt recently being sick for the entire year so far, I thought sharing the slow progress on one of my many cyberdeck builds/design exercises would cheer me up a little and maybe give others inspiration.
So this is going to be, well is since I just don't have the shell yet, powered by a Raspberry Pi Zero 2w, has a 5 inch DSI lcd panel at 800x640, full keyboard, and touchpad, with USB C charging and 5v regulation (in progress), two 18650s in parallel for 6k-ish mah, mono audio through a speaker (once I find or make a DAC small enough to fit), and runs Debian in CLI to boot up Mac OS 8.5.5 in Basillisk II as the "main" OS w/wireless networking. The shells first iteration I'm showing is only about 150mm wide x 110mm deep x 25mm thick closed. It may get smaller as I finalize it and give it a little more style.
Runs great on my test bench so far even though I don't have pics of that at the moment. Before I start trying to make the shell I rendered, it still needs a way to attach the display bezel to the lid, mounts dialed in for the Zero 2w, video board, power circuit, and hinge mounts. Oh and the base frame needs attachment to the base shell, although I'm just considering being lazy and using visible screws. I really don't like visible screws and hope to keep them all hidden. Almost forgot I still need to work on the openings for the rubber keycaps to poke through and the mouse buttons/d-pad for arrows and selection of things. Yeah, they're not as nice as proper clicky switches and solid keycaps, buuuuuut at this size without making custom boards, it's what I have to work with.
The 2 green 18650s are accurately sized so you can get an idea of scale. The hinges I'm using are from an unknown laptop since I'm a hoarder with tech and strip all the goodies I can off things before trashing the rest w/out labeling anything for some reason. The batteries came as a factory matched set for a brand new laptop battery I stripped. Not looking forward to spot welding new tabs on them but hey, is what it is to have fun making your own devices. I just wanted a tiny computer to run some old Mac software I could fit in my purse or messenger bag when going places and tinkering with other Mac OS 7 & 8 machines i have. So here it is. So far. Ended up more laptop-ish than I'd like since I'm on the fence about running the extra gpio to the outside of the shell somewhere. Anyway.
My renders are in the paid version of AutoDesk Fusion 360 for anyone interested and ignore the text on the lcd model. I made an accurate model of that display for building in cad and added that so it's easier to find everything for it online if I lose my bookmarks again.
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2024.05.16 04:37 HowIsBabbySharkMade The CHL, NCAA, AHL, NHL, and Us: a primer, of sorts

So I’ve noticed lately that there’s been some confusion in this sub about the rules (which are dumb and weird and complicated) about the relationships between the Canadian Hockey League (CHL/Major Juniors/Juniors), the NCAA (National Collegiate Athletic Association/College hockey), the AHL (American Hockey League/for us, the San Jose Barracuda), and the NHL. I thought that I could try to clarify a little bit, because hooo boy I had to spend some time reading stuff to figure it out for myself and if I can help anyone else that’s good. If I get anything wrong, please tell me!
For the purposes of this post, I’m only going to be looking at players drafted during Mike Grier’s tenure as GM, because anyone before that is already either signed or probably not going to be.
THE CHL: The CHL is made up of three different divisions, the Ontario Hockey League (OHL), the Quebec Maritimes Junior Hockey League (QMJHL)/Ligue de Hockey Junior Maritimes Québec(LHJMQ), and the Western Hockey League (WHL), and each of them has a different chunk of North America they can draft from. There’s also the import draft, where they can draft kids who aren’t from North America - but they can only have two imports on a team at a given time.
I have many, many, many issues with the culture of the CHL as a general thing, but hands down the worst thing about it is waiting for prospects to age out of that system. For lo, the league has an agreement with the AHL that no prospect drafted out of the CHL can play for an AHL team until they have either played 4 full seasons in the CHL or turn twenty. (The actual rule is that the player must turn 20 by midnight of December 31st of that season, but that’s generally speaking a detail situation and if a kid isn’t 20 when the season starts they stay the entire year.)
Between the 2022 and 2023 drafts, we have four prospects in the CHL:
Of course, that agreement is only with the AHL. These players can all come down for training camp with the Sharks and may play up to 9 games before they must be on the roster for the entire season. Otherwise, they need to go back to their CHL teams. The one to watch on this for the Sharks will absolutely be Musty. My guess is that Furlong, Halttunen, and Cagnoni all go back to the CHL without their nine day look-see. Musty might get his day in the sun. We’ll see.
THE NCAA- The NCAA is made up of multiple divisions and conferences within those divisions, but for our purposes the only division that matters is Division 1 (Div 1) and the main conferences our prospects are in are the Big 10(Go Blue!), Hockey East, and the National Collegiate Hockey Conference (NCHC). Any of the following prospects can sign literally whenever they want to, but they will not be allowed to return to their college team at that point, as college hockey currently maintains a strictly amateur status, and signing your ELC means you’ve gone pro.
Our NCAA Prospect list is a long one, as Mike Grier seems to favor that route (understandably so, given his background):
And, as I’m sure we’re all extremely aware of, Macklin Celebrini currently plays at Boston University in Hockey East and will be drafted 1st Overall by the Sharks at the 2024 NHL draft, and WOW do I still get chills typing that.
We also have a couple of prospects in Europe and Russia, but I’m not familiar with how the rules affect the European leagues wrt playing in North America, and Russia is a whole other ball of wax.
Anyway, I hope that this was somewhat helpful! If anyone has any questions, hit me, I’ll do my best to answer them.
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2024.05.16 04:26 Sweet-Count2557 15 Secret Orlando Spots Kids Will Love

15 Secret Orlando Spots Kids Will Love
15 Secret Orlando Spots Kids Will Love Imagine a tapestry of hidden wonders, woven into the vibrant fabric of Orlando. Amidst the towering theme park attractions and bustling tourist hotspots, lie 15 secret spots that hold the key to unforgettable adventures for kids.These hidden gems, like buried treasure waiting to be discovered, offer a world beyond the ordinary. From exploring the wonders of nature to embarking on whimsical fairy trails, each spot holds its own enchanting story.As we unravel the secrets of Orlando, join us on a journey that will ignite your child's imagination and leave them yearning for more.Key TakeawaysOrlando offers a variety of secret spots that are perfect for families with kids.These hidden gems provide unique experiences and off-the-beaten-path attractions.Families can create lasting memories by exploring these secret spots in Orlando.There are activities available for all ages, ensuring that everyone in the family can have fun.Lake Apopka Wildlife DriveLet's buckle up and embark on a wild adventure at Lake Apopka Wildlife Drive! Are you ready to discover a secret spot in Orlando that's perfect for nature lovers? Well, look no further because Lake Apopka Wildlife Drive is the place to be! This hidden gem offers an incredible opportunity to explore the natural beauty of Florida while enjoying some freedom in the great outdoors.One of the highlights of Lake Apopka Wildlife Drive is the wildlife photography opportunities it provides. As you drive through the park, keep your camera ready because you never know what you might encounter. From majestic birds soaring through the sky to adorable animals roaming around, there are plenty of chances to capture stunning photographs. So, bring your camera and let your creativity soar!Bird watching and nature exploration are also popular activities at Lake Apopka Wildlife Drive. With over 360 species of birds in the area, it's a bird lover's paradise. Grab a pair of binoculars and get ready to spot some feathered friends. From colorful songbirds to graceful wading birds, there's always something exciting to see. Don't forget to bring a field guide to help you identify the different species you come across.Showcase of CitrusAfter our wild adventure at Lake Apopka Wildlife Drive, we're ready to explore another hidden gem in Orlando: the Showcase of Citrus! At this family-friendly destination, you can enjoy a variety of citrus activities and explore enchanted gardens.Here are some of the highlights:Take a citrus tour: Hop aboard a monster truck and embark on a guided tour through the groves of citrus trees. Learn about different types of citrus fruits and even pick your own oranges straight from the trees! It's a hands-on experience that will leave you with a newfound appreciation for these delicious fruits.Feed the animals: The Showcase of Citrus isn't just about citrus trees; it's also home to a wide range of animals. From friendly goats and llamas to exotic birds and emus, you can get up close and personal with these fascinating creatures. Don't forget to bring some animal feed along – they'll love you for it!Explore the gardens: Wander through the enchanted gardens and discover a hidden oasis filled with vibrant flowers and lush greenery. Let your imagination run wild as you explore secret pathways, uncover hidden nooks, and marvel at the natural beauty around you. It's the perfect place to relax and soak in the peaceful atmosphere.Enjoy a picnic: After all the exploring, find a cozy spot in the shade and enjoy a picnic with your family. Bring along your favorite snacks and beverages, spread out a blanket, and savor the fresh air and beautiful surroundings. It's a great way to recharge and make lasting memories.The Showcase of Citrus is a truly magical place where you can have fun, learn something new, and connect with nature. So, grab your family and embark on a citrus-filled adventure in Orlando!Winter Park Scenic Boat TourThe Winter Park Scenic Boat Tour is a must-do activity for families visiting Orlando. It's a fantastic way to explore the beautiful lakes and canals of Winter Park and learn about the local wildlife and history. Hop aboard one of the charming pontoon boats and prepare for an adventure!Boat tour highlights include cruising through the tranquil lakes, gliding under picturesque bridges, and marveling at the stunning mansions that line the shores. As you glide along, keep your eyes peeled for various wildlife like turtles, birds, and even alligators. Your knowledgeable tour guide will provide interesting facts and stories about the area, making the experience both educational and fun.The best time to visit the Winter Park Scenic Boat Tour is during the cooler months when the weather is pleasant and wildlife is more active. Spring and fall are particularly great seasons to enjoy the tour, as the temperatures are mild and the scenery is vibrant.Don't forget to bring your camera to capture the breathtaking views and adorable wildlife you'll encounter along the way. And if you're lucky, you might even spot a playful otter or a graceful swan!Cassadaga Fairy TrailExploring the Cassadaga Fairy Trail is like stepping into a magical world filled with enchanting creatures and whimsical surprises. As we wandered along the trail, we discovered so many hidden wonders that delighted our imaginations.Here are a few things we loved about the Cassadaga Fairy Trail:Fairy Houses: Throughout the trail, we encountered tiny houses built for fairies. These adorable little homes were made from natural materials like twigs, leaves, and moss. Each one was unique and seemed to have its own special charm.Fairy Doors: As we continued our adventure, we noticed tiny doors scattered along the trail. These doors were so small that only fairies could fit through them. We couldn't help but wonder what magical worlds lay behind those doors.Fairy Gardens: The Cassadaga Fairy Trail is also home to beautiful fairy gardens. These miniature landscapes were filled with colorful flowers, tiny bridges, and even miniature ponds. It was like stepping into a world where fairies tended to their own little gardens.Nature's Magic: The trail itself is nestled in a lush forest, adding to the enchantment. The sunlight filtering through the trees created a dreamy atmosphere, and we felt like we were truly in a fairy tale.If you're looking for even more adventure, make sure to visit the nearby Lake Apopka Wildlife Drive. This scenic drive takes you through a stunning landscape where you can spot various birds, alligators, and other wildlife. It's a great opportunity to learn about nature and see animals in their natural habitat.Kraft Azalea GardenAs we entered Kraft Azalea Garden, a magical oasis awaited us, filled with vibrant colors and breathtaking scenery. The Kraft Azalea Garden is located in Winter Park, Florida, and it's a hidden gem that both kids and adults will love. This enchanting garden is the perfect place to escape from the hustle and bustle of the city and immerse yourself in nature's beauty.One of the best ways to explore Kraft Azalea Garden is by taking a Winter Park Scenic Boat Tour. These tours allow you to see the garden from a different perspective as you cruise along the tranquil waters of Lake Maitland. You'll be able to admire the azalea bushes in full bloom, as well as other native plants and wildlife that call this garden home.The highlight of the Kraft Azalea Garden is the towering cypress trees that line the shores of the lake. These majestic trees create a sense of wonder and provide shade on hot sunny days. You can take a leisurely stroll along the pathways, or find a cozy spot to have a picnic with your family. Don't forget to bring a blanket and your favorite snacks!If you're feeling adventurous, you can also rent a kayak or paddleboard and explore the lake at your own pace. This is a great way to get up close and personal with nature while enjoying some fun water activities. Just make sure to follow all safety guidelines and wear a life jacket.Whether you're a nature enthusiast or just looking for a peaceful place to relax, Kraft Azalea Garden is a must-visit spot in Orlando. So grab your family and embark on a magical adventure in this hidden oasis of beauty and tranquility.Wekiva IslandAfter our enchanting visit to Kraft Azalea Garden, we were eager to continue our exploration of secret spots in Orlando, and we couldn't wait to discover the wonders of Wekiva Island.Located in Longwood, Wekiva Island is a hidden gem that offers a wide range of outdoor activities for kids to enjoy.Here are four reasons why Wekiva Island is a must-visit destination:Outdoor activities at Wekiva Island: Whether your child loves swimming, canoeing, or paddleboarding, they'll find plenty of opportunities to have fun in the sun at Wekiva Island. The crystal clear waters of the Wekiva River are perfect for cooling off on a hot day, and the sandy beach is ideal for building sandcastles and playing games.Nature and wildlife at Wekiva Island: One of the highlights of Wekiva Island is its abundant wildlife. Kids can spot various species of birds, turtles, and even alligators as they explore the island. They can also learn about the importance of conservation and protecting the natural environment.Picnic spots and playgrounds: Wekiva Island provides several picnic areas where families can enjoy a delicious outdoor meal surrounded by nature. There are also playgrounds where kids can climb, slide, and swing to their heart's content.Outdoor movies and live music: In the evenings, Wekiva Island transforms into a magical place where families can watch movies under the stars or listen to live music performances. It's the perfect way to end a day of adventure and create lasting memories.At Wekiva Island, kids can embrace the freedom of being outdoors, connect with nature, and make unforgettable experiences. So pack your sunscreen, grab your swimsuits, and get ready for an unforgettable day at Wekiva Island!Nunan Butterfly GardenNunan Butterfly Garden is a magical place filled with colorful butterflies fluttering through lush gardens and enchanting pathways. It's a place where you can learn about the amazing world of butterflies while enjoying the beauty of nature. At Nunan Butterfly Garden, they're dedicated to conservation efforts and have educational programs that teach kids about the importance of protecting these delicate creatures.One of the highlights of Nunan Butterfly Garden is the native butterfly species that you can see up close. From the striking Monarch butterflies to the vibrant Swallowtails, there are so many different types of butterflies to discover. You can watch them as they land on flowers, sip nectar, and gracefully take flight. It's an experience that will leave you in awe of these incredible creatures.If you're interested in creating your own butterfly garden at home, Nunan Butterfly Garden also offers butterfly gardening tips. They can teach you which plants to choose to attract butterflies and provide them with a habitat. You'll learn how to create a welcoming environment for these beautiful insects and help support their populations.Inflatable Water ParksOne of the most exciting and fun-filled attractions for kids in Orlando are the inflatable water parks. These outdoor water play areas are a blast for children of all ages.Here are four reasons why inflatable water parks are a must-visit when you're in Orlando:Endless Water Fun: Inflatable water parks offer a wide variety of water activities that will keep kids entertained for hours. From giant water slides to obstacle courses and splash pads, there's never a dull moment at these parks. Kids can slide down slippery slides, jump on trampolines, and dive into pools of refreshing water.Safe and Supervised: Inflatable water parks prioritize safety and provide a supervised environment for kids to play. Trained lifeguards are always on duty, ensuring that children can enjoy their time in the water without any worries. Parents can relax knowing that their little ones are in good hands.Perfect for Hot Days: Orlando can get pretty hot, especially during the summer months. Inflatable water parks provide the perfect escape from the heat. Kids can cool off and have a splashing good time while enjoying the refreshing water. It's the ultimate way to beat the Florida heat!Active Outdoor Fun: Inflatable water parks offer a unique opportunity for kids to engage in active outdoor play. Instead of being cooped up indoors, children can run, jump, and slide in the great outdoors. It's a fantastic way to promote physical activity and keep kids active and healthy.Citrus TowerIf you're looking for a unique and exciting adventure in Orlando, make sure to visit the Citrus Tower. This iconic landmark offers breathtaking views of the surrounding area and is a must-see attraction for both kids and adults alike. The Citrus Tower stands tall at 226 feet and provides a panoramic view of the beautiful citrus groves, lakes, and rolling hills of Central Florida. It's a sight that you won't want to miss!To help you plan your visit to the Citrus Tower, here is a table with some important information:Citrus TowerLocationClermont, FLHeight226 feetBest Time to Visit Citrus TowerClear, sunny daysAdmission$10 for adults, $6 for childrenActivitiesObservation deck, gift shopThe best time to visit the Citrus Tower is on clear, sunny days when you can fully appreciate the breathtaking views from the observation deck. You'll be able to see for miles and take in the natural beauty of the surrounding landscape. Don't forget to bring your camera to capture the memories!In addition to the observation deck, the Citrus Tower also has a gift shop where you can find unique souvenirs to remember your visit. From citrus-themed merchandise to locally made crafts, there's something for everyone to enjoy.The Wizard of Oz MuseumThe Wizard of Oz Museum in Cape Canaveral is a magical and enchanting destination that will transport you and your kids into the whimsical world of Dorothy, Toto, and their friends. This hidden gem is filled with unique experiences that will surely delight both young and old. Here are four reasons why you should visit the Wizard of Oz Museum:Immerse Yourself in the Story: As you step inside the museum, you'll be greeted by life-sized statues of your favorite characters from the iconic movie. From the yellow brick road to the Emerald City, every corner of the museum is designed to make you feel like you've entered the Land of Oz.Explore Memorabilia: The museum houses an impressive collection of memorabilia, including costumes, props, and even Judy Garland's original ruby slippers. Kids will love seeing these iconic items up close and personal, and adults will appreciate the opportunity to relive the magic of the movie.Interactive Exhibits: The museum offers interactive exhibits that allow visitors to engage with the story of The Wizard of Oz. From a tornado simulator to a chance to try on different character costumes, there's something for everyone to enjoy.Educational Opportunities: The Wizard of Oz Museum also provides educational programs for schools and groups. Kids can learn about the history of the movie, the making of the film, and the impact it has had on popular culture.Dinosaur WorldGet ready to travel back in time and walk among the dinosaurs at Dinosaur World in Plant City, a prehistoric paradise that will ignite your kids' imagination and fascination with these magnificent creatures. Dinosaur World is an outdoor adventure park where you can experience the thrill of being surrounded by life-sized dinosaurs. As you explore the park, you'll encounter over 200 life-sized replicas of dinosaurs, from the towering T-Rex to the gentle Brachiosaurus.At Dinosaur World, there are plenty of activities to keep your little adventurers entertained. Check out the interactive fossil dig site, where kids can dig for their own fossils and learn about ancient fossils. Take a walk on the Dino Trail and discover interesting facts about different dinosaur species. Don't forget to bring your camera to capture the awe-inspiring moments!Here is a table to give you a better idea of what Dinosaur World has to offer:Outdoor Adventure ActivitiesAge RangeDescriptionFossil Dig Site3 and upExcavate fossils like a real paleontologist!Dino Trail5 and upLearn about different dinosaur species.Dino Playground2 and upClimb, slide, and play on dinosaur-themed equipment.Fossil Museum6 and upExplore a collection of real dinosaur fossils.Jurassic River Ride8 and upTake a thrilling rafting adventure through the Jurassic period.Dinosaur World is not only educational but also a whole lot of fun. So grab your hat, put on your explorer boots, and get ready for an unforgettable adventure at Dinosaur World!Bok Tower GardensBok Tower Gardens is a magical place where nature and music come together to create a truly enchanting experience for visitors of all ages. As you step into the gardens, you'll be surrounded by breathtaking botanical wonders that will leave you in awe. But Bok Tower Gardens is more than just a beautiful place to visit. It's also a hub of conservation efforts, working tirelessly to protect and preserve the natural world.Here are four reasons why Bok Tower Gardens is a must-visit spot in Orlando:Conservation efforts: Bok Tower Gardens is committed to protecting the environment and promoting sustainability. They've implemented various initiatives like water conservation, recycling, and wildlife habitat restoration. By visiting the gardens, you're supporting their mission and contributing to the preservation of our planet.Botanical wonders: The gardens are home to an incredible variety of plants and flowers from all around the world. From vibrant orchids to towering palm trees, you'll be amazed by the diversity of botanical wonders that thrive in this serene setting. Take a leisurely stroll through the gardens and discover the beauty of nature up close.Musical melodies: As you explore the gardens, you'll be serenaded by the melodious tones of the Singing Tower. This iconic landmark houses one of the world's finest carillons, a musical instrument comprised of bells played by a keyboard. Don't miss the opportunity to attend a live carillon concert and let the music transport you to another world.Family-friendly activities: Bok Tower Gardens offers a range of activities that are perfect for families. Kids can participate in nature-themed scavenger hunts, interactive workshops, and educational programs. They can also unleash their creativity at the Children's Garden, where they can play, explore, and learn about the wonders of nature.Bok Tower Gardens is a hidden gem that combines conservation efforts, botanical wonders, and musical melodies to create an unforgettable experience for everyone. So, pack your sense of adventure and get ready to embark on a journey into the heart of nature at Bok Tower Gardens.Old Sugar Mill Pancake HouseLocated in De Leon Springs, the Old Sugar Mill Pancake House is a delightful breakfast spot that will satisfy your cravings for delicious pancakes in a unique and historic setting. When you step inside this hidden treasure, you'll feel like you've traveled back in time. The restaurant is housed in a building that was once a sugar mill, with its rustic charm and cozy atmosphere.Now, let's talk about the star of the show: the pancakes! The Old Sugar Mill Pancake House serves up some of the most mouthwatering pancakes you'll ever taste. From classic buttermilk pancakes to creative flavors like chocolate chip and blueberry, there's something for everyone. And don't forget to try their famous apple pancakes, made with fresh apples and sprinkled with cinnamon. They're simply divine!But it's not just the pancakes that make this place special. The Old Sugar Mill Pancake House also offers toppings galore, from whipped cream and syrup to fresh fruit and nuts. You can truly customize your pancake masterpiece and make it your own.And let's not forget about the setting. The Old Sugar Mill Pancake House is surrounded by beautiful gardens and a bubbling spring, making it the perfect spot for a leisurely breakfast with your family. After you've enjoyed your pancakes, take a stroll around the grounds and discover the beauty of De Leon Springs.The Disney Collection at Orlando Public LibraryAfter indulging in a delightful breakfast at the Old Sugar Mill Pancake House, our next hidden gem in Orlando takes us to the magical world of Disney at the Orlando Public Library. This library isn't your ordinary library - it houses a special collection dedicated to all things Disney!Here are four reasons why visiting The Disney Collection at Orlando Public Library is a must for kids:Education and Entertainment: Libraries are known for their vast collection of books, and The Disney Collection is no exception. Kids can dive into the world of Disney through books, magazines, and DVDs, expanding their knowledge and imagination. They can also enjoy interactive exhibits and storytimes that bring their favorite Disney characters to life.Disney's Impact on Popular Culture: Disney has had a huge impact on popular culture, and this collection allows kids to explore the history and influence of Disney in a fun and engaging way. They can learn about the creation of beloved characters like Mickey Mouse, the making of iconic Disney movies, and the evolution of Disney theme parks.Creative Inspiration: The Disney Collection at Orlando Public Library is a treasure trove of inspiration for young artists and writers. Kids can browse through concept art, storyboards, and behind-the-scenes materials to see how Disney movies are made. This can spark their creativity and encourage them to create their own stories and artwork.Community and Connection: Libraries aren't just about books, they're also about building a sense of community. The Disney Collection at Orlando Public Library is a place where Disney fans of all ages can come together, share their love for Disney, and connect with like-minded individuals. It's a place where friendships can be formed and memories can be made.Alaska Farms Goat YogaIf you're looking for a unique and fun activity in Orlando, look no further than Alaska Farms Goat Yoga. Imagine doing yoga poses while adorable goats roam around you. It's a fantastic way to spend time with your family and enjoy the benefits of yoga. Goat yoga is becoming increasingly popular because it combines the relaxation of yoga with the joy of interacting with animals. Here are some reasons why you should give goat yoga a try:Goat Yoga BenefitsGoat Yoga LocationsFun FactsRelieves StressAlaska FarmsGoats areImproves FlexibilityOrlandonatural climbersBoosts Moodand love to exploreEnhances Concentrationtheir surroundingsConnects with Natureand interact with peopleAlaska Farms in Orlando is one of the best places to experience goat yoga. They offer classes for all ages and skill levels, so everyone can join in on the fun. The farm is a beautiful and peaceful setting, perfect for a relaxing yoga session. As you practice your poses, the goats will wander around, curiously observing and sometimes even joining in on the action. It's guaranteed to make you smile and laugh throughout the entire session.Not only is goat yoga a great way to exercise and connect with animals, but it also has many health benefits. It can help relieve stress, improve flexibility, boost your mood, enhance concentration, and create a deeper connection with nature. Plus, goats are naturally curious and fun-loving creatures, making them the perfect companions for a yoga session.Frequently Asked QuestionsHow Can I Access Lake Apopka Wildlife Drive?To access Lake Apopka Wildlife Drive, you can easily find parking at the entrance.Once you're there, get ready for an exciting adventure! This hidden gem in Orlando is a paradise for nature lovers.You'll have the chance to see a variety of wildlife, including birds, alligators, and more. Take your time driving along the scenic route and keep your eyes peeled for amazing sightings.Don't forget to bring your camera to capture the magic of Lake Apopka Wildlife Drive!What Can I Expect to See at the Showcase of Citrus?At the Showcase of Citrus, you can expect to see a vibrant citrus grove with rows and rows of juicy oranges and grapefruits. The smell of the citrus fills the air as you explore the farm.Kids can enjoy activities like picking their own fruit, taking a ride on a monster truck, or even feeding the friendly animals on the farm. It's a fun and interactive experience that the whole family will enjoy.Is the Winter Park Scenic Boat Tour Suitable for Young Children?The Winter Park boat tour is a great option for young children to enjoy in Orlando. It offers a scenic and relaxing experience on the water, where kids can learn about the local wildlife and history of the area.However, if you're looking for alternatives, there are plenty of other kid-friendly spots in Orlando, such as the Lake Eola Swan Boats or the Stanley Pond Adventure Farm. These places offer fun and interactive activities that cater to all ages.Are There Any Age Restrictions for the Cassadaga Fairy Trail?Are there any age restrictions for the Cassadaga Fairy Trail?Well, let me tell you, it's a magical place that kids of all ages will adore! There are no specific age restrictions, so everyone can enjoy the enchanting walk through the fairy-filled woods.And speaking of kid-friendly adventures, the Winter Park Scenic Boat Tour is perfect for young children. They'll love cruising along the beautiful canals and spotting wildlife.What Is the Best Time to Visit Kraft Azalea Garden?The best time to visit Kraft Azalea Garden for the popular photo spots is during the spring when the azaleas are in full bloom.The garden is a beautiful and serene place to capture stunning photos with your family. With its picturesque pathways, vibrant flowers, and scenic lake views, it's no wonder why Kraft Azalea Garden is a favorite spot for photographers and nature lovers alike.Don't forget to bring your camera and capture lasting memories in this hidden gem of Orlando.ConclusionIn conclusion, Orlando is a treasure trove of hidden gems for kids to explore. From the majestic wildlife at Lake Apopka to the enchanting Fairy Trail in Cassadaga, there are endless adventures waiting to be discovered.So, gather your family, embrace the excitement, and embark on a journey that will leave you with unforgettable memories. Orlando's secret spots are ready to be explored, so let's go on an extraordinary expedition of fun and fascination!
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2024.05.16 04:13 Kierkeavantgarde The thockiest of the keyboards

