Beyond the pale the mission

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2021.11.04 15:12 FatOldSunbro Welcome traveler from BeyondTheFog Elden Ring Online Help Co-op PvP

This subreddit is dedicated to online multiplayer in the Elden Ring game and was made for you to: - Request help with a boss or area - Offer help with bosses and areas - Find co-op partners - Arrange for PvP matches
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2021.12.30 20:08 SecretlyBadass Beyond the Blinds Podcast

Discussions about Beyond the Blinds podcast.
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2023.08.09 12:57 Ryan_Subsidy beyondThePale

A community for the lesser-known 31 other counties.
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2024.05.15 03:55 PlayerREDvPlayerBLUE The New Eden Conflict

Chapter Two - Part One
First Half
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Outposts sprang up on Mercury and the moons of the Kuiper Belt, each a testament to human ingenuity and perseverance. The harsh landscapes of these worlds posed new challenges, but they also offered new resources and opportunities. The ability to leap across the galaxy using faster-than-light travel encapsulated the dark, relentless drive of the human spirit to explore, expand, and survive.
The network of colonies became interconnected, serving as launch pads for further exploration. The new FTL technologies transformed the galaxy into a neighborhood rather than an infinite wilderness. Each jump through space brought humanity closer to its neighbors in the cosmos, for better or worse.
The universe, once a vast, lonely place, was now a landscape of potential new homes and new challenges. As humanity spread out from the Solar System to the stars, the stage was set for new conflicts and new stories, written not in the light of the Sun but in the starlight of distant worlds.
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Humanity's march to the stars was driven by necessity and survival, stark against the backdrop of Earth's dwindling resources and rising conflicts. After World War I, the foundational theories of rocketry emerged, setting the stage for the later technological leaps that would propel humans into space. The brutal rivalry of the Cold War accelerated these advancements, pushing the Soviet Union and the United States to compete in the space race, a silent war fought with satellites and lunar landings.
The practical applications of these early missions were not just about planting flags but also about testing human limits and technologies in the harsh environment of space. The moon landings of 1969 were a global spectacle. Yet, they also underscored the sheer isolation and vulnerability of human life suspended in the cosmic void.
As the decades rolled on, the international focus shifted from competition to cooperation. The space shuttle program symbolized this new era, with nations coming together to build the International Space Station and to send joint missions to Mars. These efforts turned sci-fi dreams into reality—establishing bases on the moon and sending manned missions to Mars laid the groundwork for future colonization.
The drive to inhabit Mars and the moon grew out of a blend of fear and fascination. Habitats expanded into fully functioning colonies, tapping into local resources to create self-sustaining environments. Technologies developed for extracting water and producing air on these barren worlds were critical for long-term survival.
In the shadows of these achievements, the Alcubierre Warp drive emerged as a revolutionary breakthrough, allowing humanity to leapfrog across vast stellar distances in a blink. The UNV Pathfinder and its sister ship, the UNV Exploration, were equipped with this technology to reconnect with colony ships sent out decades earlier in the Great Exodus. These vessels carried not just new drives but also vital updates in agriculture, medicine, and communications to ensure the colonies could thrive.
Each successful mission with the warp drives was a lifeline, not only physically connecting distant colonies to Earth but also weaving a web of interstellar human culture. Resources and knowledge flowed freely, bolstering each colony's chance of success. These ships were built to endure the extremes of space. They were equipped with advanced life-support systems and autonomous navigation, and they were fortresses navigating the unknown.
Meanwhile, Earth and its solar system colonies were pushed further into space. Massive construction projects like O'Neal Cylinders and space elevators dotted the celestial landscape, marking human progress in the cosmos. Each colony, from Mars's rugged plains to the cloud tops of Venus, developed its distinct culture and identity, united by their shared heritage and mutual challenges.
Space travel was fraught with hazards. Asteroids and solar flares were just the beginning; the cosmos was a place of deep unpredictability and danger. Despite these risks, during this era, not just hundreds of thousands but hundreds of millions of people chose to leave Earth. They embarked on journeys aboard new colony ships. These immense vessels were comparable in size to or even surpassed the O'Neal Cylinder habitats in scale. These ships were behemoths, carrying the very essence of Earth and the seeds of future colonies.
The exodus reached systems like Alpha Centauri A and B, Proxima Centauri, Sirius A and B, Barnard's Star, Luyten 726-8 (BL Ceti and UV Ceti), Ross 154 (V1216 Sagittarii), and Wolf 359. These stars became the bedrock of the United Nations of Sol, the precursor to what would be known as the "Human Sphere." It was a time of unprecedented growth and prosperity for humanity, expanding further than ever before in its history.
As humans settled in these new worlds, they faced not only the physical challenges of new environments but also profound isolation and the psychological burden of being light-years away from Earth. Each colony developed its own way of life, adapting to the unique conditions of their new worlds. The challenges of establishing a foothold in these alien places were immense. Local resources were harvested, and technologies were adapted to create habitable atmospheres and viable ecosystems.
Communication between the colonies and Earth was sparse, limited by the vast distances. Each message took years to travel, even at the speed of light, making each colony effectively isolated in its own right. This isolation led to a variety of cultural evolutions and deviations from Earth's norms, which in turn led to a tapestry of diverse human experiences spread across the stars.
The technologies that allowed these pioneers to travel to and settle new worlds were monumental. Fusion drives, quantum computers, and terraforming equipment were standard on these ships. Life aboard the colony ships was a mix of awe at the cosmic vistas and the mundanity of daily life in confined spaces. Generations were born and died in transit, with only stories of Earth as their legacy.
Each new home was a gamble against the cosmos, and not all were successful. Some colonies failed tragically, and their populations were lost to space or were unable to survive in harsh new environments. But for every failure, there was a story of remarkable success and resilience. The human spirit, driven by a need to explore and expand, thrived in adversity. Humanity never gave up and, over the next century, continued to send colonists to each of these star systems and began the process of colonizing each system.
In the stark expanses of space, every new settlement humanity attempted was a stark challenge against the cosmos, and the failures were as common as the successes. Many colonies were lost—whole populations vanished into the void or succumbed to the inhospitable climes of unfamiliar planets. Despite these setbacks, for every outpost that fell, others sprang up in defiance of the odds, showcases of human resilience and determination.
This relentless push into the unknown was not powered by naïve optimism but rather a hardened will to forge a path, wherever possible, to lay claim to the stars themselves. Humanity's spirit, unbroken by repeated failures, continued to drive its expansion across galaxies. Over the decades, this resolve only hardened as each failed colony became a lesson in survival, a step towards mastering life in the cosmos.
The stark realities of space tested human resolve to its limits. Beyond the safety of the Solar System, the universe emerged not just as a vast place of exploration but as a harsh environment of extreme conditions and existential threats. The initial failures taught valuable lessons in logistics, life support, and sustainable living on alien soil, which were crucial for future endeavors.
Colonization efforts became more sophisticated over time. Humans developed technologies that could convert inhospitable terrains into somewhat livable habitats. Advanced terraforming equipment and life-support systems became standard in new colonies. These tools represented more than mere survival mechanisms; they were symbols of humanity's unyielding quest to inhabit the stars.
As colonies spread further into the galaxy, each new venture was underpinned by an increasingly detailed understanding of interstellar travel and survival. The experiences gathered from every failed settlement informed the next, creating a cumulative body of knowledge that bolstered human persistence. The drive to expand took on a rhythm of its own, a cycle of trial, error, and success that slowly but surely extended the reach of human civilization.
This cycle was reflected in the evolution of colonial policies and technologies. From the early days of rudimentary habitats to the development of massive, self-sustaining complexes that could house thousands, the growth was palpable. Each successful colony served as a proof of concept for the next. With each launch, humanity's footprint in the galaxy grew larger.
The colonies themselves varied wildly—a testament to human ingenuity and the diverse environments encountered. Some were burrowed into asteroids, others sprawled across red Martian sands or nestled in the volatile cloud tops of Venus. Each presented unique challenges and required bespoke solutions to make them habitable.
Interstellar ships, equipped with the latest in warp drive technology, ferried resources between these colonies. They were lifelines essential for maintaining the flow of essential supplies and personnel. These vessels were also carriers of culture and connection, linking distant humans across the void of space.
Despite the vast distances and slow communications, a network of human presence began to stitch together disparate points of light into a coherent tapestry of colonies. This network was more than a mere chain of outposts; it was the backbone of a burgeoning interstellar society—a network that held potential not only for survival but for a new era of human prosperity.
However, this expansion was not without its darker aspects. The harsh conditions of space required strict governance and often harsh penalties for breaches of colony protocol. Life in these new worlds was rigidly structured, a necessity to maintain order in environments where even a small mistake could be fatal.
Each new settlement was a dice roll against the vast uncertainties of space, and many did not survive. Failures were frequent; entire colonies vanished into the void or succumbed to the inhospitable conditions of their newfound planets. The loss of life was substantial, casting a shadow over the ambitious interstellar expansion efforts. However, each disaster also hardened the resolve of those who remained. The cumulative knowledge gained from these failures informed future endeavors, refining the protocols and technologies needed to endure and thrive in alien environments.
Despite the high stakes and frequent setbacks, human resolve remained unshaken. The determination to push forward, to establish a foothold in the cosmos, was fueled by necessity and the innate human drive to explore. As each failed colony became a lesson learned, the strategies for survival evolved. More robust life support systems were developed, and habitats were designed to be more adaptable to the unpredictable conditions of new worlds.
The stark reality of these endeavors was that many who left Earth would never return. They journeyed knowing the risks—trading the safety of their home planet for the promise of a new start on distant, uncharted worlds. This was the cost of progress, paid willingly by those driven by a vision of humanity's future among the stars.
With each new wave of colonists, technology and experience accumulated, reducing the risks and increasing the chances of success. Ships became more advanced, equipped with better navigation systems and life-support capabilities. Colonization techniques also improved, with genetic engineering playing a crucial role in adapting human physiology to extraterrestrial environments.
The harshness of space demanded a relentless pursuit of efficiency and sustainability. Resources were scarce, and logistical challenges were immense. The vast distances between colonies meant that each had to be largely self-sufficient. Communication lags, sometimes spanning years, forced these communities to develop a high degree of autonomy.
Over the centuries, this relentless expansion forged a new breed of human. These spacefarers were tough, adaptable, and fiercely independent. Their lives, spent on the frontier of human existence, were a testament to the species' tenacity. They cultivated their new worlds, turning barren landscapes into bustling colonies. These settlements eventually grew into hubs of culture and technology, distinct yet still connected to their ancestral home by shared history and common humanity.
Yet, the expansion was not without its darker aspects. The isolation of distant colonies often led to psychological strain and societal breakdown. In some cases, governance structures collapsed under the weight of external pressures and internal conflicts. Pirates and marauders, drawn by the wealth of fledgling colonies, became a significant threat, leading to the establishment of militarized zones and the deployment of defense forces.
As humans adapted to life in space, they also had to contend with the presence of other sentient species. Initial interactions were cautious and fraught with tension and misunderstandings. Some encounters led to conflict, others to alliances. These relationships were complex, shaped by a mix of diplomacy, trade, and, occasionally, warfare.
Humanity's venture into interstellar space fundamentally transformed its cultural and identity landscapes. As humans spread across the stars, encountering diverse environments and nurturing colonies on planets ranging from Mars to far-flung systems, the challenges of survival and the ethical dimensions of expansion pressed hard on their collective psyche.
Values long held sacred on Earth were reevaluated in the face of new realities. The discovery of life—fauna and flora—on other planets during these colonization efforts marked a pivotal shift. While no sentient alien species were encountered, the existence of alien ecosystems was profound. It highlighted not only humanity's isolation in the cosmos but also its responsibilities.
On Alpha Centauri, the first successful integration of Earth's lifeforms with alien biomes set a precedent. Genetic manipulation technologies were refined, allowing Earth's organisms to coexist with and enhance these extraterrestrial habitats. Conservation efforts were paramount; preserving the integrity and diversity of alien ecosystems became a moral imperative as much as a scientific endeavor.
Each colony, from the red dust of Mars to the lush jungles of distant exoplanets, became a testbed for these principles. They were microcosms where human ingenuity, ethical considerations, and ecological stewardship intersected. Through these experiences, humanity did not just spread through space; it grew, evolved, and redefined what it meant to be human in the vast expanse of the universe.
Through all these trials, the human spirit's resilience shone brightly. Never deterred by the enormity of their challenges, humans continued to push the boundaries of their known universe. Each colony, each ship, and each life represented a thread in the vast tapestry of human endeavor in space—a relentless march toward an uncertain but ceaselessly pursued future.
Chapter Two
Beginning of Entry…
StarDate: Redacted
Perspective: Noah Stark
Species: Human, Humanoid Mammalian Species, no tail.
Description: 5 feet 2 inches [1.6 meters] to 6 feet 9 inches [2.1 meters] average height. 185 lbs [84 kilograms] average weight.
Longevity: 70 to 500-year life expectancy with life extension medical tech.
Unique Trait: Resilience and Indomitable Will.
Vessel: ICV The Argonaut
Location: New Eden Star Cluster
Noah, his gaze locked on the viewport, watched the ancient ship float aimlessly among the asteroids. The ICV The Argonaut, under his skilled control, edged closer, enabling the deployment of EVA suits for inspection. Behind him, his mother, Gwendolyn Stark, and his sisters, Jane and Joan, prepared for the walk, their movements a blend of anticipation and professionalism. The ship, a silent relic of a bygone era, revealed no signs of life, a fact confirmed by both Shinra Hinaba and Serenity, the Argonaut's AI.
This discovery, hidden among the celestial debris, was a treasure. It wasn't just a ship; it was a gateway to unparalleled recognition for the Shinra-Stark-Daiwa Mining Group. While the Argonaut and its crew focused on this historical artifact, the rest of the fleet mined the surrounding asteroids, harvesting resources critical for the survival of distant colonies.
Hinaba's voice, laced with a mix of excitement and concern, snapped Noah back to the present. "Focus, Noah!" she said, her fist-bumping Noah's shoulder in a friendly gesture. "We've got a lot riding on bringing this ship in intact."
"I know, I know! Just relax, Hinaba! I've got this," Noah assured her, his attention riveted to the controls. His reputation as the fleet's top pilot wasn't unfounded, a fact even the skeptical private military contractors had come to acknowledge. Almost as if summoned by their conversation, the Director's face appeared on the communications screen next to Hinaba, an uncanny timing that suggested he was closely monitoring their progress.
It was then that Director Shinra Senzo's image flickered onto the communications screen, his timing almost too perfect. "What's your status, Noah?" he asked, a brief glance toward his daughter betraying his deeper concerns. Despite his reservations about Noah's closeness with Hinaba, he was willing to see where their partnership might lead, a stance influenced by discussions with Noah's father.
"We're in!" Gwendolyn's voice crackled through the comms, marking their successful approach. But their moment of triumph was shattered by a distress signal, a desperate call cutting through the static. Elaine and Beth Frost, Noah's cousins, scrambled to decipher it, their faces etched with growing alarm.
After a tense moment, Beth's face drained of color, but it was Eliane who eventually shared the grim news, which was dire: "An unknown force has attacked New Eden. Their defenses are falling…" The weight of their words hung heavy in the bridge. An unseen adversary had breached the colony's defenses, leaving them vulnerable. The realization that any hope of immediate assistance from the USSA or SFR was weeks or even a full stellar month away if at all, underscored the gravity of their situation. With the defense fleet in ruins, their only hope lay with the ICV Ishimura, and the hired PMC mercenary group onboard, initially engaged to fend off pirates, might now be their only hope against this new and formidable threat.
Silence enveloped the bridge as the magnitude of the crisis dawned on them. They were alone, far from help, facing a threat of unknown proportions. Noah felt a tightness in his jaw, anger and resolve mixing in equal measure. The prospect of what lay ahead was daunting, yet there was no room for doubt. They had to act swiftly.
Gwendolyn's voice broke the silence, her command clear. "We need to act, and quickly. Our priority is the safety of this crew and ensuring we can lend aid to New Eden. Noah, plot a course back. We have to prepare for what's to come."
Hinaba, her usual levity gone, nodded. "We have the Ishimura, and we're not defenseless. Let's make sure we're ready for whatever's out there."
As Noah adjusted the ship's course, a sense of determined urgency took hold. They were heading back, not just to confront a threat, but to defend their home, their people.
Director Senzo's voice crackled through the communication channel, his tone tinged with impatience yet seeking reassurance. "It would be great to know what the status of your progress is, Noah," he pressed, his words carrying a sense of urgency.
Noah could sense the weight of expectation in Director Senzo's inquiry. Despite the pressure, Noah remained composed, and his years of experience in the field allowed him to maintain a calm demeanor even in the face of such scrutiny. With a steady voice, he replied, "We're making steady progress, Director. I'll provide you with a detailed update shortly."
He paused as he focused on the holo-Feed in front of him and analyzed the available data in real-time thanks to his military-grade holo-NeuralSyne Implant. "We're adjusting course," Noah replied, his tone firm yet marked by an undercurrent of urgency. "Heading back to New Eden. We'll be ready." 
In the silence that followed, a collective resolve fortified them. They were facing the unknown, as the derelict ship could bring untold bounty from within its hull.
Director Senzo's command carved through the static a clear mandate that reset their priorities. "Noah, before you depart the asteroid belt, I am dispatching a Porter Tug to commandeer the derelict ship. It's our top priority... Get that ship secure before you Skip Jump back to the ICV Argos-1. That is a Prime Directive!" His voice, a blend of authority and urgency, left no room for debate.
Noah, hands steady on the controls, glanced briefly at the communications panel. The weight of the directive pressed into him, a stark reminder of the stakes involved. He turned, catching the gaze of his crew, a silent signal that it was time to adapt their plan. The crew exchanged quick, significant glances, each understanding the gravity of the order. The derelict ship, an ancient relic floating among the asteroids, was not just another find—it was a piece of history, potentially holding untold knowledge and value. The directive from Director Shinra Senzo underscored its importance, not just to their mission but to the broader ambitions of the Shinra-Stark-Daiwa Mining Group.
Noah's mind went back over the meaning of what such an order entailed. Refusing to follow the directive would most certainly spell the end of his career. On one hand, he wanted to help those in need and who were under siege by an unknown force. The New Eden Star Cluster was not just a single system but a series of star systems in close proximity to one another. Noah and the rest of the ICV Argos-1 collective fleet were mining ore around Eden-159; currently, the planets were still being colonized, but in ten years, that would change. Our job was to mine ore to return to Eden-109, one of the 1,119 star systems in the New Eden Cluster.
The directive was clear: any new discovery in the outer rims of human space takes top priority above all other mandates, and the crew of The Argonaut was ready. Despite the risks, the potential rewards were too significant to ignore. As preparations for the operation began in earnest, the sense of unity and purpose among the crew was palpable. Each member knew their role and was prepared to execute it with precision. Noah Stark, standing firm at the helm, nodded sharply. "Understood, Director. We'll secure the derelict and rendezvous with the Argos-1 as planned." His voice was calm, a stark contrast to the racing thoughts behind his composed exterior. The task was daunting, yet his confidence in his crew's abilities was unshakeable.
Shinra Hinaba, her eyes reflecting a mix of determination and concern, shifted in her search. Her fingers were already dancing across the console, setting up communication channels. Her role as the ship's specialist meant she was well-versed in the technicalities of such operations, and her confidence was discernible. "We'll need to coordinate with the tug. I can set up a direct comms link and guide their approach." Her voice, usually light and teasing in their private moments, now carried the professional edge of her role.
Gwendolyn Stark, the matriarch and seasoned explorer, nodded in agreement. "Time is of the essence. Let's secure that ship and make sure it's safe for the tug. We can't afford any delays." Her experience shone through, her demeanor calm yet commanding, rallying her children and the crew with a few choice words. "Everything is by the book. This ship could be a significant find for us," she stated, her voice firm.
Elaine, renowned for her cool demeanor under pressure, exchanged a glance of shared determination with Beth. With a nod, they moved to their stations, their movements precise and efficient, a testament to years of seamless coordination in the face of adversity.
Beth, known for her unwavering focus and quick thinking, shared a silent understanding with Elaine. Together, they pivoted to their respective stations, their synchronization seamless and instinctual. In the heart of chaos, their unity forged a stronghold of resolve, a beacon of stability amid the storm.
"We're on it, Mom," Elaine stated, her hands flying over her console, prepping the EVA suits for another walk.
Beth said decisively, "We'll be ready to assist the Tug team with anything they need." Beth nodded in agreement, both sisters moving to gather the necessary gear. Their well-honed skills in extravehicular activities made them indispensable for the task at hand.
Elaine intonated as she focused on the external sensors: "I'll keep an eye out for any debris or potential hazards for the tug. We don't want any surprises."
Grace Frost, the voice of strategy and foresight, considered the logistics. "Once the ship is secure, we'll need to plot a careful course back. The extra mass will affect our jump calculations."
Jennifer Stark, my youngest sister, a blend of youth and sharp intellect, nodded. Jennifer's hands moved to assist Shinra with the communications setup. Meanwhile, Jamie reviewed the ship's specs, ensuring they had all the data needed for a smooth operation. "Let's ensure we have all the data we need for a smooth operation," she said, her tone serious, betraying the gravity of their task.
Jamie Stark, also my youngest sister, focused on the ship's specs. Her hands moved deftly over the controls as she reviewed the data. "Absolutely," she chimed in, her voice steady as she continued her meticulous review. "We can't afford any oversights if we want this mission to succeed." Her words echoed Jennifer's sentiment, highlighting the importance of thorough preparation.
Jamie added, "I'll run a diagnostic on the derelict's structural integrity. We need to know it can withstand the jump."
Director Senzo's image flickered on the screen once more, a stern reminder of the urgency. "Even if you return now, the fleet can't make the FTL jump until all ships have returned to their hangars and docking bays. You have time to tug the derelict ship back to the ICV Argos-1."
Noah, absorbing every detail, finally responded. "Understood, Director. We'll secure the ship and ensure it's ready for the tug. Argonaut out." His voice, firm and confident, belied the racing thoughts of potential complications and the precision required for their new task.
The directive was clear, and the crew of the Argonaut was ready. Despite the risks, the potential rewards were too significant to ignore. As preparations for the operation began in earnest, the sense of unity and purpose among the crew was palpable. The bridge buzzed with activity, each member of the crew moving with purposeful speed. The Argonaut, once a silent observer among the stars, was now a hive of focused energy, ready to execute a directive that could very well shift the balance of their task. Each member knew their role and was prepared to execute it with precision. The arduous task of securing the derelict ship was directive from above; it was a challenge they were all eager to meet head-on.
"Let's get to work," Noah said, his gaze sweeping over his crew and his family. "We have a ship to secure." His statement, simple yet laden with unspoken responsibility, set them into motion, each person aware of the part they played in the intricate dance of space exploration and survival. Aboard the Argonaut, there was no room for doubt. Only action, determination, and the collective will to succeed in the face of the unknown. Then, they would make the FTL jump to Eden-109 to aid the colonists under siege.
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2024.05.15 03:43 BignBIack My message to Blizzard: Let's have an honest discussion.

