Hero- abandon chord charts

“For A Fortnight There”: Denial and The Torturous Cycle of Suppression

2024.05.16 05:07 thankyoutrish “For A Fortnight There”: Denial and The Torturous Cycle of Suppression

“For A Fortnight There”: Denial and The Torturous Cycle of Suppression
Hi everyone! Today I wanted to share my personal interpretation of Fortnight. From my perspective, Taylor is engaging in a dialogue with herself in which she comments on the complexities of self-denial and suppression that we sometimes resort to in order to conform or appease others (Note: I admit I may have projected my own personal struggles onto the lyrics of the song, but still wanted to explore these concepts in her music).
I was supposed to be sent away But they forgot to come and get me I was a functioning alcoholic ’Til nobody noticed my new aesthetic
From my perspective, she intended her closeted self to be “sent away” (suppressed) to the point of extinguishment. But this part of herself couldn’t be completely erased, and so it was instead ignored and left to linger. As a result, this self remains trapped in a limbo (locked inside a vault?), neither fully alive nor dead, but rather exists as a powerless observer of her own life.
I always interpreted the line about alcoholism as her saying that alcoholism was what her new aesthetic was and that nobody noticed that she was using alcohol to numb her closeted feelings. After no one acknowledged what she was doing, she stopped “functioning” and began to unravel, letting herself go because it seemed like no one would notice if anything was wrong with her anyway.
\"I was a functioning alcoholic\" as illustrated in the Anti-Hero music video.
https://preview.redd.it/duk44miy7b0d1.jpg?width=960&format=pjpg&auto=webp&s=6a62bb040e6b044fd3adcdaf6c14f769c75dffde
All of this to say I hope you're okay But you're the reason And no one here's to blame But what about your quiet treason?
She of course desires happiness and there are external influences out of her control preventing this for her, but she must also acknowledge the possible role she, too, plays in contributing to her own unhappiness by continuing to ignore this side of herself. While she obviously can’t blame herself for the homophobia that unfortunately continues to endure in our modern society, she must also recognize her own contribution to her struggles through the continued neglect and numbing of her closeted self with unhealthy coping mechanisms (such as the alcoholism mentioned).
She is committing “quiet treason” because she is not only denying her own needs in this sense, but could also be adopting harmful behaviors preventing her from finding self-acceptance such as compulsory heterosexuality (comphet) and internalized homophobia. The term “quiet treason” captures the betrayal of self through silent compliance with societal norms that deny her true identity and well-being.
\"What about your quiet treason?\"
In the music video for Fortnight, Post Malone (whom I- as well as many others on this sub it seems- interpret as another version of Taylor herself) is one of the doctors administering the electro-shock therapy, and also the one who pulls the plug on the procedure upon witnessing the pain it inflicts on her. Electric shocks were historically used on homosexuals as part of aversion therapy in an attempt to change an individual's sexual identity to align with heterosexual norms. The paradox of Post Taylor both engaging in and stopping the procedure could symbolize Taylor's internal struggle with self-acceptance.
Taylor discussing internalized misogyny in the Miss America documentary.
And for a fortnight there, we were forever Run into you sometimes, ask about the weather Now you're in my backyard, turned into good neighbors Your wife waters flowers, I wanna kill her
Despite her efforts, she can't completely suppress this closeted part of herself and it resurfaces periodically, every once in a while for a fortnight. In these moments, she grapples with accepting this aspect of her identity, finding brief periods (“for a fortnight there”) where it seems like she might finally succeed and find freedom from the closet.
But heteronormative societal norms and homophobia ultimately cause her to retreat from fully embracing her queer identity and coming out. She may also wrestle with feelings of self-doubt and the need for validation from others. Nevertheless, her closeted self remains a constant lurking presence, haunting her from beneath the surface of her shallow encounters (“ask about the weather”).
I see the “good neighbors” as symbolizing the heterosexual relationship she maintains to keep the public satisfied and to avoid confronting her struggles with her queer identity. The neighbors (her and her public boyfriend) are considered “good” because they adhere to expectations and are approved by the fans, media, and the public.
At the beginning of Miss Americana, Taylor says that her \"entire moral code, as a kid and now, is a need to be thought of as good.\"
When she says, "Your wife waters flowers," I envision her addressing her own husband in this scenario, where the "wife" symbolizes the version of her that has conformed to traditional, domestic heteronormativity.
While there's nothing inherently wrong with being a traditional wife, it contradicts her true self and what she desires as a queer woman (“No deal, the 1950s shit they want from me” from Lavender Haze). This conflict is further illustrated when her closeted self expresses a desire to "kill her," representing a desire to kill the “her” that’s in a heterosexual relationship participating in the facade of the perfect wife because the public desires it, leaving her closeted self feeling bitter and abandoned because she was not chosen instead.
All my mornings are Mondays stuck in an endless February I took the miracle move-on drug, the effects were temporary
Monday is the first day of a new week, when the week starts over. The fact that all of her mornings are Monday mornings could symbolize a perpetual return to the start of a constant cycle of internal conflict. This also reminds me of a quote from the 1999 film Office Space, in which one of the characters says to another “Sounds like somebody’s got the case of the Mondays.” The phrase was said to refer to the depression one experiences when having to return to work after the weekend (or maybe in this case, the fortnight).
\"The case of the Mondays:\" Taylor depicted in an office setting, reinforcing a sense of monotony and tedium in her life.
I find it interesting she describes the month of February as endless, despite it being the shortest month of the year. Considering the idea of repeated cycles mentioned throughout this analysis, this brings to my mind the 1993 film Groundhog Day in which the plot centers around a man who becomes stuck in a time loop on February 2nd (Groundhog Day) and must relive this same day over and over again.
From the 1993 film \"Groundhog Day,\" in which a man is forced to relive the same day in February repeatedly.
The Groundhog Day tradition itself originates from Pennsylvania, Taylor's home state, and revolves around the superstition that if a groundhog emerges from its burrow on this day and sees its shadow, it retreats back into its den which predicts an extended winter. But if it does not see its shadow, spring will arrive soon.
This may be a reach, but you could think of this as Taylor trying to “come out” of her burrow (the closet) only to be startled by her shadow self (her anxieties and fears, the parts of herself she’s afraid of sharing with the public) which causes her to retreat back into hiding for what feels like another inevitable winter.
Taylor's shadow self.
And I love you, it's ruining my life I love you, it's ruining my life I touched you for only a fortnight I touched you, but I touched you
She may yearn to embrace who she is and continue pursuing her love for writing and performing music, but may have had to make difficult sacrifices in this realm in order to progress in her career. The pressure to uphold these sacrifices, despite the heavy burden they impose, could stem from a desire to avoid disappointing various stakeholders in her life like the public, her fans, and even her own family. This may have led her to prioritize her music career and fame over the freedom to openly express her sexuality.
It's clear she cherishes her career and the doors that fame has opened for her, but the continuous suppression of her sexuality over time has taken a toll on her mental health. The song carries a sense of robotic resignation and defeat, reflecting her closeted self's enduring wait. It seems her closeted self has nearly given up hope, clinging to those rare "fortnights" when Taylor could truly feel whole and not just a hollow facade to please others.
Concerned over appearing ungrateful for voicing her struggles with fame?
And for a fortnight there, we were together Run into you sometimes, comment on my sweater Now you're at the mailbox, turned into good neighbors My husband is cheating, I wanna kill him
This time she alters the final line in this verse to tell us her husband is cheating and she wants to kill him. In conjunction with my other interpretations, I’m guessing she’s hinting that her husband is unfaithful due to her unhappiness in their relationship influenced by her closeted sexuality. In considering that this is a beard she’s with, the line could suggest a contracted arrangement that allows both partners to seek affairs outside of their artificial relationship.
Her desire to “kill him” could symbolize the deep unfairness she feels in being in a loveless lavender marriage that she never wanted. Over time, her resentment towards him has grown, mirroring the enduring chill and discontent of “endless February.”
Meet the \"good neighbors.\"
Thought of callin' ya, but you won't pick up 'Nother fortnight lost in America Move to Florida, buy the car you want But it won't start up 'til you touch, touch, touch me
The line “Thought of callin’ ya” makes me think back to when Taylor answers the phone in Look What You Made Me Do and she says, “I’m sorry / But the old Taylor can’t come to the phone right now / Why? Oh, ‘cause she’s dead.”
My interpretation is that her closeted self is thinking of calling the old Taylor, the one who perhaps embraced her sexuality and true self more freely in her youth. This is the Taylor before she “learned civility” and “used to scream ferociously” any time she wanted (from Seven). But the old Taylor won’t pick up the phone, because she has been “killed” off in favor of Taylor the Brand.
\"I'm sorry, but the old Taylor can't come to the phone right now...\"
"Another fortnight lost in America" represents yet another missed opportunity to fully embrace her sexuality and take pride in it enough to come out. The ongoing disappointments from these lost fortnights, coupled with the anxiety over the potential judgment she could face as well as the risky impact it could have on her career, can make denial and suppression feel necessary just to get through another day in America.
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2024.05.16 04:57 its_whirlpool4 Events for Fri 5/17 - Sun 5/19