Someone please help me get a milky, creamy, thocky keyboard without breaking the bank, but also without sacrificing any thock. I keep seeing these videos on tik tok with these descriptions but I can’t seem to find any consistent theme, except maybe ceramic keys. I need someone to break down the thock for me in clear, easy to digest pieces. Thank you.
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2024.05.16 04:09 Tiny-Personality6918 In need of advice/information on family law in Texas

Hi. This is a throwaway.
I'm not sure what information to include but basically I have a toddler with a man I am not married to but have been living with (even broken up) for a couple years and dated for roughly 4-5 years. I am 25f and he is 34m. We have not been together romantically or sexually for about a year or more but have been living together for both convenience and for our toddler.
However, I am coming to this realization that he is incredibly abusive, physically, emotionally, even financially. I desperatelyneed to leave this man. He is not a danger to our toddler and he is a great dad but a horrible partner. He has other kids that he doesnt have custody of and does not see often at all and it upsets him greatly. Because of this, anytime we fight or i mention leaving him he goes off about how he wont let me take his kid like the other women did and thatll be the biggest mistake i ever make. I dont believe hed actually hurt me but i do see it as a threat and i know hed say anything to make me look bad.
I'm okay with him seeing our child obviously because this is his child, as well, but I'm scared of leaving him and trying to keep full custody of our child. He's not incompetent or anything but I'm not fond of him making decisions for our child or our child staying wih him overnight if he's living with his family.
This is a point where I'm concerned. If we live separately he will move in with his family and he has a family member that is severely mentally disabled. I worry that this borders on seeming ableist but please hear me out. This person is a man in his 20s but is at a point mentally where he cannot possibly care for himself. He cannot speak in sentences, only uses 2 word sentences if that, cannot use rhe toilet, etc. I say this not to shame any persom involved but to stress that he literally can never live on his own. He also has some issues with anger where he has attacked his mother physically and bruised her up, all she could do was hold her arms up until he calmed down. He also does not understand personal boundaries and... really likes women. He has actually pulled my pants and grabbed my v*gina before and constantly sneaks into bed with you if you stay over. He is not good at playing with kids because hes still a grown man amd not a child so hes rough and can get tempermental. He also runs away very often, leading them to makeshift their own special way of locking their doors which makes it impossible to exit the home quickly in case of danger as the only key is in one specific spot. This wouldn't be the worst thing except he also has a lengthy history of setting things on fire. He has burned down one of their homes and has set several fires in their current home and other homes as well.
Ik this is long but what I'm trying to stress or say is that I know if we live separately my child's father will fight me and try to take him, he has threatened to call cps on me for painting our childs nails, my family's house being dirty, me being mentally unwell (I miraculously feel great when he's not around), etc. I also know that he will want our child living with him but I do not, under absolutely any circumstances, want my toddler staying the night in that house and I also know that house is where my child's father will be staying when we live separately. Idk if this is making sense or is easy to follow but I hope you all get my point. He will want him, he will be in that house, that house is so unsafe to sleep in, visiting is something entirely different but my toddler will not stay in that house overnight with every adult asleep except for the one person who likes fire a little too much.
I need advice on what I can even do when all of this inevitably happens. I can't say to my child's father he can't stay the night bc of his family member or he and his family will freak out as they are (understandably) very hypersensitive about this family member.
Is there any possible way I can have some kind of legal understanding that my child can't stay there overnight ever but he can obviously stay with his dad when he gets his own place somewhere.
I also was wanting any general advice or knowledge on my rights as a mom in Texas and if him saying I'm "unstable" will make anything much more difficult.
Edit to add
If any resources are available online please point me to them. I am currently without a job and he has the car and job. I am stuck at the house were currently living in 24/7 unless I manage to convince him to let me make a trip to the local dollar store. I don't have a lot of options for visiting anyone else immediately but am hoping I'd be able to once we are separated somehow. We can't afford daycare so full time child care is on me, hence why I can't keep a job. I had a parttime job but was unable to save any of my checks and the full time job started early in the day and my child's father called me and texted me every morning about me needing to quit and come home because he couldn't deal with our son crying for me in the mornings. So I'm currently without money, a job, or a car. However I'm trying to look into certifications that may lead to wfh jobs, daycare options, and I did just graduate with a bachelor's degree.
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2024.05.16 03:57 Blockchain-TEMU Various Descriptions of Vectors

1.1 A resonator vector has multiple base modes 1.1.1 At offset fifths all in resonator is laxative 1.1.2 At offset octaves is Parrafin wax 1.1.3 A resonator vector has a few ranges in semitone division C1-C2 Always Rubber C2-C3 Normally Rubber C3-C4 Base Crude C4-C5 Food Grade Oil C5-C6 Laxative Only C7-C7 Flavor Only 1.1.4 A resonator vector is best cured by a filter reds method 1.1.5 A resonator vector usually indicates rubber or a laxative when it is unmessed by the filter reds method 1.1.6 By default a resonator vector is a rubber source of latex rubber 1.1.7 Cured Resonator forms the LaTeX substance which has various functions 1.1.8 LaTeX and Resonator are slightly but not altogether that toxic 2.1 A corpus vector has a physical object 2.2 A beam object is the fluid object and a marimba object is the human object and a membrane object is the drummer object and a pipe object is the stoner object and a tube object is the dauchund object 2.3 Corpus appears in a few range 16.35-120 Roor 120-262 Bacteria 262-512 Plants 512-1024 Foods 1024-2024 Human Related 2024-4048 Human Perephiery Related 2.4 Corpus has brightness or object ID material or object scientifics spread or object alignment inharmonic or object wavy filter or object oily or smoky 2.5 Objects may be made magical by realigning their direct spread to mid 2.6 Objects encode the disease of the person that used it 2.7 Objects yield food tokens when used in correct 3 depth beam tube pipe then cooked with pizza box or otherwise 2.8 Objects have an exact identifier by harmonics or upclicks and version for different variant upclick 2.9 Objects have a serial identifier associated with them which is their direct harmonic offset 3.0 A grain delay vector is a fluid extraction vector 3.1 A grain delay causes a derrick to appear on the signal when configured correctly 3.2 A grain delay should be used on the aboveground portion of crude extraction 3.3 A grain delay pumps fluid 3.4 A grain delay is best used at 1 and -9 or -24 or +12 3.5 Do not exceed one grain delay per extraction as it is the sampled oil derrick 3.6 Do not use grain delay in an ocean or it will cause an oil spill 3.7 Do not generally use grain delay or derrick outside of a fluids extraction 3.8 Do not use grain delay spray or the derrick will break 3.9 Do not use grain delay parameter besides 1 or the derrick will break 4.0 Vocoder is the fluid extractions vector 4.1 Use negative formant to go underground 4.2 Proof the oil at up to total proof at depth 4.3 Use 40 vector for best usage 4.4 Use up to 200 bandwidth for best usage 4.5 Top sample peaks if they are excessive 4.6 Increase fluid flow if possible to reason 4.7 Take fluid from belowground to aboveground with top formant 4.8 Do not use any form of negative total proof or it will be a shower 4.9 Tune after each peak 5.0 Q or eq is the tune process 5.1 Use tune to make a different amount of the particular thing 5.2 Put things all in the right place and resonance to get the detailed oil or water out of a signal 5.3 Use tune to isolate a particular thing 5.4 Use one tune to get your hands on something or use a motor pool tool with classic tune 5.5 Use tune with a network to do maintenance on something 5.6 Use tune to isolate a specific force 5.7 Use tune to create a hormone effect on the body 5.8 Use tune to specify how many hydrocarbon rings something has 5.9 Use tune at octaves for rubber wheels 6.0 Ugandan process saturator 6.1 Saturator gets the commoners on it 6.2 Saturator increases crude oil yield 6.3 Saturator prevents fires 6.4 Saturator adds more content to oil making it less pure 6.5 Saturator is an early stage process not a late stage process 6.6 Saturator causes mutagen to appear in the signal 6.7 Using at least one saturator in extraction makes the oil ugandan method 6.8 Using more than one saturator in the signal makes the oil actually ugandan 6.9 Saturator should be used with radiation surpression protocol 7.0 Vinyl is the ugandan refinery 7.1 Vinyl is the base cost of oil to create one barrel of oil at 221$ for a ugandan barrel 7.2 Vinyl creates stasis noise 7.3 Vinyl at hydrocarbons modification creates the appearance of stereo vinyl signal which is the vinyl chloride 7.4 Only one vinyl should be used in the ugandan method, the initial hydrocarbons source 7.5 Vinyl can be used to isolate pure vinyl chloride with mid side 7.6 The product is always polyvinyl chloride for a synthesis which uses more than one vinyl 7.7 The product is actual vinyl chloride for a synthesis which uses the mid side extraction method 7.8 A specific cure for the vinyl chloride created in extraction method exists 7.9 Vinyl is the rather dangerous portion of the ugandan process 8.0 Tube Amp or get jonnay a sample 8.1 Tube Amp does a minor observation on the signal which is not the actual observation of the signal 8.2 Tube Amp is the process used at the pre cracking stage before pre cracking in the oil field lot to certify oil field purity 8.3 Tube Amp can get jonnays hands on it and make the oil light and sweet crude 8.4 Tube Amp biases the signal towards mutagen 8.5 Tube can deconvolve the foundry observation or keep it the same 8.6 Tube Amp allows for up to three or a twentieth of the sample oil taken 8.6 Tube Amp is generally nonessential but allows for the process to be modified to light sweet crude 8.7 The modification to light sweet crude takes no time 8.8 The process involved may define oil sources further 8.9 Tube Amp is toxic to use as is as a standard signal and a wideband cure exists 9.0 Chanel eq or smelly 9.1 Chanel eq is where smell is observed in the signal 9.2 Adding just one chanel adds 10 times the smell 9.3 Chanel can do basic tasks and even in a pinch more than the standard worker number of chanel could do product work 9.4 Chanel is a perfumes process which causes something to become odorfactant 9.5 Chanel can make a signal less mutagenic substantially 9.6 Endocrine disruption by chanel has a specific cure 9.7 At the foundry chanel causes typical foundry area petrochemicals smell 9.8 Chanel Eq can expose you to something odifacantly 9.9 Chanel EQ is a critical process of drugs sensing 10.1 Cabinet Cabinet puts something in the cabinet, with the garbage 10.2 Cabinet has the garbage bin of all your friends in it 10.3 Cabinet can be used to imply something kept secret, deleted, or otherwise specifically specified 10.4 Cabinet has the bacterial disease of the cabinet on it 10.5 Cabinet is no more dangerous than your garbage bin in your kitchen 10.6 Cabinet can access your garbage bin in your kitchen 10.7 Cabinet is an essential part of home renewal processes to specify which part of the house needed to be renewed 10.8 Renewal process exist for specifying 2 cabinet upgrade 1x12 and 2x12 cabinet can be fulfilled by the renewal system 10.9 Cabinet can cause skin irritation if the cabinet is destroyed 11.0 Amp is the process of a drug addict 11.1 Amp provides a drug addict with reasonable amounts of their drug 11.2 Amp uses the food of the drug addict to generate the smoke of the drug 11.3 Amp is very dangerous and if set to default and not the rock user will kill the user outright 11.4 Amp is a specific process which is used when heavy metals are in the signal like at the oilfield hell which went too deep often amp is used to create synthesis effect in the oilfield hell 11.5 Amp provides Amp MTN DEW to the user 11.6 Amp Unlocks the mail system to the user 11.7 Amp causes many disease and a cure only exist for about half 11.8 If cured amp must be set to specific amp MTN DEW Abilities like Obtaining AMP MTN DEW at a store or obtaining amp MTN Dew by mail 11.9 Amp is very dangerous but I heard you can store marijuana in it 12.0 Gate or medical epitalon 12.1 Gate heals a signal, when the appropriate full poly gate is given at gate inverse gate for the whole range, then the recreational drug is formed 12.2 When gate is given in appropriate range to heal a generic signal and there is a gate inverse gate assembly for the whole range and the range does not exceed healthy and unhealthy there is a vaccine 12.3 When the vaccine is used in the recreational usage there is a battlesedative usage 12.4 A purely recreational use FLIP (few) exists, a purely recreational use CBX (20) exists, REDS medical (156) and BAGS (30) Medical Exist all also using Medical Gate 12.5 Gate has no cure of itself but can detoxify itself and even fetch a signal 12.6 Gate is not a signal router so should not be used to route a signal, this is emergency feature 12.7 Gate has various parameters which are always REDS 9,.02,10,333,-inf in a medical usage 12.8 Many gate have a use to create pressure with nominal pressure, gates can create pressure 12.9 Gates can refine a computer signal to detect right and are involved with doing work on something 13.0 Compressor or Pipes 13.1 Compressor Routes a signal somewhere else 13.2 Compressor Does quality assurance on an existing foundry full product 13.3 Compressor does the engine compression of a car without causing framerate lag 13.4 Compressor can do something on bequest of another pipe 13.5 Compressor has a variable pipe response to different substance, different behavior can be specified 13.6 Compressor in quality assurance should use the same sybian knee and threshold equal one another 13.7 Compressor in quality assurance should not exceed 5 minor acts of quality control 6 or 1 major act of quality control 12 13.8 Compressor causes unsteady supply 13.9 Compressor causes internal combustion in internal combustion 14.0 Delay or phase 14.1 Phase or delay can do surgery at 500 and 1000 and 0 rather third unused there is surgery 14.2 Phase or delay can do a keyboard retrieval or a keyboard flash at 333,666,999 14.3 Phase or delay can do shift register at 5000 14.4 Phase or delay can do manual register at 375,500,1000 14.5 Phase has a specific infinite ammo use at 4000 14.6 Phase has a firearms use at 37.5,50,75,100,200 except in blueprint use 14.7 Phase has a blueprint use 1,2.12,5,10,11.1,15,20,22.2,25,33.3,35,44.4,50,55.5,60,66.6,70,75,77.7,80,100 14.8 Phase has specific blueprint use of the offset of the individual components at the high end 14.9 Phase has splitter use of 5000,2111, and the firearms rate in splitter 15.0 Looper, or Pizza Box 15.1 Pizza box automatically cooks food at minus 20 15.2 Pizza box creates more of the food than you can believe 15.3 Pizza Box allows for the food to be cooked from Pizza Box to Pizza Box 15.4 Pizza Box Allows theft of item when recording 15.5 Pizza Box Is An Obligate Time Consumer Using Wav 15.6 Pizza Box Allows You to Get an Item from the Pizza Box (PIZZA SLICE) 15.7 Pizza Box Only Actually Cooks the Item on Retrieval 15.8 Pizza Box is Not Watertight And Cannot Become Watertight 15.9 Hit Circle (PIZZA) To Add Pizza or Other Food to Pizza Box Directly In 16.0 Frequency Shifter, F(X), Oxidation Reduction 16.1 Use oxidation reduction at exactly 500 Therms of oxidation to cook a food 16.1 Add 11.1 HZ At 50HZ Oxidation Variation to Cook the Food Well 16.2 Change Offset at Oxidation Reduction Parameter Offsetor to Change Food Flavor 16.3 Put an Aircraft literally into the sky by Oxidizing it 16.4 Peroxos, or Base Frequency Shift In Parts of F100 are a critical part of many life processes 16.5 A specific peroxos, lowest phosphors peroxos .01 scanning peroxos is involved with vision 16.6 Peroxos F4100 is involved with life that uses credit stick 16.7 All the peroxos of the intermediary shift between harmonic are involved with life 16.8 Alien Peroxos set outside the reference 261.5HZ Pussy Yeast Bread Harmonic Ledger Are undiscovered 16.9 Different family tree have different total peroxos set (Saplings) 17.0 Power Tools Driver or EQ3 17.1 A power Tools Driver is the old way to disassemble something 17.2 A power tools driver at 300 is the life jacket and at 650 is the bedpan 17.4 A powers tool driver at 1400 is the water filter and a power tools driver at 4100 is the grinder 17.5 A powers tool driver action of all three below 200 50-200 is the cooking request action in classic usage 17.6 A specific powers tool driver action sensor exists for cooking below all three 50-200 total range action 17.7 A powers tools driver with osc unlocks power tools motor action 17.8 A powers tool driver is a worse way to do work than with your hands 17.9 A powers tool driver is good at removing but not adding 18.0 Limiter or Limiter Removal 18.1 Limiter brings in Shadow Company And IDF And Blind Doxxons at Lowest 18.2 Limiter Brings in the Marines at Mid 18.3 Limiter brings in the seals at High 18.4 Limiter causes framerate lag 18.5 Limiter causes A signal to exhibit a perfect quality control even at extreme levels 18.6 Limiter can be used to tame paddles 18.7 Limiter can be used to tame drilling 18.8 Limiter can be used to examine something under a microscope 18.9 Limiter can make the psychoacoustic quality better 19.0 Beat Repeat, or Illformed Glitch Driver 19.1 Glitch Has Large Amounts of Turing Capacity 19.2 Glitch Allows for a signal to be broken into parts automatically 19.3 Glitch has a natural synchro ability like phase 19.4 Glitch has the ability to knacker a signal more than any other effect 19.5 Glitch can cause thought looping when it is combined with a drug 19.6 Glitch involves the usage of more constraints than the other effects vector 19.7 Glitch Phase Decimates the Signal 19.8 Glitch Is the Natural Form of Rocket Leauge Ice Block 19.9 Glitch can be used in gung fu to cure glitch 20.0 Utility or PHEN 20.1 Utility is the medical modifier which enables medicine to function 20.2 Utility is the phase amplifier which allow a phase transistor radio to pick up a signal 20.3 Utility is the suppression signal which yields mid from amidate 20.4 Utility Leads to natural divisions of 6 max 35 20.5 Utility forms methanol when it is prescribed as a compound 20.6 Methanol as utility is critical to curing the body's natural influenza or feedback as the methylation factor 20.7 Methanol as the utility is dangerous as a precursor but not as a component of promethylation medicines 20.8 Utility comes in ethanol above and gaba below at threes for dimerism mixes 20.9 Only one utility should be used unless rezurecting and at its highest it is critical to security signals being sensed 21.0 Reverb or Impulse 21.1 Impulse 10 is the lock unlock signal 21.2 Impulse 5 is the locked signal 21.3 Impulse 20 is the weed lock signal locked 21.4 Impulse 60 is the lucas impulse 21.5 Impulse 120 is the notch impulse 21.6 Impulse 2 1/2 Was Purported but Never Used 21.7 Impulse is always measured at no parameter 21.8 Impulse yields push for 5 second -40-20+35 positive with negative ten second and measured trace at 5 second -60-40+42 positive NANDAND unlocks token 21.9 When attempted 60 and 120 Second Trace were successful but these parameter are lost. 22.0 Auto Filter, or Amidate 22.1 Auto filter is the lettering of the situation 22.2 300 Source 650 Sulfur 1400 Water 4100 SnoreLax Olestra Ketamine 6500 Motion 10000 Tropane 13500 Engine 17000 X-Ray these are the critical amidate to life process nominal 22.3 450 Metal 550 Mains 750 Sewage 850 Treatment 2250 Ethanol 3400 Methanol 4700 Corn Plastic 5700 Plastic 7500 Rimbonant 8500 Soap Use are the natural taxing process of the initial statement 22.4 2000 Gold 1000 Nutraloaf 1100 Starch 1200 Sugar 1300 Glycine 1400 Hydrogen 1500 Pepsi Cola (1600 Peptide 1 1700 Peptide 6 1800 Peptide 3) 4100 Foods these are the nutrient for the system 22.5 131 Female Voice 144 Your Voice 155 Kick Drum 165 Kick Transient 175 Pots N Pans 185 Pots Content 196 Button Mushroom 220 Cache 240 Stash 262 Marisol 276 Clorox 296 Bluewater 300 Source 315 Febreeze 330 Peroxide 350 Nitrate 370 Ammonium 396 Loam 420 Bud 440 Dirt 470 Wheat 496 Soil 512 Potato these are the farm goods for the system 22.6 541 Muffler 581 Transmission 641 Piston 681 Engine 741 Cargo 781 Chassis 841 Fluids 900 Vaseline 999 Nutraloaf 1090 Soylent These are the willis goods of the situation 22.6 60HZ Patient Voice 131HZ Therapist Voice 300 Breath 650 Reanolin 1400 Aquaporin 4100 Cholesterol 6500 Weed 10000 Cocaine 13500 Amide 17000 Lisuride these are the tactical therapist of the situation, normally limited to cholesterol below and tuned to exact bodily process 22.7 -18 Utility This takes 125% 3.00Q to Mid, where a Dual And Dual Q resolves it at -33(MID), and can adjust for the natural armor process of the body -20-0 gate to adjust for the high signal 22.8 5000 Prozac 5100 Benadryl 5200 Scopolamine 5300 Atropine 5400 Benzyldiol this is the resuscitators of the situation 22.9 At 69 percent of 100 percent of the auto filter, 85% resonance is automatic mid 23.0 Drum Bus or Mike Mode 23.1 Drum bus makes the oil automatically virtual like modulator mode 23.2 Drum bus oil is especially good for general tasks, but it virtual 23.3 Drum buss summons the better drummer out of the bus 23.4 Drum bus is able to be flangebent 23.5 Drum bus is similar to communion but just mike 23.6 Drum bus allows for the shape of the item to be controlled 23.7 Drum buss allows for quality assurance to be undertaken 23.8 Drum bus makes the item profiled by mike the drummer from garageband 23.9 Jake the Drummer from Garageband Generally profiles and designs the item otherwise 24.1 Drive Sends the Signal to pikachu 24.1 Drive makes the world on the pikadollar standard above 3 use in chain 24.2 Drive increases oil yield 24.3 Drive is similar to flaring but is in reverse, adds pyrolysis to the product but also flares 24.4 Drive can be used to flare and actually control beyond flaring a aeronautical ship 24.5 Drive can be used for afterburners 24.6 Drive increases the torque of electric engines and their tone 24.7 Drive can be used to amputate a torn limb or saw something when used with osc 24.8 Drive can be used to extract oil better underground with tuning high and low 24.9 Drive is a typical stimulant which assumes the amine profile and is a critical part of transition metals.
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2024.05.16 03:37 Cydonian___FT14X In anticipation of "Neon Pill" releasing later this week, I went back and reviewed all 5 previous Cage The Elephant albums! I'd love to hear your opinions on my opinions, as well as your takes on these albums in general!

