Is there any free hacks for combat arms

Switch Hacks

2016.10.20 16:00 Last-Order Switch Hacks

Need help with your Switch? Start here: * https://nh-server.github.io/switch-guide/ * https://discord.gg/C29hYvh * https://discord.gg/ZdqEhed This is an unofficial community and not associated with Nintendo Co. Ltd. or its subsidiaries and associates in any way.
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2011.02.11 04:49 3DS Hacking and Homebrew

3DS Hacking and Homebrew --- This is an unofficial community and not associated with Nintendo Co. Ltd. or its subsidiaries and associates in any way.
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2014.06.01 00:46 Mahoganyjoint Grand Theft Auto V PC

The official subreddit for Grand Theft Auto V PC
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2024.05.14 17:34 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.05.14 17:33 TemurTron MH3 Favorites and Hopefuls (Round 1)

Hey all, with the leaks seeming to be drying up and with actual spoiler season beginning next week, I figured now would be a good time to do a quick rundown of some of the cards I'm really excited about in MH3 so far. Note that this list does contain leaks, so turn back now if you're trying to stay leak-free.
I think that's my big hits for now! What do you guys think? What cards are you most looking forward to?
submitted by TemurTron to ModernMagic [link] [comments]


2024.05.14 17:28 Alert_Caterpillar738 Have you ever met an aggressive schizophrenic? Tell me about it in the comments. This happened to me today:

Hello, to begin with I want to add that I never judge people by their look and I do not make assumptions based on that, but in this story I will describe the people as they looked so u can feel it more.
The story that happened to me today:
I had a broken arm and went to the doctor today. In our country, the waiting time in hospitals for such a check is up to 3 hours. The waiting rooms are post-communist, old, white walls and blue uncomfortable chairs. After about half an hour of waiting in a waiting room full of people of all ages, who were also after some sort of injury, a 2-meter middle-aged man came to the waiting room, who at first glance looked somewhat strange. He sat down on a chair and his girlfriend or sister came behind him, I don't know what of those two it was, but she looked even weirder than him. The guy had a tucked-in T-shirt in his pants with the inscription PRAGUE and the Czech flag on the front of the t-shirt. He had rustler pants pulled up high. His posture was stooped. He had brown, thinning hair and thick-rimmed glasses. Blue eyes that only had an empty look. Huge palms, since he was about 2 meters. The woman who was with him was missing several teeth. She was overweight and of average height. She was wearing gray leggings, a t-shirt that was short so part of her stomach was visible, and an unzipped dark green jacket. Both of them showed that they were not completely in order and looked a little dirty, but not like street dirty, more like they just dont take care of them self AT ALL dirty. The woman looked much dirtier. They sat down not far from me and at first it was quiet. Subsequently, the guy started talking, first in silence and to himself, he started commenting everything around him. For example, another patient in the waiting room was wearing a cap and the strange guy said. "Look, the moron still has his cap on. Can you understand that?!? haha" He always laughed really unpleasantly after one of his drastic comments. Horror type laugh. He could be heard and people were looking around at him. As we were all waiting in the waiting room, a nurse came out and according to the ordinary number, called a very old lady who had broken her arm and was going to be checked. The strange guy was sitting closest to the door, so everyone was walking around him. As the grandmother slowly got up from her chair (obviously because she is old), the strange guy aggressively shouted: "WELL MOVE, MOVE, COMMON!!!" Everyone pretended not to hear him and no one ever spoke up. As he commented, he said something that I didn't fully understand, something like: "And what does this tattooed moron think of himself???" That should have been on me because I was the only one in the waiting room with tattoos on my body. So I looked at him and asked him: "You talking to me?"
The strange guy aggressively raised his voice and answered: "YES, I SAID THAT ABOUT YOU AND WHAT DO YOU CARE, DO I MIND YOU?" type shit, to which I replied that he was shouting in a waiting room full of people like he is out of his fucking mind and that's when it started. The guy started almost shouting on entire waiting room: "OUT OF MY FUCKING MIND? YOU CAN BE SURE THAT I AM OUT OF MY FUCKING MIND, I'M 100% SCHIZOPHRENIC. I WILL KILL YOU AND I WILL NOT EVEN GO TO JAIL. THEY WILL JUST LOCK ME IN AN INSTITUTE AGAIN :)… YOU WILL END UP UNDERGROUND BECAUSE GOD DOESN'T WANT YOU IN HEAVEN! YOU WILL DIE!!! AND YOU KNOW WHAT, AT LEAST THERE WILL BE ONE LESS BRAT. A VEIN IN YOUR NECK WILL RUPTURE AND YOU'LL BLEED OUT, YOU'LL SEE. BUT I DON'T WANT TO RETURN TO THE INSTITUTE... I DON'T WANT TO RETURN. MRS. GUIDE I DONT WANT TO GO BACK”. The woman who was with him just watched blankly, motionless, without emotion. I didn't answer him, I shook my head and gave a thumbs up as he aggressively said he was going to kill me. I felt a slight fear and a rush of adrenaline, of course I did nothing. WTF? The guy was visibly sick in the head and god knows what would happen if I reacted to this. Afterwards, he kept talking. Totally random stuff. "Look at how he stares at the phone, that's even worse than alcohol, he's addicted. I saw that on TV" again at me. The woman was silent. A hospital bed arrived in the waiting room, on which lay a very old grandmother who had probably fallen and hit herself somehow. She was lying and holding her head up, she told her daughter that it doesn't hurt, when she hold her head up like that so she has to have her head up. The guy heard it and to the entire waiting room: "YOU DON'T HAVE TO. THE ONLY THING YOU HAVE TO DO IS DIE. HAHAH. OTHER THAN THAT, YOU DON'T HAVE TO DO ANYTHING. HAHA :) NO ONE HAS TO DO ANYTHING BUT EVERYONE HAS TO FUCKING DIE. END UP UNDERGROUND. HAHAHAHA. PSST PSST… SHUT UP, BE QUIET” he said to himself and started rocking in his chair. As the patients went in order, he was angry that there were people ahead of him. The nurse called the next patient in line to the ambulance. It was a mother with a baby in a stroller. The guy said out loud, "WHY ARE YOU GOING? YOU AND YOUR CHILD ARE SOMETHING MORE?”. No one in the waiting room noticed him, people just nodded their heads. After the check-up, the mother and the child came out of the doctor's office and this strange guy said: "WHAT, YOU'RE FINALLY GOING AWAY. WHY WERE YOU THE MAIN???" The woman said with a very calm tone: my child is sick. The strange guy: "And you work?! You have a job!?" The woman said yes and when she saw that he was aggressive, she started walking away. While she was walking away, the guy was talking louder and louder at her: "DO YOU THINK I'M STUPID? SHE THINKS I'M STUPID AND THAT I DON'T KNOW THAT SHE'S ON KINDERGARTEN WITH HER BABY! HAHAHAHA” . It was really terrible, I was really afraid that he will attack somebody. The guy also said things like: "NO. NO. I DON'T WANT TO GET MY HANDS DIRTY AGAIN. Pssst, psssst. SILENCE!..... I have to drink, I have dry in my mouth. dry like sahara i am. DRINK, BECAUSE YOUR KIDNEYS WILL DRY UP!” The doctor called number 12 in, which was me, and this strange guy was sitting about 2 cm from the door to the ambulance. He said something again, but I didn't even listen to his words anymore, I was just careful when I walked by, that I wouldn't get hit or that something would poke me. I went to the doctor and the doctor asked who was screaming like that. I told him what it was about and he told me that I shouldn't pay attention to such people. He checked my hand and I went away. As I was leaving, the guy was talking loudly: "NOW GO. AND YOU HAVE FREE TIME, EXCELLENT HAHA” . And I walked away.
All this was very strange and my first encounter with such a sick person. ou could see on him that he really mean those things. The whole time I had a very bad feeling. The guy looked exactly like some kind of psychopath, like some serial killer who keeps the heads of his victims in the refrigerator so that he can feel dominance over them forever type shit and cant tell the difference between good and bad. I wouldn't be surprised at all if in a few years I see him and his wife in the news that a dead body was found at their home.
Did you have any encounters like this? I want to know
submitted by Alert_Caterpillar738 to scarystories [link] [comments]


2024.05.14 17:23 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Slaycation Paradise
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • STAR WARS Jedi Knight II - Jedi Outcast
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • THE GUNK
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Indie Mixtape
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Smurfs - Mission Vileaf
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.14 17:23 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • Beyond the Long Night
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darksiders Warmastered
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • DV: Rings of Saturn
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • EPIC CHEF
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Expeditions: Viking
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • Fallback: Uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Juno: New Origins
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Slayers - Complete Edition
  • Monster Train
  • MONSTER TRAIN (FIRST CLASS - COLLECTORS EDITION)
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Slaycation Paradise
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • STAR WARS Jedi Knight II - Jedi Outcast
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • THE GUNK
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Indie Mixtape
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Smurfs - Mission Vileaf
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
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submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.14 17:18 MichaelPP3 Hustling Cargo (a Lucky Charm excerpt)

original setting by Michael McNeill
Myrla sat at one of the tables in the food court area of Nantrella Station. The Greylin’s crew had discovered several ships docked with family members on board and this had led to a rather impressively large impromptu family reunion with several dozen kwonese spacers gathered up in one space.
She was sitting slouched over the table, the only human in a sea of furry ratfolk, nursing her drink. It was a chocaf that one of the family from another ship had spiked with something s/he said was an intoxicant that she would enjoy. Myrla wasn’t sure if it was intoxicating, but it did add a pleasant richness to the drink and it warmed her in a way chocaf didn’t normally do.
She was reaching the end of her drink and was starting to wonder if she should try to find the kwonese who had spiked her drink to ask for a second round when she realized some of her crewmates nearby were talking about her. She hadn’t been listening, really, her mind just floating along in the comfortable feel of the “group-snuggle” as they called it, so she wasn’t sure what was going on.
After a few seconds of focusing on the conversation, she realized they were bragging about her. That was when one of them turned to her, dragging her into the conversation.
“Yah, see! This Myrla, she top stevedore, better than ya porter drone!” Nellin, one of the crew-family she had little interaction with other than when it was time to hustle cargo, had grabbed her by the sleeve and was tugging her into a small cluster of kwonese sitting around one of the tables. She only recognized one other face as being part of the Greylin crew. Nellin served as the ship’s load-master and chief stevedore, so she assumed the others in the group likely held similar positions on their own ships.
Myrla hoisted her cup in greeting, a lopsided smile on her face. Then she realized she did know another of the faces in the group – the cousin who had spiked her chocaf. Grinning, she pulled her arm free of Nellin’s grip and pointed to him then to her almost empty cup. “I’m going to need some more of that, cousin.”
This set off titters of laughter around the crew as the kwonese in question hauled out a silver flask from his vest pocket. “Powerful stuff, yah!” He made smacking sounds as he fixed her another chocaf from the table’s dispenser. “Makin’ it on the Yeongja, we do. Best you find.”
She drained her first cup and picked up the second. If it was an intoxicant, it was either incredibly weak or it was so smooth that it would hit her like a sledgehammer later. Either way, it was a delightful pairing with the bitterness of the chocaf. She took a sip of the fresh drink, smiling as the warmth seeped into her. The group shuffled around to make a spot for her to sit.
One of the others, a grizzled older kwonese, looked at her one eyebrow raised. “Nellin say you top stevedore. Say you outwork drone. Been load-master on Yeongja ten year and four more now on /San Matteo/. Not seeing that happen yet.”
She looked over Nellin and raised her cup in his direction. “[Samchun ]()[[MM1]](#_msocom_1) has never voiced displeasure with my work. If he wishes to say I work harder than a cargo drone, that is his choice.”
Her comment brought hoots of laughter from around the table. Out-bragging in a family was something of a sport with the kwonese and diplomatically saying they were boasting without calling them a liar was an integral part of the game, even better if you were doing so in support of them.
“Well-saying, [olinee]()[[MM2]](#_msocom_2) .” The grizzled cargo-chief crinkled his snout and raised his glass at her. “But now chincheog making me curious. Never seeing such a thing not being the same as impossible thing.” He paused to scratch his whiskers. “Not working much with your kind, true, so never seeing how much you can do.” Several of the group lightly slapped the tabletop and looked in her direction.
She glanced down at Nellin, seeing his whiskers twitching. His body language was just like it would be if they were playing cards and he were holding a winning hand, waiting on the pool to grow. Long seconds passed before the one she’d mentally dubbed “Mister Flask” leaned in.
“Let’s make it interesting.”
And there it was. Cred-chips started hitting the table and in moments, crew from all the ships were aware of the betting taking place. She sat, sipping her doctored chocaf, as the kwonese around her seemed to turn into a boiling pool of sleek fur and whiskers. Across the table, “Mister Flask” raised his cup to her … and winked.
She grinned back at him, returning the gesture. Now what was that all about?
One of the twins – probably Mikkeulon, from the scent – saw the exchange and leaned close to her. “Oh-ho! You catching Peulla’s eye, then! Good choice, but he wild.”
Myrla sputtered into her cup, but before she could say anything, the twin was gone. Then Nellin leaned in close. “You got this, girlee. Seen you move more easy. Just be going slow and easy and Greylin family got drinks for all station-time, ya.”
Myrla smiled to herself, shaking her head. The cargo-master may have said the Greylin’s crew would have all their drinks covered during their port-time, but given the kwonese need for these family get-togethers, “hajog-poog” they called them, every kwonese on the station would be regular visitors to the Greylin. The betting was just the method they used to pick which ship the party was held on.

It wasn’t long before the entire party had relocated to the docks where San Matteo was set to disgorge its cargo. The grizzled cargo-master, who Myrla now knew to be named Tostiklin, had one of the enormous cargo bays set up for the impromptu competition. She’d sent Orak off to the /Greylin/ to retrieve her backpack, leading to a humorous scene as the young kwonese came running into the docking area dragging the pack that was easily as large as he was. She stripped away the actual pack and her possessions that it held, leaving just the pack-frame. She tasked Orak with perching on the pack itself, to make sure it didn’t get lost in the excitement.
She walked over to the small cluster of cargo-masters and hefted her packframe. “I assume I’m allowed to use a cargo rack, since the drone has one?” She watched as several of them suppressed snickers and Tostiklin wrinkled his snout in amusement.
He waved absently. “Yahyey, of course! Wanting a fair run, we.” He motioned the cargo drone over, which stood almost twice as tall as its crewmates. The crowd settled down to a low murmur as the cargo master addressed the two. “This being the rules. Moving cargo for one minute, as much as you can, ya. No helping from others. No interfering with other stevedore. Move you stack from where it is to indicated position.” He pointed to a pair of chalked squares some thirty feet away from the initial stacks. “Is good?”
The drone’s head rotated from the kwonese to Myrla to the two stacks of cargo containers and back. “I to compete against this gentlebeing? Moving cargo like normal work?”
“Yes, Ledo.”
The drone dipped its head. “Understood but I do not understand why.”
Myrla leaned close to the drone. “They gambling on us. Who can shift more.”
The drone tipped its expressionless face first to one side then to the other while looking at her, a low whir of servos barely audible. Then it looked toward the group of kwonese for a moment. “Oh. Oh. Then … perhaps I should apologize now?”
Myrla grinned. “Apologize for what?”
“I am made to shift significant amounts of cargo. You do not appear to be. I shall apologize now for embarrassing you in front of your shipmates.”
Myrla laughed and patted the drone on its arm. “It’s all in fun, Ledo. I won’t be embarrassed.”
She could detect a faint note of smugness in the mechanical’s speech. “Very well. Then let us proceed.”
“Geebees, are clear on rules?” Myrla and Ledo both indicated their assent. “Then please stand by cargo.”
When they had taken their places, Tostiklin pulled a whistle from his pocket and blew on it. Myrla and Ledo began quickly assembling their loads. Remembering Nellin’s admonition, she carefully restricted her load, adding two containers more to hers than the drone loaded onto itself. It was enough weight to slow her down considerably, but she could still keep up with Ledo without straining.
Together, they dropped their cargo loads inside their assigned squares and Myrla fought the urge to race ahead of the drone, keeping pace with it instead. Twice more the cycle repeated itself, with Myrla carrying just enough extra to stay ahead in the count.
When the whistle blew a second time, the gathered cargo-masters counted the crates in each stack. Tostiklin’s face was a study in surprise as he counted Myrla’s stack again.
He looked at Nellin. “Your stevedore has clearly won. By a mere six crates, but she has won.” The kwonese erupted into cheers and groans, depending on the amount of credits they had won or lost. Tostiklin held up a hand and the crowd quieted down. “But you say she outwork drone. Win by six is much as keep up with drone.”
The crowd inhaled as a whole. /San Matteo/’s cargo chief was treading the fine line of being rude, almost accusing Nellin of lying. The older kwonese narrowed his eyes, looking for at Nellin, then Myrla, then at the crowd. “I like very much to be seeing her truly outwork drone. What is prize money?” One of the younger cargo-masters gave him the figure. “I say offering own creds to match that, double or nothing.”
The crowd went wild, the line of propriety saved. Myrla doubted Nellin had that sort of funds available, based on his change in body language. From behind her, she heard a female kwonese start chanting, “Match! Match!” She and Nellin turned to look, seeing Captain Wanniv shaking her fist in the air. In seconds, all the /Greylin/’s crew was chanting with her.
“Match! Match! Match!”
Nellin looked at her, his nervousness evident, even though things were going exactly like he’d told her they would. She winked at him and gave him a quick nod.
His bearing changed imperceptibly as he turned back to Tostiklin. “Yahyey, chincheog. You be seeing truth.”
Ban Baekui had sidled up beside her, patting her arm. “Time be taking off the governor, ya.”
She nodded absently, her gaze wandering around the room, watching as dozens of groupings indicated the level of betting taking place. “Got your bets made, chief?”
“Already making creds plenty. This to be sheer kwaja!”
She looked down at him, grinning. “The captain plays cards with Nellin, doesn’t she?”
Ban gave her a curious tilt of his head. “Frequently. Why you ask?”
Myrla nodded to herself, looking around again. “She backed him up at the perfect time. This gonna bring some notoriety to the Greylin. And that converts to …” She looked back at the ship’s lead mechanic, grinning broadly.
“Jobs. Bigger and better.” Ban nodded, grinning back. “Not playing cards with you, girlee. Best getting ready, then.”
Ban faded back into the crowd, leaving her with Nellin. “You good with this? Tossi want longer timeframe for this.”
Myrla dropped to one knee, making it so she had to look up slightly at the cargo master. “I need some advice, chief.” Nellin blinked in surprise at the abrupt change in the situation. When he signaled his assent, she continued. “There’s more going on than what I’m seeing. You just used a blood-kin name for him. The captain backed you up publicly under his challenge, so she’s now tied the two of you together, your win is now her win, and your loss her loss. Tostiklin almost called you a liar in front of everyone, but pulled it out by upping the bet.” She scanned the crowd, seeing several non-kwonese beginning to intermingle. “And that is interesting. More geebees are joining the party. And those aren’t spacers.” Her eyes narrowed. “Those are brokers – I recognize two of them.”
Nellin wrung his hands, a faint tang of nervousness coloring his odor. “Is … is complicated.”
“Not from my end, chief. Tostiklin wants to see how hard I can work, because he wants to learn more about my people and is willing to pay for the privilege. And he wants to see me lose to gloat…” She looked at Nellin as he started squirming again. “He doesn’t want me to lose.” She narrowed her eyes in suspicion. “Who is he related to by blood on the Greylin?”
“He brother to captain’s father…” Myrla’s eyes lit up in sudden understanding. “…and is brother to my mother’s mother.”
Myrla’s jaw dropped slightly as several puzzle pieces clicked into place. “He … he doesn’t want us to fail at all. He’s loaning the captain operating money as well as boosting the ship’s reputation.”
Nellin put his hands out to shush her. “Not be saying this!”
The good side of her mouth pulled up in a smile. “Don’t worry, not a word. Plus, by challenging you like this, you gain even more credibility with the family after I smoke that presumptuous cargo drone at his own game. You gain a reputation for understating how good something is.”
“See … is complicated.”
“Chief, go make your personal bets. This run is about to get interesting.”
The next ten minutes was a flurry of action as bets were made and new spectators arrived from stationside. At one point, Peulla drifted by, pressing another cup of that deliciously spiked chocaf into her hand with a wink. Soon, the cargo masters were huddled up again.
Tostiklin had found a voice amplifier somewhere, letting his voice be heard over the noises of the much-larger crowd. “We be setting round two. Nellin, loadmaster of the Greylin Bostlin, say he crewmate outwork cargo drone. We see earlier this geebee do that.” He indicated Myrla and she waved at the crowd, to delighted cheers from more than just her shipmates. “I say she barely beat cargo drone and I ask for a rematch. I offer double to see she truly outwork drone!” The crowd roared excitedly. “I ask to see geebee outwork drone and just minutes not enough. I ask for one whole hour!”
The crowd erupted into a frenzy and Myrla blinked in confusion. Nobody mentioned hauling cargo for an hour, she thought.
Captain Wanniv had slipped up beside her. “Just another day on the docks, ya?”
Turning to the captain with a smile, she said, “Using my own words against me as inspiration? I’m … well, I don’t guess I’m shocked. And yes, I’m good for it.”
“Is good. All this good.”
Myrla gave the captain a wink. “I love how they brought in some of the local cargo brokers and the Dockworker’s Guild to watch. San Matteo is a respected crew. To see them give the Greylin respect will carry weight later.”
The captain’s eyes crinkled. “I have no idea what you mean.”
Finally, the crowd calmed down again. Siezing the moment, Myrla stepped forward to address the Matteo’s cargo-master. “Samchun, it seems to me that all of our competition is being done handling cargo from the San Matteo. If we are unloading cargo, then am I working for you? And, if I am working, then as a member of the Stevedore and Dockworker’s Guild, I have to be paid or I lose my license. And I cannot bet on myself.”
The crowd fell to a dead silence as Tostiklin’s eyebrows rose slowly, first one then the other.
“FAIR!” Someone in the crowd shouted.
Tostiklin glanced in the direction of the speaker and turned back to Myrla, nodding slowly. “Wisdom speaks.” A grin slowly spread across his face. “I will pay you one hour with a bonus in proportional to how well you outwork the drone.”
Myrla nodded. “I accept these terms and your grace in offering them.” This brought a round of applause from the crowd.
“Again! This being the rules! Moving cargo for one hour, as much as you can, ya. No helping from others. No interfering with other stevedore. Move you stack from where it is to indicated platform.” He pointed to a pair of conveyor platforms some thirty feet away from the initial stacks. “Is good?”
Both workers gave their assent.
“Geebees, to your starting places!” Again, a blast from the whistle signaled the start of the competition. Both fell to their task and worked steadily, but Myrla thought it looked as though the drone knew it had already been beaten. For every stack of crates it moved, she moved twice as many. When it tried to match her volume, its speed dropped off significantly to the sound of overloaded drive motors.
They were well and thoroughly inside the cargo bay of the /San Matteo/ and the crowd was only able to keep up by watching on a series of holoscreens that had been set up for the purpose. True to Bae’s request, she “pulled the governors off,” falling into her work-trance, letting the crates guide her flow. The conveyor platforms advanced with them, never more than thirty feet away, making the job a bit less arduous. The cargo-master group was inside with them, as well, and Myrla shut them out by treating them like she did any other client who hung out to watch her work.
She was so deep into her work that the whistle caught her by surprise and Nellin had to physically intervene to get her attention.
“Is good, girlee. We done it. YOU done it.”
Myrla walked out of the cargo hold, blinking and shaking her head, trying to get refocused on where she was. Then she realized the entire hajog was chanting her name. Bae and Wanniv were waiting on her at the bay-door. Bae handed her a bottle of water and Wanniv grabbed Myrla’s free hand in both of hers. “You best lucky charm!” As the crowd caught sight of her, the chant broke into a wordless cheer that threatened to overwhelm her.
Finally, the cargo-masters made their counts and conferred together with a lot of nodding and one shaking their head incredulously. Tostiklin motioned her and the cargo drone forward to join them.
“Thinking it clear who wins.” He broke off with a grin as the crowd erupted into cheers again. He tried to continue twice before the cheering died down enough to let him be heard. “Seeing you never slowed down, girlee. Thinking maybe you having another gear or two.”
Smiling, Myrla shrugged as the crowd went wild again.
“And!” He held up a pouch for everyone to see. “And, here is your payment. One hour’s wage for a class five stevedore. And since you performed double what the drone performed, your wages are doubled.”
Again, the crowd roared and she fought to keep the surprise off her face. She was a class one stevedore and class five rates were significantly higher than she was used to getting. As she accepted the pouch from him, she leaned in to be heard above the crowd. “You are a wise and honorable gentlebeing, Samchun. May your words echo among many gajog.”
That got her an extra cheer from the cargo-chiefs and a pat on the cheek from a grinning Tostiklin. “You taking good-good care of the Greylin crew, then. So, let’s be drinking to this!”
submitted by MichaelPP3 to HFY [link] [comments]