** BOTH FRI 5/17 AND SAT 5/18 *\*
Motorcycle Safety Foundation Ride Day New Mexico Motorcycle Safety Program, 3401 Pan American Fwy Take Your First Ride: Ride a motorcycle in 30 min or less for free. MOTO Intro provides the motorcycle, helmet, gloves, and coaching. Free Riding Skills Test: Take the challenge of an advanced MSF course! SKILL Check participants, bring your motorcycle and gear! Please wear over-the-ankle footwear, long pants and long sleeves
Niños and Teeños: Flamenco para todos Carlisle Gymnasium (Elizabeth Waters Center for Dance), UNM, 301 Yale Blvd. NE National Institute of Flamenco presents Niños y Teeños Flamencos in FUTUROS FLAMENCOS. Come see the high-energy flamenco of the National Institute of Flamenco's Student Companies. Don't miss this special showcase by talented youth in our community! (tickets)
** Fri 5/17 *\*
Fri 4:30 PM Bike to Wherever Day Canteen Brewhouse, 2381 Aztec Rd. NE Learn about exciting bike routes in Albuquerque and grab some cool giveaways to kickstart your cycling adventures. Whether you’re a seasoned cyclist or just starting out, there’s something for EVERYONE at our pop-up table! We'll have Canteen will be volunteering at a table from 6:30-9am and then again at 4:30-6:30am. Receive $1 off your beer if you arrive on your bike
Fri 5 PM Pistachio Cream Ale Release Tractor Brewing, ALL locations We're bringing back this seasonal favorite for American Craft Beer Week! Inspired by pistachios produced right here in New Mexico this brew is as smooth as silk and as tasty and a fresh roasted pistachio. This is a very limited one off for us, so come and get you a pint or growler while supplies last
Fri 5 – 7 PM May Babies Birthday Celebration Rio Bravo Brewing, 1912 2nd St. NW Starting at 5pm, the first 25 people with May birthdays to show Ryan proof of their birthday month will score a $5 Rio Bravo Brewing Gift Card...oh, and Beers are on special for birthday kids for just $5! But you spend your gift card however you want! Thanks to Cake Fetish...we'll have cupcakes for the May Birthday Kids (while supplies last) We'll have prizes JUST for the May Babies! We'll also have drawings for all you non-birthday folks too If you want to get their before us...All drinks are $1 Off for May Birthdays the whole day!
Fri 5:45 – 7:15 PM 22 Veterans Suicide Awareness WOD BFit505, 11500 Menaul Blvd. NE Each month, Team Bravo & Bfit505 team up to bring awareness to veteran suicide. Before our events, we will take a moment and talk about the issue. Then we will begin with our 22 reps WOD followed by a 2.2 mile ruck/walk/run. Afterwards, we will be going out to eat for social time with friends and family. This event is for all levels
Fri 6 PM Sandia Social - May Hangout Dawn Patrol Coffee Shop, 3619 Copper Ave NE We will be hanging out around the patio and inside starting at 6pm! Bring your friends and come hang out!
Fri 6 PM Pink Therapy, A Latin Dance Fundraiser for Breast Cancer Sobremesa, 3421 Coors Blvd. NW On The One and Pachanga Productions' "Salsa Therapy" night has made its mark in the Latin Dance community, now we are using the symbolism of "Therapy" under "Pink Therapy" but this time it is to fundraise in partnership with the Pink Warrior House Foundation in order to provide outreach and increase resources for those warriors battling against breast cancer. On The One and Pachanga productions will be involved in community outreach and utilizing our resources to help those in need. Cover charge is a SUGGESTED $20 donation (ALL PROCEEDS GO TO Pink Warrior House Foundation). Cocktail hour from 6-7 PM (purchases go to PWH on selected drinks). Dance lesson from 7-8 PM. Open dance floor 8-12 AM. Be aware of Media/News coverage. We need everyone's assistance with this, PLEASE SHARE FAR AND WIDE, those warriors battling breast cancer need our help. Let's do our part. We are asking for the entire Latin dance community to come out and support. This will be one of many fundraisers that we do for organizations like PWH. Lets use our dance skills to help those in need!
Fri 6 – 8 PM May Flowers Stampin' Bingo (in person) Hip Stitch, 2320 Wisconsin St. NE Cost is $35 for 6 rounds of bingo, prizes, and make n' takes! Message for more info or to register
Fri 6 – 8:30 PM Los Domingueros Live El Vado, 2500 Central Ave SW Prepare for an unforgettable fusion of Latin dance beats and rock energy as Friday Night Live at El Vado proudly presents New Mexico's premier menudo-based band, Los Domingueros! Few bands can match the infectious joy and vibrant rhythms that they bring to the stage. A multi-talented group of musicians, they take listeners on a musical journey like no other. From the pulsating rhythms of salsa, bachata, and cumbia to the high-energy vibes of ska and reggae, sprinkled with a dash of punk and thrash, their eclectic repertoire promises an exhilarating experience for all. As always, treat your taste buds to a delightful selection of culinary delights from our diverse food pods. From savory stir-fries to tantalizing Latin flavors and heavenly desserts, there's something to satisfy every craving. And don't overlook the opportunity to quench your thirst with a crisp craft beer from Ponderosa Brewing Company, conveniently available at the El Vado Tap Room
Fri 6 – 10 PM Fork Cancer Gala FUSION ABQ, 700-708 1st St. NW The American Cancer Society is hosting Albuquerque's second #ForkCancerAbq fundraising event. VIP 6pm - 7pm. Gala 7pm - 10pm. Dress Code: Gala Attire. #ForkCancerNM is a foodie's dream, with local restaurants and bars bringing out their best to truly showcase the Taste of Albuquerque while raising money for the American Cancer Society's life-saving mission in New Mexico supporting Access to Care like patient transportation, patient lodging and 24/7 support. Along with life saving research and grants. With great opportunities to raise money, we will also have live entertainment! (tickets)
Fri 6:30 – 10 PM Community Movie Night South Valley Multipurpose Center, 2008 Larrazolo Rd. SW Feature of the night: In The Heights. Bring your dinner, blankets and chairs. Please no glass containers
Fri 7 PM Movie In The Park ABQ Food Park, 6901-B San Antonio Dr. NE ABQ Food Park is bringing back Movies In The Park, starting off the summer with a screening of The Sandlot. Arrive early to get your face painted by Local Locas Facepainting before settling in with your blankets, chairs, and appetite for a delightful evening at the park with loved ones. Indulge in delicious fare from our food trucks while enjoying this timeless film under the stars. Please do not bring outside food as we have a variety of food options at the park. Please support our local food vendors. Entry is free! Reserve your tickets
Fri 7 – 10 PM Emerald Ball Holiday Dance Studio, 5200 Eubank Blvd. NE, Ste D Celebrate the enchanting month of May by donning your finest emerald attire. Bring in the vibrant spring season by joining us in elegant semi-formal wear of rich verdant colors and dance the night away! A Foxtrot lesson will begin the evening at 7pm followed by open dancing. Call 505-508-4020 for more information. $30 non-members
Fri 8 PM – 2 AM Sucia EDC Gogo Takeover Sidewinders Bar and Grill, 4200 Central Ave SE Sucia Productions is bringing the Electric Sky to Sidewinders! No need to have EDC FOMO because Papa Sucia is ready to bring the party to you! Come join your Sucia Family for a Night of PLUR! Featuring the Sucia Gogos on multiple boxes and individual dances available in the Cabaret Room! Hosted by Papa Sucia and Sucia Gogo Madam Sativa Rico-Stratton. DJ Unzipped will be bringing the you the best EDM set for you to dance the night away!
Fri 9 PM – 1:30 AM Callaita Fridays Salt Yard West, 3700 Ellison Rd. NW DJ Soiree will be spinning under the stars in the Salt Yard, promising a night of electrifying Latin music. This 21+ event guarantees an atmosphere where you can fully embrace the rhythm without inhibition. Whether you're a die-hard fan of Reggaeton or simply seeking a night of unparalleled fun, "Callaita Fridays" is the place to be
Fri 10:30 PM – 12:15 AM FACELESS AFTER DARK - new meta horror starring Jenna Kanell of "Terrifier"! The Guild Cinema, 3405 Central Ave NE All Seats $8. Check out the trailer. Dir. Raymond Wood - 2023 - 82m. Following her breakout success as the star of a killer clown horror flick, Bowie (Jenna Kanell, TERRIFIER) now finds herself struggling to capitalize on its success. But when she is suddenly held hostage by an unhinged fan posing as that same killer clown, horror becomes her reality as she fights to survive the night and escape before he completes his sinister plan to recreate the film's fatal plot (tickets)
** Sat 5/18 *\*
Sat 8 – 10 AM Planting Corn Seeds Lynn Garden, 176 Manierre Rd., Corrales We will be planting corn seeds; a new crop for Seed2Need this year!
Sat 8 – 10 AM Run for Mercy 5K Sagebrush Community Church, 6440 Coors Blvd. NW Join our team to run with us to support Mercy Multiplied, which exists to provide opportunities for all to experience God's unconditional love, forgiveness, and life-transforming power. Mercy offers free-of-charge Residential and Outpatient Counseling Programs, as well as Outreach Services that include workshops and trainings, our Keys to Freedom discipleship study, and Keys to Freedom Retreat (register)
Sat 8 AM – 12 PM Downtown Growers' Market Robinson Park, 810 Copper Ave NW Every Saturday from 8 am - NOON! This vibrant community event connects local farmers, growers, artisans, wellness makers, and hot food vendors with the local community from mid-April to early-November. Bring friends / family or come solo to enjoy fresh food made on sight, a variety of seasonal produce, unique arts and crafts, live music, and special programming all in the heart of downtown
Sat 8 AM – 2 PM Rio Rancho's Biggest Yard Sale Cabezon Park and Community Center, 2307 Cabezon Blvd. SE, Rio Rancho FREE Admission! Clean out your garage, spare bedroom, attic and shed. Come join us to sell all of those items that were collecting dust, find a treasure that you didn’t know you needed, and enjoy a day in the park! Vendor space $35 for a 15’ x 15’ space (Tables and chairs are not provided) Must register online, NO Drop-Ins Accepted. Please call the Cabezon Community Center at 505-892-4499 for more info
Sat 9 AM Send Haley to Spain Sand Volleyball Tournament Charlie’s Sandbox, 4335 Paseo del Norte NE All proceeds go to Haley and her trip to Spain in July! $20/per player. All Skill levels! Prizes for 1st & 2nd place. 4-6 players Coed with 1 female on team. Check in @ 8:30am. More info: Jillian (505) 322-7228, Haley (505) 331-4788, Charlie (505) 239-2461
Sat 9 AM Invisible Heroes Run Believers Center of Albuquerque, 320 Waterfall Dr. SE Join Runfit and the American Society of Radiologic Technologists for the inaugural Invisible Heroes 5K Run/Walk. It is a community event being held to recognize the vital role that medical imaging professionals and radiation therapists play on the health care team and to introduce the public to these vital health care professionals. You are invited to run and walk to celebrate the important work done by invisible heroes. At packet pick-up, you will have an opportunity to tour the ASRT Museum and Archives. Age group, overall, and team awards, including a great t-shirt and finisher medals for all participants (register)
Sat 9 AM - 4 PM 16th Annual CTC Vintage Tractor & Car Show Corrales Recreation Center, 500 Jones Rd., Corrales Join us for a fun day in the Corrales Park. There will be music, food, hot rods, tractor, stationary engines and more. Proceeds Raised will benefit Corrales 4H and Historical Society. Free admission. $10 for show participants
Sat 10 AM – 12 PM Foraging for Fun(ds) Los Poblanos Open Space, 1800 Tierra Viva Pl. NW Join Rev. Ryan Tate on a foraging excursion! Rev. Tate, of the African American spiritual tradition and an IPL board member, wants to bring their loving knowledge of NM edibles and herbs to you. Discover the food right under your nose and how easy it is to enjoy! We’ll meet to explore and harvest native and edible plants. Enter the Open Space area from west bound Montano Boulevard. After foraging, we’ll gather to taste our harvest and other locally sourced treats. Sign up today to participate - space is limited. This is a fundraiser for our work for climate justice: Please give generously (Suggested minimum donation $10)
Sat 10 AM – 3 PM Homebrewer's Happy Hour Southwest Grape & Grain, 3401 Candelaria Blvd. NE Homebrewer's Happy Hour is the perfect chance for all homebrewers, wine makers, distillers, or anyone interested in learning, to connect with others, share a drink, and learn about a new subject each month! $1 off beers from 10am to 3pm. Presentation on monthly subject at 1pm with open forum to discuss after. Food truck on site for lunch! May 18th - Barley
Sat 10:30 – 11:30 AM Animal Tales with the ABQ BioPark Ernie Pyle Library, 900 Girard Blvd. SE Dive into the captivating world of animals with "Animal Tales" presented by the ABQ BioPark! Join us for a delightful reading session featuring an animal-themed book. Experience the magic as the BioPark brings along real animals and biofacts that connect to the story, giving kids an exciting opportunity to meet these creatures up close! Don't miss this engaging and educational adventure for young animal enthusiasts!
Sat 10:30 AM – 12:30 PM FolkMADS Third Saturday Family Dance Albuquerque Square Dance Center, 4915 Hawkins St. NE Dancing, song, and live music for kids of all ages. No experience needed to have fun! Children must be accompanied by an adult. Children dance free, Adults $10
Sat 11 AM – 1 PM Annual Summer Kick-Off Event! Matheson Park Elementary, 10809 Lexington Ave NE Join us as we kick off the summer with fun, a food truck, face painting, dunk tank, and more! Bring your family and your pets for a Blessing of the Pets. There is no cost to attend and all are welcome!
Sat 11 AM – 3 PM Wine + Art Afternoons Gruet Winery, 8400 Pan American East Fwy NE Prism Arts presents a new public art and social series with a special one-day multi-artist event. Join us inside the Gruet Winery with a selection of fine art, prints, paintings, jewelry, and ceramics from local artists Vanessa Alvarado, Eric Romero, Margarita Paz-Pedro, & Aaron Richardson. Enjoy unique art, amazing fine, food, and a social environment with the artists and the public. *All art purchases receive a complimentary bottle of Gruet Wine*
Sat 11 AM – 3 PM Bernalillo Family Fun Festival! Calvary Church, 4001 Osuna Rd. NE Get connected to community and enjoy a Fun Family Day!
Sat 11:30 AM – 4 PM Imaginary Friends Fest Flix Brewhouse, 3200 La Orilla Rd. NW Let your imagination run wild! Join us in the lobby to celebrate the opening of IF! Enjoy photo ops, freebies, an in-theater giveaway, and activities for the whole family. All ages are welcome!
Sat 12 PM BBQ n' Crawl Supper Rock Park, 598 Monte Alto Pl. NE Mini Crawlers 505 and Duke City RC are throwing a BBQ and crawl sesh! All rigs welcome! Please mark going if you are, so we can get enough food!
Sat 12 PM May Brew Tour - Farewell Tour Rio Bravo Brewing, 1912 2nd St. NW This is the last NM Brew Ha-Ha Beer tour for the season. The 24-25 season will start in June 2025 so stay tuned for the season lineup release. Rio Bravo Brewing, Ponderosa Brewing, Bow & Arrow Brewing, Juno Brewery. At Rio Bravo, a DD will be selected, then we’ll head to the other breweries in the order listed. T-shirts, if ordered will be delivered. For safety, a breathalyzer is available, a DD will be established and a liability waiver will be signed by all participants. Safety is of utmost importance. We want everyone to enjoy their tour and arrive home safely
Sat 12 PM Drag Bingo & Brunch! All Ages Welcome! Sidewinders Bar and Grill, 4200 Central Ave SE Join us for a Drag Queen Bingo and Brunch benefitting The Albuquerque Roadrunner Tournament 2024 (coming up in September). Hosted by Priscilla Bouvier. Doors 12pm. Show 1pm. Bingo, Prizes, Giveaways, Raffles, Cocktails, Mocktails and Fun!
Sat 12 PM Empire's 9th Anniversary - FREE PLAY ALL DAY Empire Board Game Library, 3503 Central Ave NE It's Empire's 9th Anniversary celebration and you're invited! We've been here 9 years and it's all thanks to the support we get from you, so to show our appreciation, this Saturday's celebration is our gift to you: Come in and play for free all day! Every game is on sale all weekend! We're holding raffles over the course of the day to give away some great games! So come on down and let us thank you!
Sat 12 – 3 PM STOODIS!: An AIDS/LifeCycle Fundraising Event Soo Bak Seoul Bowl, 111 Hermosa Dr. SE Help Vanessa Bowen cross the finish line – the fundraising finish line, that is! Vanessa is on a mission to raise $3,500 to participate in the 2024 AIDS/LifeCycle, a 545-mile charity bike ride from San Francisco to Los Angeles from June 2nd to 8th, 2024. Join this special fundraising event and send-off party for an afternoon of entertainment, vendors, bike tune-ups, raffle, and food and drink specials. Come prepared to support our local vendors and find out how you can win our selected giveaways. AIDS/LifeCycle benefits, and is jointly produced by, San Francisco AIDS Foundation (Tax ID # 94-2927405) and Los Angeles LGBT Center (Tax ID # 95-3567895), each of which is a nonprofit, public benefit corporation recognized as tax exempt under IRS Code Section 501(c)(3). Donations to AIDS/LifeCycle are deductible for income tax purposes, to the extent permitted by law. Vanessa Bowen (They/Them) is a Diné (Navajo) product designer and cyclist. Their work gravitates toward the intersection of design and social equity. Bowen is a former Outride Ambassador, current Chamois Butt’r and Kuat Racks Ambassador, founder of Get Native Kids on Bikes, and a supporter of AIDS/LifeCycle. If not creating in their studio in Albuquerque, they are training for a cycling event or community building for a just, equitable future (more info)
Sat 12 – 5 PM Day Camp - A Festival for Families Tin Can Alley, 6013 Signal Ave NE Day Camp is where adventure meets education, creativity, and community in a fair-like environment where a variety of youth development organizations are excited to share their programs. In partnership with Warehouse 505, and featuring organizations such as Explora, there will be workshops ands expos for kids to discover new passions across music, art, science, and more. Supporting Youth Security & Education, all dedicated funds raised will be going to New Mexico non-profit organizations
Sat 12 – 5 PM Monthly Pinball Tournament Sister, 407 Central Ave NW All skill levels and players welcome! 21+ Sign up starts at 12 pm; tournament play starts at 1 p.m. Entry fee is $5 + coin drop
Sat 1 – 5 PM United in Beer Collaboration Festival Ex Novo Brewing, 4895 Corrales Rd., Corrales United in Beer is a New Mexico statewide collaborative beer festival that benefits the Somos Unidos Foundation with 26 participating breweries, which were randomly partnered through a live draft and then together selected the beer style they would collaborate on. All beers will be showcased at the festival. Tickets are limited. Portions of ticket sales will donated to Somos Unidos Foundation, a 501(c)(3) dedicated to creating positive outcomes for New Mexicans through art, sport, community, and unity. This will be a 21+ Event. Food trucks will be on site. Included with ticket purchase is: Festival access, 8 drink tokens, and a United In Beer glass! We recommend bringing: Sunscreen, your friends, and good vibes
Sat 1 – 10 PM Boots In The Park Presents Thomas Rhett, Chris Young & Friends! Balloon Fiesta Park, 5000 Balloon Fiesta Pkwy Dust off your boots and get ready to holler, because Boots In The Park is making it's way to Albuquerque, y'all! Join us for a rootin', tootin', two-steppin' good time with none other than Thomas Rhett, Chris Young, Chris Janson, Kameron Marlowe, Dylan Schneider, Leaving Austin and beats by Luwiss Lux. We're talking about an evening filled to the brim with live tunes, finger-lickin' craft food, and the smoothest cocktails. We'll be kicking up dust with some good ol' line dancing and a whole heap more, as Balloon Fiesta Park is transformed into Albuquerque's best country music party! Past folks to grace the Boots In The Park stage are Carrie Underwood, Blake Shelton, Tim McGraw, Cody Johnson, Jon Pardi and a bunch of other country legends. But this day is gonna be one for the record books, a show that will leave y'all talking for years to come (tickets)
Sat 2 PM Annual Castro Concerto Competition Albuquerque Youth Symphony, 4407 Menaul Blvd. NE Join us to hear talented high school juniors compete for the privilege of performing with the Youth Symphony during the Albuquerque Youth Symphony Program's 2024-2025 concert season! This event is free and open to the public. We also plan to stream this event live on Facebook for anyone not able to attend in person
Sat 2 PM "Greatest Moments" - a fundraising concert for Opera On Tap New Mexico Central United Methodist Church, 201 University Blvd. NE Join us for an afternoon of music to help raise money for Opera on Tap - New Mexico! Featuring some faculty and students of University of New Mexico, along with other local professionals, we have put a program together highlighting some of the show-stopping, beautiful moments of opera and musical theater! Suggested donation $10
Sat 2 – 7 PM Rawking: An Afternoon Metal + Art + Comedy Extravaganza Juno, 1501 1st St. NW Featured performers include Light Thief, Destroy to Recreate, Guvtika, Abandoned Saviors. outdoors on the patio with Four Bands, Comedians, Artists, Vendors. Produced by Metal World Radio. 21+. $10 at the door or presales online
Sat 3 – 8 PM Albuquerque Roller Derby presents: Sandia Slammers vs. Bosque Bruisers! Expo New Mexico - Manuel Lujan Jr Exhibit Complex, 300 San Pedro Dr. NE Albuquerque Roller Derby has gotten SO big we’ve split into two teams! Sandia Slammers & Bosque Bruisers! Get your tickets for our first Home Game of the 2024 season
Sat 3:45 – 5:45 PM AND 7 - 9 PM The Twilight Saga: Breaking Dawn - Part 1 Flix Brewhouse, 3236 La Orilla Rd. NW Experience the Twilight saga's epic romance and thrilling fantasy BREAKING DAWN - PART 1 on the big screen! Bella and Edward, plus those they love, must deal with the chain of consequences brought on by a marriage, honeymoon, and the tumultuous birth of a child, which brings about unforeseen and shocking developments for Jacob Black (tickets)
Sat 4 – 8 PM Drink Local Downtown ABQ - May Step into the heart of Albuquerque with our thrilling, free monthly bar crawl event! Immerse yourself in the local charm as we celebrate community, culture, and creativity right in the heart of ABQ. In partnership with ABQCore Neighborhood Association, a locally organized and hosted event, we're bringing you a bar crawl experience like no other. This isn't just a crawl; it's a vibrant celebration of local businesses, a showcase of community talent, and a monthly escape into the unique flavors that make ABQ special
Sat 4 – 9 PM Summer Market ABQ Food Park, 6951 San Antonio Dr. NE Dive into the magic of summer evenings at ABQ Food Park with our captivating Summer Market! Join us for a delightful evening, where you can browse an enchanting array of offerings from local artisans and support our vibrant community businesses. Discover unique treasures crafted with love and passion by talented artisans, from handcrafted jewelry to exquisite home decor. Every purchase you make supports local creators and contributes to the thriving arts scene in our city
Sat 5 – 8 PM National Astronomy Day! Rainbow Park Observatory, 301 Southern Blvd SE, Rio Rancho The Rio Rancho Astronomical Society will host National Astronomy Day at Rainbow Park Observatory. There will be food for a donation, family activities and safe solar viewing. Dr. Tony Hull will appeal at 7 pm about his work on the James Webb Space Telescope. He will also have some info on light pollution
Sat 5 – 11 PM Beer & Jazz on the Hill Tractor Brewing, 122 Tulane Dr. SE We're bringing you a full night of brews and Jazz with the very talented Rona & Meli opening things up at 5pm and our house Jazz band Basilaris Trio closing things down at 8!
Sat 6 PM Bear Affair 4: Spanish Tapas Beer Pairing Dinner Boxing Bear Brewing, 8420 Firestone Ln. NE Join us on our patio for an ALMOST summer night paired with a variety of our seasonal beers, chef-crafted Spanish tapas, and flamenco. Featuring chef Christopher Midyette And the artist dance group Spanish Broom. Tickets are $65 per person and include a welcome beer, three course tapas style meal with beer pairings and entertainment for the evening
Sat 6 PM One Year Anniversary Celebration Urbanmama505 Kombucha, 1014 Central Ave SW, Ste A Celebrating one year of love, abundance, and sharing wellness. Right after Open Mic 4-6pm, we will be graced with a jazz concert by Davis Nelson-Hooker, an amazing local musician. Elixirs and small plates for purchase
Sat 6 – 9 PM Gone Country Saturdays with DJ Soiree Ponderosa Brewing, 1761 Bellamah Ave NW It's Gone Country Saturdays featuring the amazing DJ Soiree! Start your evening with free dance lessons at 5 pm, followed by family-friendly entertainment
Sat 7:30 – 9 PM Saturday Night Stand-Up Bosque Brewing Co - Nob Hill, 106 Girard Blvd. SE Live from ABQ, it’s… Saturday Night Stand-Up Hosted by Nax Davis! Every third Saturday of the month! Seating at 7:30 - Comedy at 8. Featured line-up of local comics includes: MEG FINN, BRYAN LAMBE, SARINA OCHOA, MARY BYRD, ROBERT EYSTER
Sat 8 PM – 1:15 AM Apparition Goth Night Historic El Rey Theater, 622 Central Ave SW A hauntingly dark, classic goth night featuring the Apparition team: DJ Ren, DJ Batboy, DJ Moonside. Doors at 8. $10 all night. 21+ Tickets at the door. Expect goth, darkwave, death rock, synthpop, dark post punk, ebm, dark dance, industrial, witch house, horror punk and more
Sat 8:30 PM – 1 AM SABOR Latin Night - SATURDAYS Bama's 1865, 6007 Osuna Rd. NE May 11th - SPECIAL GUEST DJ ITALIA! DJ Gabriel Goza & DJ Pedro will be serving you the saucy Salsa, Bachata, Cumbia, Merengue y Mas! Ample Parking, Safe Environment, Beautiful Venue, Good Food, Good Music, Good Vibes. 21+ / $10 cover
Sat 9 PM – 1 AM Cumbia + Rock en Espanol Juno, 1501 1st St. NW Grupo Super Verza with Ave. 69 and Lot Beat and DJ Tony. Baila! 21+, $15 at the door or online
** Sun 5/19 *\*
Sun 9 – 11 AM Elevated Roller Derby May Training Scrimmage Heights Community Center, 823 Buena Vista Dr. SE Officials' huddle 9:00AM. Captains' meeting at 9:20AM. First whistle 9:30AM. This is simply a black/white scrimmage. It will be used as an educational opportunity. NSO paperwork will be used as appropriate. You are encouraged to stretch your skills. Hospitality: This is a low/no production scrimmage, bring beverages and snacks for your own use. Bathrooms: The community center may not be open during the scrimmage. (That's the trade-off for a free space). You can stop at the nearby Starbucks before the event. Expectations: Skaters and Skating and Non-skating Officials are expected to follow all WFTDA Risk Management Guidelines. The venue is a designated alcohol, drug, and smoke-free space by the city of Albuquerque (sign up)
Sun 10 AM – 2 PM The Great Burque Bake On Rail Yards Market, 777 1st St. SW Get ready to whisk it all at the "Great Burque Bake-on," a special fundraiser for the non-profit Rail Yards Market: One dozen of Albuquerque's most talented bakers will dough head-to-head in a crusty competition for the ultimate bakery glory! Bakers brawl... You vote for the winners! This sugar-dusted showdown promises a blend of flour-fueled drama and buttery bravado, making it the yeast you can do to support your local confectionery champions. As these culinary wizards knead their way to the top, we guarantee you'll find their efforts both batter and sweeter than anything you've tasted before. Join us for a day of laughter, pastry, and a chance to see who rises as the crème de la crème of Burque's baking scene! 1) ORDER > Claim your Bake-on Box & exclusive market swag by ordering online May 10-16th, 2024. 2) LEARN > Follow our social media to learn about each contestant & their offering. 3) PICKUP > Grab your box of baked goodies & swag at the info booth Sunday May 19th. 4) ENJOY > Eat all the delectable goodies, savor the flavor, and read about all the contestants 5) VOTE >> Submit your votes online to choose the winners! (tickets) The Farmers' Market event is going down simultaneously with 175+ local vendors to explore, and is still FREE to enter and welcome to all. This funky fundraiser is going down during the FREE Rail Yards Farmers' Market. So you can peruse 150+ small businesses and enjoy the historic architecture while you enjoy your Great Burque Bake-on Box of goodies! All proceeds will benefit the Rail Yards Market. The Rail Yards market of Albuquerque is a certified 501(c)3 non-profit focused on building a resilient, sustainable, local economy where the surrounding historic communities thrive, all can participate, and everyone is enriched and inspired. Through food, art, education, and music, we invite the community together in an inclusive and festive atmosphere
Sun 11:30 AM The Addams Family Historic Lobo Theater, 3013 Central Ave NE THE HISTORIC LOBO THEATER is excited to bring The Addams Family to the big screen! Showing Starts at 11:30 am Tickets are ONLY $10 for General Admission $25 Brunch and a Movie Ticket $21 Brunch Only ticket
Sun 12:30 PM Annual Spring Tea Asbury UMC, 10000 Candelaria Rd. NE All are welcome to attend our Annual Spring Tea! This year's theme is "The Tapestries of Our Lives." Life can be like a tapestry; our quilt, with events, feelings, accomplishments, and even disappointments "stitched" in. Join us, for tea, while Cindy Kurey, AQS-certified quilted textiles appraiser, shares how quilting and her faith have helped her navigate life. She will also show her collection of antique, vintage, and modern quilts! There is no cost to attend, though RSVPs are required. Please call the church office 505-299-0643 or message us on Facebook to RSVP
submitted by its_whirlpool4 to ABQEvents [link] [comments]


2024.05.16 04:45 New_Restaurant4819 Encounters...

Encounters...
Some lore... Claire and Erina were wandering around when they found a abandoned mansion big mistake!
As you can see, they found Teruyæ...Teru...what the hell?! Why can't I (system...error.) ah, sorry bout that. Anyways, our heroes are now faced with Teruya.exe, will this holy angel be as angelic as expected?
submitted by New_Restaurant4819 to GachaClub [link] [comments]


2024.05.16 03:54 MugiwaraMerchandise $bitchi: The 8bit Memecoin Revolution in SOLANA!

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submitted by MugiwaraMerchandise to CryptoMoonShots [link] [comments]


2024.05.16 03:34 AlBundyJr Warhammer Quest: The Golden Age, Update 2

I'm finishing up the new bestiary right now, just have the Skaven, Big Monsters, and Dungeon Creatures to finish up. When they're done I'll be ready to start laying out the book in Adobe InDesign and play testing through a few campaigns to tighten everything up. Fortunately all the rules are based on the same standard Games Workshop rules designs that I've been playing for 30 years, so I already know they all work, it's not like making up a brand new game, it's just a matter of smoothing everything out and making sure it all works together.
I did manage to get D100 charts for the Hazard, Settlement, and Dungeon tables. Some of the results are still in note form, just what I want to have happen but not written in proper for publishing prose. I think when you're dealing with a big project it's important not to get bogged down on any one thing just because it's not absolutely finished, as by the time you're down there's a real chance you've lost your overall mental control of the project in your head. You suddenly don't remember things about the game, forget what you've done so far, forget what you were planning to do, you want to keep going back to an executive level view of the project so that stays fresh in your brain. And as my rough draft is now 300 pages, it's a lot to keep track of.
Besides just more results, I also added in a few fun things, 2D10 charts when visiting the Temple or Gambling Hall, Tilean mobsters now have a presence in Settlements and you can get to know them, you can gain corruption from the Chaos Gods or from Warpstone, and there will be a section in the back of the book for becoming a secret Chaos Warrior, mutant, or even a Paladin of Law. It's fun to weave all these things together in the game's narrative half, none of it's super complicated, you just may gain a Corruption of Khorne from a bad Hazard event while travelling, and next thing you know, you worship Khorne. And other things like gaining the ability to visit the Tilean mafia's headquarters, becoming part of a secret brotherhood of adventurers who hang out at the Alehouse, or even getting married and making up a (surprisingly low maintenance) wife for your character.
Beyond this, I would like to make some additional expansion books, which feature the expansion heroes. There are 12 expansion heroes, including the White Dwarf ones (or semi-official ones), so I was thinking maybe doing a book for Bretonnia, Araby, and Albion. They would be redos of this new book version of Warhammer Quest I'm working on now, just with the Hazard and Settlement tables reflavored to match the new land, and maybe 20% of the table results replaced with new, very themed results. Bretonnia could also add Dark Elves in its campaign, Araby has Tomb Kings, and I'd have to think about what to add with Albion.
As far as that goes, it'd be neat to do some smaller flavor books for a variety of settings, so you could visit all of the Old World, like Tilea, Estalia, and the Border Princes. I was thinking about little campaign books first, one focused on Middenheim during a festival, like City of the White Wolf and Power Behind the Throne. It would include a Settlement during festival times, so you could feature that from time to time in games. Then one for Marienburg, so you could do a port city, which had some rules in White Dwarf for Warhammer Quest in port cities, and also I could add some specific flavor for Marienburg out of the WFRP sourcebook. And then finally A Silver Tower campaign in Kislev, or starting is Kislev, for anybody who ones Warhammer Quest Silver Tower and wants to use their tiles and enemies. The Silver Tower is a nice connecting concept, as they are a part of the original Warhammer Fantasy world.
It's all off in the future, though. If I can narrow down the work to mostly just rewriting narrative tables, that's easy work and relatively quick work too. Then adding a location or two to visit in Settlements, like a Mercenary Hall in Tilea, or a Bazaar in Araby, will give it local flavor.
So like I said, I'll get the bestiary finished soon, probably this week, and be able to consolidate the rules into a cohesive "rough final draft" for proper playtesting.
submitted by AlBundyJr to WarhammerFantasyGames [link] [comments]


2024.05.16 03:20 tft_xilao 14.10 Guide: Lillia and Dragonlord Nine-Five Reign Supreme, Kai'Sa Finally Falls Off

14.10 Guide: Lillia and Dragonlord Nine-Five Reign Supreme, Kai'Sa Finally Falls Off
Feel free to check the video version of this post on Youtube. We will always provide ENG subs for players.
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  • ShouRenMaoMi who is Challenge Player and famous content creator on CN server

In this update, I have summarized the changes affecting comp rotations. Let's look at the comp tier list.
https://preview.redd.it/91bxvezyto0d1.png?width=1080&format=png&auto=webp&s=a93915ba43a09621dfbb8dac48df889086c67811
Sage Lillia has benefited from a nearly 10% buff to the Mythic trait, and Lillia's targeting mechanism optimization, jumping from T4 to T0 in strength rating. Once again, flexible players are leading the way!
With the efficiency of Ghostly spectre generation improved in this update, and the buff to many low-cost exclusive augmented units, the environment is increasingly favoring 2-cost reroll comps. Ghostly Zyra, Ghostly Senna, Ghostly Kindred, and other such comps will become more active.
Finally, benefiting from dual buffs to Wardens and Snipers, another Warden Ashe comp, different from the Invoker build, might attract players' interest.


Now, let's look at the comp blacklist.
https://preview.redd.it/2trmfjr6uo0d1.png?width=1080&format=png&auto=webp&s=7f4ec5fdc6e25ae089b5845cbe4d891a6679063e
The most affected is Bruiser Kai'Sa, with the late-game secondary damage dealer Xayah's base attack damage being heavily nerfed, and the increased threats to backline comps in the meta, this once powerful comp finally moves to the second tier. However, it is worth mentioning that due to the update's focus on win streaks, Fortune players might have more freedom in the early game, so the traditional Fortune Kai'Sa comp might still have a breath of life.
Ghostly Gnar's skill attack damage has been reduced by 20%, dimming its glory and making it a relic of the past alongside Kai'Sa.
Ethereal Blades may be affected by the resurgence of the Ghostly trait, potentially falling short of achieving three-star due to increased difficulty, so Ethereal Shen might indeed be a cautious "Shen."


The tier list for version 14.10

https://preview.redd.it/ufvz07v9uo0d1.png?width=1080&format=png&auto=webp&s=210b2010e99d0b8bc61af966fd9b0d3f0f1589d1
The T0 tier includes Sage Lillia, Dragonlord 9, and Fated Dryad. Fated Dryad is about to be hotfixed, so its strength post-hotfix is yet to be determined.
The T1 tier includes Ghostly Zyra, Ghostly Senna, Ghostly Kindred, and Warden Ashe. For Warden Ashe, I recommend that players above Master rank avoid it for obvious reasons.
In terms of point-farming strategies, heroes other than Ethereal Blades are basically must-picks: Legendary Hero, Lucky Paws, Drop Blossom, and Midnight Siphon. Their strategies have significantly changed since the initial patch and the "Special Strategies Compilation," so this video will showcase the updated quick-reference chart.

T0 Comp-Sage Lillia

https://preview.redd.it/t3rgty3duo0d1.png?width=1080&format=png&auto=webp&s=08fd6b26532918234e52154a38d07f61fde335be
See the image for the build. At 8 population, if Titan is not two-star, use Annie as the frontline in place of Janna. Lillia has a 50 mana bar, each round Oracle restores 5 mana, Shojin restores mana in 3 attacks, Blue Buff requires 4 attacks, so starting item is Shojin > Blue Buff.
Two-star Lillia + Morgana > Two-star Hwei + Azir. Do not easily switch AP items in the back row.

T0 Comp-Dragonlord 95

https://preview.redd.it/qmohemzhuo0d1.png?width=1080&format=png&auto=webp&s=22d0f583cddef507f16891da07e79e0b416a619c
This is currently the strongest Dragonlord 9 comp. There are two paths to level 9:
  1. Normal transition, take 2 combat + 1 econ or 3 combat augments, at 8 population, raise a two-star 4-cost warrior carry (Kayn or Lee Sin), then go to level 9 and add Irelia, activate 4 Dragonlords.
  2. Win streak transition, take 2 or more econ augments, directly build physical items on Irelia, with front row items, fast level to 9, Lee Sin cleans up.
Level 8 drop: use Sage (Zyra, Riven, Galio), or Dragonlord (Rakan, Lee Sin, Diana, Janna) as platform, warrior position flex: Lee Sin/Kayn, front row flex: Galio/Annie/Ornn/Nautilus, mage flex: Morgana/Sylas.