My apologies for the somewhat long read in advanced.
Ever since Overwatch 2 debuted, Blizzard has been dedicated to enhancing the gameplay experience by cracking down on disruptive behavior. These efforts have led to noticeable improvements in lobbies that were once pervaded the game, granting more players the chance to genuinely enjoy the game, even if they may not have played exceptionally well.
However, there's a lingering concern that deserves attention. Many players who face account penalties like warnings, squelches, or suspensions find themselves in the dark about what triggered these actions. While most can make an educated guess as to what behaviors caused the penalty to be incurred, Blizzard's reluctance to provide details beyond automated responses is frustrating. Not only when you log in, but when you attempt to appeal the decision and are granted by another automated response.
This lack of clarity is worrisome. I firmly believe in Blizzard's commitment to fostering a fun and safe environment for everyone in Overwatch 2. But improving player experience shouldn't focus solely on punishment; it should encompass helping offenders understand and rectify their behavior for the future. Simply having an auto generated response can feel counterintuitive to Blizzards mission.
So what could Blizzard do differently?
Transparency and Communication: It's no secret that Overwatch 2 is best enjoyed when players communicate with one another. However, the current lack of transparency leaves these players in a situation where they are often fearful of saying something wrong so they are now starting to avoid communicating completely which can take away from the competitive experience for the entire team. Blizzard should strive to be more transparent about the reasons behind account actions. Providing specific examples of unacceptable behavior can help players understand what is considered inappropriate and guide them towards better conduct in the future. It's irresponsible to think that a game where people are afraid to say anything is the solution to the toxic culture that Blizzard is attempting to combat.
Behavioral Feedback: Instead of just issuing punishments, Blizzard can provide constructive feedback to players who have received account actions. This could involve highlighting specific instances of unacceptable behavior and offering resources or guidance on how to improve. Encouraging players to reflect on their actions and understand the consequences can help facilitate long-term behavioral change. Something as simple as "Swearing isn't tolerated in Overwatch 2 and can make other players feel uncomfortable regardless of context. Moving forward remember that saying nothing is always better than saying something harmful". Short responses that provide solutions may help the player base understand how to improve their behavior.
Incentivizing Positive Behavior: Rewarding positive behavior can reinforce good habits and create a more welcoming atmosphere. This could involve implementing systems that recognize and reward players for being helpful, cooperative, and respectful towards others. The current endorsement system is a great start and could be further expanded to achieve this goal. Perhaps queue priority for higher endorsement ranks, or small discounts when spending various currencies in the shop. Meaningful incentives that motivate players to be their best selves.
At the end of the day, I genuinely want to see Blizzard succeed in claiming back the confidence of its player base, and I believe that starts with being willing to acknowledge that the current system needs some serious improvements. Could I ask the community to share their thoughts with me on this subject? And if we are lucky, Blizzard may communicate back with us to solve this issue.
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2024.05.15 03:12 ByMyDecree Reviewing and Ranking Every Battle: James Bond vs. Austin Powers

Tier List: https://imgur.com/a/WcUX9AP
Good gravy, these visuals. This is the most visual flair they've ever had in a battle up until this point. More on the particulars later. Unfortunately the music is comparatively pretty weak and unmemorable, with the notable exception of the track that plays during Austin Powers' bits.
So, Daniel Craig Bond's first verse. "[insert Bond villains here] were not as crooked and rotten as your teeth are." that's a decent burn, but man, I always feel bad for Austin Powers when Bond says this. Powers looks genuinely hurt, quit bullying Powers, Craig Bond! "I'll go balls to the Walther on this wack twat in an ascot; Blast shots atcha like gas from the back slot of a fat Scot!" Intellectually I acknowledge that there is some somewhat clever wordplay going on here, but I can't say I particularly care for these lines. The "I'm licensed to kill; you couldn't get a learner's permit!" is an alright diss I guess. The lines comparing their filmography and tying in You Only Live Twice into the diss... I dunno, something feels so rote and lifeless about this burn. It's competent, but it's not doing much for me. The best part of this verse is easily the "B on D/beyond me" diss, fun wordsmithing there. The closer is competent, reference to Golden Gun, sure, that's fine, but I ain't writing home about it. I'll go into more detail about this towards the end, but I'm not a fan of this verse, I think Craig Bond as a rapper is a fairly bland character and that the background visuals are having to compensate hard for his lifelessness.
Austin Powers opens his verse by acknowledging that he has been catfished by Craig Bond, which I think is a ton of fun. The visual of Austin Powers splitting into rainbow versions of himself as his track with the horns starts blaring is just fantastic. "Basil Exposition told me this would be boring; but Jesus, man, even my mojo's snoring!" This isn't a particularly clever line or a powerful diss, mostly seems like an excuse to drop a couple references, but I'm in full agreement with Austin Powers here. Craig Bond's performance was boring. Austin Powers proceeds to mock Craig Bond for his hairless body, contrasting it with his own glorious chest bush. I love how much confidence Austin has in his sexiness despite not being the least bit conventionally attractive. I also love this set with Austin, his buddy, and these women all rocking out. The computer-generated visuals of Craig Bond's backgrounds are impressive, sure, but actually having this wacky set made for the battle really elevates it to a new level in terms of presentation. And all these close-ups of Austin's eyes, mouth, and ass getting slapped... much more flair than their usual fare. Austin Powers threatens to hypnotize Craig Bond with a strip tease and I just... look, I'm not saying these are great lines, on paper Austin does not have the strongest disses, but this verse is just so FUN. The dancing and choreography with Austin's visuals are top-notch, love him slapping his ass on the spinning bed. "You're defenseless, my rhymes can't be deflected, you're like all the sex I've ever had: unprotected!" is genuinely hilarious. "People want a hero with a little personality; no one wants to sit through your gritty reality" is definitely encapsulating the vibe I feel on the question of James Bond vs. Austin Powers. Powers then goes in for a nice blow with the line about them making Thunderball twice. "I'm one of a kind, you're always getting remade" goes hard, even harder nowadays than it did back when this was made. "You can't touch me, double oh behave" is a cute reference, but it's not anything more than that, same tier of verse closer as Craig Bond's.
Then we have the misfortune of returning to Craig Bond's gritty reality. "I can't believe I'm wasting my time with this clown, I should... be on an island with a fucking model by now" is really weak. It feels ad-libbed. You're not too cool for this rap battle Craig Bond, you're actually not nearly cool enough. Craig throws in a reference to the penis pumping joke from Austin Powers, we get a little failed interjection from Powers, and that's fun. Craig Bond does get a strong blow in with "but I'm the original model that your frilly ass mimics"; a powerful argument that you can't take away from Craig Bond.
Until Sean Bond comes in and takes that away from Craig Bond with a cheeky "I wouldn't exactly call you original". Good stuff. The BDSM joke is whatever. "Your performance doesn't stir me and I'm certainly not shaken" is an amusing reference to his famous quote, maybe a little obvious and corny, but what really helps sell it is the way it segueways into "if I wanted shitty acting in my action film, I'd go and watch Taken". Fun! "I don't need a Q to break your balls" is some good wordplay. I remember watching this with my family years ago, and my father groaned at Bond's closing Gold Bond joke and said "That's terrible." and... yeah, I kind of have to agree. It's a good jab and the wordplay isn't without its wit, but there's something so goddamned cheesy about it. Can't help but roll my eyes when he smugly looks at the camera and says 'Gold Bond'. It's the phrasing and line delivery, I think. This joke might have landed better if they refrained from trying to tie it into that famous quote.
Austin Powers makes a valiant effort to get back in the battle, but gets bitch slapped for his troubles.
There's something so... for lack of a better term... beta about the way Craig Bond comes in and touches Sean Bond's arm to get his attention. "The world has had quite enough rug-wearing misogynists" is accurate, albeit not the most clever.
Austin Powers shows Craig Bond up by carrying that line of argumentation further with an amusing bit about Sean Bond being a rapist. I love how uncomfortable Austin Powers seems.
"If they made a mini-me they'd have to cast Peter Dinklage"... that's so lame, guys. Come on.
"Or maybe they should cast a Bond who's actually English" winds up seeming like way stronger of a burn than it is for the fact that Sean Bond takes so much offense to it he feels the need to slap Craig Bond hard for it. Austin's awed reaction in the background is quite funny.
"Why, Pussy, aren't you the cunning linguist?" Har har har.
I like the way Craig Bond takes Sean Bond's wordplay and uses it to mount a counteroffensive, he delivers a couple real solid lines here.
Sean Bond's closer is pretty unremarkable. I guess I could charitably consider it to be of the same caliber as the closers for Craig Bond's and Powers' first verse closers, a cute little reference but nothing more. Austin Powers continues to be the best part of the battle as he rises up into the frame, enamored with his opponents.
Alright, so... I think Craig Bond gives one of the dullest and most unmemorable performances in ERB history. For one thing, his face is just not very expressive here; it's like he constantly has one facial expression. Even when his face is contorting a bit to try and express anger he still looks the same. I don't know to what extent that's just the actor's physical appearance, or if it's a deliberate choice as part of the Craig Bond persona, or what, but watching him perform feels like watching a flat line. It doesn't help that he just looks like some guy. Austin Powers and Sean Bond have very distinct and flashy appearances, but with Craig Bond it looks like they just brought in some random guy off the street and gave him a suit. Maybe that's accurate to Daniel Craig's Bond, but it's a problem for this rap battle regardless. This guy is so nondescript he's regularly getting upstaged by his backgrounds. Another issue I have with this battle is that it clearly does not respect the existence of Austin Powers as a rapper. I could be misremembering, but I believe I've heard that the creators said they didn't like the idea of a parody rapping against the character they're based on, and that this one ultimately got made because they could turn it into a Bond v. Bond battle. Personally I think the idea of having a parody go up against the original is vastly more interesting of a matchup and that Bond v. Bond is the thing that isn't really worth doing. I'd rather this have just been a battle between Austin Powers on one side with two verses and one or both of the Bonds on the other. I also want to say that this is one of the best and most un-NicePeter performances Peter has ever given; I had to go on the wiki and double-check to make sure Peter actually played him. I think Peter has an issue with a lot of his characters sounding same-y, but this sounds nothing like him. It doesn't look like him either; it's not just that the costuming is great, the dancing and mannerisms are real different from Peter's usual stuff. Just look at that pose he strikes on the right at 1:13. So good. One of Peter's best characters.
Anyhoo... I'd put this battle in B Tier, below Ghostbusters vs. Mythbusters but above Robocop vs. Terminator. The Craig and Sean Bonds have their moments, but their parts greatly pale in comparison to Austin Powers... but even then, Austin Powers' verse isn't that great, it's more supremely entertaining than expertly written. It shapes out to being a solid battle that still leaves a lot to be desired.
I don't care what anyone thinks, I'm saying Austin Powers>Sean Bond>Craig Bond. Austin Powers is the entire reason I revisit this battle.
submitted by ByMyDecree to ERB [link] [comments]


2024.05.15 03:02 wtfwafflezor (Selling) 550 Titles Planet of the Apes 1-3 iTunes 4K $10 Godzilla: King Of The Monsters 4K $4

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Jingle All the Way (1996) (MA/HD) $6
John Wick Collection 1-3 (Vudu/4K) $16 (iTunes/4K) $14.50 (Vudu/HD) $8
Jojo Rabbit (2019) (MA/4K) $7.50
Jumanji (1995) (MA/4K) $6.50
Jumanji: Next Level (2019) & Welcome to the Jungle (2017) (MA/HD) $7
Jumanji: The Next Level (2019) (MA/HD) $5.25
Jungle Book 2 (2003) (MA/HD) $6.50
Jurassic World Collection 1-5 (iTunes/4K) $17.50 (MA/HD) $8.50
Jurassic World Collection 1-6 (MA/HD) $11
Jurassic World: Dominion + Extended Cut (2022) (MA/4K) $6.25 (MA/HD) $3.75
Justice League: War World (2023) (MA/HD) $5.50
Kandahar (2023) (MA/4K) $7
Karate Kid (1984) (MA/4K) $6.50
Kick-Ass (2010) (Vudu/4K) (iTunes/4K) $5.25
Kicks (2016) (iTunes/HD) Ports to MA $4.50
Kidnap (2017) (MA/HD) (iTunes/HD) $2.75
Kimi (2022) (MA/4K) $6.75
Kin (2018) (Vudu/4K) (iTunes/4K) $5.50
Krampus (2015) (iTunes/HD) Ports to MA $4.75
Kung Fu Panda 3 (2016) (MA/HD) $3
La La Land (2016) (Vudu/HD) $2.25 (iTunes/4K) $3.75
Labor Day (2013) (Vudu/HD) (iTunes/HD) $4.50
Lady and the Tramp (1955) (MA/HD) $5.75 (GP/HD) $3.75
Last Duel, The (2021) (MA/HD) $5.25 (GP/HD) $4
Last Voyage of the Demeter (2023) (MA/4K) $7.50 (MA/HD) $7
Last Witch Hunter (2015) (iTunes/4K) (Vudu/HD) $1.50
Lawrence of Arabia (Restored Version) (1962) (MA/HD) $5
Legend of Hercules (2014) (iTunes/4K) (Vudu/HD) $3
Leon: The Professional (Extended Cut) (1994) (MA/4K) $6.50
Life (2017) (MA/4K) $6.50 (MA/HD) $2.50
Lighthouse (Vudu/HD) $6
Lightyear (2022) (MA/4K) $4.75 (MA/HD) $2.50 (GP/HD) $1.75
Lilo & Stitch (2002) & Stitch Has a Glitch (2005) (MA/HD) $9.50 (GP/HD) $5.50
Lion King (1994) (MA/4K) $7 (MA/HD) $4.50 (GP/HD) $2.75
Lion King 2: Simba's Pride (1998) (MA/HD) $6.25
Little Monsters (1989) (Vudu/HD) $5.50
Little Women (2019) (MA/HD) $5.50
Live Die Repeat: Edge Of Tomorrow (2014) (MA/4K) $5.50
Lone Ranger (2013) (MA/HD) $4.50 (GP/HD) $2.50
Lone Survivor (2013) (MA/4K) $6.25 (iTunes/4K) $2 (MA/HD) $1.50
Longest Ride (2015) (iTunes/4K) (MA/HD) $1.25
Looper (2012) (MA/HD) $2.75
Lords of Salem, The (2012) (Vudu/HD) $4.75
Lost City, The (2022) (Vudu/4K) $5.50 (iTunes/4K) (Vudu/HD) $5
Love, Simon (2018) (MA/HD) $2.75
Lyle, Lyle, Crocodile (2022) (MA/HD) $4.25
M3GAN + Unrated (2023) (MA/HD) $5.50
Ma (2019) (MA/4K) $6.50 (MA/HD) $5
Madagascar Collection 1-4 (MA/HD) $15
Maleficent: Mistress of Evil (2019) (MA/4K) $6 (iTunes/4K) $3.75 (GP/HD) $3.25
Many Adventures of Winnie the Pooh (1977) (MA/HD) $6.50
Marksman, The (2021) (MA/HD) $5
Marlowe (2023) (MA/HD) $6.50
Martian - Extended Cut (2015) (MA/4K) $7.75 (MA/HD) $5.25
Martian (Theatrical) (2015) (MA/4K) $7 (iTunes/4K) (MA/HD) $3
Mary Queen of Scots (2018) (MA/HD) $6
Maze Runner Collection 1-3 (MA/HD) $14.50
McFarland, USA (2015) (MA/HD) $6 (GP/HD) $4.50
Meg 2: The Trench (2023) (MA/4K) $6.50 (MA/HD) $5
Meg Collection 1-2 (MA/HD) $8.50
Memory (2022) (MA/HD) $3.75
Men (2022) (Vudu/HD) $5
Men in Black (1997) (MA/4K) $6.50
Men in Black Collection 1-3 (MA/HD) $14.50
Mickey & Friends 10 Classic Shorts - Volume 2 (2023) (MA/HD) $6.25 (GP/HD) $5
Mickey & Minnie 10 Classic Shorts - Volume 1 (2023) (MA/HD) $5.25 (GP/HD) $3.75
Midnight Meat Train (Unrated Director's Cut) (2008) (Vudu/HD) $5
Mike and Dave Need Wedding Dates (2016) (MA/HD) (iTunes/4K) $3.75
Minions: The Rise of Gru (2022) & Minions (2015) (MA/HD) $7.25
Minions: The Rise of Gru (2022) (MA/4K) $6.50 (MA/HD) $5
Miss Peregrine’s Home for Peculiar Children (2015) (iTunes/4K) (MA/HD) $2
Mission: Impossible – Dead Reckoning Part One (Vudu/HD) (iTunes/4K) $7
Mission: Impossible Collection 1-6 (iTunes/4K) $20 (Vudu/HD) $18
Mitchells Vs. The Machines (2021) (MA/HD) $4.25
Monster Hunter (2020) (MA/4K) $6.75 (MA/HD) $4
Monster's Ball (2001) (Vudu/HD) $6
Monty Python's The Meaning of Life (1983) (MA/4K) $6.75
Moonfall (2022) (Vudu/4K) (iTunes/4K) $4.75
Morbius (2022) (MA/4K) $5 (MA/HD) $3
Mortal Kombat Legends: Cage Match (2023) (MA/4K) $6.75 (MA/HD) $5.50
Mud (2013) (Vudu/HD) (iTunes/HD) $3
Mulan 2 (2005) (MA/HD) $3.75
My Fair Lady (1964) (iTunes/4K) (Vudu/HD) $5.50
My Girl (1991) & 2 (1994) (MA/SD) $6.50
Natural, The (1984) (MA/4K) $6
Never Grow Old (2019) (Vudu/HD) (iTunes/HD) $4.50
News of the World (2020) (MA/HD) $3.50
Night at the Museum 3-Movie (MA/HD) $11.50 (MA/SD) $8
Night Before (2015) (MA/HD) $4.50
Nightmare Alley (2021) (MA/HD) $4.50 (GP/HD) $3.50
No Country For Old Men (2007) (Vudu/HD) $5.50
No Hard Feelings (2023) (MA/HD) $5.50
Nope (2022), Get Out (2017) & Us (2019) (MA/HD) $9
Northman (2022) (MA/4K) $6.75 (MA/HD) $3.75
Now You See Me 1-2 (Vudu/HD) $4 (iTunes/HD) $6.50
Nun 2 (2023) (MA/HD) $6
Nutcracker and the Four Realms (2018) (MA/4K) $5.75 (MA/HD) $3
Oliver! (1968) (MA/4K) $6.50
Olympus Has Fallen (2013) (MA/HD) $5
Operation Fortune: Ruse de Guerre (2023) (Vudu/4K) $7
Oppenheimer (2023) (MA/HD) $7
Other Guys, The (2010) (MA/4K) $6.50
Ouija (2014) (MA/HD) (iTunes/HD) $2.50
Outfit (2022) (MA/HD) $7
Over the Hedge (2006) (MA/HD) $6.50
Overboard (2016) (Vudu/HD) (iTunes/HD) $5.50
Oz the Great and Powerful (2013) (MA/HD) $2 (GP/HD) $1
Pacific Rim Uprising (2018) (MA/4K) $7 (MA/HD) $4.25
Pain & Gain (2013) (Vudu/HD) (iTunes/HD) $3
ParaNorman (2012) (iTunes/HD) $5
Paul (2011) (iTunes/HD) Ports to MA $4.25
Paul Blart: Mall Cop 2 (2015) (MA/HD) $3.75
PAW Patrol: The Mighty Movie (2023) (Vudu/HD) (iTunes/4K) $6.50
Paws of Fury: The Legend of Hank (2022) (iTunes/4K) (Vudu/HD) $5.25
Percy Jackson & the Olympians: The Lightning Thief (2010) (MA/HD) $6.75
Peter Rabbit (2018) & 2 (2021) (MA/HD) $7.50
Peter Rabbit 2 (2021) (MA/HD) $4
Philadelphia (1993) (MA/4K) $6.50
Philadelphia (1993) (MA/4K) $8
Pitch Perfect Collection 1-3 (MA/HD) $11.50
Pixels (2015) (MA/HD) $5.50
Plane (2023) (Vudu/4K) (iTunes/4K) $6.50
Planes, Trains and Automobiles (1987) (Vudu/HD) (iTunes/4K) $5
Planet of the Apes 1-3 (Newer) (iTunes/4K) (MA/HD) $10
Pocahontas (1995) (MA/HD) $6.25
Poms (2019) (iTunes/HD) $2.50
Pope's Exorcist (2023) (MA/HD) $5.75
Power Rangers (2017) (iTunes/4K) $3 (Vudu/HD) $2.50
Pretty in Pink (1986) (iTunes/4K) (Vudu/HD) $4.50
Prey for the Devil (2022) (Vudu/4K) (iTunes/4K) $6.50
Pride and Prejudice and Zombies (2016) (MA/HD) $6
Prince of Egypt (2002) (MA/HD) $5.50
Proud Mary (2018) (MA/HD) $4
Psycho (1960) (MA/HD) $4.50
Purge, The (2013) (iTunes/4K) (MA/HD) $2.75
Puss in Boots (2011) (MA/4K) $6.50 (MA/HD) $5.50
Raid Collection 1-2 (MA/HD) $11.50
Rambo Collection 1-5 (Vudu/HD) $12.50
Rambo: First Blood Part II (1985) (iTunes/4K) (Vudu/HD) $5.50
Ratatouille (2007) (MA/HD) (iTunes/4K) $7.50
Red (2010) (Vudu/4K) (iTunes/4K) $6.25
Red Dawn (2012) (Vudu/HD) $5.25 (iTunes/SD) $2
Red Sparrow (2018) (MA/HD) $4
Red Violin, The (1998) (Vudu/HD) $5
Replicas (2019) (Vudu/4K) $5
Reservoir Dogs (1992) (Vudu/4K) (iTunes/4K) $5
Riddick Collection 1-3 (Unrated) (MA/HD) $13.50
Ride Along 1-2 (MA/HD) (iTunes/HD) $5 $2.75 Each
Rings (2017) (Vudu/HD) $2.75 (iTunes/HD) $1.50
Rise of the Planet of the Apes (2010) (iTunes/4K) (MA/HD) $5.75
Risen (2016) (MA/HD) $4.50
Room (2015) (Vudu/HD) $4.25
Rudy (Director's Cut) (1993) (MA/4K) $6.50
Rumble (2022) (iTunes/4K) (Vudu/HD) $5.50
Runner Runner (2013) (MA/HD) $3.25
Saint Maud (2020) (Vudu/HD) $6
Same Kind of Different as Me (2017) (Vudu/HD) (iTunes/HD) $2
Saw (2004) (Vudu/4K) (iTunes/4K) $5.25
Saw Collection 1-7 (Vudu/HD) $9.75
Scarface (1983) (iTunes/4K) (MA/HD) $5
Scary Movie Collection 1-3 (Vudu/HD) (iTunes/HD) $13.50
Scream 5 (2022) (iTunes/4K) (Vudu/HD) $5
Scream 6 (2023) (Vudu/4K) $7 (iTunes/4K) (Vudu/HD) $6.50
Scream Collection 1-3 (Vudu/HD) (iTunes/HD) $13.50
Searching (2018) (MA/HD) $6.50
Secret Headquarters (2022) (Vudu/HD) (iTunes/4K) $5.50
Secret Life of Pets 2 (2019) (MA/HD) $5.25
Secret Life of Pets Collection 1-2 (MA/HD) $7.25
Secret Life of Walter Mitty (2013) (MA/HD) $2
Semper Fi (2019) (Vudu/HD) (iTunes/HD) $4.25
Sessions (2012) (MA/HD) $4.25
Sex Tape (2014) (MA/HD) $2.75
Shack (2017) (Vudu/HD) (iTunes/HD) $1.50
Shang-Chi (2021) (MA/4K) $6 (MA/HD) $4.75 (GP/HD) $2.75
Shape of Water (2017) (MA/HD) $3.25
Shaun the Sheep Movie (2015) (Vudu/HD) $3.75
She's Having a Baby (1988) (Vudu/HD) (iTunes/HD) $3.75
Shrek the Third (2007) (MA/HD) $6
Shutter Island (2010) (Vudu/4K) (iTunes/4K) $6.50
Sicario: Day of the Soldado (2018) (MA/4K) $7 (MA/HD) $3.75
Sick (2023) (MA/4K) $6.75
Silent Night, Deadly Night: 3-Film Collection (1989-1991) (Vudu/HD) $5.50
Sin City: A Dame to Kill For (2014) (Vudu/HD) $6
Sing Collection 1-2 (MA/HD) $6
Singin' in the Rain (1952) (MA/4K) $6
Sisters (Unrated) (2015) (MA/HD) $4 (iTunes/HD) $3.25
Slender Man (2018) (MA/HD) $5.25
Smile (2022) (Vudu/HD) (iTunes/4K) $6.25
Smokey and the Bandit (1977) (MA/4K) $6 (MA/HD) $4.50
Smokin' Aces (2007) (MA/4K) $6 (iTunes/4K) $5.50
Snowden (2016) (MA/HD) $3.50 (iTunes/HD) $4
Social Network (2010) (MA/4K) $6.50
Son of a Gun (2015) (Vudu/HD) $5.50
Son of God (2014) (MA/HD) $1.50
Sonic the Hedgehog 2 (2022) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $4.50
Space Between Us, The (2017) (MA/HD) (iTunes/HD) $4.50
Spell (2020) (Vudu/HD) (iTunes/4K) $5
Spider-Man Collection 1-8 (MA/HD) $26
Spider-Man: Across the Spider-Verse (2023) (MA/HD) $5.50
Spider-Man: No Way Home (2021) (MA/4K) $6.25 (MA/HD) $3.50
Spiral: From the Book of Saw (2021) (Vudu/4K) (iTunes/4K) $5
Spirit Untamed: The Movie (2021) (MA/HD) $5.50
Spirit: Stallion of the Cimarron (2003) (MA/HD) $4.75
Spotlight (2015) (MA/HD) $5 (iTunes/HD) $3
Spy Who Dumped Me (2018) (iTunes/4K) (Vudu/HD) $3.75
Stand Up Guys (2012) (Vudu/HD) $2.75
Star Trek Beyond (2016) (Vudu/HD) $1.75 (iTunes/4K) $3.25
Star Trek Collection 1-3 (Vudu/HD) $9.50 (iTunes/4K) $13.50
Starship Troopers (1997) (MA/4K) $6.50
Stoker (2013) (MA/HD) $4.50
Straight Outta Compton (Unrated Director’s Cut) (2015) (MA/HD) (iTunes/HD) $2.50
Strange World (2022) (MA/HD) $5 (GP/HD) $4.25
Stuber (2019) (MA/HD) $5.25
Studio 666 (2022) (MA/4K) $7 (MA/HD) $6.25
Suburbicon (2017) (iTunes/4K) (Vudu/HD) $3.25
Suffragette (2015) (iTunes/HD) Ports to MA $3
Super Mario Bros Movie (2023) (MA/4K) $7.25 (MA/HD) $5.50
Super Troopers (2002) (MA/HD) $5.50
SW: Empire Strikes Back (1980) (MA/4K) $7 (GP/HD) $3.50
SW: Rise of Skywalker (2019) (MA/4K) $6 (iTunes/4K) $4.75 (GP/HD) $2.25
SW: Rogue One: A Star Wars Story (2016) (iTunes/4K) $3.75 (GP/HD) $1.25
Sword in the Stone (1963) (MA/HD) $5.75 (GP/HD) $3.25
T2 Trainspotting (2017) (MA/HD) $7
Tag (2018) (MA/4K) $6.50
Taken Collection 1-3 (MA/HD) $9
Talk to Me (2023) (Vudu/4K) $6.50
Talladega Nights: The Ballad of Ricky Bobby (2006) (MA/4K) $6.50
Tar (2022) (MA/HD) $5.75
Taxi Driver (1976) (MA/4K) $6.50
Teenage Mutant Ninja Turtles: Mutant Mayhem (2023) (Vudu/4K) $7.50 (iTunes/4K) (Vudu/HD) $6.50
Thanksgiving (2023) (MA/4K) $6.50 (MA/HD) $5.50
Think Like a Man (2012) & Too (2014) (MA/HD) $8.50
Thor (2011) (iTunes/4K) (MA/HD) $7 (GP/HD) $3.50
Thor: Love and Thunder (2022) (MA/4K) $6.75 (MA/HD) $3.25 (GP/HD) $2
Three Billboards Outside Ebbing, Missouri (2017) (MA/HD) $3.50
Ticket to Paradise (2022) (MA/HD) $5.75
Till (2022) (iTunes/4K) $6.50
Titanic (1997) (Vudu/4K) $6.50 (Vudu/HD) $4.75 (iTunes/4K) $6
Top Gun (1986) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $3.50
Total Recall (1990) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $4.75
Trading Places (1983) (Vudu/HD) $4.50
Training Day (2001) (MA/4K) $6
Transformers 1-5 (Vudu/4K) $25 (iTunes/4K) (Vudu/HD) $23
Transformers: Rise of the Beasts (2023) (Vudu/4K) $7 (iTunes/4K) (Vudu/HD) $6
Trauma Center (2019) (Vudu/HD) (iTunes/4K) $3.25
Trolls (2016) (MA/HD) $1.25
Trolls Band Together (2023) (MA/HD) $6.50
Trolls Collection 1-2 (MA/HD) $5.75
True Story (2015) (MA/HD) $5.25
Tully (2018) (MA/HD) $5
Turbo (2013) (MA/HD) $2.50 (iTunes/SD) $1
Turning Red (2022) (MA/HD) $3.75 (GP/HD) $2.50
Unbearable Weight of Massive Talent (2022) (Vudu/4K) (iTunes/4K) $6.75
Uncharted (2022) (MA/4K) $5.25 (MA/HD) $3.25
Uncle Drew (2018) (Vudu/4K) $6 (Vudu/HD) (iTunes/HD) $3
Uncut Gems (2019) (Vudu/HD) $4.25
Underwater (2020) (MA/HD) $5.50
Underworld: Awakening (2012) (MA/HD) $1.75
Unhinged (2020) (Vudu/HD) $4.50
Up (2009) (MA/HD) (iTunes/4K) $7.50
Usual Suspects, The (1995) (Vudu/HD) $6
Vertigo (1958) (MA/HD) $4.75
Vice 'Christian Bale' (2018) (MA/HD) $4.75
Violent Night (2022) (MA/HD) $5.75
Vivo (2021) (MA/HD) $4
Walking with Dinosaurs (2013) (MA/HD) (iTunes/HD) $2.50
WALL-E (2008) (MA/HD) (iTunes/4K) $7.50
Walt Disney Animation Studios Shorts Collection (2015) (MA/HD) $5.25 (GP/HD) $3.75
War of the Worlds (1953) (Vudu/4K) (iTunes/4K) $6.50
Waves (2019) (Vudu/HD) $5.50
Whale, The (2022) (Vudu/HD) $6
When the Bough Breaks (2016) (MA/HD) $4.50
Where the Crawdads Sing (2022) (MA/HD) $3.75
Whiplash (2014) (MA/4K) $6.50 (MA/HD) $5.50
White Boy Rick (2018) (MA/HD) $5
Widows (2018) (MA/4K) $6.50 (MA/HD) $2
Winter's Bone (2010) (Vudu/HD) (iTunes/HD) $5
Witch, The (2016) (Vudu/HD) $3.50
Woman King (2022) (MA/4K) $5.75 (MA/HD) $4
World War Z (2013) (Vudu/HD) $3.25 (iTunes/4K) $4.50
Wraith, The (1986) (Vudu/HD) $5
X (2022), Hereditary (2018), Witch, The (2016), Green Room (2015), It Comes at Night (2017) (Vudu/HD) $14
X-Men (2000), X2 (2003), X-Men: The Last Stand (2006) (MA/HD) $14
X-Men: Apocalypse (2016) (iTunes/4K) (MA/HD) $2.25
X-Men: Dark Phoenix (2019) (MA/HD) $6
X-Men: First Class (2010), Days of Future Past (2004), Apocalypse (2014) (MA/HD) $10.50
Yesterday (2019) (MA/4K) $7 (MA/HD) $4.75
Zombieland (2009) (MA/4K) $7.25
Zombieland: Double Tap (2019) (MA/4K) $7.25 (MA/HD) $5.25
Zookeeper's Wife, The (2017) (iTunes/HD) Ports to MA $4
submitted by wtfwafflezor to DigitalCodeSELL [link] [comments]


