Suspension examples

Seawolf 4 Seawolf!

2019.01.12 16:00 Seawolf 4 Seawolf!

A Subreddit where seawolves can arrange to do things with other Redditors at Stony Brook University. Try and find a study buddy, a gym trainer, a party group, someone to spend the night with...or the rest of your life. Possibilities are endless!
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2018.05.22 05:37 Cornell College Chess and Games

C&G does not condone descriptions
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2008.09.07 23:25 America's Pastime

The BIGGEST and BEST subreddit for America's pastime: baseball. The focus is mainly on MLB, but other posts about other leagues and levels are welcome! Mike Trout **For the best user experience, we recommend disabling the Reddit redesign.**
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2024.05.16 11:38 Agreeable-Ad4806 Exploration of Purva Bhadrapada Nakshatra Part 2

Preface: This is for Vedic, Sidereal Astrology.
This took a super long time to finish, but I've finally reached a point where I think I'm done trying to improve it. This part will focus more on how Purva Bhadrapada manifests for individuals.
Nature
Purva Bhadrapada reminds me a lot of Kali Yuga. In Hindu cosmology, Kali is the final of the four ages that the world goes through as part of a continuous cycle of creation, maintenance, and dissolution. It is the final stage before the onset of a new cycle, promising the destruction of the old order and the eventual merging of all into a unified whole. It signifies a time of dual balance before dissolution of individual identities and the reunification of all existence with the divine source. This can be viewed as being similar to the process of individual death, but it is on a universal scale. Kali Yuga is considered the age of darkness and moral decline, where spiritual values deteriorate and materialism prevails. According to Hindu scriptures, Kali Yuga is characterized by widespread social, political, and moral corruption, as well as a decline in virtue and Dharma (righteousness). It is believed that, during this age, human beings face numerous challenges and spiritual tests, and the pursuit of higher consciousness becomes increasingly more difficult compared to the previous Yugas. Just as Kali Yuga tests individuals with challenges to their spiritual resolve amidst the prevailing degeneration of values, Purva Bhadrapada is a cosmic stage where one's truest nature is tested through the weakening separation of the spiritual and the material. Here, individuals are made to confront their deepest fears and desires, burdened with the challenge of facing their true nature and purifying their souls. The emphasis of this nakshatra lies in releasing attachments amidst the seduction of outer freedom and power, mirroring the spiritual trials inherent to Kali Yuga. Yet, despite challenges of degeneration, there exists a unique opportunity during the stages of both Kali and Purva Bhadrapada. Kali is believed to be the best time for spiritual progress and true liberation because individuals can attain spiritual growth more rapidly due to the intensity of the challenges they face during this period, and the same is true of Purva Bhadrapada nakshatra. Both Kali and Purva Bhadrapada emphasize the importance of transcending mundane concerns and dedicatedly seeking spiritual truth amidst the backdrop of pervading ignorance.

The primary nature of Purva Bhadrapada is that of penance and disequilibrium. Purva Bhadrapada is the stage of evolution where individuals are made to undergo intense internal transformation and dissolution, shedding layers of their being in preparation for spiritual renewal and divine return. This process of metamorphosis can be seen as a type of penance, whether embraced willingly or thrust upon them. It offers eventual rewards as they journey towards enlightenment. As the primary nature of Purva Bhadrapada revolves around penance and transformation, individuals heavily influenced by this Nakshatra are oriented towards personal introspection and societal purification, viewing their lives as both a personal quest for growth and an opportunity to contribute to the greater good. Individually, they seek to cleanse themselves of past transgressions and strive for spiritual redemption. They feel personally responsible and remorseful for their impact on others. At a broader societal level, they are driven by a strong sense of justice and a duty to rectify societal wrongs to contribute to the collective upliftment and purification of their community. As such, they often subject themselves and others to extreme physical, mental, and spiritual challenges. They are presented with a kind of spiritual trial of sacrifice: either they can willingly embrace self-denial and endure while remaining detached, or they can create so much desire and fear that it causes them to lose the direction of their souls in the process. While the primary manifestation of Purva Bhadrapada energy is inwardly focused on cultivating self-discipline and perfection, oftentimes to an unhealthy degree, sometimes the focus can instead shift outward. This is where Purva Bhadrapada gains a lot of its infamy; Purva Bhadrapada is revered as one of the most "difficult" and "intense" nakshatras among Vedic astrologers. It is an asterism that gets approached with trepidation due to its somber imagery and associations with themes of violence, debauchery, and malevolence. The negative traits linked to Purva Bhadrapada, such as paranoia, pessimism, and hedonism, contribute to its daunting reputation. And for the most part, the fear of this nakshatra is justified. Not only are these individuals capable of doling out punishment themselves through various means like violence, manipulation, curses, etc., but they can also inadvertently bring out the self-destructive or uncontrolled nature of others. They are the types to cause deep introspection and confrontation with one's own shortcomings and fears, often acting as catalysts for irreversible transformation of character.

In terms of Purva Bhadrapada's inherently unbalanced nature, the trajectory is quite clear. These natives are not the type to do anything in moderation and often have an unstable demeanor and sense of self. They will always be pulled towards the polar extremes of anything, but they can flip on their values rapidly following any transformative event. They may occupy the deepest levels of material saturation, completely lost in chasing fame, drugs, sex, and uncontained immoral activities. Yet, paradoxically, they can also find themselves drawn to the heights of spiritual austerity, sometimes even at the same time they are trying to maximize their material standing. This innate propensity for extremes and contradiction manifests in every aspect of their lives, from their relationships, to their goals, to their beliefs, and to their actions. They are esteemed for their amiable disposition, characterized by warmth, thoughtfulness, and a selfless inclination to assist others without seeking acknowledgment. Yet, concurrently, they are often perceived as self-serving, prone to bouts of ill temper, and housing a proclivity towards ego-centricity. Despite appearing outwardly normal a lot of the time, they can be very eccentric. They are the types to lead clandestine lives, harboring secrets and maintaining hidden facets of their personalities and activities, even to those closest to them. This can make them seem nefarious and untrustworthy. Sometimes this is the case, but despite having a reputation for deceit, many of them are known to be sincere and honorable. Yet, underlying however they are being perceived is a deeper struggle to fully identify with anything. This challenge leads to inner conflicts and uncertainties, as they grapple with their sense of self and their place in the world. They are up and down–left and right, constantly in a state of internal conflict that leaves them questioning who they really are. They can feel like they don't know themselves while still being hyper-individualistic and defensive over whatever their current sense of identity is, even though it is likely to change. These contradictions reveal the complexity of their psyche, where outer appearances often mask inner conflicts and contradictory emotions and experiences. Purva Bhadrapada natives navigate the space where boundaries are starting to blur, reflecting the burgeoning singularity of existence in their minds. Due to this, sometimes they can seem like walking contradictions, embodying multiple clashing characteristics at once. For example, while they may harbor a sense of superiority over others, they can also experience deep-seated insecurity and jealousy. They can like to be critical, but cannot handle criticism. Additionally, they might demonstrate a strong desire for independence and self-reliance, yet simultaneously crave validation and approval from those around them. These conflicting traits contribute to their complex and enigmatic nature, making them intriguing yet challenging individuals to understand to others and themselves.

Purva Bhadrapada's inclination towards extremes extends to their pursuit of goals, as they approach certain tasks with unwavering ambition and dedication. They set high standards and are willing to push themselves to extreme limits to get what they want. This relentless drive for perfection and attainment can sometimes lead them to engage in behaviors that are harmful to the well-being of themselves or others, as they struggle to find balance and moderation. At this point, you may be asking, "how is that penance if they are only striving to selfishly get what they want?" Well, the painful truth about this is that they do not really want these things. They are told by others ignorant to their situation that they will be happy when they achieve some kind of abstruse goal set forth for them by society, and they are sent on a goose-chase of material ambition to achieve happiness, but this inevitably only leads to further dissatisfaction. They are met with pain, humiliation, and harsh transformation, but they keep pushing towards their aspiration of material fulfillment. It is only when they get that job, marry that partner, become famous, etc. that they realize it does not bring them happiness or fill them with the sense of purpose they crave. In fact, this realization often sparks intense anger within them as they confront the worthlessness of what they spent all their time chasing. The journey through Purva Bhadrapada is undeniably arduous, but that is to be expected with such a potent force. They are called to transcend their attachments, lest they be forcefully ripped away. They begin to grapple with an inescapable emptiness they feel when interacting with the world, and this can often lead them to deep feelings of nihilism. Purva Bhadrapada natives are predisposed to being unhappy, and this is not a shallow kind of unhappiness that fades based on external circumstances. Rather, it is a deeply existential depression– a feeling of confused worthlessness and dissatisfaction they often battle with for the duration of their lives. Their experiences and attachments become increasingly burdensome as they grow more aware of the fleeting nature of life amidst the desire they have to get the most out of their lives. These natives openly acknowledge the impermanence of worldly intentions, and this can make their minds unpredictable and unstable. Their newfound philosophy can be used to justify any actions according to moral relativism. This marks the beginning of a test of their true nature as they grapple with the realities of life. If nothing matters in the grand scheme – where whatever you do will eventually fade into obscurity, wiped away with the start of a new cycle – they become mentally uninhibited, feeling free to do whatever they please. The real concern lies in what they choose to do with this. Doing whatever you want only becomes harmful when what you want is harmful. But sadly, the reality is that mast people are not strong enough to fully resist the temptation of evil. Therefore, this trial is exclusively administered to individuals who possess a high level of spiritual advancement. Regardless of the difficulties they face, those governed by Purva Bhadrapada have tremendous inner strength and personal resilience, which often manifests in worldly and spiritual achievement and prosperity in various facets of their lives.

Individuals born under the influence of the Purva Bhadrapada Nakshatra are inherently inclined towards detachment from external influences. This detachment often leads them down two distinct paths. Some choose to embrace a life unbound by societal norms, driven solely by their inner convictions. These individuals seek to experience life to the fullest, embracing both its joys and challenges. However, if they feel unfulfilled, they may turn to darker pursuits in search of excitement. Conversely, others utilize their detachment for spiritual advancement, renouncing materialism in favor of a disciplined quest for higher truths. In both cases, detachment becomes a defining trait, shaping their lives in divergent yet meaningful ways. Whether they become revolutionary leaders or appear lazy due to their selective motivation, their actions are stirred only by what truly invigorates their souls. Their inner character often changes with time. They can often start out seeming quite innocent and fragile, and a lot of the time they will have something about them that invites torment, be it their big and eccentric personalities, their height, their weight, their looks, etc. This often leads people to perceive them as different and vulnerable. Unfortunately, this vulnerability often attracts individuals who seek to exploit, victimize, or corrupt them. There's a noticeable pattern of others attempting to take advantage of their perceived weakness, whether it be through just trying to make them feel bad, manipulating them, coercing them to do things they do not want to, or forcing them to be alone by treating them as outcasts. This predatory behavior can leave these individuals feeling isolated, betrayed, and miserable, further fueling their inner turmoil and sense of disillusionment with the world around them. However, this also serves to strengthen them. During the course of their lives, they will experience a series of external transformations that will change who they are. While their soft and innocent demeanor may still be present in some ways, there will be a new darker side to their nature. The inner transformations that Purva Bhadrapada natives undergo change them into stronger, more hardened versions of themselves. This alteration can manifest in tendencies towards violence, aggression, deceit, manipulation, etc., yet at the same time, it also equips them with the strength and capability to protect others when needed. As they navigate the complexities of life, they become formidable forces, possessing the resilience and detachment to confront challenges head-on along with the capacity to wield their strength for both good and evil.


Purva Bhadrapada natives exhibit a curious mix of flippanse and seriousness, often displaying a casual attitude towards many topics yet demonstrating am air of severe solemnity in regards to topics concerning philosophical and existential matters in particular. They possess a keen intellect of innovation and creativity, excelling in fields like science and research owing to their insatiable thirst for knowledge and a relentless pursuit of deeper truth. While they may have a religious inclination, their focus lies more on unraveling the essence of spirituality rather than adhering rigidly to dogma. As a result of their approach to religion, it can sometimes lead them to be critical of conventional religious practices, which rely heavily on rules and ritual. These natives disdain hypocrisy and superficiality, valuing authenticity and depth in both thought and action. However, despite their outward confidence, they often wrestle with inner self-doubt and a crippling fear of failure, which leaves little room for optimism when faced with setbacks. While they typically prefer solitude, they may inadvertently exploit relationships when seeking to escape the monotony of everyday life. They are driven by an innate desire to transcend mediocrity and be perceived as exceptional and unique. This drive for excellence and distinction stems from underlying feelings of insecurity and a fear of judgment, compelling them to constantly push the boundaries and strive for success through originality in all aspects of their lives. n personal relationships, Purva Bhadrapada natives may struggle to balance their need for independence with a desire for connection. Generally, in their interactions with others, Purva Bhadrapada natives are intense yet detached. Despite their desire for authenticity and closeness in relationships, they may struggle to express their true feelings openly, fearing rejection or misunderstanding. This internal conflict between their need for connection and their fear of vulnerability can create barriers to intimacy, causing them to retreat into solitude or self-imposed isolation. In addition, their critical nature and high standards can sometimes alienate others, as they can come across as overly judgmental or demanding. They do value depth and sincerity in relationships, but they also tend to push others away with their intensity. Despite this, they are often very empathic and understanding and can offer support to those they hold dear.

Before I get into the padas, I want to give some examples. I do not want to go into much detail or take up too much time with this, but given the very complicated nature of this nakshatra, I feel that it is necessary to provide media representations for people to look into if they are interested in knowing more about how it manifests: Martin Scorsese PB Moon and Andrew Garfield PB ASC (Silence Official Trailer (2016) - Paramount Pictures), Billie Eilish PB ASC (Billie Eilish - bury a friend (Official Music Video)), Jack Black PB Moon (School of Rock (2003) Trailer #1 Movieclips Classic Trailers), Dylan O'brien PB Moon (AMERICAN ASSASSIN - Official Trailer - HD (Dylan O'Brien, Michael Keaton), Logan-Marshall Green (Upgrade Trailer #1 (2018) Movieclips Trailers), Paul Walker PB Moon (Hours TRAILER (2013) - Paul Walker Movie HD), Bill Skarsgard PB Moon (The Crow - Official Trailer (2024) Bill Skarsgård, FKA twigs, Danny Huston), Olivia Wilde PB Sun (A VIGILANTE Official HD International Trailer Starring Olivia Wilde) & (The Lazarus Effect Official Trailer #1 (2015) - Olivia Wilde, Mark Duplass Movie HD), John Stamos PB ASC (John Stamos Stars in "Secrets of Eden" Lifetime), Hozier PB Sun (the lyrics and imagery of this video are extremely Purva Bhadrapada) Hozier - Take Me To Church), Kaya Scoledario PB Sun (Spinning Out Official Trailer Netflix), Ryan Gosling PB ASC (THE FALL GUY Official Trailer 2 (Universal Studios) - HD), Camila Mendes PB Moon (Do Revenge Official Trailer Netflix), Bryan Cranston PB Sun (Breaking Bad Trailer), Sabrina Carpenter PB Moon and Milo Manheim PB Sun (Sabrina Carpenter - Feather (Official Video) Alexandra Daddario PB Sun (Anne Rice's Mayfair Witches Trailer: Starring Alexandra Daddario AMC+), Jacob Elordi PB Moon (2 HEARTS Official Trailer (2020) Jacob Elordi, Tiera Skovbye), Tom Blyth PB Moon (Billy The Kid (EPIX 2022 Series) Official Trailer), Daniel Gillies PB Sun (COMING HOME IN THE DARK Trailer (2021) Daniel Gillies Suspense Thriller Movie), Matthew Gray Gubler PB Sun (KING KNIGHT Trailer (2022) Angela Sarafyan, Matthew Gray Gubler), Jon Hamm (Corner Office (2023) Official Trailer - Jon Hamm, Danny Pudi, Sarah Gadon), Rachel Weisz PB Sun + Moon and Sam Claflin PB Moon (MY COUSIN RACHEL Official Trailer FOX Searchlight), Chris Pine PB Moon (Jack Reacher Movie Trailer), Madison Beer PB Sun (Madison Beer - Make You Mine (Official Music Video), Sharon Stone PB Sun (Basic Instinct - Trailer (1080p)), and Michael Jackson PB Moon (Michael Jackson - Thriller (Official 4K Video).

Padas

(mostly for Moon) They all tend to be skinny to middle weight until they get older, where they either become more muscular or plump/curvy.

1st – The first pada of Purva Bhadrapada, falling in the Aries Navamsa, signifies a stage of primal energy and raw ambition. With Mars as their guiding force, they exhibit a relentless drive to achieve their goals, refusing to be deterred by obstacles or setbacks. However, being the initial pada of the nakshatra just leaving the stage of Shatabhisha, this quarter is the least spiritually developed. While they may possess great worldly ambition and the capacity for success, they may also be prone to ego-driven actions and an overly narrow focus on material pursuits. They can get into occultism or spirituality, but it is usually an attempt to further themselves in the material realm. Natives born under this pada possess a combative nature, always ready to engage in confrontations to defend their beliefs or assert their dominance. They tend to be more mentally aggressive than physically, but nonetheless their volatile temperament can lead to physical disputes as well when they are provoked enough. They know they can be very damaging when they lose control, so they will do everything in their power to prevent escalation. Ironically, this can make them seem passive. They typically exhibit anxious tendencies while attempting to conceal or downplay their feelings of worry. Natives of this pada are extremely passionate, but they have a tendency to constantly compare themselves to others, which ultimately can lead them to disregard their efforts to focus on surpassing someone else's. This propensity of theirs for aggression, envy, and competitiveness can strain relationships and hinder their personal growth, as they become consumed by their own desires for dominance and validation. They are usually medium tall with a wide forehead and low eyebrows.

2nd – The second pada of Purva Bhadrapada, ruled by Venus in the Taurus Navamsa, embodies a stage of sensual indulgence and creative expression. Individuals born under this pada are drawn to the occult and mysteries of the unseen, often delving into practices such as astrology and black magic. There is a bit of detachment from the mysticism of it at this stage though. They may prefer to look at it through a scientific or philosophical perspective as opposed to one that embraces faith in the divine. While their interest in these esoteric realms may lead to proficiency in such arts, it also heightens their propensity to lose track of their life's direction, becoming absorbed in the pursuit of hidden knowledge and power. Natives of this pada are characterized by their attractive physique, with beautiful broad teeth and strikingly captivating eyes that draw others to them. They possess an innate charm that makes them highly appealing to the opposite sex, and they are not hesitant to indulge in their darker desires and fantasies. Their creativity knows no bounds, as they constantly innovate and explore new avenues of expression. However, despite their magnetic allure and creative flair, individuals of this pada are prone to indulgence and excess, particularly when it comes to satisfying their sensual appetites. Their pursuit of pleasure and gratification can sometimes lead them astray, causing them to lose sight of their responsibilities and priorities. This stage of Purva Bhadrapada is more spiritually evolved than the prior, but it is still in the accumulation phase of Aquarius and the 11th house. Despite their outward charm, they may struggle to find stability and balance in their lives. They are prone to accidents.

3rd – The third pada of Purva Bhadrapada falls in the Gemini Navamsa and is ruled by Mercury. Natives born under this pada embody the mental side of Purva Bhadrapada, which is very focused on cultivating critical reasoning and gathering information, emphasizing communication, learning, and adaptability. Individuals born under this pada are intellectually inclined, constantly seeking to expand their knowledge and understanding of the world around them. They are playful and curious by nature, approaching life with a sense of wonder and exploration. Their energy is expressed through communication and expression, as they excel in articulating their thoughts and ideas. They have a natural gift for language and may find success in fields such as writing, teaching, or public speaking. Despite their playful demeanor, they are still very serious about their pursuits, driven by a deep-seated desire for personal growth and self-improvement. Natives of this pada tend to be peaceful and honorable, seeking harmony and balance in their interactions with others. However, their mercurial nature can sometimes manifest as manipulation or deceit, particularly when they perceive it necessary to achieve their goals. Nonetheless, they are skilled at navigating social situations and may possess a knack for making money through their cleverness and resourcefulness. In terms of appearance, individuals of this pada may have gaunt lower cheeks, high cheekbones, a narrow and defined jawline, and a medium stature. These physical characteristics complement their sharp wit and agile minds, making them engaging in social settings.

4th – The fourth pada of Purva Bhadrapada is ruled by the Moon in Cancer Navamsa. This is the most spiritually advanced of all the padas and tends to be among the most intense. At this stage, individuals born under this pada have either undergone profound inner transformation, shedding their attachment to worldly desires and material gains for the sake of aligning with the cosmic order, or they have fallen for the empty temptations of material life, leading them to a deeper state of moral decay. This pada in the sequence of this nakshatra symbolizes the finalization of death, and just like when we die, the impact of our lives can no longer be altered. You are called to surrender all you have acquired to the purifying flames of the spiritual fire, relinquishing personal benefit for the greater good, and if you fail, your soul will be lost to another cycle of rebirth. This represents the height of the nakshatra's power to manifest, it can come to be either an uplifting force for individuals and humanity as a whole, or as a potentially dangerous influence. Those born under this pada are deeply engaged in their own spiritual pursuits, usually guided by a sense of purpose and higher calling. They possess an innate magnetism and power that exerts influence over others and the world around them. Despite the intensity of their spiritual journey, individuals of this pada tend to enjoy good longevity and robust health, thanks to their deep connection with the cosmic energies. They are often perceived charismatic individuals, drawing others to them with their presence. However, their innate power comes with a responsibility to wield it wisely, as they hold the potential to bring about significant positive change or destruction, depending on how they choose to channel it.


Caste

Purva Bhadrapada belongs to the Brahmin or priestly/scholarly caste. This classification is based on the inherent qualities and tendencies of individuals born under this nakshatra, rather than their family lineage, as seen in contemporary caste systems. In Vedic astrology and Hindu tradition, each nakshatra is associated with as caste, thereby linking them to specific attributes, occupations, and societal roles. Brahmin is positioned as the highest caste and is given the most power and responsibility, both socially and spiritually. In classical texts, the Brahmin caste is exalted for its dedication to scholarship, spirituality, and moral rectitude. Brahmins are depicted as the keepers of sacred knowledge, entrusted with the preservation and dissemination of ancient scriptures and teachings. They are revered for their intellectual prowess, philosophical insights, and commitment to upholding the highest ethical standards. Brahmins are expected to lead lives of austerity, simplicity, and self-discipline, setting examples of virtue and righteousness for society. Additionally, they play important roles in leading religious rituals, ceremonies, and spiritual practices, acting as intermediaries between individuals and the divine. Their contributions also extend beyond religious and intellectual realms though, as they also provide guidance, counseling, and healing to individuals and communities. Overall, Brahmins are portrayed as paragons of virtue, wisdom, and enlightenment, embodying the highest ideals of human excellence and divine knowledge as described in classical texts, acting as oases of wisdom by guiding society not only in matters of spirituality but also in areas such as literature, philosophy, and science. Their primary occupations are mostly associated with administration of all sectors of society, teaching, healing, and providing spiritual guidance. Its intersection with Aquarius Rashi on the ecliptic plane may also relate it to Kshatriya and Shudra.
Gunas
The nakshatras each represent the different gunas at different levels of functioning. For this asterism, it might be confusing to find out that, despite all of its negative connotations, it is associated primarily with Sattva or purity/balance. This mainly stems from this Nakshatra's capacity for penance, spiritualism, and generosity. Overall, Purva Bhadrapada is associated with two levels of Sattva and one of Rajas. Sattva prevails at the physical and mental levels, while Rajas predominates at the spiritual level. At the physical level, individuals born under Purva Bhadrapada exhibit qualities of purity, harmony, and balance. They are often composed, grounded, and possess a sense of stability in their physical endeavors. Mentally, they tend to exhibit clarity, wisdom, and a penchant for introspection when they are only focused on engaging their rational mind. This can get muddy when they try to incorporate less tangible aspects into their thinking though. At the spiritual level, the influence of Rajas emerges, driving them towards spiritual growth and evolution but also threatening them with the struggle of inner turmoil. With Rajas at the most personal level of the spirit, this can cause a onstant seeking pf external validation and gratification, which leads to things such as constantly chasing after fleeting desires and pleasures from their lack of contentment. Additionally, the intense drive associated with Rajas may result in overexertion, burnout, and a disregard for self-care. It can lead to an inflated ego, arrogance, and a tendency towards manipulative or self-serving behavior. Therefore, while Rajas can propel individuals towards spiritual evolution, it also poses challenges that need to be navigated with mindfulness and self-awareness. Together with the heavy influence of Sattva, Rajas in this nakshatra creates a spiritual restlessness that works to propel these natives to actively engage in spiritual practices, seeking to transcend worldly limitations and attain spiritual liberation. It comes with risk, but this is a necessary trial.


