Black man with a fohawk

As a black man...

2013.12.08 22:01 TastyMeatPoop As a black man...

For those pretending to be what they're not, and those who hate what they are.
[link]


2010.07.02 05:48 geoviedo Spider-Man

The subreddit for the Marvel character, Spider-Man
[link]


2019.05.11 16:19 OnePunchGoGo Animey

A community made for Indian weebs[Connoisseur of Japanese otaku culture] who thirst for seasonal waifus and good "stories" in Anime and for those who read manga and light novels for the 'plot'.
[link]


2024.05.21 18:34 fragdelta [WTS] Stronger with You Tobacco/Intensely/Absolutely, Cartier Pasha Parfum, Dior Homme Original/Intense/Parfum, Sauvage Elixir, JPG Ultra Male, Polo Oud, Bvlgari Man in Black, TF Grey Vetiver Parfum, Spicebomb Infrared EDP, ADG Parfum, Prada L'Homme Intense, Valentino Uomo/Acqua (Decant)

Hello Friends! Offering some bottles for decant. I accept Zelle, Cash App, or Venmo F&F. Shipping is a flat $4 in the continental United States. Tracking is always provided; usually ships the same day. Thanks so much for looking!
Check out my Electimuss/Dusita decants here and even more decants here.
Photos
ARMANI Acqua di Gio Parfum
2ml - $5.50 5ml - $13.50 10ml - $18.50
ARMANI Stronger with You Absolutely EDP
2ml - $6 5ml - $15 10ml - $22
ARMANI Stronger with You Intensely EDP
2ml - $6 5ml - $14 10ml - $20
ARMANI Stronger with You Tobacco EDP
2ml - $6 5ml - $15.50 10ml - $23
BVLGARI Man in Black EDP
2ml - $5 5ml - $11 10ml - $16
CARTIER Pasha de Cartier Parfum
2ml - $5 5ml - $13 10ml - $18
DIOR Homme Original EDT
2ml - $6 5ml - $13.50 10ml - $19
DIOR Homme Intense EDP
2ml - $6 5ml - $13 10ml - $17
DIOR Homme Parfum
2ml - $7 5ml - $18 10ml - $28
DIOR Sauvage Elixir
2ml - $7 5ml - $17 10ml - $26
JEAN PAUL GAULTIER Ultra Male EDP
2ml - $5 5ml - $12 10ml - $16
PRADA L'Homme Intense EDP
2ml - $5 5ml - $13 10ml - $18
RALPH LAUREN Polo Oud EDP
2ml - $5 5ml - $12 10ml - $15
TOM FORD Grey Vetiver Parfum
2ml - $7 5ml - $18 10ml - $28
VALENTINO Uomo EDT
2ml - $4 5ml - $11 10ml - $15
VALENTINO Uomo Acqua EDT
2ml - $4 5ml - $12 10ml - $16
VIKTOR & ROLF Spicebomb Infrared EDP
2ml - $5 5ml - $13 10ml - $18
submitted by fragdelta to fragranceswap [link] [comments]


2024.05.21 18:32 Necessary-Panda-7294 I know this is one of y'alls alt

I know this is one of y'alls alt submitted by Necessary-Panda-7294 to languagelearningjerk [link] [comments]


2024.05.21 18:29 Korae 88% Winrate to Mythic - I love my Big Black Deck (necropotence is bad)

88% Winrate to Mythic - I love my Big Black Deck (necropotence is bad)

The Deck

Moxfield Link to the decklist: https://www.moxfield.com/decks/OsszAWZ8aEumTmqFC-kJxQ
https://preview.redd.it/652pxlyais1d1.png?width=1912&format=png&auto=webp&s=44299f4e05f67e18f1bc819b06d8c24c1d557bd6
https://preview.redd.it/o3l9mx83is1d1.png?width=320&format=png&auto=webp&s=dd2f538e176117404c679bb3d0730ddae4678ad4
Recently, I went on a 30-4 TEAR with mono-black to mythic. Today I'll be providing a write-up on the deck and my thoughts on it so that other members of the community can have a go at playing it.
I personally think that dark ritual and reanimate are two of the best cards in the format, and that black also has the best interaction in the format, so I've spent a lot of time tinkering with Bx or mono-B lists since OTJ dropped. I spent a lot of time trying to make a necropotence build work, until I tried this sheoldred + ring build and saw amazing results. Yes, there's some crazy amount of luck here. An 88% winrate can't last forever. 34 games in an online ladder is almost nothing at the end of the day. But I do want to share the deck, as I'd love to see the community refine and improve this list.

Necropotence is worse than The One Ring

I really do think that this build is superior to Necropotence builds (see my first idea for this deck running necro+some devotion cards https://www.moxfield.com/decks/IEB_vC54_EOgmckgg3vzAQ ). Necropotence is a very punishing card in this format, and I really don't think its as broken as other people think. In Timeless, Necropotence is balanced by its sharp draw-backs and the high power level of the format. I think that The One Ring is a superior source of card advantage because it provides you protection for a turn, it can mitigate its own downside via the legend rule, and it can pair incredibly well with Sheoldred to stabilize and play the long game. Necropotence, on the other hand, does nothing in multiples (besides providing devotion), completely locks you out of the game if your opponent plays a pithing needle, cannot remove itself via the legend rule when you don't need more card advantage, and can't overcome its own life-loss with Sheoldred (you need to play a bad card like March and hemorrhage card advantage to make up for the life loss here).
As a quick example, I had a game against a primeval titan player where I wasn't able to sufficiently disrupt them, and they turbo'd out a prime time early. My plan was to turbo a turn 2 Sheoldred, but that's still a losing position by itself against the Primeval Titan nut draw. They had an overwhelming board of zombies that would have killed me on the next attack step, and at any moment they could topdeck Natural Order for hoof. I only had a Sheoldred in play and 4 mana available to me, but I get lucky and top-deck a Ring, buying me a turn and gaining life with Sheoldred. After drawing 3 cards with the ring and drawing for turn, I find another ring, and legend rule it for protection again. I draw more cards, another ring, legend rule it again. Opponent died to my Sheoldred triggers and Deathrite Shaman activations before they could even make another attack. A necropotence deck would not win in this situation without playing a suboptimal storm-based win condition like Beseech the Mirror + Tendrils.

Common Turn 1/2 Play-Patterns

I'd like to go over every card inclusion in the deck individually, but first I'd like to first highlight some of the most busted play patterns that will win you games for context. I love this deck because I can have a broken turn 1/2, it can interact with your opponent very well, and it can also grind with the ring. I really think you should mulligan once to try and get an opening hand with a Dark Ritual or a Reanimate if you don't see these cards in your opening 7.
  • Dark Ritual + Troll + Reanimate + Any 1 mana spell - This is the best opening hand you can have. Play your land for turn, dark ritual. If you have a thoughsieze or other 1 mana spell in hand, play it first to clear the way for your cycle+reanimate. Hopefully you'll discard your opponent's interaction or eat a spell piece so that you can cleanly resolve reanimate on Troll. Then use the other two mana to cycle then reanimate your Troll. In this position, you just put a 6/5 into play and disrupted your opponent on turn 1. Or maybe you put a 6/5 AND a deathrite shaman into play. There are very few removal spells in the format that will kill the Troll early, its nearly impossible to block the troll, and its really just 3 attack steps to kill your opponent with the troll in a fetchland format.
  • Dark Ritual + Thoughtsieze + Reanimate - In the blind, this is an interesting decision. You might want to Thoughseize alone and save your Dark Ritual for turn 2 if its game 1 and you have no other information. If you high-roll, you can get your own Atraxa on turn 1. If you low-roll and can't discard a creature, you waste a Dark Ritual. I personally prefer to only cast thoughsieze on turn 1 when I don't have any information on my opponent's hand or deck. I like to save the Dark Ritual for my turn 2 play, where I can act on the information I gained from thoughseizing with 4 mana available to me. The only exception to this is when I have other things to do with the extra Dark Ritual mana. For example, the opener could be Dark Ritual + Thoughtsieze + Reanimate + Bowmasters, where you just cast a turn 1 bowmasters if you don't discard a sweet reanimate target. Or Dark Ritual + Thoughtsieze + Reanimate + DRS + DRS. The flexibility of being able to follow up your Thoughsieze with a reanimate OR a threat based on what you see is what makes this really potent.
  • Dark Ritual + The One Ring/Sheoldred - Combined with a thoughtsieze, this is the second best opening hand the deck can have. I LOVE getting Rings and Sheoldreds out on turn 2. Its how this deck wins games. Clear the way turn 1 with a discard spell, or if you can't use a Deathrite Shaman to bait removal. Then on turn 2, go for your busted ritual turn. If you thoughsiezed turn 1, you can act on the information you gained. If your opponent is holding up a spell pierce, then don't try and turbo out a ring. If they're holding up a mana drain, let them waste their mana and just pass. The Ring will give you card advantage no matter when you play it, so you can be patient against countermagic you can play several dark rituals or threats on later turns to get through counterspells (being able to flash out bowmasters on opponent's end steps is a fantastic way to force them to tap mana to counter or remove it). Sidenote - most players will NOT counter your dark ritual and instead try to mana drain whatever you cast using the dark ritual mana. A way to get around this is to do something like cast Dark Ritual (which doesn't get countered) followed up by a Thoughseize (which they're almost forced to counter) followed up by your real threat.
  • Fair Hands (Deathrite Shaman, Bowmasters) - Wow this deck can play fair magic too! I don't need dark ritual on turn 1 to win! This deck performs great on a basic draw that interacts with your opponent. Turn 1 deathrite shaman, turn 2 discard Harvester to interact, turn 3 Ring. Or turn 1 Thoughsieze, turn 2 bowmasters, turn 3 interaction, turn 4 ring/sheoldred. If you can get to turn 4 in these sorts of games, you're generally going to win as your smother your opponent with card advantage and sheoldred triggers. In some matchups however, you might want to mulligan a slow fair hand if it doesn't interact well with your opponent's strategy.