2024.05.15 03:01 Mysterious_Cat_1706 Gribble - Chapter 20

New Chapter on every MWF (Monday, Wednesday,Friday)
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Chapter 20: The Storm's Fury
Gribble huddled in the depths of the cave, his heart pounding wildly as the fierce thunderstorm raged outside. The heavy rain and ear-splitting thunder created a scary symphony, unlike anything Gribble had ever heard before. Each booming thunderclap made the cave walls shake, and small rocks fell from the ceiling. Gribble's eyes darted around the small space, looking for any sign of safety, but the storm's anger seemed to fill every nook and cranny. Fear gripped his heart as he worried that the whole hillside might cave in, trapping him alive in the cave. The damp air was thick with the smell of wet dirt and the sharp tang of fear, and Gribble's skin tingled with goosebumps as the temperature dropped. He wrapped his arms around himself, trying to stay warm and calm his frazzled nerves, but the storm's power only seemed to grow stronger with each passing moment.
The shadowy figure stood tall at the mouth of the cave, its form unmoving despite the heavy rain that pounded the outside. Gribble squinted his eyes, trying to figure out what the creature was through the curtain of darkness and the never-ending rain, but the details stayed hidden. The figure's posture was steady and scary, its broad shoulders and muscular build hinting at a tough enemy. Gribble's heart raced as he watched the figure, his mind imagining all sorts of terrifying possibilities. The creature's stillness was creepy, as if it was waiting for just the right moment to attack. A wave of dread washed over Gribble, and he instinctively pressed himself further into the cave's shadows, desperate to avoid being seen. The figure's presence was a stark reminder of the dangers that lurked beyond the cave's walls, and Gribble's survival instincts kicked into high gear as he thought about his next move.
A blinding flash of lightning tore through the night sky, filling the cave with an eerie, otherworldly light. For a split second, the creature's identity was revealed, and Gribble's eyes widened in horror as he took in the sight before him. Standing at the cave's entrance was a dark blue Thundercat, its muscular body rippling with power beneath its sleek, electric blue fur. The Thundercat's eyes gleamed with a predatory intensity, reflecting the lightning's flash like two pools of melted gold. Gribble's gaze was drawn to the creature's long, razor-sharp sabertooth fangs, which glinted menacingly in the momentary light. The sight of the Thundercat sent a wave of primal fear rushing through Gribble's veins, and he felt his breath catch in his throat. The stories he had heard of these legendary beasts paled in comparison to the reality that stood before him, and Gribble knew that he was facing a creature of unimaginable strength and ferocity.
Gribble's panic reached a fever pitch, his breath coming in short, labored gasps as he stared at the Thundercat. The tales of these feared creatures flooded his mind – whispers of the electric sparks that danced through their fur, of their immense strength that was said to rival even the most fearsome Owlbear. Gribble's heart pounded against his ribcage, and he could feel the cold sweat beading on his forehead despite the chill in the air. He knew that he was facing a daunting adversary, one that could easily overpower him in a head-on confrontation. The odds of survival seemed to dwindle with each passing second, and Gribble's mind raced as he desperately tried to come up with a plan. The Thundercat's presence loomed over him like a suffocating shadow, and Gribble could feel the weight of its gaze boring into him, even from across the cave. He understood that he must act quickly and decisively if he hoped to escape this encounter with his life.
Reacting on instinct, Gribble called upon his innate power to conjure bean-sized fireballs. With a flick of his wrist, he sent a barrage of the tiny, flaming projectiles hurtling towards the cave entrance, where they burst into brilliant flashes of light upon impact. The fiery assault illuminated the cave, casting dancing shadows on the walls and bathing the Thundercat in an orange glow. The heat from the flames was intense, and Gribble could feel the scorching air brushing against his skin. The fireballs sizzled and crackled as they hit the stone, sending sparks flying in all directions. For a moment, the cave was filled with a dazzling display of light and sound, a stark contrast to the dark, scary storm that raged outside. Gribble's heart pounded with a mixture of fear and excitement as he watched the fireballs explode, hoping that the sudden attack would be enough to distract the Thundercat and give him a chance to escape.
Gribble's mind raced as he sent the fireballs towards the Thundercat, desperately hoping that the sudden attack would give him the distraction he needed to make his escape. He focused his thoughts, tapping into his teleportation powers and trying to picture a safe place outside the cave. However, the tiredness and the fear that gripped his heart made it hard to concentrate. Gribble's brow furrowed as he tried to gather the needed energy, but his body felt heavy and sluggish, as if he was moving through water. The image of the safe haven he sought flickered in his mind's eye, tantalizingly close but just out of reach. Gribble gritted his teeth, pushing himself to the limits of his mental and physical strength as he struggled to keep his focus. The cave seemed to spin around him, and he could feel the cold tendrils of despair creeping into his heart as he realized that his teleportation powers might fail him in this critical moment.
Gribble's heart sank as he watched the Thundercat emerge unharmed from the fiery assault. The creature's electric blue fur crackled with energy, the sparks dancing across its body like tiny bolts of lightning. The Thundercat's eyes blazed with an otherworldly intensity, and it let out a deafening roar that shook the very foundations of the cave. The sound was unlike anything Gribble had ever heard before – a primal, guttural cry that seemed to echo through his very bones. The cave walls trembled, and small rocks and debris rained down from the ceiling, adding to the chaos of the moment. Gribble realized with a sinking feeling that the Thundercat was not only unharmed but enraged by his attack. The creature's muscles rippled beneath its fur as it prepared to charge, and Gribble knew that a battle was now unavoidable. He steeled himself, summoning every ounce of courage and determination he possessed, knowing that he must fight with all his might if he hoped to survive this encounter.
The Thundercat sprang into action, its powerful legs propelling it towards Gribble with a speed that defied belief. The creature moved with a fluid grace, its body a blur of electric blue as it closed the distance between them in mere seconds. Gribble barely had time to react before the Thundercat was upon him, its razor-sharp claws slashing through the air with deadly precision. He threw himself to the side, narrowly avoiding the initial attack, but the Thundercat's agility was unmatched. The creature pivoted mid-leap, its tail lashing out like a whip and its claws finding purchase on the cave wall as it redirected its momentum. Gribble's heart raced as he realized the true extent of the Thundercat's physical prowess – its reflexes were lightning-fast, and its strength was beyond anything he had ever encountered. The creature's eyes locked onto Gribble, and he could see the predatory gleam within them, the raw hunger for the hunt. Gribble knew that he must keep moving, keep dodging, if he hoped to stay alive long enough to find a way to counter the Thundercat's relentless assault.
Despite the fatigue that weighed heavily upon him, Gribble mustered the last reserves of his energy and called upon his earth vine powers. He focused his mind, reaching out to the cave floor and seeking the dormant life that lay beneath the stone. With a surge of effort, Gribble summoned a single, thick green tendril from the ground, watching as it burst forth and snaked its way towards the Thundercat. The vine wrapped itself around one of the creature's muscular legs, momentarily halting its advance and giving Gribble a fleeting moment of hope. However, the Thundercat's strength was too great, and it easily ripped through the vine with a snarl of annoyance. The severed tendril fell to the cave floor, writhing like a dying snake before going still. Gribble's heart sank as he realized that his earth vine powers, once a reliable ally in battle, were no match for the Thundercat's raw power. The creature's gaze turned back to Gribble, its eyes narrowing with a mixture of anger and predatory anticipation, and he knew that he must find another way to defend himself before it was too late.
Gribble's mind raced as he desperately searched for a way to gain the upper hand against the relentless Thundercat. In a last-ditch effort, he summoned another volley of bean-sized fireballs, pouring every ounce of his remaining energy into the attack. The tiny flames erupted from his fingertips in rapid succession, streaking through the air like miniature comets and striking the Thundercat's fur with sizzling precision. The creature hissed in pain as the fireballs singed its coat, but its anger only seemed to grow with each passing second. Gribble's exhaustion began to take its toll, his movements becoming sluggish and uncoordinated as he struggled to maintain the barrage. His vision blurred, and his limbs felt heavy, as if he was moving through molasses. The Thundercat pressed its advantage, its claws and fangs flashing in the dim light of the cave as it lunged towards Gribble with renewed ferocity. He knew that he could not keep up this pace for much longer, and a sense of despair began to creep into his heart as he realized that his efforts might not be enough to save him from the Thundercat's wrath.
The Thundercat seized the opportunity presented by Gribble's faltering defense, delivering a devastating blow that sent the young adventurer flying across the cave. Gribble felt the air rush from his lungs as he slammed into the unyielding rock wall, his body crumpling to the ground in a heap of pain and exhaustion. Stars danced before his eyes, and he gasped for breath, each inhalation sending shockwaves of agony through his battered frame. Gribble's mind reeled as he tried to assess the extent of his injuries, but the pain was too great, too all-consuming. He could taste the coppery tang of blood in his mouth, and he knew that he was badly hurt. The Thundercat's shadow fell over him, and Gribble looked up to see the creature looming above, its eyes glinting with a mixture of triumph and bloodlust. He tried to move, to crawl away, but his body refused to cooperate, and he collapsed back to the ground, his strength utterly spent. Gribble's heart pounded with the realization that he might not survive this encounter, and a cold sense of dread settled in the pit of his stomach.
Gribble lay broken and helpless on the cave floor, his vision swimming as he teetered on the brink of unconsciousness. The Thundercat stood over him, its electric blue fur crackling with energy as it prepared to deliver the final, fatal blow. Gribble's mind raced, desperately searching for a way out, for some last-minute miracle that could save him from this dire fate. He tried to summon his powers, to call upon the earth or conjure another fireball, but his body was too weak, too battered to respond. The Thundercat's eyes bore into him, and Gribble could see the raw, primal hunger that burned within them – the desire to end his life and claim victory. His heart hammered in his chest, and he could feel the cold tendrils of fear wrapping around his soul as he stared death in the face.
Would he find a way to overcome the Thundercat, or would his journey come to a tragic end in the depths of the cave? The fate of the young goblin hung in the balance, and only time would tell if he had the strength and cunning to emerge victorious.
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2024.05.15 02:59 therandomcylon Under the Raptor's Talons (Chapter 9)

Thanks to u/spacepaladin15 for creating NoP
Memory Transcription
Subject: Avital, Harchen Researcher and Advisor
Date (Sol Standard Time): June 22nd, 2140
I found myself at another sensor station, beginning to embark on yet another mission deep into Romulan space.
I was contacted a few days ago by a “General Yuelso” about going on this batshit insane idea of a mission. Lord knows why I accepted.
But then I remembered. I wanted answers. Ever since I went on that first journey to find the Romulans, I wanted to know as much as possible. They had become an obsession of mine for the past few months. I wanted to know what they looked like, what they did day-to-day, why they were so infatuated with the symbol of a bird. This mission would give me that.
And hey, it wasn’t so bad. Maln was here because of his experience. My guess is Yuelso asked him too. I haven’t the slightest clue why he would accept. Maybe I’d ask later.
It was made clear that neither of us were military. We were only needed as advisors.
“Navigation, prepare to jump to warp. Set course for Romulan space”
“Aye”
The ship surged to life. It swiftly cleared the dock, and about five kilometers away from the station, we went to warp.
It was a small ship. A destroyer, apparently. An alloy of graphite, carbon fiber, and a number of other materials had been fabricated and attached to the ship, giving it a sharp and almost fractal appearance to it. A lot of the guns had been removed to make way for extra sensor and electronic warfare equipment, however a light defensive armament was kept, along with a number of rapid reload missiles.
It was by no means a pretty sight, but there was something admirable about the ship. The name was my favorite.
“Aureoleis”
From an old Harchen legend. I still remembered my favorite part of it too.
“‘Why us’ one of her soldiers despaired. ‘Why must we be the ones to die?’”
“‘Because we’re here, and who else?’ Aureoleis responded”
Of course, it didn’t help that it might be federation propaganda. Centuries of history lost because of just two species. It was a shame.
Finding myself staring at a blank sensor panel, I figured I’d seek out Maln. He was one of the few who knew how to manage my strange ramblings, and we hadn’t talked much for a month.
I was walking down unfamiliar, tight corridors trying to find my friend. I knew he was working somewhere in the engine room, but he did not specify where.
I turned a corner. Something hard and metal caught my leg, and fell forward.
“You really gotta watch your step here, you know.”
Looking up, Maln was standing against some machinery to the right of me.
“Had to take apart some of the machinery” he stated.
“I guess I’ve had worse. What are you working on?”
“One of the port thrusters was showing poor response times. Gotta take a look at the RL wiring.”
“Technically you’re not supposed to be here, y’know. Some of the other engineers don’t exactly take kindly to random people screwin’ about around the machinery.” he added.
“Sorry. I was having trouble concentrating. I figured it would be better to talk than sit there going insane.”
He turned to focus on the wiring
“Ah, don’t worry. I can work while we talk. Could probably use the company anyway. Is your head ok?”
“Still hurts. Like I said, I’ve had worse.”
“Like that time you were so distracted in your research, you fell into that rover maintenance pit on Enviru?”
“You are not bringing that up again.”
“Ahaha! I’ll never stop.”
“Then I'll bring up that time you nearly ran me over with one of those rovers.”
“...You win, Av.”
Maln removes a number of objects from the panel.
“Damn. Burned out. I’ll need replacements.”
He motions in tail language to follow, and walks off.
“So I assume that general guy, Yuelso, contacted you too?”
“Yeah. I was going to ask you about that, actually”
“Yeah, Pretty sure I can guess why you accepted”
“And you?”
“Better than all the other job offers I’ve gotten since. Besides, it’s nice to have a ship I feel needs me. That research ship was too well kept. The Aureoleis feels needy. It has character.”
Suddenly, a message passed over the intercom.
“Researcher Avital, please report to the CIC.”
“Looks like that’s for you, Av. I’ll see you later.’
“Same.”
I begin my walk back to the CIC. I liked Maln. He’d been a good friend for years. I remember the first time I met him, deep in some machinery well beyond my expertise.
It was a shame he doomed himself to be on this mission.
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2024.05.15 02:40 ShiftYourReality How to Escape the Confines of Time and Space According to the CIA (The Gateway Experience)