Gana

Purva Bhadrapada Nakshatra falls under the category of Manushya Gana, or "human/mixed species." This designation speaks to the inherent qualities and tendencies of individuals born under this nakshatra, aligning them with human characteristics and behaviors. People belonging to the Manushya Gana Nakshatras, including Purva Bhadrapada, place value on their self-worth and esteem. They often enjoy good physical attributes and are blessed with fortune, leading comfortable lives. With warm and friendly personalities, they exhibit care and affection towards their family, friends, and loved ones, readily offering assistance to those in need. However, they also prioritize their own interests and benefits. They are known for their warm and caring nature, and while they may appear busy if approached, they are capable of balancing their personal and professional lives effectively. The path of those born under Manushya Gana nakshatras is undefined. They possess the potential to exhibit both positive and negative qualities, akin to the diverse nature of humanity itself. They have the potential to be even more evil than the Rakshas and even more good than the Devas. While some may lean towards acts of kindness and generosity, others may display tendencies that are less altruistic. This blend of qualities makes them a complex combination qualities you might see for the Deva and Rakshasa Ganas. Keep in mind that you should look at the dominant Gana in your chart to gain a better understanding of how this may apply to you.
Thank you for taking the time to read this if you did. I will have to continue this in a third part because I'm out of room on this post. Afterwards, I will be starting on Shravana Nakshatra soon, and then later on Anuradha.
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2024.05.16 09:59 Defiant_Buy_101 The diagnosis delemia: behind the multi million dollar industry of healthcare monitoring

Chapter 1: the event
It was the fall of my intern year as I bean my off service trauma rotation. This month was ubiquitously notorious for being the most labor intrusive and least productive rotaion of our emergency medicine program. Knowing this I entered with the intention of simply surviving the month.
Another intern and I let’s call them A for sake of ambiguity, we’re the first emergency medicine residents to roste on the trauma services that year. A shaky start would be an understatement. In the words of chance the raper “like my grama with the Parkinson’s playing operation.” Would better describe it. Medically we did well. We were very competent and completed our work daily, but communication and coordination was non existent. Our Cheifs had informed us that Tuesday was our day of and the Trauma cheif residents had minimum communication with us, or our Cheifs as it seams when A and I did not report on Tuesday they sternly made their dissatisfaction known.
I have struggled with insomnia sense the age of 10. Had 2 sleep studies by this point in my life and been prescribed nearly every sleeping aid on the market. The 80-94 hr work weeks of our trauma rotaion only worsened my insomnia. My lack of sleep likely contributed to a less than prime adaptive immune system and 2 days out of my trauma rotaion I contracted strep like symptoms with associated nausea, requiring me to call for a sick day the next day. No the first day that I felt too ill to work. I was not fully aware of the reporting process. I reported to my Chiefs, but I did not believe I could come to work tomorrow with amble time and notice, however I was somewhat delayed in letting their Cheifs know, because the surgical chiefs rotated every few days and I did not know who my was going to be the next day. The second day which I had to call out sick I was able to locate the cheif for the next day and reprot according to our university’s protocol, which requires that if a resident feels they are not fit for work they must not come in and the university must have staff coverage without any fear or implementation of punitive actions.
I had finally survived to the last week of my trauma rotaion and I could see the light at the end of the tunnel. What I could not see was the pile of stress, shitty diet, lack of mental well ness and sleep deprivation which I was pushing down to reach the light. By this time I had seen a psychiatrist regularly for sleep medication. I had mentioned to him that I had been experiencing more stressed lately and feel that I might be depressed. he reassured me that it was likely only due to my circumstances, given the difficulty of the trauma rotation and wish to reassess once the rotation was over. Looking back I had to fill the habit of drinking more than I usually do. My only on nights before I have days off became 1-2 beers every other night. All of this repressed unhealthy shit finally pushed bad on September 23rd. That night I was at work even later than usual, I stayed up later than usual and couldn’t seem to fall asleep. With the stress of only having minimal sleep and knowing I only had 2 more days of trauma left, I took an extra dose of my sleeping medication.
I opened my eyes to the fighting sight of sun beaming in my window and I instantly knew I was late. (Sense I hadn’t seen the sun in a month) . Due to my need for scrupulous sleep hygiene I have been sleeping with my phone of and away for me. I rushed to grab it and watched as the little Apple logo seamed to glow on the screen for an eternity. Then in conjunction with its fading I saw 3 missed calls from my director, a text from college A and 2 missed calls from the surgical director. Still, I was able to calm myself, knowing that resident A had been late to this rotation by a few hours 2 other days and nothing came of it. I called my director back and he asked me to report to his office where I was greeted by my director, my coordinator and another emergency medicine facility.
With the only explanation of: “we just want you to get better”, I was handed a letter, to my relief it did not entail my termination, but a declaration of administrative leave and a requirement to undergo an evaluation at a well known university in Florida.
Lake any other savvy millennial, I did my research. By research I mean numerous google searches and screeches thru the depts of redit. To my dismay I discovered that in order for a residency program to fire you, they must first initiate an administrative suspension. I would soon find out however, being terminated would have been a delightful outcome compared to what ensued.
I spend the next few weeks in the wallos of regret and depression. I indulged in higher qualities of alchohol then I ever have before. I all but ceased communing with peers, and abruptly stoped any physical activity I had once enjoyed. Frightened as I was I was ensured, it will be ok “we just want you to get better”
Chapter 2 The evaluation : guilty until proven innocent I did exactly as instructed and scheduled an evaluation, I supposed that this was either a mental evaluation to assess if I’m fit for work with plans of termination or it actually was an evaluation to better treat my insomnia. To this day I regret my ignorance, and wish I had researched the process more. The Hindi / sand-skrt idea of Hamsa 🪬 is that in order to do any good you must have full knowledge or else good intentions can result in harm. I truely believe my director had good intentions, however but him and I did not have full knowledge of the nature of this evaluation.
Looking back see how easily I could have avoided my troubles by asserting legal aid at this point or even by researching this evaluation process more in depth. If one searches impaired practitioner program which I now know this evaluator works for, the search entire will populate 5 or 6 layferms along side their home website and there is a valid reason for this.
If one every finds themself in this process I employ you to bring a DSM to your evaluation or at least be familiar with the most common use disorders in the DSM-5, because your evaluation will turn into a dance of questions where the evaluator attempts to trap you in a round about way to stating something that may qualify for one of the diagnosis. I have provided an image from the DSM-5 below outlining AUD, which the evaluator concluded that I had the most severe from:
Image
Example***** Here are 10 examples of how he fraudulently assessed me taken directly from his assessment note.
  1. Evaluator: Have you ever stoped drinking in the last year.
Me: yes I stoped every week day, I was only drinking on the weekends, until two weeks ago.
-Evaluator uses stoping and starting every week to qualify for 2 or more unsuccessful attempts to stop in the last year “There is a persistent desire or unsuccessful efforts to cut down or control alcohol use.”
  1. Evaluator Have you ever had withdrawal symptoms
Me no
Evaluator Well Have you ever had a hangover? You know that’s a from of acute withdrawal
Me: yes in college, I had a few but that was years ago and I’m pretty sure the pathophysiology is different.
Evaluator uses this to count for withdrawal symptoms even tho is was more than a year ago
  1. Evaluator: Have you even taken your sleeping medication on a day or night which you drank? Me: Yes, I took my prescriptions are prescribed but I never drank close to bed
Evaluator: qualified this as dangerous behavior with alcohol (where the DSM gives examples such as unprotected sex and drunk driving). The sleeping medication I was on is not a benzodiazepine therefore it is not deadly with alcohol. I personally have seen many patients in the ED who have taken their entire bottle of the medication and drank copious amounts, we just monitor them over night and rehydrate them
  1. Evaluator Has anyone told you you drink to much or been worried about you Me: No I drink much less than my friends
Evaluator what about your girlfriend? Me: well she actually doesn’t drink at all she doesn’t like it. She often buys me beer for The Weeknd’s tho. One time we went to a movie and she got a little irritated because I waited for beer then complained about them not having any craft beer. So she said, “you couldn’t have just said no” and drank something else. However, she apologized after and said it’s worth waiting if it’s my only day off.
Evaluator said this qualifies for continued drinking despite causing significant relation consequences, ie divorce.
  1. Evaluator : you have sleep issues I hear, and your chart says you’ve had depression in the past, don’t you know that alcohol can effect your sleep and mood Me: yes that’s why I never drink within 3 hours of sleep.
Evaluator but you knew this and still drank
Evaluator: qualifies for drinking despite unwanted physical or psychological effects (this should be recurring to effects the alcohol is causing, I have had insomnia sense the age of 10 long before I took my first sip)
7 evaluator you were late for work and told my you had a drink the day before
Me: Yes but I was late because I didn’t sleep and took double my sleeping meds, I will never do that again
Qualifies for 2 significant work or school issues in the past year ( a therapist and other psychologist ensured me that being late on or a few days doesn’t count they typically are getting fired or failing) ( moreover, this would assume I was late do to drinking it’s self and also assume if happened more than once)
  1. • Alcohol is often taken in larger amounts or over a longer period than was intended
He never once asked anything related to this question yet said I qualified in his final report 9. A great deal of time is spent in activities necessary to obtain alcohol, use alcohol, or recover from its effects. The evaluators logic here was sense I was late for work and I had 2 beers the day before I must be taking long to recover from it (this is assuming I missed due to alcohol)
  1. Tolerance drinking more to require the same effect: this he checked as true in his final note however it was never even discussed in our evaluation. I did mention to him that I’ve been drinking more than I had earlier in the year frequency wise, but they said nothing to do with quantity or needing more.
  2. Wanting to drink so bad you can not think of anything else: this is the only qualification of SAUD my evaluator said I did not have.
Moreover, without legal help I was not aware that I could obtain a second evaluation or even oppose going to get evaluated at all, but that wouldn’t have mattered seeing I still thought this was for my health and wellbeing as seen when I was asked why do you think you are here to today, to which I replayed “so that I can be evaluated to see what is needed to get back to work”.
To maks the ordeal more infuriating the evaluator continues to ingratiate himself and lie through the process telling you, “it will be fine as long as you are 100% honest”, “anything you say in here is between you and me” or “you slipped up once with your meds, I know your residnecy program they will probably just want a few more out patient tests”
Two weeks later I received a phone call right before I left for an out of state vacation to visit my nice for her birthday. During the call I was informed that I would be required to complete a partial hospitalization program (PHP) lasting “6-10 weeks” which would coast from 15-50 grand not including doctor visits or housing which is billed separately. I suppressed this inconvenience, enjoyed my vocation and reported when I returned, knowing that I must complete this soon so I may return to work with due to the fact that my payed time off would soon be diminished. At this time I had not yet heard of the organization PRN.
Chapter 3 Guilty till proven innocent: The diagnosis
Shell shocked I arrived to a in patient psychiatric unit and was rapidly cleared to progress to treatment without detoxification. During my 90 day of forced rehabilitation I met a few other individuals who were unjustly and fraudulently forced into treatment. I began to look up to one of these such members of the men’s community, who I will refer to as patient X for ambiguity sake.
Unlike me patient X did have alcohol use disorder. He spent many clinic days drinking to avoid alcoholic withdraws. The curious component of his story is that he admitted his depravity, saught help and through his own journey became sober. The bodies at be, namely his local physician, Health monitoring program, rejected his personal path to sobriety and forced him to undergo 90 days of in patient treatment before he could practice medicine again. When he checked in to rehab he had been sober for over a year.
Ask for Stories of people from online
As for me I spend many sleepless nights pondering how consuming a legal substance in a moderate amount could throw me into significant legal financial issues. My labs my toxicology, my story and my collateral from colleagues from colleagues all indicated light to moderate alcohol use but my evaluators word stood as the word of God.
More frightening was the director of this rehabs acknowledgment of this. The director who happens to also coincidentally be the evaluator, stated to me as well as to staff on multiple occasions: “ I suggest inpatient treatment for everyone who is reported”. “This is safer for me not to miss anyone who could harm patients, and I figure there must be a reason someone reported them.”
I am still elucidating the reason why I was determined guilty and proven innocent, however I can say from my 90 day stent that the majority of the patients at this rehab needed to be there. This program is saving lives of both providers and patients, however it is destroying the lives of those wrongfully accused.
Chapter 4 your lisense rehab or jail : Upon arivil I was sent to a detox hospital underwent a medical examination and was “one of the lucky ones” who required no detoxification and could report directly to PHP. Like everyone else, I spent 90 days in a PHP, being as 6-10 weeks is simply a lie they tell patients to decrease the change of resisting the treatment. When discussing the topic one therapist sated “if we told patients 90 days they would never come.” She then attempted to justify the treatment by outlining the story of a patient she had called who “didn’t make it to treatment” and killed themselves”. It is my belief that it is not the lack of PHP which impelled such professionals to take their life, but them realizing that they now will be obliged to undergo 90 days of PHP, 5 years of PRN monitoring with a loss of autonomy and hundreds of thousands of dollars taken from them that induced their hopelessness. For even if these professionals were truly mentally unstable in their addictions, in every case it was only following a phone call where they were informed they must undergo treatment that they took their life’s. By this time I still haven’t the slightest clue what PRN was.
Despite the security these programs provide for many my 6 main issues with them can be summarized in : 1. Kick backs: evaluators are directors of treatment clinics 2. The reported are guilty till proven innocent 3. The price, the overflow of money these places drag in from both patients and state universities is appalling, they charge separately for every visit and test 4. Although they make the claim that they are individualized, they are anything but. Every patient gets the same stay and treatment from the doctor drunk on the job and the one who was late to a shift 5. They force voluntary treatment. remember that friendly evaluator who promised he had your best interest at heart, so you opened up and told him everything about your substance use/ developmental / family history, well if you don’t stay for 90 days he will be “normally obliged” to tip the board of medical off to you.
  1. The programs have overstepped their intended jurisdiction. -these programs work well if they function how they were intended at their inception. Cite original purpose. Originally these programs were designed to protect physicians and civilians from impaired practitioners; being healthcare workers who were impaired at work. Over the years, these organizations have extended their authority to encompass individuals with substance use disorders When not at work and also those who are in training to become healthcare professionals. Take for example myself compared to a physician who is impaired at work. A doctor who arrived for duty under the influence would surely benifit from the extensive testing, therapy and accountability enforced via these programs. In accordance the 20,000$ per year cost is appropriate when only making up roughly 7% of their yearly salary vs nearly half of a residents. In my case with my loss of income from employment, coast of treatment and monitoring, this year I will be required to pay 20,000$ to work. Yes, I will be losing money to work. Even if did indeed have a substance use disorder this level of monitoring wouldn’t not be considered appropriate.
Dispite all of the miscomings of this System My time spend in PHP was indeed helpful, as I believe it would be for anyone. Time for exercise, a reprieve from work and weekly counseling. A sample structure of my day to day schedule is provided below for insight:
Structure The general structure of these rehabitation centers is as follows: 1. One week of orientation phase, where you are not allowed in electronics or contact with the outside world world. Therefore, if you’re going, bring some things you would like to read or study. 2. In phase 2, you can use your phone however you cannot leave campus. You must stay in the dorm on campus. These shitty 1 room run down apartments with two other roommates will cost you about $1000 a week, they are required for at least four weeks and they are billed separately, no insurance will help you out here. 3. In phase 3 you can commute to campus if you beg your therapist and live very close. Whether you’re on campus or living off-campus, you are allowed to leave up to four hours per day. If you commute, you’ll be required to take a sober link decide you must Breath, alcohol test into every 6 hours. Like everything else in this program you must pay for this separately, a few hundred dollars a week. You advanced to other phases by completing assignments, however, assignments are limited by required built-in time, intrusive, scheduling, and reviewing. Therefore, if you do everything as rapidly as possible phase 1 will take one week phase 2 will take three weeks.
Every day schedule:
7:30: wake up, report to the front desk to inform them that you haven’t ran away yet and take and prescribed medications. They keep all your medications and require that you report to take them; for me this was antidepressants in an attempt to dispel the depression I contracted from being forced into treatment and whatever off label medication they were attempting to treat my ADHD with, since control medications were forbidden.
8 am: community group assessments This consisted of other patients presenting their assignments amongst the large group, on the weekends this was often an hour later and 12 study regularly took the place of assignment presentation.
10 am: process group. This was a two hour group therapy session with 6 to 12 other professionals in a therapist and training or occasionally a licensed mental health therapist.
1 pm: recreation This was generally about an hour of some sober themed craft or activity. Once a week this time slot was used for yoga.
2 pm: this was another time slot used for patients to present assignments as well as for individual therapy sessions. Each patient had one individual therapy session lasting 30 minutes per week.
3pm: This was time allotted to work on assignments or go to the gym on your sex specific scheduled gym day.
5pm: this time was used for guest speakers or another 12 step study group.
6 pm : this was generally an off-campus 12 step group
10 pm: report to the front desk and let them know you still haven’t ran away and take and Medication which are prescribed to take at night, then return to your cot bed in your room with 1-2 other roommates.
I found the community to be one of the most beneficial aspects of the PHP program. I was in a cohort of chill ass professionals of the same occupation who were always there to help each other.
Assignments The curriculum of the PHP consisted of assignment based on every step of the 12th step program. Generally, a patient would be required to complete an assignment on their own, review it with other patients, then faculty and finally present the assignment in front of the whole treatment group. You’re only given one assignment at a time and there are multiple steps to each which all requires scheduling this ensures that no matter how determined a patient is a full 90 days of treatment is required to complete all the assignments.
AA structure -the obsolete nature of AA has been verified in numbers studies, but I will refrain from divulging here and lend that endeavor to Dr. Lance Dodes very thorough discussion on the subject,in “the sober truth “
In all sincerity, if I truely did have a severe use disorder this experience could have been life saving. I only wish I could have used my 50 grand for someone who has spent their life time In addictive without reprieve. My first conversation when I was given my phone back was how I wish my father could be able to attend this PHP.
Chapter 5 reporting and PRN Self reporting What they ask you What you should tell them
There’s a third-party agency called professional resource network. Every state has their own. This agency works as a liaison between you and whatever credentialing service your occupation requires. Essentially they ensure your monitoring after treatment. Stake governments and licensing boards trust them, mainly because they monitor with the highest level of intrusiveness. This alleviates much work for state governments and licensing boards because once an individual is being monitored by a professional resource network, then they are deemed appropriate for duty and no further investigation/litigation needs to occur, as long as the monitored individual completely complies.
Because I was never impaired at work I was never reported to this agency. The general workflow of things someone would report you to professional resource network, then the resource network would contact you, and then you would be required to report for an evaluation at a treatment center, which would inevitably result in a suggestion I’ve treatment at that given treatment center. In my case I was sent to the treatment center without PRN being involved. Thus, two weeks into treatment. I was notified by my therapist that I needed to call PRN and self report. I attempted to resistance given that I did not have a problem and was not individually seeking help. I asked what happened if I didn’t self report. I was told that in order to stay in the treatment program I had to report to PRN. This meant either I report to PRN or I get kicked out of the treatment program and lose my job.
When you report to PRN they will ask you why you are in treatment. They will then list off every substance imaginable, asking you if you have ever tried the substance and when your last use was. Ultimately, they will obtain your discharge information from your treatment center, so it is in your best interest to report only what was found in your biochemical testing. If it wasn’t in your hair, I would argue that you don’t have a use disorder regarding that substance and it’s not relevant. I don’t believe it’s important for them to know that you smoked weed when you were 12.
Chapter 6 The contract:
Before being discharged from a treatment facility, a professional resource network will have you sign a contract. A little known fact which I was oblivious to is that contracts can be negotiated. Though this isn’t it possible, it is highly improbable that you can negotiate your contract since PRN has a power to delay your clearance to return to work.
Contractor almost never personalized, and I have not heard of a contract which is not a five-year agreement. You will sign releases of information so that PRN has access to all of your information which was gathered at the treatment facility. You must have a therapist, psychiatrist, primary care, doctor, and a addiction, medicine psychiatrist. You assign releases of information for all of them. You will be required To commit to: 1. three mutual aid meetings a week which you must log. I log smart recovery meetings. 2. Weekly therapy sessions with an approved mental health therapist from their list 3. Monthly doctors appointments with an addiction medicine psychiatrist 4. Yearly appointments with a primary care physician 5. Monthly appointments with a psychiatrist 6. Daily check-ins on a random drug testing app ( you will agree to weekly urine tests, a peth test 4 times a year, a hair test twice a year and a little caveat that says anything else they deem, clinically reasonable) 7. Quarterly update reports which you are required to obtain from a workplace monitor, therapist, addiction, medicine, psychiatrist, primary care physician and any other doctor you are seeing. 8. You must upload all of your prescriptions into a mobile application every single time you get them refilled and are not allowed to take them until they are approved. 9. Attendance of a PRN group via zoom. This is a local group you are assigned along with other monitored practitioners. There is a fee of roughly 130$ a month to attend this required group. For me all of these requirements coast around 20,000 a year. If you ever have a positive test even if it is the result of contamination from rubbing alcohol or unintentional ingestion of alcohol/ allergy medication your contract will rest to 5 years from the time of positive test. Once your five year contract is completed, you must ask to be released from monitoring. At that point they will search for any reason to keep you under monitoring. This could be dilute urines, daily check ins or a week where you did not attend mutual aid meetings. Every certification and license which you apply for will likely ask you if you were under a monitoring program/ have been treated for substance use. You must give an explanation and check yes. As far as licensing programs are concerned, if you were under the monitoring of PRN, you are safe, however they group practitioners who have had behavioral issues with practitioners who were diverting drugs from work. Therefore, keep in mind that you will be labeled as a sever addict.
7 Back to work and only work. During treatment your only goal is to return to work, however when you return your experience will be drastically distinct from what you remember. For me, I was now working in isolation. Missing six months of my training meant that no other Resident was on the same rotation as me. My coworkers at all formed friend groups. When I returned I was greeted with much concern for my well being. No one would speak to be about my absence, however everyone knew there is only one reason a resident would leave for 6 months then return. My Accdeemic meetings were consisting of attending telling me “I have a target on my back now” and “ I have to preform even better than others” in the light of my time missed. If this wasn’t alienating enough, the majority of Resident events, sponsored by recruiters and my university revolved around alcohol to which I had to give some excuse to why I can not partake with others. I’m fortunate that I do not have an addiction, because these stressful conditions along with the daunting amount of dead and requirements imposed by PRN are enough to make any addict relapse. While I was at treatment, I was in the dative with Samyr stories a physicians whose addictions got the best of them. Physicians who did not make it to treatment, often taking their own life. These stories were presented as a warning. Your addictions will kill you without our treatment was the message. When, in reality I did not hear one story in which the addiction killed physician. Every physician who didn’t make it to treatment took their life after being told they must report to a treatment facility. Perhaps they knew what this entailed and it was not their addiction or getting caught which caused them to end their lives, but the unmanageable and often unreasonable burden that treatment would put on their lives.
9 How to escape So your fucked your in PRN and should be or you should and now your recovered and want to terminated your contract.
  1. You ask to be released early done at 1/2 time ( good luck)
  2. You have “good reason” (no one has ever been let out of contract because of this reason, the verbiage is far too vague)
  3. You serve all your time and they let you out(maybe, as discussed earlier, they would do everything they can to keep you in your contract as long as your practicing)
  4. You can’t practice medicine anymore
10 Layer up butter cup : I cannot emphasize the extent to which legal help is required in this process. You much seek it and seek it early. Lawyers can provide many avenues to you early in the process. Once you have committed to treatment, gone for evaluation or are in a PRN contract , this is very little that you or legal help can do. Spend a few thousand dollars when you are accused and save the 20-30,000 later.
After you have been evaluated if you disagree as I did, then this is the process you must undergo. 1. Hire a occupation, defense, lawyer 2. Prove you don’t have an addiction, this is done by having an alternative evaluator with similar credentials state that either you don’t have an addiction or that PRN’s level of monitoring is not medically appropriate ( this will need to be a multi day neuropsychological evaluation, which will cost about $5000). 3. Your lawyer must draft in writing that the medical level of monitoring is not required such as another medical professional and send this to PRN 4. PRN will tattle on you to the board of medicine. 5. The board of medicine will conduct an investigation. 6. At the end or when they believe they have enough reasonable evidence to the board of medicine will suspend your license or claim, you must comply with the PRN contract to practice. 7. At this time your lawyer will defend you in the state court against the board. This is costly but much less than the coast of a 5 year PRN contract 8. If you win you will likely suggest an alternative level of care such as gonna get therapy every week. If you lose, than you wasted a fuck ton of money and are still bound by your PRN contract.
Overall this entire process has coast me Over all coast:
My finances for this year only including PRN and rent are as follows:
120-200$ every week for testing 480-800/ month
65 every week for therapy 195/month
125 every month for PRN group
About 50-69 every month for 2 doctor apts
So at least 745$/month at the lowest
Treatment at the recovery center coast 20,000 for me out of pocket and
I wasn’t payed for 6 months with no FMLA because I am a first year. At the 1 year mark I will have made 26,000 this year after taxes And payed About 29,000 on PRN alone
Rent is 1,000 so that’s 12,000 a year
Just in rent and PRN alone I will be at 26,000- 41,600 -15,600.
I will be in debt by at least 18,000 at the 1 year mark
Coast of treatment center 20,000 (with insurance) For each year of PRN roughly 20,000 Add that to 6 months of attending salary which was delayed due to my treatment time: at least 150,000 Layer coasts along with other evaluations 25,000 Missing 6 months of residency pay 30,000 Coast of 1 year in monitoring: 245,000 Coast of 5 years 325,000
If my case progress to a trail I will require an extra 20,000 in court coasts
Chapter 11 My secondary eval: Dr sushi After I arrived at my treatment center I challenge my evaluation multiple times. Each and every time I was discharged and often accused of alternate mental health/ substance abuse issues to discourage my advances. I was never given the opportunity to undergo alternative assessment, however PRN guidelines state that you can obtain a second option within 7 days of your first. This is a mute point, however, because you will not receive the results of your evaluation until over a week after it is conducted and the second evaluation must be conducted by another PRN hired evaluator of their choosing. During my stay in rehab I contacted PRN multiple times to attempt another evaluation/ legal help. They warned against both stating they were a “waste of money” and “pointless”.
After completing my treatment with the guidance of many addiction, experienced physicians, mental health counselors and psychiatrists recommendations I sought in a secondary evaluation. I chose a highly qualified professional with over 30 years of experience to conduct an extensive neuo psycho social evaluation of me. One that I was sure would be more extensive than the evaluation I received at treatment and more importantly an unbiased evaluation.
The results from my evaluation not only showed that I did not have a substance abuse problem warranting PRN level monitoring, but also that PRN was falling to allow adequate treatment of other conditions such as my ADHD. My evaluation showed my ADHD was not only untreated by PRNs attempt at using non controlled medication, but also in the top 3% most severe presentations of ADHD. My evaluator went on to explain my results by questioning why my treatment center even mandated I undergo neuro cognitive evaluation. The only neurodiverse findings were my IQ, my dyslexia and my ADHD. However, a neuo cognitive examination can be billed separately by treatment centers, therefore they always recommend one.
Chapter 12 Amongst its greed, intrusive nature and faulty accusations, professional recourse network function highly proficiently at the task they were designed to; protective physicians and patients from physicians who are impaired at work. In this domain they save lives, offer second changes and protect the public. When they act beyond their intended jurisdiction by imposing unnecessary monetary demands on practitionersin training, accuse practitioners without proof or act on behavior exemplified outside of a work setting they unjustly and inappropriately attack the week and innocent.
Proposed reform: As a trainee my universities malpractice insurance covers me for mistakes made at work. If a learner mistakenly harms a patient, then the university stands on their behalf. If the learner does something wrong under a teachers direct guidance, then the teacher is at fault. This makes sense logically as well as pragmatically. The state entrusts large amounts of money to hospital systems and universities to train resident physicians. A portion of this money is allocated to malpractice insurance. This should extend to accused impairment.
Suppose a training university was required to cover rehabilitation and monitoring of a resident of whom they claim is impaired. Alternatively they have the option of firing the trainee. This would reduce the number of innocent trainees being accused of impairment, make the process of rehabilitation more fair and provide a better use for tax payer derived dollars, which hospital systems are given to train residents. The truly impaired could still seek help, less false accusations would be made and with the employers having the ability to fire at the moment of impairment, there would be less chance of impairment at work.
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2024.05.16 09:54 adulting4kids Foreshadowing - Lecture Outline