2024.05.14 17:12 Tartanclad How Gates of Hell could make a Commonwealth faction truly unique

Recently Gates of Hell released the American faction and did a full overhaul of the German faction, leading to a pair of interesting factions with an incredible variety of historically authentic uniforms. You could zoom in on any of the squads and see the diverse uniforms depicted right down to the insignia on their caps and the regiments on their patches. Shermanator’s interview of Chase/Trudel (the lead animator & 3D human artist) gave me faith in the developer’s passion for the history and the game. This made me quite excited, because we have yet to see a British Commonwealth faction but there is some heavy implication that we can expect one in the future.
I wanted to make this thread, because I wanted to express my desire to see elements in the game that would make the Commonwealth faction a wealth of interesting units, uniforms and nationalities, particularly via the doctrines system that exists within the game. The intention is to throw in representatives across all the major nations of the British Commonwealth as well as some of the Allied armies-in-exile that came under British command. I also want to highlight some of the vehicles that are rarely mentioned in other games due to their obscure theatre or role. For the record, I'm not telling the devs what to do - I'm just making some example doctrines that I came up with as an example of the variety of units I'd love to see and making their inclusion plausible. Mostly to get the community talking.
I won’t talk about early war, partially because ‘Early war’ in Gates of Hell is largely post-Dunkirk, but also because I feel like what I am asking is still quite a lot just for one faction across two eras. I also I won’t be mentioning the more obvious or general units like Stuarts, Crusaders, Cromwells, Grants etc, as I expect them to be added nonetheless. It’s the vaguer aspects of the Commonwealth I wanted to talk about; the weird, wonderful and the diverse.
Mid War Doctrines
I think the mid-war should be largely inspired by the North African Campaigns, centred largely on the 8th Army and utilising the huge variety of cultures that fought within it. Extra bits can be added from the Italian campaign where the faction is lacking, and the Italian campaign can also be represented in the ‘Temperate’ skin for the mid-war faction. There are a lot of inspirations one can draw to create a variety of options for the Commonwealth player and each doctrine should draw from their unique aspects.
All-Round: Inspired by the Desert Rats, the 2nd Battle of El Alamein and Operation Crusader this one balances the various aspects of the other doctrines while keeping it unique. I’d like to see the Infantry include British Desert Rats Infantry, 2nd New Zealand Infantry, & 1st South African Infantry. I’d also like to see South African Marmon-Herrington Armoured Cars (multiple variants) as an early-battle option, plenty of the more common tanks and maybe the Bishop as a slow but mobile artillery piece. As a special call-in, we could probably include the Free French Legionaries as a powerful assault unit, just to really complete the variety in this division.
Defensive: Inspired by the Siege of Tobruk, this doctrine should primarily represent the Australians. Variations of the Australian 9th Division troops as infantry alongside minor British elements with a heavy emphasis on field engineers, emplacements and field guns. Defensive doctrine could also include RAF Regiment infantry, RAF 20mm Oerlikon guns, RAF Rolls Royces, India Pattern Carriers (from the Indian 18th Division), air strikes and, as a special unit, they could even have captured Italian tanks from the 6th Australian Division Cavalry Regiment! As a defensive doctrine, they should also have access to the best mid-war field guns, including the rare (but historical) ’Pheasant’ 17/25 Pounder Field Gun.
Offensive: Inspired by the Battle of Tunisia and Operation Torch, I think this one should show off the might of the UK’s heavier vehicles in the latter stages of the African campaign, particularly the Churchill III, Sherman III, the Priest 105mm and the Stuart Command Tank, alongside the more standard British tank options. As for infantry options, we can include Indian troops of the 4th Infantry Division (India), Gurkhas, and a motorised unit of 22nd Guards Infantry. I would also add the British Commandos in this division - partly because they were involved in Operation Torch, but also because they had an iconic impact on the mid-war (outside of Africa) that it would be a pity not to add them.
Irregular: This one would be quite unique in mid-war as it is effectively the light vehicle special forces doctrine. Although some standard British units would form the basis of the army, they would have access to a variety of assets representing the Long Range Desert Group; Chevrolet trucks with mounted Vickers MGs, Boys AT rifles, twin 303 Brownings or even Bofors and captured 20mm Breda guns! ‘Bamtam’ jeeps with twin Vickers Ks or 303 Brownings. The transport and logistics would be different too, using the Marmon-Herrington 6-ton Heavy Truck or the White 1064 10-ton. Other unique special call-ins would include an LRDG WACO Recon plane and the SAS (armed with the Lewes bomb). The downside to this doctrine, however, is that imagine it to be much lighter on armoured support, relying mostly on towed guns for its heavy firepower.
Other Units: I’ve tried to use inspirations from specific parts of the war to get a rounded but also diverse array of units, but there are loads of obscure units across the mid-war that I’d love to see; the Priest 105mm SPG, the AEC Deacon Gun Carrier, the Daimler Dingo, the Humber Light Reconnaissance, and so on.
That is as much as I want to say on mid-war without labouring the point. I’m sure there’s interesting things I’ve missed accidentally, and I’m afraid there’s some I have missed on purpose. For example, I considered the Australian Matilda Hedgehog, but it turned out to be late war and never used. I also considered the Greek and the Czech Division, but I think I’ve already stretched it too far as regards voice acting alone without adding units that, as distinguished their service might be, are just too obscure without adding anything extra - appearance or gameplay. That said, my hat would go off to the devs if they achieved that.
Late War Doctrines
Here we get to represent the Commonwealth units from Operation Overlord up until Operation Varsity.
All-Round: The quintessential British doctrine, combining bog-standard infantry with hardy tanks and a decent array of equipment. Partially based on Gold Beach, but also Operation Varsity/Plunder towards the end of the war, I would personally give them 50th (Northumbrian) Infantry, RAF Regiment Gunners, RAF Humber Light AC, Churchill AVRE, the Cruiser Mk. VIII Challenger and the Comet. Maybe give them some 6th Airlanding troops and 1st Canadian Parachute Infantry as a reference to the Normandy paratroopers if we feel they need more skilled infantry.
Offensive: The Canadian Doctrine - mostly inspired by the First Canadian Army in Normandy with elements of their experiences later on (including the Battle of the Schelt and Operation Veritable) with the doctrine largely focused on armoured assault infantry. They’ll look quite unique compared to the British because their uniforms were greener and they were the first to use the British-designed Mk.III helmet at D-Day. Troops of the 3rd Canadian Infantry Division as standard, supported by assault infantry. Eventually, armoured infantry can spawn in Buffalos (used at the Battle of the Schelt) and, as a special call-in, Ram Kangaroo APCs (sporting an armoured MG turret). The Otter armoured car would be an early call-in, with M4A1 Sherman Grizzly tanks as well as Ram IIs available in the standard tank tab. Some unique but limited special call-ins would include the Skink AA tank (of which 2 saw historical combat in Normandy) as well as a skilled sniper wielding the Ross rifle.
Defensive: Just as the US Defensive doctrine features the 101st Airborne (no doubt inspired by the Battle of Bastogne), the British Defensive doctrine can feature the British Airborne - particularly based on the defense of Arnhem Bridge in the Netherlands as part of Market Garden. Infantry units can include the 52nd (Lowland) Infantry, 1st Airborne Paratroopers, 1st Airlanding Infantry, Parachute Squadron Royal Engineers and 1st (Polish) Independent Paratroopers (who are distinctive with their grey berets). Armoured units can include the Tetrarch and the M22 Locust. To suit their defensive doctrine, they should get some decent guns and I’m thinking the airborne jeep-towed 20mm Polsten Gun, airborne 17th Pounder as well as (in a departure from the Parachute theme) the BL 7.2-inch howitzer. The Patchett sub-machine gun could make an appearance here too.
Irregular: Based on Sword Beach, Commandos and the 79th Armoured Division, with the more unusual units in the British arsenal. Probably with 3rd Infantry Division Infantry as standard, this unit could have access to No.41 (Royal Marine) Commandos, Fusilier Marines Commandos (based on No.4 Commando’s assault on Ouestreham), the Centaur Mk.IV QF 95mm, the Sherman DD, the Churchill Crocodile and Royal Engineer Assault Teams deployed in the cute Terrapin 4-ton Amphibious. If we want to be really wacky, we could even add the M3 Grant CDL (an unarmed searchlight tank) for armoured spotting, similar to the 150cm Flakscheinwerfer searchlight.
Other Units: Further unique units that would fit in any one (or multiple) of these divisions (based on balance) include the Land Mattress Rocket Launcher, the Loyd Carrier, the Universal Carrier WASP (flamethrower), the Sexton SPG, Sherman Firefly, the Archer TD, Achilles TD, the Priest Kangaroo, the Morris C8, Staghound and so on. There are SO many strange and obscure British vehicles that don’t often see the light of day, but would be perfect for Gates of Hell.
Post-release Doctrines -
More of a final thought than anything else, but if/when the Japanese get added into the game, I’d love to see a fifth doctrine to represent the British 14th Army to match the Japanese. A doctrine that is mostly comprised of Indian infantry and Indian tanks, with representation from the East/West African Divisions, Gurkhas and the British 2nd or 36th Infantry Divisions. Special call-ins could include the Chindits (using Thompsons and the Jungle Carbine) and paratroopers of the 50th Indian Parachute Brigade. If we’re feeling generous enough to allow the doctrine to encompass the Pacific Islands as well, we could also include an Australian squad armed with the Owen SMG, South Pacific Scouts, the Matida Frog (flamethrower) and the Matilda QF 3-Inch.
Conclusion: I apologise for such a long read. But I hope we see how a bit of ambition could really help the Commonwealth stand out and be worthy of the variety seen in the other factions since their overhaul. While the Germans have Spanish soldiers in their ranks, the Commonwealth can see the UK, Canada, India, Australia, New Zealand, South Africa, Poland, and France (and technically Nepal) all get some recognition. While the German Kriegsmarine and Luftwaffe stand out on the field, the Commonwealth might get the distinctive blue battledress of the RAF Regiment, or the long white tunics of the Foreign Legion. We would see such a variety of hats including pith helmets, berets, kepis, dastars, keffiyehs and slouch hats. Some units, like the LRDG vehicles, might even stand out as unique from any of the nations already in the game. It’s a lot of colourful uniforms, a lot of voices and a lot of strange and wonderful machines.
However, it does come with its downsides. Firstly, Africa and Europe are such dramatically different theatres that their version of mid & late war are incredibly different to one another. So much so that the depth of variety might make the faction too big, making it a lot of effort for the art department (especially with uniforms changing for the map’s climate. Imagine making skins for temperate, desert AND snow). The second issue is whether France is getting its own faction in future iterations of the game (the French flag appears in the loading screen during Axis vs Allies games). The final (and probably biggest) issue is voice acting. I’m no expert on games development, but I gather that getting enough voice actors for a faction is hard enough as it is without having to accurately represent 9 countries at once. I would love to hear the developer’s thoughts on the matter - whether such a project is within the game’s scope and if they have the ambition to take it this far.
Do let me all know what you think as well.
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2024.05.14 17:06 ElleVB1990 AITA for cutting ties with my Aunt (more like a mother to me) due to religious differences?