Individual Cards

Lets go over every card and why I believe it belongs in the deck:
  • Dark Ritual - No explanation needed.
  • Reanimate - Not much explanation needed for this either, beyond the fact that you need at about a dozen enablers to make this card work. An enable is a card that can discard your opponent's creatures, or a way for you to discard your own big creature. We have a dozen exactly - 4 thoughtseize and 8 big creatures that can discard themselves. Plus, all of our other creatures are reasonable backup targets that we're happy to reanimate when the eat a removal spell.
  • Troll of Khazad-Dum - A legacy staple alongside reanimate, it serves the same purpose in this deck. It enables busted turn 1/2 reanimations of a 6/5 pseudo-unblockable creature. It dodges most removal spells in the format. It lets us lower our land count down to just 19. Its also hard-castable with Dark Ritual, similar to how Vein Ripper functions in pioneer by being a cheat target that can also be cast fairly on later turns.
  • Harvester of Misery - Listen up kids this card makes the deck click. I haven't seen anyone else really talking about this card or playing it on ladder. This is a fantastic card that serves multiple roles in the deck. It is an UNCOUNTERABLE targeted removal spell, it is a boardwipe for small creatures, it is a reanimate target that puts itself into the graveyard, and it is a 5 power threat with menace. Oftentimes, you end up discarding this on turn 2 to answer your opponent's cheap threat, and this is a good play to make regardless of whether or not you can reanimate this card. The fact that this removal spell is UNCOUNTERABLE has won me games against slow UBx decks, this is an un-counterable way to kill their bowmasters so you can get drawing cards with your Ring. Harvester's boardwipe potential is also amazing. It cleanly kills Field of the Dead tokens for example. Its discard ability can stack with its ETB if you reanimate it. For example, if your opponent is on Jund with a board of Jarsyl (3/3), bowmasters, and a DRS, you can discard this targeting Jarsyl to shrink it to a 1/1, then reanimate it to wholesale wipe your opponent's board. PLEASE REMEMBER THAT THE BOARDWIPE IS SYMMETRICAL - playing this guy will kill your own DRS and Bowmasters as well. I sometimes let myself fall behind on board if I'm trying to set up a big play with harvester.
  • The One Ring and Sheoldred - Lumping these together because we know how it works. These are both fantastic cards to play on Turn 2 off a ritual that can win the game. I already went over some scenarios before, and I'm sure we know how it goes by now. As I explained before, I think this package is much better than trying to play Necropotence.
  • Thoughsieze - Premium discard spell in the format, doesn't need much explanation. I will note that I am not playing Duress or Inquisition in the maindeck because they do not synergize as well with Reanimate. If there was another discard spell that could discard big creatures, I would play it. Can I thoughtsieze myself to set up reanimate? No, you're lost in the sauce. Don't do that. Point the card at your opponent please.
  • 1x Demonic Tutor - Its restricted for a reason. I'm not sure how many copies the deck would play if it wasn't restricted, as 4 copies would be a lot. But it helps a lot with consistency in the mid-late game, and I've cast it off a ritual on turn 1 when I went Dark Ritual -> Thoughseize discarding Show + Tell -> DT for Surgical Extraction -> goodbye combo piece.
  • Deathrite Shaman - This card is banned in every other format for a reason. Its a mana accelerant that is also a late-game win condition. It can gain you life in a pinch. Its passive graveyard hate. Mwah.
  • Orcish Bowmasters - This is a very good card that keeps the power level of the deck up. I don't think I need to tell you the pros and cons of bowmasters if you're reading this much about timeless. You will sideboard this card out a lot, it has good matchups and bad matchups. But man is it good in the good matchups. As I stated before, its really good against blue decks, and often can bait out counterspells or removal to clear the way for your real threats.
  • 3 Fatal Push and 1 Sheoldred's Edict - Seems like a pretty good maindeck removal suite. Maybe someone will type an essay on why it should be 4 fatal pushes and 2 edicts. Or how I can get away with less fatal pushes. This is something you can tweak if you pick up the deck.
  • 1 Maindeck Liliana of the Veil - This is a flex spot that I've swapped around a lot. Really, this is just going to become a grief in a month when MH3 drops. Turn 1 lili off a dark ritual breaks a lot of decks backs. I originally had a maindeck Ashiok in this slot, which can also be a backbreaking play against some decks but it did literally nothing against others. This slot is completely flexible, feel free to add another removal spell or your personal pet card.
  • 8 Fetchlands - I do believe you need to run fetchlands to enable your Deathrite Shaman. 8 fetchlands seems to consistently enable its mana ability, and allow me to splash green for its other lifegain ability. These fetches also let me get my utility lands.
  • 1x Underground Mortuary - Surveil land that you will fetch frequently. I am considering running two, but I don't want too many taplands to disrupt my turn 1 Dark Ritual plays. Keep in mind, Troll more or less counts as 4 tap-lands already. Our untapped land count is pretty low for a monocolor deck.
  • 1x Overgrown Tomb - Untapped land for DRS activated ability. You can also put a green card in your sideboard if you wish. I'm not, buy maybe there's a card worth playing. A light splash in on color is pretty free for this deck.
  • 1x Gate of the Black Dragon - This tap land lets you spend 5 mana to "draw a card" once. This is significantly better than drawing a card, as it guarantees you hit a nonland card, and it gets around "draw a card" punishers like Bowmasters. I find myself fetching this and activating this in slower matchups, especially when my opponent is holding up countermagic. I don't activate it super frequently, but its absolutely worth having for the price of one tapped land. FYI Troll can grab this or Mortuary when you cycle it.
  • 1x Takenuma - Pretty free way to buy back your threats. There's not enough effects in this format to punish nonbasic lands for this to not be worth running one copy of.
  • 7 basics - keeps the manabase relatively painless for a fetchland manabase.
Sideboard Cards:
  • 3 Surgical Extraction - This comes in for unfair combo decks only. Use this to rip Show + Tell from your opponent's hand, and then rip it from their deck. Only sideboard these in if you're also sideboarding in your extra discard spells, or if your opponent is filling their own graveyard.
  • 2 Duress + 2 Inquisition of Kozilek - I like having more discard spells in the sideboard. I don't like that these can't hit big creatures to reanimate, but these are for control decks and unfair decks primarily. I'm not sure if the 2/2 split here is correct, or if 4 discard spells in the sideboard is correct. Another discard spell on my radar is Mind Spike which is a duress that lets you draw a card if you "miss" at the cost of 2 life. I've run it before in Death's Shadow lists and it performed well.
  • 2 Path of Peril, 2 Meathook Massacre, and 1 Fatal Push - this is the fair deck sideboard package, which comes in against creature decks as Thoughsiezes come out. I don't always board in all 5 together, and I again don't know if this is the correct combination of spells. Perhaps some Sheoldred's Edicts or some good old fashioned Doom Blade style cards are needed instead. However I will say that both Meathook and Path of Peril have overperformed for me. Dark Ritual can enable a crazy meathook turn, and you can also hide behind The One Ring's protection and watch your opponent build up their board before delivering the boardwipe. Path of Peril lines up really well against Tarmogoyf decks, as Harvester and Meathook can struggle to kill that card. I'm 110% open to other suggestions for these slots.
  • 2 Ashiok, Dream Render - this was originally in the maindeck and got moved out to the sideboard. It can be a BACKBREAKING card to cheat out with a Dark Ritual against some decks. It's also selective graveyard hate, which I really like. I don't like playing Leyline of the Void in this deck because it nerfs my own Reanimates. However, Ashiok lets me choose when to exile my opponent's graveyard, so I can wait until I cast my Reanimate, then active the planeswalker ability. Oftentimes, you just run Ashiok as a static hatepiece for searching libraries and don't active the ability at all.
  • 1 Pithing Needle - this sideboard slot is flexible, needle is a catch-all for random combo decks that rely on activate abilities, and tough planeswalkers to beat. I originally had 2 copies of pithing needle in the sideboard. I can be convinced that its correct to turn 2 copies, and I can also be convinced to put another card in this slot.
I'm also incredibly high on this deck because of the impending addition of Grief to the format. Grief slots perfectly into this deck, and might be the card that catapults this deck to the top. This deck is already incredibly consistent in disrupting your opponent and backing that disruption up with a threat, and Grief will only take it to the next level.

TLDR

Dark Ritual is busted. You should try this deck and win some games with it. If we all work together, I'm pretty sure we can get Dark Ritual and/or Grief restricted by the end of the summer :^)
submitted by Korae to TimelessMagic [link] [comments]


2024.05.21 18:28 CrochetLolly Book About Character Documenting (Extinct?) Fantasy Creatures

Plot: The main character (a man) was travelling around and documenting strange creatures he came across (or maybe he found bones of the extinct creatures and was trying to figure out what made them extinct?). Every so often the book would have a black and white sketch of a strange creature he came across. It would then describe the character's findings about the creature (how it lived, how it became extinct, etc.)

Notable Characters: The main character was a man who was an adventurer of some sort. He also had a strange dog-like creature as a pet. This dog could change colors and become stinky at will. I vaguely remember there being a lady during a later part of the book that became the main character's girlfriend? But this was not a romance book.

Genre: Fiction, Fantasy (but not super magical), Adventure

Physical Description:
The book had a long title. Somehow I remember the title being something along the lines of "Mr. _____ Journal/Diary/Adventure of Strange Creatures", but I could be remembering wrong. The cover was not particularly detailed. I think it basically just featured the title of the book in large letters on the center. Maybe a blueish or grayish background? I think it was a soft-cover book.
When/Where it was set:
I don't know what time period the book was set in. I think the main character probably travelled to some secluded island to document strange creatures so there wasn't much civilization or other human characters in the book. I also don't remember there being any special gadgets or technology, but I could be wrong.

Book length: The book was not a book for really really young kids because it had a lot more text than pictures. I think the book was maybe about 100-200 pages or so, so it wasn't super long or super short.
Language:
I read the book in English and I live in the USA. It was probably the original language.
When I read the book:
I read the book sometime around 2015-2018. I was in later middle-school or early high-school (I was probably between 13-16 years old). I didn't do much reading so I imagine it was probably nothing too advanced or difficult to read for that age group.

Book location:
I rented the book from a library in United States.

Creatures in book:
The creatures were not the typical fantasy creatures like dragons, griffon's, etc. They were completely original. I remember 4 creatures in the book.
There was some kind of troll creature that lived near the ocean. The trolls found and collected magnetic rocks. I think the magnetic rocks would lure fish closer to them or maybe they were a status symbol of some sort? But gradually the magnets made the trolls get shorter and shorter because of their strong magnetic pull. The magnets probably made the troll creature get extinct because the trolls became too short.
There was also a really big creature with a tiny head. I think the creature was called a "Pinhead".
There was also a cute dandelion puff bunny. They were so light-weight and small that they would get carried away in the wind. I think the bones of this creature were so small and lightweight that the main character almost didn't discover them.
And finally there was a dog-like creature which became the main characters pet. This is probably the only creature that was not extinct?
Notable scene:
I remember one scene where the main character found someone he liked. But his dog-like pet was either jealous or bored, so he turned green and stinky to scare away the main character's girlfriend. I believe the main character then had to go and asked his pet something along the lines of: "Was that really necessary?" The dog could not talk.