I. Introduction (10 minutes) - Definition of foreshadowing - Importance in storytelling - Brief explanation of how it builds anticipation
II. Types of Foreshadowing (15 minutes) a. Direct Foreshadowing - Definition and examples b. Indirect Foreshadowing - Definition and examples c. Symbolic Foreshadowing - Exploring symbols that hint at future events
III. Examples in Literature (20 minutes) - Analyzing examples from well-known works - Shakespeare, Harper Lee, J.K. Rowling, etc. - Discussing how foreshadowing contributes to plot development
IV. How Authors Use Foreshadowing (15 minutes) a. Establishing tone and mood b. Creating suspense c. Developing character arcs
V. Foreshadowing in Different Genres (15 minutes) a. Foreshadowing in mystery and suspense genres b. Foreshadowing in fantasy and science fiction c. Foreshadowing in drama and tragedy
VI. Interactive Activity (20 minutes) - Analyzing short passages for foreshadowing - Discussing findings as a class
VII. Film and TV Examples (15 minutes) - Clips from movies or TV shows showcasing effective foreshadowing - Comparing visual foreshadowing to literary examples
VIII. Creative Writing Exercise (20 minutes) - Providing a prompt for students to create their own foreshadowing in a short piece - Sharing and discussing the results
IX. Importance of Foreshadowing (10 minutes) - Discussing how foreshadowing enhances the readeviewer experience - Reflecting on the role of anticipation in storytelling
X. Q&A and Wrap-Up (10 minutes) - Addressing any questions from students - Summarizing key points
This lecture outline combines theoretical concepts, literary analysis, and practical activities to engage students in understanding and appreciating the art of foreshadowing. Adjust the timing based on the specific needs and dynamics of the class.
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2024.05.16 09:28 haygurlhay123 “This Time, I Will Never Let You Go”: Cloud’s Mission and the Hidden Purpose of the Remake Trilogy - Literary and Musical Analysis of FFVII - Part 3

(continuation of part 2)
III. e) The Mobius FF x FFVII collaboration
Alright, back to our suspension world-hopping! Let’s visit the realm of Mobius FF, —more specifically, the collaboration between Mobius FF and FFVII—, where I found the most substantial evidence for my theory.
In case you’re unfamiliar with the Mobius FF (MFF) world and games, let’s begin with a bit of a summary of the parts relevant to us. The story takes place in a world called Palamecia, to which people from other worlds are inexplicably summoned. The vast majority of those who are brought there don’t remember anything from their worlds of origin or their lives before Palamecia except their names: these amnesiac people are called Blanks. The main character is Wol, accompanied by a guiding fairy of Palamecia named Echo. Echo knows a lot about the mechanisms of Palamecia, as she’s tied to the realm. The leader of this world is Vox, a being who manifests only as a voice. The first thing all Blanks remember before they wake in Palamecia is Vox telling them the rules of the realm. Incidentally, the crystals of the MFF world are teleportation crystals.
III. e) i. Devs’ Statements
Let’s review some of the MFF x FFVII Remake collaboration devs’ statements before diving into its story.
For both the MFF x FFVII Remake collaboration and the Remake project, Kitase took on the role of producer while Nojima supervised the screenplay and wrote the scenario. The project leader was none other than the Remake trilogy’s Hamaguchi, who told a SE interviewer the following:
“We would love for you to play the [MFF x FFVII] collaboration event as you look forward to [Remake’s] release” (“Celebration of the Overseas Release of the Steam Version and FINAL FANTASY VII REMAKE Collaboration Event”, Square Enix).
He later hints at the collaboration’s storyline:
“This collaboration is focused on Cloud, so the other characters will not make an appearance. Players will join Cloud, who has gone astray in Palamecia, on his adventures and see how the story unfolds based on his decisions. Content-wise, FINAL FANTASY VII fans will surely become fraught with emotion as events unfold in-game (laughs).”
Kitase concurs on the emotional aspect of the collaboration in the same interview:
“When it comes to the story, I seek two things– ‘mystery’ and ‘[…] emotional impact’.”
Clearly, fans of FFVII are supposed to react emotionally to the events of the collaboration. With these statements in mind to give us perspective, we can get into the plot points relevant to our analysis. MFF x FFVII Remake comes in two parts, the relevant plot points of which I will describe and analyze one at a time.
III. e) ii. Eclipse Contact
1) Fact-Finding
Part one of the MFF x FFVII Remake collaboration event is called Eclipse Contact. It came out in 2017 on Aerith’s birthday, February 7th, and its release campaign ran until March. In Eclipse Contact, Palamecia welcomes someone new: Cloud Strife appears in the realm with very little recollection of his core world of FFVII.
Cloud isn’t a Blank, since he recalls the mako reactors in Midgar upon his arrival in Palamecia, and also remembers that he was hired by Avalanche to blow them up:
“Echo: How did you end up in Palamecia?

Cloud: I… That day... I remember now. A job. I had taken a job. I was hired muscle protecting clients. They wanted to stop the reactor... We used a train to get past security... Was it at night? Something happened... Next thing I knew, I was floating through darkness. Then [I woke up here]”.
This piece of dialogue reveals that Eclipse Contact Cloud’s memories end at the very moment when Avalanche arrives at reactor 1 in OG (disk 1, chapter 1): the very beginning of the game. Consequently, Cloud does not remember anything that happened from the beginning of the OG timeline onwards.
Wol and Echo are intrigued by Cloud’s strange case: non-Blanks rarely arrive in Palamecia. The following text appears on the screen shortly after they meet:
“Perhaps he is not truly who he thinks he is.
Perhaps everything is illusory, a dream.
Only one thing is certain, that he must press on, one step at a time, toward the light that shines from the promised land.”
Just like he did in FFT’s Ivalice, Cloud feels the need to find the Promised Land in MFF x FFVII, despite the fact that he lacks memories of the OG timeline. Though Cloud doesn’t remember anything beyond the train ride to reactor 1, he does remember the Promised Land (at least somewhat). This is odd, given that in OG, Cloud didn’t learn about the Promised Land until several chapters into the game.
Wol and Echo agree to help Cloud figure out why he’s here, since there’s clearly something strange going on with his presence in Palamecia. In fact, Cloud brought Midgar’s mako reactors with him somehow, transplanting them onto the landscape of Palamecia. The group decides to bomb these reactors, following Cloud’s instincts in the hopes that it will jog his memory.
Now for my favorite part. After blowing up another reactor, the group is surprised by the appearance of a crystal. A piano rendition of Aerith’s theme begins. When Wol tries to touch the crystal, something akin to a force field rejects him. When Cloud approaches it, however, the crystal responds to his hand by flashing with light. As it begins to glow, Wol concludes that the crystal is linked to Cloud and Cloud alone. Let’s examine the resulting dialogue:
“Echo: This is the light in your memories. The light of home.

Cloud: Home? But I don’t—

Echo: If you don't remember… then your home is lost to you.

Cloud: Then my memories are gone.

Wol: Do you want to reclaim your past?

Cloud: Not interested... I am what I am now. Not what I was.

Wol: Then tell me… This light. If you can’t remember it, what does it mean to you?

Cloud: It's a warm light... I feel at peace. If this place —home— is as warm and peaceful as this light, then I want to go there.

Echo: You can't go there... Not back to the past.

Cloud: I see.

Echo: But even if you can't go back to the past, you can go forward. If you wish for it strongly enough, the crystal will show you the way. The way to a new world. The way to your Promised Land. […]

Cloud: So... Should [I] take [my] chances and make a wish to this crystal?

Wol: Go ahead. It’s your crystal.

Echo: I should warn you that once you start on this journey, there's no coming back.

Cloud: The past is the past. I want to go to a place where everything is new. I’m ready.“
What follows is a moment I call the wishing scene (13:43-14:34). Cloud closes his eyes and wishes on the crystal. It flashes, and suddenly, rainbow-colored ripples of light appear around it. Aerith’s theme is replaced by a slightly modified version of “Midgar, City of Mako”, the track that plays during the opening cutscene of Remake. You can recreate the modification by listening to “Midgar, City of Mako” from 2:00 to 2:23, then skipping to 3:00 and listening until 3:18. You may recognize the musical motif that kicks off the wishing scene as the Lifestream motif, which has become symbolic of the mysteries of the Remake trilogy, as it often plays during scenes where unexplainable plot deviations from OG occur— more specifically, deviations involving multiverse shenanigans. For instance, it plays during MOTF 4. It also plays in Rebirth after Cloud blocks masamune as Aerith is shown dying anyway.
Cloud disappears with his crystal, after which Echo speaks to Wol about Cloud’s journey:
“Echo: Each person gets the Promised Land they justly deserve, not the one they really need. If you’re a bad person, you go to a bad place. If you expect nothing, you get nothing. Even the journey there makes you look deep within yourself to find out who you really are. Cloud should be facing his own past as we speak. It’s cruel, but necessary. That battle was a long time coming”.
Apparently, at least in the context of this collaboration event, the Promised Land can be a reward or a punishment, depending on which you deserve. Echo explains that Cloud will have to face himself and his past on his way to his Promised Land. This means that the Cloud that appears in Eclipse Contact must next embark on a journey that will confront him with his past, test his mettle, and ultimately lead him to the Promised Land he justly deserves.
III. e) ii. 2) Fact Analysis
There’s a lot of vital information to dig into here, mostly provided by Echo. She claims that the crystal’s light is linked to Cloud’s memories of home; Cloud has to have known this home in the past, as it could not otherwise exist in his memories. MFF Cloud must be a post-OG Cloud. Unfortunately, Echo indicates that whatever Cloud’s home is, he’s lost both it and his memories of it. Despite this, Cloud describes his home as warm and peaceful, concluding that he wishes to find it. Though Cloud can’t return to the past, Echo tells him that if he wishes it strongly enough, the crystal can guide him toward a new world, where his home and his Promised Land exist in the future. The fact that Aerith’s theme is playing all throughout these descriptions of Cloud’s lost home, his Promised Land and the past that he can’t return to makes it extremely obvious that these concepts all point to Aerith. Aerith is Cloud’s lost home. Wherever Aerith is, that’s his Promised Land. The time spent with Aerith before her loss is the past he tragically can’t return to. You might have clocked the similarities between Eclipse Contact’s mention of Cloud’s lost home and DFF’s mention of Cloud’s lost dream: in both these titles, Cloud’s home and dream are equivalent to his Promised Land. It’s confirmed yet again that Aerith is the one Cloud hopes to return to, just like every soul returns to the Lifestream. At this juncture of my research, I was curious as to why the last thing Cloud remembers before waking in Palamecia is the run-up to the Reactor 1 bombing mission in OG (disk 1, chapter 1). This mystery will have to persist for a while longer.
The alarm bells in your head might’ve been triggered by the mention of the wishing scene’s rainbow ripple effects— and rightfully so. This visual cue has sparked passionate debate in the fandom since its appearances in Rebirth, as seen in these pictures:
Zack Choosing To Get A Cure For Cloud, Rebirth Chapter 14; Creating a New World/Timeline
Aerith Pushing Cloud Out of that World/Timeline, Remake Chapter 14
Cloud Blocking Masamune, Rebirth Chapter 14; Creating New World/Timeline
You might have read or heard that this rainbow effect signifies that a character has entered another timeline, created a portal to another timeline, created a new timeline or is being shown different timelines. Indeed, whenever the OG timeline is deviated from in a significant way, this effect appears. The pictures above present multiple examples of these shifting realities.
One might propose that the rainbow ripples in Eclipse Contact and Rebirth are unrelated because of the long period between their respective release dates. This long in-between period indeed makes it likelier that the effect was used without forethought in Eclipse Contact, forgotten over the years, and incidentally reused in Rebirth as a plot-important visual cue with no connection to Eclipse Contact. I’m inclined to disagree since the crystal is specifically described as a vessel that can take Cloud “to a new world” by Echo, which is a bit on the nose. Regardless, it’s plausible that there’s no connection. That is, it would be, if the rainbow effect didn’t show up in Remake too.
When the Whispers are finally defeated in chapter 18 of Remake, a burst of the rainbow ripple effects indicate the emergence of multiple worlds, newly freed from the restrictive clutches of fate (1:16:36-1:16:47). Shortly thereafter, Sephiroth takes Cloud to the Edge of Creation and invites him to join forces with him. Cloud refuses, and Sephiroth says the following:
“Seven seconds till the end. Time enough for you. Perhaps. But what will you do with it? Let's see.”
The question “What will you do with it?” implies that the answer is unknown, meaning Cloud is no longer bound to the OG timeline by fate: many alternate futures lay ahead. Sephiroth is telling Cloud and the audience that now, the mystery of the Remake trilogy has become “Which future will Cloud bring into existence? Which among the infinite possible timelines will his choices result in?” After pondering this aloud, Sephiroth leaves Cloud alone to consider the rainbow effects in the sky (1:19:23-1:19:36). Because they generally represent alternate or changing timelines, it’s safe to assume that the rainbow ripples here represent the myriad of possible worlds that Cloud’s actions in those seven seconds could generate. After all, Sephiroth was just talking about them, and chapter 18’s description in Remake reads as follows:
“In a world beyond, Sephiroth shows Cloud a vision of the planet seven seconds before its demise. Having strayed from the course destiny set for them, they strike out on a path towards an unknown future."
This explains why the player is shown Cloud staring at those colors in the apocalyptic sky at world’s end, directly after hearing Sephiroth’s cryptic words: those are all the alternate “unknown future” timelines ahead of him, now unravelled from fate. Amongst those rainbow ripples lies the answer to the question “What will you do with [the seven seconds]?”
Given that Remake was released in 2020 and Eclipse Contact came out in 2017, the major story elements of the Remake trilogy —including the eventuality of alternate timelines— had to have been planned out at the time of Eclipse Contact’s release: while the MFF x FFVII Remake collaboration was being made, Remake was also in production. Also recall that the collaboration event and the Remake trilogy share a codirector in Hamaguchi, a writer in Nojima and a producer in Kitase. Based on all this, it’s more than likely that the rainbow ripples in the Remake trilogy and inEclipse Contact represent the very same thing: alternate worlds and timelines. All this to say that when the rainbow effect appears around the crystal in the Eclipse Contact, it means the crystal is acting as a vessel to another world, just like Echo said.
But that’s not all Echo said: she also mentioned that this other world would take Cloud to his home, to his Promised Land. We’ve already established what that means for Cloud, what it’s meant since two whole decades at the time of Eclipse Contact’s release: this crystal will take Cloud to Aerith. So, where exactly did the crystal take Cloud? In what world can he meet Aerith again?
The music that plays during the wishing scene gives us a huge hint. As I noted before, the track playing in the background is a slightly modified version of Remake’s “Midgar, City of Mako”, which plays in the introduction cutscene of Remake. This is a musical cue that the ending of Cloud’s journey in Eclipse Contact and the very beginning of the Remake trilogy are closely related. Add the fact that the devs wanted players to experience this collaboration event before playing Remake, and it becomes undeniable: the crystal that appeared to Cloud in Palamecia —which offers to lead him to his home and Promised Land, meaning to Aerith—, took him to the world of the Remaketrilogy.
Eclipse Contact is huge. The whole crux of my theory lives and dies right here. However, we still have part two of the MFF x FFVII Remake collaboration event to analyze as well as its promotions to look into before I can drop the thesis on you, so bear with me in order to receive the most thorough analysis of all this possible! I want to give you every drop of proof I can!
III. e) ii. MFF x FFVII Remake Fatal Calling
1) Fact-Finding
Fatal Calling came out February 1 of 2018, and its release campaign ended in March. The game opens with a cutscene: Cloud is floating, seemingly unconscious, through a sparkling, green current of light. The current flows into a circle of bright, white light, surrounded by rainbow ripple effects as Cloud is driven toward and into it. An orb floats along with him. The Advent Children theme “The Promised Land” plays, a choir of mournful, aching, mutedly desperate souls engaged in a lamenting prayer. Sephiroth’s voice echoes:
“Sephiroth: It’s time. You may turn your back on the past, lock your memories away. Hide reality beneath a layer of illusion. But destiny will not die so easily. Yes. At memory’s end you may plead for it all to go away. But the past is a curse, binding your soul. It’s time. Wake to your fate. Rise to your destiny.

Cloud: (In a half-conscious grunt) Reunion…

Sephiroth: The light will lead you. Wake to your fate. Rise!”
Sephiroth’s mentions of Cloud hiding under an illusion and repressing his memories are no doubt allusions to Cloud’s past, which was complicated and darkened by Hojo’s experiments. It makes sense, then, that Cloud responds with “Reunion”. Fatal Calling indeed focuses on Cloud’s relationship to his past, his identity and Sephiroth. Everything involving Nibelheim —where everything started—, Sephiroth’s manipulation, and Hojo’s experiments are on the table. Also noteworthy if not out of place is Sephiroth’s evocation of fate.
Cloud enters a battle with Sephiroth with the help of Wol and Echo, who are surprised to see him back in Palamecia. Cloud tells them about the orb seen floating along with him in the opening cutscene: though he calls it a materia, he doesn’t know how or when he acquired it. Based on his behavior, it appears that Cloud remembers just as little about the events of OG as he did by the end of Eclipse Contact. Wol informs Cloud that whoever he heard speaking to him on his way here was probably Vox pretending to be Sephiroth.
As the group advances, Cloud recalls Midgar and decides they should go there next. At one of Midgar’s mako reactors, the group encounters Sephiroth, who speaks to himself:
“It's still not enough. This... this is but a pale imitation of the power I desire.”
Once Sephiroth has disappeared, Cloud explains what he remembers: Sephiroth was the greatest SOLDIER of all and a hero to Cloud, though Cloud can’t remember what exactly ended this admiration. As players of FFVII OG, we know the event in question is the Nibelheim incident, wherein Sephiroth slaughtered the town’s residents, including Cloud’s mother, after learning of his past. The former war hero also severely injured Tifa, whom Cloud presumed dead when he found her in the old mako reactor with a vicious slash on her chest. Cloud is agitated by the gaps in his memory, so the group resolves to follow Sephiroth for answers. When they find him again, Sephiroth causes Cloud to experience a piercing headache with the mere mention of the Reunion. They fight, but Sephiroth is too powerful— he skewers Cloud with the masamune and taunts his unconscious body:
“Sephiroth: A puppet. I won’t kill you. Not yet. Not until you know true despair.
Wol: If you want despair, we got plenty to go around. Palamecia’s full of it.
Sephiroth: Yes, this planet knows suffering. But it is not the world that was promised to me. I must go home. Tell Cloud, if he wants to see me again, he should face his memories. I will await him there, in the land of memory, where it all began. In Nibelheim.”
Sephiroth darkens Cloud’s materia, turning it black. Later, Wol explains to Cloud that Sephiroth stole the light from his materia, taking Cloud’s strength along with it.
Once Cloud has woken up, the group travels to Nibelheim to uncover the truth about Cloud’s memories. Cloud slowly gathers pieces of his past, shown to the player as titled, diary-like text written from various perspectives. Cloud learns the truth about SOLDIER, Jenova cells, Sephiroth, and what happened in Nibelheim. Let’s examine a few of these diary entries:
“A Warrior’s Tale: There's a girl in Nibelheim I think about. Warm. Cheerful. More grown-up than a child. Haven't talked to her much, but she seems nice. She's going to be leading the SOLDIERs to the mountain reactor. Maybe if I get into the survey team I'll get a chance to talk to her? Nah. She's out of my league.”
Young Cloud’s crush on Tifa is on full display! This must be a memory from his time as an infantryman accompanying Zack and Sephiroth to Nibelheim.
“Tale of the Nameless: I drift along in the mako, asleep. Who am I? Who am I? Who am I? Who am I? Give me a number. I… I… I am… The Reunion. The Reunion must happen.”
This entry could be taken from any one of the Nibelheim survivors’ perspectives, as they were all bathed in mako and turned into Sephiroth clones. I would venture to say this is Cloud’s perspective though, given the reference to this iconic line from OG:
“Cloud: Professor... please give me a number. Please, Professor...
Hojo: Shut up, miserable failure.” (disk 2, chapter 2).
The trio encounters Sephiroth near the old Mt. Nibel mako reactor. Because Sephiroth stole the light from his materia earlier, Cloud goes into the confrontation already drained of his strength. However, when Cloud lifts the materia in his hand, it lights up and creates rainbow ripples in the air around him, similar to those seen in Eclipse Contact and Rebirth. Cloud is healed of his injuries: he closes his eyes for a moment, wearing a peaceful expression. Sephiroth is displeased, but recovers quickly:
“Sephiroth: The guiding light… it healed you.

Wol: […] here, near the mako reactor, the materia regained its light. And your strength returned […]. [Sephiroth]’s here so he can steal the power you've stored inside that materia.

Sephiroth, with a short laugh: I have all the power I need. Cloud. What strength you’ve regained is yours. Use it to fight me. It’s time. Let’s decide this, in this land lost to despair. The prize is home. The Promised Land. There to answer the call of destiny.”
With this second evocation of fate, Sephiroth disappears.
Cloud, Wol and Echo find Sephiroth at the Northern Crater. He mocks Cloud for believing the orb in his possession is materia. Sephiroth waves a hand and his signature black and purple fog surrounds Cloud, immobilizing him. Sephiroth claims that the power Cloud regained at the Mt. Nibel reactor was Sephiroth’s all along. Now that it courses through Cloud’s veins, Sephiroth controls him. He calls Cloud his puppet and finishes with the following before the two vanish, leaving Wol and Echo alone:
“Now, let us return. Back to the Promised Land. The time of the Reunion has come.”
After Cloud finally breaks free and defeats Sephiroth with the help of Wol and Echo, the villain makes a final threat:
“Very good, Cloud. You’ve destroyed an illusion. But the time will come to abandon your illusions and face reality. Then, you will know true pain.”
Sephiroth disappears for the last time, his body surrounded by his signature dark fog and the rainbow ripples. A piano rendition of Tifa’s theme begins. Cloud’s orb rises into the air and becomes a crystal, with the same shape and glow as the one we see in Eclipse Contact. The following dialogue is illuminating:
“Cloud: I will fight. The light will lead me where I need to go.

Wol: You sure? Wasn’t that [crystal] Sephiroth’s?

Cloud: I heard Sephiroth's voice, at the end. Inside me. Whatever he put in me, it’s still in there. Someday I’ll settle that score. If I can't avoid destiny, I might as well face it head-on.

Wol: Yeah. That was quite a speech, Cloud. Surprised you made it through without laughing.

Cloud: Yeah, forget I said it. I will too.

Echo: Forgetting won’t make it go away. Even if the words fade from memory, your dream will never disappear. Not until it becomes real.“

The crystal shines as though in response.

“Echo: See? See, that's how the light of hope works. Hope can turn your dreams into reality.