Trigger warning - religious differences
I always bragged about how awesome my extended family was. NO family is perfect, but I heard horror stories and always counted my blessings that I had strong ties with my Aunt and uncles since I was raised an only child. That was until a few months ago when my last living Aunt, whom I considered a second mom, shattered me.
Ok, some backstory here. My aunt is a Jehovah’s Witness. Now before you get all judgy, I have always loved her, my uncle and her son with all of my heart. I still do. I respect that they have found faith and live by this code on the daily. I have met many people from their congregation and loved them all (ok, a couple of exceptions). I also appreciate the community they have and love they all show each other. If it weren’t for the religion itself, I would have converted.
I, however, am pagan and have always been since I was about 5 (even the first book I signed out from the school’s library was about witchcraft). Not raised that way, but always found spiritual comfort in nature and the natural world. I have a very strong connection and dedication to my Powers That Be and work every day to help the world be a better place. My Aunt did not know my religion until about 7 years ago. That being said, she and I would have very philosophical conversations when we hung out together. Even at the age of 8, I would listen to her preach to me and ask questions to which she never had answers. I remember her telling me how only 144,000 people would be allowed in heaven and didn’t I think that would be wonderful knowing that our whole family could be together again after we died. We’d all be in heaven if we were all Jehova;s witnesses. I had gone with her many times to do field service (door to door) and asked her why they do that if there’s only a certain number of people allowed. Didn’t that lessen her chances of getting in because I’m sure there were many people more deserving than myself. How did she know for sure she’d be one of the ones to get in and was that fair to keep bringing people into the religion when all the spaces were probably already filled up?
At 8 years old, I had many questions and was just trying to figure these things out. Since she was an adult, I figured she had the answers. My questions were not with malice, just for a want of better understanding. When she didn’t have the answers, I'd ask my mother and grandmother. While they were extremely amused, they said they never understood either. They never said anything bad about her or her attempts to get them to convert, just allowed me to explore religion and spirituality as I wished so I could make my own decision of what was right for me.
Once I was an adult, I avoided talking to her about religion, but found that if I didn’t ask questions and just let her talk, it made her happy. I know she’s a good person at heart and that’s all that matters. After my Mom passed, my aunt and I talked almost every week. I loved talking to her and she became even more like a mom to me. She gave me encouragement and we supported each other through health and emotional crises. I’d make it a point to try and visit at least once a year for a few days so she could visit with my daughter and I. We’d always do lunch with her friends and I loved it. I fell in love with some of the people in her congregation and wished we could live closer to hang out more. I, however, never wavered on my spiritual beliefs, but I have never cared about the religion, race, or sexuality of anyone. If we got along, we were friends and that was that.
My aunt and I had come to an understanding that I would not convert and that we would love and respect each other regardless. Religious talk was off the table for the most part until both of my uncles (my aunt’s two brothers) passed and she had a very hard time dealing with it. She was the last surviving sibling and she was sinking into a depression. I’d talk to her at length and listen to her as she mourned the fact that she would never have contact with them (and my mom) in heaven because they never converted. When she asked me what I believed, I told her that I believed that the soul lived on after the body died and that I believed in reincarnation. I explained my beliefs were closer to hindu and buddhism than christianity (so she had context). We had very long talks and she expressed that she respected my views and actually found comfort in talking with me.
That was until my daughter and I opened our store about 3 years ago. It’s a metaphysical shop and we have crystals, teas, gifts, jewelry, candles and more (about 10% strict;y pagan). My aunt was happy for us until it dawned on her that we might sell pagan stuff. I told her what we sold and she asked me if I was a witch. I replied that I suppose that was one way to describe me, but, again, I considered myself spiritual and that I followed a path closer to buddhism, hinduism, native american. I sent a couple of pictures of the jewelry that we made and she said when we came down, we should bring the jewelry making.
We did, I brought down our best crystals to wrap and bracelet materials and my daughter and I made her a necklace with a very expensive stone (A $200 piece). She brought her friends over and they picked out crystals that they wanted, made bracelets and such. We had fun and I was happy to do it, though I wasn’t expecting people that I had never met before. Still, we had fun. My daughter and I also brought her a basket with local items from our hometown, (Raw honey, handmade stoneware mugs, cutting board, herbal tea and some other items made by us as well) She was thrilled. My aunt and uncle had taken a couple of bad falls a few months before and so my daughter and I made them hand carved cedar walking sticks as well because we knew they went for regular walks and thought it would help their balance. It felt amazing to lavish expensive and heartfelt gifts on them as I has struggled so long with money. I was finally in a place that I could do it. To say the gifts probably totalled in excess of 1K is on the low side, but I was still happy to do it.
Besides the fact that they tried converting my daughter when I wasn’t around, it was a lovely visit. The only problem I had was with a new person my aunt introduced us to. This woman, we’ll call her Dee, ignored me and only talked to my daughter. She was my age if not older, but conversed with my daughter, 17, like I wasn’t there. They traded contact info and Dee insisted that they keep in touch while my daughter was in college. Dee said she was going to keep an eye on her. I thought that was odd, but I did enjoy the feeling of having an extended family sort of since I actually had no family besides my Aunt.
Let’s jump forward to the following year and we were struggling financially. Not horrible, but unable to lavish the gifts that we did the year before. Instead, I created a beautiful aromatherapy candle, some delicious herbal teas and we found a couple of very rare antique tea cups that had amazing value to them (about $100 a piece). We made a basket for her and I decided we would cook for them. (gluten free, soy free, dairy free etc). Our visit went so well, it was great to see them. We just enjoyed hanging out with them and talking. They loved the meal we made for them and the dairy free organic chocolate I made. Everything was great until the day we were leaving. Dee showed up and again ignored me, talked to my daughter and chastised her for getting a pet snake as that was an animal associated with the devil. My daughter is one to push the envelope a bit and said how she wanted to get a tattoo as well, one of a snake. Both my aunt and Dee were shocked and said she should never get a tattoo.. Again related to the devil, I went to the bathroom as I was not involved in the conversation and knew my daughter could hold her own. Little do they know that my daughter is also trans. I told her not to say anything to them just yet. I came back to them talking about how college was going and I thought my aunt and Dee would faint when she said her college roommate was male. She quickly explained that it was fine because he was gay and how awesome he was (he is btw). She quickly realized what I meant when she saw their reaction to him being gay. It wasn’t that she was living with a boy, it was that he was gay and “why did he choose to be gay.” I tried redirecting the conversation a couple of times, but they ignored me.
They finally let it go, but just after Dee left, we were getting ready to depart as well. My aunt returned the basket I made for her (minus the expensive tea cups). She said she could not accept them as they were touched by the devil. Shocked, I asked what she meant. She said that because they came from my store, they carried Satan's influence and she could not have them in our home. Truthfully, I explained that I made those items for her and that the only things that came from the store were the teacups. She was confused why I had gotten upset. When I explained that I gave her a gift and if she didn’t want it, she could regift it or throw it away. That gift came from my heart with all the love I have for her and that I didn't need to know her opinions about the gifts because It insinuated I, myself, was evil and it was extremely hurtful. She basically continued on insisting that I was just not aware of how much Satan had a hold of me. All I could do was tell her how much I loved her and leave.
I didn’t take her calls and cried about this for over a month. I finally felt strong enough to talk to her and again she insisted that because those items touched my hands, they were influenced by satan and she wished I could understand how they just can’t have that influence in their home. Frustrated, I asked how she could shop at grocery stores or buy anything from department stores because she can’t guarantee that those items didn’t touch hands that were influenced by satan. Also , I asked her how they could have eaten the food I prepared for them and why did they even invite me into their home to begin with if that’s the way she felt about me. She suddenly needed to go.
We talked a few times since then but it always came back to religion. At one point I asked her again why she would even invite us to her home if she felt that way. Her response was to save my daughter. The pain and heartache she has inflicted is immense, but I cannot bring myself to argue the point because I’m afraid if I make my point to her, it will break her. She’s in her 80’s and I believe has the beginnings of dementia. Her religion brings her comfort and I don’t want to say anything that might make her doubt her religion at her advanced age.
I’ve decided it is probably best for both of our mental health to stop all contact with her( with the exception of sending cards telling them how much I love them) even though I’ve always seen her as a second mom. AITA for making this decision and not trying to work things out with her or allow her to believe that I still might convert?
*** Please understand this is not a bash on any religion. Everyone has the right to believe in whatever religion they wish. That includes me, so if you feel the need to bash them or me for our spiritual choices, you can move along ***
I have never felt like I needed to hide any part of me from my friends, family, and the public in general. Not until now. Buckle up, this is a bumpy ride.
I've always been kind hearted, almost to a flaw. I took care of my grandmother, my step-dad, my mom and helped with a family friend during long term and terminal illnesses. I had my daughter and, without her father's help, raised her on my own with very little to no support. I helped friends with their farm who left me homeless in the end because I want interested in an extramarital affair. I lost my home and all that I loved including my husband because he lied to me and never paid it mortgage while I was recovering from an illness. In short, I have had a tough life, but it has never made me turn my back on anyone who needed help or in difficult family when they were ignored by the others. That's just some background before I tell you this situation.
Three years ago, after a bout of covid, my daughter was suicidal. She had been in the top three of her HS class and yet at that point almost failed her junior year. Not knowing if she would have the emotional strength to face college and adulting in general, I set up a plan B for her. I started a store in her name and that way she'd have something at least to fall back on if she was unable to function in the m-f 9 to 5 world. We started slow by doing craft fairs, seeking crystals, candles, jewelry, and gifts. We were kicked out of one because the person running it assumed we were witches. She was not wrong exactly as we identified as pagan, but we lived our life closest to the Buddhist and Hindu traditions, not traditional wicca. These were people who knew us for years and were considered acquaintances if not friends.
Our business flourished and we ended up opening our brick and mortar that fall after remodeling our garage/ barn and turning it into a store front. Even though I run it for my daughter, it is hers and we work together to keep it going.
In the past few years I've lost my mom, and two uncles. I have no family besides my mother's sister and her husband which we were pretty close. My aunt knew that I was pagan and had tried recruiting me into her religion since I was 5. Even at that tender age her religion never made sense and I would ask her questions to which she never had answers. I accepted her and respected her and her religion even though I didn't agree. I loved the people she introduced me to that were in her church and I always got along with them. That is until we visited the year after we started our store. My aunt was thrilled about us bringing crystals down and making jewelry with her. We met a new friend of hers (middle aged woman) who ignored me completely and oozed affection on my daughter. She got my daughter's contact info and contacted her frequently. Trying to convert and ”save” her. My daughter wasn't having it as even though she was in a delicate state, she is very level headed and strong willed.
This year we visited and we brought herbal tea, candies, and rare vintage tea cups for my aunt. The day we were leaving, she handed back everything but the vintage tea cups and told me she couldn't accept them because they were touched by Satan (aka made by my hands). To say I was devastated is an understatement. This woman was always like a second mom to me and we had grown closer after my mom passed away. It was a 20 hour drive home and I cried most of the way. I cried for weeks after a well. Thinking of it now still brings me tears. As she was telling me that Satan had a hold on me and that she was trying to save me, all I did was remind her how much I loved her and my uncle. Every time since then that we have talked, she says the same thing, but now she told me I was a lost cause. I feel like trying to stay in touch is detrimental to her mental health ( and my own). I don't want to give up or abandon the last of my family, but I can't talk to her and endure the endless insinuations that I'm evil because I don't believe in her religion. She took a bad fall and broke her arm. The last time we spoke, she talked as if it was my fault for bringing the devil into her home.
While I could usually brush this off as delusional ranting, it hits hard because the same day she fell, my dad died. I know the Powers That Be only give as much as we can handle, I just wish they didn't have so much faith in me.
They are in their 80s. I know in all the pieces of my broken heart that they'll never be able to accept my daughter and I unless we change religions and it has crossed my mind just to say we have to put her at ease, but I can't lie like that to them and we cannot betray ourselves like that either. By
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2024.05.14 17:01 s-atch An Analysis on the Dunmer Experience in Windhelm

Background
The Dunmer population of Windhelm is composed primarily of refugees (or born of refugees) who escaped Vvardenfel’s disastrous living conditions after the eruption of the Red Mountain in 4E 5, known as the Red Year. The migration of most of these refugees likely took place in the years following the disaster. In the roughly 200 years since, they’ve built a sizable community within Windhelm’s ghetto, formerly known as the Snow Quarter. The squalor they live in during the present time (4E 201) is indicative of their long struggle to integrate with the Nord majority. Now, why has there been such a struggle?
According to a variety of non-Dunmer NPC dialogue, the common sentiment is that the Dunmer keep to themselves, they do not try to integrate, they do not work hard, and they do not get involved with the war effort. The in-game book Scourge of the Gray Quarter by Frilgeth Horse-Breaker makes many complaints on the Dunmer’s existence in Windhelm, reiterating such sentiments and claiming they do not contribute to the city. That the book makes reference to Ulfric as jarl, it can be assumed that these are at the very least the sentiments of the present time.
The Struggle
The book notably compares the Dunmer of Windhelm to the Dunmer of Riften, claiming the Dunmer of Riften are able to integrate because they are more hard working and engage in honest labor. In this explanation the writer (quite obviously) shows their bias in they neglect the crucial detail of describing the cities themselves. The people of Riften do not have the same level of xenophobia that those in Windhelm do. They do not have a jarl whose actions encourage the separation of multiple “outsider” groups and Nords. The people of Riften engage with the Dunmer like they would anyone else, contrasted with Windhelm where a Dunmer is more often than not labeled as an “outsider”.
The treatment of Dunmer refugees in Riften also differ in that they were not relegated to a ghetto. This is not to say that Windhelm explicitly forbids Dunmer from buying homes outside of the Gray Quarter (although dialogue of Aval Atheron might suggest so), but rather they are not afforded social mobility as a whole. According to Malthyr Elenil ‘s dialogue, the Quarter “wasn't always so bad”. Judging by the architecture relative to the rest of the city, I’d argue that this Quarter was a slum prior to the Dunmer arrival. In essence, it was a slum before they got there and it remains a slum today (if not worse), but is it the fault of the Dunmer? According to the dialogue of Scouts-Many-Marshes, an Argonian living on the Windhelm docks, it is implied that an Argonian working in Windhelm makes 8 septims per day plus lodging, presumably a tenth the wage of a “proper Nord worker”. Whether or not this “tenth” is an exaggeration or not, Scouts refers to this level of pay as akin to slave labor. Comparing the squalor of the Argonians and the Dunmer, and taking into account the kind of jobs available to them in this city, it can be fairly assumed that the Dunmer do not make much more money than the Argonians when working for the Windhelm Nords. Contrasted again with Riften, where no such race based pay gap seems to exist. How can the Dunmer be expected then, to adequately maintain their neighborhoods on a pay that is a mere fraction of a Nords?
Trying to make a comparison of “work ethic” between the Dunmer of Riften and Windhelm is inherently unfair when you ignore the near diametric social conditions of the two cities. This is also indicative of the Windhelm Nord’s refusal to acknowledge the roots of Dunmer issues. The old jarls of Windhelm may have accepted the refugees, but the Nord citizens have clearly endeavored to keep them at an arm’s length, leading to the segregation of the Windhelm Dunmer we see today.
The “Good Ones” and the Model Minority
Many might look upon Beylyn Hlaalu as proof that any Dunmer can work their way out of poverty. He is the only Dunmer land owner in Windhelm, a proud man who credits his success to his hard work and resents the poorer Dunmer for complaining. But what many fail to consider is that he is a descendent of House Hlaalu, a former Great House of Morrowind. Although House Hlaalu at this point has lost all major political power, they’re still a family of considerable wealth and influence in Raven Rock, albeit under a fake name. I find it rather likely then, in a culture who so values clanship, that Beylyn Hlaalu has had monetary support from his wealthy relatives in order to at the very least kickstart his farm. And although there are no explicit pieces of lore that support this, one must wonder if it is truly coincidence that the shining example of Dunmer success is one born from a not too distantly historically powerful family.
The successes of the Altmer residents in Windhelm are also cited as proof of Dunmer failings. They are Nurelion, Niranye, Ulundil, and his wife Arivanya. Niranye is presumably the newest Altmer migrant to the city, saying she's only just arrived from the Summerset Isles. She is the only one of the Altmer to make references to mistreatment by Nords, claiming that it was difficult at first but she'd eventually proved her usefulness. Clearly she has been able to integrate with Nord society, and once again it is credited as her own hard work. But is that completely true? There are three factors for her ease of integration that are being ignored here: Unlike the Dunmer, the Altmer arrived as business minded merchants and not as refugees, There were already well established and respected Altmer living in the city prior to her arrival, and her business is unfairly propped up by her dealings with crime guilds. Her business directly competes with that of Ravyn Sadri, a Dunmer general goods merchant. By acquiring her goods through her criminal connections and selling at absurdly low prices, she is able to quite easily undercut Ravyn’s business, who operates honestly.
Referencing Scourge of the Gray Quarter again, the writing finishes by claiming that Windhelm Argonians should be the model for Dunmer behavior and acceptance. They write that the Argonian “has learned how to best contribute to their new home…toiling with utmost efficiency and bright smiles”. Once again this text omits crucial details. The Argonians are forbidden, by decree of Ulfric Stormcloak, from entering the city. And make no mistake, this segregation is not because of the racial tensions between Dunmer and Argonian. According to dialogue from Brunwulf Free-Winter it was primarily due to Ulfric’s distrust of foreigners and Nord stubbornness. They are only permitted to reside on the docks and, as stated before, make a mere fraction of the pay of a Nord worker because of the explicit reason of not being a Nord. This is the proposed model for acceptance? Exploitation, racial hierarchy, and wage slavery? Who reads Scourge of the Gray Quarter, looks at the Argonians, and genuinely thinks they’ve successfully integrated?
When holding these so-called examples of Dunmer failures to light, it’s clear to see that they hold little water. The successes of the “good ones” are not wholly the result of pulling themselves up by their bootstraps, but likely by benefitting from pre existing privileges that gave them an advantage over the Dunmer as a whole. And the proposed solution for those without such privileges? Becoming servile and catering to the Nords at the Dunmer’s own expense. In the face of mistreatment and mistrust by the majority group, an administration that refuses to listen to them, racially biased pay gaps, a competition that cheats them, and wage slavery: how rational is it to say all they need to do is “work harder”?
Another Man’s War
A common criticism of the Windhelm Dunmer is that they refuse to join Ulfric Stormcloak’s war effort. Many claim that it is their duty as residents of Windhelm, that they owe a debt to the city for taking them in as refugees 200 years ago. But I ask you this, why should they fight on behalf of a system that harms them? It should first be said that the Stormcloak Rebellion’s primary function is to release Skyrim from the rule of the Empire, so that Skyrim’s people may solely be governed by those who live in Skyrim (Ignoring for a moment that Ulfric’s rebellion was set in motion by the Thalmor to weaken the Empire, according to the Thalmor Dossier). An admirable sentiment, but it has manifested itself as highly xenophobic and oftentimes hostile (most commonly verbally) to those who are not Nords. In the case of the Windhelm Dunmer, it has led to the local Nords being more distrustful than ever before. More dialogue from Brunwulf indicates the escalation of racial tension in the city is primarily the result of Ulfric’s “Skyrim for the Nords” rhetoric. This paired with Ulfric’s complete apathy towards the issues faced by non-Nords in his hold communicates a hatred towards them and systematically harms them.
Many players are under the impression that the Dunmer received free housing and live tax free due to what is written in the Decree of Monument."untithed to any thane or hold, and self-governed, with free worship, with no compensation to Skyrim or the Empire”. I’d argue the text is referring to taxes rather than housing, and no other in-game source makes reference to the housing situation either. But does that mean it is true that the Dunmer don’t pay taxes? One of the outcomes of Revyn Sadri’s quest results in him having to pay “increased taxes” to the city of Windhelm, implying that yes, the Dunmer are currently paying taxes. I do not think it is likely that only Revyn or only some Dunmer are paying taxes. It can be fairly assumed then that at some point between 4E 20 (when the monument was placed) and the present time of 4E 201, the Dunmer were made to pay taxes like any other citizen. As for housing, I find it unlikely the Dunmer received the Gray Quarter for free. As stated earlier, it was likely a slum to begin with, meaning it would’ve been considerably cheap to move in. Perhaps offered to them at a reduced price. It is important to note that the Dunmer being refugees at the beginning does not automatically mean they were penniless upon arrival, likely poor, but it would be unrealistic to assume all of them had nothing at all. Realizing now that the Dunmer of Windhelm are tax paying citizens who are continually ignored and othered by their ruler, it surely must be understandable then why they would refuse to fight on behalf of a system that at this point only takes from them. They owe the Nordic administration no loyalty
Conclusion
With a ruling majority that will more often than not shun, insult, or exploit them, It is no wonder then how the Dunmer of Windhelm as a whole have not been able to integrate, that they “keep to themselves”, that they “don’t contribute to the city”. For how can one integrate with those who refuse to ever fully accept them? If you wonder why they do not leave, with what funds could they start anew? If you wonder why they dont help the Nords in their war, why would they fight for a cause that harms them? The system is as the system does, and that system is racism.
Author’s Note
Idk what I wrote all this for lmao. Ive been playing skyrim for over a decade so I guess I thought it would be interesting to engage with the game in another way that's new to me. It was only recently that I got more interested in actually talking to NPCs, learning more about the game world, not just in it for the cool fights and jiggle physics mods (tho i do love em). There's a good degree of guess work here, which I suppose is to be expected with what few pieces that are available we can put together. But I tried to cite as much from official lore as I can. Was def fun trying to take a more nuanced lens to this fantastical game world.
But what do you think? Do you think my analysis is accurate? I'd love to see your opinions on the topic!
SOURCES
https://elderscrolls.fandom.com/wiki/Red_Year
https://elderscrolls.fandom.com/wiki/Scourge_of_the_Gray_Quarter
https://elderscrolls.fandom.com/wiki/Malthyr_Elenil
https://elderscrolls.fandom.com/wiki/Aval_Atheron
https://elderscrolls.fandom.com/wiki/Scouts-Many-Marshes
https://elderscrolls.fandom.com/wiki/Belyn_Hlaalu#Conversations
https://elderscrolls.fandom.com/wiki/House_Hlaalu#Fourth_Era
https://elderscrolls.fandom.com/wiki/Vendil_Severin
https://elderscrolls.fandom.com/wiki/Niranye
https://elderscrolls.fandom.com/wiki/Revyn_Sadri
https://elderscrolls.fandom.com/wiki/Brunwulf_Free-Winter
https://elderscrolls.fandom.com/wiki/Thalmor_Dossier:_Ulfric_Stormcloak
https://en.m.uesp.net/wiki/Skyrim:Decree_of_Monument
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2024.05.14 16:36 EXCAVATIONGoldSrcMod Programmer needed for an ambitious Half-Life 1/GoldSrc mod

The project's YT channel: https://www.youtube.com/@EXCAVATION_mod/videos
EXCAVATION will be a short high production quality total conversion single player sci-fi mod set on Mars. The story takes place in the farther future, at a small privately owned complex on Mars set to excavate an object of an extraterrestrial origin. The complex has a staff of 8 scientists: 6 diggers, 1 excavation supervisor and 1 administrator... The object is a device, a multi-biosphere annihilator capable of wiping all life in the Solar System. In the present time, these scientists are trying to activate now excavated annihilator, urgently. There are military robots positioned throughout the complex guarding it against anyone who may try to stop these people.
You play as a Mars SWAT equivalent operative, in a team of 4, responding to a possible hostage situation. Upon landing your craft will be shot down and as the sole survivor you'll meet a dying Black Being, which will give you a small device and tell you what is beneath the complex and why you should destroy it.
In order to speed up the mod's development, we're looking for a second programmer. The coding tasks include coding the HUD, weapons, npcs etc. The protagonist will carry only 3 weapons, the assault rifle that has a sniper mode, shotgun and a teaser pistol. There will be only one enemy combatant type, a humanoid military robot...
Experience with GoldSrc engine is of course great but perhaps it is not necessary. In any case, you would need to learn on your own how to code for this engine. As the project lead, I can pay $5/h, tiny but something at least. PayPal only. Those willing to join the development free of charge are preferred.
Contact e-mail can be found on the YT channel's about page.
submitted by EXCAVATIONGoldSrcMod to INAT [link] [comments]


2024.05.14 16:36 dear_remnant [CAN-ON] [H]PS1-5,3/DS,GC,GBA,NSW,amiibo,misc [W] lists

Hi,
Here's what I can offer for trades. CIB unless noted otherwise. List may get updated after initial posting.