T0 Comp-Fated Dryad

https://preview.redd.it/iozasl1uuo0d1.png?width=1080&format=png&auto=webp&s=79f910ac2e6b05d3dfd9f1bdb250b39d5eb4443e
Please monitor this comp's performance on data sites after the upcoming hotfix patch. It is expected to nerf Dryad and Thresh's tankiness, and Ahri's Fated bonus AP values.
Popular Dragonlord Irelia and Sage Lillia in the meta pose a threat to the back row, causing traditional front-back row comps to need more healing, so it is recommended to build a Gunblade.

T1 Comp-Ghostly Zyra

https://preview.redd.it/p95m1aqyuo0d1.png?width=1080&format=png&auto=webp&s=8b8edcfe752c8e77afd53f296a22d50f9f00502e
A comp that can be rerolled or played conventionally. Angel picks red, Zyra best with Dragon's Claw and Nashor's Tooth, not Guinsoo. If you pick an econ augment, you need to slow roll at 6 population, around 4-3, get three-star Shen and Zyra. If you pick 3 combat augments, you can go to 8 with two-star Zyra, and then raise Morgana as secondary carry. This comp requires a lot of items because it has multiple carries to raise.

T1 Comp-Ghostly Senna

https://preview.redd.it/0p63g062vo0d1.png?width=1080&format=png&auto=webp&s=e5d38c2e8db85cfa29c7eec650ae5e9deb1795ca
Exclusive only. Preferably no one else is playing Zyra, otherwise Shen can't reach three stars and strength drops by half. It's acceptable to roll to 0 gold at 3-2 and win throughout stage 3, but not acceptable to keep full interest at 3-2 with mixed results. This is a comp where pace > quality of completion. After late stage 4, it will struggle against everyone, so you need to pressure your opponents during the power spike.

T1 Comp-Ghostly Kindred

https://preview.redd.it/17bfszu6vo0d1.png?width=1080&format=png&auto=webp&s=18a78f5a188dff3276aa33018e2d24e9b5d4835f
If after the hotfix fewer people are playing Syndra, then Kindred can be played. With Zyra, Senna in the meta, and some low-cost exclusive augments helping card pools, and with buffs to Ghostly trait and Kindred herself, this comp is very promising. Note it is also a pace comp, pay attention to its stage 3 strength, late game ceiling relies on Syndra.


T1 Comp-Warden Ashe

https://preview.redd.it/f8rrbtcbvo0d1.png?width=1080&format=png&auto=webp&s=33890febd497425685cc22f76830a965c49926e1
The meta requires main carry Ashe to have a Gunblade, must activate 4 Snipers, and with emblem, activate 6 Snipers. Its strength is average, maybe even a trap, but performs well in lower ranks, recommended for players below Master rank.

Special Comp-Legendary Hero

https://preview.redd.it/pcrwn78fvo0d1.png?width=1080&format=png&auto=webp&s=8d56be6c41b58ffe9328f0335b692f3225971968
Slowly chase 3-star Garen > 3-star Sivir > 3-star Jax at level 5. Garen's ideal items: Gage + Dragon's Claw/Redemption + Titan/Archangel. Late game, add high-quality Wardens, at level 9, add Lissandra.
With three-star Garen fully equipped, you can win streak to level 9.

Special Comp-Lucky Paws

https://preview.redd.it/m96twlkivo0d1.png?width=1080&format=png&auto=webp&s=853aa89b070600dd6e2c4b76b5d7e5768ac92c70
Play it only if you start with 3 or more copies. If you can't get three-star Kobuko at 2-7 with 4 population, then you can't quickly stabilize and accumulate gold to level 9. If rolling is smooth and three-star comes early, stages 3 and early stage 4 are strong periods. Use the economy from Lucky Paws to reach level 9, find Irelia as the main carry to complete the comp. Activate 8 Bruisers if you have the emblem, give Bruiser emblem to Annie.

Special Comp-Midnight Siphon

https://preview.redd.it/p8l5ykijvo0d1.png?width=1080&format=png&auto=webp&s=5ce360cb94efbd3356d3035ccd1b965a9deecb33
If there are few Yoricks, rely on two-star Yorick with full tank items for strength. Transition to level 9 with win streaks, and switch to Umbral 9. If there are many Yoricks, open 4 Behemoth and 2 Invokers at 6 population, chase for three-star Yorick, Janna, and Alune, then at level 8, activate 6 Behemoths.

Special Comp-Drop Blossom

https://preview.redd.it/uqh6upokvo0d1.png?width=1080&format=png&auto=webp&s=12f8828e1ff05933e5151a96550dcd46b0ca4977
If you have Heavenly or Mythic emblem, you can go for high Heavenly or high Mythic routes. Don't rush Bloodthirster on Neeko, in stage 3, one Archangel is enough, her self-healing is completely sufficient. Except for core items and utility items for the backline, extra items are not very useful, so be cautious in games with many items. If you are playing a high AP Zoe carry comp, you can take "Drop Blossom+" as a combat augment.

Me——Master player in EUW. Not with the most skillful play style but still trying to having fun: https://lolchess.gg/profile/euw/autochess%20xjdrtf-EUW/set10
submitted by tft_xilao to CompetitiveTFT [link] [comments]


2024.05.16 03:12 Forest-Crow- "Voices of the Fallen Heroes" - upcoming English translation (short story collection)

To celebrate the centenary of Mishima's birth, Penguin will be releasing a collection of 14 of his stories that haven't been published in English before. The UK release date is January 16, 2025. Here's the description from Penguin's site:
"A writer is seized by apocalyptic visions; a voyeuristic marquis commits a brutal act; and a trio of beatniks dance to modern jazz in the ruins of an abandoned church. A new selection of 14 of Yukio Mishima's best short stories from the 1960s - his final decade - Voices of the Fallen Heroes offers a unique glimpse into the mind of one of Japan’s greatest writers. In the title story, ‘Voices of the Fallen Heroes’, a séance brings forth the spirits of young officers in the Imperial Army and the kamikaze pilots of World War II, who decry the Emperor and mourn Japan’s modern decline. In another, Mishima recounts the true story of the time a deranged fan broke into his home at dawn, insisting on meeting the author and imploring him to ‘tell the truth’. Elsewhere, a beautiful youth achieves eternal life through violent murder, and an ill-matched couple seal their fate with a pack of cards, tangled in the web of time and unfulfilled desire. Available in English for the first time, and carefully selected by a team of expert translators, these captivating stories serve as the perfect introduction to Mishima's work, on the 100th anniversary of his birth."
It's great to see a new publication to tie in with the 100th anniversary. Along with the recent string of other new translations, I hope there are still more to come that take advantage of next year's event.
https://www.penguin.co.uk/books/463882/voices-of-the-fallen-heroes-by-mishima-yukio/9780241723609
submitted by Forest-Crow- to YukioMishima [link] [comments]


2024.05.16 00:29 jdarcino [Online, PF1e] [PBP] [LGBTQ+ only] [18+] [CST] Four Players Need YOU to Run Jade Regent!

Heya, the name's Aurora or Auri for short - I go by she/they pronouns, and our group (of which there are four members, including me) is looking for a queer GM to run the Jade Regent adventure path. We, for a brief period, had found a GM - unfortunately he just recently had to bail, and since the campaign has only barely started (we've yet to make it to a combat encounter), we figured it wasn't too late to look for a new GM. We're all 100% willing to work with someone new and are still excited to play; we really don't want this game to die out.
As for why we are specifically looking for a queer GM, well, all of us are some flavor of queer and, given the kinds of characters we've made, aren't comfortable playing this specific game with someone who isn't themselves queer. Some specifications are below:
System Pathfinder 1st edition
Timezones CST or adjacent; we've got two EST players, one CST player, and one PST player.
Age 18+; we'd prefer to play with someone in our age range (which is generally around 19-23).
Setup We'll be playing asynchronously on Discord; as for VTT - whatever works simplest; our previous GM was planning to use Roll20 screenshots to relay the state of combat, but whatever's simplest for you we can absolutely do.
Variant Rules We'll be using Elephant in the Room (third-party system, link if you haven't heard of it) as well as the Paizo variant systems, Background Skills and Hero Points. Also, Jade Regent has some subsystems it introduces - namely caravans and the relationship systems - which we discussed with our previous GM; the ultimate decision ended up being abandoning the combat aspect of caravans and dropping the relationship system entirely.
Content While we are not wanting anything NSFW, we're looking for someone who's okay with and willing to engage in the SFW romance aspect of Jade Regent.
Playstyle We're on roughly a 50/50 or 60/40 RP vs. Combat split. Our group is chill and very welcoming overall.
I'd be happy to answer any questions you might have about the game or about our group! If you're interested, please either contact me through Reddit (by commenting here or messaging/chatting me) or DM me directly on Discord; my tag is polarbearauri. Hope to hear from you soon!
submitted by jdarcino to lfg [link] [comments]


2024.05.16 00:23 jdarcino [Online, PF1e] [LGBTQ+ only] [18+] [CST] Four Players Need YOU to Run Jade Regent!

Heya, the name's Aurora or Auri for short - I go by she/they pronouns, and our group (of which there are four members, including me) is looking for a queer GM to run the Jade Regent adventure path. We, for a brief period, had found a GM - unfortunately he just recently had to bail, and since the campaign has only barely started (we've yet to make it to a combat encounter), we figured it wasn't too late to look for a new GM. We're all 100% willing to work with someone new and are still excited to play; we really don't want this game to die out.
As for why we are specifically looking for a queer GM, well, all of us are some flavor of queer and, given the kinds of characters we've made, aren't comfortable playing this specific game with someone who isn't themselves queer. Some specifications are below:
System Pathfinder 1st edition
Timezones CST or adjacent; we've got two EST players, one CST player, and one PST player.
Age 18+; we'd prefer to play with someone in our age range (which is generally around 19-23).
Setup We'll be playing asynchronously on Discord; as for VTT - whatever works simplest; our previous GM was planning to use Roll20 screenshots to relay the state of combat, but whatever's simplest for you we can absolutely do.
Variant Rules We'll be using Elephant in the Room (third-party system, link if you haven't heard of it) as well as the Paizo variant systems, Background Skills and Hero Points. Also, Jade Regent has some subsystems it introduces - namely caravans and the relationship systems - which we discussed with our previous GM; the ultimate decision ended up being abandoning the combat aspect of caravans and dropping the relationship system entirely.
Content While we are not wanting anything NSFW, we're looking for someone who's okay with and willing to engage in the SFW romance aspect of Jade Regent.
Playstyle We're on roughly a 50/50 or 60/40 RP vs. Combat split. Our group is chill and very welcoming overall.
I'd be happy to answer any questions you might have about the game or about our group! If you're interested, please either contact me through Reddit (by commenting here or messaging/chatting me) or DM me directly on Discord; my tag is polarbearauri. Hope to hear from you soon!
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2024.05.16 00:00 alphariusomega123 [Evangelion] The remakes are the worst garbage and have doomed the franchise forever. (Long post).