Thanks for any help!

submitted by CrochetLolly to whatsthatbook [link] [comments]


2024.05.21 18:14 gizzlyxbear Blue Steel (1990) and the “phallic woman”

Let me preface this by saying that I’ve never watched a Kathryn Bigelow movie before this. That said, I’ve seen enough of the discourse about this movie online to know that it’s considered a black mark in her career. I can say with assurance, as a Bigelow newcomer, that this movie rips. At some point before making super nationalist movies, it looks like Bigelow was creating feminist, Marxist films, I guess?
Blue Steel is hiding a lot of commentary on working class and gender struggles underneath all its late ‘80s/early ‘90s New York grit and grime. I’d go so far as to argue that the movie is a little too on the nose at times in its imagery and storytelling. Nonetheless, it’s a surprisingly biting piece of film.
The idea of a gun as a phallic symbol in cinema is nothing new. The earliest example I can think of is 1950’s Gun Crazy, in which a pair of ill-fated lovers consummate their on-screen love through brute firepower. As a phallic symbol, guns draw upon ideas of violence, power, and patriarchy in their imagery. In making Jamie Lee Curtis’ Megan Turner a powerful woman with a gun, she becomes a “phallic woman”, possessing male power in a patriarchal society. This is made even clearer when, early in the film, she becomes a detective; quite literally a “female dick”. This fetishization of firearms is furthered with the opening close-up shots of Megan’s pistol. The way the camera tracks along the hard edges and grooves of the gun as if it were a close-up of a woman’s body in any other film is telling. Paired with Megan donning her policeman’s uniform, it becomes a sort of male drag. There’s a sense of anxiety that comes with the “phallic woman” trope. This is usually mitigated by the camera: showing these women as either villains—attacking and rejecting them—or making them sex symbols. To get around from this mitigation, the film shows a scene early on in which Megan reveals she’s a cop to a potential suitor. As he finds out that she is a woman in power and, more importantly, is carrying a gun, he quickly becomes disinterested—disgusted even.
Alternatively, in Ron Silver’s character, Eugene, the gun becomes symbolic of lost power; lost masculinity. From a Marxist perspective, Eugene has lost his essence by working within wealth and finance. He is corrupt in comparison to the “common working man”. When he first acquires a gun, he sees it as a form of liberation for himself. Eugene is aware of his financial power; as much is shown during his first interactions with Megan. Through the lens of the phallic gun, though, the film shows his yearning for physical power, something otherwise unreachable for him. This comes to a head during one scene where he’s shown scrambling, looking desperately for his misplaced weapon—true panic on his otherwise composed face.
On another level, the film works by taking the narrative structures of both the slasher and rape-revenge horror subgenres and placing them within a crime-thriller context. Eugene becomes a sort of boogeyman, not unlike Michael Myers; killing victims one by one. Also like Myers, Eugene just keeps coming back, a near-unstoppable force. In this way, the casting of Jamie Lee Curtis is brilliant. Some subversion and further gender commentary also takes place here, by having Megan present as a much more androgynous “final girl” type of character. There’s a brief example of that androgyny in a scene where Megan walks home from her police academy graduation and is nearly mistaken as a male officer by two women.
Moving on from the thematics and the characters, the cinematography of Blue Steel borders on pornographic—a comment I’ve also made towards Infinity Pool, a body horror piece. The photography is slick and well-lit (save for one arguably underlit scene in the police precinct), bordering on Michael Mann lighting at times. There’s a lot of very up-close shots as well, but even when it isn’t getting up close and personal, the way most of the movie is framed is very intimate.
Where the movie loses me somewhat is on the strength of its writing—or lack thereof. While I think it’s very well-acted from everyone involved, I think they could only do the best they could with the material given. It’s not overly cliched, but it just comes off as weak and not punchy enough.
The Vestron Video blu-ray transfer is gorgeous. As with their Earth Girls Are Easy transfer, the colors absolutely pop off the screen. There’s also some very healthy, very welcome film grain present throughout, adding to the griminess of the experience.
For genre film fans, this is a very easy recommendation. Anyone looking for highbrow, though, can look elsewhere.
review on letterboxd
submitted by gizzlyxbear to TrueFilm [link] [comments]


2024.05.21 18:00 Sparticuse Thematic teams

I like to make some jank decks with a theme that i can bring to game night. I find having that link makes it easier for people to 1) appreciate the deck gimmick and 2) get excited to play.
So far I've done a few:
Learn to Fly. Heroes that can have Aerial, but don't get it automatically. Star-Lord, Rogue, and Ironheart vs Ebony Maw with the Flight modular.
The Marvels. Ms Marvel, Spectrum, and Captain Marvel vs Spiral. I like the idea of them saving Spiral from Mojo.
The Originals. Cyclops, Phoenix, Angel, and Ice Man vs Magneto.
Gods and Kings. Black Panther, Storm, and Thor vs Hela or Loki.
Rich People Problems. Iron Man, Black Panther, and Angel vs Mutagen Formula. I'd use Risky Business, but I like Mutagen Formula more.
What are some good thematic teamups you would make?
submitted by Sparticuse to marvelchampionslcg [link] [comments]


2024.05.21 17:59 CIAHerpes In the caverns under Frost Hollow, I found the madness of the ancient gods