Have

PS1
Breath of Fire 3 Manual damaged. Missing first page. Disc plays okay.
Breath of Fire 4
Parasite Eve Small crack in the case
Tactics Ogre
Dragon Warrior 7
Legend of Legaia
Metal Gear Solid missing manual
Suikoden small rip in first page of manual
Wild Arms 2 loose disc only
Final Fantasy Tactics
Revelations: Persona box only
Star Ocean: The Second Story
Gran Turismo Brand new. Plastic wrap is gone but seal at the top is still intact.
A bug's life
Black Dawn
Formula1 98
Small soldiers
The next tetris
Star wars: Episode 1 The phantom menace
Twisted metal III
Wu-Tang: Shaolin Style
Apocalypse
Playstation Underground Jampack
NHL FaceOff 99
NFL Xtreme
NFL GameDay 2001 Sealed. Small rip in the plastic wrap
NFL GameDay 2000
MLB 2000
3Xtreme
Contender
Jampack Summer 99
Jampack Winter 98
Interactive CD Sampler Pack Volume 3
Spyro
Bust A Groove

PS2
Shin Megami Tensei: Persona 3 [Limited Edition] outer box showing some wear
.Hack Quarantine Missing anime DVD, Case may not be original
Front mission 4
Katamari Damacy
Silent Hill 3
Silent Hill 4
Suikoden 3
Final Fantasy XII Limited Edition (steelbook)
Xenosaga Episode 1
Xenosaga Episode 3
Guitar Hero
Guitar Hero Metallica
Guitar Hero III Legend of Rock
Rockband AC/DC Track Pack
Grandia II
Grandia III
Shin Megami Tensei III: Nocturne
Kingdom Hearts GH
Dragon Ball Z Budokai Tenkaichi 3

PSP
Untold Legends Brotherhood Of The Blade
Prince Of Persia: The Forgotten Sands
Legend Of Heroes III Song Of The Ocean loose umd only
Grand Theft Auto Liberty City Stories GH
Robots UMD Movie

Vita
Killzone Mercenary loose

PS3
Metal Gear Solid: The Legacy Collection [Artbook Bundle] Sealed with artbook
Dante's Inferno Divine Edition with slipcover, missing manual
BlazBlue: Continuum Shift Extend
Batman: Arkham City
Blazing Angels: Squadrons of WWII
Disney Infinity starter pack Sealed
Record of Agarest War 2 Sealed, One corner of box is dinged
Dead Island Riptide [Rigor Mortis Edition] Sealed
Dead Space 3 Dev-team Edition Sealed, 4004/5000
Battlefield 3
Battlefield 4
Far Cry 2
Far Cry 4
Cabela's Big Game Hunter 2010
Heavy Fire: Afghanistan
Tom Clancy's Rainbow Six Vegas
Little Big Planet Karting
Batman: Arkham Asylum - GoTY edition
Medal of Honor: Warfighter
Need for Speed: The Run LE
Need for Speed: Hot Pursuit LE
Need for Speed: Hot Pursuit loose, GH
Need for Speed: Rivals missing manual
Sonic's Ultimate Genesis Collection
Duke Nukem Forever
Lego Batman 2: DC Super Heroes GH
Lego Star Wars: The Force Awakens loose
Destiny
Lost Planet 3 Sealed
God of War Collection GH
Ferrari Challenge Trofeo Pirelli
Dead Space
Blazing Angels: Squadrons of WWII
Dead Island
Batman: Arkham City
Blazblue: Continuum Shift Extend
Blur
Prototype 2 Blackwatch Collector's Edition Sealed

PS4
Fallout 4 Pipboy edition Sealed
Elder Scrolls Online Tamriel Unlimited Imperial Edition Sealed
Wolfenstein II: The new Colossus Collector's Edition Sealed
Final fantasy vii remake
Final fantasy vii remake deluxe edition Sealed
Neptunia x SENRAN KAGURA: Ninja Wars digital code
Kingdom Hearts All-in-one sealed
Fifa 14
Battlefield 4
INSIDE / LIMBO double pack
WWE 2K15 Hulkamania Edition sealed
Dying Light
Fallout 4
Borderlands: The Handsome Collection
Maid of Sker Sealed, PEGI
NBA 2K19
Dynasty Warrior 7 Empires Chinese version
R-Type Final 2 Inaugural edition Sealed
Transformers: Rise Of The Dark Spark
Injustice: Gods Among Us Ultimate Edition

PS5
Tales of Arise Sealed
Elden Ring preorder code x3 Willing to throw this in free with any trade
Elden Ring with steelbook bundle Bundle seems to be Bestbuy Canada exclusive
Scarlet Nexus Sealed
Evil Dead digital code
Horizon Forbidden West Collector's Edition Sealed
Spider-man 2 digital code

Xbox
Terminator 3: Rise of the Machines gamestop sticker on manual

Xbox360
Ace Combat 6: Fires of Liberation
Banjo-Kazooie: Nuts & Bolts
Fallout 3
Halo 4 LE Sealed
Lost Odyssey
Silent Hill: Homecoming
Otomedius Excellent

GameCube
Resident Evil
Donkey Konga 2 Sealed

Wii
Super Mario All-Stars: 25th Anniversary Edition Sealed
The Last Story LE
Sin & Punishment: Star Successor Sealed

Switch
Xenoblade Chronicles 2
Xenoblade Chronicles 2: Torna the Golden Country Sealed
Xenoblade Chronicles 3 Sealed
Metroid Dread Special Edition Sealed
Shin Megami Tensei V Fall of Men Premium Edition Sealed
Hoa Sealed
Story of Seasons: Pioneers of Olive Town Premium Edition Sealed
Prinny Presents NIS Classics Volume 1 [Deluxe Edition] Sealed
AI: THE SOMNIUM FILES – nirvanA Initiative Collectors Edition Sealed
Legend of Zelda the tears of the kingdom Collector's edition Sealed
Fire Emblem Engage Divine Edition Sealed

GBA
Platinum GBA SP loose
Crash Bandicoot Purple: Ripto's Rampage loose
Avatar: The Last Airbender loose
SpongeBob SquarePants Movie loose
American Dragon Jake Long Rise Of The Huntsclan loose
Ty The Tasmanian Tiger 3 loose
Pokemon LeafGreen loose
Pokemon Sapphire loose, dry battery replaced
Chronicles Of Narnia Lion Witch And The Wardrobe loose
Super Mario Advance 4: Super Mario Bros. 3 loose
Tales of Phantasia loose
Shining Soul 2 loose
Kirby and the Amazing Mirror loose
Kirby Nightmare in Dreamland loose

DS
Coral Pink DS Lite Excellent cosmetic condition, charger included
White DSi no charger, stylus
TMNT
Lego Harry Potter Year 1-4
Phantasy Star 0 missing manual
Flash Focus
Castlevania: Order of Ecclesia loose
Valkyrie Profile: Covenant of the Plume loose
Final Fantasy: The 4 Heroes of Light loose
Pokemon HeartGold loose, small damage on label
Pokemon HeartGold big box with pokewalker
Pokemon SoulSilver box only
Pokemon Diamond
Pokemon Diamond loose
Pokemon Platinum loose
Pokemon Black
Pokemon Black missing manual
Pokemon Black box only
Hoppie no manual, some water damage in cover arts
Kingdom Hearts 358/2 Days
Metroid Prime: Hunters - First Hunt loose
Diddy Kong Racing
Fossil Fighters
Professor Layton And The Curious Village
Pheonix Wright: Ace Attorney loose

3DS
3DS XL Black+Red CIB, Cave Story digital installed
New 3DS XL Galaxy loose. Charger included. Missing stylus, Dual IPS screen
Pokemon X
Rune Factory 4
Bravely Second: End Layer Warning booklet missing
Kingdom Hearts 3D Dream Drop Distance LE Missing AR cards
Pokemon Sun loose
Pokemon Ultra Sun
Pokemon X loose, have 2
Kirby Triple Deluxe loose
LEGO Star Wars The Force Awakens Case in rough shape. Missing manual
Etrian Odyssey V: Beyond The Myth [Launch Edition] sealed
Sonic: Lost World
Super Smash Bros. for Nintendo 3DS
Mario Kart 7
Kirby: Triple Deluxe Nintendo Selects
Donkey Kong Country Returns 3D Nintendo Selects
Tales of the Abyss sealed
Fantasy Life

Amiibo (all SSB except noted otherwise) All sealed in original box
Peach (Super Mario) 025W1
Yoshi (Super Mario) 524W2
Mario 434W2
Bowser 464S1
Diddy Kong 424S1
Luigi 434S1
Pikachu 474W2
Squirtle 279W5
Ivysaur 299W5
Snake 2559G1
Sonic 494W2
Peach 444W3
Link (Link's awakening) 2079G1
Link 524S1
Link (Majora's mask) 187S1

Guides
Tales of Vesperia BradyGames
Dark Souls FuturePress, Sealed
Dark Souls II CE FuturePress, Sealed
Dragon Warrior VII Prima
Breath of Fire IV Prima
Ni No Kuni: Wrath of the White Witch Prima, Hard Cover
Wild Arms 4 Prima
God of War III BradyGames
Resident Evil 6 BradyGames, Hard Cover, Sealed
Legend of Zelda Collector's Box Set Prima, sealed

Manuals
https://imgur.com/a/DLa5yM4 Too many to list. Some 360/PS3 ones may be in French. Please ask. Harvest Moon (GC) is traded.

Steelbooks G1 size unless noted. No games included.
Assassin's Creed 3 in shrink wrap
Assassin's Creed Collection
Batman Arkham City Armored Edition
Batman Arkham City G2
Call of Duty Black Ops II
Dead Space 3 in shrink wrap
Devil May Cry G2
Dishonored
Duke Nukem Forever in shrink wrap
Epic Mickey 2
Farcry 3 in shrink wrap
FF XIII Lightning Returns in shrink wrap
Hitman Absolution
Injustice Gods Among Us
Medal of Honor Warfighter G2
New Super Mario Bros U
NHL 12
Prototype 2 in shrink wrap
Sleeping Dogs
Thief
World of Warcraft Mist of Pandara

Misc
FF X Play Arts Tidus Still in original box, never displayed out of box
FF X Play Arts Yuna Still in original box, never displayed out of box
FF X Play Arts Auron Still in original box, never displayed out of box
FFVII Advent Children Play Arts Sephiroth Still in original box, never displayed out of box
FFVII Advent Children Play Arts Vincent Still in original box, never displayed out of box
FFVII Advent Children Play Arts Cloud with Fenrir Still in original box, never displayed out of box
Steer 'n win jr racing wheel/pedal compatible with PS1/N64
Diablo III Collector's Edition PC Sealed
Diablo III Reaper of Souls Collector's Edition PC Sealed
Homeworld Collector's Edition PC Sealed

Want:

Mostly interested in JRPGs and horrors. Working design, Enix, Falcom, NIS, Atlus, etc. Also looking for many turbo/turbo CD games. Must be CIB unless noted otherwise.

PS1
Adventures of Lomax
Deception III: Dark Delusion
Echo Night
Kartia
King's Field (Long box)
King's Field II
Klonoa: Door to Phantomile
Koudelka
Misadventures of Tron Bonne
RayCrisis: Series Termination
RayStorm
Shadow Tower
Tail Concerto
Thunder Force V
Torneko: The Last Hope
Resident evil survivor

PS2
Echo Night: Beyond
Forever Kingdom
Haunting Ground
ObsCure
Shadow Heart
Silent Hill 2 (Greatest Hits)
Silent Hill: Shattered Memories
Tsugunai: Atonement

PS4
Atelier Ryza LE
Atelier Sophie LE
Tales of Berseria CE

PS5
The Last of us Part 1 Firefly edition (sealed)
The Last of us Part 2 WLF edition (sealed)

Vita
Hyperdimension Neptunia Re;Brith 1 LE

GBC
Dragon Warrior Monsters
Dragon Warrior Monsters 2: Cobi's Journey
Dragon Warrior Monsters 2: Tara's Adventure
Dragon Warrior I & II
Lufia: The Legend Returns
Revelations: The Demon Slayer

GBA
DemiKids: Dark/Light Version
Klonoa 2: Dream Champ Tournament
Klonoa: Empire of Dreams
Lufia: The Ruins of Lore
Lunar Legend
Summon Night: Swordcraft Story
Summon Night: Swordcraft Story 2

GameCube
Star Fox: Assault Manual only
Jet Black GameCube box and cardboard inserts
Indigo wired OEM controller very low want

Switch
Dragon quest xi sealed preferred

DS
Blue Dragon: Awakened Shadow
Commando: Steel Disaster
Dragon Quest V
Dragon Quest IV Box and manual only
Etrian Odyssey
Izuna: Legend of the Unemployed Ninja
Lufia: Curse of the Sinitrals
Lunar: Dragon Song Manual only
Resident Evil: Deadly Silence
Sands of Destruction
Super Robot Taisen OG Saga Endless Frontier

3DS
Corpse Party: Back to School Edition
Dragon Quest VIII
Etrian Mystery Dungeon (Launch soundtrack bundle preferred)
Etrian Odyssey Nexus (launch edition)
Fire Emblem Echoes: Shadows Of Valentia Limited Edition
Radiant Historia: Perfect Chronology (launch edition)
Shin Megami Tensei: Devil Summoner: Soul Hackers (with soundtrack)
Shin Megami Tensei: Devil Survivor 2 Record Breaker (launch edition)
Shin Megami Tensei IV Apocalypse Launch Edition

Others
Turbografx-16 Console CIB preferred
Turbografx-16 and Turbo CD games CIB preferred. Almost everything except sports games will be considered. Big priority now
Dragon Quest Slime controller for Switch
All Uncharted Waters games (SNES and Genesis, CIB)
Notes.
submitted by dear_remnant to gameswap [link] [comments]


2024.05.14 16:31 harrysuze2021 Nexplanon Insertion: What to Expect and How to Prepare

Nexplanon Insertion: What to Expect and How to Prepare
Are you considering Nexplanon as a birth control option? This small but mighty device offers long-term protection against pregnancy, and its insertion process is more straightforward than you might think. Let's dive into what you can expect during the Nexplanon insertion process, how to prepare for it, and how it compares to other options like the IUD.
https://preview.redd.it/ps0znfgtje0d1.jpg?width=1000&format=pjpg&auto=webp&s=32b38d08ea7cbddfa4180a8ac904508c5fd68297

Understanding Nexplanon Birth Control

Nexplanon is a small, flexible rod inserted just under the skin of the upper arm. It releases a hormone called etonogestrel, which prevents pregnancy by stopping ovulation and thickening cervical mucus to block sperm. One of the most significant advantages of Nexplanon is its duration—it provides up to three years of continuous birth control, making it a hassle-free choice for long-term contraception.

Preparing for Nexplanon Insertion

Initial Consultation

Your journey to getting Nexplanon starts with a consultation. During this visit, your healthcare provider will assess your medical history, discuss how Nexplanon works, and address any concerns. This is a crucial step to ensure that Nexplanon is the right fit for your health needs.

Scheduling Your Appointment

Timing your Nexplanon insertion is essential. The ideal time for the procedure is during the first five days of your menstrual cycle to guarantee immediate protection against pregnancy. If inserted at another time, using an additional form of birth control temporarily is recommended.

Mental and Physical Preparation

Understanding the insertion process can help reduce any anxiety. Since the procedure involves inserting Nexplanon through a needle, knowing that the area will be numbed with local anesthesia can provide reassurance.

The Nexplanon Insertion Process

Detailed Steps

  • Clean and Prep: The skin on your upper arm will be thoroughly cleaned and disinfected.
  • Anesthetize: A local anaesthetic will be applied to numb the insertion area.
  • Insert: Nexplanon is inserted under the skin using a specially designed-applicator.
  • Verification: Your healthcare provider will feel the implant under your skin to confirm it’s in the right place.
The entire procedure is quick, generally lasting just a few minutes, with the insertion taking less than a minute.

Post-Insertion Experience

Immediate Aftercare

Minor bruising, swelling, or discomfort at the insertion site is normal. These symptoms typically resolve within a few days and can be managed with over-the-counter pain medication.

Monitoring and Maintenance

Routine check-ups with your healthcare provider are essential to ensure Nexplanon is functioning correctly. Monitor the insertion site and overall health and report any unusual changes.

Comparisons with Other Birth Control Methods

While Nexplanon birth control offers significant benefits, it’s beneficial to compare it with other methods like IUD birth control. Unlike IUDs, which are placed inside the uterus, Nexplanon is less invasive with its arm insertion. Both methods are highly effective, but the choice may depend on personal health considerations and lifestyle preferences.

Transitioning from Other Birth Control

If you’re switching from another method, such as an IUD, overlapping birth control methods during the transition period is essential to maintain continuous pregnancy prevention.

How IUD Clinic Can Assist

The IUD Clinic’s comprehensive care extends to other modern contraceptives, such as Nexplanon. They provide expert consultations, insertion services, and ongoing support, ensuring that you receive personalized and effective contraceptive care. Their team is dedicated to guiding you through each process step, from choosing the best option to managing it post-insertion.

Conclusion

Opting for Nexplanon insertion is a significant decision that offers reliable, long-term birth control. By understanding the process and preparing adequately, you can ensure a smooth experience and enjoy the peace of mind that comes with effective contraception. The IUD Clinic is there to support you with expert care, helping you navigate your options and maintain optimal reproductive health.
For More:- www.theiud-clinic.com/iuds
submitted by harrysuze2021 to u/harrysuze2021 [link] [comments]


2024.05.14 16:30 Throwaway126955 [Custom legend concept] - Titan the micro-titan

This was a legend concept I had made a while back and I feel like now after working on it a bit, it is ready for some feedback. It was based around the Idea of titans being in Apex. Of course a titan would never come into the game as they are too big, but what if you had a Mini-Titan? This lead to me creating Titan, originally a vanguard class titan created by the Fronter Militia, who in the Morden day of Titanfall universe, has had his AI transferred into a heavily modified simulacrum body. Practically becoming a human sized Titan, and now he finds himself in the Apex Games.
NEW LEGEND: TITAN
THE MICRO-TITAN
Real Name: Delta-Kilo-Eight-Five-Seven-Three
Alias: Titan (Also uncommonly referred to as: DK-8573 or just DK)
Age: his AI is in total 21 years and 5 mouths (His current body is only 9 months old however)
Home World: Harmony
Class: Assault
Passive Ability: Micro-Directional Shield Generator
Tactical Ability: Moded Laser Shot
Ultimate Ability: Upgrade Core
Level 2 Upgrades: Dash Shield Generator or Tactical +
Level 3 Upgrades: Energy Detector or Assault Core

~Passive – Directional Shield Generator~
After you land from a Skydive or from a long fall, automatically create a small temporary curved shield in the direction you were facing when you landed.
~Passive Notes:~
- The Shield only has 50 HP and only lasts 8 seconds, after which is deactivated.
- Only enemy players can damage it; however, you can press (H or Down on the D-pad) to immediately deactivate it.
- The Shield is just big enough to cover your full hit box and is very slightly curved, think of it being a VERY small and weaker Newcastle Tactile that can’t move.
- Once it’s destroyed or deactivated by any means, it goes on a 5 second cool down before you can spawn a new one. Also, you can only have 1 up at a time.
- CHARACTER ABILITY INTERACTIONS: Maggie’s tactical can attach to it. It is instantly destroyed by EMP.
~Tactical – Moded Laser Cannon~
Shot a precise laser projectile, from your shoulder mounted laser cannon, that can pierce through any surface. Enemies hit by the laser cannot use Shield Regen items for 10 seconds and will have any current one they are using cancelled.
~Tactical Notes:~
- Has a cooldown of 30 seconds and the cooldown starts when the laser is fired. It can be used while performing other actions like Ziplining and using Regen items.
- Holding Tactical button (Q or L1) down will prime your shoulder mounted cannon (Now being referred to as S.M.C.) and letting go of it will fire the S.M.C. (Just like ballistics tactical).
- It deals 20 damage and can head shot to deal 30. It can travel a set distance of 50 meters, and will travel through any surface (Including shields, and barriers of any kind), only stopping once it has travelled 50 meters or hit a player. A player hit by the laser can’t use shield regen items (Meaning Shield Cells, Batteries, and/or Phoenix kits) for 10 second and if they were using one when hit, it will be immediately cancelled.
- CHARACTER ABILITY INTERACTIONS: Things like Newcastle’s, Gibraltar’s, Ramparts, Caustic, Wattson, and legends like them that have tactically and/or Ultimates that can block projectiles, will not block the Laser Shot. Legend abilities that regen shields in any way, Like Wattson and catalyst, will still work as normal even if they are hit by the laser.
~Ultimate – Upgrade Core~
Temporarily gain enough EVO points to upgrade your Shield Core by 1 stage. Gain access to all your legend upgrades for your current and any previous shield core level. Also refresh your tactical ability and restore half of your Shield HP.
~Passive Notes:~
- Has a charge time of 3 minutes and a duration of 30 seconds, downing players will extent the duration of the Ultimate by 5 seconds (Maximum 15).
- Once you used your ultimate you will temporarily gain a free amount EVO point equal to the amount you currently need to Level up your Evo Shield. But once the Ultimate duration ends, you will lose EVO points equal to the amount you gain (Meaning your EVO Armor can devolve). However, you will keep any EVO points you gained additionally during the Ultimate from dealing damage, opening Assault loot bin, and the like. So, for example, if you used your ultimate and need 450 EVO points to level up your shield from 1 to 2, you would gain 450, Levelling up from level 1 to level 2. Then during your ultimate let’s say you gain 250 EVO points. At the end of your ultimate, you shields would revert to level 1, then immediately gain the EVO points gained during your Ult, meaning you would now only need 200 EVO to level up to level 2.
- During your ultimate, if you have Level 2 Evo Shields, you will gain BOTH of your first legend upgrades. If you have Level 3 or higher, you will gain all your Legend upgrades for the duration of the ultimate.