In the ’80s, the spy agency investigated the "Gateway Experience" technique to alter consciousness and ultimately escape spacetime.
The intrigue revolves around a classified 1983 CIA report on a technique called the Gateway Experience, which is a training system designed to focus brainwave output to alter consciousness and ultimately escape the restrictions of time and space.
The CIA was interested in all sorts of psychic research at the time, including the theory of applications of remote viewing, which is when someone views real events with only the power of their mind. The documents have since been declassified and are available to view.
This is a comprehensive excavation of The Gateway Process report. The first section provides a timeline of the key historical developments that led to the CIA’s investigation and subsequent experimentations. The second section is a review of The Gateway Process report. It opens with a wall of theoretical context, on the other side of which lies enough understanding to begin to grasp the principles underlying the Gateway Experience training. The last section outlines the Gateway technique itself and the steps that go into achieving spacetime transcendence.
Let’s go.
THE TIMELINE
• 1950s - Robert Monroe, a radio broadcasting executive, begins producing evidence that specific sound patterns have identifiable effects on human capabilities. These include alertness, sleepiness, and expanded states of consciousness.
• 1956 - Monroe forms an R&D division inside his radio program production corporation RAM Enterprises. The goal is to study sound’s effect on human consciousness. He was obsessed with “Sleep-Learning," or hypnopedia, which exposes sleepers to sound recordings to boost memory of previously learned information.
• 1958 - While experimenting with Sleep-Learning, Monroe discovers an unusual phenomenon. He describes it as sensations of paralysis and vibration accompanied by bright light. It allegedly happens nine times over the proceeding six weeks, and culminates in an out-of-body experience (OBE).
• 1962 - RAM Enterprises moves to Virginia, and renames itself Monroe Industries. It becomes active in radio station ownership, cable television, and later in the production and sale of audio cassettes. These cassettes contain applied learnings from the corporate research program, which is renamed The Monroe Institute.
• 1971 - Monroe publishes Journeys Out of the Body, a book that is credited with popularizing the term “out-of-body experience.”
• 1972 - A classified report circulates in the U.S. military and intelligence communities. It claims that the Soviet Union is pouring money into research involving ESP and psychokinesis for espionage purposes.
• 1975 - Monroe registers the first of several patents concerning audio techniques designed to stimulate brain functions until the left and right hemispheres become synchronized. Monroe dubs the state "Hemi-Sync" (hemispheric synchronization), and claims it could be used to promote mental well-being or to trigger an altered state of consciousness.
• 1978 to 1984 - Army veteran Joseph McMoneagle contributes to 450 remote viewing missions under Project Stargate. He is known as “Remote View No. 1”.
• June 9th, 1983 - The CIA report "Analysis and Assessment of The Gateway Process" is produced. It provides a scientific framework for understanding and expanding human consciousness, out-of-body experiments, and other altered states of mind.
• 1989 - Remote viewer Angela Dellafiora Ford helps track down a former customs agent who has gone on the run. She pinpoints his location as “Lowell, Wyoming”. U.S. Customs apprehend him 100 miles west of a Wyoming town called Lovell.
• 2003 - The CIA approves declassification of the Gateway Process report.
• 2017 - The CIA declassifies 12 million pages of records revealing previously unknown details about the program, which would eventually become known as Project Stargate.
THE REPORT
Personnel
The author of The Gateway Process report is Lieutenant Colonel Wayne M. McDonnell, hereon referred to simply as Wayne. There isn’t a tremendous amount of information available on the man, nor any photographs. In 1983, Wayne was tasked by the Commander of the U.S. Army Operational Group with figuring out how The Gateway Experience, astral projection and out-of-body experiences work. Wayne partnered with a bunch of different folks to produce the report, most notably Itzhak Bentov, a very Googleable American-Israeli scientist who helped pioneer the biomedical engineering industry.
A scientific approach
From the outset of the report, Wayne states his intent to employ an objective scientific method in order to understand the Gateway process. The various scientific avenues he takes include:
• A biomedical inquiry to understand the physical aspects of the process.
• Information on quantum mechanics to describe the nature and functioning of human consciousness.
• Theoretical physics to explain the time-space dimension and means by which expanded human consciousness transcends it.
• Classical physics to bring the whole phenomenon of out-of-body states into the language of physical science (and remove the stigma of an occult connotation).
Methodological frames of reference
Before diving into the Gateway Experience, Wayne develops a frame of reference by dissecting three discrete consciousness-altering methodologies. He’s basically saying, there’s no way you’re going to get through The Gateway without a solid grounding in the brain-altering techniques that came before it.
1) He begins with hypnosis. The language is extremely dense, but the basic gist is as follows: the left side of the brain screens incoming stimuli, categorizing, assessing and assigning meaning to everything through self-cognitive, verbal, and linear reasoning. The left hemisphere then dishes the carefully prepared data to the non-critical, holistic, pattern-oriented right hemisphere, which accepts everything without question. Hypnosis works by putting the left side to sleep, or at least distracting it long enough to allow incoming data direct, unchallenged entry to the right hemisphere. There, stimuli can reach the sensor and motor cortices of the right brain, which corresponds to points in the body. Suggestions then can send electrical signals from the brain to certain parts of the body. Directing these signals appropriately, according to the report, can elicit reactions ranging from left leg numbness to feelings of happiness. Same goes for increased powers of concentration.
2) Wayne continues with a snapshot of transcendental meditation. He distinguishes it from hypnotism. Through concentration the subject draws energy up the spinal cord, resulting in acoustical waves that run through the cerebral ventricles, to the right hemisphere, where they stimulate the cerebral cortex, run along the homunculus and then to the body. The waves are the altered rhythm of heart sounds, which create sympathetic vibrations in the walls of the fluid-filled cavities of the brain’s ventricles. He observed that the symptoms begin in the left side of the body, confirming the right brain’s complicity. Bentov also states that the same effect might be achieved by prolonged exposure to 4 - 7 Hertz/second acoustical vibrations. He suggests standing by an air conditioning duct might also do the trick. (David’s Lynch and other celebrities are committed adherents to transcendental meditation today.)
3) Biofeedback, on the other hand, uses the left hemisphere to gain access to the right brain’s lower cerebral, motor, and sensory cortices. Whereas hypnosis suppresses one side of the brain, and TM bypasses that side altogether, biofeedback teaches the left hemisphere to visualize the desired result, recognize the feelings associated with right hemisphere access, and ultimately achieve the result again. With repetition, the left brain can reliably key into the right brain, and strengthen the pathways so that it can be accessed during a conscious demand mode. A digital thermometer is subsequently placed on a target part of the body. When its temperature increases, objective affirmation is recognized and the state is reinforced. Achieving biofeedback can block pain, enhance feeling, and even suppress tumors, according to the report.
The Gateway mechanics
With that, Wayne takes a first stab at the Gateway process. He classifies it as a “training system designed to bring enhanced strength, focus and coherence to the amplitude and frequency of brainwave output between the left and right hemispheres so as to alter consciousness.”
What distinguishes the Gateway process from hypnosis, TM, and biofeedback, is that it requires achieving a state of consciousness in which the electrical brain patterns of both hemispheres are equal in amplitude and frequency. This is called Hemi-Sync. Lamentably, and perhaps conveniently, we cannot as humans achieve this state on our own. The audio techniques developed by Bob Monroe and his Institute (which are comprised as a series of tapes). claim to induce and sustain Hemi-Sync.
Wayne employs the analogy of a lamp versus a laser. Left to its own devices the human mind expends energy like a lamp, in a chaotic and incoherent way, achieving lots of diffusion but relatively little depth. Under Hemi-Sync though, the mind produces a “disciplined stream of light.” So, once the frequency and amplitude of the brain are rendered coherent it can then synchronize with the rarified energy levels of the universe. With this connection intact, the brain begins to receive symbols and display astonishing flashes of holistic intuition.
The Hemi-Sync technique takes advantage of a Frequency Following Response (FFR). It works like this: an external frequency emulating a recognized one will cause the brain to mimic it. So if a subject hears a frequency at the Theta level, it will shift from its resting Beta level. To achieve these unnatural levels, Hemi-Sync puts a single frequency in the left ear and a contrasting frequency in the right. The brain then experiences the Delta frequency, also known as the beat frequency. It’s more familiarly referred to these days as binaural beats. With the FFR and beat frequency phenomena firmly in place, The Gateway Process introduces a series of frequencies at marginally audible, subliminal levels. With the left brain relaxed and the body in a virtual sleep state, the conditions are ideal to promote brainwave outputs of higher and higher amplitude and frequency. Alongside subliminal suggestions from Bob Monroe (naturally), the subject can then alter their consciousness.
The Gateway system only works when the audio, which is introduced through headphones, is accompanied by a physical quietude comparable to other forms of meditation. This increases the subject’s internal resonance to the body’s sound frequencies, for example the heart. This eliminates the “bifurcation echo”, in which the heartbeat moves up and down the body seven times a second. By placing the body in a sleep-like state, The Gateway CD’s, like meditation, lessen the force and frequency of the heartbeat pushing blood into the aorta. The result is a rhythmic sine wave that in turn amplifies the sound volume of the heart three times. This then amplifies the frequency of brainwave output. The film surrounding the brain—the dura—and fluid between that film and the skull, eventually begin to move up and down, by .0005 and .010 millimeters.
The body, based on its own micro-motions, then functions as a tuned vibrational system. The report claims that the entire body eventually transfers energy at between 6.8 and 7.5 Hertz, which matches Earth’s own energy (7 - 7.5 Hertz). The resulting wavelengths are long, about 40,000 kilometers, which also happens to be the perimeter of the planet. According to Bentov, the signal can move around the world’s electrostatic field in 1/7th of a second.
To recap, the Gateway Process goes like this:
• Induced state of calm
• Blood pressure lowers
• Circulatory system, skeleton and other organ systems begin to vibrate at 7 - 7.5 cycles per second
• Increased resonance is achieved
• The resulting sound waves matches the electrostatic field of the earth
• The body and earth and other similarly tuned minds become a single energy continuum.
We’ve gotten slightly ahead of ourselves here though. Back to the drawing board.
A psycho-quantum level deeper
Wayne then turns to the very nature of matter and energy. More materially (or less if you will), solid matter in the strict construction of the term, he explains, doesn’t exist. The atomic structure is composed of oscillating energy grids surrounded by other oscillating energy grids at tremendous speeds. These oscillation rates vary—the nucleus of an atom vibrates at 10 to the power of 22, a molecule vibrates at 10 to the power of 9, a human cell vibrates at 10 to the power of 3. The point is that the entire universe is one complex system of energy fields. States of matter in this conception then are merely variations in the state of energy.
The result of all these moving energies, bouncing off of energy at rest, projects a 3D mode, a pattern, called a hologram, A.K.A our reality as we experience it. It's best to think of it as a 3D photograph. There’s a whole rabbit hole to go down here. Suffice it to say, the hologram that is our experience is incredibly good at depicting and recording all the various energies bouncing around creating matter. So good, in fact, that we buy into it hook, line, and sinker, going so far as to call it our "life."
Consciousness then can be envisaged as a 3D grid system superimposed over all energy patterns, Wayne writes. Using mathematics, each plane of the grid system can then reduce the data to a 2D form. Our binary (go/no go) minds can then process the data and compare it to other historical data saved in our memory. Our reality is then formed by comparisons. The right hemisphere of the brain acts as the primary matrix or receptor for this holographic input. The left hemisphere then compares it to other data, reducing it to its 2D form.
In keeping with our species' commitment to exceptionalism, as far as we know humans are uniquely capable of achieving this level of consciousness. Simply, humans not only know, but we know that we know. This bestows upon us the ability to duplicate aspects of our own hologram, project them out, perceive that projection, run it through a comparison with our own memory of the hologram, measure the differences using 3D geometry, then run it through our binary system to yield verbal cognition of the self.
The click-out phase
Wayne then shows his cards as a true punisher, issuing, "Up to this point our discussion of the Gateway process has been relatively simple and easy to follow. Now the fun begins." Shots fired, Wayne. What he's preparing the commander reading this heady report for is the reveal—how we can use the Gateway to transcend the dimension of spacetime.
Time is a measurement of energy or force in motion; it is a measurement of change. This is really important. For energy to be classified as in motion, it must be confined within a vibratory pattern that can contain its motion, keeping it still. Energy not contained like this is boundary-less, and moves without limit or dimension, to infinity. This disqualifies boundary-less energy from the dimension of time because it has no rate of change. Energy in infinity, also called "the absolute state," is completely at rest because nothing is accelerating or decelerating it—again, no change. It therefore does not contribute to our hologram, our physical experience. We cannot perceive it.
Now back to frequencies. Wave oscillation occurs because a wave is bouncing between two rigid points of rest. It's like a game of electromagnetic hot potato (the potato being the wave and the participants' hands being the boundaries of the wave). Without these limits, there would be no oscillation. When a wave hits one of those points of rest, just for a very brief instant, it "clicks out" of spacetime and joins infinity. For this to occur, the speed of the oscillation has to drop below 10 the power of -33 centimeters per second. For a moment, the wave enters into a new world. The potato simply disappears into a dimension we cannot perceive.
Theoretically speaking, if the human consciousness wave pattern reaches a high enough frequency, the “click-outs” can reach continuity. Put another way, if the frequency of human consciousness can dip below 10 to the power of 33 centimeters per second but above a state of total rest, it can transcend spacetime. The Gateway experience and associated Hemi-Sync technique is designed for humans to achieve this state and establish a coherent pattern of perception in the newly realized dimensions.
Passport to the hologram
In theory, we can achieve the above at any time. The entire process though is helped along if we can separate the consciousness from our body. It’s like an existential running head start where the click-out of a consciousness already separated from its body starts much closer to, and has more time to dialogue with, other dimensions.
This is where things get a little slippery; hold on as best you can. The universe is in on the whole hologram thing, too, Wayne writes. This super hologram is called a "torus" because it takes the shape of a fuck-off massive self-contained spiral. Like this:
Give yourself a moment to let the above motion sink in...
This pattern of the universe conspicuously mirrors the patterns of electrons around the nucleus of an atom. Galaxies north of our own are moving away from us faster than the galaxies to the south; galaxies to the east and west of us are more distant. The energy that produced the matter that makes up the universe we presently enjoy, will turn back in on itself eventually. Its trajectory is ovoid, also known as the cosmic egg. As it curls back on itself it enters a black hole, goes through a densely packed energy nucleus then gets spat out the other side of a white hole and begins the process again. Springtime in the cosmos, baby!
And that is the context in which the Gateway Experience sits.
[Deep breaths.]
THE TECHNIQUE
The following is an outline of the key steps to reach focus levels necessary to defy the spacetime dimension. This is an involved and lengthy process best attempted in controlled settings. If you’re in a rush, you can apparently listen to enough Monroe Institute Gateway Tapes in 7 days to get there.
The Energy Conversion Box: The Gateway Process begins by teaching the subject to isolate any extraneous concerns using a visualization process called “the energy conversion box.”
Resonant Humming: The individual is introduced to resonant humming. Through the utterance of a protracted single tone, alongside a chorus on the tapes, the mind and body achieve a state of resonance.
The Gateway Affirmation: The participant is exposed to something close to a mantra called The Gateway Affirmation. They must repeat to themselves variations of, “I am merely a physical body and deeply desire to expand my consciousness.”
Hemi-Sync: The individual is finally exposed to the Hemi-Sync sound frequencies, and encouraged to develop a relationship with the feelings that emerge.
Additional Noise: Physical relaxation techniques are practiced while the Hemi-Sync frequencies are expanded to include “pink and white” noise. This puts the body in a state of virtual sleep, while calming the left hemisphere and raising the attentiveness of the right hemisphere.
The Energy Balloon: The individual is then encouraged to visualize the creation of an “energy balloon” beginning at the top of the head, extending down in all directions to the feet then back up again. There are a few reasons for this, the main one being that this balloon will provide protection against conscious entities possessing lower energy levels that he or she may encounter when in the out-of-body state.
Focus 12: The practitioner can consistently achieve sufficient expanded awareness to begin interacting with dimensions beyond their physical reality. To achieve this state requires conscious efforts and more “pink and white noise” from the sound stream.
Tools: Once Focus 12 is achieved, the subject can then employ a series of tools to obtain feedback from alternate dimensions.
Problem Solving: The individual identifies fundamental problems, fills their expanded awareness with them, and then projects them out into the universe. These can include personal difficulties, as well as technical or practical problems.
Patterning: Consciousness is used to achieve desired objectives in the physical, emotional, or intellectual sphere.
Color Breathing: A healing technique that revitalizes the body’s energy flows by imagining colors in a particularly vivid manner.
Energy Bar Tool: This technique involves imagining a small intensely pulsating dot of light that the participant charges up. He or she then uses the sparkling, vibrating cylinder of energy (formerly known as the dot) to channel forces from the universe to heal and revitalize the body.
Remote Viewing: A follow-on technique of the Energy Bar Tool where the dot is turned into a whirling vortex through which the individual sends their imagination in search of illuminating insights.
Living Body Map: A more organized use of the energy bar in which streams of different colors flow from the dot on to correspondingly-colored bodily systems.
Seven days of training have now occurred. Approximately 5 percent of participants get to this next level, according to the report.
Focus 15 - Travel Into the Past: Additional sound on the Hemi-Sync tapes includes more of the same, plus some subliminal suggestions to further expand the consciousness. The instructions are highly symbolic: time is a huge wheel, in which different spokes give access to the participant’s past.
Focus 21 - The Future: This is the last and most advanced state. Like Focus 15, this is a movement out of spacetime into the future.
Out-of-Body Movement: Only one tape of the many is devoted to out-of-body movement. This tape is devoted to facilitating an out-of-body state when the participant’s brain wave patterns and energy levels reach harmony with the surrounding electromagnetic environment. According to Bob Monroe, the participant has to be exposed to Beta signals of around 2877.3 cycles per second.
CONCLUSIONS
Wayne expresses concern about the fidelity of information brought back from out-of-body states using the Gateway technique. Practical applications are of particular concern because of the potential for “information distortion.”
The Monroe Institute also ran into a bunch of issues in which they had individuals travel from the West to the East Coast of the U.S. to read a series of numbers off of a computer screen. They never got them exactly right. Wayne chalks this up to the trouble of differentiating between physical entities and extra-time-space dimensions when in the out-of-body state.
Wayne swings back to support mode though, lending credence to the physics foundation of the report. He cites multiple belief systems that have established identical findings. These include the Tibetan Shoug, the Hindu heaven of Indra, the Hebrew mystical philosophy, and the Christian concept of the Trinity. Here he seems more interested in hammering home the theoretical underpinnings that make The Gateway Experience possible, rather than the practical possibilities promised by The Gateway Tapes.
Possibly with his CIA top brass audience in mind, Wayne then gives an A-type nod to The Gateway Experience for providing a faster, more efficient, less subservient, energy-saving route to expanded consciousness. This finishes with a series of recommendations to the CIA for how to exploit Gateway’s potential for national defense purposes.
The missing page
One curious feature of The Gateway Report is that it seems to be missing page 25. It’s a real cliffhanger too. The bottom of page 24 reads “And, the eternal thought or concept of self which results from this self-consciousness serves the,” The report picks back up on page 26 and 3 sections later as if Wayne hadn’t just revealed the very secret of existence.
The gap has not gone unnoticed. There's a Change.org petition requesting its release. Multiple Freedom of Information Act requests have demanded the same. In all cases, the CIA has said they never had the page to begin with. Here’s a 2019 response from Mark Lilly, the CIA’s Information and Privacy Coordinator, to one Bailey Stoner regarding these records:
One theory goes that that rascal Wayne M.-fricking-McDonnell left the page out on purpose. The theory contends that it was a litmus test—if anyone truly defies time-space dimensions, they’ll certainly be able to locate page 25.
[Cosmic shrug.]
Writing Credit Vice

CIA Declassified Report– The Gateway Experience
Here is a copy of the Missing Page 25
There will be a Gateway Help Post following within the next couple days. Thought you might be interested in a little history in the meantime. Cheers!
submitted by ShiftYourReality to ShiftYourReality [link] [comments]


2024.05.15 02:37 cheinyeanlim Google open sources code for Project Gameface, its hands-free gaming “mouse” controlled by head movement and facial gestures, to Android developers

Google open sources code for Project Gameface, its hands-free gaming “mouse” controlled by head movement and facial gestures, to Android developers
Google open sources Project Gameface, a hands-free gaming "mouse" controlled by head movement and facial gestures, for Android developers! Revolutionizing accessibility in gaming. 🎮✨ Gameface #Gaming #Accessibility #AndroidDev #OpenSource
Stay ahead of the curve with the latest trends in tech and marketing – join our subreddit community martechnewser today for instant notifications!
Google open sources code for Project Gameface, its hands-free gaming “mouse” controlled by head movement and facial gestures, to Android developers
  • Developers can now integrate accessibility features into their apps, enabling users to control the cursor with facial gestures or head movements.
  • Project Gameface uses the device’s camera and MediaPipe’s Face Landmarks Detection API to translate facial expressions into cursor movements.
  • The technology allows for customizable user experiences, including adjusting gesture sizes, cursor speed, and more.
  • Originally designed for gamers, Project Gameface's scope has broadened to assist in various settings, including work, school, and social situations.
  • Google has collaborated with Incluzza, a social enterprise in India focused on accessibility, to explore new applications of the technology.
Project Gameface was inspired by Lance Carr, a quadriplegic video game streamer with muscular dystrophy, who sought to create an affordable and accessible alternative to costly head-tracking equipment, driving innovation in gaming and beyond.
"Through the device’s camera, it seamlessly tracks facial expressions and head movements, translating them into intuitive and personalized control," Google explained.
The inception of Project Gameface highlights a compelling journey from a specific need within the gaming community to a broader mission of enhancing accessibility across various daily activities and settings, demonstrating how individual challenges can spark widespread technological innovation.
submitted by cheinyeanlim to martechnewser [link] [comments]


2024.05.15 02:17 420MacMan [USA-CA][H] PS1+2+3+4+Vita, Gamecube, Dreamcast, XBox360+One+Controllers, N64, DS, 3DS, Switch, Wii, Gameboy, $5 Games, Manuals/Covers/Cases [W] Paypal

Have a few items i'm trying to clear out all in good condition, noted if games are loose or CIB.
Open to offers, bundle lots listed as well with discounts.
$5 Games for various systems available $25 Minimum if only buying from this list please.
$3.50 Shipping for first item & exact amount for bigger bundles sent via USPS and taking Paypal F&F with Pics available upon request.
Total estimate with PriceCharting is about $2,900
Will take and accept $2,450 Shipped on the entire Lot excluding Paperwork Material.