Cloud: Yeah. I guess so. I might forget this world, but I won’t forget hope. And my reality, that’s for me to live.”
Tifa’s theme ends. Cloud approaches the crystal, and disappears in a beam of blinding light. Once Cloud has vanished with the crystal, Aerith’s theme begins playing. A few pale feathers with a slight orange tint (the color of MFF) float down onto the floor where he stood seconds before. The image fades to black. The credits roll, and Aerith’s theme continues all the way through.
Once both the final name in the credits and Aerith’s theme fade, we’re surprised by a sudden, troubling image: Sephiroth appears in a frightening flash, standing amidst the flames of Nibelheim. When his image fades to black, the collaboration title *“Final Fantasy VII x Mobius Final Fantasy”*appears on the screen. The FFVII title is surrounded by the 1997 meteor logo. Then, a flash of light: the titles reappear, except this time, they read “Final Fantasy VII REMAKE x Mobius Final Fantasy”. The new Remake Meteor logo replaces the 1997 version. As soon as these changes to the FFVIItitle and meteor logo occur, Aerith’s theme returns. It plays on until the game ends a few seconds later, the screen fading to black.
III. e) ii. 2) Fact Analysis
The introduction cutscene shows that MFF Cloud travelled from Eclipse Contact to Fatal Calling via Lifestream. It’s unclear how much time has passed in between, but the atemporal nature of the Lifestream makes the question irrelevant. My theory that MFF Cloud has died is corroborated by the way he’s depicted in the opening cutscene: his eyes are closed and his body is limp as the Lifestream carries him.
Eclipse Contact ended with Echo’s claim that Cloud will face his true self and confront his past while he journeys to his Promised Land. This description resembles what Cloud experienced in the OG Lifestream sequence (disk 2, chapter 8). Indeed, Fatal Calling revolves around the same topics the Lifestream sequence addresses: the truth about the Nibelheim incident, Hojo’s experiments, young Cloud’s crush on Tifa, etc. The opening cutscene shows Cloud being transported to his Promised Land and facing his past on the way there, just like Echo said he would.
Let’s now take a long detour to examine the song that plays during the opening cutscene of Fatal Calling: “The Promised Land” theme from Advent Children. The title and general subject of this song are obviously relevant to the cutscene, but there must be more to its inclusion than that. Perhaps the lyrics can help us understand its appearance in the opening cutscene of Fatal Calling. Here are the unofficial English lyrics (translated from the original Japanese lyrics by an anonymous fan and verified by me via DeepL):
“Why do we cling together?
Why do we give punishment to lesser hearts?
The planet did not forgive us
Did not forgive us
The planet did not forgive us
Did not forgive us
The pulse of veins flows through the earth
A faint, faint pulse
Of a heart drawn to death
A gentle life returns to the planet
Is it necessary to sacrifice souls?
Why do we cling together?
Why do we beg for forgiveness
In the Promised Land?” (“‘The Promised Land’ (theme)” by Final Fantasy Wiki).
The song appears to be a regretful lament of human behavior, expressed by the repetition of “Why do we […]?” questions. The behaviors listed are all typically human ones: the terms “[clinging] together” and “[giving] punishment to [the] lesser” express the uniquely human nature of tribalism and the consequences of the fear and hatred it can generate, and “[begging] for forgiveness in the Promised Land” is likely a reference to the human hypocrisy of only feeling sorry for one’s crimes when judgement day arrives. This last line describes a scenario where someone remains passive or ignorant in the face of something important, only to realize its essentiality once it’s too late. The repeated“The planet did not forgive us” lines reflect the fear of being condemned forever because of one’s mistakes, as though the planet is a deity one has sinned against. The lyric describing a pulse in the earth is obviously about the planet being alive— a reference to the Lifestream. But the pulse is faint and weak and the planet is dying, perishing because of mankind’s greed. This is an indictment of mako energy. The line “A gentle life returns to the planet” refers to an innocent’s soul returning to the Lifestream after death, while the next lyric “Is it necessary to sacrifice souls?” protests the “sacrifice” of the planet’s soul energy for mako production. In all this darkness, this song’s mention of “forgiveness in the Promised Land” leaves a modicum of hope for a better place, however meek, even though mankind might not deserve it. The song “The Promised Land” is both a lament of mankind’s ways and a plea for mercy, with religious and/or spiritual undertones. The song’s themes seem to be: the Promised Land itself, regret and shame, the sins and foolishness of mankind, the death of innocents, grief, Cetra spirituality, and a meek, quiet hope despite it all. The most interesting aspect of the song is its antithetical portrayal of death as a thing of both despair and hope, condemnation and salvation, cruelty and mercy, suffering and relief. Maybe we can glean more information about this theme’s significance in the world of FFVII if we examine the contexts in which it appears.
Importantly, the song plays in Marlene’s introductory narration of Advent Children, meaning its themes are related or similar to the film’s. I highly recommend listening and watching it again, even if you remember this iconic segment. Marlene references Aerith’s sacrifice as the image of Cloud lowering her into the water is shown. Note that Marlene says “Sadness was the price to see it end” (2:36) after we are shown Aerith’s death and her subsequent unleashing of the Lifestream (1:49-2:24): Aerith’s innocent life was sacrificed for the planet’s survival. The lyrics “A gentle life returns to the planet” and “Is it necessary to sacrifice souls?” suit Aerith’s situation quite well.
The theme also plays in Advent Children as Kadaj dies in Cloud’s arms (1:45:00-1:47:55), hearing Aerith’s gentle voice and reaching up to take her invisible hand. Here is what Aerith says to him in his dying moments as “The Promised Land” plays:
“Aerith’s voice: Kadaj?
Kadaj: Huh?
The dark sky has gone with Sephiroth. Healing rain starts falling from bright clouds. The rain no longer hurts Kadaj.
Aerith’s voice: You don’t have to hang on any longer.
Kadaj: Mother! Is that…?
Aerith’s voice: Everyone’s waiting, if you’re ready.
Kadaj nods his head slightly in acceptance. He holds out his hand, and slowly evaporates into the Lifestream. Cloud watches […]” (Advent Children).
Kadaj is brought into the Lifestream by Aerith as she provides rain from the Lifestream. All those with geostigma are healed by the rain, and Tifa feels Aerith’s presence as the party celebrates:
“Tifa, looking out at the falling rain […]: Somehow, I knew you were there. Thank you” (Advent Children).
Cloud stands in the rain with a smile —his first in the whole film—, closes his eyes and basks in Aerith’s healing with his face upturned. He is finally at peace:
“Cloud’s expression is one of peace as the [Lifestream] rain patters against him” (Final Fantasy VII Advent Children English script, “[83] Atop the Shinra Building”).
One thing is clear: the track “The Promised Land” accompanies Aerith. It only makes sense, since we’ve seen overwhelming evidence that she is Cloud’s Promised Land, and since she occupies the Lifestream —which some consider the Promised Land as it is where souls go after death— during the events of Advent Children. Note that when the piece plays, Cloud is shown either mourning Aerith and releasing her into the river at the Cetra capital, or basking in her presence, smiling with relief at the peaceful feeling that she’s somewhere near: these two opposing scenes reflect the song’s antithetical portrayal of death.
Additionally, the song’s themes of regret, shame concerning one’s sins and a small hope perfectly describe Cloud’s character arc and feelings in Advent Children. Cloud regrets his inability to save Aerith, which he considers a sin. Further, he only realized how important she is to him once it was too late to tell her. And of course, he harbors a fragile yet important hope that he’ll be reunited with her in the Promised Land:
“‘Can sins ever be forgiven?’ — Cloud asks this to Vincent, who mutters a brief answer. For both of them, ‘I couldn't protect my loved one’ is the sense of guilt that they carry, so their words resonate with weight” (FFVII 10th Anniversary Ultimania Revised Edition, “Chapter 2: Character in FFVIIWorld”, “Vincent Valentine”, “In Advent Children”, page 72).
&
"’It is my sin that I couldn't protect my loved one’ — under this assumption, Cloud closes off his heart. What will the reunion with Aerith bring him? ‘I... think I want to be forgiven. Yeah, I just want to be forgiven’” (FFVII 10th Anniversary Ultimania Revised Edition, “Chapter 2: Character in FFVIIWorld”, “Cloud Strife”, “In Advent Children”, page 40).
&
“Cloud, after seeing Aerith’s hand reach for him through the Lifestream: … I think I'm beginning to understand.
Tifa: What?

Cloud: An answer from the Planet… the Promised Land... I think I can meet her... there” (disk 3, chapter 3).
Just as the song and Marlene express in the introduction of the film, Aerith was innocent, and her sacrifice generated great grief. Cloud finally experiences peace when he feels her presence in the healing rain, and he smiles: he’s glad to be with her again, even if it’s only for a brief moment of tangential respite.
The scene depicts Aerith guiding Kadaj into the Lifestream as the song plays, tying her to the concept and theme song of the Promised Land once more. This connection is later solidified by Tifa’s thanks to the late flower girl. All of this evidence shows us that this musical theme is intimately linked to Aerith, as it never plays in her absence. After all, the song speaks of sins, the death of innocents, forgiveness, grief, a small sense of hope, regret and the afterlife: all themes relevant to Cloud’s feelings surrounding Aerith’s death in and outside of Advent Children.
The Remake OST also includes a version of this piece called “The Promised Land - Cycle of Life”. This iteration of the theme begins playing in the wake of the first bombing mission, right after Sephiroth taunts Cloud with his mother’s dying words in Sector 8 (chapter 2). Sephiroth appears to Cloud surrounded by flames, evoking the Nibelheim massacre, and the theme begins playing in the background once he disappears, continuing (13:17-15:30) as Cloud walks through the sector, encountering fires and destruction all around him. This version of the Promised Land theme is meant to emphasize the deaths of the innocent Nibelheim townsfolk and the innocents in Sector 8. This dreadful atmosphere is amplified by the cries of despair that ring all around as Cloud passes by NPC Sector 8 residents. Perhaps the themes of tribalism and mankind’s sin are relevant to this scene as well, since Shinra and Avalanche are two distinct and warring groups whose quarrels, regardless of their necessity, result in the deaths of innocents. The theme of guilt also emerges, reflecting the Avalanche members’ feelings upon seeing the unintended collateral damage of the explosion. “The Promised Land - Cycle of Life” plays until Cloud encounters Aerith on Loveless. So it seems in this scenario, the heavy weight of death and despair is lifted when Cloud meets the lively, cheery Aerith. Once more, Aerith is central to the musical theme of the Promised Land, as well as to the concept itself.
I also noticed that a version of the song plays as Cloud and the party ready to enter the Forgotten Capital to save Aerith in Rebirth’s chapter 14: it truly adds the weight of her upcoming death to the scene.
Back to Fatal Calling, the scene where Cloud regains his strength is quite mysterious. Wol says Cloud’s orb regained its “guiding light” light because of its proximity to the mako reactor. In the moment his strength is replenished, Cloud is shown tilting his head back and closing his eyes: this is reminiscent of the scene in Advent Children when he stands under Aerith’s healing Lifestream rain, feeling at peace. The rainbow ripples shining from the orb indicate that something is crossing the boundaries of worlds. Since the mako reactor pumps up the Lifestream, being near a reactor also means being physically near the Lifestream. This means Aerith’s spirit is within proximity. In my opinion, Aerith was able to heal Cloud from the Lifestream, just like in Advent Children. However, Aerith is not in Palamecia with him: her healing had to travel there through the Lifestream, transcending the boundaries of worlds, hence the rainbow ripples.
Let’s now address the appearance of Tifa’s character theme in Fatal Calling. Since Fatal Calling is all about discovering Cloud’s past in Nibelheim and then in Hojo’s lab, it makes lots of sense for Tifa’s theme to play as the crystal appears. In OG’s Lifestream sequence (disk 2 chapter 8), she’s the one there helping Cloud sort through his past instead of Wol and Echo. Cloud even picks up a piece of his childhood crush on Tifa in Fatal Calling as a shard of his memory. After all, this crush was the catalyst for him joining SOLDIER, and everything that transpired in consequence:
“Cloud: That was the first time I heard about Sephiroth. If I got strong like Sephiroth, then everyone might... If I could just get stronger... Then even Tifa would have to notice me” (FFVII OG, disk 2, chapter 8).
Additionally, it’s fitting that her theme should begin right after Sephiroth speaks of “[abandoning] your illusions and [facing] reality”, considering that Cloud’s false persona was concocted by Jenova using Tifa’s mistaken impressions of Cloud:
“While being tended to by a station worker in the Sector 7 Slum train station, [Cloud] was reunited with Tifa, and using the abilities of Jenova’s cells, formed a new personality” (FFVII 10th Anniversary Ultimania Revised Edition, “Chapter 2: Character in FFVII World, “Cloud Strife”, “Cloud Behavior Record, Compilation of FFVII”, page 40).
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“(Image caption:) A new personality takes shape the moment he sees Tifa” (FFVII Story Playback, “Story Check: Tifa’s Flashback”).
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“Tifa (to Cloud): Deep down, you're a pretty nice guy. Didn't see it when we were kids, but...” (Remake, chapter 14).
submitted by haygurlhay123 to cloudxaerith [link] [comments]


2024.05.16 09:08 Zombieking0621 Power in fallout

OK, let me start this off with. I understand that most games require a certain sense of suspension of disbelief. That being said, I know that the answer to this question is likely just it adds to more of the gameplay.
So my question is knowing that the whole conflict was about resources like oil and trying to find nuclear power supplies And how difficult it was to find a sustainable solution. How is it that most lights, elevators, terminals, and even radio broadcasts are still active and being powered some 200 years past the nuclear war? Another good example is fusion cores are said to be able to last years even if in gameplay it’s not represented that way if that is the case, how are they able to produce something like a fusion core and still have sustainable power problems?
submitted by Zombieking0621 to Fallout [link] [comments]


2024.05.16 08:18 haygurlhay123 “This Time, I Will Never Let You Go”: Cloud’s Mission and the Hidden Purpose of the Remake Trilogy - Literary and Musical Analysis of FFVII - Part 2

(continuation of part 1)

III. Searching for Aerith Beyond FFVII

There were absolutely no answers in Remake or OG (at this point in my research, Rebirth wasn’t released yet), no matter how much I looked; nothing at all hinted at how Cloud could’ve obtained the memories of OG that emerge in Remake as MOTFs. I knew I had to look elsewhere to search for more clues, so I decided to check every piece of media ever released by SE with a mention of Cloud or Aerith in it, digging for hints in the compilation and beyond.
And boy, did I find them.
III. a) Core Worlds and Suspension Worlds
There are a couple of general FF rules that we need to establish before going forward.
It’s important to note that there are multiple realms in which the FF stories take place, each with a different name, history and society. This ensures that all FF stories occur separately, never intercepting or interacting— though they do have creatures like moogles and chocobos in common, as well as concepts like airships, gil, magic and some form of crystal. For simplicity, I will refer to these separate worlds in which the numbered FF games (FFI, FFII, FFIII, etc) occur as “core worlds”.
Characters from different core worlds may appear together in non-numbered FF games, the events of which have no impact on the core world at all: it seems that sometime after a FF character has reached the end of their core world’s plot-line, they may somehow be summoned to far-removed realms where they will face new adventures. I call these far-removed realms “suspension worlds”. One example of a FF game that takes place in a suspension world is Dissidia Final Fantasy, wherein characters from multiple core worlds unite to accomplish a mission as a team.
III. b) Final Fantasy Tactics
First on our list of non-compilation SE games to explore is 1997’s Final Fantasy Tactics (FFT), a game whose plot takes place in the suspension world of Ivalice. Let’s plot out the relevant events, and then analyze!
III. b) i. Fact-Finding
The main character of FFT, Ramza, encounters a brunette flower peddler with Aerith’s iconic, gravity-defying bangs:
\"Aeris\" in FFT's Ivalice
If you choose to buy a flower from her, she express her relief: apparently, business isn’t going well because no one is interested in flowers. The girl wistfully dreams aloud:
“When is my knight in shining armor going to take me away from here...?”
Later, Ramza and his companions encounter a mysterious machine that can summon people from across universes. The machine is activated, and a rather rude young man with spiky blonde hair appears. Cloud claims he used to be in SOLDIER, and says the last thing he remembers is “getting stuck in the current”. He looks to be disoriented and lost, and suffers from piercing headaches. Mere moments after being summoned to Ivalice, Cloud rambles:
“What’s this? My fingers are tingling… My eyes… they’re burning… Stop… stop it [Se]phiroth…”
He dashes out of the room, but not without announcing:
“I must go… must go to that place…”
Outside, Cloud encounters the brunette flower girl Ramza met earlier. She offers Cloud a flower, but he only stares at her wordlessly:
“Flower girl: Buy a flower? Only 1 gil.
Cloud: …
Flower girl: Something wrong? Do I resemble someone?”
Cloud: No… it’s nothing.”
As soon as Cloud leaves, a gang of ruffians surround the flower girl and start harassing her, demanding payment that’s apparently overdue. One of them finally calls her by her name: “Aeris”. He grabs her, insinuating that he might sexually assault her in lieu of payment. Aeris is not strong enough to push him away. That’s when Cloud returns:
“Cloud: Get your hand off her!
Thug: What did you say!?
Cloud: Didn't you hear me? Get your dirty hand off her!
[…]
Cloud, to Aeris: Go… now.”
Aeris heeds Cloud’s advice, fleeing the scene before a fight between Cloud and the thug can break out. After Cloud scares the ruffians off with the help of Ramza and his companions, he speaks once more:
“I lost… something very important… Ever since, I’ve been lost […]. What should I do? What about this pain [?] Must go… to the Promised Land.”
III. b) ii. Fact Analysis
There’s a lot to unpack here, all of which you probably clocked in your head upon reading, but let’s put it down in writing.
While FFT Cloud’s memory is far from perfect, the Aeris he encounters in Ivalice doesn’t recognize him at all. FFVII Ultimania Omega addresses this question without answering it:
“[The flower seller’s] name is Aeris, and she has the same appearance and tone of voice as the Aeris of FFVII. However, when she comes across Cloud, she does not recognize him. Could she really be the same Aerith who appears in FFVII but with memory loss, or is she a completely different character?” (“#4 Proof of Omega”, “FFVII in Other Games”, “Final Fantasy Tactics”, page 560).
Regardless of her unknown identity and inability to recognize Cloud, FFT Aeris’ fantasy of a “knight in shining armor” is quite reminiscent of the flower girl/bodyguard dynamic we’ve come to know and love. Cloud’s armor doesn’t shine, but in my opinion, if you’re looking for the dystopian, corporatocratic equivalent of a knight, you can’t get much closer than a supposed-former-SOLDIER-turned-bodyguard. Additionally, despite his rude and cold attitude toward Ramza’s gang, the urgency with which Cloud swoops in to save the flower girl from the ruffians betrays a softer, warmer side to him: the flower girl/bodyguard dynamic strikes again!
FFT Cloud’s dialogue borrows two lines from the speech OG Cloud makes as Aerith lies dead in his arms (disk 1, chapter 28): “My fingers are tingling. My mouth is dry. My eyes are burning!” and “What are we supposed to do? What about my pain?” You might’ve noticed that this glimpse of grief Cloud experiences in FFT bears a resemblance to the fourth MOTF 4 experienced by Remake Cloud (see section “II. a)”). Could it be that FFT Cloud and Remake Cloud have something in common?
Shortly after being summoned to Ivalice, FFT Cloud declares that he must go to “that place”, a mysterious line that is later elucidated when he tells Ramza that he must go to the Promised Land and find the “very important” thing he’s lost. The Promised Land is the Cetra culture’s afterlife, meaning FFT Cloud is looking for someone who’s died, someone “very important” to him. OG suggests this is none other than Aerith:
“Cait Sith, reading Cloud’s fortune: You will find [what] you pursue. However, you will lose the most precious thing” (disk 1, chapter 16, English translation by Kotaku’s “Let’s Mosey: A Slow Translation of Final Fantasy Seven: Part Eight” by Tim Rogers, 9:42-9:52).
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“Cloud, after seeing Aerith’s hand reach for him through the Lifestream: … I think I'm beginning to understand.
Tifa: What?
Cloud: An answer from the Planet… the Promised Land... I think I can meet her... there” (disk 3, chapter 3).
Finally, let’s try to understand where on the OG timeline Cloud was summoned to this suspension world from and what he remembers. His comment about getting stuck in a current has to be about the Lifestream; apparently, on top of its atemporal nature, it can act as a conduit to other worlds. One only enters the Lifestream if they’ve somehow fallen into the core of the planet or once they’ve passed away and returned to the planet. Both scenarios merit consideration.
On the one hand, it’s possible that Cloud was summoned to Ivalice after he and Tifa fall into the core of the planet: this point in the FFVII OG timeline occurs after Aerith’s death and shortly before Cloud finds out he was never SOLDIER, which matches the gaps in FFT Cloud’s memory quite well. However, this scenario does not account for the vagueness with which FFT Cloud remembers Aerith and her death. Most importantly, Cloud’s realization that he can find Aerith in the Promised Land occurs much later in the game (FFVII OG, disk 3, chapter 3) than when he falls into the Lifestream with Tifa (FFVII OG, disk 2, chapter 8).
On the other hand, FFT Cloud’s vague yet persistent memories of Aerith suggest that he’s been summoned to Ivalice after his eventual death post-OG, but also that he’s lost quite a large portion of his memories. His incomplete memory loss is likely the result of Cloud’s individuality’s erosion by the Lifestream after death, which we discussed in section “II. a) ii.”. We can therefore surmise that by the time he is summoned to Ivalice from the Lifestream, Cloud has been dead for long enough that the Lifestream eroded a large portion of the memories of his lifetime. This post-death scenario is likelier than the first. The memory of Cloud’s realization that he was never SOLDIER must be gone, which explains why he claims otherwise upon being summoned to Ivalice. Contrastingly, vestiges of Cloud’s OG memories of Aerith cling to his soul, even after others have been wiped clean. Could this be a consequence of their soulmate bond? Could the strength of Cloud’s love and grief for Aerith have made his memories of her stronger and more difficult for the Lifestream to erode? Could it be both?
One thing is clear: Aerith is of fundamental importance to Cloud, even when he can’t quite remember her. In fact, the only other character he remembers and/or mentions in FFT is Sephiroth. It does make sense that the memories of those who have marked one’s soul forevermore would be the most difficult for the Lifestream to erode.
III. c) Dissidia Final Fantasy
The next stop on our travels through suspension worlds is 2008’s Dissidia Final Fantasy! Now strap in, because here’s where things get really serious.
III. c) i. Fact Finding
In the suspension world of Dissidia Final Fantasy (DFF), the goddess of harmony Cosmos and the god of discord Chaos are engaged in a never-ending cycle of conflict. Both deities need warriors to fight on their behalf, so they recruit core world characters into their respective teams by summoning them to DFF. Some of these summoned characters are FFIV’s Cecil, FFVI’s Terra, FFVII’s Sephiroth, FFX’s Tidus, and of course, FFVII’s Cloud. The warriors find themselves in the suspension world of DFF with no memories of their core worlds’ plotlines. However, as the DFF adventure progresses, they are able to recover pieces of their memories here and there. It isn’t clear how much they come to remember. Ultimately, the warriors hope to return home to their core worlds by fighting in this war and seeing to its end.
Cloud is summoned to DFF as a warrior on the side of Chaos, who seeks to destroy all existence. Sephiroth is also on Chaos’ side, meaning the two are teammates despite being enemies in their core world of FFVII. It just so happens that Tifa is a summoned warrior in DFF too, though she’s fighting on Cosmos’ side. Intrigued by her vague familiarity, Sephiroth hypothesizes that killing Tifa will bring back his memories of OG’s plot line: before long, the masamune wielder finds Tifa alone and corners her into a one-on-one fight. Thankfully, Cloud swoops in and saves her before Sephiroth can do any harm. Tifa is thankful for Cloud’s help, though confused that Cloud would elect to assist her and turn against a fellow warrior of Chaos; she doesn’t remember what Sephiroth and Cloud mean to each other in OG. In fact, Tifa doesn’t even remember Cloud’s name or that they share a core world, though Cloud feels somewhat familiar to her. For his part, Cloud at least remembers that Tifa is someone he cares about from his core world. As Tifa thanks Cloud for saving her from Sephiroth, something she says elicits an odd reaction from the warrior of Chaos:
“Tifa: The way you showed up and fought that guy off. It was a pretty cool thing to watch. You were like a hero, charging in to save the girl.
Cloud gasps at her words. She doesn’t notice” (Dissidia 012: Treachery of the Gods, report 5: “Unexpected Fulfillment 2”).
On another note, Cloud knows he will have to fight Tifa once the Cosmos-Chaos conflict comes to a head, as they are on opposing teams. He thinks to himself:
“Once [her] memories return, [she]’ll lose the will to fight just like I have. So... Before that can happen, I have to act...” (Dissidia 012: Treachery of the Gods, report 5: “Unexpected Fulfillment 2”).
In order to end the cycle of the conflict and to avoid fighting Tifa, Cloud decides to try and defeat Chaos himself. Predictably, Cloud is no match for the deity. As he dies, Cloud pleads the following to the goddess Cosmos:
“Cosmos, goddess of harmony. If you can hear me, listen to my plea. I beg you. Save her. Save my friend… Tifa.”
Cosmos hears him and responds immediately:
“Cosmos: An end to this conflict, and a life spared? This is your heart's desire? If your will remains unchanged, I shall bring you here when the battle draws to a close. Cloud. My chosen" (Dissidia 0.13: Treachery of the Gods, report 7: “Unexpected Fulfillment 3”).
Cloud’s wish is granted by Cosmos: the first phase of the conflict ends without Tifa getting hurt, and she is sent away from the suspension world of DFF before the second phase begins. Cloud is saved from death, and Cosmos enlists him into her team of warriors for phase two: this time, Cloud is fighting on the good side.
Now we enter phase two of the war. Cosmos tells her team of ten core world warriors that in order to save the world from Chaos’ destruction, they must collect what she describes as crystals containing the power to persist through darkness. I call these the “DFF crystals”. There are ten DFF crystals in total: one for every warrior in Cosmos’ group to find. To obtain their crystal, each hero must overcome a trial that will confront them with whatever personal struggle they faced in their core world; if they prove themselves worthy, their DFF crystal will appear to them. On one hand, some warriors’ DFF crystals simply take the form of the crystals found in their core world. For example, Onion Knight’s DFF crystal looks to be nothing more than one of FFIII’s elemental crystals, which hold little to no personal significance to him. On the other hand, some warriors’ DFF crystals symbolize something more personal to their respective warriors. For instance, Cecil’s DFF crystal looks to be one of FFIV’s dark crystals, which specifically represent the dichotomy of light and darkness he struggles with in his core world’s plot line. Cosmos describes the quest for the DFF crystals as follows:
“Cosmos: The crystals embody the strength to face despair. With ten gathered, there is hope yet to save the world. The path to your crystal will be perilous... and different for each and every one of you. But you must believe in and follow your own path. Even if you know not where that path leads" (Dissidia 013: Light to All, prologue: “A Final Hope”).
From this exposition, simply keep in mind that: Cloud must find his crystal by overcoming a personal trial, and his crystal may have the appearance of an object in OG that’s important to him.
Once the team is debriefed on their mission, Cloud remains reticent to fight; he doesn’t much like the mysterious nature of this conflict. Not knowing exactly what they’re all fighting for is clearly bothersome to the swordsman, and the idea of thoughtlessly engaging in battles leaves a bad taste in his mouth. Fellow warrior Firion understands that without a reason to fight, Cloud’s heart just isn’t in it. He imparts upon Cloud that he must have a dream he’s fighting to protect, something he wants to see come true, to motivate him to stop Chaos from destroying all existence. Unfortunately, Cloud doesn’t have a dream to preserve, or can’t find one for himself:
“Cloud: I've looked, but I'm still empty-handed. And without a dream, what do you suppose I should do? […] Maybe what I'm looking for... isn't here” (Dissidia 0.13: Light to All, chapter 1: “Beyond Doubt”, “Gateway of Good and Evil”).
Another fellow warrior, Cecil, expresses worry for Cloud, whose response evokes the main theme of FFVII OG:
“Cecil: Everyone's worried, Cloud. But... Do you shoulder a larger concern?
Cloud: Concern... Maybe a sense of loss" (Dissidia 0.13: Light to All, chapter 1: “Beyond Doubt”, “Beyond the Continent”).
Whatever Cloud is looking for “isn’t [there]”, and he feels “a sense of loss”: Cloud’s motivating dream has been lost to him. This is later reasserted in a conversation with Terra, another warrior of Cosmos:
“Terra: And you, Cloud... What's your dream?
Cloud: I've lost mine" (Dissidia 0.13: Light to All, chapter 3: “The Chosen Battle”, “Gateway of True Intent”).
Later, Cloud encounters and fights Sephiroth, who is still a part of Chaos’ team. Sephiroth is defeated, but not before he’s taunted Cloud with his habitual puppet talk. However, Cloud remains strong and refutes Sephiroth’s manipulation, asserting that only he can determine his own path. This must’ve been Cloud’s personal trial, because his crystal appears at that very moment: it is a small, light green orb that looks like materia from his core world. Having pocketed his crystal, Cloud decides he must find his own reason to fight. Interestingly, his search is depicted as intertwined with Fate:
“Cloud: Even if I have my doubts... I have to find my own answer […] Until then, I'll keep fighting.
Narration: The warrior has vowed to keep fighting— and keep fighting he will […]. Etched in destiny, his quest for answers continues on” (Dissidia 0.13: Light to All, chapter 1: “Beyond Doubt”, “Gulg Gateway”).
Later, the nemeses meet again in a segment called “Recurring Tragedy”. Their interactions here are particularly interesting. Sephiroth speaks of making Cloud suffer through despair and pain as though referencing their history together:
"Sephiroth: This disease called hope is eating you alive. The world of suffering was born out of such half-baked ideals.
Cloud: If that's the case, I have to endure the suffering. There's no moving on if I run from it.
Sephiroth: If that is what you wish for, you shall drown in the pain. I'll lead you to true despair. [My] shadow is burned into your heart. We'll meet again, Cloud. I'll keep coming back— as long as you are who you are."
Sephiroth disappears. Cloud looks out into the distance before the scene ends.
“Cloud: No thanks. The one I really want to meet is…” (Dissidia 013: Light to All, epilogue: “Conclusion of a Cycle”, “Recurring Tragedy”).
This final line suggests Cloud has finally found a reason to fight: he wants to meet someone unspecified.
Finally, after the war has ended, we arrive at the final cutscene of DFF. I will let you read the full script, with notes added by me in bold behind the spoiler censors. Please do not read my notes if you do not wish to encounter spoilers for FFI, FFII, FFIII, FFIV, FFV, FFVI, FFVIII, FFIX or FFX:
“[The] heroes are all standing together in a grassy field with a forest behind them. Birds are chirping, the sun is shining brightly, and the wind is blowing gently. The heroes look around them in awe. They're all holding their crystals.
WoL: The battle has come to an end...
Tidus notices that his crystal has begun to emanate a blue glow.>! His crystal is a movie sphere from his core world of FFX: a capsule containing sounds and images that people record for later viewing. Tidus’ crystal likely represents the specific movie sphere recorded by his love interest Yuna, which revealed that she’d loved him from the beginning.!<
Tidus: Gotta go, huh...
The blue glow transfers to him as well. He turns to look at the others
[…] Tidus grins at the others, then turns and runs toward a nearby lake. He leaps into it in a manner reminiscent of [the events] of FFX. He vanishes as he descends toward the lake.
Zidane: We're not vanishing. We're returning—
Zidane is sitting on a tree limb as he says this. His crystal begins to glow gold, as does he. His crystal is shaped like a highly important ‘progenitor of all life’ crystal from his core world of FFIX.
Zidane: — to where we're supposed to be.
Zidane spins around the tree limb with the use of his tail and launches toward the sun. He's lost to view.
A white feather then drifts down from that direction and Squall catches it. The feather is reminiscent of his love Rinoa Heartilly, whose character symbol is a white feather. In fact, Squall’s crystal looks like a mix of his revolver gunblade from FFVIII and Rinoa’s feather motif. [Squall glows blue.]
Squall: Perhaps we can go on a mission together again.
Squall vanishes.
Cloud is then visible, standing in [a] flower field. The flowers are white and yellow. Cloud has his crystal, a light green materia from his core world of FFVII, in hand.
Cloud: [(Chuckles shortly, like a scoff)] Not interested.
Cloud walks off into the flower field, gaining a green glow. He vanishes.
A snowflake then falls into Terra's right hand as her crystal begins to glow pink. The flames drawn on her crystal represent her power, which is connected to the element of fire: her character arc in FFVI.
Terra: I think I've learned how to keep going. Thank you— and take care.
Terra glows pink and then vanishes. Bartz throws a stick. He's glowing pink as well.
Bartz: When you're having the most fun, that's when time always flies. His crystal is the Adamantite from his core world of FFV.
Bartz vanishes.
Cecil: It's mine to pass on—
A moon appears behind Cecil and goes through its phases as he begins to glow blue. His crystal has shadowed and illuminated parts, representing the duality of his character, which is central to his personal arc in his core world of FFIV. It also represents his brother Golbez, who has chosen the darkness. Cecil considers his familial bond with Golbez his guiding light and hopes to be with him someday.
Cecil: — this strength I've gained from everyone.
Cecil vanishes.
Onion Knight hugs his crystal and looks up toward the sky. His crystal is shaped like those found in his core world of FFIII**.**
Onion Knight: Everyone... thank you!
OK briefly glows blue and then vanishes.
There are wild roses at Firion's feet. He and WoL are looking toward the sky. WoL suddenly begins walking away while Firion looks down and sees the roses.
Firion: This isn't the end. Another dream is waiting to begin.
His crystal is the color of the wild roses that were at the center of his dream and of his motivation to fight Chaos. The roses are also the emblem of the Rebel Army he was a part of in his core world of FFII. His crystal is shaped like Pandaemonium, the final dungeon of his core world story. Firion gains a violet glow and then vanishes.
WoL is walking through the field and then comes to a stop. He's looking at something.
WoL: May the light forever shine upon us.”
As you can see, everyone’s crystal is very important to the story of their core world, and in the cases of at least Tidus, Squall, Terra and Cecil, the crystals represent something very personal. What about Cloud and his crystal, then? What about the dream he lost and the person he wants to meet? Let’s begin analyzing to answer these questions.
III. c) ii. Fact Analysis
Firstly, it’s clear to me that the Cloud that appears in DFF is a post-OG Cloud, given how many plot points from OG he interacts with. I’m reticent to say whether or not this post-OG Cloud is dead like in FFT, as he recovers many of his memories of OG during DFF and there is no evidence of him having passed away and joined the Lifestream.
The second thing I’d like to point out is Cloud’s strange reaction when Tifa compares him to a hero who swoops in and saves the girl from the bad guy. Cloud gasps, indicating that her words mean something to him; the trope Tifa references must therefore be included somewhere in the FFVII OG plot-line. Some of you are surely ahead of me by now, having realized that only the tragic antithesis of this trope appears in OG: Cloud is unable to save Aerith from Sephiroth (disk 1, chapter 28). Whether or not DFF Cloud remembers Aerith herself at this point, it’s clear he recalls the pain and guilt of losing Aerith to Sephiroth.
Next, let’s address Cloud’s lost dream: to meet an unspecified person. It seems Cloud is aware at this point that in OG, he was eternally separated from the person he dreams of meeting. So, who was he separated from in his core world? Who can he never meet again, even if his team of warriors defeats Chaos and Cloud returns to the realm of FFVII? There are a few options —his mother, his father, Zack, Jessie, Biggs, Wedge, and any other person he knew who died—, but the sheer narrative weight that Aerith’s untimely death carries makes it clear who he truly wants to meet. This is corroborated by Cloud’s “I think I can meet her… there” line in OG (disk 3 chapter 3), by FFT Cloud’s search for Aerith during his appearance in Ivalice, and by Cloud’s strange reaction to Tifa’s comparing him to a hero who swoops in and saves the girl from the bad guy. All the available evidence suggests that Cloud’s dream is indeed to reunite with Aerith, and that this dream is “lost” to him because she was killed by Sephiroth (disk 1, chapter 28). This would also explain the title of the DFF segment “Recurring Tragedy”, since as we all know, the ultimate tragedy of FFVII OG is Aerith’s death. Considering Sephiroth was the one to take Aerith away from Cloud, Sephiroth’s threats of drowning him in despair in “Recurring Tragedy” only solidify this interpretation of Cloud’s lost dream.
Finally, we arrive at the ending cutscene. Cosmos’ warriors return to where they belong to try and accomplish whatever dream they held as motivation during the Cosmos-Chaos conflict, each carrying their DFF crystal. Cloud is shown standing in a field of white and yellow flowers and walking deeper into it with a light green materia in hand. Why was a white and yellow flower field chosen to represent DFF Cloud’s dream? The answer is obvious. White and yellow flowers symbolize Aerith: she sold Cloud a yellow blossom upon first meeting him in OG (disk 1, chapter 1), and her yellow and white flowerbed cushioned Cloud’s fall when the two reunited in the Sector 5 church (disk 1, chapter 4). What’s more, we have the iconic credits video of the original cut of Advent Children to refer to, wherein Cloud is seen driving near flower fields. Aerith stands there (3:20), seemingly waiting for him. Here’s what Nomura had to say about this credits scene:
"[...] we filmed the video for the ending credits in Hawaii. There are fields of flowers on both sides of the road, and the colors —yellow and white— are the same as the flowers in Aerith's church […]. With Aerith, 'flowers' have been her image throughout the series” (FFVII Reunion Files, “Countdown to Reunion”, “Stories from CG Production”, page 87).
Even in the Advent Children Complete cut of the film, where Aerith is not shown standing in the field, the flowers and their symbolism of Aerith remain. That being so, it’s more than fair to say that the white and yellow flowers in DFF’s ending cutscene serve as yet another confirmation that Cloud’s dream is to be with Aerith.
With all of this established, we can address the nature of Cloud’s DFF crystal. As we established, every core world has its own version of a crystal, each possessing a distinct appearance, function and meaning. Materia are the crystals of FFVII, so one could be satisfied by the proposition that Cloud’s DFF crystal is simply meant to represent a random materia. However, I think Cloud’s crystal is specifically the White Materia, as it represents Aerith’s sacrifice, her importance to the plot and what she died fighting for. If any one object symbolizes her death, it’s the White Materia; it’s even given closeups during the event (2:33-3:02). Besides, unlike any other materia in FFVII, the White Materia is known to glow a light green when Holy has been activated:
“Bugenhagen: If [the prayer] reaches the planet, the White Materia will begin to glow a pale green” (FFVII OG, disk 2, chapter 15).
Here are pictures of the White Materia in OG and Advent Children, and two pictures of Cloud's DFF crystal (in order) so you can compare for yourself:
https://preview.redd.it/0qtumfeyfq0d1.jpg?width=386&format=pjpg&auto=webp&s=3995f010738c83fca0c5842a0564d0a9ad206dfd
https://preview.redd.it/0kj525tzfq0d1.jpg?width=1144&format=pjpg&auto=webp&s=575573ef1d2c937635cf569d4a376886a24b384c
Cloud's DFF Crystal
Cloud’s DFF crystal
So far, in both suspension world games we’ve examined (FFT and DFF), Cloud is searching for Aerith. As a final note on DFF, it may interest you to know that codirector of the Remake trilogy Toriyama was actually a writer for DFF: he may have carried some themes from DFF to Remake
III. d) Detour: The Final Fantasy 30th Anniversary Farewell Exposition
Before we hop onto the next suspension world, let’s return to ours for a quick detour: the 2018 Final Fantasy 30th Anniversary Expo. Themed with farewells and tragedy, this expo showcased the heartbreaking goodbyes featured in different FF games. Artwork, clips, quotes and images aplenty here! As the highly anticipated Remake was going to be coming out approximately a year and a half later, the FFVII section of the expo featured a few sneak peek Remake designs. This means the expo was at least partly curated with the Remake trilogy in mind; there could be interesting material in the FFVII section of the expo related to Remake. Let’s dive in!
Unsurprisingly, the focus of the FFVII section is Cloud and Aerith, since she is the loved one he lost in OG. Zack is also given a mention, however Aerith was the glaringly central star of the show. To showcase how important Aerith’s farewell in particular was to the expo, the FFVII portion was introduced by a photo of Cloud lowering Aerith into her watery grave and a video of her tragic death:
Final Fantasy 30th Anniversary Farewell Exposition, FFVII Introduction
The description under the video screen reads:
“She was gone in the blink of an eye. But the pain never went away.
Aerith awoke the ultimate magic to protect the planet and the people she loved. Yet her life came to a sudden end at the hands of Sephiroth, a man bent on seeing the world destroyed. Even the usually stoic Cloud couldn’t hide his grief at the unexpected death of an irreplaceable companion. ‘My fingers are tingling. My mouth is dry. My eyes are burning.’ True words, revealing Cloud’s deep sorrow” (Final Fantasy 30th Anniversary Exposition).
Conveniently enough for us, the expo’s tagline is “Who is the person you want to meet again?” Given that Aerith holds the spotlight in the FFVII section of the expo, it’s clear who SE is telling us Cloud wants to reunite with. Recall Cloud’s unfinished line in DFF: “The one I really want to meet is..." (Dissidia 013: Light to All, epilogue: “Conclusion of a Cycle”, “Recurring Tragedy”). We theorized that he must be referring to Aerith, and now, we are certain.
The expo also had pamphlet descriptions of the farewells depicted. Here is the general summary of FFVII‘s farewell story according to that pamphlet:
“The story follows the lead character Cloud, but it is the heroine, Aerith, who opens Cloud’s eyes and helps bring him closer to understanding the mystery that is his past. Through her, we draw closer to the truth of the story.
This scene, in which the heroine Aerith is lost, is easily the most shocking and tragic in the story. No one expected to say goodbye to such a major character in the middle of the story. Rumors of a secret way to revive Aerith spread, and it was clear players were having a hard time saying goodbye to her too. Even now, twenty years later, it still feels like a shocking turn of events” (Final Fantasy 30th Anniversary Exposition Pamphlet, page 36).
It’s interesting that SE would mention the rumors of Aerith’s revival circulated by players back in 1997, especially as fans were awaiting Remake’s release…
In light of everything we’ve analyzed so far, it can be said that between FFT (1997) and this farewell expo (2018), SE has consistently demonstrated that reuniting with Aerith is post-OG Cloud’s goal. That’s a period of over two decades— two decades of wishing, seeking, longing in real-world time for this character. This is a huge long-term commitment for SE to make, and you can bet the devs don’t take it lightly. Again and again, once the events of the OG game have ended, Cloud is shown to desire a reunion with Aerith. This ever-present and ever-insistent theme will become very important to us later in this analysis.
(continued in part 3)
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2024.05.16 07:10 haygurlhay123 “This Time, I Will Never Let You Go”: Cloud’s Mission and the Hidden Purpose of the Remake Trilogy - Literary and Musical Analysis of FFVII - Part 1