So yeah... this is a post where I review all 5 Cage The Elephant albums. Pretty simple. These are all reviews that I originally wrote on an app/website called "Musicboard" over the past couple weeks, but I've copy-pasted them here for your reading convenience. Hope you enjoy & I hope to to talk about these albums with you!
____________________________________________

Self Titled

Probably their weakest album to date, but still a pretty solid debut overall.
I hate to be so predictable, but the best song here is still “Ain’t No Rest for The Wicked”, and it ain’t even close. It’s extremely fun & catchy, it’s the album’s most sonically distinct piece BY FAR, and it’s storytelling/pacing are both absolutely flawless. A track that absolutely deserves it’s iconic status.
Even though the record’s best isn’t up for debate, there are some other pretty good highlights as well. “In One Ear” is a very solid opener for the project, “Judas” gives us consistently excellent lyricism, and “Tiny Little Robots” has an uncharacteristically super atmospheric bridge which makes it stand out quite a bit. It also transitions super smoothly into the following “Lotus” who’s engaging pacing, beautiful chorus, & satisfying climax make it another easy favourite for me.
But then beyond the lovably visceral energy of it’s closer, “Free Love”, Cage The Elephant’s self-titled debut really doesn’t give me a whole lot more to talk about. It’s got consistently great musicianship, a decent number of highlights, and some bizarrely excellent song transitions, but the album has a really bad case of being FAR too samey. Everything outside of the tracks I’ve already mentioned blend together in my mind almost completely. None of them are bad, but none of them are particularly memorable either.
This album is still pretty good at the end of the day, some solid garage rock fun, but Cage’s later projects would all feel a whole lot more distinct & purposeful.
Best Songs: Ain’t No Rest for the Wicked, Lotus, & Free Love.
Weakest Songs: Drones in the Valley, Soil to the Sun, & Back Stabbin' Betty.
This album gets a strong 7/10 from me.
____________________________________________

Thank You, Happy Birthday

It may be a little all over the place, but it’s still a pretty big improvement over their debut.
For one, the sound of this album is FAR more lush & vibrant than that of their debut. The guitars here are especially brimming with so much more life & colour than they were on their self-titled record. Another big improvement is that record is how much more variety this album has. It’s an incredibly stylistically varied project, and while that does lead to it feeling a little messy every so often, it’s all still held together very well by excellent & super aesthetically consistent production.
The album starts out quite strong with “Always Something”. The ominous guitars, raw vocals, & slight electronic elements all combine to make for a rather gripping opener. Other highlights include “Shake Me Down” which I love for it’s percussive acoustic guitars & personal childhood nostalgia, “Aberdeen” which I love for it’s super catchy melodies & powerfully mixed guitars, as well as “Right Before My Eyes” which has a similarly excellent sound & a surprisingly moving chorus.
This record also contains a lot of the most loudly abrasive material that Cage have ever released... to very mixed results. You have tracks like “Sell Yourself” & “Doctor Help Me” which are just sorta forgettable, a song like “Indy Kidz” which has a fantastic instrumental alongside an unfortunately & obnoxiously tryhard vocal performance, but then you have “Sabertooth Tiger” which is actually one of my TOP favourites here. The chaotic viscerality of this one feels so much more natural than those other tracks, as well as SO MUCH more invigorating. I really wasn't expecting to love it so much upon revisiting it today, but it very much surprised me.
On the other side of the coin, we also have a couple distinctly lowkey moments that I’d like to talk about. “Rubber Ball” is a very pleasant track with a slightly jaunty charm to it, but even more pleasant than that is “Flow”. My favourite song on the whole album. It’s not a particularly sad song, nor is it like STUNNINGLY beautiful, and yet… I often find myself close to tears when listening to it. If I had to put the feeling into words, I’d say that the atmosphere of this song is so perfectly tender & existentially content that it’s… genuinely overwhelming. I yearn to forever exist within the powerful sense of peace that this song provides, but I can only do so for 3 minutes at a time & that makes me wanna cry.
Overall, “Thank You Happy Birthday” is just a WAY more consistently enjoyable project than their debut. It has cleaner production, a far more memorable aesthetic, a greater sense of sonic exploration, better vocals for the most part, MUCH higher highs, and far fewer lows as well. Other than those “forgettably abrasive” songs which I talked about 2 paragraphs ago, the only significant lowlight for me would be the underwhelming closer that is “Carry Me In”. The record honestly should’ve just ended with “Flow” cuz these final 2 tracks which come right after just aren’t very interesting.
But yeah, other than having a significantly weaker closer, this album is an improvement over their first in every single way.
Best Songs: Flow, Sabertooth Tiger, & Aberdeen
Weakest Songs: Doctor Help Me, Carry Me In, & Sell Yourself.
This album gets a light to decent 8/10 from me.
____________________________________________

Melophobia

Don’t you love it when an overall “pretty good” discography randomly contains one genuine masterpiece?
I absolutely ADORE this record, and I don’t even consider Cage The Elephant to be one of my all time favourite bands. They probably wouldn’t make my Top 25, but “Melophobia” specifically is easily one of the best albums I’ve ever heard, and (now that I no longer listen to Arcade Fire) my personal favourite release of 2013. At the very least, it’s a stiff competition between this & Daft Punk’s “Random Access Memories”. I’ve gotta go track by track with this one in order to effectively convey my love for it so buckle in!
“Spiderhead” is a genuinely perfect opener for the record. It conveys to us ALL of the project’s best qualities while never feeling like it’s spoiled the album for you. The best is still very much yet to come. We’ve got scuzzy guitars that feel both authentically raw & immaculately produced, super catchy melodies delivered through a very precise yet slightly wild vocal performance, and also this really cool “glitched tempo change” at the end which gives this specific song a very unique flare.
“Come A Little Closer” is probably the most popular song here, and while it’s not my personal #1, it is still absolutely deserving of that status. The verses ease us in with a super slick bassline, some incredibly atmospheric guitars/synths, as well as a grippingly moody vocal performance. All of which come to a head on the track's spectacularly explosive choruses which still manage to fit the song’s moody tone flawlessly. The bridge here is also excellent with an extremely effective build to the song’s final & most explosive chorus. LOVE this track. Iconic shit.
“Telescope” is even more iconic though. It’s the best thing that Matt Schultz has ever written & it’s not even a contest honestly. We open with some tenderly playful synths which eventually give way to an equally playful yet distinctly melancholic vocal performance & lyrical story. This leads to the song’s incredible chorus which only becomes more emotionally powerful each & every time it’s repeated, but it’s the bridge here that really elevates the track into something truly spectacular. It’s so instrumentally frantic & vocally raw while still miraculously fitting into the song’s overall tenderly melancholic atmosphere. Such an evocative masterpiece. Unquestionably one of my favourite songs of all time.
“It’s Just Forever” is frequently maligned as the album’s one & only dud, but other than some admittedly awkward tonal whiplash between it & the last song, I still think it’s a fantastic addition to the record. We’ve got some wonderfully visceral guitars, a delightfully wild guest vocal performance courtesy of Alison Mosshart, and an outro that predicted the “Untitled Goose Game” OST six years in advance. What’s not to love?
“Take It Or Leave It” has a super chillaxed atmosphere all throughout, but never in a way that becomes boring. The chorus is super catchy, I enjoy the slight country-isms of the track, and the guitars sound amazing… but that’s definitely starting to become a moot point in this review. SUCH a vibe of a song.
“Halo” is probably the least uniquely remarkable song here. I don’t really have anything specific to say about it, but don’t think for a second that I mean to imply it’s even remotely weak. It’s still a banger.
“Black Widow” is an absolute BLAST of a song. The gritty rock’n’roll instrumentation along with those seductive vocals are obviously fantastic, but the star of the show here is undoubtedly the brass elements. The blaring horns on this track, whichever ones they are exactly, are sheer musical euphoria. That brief moment during the bridge where they completely overpower the rest of the mix is especially stunning. This is another one of those songs that I often hear people proclaiming as one of the album’s worst, but I think those people are weak. This song is nothing short of SPECTACULAR. Such a wonderful rush of visceral energy.
“Hypocrite” serves as a very nice change of pace for the record. The incredibly unique drum rhythms & overall slow pacing really make it stand out here. We’ve got a decently moving chorus, some nice brass elements yet again, and while said brass elements aren’t nearly as impressive as last time, these horns still fill out the mix very nicely & aid the song in having an even more unique energy than the aforementioned odd drumming was already giving it.
“Teeth” is the most perfectly unhinged thing that Cage The Elephant has ever released. In my review for their previous album, I talked about how certain tracks there often struggled to nail the balance of “controlled chaos”. Songs from that record which attempted this mostly just felt messy instead of compellingly scatterbrained. “Teeth”, on the other hand, achieves that balance effortlessly. Everything about this track is marvelous madness. The frantically abrasive guitars, evocatively strange lyrics, rivetingly unrefined vocals, and OH MY WORD that outro. After being a badass rock song for about 3 minutes, this shit randomly decides to basically become spoken word jazz at the end, and it works miraculously well. The lethargic bassline, the dour brass elements, the lyrics rich with meaning that’s hard to fully grasp. The whole thing is genuinely quite unnerving, but in a way that’s always still very enjoyable to listen to.
“Cigarette Daydreams” is a very interesting closer for this album. The acoustics & pianos are both incredibly pretty, the vocals & melodies are both really moving, and the whole experience is extremely immersive with it’s atmosphere. It’s a truly beautiful song on it’s own as well as an extremely anticlimactic ending for the record. But to explain why I actually mean that as a positive, I need to talk about “Teeth” again. Keep in mind that everything I’m about to say here has absolutely NOTHING to do with the lyrics of these songs. It’s simply my mind creating a story by interpreting the emotional atmospheres of both tracks.
“Teeth” is like witnessing or being involved in some sort of traumatic event. It’s a chaotic mess that leaves you deeply unsettled. Horrified even. Like being the bystander to a uniquely bad car crash. The kind where gorey death is very clearly visible. “Cigarette Daydreams” contrasts “Teeth” by being easily the most tender & simplistic song on the album. It’s very comforting with it’s musicality, but what I love here is that it’s not quite “cathartic”. It’s not a release of tension or an eradication of negative emotion. It’s like being frozen with shock after witnessing this crash before someone else eventually arrives to comfort you. This comfort feels nice & brings you back to your senses, but you’re still not ok. You still witnessed something horrible & a quick bit of comfort isn’t going to immediately fix that.
That’s the story I read from the tonal dichotomy between these 2 songs. A story of horror followed by incomplete comfort. It’s not a satisfying ending for me, but it’s such a specific & evocative kind of dissatisfaction that I can’t help but be fascinated by it. A super cathartic track full of positive emotion & grandiose beauty wouldn’t have worked here at all. Something quietly comforting that’s lacking in huge catharsis is the only way this could have gone. It’s the only ending that makes sense directly after a track as wild a “Teeth”. Again, NONE of this has anything to do with the lyrics. Just sheer emotion.
In conclusion though, I really fucking love “Melophobia”. It’s got perfect pacing, perfect production, tons of variety, so many excellent highlights, and one of the most memorable album endings I’ve ever experienced. The band’s whole discography is undoubtedly quite good, but this record is still LEAGUES above anything else that came before it, and so far, anything that has come after. Y’all better listen to it if you haven’t already.
Best Songs: Telescope, Black Widow, & Come A Little Closer.
Weakest Songs: haha no.
10/10. Masterpiece.
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Tell Me I'm Pretty

It’s a HUGE downgrade from the last album, but still a decent enough listen.
It’s a stiff competition between this & their self-titled when we’re deciding which Cage The Elephant album is the weakest. They both exist on pretty much equal levels of “unremarkably decent”, but I think I’d probably give “Tell Me I’m Pretty” an ever so slight edge over their debut. Even though I’m ultimately gonna give them the same rating, I think this record has a few more significantly notable qualities.
“Cry Baby” is a very solid opener & “Mess Around” is a delightfully nostalgic single in spite of literally just being a Black Keys song, but it’s only on tracks 4-7 where this album really hits it’s stride. “Too Late To Say Goodbye” is very methodically emotive, “Cold Cold Cold” has some super fun percussion & an engagingly dazed sense of atmosphere, and “How Are You True” is one of the prettiest songs in the band’s whole catalog. The choppy vocal effects are extremely immersive, and the lowkey energy of it all is wonderfully hypnotic.
It also transitions very naturally out of the song right before it. That song being “Trouble”. The strongest piece of this album by a pretty wide margin. The backing vocals are beautiful, the chorus is really impactful, the acoustic elements are particularly well utilized, and the whole thing truly feels “Melophobia quality” while still being sonically distinct from that project. After this 4-7 stretch however, the album’s final 3 tracks don’t give me a whole lot to talk about.
I enjoy the spaghetti western vibes of “That’s Right” decently enough, but “Punchin’s Bag” is one of the most forgettable songs that CTE have ever made, and even though it’s a decently fun track on it’s own, “Portuguese Knife Fight” has almost no real impact as a CLOSER. Which is particularly disappointing coming right off the heels of a record with one of the most impactful endings I’ve ever heard.
So yeah… “Tell Me I’m Pretty” definitely isn’t bad, but it definitely ain’t special either. It’s unenergetic in a way that mostly feels ill fitting of the band, Dan Auerbach’s production is solid but also extremely homogeneous, and lots of Matt’s vocals here feel way more “performative” than they do natural and/or “from the heart”. I do still enjoy this record for it’s excellent musicianship, generally solid song writing, and handful of wonderful highlights, but something definitely feels a little off about it all.
They just weren’t in peak form here. Which, again, is not a very pretty look right up against one of the most PEAK albums of the 2010’s.
Best Songs: Trouble, Cold Cold Cold, & How Are You True.
Weakest Songs: Punchin’ Bag, Sweetie Little Jean, & Portuguese Knife Fight.
This album gets a strong 7/10 to me.
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Social Cues