~Level 2 Upgrades – Dash Shield Generator OR Tactical + Kit:~
~Dash Shield Generator~
While you are sliding, create a small shield that is attached to you facing the direction you are sliding.
~Notes:~
Is the same size as Newcastle Revive Arm Shield, however it only has 25 HP. Only enemies can damage it, however you can click (H or down on the D-Pad, while you are sliding) to activate and/or deactivate it, this is on a 2 second cooldown. If it’s damage and is deactivated and/or you’re not sliding for more than 3 seconds, it will slowly start to regen HP until it’s fully restored, or you slide again. If it is destroyed it will not start regening for 10 seconds.
~Tactical +~
Reduce your tactiles cooldown by 5 seconds and increase the size of its projectile. Also, during your ultimate, reduce the cooldown by an additional 5 seconds.
~Notes:~
Is exactly what it says.

~Level 3 Upgrades – Energy Detector OR Assault Core:~
~Energy Detector~
Highlight enemies that are using Shield Regen items within 20 meters of your through walls. During your ultimate increase this range to 40 meters.
~Notes:~
The highlight is like mad Maggie’s passive in how it looks, except it is blue. You will see anyone using Shield Cell/Batteries and Phoenix Kits.
~Assault Core~
Gain a faster reload of your weapons. Also, during you ultimate, also gain better weapon handling and movement speed while holding a weapon.
~Notes:~
This would be on par with Ballistics ultimate in how much it increases each stat.
Thanks to anyone who spent there time reading this and gave feedback <3
submitted by Throwaway126955 to apexlegends [link] [comments]


2024.05.14 16:29 Dragonus_Berzerk lore part 10

i noticed as we flew through the sky, on our way to regroup with Lobelia's group, that in this dragon form drew in energy as i flew, maybe in a way to maintain the form, this was too new for me to know at this time. it didn't take long to reach the spot to regroup with Lobelia, but when we arrived, we didn't see anyone around the area. i decided to come in for a landing, since i figured we might have arrived a bit early and i didn't want to cause a panic in this form in case someone else came along. as i was landing, i suddenly felt a rumbling through the ground, questioning if this was a quake or something else. it didn't take long to get my answer since a mere moment later we saw a huge explosion off in the distance. i had an uneasy feeling about this, as i turned my head to look at Clint, Bruno, and Vince, whom all had the same feeling. with no words exchanged, i took back to the sky and headed in the direction of the explosion, hoping that this wouldn't be a repeat of my village. while we were still approaching the area, we saw a green light fired into the air roughly where we were heading. Clint yelled out to me, letting me know that was a distress flare the elf group used during their share travels following me to Dragonus. i started to pick up speed, as the group tighten their grips, to try to get to them sooner. when we arrived over head, we looked down on a field full of beasts, monsters, and demons. what once was an unknown future has finally come to a head and we had no other choice but to engage the enemies.
as we flew over the battlefield, i started to fire off different elemental dragon blasts to thin out the enemy groupings and help find where Lobelia's group was exactly located. they fired off another distress flare spell, allowing me to lock on to their location, at which time Clint's group heard me speak for the first time in this form. "do you trust me?", to which they each nodded, "then release your grip and follow me", to with they did. at this moment, i released the dragon form, sending us all into a free fall toward the ground. Vince started to cast every buff he could think of as we fell on the party, while Bruno, Clint, and i drew our weapons for battle. i focus energy into one of my hands and with a swing of my arm, i enveloped the group in wind barriers. just before we were about to make impact, i went into a drive-bomb stance, while charging as many elements as i could into my weapon. upon impact, my weapon blew apart, unleashing the elements and weapon fragments through the area, causing massive explosions, wiping out hundreds of enemies at once. Clint, Bruno, and Vince came in a mere moment later, causing shock waves around the area, sending enemies flying. i quickly pulled out two swords to duel-wield, has we started to fight our way through the hoards of enemies, making our way over to Lobelia's group. Clint's group went to fortify Lobelia's group, while i continued to thin the ranks in front of us, unleashing everything i learned during my training. Vince and a few of the elves cast various team buff abilities on me, as the others aided from behind, guessing worried that one of my new skills might catch them by accident. Lobelia took advantage of some strong winds approaching and caused the wind to form a few tornadoes on the battlefield with air magic. something inside told me what i should do, almost as if by memory, i combined together ground and fire elements and slammed the spell into the ground toward one of the tornadoes. followed by shooting off water and ice spells into another, then finishing by firing off a lightning dragon blast down the center of the field, taking out numerous enemies before hit another one of the tornadoes. the ground started to rumble as it split open and lava strayed out, heading toward the first tornadoes, opening a volcanic eruption underneath, forming a magma twister. the water and ice struck the next one, forming high speed ice tornado. the lightning hit another one, whipping it around until it became a voltaic twister. these three ripped through the battlefield, wiping out hoards of enemies by the second, until all three smashed together causing a huge explosion over the entire battlefield. we all quickly took cover, as everything came raining down, wiping everything out. as the dust started to settle, we all regrouped, everyone absolutely stunned by what just happened. when we could finally see the field again, we saw that there was still someone standing out in the middle of the battlefield. the lone survivor yelled out at us "you'll have to do better then that to kill me", just then realizing, he seemed to be a high ranked demon.
the demon stood there, staring us down, waiting for one of us to make a move. we debilitated if we should spread the group back out some, so that we wouldn't be seen as a single target for the demon. i told the group that i would go in for the attack to hold his attention and they should provide back up and support when they saw an opening. i stepped forward out of the group and started to walk toward the demon, as it started to smirk back at me. after i got enough distance between me and the group, i did a quick flap of my wings to shoot myself forward at the demon and start the battle. the demon readied for contact, as a mere moment later we made first contact of battle. in a flash the battle begin with us blasting around the battlefield, firing off attacks and spells nearly faster then the eye can see. everyone else took any small opportunity they saw to try and aid with buffs, spells, and attacks. the demon seemed annoyed by the interference to our battle and start to fire off attacks back at the others any chance he got. this battle continued as a stalemate for half a day, which the demon took any opportunity when we locked in a clash to taunt me. it would says things each time such as "this world is already going to be destroyed", "you all don't stand a chance", "you really think you can save them", and more of the like. it wouldn't be long before the demon started to put it's words into action, as a few of the elves shot off infused arrows at it when they saw an opening, just for the demon to catch them mid flight and redirect the arrows back at them, sending the arrows straight through their skulls and killing half the elves in Lobelia's group. this threw the groups into a panic, which caused them to act rashly in an attempt to take out the demon. Lobelia and Vince stayed back casting buffs and heals on the remaining people, while the remaining few elves, Clint and Bruno jumped into the battle in an attempt to end this. before i could stop them, they charged in for the attack and i needed to try my best to stop the demon from getting them as well. the battle intensified as we attacked from all sides in an attempt to overwhelm the demon and hopefully turn the fight in our favor. it seemed to be working as we seemed to be slowly damaging it, that is until i realized my attacks were the only few that actually doing damage. the demon suddenly smirked again and i quickly yelled out for them to get back, but by this point it was too late. as Clint went in for a swift strike, the demon caught his sword arm, ripping it out at the shoulder socket, and plunging his sword through his head. the few elves followed shortly after when the demon ripped one in half while skewering two more with it's tail, before smashing another's head in with a headbutt and the last one being sent flying with a kick to the chest and splattering on the ground upon impact. i had already moved in to try and stop him, but kept getting knocked back, as it's focus was on the other people here. Bruno went in for an attack as the demon was dealing with me and managed to chop off one of it's wings before it turned around and grabbed Bruno by the neck. before i could stop it, the demon plunged it's other hand straight through Bruno's armor and chest, ripping his heart out. before tossing Bruno's body aside, the demon took the sword from Bruno's hands and threw it in a spinning motion toward Vince, slicing him in two. before it could do anything to Lobelia, i fired off a full elemental dragon breath, blasting a giant hole through the demon. as i stood over the demon, readying to kill him, i asked if he had anything to say before i ended him. the ground started to rumble and quack as he said to us, "you fools, it's already too late, i was but a distraction. your world falls now!". i chopped off it's head as we hear explosions in the distance and the ground starts in split open and crumble. after all that had happened, everything we went through, and losing all but me and Lobelia, was this truly the end for us?
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2024.05.14 16:25 ameliadoesstuff Out On a Limb Chapter 8 - Alight

David agreed to organise another search party in the following week, and another in the week after that. It comforted Lee to know he was at least doing something to look out for her, even if she wasn't here to realise it. If he couldn't have Clementine back, something he hated the very thought of, he needed to honour her. Her promises, her legacy, her meaning to him could not be forgotten — and neither could she.
They'd been out looking for hours. Since they set off at first light, the sun had circled in the sky and come back down once again, painting the already orange gates with a golden hue. It was tiresome and their feet ached with the aftermath of walking for miles on end, but it came with the satisfaction of knowing a bed was waiting for them back at the base. Though, he still felt a part of him missing. In a way it was almost like he'd earned the right to have found her, how after all this patience and all this time, shouldn't he be entitled to that payoff now? He walked along with his small group back into the gates, down-trodden. How was he to continue deceiving himself of hope when for all he knew, it was hopeless? That was something he berated himself for even thinking. She had to be out there somewhere, of course she was.
"Open the gates," he called to the person on watch. The large wall of rust and metal creaked, revealing their sanctuary. AJ would be in the nursery, probably colouring wildly on a paper, anticipating just as much as Lee was for when they could retire to their home of the living quarters for a good night's rest.
Ava rushed out of the gate towards Lee in a hurry, not slowing down for a second. "Lee!"
"Hey, Ava. What's-"
"She's back."
He opened his mouth, to exclaim with delight, to ask where she was, maybe to burst into tears — everything, every sound and colour, seemed to jump into existence all of a sudden. His legs weren't worn down with fatigue any longer, and they called for him to start running. Where to, he didn't know, but he needed to see where she was. That's when he heard her voice again, something he realised was a greater privilege than he ever remembered, and stopped in his tracks.
"Lee." Clementine appeared behind Ava, leaning out to look at him. She looked at him with her eyes wide, her mouth that opened in shock turning into a wide grin. She ran towards him and enveloped him in a hug.
"You're back! You're okay, sweetpea!" He said, the words sounding imaginary even to him. "I missed you, Clem. I was so worried about what happened while you were gone. You- you've grown a bit taller." He could hardly believe his eyes, but they didn't lie or show any falsities: just, for once, the light in his reality. Ava smiled at the two of them, crossing her arms comfortably.
Clementine laughed, pricks of teardrops forming in the corners of her eyes. "I tried to get back to you so many times. I- There was so much going on. I didn't know what to do, I-" She hugged him again, burying her head in his shirt to mask her tears. "They said AJ's okay. He's going to be okay, Lee. He'll live." Her voice was muffled and shaky but pitched with glee, with relief and with joy. It appeared she was in just as much disbelief as well.
"I know, Clem. He's better now. They helped him."
"About time," she said quietly, though she smiled.
"Let's go inside the gates, come on. How did you get here? Did you have any help?" he asked, a million thoughts swimming through his mind.
She nodded. “I found people who wanted to help. Lots of people. The ones I came here with were put into quarantine for bites — they only let me out here because they knew you were looking for me.” Then she stopped in her tracks, both taking the time to survey the surroundings and glance at Lee. “You never stopped?”
“Never.”
Clementine grinned up at him. "I knew you wouldn't." Her smile then faded, but the glimmer in her eyes remained: whatever she was troubled by, she seemed to hold onto some hope, or at least she did now that Lee was there. "Lee, I have to talk to you."
"What's going on? Is something wrong?" He watched for her reaction cautiously. When she didn't move, he asked again. "Are you in danger?"
She shook her head and began walking further away, slowly down the unfamiliar streets of New Richmond. "Not here. We need to go somewhere quiet."
Something in Lee felt disturbed again. It should all be over by now, with Clementine reunited with him and AJ better than ever. By all means, they shouldn't have any more problems to deal with. Sure it was unrealistic, but hadn't they earned the right? It was like danger was hanging over his shoulder, eyeing his every move and ready to step in.
"Let's go to the nursery, okay? No-one should be around to hear us around now, and besides, you should see him." He placed his hand on Clementine's shoulder, kneeling down to her level. "He’s really missed you, you know."
"He- he did?" She whispered. The smile on her face revealed she had no doubt he would feel otherwise, but just hearing this was like the first melodic tune after a lifetime of silence.
He nodded.
She rubbed hastily at her eyes again. "Take me to him, please."
...
She sniffled, masking the tears she was choking back as she looked down upon a sleeping AJ inside a crib. "I never would've thought...I mean, even you, I thought we might never get to see each-other again. But I was always so scared for AJ. I knew you could handle things, but he was- he's so little, Lee. I didn't know if he could take much more." The drops cascaded down her face, and she turned her head sharply towards the ceiling to stop them from falling. She breathed in deeply and looked back at the toddler one more time. "My little goofball."
"He was tough."
"That's for sure."
"Lingard helped us out."
Her head propped up again and she wore an intense expression. "He did?"
"Of course he did. He found more antibiotics, and he's going to be taking them for a few more weeks, and..." He stopped himself when he noticed her silence. It wasn't unlike her, but this was a different kind, the kind that silences even those outside of it. "I know you have your issues with what happened, Clem, and so do I — but he really did help. AJ is better now."
She shifted uncomfortably.
"Lingard is a good man," Lee continued.
"I'm not saying he wasn't. But Lee," she said, eyes darting to each side in turn. "We cannot trust them."
He looked confused. "What?" Just as he had begun to fully trust them, maybe more than he ever had in the time he had been with them, it came crashing down like it had before on that night of the plan. He wasn’t sure what to think anymore.
Clementine straightened herself up, preparing herself to explain. "I didn't leave for no reason, and it wasn't by choice. Joan forced me to leave."
"Joan forced you? Clem, are you sure-"
"I wouldn't lie to you, Lee!" she defended.
He held up his arms to ease her. "I know that. I'm just saying that if Joan wanted you gone then how come she's allowing you to walk free now?"
"I haven't seen Joan yet, and I don't think she knows I'm here, but I'm betting she's going to have something up her sleeve for when she finds out." Clementine rolled her eyes at the thought of the woman leading communications, being one of two council leaders she wasn't afraid to show her distaste for. "There's a lot that happened while I was gone. I didn't come here all by myself, for starters. I came with a group."
"Where are they?"
"They're getting quarantined somewhere, but I don't know where it is. I found them in a town called Prescott, and things got a little complicated along the way."
Lee had questions upon questions inside his head. "How so? I thought Prescott was a good town; they helped us out with supplies just a few days ago. Are you in trouble with them?"
She looked him directly in the eye, lowering her voice again. "No, Lee. They're in trouble with us. Prescott was raided by the New Frontier and burnt the place to the ground — one of the men I'm with, Javi, had his niece murdered, and we have a woman shot in the stomach. That's why I told them to come back here, to get her medical help."
At last, something at least seemed to ring a bell. "Javi and Kate?" He'd heard those names before. "They're-"
"David's brother and wife. We all met outside the gates." She nodded, a bitterness taking over her countenance. "I thought with his family in a state like this, he wouldn't turn us away. I still haven't forgotten about what he tried to do before I left. Besides, I came back because I knew that if you were still out there, you needed to know the truth about the others."
"Others?"
"I don't trust anyone in the New Frontier except you, Lee. The men who attacked Prescott are up to something, and we need to figure out what's going on."
"Slow down, Clem. I don't doubt you, I think something is going on, but not everyone might be involved. Ava and Paul have always looked out for us. Even David-"
"You think you can trust David? He's the last person I want to be around. I'm sure he's got something to do with all of this. We could've lost AJ forever because of him."
Lee rested his back against the wall in defeat. "Clem, this is a lot to take in."
She nodded, but still looked impatient. "I don't want to play it safe anymore, Lee. We have AJ safe and sound, we can leave right now."
"If you're right about people working against us in the New Frontier, then they'll spot us running off a mile away. I’m gonna take us to your group, okay? I need to talk with them."
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2024.05.14 16:25 Mophandel Archaeotherium, the King of the White River Badlands