Shortly after Final Fantasy VII hit the gaming world in 1997, Cloud Strife’s howls of grief at the loss of his beloved companion Aerith Gainsborough were echoed by droves and droves of fans. These echoes gathered in swarms, reaching the developers in the form of petition signatures, each begging the makers of the game to allow Aerith’s resurrection. Though these prayers remained unanswered —until now—, there soon came more protests: this time, fans pleaded with the developers to consider making a remake of the original game. Both of these wishes were met with considerable derision, with large chunks of the fandom calling the requests delusional— which is why the Final Fantasy world had to prepare for another meteoric hit when the Remake project was finally announced in 2015. With Kitase, Nomura, Toriyama, Nojima, Uematsu and more of the original developers at the helm, along with longtime FFVII fan-turned-developer Hamaguchi, the Remake trilogy was met with great expectations. These were nevertheless surpassed, though one aspect of the trilogy’s first entry seemed to thoroughly puzzle some and enrage others. Far and wide, the resounding questions were “What are these Whisper things?”, “Why is Cloud having visions unrelated to Nibelheim and Zack?” and “Why and how in the hell did Zack survive?”
Friends, I believe the answer lies within this post. Welcome to my literary-analysis-based theory on the Remake trilogy’s most important and most secret plot point: Cloud’s hidden mission. I want to make this fun and suspenseful to read, so I will write my analyses in the same order and manner in which I encountered them while putting my theory together. You will be reading what initially sparked my curiosity, the path I took while researching for answers, the conclusions I made every step of the way, and only then will you read my theory, after which we’ll try and apply it to the Remake trilogy so far and see if it fits! I want you to experience the rollercoaster that I did when digging through SE content to bring you this post. Thank you so much for waiting for and anticipating this analysis, and I do hope you read every word to soak in every last bit of Clerith you can get. I also hope it’s really fun and touching for you (I cried at least once making this)! Let’s embark on our adventure through the compilation, other FF games and real-life events to find out what the Remake project is truly all about and anticipate the events of part 3.
N.B.: Please be aware that I have never seen this theory navigate online, so I have no idea if anyone has ever come up with a similar hypothesis. The big reveal I’m building toward might be something you’re already aware of or suspected. In that case, I hope this post doesn’t disappoint you if you’re one of the lovely people who requested it! At the very least, it will provide you with valuable literary and musical analysis, a ton of evidence you haven’t considered yet, and hopefully, entertainment too!
WARNING: Please be careful with the censored spoiler text, because I'll be referencing other FF games in this analysis and I don't want to ruin anything for you! Obviously, this analysis contains spoilers for the entirety of the FFVII compilation. Additionally, if you're not a fan of Clerith and you've stumbled upon this post, please stop here. I would hate it if something I worked on and posted made you angry, so please don't read this analysis. I have only good intentions and I just want everyone to enjoy the FFVII world as much as they can.