PS4 - $200 on Lot

PS4 Slim 500 GB Console with 1x OEM Black Dualshock $175
Metro Redux CIB $15
Plants vs Zombies 2 : Garden Warfare $10
Deus Ex MD $10
Grand Theft Auto V $10

XBox - $125 on Lot

https://www.flickr.com/photos/200232813@N07/albums/72177720315735025/
Metro Redux $10
Rare Replay/Ultimate Gears of War $20
Torment Tides of Nememura in GameStop Case $10
Transformers Devastation $20
Sunset Overdrive $10
Pillars of Eternity in GameStop Case $10
One Lords of the Fallen $10
XBox One Phantom Black Controller CIB USED $25 (Controller is 7/10 cosmetic wise with bottom back bumpers having heavy scuffs & 9/10 overall function wise)
XBox Series S White OEM Controller - $25 (Controller is 9/10 cosmetic wise. Left trigger buttons gets stuck randomly not sure if something small or dirt is stuck, buttons functions perfectly)

N64 - $500 on lot

https://imgur.com/a/H9g5GqQ
Cruis'N USA - $15
Body Harvest - $20
Aerofighters Assault - $10
Top Gear Overdrive - $10
Tony Hawk 3 - $65
Buck Bumble - $30
Pokemon Puzzle League with Manual (game and manual in great condition) - $40
Space Station Silicon Valley - $40
Gex 3: Deep Cover Gecko (Entire label was missing so a cheap replacement was made) - $20
Command And Conquer - $20
The New Tetris - $30
Snowboard Kids 1 with Manual (manual and game in great shape small tear on back of Cart) - $70
Robotron 64 - $20
Forsaken 64 (video rental sticker on label) $15
Yoshi's Story - $25
Mischief Makers - $40
Wipeout - $15
Doom 64 - $30
Kobe Bryant In NBA Courtside Box(good shape includes inner tray) - $25
NHL Breakaway '98 Box (good condition no inner tray) - $10
Mario Tennis 64 Game with Box (Box is rough shape, missing ride side flap. includes inner tray, Cart is clean) - $50

Gameboy

TMNT Fall of the Foot Clan - $10

Switch - $325 on lot

Hori Split Pad Pro Blue CIB (used about 7 months in 9/10 condition) - $25
Old Skool GC Controller Adapter (Works on Switch/PC/Wii U) - $20
Hyperkin Joy-Con Grip Charger - $10
Monster Hunter Rise Joy-Cons with Grip NIB - $125
Shin Megami Tensei V [Steelbook Edition] - $30
Blacksad: Under The Skin [Limited Edition] SEALED $25
KORG Gadget $65
Psikyo Collection Vol. 3 JAP $45

PS Vita - $275 onLot

The Walking Dead: Season 2 $25
Hot Shots Golf World Invitational $15
Legend Of Heroes: Trails Of Cold Steel 1 $40
Dynasty Warriors Next $20
Stranger Of Sword City $25
Shantae Half-Genie Hero [Risky Beats Edition] $45
UnEpic SEALED $65
Risk Of Rain SEALED $35
Aqua Kitty SEALED $40

Dreamcast - $20 on Lot

NBA2K1 loose $10
World Series Baseball 2K1 loose $10
MTV Sports Skateboarding loose $10

3DS - $100 on Lot

Legend Of Legacy Launch Edition SEALED $60
Crush 3D Loose in 3DS Case $10
Cubic Ninja Loose in 3DS Case $10
Codename S.T.E.A.M $10
Smash Bros 3DS CIB $17
Steel Diver CIB $8

PS1 - $45 on Lot

Fighter Maker Loose $10
FF9 CIB (Case damaged) $15
Sim City 2000 Game+Case (damaged) $10
Oddworld Abes Oddysee CIB $20

DS - $50 on Lot

Bleach Blade Of Fate Loose $15
Final Fantasy Crystal Chronicles Ring Of Fates - $15
OEM Charging Base for original 3DS $20
Intec DS Case(scuffed up) $10

PS3 - $85 on Lot

Final Fantasy X/X2 Remaster Limited Edition CIB $10
NiNoKuni 1 Steelbook CIB $20
Zone Of The Enders HD Collection CIB $15
Yakuza 3 Loose $15
Metal Gear Solid HD Collection Loose $15
Genji Days Of The Blade $20
Genji Days Of The Blade Loose $10

PS2 - $250 on Lot

https://imgur.com/a/pBJLqjf
https://imgur.com/a/1odALsV
MGS 2 CIB $10
DQ8 missing Demo Disc $20
Onimusha 2 CIB $15
MX vs ATV Unleashed CIB $10
Tekken 5 CIB $30
Kingdom Hearts 1 GH CIB $10
Kingdom Hearts 2 GH CIB $10
Stuntman CIB $10
Looney Tunes Back in Action CIB Looney Tunes Back in Action $10
Tak CIB $10
Soul Caliber 3 CIB $15
God of War 1 First Print CIB $50
GTA San Andreas (missing manual) $10
Gran Turismo 3 A-Spec $10
Soul Caliber 2 CIB $15
ATV Offroad Fury 4 $10
MDK 2 Armageddon Loose $10
Need For Speed Hot Pursuit 2 $10
The Getaway $10
007 Agent Under Fire Loose $10
Test Drive GH $10
Eye Toy Antigrav with Eye Camera $20

XB360 - $35 on Lot

3rd Party Controller $10
Marvel Ultimate Alliance in Gamestop Case $10
OEM Black Controller with Battery Pack $20

Gamecube - $275 for Lot

GBA to GC Link Cable loose - $15
Donkey Kong Bundle (includes CIB copy of Donkey Konga, 1x loose Bogo Drum controller and DK Jungle Beat Bongo Drum controller in box but missing game BOX IS IN ROUGH SHAPE) - $125
Odama CIB with Microphone (Big Box is in rough shape but Game/Case/Manual/Mic are in perfect condition) $40
GB Player OEM Case Holder *Missing outer cardboard and Manual $25
Monopoly Party+Manual in Blockbuster Case $10
Star Wars Rogue Leader+Manual in DVD Case $15
Spiderman 2 Player's Choice (Missing Manual) $15
Megaman Anniversary Collection (Missing Manual) $20
MC Groovez Dance Craze$10
Fifa Soccer 2002 $10
Need For Speed Hot Pursuit 2 loose in GC Case $15
Resident Evil 1 CIB Players Choice $35

Wii - $20 for Lot

Nights Journey of Dreams in Gamestop Case & Manual $10
Generic Dual Wiimote Charging Dock $10

$5 Games - $150 on Lot

GC 007 NightFire Case with Fantastic Four Games
GC NFL2k3 Loose with Cover & Manual
XB360 BF3 Limited Edition
XB360 Kinect Adventures
XB360 Motionsports
XB360 Call of Duty Ghosts
XB360 Darksiders 2
PS2 Wheel of Fortune
PS2 Motorcross Mania 3
PS2 Seaworld Deep Sea Adventures
PS2 Socom US Navy Seal
PS2 Final Fantasy X-2
PS2 ThrillVille
PS2 Star Wars The Force Unleashed CIB
PS2 Army Men Soldiers of Misfortune
PS2 Welcome to Jumpack Demo Disc
PS2 Metal Arms in Generic Case
PS2 MX vs ATX
PS2 Army Men
PS2 Rocky
PS2 NCAA Football 2004
PS2 Army Men : Sarges Hero
PS2 Full Spectrum Warrior
PS2 FIFA 2001 MLS
PS2 NCAA Football 2003
PS2 NCAA Football 2004
PS3 Need for Speed Most Wanted CIB
PS3 Call of Duty : Modern Warfare 3
PS3 Need for Speed Pro Street
PS3 Red Faction Guerilla x2
PS3 MoH Warfighter LE Loose
PS3 Crysis 2
PS3 Mercenaries 2 in Generic Case
PS3 Call of Duty MW3 x2
PS3 Assassins Creed 4 BF
PS3 Beyond Steelbook (Bad shape broken at spine)
PS3 Uncharted Dual Pack in Custom generic case
PS4 Has Been Heroes
PS4 The Division

Covers, Cases and Manuals

8x Universal Game Cases (N64,SNES,Genesis,etc) $8 Each
3DS Persona Q : Shadow of the Labyrinth Case $10
PS4 Rise of the Tomb Raider 20th Anniversary Extras Only No Game $10
Grand Kingdom Case $10
Toukiden : Kiwami Case $10
Wii Dragon Quest Swords Manual $7
Wii Monster Hunter 3 Manual $5
Wii Elebits Manual $5
GC Ghost Recon Case & Manual $7
GC True Crime Streets of LA Case & Manual $10
GC Spiderman 1 Case Only $7
GC Dead to Rights Case & Manual $10
GC Splinter Cell Pandora Tomorrow Case & Manual $10
GC Hitman 2 Case & Manual $10
GC MoH Frontline Case & Manual $7
GC Rainbow Six 3 Case & Manual $7
PS2 Red Faction Case $5
PS2 Call of Duty FH Case & Manual $7
GC NFL 2K3 Case $5
PS4 Nioh Case $5
PS Vita Exist Archive Case $5
PS3 Zone of Enders HD Collection Case & Manual $10
PS2 Dragon Quest 8 Case & Manual $10
PS2 Onimusha 2 Case & Manual $10
PS2 Tekken 5 Case & Manual $10
PS2 Kingdom Hearts 1 GH Case & Manual $10
PS2 Kingdom Hearts 2 GH Case & Manual $10
PS2 Area 51 Case PAL version $5
GC NBA 2K2 Case & Manual $10
PS2 Final Fantasy X-2 Case $ Manual $10
PS2 Starwars Battlefront Case & Manual $10
GC Prince of Persia Cover & Manual $10
GC Viewtiful Joe 1 Manual $20
PS2 Katamari Damacy Cover & Manual $10
GC Burnout 3 Takedown $5
PS2 Nightmare before Christmas Oogies Revenge Cover & Manual $15
PS2 GTA San Andreas Cover & Manual $10
PS2 Capcom Classic Collection Cover & Manual $15
PS2 Virtua Fighter 4 Evolution Manual $5
PS2 Megaman X Collection Cover & Manual $15
PS2 Star Ocean Till the End of Time Cover & Manual $10
PS2 R-Type Final Cover & Manual $15
PS2 Soul Caliber 2 Cover $7
XB Panzer Dragoon Orta Cover & Manual $30
XB Ninja Gaiden Black Cover & Manual $10
PS2 Mad Maestro Cover & Manual $10
PS2 007 Everything or Nothing Manual $5
PS2 Half Life 2 Cover $10
PS2 Devil May Cry 3 Cover & Manual $10
PS2 FF X-2 Cover & Manual $10
PS2 REZ Cover & Manual $15
PS2 Rygar Cover & Manual $10
PS2 Chaos Legion Manual $7
PS2 Zone of Enders 1 Cover & Manual $10
PS2 Final Fantasy 12 Manual $7
PS2 Front Mission 4 Cover & Manual $10
PS2 Metal Gear Solid 3 Subsistence Cover $7
PS2 Escape from Monkey Island Cover $7
PS1 Final Fantasy Chronicles GH Back/Front Cover & Manual $10
PS1 Tenchu 1 Cover & Manual $15
PS1 Final Fantasy 7 GH Front/Back Cover & Manual $15
PS1 Buster Bros Collection Cover & Manual $20
GC Zelda Master Quest Manual + Windwaker Promotional Paperwork $30
PS2 Black Case & Manual $10
submitted by 420MacMan to GameSale [link] [comments]


2024.05.15 02:13 Weak-East4370 Vault 329: For the children

This vault will be populated by 125 heterosexual couples from across the nation. They are a random mix of socioeconomic, ethnic, racial and cultural identities with one thing in common: strong personal anti-natalist beliefs. All of these couples are recruited into the vault under the premise that they will be given Tot-X implants, which are permanent, unisex birth control implants. They are told they are a terminal society, with the lifespan of their mission expected to run 35 years before they’re “retired.” The supposed premise for the vault is to maintain servers and systems that serve multiple vaults, but beyond that, residents are sold a life of adults-only childfree leisure. These servers are mostly walled off behind blast doors and require very little work, so most time is free to enjoy a supply of drugs, alcohol, and other hedonistic pursuits.
At 367 days in, the birth control implants obviously start to silently fail. Approximately four months later, when the first evidence of pregnancy becomes undeniable, the “server room” doors unseal to reveal the true Vault staff and overseer, comprised of 25 child development experts. Additionally, there are enough supplies to create a child-specific utopia and sustain the population for an additional 250 years.
Residents are informed that the true purpose of the experiment was to determine if childfree people could be converted into happy parents, as well as determining what kind of parents they would all be. Residents are informed that abortions, infanticide, and any crimes against children are punishable by death, without investigation. The Vault’s constitution is centered around the Children’s bill of rights, and all decisions are made with child welfare in mind. At age 19, children become adults and are expected to start catering to the needs of the vault’s children, as those before them did. The child development experts are the final governing authority, and responsible for choosing and training their replacements.
Vault 329’s fate:
First conception happened a mere 16 days after device failure, and the rate of conception in the vault was 70% in the first year. 15% of implants rendered subjects completely and totally infertile, something that had not happened in the medical trials. Vault tech elected to keep them in the vault anyways, as a form of control group.
In the first 6 months after failure, 14 women and 11 men committed suicide rather than continue on with the mission. 4 women delivered healthy infants and committed infanticide; they were executed as per Vault law. Five men accepted their fate as parents, but went on to kill an infertile couple in a fit of resentful, jealous rage. They were summarily executed as well.
After the initial wave of violence, citizens of fault 329 generally accepted their fate, although their mental states varied wildly as a result. Most became relatively competent parents who ended up loving and caring for their offspring.
The only other wave of violence of note was approximately 20 years after the initial birthdays. Children converting to adult status were found to have intense adjustment disorders from the rapid change in their status in the social hierarchy. Determined to maintain their position of control, a group of 20 year old citizens attacked the governing body’s residential wing with a plan to overthrow them in a coup. However, their own parents stepped in, too thoroughly invested in the experiment to start over with another purpose.
Unable to execute the first generation of children, the governing body elected to exile them instead. In March of 2191, they wandered into the wasteland and were almost immediately captured by Fiends, who extended their addictions to the vaults’ exiled citizens. Unable to contend with the wasteland, most of them died from overdose shortly after arriving.
Vault 329, having learned much from the experience, elected to change nothing, and insisted that “some kids are just bad we guess 🤷🏻‍♀️.”
submitted by Weak-East4370 to TheVaultEntries [link] [comments]


2024.05.15 02:12 Andrew_Xio I fixed the timeline! let me know what your thoughts are!

It was hard to believe that Link could ever really die. Link, the iconic hero of the Legend of Zelda series, is distinguished not just by his bravery but by his seemingly perpetual resilience, which stems from his possession of the Triforce of Courage. This sacred artifact, imbued with the essence of the goddess Farore, grants Link more than just bravery—it provides him with a supernatural safeguard against death. Throughout each of his adventures, whether he faces the dark magic of Ganon or the bewildering trials of alternate dimensions, the Triforce of Courage acts as a bastion of protection. It ensures that Link can withstand mortal dangers that would overwhelm others, allowing him to continue fighting and striving to restore balance to the realms he cherishes. This divine protection is a cornerstone of his character, symbolizing that as long as he bears the Triforce of Courage, Link will always rise to meet any challenge, undeterred by the specter of defeat or demise.
So with that understood, how do we explain the downfall timeline? Well I think I've got an answer.
The Triforce of Courage grants the bearer the courage to face overwhelming odds and protects them from losing their essence or being overwhelmed by external evils. In the Zelda series, this Triforce piece often manifests its power by aiding Link in overcoming supernatural threats and challenges that would otherwise be insurmountable.
After the events of Ocarina of Time, There are two separate timelines created, one with Link, and one without link. The timeline with Link is the child timeline, where young link returns to Kokiri Forest to seek out his friend Navi. What happens next is undetermined, until now...
Once there, Link gets lost, but not just lost, lost without a fairy. In the lore of Ocarina of Time, those who get lost in the Lost Woods without a fairy companion are said to become Skull Kids. However, Link, even after returning to his childhood and losing Navi, carries the Triforce of Courage. This artifact's essence not only embodies bravery but also fundamentally protects the wielder’s spirit from corruption and transformation. Essentially, the Triforce of Courage acts as a shield, preserving Link's identity and purpose against the transformative magic of the Lost Woods.
Link's venture into the Lost Woods, safeguarded by the Triforce of Courage, sets off a remarkable event. Instead of succumbing to the fate of becoming a Skull Kid—a common destiny for those who lose their way in this enchanted forest—the Triforce of Courage interacts with the mystical energies that saturate the woods. The Lost Woods are not only a mysterious and ancient place but also the location of the Kokiri's Emerald, a sacred stone left by the goddess Farore. Farore is known for her power to create realms, as seen in Skyward Sword.
This unique interaction between the protective power of the Triforce of Courage and the realm-creating magic associated with Farore' s Emerald generates a rift or portal. This portal leads to the creation of a new timeline: a fantasy timeline beginning in Termina, an alternate dimension that mirrors and distorts the realities of Hyrule. This pivotal moment marks the divergence from the known paths of Hyrule's history into new, uncharted territories.
(This fantasy timeline explains why their are are fantasy characters' in these particular Zelda games. Like Mario characters in Link's awakening or Din in the oracle games. These characters are fantasies.)
Why Termina?
Termina can be seen as a physical manifestation of a trial created by the Triforce of Courage for Link to overcome. This world, laden with impending doom, peculiar inhabitants, and twisted versions of Hyrule’s characters, is essentially a crucible designed to test Link’s bravery and resolve. The challenges within Termina are direct reflections of the inner fears and the courage needed to confront them, perfectly aligning with the purpose of the Triforce of Courage—to push its bearer beyond their limits in the face of true adversity.
Majora’s Mask, with its dark themes and existential threats, serves as the ultimate test of courage for Link. The Triforce’s influence ensures that Link not only survives the journey but is also given a chance to grow and understand the depths of courage. It guides him subtly, ensuring that he stays true to his quest of not only saving Termina but also finding his lost friend, Navi.
At the end of Majora's Mask, Link has successfully navigated the trials of Termina, proving his courage and fortitude. With his mission in Termina complete, and his attempts to find Navi (his fairy companion from Ocarina of Time) unresolved, Link departs from the unknown realm. As Link continues his wandering in search of Navi, the Triforce of Courage leads him to Hytopia, thus bringing us to the next game in the fantasy timeline, Triforce heroes.
After the events in Tri Force Heroes, where Link and his two duplicates successfully lift the curse on Princess Styla, the magical bond that linked the three Links dissipates. This could be explained by the Triforce of Courage, having fulfilled its purpose in Hytopia, leading Link to new challenges where his heroic virtues are needed. With Hytopia’s immediate crisis resolved, Link sets out to explore new lands, possibly still in search of his original quest to locate Navi or driven by a restlessness instilled by his continuous heroic callings as he is still unaware of the fantasy timeline that he’s in.
The Triforce of Courage, still with Link, guides him to new lands with emerging threats. This mystical artifact, sensing disturbances in the balance of good and evil in distant realms, might lead Link to Holodrum and Labrynna. These lands, unlike Hytopia, face dire existential threats that require not just courage but the ability to adapt to changing environments and timelines, which are central themes in Oracle of Seasons and Oracle of Ages.
Link's Awakening occurs after Link’s heroic deeds in the Oracle series. In this narrative sequence, Link sets off on a personal journey to train and prepare for future threats. Still unaware that he's in a fantasy timeline. He travels by boat, seeking wisdom and strength to be better equipped as Hyrule’s guardian. This journey symbolizes a hero’s need to reflect and grow, a common theme in legends.
The central twist of Link’s Awakening is the realization that Koholint Island is a dream realm created by the Wind Fish. As Link gathers the instruments and prepares to awaken the Wind Fish, he faces a moral and existential dilemma: awakening the Wind Fish will erase the island and its inhabitants from existence. This challenge is a test of Link’s courage and wisdom, pushing him to understand the complexities of reality and illusion, a theme deeply embedded in his quest to overcome this fantasy timeline he’s created.
Upon awakening the Wind Fish, the island fades away, and Link finds himself adrift on the open sea on a piece of his shipwrecked boat. This conclusion represents a rebirth for Link, a literal and metaphorical awakening. He is left to reflect on the nature of his journey and the lessons learned about impermanence and the power of belief and dreams.
Unbeknownst to the people of Hyrule, Link has not died but has instead been transported to yet another dimension or time, continuing his adventures elsewhere or even struggling to find his way back to Hyrule. In this newly created timeline, however, his perceived death leads to the absence of a hero when Hyrule most needs one, resulting in the realm's downfall. The downfall timeline.