I sit alone in my room on the seventh floor, writing what will surely be my last will and testament. The heroin which allowed me to forget and to sleep for the last couple of years has lost its power to keep the screaming terrors away. The drug destroyed my body and mind, gradually eating away at them like a corrosive acid. Now I have become a slave to it. And yet, without it, I do not sleep for weeks, but instead continuously see the scenes from that terrible night running through my head on repeat as worsening waves of madness crash on the shores of my consciousness.
In the caverns under the town of Frost Hollow, I found the meaning of true madness. Ever since I escaped that den of horrors, it is difficult to tell what is real and what is only the feverish delirium of an unhinged mind.
Even now, they wait behind the door to this cheap, bare rented room. They drag their claws over the wood. I hear them hissing in that strange, ancient tongue, the one I first heard in the tombs of rock that had been undisturbed for countless millennia.
***
I had first heard rumors of an unexplored cavern from my friend, an experienced caver named Sonia who had explored caverns all over the world. I had been looking for some excitement in my life, some break from the constant monotony and boredom of simply working and sleeping. I had gone caving quite a few times over the year leading up to the trip, but I was not nearly as experienced and had never explored a supposedly virgin passageway of cavern before.
“How do you know no one’s gone down there?” I asked, curious. We sat across from each other at a local diner, getting some early breakfast before our planned descent. The sunrise was still another half-hour away, the sky flat and dark. We would be joined by Sonia’s husband, Phil, who would meet us there shortly after sunrise. I repressed an urge to yawn, chugging half of the steaming hot coffee in one long swallow. Sonia leaned close to me, her nearly colorless blue eyes reminding me of chunks of ice floating down a muddy stream.
“Phil’s friend just found it randomly,” she whispered before glancing around conspiratorially, as if she feared someone would care enough to eavesdrop on a conversation about a cave. “Well, it’s in the middle of a farm, and Phil’s friend, Jack Graysole, owns the entire property and surrounding woods. Jack says he noticed the cows kept going over to a certain spot in the field when it got really hot during the summertime. They would all gather around this little indentation in the grass. After seeing it a few times, Jack got curious and went to investigate what the cows were doing.
“He found a small hole in the ground, almost entirely covered by weeds and grass. He said he felt a cool breeze constantly blowing out of the hole, a breeze that smelled like burning matches and charred metal. After bringing out some shovels and digging down a couple feet, Jack realized that the hole wasn’t a hole at all, but the beginning of a steep passageway leading deep into the bowels of the earth.”
***
The owner of the land decided to unofficially call the newly-discovered cavern Graysole Caverns. Out of respect for him, this is also the name we all used. This is the story of how I found myself in the bowels of a strange subterranean tunnel, a tunnel where creatures beyond my comprehension slunk and hunted, skittering monstrosities who would be more at home in a nightmare.
After grabbing a couple coffees to take with us, Sonia drove over to Graysole Farms. Cows stood out in the grassy fields, huddled in tight circles as they repetitively chewed. The thin silhouette of Jack Graysole waited for us next to the herd. He had a face like a raisin, I thought to myself. I watched his thin, shaking body standing in the middle of an overgrown grassy field. Jack stared down blankly at something only he could see. Sonia and I started unloading some equipment from the car while we waited for Phil.
Once we had the backpacks loaded with some simple supplies, such as water, food, headlamps, rope, a couple extra batteries, some buck knives, and radios, we headed over to accompany Jack. We weren’t taking much, as we didn’t really expect to be down there for more than six or seven hours at the most.
Jack Graysole’s withered old face was as slack and expressionless as that of a corpse. He stared down at the ground as if he were in a trance, waving back and forth slowly on his feet like a plant in a light breeze.
“Jack?” Sonia called out as we approached. I could hear the man’s teeth chattering as we got nearer.
“Hey, what are you doing over here this early? You interested in accompanying us down there?” Sonia joked. But Jack might as well have been totally deaf for all the reaction he gave. Sonia glanced over at me with an anxious expression. I wondered if the old man was having a stroke.
I quickly walked over to where he stood, staring down at a black circular hole about three feet across directly in front of his feet. The entrance to Graysole Caverns stared up at us like a sightless pupil. As I drew within a few feet of Jack and looked straight into his blank eyes, I noticed something alarming.
His pupils were quickly dilating and constricting before my eyes. They would shrink to tiny pinpoints, then, a couple seconds later, rapidly expand until they became dark and serious. I could see his thready, rapid heartbeat pulsating in a vein on the side of his temple. Alarmed, I reached forward and put my hand on his shoulder.
Instantly, he came to life, like a man waking up from a nightmare. Shrieking, he looked at me with fully dilated pupils, reminding me of a panicked deer surrounded by wolves. His quavering old man’s voice shook with ineffable existential horror and mortal fear.
He took a step back away from us, seeming to realize where he was and what he was doing. He looked around, confused, then straight at me and Sonia. His eyes focused with anger and fear, as if we were demons here to drag him down to Hell. His eyes flicked back and forth between us constantly. Jack raised a trembling hand and pointed it straight at my heart.
“It’s you,” he said, his voice dropping to a harsh whisper. His teeth chattered despite the warm spring air. His skin looked deathly pale. “You’re the one who will bring an end to humanity, who will release the ruler of nightmares upon us.” He continued to point accusingly for a long moment at me, his face turning chalk-white. Then his eyes rolled up in his head. Slowly, he stumbled and fell backwards onto the soft grass of the field.
“Jack!” Sonia cried, running over to the old man. Jack’s breaths had started to come in slow, drawn-out gurgles, like a man with a slit throat trying to breathe. Frothy blood bubbled from his lips as they turned blue. Staring up at the endless expanse of cloudless sky, he exhaled one last shuddering breath and died.
***
Phil showed up only a couple minutes later. He found me and Sonia in a state of utter panic, both of us bent double over the still body of Jack. Sonia was on the phone with 911, and I was trying to give Jack chest compressions. The way his fingernails and lips shone with that cyanotic blue cast made me feel sick and weak. I knew it was futile, that I was simply playing with a corpse at this point, but I didn’t know what else to do. I felt if I didn’t do something, I might explode.
I heard the faint wailing of sirens approaching as Sonia’s panicked voice continued babbling to the 911 operator. Phil stood by her side, his tall, dark features searching and lost.
“Oh God, I think he’s dead!” Sonia cried over and over to the operator, as if she thought the operator could do anything about it. I didn’t hear what the operator said in response. As the ambulance pulled in, I gave up on chest compressions. I stood up and took a step back, looking sadly down on the kindly old man’s dead body.
The paramedics ran over. Phil, Sonia and I stood back while they worked on the corpse, trying to shock the heart back into life. But Jack’s open eyes stayed glazed as they stared sightlessly up into eternity.
***
The paramedics left. A couple police officers stayed behind to ask us a few routine questions. Eventually, after an hour or so, they left, too.
“What a fucked-up day,” Phil said, shaking his head grimly. “Do you guys still want to do this? Maybe it’s an omen from God telling us to go home.” Sonia and I exchanged a glance, then we both nodded at the same time.
“Definitely,” she said. “It’s sad what happened to Jack, but realistically, we don’t know what’s going to happen to this property now that he’s passed away. It might get sold or taken by the bank for all we know. This could be our one and only chance to explore this cave.”
“I don’t believe in omens. I’m still down,” I said, feeling slightly sick from the experience. I still remembered how Jack’s body had cracked under the weight of my chest compressions, how his ribs had snapped like bones shattering in greedy hands. “We’ll do it in memory of Jack. I plan to put this up on YouTube.” I pulled my GoPro out of my bag, turning it on. Phil groaned at that.
“Do we have any idea how far down this cave goes?” Phil asked. I felt a sense of relief now that the topic had changed from the death of the old man.
“I sent a little camera down on a rope, but it only went about a hundred feet,” Sonia responded. “It’s pretty steep at first, then it levels out. I couldn’t really see much after it leveled out, but it looks like it should be easy to climb down. There’s plenty of handholds, lots of jutting rocks.”
Phil put on his headlamp and small pack. As he crawled down into the hole, his tanned face looked up at us and gave us one last devilish grin. Once he had gone down a few dozen feet, Sonia started descending. She looked excited and happy. I noticed how she couldn’t stop smiling as she disappeared from view.
I watched their lights grow smaller and dimmer in the circular tunnel. I marveled at how perfectly circular the entrance was. It almost didn’t even look natural.
Taking a deep breath in, I followed my friends down into the dark.
***
“This isn’t too bad,” I said as I climbed down. The jutting rocks gave plenty of handholds and footholds for us. It wasn’t so tight that it felt like a coffin, either.
“It only gets easier from here!” Sonia called up.
“How do you know?” I asked. “You said you’ve never been here before.” She laughed.
“I know. Probably just wishful thinking,” she said. Far below us, Jack’s voice drifted up, faint and weak. He had already reached the bottom.
“The tunnel really opens up down here, guys,” he called. “It’s somewhat… bizarre, though.”
“What do you mean by that?” Sonia asked. I looked down, seeing Sonia and I would reach the bottom in seconds. “Forget it, I’ll let it be a surprise.” I heard her drop down. Slowly and carefully, I lowered myself down the last few feet. There was a short fall onto a smooth granite floor. I looked up, seeing what Phil and Sonia were so mesmerized by.
“Oh, wow,” I said, speechless. I blinked rapidly, wondering if the image would clear like a mirage. The tunnel was cut into a perfectly triangular shape, each side about seven feet long. The ceiling met in a point above our heads.
All along the smooth walls of gray rock, I saw thousands of black orbs peeking out. They looked similar to obsidian, but they were perfectly smooth and circular, each about the size of an orange. They were formed into interlocking diagonal patterns and followed the tunnel straight down as far as the eye could see.
“What is this place?” Sonia asked, taking a tentative step forward. I looked up, seeing the distant pinpoint of sunlight far above our heads. Our voices continued to echo off down the massive tunnels, disappearing in eerie waves into the thick curtain of shadows.
“Are you recording all this?” Phil asked me. I laughed, giddy.
“Of course! This is internet gold right here,” I said. “No one’s going to believe that this isn’t man-made, however. I can’t even believe it. Do you think Jack was playing a joke on us or something?”
“Jack had the sense of humor of a wet paper towel,” Phil whispered, shaking his head. “No, he wouldn’t do something like this.”
“Well, let’s go check it out,” Sonia said, taking a step forward. Her headlamp bobbed up and down rapidly, throwing dancing shadows through the triangular tunnel. It continued straight ahead, without the slightest deviation or curve, disappearing off into a dark point in the distance.
***
We walked as fast as we could, excited to see where, if anywhere, the strange tunnel led. Phil, always the conspiracy theorist, babbled excitedly.
“This has to be aliens, man,” he said, running his fingers through his dark hair. “I bet that scientists will find out this shit is millions of years old when we get back up and tell everyone. Maybe aliens came to earth in ancient times and made a bunch of stuff underground.” Gradually, as we walked, I noticed the tunnel opening up. The pointed triangular ceiling rose up higher above our heads and the walls moved outwards, as we were walking up a triangular funnel. At first, it was so subtle that I didn’t believe it when Sonia pointed it out.
“No, look,” she said, raising her hand above her head. “When we first started down this weird tunnel, my fingers were only maybe a foot away from the top. Now it’s a couple feet.” I was about to respond when our headlamps illuminated something standing in the middle of the tunnel.
“What the fuck is that?” I whispered, stopping cold in my tracks. Phil and Sonia looked up at the abomination at the same time. Its back was to us. It stood nearly as tall as the tunnel, which was now about twenty feet high.
The bottom half looked black and spidery with dozens of long, jointed legs. A bloody, white spine rose out of the mass of legs. Inhumanly long, skeletal arms stretched out in front of it. Its face was pointed away from us, but the back of its head resembled an enormous pointed skull with deep fissures like the cracks of an earthquake running through the bone. The abomination stayed as still as a statue, and for a long moment, I wondered if we were looking at some macabre work of art.
Then, suddenly, one of its insectile legs twitched. A moment later, the other legs started jerking and twisting. There was a sound like bones shattering as it rose up to its full height, turning around to face us.
Its face was like something from a nightmare, melting and reforming constantly like dripping candle wax. I would see a black eye appear on its forehead, then a grinning mouth on its chin, then the features would get sucked back into the folds of melting flesh. After a few moments, two enormous eyes appeared on its face, dark and cold like craters on the surface of the Moon. The mouths and noses disappeared back into the dripping skin, and only the two lidless eyes remained, emanating a cold, reptilian consciousness beyond the ability of my mind to comprehend. I felt terror radiating from its body like freezing waves.
“Free me,” it cried in a gurgling voice that seethed with insanity. It had a shrieking, metallic ringing behind every word that gave it an alien quality. “Free me, and I will give you the waters of eternal life. Within me, I contain the seeds of immortality. Within the nightmares, we live forever, always together, never alone.”
“Who are you?” I asked, terrified. The black reptilian skin of the enormous beast glistened as it knelt down, its massive face drawing near to mine. A sideways mouth burst out of the liquified flesh, showing hundreds of fangs growing like tumors from its white, bloodless gums. The fangs varied in size from only a couple inches to long, sword-like projections that stabbed into the creature’s flesh, causing white blood glittering with rainbows to fall like raindrops all around me.
“I have many names,” it hissed, its thousand voices rising and falling in crashing waves of sound. “I was present at the beginning, when this planet was no more than dead cliffs and endless freezing oceans. Those holy ones who search for us, the ancient ones, call me Niralahoth.”
“How do we free you?” Phil asked, looking terrified. He held Sonia’s hand tightly.
“By letting me into your mind and body,” Niralahoth cried, shaking the cavern. “I was thrown down here, cursed and forgotten. I cannot leave this place of shadows within this body. But in the body of another, my consciousness can be free, and the seeds of new life can spread beyond this prison.”
“There’s no way anyone’s going to do that,” I said, my eyes widening as Niralahoth’s reptilian skull turned towards me in fury. “I mean, you’re asking one of us to give up our individuality, our lives, right?”
“I am asking you to become one with me and gain power undreamt of by mortals,” it cried. “I have within me the fountain of life, the waters that send death away screaming.” I glanced anxiously at Phil and Sonia, wondering if we would have to run.
“The answer is no,” I said. “I’m sorry.”
“Yeah, we can’t do that,” Phil said, backing me up. “But, anyways, I think our trip has ended. It’s time to turn around…”
“You will never return,” Niralahoth cried, skittering away from us. “If you will not accept salvation, then you must accept death.” Within seconds, it slunk away from us, backpedaling on its many skittering legs into the shadows.
***
All around us, a rumbling started.
There was a pounding that crashed through the rock tunnel, as if an insane blacksmith were hammering on a massive anvil. The ringing of crashing rock started off slowly, with a few stones smashing down around us with heavy blasts of sound. Within seconds, the cacophony sped up, rising into a constant stream of destruction. The black orbs were spinning in place all up and down the tunnel, their glossy obsidian surfaces flashing with sparks of blue light.
“It’s collapsing!” Phil cried, running back in the direction we came, holding Sonia’s hand as she tried to keep up with him. I could only stare for a long moment, not sure what to do. It seemed that the direction Phil was heading stood closer to total collapse.
“Wait!” I cried, but my voice was drowned out in the destruction all around us. I felt a rock smash into my shoulder, sending me down to my feet. I heard Phil give a scream of pain, then another stone came down and smashed into my forehead. I remember seeing everything spinning around me as the world went black.
***
I awoke to find my headlamp still shining straight up in the dusty tunnel. Large chunks of the tunnel had slid out of place and crashed to the stone floor. The granite chunks that had fallen looked unnaturally smooth, most of them in the shapes of cylinders or cubes and varying in size from that of an egg to that of a small car.
My head throbbed. It felt as if a tight belt of fire were wrapped around my temples. Groaning, I put my fingers up to my forehead. They came away slick with blood.
Slowly, I started pushing myself up on my feet. I was relieved that nothing seemed broken. I had a deep gash running from the center of my scalp down to my left temple and some shallower cuts on my shoulders and back, but I knew none of that was life-threatening.
“Sonia?” I whispered, my voice coming out weak and strained. I reached into my pack and found a bottle of water. I chugged it quickly in one long swallow.
“Phil?” I cried again, this time stronger. I heard a soft weeping nearby. Staggering, I followed the sound.
Sonia was bloody and covered in cuts and scrapes, sitting next to Phil’s prone form. I saw Phil’s right arm pinned under a massive slab of granite. His arm disappeared from the elbow down in a spreading puddle of thick, dark blood.
“Oh God, Max, I think he’s hurt really bad,” she wept. Phil’s eyes rolled wildly in his head, his face pale and bloodless. I looked down the way we had come, seeing the entire tunnel blocked by large slabs of stone, many with strange, black orbs peeking out like the lenses of cameras.
***
I don’t know how much time passed. My phone died after a day, and then we were counting the endless darkness in breaths and tears.
Phil swam in and out of consciousness as his arm putrefied and blackened around the crush site. After a couple days, Sonia and I agreed that something had to be done. We told Phil we would need to amputate his arm. He was half-delirious, but he came back long enough to understand us and nod weakly.
We made a fire with Phil’s pack, trying to find fuel to throw in it to get it roaring. As it grew, I saw one of the black orbs near the flames abruptly ignite, as if it had been covered in gasoline. Blue, almost colorless flames rose from its surface. We started throwing the small black orbs on the fire until it rose high in the air. I sanitized the buck knife with the flames and pulled a rope tourniquet tight around Phil’s arm. He was conscious but seemingly insane, talking to himself more than anyone else.
“How are we going to get the car started without a key?” he gurgled to someone only he could see. “We need to look around. It has to be here somewhere.”
“Phil, can you hear me, bud? We need to fix your arm. We need to get you out of this mess. OK?” I said as comfortingly as I could. Phil’s eyes rolled wildly, but they didn’t meet my own. I sighed and looked over at Sonia.
“Let’s do it,” I said, giving a grim nod.
I pulled the buck knife out, slicing quickly down through the flesh next to the tourniquet. His veins throbbed like fat worms as the blackened, necrotic skin split easily under the blade, releasing a rancid-smelling gas that hissed out of the wound.
I couldn’t believe how hard it was to slice all the way through the arm. It felt like I was stuck in that hellish task forever. Phil’s eyes rolled in his head as his skin turned the color of clotted milk.
“God, Jesus, make it stop,” Phil whispered over and over, exhaling ragged, pain-filled breaths. The blood spurted from the blackened, dying tissue all over the dust-covered cavern floor, covering my hands in its warm, slick embrace.
After what was probably only three or four minutes, but felt like hours, I had sliced all the way down to the bone. The infected tissue of his arm spurted great gouts of orange pus mixed with rivulets of blood. The hard part was over.
Standing up, I took my steel-toe sneaker and stomped down on his arm as hard as I could. Phil cried out in a powerful voice, as if all the agony and suffering in the world was contained in that one shriek. The bone snapped under my weight with a sound like a tree branch cracking. A moment later, Phil rolled away from the rock that had pinned me in place for so long. Something alien and spongy was shoved into my face, a mass of destroyed red tissue pulsating in time with a runaway heartbeat. At first, shell-shocked and revolted, my mind couldn’t comprehend that I was looking at the stump of Phil’s mutilated arm. I hardened my heart and forced the giddiness and madness to the back of my mind. The time had come to cauterize the wound.
“Sonia, give it to me,” I said with a tremor in my voice. I reached out a hand towards her, a hand stained with Phil’s blood. It looked as if I were wearing a wet, crimson glove. Sonia only stared blankly at me for a long moment, however. A surge of anger ran up my chest.
“Sonia, toughen the fuck up! He’s going to die if you just sit there!” I swore at her, hearing my deep, angry voice bounce around the caverns. Sonia pulled back, as if she were struck. Inwardly, I cursed having a woman as my only able-bodied companion in this situation. She was a competent enough caver, but what would happen if violence and blood came over us? What would happen if, or more realistically when, we needed to fight?
Grimly, Sonia leaned forward and yanked the burning black orb out of the roaring fire, handing it to me on the end of a buck knife that had just barely pierced its hard, strange exterior. The handle of the knife felt coarse and splintery under my filthy skin. I put it to the spongy stump of Phil’s arm. The stump twitched violently. Phil tried to pull away as black smoke rose from the burning flesh.
There was a smell like bacon sizzling. The searing meat of Phil’s arm blackened and crisped under the heat of the orb, which had become no more than a cylinder of glowing blue embers by this point. I felt simultaneously sick and giddy. I didn’t know if I wanted to laugh or vomit. I felt like I was on the verge of some kind of madness, that the stress and insanity of the experience had started to shatter my mind.
His eyes rolled back in his head and he appeared to go into a seizure for a few seconds. With a long exhalation of breath, he finally, mercifully, lost consciousness. It’s hard to admit it, even this close to the end, but a small, sick piece of me was jealous of Phil. Most likely, he would be dead soon, maybe within hours, while Sonia and I would slowly starve and dehydrate like animals over a period of weeks. I looked at her lithe body and soft skin, seeing the feminine curves of her hips and chest. She was a beautiful woman. I knew Phil to be a lucky man. At least, before this trip, he was.
I watched her body, wondering if I had what it took to eat her or Phil if I had to. Did I have an iron heart that would allow me to slice into my friends and consume their raw, cold flesh? Perhaps, by that point, it would be hunger and madness driving me forward, and I wouldn’t even hesitate. I shuddered at the very thought.
***
I fell asleep that night, having strange dreams of massive gods with melting faces sitting in judgment in a circle around me. We had very little food or water left. No one knew we were down here. Rescue was not coming.
When I awoke, I found myself alone. Phil had died from his injuries while I slept, the black streaks of septic shock spreading up his arm towards his heart. His eyes stared sightlessly up at the rock ceiling.
“Sonia?” I called out, my heart racing as I sat up. “Where are you?” My headlamp was growing dim. I looked in my pack, realizing I was on the last of my batteries. I saw a silhouette walking out of the darkness, the thin, pale form of Sonia. She was trembling badly.
“I saw them,” she said. “Niralahoth and its priests. The priests aren’t human. They look reptilian with sideways mouths and too many eyes.” She shuddered.
“Why would you do that?” I asked. Her eyes grew distant.
“You know we’re not getting out of here alive,” she said. “Not on our own. I wanted to see what it offered. It says that if we take a piece of its nightmare into us, we will gain the power to leave this place, that it simply wants to see the surface and spread its nightmares there.” I shook my head.
“Insanity,” I muttered. “We’d be better off dead.” Sonia nodded.
“My thoughts exactly,” she responded grimly. I didn’t realize what she meant until the next day, when I woke up and found her hanging next to Phil’s body, her tongue swollen and blue as it poked out of her cyanotic lips. And then I was truly alone.
***
Soon after Sonia committed suicide, the last of the batteries for the headlamp died. I had run out of food and had only a small sip of water left. I don’t know how much time passed in the darkness, starving and raving, following the tunnel by running my hands over the walls. I heard many things skittering in the darkness, and a few times, I heard the demonic voice of Niralahoth as it split and distorted.
“You are on death’s door,” it hissed. “Will you not drink from the fountain of life?” I couldn’t tell where the voice came from in the maddening blackness. It seemed to come from everywhere and nowhere. I had lost nearly all of my sanity in that pit of shadows by this point. I tried laughing constantly to keep my spirits up, and when that failed, I simply cried.
“I’ll do it,” I wailed. “I’ll do it. Just let me see the sky again. Get me out of here, Niralahoth.” Everything went deathly silent all around me, then a laugh rang out like the grinding of glass.
In front of me, I saw a tornado of fire descending from the ceiling, surrounding the massive, spidery form of Niralahoth. It rose its skeletal arms upwards, as if it were Zeus calling down lightning. In the sudden brightness, I saw the fiery form of snakes slithering and centipedes skittering forwards in that tornado, each massive creature sculpted from flames in the spinning cyclone of energy. Niralahoth reached into the tornado of fire with its sharp points of fingers and plucked something small from it. The fire instantly dissipated. In its hand, I saw a tiny, swirling orb that looked like it contained a firestorm within it.
“The nightmare seed,” Niralahoth gurgled as it skittered forward towards me. I could only stare, open-mouthed and starving. I hadn’t slept for days, it felt like, and everything seemed slow and unreal.
In a blur, its skeletal arm shot out and forced the orb into my mouth. Despite the fire raging within it, it felt freezing cold. As it touched my tongue, it gave off a sensation like frostbite all throughout my mouth. I screamed and tried spitting it out, but it seemed to have a mind of its own. It started liquifying, dripping down my throat.
I felt something cancerous and sick spreading throughout my body, radiating out from my heart and stomach to every inch of it. I tried to scream, but it caught behind my teeth. I fell to my knees, clawing at my face as that insane, alien laugh continued resounding all down the tunnel. I fell unconscious and woke up under a beautiful sky in the fields of Graysole Farms.
***
Soon after, I realized that my life would never be the same. Everywhere I went, I could hear the wailing voice of Niralahoth. Behind the trees, I always saw skittering shadows, creatures with long, spidery legs that stalked me every day and night. I slept with every light in the house turned on, yet when I woke up, they would all be shut off, and I would find myself in darkness, next to something in the bed with far too many legs and a face that dripped like burning wax.
I sold everything I owned and tried to move far away, to give as much distance between myself and those cursed caverns as I could, but the nightmares followed me like a shadow. I realize what a fool I was in those ephemeral moments of madness. Sonia was much wiser than myself; I should have killed myself or died rather than allowing that thing inside of me.
Even now, I can feel it creeping through my heart, spreading through my blood. I feel it trying to crawl its way out of my throat, the thin, black legs peeking out at the back of my esophagus.
I only hope that, when I finally jump and feel my bones shatter against the concrete far below, I will kill whatever is inside of me. For I fear the consequences for the world if it were to escape.
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2024.05.21 17:58 E1ppa Hint on what to do next (kinda mid early-late game?)