Not without it’s problems, but undoubtedly some of their strongest material to date.
This is pretty easily their 2nd best album if you ask me. It’s nowhere NEAR as good as 2013’s “Melophobia”, but it’s not like I ever expected them to reach those heights again. Cage The Elephant are an overall “pretty good” band with one exceptional masterpiece that came out of nowhere. But in terms of the rest of their “pretty good” discography, this is a very enjoyable album… even if it is VERY front loaded. Tracks 1-7 are all fantastic with only one exception, but then tracks 8-13 are all super forgettable outside of a couple key exceptions.
Let’s talk about that excellent first half though. “Broken Boy” is an immediately gripping BANGER of an opener with viscerally crisp production, The Title Track has a wonderfully psychedelic soundscape to it & one of the band’s catchiest choruses ever, and “Night Running” is a song that’s always gotten way too much hate in my opinion. I can KINDA understand the aversion to how sheerly radio friendly it is, but the vibes are again delightfully psychedelic, the Beck feature suits the track flawlessly, and there’s this extremely appealing sense of… idk “fuzziness” to the production on the chorus. Super sonically satisfying stuff.
Other great moments from this first half include “Ready to Let Go’ which was a perfect lead single for the record, as well as “Skin And Bones” which has a really moving chorus & some beautifully implemented strings, but easily the HARDEST banger of the whole project comes to us in the direct middle. “House of Glass”. This is one of the spectacularly wild things they’ve ever put out & it’s an absolute BLAST to listen to. The sly vocals, viciously vigorous guitars, and perfectly chaotic production all come together to create one of their best songs to date. LOVE IT.
Now for that relatively lackluster 2nd half. “The War Is Over” actually grew on me quite a bit this time around which I wasn’t expecting, but we still have songs like “Dance Dance” which feel distinctly lacking in creativity, “Tokyo Smoke” which frankly just feels kinda aimless to me, as well as “What I’m Becoming” which, in an attempt to sound soft & lowkey, just comes across as rather drab. These songs are all still “decent” at the end of the day, but they absolutely do not live up to the consistently high quality of that first half. Where this 2nd half DOES shine however are in it’s softer moment’s that aren’t “What I’m Becoming”.
“Love’s the Only Way” is SUCH a lovely track. The light guitars, the ethereal string sections, the tender vocal performance, the vividly “late night” atmosphere of it all! It’s easily one of the most beautiful glimpses into their softer side that the band have ever given us, but even more beautiful than that is the album’s closer & best song BY FAR, “Goodbye”. The lyrics are absolutely heartbreaking, the pianos are extremely moving in spite of being so very simple, and the bridge here is beyond fascinating to me.
There’s this part of it’s instrumental that’s either a muted piano or the pitched down plucks of an orchestral stringed instrument. Whatever the hell it is, it gives me chills damn near every time I hear it. There aren’t even lyrics during this part, but it still manages to be one of the most evocative depictions of sadness that I’ve ever borne witness to. Undeniable proof that sound alone can often speak SO MUCH louder than words. This has been my go to “depression song” for YEARS now & I don’t see that changing any time soon.
So that’s “Social Cues”! It’s definitely got some issues, but I still like it quite a bit. It’s got a really fun new sound for the band, a decent amount of variety, consistently excellent lyrics that are largely about Matt’s, at the time, recent divorce, and some of the highest highs in their entire discography. It’s undoubtedly frontloaded, but still a very satisfying album experience overall. I mean it’s kind of impossible NOT to be satisfied with a closer this stellar.
Best Songs: Goodbye, House of Glass, & Social Cues.
Weakest Songs: What I’m Becoming, Black Madonna, & Tokyo Smoke.
This album gets a decent 8/10 from me.
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Well that's the post! Hope you enjoyed reading it & I'd love to discuss any & all of my takes in the comments!
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2024.05.16 02:55 GoldWhale Ivan Demidov: The Debate for #2 that Never Should Have Been

Written by u/GoldWhale & u/JD397
Thanks everyone for your patience with us getting this written up. Much appreciation to my co-author u/JD397 for his work, scouting analysis, and comprehensive background knowledge on where Demidov sat compared to historical players, and the international analysis. Please note, this analysis won’t focus on why Demidov>Levshunov. In terms of BPA, Demidov is nearly unanimously over Levshunov based on consolidated rankings. With the Blackhawks publicly saying they want to go BPA, we hope to establish a case as to why Demidov truly stands above the rest, by a good margin. We hope that this was worth the wait, and we haven’t disappointed anyone who may have wanted more. We’re amateurs, give us a small break 😉
When Deputy Commissioner Bill Daly flipped the decisive card to reveal the number one overall pick, Blackhawks fans were disappointed. They were going to miss out on Macklin Celebrini, the consensus number one center and number one overall player in the draft. After winning Connor Bedard the prior year, many fans were hoping for a one two punch down the middle, their own version of McDavid and Draisaitl, Crosby and Malkin; this was not to be.
Despite the initial dismay, fans were still happy. The Blackhawks won the second lottery, and with that, the rights to select a franchise player at number two overall. Immediately, though, there was debate. Swirling on social media there were rumors that the Blackhawks were predominantly looking at two high end prospects: Ivan Demidov (RW/C) and Artyom Levshunov (D). On one hand Demidov is an elite prospect at wing with excellent hands, creativity, and legitimate top line wing with PPG+ upside. On the other, Levshunov is a dynamic offensive defenseman with a stellar shot, solid size, dynamic skating, and most importantly right-handedness.
The Blackhawks, realistically, need both positions. Last year the Blackhawks iced one of the worst offenses in the entire league, scoring the second least goals behind only San Jose. They also had the fourth worst defense, surrendering 290 goals on the season. Neither are acceptable in the push for a playoff spot in the coming years, but ultimately with number two, you can only choose one of the two players. After our hours of analysis, u/JD397 and I believe there is no debate – as good as Levshunov is, Demidov is closer in skill and projection to Celebrini than anyone else in the draft is to him.
So who is Ivan Demidov? He’s an 18 year old forward playing for SKA 1946, a MHL affiliate of SKA of the KHL. Since the 2023 draft the big story out of the KHL was the dominance of Matvei Michkov. This was a kid who destroyed the MHL by putting up 38 points in 22 games and going PPG+ in the playoffs his D-1 Year. Michkov then outperformed Connor Bedard by putting up 16 points in 7 games at the IIHF U18s in 2021. Michkov was, and still is, borderline generational but there was someone else waiting in his shadow. In his D-1 Year, Ivan Demidov put up 62 points in 41 games, and scored 1.3PPG in the MHL playoffs. While putting up a lower PPG pace than Michkov, Demidov’s game was substantially more well rounded and scouts started to take notice of another potential franchise winger in Ivan Demidov.
Demidov exploded in his D-0 Year, putting up a literal 2.0 PPG pace in the MHL the highest pace ever for a player 18 or under, and the third highest PPG in league history. In the playoffs, despite an injury, Demidov posted a ridiculous 28 points in 17 games. This production was unheard of beforehand and bested Kucherov’s 1.87 point pace at 18. Not only did Demidov have better production AND two way play, but he also did it nearly 7 months younger. Demidov remains a bright spot who is able to elevate his play to the competition. Before talking about playstyle, strengths, comps, projections, etc. it needs to be noted just how dominant Demidov was on the scoresheet.
Now that fans know who Ivan Demidov is, let’s address the elephant in the room. Demidov is Russian and with the political climate worldwide, being a Russian is associated with an inherent risk of a prospect not coming over. Rest assured – there is no such concern in this case. Last year, rumors swirled around Michkov not coming over due to three factors:
  1. Michkov did not meet with more than two teams and actively told specific teams he would not play for them.
  2. Michkov was incredibly difficult to get ahold of predraft and it made scouts and front offices skeptical on his character and desire to come to the NHL.
  3. Michkov had 3 more years left on his contract with SKA.
Demidov, on the other hand, is actively engaging with teams. He’s hosting a workout in Florida before the draft for multiple teams to attend, and is actively having his agent coordinate interviews and meetings with interested front offices. Demidov has publicly declared his intention to come over to the NHL as soon as possible, even venturing so far as to say he’s looking at options for getting out of his KHL contract to get to the NHL for the 24-25 season. Finally, Demidov only has 1 year left on his contract so there isn’t long term concern about losing the ability to develop him internally. An interesting note that we found during analysis was that Demidov’s agent, Dan Milstein, is “hated” in the KHL because of how consistently he pushes for his clients to leave Russia and transition them to the NHL. Even if Demidov is stuck in Russia all of next year, there’s almost zero risk he doesn’t come over.
On Demidov, the other large question that looms is his lack of play in the KHL, and SKA’s decision to play him in the MHL. Despite being the one of the best players in MHL history, Demidov only saw action in 4 KHL games and scored a total of 0 points which has also turned off many scoresheet watchers. Let us reassure you – Demidov was predominantly the 13th forward and played an average of 3-5 minutes per game with unfamiliar linemates. He did not have a chance to play enough to succeed, and built no chemistry with the teammates he was playing with in his limited time. SKA is notorious for handling their prospects poorly. Young players are consistently given limited ice time, especially when they’re expected to leave Russia. Michkov, despite his skill, couldn’t crack the SKA roster in his D-0 or D+1 simply because of this bias. All said, this is not a concern scouts have when it comes to the potential drafting of Demidov.
With the Russia question answered, we believe there is no doubt that Ivan Demidov is the pick to make in the 2024 draft. Ivan Demidov is really really good. He is the complete package for what you look for in a franchise winger. Demidov has excellent hands, dynamic edgework, elite hockey IQ, high end compete and energy, a relentless forecheck, creativity in the offense he provides, solid two way play, and finally rapid speed in terms of release and puck control. There is no one like him in this draft who offers such an elite skillset with no obvious flaws in his game outside of his build. He can also play center when needed which gives him additional offensive flexibility and adds even more dynamism to his game.
While analytics don’t tell the full story, they can often be a useful baseline to build from. The first item we want to call attention to is Byron Bader’s model, which projects Demidov as the best #2OA prospect since Eichel.. Let's again be clear, we don’t put much merit into this due to the low gradings of Carlsson and Laine, but it’s important to contextualize how Bader’s model works. It compares prospects to the league they’re in and projects them out. Demidov dominated the MHL to such a degree that the model favorably views him due to being almost untouched in play, and setting multiple records. Continuing with Hockey Prospecting and Bader, who is an active NHL draft consultant, they project Demidov to be an absolute STUD based on production. No forward who they’ve ever given 99%s to has ever been less than PPG+. Demidov has a very comparable offensive game to Celebrini, and is all but guaranteed to be a star due to his production and skillset. Alanen also projects Demidov to be elite in all 3 zones, and gives him a total RARE grade of 100, due to his next level offense and transition, and above average defensive work despite his assignments. Again, analytics aren’t an end all be all by any means. They’re just an exceptional base to build from when scouts, data scientists and NHL draft consultants unanimously believe a player to be elite. From our research, no prospects with comparable profiles have busted or not succeeded in the NHL.
Whilst reading multiple articles, watching videos on Demidov, and going through tape, we compiled the following scouting report.
Physical Attributes:
Demidov is not very physically imposing, or even one of the most physical players in the draft. He’s expected to show up to the combine around 6ft tall and weighing 170lbs. Admittedly one knock that some scouts have for him is his build and need to bulk up. Thankfully, this is easy to build at the professional level. Nonetheless, Demidov has sturdy base that enables him to dominate around the boards and in front of the net due to his rapid twitch movements and lower body power. Demidov is able to outskate and outwork larger and stronger players by being smart with his legs and driving to the inside consistently when in transition. His remarkable agility and lower-body strength allow him to outmaneuver opponents and maintain possession in tight spaces, or separate for quick attacks or desperation back checking.
Skating:
Demidov's skating is characterized by irregularities; while he exhibits great power on his edges, his transitions suffer due to a wide stance, leading to questionable but explosive pivot work. Despite this, his rapid acceleration and agility enable him to navigate through traffic seamlessly, while his powerful stride generates significant momentum, making him a constant threat in transition. Let’s clear up a misconception; Demidov is not a bad skater. He’s got decent speed, a good handle on body control, power on the inside of his edges and with quick crossovers, etc. His posture and stance need work, but this is something that looks completely fixable at the NHL level. It doesn’t require a rebuild of his skating style, rather a retool that can utilize his edgework as a base. Instead of hunching over at the end of a shift and losing speed and energy, Demidov can rely on quicker small movement cuts on for rapid movement and longer, albeit slower strides while holding himself higher to preserve energy while covering distance. While the 10 and 2 skating that Demidov employs isn’t conventional, it allows him to see a good deal of the ice, and when in close provide breaking speed towards the play. Fixing the reliance on 10 and 2 also offers faster top level skating and easier quick pivoting in a 200ft game, rather than a longer turn. Again, his skating is unorthodox – but it isn’t bad. It’s not mechanically sound, but it can be polished to a high level without a large amount of concern. Because of how unpredictable his skating is now, scouts across the board acknowledge that it potentially even grants an advantage as his body is harder to read.
Scoring Ability:
A natural sniper, Demidov possesses a lethal shot with pinpoint accuracy and a lightning-quick release that catches goaltenders off guard. Whether he's unleashing a blistering wrist shot from the slot or wiring a one-timer on the power play, Demidov consistently finds the back of the net with precision and finesse. One really underrated part of Demidov’s scoring ability comes from the aforementioned elite edgework. Due to how rapidly he can change directions while holding full control over the puck, he can create scoring lanes with almost zero room, and his accuracy is again one of the best we’ve evaluated as amateur scouts in the last few drafts. When there isn’t an immediate opening or shot, Demidov is patient, draws coverage where he wants, and again has no qualms about firing the puck to the net. If there’s one question about his ability to score, it’s his slapshot. He hasn’t had to use it in almost any occasion due to how the offense is structured on SKA 1946, and therefore it’s not as developed as his snap or wrister. This is a relatively minor knock, though. Demidov can take slapshots and find twine without much difficulty, it’s just the least refined part of his goalscoring ability.
Playmaking and Elite Hands:
Demidov has the best hands that we have scouted. Better than McDavid, better than Fantilli, better than Hughes, better than Bedard, better than Michkov, and yes, better than Patrick Kane as a prospect. Yep, that good. Hadi Kalakeche, one of Dobber’s lead scouts says, “…he has THE best handling skill I’ve seen… he’s the closest thing we’ve seen to Pavel Datsyuk since Pavel Datsyuk.” The rapidity of his movement, the purposeful puck placement, the astounding protection rate, and his ability to pull defenders off of him without moving his body is unlike anything we’ve ever seen before. Again, he has the most individual puck skill and innate offensive talent in the draft. These skills with his hands allow him to become an absolutely next level playmaker. Demidov is crafty, and has a history of faking shots to make a pass, or vice versa to help his team. He’s able to create lanes and take advantage of his puck control by having absolutely next level zone entry to set up the offense on a consistent basis. While his decision making needs some work when it comes to choosing the best move, he almost always makes the right one, and is able to think through solutions when there’s no apparent move forward. Whether it’s a drop pass, running the puck up the boards, a regroup, finding a teammate with a perfectly slotted pass, Demidov has no real ceiling. The only question remains is whether these skills will work as well at the next level. All said though, there’s no real debate between scouts that he’ll be a franchise winger.
Creativity and IQ:
Demidov is electrifying, brilliant, dynamic, innovative, transcendent, and any other adjective you want to use. There is no prospect in this draft with Demidov’s offensive upside, including Macklin Celebrini. As mentioned above, Demidov has been compared to Datsyuk: he is stellar at opening up lanes with his body or finding passes, even if they’re banked off the boards. While Bedard is a guy who was expected to shoot first, Demidov is a passer. This works in his favor, though. Demidov certainly doesn’t lack a scoring touch. His positioning and body will tell goalies and defenders he’s planning to pass and he’s able to quickly change direction using his edges to put a shot on net. His ability to think several steps ahead of the play allows him to execute highlight-reel passes and capitalize on scoring opportunities that others on his team might miss, or simply not have the skill to execute. He’s unpredictable because his vision is at such a high level. He’s got a game reminiscent of Jack Hughes and Patrick Kane, and the way he views the game has scouts absolutely over the moon about his pro projection. There really is nothing that Demidov doesn’t have the ability to do – this year in the MHL he took advantage of the strength of competition and tested it out. Demidov tried different reads, different styles, working more heavily down the middle, shooting, playdriving, etc. We’re blown away by the flexibility that he shows across every facet of the game. A really fun quote to mention from Lassi Alanen, EP’s director of Euro scouting is, “I still have like 100+ unused clips of Demidov's play from this season. He must be the most clippable prospect I've ever watched. Something eye-catching happening almost every shift during his second half of the season.” Demidov’s highlight reel isn’t really a “reel” – that’s just how he plays the game on most shifts that he takes.
Physicality and Defensive Awareness:
Demidov's physicality extends well beyond his height, as he isn't afraid to throw his weight (all 170lbs) around and engage in board battles to win possession. His defensive awareness is equally impressive, as he uses his size and reach to disrupt passing lanes and apply pressure on opposing forwards both in the defensive zone and in the neutral zone, showcasing a commitment to playing a complete, two-way game. As briefly mentioned, Demidov doesn’t exclusively play wing – he plays center too. While he’s not going to be Patrice Bergeron he is capable of handling both ends of the ice, and has consistently improved his defensive play throughout the year.
Work Ethic and Engagement:
While almost all prospects “work hard” to play their best on the ice, Demidov does that little bit more. Despite being a winger, he’s consistently one of the first players up and down the ice. He rarely coasts and drifts around but is engaged rather consistently all around the ice. One thing that’s often hard to teach prospects is how to be aggressive and assertive without being risky. Demidov never worries about challenging his opponents, fighting hard board battles, or giving his all to get back into a play after he’s low after driving to the net. This is something that the Blackhawks LOVE in their players, and should hopefully encourage GMKD to pull the trigger, if everything else didn’t sell him. As we see Demidov continue to improve in skating with NHL coaches, this should only give him more energy to expend in the 200ft game, and improve his engagement across plays. He’s an absolute workhorse, and consistently pushes to improve which evidenced by the massive improvement across this season in the MHL. There’s no reason to think this same drive can’t come through on the NHL level.
Areas to Improve and Questions:
With all the hype around Demidov, it’s hard to initially understand why he’s considered a lower end prospect than Celebrini. Digging in, though, it becomes more clear. While Demidov has the higher ceiling, he also has a much lower floor. The number one factor that limits Demidov is his exposure to higher end competition. The MHL is a good league, but Demidov was ready for the KHL last year. Since he wasn’t exposed to higher end competition there is still question on how much of his skillset will translate when playing higher level men’s hockey. There isn’t an expectation of a problem, but when a player lacks that experience, it undoubtedly makes them more challenging to project. Remember, Demidov didn’t really play meaningful KHL minutes when he got 4 games this year. He got 13th forward exposure and didn’t play with the same linemates that he worked with in the pre-season. Nonetheless, he wasn’t perfect. He did see some questionable decisions while trying to adapt to higher competition. There’s little concern that this is an actual issue, but Demidov needs to grow and play against men, even for a few games, before coming to the NHL. Thankfully, he should have the entire season in 2024-2025, and I haven’t read a single scouting report that expects him to have an issue putting up Michkov+ numbers.
The second factor is skating. Demidov is a good skater, but he’s unorthodox at best. While this skating relies heavily on his edgework which gives him amazing playmaking ability, his pivoting, high end speed, position and stride could all use refinement and improvement. While these are all skating mechanics that are easier to fix, skating is NOT a guarantee. If he’s unable to improve his skating with NHL skating coaches, it could limit his upside. He is still expected to be a top line winger, but it could be the difference between 70+ and 100+ points if skating doesn’t develop. Remember, some scouts view his skating as a “hidden” upside in his game, but improving skating not only gives him more offensive flexibility, but also defensively. There’s room for improvement, and it could be an easier lever to correct to see high rewards from.
The third factor is decision making. Demidov is creative to a fault, but just like in art, not every project works out. With such an advanced toolkit, Demidov needs to work with video coaches to better understand which moveset is appropriate in which scenario and when to deploy it. There’s a difference between decision making and IQ. Decision making is hard to fix when a prospect is set in their ways based on playstyle, but if playstyle is more flexible, then there’s much less of a concern. IQ, on the other hand is uncoachable, and Demidov has arguably the best offensive IQ in the draft. There’s no reason to believe that he can’t fix this, but due to being stuck abroad, and potentially even the MHL again next year, it could take him a bit longer to get up to NHL speed.
The final factor is defense. While it seems that every single forward prospect has a knock on their defense, we can qualify Demidov’s specifics a bit more easily. Demidov is a competent defender, and a very good well rounded player, but again decision making plays a factor in the challenge of projecting him here. While players like Celebrini are dominant both ways, Demidov often doesn’t make the right choice when defending – he has a lot of offensive instincts which have him sit higher on the blue, and while he is always engaged on the puck, he needs to be more responsible in coverage rotations. Off the rush, Demidov doesn’t always read the play correctly, and the inconsistency can create shooting lanes for his opponent. Just like Michkov, he can also cheat on plays where he finds himself a bit further away from a play and loses sight of his defensive assignment. He’s extremely energetic and consistently pushes to get back, but working with him on understanding when to cheat will be important for his development as well. We again want to reemphasize that Demidov plays solid defense and a good two way game, especially for a wingecenter. But there’s room for improvement in terms of bridging the gap between him and other recent prospects like Celebrini, Carlsson, and Johnston.
Pro Projection:
While he doesn’t have the skating that Jack Hughes had, he’s still a great projection and comparable. A smaller but nimble player who isn’t afraid to get involved on the rush, around the boards, or in transition. Demidov’s offensive upside is similar as well – like Hughes, the defense isn’t the best, but he’s able to run an entire offense both on the wing and playing center. He’s creative to a fault, has a great set of hands, and the toolkit to be a consistent top 5 player at his position in the NHL. Pro projections are always hard because you can never guarantee how a player will turn out, whether they’re undrafted or a #1OA, but Demidov is truly all but a sure thing. His creativity rivals players like Nikita Kucherov and Mitch Marner in their ability to think ahead of where the play is, his handling rivals Kane and Datysuk, his defensive play is above average for a winger, he has a great shot comparable to players like Matt Tkachuk, and is a bitch to get off the puck. Even when Demidov is literally on the ground, he’s consistently able to hold possession and find a play with no room left. With a toolkit like his, decent size at an estimated 6ft, there should be no reservations that Demidov should succeed at the next level. Most scouts see his floor around 65-70 points, and his ceiling closer to 120. I stand by the Jack Hughes comp I made earlier. While they differ in skating, they play very similar games, and should expect similar success at the next level.
Quotes:
“He’s got the best hands in the draft… and has made more one-on-one skill plays so far this season than almost any prospect I’ve scouted for any draft. He’s also a pretty engaged off-puck player who keeps his feet moving, hunts pucks on the forecheck, and can turn a steal into a game-breaking play in an instant.”
Scott Wheeler, The Athletic
“Demidov is already a game-breaking forward who can move the puck effortlessly and there’s no question he’d be a fantastic partner to some of the best prospects in the NHL today. His production in the MHL is comparable to Patrick Kane’s 2006-07 season with the Ontario Hockey League’s London Knights… Demidov is a bonafide first-line winger who will score tons of goals.”
Dayton Reimer, The Hockey Writers
“In a vacuum he’s the most talented forward this draft class has to offer outside of Celebrini. Demidov possesses many of the same traits Celebrini does, only his track record is against younger, more unproven talent."
Sam Cosentino, Sportsnet
“The talent of Demidov is impossible to deny. His raw skills might be the best in terms of offense in the entire draft. His puckhandling, shot, passing, and even skating makes him a unique hockey player and prospect. There are many great offensive players, but not many quite like Demidov. Especially who will also have a great drive and motor to play a strong 200 foot game… he could easily be a point per game player in the NHL on most teams first line.”
Frederik Frandsen, Last Word on Sports
“At the end of the day, what you get in a player like Ivan Demidov is a generational offensive dynamo with the mind of a master chess player. Each time he gains possession of the biscuit, his ability to think many steps ahead of the opponent, find creative solutions involving his puck handling abilities, as well as creating tremendous execution at creating space with his skating or precisely hitting the net is considered to be up to par at the NHL level.”
Tyler Ballesteros-Willard, Draft Prospects Hockey
“Any forward that has ever had the type of equivalency we’ve seen from Demidov in his pre-draft year and draft year, going back to the ’80s, has turned into a point-per-game-plus superstar over their careers… You need stars to compete and contend in the NHL, and Demidov is almost guaranteed to be that.”
Byron Bader, Hockey Prospecting
“Demidov is the most dynamic, verstatile, and creative [puck] handler we’ve seen come through the draft in recent years. Elements of his on-puck decision-making remain raw, but his upside as a 100-point top-line winger is supported by decent off-puck and defensive engagement and lightning-quick processing of the game. His elite-level of on-puck intelligence and his trifecta of dynamic handling, playmaking, and goalscoring tools give him the foundation to become an electrifying creative force and offensive driver.”
Sebastian High, Dobber
“Demidov breaks defences. He spots a tiny gap in coverage, bursts right through, and blows it open. He plays mostly a finesse game, but does so hyper-aggressively, attacking everything he can. Demidov succeeds at pulling off plays that most prospects can't. He plans, processes, and anticipates faster than he can stickhandle. He's a pure creator with the puck, making plays out of nothing.”
David St. Louis, Elite Prospects
“Demidov is the more dynamic and flashy prospect [Than Michkov].Demidov is the single-most gifted handler in the entire 2024 class. He projects to be the superior one-on-one attacker…someone who can single-handedly create out of thin air. When it comes to passing ability…Demidov’s ability to chain together handling sequences into following passing plays is second to none.”
Lassi Alanen, Elite Prospects
“It’s a no brainer[at #2OA]. It’s Ivan Demidov all day, every day, 24/7. You run to the stage and pick him… if you ask me, Ivan Demidov is better than Matvei Michkov… He’s the only prospect in our rankings who we gave a 10 grade to for a specific ability. It’s not just the handling skill in isolation it’s the creativity. He comes up with solutions no one can expect.. his motor is underrated, puts in work defensively… it’s a no brainer there.”
Hadi Kalakeche, Locked on NHL/Dobber
Our Scouting:
Clip 1:
As we talked about prior, Demidov has a great IQ and the ability to create lanes and plays out of nothing. Demidov pushes up the ice and enters the zone with pressure closing onto the side. He uses his hands to pull in control, but more impressively, puts his body between the defender and the puck. He uses his edgework and breaking speed to push past the defender, then is patient enough to draw 3 defenders towards him, away from his teammate. When he sees the trailing defenseman waiting, he immediately finds a tight pass for a wide open teammate to capitalize.
Clip 2:
There’s a difference between a safe move, and then there’s an insane move. Watch as Demidov comes up on the left side. He sees that the defender is getting desperate and goes for a large poke. Demidov slides the puck under the Dman’s stick and once again shows off his patience. Instead of going for a quick shot he reads that the other defender is slowly coming across the crease to prevent a passing lane. Instead of just shooting like most players, Demidov baits the goalie into thinking he’s going to run into the defenseman, and in that second, puts the puck in the net.
Clip 3:
Small play, but this is just about how slick his passing is. He slides the puck through a very tight lane while baiting the defenseman into sliding due to not knowing where the play is going to be.
Clip 4:
While we can put on nonstop highlights, it’s also important to see how smart Demidov’s game is. Demidov and the other SKA players move the puck around a bit trying to find an opening until they give it to Demidov. Demidov reads an open play and passes the puck down, but instead of immediately following the puck or staying at his spot, Demidov uses his high engagement to instead move to the other side of the net down low to offer accessory support for his teammates on his anticipated cross crease pass, should there have been a rebound.
Clip 5:
Not every highlight is going to be a goal. One really underrated part of Demidov’s game is how well he’s able to read the offense. As he holds high initially, he’s able to help move the puck out in order to reset the offense when the play fails. His motor keeps him in the play and with his excellent edges, he’s able to make a quick pivot after rushing around in order to step up and create an open shooting lane. While his teammate can’t make the pass to get the puck to him, Demidov read where the play WOULD be, not just where it was. Those IQ aspects really can’t be taught, and are part of what makes him so special. By anticipating the open play rather than following the puck, he establishes himself as a play driver by creating options rather just following and executing structure at a high level.
Clip 6:
We're not even going to analyze this one. It’s just fucking fun. Talent oozes.
Clip 7:
This video has a ton of highlights, which I’d definitely recommend watching, but we’re going to focus specifically on the play at 0:45. We can post clips of Demidov scoring goals, finding breakaways, etc. all day long, but when thinking about translation to the NHL, IQ and decision making is what we’re really drying to drill down on. Demidov arrives in the zone through to middle and pushes the initial F1 to the F3 spot and changes the rotation. The puck is dumped to him and the initial F1 leaves a drop pass for Demidov approaching the goal. As soon as Demidov gets the puck, at 0:47, you can see him primed and in a good shooting position. The bigger defender misread the play and has drifted too far towards the center of the ice, leaving Demidov with a nearly unobstructed shooting lane as the netfront defenseman is also too far toward the middle. Instead of taking the shot, he instead waits to draw over the netfront defenseman, and the bigger defenseman closer towards him, leaving his teammate literally untouched across the crease. Demidov trusts his hands and ability with an extremely quick and accurate pass through the stick range of three defenders to find his teammate wide open. His decision making has been progressively improving and his ability to look off the shot to find an elite pass will translate extremely well to the next level.
Clip 8:
Another play where you can just be excited about Demidov. The puck is wrapped up around the boards and the defenseman sitting at the top of the blue just pushes the puck back into the zone without a clear target, or a player who has an explicit opening to the puck. If anything, the puck is put in the middle of all 5 Karpat skaters. Despite starting on the outside, Demidov’s engagement shines through where he uses his edgework to get a rapid explosive burst of speed, and pushes through both defenders in front of him to gain possession. Once he gains possession, his ability to control the puck, and his handles help to demonstrate just how strong of a prospect Demidov is. Even when the defender is falling onto him, Demidov is patient, makes the netfront defender bite to believe he’s going wide, creating a lane (effectively bypassing 3 separate Karpat players) to get to the goalie unobstructed. Then, his hands come out and he absolutely undresses the netminder with moves that the video literally cannot fully capture. He makes highlights like this look routine, every single game.
Clip 9:
Sometimes when you see a play it’s hard to say anything but wow. Demidov leads the rush through the neutral zone and reads the coverage a much less conventional 1-4 scheme. The offensive rush is a bit unconventional as well, but can offer a smart solution. By having 3 attackers, two concentrated up the middle and one wide, it allows for quick movement up the middle, and post defensive collapse onto the puck, a pass to the outside for a clear entry lane and shot. Demidov passes to his teammate directly across the center of the ice as he expects that teammate to immediately get puck to their teammate on the outside as coverage collapses. Demidov gauges where the openings are pre pass, as evidenced by the head movement. Unfortunately, instead of immediately passing again to the outside for an open lane, his teammate runs into pressure, and panics. He passes back to Demidov who is less than 8ft away and will inevitably will run into immediate pressure as well. Somehow, this is no problem for Demidov. He collects the puck with the literal tip of his stick, uses his body push the defender off, and then pulls the puck in while facing the wrong direction to slip past the defender. Despite being placed in a no win situation his hands and creativity shine through and he creates a clean lane to shoot the puck at the net. It’s almost inhuman what he’s able to do with his hands. When he gets to the net, he’s patient, baits the goalie, pulls wide, and then puts in a clean backhand. Some of these highlights are literally awe-inspiring.
Closing Thoughts:
If this scouting report doesn’t get you excited for Demidov, we don’t think anything will. He’s truly the most electric player in the draft with absolutely ridiculous hands, compete, dynamic play, and highlight reel performance. His IQ is next level, and his hands allow him to do truly amazing things with his skillset and competency. Demidov’s vision is absurd; he consistently makes passes to his teammates without looking, or sends a pass before a teammate has a clean break by using anticipation. These RARELY lead to a turnovers and are often not only creative but unorthodox methods to continue to move the puck up ice. Although his skating is unorthodox, he’s explosive, able to create comprehensive offensive maneuvers due to quick transitions, and make off angle passes with ease due to his edgework. He is elite in transition and able to run a breakout, an offense, and play any of the F1/F2/F3 roles when the situation calls for it. Despite his expected size of “only” 6ft 170lbs, Demidov knows how to use his body and hands. He not only protects the puck on offense but can draw defenders away from his teammates in predictable patterns, once again opening up space for him to capitalize. The same goes for defense where he's able to use his positioning to get the edge on his opponents for a rapid takeaway or a box out off the rush.
As we mentioned earlier, Demidov’s game isn’t limited only to offense, he has a decent understanding of the two way game as well. He’s a relentless forechecker, aggressive on the boards, and also always willing to use his high running motor to jump back into a play that leaves the zone, even if he’s right next to the net. Demidov has the most skill and raw talent out of any player in this draft, including Celebrini. Had Demidov not been demoted to the MHL due to SKA’s poor management, there is almost no doubt that he would be considered nearly neck and neck with Celebrini. As it is now, Demidov is ranked #2 on most boards, and the overall #2 in the consolidated ranking. Demidovs don’t come around often; people last year were genuinely considering whether Michkov was at Bedard’s level. Demidov rivals Michkov if not exceeds him.
You can nitpick the analysis we have of any one single aspect of Demidov. Not everyone buys analytics. Not everyone buys playmaking in a lower league. Not everyone likes irregular skating. Not everyone is on board with the MHL stat sheet, our hype etc. etc. We get it. Really, we do. But at the end of the day, when you step back and appreciate the full body of work, the comps, the analytics, the rave scouting reports, unanimous love, models, stat sheets, skill, work ethic, and more that ALL say that this kid is elite, there’s fire beyond the smoke. Demidov is THE guy. There should not be a debate at #2.
For those of you who made it to the end, thanks for reading! Ultimately we know there will be inevitable debate about a prospect, but we appreciate you hearing us out, and at least letting me, u/GoldWhale, spam the sub over the last few weeks in love of Demidov. Whether or not you agree with our analysis, we encourage you to do your own scouting, read from the authors we've included, watch through all the highlights in the linked videos, and draw your own conclusions!
We appreciate everyone in this community, and will try to answer any questions that you may have in the comments. If you so choose, please feel free to crosspost to other subs, edit, or utilize this writeup anywhere you like (forums/blogs/youtube etc.), just link back to our original post! For those in professional media who have contacted us with the hope of utilizing our writeup, feel free, again just link back to the original post as well. Thanks again!
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2024.05.16 02:42 VerFur Tips for Exam