Conclusion:

This version of the downfall timeline is rich with the fantasy and magic central to The Legend of Zelda series. It hinges on a magical misinterpretation: the sight of Link vanishing into a rift created by the clash between the Triforce of Courage and the ancient magics of the Lost Woods. This event, seen as his death, marks the tragic beginning of the downfall timeline, setting the stage for a darker chapter in Hyrule's history where the hero is believed lost forever.
submitted by Andrew_Xio to legendofzelda [link] [comments]


2024.05.15 02:12 Andrew_Xio I fixed the timeline! let me know what your thoughts are!

I fixed the timeline! let me know what your thoughts are!
It was hard to believe that Link could ever really die. Link, the iconic hero of the Legend of Zelda series, is distinguished not just by his bravery but by his seemingly perpetual resilience, which stems from his possession of the Triforce of Courage. This sacred artifact, imbued with the essence of the goddess Farore, grants Link more than just bravery—it provides him with a supernatural safeguard against death. Throughout each of his adventures, whether he faces the dark magic of Ganon or the bewildering trials of alternate dimensions, the Triforce of Courage acts as a bastion of protection. It ensures that Link can withstand mortal dangers that would overwhelm others, allowing him to continue fighting and striving to restore balance to the realms he cherishes. This divine protection is a cornerstone of his character, symbolizing that as long as he bears the Triforce of Courage, Link will always rise to meet any challenge, undeterred by the specter of defeat or demise.
So with that understood, how do we explain the downfall timeline? Well I think I've got an answer.
The Triforce of Courage grants the bearer the courage to face overwhelming odds and protects them from losing their essence or being overwhelmed by external evils. In the Zelda series, this Triforce piece often manifests its power by aiding Link in overcoming supernatural threats and challenges that would otherwise be insurmountable.
After the events of Ocarina of Time, There are two separate timelines created, one with Link, and one without link. The timeline with Link is the child timeline, where young link returns to Kokiri Forest to seek out his friend Navi. What happens next is undetermined, until now...
Once there, Link gets lost, but not just lost, lost without a fairy. In the lore of Ocarina of Time, those who get lost in the Lost Woods without a fairy companion are said to become Skull Kids. However, Link, even after returning to his childhood and losing Navi, carries the Triforce of Courage. This artifact's essence not only embodies bravery but also fundamentally protects the wielder’s spirit from corruption and transformation. Essentially, the Triforce of Courage acts as a shield, preserving Link's identity and purpose against the transformative magic of the Lost Woods.
Link's venture into the Lost Woods, safeguarded by the Triforce of Courage, sets off a remarkable event. Instead of succumbing to the fate of becoming a Skull Kid—a common destiny for those who lose their way in this enchanted forest—the Triforce of Courage interacts with the mystical energies that saturate the woods. The Lost Woods are not only a mysterious and ancient place but also the location of the Kokiri's Emerald, a sacred stone left by the goddess Farore. Farore is known for her power to create realms, as seen in Skyward Sword.
This unique interaction between the protective power of the Triforce of Courage and the realm-creating magic associated with Farore' s Emerald generates a rift or portal. This portal leads to the creation of a new timeline: a fantasy timeline beginning in Termina, an alternate dimension that mirrors and distorts the realities of Hyrule. This pivotal moment marks the divergence from the known paths of Hyrule's history into new, uncharted territories.
(This fantasy timeline explains why their are are fantasy characters' in these particular Zelda games. Like Mario characters in Link's awakening or Din in the oracle games. These characters are fantasies.)
Why Termina?
Termina can be seen as a physical manifestation of a trial created by the Triforce of Courage for Link to overcome. This world, laden with impending doom, peculiar inhabitants, and twisted versions of Hyrule’s characters, is essentially a crucible designed to test Link’s bravery and resolve. The challenges within Termina are direct reflections of the inner fears and the courage needed to confront them, perfectly aligning with the purpose of the Triforce of Courage—to push its bearer beyond their limits in the face of true adversity.
Majora’s Mask, with its dark themes and existential threats, serves as the ultimate test of courage for Link. The Triforce’s influence ensures that Link not only survives the journey but is also given a chance to grow and understand the depths of courage. It guides him subtly, ensuring that he stays true to his quest of not only saving Termina but also finding his lost friend, Navi.
At the end of Majora's Mask, Link has successfully navigated the trials of Termina, proving his courage and fortitude. With his mission in Termina complete, and his attempts to find Navi (his fairy companion from Ocarina of Time) unresolved, Link departs from the unknown realm. As Link continues his wandering in search of Navi, the Triforce of Courage leads him to Hytopia, thus bringing us to the next game in the fantasy timeline, Triforce heroes.
After the events in Tri Force Heroes, where Link and his two duplicates successfully lift the curse on Princess Styla, the magical bond that linked the three Links dissipates. This could be explained by the Triforce of Courage, having fulfilled its purpose in Hytopia, leading Link to new challenges where his heroic virtues are needed. With Hytopia’s immediate crisis resolved, Link sets out to explore new lands, possibly still in search of his original quest to locate Navi or driven by a restlessness instilled by his continuous heroic callings as he is still unaware of the fantasy timeline that he’s in.
The Triforce of Courage, still with Link, guides him to new lands with emerging threats. This mystical artifact, sensing disturbances in the balance of good and evil in distant realms, might lead Link to Holodrum and Labrynna. These lands, unlike Hytopia, face dire existential threats that require not just courage but the ability to adapt to changing environments and timelines, which are central themes in Oracle of Seasons and Oracle of Ages.
Link's Awakening occurs after Link’s heroic deeds in the Oracle series. In this narrative sequence, Link sets off on a personal journey to train and prepare for future threats. Still unaware that he's in a fantasy timeline. He travels by boat, seeking wisdom and strength to be better equipped as Hyrule’s guardian. This journey symbolizes a hero’s need to reflect and grow, a common theme in legends.
The central twist of Link’s Awakening is the realization that Koholint Island is a dream realm created by the Wind Fish. As Link gathers the instruments and prepares to awaken the Wind Fish, he faces a moral and existential dilemma: awakening the Wind Fish will erase the island and its inhabitants from existence. This challenge is a test of Link’s courage and wisdom, pushing him to understand the complexities of reality and illusion, a theme deeply embedded in his quest to overcome this fantasy timeline he’s created.
Upon awakening the Wind Fish, the island fades away, and Link finds himself adrift on the open sea on a piece of his shipwrecked boat. This conclusion represents a rebirth for Link, a literal and metaphorical awakening. He is left to reflect on the nature of his journey and the lessons learned about impermanence and the power of belief and dreams.
Unbeknownst to the people of Hyrule, Link has not died but has instead been transported to yet another dimension or time, continuing his adventures elsewhere or even struggling to find his way back to Hyrule. In this newly created timeline, however, his perceived death leads to the absence of a hero when Hyrule most needs one, resulting in the realm's downfall. The downfall timeline.

Conclusion:

This version of the downfall timeline is rich with the fantasy and magic central to The Legend of Zelda series. It hinges on a magical misinterpretation: the sight of Link vanishing into a rift created by the clash between the Triforce of Courage and the ancient magics of the Lost Woods. This event, seen as his death, marks the tragic beginning of the downfall timeline, setting the stage for a darker chapter in Hyrule's history where the hero is believed lost forever.
submitted by Andrew_Xio to legendofzelda [link] [comments]


2024.05.15 01:44 ZC31 (Spoilers Main) Bran III ADwD

I know there was a lot of discussion about whether George broke POV in certain places (especially the Victarion one), but Bran's chapter from the cave also felt interestingly weird, almost like narration rather than the character perceiving the world itself.
The moon was a crescent, thin and sharp as the blade of a knife. A pale sun rose and set and rose again. Red leaves whispered in the wind. Dark clouds filled the skies and turned to storms. Lightning flashed and thunder rumbled, and dead men with black hands and bright blue eyes shuffled round a cleft in the hillside but could not enter. Under the hill, the broken boy sat upon a weirwood throne, listening to whispers in the dark as ravens walked up and down his arms.
A significant part of the chapter looks like that, especially with repetition, starting with the description of the moon. It immediately reminded me of the ending of Bran II AGoT, where a last sentence also feels strangely out of the usual POV. Obviously, it has to be intentional, since most of these shifts in POV are related to magical scenes or something of that kind.
Somewhere off in the distance, a wolf was howling. Crows circled the broken tower, waiting for corn.
Maybe it's the beginning of a new POV, where Bran can perceive things beyond ordinary senses like other characters do, but also there might be something more to it.
submitted by ZC31 to asoiaf [link] [comments]


2024.05.15 01:29 Contactunderground A Telepathic Override that Probably Saved My Life: Contact Network History Project

A Telepathic Override that Probably Saved My Life: Contact Network History Project
A Telepathic Override that Probably Saved My Life:
Joseph Burkes MD 2019
Telepathy: transmission of information from one person to another without using any of our known sensory channels or physical interaction.
A KIND OF “KNOWINGNESS”
During the early 1990s on two occasions while doing fieldwork with my CE-5 contact team in Southern California, I experienced the acquisition of information by no known sensory channel. I suddenly “knew” one might say “at the level of knowledge” important details about sightings that subsequently occurred “as predicted.”
Our contact network had been advised by the CSETI Director that such forms of communication could possibly take place during our investigations. Nonetheless, it was very surprising when this actually happened to me. It was experienced not as a kind of “bolt out of the blue” but rather as a gentle confident sort of “knowingness” about what was to later take place on the night of our investigation.
In advance of the actual sighting, I knew when, where in the sky and the number of craft that would appear. Being open to this sort of “guidance” can be very helpful. I know this is true because one night in June 2007 such telepathic guidance compelled my driver to pull off a dangerous road.
We were on a road like the one pictured above e
A “TELEPATHIC OVERRIDE” POSSIBLY SAVED OUR LIVES
In 2007, I was commuting 1400 miles round trip every two weeks between LA and the college town Arcata, where my wife was living. It is located near the Oregon border. I did two weeks “on” in the ER and then ten days “off” with her. The remainder of the time I was either driving or flying across the state. What a schlep it was! (To use a Jewish expression.) Janie Krieger (a pseudonym) was a volunteer contact worker that lived in San Jose. This was about halfway to LA, so I often stopped by to see her and other contact activists in the Bay Area. On one particular trip, Janie and I decided to drive up a road to see if we might find an appropriate location where we might be able to do fieldwork
In the mountains to the east of San Jose, there is a county park that is accessible on a very treacherous road. It is a narrow two-lane highway that is bordered on one side by a deep ravine and on the other side by a steep rock face. This county road goes up the mountain with many switchbacks and has practically no shoulder or pullouts to move safely off the road in case of emergency. It was near dusk, and her tiny VW Bug slowly went up the winding path. There was no traffic in either direction. As we climbed higher into the foothills, every fifty to a hundred yards, we encountered a sharp curve to the right. The hairpin turns afforded no visibility as to what was beyond the curve in the road.
It was getting dark. We drove at perhaps twenty-five miles per hour on the straight portions of the road and far slower on the curves. I started feeling very uneasy. I experienced a premonition of danger, but I couldn’t figure out why I felt that way. Usually, my spirits are high when doing contact work. Janie was an excellent driver, so I should not have been alarmed.
Suddenly she blurted out, “I just got the message that we have to pull off the road.” I agreed with her without asking why because I too was feeling a sense of danger but had received no clear message as she did. But what were we supposed to do? On one side of the road was a hundred-foot drop into the ravine. On the other side was the wall of the mountain with no pullouts or highway shoulder in sight. We didn’t want to turn around and abandon our search. So, she slowed the vehicle, and we kept going. Fortunately, on one of the straight portions of the road we found a narrow shoulder. If we parked with one side of the Bug almost touching the rock face, we were mostly off the road. I got out of the car from the driver’s side because she had parked flush against the hillside. We then pressed ourselves against the wall of rock and waited.
In less than two minutes, we suddenly heard the roar of car engines. Around the curve there suddenly appeared two muscular sedans with thick tires designed for racing. I was shocked. The young male drivers were actually drag racing neck to neck down the narrow mountain road and they were taking up both lanes!
On the side of a straightaway portion of the road, where we had barely been able to park, they whizzed by us at what looked like close to fifty miles per hour. After they flashed past us with inches to spare, both drivers simultaneously jammed on the brakes as they approached a curve down the road. They whipped around that sharp turn with brakes screeching and disappeared.
Janie and I looked at each other in disbelief. If she had not received the warning to get off the road immediately, we probably would have been killed. With the ravine on one side and the rock face on the other, there was no place for us to go. Her tiny VW Bug would have been crushed and likely flung into the ravine like a child’s toy.
The idea that contact activists are actively being protected is something that I had heard prior to this incident. The notion that I, like many contactees, might have had a lifelong relationship with so-called “ETs” is something that I wonder about. On two occasions before age 18, I narrowly escaped death in what could have been fatal motor vehicle accidents. Many people believe that angels are looking after them. Contact experiencers sometimes say the same about aliens. The telepathic override that Janie reportedly experienced is something that I cannot prove to skeptics. The fact that we were on a mission for the loose network of activists that I refer to as the “Contact Underground” when this event occurred, should give courage to fellow contact workers. Not only are we not alone in the universe, but sometimes we might even be protected!
Comments:

Name Deleted: What’s the thinking behind why some people are “protected” through some form of intervention and others are left to experience tragedy?

J. Burkes MD: I regret that I don't have an easy answer to your question about why non-human intelligences might choose to intervene or not depending on the circumstances. The blog was written primarily for contact activists or contact experiencers in general. One individual that Preston Dennett and I wrote about in Chapter Six on UAP healings in "Beyond UFOs" is a very prominent UFO researcher and author who requested that we not reveal her name. She was reportedly healed from a disabling condition called chronic fatigue syndrome (CFS). She asked to be healed by the Grey aliens who were allegedly abducting her for decades. They reportedly did so one night when she was "taken" aboard an "ET craft." Following her remarkable sudden clearing of all symptoms from CFS, she subsequently asked them why they had afforded her the remarkable cure. The answer reportedly was "We heal our own!" One might conclude from this answer that because she had become a willing participant in the "alien" outreach effort, their successful treatment was transactional. She was helping them, so they helped her. This kind of relationship is rarely reported in the UFO subculture.

For More Reports from the Contact Underground the following links are provided:
This report was first published in 1993 on my return from a CE5 investigation in the “Volcanic Zone” near the Mexico City. There our team witnessed multiple UFOs including a large triangular “craft” that signaled at us.
https://contactunderground.wordpress.com/2022/02/20/ufo-investigation-in-the-volcanic-zone/


Crop Circles are thought of as communications from UAP associated intelligences. Might “cloud formations” be next?
https://underground.contact/2022/06/13/if-flying-saucer-intelligences-communicate-with-crop-circles-could-cloud-formations-be-next/

What if flying saucer intelligences had access to every witness’ full treasure chest of memories?
https://contactunderground.wordpress.com/2022/04/18/do-uap-intelligences-have-full-telepathic-access-to-every-witness-storehouse-of-memories/
submitted by Contactunderground to HighStrangeness [link] [comments]


2024.05.15 01:28 Contactunderground A Telepathic Override that Probably Saved My Life: Contact Network History Project J

A Telepathic Override that Probably Saved My Life: Contact Network History Project J
A Telepathic Override that Probably Saved My Life:
Joseph Burkes MD 2019
Telepathy: transmission of information from one person to another without using any of our known sensory channels or physical interaction.
A KIND OF “KNOWINGNESS”
During the early 1990s on two occasions while doing fieldwork with my CE-5 contact team in Southern California, I experienced the acquisition of information by no known sensory channel. I suddenly “knew” one might say “at the level of knowledge” important details about sightings that subsequently occurred “as predicted.”
Our contact network had been advised by the CSETI Director that such forms of communication could possibly take place during our investigations. Nonetheless, it was very surprising when this actually happened to me. It was experienced not as a kind of “bolt out of the blue” but rather as a gentle confident sort of “knowingness” about what was to later take place on the night of our investigation.
In advance of the actual sighting, I knew when, where in the sky and the number of craft that would appear. Being open to this sort of “guidance” can be very helpful. I know this is true because one night in June 2007 such telepathic guidance compelled my driver to pull off a dangerous road.
We were on a road like the one pictured above
A “TELEPATHIC OVERRIDE” POSSIBLY SAVED OUR LIVES
In 2007, I was commuting 1400 miles round trip every two weeks between LA and the college town Arcata, where my wife was living. It is located near the Oregon border. I did two weeks “on” in the ER and then ten days “off” with her. The remainder of the time I was either driving or flying across the state. What a schlep it was! (To use a Jewish expression.) Janie Krieger (a pseudonym) was a volunteer contact worker that lived in San Jose. This was about halfway to LA, so I often stopped by to see her and other contact activists in the Bay Area. On one particular trip, Janie and I decided to drive up a road to see if we might find an appropriate location where we might be able to do fieldwork
In the mountains to the east of San Jose, there is a county park that is accessible on a very treacherous road. It is a narrow two-lane highway that is bordered on one side by a deep ravine and on the other side by a steep rock face. This county road goes up the mountain with many switchbacks and has practically no shoulder or pullouts to move safely off the road in case of emergency. It was near dusk, and her tiny VW Bug slowly went up the winding path. There was no traffic in either direction. As we climbed higher into the foothills, every fifty to a hundred yards, we encountered a sharp curve to the right. The hairpin turns afforded no visibility as to what was beyond the curve in the road.
It was getting dark. We drove at perhaps twenty-five miles per hour on the straight portions of the road and far slower on the curves. I started feeling very uneasy. I experienced a premonition of danger, but I couldn’t figure out why I felt that way. Usually, my spirits are high when doing contact work. Janie was an excellent driver, so I should not have been alarmed.
Suddenly she blurted out, “I just got the message that we have to pull off the road.” I agreed with her without asking why because I too was feeling a sense of danger but had received no clear message as she did. But what were we supposed to do? On one side of the road was a hundred-foot drop into the ravine. On the other side was the wall of the mountain with no pullouts or highway shoulder in sight. We didn’t want to turn around and abandon our search. So, she slowed the vehicle, and we kept going. Fortunately, on one of the straight portions of the road we found a narrow shoulder. If we parked with one side of the Bug almost touching the rock face, we were mostly off the road. I got out of the car from the driver’s side because she had parked flush against the hillside. We then pressed ourselves against the wall of rock and waited.
In less than two minutes, we suddenly heard the roar of car engines. Around the curve there suddenly appeared two muscular sedans with thick tires designed for racing. I was shocked. The young male drivers were actually drag racing neck to neck down the narrow mountain road and they were taking up both lanes!
On the side of a straightaway portion of the road, where we had barely been able to park, they whizzed by us at what looked like close to fifty miles per hour. After they flashed past us with inches to spare, both drivers simultaneously jammed on the brakes as they approached a curve down the road. They whipped around that sharp turn with brakes screeching and disappeared.
Janie and I looked at each other in disbelief. If she had not received the warning to get off the road immediately, we probably would have been killed. With the ravine on one side and the rock face on the other, there was no place for us to go. Her tiny VW Bug would have been crushed and likely flung into the ravine like a child’s toy.
The idea that contact activists are actively being protected is something that I had heard prior to this incident. The notion that I, like many contactees, might have had a lifelong relationship with so-called “ETs” is something that I wonder about. On two occasions before age 18, I narrowly escaped death in what could have been fatal motor vehicle accidents. Many people believe that angels are looking after them. Contact experiencers sometimes say the same about aliens. The telepathic override that Janie reportedly experienced is something that I cannot prove to skeptics. The fact that we were on a mission for the loose network of activists that I refer to as the “Contact Underground” when this event occurred, should give courage to fellow contact workers. Not only are we not alone in the universe, but sometimes we might even be protected!
Comments:

Name Deleted: What’s the thinking behind why some people are “protected” through some form of intervention and others are left to experience tragedy?

J. Burkes MD: I regret that I don't have an easy answer to your question about why non-human intelligences might choose to intervene or not depending on the circumstances. The blog was written primarily for contact activists or contact experiencers in general. One individual that Preston Dennett and I wrote about in Chapter Six on UAP healings in "Beyond UFOs" is a very prominent UFO researcher and author who requested that we not reveal her name. She was reportedly healed from a disabling condition called chronic fatigue syndrome (CFS). She asked to be healed by the Grey aliens who were allegedly abducting her for decades. They reportedly did so one night when she was "taken" aboard an "ET craft." Following her remarkable sudden clearing of all symptoms from CFS, she subsequently asked them why they had afforded her the remarkable cure. The answer reportedly was "We heal our own!" One might conclude from this answer that because she had become a willing participant in the "alien" outreach effort, their successful treatment was transactional. She was helping them, so they helped her. This kind of relationship is rarely reported in the UFO subculture.