So, I've done voided/non-voided runs as Grey, same for Lily (though haven't seen anything of notice on non-voided), talked with NPC at resting point as Cif every time, managed to find Bee as Cif. After that, Cif act seems to abruptly end and I don't to know, what is a good way to progress further. I'll list things that I've managed to find on my own so far:
  1. "Draw brand" rooms that I've seen: void memory, void wings, void blade, seal with the statue saying "My love", seal with the statue saying "How bothersome", room which gives locust number for shortcut npc to spawn, room with empty chest which says that it was forcibly opened -- I think that's all I've found
  2. White void? -- whatever that was if you enter the stairs without four-eyed statue at the end of the voided run -- reached the end with some entity in the middle. Makes sound when knocking -- I wasn't able to activate it. Tried 6 hits - 6 seconds -- didn't work, same for 10 and 23 times. Idk what it does
  3. Large carcass ending which I didn't get at all, but I guess it was the first ending I've seen by sheer guesswork of how many times I have to punch it. Don't know if there is anything else in that region other than a shrimp that runs away (does it do anything else?) and white monster that crashes the game.
  4. "Enter your brand" room -- I guess this weird thing says boulders' lines. Managed to crash my game by kicking it too many times (?) and seeing the black shadow of Cif (?)
  5. B223 room with four-eyed demon brand. Don't know who is it referring to, dropped down opened the chest with 99 locusts and read a hint about room 000.
  6. Entered B000 as Grey and picked the upgraded rod. Don't know what is it for. Managed to get it by killing snake and head and then manipulating the level number via blocks of ui.
  7. Entered B000 as Cif with traitors alive -- room is empty. Entered B000 as Cif with traitors dead -- Lev seems to have the upgraded rod, cutscene plays and that's it. I guess cutscene suggests that Cif is the four-eyed demon.
  8. Traded with shortcut npc for all hints. Found 4 out of 5 shortcuts. I don't know yet, what "break all glass before falling" refers to, but I guess it is just a shortcut.
  9. Managed to find some hidden memories from nonogramm (Is that what they are called?) puzzles.
It seems that I don't have anything left to find in Cif's route, though at the same time my knowledge feels quite incomplete in that part. The fact that you can pick upgraded rod only as Grey and presumably Lily (I haven't tried that yet) suggests that these two acts should be at least the beginning of the next big-ish sequence of new stuff which I think is present. I've noticed that the stuff you pick as grey is not present for lily except for the void rod -- should I try picking up upgraded rod as grey/lily and then go to B000 as Cif and then Lev would be without the rod? It also feels like there is more to the head (Gor?) I've haven't seen as it wants you to say hi to her sister with a missing eye -- I don't think I've met this character either. In hard mode I don't know what the old man npc in the end is for either.
I guess need some directions what to look for (preferably without giving away the whole thing). I don't really want to go through the hard mode without a good reason (unfortunately, I don't like it as much) so if there is anything major to be done in other routes, I'd like to prioritize that
submitted by E1ppa to VoidStranger [link] [comments]