Passed about two weeks ago (AT/AT/T) and wanted to share some tips. The majority of mine have to do with testing center etiquette, because I’ve never been to a Pearson Center and would have loved to know more before going.
Smack dab in the middle of my exam I realized It wasn’t about memorizing answer A,B,C,D. It was about memorizing why PMI wants a specific answeconclusion to a scenario. Because at least for me, the same type of questions from the quizzes/practice exams were repeated in the exam.
They asked about things like “What would you do if this critical part were late?” Or “How would you resolve this conflict?” Drawing from what I had technically memorized as the correct way to answer (otherwise known as mindset), and also reading my exam questions/eliminating answers in DM’s voice in my mind (otherwise known as mindset) helped me pass. Every morning I would do one of his vids. I’d pause before he said/wrote anything and try to figure it out without him explaining (he has perfect PMI mindset, if you emulate how he thinks and approaches the questions then you’ll pass).
Don’t stress about Expert questions! If I could go back I would memorize every single Moderate/Difficult scenario: The right answers, the wrong ones and the why’s and forget the Experts. Maybe it was just me but it felt like the exam barely went harder than Difficult level - Please note, this does not mean it was easy - I just never felt the strain of Expert.
Testing Center Tips: - Just leave your phone in the fucking car. Trust me. Just do it.
These are all I can remember. Good luck out there, you got this!!
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2024.05.16 02:40 firefighter_raven Last Charge of the Roanoke

The Terran Union Heavy Cruiser, Roanoke, had spent the last 6 months raiding Naalx supply lines in the Flores sector.
They were finally returning to Terran Space for some much-needed refit and some R&R. But first, they were stopping at the Bateri space station orbiting Emsar IV.
She would be meeting a Terran Union squadron to escort her prizes back to the Couster system. 4 freighters, a massive ore hauler, and a damaged Naalx corvette that answered a distress call sooner than expected.
The Roanoke was one of the new Grenville class heavy cruisers, faster and more heavily armed than the other heavy cruiser classes operating as part of a Terran Union fleet.
They were designed as solo raiders able to operate deep in enemy space, raiding enemy supply lines and facilities.
Their design included several newly developed systems, including a new style of radiator for dumping excess heat.
At 500 m long and painted black as night, she was very intimidating to see on visual screens and even more so at close range. Her CrCoNi (chromium, cobalt, and nickel) hull was covered in 12” of ablative armor covered in a black laser-resistant material able to reduce the effectiveness of enemy sensors and target locks.
The experimental Baxter radiators efficiently released excess heat into space but still left them exposed to radiation detection sensors.
Captain Josef Král had been hand-picked to command the Roanoke when she came into service 18 months ago. He was a popular officer with 20 years of combat experience on just about every ship in the Terran Union’s navy.

He’d also provided technical assistance during its design phase so his familiarity with the ship made him the best choice for putting the ship through her paces. This would be the very first voyage behind enemy lines as a raider.
And it’d been a rousing success, hitting targets deep in Naalx space as reprisal for Naalxian raids on Terran border colonies. The First Naalx-Terran war had devastated both species and left them vulnerable to outside forces. The war wasn’t won so much as winding down to a series of raids and counter-raiding. A gentleman’s agreement to prevent raids and border skirmishes from turning into another full-scale war and the earlier consequences.
And Captain Král was very good at approaching that line in the sand without going over it. Several centuries earlier he’d have been a Privateer sailing the oceans on Earth.
This even led to the revival of the old pirate movies of the 20th century but Captain Král preferred likening it to the submarine warfare of the first half of the 20th century. That didn’t stop his crew from giving him a robot parrot.
He claims to hate it but everyone knows he’s been teaching it his extensive vocabulary of curse words, in dozens of languages, that he loved it.
And if you call him out on him walking around with it on his shoulder, he’ll claim he was just humoring the crew.
Captain Král was relieved to see the Terran squadron had arrived before him and ordered his little fleet to dock. It would be good to be able to get off the ship and move around without weapons.
As Captain Král exited the ship, he was surprised to see Commodore Allen waiting for him. It’d been several years since he last saw his friend and previous XO. Taking his prerogative as a Captain, he skipped the formalities, shook hands, and gave Commodore Allen a friendly slap on the back.
“Mike? What the hell are you doing here? This is escort job is for a Lt. to do” He asked
“I was in the neighborhood and volunteered. I wanted to see this new ship of yours and it’s been too long since we got a drink together.” Mike replied
Captain Král took a glance back to his ship and wasn’t surprised to see his current XO, Lt. Commander Nana Ricci had the resupply well in hand.
With a big grin, Captain Král said, “Let me see to my guests and we can see if we can scandalize the ratings like we used to.”
Captain Král approached the waiting station manager. The Bateri bowed in the formal greeting of her people. Not having the tentacles needed to return the bow, he just saluted her.
“Greetings Captain Král of the Terrans, how may we be of service?” The Bateri asked.
“Greetings Ananu of the Bateri. We request the use of your services,” he replied, finishing the ritual greeting.
“I see you returned successful in your raiding,” Ananu said, “How many bunks will you need?”
Unsurprised that the Bateri knew his mission, he replied “ 72 bunks with 3 more for your med bay, if you have the room.”
One of the most important functions provided by the Bateri was allowing for the return of captives taken in raids. This helped to keep things calmer by freely releasing captives to limit the amount of bad blood created during the raids and conflicts.
Crates of supplies, ammo, missiles, and the various other things needed to keep the ship functioning were being transferred from the smaller Terran ships. With her weapon complement being only slightly smaller than a battleship, she could go through a lot of ammunition. Even without being in serious combat, he liked to run frequent gunnery drills. Some Captains would just let their tactical computers handle operating the weapon systems and just have the gunnery crews handle reloads. But some hard lessons taught him that having the gunnery crews able to take direct control, as needed, was essential. He preferred to use up as much ammunition as needed during training to save lives later in combat.
Seeing everything in hand, he walked back to join his friend for a drink. They caught up on the doings of old friends and Mike’s family, toasts to fallen comrades, and eventually to the Roanoke.
‘How did she operate on her first long-range mission?” Mike asked
Taking a moment to organize his thoughts, Captain Král took a sip of his drink. “She handled better than expected. The new engine behaved itself, surprising for being just off the drawing board, the Baxters were damn efficient.”
Taking another sip before continuing, “ We didn’t use the torpedoes or the turreted railguns in combat but the rest performed as expected. That Corvette didn’t stand a chance so we didn’t get a full test of all the combat systems.”
“Going by the number of munitions I brought with me, you’d think I was resupplying a battleship” Mike joked
“Just about,” Captain Král chuckled. “During the design phase, I had to argue for such an increase of armament.” “It seemed to take forever for them to get it through their thick skulls that we’d be out there all alone and couldn’t call for reinforcements.” “So I convinced them to put the 2 particle beam systems in the bow of the ship and give me the 4 torpedo tubes. They had no problem with the pair at the bow but they couldn’t figure out why I wanted a pair aft. I swear I thought about launching them out of a tube.”