I wasn't planning on watching Thrice Upon A Time. I had not liked the previous films and they seemed like a very inferior product compared to the original anime. However, the good reviews and opinions I saw about it encouraged me to do so. I did it with as open and tolerant a mind as possible, knowing that there was a good chance I wouldn't like the film. "What's the worst that could happen? That I don't like it and continue to prefer the original series? At least I'll be entertained for two and a half hours," I thought. What I did not expect at all is the deep feeling of disgust and repulsion that this film provoked in me, in a way that no other film has provoked in years.
I hated the movie from start to finish. I could spend hours talking about the boring action sequences, about its ugly, excessive CGI that ruins the already ugly mecha, about its disgusting hypersexualization of fucking 14-year-old girls, about how Misato's plans don't make sense, about how Last Kiss almost made me tear my ears off, or its plot full of Deus Ex Machinas with concepts conveniently taken by Hideaki Anno from the place that his last name suggests; but the real reason I'm writing this is because I feel like these movies spit on everything the excellent original work represents.
Not only because as adaptations they fail miserably, but also because they retroactively damage the original work (we'll talk about that later).
Before I begin to explain why the rebuilds are bad adaptations, I want to warn that I am going to do a relatively exhaustive review of the 4 films, so this rant is going to be very long, like staying up late on a winter night with chronic insomnia. That said, let's start to see the reasons:
WHAT IS NEON GENESIS EVANGELION?:
To understand why rebuilds fail as remakes, I must first ask you, dear reader: What does Neon Genesis Evangelion mean to you? (it should at least be familiar to you, unless you've spent your life under a bridge) What do you think about when you read that title, apart from Shinji fucking in front of a comatose Asuka? What comes to mind when you hear the most famous opening in anime history, apart from Shinji strangling the otter against Happy Thursday's throat? (in more ways than one). If your answer is: "It's a mecha anime for emos with a coomer protagonist", that's fine, I respect that; but please press the red "X" in the top right corner of your screen, you can now leave.
Now, I'm going to get serious and explain my definition: Evangelion is a work about the hedgehog's dilemma and the difficulties of forming emotional bonds that human beings have, as well as the consequences of trying to separate from them for fear of rejection. It is not a story about heroes. It's not a story about saving the world. In Evangelion there are neither heroes nor villains, but rather a group of emotionally broken characters trying to be happy in a world just as broken as them. The real enemy of Evangelion is not the angels. It is the lack of communication and empathy.
https://es.wikipedia.org/wiki/Dilema_del_erizo
It is that same lack of communication and empathy that progressively causes everything to go to hell to conclude with a cathartic and bleak ending, but consistent with the themes of the work. It is therefore an existentialist work about human relationships disguised as a mecha anime. This, added to a unique visual style, daring direction, and mechas like never before seen on television, made Evangelion one of the most influential anime in all of history, as well as a true commercial success for Gainax Studio. Success that encouraged other studios to carry out projects such as Cowboy Bebop or Serial Experiment Lain, taking anime towards a new golden age.
Even today you can hear the echoes of that Third Impact of End of Evangelion in 1997. The list of works influenced by Evangelion both inside and outside of Japan is endless. Of course, it is not a perfect work, nor extensive in errors: its target audience is ambiguous, many of the biblical references are more for decoration than anything else, and several aspects of the ending(s) could have been explained better. However, many of these errors can be attributed to a lack of time and budget during the production of the original anime (which was quite chaotic and improvised); therefore, they are understandable and forgivable.
In summary, we can conclude that Evangelion is a dark, introspective, provocative and unique work (at least at its time). This is also combined with a unique visual identity and complex characters whose relationships intertwine and interconnect throughout the work. The sum of all these factors is what led Evangelion to be such a critically acclaimed work that it transcended its own genre and became an icon of popular culture. And this in turn constitutes the biggest mistake of rebuilds; because they commit the biggest sin that an adaptation can commit: denying everything that made the original work great.
ADAPTING WITHOUT A CLEAR PURPOSE:
One of the biggest problems with these remakes (as well as a clear example of what I'm saying) is their total narrative inconsistency. Let me explain: the first rebuilds movie (1.11) is a literal copy-paste of the first 6 chapters of the original anime, with practically the same scenes, dialogues and even music. This makes the film completely redundant and unnecessary (and makes one wonder why it exists); But in any case, the message is being conveyed that the purpose of these remakes is to adapt the original series as faithfully as possible to the cinema with a current animation style.
However, the second movie (2.22) is a... something. A pastiche of new and old things where the plot broadly follows that of the original anime, but with many things changed (of course, for the worse) and a different ending. All this compressing no less than 14 chapters of the original anime into two and a half hours. Here the message that one can infer is that it seeks to adapt the original story (very briefly) by changing and rearranging certain elements, now more in line with what an adaptation is.
However, then we get to 3.33 and... well, after a 14-year because reasons timeskip, we're now in a post-post-apocalyptic world (repetition intended) where ex-Nerv members fight against Nerv itself. Nerv in giant spaceships, there are mechas everywhere, Misato is a sociopath, and Shinji and Asuka still look exactly the same because "DAMN JEBA." Here we can infer that what is sought is to create a totally new story and take it in different directions than the original. The following movie (3.0+1.01) is the only one that is consistent with this purpose.
Whether all these narrative pirouettes were planned in advance or not (clearly not), we can see that there is a clear incongruity between what is intended to be done and what is finally done. All of this generates a strong narrative chaos where the elements and themes of the original anime are mixed with the new ones, creating a total inconsistency. Since also in 3.0+1.01 it is revealed (unfortunately to me) that everything is part of the same universe and this is not really a remake, the excuse of "they are different universes, they don't have to be the same" doesn't work either.
In fact, one thing that you will see me comment a lot throughout this article is the lack of narrative consistency of these remakes, especially in comparison to the original work.
A HEDGEHOG WITHOUT TICKS:
No character in Evangelion better embodies the central theme of the work than Shinji Ikari, its own protagonist. Shinji is not a hero: he is not brave. He is not a genius. He is not charismatic. He is not selfless. He doesn't want to save the world. His reason for piloting the Eva is to gain recognition and appreciation from others; especially from his father, whom he hates, but at the same time admires; He feels that she despises him, but he also wants (and needs) that she loves him. Shinji spends the entire series in the dilemma between escaping from what hurts him (classic avoidance behavior) or accepting it and moving on, even at the risk of being hurt again.
This theme is rock solid throughout the entire original series: from the first to the last chapter of the anime, and from minute one to the very end of End of Evangelion. Even the opening itself makes several visual references to Shinji's hedgehog dilemma. This can make Shinji an infuriating character for audiences accustomed to typical anime protagonists; but it's those same things that make Shinji such a unique and special character. He deconstructs and subverts the hero's journey. And it's not as if this hinders the plot: Shinji is not proactive, but he also does not spend the series crying, as many often claim.
https://files.catbox.moe/eolho0.mp4
https://es.wikipedia.org/wiki/Monomito
And as you may already be imagining, the Shinji of the rebuilds does not have a hedgehog's dilemma. Or rather, he has it, but only during the first movie (copy-paste of the original anime) and part of the second. This is a problem, because it creates a strong narrative inconsistency (again) where it seems that two Shinjis exist at the same time or that this one is bipolar. As of 3.33, Shinji's entire character arc is based on trying to redeem himself for his past mistakes first by unleashing "Almost Third Impact" (what a stupid name) and subsequently preventing Kaworu's death while trying to right said mistake.
Is this a bad thing? Not necessarily. The problem is that I have already seen the arc of the hero who fails to eventually rise up and succeed in 100 trillion works, while the hedgehog's dilemma in none more than in Evangelion (at least in my case). Which makes Shinji a much less interesting character. Some might argue that in 3.0 + 1.01 Shinji does have such a dilemma because he spends half the movie crawling on the ground; but there is not a hedgehog's dilemma, but rather depression for having seen Kaworu's head go KAWOOM (I know, the joke was very bad, but if he didn't do it, I would explode too).
End of Evangelion's Shinji did have such a dilemma because the reason for his depression was having been manipulated and used by someone he had previously opened up to and then forced to kill him, not for failing in his mission (in fact, he was very efficient in her mission to separate Kaworu's head from her body), which in turn brings sexual (and later, deadly) results for Asuka. I insist: narrative consistency. But this is not the worst: the worst thing is that at certain moments in these films, Shinji becomes the typical shonen savior hero, betraying the central point of his character in the original series.
https://youtu.be/E-x-f2OrWeA
A perfect example of this is the ending of 2.22, where the fight in chapter 19 (COINCENTLY from where the original anime starts to get more introspective) is transformed into a ridiculous shipping attempt, with Rei turned into a damsel in distress and Shinji into a savior hero while spouting all the typical cliché lines, topped off with a disgustingly cheesy ending. But of course, how could it end otherwise? With Shinji's Eva practicing cannibalism on Zeruel's corpse (the original scene)? Too disturbing for current times. Shinji and Rei fighting as a team to defeat him? Yes of course. Rei has enough not being in the kitchen. Besides, Asuka already takes care of that, hoping to receive her alpha male's cock as a reward.
https://youtu.be/TPS0Uk0TkP0
Because, like any good modern anime protagonist, Shinji now has a harem.
FETISHING WITHOUT CONTROL:
Of all the characters who are now part of Shinji's harem, the one who is most harmed by this is Rei (Asuka's case is different, and the other character is an infernal creation from Anno's sick mind). Not only because acting like a bitch in heat goes totally against her personality and because of the murky situation, considering that she is a clone of Shinji's mother, but also because her character is reduced to a mere fetish object that does things cute to produce tenderness in the viewer and make coomers buy their figurines.
Rei is an interesting character because he raises numerous existential questions based on the ship of Theseus paradox: the concept of identity, to what extent we can consider ourselves still ourselves, the construction and definition of a "self", etc. But here, her screen time piloting her Unit 00 is minimal (COINCENTLY most of it in 1.11) and her exploits are practically irrelevant or non-existent, also being reduced to a mere damsel in distress at the end of 2.22, as I said before.
https://es.wikipedia.org/wiki/Paradoja_de_Teseo
In 3.0+1.01 he doesn't even get to pilot an Eva. Her role in the film is to cause pity and produce tenderness with her total ignorance (I see that the idiot Anno forgot that all the Reis are born with basic knowledge) while she is seen with different hairstyles, different outfits, working as a farmer, taking care of a baby, etc. In short, a fetish object where she wants the public to value her for how "moe" she is instead of for her abilities or as a character. In Anno's mind, feminism advances in reverse. Ironic, considering that it was precisely Rei who unintentionally started the moe culture.
Of course, it goes without saying that Rei is not the only one who suffers from this extreme fetishization of her character in these films. Under the excuse of paying homage to End of Evangelion, Asuka now always wears an eye patch (needless to say it has nothing to do with having been injured there), a cap with cat ears, in addition to having a very convenient trend for the coomer public of walking naked and semi-naked through other people's houses. She sometimes puts on the plugsuit, but near the end of the movie, it is conveniently torn off, lest we forget that this is made by the Japanese.
One of the best examples of how this hareminication has destroyed the main female characters is in the elevator scene. In the original anime, Rei tries to advise Asuka in a time of particular vulnerability and depression. Rei's limited social skills, coupled with Asuka being Asuka, cause her to misinterpret the attempt to help as mockery and an act of condescension, triggering a slap from her towards Rei and a worsening of her already strained relationship and Asuka's mental state. Rei doesn't fight back because she knows that doing so would only make things even worse.
It is an excellent dramatic scene because it once again brings to the foreground the hedgehog's dilemma and the difficulties between human relationships, very much in line with what Evangelion is. In 2.22, this scene is gratuitously introduced and turned into two horny bitches fighting over which of the two will let their alpha male penetrate first, with a highly OC Rei stopping the assault attempt in a 100% gangsta way to make her see more "cool." The scene doesn't even make plot sense, because Asuka at that moment is not even depressed, and in the original anime this occurs at a much later time under a very different context.
and speaking of asuka...
SOMEONE CALLED ASUKA:
When I started watching these movies, I was afraid that Asuka's character had undergone modifications to make her more "palatable" to new audiences. What took me completely by surprise was how radically different this Asuka is from the original. So different that they can't even be considered the same character. To show it very clearly, we are going to review the personality of both:
Asuka from the original anime: An energetic and outgoing half-German, half-Japanese girl (actually it's 1/4, but who cares) who loves to be the center of attention and have everyone praise her due to the lack of parental love received during her childhood having been abandoned by her father and supplanted by her mother, who suffered from severe mental disorders. She is extremely proud and competitive because she feels that being Eva's pilot is the only thing that gives her an identity and purpose, which makes her tend to become quickly frustrated when things don't go her way and become defensive when she feels like she is being outmaneuvered. . He loves to make fun of others (especially Shinji), to the point of being cruel at times, but he does not do it out of malice, but rather to compensate for his enormous inferiority complex due to the rejection suffered by his mother and having witnessed her. committed suicide (and possibly even tried to kill her) the day she was chosen as Eva's pilot and came running to wish her a Happy Thursday. She admires Kaji and wants to fuck him because she hates her own adolescence, she needs to feel adult and independent due to suffering from a certain Electra complex for having lacked a true father figure during her childhood. She has a sweet and vulnerable nature, but she rarely expresses it to anyone except her best friend Hikari and I better stop this now because too much text.
Rebuild Asuka (hereinafter "Asuka"): A girl soldier created by Nerv as part of a series of clones who has always been alone and thinks she doesn't need anyone, although she secretly wishes to have a family. She hits and insults others for no reason, she yells a lot, never smiles or makes jokes, and hates socializing with others, which doesn't stop her from looking for Shinji's dick within 2 days of meeting him. She always plays video games while someone is talking to her and at night she talks to herself with a doll like an autistic person.
As we can see, these two characters not only look nothing alike: several of their traits directly contradict each other. Because they look alike, they are not even alike in aesthetics: the original Asuka had red hair and dressed in the traditional feminine way, while "Asuka" is light brown and dresses in a tomboy style (which I'm not saying is wrong, I'm just commenting to show the radical difference). It's not that they have changed Asuka: it's that they have directly murdered her to supplant her by someone with whom she only shares her first name (not even her last name). And needless to say, the change has been VERY for the worse.
To describe the first character, I had to spend 15 damn lines, and even then I had to leave out many important facets of his personality, his development in the original series and his entire character arc in EoE, because if I didn't have one endless bible For the second, 6 lines were enough for me, and I could have had more left over if I had been more concise. The first character is a complex and three-dimensional character, with multiple facets, edges and layers. She feels like a real person. The second character is a generic tsundere that you can find in any mecha anime of the week. She is not even comparable to the first; She's not even a good character.
We cannot speak of Flanderization because not even the most basic traits of the character have been respected. Nor can we speak of a deconstruction because that same absence of basic traits means that there is no character construction on which to stand in the first place. Obviously, this change greatly resents the interactions between characters: the original Asuka was a charismatic and fun character with the ability to drive the plot on her own (as soon as she appears in chapter 8 of the original anime she is already changing the entire dynamic between characters) , while "Asuka" is mostly only in the background or to fight; He doesn't even have a character arc as such. In fact, in 2.22 he has even less screen time than several supporting characters.
His chemistry with Shinji is also non-existent (and I'm not just referring to the romantic level) and they barely have any development together. They like each other here because... ehhhh... she likes how he cooks and he thinks she's hot? It's not that the AsuShinji (or ShinSuka, or whatever the hell it's called) here is forced: it's just that it doesn't even make sense. The only reason people still ship them together is because they did it in the 90s. Yūko Miyamura's performance also feels very lackadaisical and lacks passion, which is quite unlike her. Although perhaps this is intentional, since her character always talks as if she has the spear of Longinus permanently stuck up her rectum. In fact, the few times she says her iconic "Anta baka?" This one feels very forced, in addition to not having her characteristic high-pitched tone.
In short, the character has suffered the same fetishization as Rei (gamer girl, tomboy, one-eyed, etc.), but also with the aggravating factor that not even her basic characteristics have been respected here. This is especially disconcerting when we take into account that the rest of the characters have their original personalities more or less intact (albeit simplified). Even more disconcerting if we take into account that Asuka is possibly the most popular character in all of Evangelion, and even more so if we consider that she is Anno's favorite character (in fact, the initial idea was for Asuka to be the protagonist).
https://evaresources.wordpress.com/der-mond/
Given this, the inevitable question arises: "Why?" What was the point of turning Asuka into an inferior and tsundere copy of Rei, even more so when there are already three clones? It has always been rumored that Asuka is not popular in Japan, but that is completely false. The only semi-rational explanation I can think of is that they did it to please the haters. It's no secret that a portion within the Evangelion fandom (and outside of it) hates Asuka with a passion. They see her as someone toxic and cruel who dedicates herself to screwing others for no reason, without understanding that you don't have to like a well-written character.
https://imgur.com/a/KznXE1x
What these people fail to understand is that Asuka's verbal abuse is a defense mechanism to avoid opening up to others, since Asuka constantly says things that do not fit with what she really feels or thinks (clear proof is chapter 16 from the original series). It's not like it matters much, considering they were never more than an extremely vocal minority. That the character is so popular is proof of this. The great irony of all this is that the new "Asuka" is a much more unpleasant and detestable character than the original, since she lacks the redeemable qualities of the original and her moments of comic relief.
And if until now I have been more or less benevolent with this remake, this is something I cannot forgive: because changing a character just because a group of people doesn't like it is one of the most cowardly and pathetic acts in the world. that a writer can fall. The fact that this was also at the expense of one of the best female characters in the history of anime and with a wonderful story arc makes it even more bloody. Any other halfway competent writer would have responded with this.
https://youtu.be/5Js0ea6yPKM
...although if we go by Ockham's razor, the most likely explanation is simply that Hideaki Anno is mentally retarded.
A CHARACTER TO DESTROY A FRANCHISE AND BIND IT TO DARKNESS:
Mari Makinami Illustrious A.K.A María Iskariote (what an appropriate last name) is one of the worst creations ever made by humans. Not since the atomic bombs has humanity created something so horrible. Worse than the holocaust. Worse than fascism. Worse than Facebook memes. Worse than stepping on a lego. I would even dare to say that it is worse than pizza with pineapple. No character better reflects Anno's mental decline or better embodies all the problems of the current anime industry than this trash.
This character contributes absolutely nothing to the plot, he does not contribute at any time to its advancement, he lacks his own development or story, he does absolutely nothing relevant in the 3 films in which he appears, and he does not even have a defined personality. So much so, that all of her scenes could be eliminated or replaced by any other character and she would barely affect the plot, or not affect it at all.
The character is so frighteningly one-dimensional that she doesn't even show different emotions or moods during the three films in which she appears, always being perpetually happy and carefree even in tense situations for literally no reason. This leads to moments as surreal as her starting to sing and hum in scenes that are intended to be serious or dramatic (or so I think; perhaps what they wanted was to turn this into an unintentional comedy), again generating a gigantic narrative dissonance. The last third of 3.33 is the best example of this.
But that's not the worst: this character is clearly made for otaku coomers to masturbate to. She has almost every fetish possible: glasses/lenses (whatever they call it in your country), pigtails, miniskirt, schoolgirl, saying "nya", big tits, obsession with smell and tight outfits, etc. To make matters worse in 3.0 + 1.01 we discover that she is 48 years old, so we can also add the milf fetish. Evidently, her tits always bounce in her plugsuit (she would swear that never happened in the original series) and there are many close-ups of her ass. In addition to constantly making sexual advances towards Shinji, which also turns this piece of shit into a potential pedophile.
If the thing simply ended there, we could say that this character remains a mere annoying and unnecessary secondary character. Unfortunately, the character is also disruptive to the plot, occupying long filler scenes that do nothing more than waste time that is already scarce in a film, and that could have been used on something else more interesting; like Pen Pen watching TV, Pen Pen eating a sardine, etc. Without going any further, both 2.22, 3.33 and 3.0+1.01 begin with a long filler scene of her hitting on her. Well, to be honest, the 3.33 one is more Asuka, but this abortion is still out there fucking and singing.
It would not be an exaggeration to say that discussing why this character exists is much more interesting than any other debate that can be created about these films. I still think about it. However, the ending of 3.0+1.01 gives a good clue: the character was created solely and exclusively to stay with Shinji. I can only imagine that Anno made this tired of the fandom shipping and the arguments over who Shinji should stay with, so he decided to end the matter by creating his own ideal waifu with all the fetishes he likes in a woman to end it. with this. It's disgusting, but considering we're talking about a Japanese, totally possible.
It's surreal coming from the man who harshly criticized the use of anime as escapism and the excessive female objectification and sexualization in it, but it's the only semi-decent explanation I can think of. Basically, he is what is called a mascot character in literature. That would explain why this character never shows doubts, nor any kind of internal conflict, or why he is a better Eva pilot than Asuka and Rei themselves. It is also very revealing about the quality of the Rebuilds: creating a self-insert OC just to be the partner of the protagonist or another main character is the quintessential trait of all bad fanfiction.
However, among all this tsunami of disqualifications, I also have to say something positive: spending three movies giving hope to the shippers only to have Shinji be cuckolded simultaneously by Rei and Asuka in the last one and end up with a character with which had zero development (before 3.0+1.01 I didn't even know its name) is a true trolling masterclass, worthy of the best of ball pumpers. Only a true emperor of evil would have come up with such a twisted and at the same time perfect way to screw over a large part of the fandom. I give you my tens, Anno.
THE ANTI-UNIVERSE OF ANTI-NARRATIVE:
Of all the new concepts that Anno brings up at the last minute from the place named after his last name, none stands out more than the "anti-universe." Or, as I like to call it, the "anti-good writing." Basically because it perfectly represents all the problems of the rebuilds and their script. In the final stretch of 3.0+1.01 we have the last-minute revelation of a quantum plane of existence capable of turning imagined worlds into reality and changing this through Lilith, which cannot be understood by the human mind (wow, WHAT CONVENIENT!) and whose existence has never been mentioned or even hinted at in the entire franchise until CONCIDENTLY the aforementioned last third of the film.
In other words, a gigantic Deus Ex Machina created in an improvised way to avoid repeating End of Evangelion and forcing a happy ending where Shinji creates an ideal universe for each character (although that is questionable, as we will see later). And it is far from being the only one: the spear of Cassius, the Eva of Infinity, the key of Nebuchadnezzar, the Book of Life, and so on. None of these concepts are integrated into the plot in an organic and natural way, but rather they arise spontaneously at its convenience when it needs it. Except for the new "Super Berserker Mode" of the Evas, which is simply a power-up to sell figurines.
As I said before, if at least this were an alternate universe separate from the original anime, all this bombardment of concepts pulled out of the ass would be a little better justified. But the revelation that everything is a cycle and we are in the same universe as the original work only makes it even worse, generating countless inconsistencies about why they never mentioned this or never used that (what's the point of the seeds of life If you can create universes simply by imagining them?). Although without a doubt, the worst of all these new concepts is "the curse of Eve."
Here we have a new concept with very strong repercussions completely launched, which is not even an explanation in itself, it does not answer anything and to make matters worse, the same films contradict each other several times. Needless to say, this is a cheap excuse for the three main characters not to grow up and continue sexualizing 14-year-old girls after the most gratuitous timeskip ever seen. And speaking of timeskip, putting such a long one in the middle of the story is a first-time writing error. If you are writers, never do that: the bigger the time jump, the more things you will be forced to explain, since the less you do it, the more plot holes will form as a result.
And of course, here it explains little to nothing of what happened these 14 years. Like where Nerv got such a tremendous base from, if in 3.33 it seemed that together with Rei and Kaworu it was made up of four people. Or how they have gotten such an army of pseudo-Evas, especially when these are supposed to be extremely expensive (wow, and SEELE with all her unlimited resources was barely 9 in EoE). Or worse yet, how Kaji managed to stop Almost Third Impact (seriously, the name couldn't be stupider). None of these questions are answered at any time. Obviously because they can't do it.
Evangelion has always been characterized by leaving things up to the public's interpretation, but here I feel that they are vilely taking advantage of it so as not to have to give any kind of explanations. And in the case at hand, do not even pay attention to contradictions. Like Touji and Kensuke got on Unit 01 and that doesn't stop them from being 28 after the timeskip. Or that Mari appears to be 14 despite looking like an adult in Gendo's photos and flashbacks, plus the fact that Evas, by simple logic, could not exist back then.
The height of absurdity is when near the end of 3.0+1.01 the "unexpected" revelation occurs (actually we all saw it coming) that everything is a cycle and we are facing a reboot of the original timeline, of which only Kaworu seems to be conscious. He let them guess without giving them any clues how many times Kaworu mentioned or even hinted at such a thing in the original series. Needless to say, nothing is ever explained about it: Who created that cycle? (Adam? Lilith? The First Ancestral Race? Hideaki Anno's last name?) For what purpose? How does it work? How long does it last? Why is Kaworu the only one who remembers him? Do these remakes make sense?
THE DEATH OF A STYLE:
Fortress-cities folding in on themselves. Designs and constructions oscillating between the nineties, the utopian and the cyberpunk. Meshes of flesh and blood animated with the souls of the dead fighting with classical music in the background. A mysterious and ambiguous lore where aliens, technology and conspiracies mix with gnostic, cabalistic elements and the most esoteric aspects of Christianity (did the History Channel predict Evangelion?). Minimalist posters moving quickly between frames. Monochrome backgrounds flashing aggressively (bad luck if you were epileptic). So consistent with its themes that the A.T. fields themselves. They were an allegory of the hedgehog's dilemma (I'm not making this up, Kaworu himself says it in chapter 23).
https://imgur.com/a/2M0eDVK
The sum of all these factors is what allowed Evangelion to build an absolutely unique identity, the one that allowed people to say "hey, that's an Eva!". Starting in 3.33, all that is lost to disappear in 3.0+1.01 in favor of giant spaceships, mechanical mechas made of pure CGI, battles full of colored lights, multiverses and time loops. I'm not saying these elements are bad in and of themselves, but I've already seen a thousand mecha stories with these. For that, I start watching any of the versions of Gundam or Macross. I could also complain about the boring shots without audiovisual language and always using the same color palette, but to be fair, that is an endemic evil of current anime.
And like any bad remake, 3.0+1.01 can't help but pay homage to several scenes from the original work, completely failing to understand the point of said scenes. As an example, we have Ritsuko shooting Gendo for no reason other than to pay homage to End of Evangelion, ignoring that the context between both scenes is very different. Furthermore, here they never explain the relationship that exists between the two, so the scene makes no sense; especially for those who never saw the original series, who will also find mentions of facts that these films have never shown or bothered to explain.
Even worse is when they try to pay homage to the iconic battle between Asuka and the Eva Series. Not only because of the total absence of the graphic violence and choreography of the original, but because what makes that fight so remembered is its emotional component, since it is preceded by a narrative catharsis in which Asuka discovers that the Her mother's soul was always in Unit 02, in addition to being marked by the constant tension of knowing if she will be able to finish the fight before the Eva's energy supply runs out. Here the Evas never run out of energy (why do they need the power supply, then?), so there is no such tension.
In the original fight Asuka may not be shooting 1387945 Evas with a super cannon larger than her as she falls through an... interdimensional hole?; But there you feel every blow, you can appreciate every movement in detail, and the dramatic tension in crescendo only improves the result. If this were a shonen, the logical thing is that Asuka would win. After all, her character arc has been wrapped up in a climactic way. Unfortunately, this is Evangelion. When the Evas Series manage to cause a mortal wound with the pseudo-spear of Longinus and the energy counter reads zero, the outcome is already decided. What happens next is horrific (Asuka's enemies are cruel to her even after she is dead), and just as horrifying are Yūko Miyamura's screams and Miki Nagasawa's performance as Maya announcing that Asuka is dead. In the Rebuilds there are no performances anywhere near that level.
End of Evangelion will be as dark and uncomfortable to watch as you want, but it is a film where all those responsible put their souls into achieving the best possible result, both on a technical and artistic level.
and well, I think that for today I have already downloaded too much, an apology for the large amount of text, I will make a second part at another time because I have so many things to comment on... anyway, I hope you have a good day/afternoon/night or when you read this .
submitted by alphariusomega123 to CharacterRant [link] [comments]


2024.05.15 23:50 Super_Season_811 AITA for moving out when I turned 18?