2024.05.21 17:55 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Abalon (Summoners Fate)
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astro Colony
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Axiom Verge
  • Axiom Verge 2
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • Buggos
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Cardboard Town
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Circuit Superstars
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • Cookie Cutter
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Death's Gambit
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghost Song
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellslave
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • Lunacid
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Factory
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • MudRunner
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • Nioh 2: The Complete Collection
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Recipe For Disaster
  • Red Faction Guerrilla Re-Mars-tered
  • Red Faction: Armageddon
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Saints Row 2
  • Saints Row: Gat Out of Hell
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Siralim Ultimate
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Colonists
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Knight Witch
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trail Out
  • Trailblazers
  • Trailmakers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.21 17:55 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Abalon (Summoners Fate)
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astro Colony
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Axiom Verge
  • Axiom Verge 2
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • Buggos
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Cardboard Town
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Circuit Superstars
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • Cookie Cutter
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Death's Gambit
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghost Song
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellslave
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
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submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.21 17:53 Illustrious-Feed-343 Muhammed’s Talking Donkey

One day, Muhammad, the prophet of islam, had an interesting conversation with ... a donkey!
Assuming that animals communicate, Muhammad asked the donkey: “What is your name?”
“My name is Yazid ibn (son of) Shihab” said the donkey.
Thus, identifying himself as the son of his father much like the arabs of Muhammad's time did.
The donkey added: “Allah had brought forth from my ancestry 60 donkeys, none of whom were ridden on except by prophets.”
Then the donkey said: “And I expected you to ride me!”
(A true believer of Muhammad's prophethood!)
The donkey also admitted: “Before you, I belonged to a jewish man whom I caused to stumble and fall frequently…”
(Jihad?)
And the poor victim added: “..so he used to starve me and beat my back!”
(Islamophobia!)
Muhammad decided to change the donkey's name to Ya'foor. “I'll call you Ya'foor”, said Muhammad.
Then he asked Ya'foor a rather personal question. “Ya'foor, do you desire females?”
The donkey blushed and said: “Sir! No Sir!”
(A homosexual donkey?)
So, Muhammad used to ride Ya'foor to complete his business. Sometimes he would send Ya'foor to knock at the door of a person he wanted to visit and the donkey would signal to that person to go see the prophet.
When Muhammad died, the donkey went to a well and threw himself in it out of sadness. Ya'foor commited suicide!
The sad thing about all this is that Ya'foor went to hell for committing suicide. It seems that the donkey wasn’t told that committing suicide is a sin that leads to hellfire!
Source: The Beginning and the End (1) by Ibn Kathir (2) v.6, p.166-167
البداية و النهاية لإبن كثير ج.6 ص.166-167
لما فتح الله على نبيه صلى الله عليه وسلم خيبر أصابه من سهمه أربعة أزواج بغال وأربعة أزواج خفاف، وعشر اواق ذهب وفضة، وحمار أسود، ومكتل، قال: فكلم النبي صلى الله عليه وسلم الحمار فكلمه الحمار، فقال له: ما اسمك، قال: يزيد بن شهاب، أخرج الله من نسل جدي ستين حمارا كلهم لم يركبهم إلا نبي، لم يبق من نسل جدي غيري، ولا من الانبياء غيرك، وقد كنت أتوقعك أن تركبني، قد كنت قبلك لرجل يهودي، وكنت أعثر به عمدا، وكان يجيع بطني ويضرب ظهري، فقال النبي صلى الله عليه وسلم: سميتك يعفور، يا يعفور، قال: لبيك، قال: تشتهي الاناث ؟ قال: لا، فكان النبي صلى الله عليه وسلم يركبه لحاجته، فإذا نزل عنه بعث به إلى باب الرجل فيأتي الباب فيقرعه برأسه فإذا خرج إليه صاحب الدار أومأ إليه أن أجب رسول الله صلى الله عليه وسلم، فلما قبض النبي صلى الله عليه وسلم جاء إلى بئر كان لابي الهيثم بن النبهان فتردى فيها فصارت قبره جزعا منه على رسول الله صلى الله عليه وسلم.
Translation:
Download link (arabic): http://www.almeshkat.net/books/open.php?cat=13&book=366
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(1) The Beginning and the End: One of the most authoritative sources on Islamic history. (Wikipedia)
(2) Ibn Kathir: Is known as a qadi, a master scholar of history. (Wikipedia)
Funny animated video of the incident: https://youtu.be/iezZ_b1G_z8?si=HNT5edFj8f4BXnYo
submitted by Illustrious-Feed-343 to exmuslim [link] [comments]


2024.05.21 17:48 TheLastRiter I never should have gone to this farmhouse alone [Part 2]