Archaeotherium, the King of the White River Badlands
Art by Bob Nicholls
Nowadays, when we envision the words “prey,” among modern mammalian fauna, few taxa come to mind as quickly as the hoofed mammals, better known as the ungulates. Indeed, for the better part of their entire evolutionary history, the ungulates have become entirely indistinguishable from the term “prey.” Across their two major modern branches, the artiodactyls (the “even-toed ungulates,” such as bovids, pigs, deer, hippos and giraffes) and the perissodactyls (the “odd-toed ungulates,” including horses, rhinos and tapir), the ungulates too have created an empire spanning nearly every continent, establishing themselves as the the dominant herbivores throughout their entire range. However, as a price for such success, their lot as herbivores have forced them into an unenviable position: being the food for the predators. Indeed, throughout the diets of most modern predators, ungulates make up the majority, if not the entirety, of their diet, becoming their counterparts in this evolutionary dance of theirs. They have become the lamb to their wolf, the zebra to their lion, the stag to their tiger. If there is a predator in need of lunch, chances are that there is an ungulate there to provide it. Of course, such a dynamic is not necessarily a recent innovation. For the last 15-20 million years, across much of the world, both new and old, the ungulates have served as prey for these predators through it all. Over the course of whole epochs, these two groups have played into these roles for millions of years, coevolving with each other in an eons-long game of cat-and-mouse. The shoes they fill are not new, but have existed for ages, and within their niches they have cultivated their roles to perfection. Indeed, with such a tenured history, it seems hardly surprising the ungulates are wholly inseparable from the terms “prey,” itself.
However, while this is the case now, as it has been for the last 15-20 million years, go back far enough, and we see that this dynamic is not as set in stone as we would think. Indeed, back during the Eocene and Oligocene, during the very earliest days of age of mammals, things were very different for the ungulates. While today they are considered little more than food for modern predators, during these olden days, the ungulates weren’t quite so benign. In fact, far from being fodder for top predators, the ungulates had turned the tables, instead becoming top predators themselves. Indeed, though nearly unheard of today, throughout much of the Eocene and Oligocene, carnivorous ungulates thrived in abundance, developing specializations for catching large prey and establishing themselves as top predators that competed alongside the more traditional carnivores, and even dominating them in some instances. Given such success, it’s no wonder that multiple such clades had arisen during this time. Such predators included the arctocyonids, a lineage of (ironically) hoof-less ungulates with large jaws and sharp teeth for capturing large prey. There were also the mesonychians, a lineage of dog-like ungulates with massive skulls and jaws that allowed them to reign as the top predator across much of the Eocene.
However, among these various lineages, one stands stands out among the rest, by far. Arising during the Eocene, this lineage, though superficially resembling modern pigs, hailed from one an ancient lineage of artiodactyls far removed from swine or most other ungulates in general, with few close relatives alive today. Through perhaps not the most predatory of the bunch, it was among the most formidable, as their superficially pig-like appearance came with giant predatory jaws and teeth unlike anything from the modern era. And of course, as if all of that wasn’t enough, this lineage also went on to earn arguably one of the most badass nicknames of any lineage of mammals, period. These predators, of course, were the entelodonts, a.k.a the “hell-pigs.” More so than any other predatory ungulate lineage, these formidable ungulates were the ones to turn the current paradigm upside down, becoming some of the largest and most dominant carnivores in their landscape, even with (and often in spite of) the presence of more traditional predators. Through impressive size, fearsome teeth and sheer tenacity, these animals became the top dogs of their time, ruling as behemoth-kings of their Paleogene kingdoms, domineering all comers, and throughout the ranks, one entelodont in particular demonstrated such dominance the best. Though not the largest or most powerful of their kind, it is one of the most iconic, being among the most well-known members of its lineage to date. Moreover, this enteledont also has some of the most complete life histories ever seen out of this clade, with its brutality and predatory prowess being displayed in the fossil record in a way seen in no other member of its kind. More than anything else, however, it was this predator that best turned the notion of “ungulates being prey” on its head, living in an environment that bore some of the largest carnivoran hypercarnivores to date and still reigning as the undisputed top predator of its domain. This fearsome beast was none other than Archaeotherium, icon of the entelodonts, terror of the Oligocene American west and undisputed king of the White River badlands.
The rise of Archaeotherium (and of entelodonts in general) is closely tied to the ascendancy of carnivorous ungulates as a whole, one of the earliest evolutionary success stories of the entire Cenozoic. Having become their own derived clade since the late Cretaceous, the ungulates were remarkably successful during the early Paleogene, as they were among the first mammalian clades to reach large sizes during those early days after the non-avian dinosaurs had gone extinct. As such, it was with incredible swiftness that, as the Paleogene progressed, the ungulates swooped upon the various niches left empty by the K-Pg mass extinction that killed the dinosaurs. This of course included the herbivorous niches we would know them for today, but this also included other, much more carnivore roles. Indeed, early on during the Paleogene, it was the ungulates that first seized the roles of large mammalian predators, becoming some the earliest large mammalian carnivores to ever live, well before even the carnivorans. Such predators included the arctocyonids, a lineage of vaguely dog-like, hoof-less ungulates with robust jaws and sharpened teeth that acted as some of earliest large carnivores of the Paleocene, with genera such as Arctocyon mumak getting up to the size of big cats. Even more prolific were the mesonychids. More so than what pretty much any other lineage of predator, it was the mesonychids that would stand out as the earliest dominant predators of the early Cenozoic. Growing up to the size of bears and with enormous, bone-crushing jaws, the mesonychids were among the most powerful and successful predators on the market at that time, with a near-global range and being capable of subjugating just about any other predator in their environments. Indeed, they, along with other carnivorous ungulates (as well as ungulates in general), were experiencing a golden age during this time, easily being the most prolific predators of the age. Given such prevalence, it should be no surprise that there would be yet another lineage of predatory ungulates would throw their hat into the ring, and by early Eocene, that contender would none other than the entelodonts.
The very first entelodonts had arisen from artiodactyl ancestors during the Eocene epoch, at a time when artiodactyls were far more diverse and bizarre than they are now. Through today known from their modern herbivorous representatives such as bovines, deer, and antelope, during the Paleocene and Eocene, the artiodacyls, as with most ungulates of that time, were stronger and far more predaceous, particularly when it came to one such clade of artiodactyls, the cetacodontamorphs. Only known today from hippos and another group of artiodactyls (one which will become relevant later), the cetacodantomorphs emerged out of Asia around 55 million years ago, at around the same time that artiodactyls themselves had made their debut. These animals included the first truly predatory artiodactyls, with many of them possessing large skulls with powerful jaws and sharp, predatory teeth. Among their ranks included animals as puny as Indohyus, a piscivorous artiodactyl the size of a cat, to as formidable as Andrewsarchus, a giant, bison-sized predator often touted as one of the largest predatory mammals to ever live. Given such a predatory disposition, it wouldn’t be long until this clade produced a lineage of truly diverse, truly successful predators, and by around 40 million years ago, that is exactly what they did, as it was at that time that the entelodonts themselves first emerged. From their Asian homeland, the entelodonts spread across the world, spreading through not only most of Eurasia but also colonizing North America as well, with genera such as Brachyhyops being found across both continents. Here, in this North American frontier, the entelodonts began to diversify further, turning into their most successful and formidable forms yet, and it was around the late Eocene and early Oligocene that Archaeotherium itself had entered the scene.
Just from a passing glance at Archaeotherium, it is clear how exactly it (as well as the other entelodonts) earned the nickname of “hell-pigs.” It was a bruiser for starters; its body bore a robust, pig-like physique, with prominent neural spines and their associated musculature forming a hump around the shoulder region, similar to the hump of a bison. With such a bulky physique came with it impressive size; the average A. mortoni had a head-body length of roughly 1.6-2.0 m (5.3-6.6 ft), a shoulder height of 1.2 m (4 ft) and a body mass of around 180 kg (396 lb) in weight (Boardman & Secord, 2013; Joeckel, 1990). At such sizes, an adult Archaeotherium the size of a large male black bear. However, they had the potential to get even bigger. While most Archaeotherium specimens were around the size described above, a select few specimens, labeled under the synonymous genus “Megachoerus,” are found to be much larger, with skulls getting up to 66% longer than average A. mortoni specimens (Foss, 2001; Joeckel, 1990). At such sizes and using isometric scaling, such massive Archaeotherium specimens would attained body lengths over 2.5 m (8.2 ft) and would have reached weighs well over 500 kg (1100 lb), or as big as a mature male polar bear. Indeed, at such sizes, it is already abundantly evident that Archaeotherium is a force to be recorded with.
However, there was more to these formidable animals than sheer size alone. Behind all that bulk was an astoundingly swift and graceful predator, especially in terms of locomotion. Indeed, the hoofed feet of Archaeotherium, along with other entelodonts, sported several adaptations that gave it incredible locomotive efficiency, essentially turning it into a speed demon of the badlands. Such adaptations include longer distal leg elements (e.g. the radius and tibia) than their proximal counterparts (e.g. the humerus and femur), fusion of the radius and ulna for increased running efficiency, the loss of the clavicle (collar-bone) to allow for greater leg length, the loss of the acromion to enhance leg movement along the fore-and-aft plane, the loss of digits to reduce the mass of the forelimb, the fusion of the ectocuneiform and the mesocuneiform wrist-bones, among many other such traits (Theodore, 1996) . Perhaps most significant of these adaptations is the evolution of the “double-pulley astragalus (ankle-bone),” a specialized modification of the ankle that, while restricting rotation and side-to-side movement at the ankle-joint, allows for greater rotation in the fore-and-aft direction, thus allowing for more more powerful propulsion from the limbs, faster extension and retraction of the limbs and overall greater locomotive efficiency (Foss, 2001). Of course, such a trait was not only found in entelodonts but in artiodactyls as a whole, likely being a response to predatory pressures from incumbent predatory clades arising at the same time as the artiodactyls (Foss, 2001). However, in the case of the entelodonts, such adaptations were not used for merely escaping predators. Rather, they were used to for another, much more lethal effect…
Such notions are further reinforced by the entelodonts most formidable aspect, none either than their fearsome jaws, and in this respect, Archaeotherium excelled. Both for its size and in general, the head of Archaeotherium was massive, measuring 40-50 cm (1.3-1.6 ft) in length among average A. mortoni specimens, to up to 78 cm (~2.6 ft) in the larger “Megachoerus” specimens (Joeckel, 1990). Such massive skulls were supported and supplemented by equally massive neck muscles and ligaments, which attached to massive neural spines on the anterior thoracic vertebrae akin to a bisons hump as well as to the sternum, allowing Archaeotherium to keep its head aloft despite the skulls massive size (Effinger, 1998). Of course, with such a massive skull, it should come as no surprise that such skulls housed exceptionally formidable jaws as well, and indeed, the bite of Archaeotherium was an especially deadly one. Its zygomatic arches (cheek-bones) and its temporal fossa were enlarged and expanded, indicative of massive temporalis muscles that afforded Archaeotherium astoundingly powerful bites (Joeckel, 1990). This is further augmented by Archaeotherium’s massive jugal flanges (bony projections of the cheek), which supported powerful masseter muscles which enhanced chewing and mastication, as well as an enlarged postorbital bar that reinforced the skull against torsional stresses (Foss, 2001). Last but not least, powerful jaws are supplemented by an enlarged gape, facilitated by a low coronoid process and enlarged posterior mandibular tubercles (bony projections originating from the lower jaw), which provided an insertion site for sternum-to-mandible jaw abduction muscles, allowing for a more forceful opening of the jaw (Foss, 2001). All together, such traits suggest a massive and incredibly fearsome bite, perhaps the most formidable of any animal in its environment.
Of course, none of such traits are especially indicative of a predatory lifestyle. Indeed, many modern non-predatory ungulates, like hippos, pigs and peccaries, also possess large, formidable skulls and jaws. However, in peeling back the layers, it is found there was more to the skull of Archaeotherium that lies in store. Indeed, when inspecting the animal closely, a unique mosaic of features is revealed; traits that make it out to be much more lethal than the average artiodactyl. On one hand, Archaeotherium possessed many traits similar to those of herbivores animals, as is expected of ungulates. For instance, its jaw musculature that allowed the lower jaw of Archaeotherium a full side-to-side chewing motion as in herbivores (whereas most carnivores can only move their lower jaw up and down)(Effinger, 1998). On the other hand, Archaeotherium wielded many other traits far more lethal in their morphology, less akin to a herbivore and far more akin to a bonafide predator. For instance, the aforementioned enlarged gape of Archaeotherium is a bizarre trait on a supposed herbivore, as such animals do not need large gapes to eat vegetation and thus have smaller, more restricted gapes. Conversely, many predatory lineages have comparatively large gapes, as larger gapes allow for the the jaws to grab on to more effectively larger objects, namely large prey animals (Joeckel, 1990).
Such a juxtaposition, however, is most evident when discussing the real killing instruments of Archaeotherium — the teeth. More so than any facet of this animal, the teeth of Archaeotherium are the real stars of the show, showing both how alike it was compared to its herbivores counterparts and more importantly, how it couldn’t be more different. For instance, the molars of Archaeotherium were quite similar to modern herbivores ungulates, in that they were robust, bunodont, and were designed for crushing and grinding, similar in form and function to modern ungulates like peccaries (Joeckel, 1990). However, while the molars give the impression that Archaeotherium was a herbivore, the other teeth tell a very different story. The incisors, for example, were enlarged, sharpened, and fully interlocked (as opposed to the flat-topped incisors seen in herbivores ungulates), creating an incisor array that was seemingly ill-suited for cropping vegetation and much more adept at for gripping, puncturing and cutting (Joeckel, 1990). Even more formidable were the canines. Like the modern pigs from which entelodonts derived their nicknames, the canines of Archaeotherium were sharp and enlarged to form prominent tusk-like teeth, but unlike pigs, they were rounded in cross-section (similar to modern carnivores like big cats, indicating more durable canines that can absorb and resist torsional forces, such as those from struggling prey) and were serrated to form a distinct cutting edge (Effinger, 1998; Joeckel, 1990; Ruff & Van Valkenburgh, 1987). These canines, along with the incisors, interlock to stabilize the jaws while biting and dismantling in a carnivore-like fashion. More strikingly, the canines also seem to act as “occlusal guides,” wherein the canines help align the movement and position of the rear teeth as they come together, allowing for a more efficient shearing action by the rear teeth. This function is seen most prevalently modern carnivores mammals, and is evidenced by the canine tooth-wear, which is also analogous to modern predators like bears and canids (Joeckel, 1990). Indeed, going off such teeth alone, it is clear that Archaeotherium is far more predatory than expected of an ungulate. However, the real stars of the show, the teeth that truly betray the predatory nature of these ungulates, are the premolars. Perhaps the most carnivore-like teeth in the entelodont’s entire tooth row, the premolars of Archaeotherium, particularly the anterior premolars, are laterally compressed, somewhat conical in shape, and are weakly serrated to bear a cutting edge, giving them a somewhat carnivorous form and function of shearing and slicing (Effinger, 1998). Most strikingly of all, the premolars of Archaeotherium bear unique features similar not to modern herbivores, but to durophagous carnivores like hyenas, particularly apical wear patterns, highly thickened enamel, “zigzag-shaped” enamel prism layers (Hunter-Schraeger bands) on the premolars which is also seen in osteophagous animals like hyenas, and an interlocking premolar interface wherein linear objects (such as bones) inserted into jaws from the side would be pinned between the premolars and crushed (Foss, 2001). Taken together, these features do not suggest a diet of grass or vegetation like other ungulates. Rather, they suggest a far more violent diet, one including flesh as well as hard, durable foods, particularly bone. All in all, the evidence is clear. Archaeotherium and other entelodonts, unlike the rest of their artiodactyl kin, were not the passive herbivores as we envision ungulates today. Rather, they were willing, unrepentant meat-eaters that had a taste for flesh as well as foliage.
Of course, even with such lines of evidence, its hard to conclude that Archaeotherium was a true predator. After all, its wide gape and durophagous teeth could have just as easily been used for scavenging or even to eat tough plant matter such as seeds or nuts, as in peccaries and pigs, which themselves share many of the same adaptations as Archaeotherium, include the more carnivorous ones (e.g. the wide gape, using the canines as an occlusal guide, etc.). How exactly do we know that these things were veritable predators and not pretenders to the title. To this end, there is yet one last piece of evidence, one that puts on full display the predatory prowess of Archaeotheriumevidence of a kill itself. Found within oligocene-aged sediment in what is now Wyoming, a collection of various fossil remains was found, each belonging to the ancient sheep-sized camel Poebrotherium, with many of the skeletal remains being disarticulated and even missing whole hindlimbs or even entire rear halves of their body. Tellingly, many of the remains bear extensive bite marks and puncture wounds across their surface. Upon close examination, the spacing and size of the punctures leave only one culprit: Archaeotherium. Of course, such an event could still have been scavenging; the entelodonts were consuming the remains of already dead, decomposed camels, explaining the bite marks. What was far more telling, however, was where the bite marks were found. In addition bite marks being found on the torso and lumbar regions of the camels, various puncture wounds were found on the skull and neck, which were otherwise uneaten. Scavengers rarely feast on the head to begin with; there is very little worthwhile meat on it besides the brain, cheek-muscles and eyes, and even if they did feed on the skull and neck, they would still eat it wholesale, not merely bite it and then leave it otherwise untouched. Indeed, it was clear that this was no mere scavenging event. Rather than merely consuming these camels, Archaeotherium was actively preying upon and killing them, dispatching them via a crushing bite to the skull or neck before dismembering and even bisecting the hapless camels with their powerful jaws to preferentially feast on their hindquarters (likely by swallowing the hindquarters whole, as the pelvis of Poebrotherium was coincidentally the perfect width for Archaeotherium to devour whole), eventually discarding the leftovers in meat caches for later consumption (Sundell, 1999). With this finding, such a feat of brutality leaves no doubt in ones mind as to what the true nature of Archaeotherium was. This was no herbivore, nor was it a simple scavenger. This was an active, rapacious predator, the most powerful in its entire ecosystem.
Indeed, with such brutal evidence of predation frozen in time, combined with various dental, cranial, and post cranial adaptations of this formidable animal, it’s possible to paint a picture of how this formidable creature lived. Though an omnivore by trade, willing and able to feast on plant matter such as grass, roots and tubers, Archaeotherium was also a wanton predator that took just about any prey it wanted. Upon detecting its prey, it approached its vicim from ambush before launching itself at blazing speed. From there, its cursorial, hoofed legs, used by other ungulates for escape predation, were here employed to capture prey, carrying it at great speeds as it caught up to its quarry. Having closed the distance with its target, it was then that the entelodont brought its jaws to bear, grabbing hold of the victim with powerful jaws and gripping teeth to bring it to a screeching halt. If the victim is lucky, Archaeotherium will then kill it quickly with a crushing bite to the skull or neck, puncturing the brain or spinal cord and killing its target instantly. If not, the victim is eaten alive, torn apart while it’s still kicking, as modern boars will do today. In any case, incapacitated prey are subsequently dismantled, with the entelodont using its entire head and heavily-muscled necks to bite into and pull apart its victim in devastating “puncture-and pull’ bites (Foss, 2001). Prey would then finally be consumed starting at the hindquarters, with not even the bones of its prey being spared. Such brutality, though far from clean, drove home a singular truth: that during this time, ungulates were not just prey, that they were not the mere “predator-fodder” we know them as today. rather, they themselves were the predators themselves, dominating as superb hunters within their domain and even suppressing clades we know as predators today, least of all the carnivorans. Indeed, during this point in time, the age of the carnivorous ungulates had hit their stride, and more specifically, the age of entelodonts had begun.
Of course, more so than any other ettelodont, Archaeotherium took to this new age with gusto. Archaeotherium lived from 35-28 million years ago during the late Eocene and early Oligocene in a locality known today as the White River Badlands, a fossil locality nestled along the Great Plains and Rocky Mountains. Though a chalky, barren landscape today, during the time of Archaeotherium, the White River Badlands was a swamp-like floodplain crisscrossed with rivers and interspersed with by a mosaic of forests concentrated around waterways, open woodlands and open plains. As with most ecosystems with such a lush disposition, this locale teemed with life, with ancient hornless rhinos, small horse-like hyracodonts and early camels roaming the open habitats while giant brontotheres, small early horses and strange, sheep-like ungulates called merycoidodonts (also known as “oreodonts”) dwelled within the dense forests. Within this locale, Archaeotherium stalked the open woodlands and riparian forests of its domain. Here, it acted as a dominant predator and scavenger across is territory, filling a niche similar to modern grizzly bears but far more predatory. Among its preferred food items would be plant matter such as roots, foliage and nuts, but also meat in the form of carrion or freshly caught prey. In this respect, smaller ungulates such as the fleet-footed camel Poebrotherium, a known prey item of Archaeotherium, would have made a for choice prey, as its small size would make it easy for Archaeotherium to dispatch with its powerful jaws, while the entelodonts swift legs gave it the speed necessary to keep pace with its agile prey.
However, the entelodont didn’t have such a feast all to itself. Just as the badlands teemed with herbivores, so too did it teem with rival predators. Among their ranks included fearsome predators such as Hyaenodon, a powerful, vaguely dog-like predator up to the size of wolves (as in H. horridus) or even lions (as in the Eocene-aged H. megaloides, which was replaced by H. horridus during the Oligocene). Armed with a massive head, fierce jaws and a set of knife-like teeth that could cut down even large prey in seconds, these were some of the most formidable predators on the landscape. There were also the nimravids, cat-like carnivorans that bore saber-teeth to kill large prey in seconds, and included the likes of the lynx-sized Dinictis, the leopard-sized Hoplophoneus and even the jaguar-sized Eusmilus. Furthermore, there were amphicyonids, better known as the bear-dogs. Though known from much larger forms later on in their existence, during the late Eocene and Oligocene, they were much smaller and acted as the “canid-analogues” of the ecosystem, filling a role similar to wolves or coyotes. Last but not least, there were the bathornithid birds, huge cariamiform birds related to modern seriemas but much larger, which filled a niche similar to modern seriemas or secretary birds, albeit on a much larger scale. Given such competition, it would seem that Archaeotherium would have its hands full. However, things are not as they appear. For starters, habitat differences would mitigate high amounts of competition, as both Hyaenodon and the various nimravids occupy more specialized ecological roles (being a plains-specialist and forest-specialist, respectively) than did Archaeotherium, providing a buffer to stave off competition: More importantly, however, none of the aforementioned predators were simply big enough to take Archaeotherium on. During the roughly 7 million years existence of Archaeotherium, the only carnivore that matched it in size was H. megaloides, and even that would have an only applied to average A. mortoni individuals, not to the much larger, bison-sized “Megachoerus” individuals. The next largest predator at that point would be the jaguars-sized Eusmilus (specifically E. adelos) which would have only been a bit more than half the size of even an average A. mortoni. Besides that, virtually every other predator on the landscape was simply outclassed by the much larger entelodont in terms of size and brute strength. As such, within its domain, Archaeotherium had total, unquestioned authority, dominating the other predators in the landscape and likely stealing their kills as well. In fact, just about the only threat Archaeotherium had was other Archaeotherium, as fossil bite marks suggest that this animal regularly and fraglantly engaged in intraspecific combat, usually through face-biting and possibly even jaw-wrestling (Effinger, 1998; Tanke & Currie, 1998). Nevertheless, it was clear that Archaeotherium was the undisputed king of the badlands; in a landscape of hyaenodonts and carnivorans galore, it was a hoofed ungulate that reigned supreme.
However, such a reign would not last. As the Eocene transitioned into the Eocene, the planet underwent an abrupt cooling and drying phase known as Eocene-Oligocene Transition or more simply the Grande Coupure. This change in climate would eliminate the sprawling wetlands and river systems that Archaeotherium had been depending on, gradually replacing it with drier and more open habitats. To its credit, Archaeotherium did manage to hang on, persisting well after the Grand-Coupure had taken place, but in the end the damage had been done; Archaeotherium was a dead-man-walking. Eventually, by around 28 million years ago, Archaeotherium would go extinct, perishing due to this change in global climate (Gillham, 2019). Entelodonts as a whole would persist into the Miocene, producing some of their largest forms ever known in the form of the bison-sized Daeodon (which was itself even more carnivorous than Archaeotherium), however they too would meet the same fate as their earlier cousins. By around 15-20 million years ago, entelodonts as a whole would go extinct. However, while the entelodonts may have perished, this was not the end of carnivorous ungulates as a whole. Recall that the cetacodontamorphs, the lineage of artiodactyls that produced the entelodonts, left behind two living descendants. The first among them were the hippos, themselves fairly frequent herbivores. The second of such lineage, however, was a different story. Emerging out of South Asia, this lineage of piscivorous cetacodontamorphs, in a an attempt to further specialize for the fish-hunting lifestyle, began to delve further and further into the water, becoming more and more aquatic and the millennia passed by. At a certain point, these carnivorous artiodactlys had become something completely unrecognizable from their original hoofed forms. Their skin became hairless and their bodies became streamlined for life in water. Their hoofed limbs grew into giant flippers for steering in the water and their previously tiny tails became massive and sported giant tail flukes for aquatic propulsion. Their noses even moved to the tip of their head, becoming a blowhole that would be signature to this clade as a whole. Indeed, this clade was none other than the modern whales, themselves derived, carnivorous ungulates that had specialized for a life in the water, and in doing so, became the some of the most dominant aquatic predators across the globe for millions of years. Indeed, though long gone, the legacy of the entelodonts and of predatory ungulates as a whole, a legacy Archaeotherium itself had helped foster, lives on in these paragons of predatory prowess, showing that the ungulates are more than just the mere “prey” that they are often made out to be. Moreover, given the success that carnivorous ungulates had enjoyed in the past and given how modern omnivorous ungulates like boar dabble in predation themselves, perhaps, in the distant future, this planet may see the rise of carnivorous ungulates once again, following in the footsteps left behind by Archaeotherium and the other predatory ungulates all those millions of years ago.
submitted by Mophandel to Naturewasmetal [link] [comments]