I. Groundwork: The Remake Timelines Theory

Before I take you on this ride, we must lay down the framework of the Remake Timelines Theory. In this section, we’ll be reviewing the general consensus of theorizers within the fandom on timeline/multiverse shenanigans, with some added specifications on my part. Please keep in mind that because the timeline mechanics are kept quite vague by the devs, there might be certain inaccuracies in my iteration of the timelines theory. Thankfully, these potential variances won’t have any effect on the legitimacy of the theory I’ll be presenting to you in this analysis.
I. a) Sephiroth’s Plan
The premise of the Remake trilogy is widely thought to be the result of post-OG Sephiroth attempting to succeed where he failed in OG. There are six key points we need to keep in mind to understand how this was possible.
I. a) i. Sephiroth in the Lifestream
Firstly, it’s important to remember that Sephiroth is dead and located in the Lifestream before OG even begins, and remains that way for almost all of OG's duration. He is only able to operate in the world of the living via his/Jenova's control over the living Sephiroth clones. In the OG timeline then, Sephiroth is sent to the Lifestream by Cloud twice: once before the game takes place on the night of the Nibelheim incident (pre-OG), and a second time during the final battle against Sephiroth (disk 3, chapter 3). During the long period between the Nibelheim incident and Sephiroth’s rebirth at the Northern Crater (disk 2, chapter 2), he exists in the Lifestream. After his ultimate defeat (post-OG), he returns there for good.
II. a) ii. Sephiroth Unintegrated
Secondly, because he is full of hatred and unyielding determination, Sephiroth’s spirit cannot become one with the planet. After both occasions where Cloud kills him in OG, Sephiroth retains his individual will and the memories of his lifetime, remaining a separate entity in the Lifestream. He says so himself in Nojima’s Advent Children prequel novel On a Way to a Smile:
“[Sephiroth] could sense the Lifestream trying to erode his spirit— the memories of his former experiences, thoughts and emotions. If he allowed himself to be taken into the current, the being he once was would soon disseminate and disappear amongst the spirit energy cycling around the planet. [He] thought this unacceptable. The planet was to be his to rule, and to become a part of that system would be nothing short of defeat” ("Lifestream Black 1").
Combined with Bugenhagen’s basic lesson on planetology (FFVII OG, disk 1, chapter 19), this excerpt provides interesting information on how the Lifestream normally works. Usually, when a life returns to the planet, its individuality (personality, will, consciousness, memories, etc.) is stripped away. The trappings of a soul’s former lifetime are progressively dissolved so that all that is left is the spirit itself, ready to integrate into the Lifestream. This way, soul energy can be “recycled” by the planet to animate new lifeforms in a sort of reincarnation process. The erasure of one’s memories in the Lifestream is necessary for the creation of a brand new life, poised to make its own memories: the slate must be wiped clean, so to speak. Sephiroth’s sheer hatred for and desire to dominate the planet is enough to keep him from undergoing this process.
It is also thought that Sephiroth cannot be integrated into the Lifestream because he was conceived with the use of Jenova cells in vitro. Given that so much of his consciousness and genetic makeup originate from an alien life force, it is impossible for him to become one with the planet.
Regardless of the reason, it is precisely this persisting individuality in death that allows Sephiroth to meddle in the world of the living during the post-OG events of Advent Children, as explained to us by post-OG Aerith in On a Way to a Smile:
“[Aerith] had sensed a different presence within the Lifestream cycling around the planet. It was the vehemence of a strong will, one that would never join with the planet. She knew this consciousness. It was [Sephiroth]. A merciless spirit hidden behind a beauteous wall. That spirit was now operating from within the Lifestream. [She] sensed that he was planning to exert his influence to the surface of the planet“ ("Lifestream White 1").
I. a) iii. The Lifestream Beyond Time
Our third point is that the Lifestream has existed for as long as the planet, and has therefore touched every part of its history— including, of course, the events of OG. On that account, one could think of the Lifestream as atemporal. Considering this, it is possible for a spirit in the Lifestream to communicate with or even travel to the past, provided the necessary circumstances and/or abilities. For instance, the Aerith that appears in Cloud’s resolution scene in Remake (chapter 14) is commonly considered to be a post-OG Aerith, appearing to him from the future to try and dissuade him from falling for her. This time-defying event is made possible by the fact that post-OG Aerith’s spirit has access to the atemporal Lifestream because she's deceased. In my view, this explains why she dissolves into green light (Lifestream visual cue) at the end of the resolution scene (5:19-5:45). This is not time travel per se, but it is a manner of communication unobstructed by the one-directionality of a linear timeline that only spirits can perform.
I. a) iv. Sephiroth Beyond Time
What we’ve covered so far amounts to our fourth point. Please familiarize yourself with the graph below before you continue reading. Refer back to the graph when you encounter text in bold.
The Remake Timelines Theory: FFVII OG Timeline
As we discussed in section “I. a) i.”, Sephiroth is dead and located in the Lifestream for the duration of the green arrow and beyond point D: in the context of the OG timeline, he can only ever be considered “alive” during the period highlighted in purple. In section “I. a) ii.”, we asserted that Sephiroth retained his individual will in the Lifestream, enabling him to exert his influence on the world of the living by manipulating his clones on the surface. In section “I. a) iii.”, we covered the atemporal nature of the Lifestream, which allows post-OG Aerith’s spirit to communicate with her past, living self thanks to her Cetra abilities. Now, I will explain to you how Sephiroth was able to do virtually the same thing, albeit his lack of Cetra blood.
To the characters of the story and a fully immersed first-time player of OG, the timeline above was not always an established series of events: when they first started playing FFVII OG, the player began at point B, with nothing existing beyond it. It is only as the player moved Cloud forward that the black, arrowed timeline was drawn, accumulating lived events (or points) in Cloud’s wake. The picture you see above is only available to Cloud and to the player with hindsight. All this to state the obvious: at point B, Cloud could not know what would occur, say, at point C.
During the period highlighted in purple, Sephiroth was “alive” again, accumulating new memories on the surface of the planet and adding them to his consciousness. When he entered the Lifestream for the second time at point D, he brought these memories with him. Simply put, after returning to the Lifestream at point D, Sephiroth remembers what happened during the period highlighted in purple. However, given that the Lifestream exists beyond time, upon Sephiroth’s consciousness’ return to the Lifestream at point D, his newly acquired memories were also made available to him at all points on the green, double-arrowed line— including point A, before the OG timeline even begins at point B. So while it is true that Cloud cannot know what will occur at point C if he is only at point B, Sephiroth indeed knows what will occur during the period highlighted in purple when he is only at point A. While a living, pre-OG Aerith would be able to receive post-OG Aerith’s spirit’s knowledge through the Lifestream thanks to her Cetra powers, Sephiroth has no need for this ability. The fact that he resides in the Lifestream for practically the entire FFVII OG timeline renders the limitations of time irrelevant: as far as the FFVII OG timeline is concerned, Sephiroth exists beyond time itself.
In summary, after point D was first encountered in OG, pre-OG Sephiroth (in the Lifestream) is made aware of his eventual defeat, and begins plotting an alternate path to victory. This time, with the benefit of hindsight, he will do things differently: we experience his "second” attempt at FFVII as the Remake trilogy.
I. a) v. Sephiroth Against Fate
Of course, the Whispers stand squarely in Sephiroth’s way. This leads us to our fifth point, which Remake Ultimania describes better than I ever could:
“According to Red XIII, who gained knowledge through his contact with Aerith, ‘The Whispers are drawn to those who attempt to alter destiny’s course and ensure they do not’ […]. It would appear that what the Whispers deem to be ‘fate’ is the original story of Final Fantasy VII” (section 08 “Secrets”, “Newly Arisen Mysteries”, “What Is the Goal of the Elusive Whispers?”, page 733).
OG’s plot line is the fated timeline, and the Whispers are tasked with its preservation. They prevent alternative paths from even beginning to branch out from the OG timeline, which poses a problem for Sephiroth: he cannot win FFVII if his destiny is to lose it.
I. a) vi. Sephiroth and the Multiverse
Consequently, our sixth point is that Sephiroth must dismantle the mechanisms of fate before he can even try to accomplish his dreams of godhood.
As Sephiroth explains in chapter 14 of Rebirth, “the planet encompasses [an ever unfolding] multitude of worlds”, and these “[new worlds are born] when the boundaries of fate are breached.” Since the Whispers uphold the “boundaries of fate”, a world in which Sephiroth’s evil plans succeed can only emerge after the Whispers have been defeated. Otherwise, destiny will continue to protect the OG plot line by preventing any significant deviations. Consequently, before the party vanquishes fate, the Remake timeline and the OG timeline are one and the same: before chapter 18, Remake Barret is OG Barret, Remake Tifa is OG Tifa, Remake Hojo is OG Hojo, etc. After the defeat of Destiny, the OG timeline is no longer protected by fate: there are now an infinite number of timelines or worlds, including those we see glimpses of in Rebirth: Remake Barret is no longer necessarily OG Barret, Remake Tifa is no longer necessarily OG Tifa, Remake Hojo is no longer necessarily OG Hojo, etc. Perhaps this is why Aerith gives the party the following warning at destiny’s crossroads in Remake:
“[This] is the wall of destiny. If we go through it… if we go beyond it… then all of us will change, too” (FFVII Remake Material Ultimania Plus, VA script notes, “Destiny’s Crossroads”).
I. a) vii. Sephiroth’s Plan
Now that these six points have been elucidated, we can compose a solid hypothesis on how Sephiroth plots to win FFVII.
After gaining knowledge of his eventual demise (disk 3, chapter 3), pre-OG Sephiroth began thinking of what he must do in Remake from the Lifestream. First, Sephiroth must antagonize the Whispers in the initial stages of the OG timeline. He accomplishes this by commanding his clones to commit acts that drastically violate the fated timeline, engendering plot-line deviations that the Whispers must course-correct. The most extreme example transpires in Remake’s chapter 17 when the Sephiroth clone in President Shinra’s office kills Barret, forcing the Whispers to restore the fated plot line by coming forth and reviving him. The Whispers react to Sephiroth’s prodding by rushing in to protect fate, their efforts culminating in the protective wall of destiny that surrounds Midgar in chapter 18.
Secondly, after he’s created an opportunity for a battle against the Whispers, Sephiroth must convince the party to seize it and beat fate for him. After all, a mere Sephiroth clone is probably no match for Destiny. This second step is accomplished in Remake’s chapter 18 when Sephiroth successfully tempts Cloud to breach the boundaries of fate. Now that destiny is no longer a limitation, worlds deviating from the OG timeline can finally emerge; Sephiroth has a chance at victory.
The steps Sephiroth plans to take going forward are unknowable at this stage, but we do get more hints in Rebirth’s chapter 13. At the Temple of the Ancients, Sephiroth reveals a part of his plot:
“Sephiroth: My fragmented mother, these errant worlds... All shall be one again.
Aerith: The ‘Reunion’…!”
It seems Sephiroth eventually plans to merge the worlds created by destiny’s defeat in Remake’s chapter 18. My guess is he hopes to achieve godhood in part 3 and consolidate all diverting worlds into a single timeline protected by destiny once more— only this time, his victory will replace the ending of OG as the destined outcome. If he succeeds, Sephiroth’s Black Whispers will likely replace the planet’s Whispers as the arbiters of his desired fate.
I. b) Aerith’s Intervention
But Aerith can’t let this slide unchallenged!
We know that before chapter 18 of Remake, while the OG plot-line is still protected by fate, Aerith has knowledge of its future. This is insinuated by certain slips of the tongue: for instance, when Aerith reveals she knows Cloud is a mercenary upon meeting him for the second time in chapter 8, just like she knows Tifa will ask her to retrieve Marlene at Seventh Heaven in chapter 12. In the run-up to Remake, post-OG Aerith's spirit likely sensed Sephiroth planning his second try at FFVII in the Lifestream. She’s been able to anticipate Sephiroth’s plotting in the Lifestream before, namely in the context of Advent Children:
“[Aerith] had sensed a different presence within the Lifestream cycling around the planet […]. It was [Sephiroth] […]. That spirit was now operating from within the Lifestream. [She] sensed that he was planning to exert his influence [on] the surface of the planet” (On a Way to a Smile, "Lifestream White 1").
If you’re wondering how Aerith was able to maintain her individuality in the Lifestream like Sephiroth, On a Way to a Smile provides the following explanation:
“[Aerith] was an Ancient, which explained how she was able to maintain her individuality even within the Lifestream. If she so wished she could become part of the planet at any time, but [she] thought it too early for that just yet” ("Lifestream White 1").
It is thought that, as a countermeasure to Sephiroth's scheming, post-OG Aerith’s spirit used the atemporal nature of the Lifestream to inform her past, living self (pre-OG Aerith) of this new threat to the planet. Because the Cetra can commune with spirits, pre-OG Aerith would have been able to receive post-OG Aerith’s message from the Lifestream without a problem. Essentially, pre-OG Aerith received post-OG Aerith’s memories of the fated OG timeline. As a consequence, pre-OG Aerith embarks on the OG timeline with knowledge of the fated future that demands she give her life: the player experiences this version of her in Remake.
Be that as it may, it’s unclear how much Remake Aerith is aware of. You would think she’d be completely opposed to defeating, destiny since it protects the planet, but Aerith shows ambivalence toward the idea instead. Had she gotten a clear message from her future self that she must keep fate intact, she would not have allowed the party to enter the battle against fate in chapter 18. She doesn’t seem to know what the Whispers are the first time she encounters them either. Regardless, what’s important is that the Aerith seen in Remake is the result of pre-OG Aerith receiving knowledge from post-OG Aerith via the Lifestream.
I. c) Ambiguity: Memory Transfer or Time-Travel?
There remains an ambiguity pertaining to the Aerith we see in Remake and the question of time travel. What I’ve described to you in section “I. b)” is post-OG Aerith's spirit transferring her memories to her past self through the Lifestream. However, it’s possible that post-OG Aerith’s consciousness used the atemporal nature of the Lifestream to inhabit her living OG body instead, effectively time-traveling. There is no evidence to outright refute either explanation, since the gaps in Aerith’s memories of the OG plot-line in Remake can be explained in both cases. For instance, in a memory transfer scenario, it’s possible that post-OG Aerith only communicated the most essential information to pre-OG Aerith. On the other hand, in a time-travel scenario, one could interpret the following quotes as proof that the Whispers are progressively erasing Aerith’s memories of OG as Remake advances:
“Aerith: Every time the Whispers touch me, a piece of me falls away” (FFVII Remake Material Ultimania Plus, VA script notes, “Aerith Speaks”)
&
“At any rate, Aerith is perplexed at how, like a flower being scattered, something inside is being taken away by the Whispers and lost to her” (Toriyama in FFVII Remake Material Ultimania Plus, VA script notes, “Aerith Speaks”, “Scenario Staff Q&A - Answered by Motomu Toriyama”).
This ambiguity is completely irrelevant to Sephiroth’s situation in Remake, as we established in section “I. a) iv.”.
The specifics don’t matter nearly as much as I’m impressing upon you by explaining all these little alternatives. Simply keep in mind that: regardless of why, the Sephiroth and Aerith we see in Remake know the events of the OG game because they have acquired this knowledge from the future, and the events of Remake occur squarely within the OG timeline until the Whispers are defeated in chapter 18.
So there! That’s my iteration of the Remake Timelines Theory! I hope I’ve made it clear in your mind, or at least clearer. Now that we’ve established the widely theorized premise of the Remake trilogy, we can get into our theory on its hidden premise.
II. My Initial Curiosity
My theory first burgeoned upon going through Remake for the second time. I noticed something strange going on with Cloud, something that could not be explained by the Remake Timelines Theory. Key moments in Remake Cloud’s experience of the OG timeline (aka, everything before chapter 18) stuck out to me as strange and mysterious, and certain inexplicable audiovisual cues struck me as hugely significant. It was upon watching the tear fall from Cloud’s eye during my second go at chapter 8 that I knew I had to look into this.
At the very end of Remake’s chapter 8, Cloud watches Aerith walk away from him, humming happily into the night air as she sets off to lead the way to Sector 7. According to the VA script notes, “his heart skips a beat” and watching her walk away provokes a sudden “anxiety” within him. Triggered by the familiarity of the sight, a strange sensation overcomes Cloud:
“[There’s a] close-up shot of Cloud’s fingertips (they’re tingling). He presses them to his temples (his eyes are burning). A trickle of tears quickly rolls down from the eye hidden behind his hand” (FFVII Remake Material Ultimania Plus, VA script notes, “A Midnight Ambush”).
If you’re clever, you’ll recognize these lines as a reference to the speech Cloud makes in OG following Aerith’s death at the City of the Ancients (“My fingers are tingling. My mouth is dry. My eyes are burning!”) (disk 1, chapter 28). In this small moment in chapter 8 of Remake, Cloud experiences a flash of the profound grief he is destined to feel upon Aerith’s fated death.
Many players immediately recognized the composition of this scene: the blue-greenish air, the straight path Aerith heads down, the sight of her walking away itself… this moment closely resembles Cloud’s Sleeping Forest dream of Aerith in OG, wherein Cloud and Aerith’s very last words are exchanged (disk 1, chapter 25). Toriyama, codirector of the Remake project, comments on this scene thusly:
“It’s possible these similarities […] cause a memory of the future to be called forth in Cloud” (FFVII Remake Material Ultimania Plus, VA script notes, “A Midnight Ambush”).
The language used by Toriyama here is strange in both the English translation and the Japanese original: the term “memory of the future” makes no sense. One cannot remember things they haven’t already experienced, so why did Toriyama use the word “memory” to describe a "future" event? Couldn’t he have simply said that Remake Cloud experiences “visions of the future” rather than “[memories]”?
Cloud experiences a few moments like these throughout the game. These pseudo-premonitions are just as markedly exclusive to Remake as the Whispers are. I did not want to dismiss them as a foreshadowing device the devs included just to elicit emotional reactions from OG players; I felt they were more important. And thus began my digging! My mission was initially to figure out what these “[memories of the future]” (MOTFs) could signify… I had no clue it would turn into what I’m writing right now.
II. a) Each MOTF and Its Context
I began by finding every one of Cloud’s MOTFs so I could better understand them.
MOTF 1 occurs in chapter 2 on Sector 8’s Loveless Street, when Cloud sees Aerith struggling against the Whispers. The VA script notes reveal that even though this is only his first time seeing her, Cloud recognizes Aerith’s face:
“Recognizing Aerith’s face causes Cloud to experience [a hallucination]. Sephiroth is suddenly standing between him and Aerith” (FFVII Remake Material Ultimania Plus, VA script notes, “Encountering Aerith”).
Sephiroth then taunts Cloud with words that, according to the script notes, “[live] inside of Cloud's heart”: “You can’t protect anyone. Not even yourself”. Cloud should not recognize Aerith’s face at this point in the OG timeline, nor should he associate it with not being able to protect people.
MOTF 2 occurs in chapter 3, at the plaza in front of the Sector 7 slums support pillar. Cloud experiences a MOTF of the plate falling, which is fated to occur at a much later point in chapter 12. The Whispers float near him, “watching Cloud alertly as he sees a vision of the future” (FFVII Remake Ultimania, section 08 “Secrets”, “Newly Arisen Mysteries”, “What Is the Goal of the Elusive Whispers?”, page 733).
MOTF 3 occurs in Aerith’s church at the start of chapter 8, when Aerith mentions that her mother’s materia is “not good for anything at all”. Triggered by the mention and sight of the White Materia, Cloud’s fourth MOTF takes the form of a vision: he sees quick flashes of the materia falling into the lake of the Forgotten Capital and Aerith holding her hands together in prayer. These are evidently visions of her death in OG (disk 1, chapter 28).
MOTF 4 is the one we first discussed, occurring at the very end of chapter 8 as Cloud watches Aerith walk away from him to lead the way toward Sector 7.
MOTF 5 occurs in chapter 13 shortly after the Sector 7 plate has fallen on the slums. Cloud tells Barret that Marlene is safe at Aerith’s house, and they begin heading there. As Cloud thinks about Aerith, the VA script notes describe the very next moment as follows:
“Cloud: Tifa, you know anything about the Ancients?
Tifa: I’ve heard of them before, but…
Barret walks on ahead, showing little interest in the topic.
Barret: Read a book on planetology and they’re sure to come up. They’re a tribe that cultivated the planet a real long time ago. Used to talk to it. That sort of stuff.
Cloud: That must be why the Turks were after her.
[Psychic] interference starts up.
[Cloud has a] flashback of Sephiroth from five years ago, after learning of his ancestry at Shinra Manor […].
Sephiroth [(in flashback, voice tinged with madness)]: Within my veins flows the blood of the Ancients. I am the rightful heir to this planet!
The flashback ends and Cloud looks lost in thought. The interference starts up once more. Cloud makes agonized sounds. When he opens his eyes, Sephiroth is actually standing before him.
Sephiroth: You failed again— failed to protect [her]*.
Cloud is startled. He shrinks back. Tifa watches what’s happening. The other two can’t see Sephiroth. All they see is Cloud acting frightened.
Sephiroth: But loss will make you strong. […] Isn’t that what you want?
With that, Sephiroth departs.”
*Sephiroth does not use a gendered pronoun here, because the grammatical structure of the original Japanese sentence doesn’t necessitate it. I've seen some debate as to whether the proper translation is “her” (Aerith, who’s just been kidnapped), or “them” (Jessie, Biggs or Wedge, who have seemingly just died). I believe Sephiroth was referring to Aerith for a few reasons. First, Cloud’s hallucinations of Sephiroth always appear as a response to whatever he is perceiving or thinking about at the moment. At this point in the scene, Cloud has been thinking and talking about Aerith for some time, and not about Jessie, Biggs or Wedge. The Sephiroth hallucination must therefore be referring to “her” rather than to “them”. Secondly, Cloud was never tasked with “[protecting]” Avalanche, but he was in fact tasked with “[protecting]” Aerith as her bodyguard back in chapter 8: it makes far more sense for Sephiroth to be referring to Aerith when he speaks about someone Cloud “failed to protect”. Finally, FFVII Remake Ultimania describes this piece of dialogue as “[Sephiroth aiming] these profound words at Cloud, who not only failed to prevent the tragedy in the Sector 7 slums but allowed Aerith to be abducted” (Sephiroth’s profile in section 01 “Character & World”, “Impressive Words”, page 29): the specific mention of Aerith here seals my decision to translate the line with the pronoun “her”.
Contrary to Sephiroth’s words, this is the first time in Remake that Cloud “[fails] to protect [Aerith]”, and he hasn’t “[lost]” her either— not yet, at least. So why use the words "again" and "loss"? This fifth MOTF must be similar to MOTF 1, in that Sephiroth is referring to Cloud’s guilt surrounding Aerith’s death in OG.
MOTF 6 occurs in chapter 17, in Aerith and Ifalna’s old room at Shinra HQ. The Whispers swarm Aerith as she tells the party earnestly that she wants to do everything in her power to help her friends and the planet: according to the script notes, it is at this very moment that, “for some reason, Cloud feels his chest constrict tightly” (FFVII Remake Material Ultimania Plus, VA script notes, “Aerith Speaks”). In the corresponding cutscene, this unpleasant physiological reaction to Aerith’s words makes Cloud glance down at his chest with a confounded frown. This physical response to her speech about wanting to fulfill her duty to the planet implies that Cloud somehow knows deep down that saving the world will cost Aerith her life.
At this point, I noticed that five out of the six MOTFs Cloud experiences in Remake are triggered by and/or revolve around Aerith specifically, the one exception being a MOTF of the Sector 7 plate fall. One could actually argue that this MOTF revolves around Aerith too, considering the plate fall marks the first time Aerith is taken away from Cloud since reuniting with her in the Sector 5 slums church. This is more than plausible, as MOTF 5 proves that in the wake of the Sector 7 plate fall, Cloud’s main concern is Aerith (see section “II. a)”). How fitting is it, then, that the merc of few words’ longest uninterrupted piece of dialogue in all of Remake is:
“We found an underground Shinra lab where they've done human testing. This wasn't the first time and it won't be the last. I know these people, and I know they're never gonna let Aerith go. She's the last living Ancient on the planet. Think about what that means to Shinra's scientists. Especially to that son of a bitch Hojo. We're all just numbers and meat to him—“ (Remake, chapter 13).
Cloud would’ve gone on too, had Elmyra and Tifa not stopped him.
At this juncture in my research, my questions were only stacking up. What are these MOTFs? Why is Cloud the only one experiencing them? Why do all of them implicate Aerith? What did the devs hope to accomplish with their inclusion in the game? What do they mean for Remake’s story? But most importantly:
II. b) What Does Cloud Know?
The first assertion we have to make is simple, yet essential: the only reason Cloud would experience MOTFs is that whatever’s triggered them is significant to him in one way or another. Some part of him must recognize his triggers for them to be triggers at all. It’s clear he doesn’t consciously understand the meaning of his MOTF triggers, just like his Jenova triggers: for example, Cloud doesn’t know why Zack’s name causes him to experience psychic interference, but it sure does. We as players know Cloud’s MOTFs are hinting at Aerith’s fated death because of our awareness of OG, but as a character navigating the OG timeline, Remake Cloud shouldn't even be unconsciously aware of Aerith’s eventual death in the slightest! Whatever the nature of the MOTFs, it’s essential to understand that if Cloud “[recognizes]” Aerith’s face the first time he sees her, it must mean some part of him knows Aerith’s face in the first place. If this recognition triggers a hallucination of Sephiroth telling Cloud he “can’t protect anyone”, it must mean some part of him knows he was once unable to protect Aerith. The same goes for every other MOTF: subconsciously, Remake Cloud somehow has memories of the OG timeline. Most interestingly, it looks like he either only has OG memories related to Aerith, or like his OG memories of Aerith are simply the only ones prominent enough to trigger his MOTFs. Why and how does Remake Cloud have memories of OG, and why are they so focused on Aerith in particular? What does he know?
When examining a situation with no explanation, it’s wise to examine similar situations that have already been explained. Maybe the mystery of Remake Cloud’s MOTFs will become more approachable if we consider the cases of the only other Remake characters who seem to know the future: Aerith and Sephiroth. Remake Sephiroth knows the future of the OG timeline because his consciousness exists beyond time in the Lifestream, while Remake Aerith likely obtained her knowledge of the future from post-OG Aerith’s spirit via the Lifestream. But what about Cloud? Where does his weaker, fragmented knowledge come from?
(continued in part 2)
submitted by haygurlhay123 to cloudxaerith [link] [comments]


2024.05.16 00:36 Simon_yn Can I suspend my car insurance in Portugal for the duration of the policy?

Hi all!

I would like to know if it is possible to suspend a car insurance policy in Portugal for the duration of the policy?

For example, in the next 2 months, because I'm traveling internationally, and during this period my car will be parked in the parking of my apartment without being used, will the insurance company agree to the suspension of the insurance, or to extend it for 2 months?

I know that in some countries like Canada it is possible to do so

So, is it possible in Portugal?
submitted by Simon_yn to PortugalExpats [link] [comments]


2024.05.16 00:24 Particular-Dog-6251 I feel lost with my direction in college

Hello everyone never thought I’d be coming to Reddit for life advice but I don’t know who or where I can confide in so why not with a bunch of strangers on the internet lol. I am 20 and currently in my second year of community college and hate it. Throughout all my life I’ve always disliked school and brought myself to believe that when I graduated HS, college would be a fresh new start for me. Fast forward now I have a cumulative GPA of 1.84 and will probably be on suspension notice again. I’m currently trying to get a degree in computer science but I just want to work a job that has something to do with information technology that will be able to provide for me. The resources and help provided by my CC also just seems so distant and not giving me an actual answer or the help I’m looking for. An example is a recent meeting I had with my counselor which was 9:00 - 9:50 but only lasted 5-7 minutes. Im asking her questions on different things such as transferring, classes for next fall, tutors, ways to increase GPA but she just kept giving me very bland and fruitless answers. There are many other factors and things I can bring up but to keep you guys from getting bored I just want advice or guidance from someone on what steps I should take going forward. Dropping out would be an option but I live with my parents who are the type that think degrees are all that matter and I just can’t bring myself to look at my mom’s face if I told her I want to drop out.
submitted by Particular-Dog-6251 to Advice [link] [comments]


2024.05.15 21:21 modern_driveway Does suspension help or hinder pumping?

I love pumping my bikes, whether it's on a simple pavement descent, an actual pump track, or irregularities on the trail - big and small.
I'm not exactly sure of what the role of suspension is in pumping. Does it only decrease efficiency, or can it also enable a better pump?
For example, I don't imagine myself pumping a fully rigid bike on a flat pavement descent.
I also enjoy far more pumping a 160mm fork than a 120mm one. There might be the simple explanation that more fork travel also means more travel for the arms, torso etc to move downward, so that movement allows more of my own energy to be applied.
But I also get that a long travel full-sus has no business in a pump track - not efficient.
So I'd say that suspension sometimes helps and sometimes hinders pumping. Is that correct?
p.s. I'm asking simply because I'm a curious person, there's no practical problem to tackle.
submitted by modern_driveway to MTB [link] [comments]


2024.05.15 16:47 406highlander Thinking of getting a G30

Currently I have a 2008 BMW 525i M Sport (LCI, with the N53 engine, but not the CIC iDrive). It's a fine car, and I've had it since around 2016/2017 - but it's getting on a bit, the rear wheel arches are getting a bit rusty (all bubbled up), and I'm concerned that a big repair bill will be forthcoming - for what, I don't know yet, just I know my luck... I just had to change out parts of the cooling system due to age and wear, and while that wasn't expensive, it could have been catastrophic if the hose had burst and dumped all the coolant while I was on the motorway.
I've spotted a 2018 BMW 530e sedan (G30) for sale at just under £4k (I'm in the UK, it's a RHD car, nobody else wants to import them from the UK, so they don't hold their value), with around 50k miles on the clock. That's just about affordable, but I've never owned a hybrid, or any other kind of electric vehicle. I don't have a driveway or a garage at my house, so I'm limited to parking on the street, and I can't run a cable out from my house to charge it.
Given the restrictions of my property (i.e. I can't charge it at home), is it still worth getting a 530e only charging up via the 2.0 litre I4 turbo petrol engine? Any other things I need to be wary of with this hybrid drive system?
Any other caveats of the G30 that I need to worry about?
Am I likely to enjoy driving it as much as I do my E60 525i, or would I be better off trying to hunt down a non-hybrid example, or another model of BMW entirely? I love how practical, comfortable, and *fun* the E60 is, especially with the M Sport suspension.
EDIT: the FB Marketplace listing for the G30 530e was, as you all said, 100% a scam. I messaged the seller and they (eventually) replied saying this:
"Hello, is still for sale and the price is accurate. In order to reach for more info and pictures about it you have to contact at : transportsales@.com You need to include the sale price, and REG number and picture of the vehicle otherwise you will not receive a response back. Thank you!"
So yeah, 100% a scam, no way I'm pursuing that one any further; I only went that far to satisfy my own curiosity.
I'm still thinking about a G30, just not from THEM.
submitted by 406highlander to BMW [link] [comments]


2024.05.15 15:59 adulting4kids Obscure Literary Devices Study Guide

Open-ended Questions:
  1. Epistrophe: How does the use of epistrophe impact the rhythm and emotional resonance of a literary work? Provide examples from different genres.
  2. Anadiplosis: Explore the significance of anadiplosis in creating a sense of continuity and building momentum in a narrative. How does it contribute to the overall flow of a text?
  3. Aposiopesis: In what ways does aposiopesis enhance suspense and engage readers' imagination? Provide instances where aposiopesis is employed for dramatic effect.
  4. Epizeuxis: Discuss the role of epizeuxis in emphasizing key ideas or emotions. How does this device add intensity to a character's speech or a narrative moment?
  5. Chiasmus: Analyze the impact of chiasmus on language patterns and its ability to convey complex ideas. Identify instances where chiasmus is used to create memorable phrases.
  6. Enjambment: How does enjambment contribute to the exploration of themes and emotions in poetry? Provide examples illustrating the nuanced effects of enjambment.
  7. Paraprosdokian: Explore the comedic and rhetorical functions of paraprosdokian. How does it subvert expectations and create a surprising twist in language?
  8. Anaphora: Examine the rhetorical power of anaphora in speeches or written works. How does repetition contribute to emphasis and persuasion?
  9. Hendiadys: Investigate the nuanced meanings and expressions conveyed through hendiadys. How does this device enhance the richness of language and description?
  10. Litotes: Discuss the subtlety and understatement inherent in litotes. How does it shape the tone of a statement and create layers of meaning?
Fill in the Blank Questions:
  1. In epistrophe, repetition occurs at the ________ of successive clauses, creating a distinctive rhythmic pattern.
  2. Anadiplosis involves the repetition of the last word of one clause at the beginning of the ________ clause.
  3. Aposiopesis is characterized by a sudden ________, adding suspense and intrigue to a statement.
  4. Epizeuxis employs immediate ________ for emphasis, intensifying the impact of a particular word or phrase.
  5. Chiasmus involves the reversal of ________ structures in successive phrases, creating a symmetrical pattern.
  6. Enjambment is the continuation of a sentence without a pause beyond the end of a ________, stanza, or verse.
  7. Paraprosdokian achieves humor and surprise by delivering an unexpected ________ or twist in a phrase or series.
  8. Anaphora is the repetition of a word or phrase at the ________ of successive clauses, emphasizing key ideas.
  9. Hendiadys involves using two ________ to express an idea when normally one would suffice, adding nuance and complexity.
  10. Litotes emphasizes the magnitude of a statement by denying its ________ opposite, contributing to an ironic or modest tone.
submitted by adulting4kids to writingthruit [link] [comments]


2024.05.15 13:41 BarnBuiltBeaters Need Advice on Posting More Frequently

Hello Everyone. I have my Youtube Channel, BarnBuiltBeaters. I have been posting for maybe 3 years with just over 500 subs. The last year to 1.5yrs my thumbnails, video, and editing have all improved and my views/watch time have shown that. However it is still slow growth which I suspect is due to my less than frequent uploads.
Quick solution would be to upload more, I agree. However it isn't that easy. I am in the automotive niche, specifically hot rodding/restoring my old truck. Since this requires a lot of fabrication work, rather than bolt on upgrades, this requires a lot of time and effort into just making stuff work.
Sometimes I fabricate something and it doesn't work so I have to remake it this can be 20 hours worth of time, over multiple days after work. Due to this my uploads can be a month or more in between. I typically post once I finish my that step in the project, for example fabricating suspension, fabing exhaust, engine swap, etc as I dont like Part 1 and Part 2 Videos, maybe I should give it a try though?
I thought about doing shorts to fill the void, they seem to have a good chunk of views with a handful of subs.
What are your thoughts. Do you have a channel with larger, time consuming projects? How did you fill the void?
submitted by BarnBuiltBeaters to youtube [link] [comments]


2024.05.15 10:57 NormandyS7 Strike system

Hey everyone, before I start I’ll admit, this is actually pretty embarrassing on my own behalf as I’ve been on/off xbox over the years, but actually have no real idea what the new strike system actually is.
I’ve looked online, and found things at say for example“hate speech counts as 3 strikes”, but others say at no, stuff like that’s a flat out ban etc. can anyone explain what counts as strikes or immediate bans? I’ve looked for examples, but I can’t really find anything other then you get like 2 day suspension then goes to 3weeks then a year etc, but can’t find examples of there are any?
The only time I’ve ever had an enforcement was when I was about 17, and stupid at the time. I’m 29 now so a long time lol. Any info or links would be appreciated. Thank you
submitted by NormandyS7 to xbox [link] [comments]


2024.05.15 10:35 JokeCultural9610 Vox. One soul. Five fragmented personalities. Can you help me develop the fanfic, please?