[Part 1]
Day 3
I woke the next morning from the sunshine in my eyes. My head was resting ever so slightly on Eli's arm as we had both fallen asleep on my bed after I begged him to stay. I blanched in horror at the drool stain I had left on the arm of his white t-shirt.
I began to slowly move myself and retreat downstairs as the memories of the night before came flooding back. How I had broken, screaming in terror, and how Eli had saved me, not knowing the true reason he found me curled up on the floor crying.
As I stepped off the bed, my leg got snagged in the frilly bed cover, and I went crashing to the ground, making quite the noise as I landed. With a yawn, Eli's eyes opened, and I felt myself blushing as he turned to look at me.
We both kind of stared at each other for a moment, not speaking. Eli opened his mouth, then closed it again as if unsure of what to say.
"Coffee?" I asked quickly, filling the awkwardness of our situation.
"Please," Eli said, smiling.
In minutes, I had a pot brewing as I leaned against the kitchen counter. Eli was picking up the scattered photographs from the floor and looking at them quizzically.
"Why do you have pictures of the Harmons?" Eli asked, showing me the photos of the yellow-haired man and his family.
"Is that their names? I found them out in the barn under a blanket," I answered as I rooted around the cupboards for two mugs.
"In the barn? I cleaned it out just last week. No way I would have missed this trunk," Eli said while examining the wooden trunk with its simple rustic hinges. It was plain and unadorned with any embellishments. Basic as basic could be.
"Well, you must have missed it because it was there," I said, putting emphasis on the "was" in a way that reminded me of my mother chastising my father.
"That's so weird," he said, shifting through the photos while sitting at the table. I brought him a cup of coffee and sugar, and he began absentmindedly adding a lot of sugar to his coffee. About six scoops later, he began stirring and sipping it.
"Well, anyways, thanks for coming last night. I wasn't myself, I hope you know that I'm not some damsel in distress," I said quickly, like word vomit, and I even chuckled at the end, feeling like a total weirdo.
"What happened anyway? You didn't say last night," he said, putting the photos down in a jumble on the table.
I paused for a moment, considering how to answer. As I sipped my coffee, I stared out into the yard beside the barn where the scarecrow stood, glancing around the edge of the barn, hanging limply in his hole. His appearance once again sad and dejected instead of murderous and terrifying.
"I was just scared, I had a nightmare, and it just scared me," I said dumbly, trying not to turn crimson again under his intense gaze.
His eyes seemed to cut right through my lie, as if he were staring directly into my being before he simply glanced away out the window. We fell silent again, and I filled some moments by sipping my drink. It seemed to revitalize me; the sun and the company made me feel secure.
"Why were you here anyways?" I asked after a moment.
"I heard screaming, so I came running. I live just on the other side of the grass there, behind the barn," Eli said, pointing to the barn out the window.
"Must be really close, I didn't see any houses on the way in," I said, prying deeper into the situation.
"It's actually a trailer, maybe like two hundred yards from here. I was outside getting some air when I heard you scream. So, I came running," Eli said, finishing his cup of coffee and placing it in between us like a barrier, as if he was hiding something.
"Could you, uh, not do that?" Eli asked, with an uncertain grin on his face.
"What am I doing exactly?" I asked, startled for a moment, my stomach doing a sort of flip.
"It's just that you like stare at people. You've been staring at me for like my whole cup of coffee, I don't think you blinked the whole time," Eli said, averting his eyes shyly.
"No, I don't," I said until I realized he was right. I never noticed that about myself.
"Right, well, I've got to go. I am probably going to start painting today, so you might see me in a bit," Eli said, rising and heading to the door.
"Wait," I said, grabbing his arm for only a moment before releasing it like it was scalding hot.
Eli glanced at my hand for a moment, then at his arm, before he, too, blushed crimson.
"I just wanted to say thank you again. For last night, I mean. Well, what I mean is I appreciate it," I said, my eyes downcast in, for some reason, shame. Like he had seen me at my weakest and it weighed on my gaze appropriately.
"It was nothing, besides I didn't get much sleep with your constant snoring," Eli said, laughing at me.
"I so don't snore," I said, swatting at him but unable to control a smile creeping up onto my face.
After Eli left, I felt instantly colder, my eyes kept returning to the scarecrow. I grabbed my camera from upstairs and went out to the yard. I scanned the dirt for anything out of the ordinary. There was no blood, or anything on the dirt where the scarecrow stood just last night. I slowly made my way to the scarecrow, but nothing happened. I snapped a photo of the inanimate object, and it didn't even flinch. I poked it, but all I felt was straw underneath its clothes. I removed its mask, expecting a severed head, but it was just straw. Nothing was here but straw. I dropped the mask on the ground and took another photo proving it was just straw and nothing else.
An idea struck me as I regarded the source of my torment. If I planned to stay even one more night here, I needed to do something about this scarecrow. I rooted around in the barn, a series of tools hung from nails in the wall. On one hung what I was searching for. An old rusted shovel with a dirty wooden handle that was worn smooth from use.
I returned to the side of the barn beside the scarecrow, knowing for whatever reason this thing only came when night fell and didn't react at all when I moved or touched it during the day.
Before my morning coffee had even settled, I began to dig at the dusty earth, loose and easy to dig, it came away in shovelfuls. Within an hour, I had a fair-sized hole in front of me. Sweat dripped from my brow, and when I wiped under my eyes, they came away black from last night's makeup. Glancing at the field of grass and knowing Eli could appear at any time, I decided to head inside and shower. The hot water was a godsend, and I lingered for longer, letting the water drain down my head and back, my eyes closed, trying to forget the images from the last two nights. I should just pack up my car and leave right this minute. But how could I explain this to my family? I decided to go through with my plan and bury the scarecrow. I could last one more night if I prepared for it.
I left the shower and dressed modestly, in another one of my old rock t-shirts and a pair of shorts. I returned to the yard and with a satisfying push, I dropped the scarecrow into the pit. It fell with a nice thud, and I smiled at my power over it in the day; it's just at night when I should fear it.
As I threw the first shovel of dirt back on top, I heard a noise in the grass, and it parted, revealing Eli wearing the same pair of jeans and work boots, but he had changed his shirt to a plain black one. In each hand, he held cans of paint and a brush.
"Should I even ask why you are burying that old scarecrow?" He asked as he came to stand beside me.
"Probably best if you didn't," I admitted, leaning on the shovel.
"Well, I'm going to anyway. Polly, why are you burying that old scarecrow?" He asked, a rare smile coming to his face.
"Because it's been haunting me at night," I said bluntly.
"Mhm, yeah, okay. Fine, don't tell me. I've been meaning to get rid of it anyway, but normal people take things to the landfill," Eli said with a smirk as he turned to the house and began setting up for his painting.
I finished burying the scarecrow and stomped the dirt down flat. I finished my job by moving my car and parking it directly over top of the spot where I buried it.
Eli watched me curiously but didn't remark. I returned the shovel to the barn and went out into the yard. I decided to go for a hike around the property. I needed some time alone to think and unwind.
As I made my way through the grass, it began to confuse me. This had obviously been a large farmland, but how had the wild plants grown in such a thick, endless maze of greenery?
It gave me an eerie feeling, like I was being watched as the grass covered three-quarters of my body, like there would be something lurking out in the grass, crouched low, waiting for me.
After a half-hour or so, I came upon a clear lake, only big enough to be considered an old swimming hole, I thought as I dipped my hand into the cool water.
I took off my outer clothes and decided to go for a swim. I lowered myself in slowly and reveled at the cool water. The pond wasn't deep, but the water was clean. A small rope swing had been hung from a large oak tree that bordered the pond. It also provided a nice layer of shade that made it the ideal spot to spend the day. I floated on my back in the water for what seemed like hours. The day seemed to slip away from me. A small beach of sand sat at one side of the pond, so I lay out in the sun and closed my eyes. The warm day warmed my soul, and soon I felt myself drifting off into sleep.
I awoke to the sound of crickets and darkness. I couldn't believe it. I had slept through the day; the long nights had finally caught up to me, and now I was stuck far away from the farmhouse. I didn't know if my plan with the scarecrow had worked, and this wasn't the place to test my theory.
A full moon lay overhead, casting a silvery glow on the world before me. A sea of grass swayed gently in the wind, sending shivers down it in shuddering waves. I looked around, but I was thankfully alone, just the crickets chirping along melodically as my only companions.
I had to make it back to the house, so I started on my way, my hands trailing along the tall grass. The pale light played easily on the deep green grass. Step by step, I made my way back towards the farmhouse and the barn, throwing caution to the wind, and I started to jog along, anything to get back faster. I would have to find Eli; maybe if we were together, he could stop it like before.
If I thought the field was creepy during the day, by night, it was a whole new world. Every sound made my heart stop for a beat before restarting in protest. When all of a sudden, the crickets stopped chirping. I dropped to my knees, letting the long grass cover me from sight. Through the strands, I could make out a shape moving slowly through the tall grass, the swish of the plants as it made its passage through them. My heart dropped. Was this Eli looking for me, or was it the scarecrow come for me?
That's when I heard a voice, a voice cutting through the silence. It started off quiet and raspy as it sang an eerie children's song.
"Did you, did you, did you come for me?
Run and hide, don't you know that I seek
The world it claims that I be not clean
When I come, you'll see how filthy I can be.
Tonight, it is happening, tonight you'll see
Beneath the moon, my shadows they do creep.
In this world, at night I shall be free.
Tonight it's happening, tonight you'll see.
When I come, you had better flee, or else I'll come and give my filth to thee."
I was frozen to the spot. It hadn't found me, but it knew I was in the grass somewhere. Now, with each word, chewed up and spat out like it was unhappy with it, now it was accompanied by the whistle of something in the air and a slicing sound as it cut through the grass around me.
It finished another round of its song, but now it stood within feet of me, its blade whistling as it cut. I took a moment to ready myself, and as it raised its blade to cut through the grass I hid in, I dashed out of my hiding spot and slammed into it. But nothing resisted me; I fell through it like it was a ghost.
In a tangle of limbs, I landed hard on the ground and tried quickly rolling to my feet. The blade of its weapon pierced the earth beside me. Now I could see it was a two-handed scythe the scarecrow carried, but something was off, its hands were human. Pale milky skin like a newborn baby. I had little time to examine the creature except for the canvas bag over its head. Two large black eyes came out of the slits that leaked a dark red blood like tears.
It screeched loudly and swung its scythe, but it was slow, and I took off through the grass in the direction of what I hoped was the farmhouse.
I completely gave up all pretense of hiding and sprinted as fast as I could without looking back. The grass seemed to part for me as I ran in terror. I was just glad that in high school, I had taken track as it was paying off now.
I could hear the noise of footsteps behind me, but I never turned. I ran and ran until my lungs felt like they were going to burst Something silver flashed to my left, and I tripped over something hard and unexpected. The wind was driven from my lungs as my chin slammed hard into the earth. I scrambled back, trying to escape, but the scarecrow was on me, its blade flashing angrily in the pale moonlight.
I wanted to move, I wanted to fight, but my body was weak and unable to catch its breath, and I lay there helpless as it swung its scythe towards me. I closed my eyes in fear, but I only heard the thud of dirt before I opened my eyes. The scythe was discarded, and the scarecrow stood staring at me.
It seemed to be struggling with something, one hand reached out towards me only to be snapped back to its side. A roar of rage pierced the canvas sack over its head as it struggled against its invisible bonds. For a moment, I thought I saw something behind it, three sets of hands holding it back. One feminine in nature, and the other two must have belonged to children. In a flash, I saw a beautiful woman who looked vaguely familiar with her long brown hair and plain dress.
"Run," she moaned as the scarecrow swung around wildly.
I didn't hesitate and fled, my breath had returned, and while my body still ached from my fall, I powered on, knowing this was the only respite I would receive tonight.
In the distance, I could see a small sheet metal shape; Eli's trailer was slowly coming closer as I ran, and I beelined it for the trailer. I could hear the footsteps behind me again as the scarecrow resumed its chase after me.
I reached the old trailer and banged on the door as loud as I could; I rattled the handle, but it was locked.
"Eli, it's me. It's Polly, please let me in. Please," I begged as I banged over and over again on the door of his trailer.
Nothing responded to me, and the trailer was dark. The single window in the back held no life inside the trailer. From the trailer, I couldn't tell which direction the farmhouse was in the dark, so I fled into the tall grass and crouched low, watching the clearing around the trailer.
While I caught my breath, I watched the scarecrow enter the clearing, its scythe back in its hand as it circled the trailer. When its raspy voice began singing again low and quiet, only loud enough for me to hear.
"Did you, did you, did you come for me?
Run and hide, don't you know that I seek
The world it claims that I be not clean
When I come, you'll see how filthy I can be.
Tonight, it is happening, tonight you'll see
Beneath the moon, my shadows they do creep.
In this world, at night, I shall be free.
Tonight it's happening, tonight you'll see.
When I come, you had better flee, or else I'll come and give my filth to thee."
The song made me shiver uncontrollably at the lyrics and the voice; it sounded demented like a crazy person letting their demons out into a nursery rhyme.
I lay perfectly still; for some reason, it couldn't find me. This creature I assumed was all-knowing seemed to have some very human weaknesses. It moved and talked like a human, even had certain body parts that were from a human; it even felt human the way it chased and reacted.
The scarecrow moved on through the tall grass, and I let out a sigh of relief as it lost my trail. How terrifying that beast was. In my pocket was the keys to my car. Eli had told me that the farmhouse was fairly close to his trailer. I had to navigate to the car, then drive as fast as I can away from this place. The fact that I hadn't left already because I was worried about money was insane. Who cares, I could drive to Barb's and demand my money back. Go home and just tell my parents the truth. The whole reason for actually leaving home this summer, why I was actually here in this field shivering uncontrollably in fear. But I couldn't think about that now, not now, there will be time to deal with that later. Now I needed to focus on staying alive, getting to the car, and getting out of here.
I went in the direction the scarecrow had; he knew the land better than I did, and every noise I made in the silence of the night made my heart drop. It took all my courage there and then to take one step forward, then another. I felt like I was going to be sick; my stomach was in knots to where it felt like even if I was sick, the only thing to come out would be only bile and stomach acid.
With each careful step, I made my way closer to the farmhouse and the scarecrow. Through the darkness, I could see my goal, the farmhouse, and the barn. Within minutes, I had made it securely to the farmhouse yard.
My car still sat in the same spot overtop of the hole where I buried the scarecrow. In the moonlight, I could see that the dirt had not been disturbed.
The scarecrow was nowhere to be seen, and I cautiously made my way to my car, my keys in my hand as I approached the driver's door. I hadn't locked the car, and it opened on the first try. I turned on my car as quietly as I could, but nothing could have prepared me for what happened next.
Something landed heavily on top of the roof of my car, making it dent inwards slightly. With horror, I saw the scarecrow swing its scythe into the back window of my car. With a crash, the glass shattered inwards; I put my car into gear and roared away down the lane. In my rearview mirror, I couldn't see anything, so I swerved back and forth, trying to shake the creature from the roof of my car when the scythe crashed in through the front window, making a hole just large enough for it.
The glass spidered, and I couldn't see out the window very well. I swerved down the road, but the scythe remained in the car, allowing the creature purchase. In a panic, I spun my wheel wildly, trying to dislodge it, but I lost control, and soon felt something crash into the front of my car. The airbag went off in my face, and I hadn't been wearing my seatbelt. I slammed hard into something else, and my vision went dark. I was in a daze; I must have passed out because I don't remember a lot of what happened next. I felt the car door open with a crunching tear, and it landed loudly as it was torn off. My body being grabbed and tossed on the ground. I felt no pain, just a gentle numbness. I felt blood on my head as I raised my arm to touch my face.
Then just blackness, complete, and empty just feelings, fear, unease, sadness. My eyes opened, and the scarecrow was overtop of me. Pain on my chest and my vision went dark again. Coughing as something poured down my throat. I couldn't breathe, why couldn't I breathe?
My eyes opened one last time, and I saw the scarecrow pouring a dark liquid from its mouth directly into my mouth and eyes. My vision was red and bloody before I closed them one last time.
The words of its song echoed into the emptiness of my thoughts.
"Did you, did you, did you come for me?
Run and hide, don't you know that I seek?
The world it claims that I be not clean.
When I come, you'll see how filthy I can be.
Tonight, it is happening, tonight you'll see,
Beneath the moon, my shadows they do creep.
In this world, at night, I shall be free.
Tonight it's happening, tonight you'll see.
When I come, you had better flee, or else I'll come and give my filth to thee."
The darkness enveloped me, and I felt myself slipping away, the sounds of the night fading into oblivion.
Day 4
When I awoke, it was morning, and I found myself lying in a hospital bed. My head throbbed with pain, and my body ached all over. The memories of the terrifying night flooded back to me, and I shuddered involuntarily.
A nurse entered the room, her kind eyes filled with concern. "You're awake," she said softly, her voice gentle like a soothing balm. "You're lucky to be alive. You were found unconscious by the side of the road next to your car. Do you remember what happened?"
I tried to speak, but my throat felt raw and dry. I croaked out a few words, barely audible. "The scarecrow... it attacked me..."
The nurse frowned, her brows furrowing in confusion. "Scarecrow? What scarecrow?"
My heart raced with panic as I realized the truth. Had it all been a nightmare? But the pain in my body felt too real, the memories too vivid to be mere hallucinations.
I tried to explain, to tell her about the terrifying creature that had pursued me through the night, but she only looked at me with concern, as if I were delusional.
"I'll get the doctor, and there is a young man who brought you in. He has been here all morning," the nurse said with a sly wink.
After a few minutes, she came back with Eli and a doctor, both of whom smiled gently at me through the window. The doctor came in first and went over my health with me. I had a concussion and bruises all over my body. A generous-sized cut from some glass on my scalp had been stitched and bandaged. My mind flashed back to the night before. How the scarecrow had filled me with its gooey red blood.
"Did you find anything else?" I asked cautiously, trying to avoid another scandal like with the nurse.
"No, as long as you have someone to pick you up and take you home, you are free to go. That nice young man out there said he would take you back home," the doctor said, pointing to Eli as he rose with a slight grunt.
I glanced at Eli, and he waved uncertainly at me. The doctor went out and began talking to Eli for a few minutes.
While I waited, my mind began to have strange thoughts. Something was wrong; I felt weird. My vision turned red, and I began to see images before my eyes.
The Harmons. They flashed before my eyes in real-time—the husband hugging his wife, then swinging his kids around, chopping wood outback next to the barn while his wife cooked in the kitchen.
As Eli entered the room, the visions stopped suddenly. Like my saving angel for the third time now, I was extremely grateful to Eli.
"Heyyyyy," Eli said, elongating the word in a sort of familiar yet awkward way.
"Hi," I said, closing my eyes and letting my embarrassment pass in only a few seconds.
"Why is it that fifty percent of the times we meet, you're in serious trouble?" Eli asked, coming to sit on the edge of my bed.
"Oh, you know me, bad luck, I guess," I said simply, becoming aware that under my blankets, I was in a backless hospital gown, and he was inches away from me.
I pulled the blanket up to my chin as a sort of cover for my appearance, but Eli didn't seem to notice. He continued talking to me. It was actually really sweet the way he seemed to care for me.
"Anyways, the doctor said I could take you back to the farmhouse to rest," Eli said.
"No," I said suddenly, becoming serious.
"What? Why not?" Eli asked.
"I just, I just can't right now. I'll tell you later. Just, we can't spend the night anywhere near the farm," I said, grabbing him by the arm, hoping to sway him.
"Well, I mean, if you want, we can grab your stuff, and my house can literally go anywhere," Eli said in an offhand manner, as if he had expected this.
"Promise?" I asked, trying not to seem too afraid.
Within the hour, we had returned to the farmhouse. The hole I dug was still covered over, and I stared at it as we parked in Eli's black pickup truck.
I ran inside and quickly got changed into my only clean clothes, grabbing everything I had from the farmhouse. I paused at the dinner table, looking down at the photographs of the Harmons and thinking back to that weird moment in the hospital with that odd vision.
The day was getting longer, and I hurried back to Eli, waiting in the pickup truck. I threw my bag in the back and climbed in beside him. He smiled and backtracked down the lane. We turned to the left and went down a side road where we came upon my poor old car. It had crashed directly into a tree, and the whole front part of the car had been destroyed. Fluid leaked all over the road, and I almost shed a tear for my departed friend. We had traveled far together. I grabbed a few things from the car, but something was off about the car. The front door had been knocked off and was discarded on the far side of the road. It looked impossible; the door hadn't even hit the tree.
Eli hooked his truck up to his trailer, and we sped off, leaving the property behind us. We headed into town and found a pullout on the side of the road with a set of bathrooms to camp at for the night. Eli's trailer was messy but cozy. He had laundry strewn over most surfaces, but it didn't smell bad.
The room consisted of a small kitchen with a bed in one corner. There were also a lot of posters and artwork on the walls. I examined one of a pretty girl with long raven-black hair. It was a realist painting, obviously taken from real life.
"Who is this?" I asked as Eli made us some food.
"That is just a friend," Eli said, glancing at the painting he had done.
"Well, she is a pretty friend," I said, enjoying watching the back of his ears turn bright red.
"Dinner's ready," he said, pouring the mixture of food he had made onto a pair of plates.
Eli served me and handed me a can of Coke to drink. I thanked him and sat on his bed. It was the only serviceable piece of furniture in the whole trailer. We both sat in silence for a moment while we ate. I could tell something was bothering Eli as he kept making glances toward me.
"What? What is it, Eli? Just say it," I said between bites.
"Tell me what happened, Polly. Tell me why you were burying the scarecrow, why you were passed out in the road with straw in your hair. Tell me why you were muttering about the Harmons and a scarecrow when I found you," Eli said suddenly, as if he were unloading a machine gun.
I looked Eli square in the face and relented. I told him about the last couple of nights at the farmhouse, about how the scarecrow had been tormenting me every night. About how he had saved me and how last night I had fled through the fields to his trailer and then to my car. I told him about the vision I had about the Harmons in the hospital. By the end of it, I was in tears. I felt so foolish and childish.
Eli took it in stride. He asked a few questions during my retelling, but by the end of it, he was silent. Tears fell down my face and landed in my lap. We had both put our plates on the counter, and Eli hugged me. He put his arms around me, and I nuzzled into his shoulder, feeling comforted again in him at the lowest points of my life.
With a gentle hand, he wiped away my tears, and I smiled, letting a nervous laugh escape my lips. I looked up into his face and felt his stare before I saw it. His pale blue eyes shone with comfort, and then his lips were on mine as he kissed me quickly before pulling away slightly.
"I'm sorry. I shouldn't have done that. That was insensitive of me. You're sad, and I took advantage of that," Eli said, moving back slightly.
"Shut up," I said, and grabbed his shirt, bringing him back in.
submitted by TheLastRiter to nosleep [link] [comments]