2024.05.14 16:03 Murky_waterLLC The Greatest Congame in the History of the Universe

Ok, Before I begin, this is my longest Story yet. It was only meant to be a short story, but I don't think 40 pages on a google doc can fit in a single comment thread, so expect multiple posts. Second, I'd really appreciate feedback, even if it's just in the form of an upvote as it really encourages me to keep up this creative outlet. That's all from me, enjoy the story.
Dialog Key:
[Translated]: Dates, Units of Measurement, or other Grammatical terms will be retrofitted to be legible for readers while still staying true to their definition
{Exposition}: Immediate context regarding events, People, Entities, or other key points that allow for understanding amongst different cultures.
We were tricked, completely and utterly duped. It hit us not like a train, but like a lit fuse approaching a massive stack of trinitrotoluene that we were too blind to see until we found ourselves crammed into the tens of thousands of “Corporate Nexuses” that occupied every startup colony, production world, trade hub, and capital world; working ourselves to death. The worst part? We had nobody else to blame but ourselves.
We were blinded by our hubris, our minds stuck in the past, refusing to adapt. All it took was one fledgling, pre-FTL race that made adaptability a main point of their society and culture. One society with just enough cunning to see through and undermine us and our ploys. One Species to pull off what the Humans called “The Greatest Con Game In The History of The Universe.” So where to begin?
We first discovered Humans when they had nearly finished construction on their star’s [Dyson Swarm], though to us, given the vast distances between the galactic core and Earth, we only noticed a minor anomaly, a stable G-class main sequence star flickering in the void of space. It seemed as though someone, or something, was trying to either signal us, or power their stellar civilization for the first time. But in reality, the structure was already done.
When we dropped out of warp roughly [2 AU] away from their 4th gas giant, we immediately began picking up massive arrays of signals and spikes of energy. Turns out our exploration drones had just wandered into a system-wide intraspecies conflict. Spikes in both heat and radiation from nuclear warheads littered their second asteroid belt as our sensors picked up on hundreds, no, thousands of ships, primitive in nature, sure, but still armed [to the teeth]. Their similar design and technological levels seemed to back the idea that this was the same species blowing each other up, and not some other race or civilization.
The last thing our exploration fleet picked up was the warning of multiple target locks as [4 dozen] missiles were launched from what we presumed was a frigate, at our drones. Our drones took evasive actions, though nearly all of them were destroyed in nuclear fire. Only one survived by being manually overridden and found a crater in a massive asteroid to hide in. The human forces must have thought they were of the enemy’s as it never came back up in diplomatic discussion when first contact was established, but I digress.
We weren’t ready to give up first contact just yet so we had our drones observe from afar and move in only when it was safe. We recorded the entire battle. Despite their relatively primitive technology, their ingenuity couldn’t be understated. They used remarkably simple solutions that likely would have ravaged our then-finest warships. We watched as swarms of nigh-indestructible drones simply carved through ship after ship, targeting weak points like reactor cores and bridges that would completely disable the ship. The only thing, it seemed, that could stop these drones were other drones of similar make and model.
Other times, when that didn’t work, we saw them fire missiles at extreme speeds directly into the hull of the enemy. Miraculously, however, they didn’t explode or tear through the armor, they merely embedded themselves into the ship and sealed the holes they made. We found this odd, perhaps a series of malfunctions? Or Factory sabotage? Subterfuge wasn’t uncommon in galactic wars, it was an art that was hard to master, but given the unorthodox yet effective tactics of these primitives, the assumption could be made that they had become proficient in the art of espionage as well.
But we noticed something odd. Several ships struck by these missiles began taking hits to their weapon efficiency, and they began suffering power shortages before going completely offline. A short while later the missiles would extract themselves from the armor and return to their mother ship, and the victimized ship would spontaneously self-destruct when all of the missiles had long departed.
A closer examination of these weapons told us that these were not missiles at all, but boarding shuttles! How could any species survive those levels of [G]-forces!? We once again watched the carnage repeated on another small ship. Watching several heat signatures, these entry teams would breach the hull of the ship and disperse in two separate directions before our sensors stopped picking up on them. We could fill in the blanks from there: They would go through the ship, butchering the crew and initiating the self-destruction of the ship before escaping with their lives.
Pirate tactics, minus the unnecessary depredation of valuable loot, I suppose.
When the battle finally cleared, after [16 Earth Standard Days] mind you, a ridiculously long time to be [duking it out], We watched as the surviving ships scoured for survivors, occasionally firing off a few nuclear warheads at the corpses of large combat apparatus before they turned tail and headed towards what our sensor’s picked up was what appeared to be an outer system shipyard. Our drone was given the go-ahead to move further into the system which became harder and harder to do in secret. There were at least several hundred orbital habitats and [lunar] colonies were spread out across the system, most, if not all of which we had to evade. For [13 Earth Standard Months] we had to hide our drone in what we later learned was one of the “Trojan” belts because one of their gas giants, and all of its dozens of lunar colonies, were giving us a shallow berth in detection ranges.
submitted by Murky_waterLLC to HFY [link] [comments]


2024.05.14 15:43 TransformerMarketing $30k Month Ad Account Snapshot On Roas & Setup

Thought i would share an old school setup thats scaling pretty well right now..
This is just from March 1 - May 14
Spend $60k Tracked Return $211k Facebook Roas 3.5 Shopify Revenue - $290k Actual Roas - 4.2 Google Ads Spend Over The Same Period - $7000
Ad Screenshot - https://ibb.co/HTLBXM2
Shopify Dashboard - https://ibb.co/sHsm07c
Currently working on
Email Backend New Upsells/Cross Sells
We dabbled with TikTok but the cpa was significantly higher so ditched it earlier in the year and will revise soon
Google is active on branded at the moment due to the high spend we have on facebook.
Ad Account Setup
1 x ABO - Testing Single Interest Old School Style 1 x CBO - Winning audiences testing new creatives 1 x Warm Retarget - Web Visitors outperforming everything
following the 80/20 rule - 80% of the budget is in scaling 20% in testing
Ad Creative testing is a bit diff - i'm testing 4-7 per week based on variable isolation - so breaking down the winning ads that are currently scaling and testing different hooks/headlines/lead ins and copy overall
to get good data on ads creative i use - SuperAds - its free and a good tool
Thumbnails are also being split tested here -
The winning audiences are getting 100% budget increase every 6th day - this seems to be holding stable on a lot of accounts i run
I have a retargeting segment running with 3 different variations of creatives explicitly asking for sale -
note the retarget creative is no where else in the ad sets in the funnel, its completely different
I tested ADV+ on this account with the following
20% existing customer cap 30% 40% 50%
split tested them all
CPA was double that off the old school setup i've been running
I know Facebook is causing a shit storm for everyone at the moment but i do think there is light at the end of the tunnel
Nothing fancy about this setup, nor any secret hacks - the difference i think is the quality of ads i'm running is very good
Excellent hooks very good quality UGC Hold & Thumb stop is excellent to
submitted by TransformerMarketing to FacebookAds [link] [comments]


2024.05.14 15:38 paradoxgavel My Dad (65M) and I (25F) can't take care of my Mom (55F) anymore, and I'm scared.

(If any of this sounds familiar, I made a post about it when it first happened, but there's been developments. Also, I apologize for this being so long, this whole situation is hard to explain without rambling.) So, about eight years ago, when I was in high school, my Mom had a bad case of appendicitis. And after she got out of the hospital for it, she just kinda... fell apart. I didn't know it at the time, but my Mom had grown up in a VERY abusive home when she was little and had serious struggles with anxiety, depression, OCD, and bipolar disorder. And after she got home from the hospital, she just kinda caved in mentally and physically. The motor functions in her arms and legs suddenly, rapidly diminished, her eyesight got really bad, and she'd have frequent bladder accidents. My dad wound up taking her to the inpatient psychiatric ward where she stayed for a little while. Things were extremely difficult when she got home - my dad and I would have to clean up after her, help her walk around, help her on and off the toilet, things like that.
It took time, but my mom eventually got better. Her eyesight and motor skills recovered and she seemed happy and okay again. When she would get really anxious, her walking would get shaky, but that's about it. Things were good for a number of years. I was able to move out to go to college, get my degree, and my dad was able to get into a really good career. My mom stayed home most of the time, though, cooking and cleaning and watching TV and going on Facebook. Early on in all this, she used to go out to the VFW and things like that with my dad every night, until, eventually, she stopped doing that too. She eventually got to the point where she didn't like going out in public at all anymore.
My dad has been having a very hard time adjusting to all this. He misses going out with her, being able to do things with her. He always says he misses the woman he married. And I know he feels angry about all this; about feeling like his wife just disappeared one day.
After college, I moved back in with my parents (I'm kinda drowning in student debt to the point that getting my own place is out of the question until I get a better paying job. Currently working as a cashier to pay the bills until I get the time to get my driver's license so I can get jobs outside the tiny little rural town I live in.) and things had been stable for a couple years, just as they had been.
Then, about two weeks or so ago, my dad had to leave town for a week on a mandatory trip for work. My mom had been really anxious about him going - to the point that her walking had been getting shaky again. He took her to the doctor, who prescribed her a new anti-depressant, and, soon, my dad was off on his trip. The very first day of this trip, Monday, I was home alone with my Mom, and things seemed fine and calm and normal - she seemed happy, even - and she'd been walking around just fine. And then she goes to the bathroom, and she can't get off the toilet, and I'm not strong enough to help her off. She says her legs "just went dead". I had to call 911, and some firefighters came to lift her off the toilet. I had hoped that that was just a one-off occurrence, but... nope. Later on that night, it happened again. That time, I called my dad to ask him what to do, and he had me put him on the phone with her, and he just absolutely lost his temper on her. He said some really horrible things that he didn't mean. He was scared, I think, and didn't know how to handle that besides being angry. And he just started apologizing to me, saying he was sorry that this was all falling on me, and that it wasn't fair to me.
The week passed by with my aunts coming over to help me care for my mom while I had to go to work, and eventually, my dad made it back from his trip. And things have been really, really bad. For all three of us. My mom's doctor took her off the new anti-depressant just in case part of this had been a bad reaction to it, and placed her on some vitamin supplements instead. But my mom is basically immobile now. I got a safety rail for around the toilet that she'd been able to use successfully to get on and off the toilet until that stopped working as well. She's basically immobile now, needs my dad's help to get her to the bathroom and back and doesn't get up from her chair at all besides that, and she keeps having bladder accidents. She's miserable right now, and so are my dad and I. We both have jobs to go to as well, so we've kinda been taking turns looking after her while either of us are home. We can't keep going like this. My dad's very strong, but... he's 65 all the same - he can't be lifting a grown woman on and off the toilet all day. And I'm not strong enough to help her around at all - I'm just a scrawny 120 lbs thing.
I have severe anxiety myself, and have been struggling with some post-traumatic stress after all the panic and fear from when this started on Monday. I've been making appointments with a therapist to try and look after myself, and I've been talking with friends and getting back into my hobbies and things that make me happy - trying to keep my head above water. It's been helping a lot for the most part, but... you can only do so much of that when the situation is this dire, y'know? And my dad has been really, really struggling. He's been going out every night to hang out with his friends and all that good stuff too, but... I hate seeing him this sad and stressed and angry.
So... my mom's got a doctor's appointment today. My dad's gonna be the one taking her there. He says he's going to insist on the doctor setting things up so my mom can either be moved to an inpatient physical therapy location, or to an assisted living center.
I know that that'll be good for her, and for us. None of us can keep living like this. It's just... hard. Not to feel scared and guilty about this. Feeling worried about my mom being sad and scared and lonely, having to move out of home, and hoping she'll be well taken care of. Feeling guilty for being relieved at the idea of being free of her and getting my life back. Feeling worried about my dad and how he's doing through all this. The three of us love each other so much - always have, always will, but... that's not really enough anymore, y'know? We've done all we can at this point. We're all spent.
I don't know if I just needed to vent, or just needed advice or encouragement, I just. I wish things could just be okay again. I just want my mom back. And I want to know that she's going to be okay - that we can find some new normal. I just... She's going to be okay, right? And so are we?
submitted by paradoxgavel to AgingParents [link] [comments]


2024.05.14 15:37 turtlemari [online][flexible] Highly engaged and committed roleplayer looking for a new adventure

Well met, friends!

I'm a small fish in a sea of amazing players hoping to find a group of likeminded people to play with! I'm 27F, with about 5 years of TTRPG experience and 10 years roleplay in general. I have reached a point as a player where I don't see TTRPGs as just a casual hobby, but as a special experience that can only be reached though the labour of love, commitment and collective interest of everyone at the table. And I'm hoping for a group that shares in this mindset.

What I can offer:

What I'm looking for:

At the moment I am not looking for:

Thank you for being with me so far! I know I'm asking for a lot, but in return I guarantee you someone who will deeply invest in your world, keep detailed notes, come up with creative solutions, draw cool art, write rhymes and songs, and much more! I will respect your time and hard work, and will try my very best to reward it by being a good player and ensuring that you have as much fun as I am!
If you are a DM who has similar wants and expectations, please send me a message with a little bit about yourself, your campaign /players and availability and we can take it from there!
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2024.05.14 15:26 JohnSPeterson Hunting dogs roam the forest at night near Liepāja Latvia scaring the living daylight out of hikers

i emailed this to agencies that deal with hunting and wildlife problems
pasts@varam.gov.lv
info@wildlifesos.org
reportmisconduct@undp.org
there is no obvious place to report this and expect a serious hearing from someone fluent in English and scientifically minded
the following is what I wrote a month ago after the event
i can't judge after hand how much danger i was in but i would treat it seriously
luckily has not happened again in this country for a month. hopefully never happens again. although the next time i will have the benefit of having experienced it already
when police arrived i demanded prison for the dog owner in clearest possible way i could. after my speach was done they did not ask me a single word. they could tell i was furious of fear. and better to talk another time. i am so drained from global security work that i can't follow up on this but this should be available for anyone to read that might experience it themselves or take upon their self to wander around this globe as i do
i will probably feel guilty if the owner lose his dogs or hunting permit or reputation in his community. i am not going to judge anyone extremely harshly
if they ask me to fill out a criminal report according to some kind of format standards i am not going to do it myself an experienced prosecutor that has done it before is free to report this or pass it along. just not going to fill in report fields in some kind of form. you do it for me if you want to. i am not doing it. should be enough information to find
http://geohash.org/u6p4gj36
is the exact location and anyone can guess where the dogs came from probably the nearest mansion two thousand metres away to the east across p111 near upsede. upsede mansion. good luck asking them about it they don't speak a word of English here development is seventy years behind the west

preface

this is so incredulous that it could be picked up by news
still in shock six hours later at dawn
just the title should give you the general idea
i have never heard of such outrageous neglect in dog keeping in my life
the dogs escape unnoticed at night and hunt without human supervision and presumably return in the morning without anyone doing anything about it
this dog owner would make the top ten list anywhere in history
the dogs occasional howl brought up pictures of wolf movies the grey with that guy from Schindler's list the guy that played Oscar Schindler fighting with wolves with broken glass and a big knife to his death but i can safely discard all theories besides a runaway hunting dog militia on four legs in a large pack sounded like at least ten animals
in that immense fear of a completely unfamiliar situation in a life of hiking around the globe thoughts whirled around all possible night mares before i realised it is obviously hunting dogs all else is pure fantasy wolves are absolutely ruled out
they did not retreat when they sensed my presence but stayed in full alarm perhaps as when they encounter prey on a supervised hunt to alert the humans. even though they knew they were alone and no one to alert, they knew i was probably not prey, did not know enough to EVER be alone unsupervised anywhere but home preferably inside, but did NOT know or predict the length of the prison sentence they just brought on their owner by this nightly escapade. whoops
the locals will predictably put the lid on but the power of the internet is a wonderful thing
i can not imagine any circumstance that would make this less than prison anywhere in the union or West europe. now this is the old east. no one understands English etc. one escaped dog barking in the forest. fine. slap on the wrist. possibly losing care of the animal...ten rabid hunting dogs in full alarm scaring the life out of a hiker resting at night. shake those bars for three months. watch that prison television. and there won't be any Marlborough or beers in prison