I want to develop a character who has DID derived from PTSD, which in turn arose from a four-day period of suffering different atrocities. The character has no explicit memories of this four-day period, but their subconscious locks it away to avoid the pain of trauma and develops disorders as a defense mechanism. In addition to the mentioned disorders, the character has developed a refusal to eat food due to an apparently irrational line of thought and sensation that if they eat, they would be hypocritical for something, and therefore, more guilty. The character has 5 personalities. So far, I've only been able to conceptualize 3: the assistant, the machine, and the monster.
The monster is the murderous and harmful personality. It's what the character most instinctively tries to avoid manifesting, even if they don't know exactly why. It's the embodiment of their potential evil, and its appearances are always accompanied by tension and suspense. Even if not actually manifested (or is it?), the mere fact of appearing in nightmares and hallucinations already triggers panic attacks in the character. This is the most mysterious personality because the character has doubts about the nature of this personality that doesn't offer many explanations beyond the simple fact that it knows everything about him and is playing and affecting him; Is it a personality or a distinct demon? Is it a delusion or is it real? Is it himself or a separate being pretending to be him to scare him? Is it capable of killing the personalities, and if so, why doesn't it do it immediately instead of leaving the personalities unharmed? Why psychologically torture him if the function of fragmented personalities is to help in self-preservation? If it's real, why does it let him escape at the end of its ''games''? This personality (or not) is physically the largest, the most technological, the most inhuman, and presents more feats of strength despite appearing less, all geared towards psychological torture mainly, a literal kind of haunting like Pennywise's. It wreaks psychological havoc on the character in each of its personalities, and the most sensitive one, which is the one the other personalities most try to avoid being impacted by the monster, is the assistant personality, the personality that personifies human essence and, being based on the Superego and Ego and reflecting the distant past spent with his deceased good mother whose values were transmitted in his childhood and adolescence, is the personality that tries to maintain order, predominate, and reunite the fragmented personalities, although this self-imposed role is not easy and it is difficult to deal with the fear of what could happen if people found out that he and the other four 'people' are actually the same person who has DID; it is difficult to represent order while his other parts are more inclined to chaos and there is no direct interaction between the personalities. The assistant personality has blindness, whose degree varies depending nuancemente on the external and internal security situation it feels, but is always present because it results from an unresolved trauma. Glasses are used, the only one who does this. Blindness is more present in the assistant personality and less manifested in the other personalities because they are more detached from humanity. The assistant personality is the most divergent from what the character was before DID. Its form is more human, shorter, and less cybernetic, precisely because it reflects a distant period from the current one of the character. (A side note: the character is, in a way, a shapeshifter, so its personalities have a distinct form, some more similar to each other and others less similar, and vice versa. The metamorphosis is restricted to the forms the character has already had in its life and afterlife, and those forms it did not have are a more adapted version of the personality concept). The assistant is the most sensitive personality and the one that most tries to be virtuous, and because of these characteristics, it is the most vulnerable to the monster.
The machine personality is the psychological barrier. A wall for any emotions. An internal shield for trauma. It looks like a robot, like a machine, both for sentimental and behavioral issues. It does not feel emotions, is extremely rational, and is very connected to technology. Indeed, it is the most technological personality in the purest sense of the word, while the monster personality is the most technological in the most monstrous sense. Its function is to offer a more impartial view of situations and, because of the monster, to be the most solid shield for the assistant personality not to be haunted directly (and possibly killed) by the monster.
There are 2 more personalities to develop, and I'm working on it since it's a new idea I had.
The character is Vox.
The conceptual ideas for this fanfic that I intend to create, combined with my hobby of self-studying psychology/psychoanalysis/psychiatry, made me realize that I attribute four disorders to Vox:
• DID: According to the DSM-5 criteria, to be considered DID it is necessary: ▪︎Two or more distinct identities or personality states are present, each with its own relatively enduring pattern of perceiving, relating to, and thinking about the environment and self. ▪︎Amnesia must occur, defined as gaps in the recall of everyday events, important personal information, and/or traumatic events. ▪︎The person must be distressed by the disorder or have trouble functioning in one or more major life areas because of the disorder. ▪︎The disturbance is not part of normal cultural or religious practices. ▪︎The symptoms cannot be due to the direct physiological effects of a substance (such as blackouts or chaotic behavior during alcohol intoxication) or a general medical condition (such as complex partial seizures).
• PTSD: Symptoms of PTSD fall into the following four categories. Specific symptoms can vary in severity.
Intrusion: Intrusive thoughts such as repeated, involuntary memories; distressing dreams; or flashbacks of the traumatic event. Flashbacks may be so vivid that people feel they are reliving the traumatic experience or seeing it before their eyes. Avoidance: Avoiding reminders of the traumatic event may include avoiding people, places, activities, objects and situations that may trigger distressing memories. People may try to avoid remembering or thinking about the traumatic event. They may resist talking about what happened or how they feel about it. Alterations in cognition and mood: Inability to remember important aspects of the traumatic event, negative thoughts and feelings leading to ongoing and distorted beliefs about oneself or others (e.g., “I am bad,” “No one can be trusted”); distorted thoughts about the cause or consequences of the event leading to wrongly blaming self or other; ongoing fear, horror, anger, guilt or shame; much less interest in activities previously enjoyed; feeling detached or estranged from others; or being unable to experience positive emotions (a void of happiness or satisfaction). Alterations in arousal and reactivity: Arousal and reactive symptoms may include being irritable and having angry outbursts; behaving recklessly or in a self-destructive way; being overly watchful of one's surroundings in a suspecting way; being easily startled; or having problems concentrating or sleeping. Many people who are exposed to a traumatic event experience symptoms similar to those described above in the days following the event. For a person to be diagnosed with PTSD, however, symptoms must last for more than a month and must cause significant distress or problems in the individual's daily functioning. Many individuals develop symptoms within three months of the trauma, but symptoms may appear later and often persist for months and sometimes years. PTSD often occurs with other related conditions, such as depression, substance use, memory problems and other physical and mental health problems.
The four tabs below provide brief descriptions of four conditions related to PTSD: acute stress disorder, adjustment disorder, disinhibited social engagement disorder, and reactive attachment disorder. Source: https://www.psychiatry.org/patients-families/ptsd/what-is-ptsd • Psychotic Depression: Psychotic depression Some people who have severe depression may also experience hallucinations and delusional thinking, the symptoms of psychosis.
Depression with psychosis is known as psychotic depression.
Symptoms of depression Someone with depression feels sad and hopeless for most of the day, practically every day, and has no interest in anything. Getting through the day feels almost impossible.
Other typical symptoms of depression may include:
fatigue (exhaustion) disturbed sleep changes in appetite feeling worthless and guilty being unable to concentrate or being indecisive thoughts of death or suicide Doctors describe depression as mild, moderate or severe depending on your symptoms, how long it lasts and how much it affects your daily life.
Read more about the psychological, physical and social symptoms of clinical depression
Symptoms of psychosis Having moments of psychosis (when people lose some contact with reality) means experiencing:
delusions – thoughts or beliefs that are unlikely to be true hallucinations – hearing and, in some cases, feeling, smelling, seeing or tasting things that are not there; hearing voices is a common hallucination The delusions and hallucinations almost always reflect the person's deeply depressed mood – for example, they may become convinced they're to blame for something, or that they've committed a crime.
"Psychomotor agitation" is also common. This means not being able to relax or sit still, and constantly fidgeting.
At the other extreme, a person with psychotic depression may have "psychomotor retardation", where both their thoughts and physical movements slow down.
People with psychotic depression have an increased risk of thinking about suicide. Source for more information: https://www.nhs.uk/mental-health/conditions/psychotic-depression/
• An as-yet unidentified eating disorder: This is the only one in which I do not know which exact diagnosis it fits into. It is a consequence of the trauma from the four-day period - including this period being one of the biggest mysteries in history and a great source of theories for readers, as it is the root of Vox's psychological mess, the divergence point that originated the entire fanfic and which the protagonist DOES NOT want to remember - that resulted in the trauma of eating. He does not feel like eating, not even the SIN OF GLUTTONY is able to make him eat - he is immune to her powers - and feels an apparently inexplicable instinct of guilt and hypocrisy when trying to eat, as if he were the worst being in the universe if he ate a food and a huge hypocrite; why and what exactly this innate thought of judging himself as a hypocrite is another mystery in the plot.
In this story, at least in the initial arcs, no one associates all five as being the same person, at most they associate only one/two of them with Vox. With the climaxes (yes, it's in the plural) throughout the story, the characters will find evidence and suspect and associate more and more of the other alters (as I call Vox's fragmented personalities) with the same person, which increases the narrative tension. Being the assistant personality the last to be accurately associated by the other characters, although she was the one that had the most tension and care in NOT being associated throughout the story because she is the human essence of Vox, reflects more the fragility of his soul state and is not ready to deal with the harsh social consequences that the actions of the other alters and Vox before DID caused, needing solid support and not wanting to lose all the friendly social relationships, although fragile, that he built as a separate being from Vox and the other alters. It is easier to hate than to love. The assistant personality does not want to risk losing the little support he has built. These relationships are extremely valuable to him. He doesn't want to have this taken away from him anymore. The relationships he built are based on the inhabitants of Hazbin Hotel.
All alters have Vox's trademark: the TV as
a head. All... except the assistant personality. This alter is the ONLY one that has a human head and is the smallest, being even a few centimeters smaller than Lucifer. The size of his hair goes up to just above his shoulders, but he ties them in a professional hairstyle. His clothes are similar to those of an assistant, and they have a palette of blue, black, and white colors. The color of his hair, influenced by his powers as a Media Demon, is black with dark blue streaks and tips.
His human appearance reflects a period when Vox was human. In my story Vox is a trans man, which means he was born female and went through a transition at some point in his adolescence or adulthood. The appearance of the assistant personality reflects an episode during his 13/14 years. In this episode, he did a special show for his father's assistant at a fancy restaurant. It was her last night in his life as she would unfortunately be sent away without a chance to return, and he was aware of this. He also knew that his father was responsible for her being sent away, although his innocence at the time made him not immediately detect that she would be KILLED by a hired hitman hired by the father and mother. The assistant was a loved one by the teenage Vox. She was a loving mother he never had, and because of the emotional attachment to her, he decided to do a musical show, showing for the first and last time to anyone his talent for piano and violin. He, at the time still not going through the transition, dressed more masculinely, used the best appearance he could, and used a pseudonym to enter the restaurant and make the presentation without being detected by the family. He did not explicitly specify for whom the music was intended, but the assistant, secretly his true biological mother, knew it was for her. That was the last time he would see her, and he made every second of that night count.
Vox's human female name was Elizabeth. I chose this name because it is a beautiful name, it was the name of the former queen of the United Kingdom, and it was the name of one of Jack the Ripper's victims, Elizabeth Stride.
Vox, during his adult life as a man and even post-death, buried his past as a woman. It was not a source of pride, especially for the family abuses suffered and the transphobia of the time. If the Vees, the people closest to him currently, do not have a deep understanding of Vox's human life as a man, imagine their knowledge of the initial part of his life before the transition!
That's why being called "Elizabeth" during the direct and indirect appearances of the monster personality already causes genuine and unmasked panic in him. It is an indication of knowledge of his deepest layers.
The story has a suspenseful atmosphere, with some horror scenes. We follow the alters individually, and as the story progresses, we realize along with the protagonist some strange, wrong things. The alters do not communicate directly with each other and, therefore, the character does not immediately perceive the signs of having multiple personalities. It was as if there were four people in one body and none of them noticed, according to the perspective of the assistant personality, the alter that we slowly follow discovering the huge web of the situation he's in. There's something very wrong with Vox, more specifically his soul. But there's an invisible barrier that prevents the character from investigating further, like an elephant in the middle of the room. Each alter has its own course, all acting as if they were distinct people and not associating with each other. This is bad socially speaking in the long run, because sooner or later the clash of beliefs and values built among the alters will come into conflict and the individual consequences of their actions will negatively impact each other. The monster personality served to add more salt to the wound. It is by far the most harmful, appearing little but causing a huge mess in return. Don't think of it as a kind of Hulk, because Hulk is a destructive monster that his counterpart, Bruce, can try to control and turn into a hero, and everyone is aware of Hulk's nature, which is easy to understand and try to contain; whereas the monster personality is an enigma at the same time as it is a nightmare, there is no discussion with it, it causes psychological terror in Vox's alters, its apparently internal actions affect the external world of the alters, it is unpredictable, it is the literal meaning of hell. The monster personality has already caused physical harm to the alters, although they did not exactly remember, mainly the assistant personality, the most oblivious of all for a reason. I want to relate the monster personality to Roo.
submitted by JokeCultural9610 to hazbin [link] [comments]


2024.05.15 03:43 BignBIack My message to Blizzard: Let's have an honest discussion.

My apologies for the somewhat long read in advanced.
Ever since Overwatch 2 debuted, Blizzard has been dedicated to enhancing the gameplay experience by cracking down on disruptive behavior. These efforts have led to noticeable improvements in lobbies that were once pervaded the game, granting more players the chance to genuinely enjoy the game, even if they may not have played exceptionally well.
However, there's a lingering concern that deserves attention. Many players who face account penalties like warnings, squelches, or suspensions find themselves in the dark about what triggered these actions. While most can make an educated guess as to what behaviors caused the penalty to be incurred, Blizzard's reluctance to provide details beyond automated responses is frustrating. Not only when you log in, but when you attempt to appeal the decision and are granted by another automated response.
This lack of clarity is worrisome. I firmly believe in Blizzard's commitment to fostering a fun and safe environment for everyone in Overwatch 2. But improving player experience shouldn't focus solely on punishment; it should encompass helping offenders understand and rectify their behavior for the future. Simply having an auto generated response can feel counterintuitive to Blizzards mission.
So what could Blizzard do differently?
Transparency and Communication: It's no secret that Overwatch 2 is best enjoyed when players communicate with one another. However, the current lack of transparency leaves these players in a situation where they are often fearful of saying something wrong so they are now starting to avoid communicating completely which can take away from the competitive experience for the entire team. Blizzard should strive to be more transparent about the reasons behind account actions. Providing specific examples of unacceptable behavior can help players understand what is considered inappropriate and guide them towards better conduct in the future. It's irresponsible to think that a game where people are afraid to say anything is the solution to the toxic culture that Blizzard is attempting to combat.
Behavioral Feedback: Instead of just issuing punishments, Blizzard can provide constructive feedback to players who have received account actions. This could involve highlighting specific instances of unacceptable behavior and offering resources or guidance on how to improve. Encouraging players to reflect on their actions and understand the consequences can help facilitate long-term behavioral change. Something as simple as "Swearing isn't tolerated in Overwatch 2 and can make other players feel uncomfortable regardless of context. Moving forward remember that saying nothing is always better than saying something harmful". Short responses that provide solutions may help the player base understand how to improve their behavior.
Incentivizing Positive Behavior: Rewarding positive behavior can reinforce good habits and create a more welcoming atmosphere. This could involve implementing systems that recognize and reward players for being helpful, cooperative, and respectful towards others. The current endorsement system is a great start and could be further expanded to achieve this goal. Perhaps queue priority for higher endorsement ranks, or small discounts when spending various currencies in the shop. Meaningful incentives that motivate players to be their best selves.
At the end of the day, I genuinely want to see Blizzard succeed in claiming back the confidence of its player base, and I believe that starts with being willing to acknowledge that the current system needs some serious improvements. Could I ask the community to share their thoughts with me on this subject? And if we are lucky, Blizzard may communicate back with us to solve this issue.
submitted by BignBIack to Overwatch [link] [comments]


2024.05.15 02:10 Logical_Motor1671 Turn-in greatly reduced after correcting ride height

I posted a pic on this sub a few weeks ago and an observant user called out my rig's suspension woes. I corrected the ride height by adjusting the preload. I also made sure the crossover settings were appropriately adjusted based on the preload changes. I managed to get an additional 5 inches (!) of ride height in the rear and 4 inches in the front. There were tons of obvious benefits to the new adjustments. Less bottoming out. I have much more soft spring being engaged. I can clear heavier sand/dirt/snow/mud/gravel etc.
Overall its a positive change. However, turn-in has suffered significantly. The front end just doesn't bite the way it did when it was lower. This seems to make sense to me, but I was wondering if this is simply a non-negotiable trade off of greater ride height. Will a vehicle always handle better when its lower than it does when its higher? Is this simply something you have to consider based on your driving habits? For example, if you're mostly on flatter surfaces and you want to go fast, less ride height might be optimal, but if you're on uneven surfaces, deep sand or mud or gravel you need to accept less handling for better ride height?
Just hoping for some personal experience or some insight.
submitted by Logical_Motor1671 to sxs [link] [comments]


2024.05.14 23:33 Making_flowers [US-MD][H]SO MANY NEW HUGE ARRIVALS AND PRICE DROPS, PLEASE HELP I CAN’T STOP: Major Keys, Minor Keys, Iconic Covers and Silver Age, Golden Age, Horror, a bit of everything. $10 issue included free with purchase. [W] PayPal

Adding new books every week! Added an inventory list (newly arrived issues in bold at the top) then you can scroll further for more details on condition and key facts. I’m always open to bundle deals and reasonable offers.
I’ve also taken on a lot of random fillers as I fill inventory, so I’ll be including a random comic valued around $10 in each order. Just some examples of the issues I will randomly include in packages:
I’m selling off a portion of the collection to fund the next portion of the collection. Still looking for enablers! These prices include shipping (Gemini mailers whenever possible). I've tried to provide condition explanations, photos of everything (even the ones below $100) and detailed photos.
Please take a look. Up to 7 imgur albums at this point to cover it all:
https://imgur.com/a/4Vs2PvN (Newly Listed Items)
https://imgur.com/a/Oq8vHnw
https://imgur.com/a/atKGE1G
https://imgur.com/a/eu9hXc9
https://imgur.com/a/CbVrE6w
https://imgur.com/a/3RtKPXR
https://imgur.com/a/rowfZD9
https://imgur.com/a/YfgSMEa
Inventory (new items since last post at the top in bold, scroll below list for details on each):
Amazing Spider-Man #33 - 1966 - Classic story and iconic cover. You know it, I know it.: $190
This iconic book is in good to great shape, see the photos for the details. Solidly attached and great colors.
Amazing Spider-Man #98 - 1971 - Non-Code Approved Drug Issue, Green Goblin cover: $SOLD$66$SOLD
Great condition. Some minor wear and ticks on the spine, but overall a great, beautiful, solid book.
Amazing Spider-Man #121 -1973 - Death of Gwen Stacy: $200
The cover is worn, has some holes but despite that the staples are attached,colors are good, and everything is attached and complete. The inside looks good, too. See photos for details.
Amazing Spider-Man #361 Newsstand - 1992 - First appearance of Carnage - Slice at top, $38
Here's a tragedy. This otherwise beautiful high grade major key book has a clean scissor cut at the top through the whole book. Included photos and closeups.
Journey into Mystery #125 - 1966 - Iconic cover and last Journey into Mystery before Thor title change: $49
Very good condition, has a small chip out of the bottom left cover but other than some cover wear it’s just a solid book with great colors.
Early Man-Thing lot: Astonishing Tales #13, Adventure into Fear #11-13: $80 (willing to split this lot up)
Third cover appearance of Man-Thing in awesome condition. The Fear 11-13 are in good condition, but a little more worn than the Astonishing.
Flash #113 - 1960 - First appearance and origin of the Trickster: $75
This one looks good until you realize it has tape up the spine holding the loose staples on. Included pictures of the staples and tape. It is complete and has good colors otherwise, but still low grade because of the tape/staple issue.
Werewolf by Night #8 - 1973 - Has Mark Jewelers insert included: $26
Is in great shape and includes a Mark Jewelers insert making this regular issue a little more rare.
Werewolf by Night #18 - 1974 - $22
Worn condition but great colors. See photos.
House of Secrets #91 - 1971 - Iconic Neal Adams cover: $32
Book is in great condition. There is some minor chipping on a portion of the bottom edge of the cover but other than the wear on the cover it is a beautiful book.
Amazing Adventures #13, #16 & #17 - $42
Good to great condition on these Beast issues, including the Juggernaut vs Beast cover. Bundle with Amazing Adventures #11 (first furred Beast) and I'll give you a great deal.
Invaders #31 - 1978 - Frankenstein is a Nazi. Come on: $17
In awesome condition. Also did I mention Captain America fights Nazi Frankenstein?
Action Comics #263 - 1960 - Last appearance of Bizarro world. End of Bizarro world not told. Not good deal.: $33
Cover has pen on it and is worn but interiors are good, complete and attached and colors are great.
Giant Size Chillers #1 - 1975 - John Romita art: $20
Not the more valuable 1974 with Drac but this is in awesome condition and still some great classic horror.
Daredevil #184 Newsstand - 1982 - Iconic cover: $22
In fantastic condition. Newsstand variant that has been very well kept.
Astonishing Tales featuring Dr. Doom & Kazar #1 - 1970 - First issue in series: $15
In great condition. Great colors and quality. Doctor Doom.
Detective Comics #355 and 2 copies of #375 - $25
Some classic old Batman. Good but a cleaning is needed on 355, two copies of 375 one clean and great condition one worn in but complete and attached.
Green Lantern #59 - 1968 - First appearance of Guy Gardner: $125
Worn but complete. Attached at top staple, bottom staple detached.
Wolverine (1988) #1 - 1988 - Can’t have the 1982? Take this instead!: $65
Also in awesome condition. Very, very clean.
Amazing Spider-Man #29 - 1965 - SLAB CGC 4.5 - Second Scorpion: $140
Slabbed. See photos.
Amazing Spider-Man #40 - 1966 - Origin of the Green Goblin, Iconic Cover: $185
Looks great, clean, bright colors. Complete and solidly attached. See photos
Amazing Spider-Man #64- 1968 - Romita Spider-Man vs. Vulture Cover: $90
Great condition. Bright awesome colors.
Amazing Spider-Man #72 - 1969 - Shocker cover: $35
Is a bit worn and the centerfold is detached (see photos). But it is complete and still has good colors on the interior.
X-Men #221 - 1987 - First Appearance of Mister Sinister: $75
Awesome condition. Just a couple of minor spine ticks. Other than that, beautiful. See photos.
X-Men #4 - 1992 - First Appearance of Omega Red: $20
Awesome condition. Not even any spine ticks. See photos
Daredevil #157 (Newsstand) - 1979: $15
Awesome condition. No spine ticks, creases, color breaks or bends.
Daredevil #164 (Newsstand) - 1980 - Iconic Cover: $55
In awesome condition. Great colors on cover despite all the white. No spine ticks, creases, color breaks or bends.
Plastic Man #1 (#19 free with purchase) - 1966 - First appearance of Plastic Man (son of original): $SOLD AT 35$41$SOLD
Hole in cover, worn, needs a cleaning. But come on, it’s Plastic Man!
Detective Comics #259 - 1958 - First Appearance of Calendar Man: $175
Worn but expected for its age. Solid staples and fully attached. Great colors.
Batman Annual #14 - 1990 - Iconic Neal Adams Two-Face Cover, Origin of Two-Face: $15
Amazing condition, almost unused. See photos.
Detective Comics #324 (1964) and Batman #410 (1987) - $32
324 in good condition but could use a clean and press. Batman 410 is in awesome condition, but considering the prices of these I figured I’d just throw them together.
Amazing Adventures #11 - 1972 - First furry beast: $100
In awesome condition. Minor, tiny blemish (possibly a tape pull?) on the bottom of the A on cover. See photo, but very tiny blemish.
Incredible Hulk #105 - 1968 - First appearance of Missing Link, iconic cover: $SOLD$45$SOLD
In really good condition, with minor wear to the cover and some breaking on it. White interiors, solidly attached, great colors.
Incredible Hulk #179 - 1974: $SOLD$15$SOLD
In great condition.
Incredible Hulk #250 (Newsstand) - 1980 - Iconic Hulk vs. Silver Surfer cover: $38
Awesome condition. See photos.
Tales of Suspense #94 - 1967 - First appearance of M.O.D.O.K.: $50
In good condition, with a little edge wear and marks on the cover in places. Other than that it has bright clean pages and good colors.
Captain America #110 - 1969 - Rick Jones dons Bucky Costume, first appearance of Madame Hydra: $60
Iconic Jim Steranko cover and art. In OK condition, a bit worn, could definitely use a cleaning. See photos.
Flash #129 - 1962 - First team-up of golden age Flash and silver age Flash; first appearance of golden age Green Lantern and JSA in silver age: $95
Good condition! Very solid, great colors, complete and attached.
Flash #147 - 1964 - Second appearance of Professor Zoom: $95
Good condition! Very solid, great colors, complete and attached.
Aquaman #11 - 1963 - First appearance of Mera: $95
Worn condition but solid, complete and attached.
Mystery in Space #68 - 1961 - 10c Comic Goodness: $25
Cover is detached, but hey, it’s a 10c comic. Otherwise good colors and pages.
Strange Adventures #138 - 1962: $18
Good condition, good colors.
Golden and Silver Age Lot of 12- $85
Came into a lot of worn golden and silver books I know little about. Would like to offload them all together, so take a look at the album. Includes Little Lulu, Cheyenne Kid, the Flintstones, Tarzan, some other Gold Key and Dell stuff and an Adventures book from 1945. Did some research to get prices, take a look.
Tower of Shadows Annual #1 - 1971 - Romita cover and Neal Adams art: $25
Great condition. Good colors, solid book.
Dead of Night #1 - 1973 - Romita art: $35
Really great condition, with a minor color rub or stain or something (can’t tell what) to a spot on the bottom of the front cover and top of the back. Fantastic colors, white pages.
Tomb of Dracula #27 and #63 - $23
Non-key issues in great condition, just throwing together to move.
Sub-Mariner #15 and #31 - Silver Age Namor bundle: $22
Great colors and interiors. Fading on spine cover on #15, #31 in great condition, see photos.
Marvel Feature #1 - 1971 - Origin & First Defenders: $49
Has tape pull on cover, subscription crease color break (see photos)
Fantastic Four #150 - 1974 - Wedding of Crystal and Quicksilver: $25
In awesome condition. No spine ticks, creases, color breaks or bends.
Tales to Astonish #58 - 1964 - Silver age Giant Man: $19
Worn condition but complete and attached. See photos.
Marvel Team-Up Annual #2 - 1978 - Spider-Man & The Hulk team-up: $30
In awesome condition. No spine ticks, creases, color breaks or bends.
Spider-Man vs. Wolverine #1 - 1987 - Death of First Hobgoblin: $19
Awesome condition. Pressable non-color breaking crease on back cover. See photos
submitted by Making_flowers to comicswap [link] [comments]


2024.05.14 22:02 liljuniortoro Nanny suspended from care.com - am I being naive?