“At least they were starting to get it when I up-gunned the turrets to carry two large railguns. They did get upset at wanting to put on a turret in the middle of the ventral side but were relieved I left the other turret on the dorsal side ahead of the command structures”
Commodore Allen asked,” From the glimpse I got as you docked, it looked like you doubled the usual weapon systems?”
“She still has them 10 secondary batteries but I went with dual medium railguns for them” Captain Král replied, “ I put 4 of the quad-mounted autocannons on each side of the ship.”
“ It should let us save wear and tear on the railguns when we catch unarmed ships or against incoming fighters.”
“ I understand and it also saves on missiles, which with 4 heavy and 8 medium is a lot of missiles to carry.” Commodore Allen replied.
“I’ve also heard you were running tests on a more powerful deflector array to do more than just protect against radiation and small debris. Like maybe actual shields that would work on anything smaller than a battleship?”
“Yeah but not with any success,” Captain Král answered, “Anytime we tried to go past the standard low-power output, it played hell with our sensors.”
It was at that moment when Captain Král’s wrist communicator beeped for his attention.
“Just a second Mike,” he said as he keyed the communicator. “ Král, go ahead”
The sound of Lt. Commander Ricci’s voice came through the speaker, “ Priority message from the bridge Captain.”
“ What is the message?” Captain Král asked, not liking the way Ricci’s voice sounded worried
“ Sensor buoy reports large Naalx fleet dropping out of FTL, 2 million km out,” Ricci reported
Commodore Allen gave Captain Král the same concerned look that he was sure was on his face. “How many?” The captain asked
Ricci hesitated for a moment before answering “37 ships with more arriving every couple of minutes.”
Commodore Allen swore
Captain Král looked at his friend, “How long until you get your crews and get out of here?”
Commodore Allen thought for a moment, “ Maybe 20 minutes at the minimum.”
Captain Král muttered to himself, “They’ll be here before that.”
Both men got up, signaled to any of their personnel in the bar, and started out the door. “I’ll buy you the time but I’ll need to undock as soon as I get aboard my ship, maybe I can catch them off-guard. “ Captain Král
Commodore Allen replied, “That’s a suicide mission, there are too many for one ship to handle”
“Yeah, I know, old friend but if I don’t then we all die.” Captain Král explained, “ Do me a favor, I’m going to send you my non-essential personnel, take them and those still on the station with you. Get them home.”
Reaching the hatch to the docking bay, both men stopped to shake hands. “Of course, Josef.” Commodore Allen replied, “But if anyone can find a way out of it, it’s you, my friend.”
After a final salute, both men parted ways to reach their ship. As Captain Král jogged down the docking bay, he sent orders for Ricci to send all non-essential personnel to Commodore Allen and asked if they had sufficient hands to man all combat stations.
Ricci’s reply reassured him, “ Aye Sir, most of the crew on the station are from the 2nd watch, and the few people from the first watch are non-essential.”
“Be ready to launch as soon as I get aboard.” He ordered.
He passed several members of his crew, en route to join Commodore Allen. He stopped to return their salute. At the disappointed look in their eyes, he told them. “I know you don’t want to leave the ship but the Commodore needs some real sailors to get out on time. You know how those logistic guys are. They’ll get lost trying to find their own bridge”
That look reassured them and after a final salute, they headed down the dock to join Commodore Allen
Captain Král reached the cargo ramp and started up it, calling Ricci and telling her to shove off and he’d be on the bridge shortly.
He sprinted down the corridor, leaping over the lower lips of the vacuum-tight doors.
“Captain on the Bridge!” rang out from one of the bridge techs. Aside from the guards and his XO, the rest of the bridge crew kept working. Nodding his approval at their knowing when to discard ceremony for action. He walked over toward his console before speaking.
“What do we have, Lt. Commander?”
Turning to face him, Captain Král could see just how worried she was. “Current count is 48 ships.” Touching the console’s keys to bring up a list of ships before continuing, “ 18 capital ships and a mix of sub-caps, still trying to ID them.”
“They’re just maintaining position for now.” Ricci finished, her voice slightly puzzled.
“They’re waiting for something or someone,” Captain Král answered the unasked question.
“How many crew did we leave behind?”
“641, Sir” the XO replied
“ Helm, are we clear of the station's shielding?”
“Almost Sir,” The helmsman answered.
“Thank you.” Captain Král returned.
Turning to another tech, he said, “Sound Battlestations”

“Sir,” one of his sensor techs spoke up, “We have 2 more ships arriving.”
“ Thank you, Ensign.” Captain Král returned
“What class are they?” Lt Commander Ricci asked
After looking at her monitor again the tech replied, “1 heavy cruiser and something much bigger, waiting for the computer to ID it.”
Captain Král moved to look over the tech’s shoulder before standing up and facing his XO.
“Fleet Command Ship” he informed the tech and his XO.
Lt. Commander Ricci replied, “What the hell is one doing out here?”
“Good Question.” he answered, “And now that the players are on the field, the game can begin.”
Bringing up the sensor information to his console, Captain Král pointed at the enemy fleet. “They haven’t begun to deploy into battle formation yet.”
“That could be our chance.” Raising his head to look at his XO. “If we jump now we can land close and surprise them. After we land, we drive into the center of their formation and head for that big bastard.” He explained
“But Sir, We haven’t fully tested the jump drive!” the XO exclaimed
“No time like the present, “ Captain Král joked

“We’ll let the railguns and autocannon crews pick targets of opportunity, while we engage the command ship with our particle cannons, heavy railguns, and torpedoes,” he stated
“What about its point defense system, won’t it pick off the torps?” the XO asked
“We’re going to launch all the Hammerheads at it. It should overwhelm the system and let the torps through.” He answered before continuing, “I’m going to save the heavy missiles for now.”
“You’ll need to calculate the launch time of the Hammerheads to hit the point defense system as close to the time for the torpedoes to sneak through.” he ordered, “ But not so far they take out the Hammerheads too soon and let them hit the torps but not so close they set them off either.”
Looking at his XO, “You better get down to tactical Nana, this is going to get ugly, and it’s best we split up.” Captain Král commanded
Exchanging salutes, Ricci simply replied “Aye Sir.” and started for the hatch. Just before stepping through, she turned and said, “Good Luck, Sir.
“What’s the status of the Commodore’s squad?” Captain Král asked
One of his communication techs spoke up, “ They need 10 more minutes”
“Let me know the minute they are clear.” Captain Král ordered
Captain Král turned to comms tech and ordered, “Intraship comms if you please ensign”
“Aye sir” the tech replied before turning to his console and speaking into the mic,” Now hear this, Now hear this. Message from the Captain.”
“ Well folks, this isn’t the fight I wanted but this is the fight we got” Captain Král started
“ I’m sure you’ve heard scuttlebutt about the situation but here it is. We are facing a superior force numbering 49 ships. And we need to give the Commodore’s squadron time to go to FTL and get the hell out of here.” he paused before continuing, “ The plan is to mix it up with the enemy at close range. They aren’t in battle formation yet so we can hurt them.”
“Good luck and let’s make them regret fucking with the Roanoke.”
The sounds of cheers came back over the speakers.
“Helm, are we clear of the station shielding?” the Captain asked
At the affirmative given by the helmsmen, he just nodded
Touching a button on his console, he asked, “Are you in place XO?”
“Aye Sir.” the Lt. Commander replied
“ As soon as we land, be ready to open up with the dual and quad mounts.” He ordered
The XO replied with an affirmative.
“Helm, at my command, jump between 25-50 km to the starboard of the fleet.”
“As soon as we land, hard to port and get us in the middle of them. Be ready for rapid maneuvers, maybe we can throw off their laser battery tracking systems. Might let us survive a little longer” Captain Král ordered. “Aye Sir” the helmsman replied
Taking a quick look around to make sure his crew was ready, he turned back to wait for the signal the jump drive was ready.
At the signal, he ordered “Jump”
He felt the ship lurch forward and shudder. It took less than 5 seconds to jump from the station to within the targeted range, but it felt like forever.
And then they were less than 5 km from an enemy battleship.
“Oh shit!” exclaimed the helmsman and steered to avoid it. Captain Král hid a moment of panic with a joke, “ Someone make note that the jump drive targeting system needs work.”
His joke brought a chuckle from his crew and got them back to focus on the taste.
Stabbing a button on his console, he ordered “XO, fire secondary batteries,”
There was nothing to see or hear from the massive volleys of the secondary batteries coming to life. But he knew the gun crews were already raining devastation on enemy warships. “Helm, Hard to Port!” he ordered, not tearing his view away from the main viewscreen.
Captain Král looked at his console at the images sent to the bridge from the various gun cameras.
He could see the flashes of light from projectiles hitting their shields. He watched as other high-velocity projectiles punched through their hulls. He could just make out the impact of the explosive-tipped slugs fired by the autocannons.
Captain Král turned back to the main viewscreen. “Hard to starboard!”
“Head for that big son of a bitch!” he ordered
The Naalx were slow to respond but they began to return fire with some trying to gain some distance to clear the line of fire of other ships. The helmsman’s evasive maneuvers were also giving the enemy’s gunners fits from repeated misses.
But the damage sensors on the armor told of an increasing number of hits as the Naalx began to respond in an organized manner. The resistance coating reduced the damage from the Naalx laser batteries but didn’t completely nullify it. “Helm, get me a clear shot at the command ship.” the Captain ordered
A bright flash to starboard marked the death of an enemy cruiser. Status reports listed 2 sub-capitals holed and venting atmosphere. Dead or damaged, they were out of the fight.
One capital ship was dead in space with another missing its bow.
5 down too damn many to go The captain muttered
He watched and waited, ignoring damage alarms and the occasional shudder as shots began to get through the armor and explosively decompress a compartment when they penetrated the hull.
He finally saw what he wanted, an unobstructed line of fire to the command ship.
His finger smashed down on the console button. “ XO, Launch Torpedoes. Take the gloves off the main batteries. Drop the hammer!”
He watched the glitter of the particle beams as they bridged the gap between the Roanoke and the Naalx ship. In a moment, he caught sight of the torpedoes' thrusters as they left the tubes and picked up momentum. Holes and brief explosions marked the impact of his weapons. But the sheer volume of Naalxian fire was beginning to take its toll. The armor was failing or had failed in over a dozen spots. 3 autocannon and 1 railgun mount were out of commission.
2 minutes after they launched the torpedoes, the sight of more than 100 Hammerhead missiles was marked by the flare of their drives. Another volley of Hammerheads was launched the moment new missiles were lifted into the racks.
Captain Král called down to tactical, “XO, hold off on another volley for hammerheads.”
Checking his console, “Launch Shrikes at targets of opportunity with no shields, rear tubes target enemy capital ships and hope those torpedoes get through.” he ordered.
Multiple small explosions let him know the point defense systems were taking on the Hammerheads. And a moment later, a pair of massive explosions told him the nuclear-tipped torpedoes had hit their target.
“Captain, The Commodore’s squadron has escaped.” one of his techs announced.
“Thank you,” he answered
“Distance to command ship?” he asked
“ 250 km Sir” was the reply
“Helm, continue advancing on the command ship and pass her on our port side. We’ll give her a broadside and go to FTL after we clear.”
A tech from the damage control position spoke up, “Captain! FTL is down and jump drive is destroyed”
“Ahh hell’ cried the Captain.
“Damage report!” he ordered
“ Ventral turret destroyed, railgun mounts 2 and 5 destroyed, mount 9 damaged but functional. Autocannon mounts 11,13, 23 and 25 destroyed. Hammerhead launchers 3 and 8 destroyed.” The tech checked the screen before continuing, “ Explosive decompressions on decks 3 and 5. Explosive decompression in Med Bay. Ablative armor badly damaged and penetrated in around 20 spots. Engine #3 is down. Power unstable in many areas of the ship”
“FTL down, engineering needs an hour to fix. The jump drive is destroyed. Long-range comms are down” The tech finished.
“Casualty reports!” Captain Král ordered
A different tech replied, “249 dead, roughly 800 wounded with 327 too injured to fight.”
“Thank you.” he returned. Doing the math in his head he had just over 1300 combat effective and 482 of those were his Marines, the other 18 were left behind.
After thinking a moment, “Helm, same course as before but since we can’t go to FTL, circle to the aft of the command ship and lessen the incoming fire for the moment”
Looking over to the comms tech, “ Get me the chief engineer on the horn.”
Tapping the switch on the console, he called down to tactical. “ XO, I’m taking us around to the aft of the command ship and play peek-a-boo.”
“We’ll pass on her port side and I want a broadside from all batteries that can hit it and launch half the Shrikes we have left at it.”
“After we get to their rear, target enemy aft batteries, I want them all hunks of twisted metal.” Captain Král ordered
“Aye Sir.” Lt. Commander Ricci replied. “Ammo count update Sir.”
“Go ahead,” he replied
“Only the two forward tubes are loaded, aft tubes empty, railgun and autocannon are down to 30%. Dorsal turret is at 10% but they are working on transferring surviving ammo from the Ventral turret.
We can launch 4 more full racks of Shrikes and 5+ Hammerheads.” She finished
“Understood. Thank you” Captain Král replied
“Captain, Chief Engineer on the line” a tech relayed
“Route it to my console,” he ordered
“ I need you to place charges on the computer core, all the experimental equipment, engines, and fire suppression control. If we go down, I don’t want them getting a damn thing but blood and pain.”
“Aye Sir.” The Chief replied.

Captain Král turned back to watch as the Roanoke passed the command ship to port. He watched as massive explosions rippled across the enemy flank and dorsal surface. They were too close for the point defense to pick off the majority of the Shrikes.
As the Roanoke got behind and slightly below the enemy command ship, she slowed and allowed her surviving batteries to silence the command ship's aft batteries.
Captain Král called down to tactical, “XO, fire half our remaining hammerheads into her engines.”
“Affirmative,” replied the XO
Captain Král watched as the hammerheads impacted the command ship’s engines and saw the thrust nozzles dim as the engines went offline. The enemy batteries stopped firing and she began to drift.
“Helm, get us 500 km from the command ship and line up to fire our last 2 avalanche torpedoes.” Captain Král ordered
“Aye Sir, 500km bow towards the enemy” the helmsman repeated
The Captain called down to tactical ” Nana, We’re positioning the ship to line up the front tubes and we’re going to kill that bastard. Stay on the line and fire on my order.”
“Aye Sir, we’re ready.” The XO answered
“Helm?” Captain Král asked
“ 3 seconds Captain.” the helmsman replied
Captain Král watched and as soon as he got the angle he wanted, “Fire Torpedoes!” he commanded
The whole bridge crew watched and waited for the impact. Both torpedoes struck amidships and tore massive holes in the hull. As they watched, lines of explosions traveled across the hull and began to rip the ship in half. The bridge crew let out a yell and the rest of the ship after the Captain had the information broadcast over the intercom.

“ Helm, get us the hell out of here. Maybe we can outrun the bigger ships and buy time to fix the FTL.” Captain Král ordered
But before the helmsman could act, there was a massive jolt.
“What the hell?” he yelled
A tech answered, “ We were rammed by a Naalx cruiser and several smaller ships are closing in.“
But instead of ramming the Roanoke, they launched breeching pods.
His finger stabbed down to open the intercom. “ All hands, Prepare to Repel Boarders! Security teams, tactical will relay their access position. “ He ordered
He pulled out his sidearm and checked that it was ready. Several other techs did the same, while his security detachment moved to defensive positions to watch the hatch.
“Target those pods!” Captain Král ordered but he didn’t need to say it, his gunnery crews were on it. Here and there a brief flash of light marked the destruction of a pod.

“XO, fire all remaining missiles. Pick your targets,” he commanded “All batteries, open fire.”
He left the tac net open to track the status of the enemy boarding parties.
He listened to the cacophony of noises coming over the tac net.
“Security team alpha to section 7, level 3. Bravo team section 2 level 1, Charlie team section 12, level 5” Lt. Commander Ricci ordered.
“There’s too many, fall back to position 2…” an unidentified voice ordered
Another voice firmly stated, “Hold your ground, nothing gets past us.”
“Theta team down, a handful of Naalx heading for engineering!” a panicked voice exclaimed
And dozens of others just like it, always with the sound of combat in the background.
“Captain, more breaching pods en route!” a tech exclaimed
“Get me the Chief Engineer!” the Captain ordered
At the Chief Engineer’s response, he ordered “Detonate all sabotage charges except the main computer. Set that one on a manual trigger at my console with a 20-minute timer as a backup. And then set the reactors to overload, we’re not going to hold the ship much longer. And set a charge to breach the hull and decompress Engineering as soon as you are clear”
“Affirmative, Captain. She was a good ship” the Chief replied
Turning to his bridge crew, “Give the order to abandon ship. Have all the pods head for the station.”
The Captain called tactical, “Lt. Commander Ricci, all hands abandon ship. Get as many of them home as you can.”
“ I understand, Sir.” She answered, “I’ll see you at the station.” she said hopefully
“I'm afraid not, Nana. I’m the Captain and I’m going down with my ship.” he stated, “And someone needs to make sure they can’t shut down the overload.”
“Transfer all fire controls to my station and get the hell out of here.”
“Aye Sir, It’s been an honor” the XO replied
“The honor is all mine. You are going to make an excellent Captain. Goodbye my friend” Captain Král finished.
His bridge crew tried to convince him to go with them but he declined and ordered security to get them into the escape pods.
Then he sat and watched as his consoles began reporting each pod as it launched. He also kept an eye on his sensors and concentrated fire on any Naalx ship that was moving to intercept the pods. They knew better than to fire on them but nothing said they couldn’t capture them.
He also prepared a probe with all the ship logs and combat data and fired it toward human-held territory. It would run silently until it exited the system and then begin broadcasting a coded signal for pickup.
He was dismayed at how few pods had left the ship and regretted so many young lives had been cut short.
As he saw the last pod clear the battlefield, he sat back for a moment and then triggered the charge on the main computer.
A hard pounding came from the other side of the hatchway. But there wasn’t enough power to open it. He guessed the pinging on the door was them firing their lasers and trying to blast it open.
He wondered if it would work but a huge rumble, a bright flash, interrupted, and the long career of Captain Král was finally over.
News of the Roanoke’s final battle flashed across news channels on hundreds of worlds. Her courageous and foolhardy charge at a superior force. The damage she did to the Naalx fleet before her destruction. How, of the 1859 members of the crew that went into the battle, only 108 survived.
The videos taken from both sides during the battle played over and over again.
How the Naalx picked up all the escape pods and released them on the station immediately.
And even recovered the bodies of any human they found while gathering their dead.
Naalx losses were the command ship, 2 capital ships, 9 sub-capitals destroyed, and a dozen other vessels damaged in one form or another. Naalx casualties were over 50,000 dead
Only the Naalx’s immense respect for courage, audacity, and bravery in the face of danger kept the skirmish from blowing up into a war.
The Naalx rendered full military honors as they turned the Human dead over to Lt. Commander Ricci.
The Captain Král, A Grenville-class cruiser, was launched 2 years later. Captain Nana Ricci in command.
Authors note- I hope you enjoyed this story. It's based on a historical event. Which according to an idiot on youtube is plagiarism.
If you feel like leaving a tip https://ko-fi.com/tomcarey
submitted by firefighter_raven to HFY [link] [comments]


2024.05.16 02:31 Brief_Mycologist1225 Unleash Your Productivity: Unveiling the Perfect Apple Laptop for Every Egyptian Creator

Hardware Egypt, your one-stop shop for all things tech, is passionate about empowering Egyptian creators. We understand that the right tools can make all the difference in bringing your vision to life, and that's why we offer a stunning selection of Apple laptops at unbeatable prices.

But with various models and configurations, choosing the perfect Apple laptop for your needs can feel overwhelming. Fear not, fellow creators! This comprehensive guide dives deep into the world of Apple laptops, exploring the different options and their price points to help you find the ideal fit.

The Apple Laptop Family: A Glimpse into Power and Portability

Apple boasts two powerhouse laptop lines: the sleek and portable MacBook Air and the feature-rich MacBook Pro.

MacBook Air: The epitome of lightweight design and everyday performance, the MacBook Air is a fantastic option for students, writers, and content creators on the go. Its starting price of around EGP 49,900 (subject to change) makes it an attractive entry point into the Apple ecosystem.

MacBook Pro: For those who demand ultimate power and performance, the MacBook Pro reigns supreme. This powerhouse caters to video editors, graphic designers, and programmers with demanding workflows. Starting at around EGP 73,999 (subject to change), the MacBook Pro offers a robust combination of processing power, stunning displays, and extended battery life.

Delving Deeper: Exploring Configurations and Price Points

Now, let's delve into the nitty-gritty of configurations and their impact on price. Here's a breakdown of key factors that influence the cost of your Apple laptop:

Processor (Chip): The heart of your laptop, the processor determines its processing power and performance. Apple's M-series chips, like the M1, M2, and the latest M3, offer impressive speed and efficiency. Higher-tier chips, naturally, come with a higher price tag.

Storage: The amount of storage determines how much data you can store on your laptop. For casual users or those primarily dealing with documents and photos, 256GB of storage might suffice. However, creators dealing with large files like video footage may require 512GB or even 1TB, leading to a price increase.

Memory (RAM): RAM allows your laptop to run multiple programs simultaneously. For basic tasks, 8GB RAM is sufficient. However, content creators working with demanding design software or video editing might benefit from 16GB of RAM for a smoother workflow, impacting the overall price.

Finding Your Perfect Apple Laptop at Hardware Egypt

Here's a quick guide to steer you towards the ideal Apple laptop based on your needs and budget:

Budget-Conscious Creators (EGP 49,900 - EGP 65,500): The MacBook Air with the M1 chip and 256GB storage is a fantastic option for writers, bloggers, and social media managers.

Mid-Range Powerhouse (EGP 73,999 - EGP 88,900): The MacBook Pro with the M2 chip, 8GB RAM, and 256GB storage offers excellent performance for content creators who edit photos and videos occasionally.

Uncompromising Power (EGP 99,900 and above): For video editors and graphic designers pushing their creative boundaries, the MacBook Pro with the M3 chip, 16GB RAM, and 512GB storage or more is the ultimate choice.

Hardware Egypt: Your Trusted Partner in Unleashing Creativity

At Hardware Egypt, we not only offer a wide range of Apple laptops at competitive prices, but we also pride ourselves on exceptional customer service. Our knowledgeable staff can help you navigate through the various configurations and find the perfect Apple laptop that fits your budget and creative needs.

Visit your nearest Hardware Egypt store or browse our online selection today. Let's unlock your creative potential with the perfect Apple laptop!

Additional Tips:

Don't forget to consider accessories! An external hard drive for extra storage, a wireless mouse, and a keyboard case for enhanced comfort are excellent additions to your Apple laptop setup.

Hardware Egypt often offers promotions and discounts. Keep an eye on our website and social media pages for exciting deals on Apple laptops.

Remember, investing in the right Apple laptop is an investment in your creative journey. Let Hardware Egypt be your guide to unlocking your full potential!
submitted by Brief_Mycologist1225 to u/Brief_Mycologist1225 [link] [comments]


2024.05.16 02:25 ShiroSnow My campaign intro.