I, (18F) moved in with my boyfriend (19M) a couple of months after I turned 18, and my parents were furious and hurt. There’s a lot to unpack with this one, so bear with me.
My parents (40F and 42M) are very religious and were somewhat strict while I was growing up. I have two younger brothers, one 17 and one 8 (this will be important later). For context, my father is a pastor at a local church and my parent’s religious beliefs are the reasoning behind most if not all of their actions. Growing up, I was never a stereotypical girl. I didn’t have many female friends and was usually not accepted in groups with guys as I was a girl and we were kids. I was extroverted as a child but due to being repeatedly rejected by kids my age, I became more introverted. I was a major nerd who loved superheroes and I wanted to play sports. Again, for context, the town I grew up in was very conservative and my parents are very conservative themselves. Girls liked girl things- even if they claimed that’s not how they felt, it’s how they acted. However, as a kid, I did not realize this. I played soccer and basketball growing up, regardless of how “weird” it made me because I didn’t think there was anything wrong with it. I was probably around 9 or 10 at this point. It was around this time my parents started having issues with my hobbies. I remember my parents trying to convince me to be a cheerleader because I would “like it more,” but I insisted on playing basketball. (This basketball/cheer program was through our church by the way). Because I was still young, they let it slide, but to this day I remember them being annoyed with it. This is also around the time dieting was introduced to me as well as calorie counting. I have always struggled with my weight and so has my mother, so they were very adamant on making sure I was being “healthy.” I didn’t understand it, but as a child, the only thing I was worried about was making my parents happy. A lot of discipline I received revolved around emotion. What I was doing was right or wrong and if I did something wrong, I felt terrible and awful and would often come crying to my parents about the mistakes I made, fearful of their disappointment and anger if they found things out themselves. They also made everything a moral dilemma- everything was about God and religion and as a kid, it really messed with my head. I would blame myself for everything that went wrong, seeing it as God’s punishment for my behavior. When I was 9, I went so far as to blame my grandmother’s death on myself because I was hanging out with boys instead of girls. This made me to be more of an introvert and my now anxiety disorder is much much worse.
About a year later, my parents sat down with me and my brother and told us they wanted to adopt. At first, I was very excited. I loved the idea of having another brother or sister. And I wouldn’t trade my 8 year old brother (let’s call him Scott) for anything, but adopting kids is part of what triggered a huge change in my parent’s behavior. Also- I had started getting older. I loved playing video games, watching cartoons and writing. However, these weren’t the things they wanted me to like I guess, because I started to feel their judgment become more clear and apparent as I got older. Now, I assume this is because as a kid, I just did what I was told, or my oddities were assumed to fade over time, but that is not the case anymore. Anyways, entering middle school, our family fostered a little girl, let’s call her Ally. A young woman in our church had told us that Ally’s family was out of the picture, and as her aunt, she couldn’t take her in as she was already a single mom and planned on adopting her brother, but couldn’t handle all three alone. So my family stepped in- however, we had come to find that her father was still in the picture and was actively fighting for custody. And Ally was a bit of a handful. My parents have admitted that they expected to swoop in, save a child from a hard life and be the heroes, and when things were harder than that they were very upset. Ally was about three- she remembered her mom (who was in jail i believe), her sisters, her grandma and grandpa, as well as her dad. She didn’t want our family, she wanted hers. She didn’t listen to my parents and rejected their parenting. This is what started to make my parents snap. I understand it was hard for them, but now that I’m older, I get it. She was a little girl who wanted her family. But they took her rejection very seriously and were constantly unhappy with her and made sure she knew it. Children not listening immediately was newer to them as my brother and I both did pretty much whatever they asked, and they did not take well to being told “no” by a child. 8 months after living with Ally, she was taken in by her grandparents to live with them and her sisters. The next day, my parents took my brother and I on a small trip. I’m not sure if it was to cheer us up or to celebrate. I was quite sad though- I had started to really care about Ally and had convinced myself that “God would take care of things” and I would have a sister. But I was angry- God took someone away from me and I was doing everything right. Why was he punishing me? Nothing made sense. Yet, only a year later, my parents were considering taking in another child. I wanted nothing to do with it- God had already taken one sibling away from me. I couldn’t do it again. In the end, I agreed and soon became attached to this little boy, who was two when we met him. This was Scott. I immediately became attached- and I love this kid more than I can describe- he’s my little brother and I would do anything for him.
This is where things start to go further downhill. Scott has a lot of trauma and mental issues, one of those issues being oppositional defiant disorder. That basically means that listening to any form of authority is near impossible for him, and causes him to lash out and act younger than he is. This is probably due to a number of reasons, as he was severely neglected and abused as an infant and his birth mother was on several different substances while pregnant with him, to the point where he was born high on several illegal drugs. He was left in a car seat for most of his infant life, so the back of his head is slightly flattened due to this. My parents are very obedient/disciplined-based parents, so his behavior rocked their world. In my opinion, the way they handled things with Scott was borderline abusive. There were several occasions where he would say he hated them (as young children do when they're mad) and they would flip. Telling him that if he didn’t want them that was fine. They didn’t need him. He could run back to his other parents, but his mom was in jail and his dad didn’t want him, so good luck with that. If we were in the car when this happened, they would threaten to leave him on the side of the road and good luck finding his way home. Once my mother literally pulled to the side of the road, placed him outside the car and started driving so he would “think they would leave him if his actions didn’t change,” but she turned around to get him. Because they would “never actually abandon or hurt him,” their actions were justified and perfectly fine. They would tell him he was acting like a baby when he started to cry and scream. “Little baby Scott, do you need a diaper?” Is how they would tease him when he became older, which just made his tantrums worse. They would tell him how disappointed they were with him and that he should be ashamed of himself and the way he acted because they gave him everything. They would call him, to his face, “an ungrateful manipulative piece of shit.” Because according to my parents, he could control his actions 100% and was choosing to act out to make their lives difficult. While I understand that this was hard for them, in my opinion, this in no way excuses their behavior. One time, Scott was crying and was upset (who knows why, but the kid had a lot of trauma and mental issues so it didn’t bother me too much), and my mother picked him up and put him in his room. She told him that every time he tried to leave his room, she would take away one of his stuffed animals. (He had several that he loved very much). Because this sounded so terrible to him, he ran after her trying to say it wasn’t fair. So she went into his room and took a stuffed animal. This cycle continued while he cried and begged for her to stop, because he just didn’t get it that she was going to keep doing this over and over and his trying to convince her was making it worse. Eventually, there were none left, and she told him if he didn’t stop crying she was going to throw them all away. I don’t remember what happened after that, but I do know that several of them were thrown away, if not at that time than others. There are many other instances of things like this and worse occurring, but we’d be here for a while if I tried to recount them all. Moving forwards to closer when I was moving out-
Now, several years later, when I turned sixteen, I had come to terms with the fact that I was bisexual. This went against everything my family was for, and I knew exactly how they viewed queer people. So, I started learning about different branches of Christianity and felt like I knew a God who loved me as I was and was happy in my decision to switch denominations. (My parents were baptists, and I wanted to be non-denominational). A few months after this, I decided to tell my parents the truth. I had done my best to give them hints, but I wanted to be honest with them because I trusted that they would love me and be there for me no matter what. When I told them I wanted to talk to them about something, they pushed and pressed and I had been trying to wait to talk to them until the next day. I had been seeing my high school counselor, and she suggested giving them a heads-up before springing that conversation up on them. However, after telling them to wait, they went through my phone and saw that I had researched different denominations and read different sermons on queer-accepting faith. They were livid. To be clear- I had a friend over while this was happening. We were watching a movie and joking about how I lost my phone and couldn’t show them this picture I wanted to. Then, I was called upstairs. I had apparently betrayed my parents and, “how could I do this to them, when I had someone over?” My father demanded I send my friend home, but my mother convinced him for one more hour. I was told not to tell my friend anything they had said and to act like things were fine, but I couldn’t. I went back downstairs where we were hanging out and started sobbing. I felt like my whole world was falling apart. Everything was over- and the people I thought would love me no matter what made me so afraid and sad, I was completely broken. My friend did their best to comfort me and even felt weary to leave me alone with my family but I told them I’d be okay, and asked that they update our friends about the situation. That night was hellish. So many conversations, them trying to understand what I felt, but not taking me particularly seriously either. That night turned into weeks of books, slideshows, conversations, and prayers. It felt like at-home conversion therapy. Eventually, I was given a choice “put my convictional flag in the ground or loose their trust.” As the petrified 16 year old, I chose to lie. I put my “flag” in the ground and did my best to, “earn back their trust” and repair their reputation that I had tarnished. The next couple months were a blur. I felt so terrible about myself. I didn’t know what I thought or believed and I became extremely hyper anxious and depressed. I had lost all sense of privacy and I did trust my parents further than I could toss them. My 17 year old brother (he was 14 at the time, let’s call him James) was 100% on board with my parents. My life felt like a living nightmare. My parents had it so that all my texts sent or received from my phone would go directly to theirs, so I couldn’t even confide in my friends without getting into trouble (which had happened and was how I found out that they did that because I deleted the texts immediately after sending/receiving things).. Everything felt like it was about me and how I needed to earn back their trust and how I was a terrible betrayer who they were not proud of in the slightest. I had gone to get a pixie cut (with their approval) and after they told me I was disgusting and repulsive and would never find a man to love me. I was heartbroken and felt so alone and unloved in my house, while I had to watch my younger brother be treated the way he was by my parents.
Luckily, I had a lot of friends and our school counselor who had been there for me through everything. They showered me with support and love and made sure I had a safe space to exist and truthfully I think they’re the only reason I didn’t do anything drastic and am still here today. It was hard though because James went to the same school as me and would tell my parents if I was with anyone he knew was queer or queer accepting. This caused me to be very very paranoid about who I was with, when, where, etc. Constantly covering my tracks, having an excuse set up and ready to bolt if I saw anyone I knew. What made things equally hard is that the church my father works at is quite big in our area. So if someone from our church or someone who knew my family saw me with anyone they labeled as “queer” or “gay,” they would tell my family as well. For the most part, I didn’t feel safe anywhere. I was constantly alert and on guard, even when I was asleep as my parents had woken me up before to confront me about someone I was friends with at school.
Fortunately for me, despite everything being such a mess, I am quite academically smart. I got a job the second I turned sixteen as I had heard the horror stories of queer kids being kicked out and wanted to be prepared. I had been saving money, taking college classes (we have a state program that pays for the classes while you’re in high school), and putting on a show for my family for quite some time. After saving some money, I paid my parents for an older car that they had paid off ten or so years ago. After my brother turned 16, he claimed it was too hard to share a car with me, so while I was away visiting a friend they bought him a car and told us that they expected each of us to pay them one thousand dollars before we graduated high school and that when we did so, they would sign over our respective cars to us. To be clear, I contributed to insurance and paid for my own gas, as well as contributing to my phone bill and money for food. Meanwhile, my brother had no job, and was constantly asking my parents for money to go out with friends. He had also taken up golfing, which as most people know is extremely expensive, and my parents funded everything. James had actually admitted to asking for more money than he needed and save the leftovers for whatever he wanted. I was also expected to chauffeur him to golf events and to get togethers with his friends, and my parents would in return give me some gas money. Another thing to note is that the only reason I was contributing to our phone bill is because James wanted unlimited data and my father said it was unreasonable unless we both contributed financially. I refused as I was trying to save money (as I would have with the car situation), however things per normal went James’s way. However, because he did not have a job, he was not expected to pay anything and would not be charged for the months and years that he did not contribute to. I did my best not to let these things get to me and to keep a level head. I paid my parents for the car because I already had over two thousand dollars saved as a seventeen year old high school student due to my hard work.
I focused on my classes and joined theater to help fill the hours in between school and work. I was much more active my sophomore year but when James also decided to join theater I retreated a bit as my once safe space to freely exist was no longer safe. I joined the stage crew but honestly that was also very enjoyable and lethargic for me and I enjoyed it a lot. Anyways, I was mostly a straight A student besides the stray Bs and one or two Cs (psychology and AP government screwed me over) and was working 15 or so hours a week. This is on top of my commitments to the church which were most of my Sundays and my Wednesday evenings. The funny thing is though- James missed more church than I ever did yet because my absence was because of work and not golf, I was the one consistently reprimanded for my lack of attendance and socialization whilst I was there. Yet because James could never do anything wrong and was a very extroverted person his lack of attendance wasn’t as serious as my own. I had one close friend through our church, let’s call her Grace (now 18F) and she actually knew about everything and was very supportive of me. I also had some other friends who really only showed up to church so I didn’t have to go through the torture alone which I don’t know if I could ever repay them for. Besides the people I was comfortable with though, I was pretty much a loner there and this heavily displeased my parents as it made them look bad and messed with their reputation. I never realized how much appearances meant to them until all of the shit that happened took place. As I mentioned before, our church is very conservative and traditional, and many sermons and lessons revolved around gender roles and the sinfulness of the world in terms fo the LGBTQ community. I consistently felt targeted because of my looks and my personality and stopped feeling comfortable there a very long time ago.
Now that more context is in place, fast forward to the end of my junior year. I had at this point finished all my high school requirements for graduation and was given an incredible opportunity to go to our local college full time for my senior year. I was very excited and happy because not only did it give me more freedom but it also meant I would get more than a year of my college education paid for by the state.
It was also around this time when I met my now boyfriend, let’s call him Dean. We were coworkers and had begun to get to know each other. We had a lot in common and while were different people personality wise, we enjoyed each other’s company quite a bit. By some miracle, I convinced my parents to allow me to hang out with him outside of work by claiming he was just a friend and saying that he was a Christian (which is by no means true). They were extremely skeptical but allowed us to hang out. We had an incredible time- and by the end of our first date he asked me to be his girlfriend which I happily accepted. I was so happy, but when I got home, things spiraled out of control. I told my parents about our time, and they were extremely unhappy as they felt fooled (which they were to be fair) and told me I was not allowed to see him ever again. I was devastated and they said a lot of very uncalled for things and but I understand why they were angry. To be clear, they knew I had a romantic interest in Dean and that this hangout was to see if we would be compatible partners and get to know each other better. They did not call it a date though because they weren’t comfortable with it, even if it was a date and they kinda knew it. So while they were on some level “fooled,” I feel that their anger and harshness wasn’t called for as they knew the intentions of our hanging out. The next morning my father demanded to see my phone. This is when I started to panic. You see, they had stop tracking my texts and I had openly flirted with Dean over text. Nothing that explicit and no photos of any kind. But the flirting would be enough for them to tear my world apart and I knew it. They had gone through my personal conversations before and made me feel terrible because of it and I refused to let them do it again. So I deleted everything. The entire conversation chain, I removed it from my phone 100%. My parents absolutely lost their shit. They had been manipulating and gaslighting me for years, doing anything and everything to keep their control and with my actions I showed them they couldn’t control me forever and things went very downhill. I lost all my privacy and was once again told how I had betrayed them and I was terrible and couldn’t be trusted. Again- I partially understand their anger here because I had directly disobeyed a command. But at the same time, I feel as a young woman I should be allowed some sense of privacy and the ability to talk to people without being constantly monitored. I don’t feel like I did anything wrong and would happily do it again in a heartbeat if it meant I’d be where I am today. Regardless of this, my life became a living hell once again, and my parents compared this to when I came out, “which was maybe the worst night of their lives.” They stripped me of all my privileges even if I didn’t have many to begin with. They made me feel absolutely miserable and awful about myself and I was monitored like never before. I would be working and receive texts upon texts of how I was so terrible and how could I do this to them because they had done everything for me and I’m a terrible daughter who should be ashamed of myself for the deceit and malicious nature of my actions. Again- this was because they could not read the messages between me and my now boyfriend. I understand them being mad but they took it to a completely inappropriate level. I shared everything happening with my friends and counselor and they supported me and assured me I did nothing wrong and they would be there for me which helped but as my home was now a living hellscape it was hard to hear it. I found a way to tell Dean about things and at first he felt guilty but I assured him that their actions were not his fault but theirs. He then asked me if I wanted to pause our relationship but I told him honestly that they had taken so many things I cared about over the years and I refused to let them take this. I did tell him however I understood if he didn’t want to put up with all the complicatedness of my family but he told me he cared for me and would be there so long as I was okay with it. He also told me if things ever got really bad at home, regardless of the fact we had just started dating, he had spoken to his family and they offered me a place to stay if I needed/wanted it. This really touched me, but I reassured him that it was not his job to offer that, but I appreciated the offer.
This begins our relationship and we were very happy. We had found a way to communicate over email, and we were able to hide our relationship with my family. Luckily for me, over the years I had made a habit of hanging out at the park by myself so it was not strange for me to head to the park for a couple of hours. There, I would leave my car and phone (my phone had a tracker on it) and Dean and I would hangout multiple times a week and it was heaven. At this point, we’ve only been dating for a year but I can admit without any doubt that I am in love with this man and he is in love with me. During the school year, it became easier for us to hang out in between classes as we both went to the same college (I am older for my year in school and he is younger, so he was a sophomore in college while I was a senior in high school. However, we are barely a year apart in age for anyone who is concerned). However, in order for us to communicate and hang out, I had to be extremely diligent and was consistently covering my tracks while “once again, earning my parents trust and repairing our relationship.” Because of course their actions were completely justified and I was the one in the wrong, per normal. Anyways, every day, I was editing search histories, erasing messages, and looking over my shoulder. Our church had a program on campus where Dean and I went to school, so being together in public was risky as my father’s friends and coworkers were always on campus and I knew I would be screwed if we were caught together. We had a couple of close calls over the months but it was all worth it because I hadn’t been that happy in years.
Now, to the day I left and why. You see, my parents' behavior towards Scott was becoming more aggressive and worse over time. They also had, in my opinion, a drinking problem. Considering they didn’t deny it when I called them out, they may agree. They would behave more hostile after several drinks and it was happening so consistently I was constantly walking on eggshells. Between the way they treated Scott, the way they treated me and the constant stress I was under trying to balance my life in fear of the repercussions, things became too much. When things weren’t going to shit, I was consistently expected to either babysit my brother and do chores while being a full time college student and working a part time job WHILE attending church multiple times a week and keeping up with my responsibilities as a senior. This is on top of the stress my parents' behavior caused, meanwhile James was expected to do almost nothing in comparison. Don’t get me wrong- he didn’t do anything, but he had almost no responsibilities outside of school and his extracurriculars which were exclusively funded by my parents. Yes he helped with dishes during the week and would keep his space tidy. But as my schedule became much more flexible due to my school schedule, my expectations around the house became much higher than his. Even though I paid 200 a month on gas, 50 a month for insurance and 50 a month for the phone bill, and he paid nothing for his car, insurance, phone, gas, nothing. So you would think he would be expected to help in the house more but no. Also, James’s behavior towards Scott mimicked my parents and so all babysitting responsibilities fell on me as they couldn’t be trusted alone together. I was rarely if ever paid for my cleaning or babysitting services as it was my responsibility as their eldest child. They would also consistently judge me for my weight, cloths, hair, hobbies, etc. Why did I think it was a good idea to get fast food? I clearly didn’t need it. They would “outfit check me” to make sure the outfits I wore were feminine enough because the way I look effected their reputation and I couldn’t be trusted. I was not allowed to cut my hair after their tantrum over it. As for my hobbies, I stopped playing sports in middle school as I am very short (currently 5 foot even) and was unable to keep up with my peers. However my interest in video games and cartoons wasn’t feminine enough and they proceeded to compare me to my best friend Grace because she was skinnier and liked more feminine things than I did which hurt a lot. Another thing for context, I have PCOS. It’s an endocrine disorder that heavily effects your metabolism and hormones, which in turn severely effected my weight, however my parents never acknowledged it and again made everything my fault. So from what I wore, what I ate, who I hung out with and what I enjoyed doing was constantly criticized, scrutinized and eventually controlled by my family for years. On top of everything else, I was done. I was 18, I had resaved the thousand I paid my family and knew I was at a place where I didn’t need them and was tired of being treated like shit. So I left.
The night I moved out was a total shit show. I had rallied Dean and my other friend, let’s call them Rita (18NB), and they helped me form a plan. When I returned home, Dean and Rita would be on their way. I would pack everything that belonged to me or I felt they would let me take, and prep the bags outside. After Rita arrived I went to try and explain to my parents that I would be leaving and explain calmly why. In a perfect world, we would have had a long deep talk, and things would have ended alright. That is far, far from what happened. They immediately starting screaming, and took my phone and car keys as both belonged to them, which I calmly handed over. Rita was there for emotional support, and put themselves between me and my parents as they got more angry and seemed to be turning aggressive. After that, my father called the police and claimed that there was an intruder in their home trying to take their child. Yeah. Complete bullshit- which to this day I’m surprised they were never charged with falsifying a 911 call. They screamed at Rita to get out of their home and was screaming that I was throwing away everything and I needed to reconsider. I ignored them and attempted to calmly walk out, and my parents attempted to barricade the doors while harassing Rita to leave. Because Rita is incredible and one of my closest friends now, they refused to leave without me which was very calming. While my parents were distracted yelling at them, I slipped out through the garage. My mother saw this and then grabbed me, attempting to drag me inside by my arm. Rita saw this and assisted me in getting her off me, and after doing so we continued to walk towards Dean’s car where he was waiting for us. He figured it would be best if my family didn’t see him for the time being as they would definitely lose their minds at seeing his face. My parents continued screaming and then the cops arrived. They were quite confused at first because they had been sent to deal with a potential kidnapping, only to see two grown adults throwing a tantrum because their adult child didn’t want to live with them anymore. That night was honestly so insane I could write three more pages about everything they said and did. The most notable events were first when my mother tried to explain to the police that because I was her child, she was allowed to put her hands on me, which they humorously informed her was not the case. The next was when James came home from theater rehearsal, to which my parents told them that I was abandoning our family. He was an emotional wreck through all of it, and to this day has told me that until I “fix” things with our parents he is not okay with having any form of relationship with me. Throughout all of this Scott was in his room, and I was allowed to give him one last hug before leaving. The final and most notable thing, was as the cops allowed my boyfriend, Rita and I to leave, my father threatened violence towards my boyfriend and accused him of "taking advantage of his underage daughter," which is just ridiculous as we are practically the same age, and anything we had done together was consensual and reserved for after I turned 18. Another thing my parents did was go through each bag I had packed and took everything they felt belonged to them, including the laptop provided to me by my high school, which they hilariously were made to give back to me several days later as it was not theirs and they had no right to take it. They tried claiming they were giving it to me out of the kindness of their hearts, but that bullshit meant nothing as after I informed the school of their behavior, the school assured me they would be made to give it back. Another thing they threatened to do as I left was pull me out of high school, which I was assured by the police they were not capable of doing as I was 18. The police were for the most part annoyed with my parents, tired of their bs and told me I seemed to be a capable young woman and wished me the best of luck. My parents had tried to ask the police to say I was mentally unstable for the time being so I wouldn’t be allowed to leave, as their “she’s still in high school” excuse didn’t do anything. You see, as my father is an influential church figure and had friends in the police force, he thought they would be on his side but was sorely mistaken as the chief told him they wouldn’t be doing him any favors. And with that, I was free.
My boyfriend's family has been nothing but unconditionally kind and supportive and have accepted me as part of their family which has been a huge blessing in all of this. I am in contact with my father’s sister and his father, my aunt and grandpa, and as I have expressed my unhappiness at home, they are supportive of me as well. However, as my aunt lives further away and my grandpa is not in the best place to have me live with him, I have been with my boyfriend's family since I left home in October. I have a lot more I could say but I already feel like there are way too many parts here and so for now I’ll leave it at this. So yeah, AITA for moving out after I was treated like shit for years while witnessing the mistreatment of my sibling?
submitted by Super_Season_811 to narcissisticparents [link] [comments]


2024.05.15 23:48 Super_Season_811 AITA for moving out when I turned 18?