We hired a nanny about a year ago for our baby, who is now about 18 months old. While we found her on care.com, we didn’t actually “hire” her through there (just moved straight to contract over email). She was the second person (of 2) we talked to on the phone for screenings and we immediately loved her. She did a home test for a week and aced it, and we hired her. I called her two most recent references and they both gave glowing reviews (one continues to hire her on weekends; the other highlighted some issues they’d had but were able to correct and had actually tried to rehire her but our nanny didn’t want to continue working for them). We thought all was great.
Over the course of the year, she has been generally wonderful. She does put her foot in her mouth/make odd comments from time to time, and can get a bit too personal, but those have generally been our only complaints. We’ve spoken to her about this and she has gotten better, but still does slip up from time to time.
A few months ago, I happened to look up her profile on care.com out of curiosity, because she mentioned she still does odd jobs on weekends through there. I noticed she had a bad review (posted a month prior), where the person claimed my nanny ignored all special requests, watched tv too much and didn’t interact with the baby, and made inappropriate comments about the husband to the wife directly. When I saw this, I freaked out, but ultimately the only part that sounded true based on our experience with her was making inappropriate comments. I ended up asking her about it, and she said this review was from 8 months prior, she was never told about the special requests, but she did make a comment that the husband looked attractive in his wedding suit when looking at their wedding photos with the wife. I believed her (again based on my own experience) and confirmed she probably shouldn’t have said that and to take it as a learning opportunity to be more mindful of not putting her foot in her mouth.
The next day, she was suspended from care.com. My nanny told me this, I wasn’t aware myself because I hadn’t hired her directly through care.com. The timing was wild, I asked if she did anything (try to reach out to the wife, etc) but she says she didn’t. I’m not sure what to believe here.
We decided, based on how great she’s generally been, to move past it. However, a few days ago one of her references (who didn’t raise any negatives working with her and told me she still hires her on weekends) texted me and asked if I knew why she was suspended from care.com. I explained the above and that my best guess was this negative review somehow triggered a suspension, and asked her if she ever had negative experiences with our nanny. She mentioned that they actually were ghosting her because the last time my nanny went to help them out, she made inappropriate comments about the reference’s friends and called her son “slow” (as in has developmental issues, which he doesn’t), and as a result they don’t want to work with her again.
So now I’m not sure what to do. Again she seems so great with my baby, we’re pretty chill so the foot in mouth comments don’t bother us too much, but it seems like several other families have had bad experiences with her and it’s making me second guess everything. For example, she did once call my baby slow too, but I immediately corrected it and she hasn’t said it since. I hate that she did it, but I’m also prone to saying the wrong thing sometimes, so I’m trying to be understanding. But it’s making me so anxious that I’m ignoring red flags, and I can’t help but wonder if she was suspended for something else. We never ran an additional background check, so I’m thinking that’s the next step.
Appreciate any advice, thank you!
EDIT: I forgot to mention, about 6 months ago our nanny was so upset because she was kicked out of her friend group, allegedly because of something she was saying to her ex boyfriend via text that one of her friends saw and got upset about, which ultimately ended up with everyone in the group ghosting her. We thought nothing of it at the time (she’s in her 20s and mean girl behavior can happen anywhere) but in light of everything else it makes us question it all
2ND EDIT: thank you all so much for your input and advice! I think we’ll casually see if we can find a better nanny on the side, while seeing if we can give feedback to her to coach out the bad habits. Really appreciate the sanity checks 🫶
submitted by liljuniortoro to NannyEmployers [link] [comments]


2024.05.14 21:06 Joshh170 Forza Motorsport Adds New Cars and Content With Update 8

Forza Motorsport Adds New Cars and Content With Update 8
Developer Turn 10 Studios has released Forza Motorsport Update 8, bringing substantial additions to the game, including new cars and content. Additionally, this new Forza Motorsport update includes several bug fixes for players on Xbox Series XS, PC via the Microsoft Store, and Steam.
In 2023, Forza Motorsport was released as a reboot of the popular subseries within the Forza sim racing franchise, developed by Turn 10 Studios and published by Xbox Game Studios. The game introduces significant technical advancements like real-time ray tracing, dynamic weather, and damage modeling. Forza Motorsport's initial reception was positive, particularly for its realism and online multiplayer modes.
One of the highlights of Forza Motorsport Update 8 is the introduction of Career Events, promising diverse experiences for players. These events include the Featured Tour: Track Toys Tour, which kicks off on May 15 and runs until June 26, offering enthusiasts the chance to immerse themselves in adrenaline-pumping racing action. Additionally, the update introduces various other events like Ginetta Juniors, Weekend Warriors, Kit Caterhams, and Track Toys, each with its unique challenges and rewards.
Furthermore, the inclusion of new vehicles in the Forza Motorsport car lineup will please car enthusiasts. Among these are the 2019 Porsche #70 Porsche Motorsport 935 from the Track Toys Tour, the 2011 BMW 1 Series M Coupe from the Open Class Tour, and spotlight cars such as the 2019 Ginetta G40 Junior, 2015 Porsche Cayman GTS, 2013 Caterham Superlight R500, and 2019 Elemental RP1. These cars not only expand the roster but also offer players exciting choices for their racing adventures.
Moreover, as with the previous Forza Motorsport patch, Update 8 brings significant improvements and bug fixes across various aspects of the game. Players can expect enhanced stability, refined gameplay mechanics, and optimizations for PC performance, including improved video memory usage and fixes for issues like screen flashing and controller disconnects.
In the Forza Motorsport multiplayer arena, Spec Series events were introduced, including the Lotus 3-Eleven Spec Series and the Mazda Miata Spec Series, providing competitive racing opportunities for players looking to test their skills against others. The update also addresses car balancing, refining the performance of several vehicles in Featured Multiplayer Spec Series. Notable changes include adjustments to the engine torque, car mass, and downforce for cars like the 2019 Ginetta G55 GT4 and 1997 McLaren F1 GT. With ongoing updates like this one, Forza Motorsport continues to evolve, ensuring that players have a dynamic racing experience.
Forza Motorsport Update 8 Patch Notes
Version Number:
Xbox Series XS: 1.587.4035.0 PC (Microsoft Store): 1.587.4035.0 Steam: 1.587.4035.0 Game Content, Features and Events [All Platforms]
Career Events
Featured Tour: Track Toys Tour (Available from May 15 5pm PT May 16 12am UTC – June 26 5pm PT June 27 12am UTC) Ginetta Juniors (Starts May 15 5pm PT May 16 12am UTC) Weekend Warriors (Starts May 22 5pm PT May 23 12am UTC) Kit Caterhams (Starts May 29 5pm PT May 30 12am UTC) Track Toys (Starts June 5 5pm PT June 6 12am UTC) Open Class Tour – 1960s Celebration (Available from May 15 5pm PT May 16 12am UTC – June 12 5pm PT June 13 12am UTC) D Class Series C Class Series B Class Series A Class Series Reward Cars
Track Toys Tour: 2019 Porsche #70 Porsche Motorsport 935 Open Class Tour: 2011 BMW 1 Series M Coupé
Spotlight Cars
2019 Ginetta G40 Junior (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) 2015 Porsche Cayman GTS (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) 2013 Caterham Superlight R500 (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) 2019 Elemental RP1 (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) VIP Discount Cars
2014 BAC Mono (May 15 5pm PT May 16 12am UTC – June 12 5pm PT June 13 12am UTC) 2016 Lotus 3 Eleven (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) 1996 Porsche 996 GT1 (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) 1994 Mazda Miata (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) 2016 Brabham BT62 (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC)
Multiplayer Events
Spec Series
Lotus 3-Eleven Spec Series (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) Early Factory Racecar Series (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) Mazda Miata Spec Series (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) Modern Factory Racecar Series (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) Open Series
R Class Series and P Class Series (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) B Class Series and D Class Series (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) A Class Series and X Class Series (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) S Class Series and C Class Series (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC)
Spotlight Series
2019 Ginetta G40 Junior (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) 2015 Porsche Cayman GTS (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) 2013 Caterham Superlight R500 (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) 2019 Elemental RP1 (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC) Rivals Events
Spec Division: Forza Touring Cars – Virginia International Raceway Full Circuit (May 15 5pm PT May 16 12am UTC – June 12 5pm PT June 13 12am UTC) VIP: Mono a Mono – 2014 BAC Mono – Yas Marina South Circuit (May 15 5pm PT May 16 12am UTC – June 12 5pm PT June 13 12am UTC) Celebrate Senna’s Legacy with McLaren – 2018 McLaren Senna – Silverstone Grand Prix Circuit (May 29 5pm PT May 30 12am UTC – June 26 5pm PT June 27 12am UTC) Spotlight – 2019 Ginetta G40 Junior – Brands Hatch Indy Circuit (May 15 5pm PT May 16 12am UTC – May 22 5pm PT May 23 12am UTC) Spotlight – 2015 Porsche Cayman GTS – Mugello Club Circuit (May 22 5pm PT May 23 12am UTC – May 29 5pm PT May 30 12am UTC) Spotlight – 2013 Caterham Superlight R500 – Grand Oak Club Circuit (May 29 5pm PT May 30 12am UTC – June 5 5pm PT June 12 12am UTC) Spotlight – 2019 Elemental RP1 – Lime Rock Full Circuit (June 5 5pm PT June 6 12am UTC – June 12 5pm PT June 13 12am UTC)
Bug Fixes and Improvements
Stability [All Platforms]
Fixed a game crash caused by quickly and repeatedly changing the number of Drivatar AI opponents in Free Play event setup. [1717959] Fixed an issue that occurred when exiting out of pre-race in Free Play quickly after switching cars or modifying the event setup would cause a soft lock in the loading screen. [1732080] Fixed a stability issue when the player would exit to Event Menu while on track in during a Test Drive. [1751335] Fixed an issue in which disconnecting and reconnecting a controller would prevent the player from progressing to the game menu. [1734977]
PC
Improvements have been made to video memory usage on PC. Addressed an issue where the screen would flash white when players entered the My Cars menu. [1749202] Fixed an issue on Steam where you would repeatedly be shown the Self-Improvement achievement, even when you haven't unlocked it. [1738129] Fixed an issue on Steam where the Safety Star and Safety Superstar achievements would accumulate incorrect progress after a multiplayer race. [1738130] Fixed an issue where the player could not exit out of Career when hovering over event posters and pressing the right mouse button. [1717135] Fixed an issue where Exit Event messages could not be closed out using a Cancel Button (B Button/ESC Key/Right Mouse Click). [1717315] Selecting replays using the mouse no longer requires a double click. [1580893] We’ve made changes to how PC graphics settings are applied to ensure you are only prompted to restart the game when it is necessary. [1568770] Fixed an issue where the player is prompted to restart the game when only the ‘Show Framerate’ toggle has been modified. [1755225] Fixed a PC-specific issue where the game would crash when disconnecting a wheel and reconnecting with a controller in Featured Multiplayer. [1728706]
Gameplay[All Platforms]
Introduced a Tire Wear Scale option to Free Play and Private Multiplayer, allowing adjustments to the rate at which tires are worn. 1x is the default value. At 2x, tire wear will occur twice as fast. Values range from .5x to 10x. This setting is found in the Event Setup Rules tab and in the Fuel & Tire menu when on track. Migrated the Open Class Tour in Career from the Builders Cup tab to the Featured tab. The Open Class Tour will be found in the Featured tab going forward. Fixed an issue where lap times faster than 18 seconds on Eaglerock Oval in Rivals X Class Time Attack leaderboards were not being posted. Fixed the achievement “Leisure Cruise” so that it now correctly unlocks when the specified criteria to complete a single lap at Circuit de Spa-Francorchamps during sunset has been met. [1681510] Adjusted the rolling start in the Builders Cup Power Tour: Iconic Muscle event so that cars no longer collide before the 3-2-1. [1717346] Fixed an issue where players not using steering assists were given control of their car at the wrong time when exiting the pit. [1717893] Fixed a bug in Private Multiplayer lobbies where player cars would appear on the track instead of in the pits when the host changes the selected track and while one or more players are in the Post Race screen. [1729190] Fixed an issue in Private Multiplayer where timed races didn’t mark laps as dirty when driving off track. [1757780] In Featured Multiplayer, Telemetry now states the correct number of Qualifying Laps before Featured Race. [1733624] Fixed an issue where every Featured Multiplayer post-race transition would only ever show Laguna Seca art as the next track. Now, the player will see the correct track loading screens when continuing from one completed Featured Multiplayer race to the next event. [1653249] Fixed an issue where the "Not Connected" UI popup would repeatedly show during sign-in even after a connection was regained. [1746586] Fixed an issue in the Settings menu where resetting all options to default values did not apply to Audio Performance. [1731587]
Multiplayer – Matchmaking and Events [All Platforms]
We’ve updated Safety Ratings in Featured Multiplayer by increasing the number of previous races the Safety Rating uses to determine your rating from 10 to 20, and by making on-track collisions more impactful to Safety Rating. Changes will take effect after your first race in Update 8. In addition, we’ve improved the matchmaking algorithm to search for a narrower range of Safety Ratings compared to your own. For example, players with an 'S' Safety Rating should no longer be matched with players who have 'E' and 'D' Safety Ratings. Groups will be connected to matches based on the player with the lowest Safety Rating. We’ve updated Featured Multiplayer events to use consistent weather conditions and avoid unpredictable weather transitions mid-race. [1750733] Removed the 2020 KTM X-Bow GT2 and the 2020 Lamborghini Essenza SCV12 from the Forza GT Series and added them to the Modern Factory Racecar Series in Featured Multiplayer. [1753741] Added the 2019 Porsche #70 Porsche Motorsport 935 to the Forza GT Series in Featured Multiplayer. Developer’s Note: We’re currently working on recategorizing Forza GT racecars into separate spec divisions and expect to push these changes into the game this summer. Corrected an issue where the 1969 Lola #6 Sunoco T70 MkIIIB was eligible for the Vintage Le Mans Prototypes Series rather than the Prototype Group Racing Series. [1731588]
Car Balancing [All Platforms]
The following cars have been rebalanced in Featured Multiplayer Spec Series: Featured Multiplayer Spec Series Car Name Change Summary Forza GT Series 2019 Ginetta G55 GT4 Engine torque: +25% Car Mass: +13.4% Front Downforce: -45% Rear Downforce: -45% Early Factory Racecar Series 1997 McLaren F1 GT Increased Power 10% Early Factory Racecar Series 1997 Porsche 911 GT1 Strassenversion Increased Power 13% Lowered weight/ballast 3% Early Factory Racecar Series 1989 Ferrari F40 Competizione Increased power 10% Weight decreased 2%
Drivatar AI [All Platforms]
Reduced unnecessary braking scenarios for Drivatar AI opponents. Examples of this include braking while attempting to pass, two cars wide in corners, at the apex of corners, and on straights.
Tracks [All Platforms]
Gameplay[All Platforms]
Introduced a Tire Wear Scale option to Free Play and Private Multiplayer, allowing adjustments to the rate at which tires are worn. 1x is the default value. At 2x, tire wear will occur twice as fast. Values range from .5x to 10x. This setting is found in the Event Setup Rules tab and in the Fuel & Tire menu when on track. Migrated the Open Class Tour in Career from the Builders Cup tab to the Featured tab. The Open Class Tour will be found in the Featured tab going forward. Fixed an issue where lap times faster than 18 seconds on Eaglerock Oval in Rivals X Class Time Attack leaderboards were not being posted. Fixed the achievement “Leisure Cruise” so that it now correctly unlocks when the specified criteria to complete a single lap at Circuit de Spa-Francorchamps during sunset has been met. [1681510] Adjusted the rolling start in the Builders Cup Power Tour: Iconic Muscle event so that cars no longer collide before the 3-2-1. [1717346] Fixed an issue where players not using steering assists were given control of their car at the wrong time when exiting the pit. [1717893] Fixed a bug in Private Multiplayer lobbies where player cars would appear on the track instead of in the pits when the host changes the selected track and while one or more players are in the Post Race screen. [1729190] Fixed an issue in Private Multiplayer where timed races didn’t mark laps as dirty when driving off track. [1757780] In Featured Multiplayer, Telemetry now states the correct number of Qualifying Laps before Featured Race. [1733624] Fixed an issue where every Featured Multiplayer post-race transition would only ever show Laguna Seca art as the next track. Now, the player will see the correct track loading screens when continuing from one completed Featured Multiplayer race to the next event. [1653249] Fixed an issue where the "Not Connected" UI popup would repeatedly show during sign-in even after a connection was regained. [1746586] Fixed an issue in the Settings menu where resetting all options to default values did not apply to Audio Performance. [1731587]
Multiplayer – Matchmaking and Events [All Platforms]
We’ve updated Safety Ratings in Featured Multiplayer by increasing the number of previous races the Safety Rating uses to determine your rating from 10 to 20, and by making on-track collisions more impactful to Safety Rating. Changes will take effect after your first race in Update 8. In addition, we’ve improved the matchmaking algorithm to search for a narrower range of Safety Ratings compared to your own. For example, players with an 'S' Safety Rating should no longer be matched with players who have 'E' and 'D' Safety Ratings. Groups will be connected to matches based on the player with the lowest Safety Rating. We’ve updated Featured Multiplayer events to use consistent weather conditions and avoid unpredictable weather transitions mid-race. [1750733] Removed the 2020 KTM X-Bow GT2 and the 2020 Lamborghini Essenza SCV12 from the Forza GT Series and added them to the Modern Factory Racecar Series in Featured Multiplayer. [1753741] Added the 2019 Porsche #70 Porsche Motorsport 935 to the Forza GT Series in Featured Multiplayer. Developer’s Note: We’re currently working on recategorizing Forza GT racecars into separate spec divisions and expect to push these changes into the game this summer. Corrected an issue where the 1969 Lola #6 Sunoco T70 MkIIIB was eligible for the Vintage Le Mans Prototypes Series rather than the Prototype Group Racing Series. [1731588]
Car Balancing [All Platforms]
The following cars have been rebalanced in Featured Multiplayer Spec Series: Featured Multiplayer Spec Series Car Name Change Summary Forza GT Series 2019 Ginetta G55 GT4 Engine torque: +25% Car Mass: +13.4% Front Downforce: -45% Rear Downforce: -45% Early Factory Racecar Series 1997 McLaren F1 GT Increased Power 10% Early Factory Racecar Series 1997 Porsche 911 GT1 Strassenversion Increased Power 13% Lowered weight/ballast 3% Early Factory Racecar Series 1989 Ferrari F40 Competizione Increased power 10% Weight decreased 2%
Drivatar AI [All Platforms]
Reduced unnecessary braking scenarios for Drivatar AI opponents. Examples of this include braking while attempting to pass, two cars wide in corners, at the apex of corners, and on straights.
Tracks [All Platforms]
Increased the track material luminance to be more physically correct, improving the overall contrast and color saturation of the track. This affects newly released tracks as well as future track updates. Maple Valley has been refreshed with “Mobil 1 Presents Maple Valley” race day branding, which includes new track signage featuring Mobil 1. Fixed multiple pop-in zones across the entire Maple Valley track. Fixed multiple pop-in zones across the entire Mid-Ohio track. Fixed numerous areas across Mid-Ohio where textures were displayed at low resolution or stretched. Placed a barrier along the pit exit at Mid-Ohio Sports Car Course. To accommodate this change, leaderboards for this track have been reset. Fixed a couple zones at Brands Hatch that were missing or displaying broken skids. We’ve reset leaderboards for Le Mans track layouts following the changes made to this track in Update 7.
Cars [All Platforms]
2016 Ford Shelby GT350R: Fixed an issue where suspension couldn’t be tuned without the Drift Suspension upgrade. [1648500] 2013 McLaren P1: Fixed an issue where the aero wing wasn’t displaying its deployment animation when accelerating after braking for a turn. [1592856] 1992 Volkswagen Golf Gti 16v Mk2: Fixed an issue where the Analog speedometer did not match the telemetry. [1652263] Fixed an issue on select cars where the fog lights or reflectors would instead act as brake lights. This fix applies to the 1998 Toyota Supra RZ, 2003 Ford Focus RS and 1997 McLaren F1 GT. [1730279] [1731165]
Livery Editor[All Platforms]
Introduced a Vinyl Material tool to the Livery Editor which can be used to uniformly adjust all vinyl materials on a car from matte (non-reflective) to glossy (reflective). This includes a reset option to revert all vinyls to match car paint glossiness. Imported designs from Forza Horizon 5 using its similar feature will automatically inherit these values. When removing a livery from a vehicle, the color will now be reset to the default manufacturer color instead of the color when the player purchases it. [1731939] Adjusted the arrangement of hint buttons in Livery Editor at the bottom of the screen. [1741965] Fixed an issue in the Livery Editor where the save popup would not be shown when exiting after flipping a decal or creating a mask from a layer. [1739245] The 'Find Designs' menu is now accessible for rental cars when players try to open it from 'Design & Paint Menu' and 'Livery Mode Select' scenes. [1643182] Fixed an issue where the game was creating empty base model liveries. Forza base liveries will no longer be created and stored unless it's the current livery in use. [1551365] Added iconography to layers in the Livery Editor. The player can now see icons to indicate if it's a mask layer or a locked layer. [1370431] The background values (position, scale, color, etc.) will not change when the player is navigating through the lighting options panel. [1734187] Fixed issues when flipping the rotation of vinyls in the Livery Editor. [1728080] Fixed an issue to prevent zooming of camera if the mouse is over Livery Color Selector in all color modes (Normal, Manufacturer, Special) for consistency. [1721951] Addressed an issue where player brake calipers were displaying the wrong color instead of the expected special colors. [1712512] Fixed an issue in the Design & Paint menu where non-block color vinyl shapes ignored mask effects. [1630741]
Accessibility [All Platforms]
Screen Narrator now properly narrates the “Place in Car Bay” scene. [1738094] Screen Narrator will now read associated credit bonuses as part of the option value names on Free Play Advanced options which affect credits earned during the event. This change also fixes the display of the bonus percentages for all players. [1721875] Fixed intermittent failures of Screen Narrator to read the tab names in the Builders Cup Series Selection scene. [1721928] Screen Narrator now fully supports the “Series Standings” leaderboard scene accessed from the Builders Cup Event Setup scene. [1721944], [1657223] Screen Narrator now correctly reads the Driving Assists modal popup for new players during the initial races of Career mode. [1738064] Screen Narrator will now always correctly read the Data Out IP Address and Port settings in the Gameplay & HUD settings menu. [1667393] Fixed an issue with Screen Narrator reading DLC pack descriptions twice in Purchase Options menu. [1746587] Added descriptive text for the SoundCloud Driver Suit. [1708217] The Tune Setups menu is now fully narrated. [1709554]
Localization[All Platforms]
Fixed an issue where several words were not translated when using [sv-SE] (Swedish-Sweden) language. [1589182] Fixed an issue causing hint button text to exceed the text boundaries in several languages. [1711597] Fixed a typo in Screen Narrator voiceovers in [pt-BR] (Portuguese-Brazil) when viewing car info panels. [1712323] Fixed an issue that caused text to overlap in the Fuel & Tire setup screen when text size is set to largest, and the language is set to [fi-FI] (Finnish-Finland). [1749301] Fixed an issue where the word “Pause” is not translated in [ja-JP] (Japanese-Japan). [1749465] Fixed an issue where the word “Hardcore” is not translated in several languages. [1749471] Fixed an incorrect character in [zh-TW] (Taiwanese Mandarin-Taiwan) that caused Fuel & Tire menu categories to be mistranslated. [1749479]
submitted by Joshh170 to GameGeeks [link] [comments]


2024.05.14 16:40 LongjumpingAdvance51 How to stop being deflated and get rid of the “what’s the point anymore” feeling after losing chances at leadership and drum line after multiple auditions and getting no awards

I auditioned for battery 3 times but I’m probably going to be the synth again and there’s no chance to audition again in highschool as I'm a rising senior. Two rookies got into the drumline. I believe that I was good enough for drumline as I'm more experienced than the freshman(this is not a brag, I literally trained on drums for the past 5 years) but the Director needed a synthesizer and didn't want to waste my talents on an instrument that four people can play when he has rookies that he can grow into the next generation of drummers instead. It makes sense to me and I would do the exact same thing if I was him. There is a pianist rookie who wants to be synth and another pianist rookie so things might change a little. However, I'm still his main and the others have not proven themselves yet. I went completely through leadership training, planning a service project, making a video, doing 7 thick packets, going above and beyond, getting recommendations, answering questions, and running for an election just to lose. Next time I auditioned I was going strong until one event pushed me over the edge leading to a 3 day OSS and 2 day ISS. It was the only discipline I received in highschool. Before junior year, I was a straight A student and I was eventually made a marshal despite almost failing 2 ap classes first semester junior year. I ran for class president junior year as well. I went above and beyond. I naturally, lost my chances at leadership because of my suspension. I have an all or nothing attitude which means that if I start something (good or bad) I feel the strong urge to finish it even if that means screwing myself over Which is part of why I got suspended because I realized that I had done something bad that could jeopardize my leadership and hated myself so much that I flipped out. I also didn’t get any awards in band. Now I’m full of self doubt and sadness. I know that those leadership auditions taught me important skills and I didn’t waste my time. I know that those drum line auditions lead to major growth in my playing ability and I’m not in front ensemble because I’m too bad for drum line, I’m there because they need me as a synthesizer and that they think I’m a great player, even better than my partner(who was a great pianist of 13 years and better than me at improvisation and ear playing but didn’t play his part correctly when he was synth eventually, he got the chance to move to bass drum but that was only because another member quit band for a year and they had me) and they probably have great things planned for this season As last season, I was the only synthesizer and started and ended the show as well as having many exposed moments throughout. I know that awards aren’t that important. I can lead by example just like my section mate who was also a leadership training dropout and battery failee. However, I feel bad, like I wasted my time. Even worse, people didn’t think I could do it and I proved them right. That I have only a bark and no bite. I don’t do what I do for recognition but it feels like it’s not enough. I’m almost tempted to quit but I know that my reason is stupid and they need me and that the feeling will pass and I’ll hate myself for not finishing what I started. I almost feel like not trying to be good anymore. Not going above and beyond anymore. Giving up and just being a nuisance and goofy around because I’m a damn failure anyways. I feel like I'm not getting The recognition I want and I feel guilty for even thinking that because I feel like I should be happy to just do what I do even if nobody seems to care. I know it doesn’t matter and I’m going to college next year where I will have a new chance. I think I have end-of-year-itis(lack of motivation due to the school year ending). Has anyone been in a similar situation who can give me motivation to go on and continue doing my best?
submitted by LongjumpingAdvance51 to marchingband [link] [comments]


2024.05.14 16:03 Heraclius_3433 Thriller that is actually a thriller

I feel like the last few thriller I picked were half romance, for example 11-22-63. Also feel like I keep bumping into totally unreliable narrators where the big twist is just that the narrator lied to you, for example house across the lake.
TLDR: looking for thrillers that are actually suspenseful and exciting and not just a narrator going “haha I tricked you what a twist”
submitted by Heraclius_3433 to suggestmeabook [link] [comments]


http://rodzice.org/