For More Reports from the Contact Underground the following links are provided:
This report was first published in 1993 on my return from a CE5 investigation in the “Volcanic Zone” near the Mexico City. There our team witnessed multiple UFOs including a large triangular “craft” that signaled at us.
https://contactunderground.wordpress.com/2022/02/20/ufo-investigation-in-the-volcanic-zone/

Crop Circles are thought of as communications from UAP associated intelligences. Might “cloud formations” be next?
https://underground.contact/2022/06/13/if-flying-saucer-intelligences-communicate-with-crop-circles-could-cloud-formations-be-next/

What if flying saucer intelligences had access to every witness’ full treasure chest of memories?
https://contactunderground.wordpress.com/2022/04/18/do-uap-intelligences-have-full-telepathic-access-to-every-witness-storehouse-of-memories/
submitted by Contactunderground to Experiencers [link] [comments]


2024.05.15 01:26 Contactunderground A Telepathic Override that Probably Saved My Life: Contact Network History Project

A Telepathic Override that Probably Saved My Life: Contact Network History Project
A Telepathic Override that Probably Saved My Life:
Contact Network History Project
Joseph Burkes MD 2019
Telepathy: transmission of information from one person to another without using any of our known sensory channels or physical interaction.
A KIND OF “KNOWINGNESS”
During the early 1990s on two occasions while doing fieldwork with my CE-5 contact team in Southern California, I experienced the acquisition of information by no known sensory channel. I suddenly “knew” one might say “at the level of knowledge” important details about sightings that subsequently occurred “as predicted.”
Our contact network had been advised by the CSETI Director that such forms of communication could possibly take place during our investigations. Nonetheless, it was very surprising when this actually happened to me. It was experienced not as a kind of “bolt out of the blue” but rather as a gentle confident sort of “knowingness” about what was to later take place on the night of our investigation.
In advance of the actual sighting, I knew when, where in the sky and the number of craft that would appear. Being open to this sort of “guidance” can be very helpful. I know this is true because one night in June 2007 such telepathic guidance compelled my driver to pull off a dangerous road.
The road we were on looked like the one pictured above
A “TELEPATHIC OVERRIDE” POSSIBLY SAVED OUR LIVES
In 2007, I was commuting 1400 miles round trip every two weeks between LA and the college town Arcata, where my wife was living. It is located near the Oregon border. I did two weeks “on” in the ER and then ten days “off” with her. The remainder of the time I was either driving or flying across the state. What a schlep it was! (To use a Jewish expression.) Janie Krieger (a pseudonym) was a volunteer contact worker that lived in San Jose. This was about halfway to LA, so I often stopped by to see her and other contact activists in the Bay Area. On one particular trip, Janie and I decided to drive up a road to see if we might find an appropriate location where we might be able to do fieldwork
In the mountains to the east of San Jose, there is a county park that is accessible on a very treacherous road. It is a narrow two-lane highway that is bordered on one side by a deep ravine and on the other side by a steep rock face. This county road goes up the mountain with many switchbacks and has practically no shoulder or pullouts to move safely off the road in case of emergency. It was near dusk, and her tiny VW Bug slowly went up the winding path. There was no traffic in either direction. As we climbed higher into the foothills, every fifty to a hundred yards, we encountered a sharp curve to the right. The hairpin turns afforded no visibility as to what was beyond the curve in the road.
It was getting dark. We drove at perhaps twenty-five miles per hour on the straight portions of the road and far slower on the curves. I started feeling very uneasy. I experienced a premonition of danger, but I couldn’t figure out why I felt that way. Usually, my spirits are high when doing contact work. Janie was an excellent driver, so I should not have been alarmed.
Suddenly she blurted out, “I just got the message that we have to pull off the road.” I agreed with her without asking why because I too was feeling a sense of danger but had received no clear message as she did. But what were we supposed to do? On one side of the road was a hundred-foot drop into the ravine. On the other side was the wall of the mountain with no pullouts or highway shoulder in sight. We didn’t want to turn around and abandon our search. So, she slowed the vehicle, and we kept going. Fortunately, on one of the straight portions of the road we found a narrow shoulder. If we parked with one side of the Bug almost touching the rock face, we were mostly off the road. I got out of the car from the driver’s side because she had parked flush against the hillside. We then pressed ourselves against the wall of rock and waited.
In less than two minutes, we suddenly heard the roar of car engines. Around the curve there suddenly appeared two muscular sedans with thick tires designed for racing. I was shocked. The young male drivers were actually drag racing neck to neck down the narrow mountain road and they were taking up both lanes!
On the side of a straightaway portion of the road, where we had barely been able to park, they whizzed by us at what looked like close to fifty miles per hour. After they flashed past us with inches to spare, both drivers simultaneously jammed on the brakes as they approached a curve down the road. They whipped around that sharp turn with brakes screeching and disappeared.
Janie and I looked at each other in disbelief. If she had not received the warning to get off the road immediately, we probably would have been killed. With the ravine on one side and the rock face on the other, there was no place for us to go. Her tiny VW Bug would have been crushed and likely flung into the ravine like a child’s toy.
The idea that contact activists are actively being protected is something that I had heard prior to this incident. The notion that I, like many contactees, might have had a lifelong relationship with so-called “ETs” is something that I wonder about. On two occasions before age 18, I narrowly escaped death in what could have been fatal motor vehicle accidents. Many people believe that angels are looking after them. Contact experiencers sometimes say the same about aliens. The telepathic override that Janie reportedly experienced is something that I cannot prove to skeptics. The fact that we were on a mission for the loose network of activists that I refer to as the “Contact Underground” when this event occurred, should give courage to fellow contact workers. Not only are we not alone in the universe, but sometimes we might even be protected!
Comments:

Name Deleted: What’s the thinking behind why some people are “protected” through some form of intervention and others are left to experience tragedy?

J. Burkes MD: I regret that I don't have an easy answer to your question about why non-human intelligences might choose to intervene or not depending on the circumstances. The blog was written primarily for contact activists or contact experiencers in general. One individual that Preston Dennett and I wrote about in Chapter Six on UAP healings in "Beyond UFOs" is a very prominent UFO researcher and author who requested that we not reveal her name. She was reportedly healed from a disabling condition called chronic fatigue syndrome (CFS). She asked to be healed by the Grey aliens who were allegedly abducting her for decades. They reportedly did so one night when she was "taken" aboard an "ET craft." Following her remarkable sudden clearing of all symptoms from CFS, she subsequently asked them why they had afforded her the remarkable cure. The answer reportedly was "We heal our own!" One might conclude from this answer that because she had become a willing participant in the "alien" outreach effort, their successful treatment was transactional. She was helping them, so they helped her. This kind of relationship is rarely reported in the UFO subculture.

For More Reports from the Contact Underground the following links are provided:
This report was first published in 1993 on my return from a CE5 investigation in the “Volcanic Zone” near the Mexico City. There our team witnessed multiple UFOs including a large triangular “craft” that signaled at us.
https://contactunderground.wordpress.com/2022/02/20/ufo-investigation-in-the-volcanic-zone/


Crop Circles are thought of as communications from UAP associated intelligences. Might “cloud formations” be next?
https://underground.contact/2022/06/13/if-flying-saucer-intelligences-communicate-with-crop-circles-could-cloud-formations-be-next/

What if flying saucer intelligences had access to every witness’ full treasure chest of memories?
https://contactunderground.wordpress.com/2022/04/18/do-uap-intelligences-have-full-telepathic-access-to-every-witness-storehouse-of-memories/
submitted by Contactunderground to ContactUnderground [link] [comments]


2024.05.15 01:24 Contactunderground A Telepathic Override that Probably Saved My Life: Contact Network History Project

A Telepathic Override that Probably Saved My Life: Contact Network History Project
A Telepathic Override that Probably Saved My Life:
Joseph Burkes MD 2019
Telepathy: transmission of information from one person to another without using any of our known sensory channels or physical interaction.
A KIND OF “KNOWINGNESS”
During the early 1990s on two occasions while doing fieldwork with my CE-5 contact team in Southern California, I experienced the acquisition of information by no known sensory channel. I suddenly “knew” one might say “at the level of knowledge” important details about sightings that subsequently occurred “as predicted.”
Our contact network had been advised by the CSETI Director that such forms of communication could possibly take place during our investigations. Nonetheless, it was very surprising when this actually happened to me. It was experienced not as a kind of “bolt out of the blue” but rather as a gentle confident sort of “knowingness” about what was to later take place on the night of our investigation.
In advance of the actual sighting, I knew when, where in the sky and the number of craft that would appear. Being open to this sort of “guidance” can be very helpful. I know this is true because one night in June 2007 such telepathic guidance compelled my driver to pull off a dangerous road.
The road we were on looked like the one pictured above
A “TELEPATHIC OVERRIDE” POSSIBLY SAVED OUR LIVES
In 2007, I was commuting 1400 miles round trip every two weeks between LA and the college town Arcata, where my wife was living. It is located near the Oregon border. I did two weeks “on” in the ER and then ten days “off” with her. The remainder of the time I was either driving or flying across the state. What a schlep it was! (To use a Jewish expression.) Janie Krieger (a pseudonym) was a volunteer contact worker that lived in San Jose. This was about halfway to LA, so I often stopped by to see her and other contact activists in the Bay Area. On one particular trip, Janie and I decided to drive up a road to see if we might find an appropriate location where we might be able to do fieldwork
In the mountains to the east of San Jose, there is a county park that is accessible on a very treacherous road. It is a narrow two-lane highway that is bordered on one side by a deep ravine and on the other side by a steep rock face. This county road goes up the mountain with many switchbacks and has practically no shoulder or pullouts to move safely off the road in case of emergency. It was near dusk, and her tiny VW Bug slowly went up the winding path. There was no traffic in either direction. As we climbed higher into the foothills, every fifty to a hundred yards, we encountered a sharp curve to the right. The hairpin turns afforded no visibility as to what was beyond the curve in the road.
It was getting dark. We drove at perhaps twenty-five miles per hour on the straight portions of the road and far slower on the curves. I started feeling very uneasy. I experienced a premonition of danger, but I couldn’t figure out why I felt that way. Usually, my spirits are high when doing contact work. Janie was an excellent driver, so I should not have been alarmed.
Suddenly she blurted out, “I just got the message that we have to pull off the road.” I agreed with her without asking why because I too was feeling a sense of danger but had received no clear message as she did. But what were we supposed to do? On one side of the road was a hundred-foot drop into the ravine. On the other side was the wall of the mountain with no pullouts or highway shoulder in sight. We didn’t want to turn around and abandon our search. So, she slowed the vehicle, and we kept going. Fortunately, on one of the straight portions of the road we found a narrow shoulder. If we parked with one side of the Bug almost touching the rock face, we were mostly off the road. I got out of the car from the driver’s side because she had parked flush against the hillside. We then pressed ourselves against the wall of rock and waited.
In less than two minutes, we suddenly heard the roar of car engines. Around the curve there suddenly appeared two muscular sedans with thick tires designed for racing. I was shocked. The young male drivers were actually drag racing neck to neck down the narrow mountain road and they were taking up both lanes!
On the side of a straightaway portion of the road, where we had barely been able to park, they whizzed by us at what looked like close to fifty miles per hour. After they flashed past us with inches to spare, both drivers simultaneously jammed on the brakes as they approached a curve down the road. They whipped around that sharp turn with brakes screeching and disappeared.
Janie and I looked at each other in disbelief. If she had not received the warning to get off the road immediately, we probably would have been killed. With the ravine on one side and the rock face on the other, there was no place for us to go. Her tiny VW Bug would have been crushed and likely flung into the ravine like a child’s toy.
The idea that contact activists are actively being protected is something that I had heard prior to this incident. The notion that I, like many contactees, might have had a lifelong relationship with so-called “ETs” is something that I wonder about. On two occasions before age 18, I narrowly escaped death in what could have been fatal motor vehicle accidents. Many people believe that angels are looking after them. Contact experiencers sometimes say the same about aliens. The telepathic override that Janie reportedly experienced is something that I cannot prove to skeptics. The fact that we were on a mission for the loose network of activists that I refer to as the “Contact Underground” when this event occurred, should give courage to fellow contact workers. Not only are we not alone in the universe, but sometimes we might even be protected!
Comments:

Name Deleted: What’s the thinking behind why some people are “protected” through some form of intervention and others are left to experience tragedy?

J. Burkes MD: I regret that I don't have an easy answer to your question about why non-human intelligences might choose to intervene or not depending on the circumstances. The blog was written primarily for contact activists or contact experiencers in general. One individual that Preston Dennett and I wrote about in Chapter Six on UAP healings in "Beyond UFOs" is a very prominent UFO researcher and author who requested that we not reveal her name. She was reportedly healed from a disabling condition called chronic fatigue syndrome (CFS). She asked to be healed by the Grey aliens who were allegedly abducting her for decades. They reportedly did so one night when she was "taken" aboard an "ET craft." Following her remarkable sudden clearing of all symptoms from CFS, she subsequently asked them why they had afforded her the remarkable cure. The answer reportedly was "We heal our own!" One might conclude from this answer that because she had become a willing participant in the "alien" outreach effort, their successful treatment was transactional. She was helping them, so they helped her. This kind of relationship is rarely reported in the UFO subculture.

For More Reports from the Contact Underground the following links are provided:
This report was first published in 1993 on my return from a CE5 investigation in the “Volcanic Zone” near the Mexico City. There our team witnessed multiple UFOs including a large triangular “craft” that signaled at us.
https://contactunderground.wordpress.com/2022/02/20/ufo-investigation-in-the-volcanic-zone/


Crop Circles are thought of as communications from UAP associated intelligences. Might “cloud formations” be next?
https://underground.contact/2022/06/13/if-flying-saucer-intelligences-communicate-with-crop-circles-could-cloud-formations-be-next/

What if flying saucer intelligences had access to every witness’ full treasure chest of memories?
https://contactunderground.wordpress.com/2022/04/18/do-uap-intelligences-have-full-telepathic-access-to-every-witness-storehouse-of-memories/
submitted by Contactunderground to CE5 [link] [comments]


2024.05.15 01:23 Contactunderground A Telepathic Override that Probably Saved My Life: Contact Network History Project

A Telepathic Override that Probably Saved My Life: Contact Network History Project
A Telepathic Override that Probably Saved My Life:
Joseph Burkes MD 2019
Telepathy: transmission of information from one person to another without using any of our known sensory channels or physical interaction.
A KIND OF “KNOWINGNESS”
During the early 1990s on two occasions while doing fieldwork with my CE-5 contact team in Southern California, I experienced the acquisition of information by no known sensory channel. I suddenly “knew” one might say “at the level of knowledge” important details about sightings that subsequently occurred “as predicted.”
Our contact network had been advised by the CSETI Director that such forms of communication could possibly take place during our investigations. Nonetheless, it was very surprising when this actually happened to me. It was experienced not as a kind of “bolt out of the blue” but rather as a gentle confident sort of “knowingness” about what was to later take place on the night of our investigation.
In advance of the actual sighting, I knew when, where in the sky and the number of craft that would appear. Being open to this sort of “guidance” can be very helpful. I know this is true because one night in June 2007 such telepathic guidance compelled my driver to pull off a dangerous road.
The mountain road we were on look like the one pictured above
A “TELEPATHIC OVERRIDE” POSSIBLY SAVED OUR LIVES
In 2007, I was commuting 1400 miles round trip every two weeks between LA and the college town Arcata, where my wife was living. It is located near the Oregon border. I did two weeks “on” in the ER and then ten days “off” with her. The remainder of the time I was either driving or flying across the state. What a schlep it was! (To use a Jewish expression.) Janie Krieger (a pseudonym) was a volunteer contact worker that lived in San Jose. This was about halfway to LA, so I often stopped by to see her and other contact activists in the Bay Area. On one particular trip, Janie and I decided to drive up a road to see if we might find an appropriate location where we might be able to do fieldwork
In the mountains to the east of San Jose, there is a county park that is accessible on a very treacherous road. It is a narrow two-lane highway that is bordered on one side by a deep ravine and on the other side by a steep rock face. This county road goes up the mountain with many switchbacks and has practically no shoulder or pullouts to move safely off the road in case of emergency. It was near dusk, and her tiny VW Bug slowly went up the winding path. There was no traffic in either direction. As we climbed higher into the foothills, every fifty to a hundred yards, we encountered a sharp curve to the right. The hairpin turns afforded no visibility as to what was beyond the curve in the road.
It was getting dark. We drove at perhaps twenty-five miles per hour on the straight portions of the road and far slower on the curves. I started feeling very uneasy. I experienced a premonition of danger, but I couldn’t figure out why I felt that way. Usually, my spirits are high when doing contact work. Janie was an excellent driver, so I should not have been alarmed.
Suddenly she blurted out, “I just got the message that we have to pull off the road.” I agreed with her without asking why because I too was feeling a sense of danger but had received no clear message as she did. But what were we supposed to do? On one side of the road was a hundred-foot drop into the ravine. On the other side was the wall of the mountain with no pullouts or highway shoulder in sight. We didn’t want to turn around and abandon our search. So, she slowed the vehicle, and we kept going. Fortunately, on one of the straight portions of the road we found a narrow shoulder. If we parked with one side of the Bug almost touching the rock face, we were mostly off the road. I got out of the car from the driver’s side because she had parked flush against the hillside. We then pressed ourselves against the wall of rock and waited.
In less than two minutes, we suddenly heard the roar of car engines. Around the curve there suddenly appeared two muscular sedans with thick tires designed for racing. I was shocked. The young male drivers were actually drag racing neck to neck down the narrow mountain road and they were taking up both lanes!
On the side of a straightaway portion of the road, where we had barely been able to park, they whizzed by us at what looked like close to fifty miles per hour. After they flashed past us with inches to spare, both drivers simultaneously jammed on the brakes as they approached a curve down the road. They whipped around that sharp turn with brakes screeching and disappeared.
Janie and I looked at each other in disbelief. If she had not received the warning to get off the road immediately, we probably would have been killed. With the ravine on one side and the rock face on the other, there was no place for us to go. Her tiny VW Bug would have been crushed and likely flung into the ravine like a child’s toy.
The idea that contact activists are actively being protected is something that I had heard prior to this incident. The notion that I, like many contactees, might have had a lifelong relationship with so-called “ETs” is something that I wonder about. On two occasions before age 18, I narrowly escaped death in what could have been fatal motor vehicle accidents. Many people believe that angels are looking after them. Contact experiencers sometimes say the same about aliens. The telepathic override that Janie reportedly experienced is something that I cannot prove to skeptics. The fact that we were on a mission for the loose network of activists that I refer to as the “Contact Underground” when this event occurred, should give courage to fellow contact workers. Not only are we not alone in the universe, but sometimes we might even be protected!
Comments:

Name Deleted: What’s the thinking behind why some people are “protected” through some form of intervention and others are left to experience tragedy?

J. Burkes MD: I regret that I don't have an easy answer to your question about why non-human intelligences might choose to intervene or not depending on the circumstances. The blog was written primarily for contact activists or contact experiencers in general. One individual that Preston Dennett and I wrote about in Chapter Six on UAP healings in "Beyond UFOs" is a very prominent UFO researcher and author who requested that we not reveal her name. She was reportedly healed from a disabling condition called chronic fatigue syndrome (CFS). She asked to be healed by the Grey aliens who were allegedly abducting her for decades. They reportedly did so one night when she was "taken" aboard an "ET craft." Following her remarkable sudden clearing of all symptoms from CFS, she subsequently asked them why they had afforded her the remarkable cure. The answer reportedly was "We heal our own!" One might conclude from this answer that because she had become a willing participant in the "alien" outreach effort, their successful treatment was transactional. She was helping them, so they helped her. This kind of relationship is rarely reported in the UFO subculture.

For More Reports from the Contact Underground the following links are provided:
This report was first published in 1993 on my return from a CE5 investigation in the “Volcanic Zone” near the Mexico City. There our team witnessed multiple UFOs including a large triangular “craft” that signaled at us.
https://contactunderground.wordpress.com/2022/02/20/ufo-investigation-in-the-volcanic-zone/

Crop Circles are thought of as communications from UAP associated intelligences. Might “cloud formations” be next?
https://underground.contact/2022/06/13/if-flying-saucer-intelligences-communicate-with-crop-circles-could-cloud-formations-be-next/

What if flying saucer intelligences had access to every witness’ full treasure chest of memories?
https://contactunderground.wordpress.com/2022/04/18/do-uap-intelligences-have-full-telepathic-access-to-every-witness-storehouse-of-memories/
submitted by Contactunderground to AnomalousEvidence [link] [comments]


2024.05.15 01:16 Contactunderground A Telepathic Override that Probably Saved My Life: Contact Network History Project

A Telepathic Override that Probably Saved My Life: Contact Network History Project
A Telepathic Override that Probably Saved My Life:
Joseph Burkes MD 2019
Telepathy: transmission of information from one person to another without using any of our known sensory channels or physical interaction.
We were on a road like the one above. My driver suddenly said that we had to get off the road.
A KIND OF “KNOWINGNESS”
During the early 1990s on two occasions while doing fieldwork with my CE-5 contact team in Southern California, I experienced the acquisition of information by no known sensory channel. I suddenly “knew” one might say “at the level of knowledge” important details about sightings that subsequently occurred “as predicted.”
Our contact network had been advised by the CSETI Director that such forms of communication could possibly take place during our investigations. Nonetheless, it was very surprising when this actually happened to me. It was experienced not as a kind of “bolt out of the blue” but rather as a gentle confident sort of “knowingness” about what was to later take place on the night of our investigation.
In advance of the actual sighting, I knew when, where in the sky and the number of craft that would appear. Being open to this sort of “guidance” can be very helpful. I know this is true because one night in June 2007 such telepathic guidance compelled my driver to pull off a dangerous road.
A “TELEPATHIC OVERRIDE” POSSIBLY SAVED OUR LIVES
In 2007, I was commuting 1400 miles round trip every two weeks between LA and the college town Arcata, where my wife was living. It is located near the Oregon border. I did two weeks “on” in the ER and then ten days “off” with her. The remainder of the time I was either driving or flying across the state. What a schlep it was! (To use a Jewish expression.) Janie Krieger (a pseudonym) was a volunteer contact worker that lived in San Jose. This was about halfway to LA, so I often stopped by to see her and other contact activists in the Bay Area. On one particular trip, Janie and I decided to drive up a road to see if we might find an appropriate location where we might be able to do fieldwork
In the mountains to the east of San Jose, there is a county park that is accessible on a very treacherous road. It is a narrow two-lane highway that is bordered on one side by a deep ravine and on the other side by a steep rock face. This county road goes up the mountain with many switchbacks and has practically no shoulder or pullouts to move safely off the road in case of emergency. It was near dusk, and her tiny VW Bug slowly went up the winding path. There was no traffic in either direction. As we climbed higher into the foothills, every fifty to a hundred yards, we encountered a sharp curve to the right. The hairpin turns afforded no visibility as to what was beyond the curve in the road.
It was getting dark. We drove at perhaps twenty-five miles per hour on the straight portions of the road and far slower on the curves. I started feeling very uneasy. I experienced a premonition of danger, but I couldn’t figure out why I felt that way. Usually, my spirits are high when doing contact work. Janie was an excellent driver, so I should not have been alarmed.
Suddenly she blurted out, “I just got the message that we have to pull off the road.” I agreed with her without asking why because I too was feeling a sense of danger but had received no clear message as she did. But what were we supposed to do? On one side of the road was a hundred-foot drop into the ravine. On the other side was the wall of the mountain with no pullouts or highway shoulder in sight. We didn’t want to turn around and abandon our search. So, she slowed the vehicle, and we kept going. Fortunately, on one of the straight portions of the road we found a narrow shoulder. If we parked with one side of the Bug almost touching the rock face, we were mostly off the road. I got out of the car from the driver’s side because she had parked flush against the hillside. We then pressed ourselves against the wall of rock and waited.
In less than two minutes, we suddenly heard the roar of car engines. Around the curve there suddenly appeared two muscular sedans with thick tires designed for racing. I was shocked. The young male drivers were actually drag racing neck to neck down the narrow mountain road and they were taking up both lanes!
On the side of a straightaway portion of the road, where we had barely been able to park, they whizzed by us at what looked like close to fifty miles per hour. After they flashed past us with inches to spare, both drivers simultaneously jammed on the brakes as they approached a curve down the road. They whipped around that sharp turn with brakes screeching and disappeared.
Janie and I looked at each other in disbelief. If she had not received the warning to get off the road immediately, we probably would have been killed. With the ravine on one side and the rock face on the other, there was no place for us to go. Her tiny VW Bug would have been crushed and likely flung into the ravine like a child’s toy.
The idea that contact activists are actively being protected is something that I had heard prior to this incident. The notion that I, like many contactees, might have had a lifelong relationship with so-called “ETs” is something that I wonder about. On two occasions before age 18, I narrowly escaped death in what could have been fatal motor vehicle accidents. Many people believe that angels are looking after them. Contact experiencers sometimes say the same about aliens. The telepathic override that Janie reportedly experienced is something that I cannot prove to skeptics. The fact that we were on a mission for the loose network of activists that I refer to as the “Contact Underground” when this event occurred, should give courage to fellow contact workers. Not only are we not alone in the universe, but sometimes we might even be protected!
Comments:

Name Deleted: What’s the thinking behind why some people are “protected” through some form of intervention and others are left to experience tragedy?