I, (18F) moved in with my boyfriend (19M) a couple of months after I turned 18, and my parents were furious and hurt. There’s a lot to unpack with this one, so bear with me.
My parents (40F and 42M) are very religious and were somewhat strict while I was growing up. I have two younger brothers, one 17 and one 8 (this will be important later). For context, my father is a pastor at a local church and my parent’s religious beliefs are the reasoning behind most if not all of their actions. Growing up, I was never a stereotypical girl. I didn’t have many female friends and was usually not accepted in groups with guys as I was a girl and we were kids. I was extroverted as a child but due to being repeatedly rejected by kids my age, I became more introverted. I was a major nerd who loved superheroes and I wanted to play sports. Again, for context, the town I grew up in was very conservative and my parents are very conservative themselves. Girls liked girl things- even if they claimed that’s not how they felt, it’s how they acted. However, as a kid, I did not realize this. I played soccer and basketball growing up, regardless of how “weird” it made me because I didn’t think there was anything wrong with it. I was probably around 9 or 10 at this point. It was around this time my parents started having issues with my hobbies. I remember my parents trying to convince me to be a cheerleader because I would “like it more,” but I insisted on playing basketball. (This basketball/cheer program was through our church by the way). Because I was still young, they let it slide, but to this day I remember them being annoyed with it. This is also around the time dieting was introduced to me as well as calorie counting. I have always struggled with my weight and so has my mother, so they were very adamant on making sure I was being “healthy.” I didn’t understand it, but as a child, the only thing I was worried about was making my parents happy. A lot of discipline I received revolved around emotion. What I was doing was right or wrong and if I did something wrong, I felt terrible and awful and would often come crying to my parents about the mistakes I made, fearful of their disappointment and anger if they found things out themselves. They also made everything a moral dilemma- everything was about God and religion and as a kid, it really messed with my head. I would blame myself for everything that went wrong, seeing it as God’s punishment for my behavior. When I was 9, I went so far as to blame my grandmother’s death on myself because I was hanging out with boys instead of girls. This made me to be more of an introvert and my now anxiety disorder is much much worse.
About a year later, my parents sat down with me and my brother and told us they wanted to adopt. At first, I was very excited. I loved the idea of having another brother or sister. And I wouldn’t trade my 8 year old brother (let’s call him Scott) for anything, but adopting kids is part of what triggered a huge change in my parent’s behavior. Also- I had started getting older. I loved playing video games, watching cartoons and writing. However, these weren’t the things they wanted me to like I guess, because I started to feel their judgment become more clear and apparent as I got older. Now, I assume this is because as a kid, I just did what I was told, or my oddities were assumed to fade over time, but that is not the case anymore. Anyways, entering middle school, our family fostered a little girl, let’s call her Ally. A young woman in our church had told us that Ally’s family was out of the picture, and as her aunt, she couldn’t take her in as she was already a single mom and planned on adopting her brother, but couldn’t handle all three alone. So my family stepped in- however, we had come to find that her father was still in the picture and was actively fighting for custody. And Ally was a bit of a handful. My parents have admitted that they expected to swoop in, save a child from a hard life and be the heroes, and when things were harder than that they were very upset. Ally was about three- she remembered her mom (who was in jail i believe), her sisters, her grandma and grandpa, as well as her dad. She didn’t want our family, she wanted hers. She didn’t listen to my parents and rejected their parenting. This is what started to make my parents snap. I understand it was hard for them, but now that I’m older, I get it. She was a little girl who wanted her family. But they took her rejection very seriously and were constantly unhappy with her and made sure she knew it. Children not listening immediately was newer to them as my brother and I both did pretty much whatever they asked, and they did not take well to being told “no” by a child. 8 months after living with Ally, she was taken in by her grandparents to live with them and her sisters. The next day, my parents took my brother and I on a small trip. I’m not sure if it was to cheer us up or to celebrate. I was quite sad though- I had started to really care about Ally and had convinced myself that “God would take care of things” and I would have a sister. But I was angry- God took someone away from me and I was doing everything right. Why was he punishing me? Nothing made sense. Yet, only a year later, my parents were considering taking in another child. I wanted nothing to do with it- God had already taken one sibling away from me. I couldn’t do it again. In the end, I agreed and soon became attached to this little boy, who was two when we met him. This was Scott. I immediately became attached- and I love this kid more than I can describe- he’s my little brother and I would do anything for him.
This is where things start to go further downhill. Scott has a lot of trauma and mental issues, one of those issues being oppositional defiant disorder. That basically means that listening to any form of authority is near impossible for him, and causes him to lash out and act younger than he is. This is probably due to a number of reasons, as he was severely neglected and abused as an infant and his birth mother was on several different substances while pregnant with him, to the point where he was born high on several illegal drugs. He was left in a car seat for most of his infant life, so the back of his head is slightly flattened due to this. My parents are very obedient/disciplined-based parents, so his behavior rocked their world. In my opinion, the way they handled things with Scott was borderline abusive. There were several occasions where he would say he hated them (as young children do when they're mad) and they would flip. Telling him that if he didn’t want them that was fine. They didn’t need him. He could run back to his other parents, but his mom was in jail and his dad didn’t want him, so good luck with that. If we were in the car when this happened, they would threaten to leave him on the side of the road and good luck finding his way home. Once my mother literally pulled to the side of the road, placed him outside the car and started driving so he would “think they would leave him if his actions didn’t change,” but she turned around to get him. Because they would “never actually abandon or hurt him,” their actions were justified and perfectly fine. They would tell him he was acting like a baby when he started to cry and scream. “Little baby Scott, do you need a diaper?” Is how they would tease him when he became older, which just made his tantrums worse. They would tell him how disappointed they were with him and that he should be ashamed of himself and the way he acted because they gave him everything. They would call him, to his face, “an ungrateful manipulative piece of shit.” Because according to my parents, he could control his actions 100% and was choosing to act out to make their lives difficult. While I understand that this was hard for them, in my opinion, this in no way excuses their behavior. One time, Scott was crying and was upset (who knows why, but the kid had a lot of trauma and mental issues so it didn’t bother me too much), and my mother picked him up and put him in his room. She told him that every time he tried to leave his room, she would take away one of his stuffed animals. (He had several that he loved very much). Because this sounded so terrible to him, he ran after her trying to say it wasn’t fair. So she went into his room and took a stuffed animal. This cycle continued while he cried and begged for her to stop, because he just didn’t get it that she was going to keep doing this over and over and his trying to convince her was making it worse. Eventually, there were none left, and she told him if he didn’t stop crying she was going to throw them all away. I don’t remember what happened after that, but I do know that several of them were thrown away, if not at that time than others. There are many other instances of things like this and worse occurring, but we’d be here for a while if I tried to recount them all. Moving forwards to closer when I was moving out-
Now, several years later, when I turned sixteen, I had come to terms with the fact that I was bisexual. This went against everything my family was for, and I knew exactly how they viewed queer people. So, I started learning about different branches of Christianity and felt like I knew a God who loved me as I was and was happy in my decision to switch denominations. (My parents were baptists, and I wanted to be non-denominational). A few months after this, I decided to tell my parents the truth. I had done my best to give them hints, but I wanted to be honest with them because I trusted that they would love me and be there for me no matter what. When I told them I wanted to talk to them about something, they pushed and pressed and I had been trying to wait to talk to them until the next day. I had been seeing my high school counselor, and she suggested giving them a heads-up before springing that conversation up on them. However, after telling them to wait, they went through my phone and saw that I had researched different denominations and read different sermons on queer-accepting faith. They were livid. To be clear- I had a friend over while this was happening. We were watching a movie and joking about how I lost my phone and couldn’t show them this picture I wanted to. Then, I was called upstairs. I had apparently betrayed my parents and, “how could I do this to them, when I had someone over?” My father demanded I send my friend home, but my mother convinced him for one more hour. I was told not to tell my friend anything they had said and to act like things were fine, but I couldn’t. I went back downstairs where we were hanging out and started sobbing. I felt like my whole world was falling apart. Everything was over- and the people I thought would love me no matter what made me so afraid and sad, I was completely broken. My friend did their best to comfort me and even felt weary to leave me alone with my family but I told them I’d be okay, and asked that they update our friends about the situation. That night was hellish. So many conversations, them trying to understand what I felt, but not taking me particularly seriously either. That night turned into weeks of books, slideshows, conversations, and prayers. It felt like at-home conversion therapy. Eventually, I was given a choice “put my convictional flag in the ground or loose their trust.” As the petrified 16 year old, I chose to lie. I put my “flag” in the ground and did my best to, “earn back their trust” and repair their reputation that I had tarnished. The next couple months were a blur. I felt so terrible about myself. I didn’t know what I thought or believed and I became extremely hyper anxious and depressed. I had lost all sense of privacy and I did trust my parents further than I could toss them. My 17 year old brother (he was 14 at the time, let’s call him James) was 100% on board with my parents. My life felt like a living nightmare. My parents had it so that all my texts sent or received from my phone would go directly to theirs, so I couldn’t even confide in my friends without getting into trouble (which had happened and was how I found out that they did that because I deleted the texts immediately after sending/receiving things).. Everything felt like it was about me and how I needed to earn back their trust and how I was a terrible betrayer who they were not proud of in the slightest. I had gone to get a pixie cut (with their approval) and after they told me I was disgusting and repulsive and would never find a man to love me. I was heartbroken and felt so alone and unloved in my house, while I had to watch my younger brother be treated the way he was by my parents.
Luckily, I had a lot of friends and our school counselor who had been there for me through everything. They showered me with support and love and made sure I had a safe space to exist and truthfully I think they’re the only reason I didn’t do anything drastic and am still here today. It was hard though because James went to the same school as me and would tell my parents if I was with anyone he knew was queer or queer accepting. This caused me to be very very paranoid about who I was with, when, where, etc. Constantly covering my tracks, having an excuse set up and ready to bolt if I saw anyone I knew. What made things equally hard is that the church my father works at is quite big in our area. So if someone from our church or someone who knew my family saw me with anyone they labeled as “queer” or “gay,” they would tell my family as well. For the most part, I didn’t feel safe anywhere. I was constantly alert and on guard, even when I was asleep as my parents had woken me up before to confront me about someone I was friends with at school.
Fortunately for me, despite everything being such a mess, I am quite academically smart. I got a job the second I turned sixteen as I had heard the horror stories of queer kids being kicked out and wanted to be prepared. I had been saving money, taking college classes (we have a state program that pays for the classes while you’re in high school), and putting on a show for my family for quite some time. After saving some money, I paid my parents for an older car that they had paid off ten or so years ago. After my brother turned 16, he claimed it was too hard to share a car with me, so while I was away visiting a friend they bought him a car and told us that they expected each of us to pay them one thousand dollars before we graduated high school and that when we did so, they would sign over our respective cars to us. To be clear, I contributed to insurance and paid for my own gas, as well as contributing to my phone bill and money for food. Meanwhile, my brother had no job, and was constantly asking my parents for money to go out with friends. He had also taken up golfing, which as most people know is extremely expensive, and my parents funded everything. James had actually admitted to asking for more money than he needed and save the leftovers for whatever he wanted. I was also expected to chauffeur him to golf events and to get togethers with his friends, and my parents would in return give me some gas money. Another thing to note is that the only reason I was contributing to our phone bill is because James wanted unlimited data and my father said it was unreasonable unless we both contributed financially. I refused as I was trying to save money (as I would have with the car situation), however things per normal went James’s way. However, because he did not have a job, he was not expected to pay anything and would not be charged for the months and years that he did not contribute to. I did my best not to let these things get to me and to keep a level head. I paid my parents for the car because I already had over two thousand dollars saved as a seventeen year old high school student due to my hard work.
I focused on my classes and joined theater to help fill the hours in between school and work. I was much more active my sophomore year but when James also decided to join theater I retreated a bit as my once safe space to freely exist was no longer safe. I joined the stage crew but honestly that was also very enjoyable and lethargic for me and I enjoyed it a lot. Anyways, I was mostly a straight A student besides the stray Bs and one or two Cs (psychology and AP government screwed me over) and was working 15 or so hours a week. This is on top of my commitments to the church which were most of my Sundays and my Wednesday evenings. The funny thing is though- James missed more church than I ever did yet because my absence was because of work and not golf, I was the one consistently reprimanded for my lack of attendance and socialization whilst I was there. Yet because James could never do anything wrong and was a very extroverted person his lack of attendance wasn’t as serious as my own. I had one close friend through our church, let’s call her Grace (now 18F) and she actually knew about everything and was very supportive of me. I also had some other friends who really only showed up to church so I didn’t have to go through the torture alone which I don’t know if I could ever repay them for. Besides the people I was comfortable with though, I was pretty much a loner there and this heavily displeased my parents as it made them look bad and messed with their reputation. I never realized how much appearances meant to them until all of the shit that happened took place. As I mentioned before, our church is very conservative and traditional, and many sermons and lessons revolved around gender roles and the sinfulness of the world in terms fo the LGBTQ community. I consistently felt targeted because of my looks and my personality and stopped feeling comfortable there a very long time ago.
Now that more context is in place, fast forward to the end of my junior year. I had at this point finished all my high school requirements for graduation and was given an incredible opportunity to go to our local college full time for my senior year. I was very excited and happy because not only did it give me more freedom but it also meant I would get more than a year of my college education paid for by the state.
It was also around this time when I met my now boyfriend, let’s call him Dean. We were coworkers and had begun to get to know each other. We had a lot in common and while were different people personality wise, we enjoyed each other’s company quite a bit. By some miracle, I convinced my parents to allow me to hang out with him outside of work by claiming he was just a friend and saying that he was a Christian (which is by no means true). They were extremely skeptical but allowed us to hang out. We had an incredible time- and by the end of our first date he asked me to be his girlfriend which I happily accepted. I was so happy, but when I got home, things spiraled out of control. I told my parents about our time, and they were extremely unhappy as they felt fooled (which they were to be fair) and told me I was not allowed to see him ever again. I was devastated and they said a lot of very uncalled for things and but I understand why they were angry. To be clear, they knew I had a romantic interest in Dean and that this hangout was to see if we would be compatible partners and get to know each other better. They did not call it a date though because they weren’t comfortable with it, even if it was a date and they kinda knew it. So while they were on some level “fooled,” I feel that their anger and harshness wasn’t called for as they knew the intentions of our hanging out. The next morning my father demanded to see my phone. This is when I started to panic. You see, they had stop tracking my texts and I had openly flirted with Dean over text. Nothing that explicit and no photos of any kind. But the flirting would be enough for them to tear my world apart and I knew it. They had gone through my personal conversations before and made me feel terrible because of it and I refused to let them do it again. So I deleted everything. The entire conversation chain, I removed it from my phone 100%. My parents absolutely lost their shit. They had been manipulating and gaslighting me for years, doing anything and everything to keep their control and with my actions I showed them they couldn’t control me forever and things went very downhill. I lost all my privacy and was once again told how I had betrayed them and I was terrible and couldn’t be trusted. Again- I partially understand their anger here because I had directly disobeyed a command. But at the same time, I feel as a young woman I should be allowed some sense of privacy and the ability to talk to people without being constantly monitored. I don’t feel like I did anything wrong and would happily do it again in a heartbeat if it meant I’d be where I am today. Regardless of this, my life became a living hell once again, and my parents compared this to when I came out, “which was maybe the worst night of their lives.” They stripped me of all my privileges even if I didn’t have many to begin with. They made me feel absolutely miserable and awful about myself and I was monitored like never before. I would be working and receive texts upon texts of how I was so terrible and how could I do this to them because they had done everything for me and I’m a terrible daughter who should be ashamed of myself for the deceit and malicious nature of my actions. Again- this was because they could not read the messages between me and my now boyfriend. I understand them being mad but they took it to a completely inappropriate level. I shared everything happening with my friends and counselor and they supported me and assured me I did nothing wrong and they would be there for me which helped but as my home was now a living hellscape it was hard to hear it. I found a way to tell Dean about things and at first he felt guilty but I assured him that their actions were not his fault but theirs. He then asked me if I wanted to pause our relationship but I told him honestly that they had taken so many things I cared about over the years and I refused to let them take this. I did tell him however I understood if he didn’t want to put up with all the complicatedness of my family but he told me he cared for me and would be there so long as I was okay with it. He also told me if things ever got really bad at home, regardless of the fact we had just started dating, he had spoken to his family and they offered me a place to stay if I needed/wanted it. This really touched me, but I reassured him that it was not his job to offer that, but I appreciated the offer.
This begins our relationship and we were very happy. We had found a way to communicate over email, and we were able to hide our relationship with my family. Luckily for me, over the years I had made a habit of hanging out at the park by myself so it was not strange for me to head to the park for a couple of hours. There, I would leave my car and phone (my phone had a tracker on it) and Dean and I would hangout multiple times a week and it was heaven. At this point, we’ve only been dating for a year but I can admit without any doubt that I am in love with this man and he is in love with me. During the school year, it became easier for us to hang out in between classes as we both went to the same college (I am older for my year in school and he is younger, so he was a sophomore in college while I was a senior in high school. However, we are barely a year apart in age for anyone who is concerned). However, in order for us to communicate and hang out, I had to be extremely diligent and was consistently covering my tracks while “once again, earning my parents trust and repairing our relationship.” Because of course their actions were completely justified and I was the one in the wrong, per normal. Anyways, every day, I was editing search histories, erasing messages, and looking over my shoulder. Our church had a program on campus where Dean and I went to school, so being together in public was risky as my father’s friends and coworkers were always on campus and I knew I would be screwed if we were caught together. We had a couple of close calls over the months but it was all worth it because I hadn’t been that happy in years.
Now, to the day I left and why. You see, my parents' behavior towards Scott was becoming more aggressive and worse over time. They also had, in my opinion, a drinking problem. Considering they didn’t deny it when I called them out, they may agree. They would behave more hostile after several drinks and it was happening so consistently I was constantly walking on eggshells. Between the way they treated Scott, the way they treated me and the constant stress I was under trying to balance my life in fear of the repercussions, things became too much. When things weren’t going to shit, I was consistently expected to either babysit my brother and do chores while being a full time college student and working a part time job WHILE attending church multiple times a week and keeping up with my responsibilities as a senior. This is on top of the stress my parents' behavior caused, meanwhile James was expected to do almost nothing in comparison. Don’t get me wrong- he didn’t do anything, but he had almost no responsibilities outside of school and his extracurriculars which were exclusively funded by my parents. Yes he helped with dishes during the week and would keep his space tidy. But as my schedule became much more flexible due to my school schedule, my expectations around the house became much higher than his. Even though I paid 200 a month on gas, 50 a month for insurance and 50 a month for the phone bill, and he paid nothing for his car, insurance, phone, gas, nothing. So you would think he would be expected to help in the house more but no. Also, James’s behavior towards Scott mimicked my parents and so all babysitting responsibilities fell on me as they couldn’t be trusted alone together. I was rarely if ever paid for my cleaning or babysitting services as it was my responsibility as their eldest child. They would also consistently judge me for my weight, cloths, hair, hobbies, etc. Why did I think it was a good idea to get fast food? I clearly didn’t need it. They would “outfit check me” to make sure the outfits I wore were feminine enough because the way I look effected their reputation and I couldn’t be trusted. I was not allowed to cut my hair after their tantrum over it. As for my hobbies, I stopped playing sports in middle school as I am very short (currently 5 foot even) and was unable to keep up with my peers. However my interest in video games and cartoons wasn’t feminine enough and they proceeded to compare me to my best friend Grace because she was skinnier and liked more feminine things than I did which hurt a lot. Another thing for context, I have PCOS. It’s an endocrine disorder that heavily effects your metabolism and hormones, which in turn severely effected my weight, however my parents never acknowledged it and again made everything my fault. So from what I wore, what I ate, who I hung out with and what I enjoyed doing was constantly criticized, scrutinized and eventually controlled by my family for years. On top of everything else, I was done. I was 18, I had resaved the thousand I paid my family and knew I was at a place where I didn’t need them and was tired of being treated like shit. So I left.
The night I moved out was a total shit show. I had rallied Dean and my other friend, let’s call them Rita (18NB), and they helped me form a plan. When I returned home, Dean and Rita would be on their way. I would pack everything that belonged to me or I felt they would let me take, and prep the bags outside. After Rita arrived I went to try and explain to my parents that I would be leaving and explain calmly why. In a perfect world, we would have had a long deep talk, and things would have ended alright. That is far, far from what happened. They immediately starting screaming, and took my phone and car keys as both belonged to them, which I calmly handed over. Rita was there for emotional support, and put themselves between me and my parents as they got more angry and seemed to be turning aggressive. After that, my father called the police and claimed that there was an intruder in their home trying to take their child. Yeah. Complete bullshit- which to this day I’m surprised they were never charged with falsifying a 911 call. They screamed at Rita to get out of their home and was screaming that I was throwing away everything and I needed to reconsider. I ignored them and attempted to calmly walk out, and my parents attempted to barricade the doors while harassing Rita to leave. Because Rita is incredible and one of my closest friends now, they refused to leave without me which was very calming. While my parents were distracted yelling at them, I slipped out through the garage. My mother saw this and then grabbed me, attempting to drag me inside by my arm. Rita saw this and assisted me in getting her off me, and after doing so we continued to walk towards Dean’s car where he was waiting for us. He figured it would be best if my family didn’t see him for the time being as they would definitely lose their minds at seeing his face. My parents continued screaming and then the cops arrived. They were quite confused at first because they had been sent to deal with a potential kidnapping, only to see two grown adults throwing a tantrum because their adult child didn’t want to live with them anymore. That night was honestly so insane I could write three more pages about everything they said and did. The most notable events were first when my mother tried to explain to the police that because I was her child, she was allowed to put her hands on me, which they humorously informed her was not the case. The next was when James came home from theater rehearsal, to which my parents told them that I was abandoning our family. He was an emotional wreck through all of it, and to this day has told me that until I “fix” things with our parents he is not okay with having any form of relationship with me. Throughout all of this Scott was in his room, and I was allowed to give him one last hug before leaving. The final and most notable thing, was as the cops allowed my boyfriend, Rita and I to leave, my father threatened violence towards my boyfriend and accused him of "taking advantage of his underage daughter," which is just ridiculous as we are practically the same age, and anything we had done together was consensual and reserved for after I turned 18. Another thing my parents did was go through each bag I had packed and took everything they felt belonged to them, including the laptop provided to me by my high school, which they hilariously were made to give back to me several days later as it was not theirs and they had no right to take it. They tried claiming they were giving it to me out of the kindness of their hearts, but that bullshit meant nothing as after I informed the school of their behavior, the school assured me they would be made to give it back. Another thing they threatened to do as I left was pull me out of high school, which I was assured by the police they were not capable of doing as I was 18. The police were for the most part annoyed with my parents, tired of their bs and told me I seemed to be a capable young woman and wished me the best of luck. My parents had tried to ask the police to say I was mentally unstable for the time being so I wouldn’t be allowed to leave, as their “she’s still in high school” excuse didn’t do anything. You see, as my father is an influential church figure and had friends in the police force, he thought they would be on his side but was sorely mistaken as the chief told him they wouldn’t be doing him any favors. And with that, I was free.
My boyfriend's family has been nothing but unconditionally kind and supportive and have accepted me as part of their family which has been a huge blessing in all of this. I am in contact with my father’s sister and his father, my aunt and grandpa, and as I have expressed my unhappiness at home, they are supportive of me as well. However, as my aunt lives further away and my grandpa is not in the best place to have me live with him, I have been with my boyfriend's family since I left home in October. I have a lot more I could say but I already feel like there are way too many parts here and so for now I’ll leave it at this. So yeah, AITA for moving out after I was treated like shit for years while witnessing the mistreatment of my sibling?
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2024.05.15 22:40 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

[PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.
  • Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.
  • No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.
  • Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.
  • Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.
  • More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to Fallout4modsps4 [link] [comments]


2024.05.15 22:30 Sure_Leadership_6003 Multi way AA/KK PF. Call or re-raise (How much)?

1st hand
5/5 About 1000 Effective
LJ(900) Opens at $20, Hero(1000+) HJ AA 3b! to $65, BTN(850) Called $65, LJ 4b! $230.
In this situation I was considering flat calling or 5b!/jam. Flat call hope for BTN to jam which is unlikely or BTN to fold to go heads up with LJ IP, this risk going in 3 ways. I end up jamming and hope for one of them to call, in this stack size, is there any other raise size I can use? I was mainly targeting LJ which has 600 behind.
BTN snapped fold, and LJ tanked fold. In the pre flop chart, AA is 40% raise vs 60% call, that is HJ vs LJ without the 3rd player.
2nd hand
5/5 1800 Effective
Hero(2000+) UTG KK opens $20, LJ 3b! 75, Villain(1800) SB 4b! 225 Hero 5b! $585. LJ folded Villain tank called.
Flop 9c5h4h, SB checked, Hero bet 275, Villain called.
Turn 10r. SB jammed with 1300, Hero tanked call. Villain has QQ and LJ (folded mentioned) had JJ.
The second hand played itself, but not sure if the first hand I should be calling/raising if so how much.
submitted by Sure_Leadership_6003 to poker [link] [comments]


2024.05.15 22:30 Ben_Elohim_2020 The Nature of Family [Chapter 17]