The players have been made aware of this, and have agreed. This is not meant to be a discussion of railroading.
Each player, some in groups, have had, or will have a private session leading up to the official start. They all start in the same place, against their will. Each character has something unique about them, or valuable, that would be appealing to slave traders. A very popular line of work in this part of the world. With undead being pretty much eradicated, cheap labor had to come from elsewhere. The party are more special than cheap labor.
A orc who wanted to escape the violence of his people and live peacefully. The reputation of his kin follows him everywhere.
An elvish princess, a rare thing in a world where there's around 500 elves left.
A bounty hunter, apart of a very well known clan, who possesses many trade secrets and tools. Many want their revenge.
A pair of twins who stumbled upon artifacts they shouldn't have. Otherworldly powers, and an unfair debt owed.
This corner of the world attracts many tourists for the same reason LA or Vegas does. There is endless opportunity for those willing to work for it, or a life of luxury for those who can afford it. Streets are filled with gambling, and exotics imports from all over the world. Gladiator style areas however is what brings in the most. Warriors from all over to come to show off their strength, willingly or not. For slave traders, this is where the money is. A fighter who can put on a show is a very valuable thing, and why 3/5 of the characters start off as prisoners.
The orc, elf, and bounty hunter are from across the region. Kidnapped for purposes that will be revealed later to them, backstory elements coming into play that made them desirable and worth the risk. The twins are apart of the gang who takes them, but they are not involved with this part. They simple are muscle, and smuggle drugs around for the gang. Session 1 is the first time the twins meet the other side of the business, and it's not for a promotion.
The session starts with the twins arriving to the hideout. Located at an old mining operation in the middle of the desert, it has been fortified and turned into something more. The old gates reinforced to create an area, and the entrance into the mines a jail. Deeper inside has been turned into a temple of Anubis, the prominate god of the area, but not all is what it seems. The twins are brought here to witness a fight. An elf druid, one traveling with the elf princess at the time of her capture is in the area trying to talk an owlbear out of eating with with little success. He wild shapes into a small bird in an attempt to escape, only to be shot out of the sky immediately by a guard with a long rifle. His death is quick, and gruesome as the owlbear does its thing to the prone man.
Afterwards, the twins are escorted inside. Past the jail, into the deeper chambers where they meet their boss. A Dwarvish women who immediately comes across as disliking them. She wants to test the twins loyalty, and this is when the characters are all brought together. The other 3 characters are brought into the room. One by one they are shot by the boss, and brought back by a cleric of Anubis, leaving only the twins left standing. This is just a showing of how she's willing to get her hands dirty, cause the twins want something that belongs to her.
The twins last big job was a heist. They needed to retrieve a silver jewelry box, and they had one rule. Under no circumstances is that box opened. Well, it was, but not willingly. The jewelry box contained a scale of a mercury dragon - dragons are rare, god-like beings here, and a scale like this is akin to an artifact rarity magic item. This Mercury dragon just happens to be the patron of the brother now, as the scale absorbed into him, through no choice or fault of his own. The boss wanted this power to herself, and upon retrieving the box, it didn't appear to be opened. Imagine her disappointment when she found it was empty. The brother was the only one alone with the box.
The sister is presented a deal. Kill her brother, right here, right now. Prove her loyalty without question or they both die. This is the first major decision the players are able to make now. If she pulls the trigger, or not. The boss isn't stupid. The gun handed to the sister isn't loaded. It's simply a test. If both siblings are to be shot, or just the one. The ending is largely the same.
Bleeding out on the ground, the sister, and newly revived party members witness the corpse of the brother forcibly raised from the dead to answer questions. The location of the item in the box. If his sister knew he stole it. Is he still loyal. - my ruling of Speak with Dead is they don't have to answer, but if they do, the answer must not be a lie. He will be brought back, but his answers will determine later interactions. Now, the sister. Every player in the game will have moments in the spotlight. I decided to start with her, as it made most sense, and given the twins background, they will be key members to the party next chapter. She still has the empty gun. If she knows its empty or not will change a few small details. She too is a warlock, and this is the signing of her pact with the Hexblade.
Her interpretation of this place is her own to make. She awakes in a void, and although she is still herself here, she is consumed by nothingness. No pain, no sound, no feeling at all. Not even a heartbeat. Here she meets an entity. A "shadow" that mimics her every movement. It even shifts slightly, becoming a silhouette of herself. When she touches it, it is an overwhelming sense of feeling. Fireworks going off at the tip of her fingertips. The warmth of her blood becoming as hot as the sun, but somehow feels comforting compared to the nothingness shes felt for all this time. Outside seconds have past. Here, it could have been years, or seconds. Impossible to tell. But with this touch she hears a voice reach out to her. "Squeeze". She's back in the room, vision blurry as her life fades. Gun raised, aimed at her boss, who doesn't fear an empty gun. Only, it's no longer empty. This is her new pact weapon. It functions as a gun, but she can choose to shoot normal bullets or eldritch blast from it.
Their escape comes soon after. The hideout is attacked by a Sand Stalker - a purple-worm like creature. Other captives save them, and the campaigns first chapter begins here. They are in the middle of the desert, very limited supplies, uncertain where exactly they are. Few npc trying to get to the capital city to find help. The twins, bounty hunter, and other npc know that everyone who bares the mark of the clan will have bounties out on them, to be returned to their owners. The world in now open to them, as they learn how to free themselves of this debt one way or another.
The slave contract is as good as a deal with a devil. Legally binding, and magical in nature. Each master / house has its own distinct mark to show ownership. Once the debt is paid off, the mark will fade on its own. Their starting debt is 10k gp each. It is meant to be ridiculous. The bounty on a slave is always 10% of their total debt. So, 1k gp to return them if they job is put out, and it will be. If captured the reward money is added to the debt they owe, making it 11k gp now. The system is designed to be nearly impossible to be free.
In the main city there are several patrons willing to help them for one reason or another. Old contacts of the twins and bounty hunter in the party are expected to be called upon. There's multiple escapes from the city I have ready, and I am looking forward to what they come up with. I don't expect them to ever pay off their debt. The main story will later being them back here, when they're ready to take on the challenges of the city in full, and save the world. Standard stuff.
This is a new attempt at an intro. Throwing them into the fire with a clear goal. A long "cinematic" before giving them full control. They all know the stakes, and are in a position of "our chances are better together" apposed from the classic meeting in the tavern and dealing with rats.
Every character has elements from their backstory that matter here, and will drastically effect the campaign going forward. They had all known the basics of the intro, and details where they started prior to making characters. Changes were made to my plans based on their characters, incorporating them into it one way or another. There were always slavers, and they were always going to die. The twins backstories are the only ones from this region and they provided me a lot to work with, and ability to tie them into the scenario.
The boss killing and betraying the twins is a detail I think is very important. The other characters may see them as enemies, so by doing it this way they have common enemies and no secrets about it. Only the sister is not in debt, giving her a few special privilege's while in the city. All the players know each other, have played in other games together, and know what's expected. I am trying to make the party's coming together seem natural by immediately giving them a common problem and no one else to turn to. [BG3 SPOILERS] as the mindflayer parasites provided the main cast common problems, and Out of the Abyss first chapter being major influences. There are many other politics involved also, some sub plots that will come up later that tie to this, and a lot of world lore involved giving insight to why this region functions like this.
submitted by ShiroSnow to DungeonsAndDragons [link] [comments]


2024.05.16 02:20 Zeon37 Dufaux : a crucial part to play in the sequel ? ( contains spoilers from Gash 1 )

Hello everyone.
I created this topic so we could share our opinions on the biggest human threat : DUFAUX !!!
WARNING : FOR THOSE WHO HAVE NOT READ GASH BELL 1 YET, THIS TOPIC WILL CONTAIN SPOILERS !!!
As you know, Dufaux possesses an ability called “Answer Talker” that allows him to do pretty much whatever he wants…
1 During the fight against Ropes, he was shown to be able to anticipate any attack his opponents used, and on a way greater scale than Apollo. This only ability is enough to make him a very dangerous human. But this doesn’t stop here.

2 In a flashback of his childhood with the mad scientist, he is described as someone able to find the answers to “some of the greatest questions that plague mankind”, no less….

3 After the first fight against Clear, he appeared out of nowhere, read everyone’s mind and gave them advice that allowed all the nakamas to become monsters in only 10 months. Kanchome went from being one of the weakest crybaby ever to Aizen in only 3 days…

4 Before the final battle, he set up several strategies, I’m refering to Umagon and Sunbeam switching to “Plan J” after the first use of Shin Kuria, to anticipate Clear’s potential moves.

5 80 days before the final battle, he was also able to tell that Clear was “90% healed” and he added that he was worried about an hidden power Clear had. He was not able to read his power level or understand the true nature of Shin Kuria Seunousu, though…

This guy is literally a walking cheat code. And this can be a problem : he has to be nerfed in some way so the plot can progress. He revealed way too many abilities after Zeon’s defeat. Fighting full power, he now really seems almighty. And considering that, as Raiku said in a tweet in 2013, Zeon would end up getting a shin-level spell, how could anyone beat them if they joined forces again ? Could you imagine that ? Full-power Dufaux + Shin-level user adult Zeon is absolute overkill… One thing is sure : this is not going to happen anytime soon… So here are several questions :
- Where is he and how big will his part be, in Gash 2 ?
- Will he ever meet the mad scientist again ?
- Will he and Zeon ever get Baou before Gash probably gets it back ?
- Can Dufaux beat Goku ?
Personally, I believe he has a key role to play. As far as we know, Beliel’s priority is to target the humans from the top 10. Dufaux finished 12th. Him not being one of the main targets is a HUUUUUUGE mistake… Or maybe he has already found him, after he “captured” ( or worse… ) Zeon ? Impossible for Dufaux not to know what is currently happening in the human world… He must have “sensed” something. So, where is he ?
For the mad scientist, I’m not sure he will meet him… Although I would truly like to know more about that man and the weapons he was trying to create using Dufaux abilities and the results of his studies, he doesn’t really seem central to the current plot. Considering how Dufaux hates him, I’m surprised that he didn’t use his AT to find where he lives, after he and Zeon met each other, to give him the Zigadirasu treatment… Plot convenience, I guess. Dufaux would have been so pissed that he would have unlocked Zigadirasu Shin Zakeruga right from the start of the battle…
Finally, Baou… Somewhere on the net, maybe here, maybe not, I’ve read a theory that Beliel would give BAOU to Zeon and use his anger in order to make it evil again without having to sacrifice his own life. I like that theory because it would give Zeon a chance to prove his father wrong once and for all. Also, it would be a perfect opportunity for him and Dufaux to show their growths. No more hatred, no more sad power… These two deserve a redemption arc, to be honest.
What do you guys think ?
PS : English is not my mother tongue. Don’t hesitate to tell me if something isn’t clear 😊
https://preview.redd.it/tzhtxq48no0d1.png?width=600&format=png&auto=webp&s=2652f00803e0404429253a72e6aae4c0a8d4cd62
https://preview.redd.it/oc7u1r48no0d1.png?width=573&format=png&auto=webp&s=af206595c587d3fba2aca033c8322d1a4546b64a
https://preview.redd.it/v9kq9t48no0d1.png?width=608&format=png&auto=webp&s=7d96b6428e79361aa8b0ded47c71aa56feb52863
Raiku's tweet about Zeon : 雷句誠 sur X : "@kota5000 ジガディラスは強い。でも、ファウード戦で出たあのウルはまだシンに負ける。そう、詳しくは言えないが、ゼオンもいつかシンに匹敵する術を身につけるのだよ。" / X (twitter.com)
submitted by Zeon37 to zatchbell [link] [comments]


2024.05.16 02:06 idealdreams 8 hours with the M4 iPad Pro, Pencil Pro, and Magic Keyboard. My initial impressions.

8 hours with the M4 iPad Pro, Pencil Pro, and Magic Keyboard. My initial impressions.
I upgraded from a 5th generation 12.9” iPad Pro (with Pencil and Magic Keyboard) to the pictured M4 13” iPad Pro (with Pencil Pro and Magic Keyboard). I figured I’d share some initial impressions after playing around on it throughout the last 8 hours.
The first thing I noticed was the weight. When I took the box out of the bag and put it on to the counter to open it, I couldn’t believe there was an iPad inside. It is SUPER light, especially in comparison to the 5th generation iPad I was using before this. Then the display. WOW. Obviously there are going to be improvements moving to OLED and this was no exception. Blacks are black, colors are vibrant, and the brightness is great.
I’m also liking the new Magic Keyboard a lot. The function row at the top is super convenient (hooray, an escape button! No longer do I have to use modifier keys!) and the aluminum palm rests makes it feel much more premium. The larger glass trackpad is great and the haptics are awesome! It’s not just clicking, it’s when doing other functions throughout the operating system and it’s such a great way to give some tactile feedback without fingers on a display. Lastly, typing just feels good. The keys have a nice amount of travel AND they’re decently quiet! Certainly in comparison to my previous Magic Keyboard.
Finally, the Apple Pencil Pro. I think my favorite thing here is the haptic engine. Having tactile feedback is awesome. So many times when I went to double tap to switch from pen to eraser did I not actually switch because the taps weren’t registered. Then I had to look away from what I was doing to check the selected tool to see if it worked. No more! Not only does the tapping gesture seem SUPER responsive, it’s confirmed with a gentle tap. The new squeeze gesture is also really neat, though I’ve only really gotten to use it in the Notes app so far.
I use my iPad as a bridge between my iPhone and Mac Studio. Admittedly not for anything super intensive (and almost certainly nothing that will ever make full use of the M4!). I fly frequently and my iPad is a must for me on flights, whether for work or to watch a movie. Between the improved display and drop in weight across the board (I think almost by 150 grams between the iPad itself and the keyboard!), I’m looking forward to continued use.
Thanks for reading!
submitted by idealdreams to ipad [link] [comments]


2024.05.16 01:56 adrenlinerush84 Issues Porting Basic to my 6502

Issues Porting Basic to my 6502
Having issues getting ms basic ported to my 6502. I think there is two problems here. 1) my pointers for my keyboard input buffer are getting corrupted when I start basic(hence the weird garbage after MEMORY SIZE?), I think the address space should be safe though? 2) I don't think my keyboard input is making it back to basic although I can see it on my screen.

https://preview.redd.it/hpxxf6mjho0d1.jpg?width=3024&format=pjpg&auto=webp&s=137a90471f83f7b4c08991ab7243369bac79fa5c
I have deviated from Ben's build a couple ways but it's not significantly different.
  1. I'm using an esp32 with fabgl through a 6522 VIA for video output (no tiny lcd or serial)
  2. I've AND'd A14,A13,A12,A11 going to the nand gate with A15 (I thought i would end up with more but memory tests RAM is valid to 6FFF)
  3. I'm not running wozmon, I have custom monitor program/BIOS thats functionally similar to wozmon though ... for now but plans to expand.
I've integrated memory testing into the monitor based on NormalUsers code from this post: https://www.reddit.com/beneatecomments/1bwhm7z/not_able_to_run_basic_on_my_6502_compute and its clean. I've also tried the double inverted clock but I doubt that's the issue. I suspect I'm missing a couple things.
I've validated that sometime after "JMP COLD_START" (called from os.s) my pointers KBD_RPTR and KBD_WPTR are no longer the same as the should be which is why I get the initial garbage on the screen. They are defied as $00 and $01. In my defines I have ZP_START1 = $20 and 2 $2A 3 $80 and 4 $8B. I'm wondering if there is something else I'm missing I tried grep'ing around the repo a bit and didn't see anything other than a couple immediates.
The second problem is I don't think basic is getting any of my return values. They output on the screen and I think functionally this is doing what Ben's code is to the serial. If I understand correctly it should exit with register A being the ASCII code of the key pressed and the carry bit should be set if there was in put and cleared if not. Also it should echo to the display.
MONRDKEY: STX R_BIOS_1 SEI LDX KBD_RPTR CPX KBD_WPTR CLI BNE CHRIN_KEY_PRESSED LDA #$00 CLC JMP EXIT_CHRIN CHRIN_KEY_PRESSED: LDX KBD_RPTR INC KBD_RPTR LDA KBD_BUFFER, X JSR MONCOUT SEC EXIT_CHRIN: LDX R_BIOS_1 RTS MONCOUT: ECHO: PHA STA PORTB LDA #$00 STA PORTB PLA RTS 
Here is full source: https://github.com/adrenlinerush/6502_OS/tree/add_basic If anyone has any ideas I'd appreciate it.
submitted by adrenlinerush84 to beneater [link] [comments]


2024.05.16 01:35 Top-Fold-9505 $3000 Budget for a first PC (Want to play at 4k with a 4080 super now and ready to upgrade to 50 series when it comes out)

**What will you be doing with this PC? Be as specific as possible, and include specific games or programs you will be using.**
Almost solely gaming. I play mostly RPGs and fps. Bethesda titles, soulslike, COD, cyberpunk, some sports EA games.
**What is your maximum budget before rebates/shipping/taxes?**
$3000 now, willing to pay whatever when 50 series comes out.
**When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.**
May/June 2024
**What, exactly, do you need included in the budget? (ToweOS/monitokeyboard/mouse/etc\)**
everything, im switching from console. Also need a 4k monitor.
**Which country (and state/province) will you be purchasing the parts in? If you're in US, do you have access to a Microcenter location?**
US and Yes
**If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? Brands and models are appreciated.**
No parts, switching from console.
**Will you be overclocking? If yes, are you interested in overclocking right away, or down the line? CPU and/or GPU?**
Not interested now, could be in the future.
**Are there any specific features or items you want/need in the build? (ex: SSD, large amount of storage or a RAID setup, CUDA or OpenCL support, etc)**
2 TB SSD.
**Do you have any specific case preferences (Size like ITX/microATX/mid-towefull-tower, styles, colors, window or not, LED lighting, etc), or a particular color theme preference for the components?**
No
**Do you need a copy of Windows included in the budget? If you do need one included, do you have a preference?**
Yes, windows 10
**Extra info or particulars:**
I want to switch from console this summer and enjoy 4k gaming on ultra high settings for the rest of the year. Ill buy to the 50 series when it comes out and sell the 4080 super. I want the PC to basically be ready to take a 50 series without changing much when it comes time.
submitted by Top-Fold-9505 to buildapcforme [link] [comments]


2024.05.16 01:34 adriftnaimless Suggestions on moving without employment

I'm in my early 40s and feeling lost, and irritated with myself for allowing myself to end up here in the first place. I'd like to move somewhere that is more gay friendly in the U.S. I currently reside in my small hometown in rural TN. Options here for romance, friends, or employment are sparse. A key part in this equation is that I recently left the career field I'd spent over a decade entering due to overwhelming unhappiness with it. I refuse to go back to it.
My question is essentially this: how does one move to a new place without employment already lined up? I don't imagine anyone willing to allow me to rent a place without income verification, even if I could pay upfront for at least 6 months. As for employment itself, I have no idea where to look as I'm not qualified for anything outside my degree'd field and again, I refuse to return to that misery.
If I remain where I am, I will continue to be alone, not just in terms of romance which I'm pretty ok with, but also without friends. My family that remains is a bit of a lost cause - they are full fledged Q-Anon followers, rabidly religious, and many barely tolerate me. I was kicked out of a family business after I came out in my mid 20s, which prompted a long and arduous journey of going back to school and entering a field that I thought I would love but ended up despising to my core. The only reason I returned to my hometown was to care for 2 terminally-ill family members (who were good to me and didn't care that I was gay). I cared for them until they died. I inherited nothing from them, but did not expect to; I didn't do it to get something in return, it was rather to repay them for the kindnesses they showed me when no one else did. I have nothing to my name except debt for school and an older vehicle I own outright. There is a small possibility that I might inherit a substantial sum if I remain for the next 20 years or so, from a parent who previously turned their back on me, but has since made efforts to re-establish a relationship after they saw how I cared for the 2 family members that passed. They have apologized, sort of, and made some attempts to make amends. This inheritance could allow me to retire at 67 instead of working until I die. I suspect if I leave to try and begin a new life elsewhere, I will be written out of it - my brother will work nonstop to see he inherits it all if he can.
In any case, that's my current situation. If I leave, I don't know how I will start over - where to go, what to do to earn a living, no guarantee of new friends, romance, or not ending up homeless. If I stay, almost guaranteed that I will die alone, no friends, no partner, no family I will ever truly trust, and maybe an inheritance that will allow me to retire at the projected age instead of working until I'm dead. And that's a big maybe.
Starting over in your 40s from scratch is no joke. Any advice from fellow gays to another gay who doesn't have a lot to bargain with, but would like to somehow have a life that doesn't continue to be a complete disappointment? Thanks for reading if you made it this far.
submitted by adriftnaimless to AskGaybrosOver30 [link] [comments]


2024.05.16 01:27 ThePrimeMagnus Intern Teacher on Paid Administrative Leave Concerning False Allegations, Worried that Career is Over Before It Even Began