the entire report

the exact location is near the highest hunting tower on the old railway trail passing by upsede north east of liepaja that is used for hunting commonly judging by all the towers lining the road there
This began around Four hours after dark on the early night of Sunday 28 April 2024 or exactly 1:00 o'clock
I will first describe exactly what happened and after that separately my interpretation in hindsight when recalling these events three hours later when I can calm down
This is a rather long story so I will get to my point right here before the story
What can I do if I encounter a dog pack like this again except tell at them and calmly leave. What if they hunt me or behave like they are guarding a territory. However remotely that might seems. There is a reason this is a serious crime. Too much uncertainty
Can you confirm that this kind of incessant barking is absolutely impossible in any other animal
In no circumstance whatsoever would any wolf pack or any deer flock behave like this even if I stood right on their den with ten kids inside
The occasional howling is something that dogs still retain from their wolf origin not long ago
It is not unlikely that a pack of hunting dogs alone would howl occasionally
Despite yelling at them several times there was no yell back from a human. Very likely the dogs escape at night without anyone caring about it extremely dangerous and frightening to a hiker that need. Rest at night not the fright of a life time
I could not imagine that in a relatively rich country anyone ever would drive their dogs for a night hunt. Would be absolute insanity. Neglect and alcoholism depression (försupen dumhet Swedish) I can easily imagine. Not outright insanity. Even if night hunting permits are sometimes issued in Germany for "animal control" "population control" of wild pigs. This is a completely separate topic that I will not say more about than that I am working on these issues on and off. My view as a progressive world ambassador could not be further from the idea of shooting at anything anywhere for any reason. Except tranquilizer darts for humane population control of CAPTURED animals not hunted. Captured. It is clear in Sweden that shooting anything anywhere with fire arms does not belong in the future society. Now this is all I will say about this. We are working on this as fast as is possible. The education effort still left on this planet is still enormous and daunting
Regarding dog behaviour in detail I know very little despite inspecting a manuscript by the foremost scientist on the subject that work in Budapest that is most famous for working on the Philippine paradise fish ten years ago before they changed to dogs and removed their aquarium
Dogs in particular have very little room in the professional literature since most pros are not anthropo centric. All mammals share common traits like an early recognition of friend and foe. Dogs in particular has almost never been studied at least not dogs for guarding or hunting. There might be one single work perhaps by one single biologist or behaviour ist ethology biology for shepherds dogs that life with grazing livestock
All books cover territory selection and protection and pack hunting or other flock behaviour. But almost nothing has apparently been possible or interesting to anyone to publish as a professional seeking a career in science in ethology animal behaviour or population biology. so i am not the only one drawing a blank when trying to explain the behaviour with any satisfaction more than anecdotal that is hard to call science

what I experienced

A sudden bark that I expect to be a roe deer that bark and run away. happens all the time
Although the bark was not quite right. more like a dog which I have never encountered at night
Suddenly a roaring festival of barking and occasional howling
The distance is extremely uncertain but perhaps five hundred meters
The direction was towards road p111 to the east toeards Upsede. i am by the big tower. There is one house near the road that the dogs could belong to if they crossed p111
Now my primal instinct set in and I envision a pack, a large pack, of wolves near their den the core of their territory. Frothing over my intrusion and ready to approach in full alarm
In hindsight this is just the occasional howling that caused this and everything about this speaks against wolves
IF wolves can behave like this or has been observed or heard doing this in ANY circumstance whatsoever I absolutely need to hear about it because it would bear on my future expeditions
If there is this single wolf dog hybrid pack maybe only one in Europe that I happened to encounter I absolutely need more information. feral dogs that would possibly go unnoticed in Belarus has crossed over to Latvia?
I have never heard of anything like that
All wolf incidents as rare as they are in Poland or anywhere have been with lone wolves that are sick or hungry and have lost their feir of humans
I have never heard of an aggressive wolf pack in Europe or anywhere on the planet
I have seen wolf droppings so many times and spent so much time day and night in wolf territory that I would never expect them to be so aggressive about human scent or sound like that
I have certainly had wolves near me many times but never heard a peep. In Sweden and Norway on long expeditions all summer and even winter and on and off for years from Spain to France Belgium Germany Poland and now here in the Baltics for one month so far direction Finland
The pack was in full alarm with barking and an occasional howl that dogs will still use. But much less than wolves. Wolves never bark together like this in any circumstance I have ever heard it seen if
It is with near certainty the pack of dogs that have hunted there before that happens to live on the farm on the opposite side of the road and escaped west around thousand metres into the forest.
Perhaps they do this regularly but no one cares
And now I happened to be there
Hiking and trekking and wild camping is MUCH more common in Sweden and Norway than anywhere in the world even Finland that is a close second. It is the Scandinavian spirit. As has recently been proven paleo lithic pre farming humans breed into the farming population only in Scandinavian nowhere else in Europe. I am personally absolutely at peace in nature and hate combustion engines that bother few others
Without getting off track completely I am continuing my expedition around Europe and almost all ground breaking record breaking endeavour of exploration has come from Scandinavia specifically. First settlement of the new world five hundred years before another European country etc etc etc first man on the south pole endless list of did what no one else could ot would. I am not placing my breed on a pedestal just explaining that if anyone would encounter something like this most likely it would be a Swede and the locals are most likely entirely puzzled why I am not living my life in doors at home or in a comfortable guest house
But this is beside the point just a side track to explain my presence in this rare encounter

in hindsight what happened

It is clear to me now that a pack of large hunting dogs. Not the small loud ones. Tax in Swedish. I have never owned a dog or hunted. I am a scientist. So I don't know much of anything about dog breeds. But presumably Large dogs that can hunt and kill on their own that have been trained to not kill the prey but only stalk it or drive it and make a loud alarm to draw the apes (not condescending just scientific classification of my species)
This is all speculation I just can't imagine what I heard to be a pack of tax (Swedish) small rabbit hunting dogs. These were large animals certainly with courage to act alone without humans
But I don't know anything about common hunting dogs in this region or anywhere so I can't suggest what breed it could have been that could behave this way
When I yelled at them they silenced for a moment then the roar continued
They had no intention to move back. I called for a police to meet me on road p111 and moved. I could hear the dogs for one thousand metres which gave me the impression that they moved after me at a safe distance perhaps curious about what I was
Again. If wolves can ever in any circumstance behave with this curiosity or aggressive confidence on human scent AND loud roaring. I yelled at them as a three hundred kilos silver back gorilla would try to show how big and powerful he was. No wolves ever no matter how big their biggest packs are in Europe would do anything but withdraw. These animals stayed at a distance and gave me the impression that they followed me on the road even. But not close
Distance is extremely uncertain but my best guess would be five hundred meters
This location has been used before for hunting and these dogs have been released during supervised legal (presumably) hunting in this exact location
They have smelled or sensed a wild animal and followed it into the forest where they have hunted before

will anyone stop this. how common is this

The police said they would call the nearest farms and ask about their dogs and the hunters that set up the hunting towers there in that old railway road where the dogs live that they bring to hunt there
But unfortunately I don't expect them to do anything when the response is "I know nothing". This is obviously a massive incident since I told them I am a scientist that will likely enquire with other scientist and if they cover this up it will explode big time. this is not s minor incident
Jägarna is a popular Swedish movie about the sad reality of this kind of stuff. anything related to mis management with hunting or dogs is so deeply rooted in human behaviour since the stone age that the local police do anything they can to forget about it. "Probably just a barking deer" or "wolves are common in the forest" and might bark despite my sincere explanation that this is hunting dogs not wolves and carries a prison sentence if heard in front of a magistrate
if you imagine "i like logic circuit design" the absolute opposite is "i like dogs and hunting". it's as different as a von Neumann machine is from sticks and stones in technological achievement. and a massive education effort is still needed for that population should they not cause a complete collapse of civilization like 1930s Germany. you might like NATURE you certainly don't like fire arms or dogs. has nothing to do with investigating nature. it is not conscious behaviour. but only photographers and hunters visit nature? you are obviously not a scientist ("what is this?" looking at bowling ball in small Lebowskis bath room. "you are obviously not a golfer")
I don't expect them to even ask anyone and just hope I forgot about it or they never have any other hikers near that spot at night
The "police report" that I received when they returned from the spot I told them to investigate was exactly that "it was probably just a deer and now I will go home and sleep". that only told ne that the pack had moved or did not respond to a car or they went to the wrong place or most likely could not be less motivated to find them
I gave the female officer that spoke English a stern explanation what would happen in Sweden. Prison. Absolutely nothing else than prison. Grave negligence in dog oversight. No hunting license and no dogs for the rest of his life
This is extremely serious that this is seen as a minor mistake that hunting dogs are stalking wild animals alone at night. Only in Sweden do we understand clearly that HUMANS are in the forest at night sometimes. We have palaeolithic blood lines and the world's foremost paleo biologist among other things. I am a renowned explorer. My father and uncle is one of the world's foremost wildlife photographer for WWF NG etc. Wild life is strictly monitored and controlled and this kind of neglect is absolutely treated with utmost sincerity
Our society is not in a state of civil war. Escaped hunting dogs hunting alone at night. Prison. Period. And the local police that tries to suppress it or treat it with a yawn will be investigated by internal affairs and released from service and prohibited from similar work with a responsibility to investigate seriously
We in sweden have the most aggressive policy in the world to combat this suppression of neglect related to hunting from the local community or any kind of coverup attempt or failure to investigate serious neglect, crime or not, we are not "paragraph riders" (paragraf ryttare) we investigate serious problems. anyone can understand how serious this is before digging after paragraphs

more about dog behaviour in general that might be relevant

Regarding dogs that hunt alone. I will not name any names but I have met a couple that lived in a remote valley in Portugal where their two large extremely aggressive dogs (even after ten minutes they were extremely uncomfortable with my presence and would not listen to their owner's calm regarding my encounter near their caravan on Canary islands) hunt together and bring home food. Literally drag it home to the family. Needless to say they have no kids and I will not say more about it more than the point that large dogs can easily on their own learn to hunt wild game. Possibly several breeds. They are still all close relatives of animals that do exactly that to survive. Guard territory identify intruder stalk and hunt prey is their basic behaviour anything else would result from actively counter acting instinctive behaviour that has become common to convert security staff patrol units and killers to social support animals because morons absolutely need to own a dog
Recall that in less developed countries like Chile dogs bark all night EVERYWHERE and run free in the day
I was in Chile for six months and never encountered dogs at night but had to suffer through the incessant noise if "guarding" at night. EVERYONE has night guard dogs. it is completely incomprehensible if you ever passed first grade with honours that they blindly follow a relict tradition for no other reason. Those dogs are GUARD dogs that have no experience of hunting ever. And when they encounter a human in the forest during their daily adventure they are never aggressive that far away from home
In western Europe outside Spain almost never dogs that bark all night. Same in Latvia. Two weeks in Lithuania don't think I ever heard a dog at night. A welcome serenity from Chile that I just arrived from after completing my record breaking expedition there
submitted by JohnSPeterson to antipoaching [link] [comments]


2024.05.14 15:25 OmegaGoober They Did Not Think Through Their Cunning Plan

This story was inspired by the following prompt: https://www.reddit.com/humansarespaceorcs/comments/1cqvbwk/humans_are_known_for_building_veryvery_large/
General Kim was awakened from a sound slumber by klaxons. Years of military training kicked in and he was out of bed in record time. Checking the data pad briefly while pulling on his uniform he saw something terrifying.
“Attack in progress. Launch in 10:34.”
An attack? Who? Where? How? What kind? General Kim was soon out the door to his quarters. He was at his battle bridge before the launch countdown had reached 10:00. Similar scenes were playing out throughout the ship, as generals checked in with their battle bridge statuses.
In the ship’s primary bridge, two kilometers from General Kim, Admiral Sol looked at her command display with satisfaction. 100% readiness in less than two minutes. She was pleased. She addressed the 10,000 soul the crew over the PA system. “An allied colony is under attack by enemies unknown. Wormhole travel will take approximately twenty minutes and thirty-four seconds. Prepare for battle.”
General Kim scrolled through the scant field assessment data. There wasn’t much. A large multi-species colony was being bombarded from orbit. No signs of enemy ground forces. The primary wormhole comms array was out, but an old Subspace system was still functional after 120 years of dormancy. “And THAT,” said General Kim, “is what preventative maintenance is for.”
“General, sir?”
“Sorry. Just thinking out loud. Their W23 system is down but they’re still in touch using an SB-Class 3.”
“I think I’ve seen one of those in a museum!”
“Our grandparents saw them in museums. You make do on the rim.”
Launch and wormhole transit went off with clockwork precision. Soon, the ship exited its artificial wormhole. It was immediately bombarded by the unknown hostiles. Explosions of varying kinds went off on the ship’s hull, ripping gashes in her armor.
“Damage report?” Admiral Sol asked.
“Ablative armor at 97%. No other damage reports.”
“Excellent. Inform me when the preliminary weapons analysis is in.”
Meanwhile, the Admiral's counterpart in the invading fleet, Imperial Agent Skrald, was still screaming, “What is that THING?”
“I’ve seen moons smaller than that ship,” said one of his lieutenants.
“We have to have a record of it. You can’t build something that big in complete secrecy!”
“Imperial Agent Skrald, I think it’s the, “Blade of Scoth.”
“That ship’s an old myth! It can’t possibly-“
“We've carved a notch!”
“Send the biggest we’ve got,” the Skrald replied.
A “notch” was a divot in the ship’s hull of the right shape to prevent weapons files from glancing off the armor.
“We’re being hailed, sir!”
“Tell them we don’t talk to burnt food and end the transmission,” the Admiral replied.
Imperial Agent Skrald watched with glee as the missile made contact with the notch and detonated.
On her ship, Admiral Sol asked for another damage report.
“Lower-port ablative armor section 374 at 40%, pinata layer is fully exposed.
“Can it take another direct hit?”
“It was only a gigaton blast. One more should make a perfect crack.”
“Excellent. Order the candy away from the blast point just to be safe.”
“Already done ma'am.”
“Make a note to find out who gave that order so I can commend them on their quick-thinking.”
“Yes Admiral.”
While the invading fleet pivoted their attention to the new ship, a second Terran vessel, the “Rule of Two Rogers” exited its artificial wormhole on the far side of the planet. A swarm of smaller craft flowed from the ship into the atmosphere below.
Imperial Agent Skrald, ignorant of the “Rule of Two Rogers,” was shouting with excitement. “Hit it again! Fire another!” The second missile flew through space, connecting with the underlayer exposed by the last missile. At first, it looked like the ship was spewing out debris, but the debris started flying in formations and shooting at his ships.
On the human ship, the Admiral smiled with satisfaction as she heard the report, “Piñata 86 has been breached. The candy is flowing. I repeat, the candy is flowing.”
“All stations, fire at will,” she replied.
The eyes of Imperial Agent Skrald opened wide as the surface of the massive ship lit up with a multicolored array of missiles, lasers, torpedos, and something that seemed to fire AFTER destroying one of his ships.
“It’s a rainbow of death,” he said, shocked into immobility by the way his fleet was being erased. He came back to his senses when his ship was rocked by debris impact from his erstwhile fleet.
“It’s too big to land!” He yelled. “All ships to the surface! I repeat, all ships retreat to the surface!”
The debris tore off one of his ship’s nacelles. “Did we need that to land?” He yelled.
“Only to get home sir,” an officer replied.
“Good.”
Admiral Sol watched the battle with satisfaction. This was the Blade of Scoth’s first battle in over 100 years. As a descendant of the famous Ambasador Sol, she took her guardianship of the BoS very seriously. A report came up on her screen. The hostiles had been identified. It was one of the Naga Imperium factions, or they were at least using the faction’s ships, weapons and known tactics. “Bastards,” she muttered.
“Admiral?” Lieutenant Cutter said.
“Analysis says it’s the ‘Naga Imperium of the Bone.’ The colony's 20% Naga. They’re slaughtering their own. Have we established direct contact with the colony yet?”
“Not yet Admiral. They don’t seem to have any short-range communications working. We’re still limited to what’s coming over their old subspace system.”
On the planet below, Sally McCool, a Naga hatched and raised in the colony, like her parents and grandparents before her, looked to the night sky. The missiles had come down, glowing brightly as the stars before they impacted. Now, the bright glowing objects had become larger, but many were breaking up and vanishing into nothing. Were these larger bombs, or was the enemy tumbling out of space?
She watched with growing horror as one approached the ground near the south okra field. She took a deep breath, and braced herself to be vaporized by whatever was about to land. Unable to watch, she curled into a ball on the ground, hoping death would be quick. She expected a nuclear flash, obliteration before hearing the blast. Instead, she heard a massive crash, crumpling metal and exploding components, and a long grinding sound as something huge cut into the soil. A rain of stones and soil covered her.
Sally looked up, and took several seconds to process what she was seeing. It hadn’t been a bomb. It had been a ship, and it had just crashed into one of their fields, carving a huge channel as it ground to a halt. A cloud of smoke was rising. Suddenly, a disk-shaped ship shot through the cloud of smoke. She recognized it from her history classes and old war movies. A flying saucer, painted with concentric circles of red, white, and blue. It was a Steve. A Steve class fighter. They were special. Why were they special?
Another saucer flew overhead. This one was red and yellow.
Sally remembered why the Steve battle saucers were special. They were exclusive to a ship called “The Rule of two Rogers.” The Steves were for battle, and this red and gold ship, as it landed she remembered, “It’s a Fred!” She yelled. She waved her arms, calling out to the ship. “We have injured! We have injured!” The side of the saucer opened up, and a multi-species crew of medics poured out.
While medics swarmed the colony providing aid, the best day of Skrald’s life had turned into the worst in a matter of minutes. He looked around his battered bridge. Even the emergency lighting could only manage flickering glimpses of the sparking wreckage around him. The only functional display was informing him the sewage system had ruptured and was pouring into what remained of the ventilation system.
“Is anyone else alive?”
“I TOLD you it was the Blade of Scoth you idiot!”
Skrald straightened his posture as much as the sharp pains in his abdomen would allow. “How DARE you speak to a member of the Imperium that way! I’ll eat you myself for that!”
“Good luck with that. I’m surrendering to the colony.”
“THEY’LL EAT YOUR FLESH AND MAKE SHOES FROM YOUR HIDE!”
“How’s that any better than you eating me?”
Outraged at the insolence, Skrald lunged in the direction of the taunting underling, smashing his snout against a hunk of metal he hadn’t noticed in the dim, flickering light.
Hours later, sunrise came to the battered colony. Most of the fires in the colony proper had been put out, but some of the Naga wreckage was still burning bright. Emergency contamination domes had been put up over the upwind wrecks, to contain as much of the toxic smoke as possible.
General Kim was on the ground, commanding the cleanup crews from both ships. He’d taken a brief break from those responsibilities to speak to one of the captured Naga.
“The guy in the fanciest duds tried to eat you when we took you into custody. Why?”
“I used to be a pilot,” she said. “Until that moron weaseled himself into enough power to do THIS!” She opened up her arms, as if to gesture at everything around her. “The only reason I’m even here is because I objected to this madness. That royal waste of scales wanted to personally mock me when he won. He even put that in writing on the paperwork for my ‘Away Without Leave’ warrant.”
“Weren’t you on his bridge?”
“Yes. You look confused, or at least that’s what my translator is telling me about your expression.”
“I don’t have a lot of combat experience. Nobody does these days, but hand-picking someone for your bridge crew because they have no confidence in you sounds like a bad idea to me.”
“This whole mission was nothing but bad ideas.”
“Please, tell me more.”
Meanwhile, in the darkness of space, a third ship of Capybara / Human design moved silent and unseen. Complex sensor arrays had been tracing the path the invaders had taken, seeking their origin. Data flowed in on interstellar communications problems, often evidence of ships passing though communications tunnels. The Starship Peggy Carter and her crew were on the trail, and the ship had a reputation to uphold. Latin mottos had fallen out of favor decades before she was built, so her motto was written in English.
“Those we fail to defend, we will avenge.”
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