Credit to Blue for the wonderful cover art of Trilvri
Thank you to:
u/SpacePaladin15 for creating the Nature of Predators universe.
u/EdibleGojid, author of Dark Cuts, for proofreading.
EmClear, aspiring author, for proofreading
You, the reader, for your support. I love reading your comments.
Please consider reading the works of my proofreaders as they’re all authors of excellent stories and be sure to check the links below for more of my work and beautiful art from members of the community.
[First] [Previous] [Next] [Master List of Stories, Art, and More!]
—----------------------------------------------------------------------------------------------------------------------------------
Memory transcription subject: Sawvek, Junior Extermination Officer
Date [standardised human time]: October 5th, 2136
Hard foam presses uncomfortably up against delicate pressure points situated across the length of my entire body, building up to an unbearable ache that makes me shift and turn against the thin mattress pad. I yank at the rough old blanket I’d taken out of storage and clutch it even tighter around my body, trying to keep out the chill. The best racks, the ones near the heating vents, had already been claimed long before I’d decided to move into the Guild House’s Barracks and it doesn’t seem likely that the current occupants will be giving up their spots any time soon.
My mind is still racing from the events of last paw, replaying the scene over and over again in my dreams and in my head. The way my brother had looked at me… That look on his face when he’d seen the real me…
My paw gives a sympathetic throb in memory, still aching from where it had met the wall, but at least I had been able to wrap it up a bit and stop the bleeding. I feel like I should take it as a small miracle that it isn't broken. More medical bills are the last thing I need right now.
I turn about in the bunk once more, rolling around in vain to try and find a comfortable position that doesn’t seem to exist. Through a conscious act of will I try to empty my mind and sleep, but the very act of trying not to think about things only brings them bubbling back up to the surface of my thoughts. My heartbeat echoes in my ears, a damnable drumming sound brought about by the exertion of my own restless tossing and turning. Out in the hallway I can hear the muffled shuffling of feet and murmurs of conversation. The Guild Hall never sleeps, and it seems that neither would I this paw.
Electing to abandon the attempt as hopeless, I cut my rest claw short and get up, venturing out into the hallway. If I can’t sleep anyway then I might as well start my waking claw early, maybe get in a little exercise. It’s not so bad when it’s self-directed, almost fun in a way. If our family had the money to support it then maybe I could have been an athlete of some variety growing up. I had always possessed something of a natural physicality.
“Stop wasting time with worthless questions about what could have been, Killer.” The voice interjects, early and active today by the sound of it. “You’ll never amount to anything more than a wild predator kept on a leash.”
There’s nothing to do but sigh and carry on. It was right after all. This is it. This is my life now.
Making my way down the hallway towards the gym I find myself walking past a row of private offices assigned to some of the more veteran officers on staff. Most are empty at this claw, their occupants either asleep or off doing other work. One room in particular catches my attention though, the one belonging to our newest PRED Team Commander.
The door leading inside is open and ajar, seemingly forgotten in the midst of more pressing business and granting me a look inside. The entire room is a mess, papers and binders strewn about everywhere with official looking documents littering the floor. A map of the city decorates the otherwise unadorned and impersonal space. On its face it hosts a variety of multicoloured pins, all connecting seemingly arbitrary locations as well as photographs of people and places from the records department. The face of the former PRED Team Commander, Vrienna, looks out at me once again with the same cruel eyes that decorate the memorial wall. Beside her photo are another pair of eyes, a pair I recognise, but not one I would have expected to see here.
Trilvri, my brother’s creepy coworker, the one who’d brought him home the night he’d drunk himself into a stupor, stares out at me from the wall. He was younger in this photo, barely of age, if even that, and dressed in a regulation space corps flight suit, but I could still recognise him. Trilvri’s eyes appear somehow more lively than when I had met him in person, though it does nothing to improve his overall disposition, looking, as they are, as if behind them resides only hatred and a feral desire to kill and rend. Come to think of it, he had mentioned he used to be in the corps hadn’t he? ‘Used to’ being the operative word. When I’d asked he hadn’t seemed particularly fond of his time in the service…
Situated as he is next to Vrienna like that, their pitch-black wool and evil-looking eyes bear a striking resemblance. It was the exact same sort of predatory expression that bore into your soul, the kind that made me feel weak and exposed, the same kind that was worn by-
“What do you think you’re doing in my office?” A voice asks from behind, nonplussed, but with a casual depth of power and authority behind it that makes me freeze on the spot.
“Commander Glagrig, Sir!” I turn about on the spot, fixed at attention in the doorway as I stare up at the man himself. “I’m sorry to intrude. I noticed someone had forgotten to close the door so I was just going to secure it.”
“I see.” Glagrig doesn’t seem to believe a word of it, but neither does he seem inclined to press the issue. “At ease. Tell me, do you recognise the man in the photo there? Have you ever seen him before?”
“No, Commander.” I lie reflexively as I shift to a parade rest, not fully knowing why, but knowing that whatever is going on I want no part of it, for me or my brother. It’s only after the fact that it occurs to me that lying might be worse than telling the truth.
“How… regrettable.” The prestige officer says plainly and I can’t tell whether he believes me or not. “If you do ever catch sight of this individual, then be sure to let me know immediately.”
“Y-Yes, Commander.” I subconsciously swallow with apprehension, hoping that he doesn’t notice. I want nothing more than to run away as quickly as I can, but I haven’t been dismissed yet.
“Junior Officer Sawvek, was it?” Glagrig carries on, looking me up and down, dissecting me with his eyes. “You have quite the interesting record on file and Officer Intalran is quite adamant about your potential. Your simulator results speak for themselves, even if they are just simulations.”
“Thank you, Commander.” I can feel myself growing dizzy as I answer with uncertainty.
“Don’t thank me,” the all-consuming void in front of me replies with no hint of warmth, “just remember that your performance is under evaluation. It’s in my interests to keep note of promising young aspirants who might someday join my team, and I would hate to see you squander your talents.”
“I-I understand, Commander.” I flick my tail in agreement, straining not to look away towards the floor.
“Dismissed.” Glagrig brushes past me as he enters his office, moving to shut the door behind himself.
“Um, Commander?” I ask just before the door shuts, feeling a beckoning call of curiosity that even the predatory prestige exterminator couldn’t crush. “If you don’t mind me asking… Why do you have all that stuff up on the wall there?”
The door opens again, just a crack, and I can feel my superiors' weighty presence bearing down on me, almost suffocating in its intensity. “It’s simply a personal matter. I have reason to believe that the prior investigation regarding the kelach incident was conducted according to… insufficient standards. The predator responsible was never found and I intend to remedy that deficiency.”
“How hard could it be to find a kelach?” I tilt my ears in confusion. “They're huge!”
“Despite initial reports,” he answers with an ominous, cold tone that sends a chill up my spine, “it may be possible that we're dealing with something far more dangerous than just a kelach.”
“T-Thank you, Commander.” I flick my tail in appreciation and the door closes.
I breathe a sigh of relief as the malevolent aura recedes. That was too close.
“And you’re a complete moron going back to ask him more questions afterwards, Killer.” The voice rises with amusement. “What? Do you want him to figure you out and turn you to cinders? Only a matter of time, Killer.”
“Ugh, shut up.” I mutter under my breath, quickly turning back around to make sure Commander Glagrig didn’t hear me, but when no reprisal comes I quickly depart. If I’m gonna be stupid I should at least try not to do so right in front of his office.
As the imminent threat of our in-house prestige exterminator dwindles so too does the energy driven by the adrenaline of the encounter. It figures that the moment I roll out of bed I want to take a nap again, but I know the moment I lie back down I’ll be back to full wakefulness in an instant. That’s just how that sort of thing works. With that in mind there’s really only one solution, a big, steaming hot cup of tea.
Making my way towards the tea machine I spot Jonsco, the feisty little primitive that mans our dispatch centre, smacking the top of the dispenser with a clenched paw while holding a mug underneath it.
“Is the tea machine fixed?” I ask as I pull out a mug from the cabinet myself.
Jonsco sighs heavily and shoots me a combative glare. “For the last time it’s not my brahking job to fix this damn tea machine! You got a problem with that then you can go pester someone else about it!”
I shrink back under the harsh rebuke. Jonsco may be small, but there was as much rage and fury condensed into that little package as anyone else in this department. Maybe more.
“I… I didn’t mean to imply…I just wanted to know if it was working again or not… Sorry.” I sputter out, feeling properly admonished as I look away towards the ground.
Jonsco looks at me quizzically, his hard glare softening somewhat as he seems to truly see me for the first time before returning to his usual scowl.
“Right…Whatever you say…” With one final smack the machine coughs and chokes, sputtering to life with a struggle, and a small trickle of freshly brewed tea begins to fill Jonsco’s cup. “The machine is on the fritz again as usual, but if you hit it just right, do a little percussive maintenance, then you can get it started again.”
“Thanks, Jonsco.” I lean back against the wall and watch as the mug slowly fills, impressed by the primitives know-how. “That's actually pretty smart of you.”
“For a ‘primitive’ right?” The words are barbed and spiteful, but lack his typical enthusiasm, more of a simple statement of fact than a real question. I couldn't exactly deny it, those had been my thoughts, and so the silence drags on awkwardly, marked only by the splash of tea falling into the steadily rising pool.
“What are you doing here at this claw anyway?” I eventually ask, dodging the question entirely. “We’ve still got at least another half-claw until our crew's shift is supposed to start.”
“I could ask you the same thing, you know?” The angry little dispatch operator retorts. “I'm here early working an overtime shift so I can afford to put food on my family's table. It's expensive feeding that many mouths. What's your excuse?”
“I had a fight with my brother…” I rub the back of my neck as I turn away abashedly, “moved out of the apartment and into the barracks full time… couldn't sleep…”
“Well then you should hurry up and work on patching things up with him.” Jonsco looks at me with an uncharacteristic hint of sympathy in his eyes. “Your family are the only ones who might actually care. This Gods-damned place is a slyther’s nest and no one here gives a speh about you or your problems. If you want my advice, you should do your best to spend as little time in this cesspool as possible.”
With his cup now full, Jobsco steps back from the machine and begins walking out towards the main hall.
“Thanks, Jonsco.” My words stop him in his tracks as he walks away from me. “I appreciate it.”
“... You're welcome.” He says after a short pause, glancing back to look at me one more time before leaving. “See you around, Sawvek.”
Taking advantage of the tea machine while it’s still mostly working, I fill up my own cup and drink deeply of the warm, fragrant beverage. The taste is bitter and unpleasant, just about the quality I would expect of this Guild Hall, but even at the first taste it’s evident that it’s been loaded with an extra strength dose of caffeine. I down the drink quickly and rinse out the cup before continuing on my journey towards the training hall. Fatigue begins to fall away as I walk, bit by bit as the drug makes its way into my bloodstream, blocking off sleep receptors and energising me. I know I’ll probably pay for it later, no amount of caffeine can actually replace sleep, but for now it feels good and I can see how some people can get addicted to the stuff.
A loud, metallic clanging emanates from the gym as I approach, something unexpected for this time of paw. No one's reserved space in the gym for this claw and not many people are industrious enough to sweat on their own initiative. Peeking my head inside the door I spy Bikim, the perfect, privileged, ‘holier than thou’ brahkass occupying the otherwise empty weight room. His irritatingly handsome face is taut with strain as he performs a series of weighted squats, his back and leg muscles straining underneath his short-cropped wool, and he pants heavily under the exertion.
I’m half tempted just to leave and go back to bed despite the fact that there’s no way I’d be getting any sleep with the tea running through my system. It’s too early in the paw to deal with Bikim’s speh. Before I can slip away unnoticed though, he spots me. I give a heavy sigh and continue my way inside. There's nothing to be done for it now. Trying to back out now would only make things worse later, a sign of weakness.
“What… Do you want… Predator?” Bikim asks between gulps of air as he reracks his weights, practically hanging off the bar to support himself on shaky legs.
“Good paw to you too, Bikim.” I say, forcing civility into my tone. “I’m here to use the equipment. Same as you. I'm allowed.”
“Whatever…” He eyes me with suspicion. “Just keep your distance… I don't want to catch any of your taint.”
“Believe me,” I flick my tail out in irritation, “I intend to.”
Looking around the room for available spots, I march my way over towards a cable machine on the opposite side of the room. Not nearly as far from Bikim as I would like, but the farthest I can get without leaving the weight area entirely. Bikim watches me all the while as I seat myself down and begin adjusting the machine. Eventually he grows tired of watching me fumble around with the machine and returns to his own exercises with a displeased flick of the tail, quite obviously judging me for my lack of experience with the equipment.
A tense sort of quiet settles over the room as we each go about our business, trying our best to ignore one another. Bikim slowly winds his way around the room, cycling from station to station to exercise all the different parts of his body in sequence before repeating it all again. He seems to bypass my corner of the room, glancing over at me with each repetition of his pattern. For myself, I stay put where I am, taking advantage of the varied exercises offered by the versatile machine to experiment with different muscle groups. Occasionally I slip up, dropping the weights with a loud clang that always draws Bikim’s ire. Every time he seems just a bit more disgruntled, a bit less patient. Eventually, the constant disruption reaches a tipping point and the pompous, self-entitled jerk walks over to confront me.
“Do you always do this?” He asks rhetorically. “If you keep slamming the weights like that you're gonna break it. Your form is speh so either fix it or lower the weight so you don't have to keep compensating. Better yet, just leave. You’ve been monopolising the cable machine for almost half a claw now. I don't know why you're even here in the first place.”
“Oh, look at Mr. Know-it-all thinking he can just go around telling us what to do, eh Killer?” The voice rises to the challenge. “Where does a guy like that who's been handed everything his whole life think he can get off with telling us how we should be doing anything?”
“Brahk off Bikim!” I don't even try to reign in the predator inside, feeling justified in letting it roam free for once. “I didn't ask for your advice and you don't get to kick me out of the weight room just because you can't wait your turn! I'm here because I don't have anywhere else to go! Ever since Intalran dragged me into this stupid Guild this brahking job has taken over my entire life! I don't even have a home to go back to anymore!”
Bikim's body tenses at my tirade and his tail flicks out aggressively like a whip.
“That's your own damn fault, predator!” He shouts back, eager for the excuse to vent his own frustrations. “Maybe if you weren't just some blood-starved beast out roaming the streets then you wouldn't be here right now! I’ve read your file! You got a history of herdless behaviour and physical altercations! Someone should have institutionalised you a long time ago, but someone took pity on you and let you slip through the cracks because of your poor dying mommy! They should have known it would come back to bite them! A normal, functional member of the herd wouldn't even think to pick a flamer up off the ground and burn another person to death with it! But you? You did it instinctively! You revelled in it!”
“You think that was easy for me!” I get up and walk towards him as I yell incredulously. “You think I asked for that to happen! You think it was fun for me to get choked out and almost eaten! That thing I burned wasn't even a person anymore! It was a predator in the middle of a feeding frenzy! So yeah, I did what I did, and you know what? It's a good thing I did! If I wasn't a freak of nature then that thing would have kept on going and kept on killing! Last I checked, preventing that sorta thing was supposed to be your job, but I had to be the one to step up! Now I have to live with the consequences of my actions every paw, knowing that I’m a Protector-damned killer that doesn't belong anywhere! Maybe you, in your infinite wisdom, would've known the perfect thing to do in that situation, but I’m not you! I’ve had to work and struggle for every little thing I have! Not just had it handed to me on a silver platter!”
“Oh, so you got me all figured out do you?” Sarcasm drips from Bikim's mouth as he looks down on me. “You don't know me. You don't know my life or what I’ve been through, how hard I’ve worked to get where I am. You just see the end product from cycles of effort and assume that it's always been that way, that it's always been that easy. It hasn't.”
“Yes, I’m sure you had it so hard growing up Bikim.” Saying it aloud almost makes me laugh. “You’re such a child of privilege that it drips off of you with every move you make and every word you say. I hate people like you, thinking that you're better than everyone else just because you were lucky enough to be born into wealth and status. Try living like the other side for a change, scrounging for every credit just so you can afford to eat, and then try to tell me how hard you had it with a full belly and a warm home!”
“You’re right, predator,” Bikim says contemptuously, “I am a child of privilege. My family has a long and decorated military tradition, my father is a captain for the space corps, a brahking hero, and I’ve reaped the benefits of that. That privilege came at a cost though, and that’s called expectations. Second best is not good enough and I've had to put in ten times the effort as anyone else my whole life just to meet standards! At least you grew up with a father who was there for you and loved you without the condition that everything you do is perfect!”
“All that talk about reading my file and you didn't even get past the first page did you?” I snap at him with a snarl. “ I didn't grow up with a father at all! He's been dead since I was in elementary school! Killed in action! I barely even remember him anymore!”
That one seems to give Bikim pause, but I’m not done yet.
“If you and your whole family are such a bunch of brahking heroes then how come you're here, working as a common garrison exterminator in a run-down backwater city like this?” I taunt. “Shouldn't you be out gallantly fighting the Arxur with one of the fleets or on a colony pacification force rather than making my life here harder than it already is?”
“That's the price for failing to meet expectations,” Bikim quiets down, drawing away from the world and into himself, “the price for knocking up a beautiful, wonderful girl right after graduation and refusing to get rid of it afterwards. You get cut off. You lose that privilege, and you do whatever you have to in order to provide and try to be a good role model for your son.”
Now that one threw me for a loop. In the short time I’ve known Bikim I’ve had a lot of thoughts about him, few of them good, but never would I have expected him to be the type to take responsibility… For anything. Still, there is one thing about his story that doesn't line up…
“Oh really?” I take a step back as I watch for his reaction closely. “I seem to recall Jonsco mentioned just the other day that your wife had left you for a Human.”
“Don't you bring that brahking primitive into this!” Bikim's anger flares in an instant before returning to a subtle simmer of regret. “We’ve just been having a… a rough patch in our relationship. I’m not giving up on us. I’ll win her back. She's just… confused and being taken advantage of! It's all that damn predators fault!” Bikim sighs and sits down on a nearby bench. “You're not the only one whose had something taken from them because of this job. You're not the only one without a home to go back to.”
Looking at Bikim now, a sad, pathetic man moping on the bench with nothing better to do on his rest claw than to try to externalise his inner pain… I find it hard to stay angry at him. He's still a narcissistic brahk ass and a complete jerk, but it's hard to truly hate someone when you actually know them. I had made quite a few assumptions about him when we first met, and he certainly hadn't helped my impression of him since, but… perhaps I was wrong to judge him so harshly?
“Nah,” the voice chortles, “he’s a piece of speh that got what he brahking deserves for being an insufferable prick.”
Overhead the intercom crackles to life and I can hear Jonsco's voice reverberating over the airwaves.
“Officers Vaesh and Sawvek please report to the briefing area for assignment. Repeat. Officers Vaesh and Sawvek please report to the briefing area for assignment.”
“Sounds like it's time for your first field assignment, Kid.” Bikim says, staring up at the intercom. “At least it gets you out of my wool. Try not to brahk it up and make the rest of us look bad.”
“Hmph.” I turn to leave, muttering to myself. “Stupid brahkass.”
—----------------------------------------------------------------------------------------------------------------------------------
A/N - Hello! Sorry this one took a while. Like I mentioned before I got delayed working on my Ficnapping chapter as well as a crossover One-shot that's still in progress (but hopefully will be done soon). In other news we have new art of Sawvek's life-changing encounter in the Builder's Lane Bloodbath as drawn by Miglove and you can still find that and everything else Nature of Family in the new Master Post linked up above.
If you like the story then please remember to upvote, comment, and use the “!Subscribeme” function to be alerted to all new posts. I post as often as I can but real life has a tendency of getting in the way and my job makes it almost impossible to keep to any kind of schedule. Your engagement and support go a long way towards helping to keep me on track and motivated, so thank you very much for reading and I hope you'll stay tuned for next chapter!
submitted by Ben_Elohim_2020 to NatureofPredators [link] [comments]


2024.05.15 22:26 OneGorilla [US][SELLING] GTO 14 days, Haganai, Drifring Classroom, A Centaurs Life, Afterschool Charisma, Handa-Kun, Clockwork Planet, Mysterious Underground Men, Dragon Drive, Devils & Realist and many more series as well as Illustration books.

Hello all. Looking to offload a bunch of my manga. There’s both some OOP sets as well as some common series.
PLEASE NOTE…..
I AM NOT CURRENTLY LOOKING TO SPLIT SETS PLEASE DONT ASK FOR SPLITS.
ONLY US SHIPPING.
I AM OPEN TO OFFERS.
Full DISCLAIMER that I have not read any of these series. They have been bought either new or used and have been sitting on my bookcases this whole time. There is varying degrees of yellowing from series to series and volume to volume. Most have some degree of normal shelf wear. There may be ripped/marked pages or even missing pages (although I doubt it as most of the volumes as you’ll see in the pictures are in overall good to great condition).
They have been kept away from sunlight (blackout curtains on the bookcases) and my apartment is a non-smoking apartment.
All series have pictures of the series as a whole as well as what I can visually inspect and find anything on the outside of the volumes. PLEASE LOOK AT THE PICTURES TO SEE THE FULL CONDITION OF THE SERIES. If you need any clarification or more pictures of a series or a volume please let me know and I can get more pictures or clarify the extent of the damage if there is any.
All packages are shipped using Media Mail or whichever method is cheaper unless otherwise discussed for a different option. Any Package over $200 will have a signature required
I will ship these out as promptly as possible.
UPDATED TIMESTAMP https://imgur.com/a/6kmVDqF
MANGA FULL/PARTIAL SETS
GTO 14 Days in Shonan 1-9 $199: https://imgur.com/a/BDAxPLk
Tokyo ESP 1-8 $75.8: https://imgur.com/a/HLYaKIv
Jack the Ripper 1-5 $64: https://imgur.com/a/dAnXyNu
Doubt 1-2 (G3) $25.5: https://imgur.com/a/eCGFXh7
As Miss Beelzebub Likes 1-8 $77.3: https://imgur.com/a/d4SxSvF
Helvatica Standard Italic and Bold $25.5: https://imgur.com/a/0yVvc5a
Sickness Death 1-2: $22.5: https://imgur.com/a/DC5aY8C
Moteki 1-2: $31: https://imgur.com/a/owHeRFd
7th Garden 1-8: $55: https://imgur.com/a/vMDFKOS
Lament of the Lamb 1-5 $38.5: https://imgur.com/a/uJL4TWi
A Centaurs Life 1-16 $110.5: https://imgur.com/a/kEjlS3I
Not Lives 1-10 $54.8: https://imgur.com/a/9xHc3s3
Ultra man 1-3 $25.5: https://imgur.com/a/IxhKha3
Steins Gate 1-3 with volume 1 Loot Crate Ed: $73.9: https://imgur.com/a/ozbXByP
Cat Paradise 1-5 $48.8: https://imgur.com/a/C0NHRcS
Afterschool Charisma 1-12 $104.5: https://imgur.com/a/dqgSepT
Franken Fran Omnibus 1-4 $105: https://imgur.com/a/HUuzIyf
Croquis Pop 1-6 $59.3: https://imgur.com/a/9AAqQdd
Blue Dragon: Ral Grad 1-4 $40: https://imgur.com/a/OgXOTRi
Nora: The Last Chronicle 1-9 $65: https://imgur.com/a/z1gKt6K
Holy Corpse Rising 1-7 $68: https://imgur.com/a/0zMAmVL
Evergreen 1-4 $30.5: https://imgur.com/a/X4kHQJl
Tomodachi x Monster 1-3 $20.5: https://imgur.com/a/vgtS0OI
Clay Lord 1-3 $20.5: https://imgur.com/a/Iiglf8K
Die Wergelder 1-2 $30.5: https://imgur.com/a/j845ceF
Handa-Kun 1-7 $73: https://imgur.com/a/OzHnY01
Clockwork Planet manga 1-10 $99.9: https://imgur.com/a/RhTZ7UI
Himouto Umaru-Chan 1-10 $102: https://imgur.com/a/vxctepq
Immortal Hound 1-6 $57: https://imgur.com/a/mchdje7
Drifting Classroom singles 1-11 $235: https://imgur.com/a/ocIEFQj
To the Abandoned Sacred Beast 1-9 $68.4: https://imgur.com/a/drRKrM5
Zero Familiar Omnibus 1-3 $79.6: https://imgur.com/a/h8ZbSPk
Zero Familiar Chronicles 1-4 $30: https://imgur.com/a/VoJpHEY
Genshiken 1-9 $55: https://imgur.com/a/FYgcBNP
Nirvana 1-2 $14: https://imgur.com/a/iZM0Ykl
Arpeggio of Blue Steel 1-15 $210: https://imgur.com/a/jrZpjQa (ON HOLD)
Dragon Drive 1-14 $140: https://imgur.com/a/1vOAIAk
War World Blue 1-7 $39: https://imgur.com/a/S1EvMxf
Ancient Magus Bride 1-12 including special booklet $89.4: https://imgur.com/a/MZYOyrm
Grand Blue Dreaming 1-9 $81: https://imgur.com/a/ThkB6uR
Servamp 1-13 $143.3: https://imgur.com/a/eUmYvOr
Urusei Yatsura 1-7 $105: https://imgur.com/a/X1oFmkV
Devils and Realist 1-15 $192: https://imgur.com/a/HPygdtC
D-Frag 1-13 $195: https://imgur.com/a/LRu7jWN
Ajin Demi-Humans 1-14 $132: https://imgur.com/a/CWqqu76
Haganai 1-18 plus 50% more fails and Club Minutes $490: https://imgur.com/a/pe9miPe
Shield Hero Manga 1-4 $36: https://imgur.com/a/ngj3RO7
Delinquent Housewife 1-4 $38.4: https://imgur.com/a/JIX0eHj
H.P. Lovecraft At Mountains Madness 1-2 $28: https://imgur.com/a/otM8XMY
Kuma Miko 1-8 $72.6: https://imgur.com/a/gKwpXob
Yokai Rental Shop 1-4 $35: https://imgur.com/a/nV0ogZe
Ghost Diary 1-3 $26: https://imgur.com/a/LV4v7Hp
Didn’t I Say to Make My Abilities Average 1-3 $37: https://imgur.com/a/SGkl3be
Land of the Lustrous 1-9 $88.5: https://imgur.com/a/7XyfHzS
Emannon 1-3 $33: https://imgur.com/a/6Z1jkKp
LIGHT NOVELS FULL AND PARTIAL SETS
No Game No Life 1-10 97.3: https://imgur.com/a/6OIObXb
Goblin Slayer 1-9 $83.2: https://imgur.com/a/wLT1Yk6
Spice and Wolf LN 1-21 $231: https://imgur.com/a/h30MTQm
Wolf and Parchment 1-3 $33.5: https://imgur.com/a/6fhsX0P
Grimgar of Fantasy and Ash 1-13 $126.9: https://imgur.com/a/5ltzcKQ
Haruhi Suzumiya Hardcover Light Novel 1-11 $393: https://imgur.com/a/42QCvgn
Another Hardcover LN $21.7: https://imgur.com/a/UIiTYMu
Another Episode S/O HC LN $19.8: https://imgur.com/a/GX4YAg9
Pretty boy Detective Club LN 1-3 $31: https://imgur.com/a/xIE9M4p
Ancient Magus Bride Silver Yarn $9: https://imgur.com/a/DpBEsOB
Ancient Magus Bride Golden Yarn $9: https://imgur.com/a/Z56HdfE
SINGLE VOLUMES
The Mysterious Underground Men $95: https://imgur.com/a/xff7GkK
Haruhi Manga Anthology $16: https://imgur.com/a/B0xCET1
Another Omnibus Volume $20: https://imgur.com/a/GBOhHVF
Summer Wars $18: https://imgur.com/a/Fz3CWvq
Gantz (32,33, 35, 36 sold) 10, 12, (10 & 12 are ex library copies) 34 still available, SOLD INDIVIDUALLY NOT AS A SET. $45 for v34, 10 and 12 for $14 each: https://imgur.com/a/0ETgC1t
Dream Fossil $17.8: https://imgur.com/a/M4d07mD
She and Her Cat $10.5: https://imgur.com/a/ugTlUci
Venus in the Blind $19: https://imgur.com/a/hLuIyFJ
Scumbag Loser $16.5: https://imgur.com/a/FZuhHni
Ancient Magus Bride Supplement 1 $9: https://imgur.com/a/pqYAxti
Ancient Magus Bride Supplement 2 $9: https://imgur.com/a/aXYOknU
Ancient Magus Bride Merkmal Official Guide book $9: https://imgur.com/a/t26T7G3
Gigi Monster with slipcover $30: https://imgur.com/a/WpiNfNu
Maiden Railway $8: https://imgur.com/a/GzDKh4O
An Invitation from a Crab $10: https://imgur.com/a/t3UGJiE
A Girl on the Shore $11.5: https://imgur.com/a/EKbvRQY
PEZ $8: https://imgur.com/a/uUxTgZN
ARTBOOKS/ILLUSTRATIONS
Tokyo Ghoul are: Zakki $15: https://imgur.com/a/CoNXxX4
D.Gray Man Illustrations NOCHE $25: https://imgur.com/a/zot5KUc
The Art of My Neighbor Totoro $30: https://imgur.com/a/ECaDNkx
Otomo: $19: https://imgur.com/a/P5gPysl4
submitted by OneGorilla to mangaswap [link] [comments]


2024.05.15 20:57 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.
  • Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.
  • No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.
  • Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.
  • Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.
  • More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to FO4mods [link] [comments]


2024.05.15 20:53 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

[PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.
  • Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.
  • No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.
  • Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.
  • Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.
  • More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to Fallout4Mods [link] [comments]


2024.05.15 20:40 OriginalSprinkles718 [FO4][PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

[FO4][PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.

- Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.

- No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.

- Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.

- Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.