J. Burkes MD: I regret that I don't have an easy answer to your question about why non-human intelligences might choose to intervene or not depending on the circumstances. The blog was written primarily for contact activists or contact experiencers in general. One individual that Preston Dennett and I wrote about in Chapter Six on UAP healings in "Beyond UFOs" is a very prominent UFO researcher and author who requested that we not reveal her name. She was reportedly healed from a disabling condition called chronic fatigue syndrome (CFS). She asked to be healed by the Grey aliens who were allegedly abducting her for decades. They reportedly did so one night when she was "taken" aboard an "ET craft." Following her remarkable sudden clearing of all symptoms from CFS, she subsequently asked them why they had afforded her the remarkable cure. The answer reportedly was "We heal our own!" One might conclude from this answer that because she had become a willing participant in the "alien" outreach effort, their successful treatment was transactional. She was helping them, so they helped her. This kind of relationship is rarely reported in the UFO subculture.
For More Reports from the Contact Underground the following links are provided:
This report was first published in 1993 on my return from a CE5 investigation in the “Volcanic Zone” near the Mexico City. There our team witnessed multiple UFOs including a large triangular “craft” that signaled at us.
https://contactunderground.wordpress.com/2022/02/20/ufo-investigation-in-the-volcanic-zone/
Crop Circles are thought of as communications from UAP associated intelligences. Might “cloud formations” be next?
https://underground.contact/2022/06/13/if-flying-saucer-intelligences-communicate-with-crop-circles-could-cloud-formations-be-next/
What if flying saucer intelligences had access to every witness’ full treasure chest of memories?
https://contactunderground.wordpress.com/2022/04/18/do-uap-intelligences-have-full-telepathic-access-to-every-witness-storehouse-of-memories/
submitted by Contactunderground to aliens [link] [comments]


2024.05.15 01:11 Prizm000 Out of Nowhere

Leo winced as a sudden wave of negative emotion came his way. The feeling gets easier with each scouting mission, but he still hasn’t gotten fully used to it yet. Feeling what other people feel is a strange sensation, but at least it helps him find the displaced.
A bright green flash emits from Leo’s back, as a pair of dark wings appear from his cloak, as he dashes in the direction of the emotional energy. He dodges through the forest, narrowly avoiding several bushes and trees, until he hears the voice inside of his head, “You’re getting better at this. I thought you would have gone face-first into a tree by now.” Otrix says sarcastically.
Leo scoffs at the comment. “Ha, alright, old man. I’d like to see you do any of this stuff.” Leo responds as the brush starts to clear to a small area where the sun shines down like a spotlight. In the light, he sees someone in a black, hooded jacket backing up from a large, black serpent. Not a normal black, but darker than any black Leo’s seen before, almost like a shadow.
Leo tries to get a better look at the two, but before he can look for too long, the snake lunges forward. Leo quickly flies towards the snake, swinging his umbrella at its head. The serpent is knocked back, but quickly focuses its eyes on Leo.
As Leo lands on the ground and his wings disappear, the beast lunges yet again, this time aiming for Leo. His umbrella glows red, as right when the serpent is about to reach him, Leo swings again, sending the snake flying into the nearest tree.
The snake falls, dazed. As it’s about to regain itself, a beam of scalding water shoots from the end of Leo’s umbrella, aiming directly towards the serpent’s head. As the ray of water collides with the snake, Leo walks towards the snake, keeping the flow directly at the snake’s neck.
Once he gets to the snake, the stream stops, and Leo plunges the tip of his umbrella into the snake's head. He holds it there for a few seconds, but as he removes the umbrella from his foe, the serpent fades into the ground, becoming one with its own shadow, until the shadow itself disappears.
Leo looks at where the snake disappeared from in confusion. That’s… not normal. At all. He thinks to himself, remembering the reason he fought the serpent in the first place. He turns around, and he sees a humanoid creature, with pale-white skin, blue eyes, white hair, black pants and jacket, with a dark blue shirt.
Leo didn’t have to detect the creature’s feelings to know that he was terrified, his eyes showed that just fine. “Are you hurt?” Leo asks softly
The person stares at Leo for a moment, then shakes his head, regaining his composure. “N-no. I’m not hurt. Thank you for that, by the way.”
Leo smirks. “No problem. What’s your name? And where are you from? If you remember, that is.” Leo asks.
“Uhh, Xander’s my name, and…” The other man hesitates for a moment. “I’m from… Nowhere.”
Leo narrows his eyes in confusion. “‘Nowhere?’ Well, that’s not suspicious at all.” As he says this, he feels a brief pain in his head. Otrix is trying to get his attention. “Where are you from, really?”
Xander sighs, “I’m from Nowhere, that’s what my world was called.”
Was? Leo thinks to himself, “Alright, can’t say that’s the strangest story I’ve heard.” He continues to ignore Otrix, the pain he’s causing is more annoying than anything, anyway. “Did that… thing come with you?”
Xander looks to where the snake used to be, “I wouldn’t doubt it,” He says with a chuckle, “The monsters from my world could get a little strange sometimes.”
Leo smirks at Xander. “Well, I guess I have to do the whole formal introduction now.” Leo clears his throat and takes a deep breath, “Hello, I’m Leo Vyse, Leader of S.P.A.D.E., if you want to come with me, then we can get you the help that you need. You don’t have to, the choice is yours.”
Xander turns back to Leo and nods his head, but doesn't say anything. As Leo turns around to guide him, he hears the voice in his head speak to him, “Leo, we need to talk. Now.”
Leo sighed and muttered under his breath, “I’ll deal with you later, alright?” Leo makes his way with the newfound displaced in-tow back to S.P.A.D.E., hopefully, to give Xander some answers.
/uw short little side character into. definitely won't be important later, don't worry about it.
submitted by Prizm000 to wizardposting [link] [comments]


2024.05.15 00:36 Trisky107 I really want to know more about this LW coat

I really want to know more about this LW coat
Namely why is she in a coat at all on the middle of summer? Is the season going to extend beyond the summer months like I’ve long wondered?
Is she on some LW mission?
What does the coat have to do with LW?
So many questions!
(Also think the third look is the wedding dress maybe.)
submitted by Trisky107 to PolinBridgerton [link] [comments]


2024.05.15 00:17 PyroIsSpai Are UFOs impacted by energies and gravitational anomalies generated by fault lines? A few new clues and questions from a claimed UFO Program leaker on a similar subreddit.

0. High level summary

I propose that fault lines may play a significant and under documented role in what is happening with UFOs and specifically the impact of fault lines on some number of UFO related crashes. I suspect energetic effects from fault lines and gravity effects from mass variances in fault lines (especially while active) impact UFO/NHI navigational systems. They may do things like routing around, or via, fault lines.

1. A new leaker: Dijkstra's algorithm and Diablo Canyon.

On May 13th, 2024, a claimed leaker on UFO/NHI related programs posted on /Aliens with details on their history with the "Program".
It's a huge volume of data but one very particular passage instantly stuck out to me:
"The craft use a system that originally befuddled generations of researchers, but it's essentially a 3D dijkstra algorithm. It finds points around the craft, and chooses the most efficient possible route through space time to get to that point. Some of the parameters it uses to gauge efficiency are totally unknown to us and are a serious point of contention. It's not autonomy, but rather obstacle avoidance not unlike what you would see in a self-driving car. But, the self driving car could go through air, space and water without worrying about what medium its in. Additionally, the algo accounts for the crafts place in time."
And then this surprising sentence shortly after:
"Although the algo is extremely effective, Nuclear explosions and experiments somehow interfere with this navigation. Craft particularly avoid Diablo Canyon, even if we put something they really want there."
So, this Dijkstra's algorithm and Diablo Canyon.
I can find not one single prior reference to this anywhere, ever, in all of Ufology prior to that Reddit post.
I think this is entirely new, or new to the Internet for UFO topics.
In a 3D version of Dijkstra's algorithm, the algorithm extends from two-dimensional plane navigation to three-dimensional environments, making it suitable for applications such as drone flight paths, underwater vehicle navigation, or spacecraft trajectory planning. The algorithm begins at a starting node, exploring all neighboring nodes and continuously updating the shortest known distances from the start to each node, considering all possible paths. By repeating this process until the destination node is reached, the algorithm ensures that the path with the minimal total distance or cost is selected, taking into account the complexities of moving through 3D space. So, we have the introduction of a known means of navigation, that does 4D (by inclusion of a temporal parameter) mapping in this model.
Then we have the inclusion of Diablo Canyon -- but there are six of these in North America. Three of these are very close to government sites.
Which could the leaker be talking about? And why is it interesting in the context of UFOs?
Why would a UFO avoid a canyon?

2. Energy fields, UFO navigation and "fault lines" in gravity.

There are numerous reports and stories of things like claimed lasers, directed energy weapons/fields, and even allegedly things like RADAR having some manner of detectable impact on navigational capabilities of UFOs/NHI craft. The lore is full of this topic over time, and it aligns substantially with the scientific backgrounds of people known to be involved, like Sean M. Kirkpatrick.
This caught my eye as I've been doing a lot of reading on certain much lesser-known effects of fault lines, after I learned that the home and neighborhood I lived in as a child, where a group of us saw a "saucer", was literally sat atop a small land mass completely encircled like an island by fault lines. This is not unique--there are others. But this was a wild surprise to me, and especially when the flight path of the ship we saw... once I saw the fault lines path/heading...
It was the same route. The thing we saw, once I saw the fault line maps... it was like looking at a snippet of a Google Maps route that the UFO took, for the duration of our experience seeing it. I did not know this for decades.
For the curious, the bread crumb that led down this path was not this whistleblower, fault lines, or my own experience. It was studying Lagrange Points.
What's a Lagrange point?
Positions in space where the gravitational forces of two large bodies, like Earth and the Moon, balance out the centripetal force felt by a smaller object, allowing it to remain in a stable position relative to the two larger bodies. Think of it like the mid-way point between any two bodies with mass that impact gravity. Earth/Jupiter. JupiteSun. Earth moon/Neptune. You/your cat. It's not a 50/50 thing; if you are and your cat are 10 feet away, it's not 5-foot between you. It's also impacted by gravity from other bodies within range (and range is infinite because gravity is, no matter how infinitesimal at long distances).
There is even conceptually such a place, even if it's trivial in variation, between galaxies.
Keep in mind: there are specifically named 3D mapped always-moving (as Earth/moon for example) always-in-motion Lagrange points for the Earth and Moon. Five total--but those are just the optimal ones. There would be a relative band of space where overall the gravity between bodies is more balanced.
Almost like a fault line in gravity, huh?
That, the fault line discovery related to my experience, and my (then) unrelated fault line research which was pure curiosity unrelated to UFOs... at first.

3. Piezoelectrics, Electrokinetics, and Gravitational anomalies.

So we have a new claimed 4D mapping/navigational tool by NHI UFOs, and that they go out of their way to avoid some "Diablo canyon" no matter what we do. We know definitively there are places where gravity can have relative weak spots, due to the balancing of gravitational waves/forces/mass between bodies. All bodies with mass produce gravity... including tectonic plates.
But that's not all they produce in terms of energy.
Fault lines can generate three different distinct effects beyond seismic (shaking/motion) impacts on the world.
They are:
Stress-induced Piezoelectric Effects
Stress-induced piezoelectric effects refer to the generation of electrical charges in certain crystalline materials, such as quartz, when mechanical stress is applied. These effects are caused by tectonic stress and strain in the Earth's crust, which deforms the crystalline structures, generating electric fields. At the surface, these effects can disrupt local power grids, cause voltage fluctuations, and affect sensitive electronic equipment. In the atmosphere, piezoelectric effects can lead to changes in the ionosphere, affecting radio signal propagation and GPS accuracy up to altitudes of around 600 km. In space, the impacts are typically observed as changes in ionospheric electron density, detected by satellites in low Earth orbit (LEO), such as those at altitudes up to 1,200 km.
Additional reading:
  1. https://en.wikipedia.org/wiki/Piezoelectricity
  2. https://en.wikipedia.org/wiki/Seismoelectrical_method
Electrokinetic Effects
Electrokinetic effects are electrical phenomena that occur when a fluid (such as groundwater) moves through a porous medium (like soil or rock) under the influence of a pressure gradient. These effects are caused by the movement of ionized fluids through the Earth's subsurface, which can be influenced by tectonic activity, fluid injection, or natural fluid migration. At the surface, electrokinetic effects can alter groundwater flow, impact water supply systems, and cause electrical disturbances in subsurface sensors. In the atmosphere, these effects are less direct but can influence humidity and ionization levels, which may affect weather radar and communication systems. In space, electrokinetic effects are typically not directly observed; however, related ionospheric disturbances from fluid movement in the Earth's crust can be detected by satellites at altitudes up to 1,200 km.
Additional reading:
  1. https://en.wikipedia.org/wiki/Magnetotellurics
  2. https://en.wikipedia.org/wiki/Electrokinetic_phenomena
Gravity Anomalies
Gravity anomalies are variations in the Earth's gravitational field caused by differences in the distribution of mass within the Earth. These anomalies are caused by subsurface geological structures such as mountains, valleys, fault lines, and varying rock densities. On the surface, gravity anomalies can affect precise geodetic measurements, influence surveying accuracy, and impact construction projects that rely on gravitational data. In the atmosphere, gravity anomalies can slightly influence the flight paths of aircraft and atmospheric satellites, but these effects are generally minimal. In space, gravity anomalies are detected by satellites like the GRACE mission at altitudes of around 500 km, affecting satellite orbit calculations and providing data on Earth's subsurface structures and water distribution.
Additional reading:
  1. https://en.wikipedia.org/wiki/Gravity_anomaly
  2. https://en.wikipedia.org/wiki/Bouguer_anomaly
  3. https://en.wikipedia.org/wiki/Free-air_gravity_anomaly

4. The impact of fault lines on UFOs.

Disturbances related to stress-induced piezoelectric effects, electrokinetic effects, and gravity anomalies have been observed and recorded at various altitudes. Here are some notable examples across different categories:
A) Stress-induced Piezoelectric Effects
  • High-altitude Observations: Piezoelectric effects typically influence ground-based systems such as power grids and sensors. There is limited data on their direct impact at high altitudes. However, atmospheric electrical phenomena, such as changes in the ionosphere related to seismic activity, have been noted up to several hundred kilometers above the Earth's surface. These are often detected by satellites in low Earth orbit.
B) Electrokinetic Effects
  • High-altitude Observations: Electrokinetic effects primarily affect subsurface and near-surface fluid dynamics. There is no significant evidence of direct electrokinetic phenomena being observed at high altitudes. However, related atmospheric effects, such as changes in humidity or ionization, can indirectly influence atmospheric layers.
C) Gravity Anomalies
  • High-altitude Observations: Gravity anomalies have been detected at high altitudes, including by aircraft and satellites. Gravity Recovery and Climate Experiment (GRACE) satellites, for example, operate at altitudes of approximately 500 km and have provided detailed maps of gravity anomalies across the Earth.

Specific High-altitude Observations

  1. Ionospheric Disturbances Related to Seismic Activity:
    • Altitude: Up to 600 km.
    • Impact: Changes in electron density in the ionosphere, detected by satellites.
  2. Gravity Anomalies Detected by GRACE Satellites:
    • Altitude: Approximately 500 km.
    • Impact: Detailed mapping of Earth's gravity field, revealing variations due to tectonic and other geological processes.

Summary

  • Stress-induced Piezoelectric Effects: Up to ionospheric altitudes (~600 km) via indirect atmospheric electrical phenomena.
  • Electrokinetic Effects: Primarily near-surface, with no significant direct high-altitude observations.
  • Gravity Anomalies: Up to satellite altitudes (~500 km), with significant observations by GRACE and similar missions.
Reports say that the navigational apparatus of UFOs can be impacted by energy fields, implying this plays a role in their crashing. Similar claims revolved around electromagnetic fields.

5. Why would UFOs avoid "Diablo Canyon"?

We need to know which one it is. The most likely based on the intersection of fault lines; fault lines with impacts; and near proximity to notable UFO-related locations--Vandenburg and Los Alamos--leaves us with New Mexico and the nuclear power planet.
Here are all nearby relevant fault lines for each.
This section took a substantial amount of digging/cross referencing over weeks. I had begun this for a fiction/story idea that didn't pan out, and did not save the litany of sources I read. This is a summary.

A) Diablo Canyon Power Plant, California

  • Hosgri Fault Zone

    • Location: Offshore, running parallel to the coast near the power plant.
    • Stress-induced Piezoelectric Effects
      • Specific Locations: Documented near Avila Beach and Montaña de Oro State Park.
      • Relative Strength: Moderate compared to other equivalent faults in California, such as the San Andreas Fault. The presence of quartz in the fault gouge enhances the piezoelectric effect, making it comparable to effects observed in the Garlock Fault.
    • Electrokinetic Effects
      • Specific Locations: Recorded near Diablo Canyon Power Plant and Morro Bay.
      • Relative Strength: Comparable to electrokinetic effects seen in the Hayward Fault in California due to similar fluid movement dynamics.
    • Gravity Anomalies
      • Specific Locations: Detected offshore near Point Buchon and Diablo Canyon Power Plant.
      • Relative Strength: Significant compared to other coastal fault zones, with variations similar to those found in the Cascadia Subduction Zone.
  • San Andreas Fault

    • Location: Approximately 10 miles inland from the power plant at its closest point.
    • Stress-induced Piezoelectric Effects
      • Specific Locations: Parkfield, California and Hollister, California.
      • Relative Strength: High, as the San Andreas Fault is one of the most studied and active fault lines globally. The piezoelectric effects are significant and comparable to those seen in other major fault systems worldwide.
    • Electrokinetic Effects
      • Specific Locations: San Juan Bautista, California and Carrizo Plain National Monument.
      • Relative Strength: Significant, due to extensive fluid movement and high seismic activity. Comparable to effects observed in the Wasatch Fault Zone.
    • Gravity Anomalies
      • Specific Locations: Palmdale, California and San Bernardino, California.
      • Relative Strength: Very high, with anomalies providing critical insights into fault mechanics. Similar to those in the New Madrid Seismic Zone.
  • Shoreline Fault

    • Location: Discovered in 2008, runs very close to the plant, offshore and parallel to the coastline.
    • Length: Approximately 25 miles.
    • Within 5 miles: The Shoreline Fault comes within 5 miles of the Diablo Canyon Power Plant.
    • Stress-induced Piezoelectric Effects
      • Specific Locations: Nearshore areas close to Diablo Canyon Power Plant.
      • Relative Strength: Potential effects are moderate, with less documentation compared to major faults.
    • Electrokinetic Effects
      • Specific Locations: Offshore areas near the power plant.
      • Relative Strength: Comparable to minor faults in coastal regions.
    • Gravity Anomalies
      • Specific Locations: Offshore near Diablo Cove.
      • Relative Strength: Minor, indicating subtle density changes.
  • Los Osos Fault

    • Location: Within 10 miles of the power plant.
    • Stress-induced Piezoelectric Effects
      • Specific Locations: Los Osos Valley.
      • Relative Strength: Minor compared to major faults but notable within the local context.
    • Electrokinetic Effects
      • Specific Locations: Areas with significant groundwater flow near Los Osos.
      • Relative Strength: Comparable to small, groundwater-rich fault zones.
    • Gravity Anomalies
      • Specific Locations: Los Osos Valley.
      • Relative Strength: Minor anomalies detected.

B) Diablo Canyon, New Mexico

  • Embudo Fault

    • Location: Within 20 miles of Diablo Canyon.
    • Stress-induced Piezoelectric Effects
      • Specific Locations: Near Dixon and Pilar, New Mexico.
      • Relative Strength: Moderate compared to other faults in the Rio Grande Rift. Similar effects to those observed in the East African Rift.
    • Electrokinetic Effects
      • Specific Locations: Near Embudo, New Mexico.
      • Relative Strength: Moderate, consistent with other active rift zones with significant groundwater interaction.
    • Gravity Anomalies
      • Specific Locations: Near the town of Española, New Mexico.
      • Relative Strength: Significant, providing insight into the rift's complex tectonic structure. Comparable to anomalies in the Basin and Range Province.
  • Pajarito Fault

    • Location: Within 20 miles of Diablo Canyon.
    • Stress-induced Piezoelectric Effects
      • Specific Locations: Near Los Alamos, New Mexico.
      • Relative Strength: High, due to active seismicity and the presence of stress.
    • Electrokinetic Effects
      • Specific Locations: Near White Rock, New Mexico.
      • Relative Strength: Significant, due to active groundwater flow in the region.
    • Gravity Anomalies
      • Specific Locations: Near Los Alamos National Laboratory.
      • Relative Strength: Notable, with detailed mapping providing insights into fault mechanics.

6. Conclusion

Simply, some variables on the navigational systems of the UFO craft which rely on precise 4-dimensional mapping for their navigational system, with implied near real time adjustments across all parameters, are negatively impacted by unexpected or significant enough to not be able to compensate for impacts from native Earth effects generated by tectonic plate actions, in specific key locations.
I'd often suspected if there was something like this related to the handful of known crashes, and them seeming to be concentrated in certain areas. With this leaker, we see another few possible pieces of a puzzle filling.
Are they legitimate? We obviously can't tell, today. But this new data sure does align with:
  1. Reports of the USA trying to "bait" UFOs.
  2. Reports of the USA utilizing nuclear facilities to this end.
  3. UFO engagement with nuclear sites.
  4. UFOs reportedly avoiding certain areas, not limited to prior crash locations.
  5. UFOs reportedly being seen over time in the same places or repeated routes/locations.
  6. The USA getting big into gravity research along these lines (gravity scanners for military).
  7. Elizondo references to LIGO.
  8. And more beyond, that I'm sure more of you can recite from memory than I could.
Maybe this has some part of the genesis of the mythology of ley lines, because ancient humans couldn't possibly on their own know all these things. Were they just energetically charged fault lines that had some manner of intersection over time with UFOs?
If anyone wants to run with this or research equivalent sites in other parts of the world and their intersection with UFOs/UAPs, this may be a worthwhile rabbit hole for pursuit.
submitted by PyroIsSpai to UFOs [link] [comments]


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