Hi All,
First time Reddit poster inspired by stories found online to try and see if I could get a different perspective on current events going on in life right now (Sorry mods if it looks like I keep reposting, trying to figure reddit out). It's been super chaotic for the past few weeks, and I need to try and see if I could get any advice/guidance in my situation.
To give some background information to my current challenge, I (Male, Mid-20s) am a first-year Intern Special Education (Moderate-Severe) Teacher who is still getting his teaching credential. I knew the previous teacher who had the classroom beforehand as I was a paraprofessional for 2 years in the district prior, and the position was open for about a year before I applied and got the position, which was a fight in itself. I really enjoy the work, find it extremely rewarding, and despite many struggles throughout the year (University classes over an hour away, health concerns), I believe I have managed to create a successful school year for the most part. The biggest challenge is that I have 6 staff members (all female, 2 early 20s, 4 older than 40), where some of them have not been very supportive to my direction for the room.
I have a staff member (lets call her Diane, approximately 65), who I had a good relationship with before the academic year began, when we worked together for the previous year's extended school year program when I started. By the start of the next year is when things began to change. I had assigned Diane as a one-on-one aide for a student in a wheelchair as the IEP team convened on day 1 and granted this service to her. I assigned Diane to her initially since she had told me that she had an extension to her contract that went beyond the hours someone in the position typically is granted. Diane flat out refused, threatening to quit because the child had supposedly rolled over her feet on purpose in previous years (the child is very sweet in question, and I couldn't imagine them doing that). I convened with my Director of Special Education, as he is on the IEP team for the student, and we made a decision to assign the one-on-one aide to another aide of mine who really enjoys working with the student.
The year would go on with off and on incidents with students in this manner. Threats to quit, refusal to record IEP goal information, constantly on her cell phone. In my classroom, I have a side office where we have our printescanner, and has a couch. The office also has windows that can overlook the classrooms, but we have blankets hung up because I was told that students would get distracted and look through the windows at staff on breaks. I didn't think much of it, but thought it was reasonable enough not to take it down. On one day, I found Diane pulled out a pack of cigarettes from her bag in the office. Not seeing these from her before, I asked what she was doing with those, to which she waved the pack to me and stated "this is why we have blankets over the windows." Confused, I asked her if she could take them out at the present time, which she did, walking outside without me finishing my sentence. I was concerned because, even though I had never caught her smoking, her words troubled me. I went to the Vice Principle (VP) telling her what went on and how I couldn't have a conversation with Diane, and we found that (in the state of California), there's nothing that states employees can posses cigarettes on school grounds, just that they can't use them. VP asked if she wanted to talk to Diane, I declined saying that she technically didn't do anything wrong. Director came by after school and I told him as well about the incident. He told me that he would check around the District Office for any info. Fast forward to the next morning, I go to the office and VP stops me saying "What's going on with the cigarette thing??" I ask what she meant, and VP told me that she and the enacting Principal (current Principal is out due to having a baby), were going to talk to Diane about the cigarette incident. My Director must have told enacting Principal and they made a plan to address the incident with Diane. After that, Diane had been very hostile towards me: not acknowledging my instruction or having a conversation with me, taking other aides out of the classroom during instruction time when students need help, taking photographs of things I would write down, etc.
I began recording incidents in my work and personal email in February because I was inexperienced and didn't know any better (first year mistake). I would seek out help from my Director and Principal, and they each talked to her a couple of times individually, but behaviors didn't stop. In April, I finally had enough and decided to file a grievance with Human Resources. I filled out the paperwork, wrote up my deposition on the situation (how you tried addressing the behaviors, how administration addressed the situation, and the result of administration action - in short "no action" from 4 different administrators involved), and provided them with the emails to myself as a paper trail since February when things started ramping up.
Nine days later, I get a call from HR stating that they wanted to meet with me and to bring my union representative. I was thrilled because I thought it was to address my grievance I filed. I go in the next morning with my rep to the Superintendent of HR, and he slides me a paper while explaining that I am on Paid Administrative Leave concerning "allegations of inappropriate conduct," as a Child Protective Services report was filed on me. They take my badges and keys. I am floored, head racing, all the stereotypical stuff you would hear from a movie. HR wouldn't even say what the reasons were when my rep inquired at the time.
Fast forward to now, and we have been currently fighting it out, and my union secured an attorney to represent me in the matter. The attorney let me know of the allegations, and I know that they are false. Trying to pin me on some real creep stuff that I won't address here. It disgusts me to even think that that's what the allegations even are. The attorney and I had an initial hearing with HR confirming the allegations, who the student was, what I had supposedly done, etc. Since I participated in the hearing, my attorney let me know that we can now request the paperwork that was filed to CPS and know the identity of the reporting party as this is a requirement of mandated reporters in schools as the allegations were made during the school day and not before/after school. I know in my heart that this is a retaliation from Diane/other staff members who have been siding with Diane, and let HR know this feeling to investigate based on the grievance I filed before my dismissal. If somehow the reporter is someone else, than this is coercion that I think should be investigated.
My attorney/professors at university were letting me know about other things concerning my situation that I'm just worried on (keep in mind, this is California). The primary field is the argument in resignation, firing, and non-reelection. First, after taking advice from my attorney and listening to my heart, I am not resigning from my position. I know I have done nothing wrong in my position as a teacher based on the allegations that were brought up against me. My attorney had also advised me that if I had resigned, the CPS report would still be active. Sure, there's things that you would have to answer for in the future for interviews and all if you resign, but that would raise more red flags for you if you resigned since CPS would still be involved with you, and you would have to acquire a criminal defense attorney in the meantime (also, it's interesting to me that this whole event has gone on for about a month, and not one CPS or law enforcement official has ended up on my doorstep when, in reality, they have all the right to come up).
Second, is firing. The district could in all their rights terminate me for what is going on. My attorney doesn't think that this would happen as if they were to terminate me, I could file for an appeal (or legal cases for that matter) to the school board and open up a cross-examination investigation with key witnesses, character witnesses, the whole nine yards, all being lead up to a vote. This apparently is expensive to run, and seems unlikely to happen given how the school year is about to end.
Lastly, and what seems to be most likely to occur, is that the district will choose to non-reelect me. This apparently gives them an out to conducting the full investigation, it gives them an out to not open up an investigation for the grievance I filed (whose timeline expires a week after my last contract day for the year, leaving the grievance invalid), and allows the district to not give a reason to non-reelection according to my attorney. However, since nothing else has occurred to spur the non-reelection, I could file for a suit against the district on charges of retaliation and wrongful termination as some of the allegations are related to a specific physical disability concerning my health that I explained to HR and that they have a prior record of.
The last note that I have currently for the process is that if I am removed, it doesn't bode well for my credential status, which I haven't even technically earned yet. It will get flagged depending on the outcome of my dismissal, and doesn't look great to employers either. Add a defamation charge to the district?
I know that this is a lot to throw out into the sea, but I would like to see if I can get some help on this process that I am currently facing. I miss my kids and just want to just go back to my kids, but I don't know if that's even a possibility at the present time. If anyone has any helpful comments or advise to take, I would greatly appreciate it. It's disheartening to work so hard for something only to see it crumble before your eyes.
(Edit) TLDR: Brand new SPED teacher has had lots of conflict with aides in his classroom. Staff may have filed a CPS report on teacher, putting him on Paid Administrative Leave. Seeking help/understanding in what actions to take, and what to expect from other's experience.
submitted by ThePrimeMagnus to Teachers [link] [comments]


2024.05.16 01:27 Ok-Morning3238 Global Talent Eligibility - Academia, No PhD

Hi All!
I'm looking to understand whether I could be eligible for the global talent visa. A few key things:
Thoughts? Has anyone ever applied without a PhD?
submitted by Ok-Morning3238 to ukvisa [link] [comments]


2024.05.16 01:20 davidpfarrell New Daily Driver is a Stealthy Beefcake [Q6-Max All-Black]

New Daily Driver is a Stealthy Beefcake [Q6-Max All-Black]
https://preview.redd.it/nmnclkys8o0d1.jpg?width=3915&format=pjpg&auto=webp&s=7d0d19bdc3da8639911b9b9f4690a680feb71642
Finally decided on what to replace my 6+ year-old Alienware AW768 with:
Pre-Built Keychron Q6 Max - Carbon Black with Side-Printed Keycaps and Gateron Jupiter Banana Switches
Ordered directly from Keychron site - Order to delivery in US (California) was less than 7 days (DHL Dropped it off at 10pm last night beating the 7 day mark by 14 hours)
My keyboard tray is already full size with a side tray for mouse/trackpad, so less than 100% wasn't going to help me on space, so I went with this big boy - and man is it Heavy!
I chose the side-printed caps since it was ( at time of order ) the only way to purchase them and these were the only ones I could find with proper Mac legends on the layer keys (still not on the function keys though)
My plan is to eventually try translucent pudding caps - I want to achieve a Marrs Green combo but with Pudding Caps.
In the meantime though I like that I can turn off the LEDs and have a stealth mode to practice typing without looking for hard-to-reach combos.
Still making lots of typos, both from the stealthy keys and the slight changes in key spacing from the old keyboard.
But I'm excited to finally have a mac-friendly keeb that's open source and expandable !
submitted by davidpfarrell to MechanicalKeyboards [link] [comments]


2024.05.16 01:15 AggressiveHornet3438 Questions on Nektar impact LX88+

Hello, I am extremely interested in this controller as it has all the features I want. Full keyboard, semi-weighted keys that (from what I’ve heard) feel pretty nice, and hits around the 300 dollar point that I was shooting for. I have seen however that the controller doesn’t have Ableton Live compatibility out of the box and that happens to be what I’ve spent a month or so learning to use (coming from perspective of musician that is interested in playing and making loops not necessarily producing). So will I be able to use this controller on Live? I’ve seen some say that you can map everything so it won’t be a big deal but I don’t know a whole lot about all of it so I figured I should ask. Will this keyboard be an extreme hassle to get figured out on ableton? I don’t mind a couple hours of setup if that’s what it takes to use the controller but if it’s a glaring issue please let me know. Thank you!
Edit: Also wouldn’t mind peoples opinions on the controller as I’m thinking about getting it soon
submitted by AggressiveHornet3438 to midi [link] [comments]


2024.05.16 00:36 5h0rgunn The Confused Envoy (1551 – 1552) The Xin-Mei Wars Ch. 3.3

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The Treasure Fleet of 1551 arrived in the last week of July that year. One ship was particularly large, well-armed, and well-decorated with Ming imperial insignia. Onboard was a man named Cui Hejing, an envoy on a mission given to him directly by the Jiajing Emperor (though not in person, given how reclusive the emperor was). Cui was politically unconnected to either Yan Song or Xu Jie, meaning that he was, theoretically, neutral in the rivalry between them, and this is why he was chosen for this mission. His orders were clear: these 'Meixigou People' would have to be brought into China's orbit. During its heyday, the Chinese overseas empire had included tributaries from all over the western Pacific and the Indian Ocean too. Things had deteriorated since then, but the Ming's self-confidence had not. Surely, after the thrashing they received at Acapulco, Meixigou would be all too happy to send a tributary embassy to Beijing to talk things out and make a deal that would allow for the unimpeded flow of silver into China (and other goods as well: Yan Song was fond of a good cup of hot cocoa in the morning).
Any deal made with the Meixigou People would need to have the support of both Wei Chengjia and Bai Guguan in order for it to hold. It didn't please the emperor to have North Province and South Province sponsoring pirates to raid each other's shipping. Actually, to be honest, the emperor didn't care as long as he got the full tribute from both provinces every year—but currently that wasn't happening.
The first order of business, then, was to meet with the two governors.
Dongguang was the eastern terminus for the Treasure Fleet in those days, so Cui met first with Bai in Dongguang, then with Wei in Ningbo. Finally, the three met in Dongguang and hashed out what they could agree to. Without the NSS under his control, Bai Guguan had turned to piracy once again to obtain the silver he needed, and was still falling well short of what he owed the emperor (This was called the Third Silver War, a conflict on the high seas that began in 1550 with Wei's reinstatement). That would have to stop, Cui told him. Bai was happy to cease sponsoring pirates if Cui could convince the Meixigou People to let DSS members purchase silver. Cui asked Wei why he hadn't done more to convince the Meixigou People to remain peaceable, to which Wei responded by pointing out that Bai had sent a military expedition to wreck a Meixigou port. Bai countered with the accusation that Wei started the Silver Wars by attacking the Cabrillo Expedition under false flags, which Wei denied.
Cui Hejing sighed.
Negotiations carried on for several days in the first week of August, with Wei and Bai frequently arguing while Cui played the peacemaker. Wei Chengjia agreed to support South Province's right to trade with Meixigou in exchange for a concession near and dear to Bai Guguan's economic policy.
In 1450, the Treasure Fleet had officially been established as an annual convoy sailing between Xinguo and China, sanctioned by the imperial government and given a naval escort. The Jingtai Emperor who ruled China at the time set the fleet's terminus at Dongguang in order to hurt Wei Shuifu, whom the emperor deemed to be too powerful already. As the discoverer of Xinguo and the biggest proponent of settling the New World, Wei Shuifu had immense influence in the early colonisation period. Having the Treasure Fleet stop in Dongguang was of profound importance for the city's economy. Establishments such as hotels and pubs thrived on the business brought by the Fleet, farmers and fishermen sold their products to restock the Fleet for the return trip, and even Ningbo had to come to Dongguang to deliver its annual tribute to the Fleet, while NSS merchants had to come to purchase Asian wares for resale in Xinguo. All this gave Dongguang a significant edge over its rival. Over the years, the fleet had occasionally stopped in Ningbo instead, when emperors felt they needed to send a message to Dongguang, but they always switched it back to Dongguang within a few years. In 1551, however, Wei Chengjia's requirement for his support of a deal with Meixigou was that Ningbo be set as the permanent terminus for the Treasure Fleet. Bai Guguan agreed to this, albeit begrudgingly. Both men shook hands and signed a paper agreeing to these terms. Two copies were made of the paper, one of which was kept by each governor while Cui Hejing kept the original. No chances were to be taken on either man reneging on his side of the deal.
The hard part was done. Now it was time to deliver a message to the foreigners requiring their presence in Beijing at the earliest possible time.
Cui Hejing sailed his ship down to Acapulco, arriving on August 18th, 1551. Fortunately for him, Chinese ships arriving at Acapulco were an everyday occurrence so soon after the Treasure Fleet's arrival. Pirates were on a campaign of plunder all around Acapulco and the Spaniards still couldn't tell the difference between a North Province freighter, a South Province freighter, and a Wokou pirate ship. Sometimes, pirates pretended to be merchants until they got close, then opened fire. This made the Spaniards rather trigger happy for most of the year, wary as they were of ambushes. With so many North Province merchantmen showing up in the preceding week, however, Cui made it into the harbour without difficulty. The harbour was now overlooked by Fuerte de Oñate, a newly-constructed star fort on the west side of the bay named for Cristobal de Oñate himself. Colloquially, it was called Fuerte del Vasco, or Fort of the Basque, in reference to Oñate's heritage. In 1551, the fort was rather bare-bones and parts of it were still under construction, but eventually it would be expanded into a sprawling defensive network, making Acapulco the most heavily fortified city on the Pacific coast of Spanish America. It was home to a permanent garrison of 1,000 men and 8 warships, who were constantly on the lookout for pirates. Bai Guguan's privateers often ambushed ships exiting the bay or even sneaked into the port at night for a little moonlit robbery. The Spaniards had already picked up the word 'Wokou' from their North Province trading parters as 'Oacao,' which they applied indiscriminately to all pirates or privateers originating from north of Mexico and operating in the Pacific Ocean. In later centuries, 'Oacao' would even be applied to British, Portuguese, and Russian privateers in the Pacific.
Upon Cui Hejing's arrival, he introduced himself and his mission to the mayor of Acapulco. This was conveyed to Mexico City, where it was received by Viceroy Antonio de Mendoza. Mendoza invited Cui to the capital. Upon arrival, Cui Hejing delivered a letter inviting Meixigou to send a tributary embassy to Beijing so that they could establish diplomatic ties with the Ming Dynasty. This was standard Ming practice. No one could have diplomatic ties with China without bringing tribute for the emperor. The emperor would respond to the tribute with a gift of his own, although this part doesn't seem to have been communicated clearly enough.
The viceroy, however, didn't have the power to authorise such a mission on his own, so he penned a letter to Madrid and sent it, along with Cui's invitation (together with a Spanish translation), to Spain. Two months was the minimum time in which to expect a reply, but three was more realistic.
Cui Hejing was incensed upon being told he'd have to wait for three months, give or take. He decried this as an outrage—how dare a mere king like the ruler of Meixigou make the emperor's envoy sit and wait? Mendoza reminded Cui that he, Mendoza, was just a viceroy, and that he needed authorisation from Madrid to get such a thing done. Then he told Cui again to settle in and wait. Cui was given comfortable lodgings, but simply couldn't contain his anger at being forced to wait. Every day, he sent complaints to the viceroy's office along with requests to see the king of Meixigou.
In truth, Mendoza had no patience for Cui Hejing's antics. He was preoccuppied with making a choice he'd been given by Emperor Karl V of the Holy Roman Empire, who was also King Carlos I of Spain. Since the viceroy of Peru had been killed by rebels in 1546, Peru needed a new one, a position which had been offered to Mendoza. In fact, a week after Cui's arrival on the Pacific coast, a man from Spain arrived on the Atlantic coast with orders to take up whichever viceregal position Mendoza turned down.
There were plenty of other, more pressing matters on Mendoza's plate as well. The Chichimec War was still blazing, cutting into New Spain's potential silver output. The war was so expensive New Spain kept having to beg Madrid for money to pay for it. In addition, conquistadors were still pushing the frontiers ever northward and southward, Maya city-states on the Yucatan peninsula were giving them trouble, and there was the matter of the New Laws. When a conquistador conquered a new area, he effectively installed himself as feudal lord of that area. Madrid gave a stamp of approval to this practice by creating the encomienda system, which converted the indigenous population of the area into the conquistador's serfs. Madrid dislike the practice, however. Unlike China, Spain took an active role in colonial administration and was loathe to allow conquistadors to establish hereditary control of large swathes of the New World. Therefore, they'd introduced a series of laws in the 1540s in the hopes of curbing the power of the encomenderos. Enforcement of these laws in Peru led to the viceroy being killed. In New Spain, Antonio de Mendoza adopted a policy which he described thusly: “I obey, but I do not comply.” In other words, he applied the New Laws very carefully and very selectively, so as to avoid the fate of Peru's viceroy.
All in all, Cui Hejing had come at a bad time. Furthermore, he seems to have been profoundly confused by the situation. As discussed previously, 'Spain' was referred to by the Xinguans as 'Meixigou', or some variation thereof. This was taken from 'Mexica,' which was the Aztecs' name for themselves. Xinguans saw the Spaniards as being akin to a new dynasty ruling the same land that'd long been one of their prime sources of silver. The land was still Meixigou, and its people were still Meixigou People, regardless of who was ruling there. Thus, officials back in China were given the impression that 'Meixigou' was a kingdom existing in the New World presided over by a viceroy, whom they interpreted as the equivalent of a prime minister. Meixigou's king was, presumably, residing in Mexico City, or in a country house somewhere nearby. They had no concept of Meixigou's connection to Spain—not that they would've known what Spain was anyway. Despite an overwhelming air of superiority over all others, China has traditionally been a rather insular place that prefers to deal with its own matters and doesn't pay a lot of attention to things far from its own borders. Europe was very far away indeed, so China had little idea of the political geography of the continent. Europeans were likewise rather ignorant about Asia in the mid-16th century.
Hence Cui Hejing's angst. He seems to have been under the impression that Mendoza was making up a story about a capital city (Madrid) on the other side of another ocean purely to snub to Cui. There was no reason in Cui's eyes why he shouldn't be allowed to see the king of Meixigou, and it was making him madder by the day. Mendoza wasn't helping things either. He was busy with other matters and anyway, he was pretty confident Karl V wasn't about to send tribute on demand to another emperor on the other side of the globe (Mendoza also doesn't seem to have caught the part where the Jiajing Emperor would reciprocate the tribute with a gift of his own—or perhaps he simply didn't care).
On August 29th, Cui Hejing announced he wasn't going to wait any longer. He told his hosts that they'd be sorry they snubbed an envoy of the emperor, then he packed his bags, headed back to Acapulco, and set sail for Xinguo. Mendoza made no attempt to hinder his departure.
Upon his return to Xinguo, Cui Hejing considered what he'd done. Going back to China without accomplishing anything was out of the question. He didn't want to end up being banished to the western frontier like Lin Weishi and Peng Chao'an. That would end his career, or at best would be a long hiatus before he might be allowed to return. Therefore, Cui resolved to get at least half of his mission completed.
To that end, he met with Wei and Bai again and informed them about what'd happened in Acapulco. However, the fact of Meixigou's non-compliance didn't have to be a problem. Circumvention of Meixigou's ban on DSS merchants coming to Acapulco wouldn't be hard. All they needed was for NSS merchants to purchase twice as much silver as they needed and sell the excess to the DSS. That way, South Province could still get the silver it needed. Wei agreed readily, but he still wanted the Treasure Fleet to switch its destination to Ningbo. Bai took a day to mull it over before finally agreeing. There was one condition, however. Wei would purchase silver from the NSS merchants out of his own pocket and then sell it to Bai at cost. This would mean Bai wouldn't have to pay an exorbitant mark-up for the silver he needed to pay the tribute. Wei agreed. Once again, three sets of the agreement were written out and signed by both governors. It might as well have been a treaty between foreign nations.
Cui Hejing returned to China with the Treasure Fleet in July 1552, with the agreement between the two governors in hand. Although it wasn't strictly necessary for him to wait to return with the Fleet, he thought it best to present the emperor with news of his trip at the same time as he received full tribute from both provinces, including the back-tribute South Province owed from 1551 and '50. Yan Song was incensed at Cui Hejing's account of how he was treated in Mexico, as was the Jiajing Emperor when Yan relayed the story to him. They were also upset at Cui Hejing for his reckless initiative in coming up with a solution all on his own. That being said, the Jiajing Emperor was now getting what he wanted. Needless to say, tribute wasn't coming from Meixigou. However, Bai Guguan had agreed to stop sponsoring pirates, which put an end to the Third Silver War (1550 – 1552), and South Province was now able to meet its tribute obligations. This was... an acceptable outcome.
Far from the banishment he'd been fearing, Cui Hejing was rewarded with a position as permanent commissioner to Xinguo. A commissioner was a man who was given the power to represent the emperor in order to accomplish a specific mission. Typically, any such commission was temporary, but in Cui's case it was a permanent posting. He would travel to Xinguo every year to relay the emperor's will to the governors and collect their reports on happenings in the colonies before returning to China to hand these in to the emperor (or at least, to the senior grand secretary). True to his agreement with Wei Chengjia, Cui Hejing managed to convince Yan Song to divert the Treasure Fleet to Ningbo. It took some persuasion, but it wasn't too hard since Yan Song viewed Bai Guguan as an ally of his arch-rival Xu Jie ever since Lin Weishi's expedition.
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