- More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to FalloutMods [link] [comments]


2024.05.15 20:32 Flagg1991 Children of the Night (Part 4)

Club Vlad sat near the confluence of Central Avenue and Washington Avenue, Albany’s two main thoroughfares. Two stories with blackout windows and a box office from when it used to be a movie theater, it was swarmed with people when Dom first spotted it ahead. He was somewhat familiar with it: He passed it every day on his way to work, and it was always busy around his time of evening, even on weeknights. Part of him always wanted to go inside and be a part of the scene, but he never did.
The man in sunglasses - his name was Joe - led Dom toward the club, and even before Joe spoke, Dom somehow knew that it was their destination. “There,” Joe said. “We’ll go around back.”
Dom and Joe had been walking for what seemed like an hour but couldn’t have been more than fifteen minutes. Dom stuck as close to Joe as possible as if for protection, and had become accustomed to his pungent smell. It was noticeable only at extremely close range, part sickly sweet and part…something else, something Dom could not place but still somehow recognized. They were two blocks from the club, maybe three, and Dom could hear the pulsing techo/house/whatever music as clearly as if he were standing in the middle of the dancefloor. He could hear the chatter of the people inside, or at least he imagined he could. He could smell them too: Beneath the odors of perfume, desperation, and spiritual rot was something richer, something blissful. Dom realized for the first time that he was parched - so parched - and drool filled his mouth.
A crowd of people waited outside Club Vlad, talking and laughing; some vaped, some stared down at their cellphones like Gollum with his precious ring. Dom’s first reaction was to avoid them. Perhaps sensing this…or perhaps feeling it himself…Joe ducked into an alleyway two doors down from the club. “We’ll go in the back,” Joe explained.
The back entrance to Club Vlad was a single door underneath a bare bulb. The music was so loud that Dom’s head began to throb. Inside, a dark hallway terminated in an archway filled with throbbing white light. Dread filled Dom as they approached it - he didn’t want to be around people - but thankfully they went into a room off the hall instead. An office. A cramped desk, a filing cabinet. A set of stairs disappeared into shadows.
“Sit,” Joe said.
Dom obeyed, sitting in the swivel chair.
Joe went up the stairs and Dom was alone. The deep coldness that had long settled into his bones made itself known again, and Dom leaned forward, wrapping his arms around his chest for warmth. The muffled music vibrated in his skull, setting his teeth on edge, and the various smells wafting in from the main room assaulted his senses. He was alternately repulsed and aroused by the crashing din of scents: The good, the bad, and the mouth watering. A sharp pain cut through his stomach like the killing edge of a knife, and Dom hugged himself tighter. Had his throat always been this dry? His throat felt like sandpaper; his tongue stuck to the roof of his mouth and getting it unstuck hurt so badly that tears sprang to his eyes.
Dom rubbed his arms with his hands and tried to still his chattering teeth. He looked around for a blanket, a discarded jacket, something to cover himself with, but there was nothing. Only drifts of glitter on the floor and walls. He supposed it came from a party or something. He’d never been to a night club but it seemed fitting.
A sound drew his attention to the door leading back into the hall. A woman - no older than a girl - stood there, looking confused and unsteady. She was dressed in black, wore glow sticks around her wrists and neck, and held a red solo cup. “I have to pee,” she said drunkenly and laughed. “I thought this was the bathroom.”
A cold wind washed over Dom, and Joe was standing next to him. “The bathroom’s up here,” he said.
“Oh, good,” the girl laughed, “I thought it was here but I didn’t know. This is my first time here.” She held her cup aloft. “Take me to it.”
Joe glanced at Dom. “Come on.”
They formed a party as they climbed the stairs, Dom in the tear and Joe at the head. The girl stumbled and held onto the railing, talking incessantly. Her voice hurt Dom’s head, but the hot smell wafting from her was intoxicating. Drool coursed down his chin and his breathing came in short, hot bursts. Another sharp pain rent his stomach, and he winced.
At the top of the stairs, where the lights were cold and white, a woman in black stood by a doorway, her back ramrod straight and her eyes vacant. Her face was gaunt, her white flesh pulled tight across her skull. She wore a black dress and her black hair long and straight. Dom only caught a glance at her before looking away again.
She looked like a ghost.
“Show her the bathroom,” Joe said.
The woman’s eyes slowly, ponderles, went from Joe to the drunk girl. Her expression, like Joe’s, was dead. She had no expression. “This way.”
She and the drunk girl disappeared down the hall, and Joe led Dom into a room. Though it was pitch black, Dom could still see; not very well…but he could see. Suddenly, a blinding white light flicked on in front of him, causing him to stop and fall back a step. Ahead, through an archway, sat a vaulted chamber, at the center of which sat a man. To Dom’s light dazzled eyes, he seemed a proud king perched upon a throne, the skulls of his many enemies piled around him. Dom blinked and turned his head slightly to the side. His eyes began to adjust, and the world came into focus.
The man was not, as it had first seemed, sitting on a throne. Instead, he was esconded in a motorized wheelchair. The piles of skulls were actually various pieces of machinery, the kind you’d find in a hospital room. A clear tube extended from one of them to the side of the man’s neck: Yellow liquid flowed from the machine and into the man. Another tube, this one in the other side of his neck, filtered out a mixture of what looked like yellow pus and black sludge. An infected malodor filled the air, and the machines whirred softly as they worked.
As for the man himself, his appearance was normal at first glance, Dressed in a flowing red velvet robe, a blue and green blanket with a plaid pattern draped over his shoulders, he was portly, about fifty, and had shoulder length grayish hair with a bald spot in the middle. If the local theater put on a production of Hamilton, they could cast a worse Ben Franklin than him.
On closer inspection, he was not normal at all. His complexion was yellow and waxy, like a statue, and his body was lumpy, misshapen, resembling an overfilled trash bag stuffed with cotton. His eyes were sick and yellow, and something about his posture seemed…off. It didn’t make sense, but the only thing Dom could think was: He looks impossible.
Joe stopped at the edge of the shadows, where the line between light and darkness lay. He seemed to stand up a little straighter, a general greeting his king. “Here he is,” Joe said.
The man squinted slightly against the glare of the light and motioned with one gnarled hand. “Step into the light,” he said. His voice was soft and kind, that of a senile though loving grandmother. Dom imagined he felt a pull toward the man, and did as he was bidden, wincing as the light stung his eyes.
For a moment, the man stared at him, his waxen features frozen fast as stone. Then, a subtle look of compassion flickered across his face. Dom did not believe in God, but he suddenly felt like a man standing before God, his every thought, feeling, and transgression laid bare. He had never felt so naked in his life, so exposed. He had the sense that the man before him could see everything, knew everything.
“You’ve been through a lot,” the man said. It was not a question, but a statement.
Everything Dom had been through over the past couple of days came back to him in a rush, and hot tears filled his eyes. He nodded.
The man nodded slightly, more to himself than to Dom. “Kneel down,” he said, “I want to look at you.”
Dom knelt without question.
The man lifted one hand and touched Dom’s face, tilting Dom’s head from one side to the other like a farmer appraising a horse. His fingers were long and bony, his nails ragged and unkempt; his touch was like ice. He brushed his knuckles over the purple bruise on Dom’s cheek, and there was such gentleness in that one act that Dom broke down sobbing. He leaned into the man’s touch like a cat and gave voice to his misery.
“Shhh,” the man said, “it’s all over now.”
“W-What’s happening to me?” Dom asked.
In his heart of hearts, however, he already knew.
“You died,” the man said patiently. “And you came back.”
Hearing it stated so plainly, Dom cried even harder.
“Only a handful of people throughout history can claim to have defeated death,” the man said, stroking Dom’s hair, “and you’re one of them. You should be proud.”
“How?” Dom asked between sobs. “What am I?”
The man stroked Dom’s cheek. “You’re the same thing I am.”
At that, Dom looked up at the man. “What are you?” he asked.
A little, knowing smile touched the man’s lips, and when he spoke, his canine teeth were longer and sharper than before. “I’m a vampire.”
“No,” Dom moaned and shook his head, “no, no, no.” He grabbed the man’s hand and held tight, his tears coming faster. He trembled like a frightened animal and squeezed his eyes closed, as if by doing so he could escape the hell his life had become.
But there was no escape.
“You have a lot of questions,” the man said, monologuing now rather than speaking directly to Dom, “I had the same questions when I was your age. I have spent the last forty-two years of my life trying to answer them, but every answer I find leads me to still more questions. There’s one thing I’m certain of, though.”
Dom blinked the tears from his eyes. The last of them had been squeezed from his dead tear ducts and he had no more to give. He simply stared into space, trying to come to grips with his situation.
“There is freedom in death,” the man said. “Death is easy. It’s simple. Once it’s over, you feel no pain, no sadness, no grief. It’s living that’s hard.”
As he spoke, he brushed his long nails across Dom’s scalp. It was a soothing feeling, and served to calm him. “People have so many troubles.” A note of revulsion crept into his voice. “So many needs, so many desires. People are complex but we’re not. We’re easy to please. A vampire wants only two things: A little blood and one more night.”
The combination of his touch and his voice had pacified Dom to the point of almost tranquility. “I’m scared,” Dom heard himself mumble.
Nodding almost reluctantly, the man said, “Fear is one of the only emotions a vampire can’t escape. Everything feels fear. Do you want to know a secret?”
Dom nodded.
“I’m afraid too,” the man confessed. “I’m afraid of death. Well…death as it were. I’m terrified that my body will rot away and leave me a pile of bones somewhere, unable to move but still aware”
A shudder went through Dom.
“As I’m sure you’ve seen yourself, the movies lied. We rot just like any other dead thing. Our flesh decays, our organs turn to sludge, and we go from rational men to monsters whose only thought is feeding.”
Now it was his turn to shiver.
“But…you’re not like that,: Dom said.’
The man smiled. “I’m lucky, I guess” A thin yellow fluid began to drip from his nostrils. He did not seem to notice. “What is your name?”
“Dominick,” Dom said.
“I’m Merrick,” the man said, “and this is my family.”
Dom realized that they were now surrounded by others, ten in all. They stood ramrod straight, their eyes vacant and their faces devoid of humanity. They were mainly men, though one was a woman. Some were pale, others were blue or black, and one was little more than a skeleton clad in withered brown skin, a white button up and jeans hanging from its frame.
A thought occurred to Dom. “You said my brain was going to rot…”
“Not necessarily,” Merrick cautioned, “though it’s possible.”
“Am I going to be…?”
“Like them?” Merrick asked. “Braindead and staring?”
Sheepishly, Dom nodded.
“Maybe,” Merrick allowed. “But these people are free of everything that troubles humanity. You were human just a short time ago. I’m sure you remember all too well what it was like. The constant politics, the moral quandaries, the philosophical pontificating. Human beings - and make no mistake, we are humans - were not meant for all of that. We’re animals. We were made to hunt, fuck, and sleep. Somewhere along the way, we got pretentious and started complicating things.” He looked at Dom, sizing him up, seeming to read him. “Things that animals take for granted, people work their entire lives to achieve. If an animal wants to fornicate, it fornicates. If a man wants to fornicate, he needs to be tall, handsome, rich, funny, progressive when it suits women but traditional when it doesn’t. If a man wants a home, he has to work thirty years for it. An animal has only to dig a hole in the ground.”
Every word struck a chord with Dom.
Because every word was true.
“Unfortunately, the living won’t allow us to live that freely, so we have to hide. These people here - my children - need a guiding hand, a protector, someone who can lead them. And I, an old man, need help.” Here he smiled playfully and patted his bulging stomach. “My body is mostly sawdust and cotton balls at this point, so I can’t do much. I share my wisdom and my knowledge with them, and they take care of me.”
“Why haven’t you…rotted?” Dom asked.
“Embalming fluid,” Merrick said. “Blood doesn’t sustain you. Embalming fluid does.” He smiled at Dom. “It can sustain you as well. If you’ll stay with us. We’re not the most attractive bunch, but we’re a family, and we really wish you’d join us.”
A family.
Dom’s parents had broken up and he lived with his mother. He had never had a family before, and had always wanted one, a real one, like in the movies. Even as a grown man, he sought the love, acceptance, and belonging that a family brings. He sought it in the wrong ways, but that - and not sex, not romantic love - is what he had really wanted all along.
This is what he had wanted all along.
“I want to,” Dom said.
Working quickly, Merrick slashed his wrist open with his thumbnail. An ugly mixture of stale blood, siphoned from someone else, and embalming fluid leaked out. “If you choose to drink, my blood will be in you. You will be my son and I will be your father. You will obey me as your father. You will do whatever is asked of you for this family, as this family will do for you. You will not reveal the secrets of this family to anyone outside of it. You will protect this family from all threats, both inside and out. Do you accept?”
He held his bleeding wrist out to Dom.
Dom did not question, nor did he hesitate. He grabbed the hand of his father, brought it to his mouth, and drank from the seeping wound. The fluid was cold, thick, and vile.
It tasted like belonging.
“Have you fed yet?”
“No,” Dom said.
“Before you do, I have a question for you. Who did this to you? Who made you?”
Dom thought. Everything was hazy. “Was it someone in this room?” Merrick asked.
Dom shook his head. “Her name is…” he wracked his brain. “Heather.”
Merrick nodded. “So there’s another out there.” He looked at Joe. “Did you turn her?”
“Yes,” Joe said.
Merrick looked annoyed. “I’ve told you not to go out and feed on your own. You have no self-control. You drink too much and create others, which creates headaches for the family. Tomorrow night, I want you and Dom to find her and bring her here.” “Okay,” Joe said.
Merrick looked over Dom’s shoulder. “Jess? Can you come here?”
The black haired woman from earlier came out of the shadows, the drunk girl with her, arms tied behind her back. The girl looked dazed. “Max,” Merrick said to the skeletal corpse-thing, “help her.”
Max, Jessie, and another vampire named Matt tied chains around the girl’s ankles and hoisted her aloft via a pulley system. Upside down, she swung back and forth. Merrick instructed the others to leave the room. “Max,” he said.
On his way out, the corpse-thing produced a knife and dragged it across the girl’s throat, slicing her skin; blood spurted out. Max leaned in to taste it, but Merrick shooed him away. When he and Dom were alone, Merrick told Dom, “Go to her.”
But Dom was already on his feet, his eyes transfixed by the crimson life flowing from her pumping throat. The hot, rich smell filled his nostrils and tantalized his senses. Saliva filled his mouth and his stomach panged with hunger. Some small, human part of his decaying brain screamed at him to stop, but he did not listen to it. He had been human for almost thirty years, and he had been miserable. Now, in this chamber of the undead, he gave himself over to his dark thirst. Like a man in a dream, he shuffled to her, inhaled the sweet scent of her blood, and shivered. He was so lost in lust that he hardly noticed the strange, cumbersome feeling of his descended fangs.
“Drink,” Merrick said.
Opening his mouth wide, Dom sank his teeth into the girl’s neck. Her blood filled his mouth and splashed down his throat. Warmth thawed the ice in his marrow and spread through him. His dead heart began to flutter, then to pound. His knees shook, his body trembled, and his mind rolled away on a tide of ecstasy.
As it was his first meal, he couldn’t drink much. Before long, his stomach was hard and distended and his body burned with fire. He collapsed to a heap on the floor and twitched as random nerve endings, stimulated by the blood, began to misfire. He felt full, warm, and drunk. He closed his eyes and let himself drift.
Dominick Mason had died.
And this…
This was heaven.
***
With all that was happening in the city of Albany, the last thing Bruce Kenner needed on Thursday morning was a visit from Bertha the bitch, but that’s exactly what he got. She flew into his office like she owned the place and instantly started in on him. Young man this and have you talked to Joe Rossi that. You’d think she was his boss. And if she were his boss, he’d quit and find another line of work. He heard McDonald’s was hiring.
Bruce almost snapped at her. He’d been up most of last night riding around Albany and looking for Dominick Mason. He and Vanessa expected him to drop dead somewhere close to the medical examiner’s office, but if he had, he’d done so in a super secret location.
“I’ve been busy,” Bruce said, “but I’m going to go by his place of work today.”
Tired and still confused over that bullshit from last night, he had no energy to argue with the old crone. He could spare a few minutes to talk to Joe Rossi, he figured. He assumed that Jessie was safe but he owed it to her to check. If he found the girl, he’d take her back to her grandmother (sorry, kid, really) and try to avoid arresting the guy. Unless he came off as a creep, then he’d bust his ass. See, people assumed that an older guy with a younger girlfriend was some master manipulator hell bent on evil deeds. Sometimes they were, but hell, his grandparents married when his grandpa was twenty-one and his grandma sixteen. They were married for fifty-five years and loved each other to the end. Maybe it was innocent, maybe not. It wasn’t his job to judge either way. Just gimme the girl so I can get her grandma off my back and no one gets hurt.
“It’s about time you started doing your job,” Bertha said, “I heard on the police scanner last night that you people lost a body. What kind of town is this? Your coroner is a drunk who makes up stories about bodies walking away. He probably sold it to black people.”
Bruce couldn’t help it; he snorted laughter.
“Now what would black people want with a dead body?”
“Probably to use it as a prop in one of their rap videos.”
Bruce didn’t know much about music videos, but he was pretty sure that the people who made them didn’t like the smell of corpse any more than the rest of us. “I’ll be sure to round up all the local rappers for questioning. Is there anything else I can help you with?”
Luckily for him, there was not, and Bertha left shortly thereafter. Alone and able to hear himself think, Bruce sat back in his chair and went over his mental checklist for the day. First order of business, go to Club Vlad. Second, find Dominick Mason. There were others, but that was the most important. He wanted the body found so someone could get to work explaining this whole weird thing. There had to be an explanation. The thought that there wasn’t, that a dead guy literally rose from the grave and disappeared into the night, deeply disturbed Bruce, and the more this whole thing remained ongoing, the more disturbed he would become.
Needing some fresh air, he decided to hit up Club Vlad.
Outside, the day was hot and sunny. Waves of heat shimmered from the pavement and not a single breath of air stirred in the whole world. Bruce slipped on a pair of sunglasses and drove over to Club Vlad. It occurred to him that the place might be closed during the day; it was the only place Joe Rossi was associated with. His address in the computer system was Glens Falls, far to the north. The messages he sent Jessie indicated that he lived onsite at Club Vlad.
The build, wedged between a corner store and a check cashing place, was as grimy and dumpy looking as it had always been. The front windows were blacked out and covered with posters and fliers for punk concerts, house bands, and far left political organizations: The Albany Social Justice Center, something called Bash the Fash 2025, and Bruce’s favorite. ACAB. He caught some kid spraying that on the side of the police station once, and under extreme police torture (ie, a good tongue lashing), the kid told him it meant All Cops Are Barnacleheads.
Bruce shot the kid on the spot and planted a gun on him.
How's that for barnaclehead?
Calm down, he didn’t really do that. He made him clean the graffiti off with a toothbrush. LOL he was out there for hours.
The sidewalk in front of the former theater was empty save for some little. The box office was abandoned. There was no open sigh, but then again, there was no closed sign either. He parked his cruiser at the curb, killed the engine, and got out, sweat instantly springing to his brow.
To his surprise, the door opened. Inside, a couple steps led down to a dance floor. A bar lined the wall to his right, and a couple more sets led up to a railed platform filled with tables. Above, a huge balcony looked down on him. A giant disco ball hung from the ceiling like a pair of glittery nuts and there were cages here and there. Presumably where girls danced go-go style. Oh yeah, nothing hotter than a woman behind bars. Why do you think Bruce became a cop in the first place?
Speaking of glittery nuts, there was glitter everywhere. On the floor, on the tables, on the bar. It twinkled like flecks of diamond and swirled around your feet when you walked. Bruce imagined big buckets of the stuff raining down on the dance floor at midnight and he shuddered. Imagine having glitter stuck in your hair. That shit would never come out.
Music played from the sound system, not as loud as it would be during operating hours. It sounded like ‘80s metal, not exactly what he expected from a place like this.
Some say life she's a lady
Kinda soft, kinda shady
I can tell you life is rich
She's no lady, she's a bitch
Being morning, the place was deserted except for a man behind the bar, busy at cleaning the countertop in anticipation for the night’s events. He was tall, Hispanic or Italian, and feminine, with a single earring and a tank top.
Bruce moseyed over to the bar and the barkeep looked up, missing a beat when he realized the fuzz was here. He sat down his rag and walked over. “Can I help you?” he asked in a whispy voice.
“Yeah,” Bruce said, “I’m looking for Joe Rossi. Is he here?”
“I don’t know,” the bartender said. He looked nervous. “I can check.”
Before Bruce could answer, he scurried off, leaving him alone.
They suck my body out
But friend there is no doubt
I'm gonna pay the devil his dues
Cause I'm sick of being abused
Bruce looked around, his fingers absently drumming on the countertop. Club Vlad was a clashing mix of grunge and glam that made his head hurt. He imagined what the place must be like at midnight, packed and noisy, and nodded to himself. Yeah, this was the spot, he guessed, the place all the cool kids went, if they went anywhere anymore. Hell, if he was thirty years younger, he might come here.
He had been waiting for almost twenty minutes when a voice spoke behind him. He turned with a start, and beheld the strangest man he had ever seen in his life. Short and plump - lumpy, even - he sat in a wheelchair, a red blanket draped over his shoulders and his hands resting on his knees. He was about fifty with sparse gray hair falling to his shoulders and a plastic-looking face. He looked like a wax statue of Ben Franklin come to life, and a deep sense of disquiet stirred in the pit of Bruce’s stomach.
Just can't fight the temptation
It's become my inspiration
Gonna get myself an axe
Break some heads, break some backs
It was only then that Bruce noticed the sickly sweet smell of death.
It seemed to come from the man in waves.
“I didn’t mean to frighten you,” the man said, “my name is Merrick Garvis and I own Club Vlad. Maybe I can be of assistance.”
Bruce grew up in the south where manners and saving face were paramount. His mother and his grandmother both taught him that it was impolite to stare. Maybe he'd been in New York so long that he’d forgotten himself, or maybe Merrick Garvis was just the strangest looking man in the world. Either way, Bruce couldn’t help gaping at his strange appearance. Recovering, he shook his head. “I’m sorry, I -”
Merrick smiled and waved one hand. Why was it so goddamn skeletal? “Don’t worry. I was injured in a fire a long time ago and this is the best they could do for me. To be honest, I’d stare too. What can I help you with, officer?”
“I’d like to talk to Joe Rossi,” Bruce said. “I understand he works for you.”
“He did,” Merrick said, “but I had to let him go. Did he do something wrong?”
Bruce sighed. “Well, yeah, he’s shacked up with a sixteen year old runaway.”
A look of concern crossed Merrick’s features, such as they were. “Oh, my, that is concerning. I haven’t seen him in several days. I assume he went home. He lives in Glens Falls.”
Bruce nodded, his mind working. If Rossi really was in Glens Falls, that meant the whole mess was someone else’s problem. He could send Bertha up there to bother some other poor barnacle head and be rid of her. Yet…he didn’t think Rossi was in Glens Falls. Bruce had a knack for knowing when people were lying, and he was certain that Merrick Garvis was doing just that. It couldn’t be a facial tick, as his features were largely unmoving, like clay. Maybe it was something in his cloudy eyes. Maybe it was the tone of his voice. Or maybe Bruce had the shining and knew things just for the hell of it. In any event, the certainty that Merrick Garvis was lying grew stronger with each passing second.
“Why’d you fire him?”
“He got drunk and hit one of the customers.”
“What did he do?” Bruce asked. “What was his position?”
“He was a bouncer.”
“Aren’t bouncers supposed to hit people?”
Merrick fumbled. “Well…not to punch them in the face for bumping into them.”
“How long did he work for you?”
“Six months.”
“Did you ever see him with an underage girl?”
“Of course not,” Merrick said, “you have to be twenty-one to get in. I make sure everyone’s ID is checked at the door.”
“What if she had a fake ID?”
“Then I guess she’d get in, but I’d assume she was of legal age.”
“You said he shoved someone, when did this happen?”
“Last week,” Merrick said.
“I thought you said he hit someone.”
Merrick again fumbled. “I did.” Now his face seemed to darken a little. A strange yellowish liquid, too thin to be snot, began to drip from his nostrils. Bruce barely suppressed a smear of disgust. “I understand you have a job to do but playing mind games with me isn’t going to solve anything. I can give you his address. Other than that, I can’t help you further.”
“Fair enough,” Bruce said. “But I’d like to see your ID please.”
Merrick glared at him. “I suppose you want my name, rank, and serial number as well.”
“Actually, yeah, I’d love that.”
Merrick drew a deep sigh. “Okay.”
In five minutes, Bruce had Merrick’s ID, social, and all other relevant information. Under normal circumstances, he wouldn’t have bothered, even though he was well within his rights to ask for this information from someone he was questioning. But something about Merrick Garvis was off, and not just his weird face or strangely bulbous body. Bruce was just smart enough to realize that something was going on here, but not quite smart enough to even begin to imagine what.
When he had everything he needed and saw no reason to stick around, Bruce bid Merrick farewell and left the club. Before he could do anything else, he got a call from dispatch: Officer needed assistance in Pine Hills. Bruce slipped behind the wheel and went forth to help, momentarily putting Merrick Garvis out of his mind.
But soon or later, he would get back to him.
Oh yes he would.
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