2024.05.21 17:46 New_Rule_9352 White boys 😭

White boys have no balls or swag to try and bag any gyal lol niggas got all the drip and all the looks and the better D’s and all white girls know this and that’s why they want us more than their weak pussy ass white boyfriends but they just don’t say it lol. What they really want is a black d not a white one because they know we all have bigger and better Ds. You will never find a white girl who dumpt a black guy for a white guy lmfao. You will only find white girls dumping a white guy for a black guy and that’s facts and if she stays with the white guy it’s only because she feels sorry for him but she actually wants the black D. Why do you think it’s more rare to see a white guy with a black girl than a white girl with a black man. It’s because all girls know white guys are merked, weak and lame asf with no real roots or rich history.
submitted by New_Rule_9352 to Torontology [link] [comments]


2024.05.21 17:45 zectaPRIME Would you like to see Modok's robot body again? [Iron Man #74]

 Would you like to see Modok's robot body again? [Iron Man #74] submitted by zectaPRIME to Marvel [link] [comments]


2024.05.21 17:45 ConsciousRun6137 Oswell E. Spencer; Resident Evil, Based On Real EL-ites

Oswell E. Spencer; Resident Evil, Based On Real EL-ites
There's nothing new under the Sun, & no coincidences in such things that follow;
Oswell E. Spencer
Coat of Arms
"I was to become a god... creating a new world with an advanced race of human beings."
Dr. Oswell E. Spencer, Earl Spencer (c.1923-2006) was an aristocratic British billionaire, virologist and eugenicist. One of the founders of Umbrella Pharmaceuticals, Lord Spencer was the CEO and President for its entire existence, which saw its expansion as the Umbrella Corporation over the 1980s as well as its bankruptcy in 2003.
A cold, ruthless elitist and ambitious individual, Spencer mercilessly eliminated his rivals and gradually increased his power within the company, which he strictly controlled behind a veil of darkness. Spencer had a vision to remake the world and lead it into a new era, seeing the world's current state as self-destructive. He intended to use the research data accumulated from Bio Organic Weapons to carry his vision out and mould a utopia for mankind with himself as its ruler.
Spencer was born into the prestigious Spencer family, considered for generations to be among the European elite. Growing up in his family's castle overlooking a cliff on the British coastline, the young heir to the Spencer fortune was given a wide-ranging education, and developed hobbies of art collecting and hunting as befitting of his status. Among his studies were classic literature, Early Modern humanist treatises, and the mid-20th century eugenics movement. His personal favourite was the Natural History Conspectus, a rare late Victorian encyclopaedia which chronicled a 34-year trek through Africa by British explorer Henry Travis. During Spencer's teenage years, Europe was plunged into the Second World War. Nothing is known of Spencer's life during this period of time, including whether or not he avoided conscription, though it is known his experience living during the war helped form his world views.
By the 1950s, Spencer was a university student training to be a physician. There he became close friends with Edward Ashford and an older student, Dr. James Marcus. While taking a solo hiking trip in Eastern Europe, he became lost due to his inexperience in the unfamiliar terrain and collapsed on a snow-covered road. There, he was rescued by Miranda, the priestess and biologist of an isolated mountain village which worshipped the Black God. Taken in by Miranda as a protégé, Spencer learned about the Mold and its ability to mutate, assimilate and replicate lifeforms, which inspired him a means to achieve evolutionist goals. Although he enjoyed his time with Miranda and the vast biological knowledge he gained from her, the two held very different world views, as Miranda longed to revive her deceased daughter while Spencer wished to change the world. Consequently, Spencer decided to leave the village, but would continue to keep in touch with Miranda by writing to her.
Returning to his university a changed man, Spencer became driven to replicate Miranda's achievements in his own way, as he deemed the Mold ineffective to achieving his goals. With the Cold War intensifying, Spencer began to view humanity as a race destined to fall, and believed that only through evolving mankind and attaining a superior moral code could this be averted. Though he lacked a means to accomplish this, he believed the answer lay within the emerging field of virology. Soon, Spencer formed a eugenics circle of likeminded scientists, including Marcus and Ashford, as well as Lord Beardsley and Lord Henry.

Founding of Umbrella (1966-68)

At the start of 1966, Spencer became engrossed once more in the Natural History Conspectus, having recalled an account about the Ndipaya, a West African tribe of skilled engineers whose rituals involved a magical flower which granted great power to those who could survive its poison. While Spencer was initially treated with appropriate scepticism due to allegations of yellow journalism on behalf of Travis, Marcus hypothesized that a virus could be naturally produced by the flower and mutate the consumer. This virus would theoretically hold great promise in eugenics, interesting the circle. In order to disprove or confirm the flower's significance, the three organized an expedition to West Africa to find it. While Spencer's involvement is uncertain, Marcus travelled to West Africa on a several month search for the Ndipaya with his protégé, Brandon Bailey, and returned by February 1967 with proof of the virus' existence, having isolated it within the Sonnentreppe flowers growing in the ruins of the Garden of the Sun.
Soon after research began on the virus, the Swiss university that Marcus worked for ostracized him following allegations of falsified data, which itself led to the cessation of government grants to his projects.\13]) Spencer used this to his advantage and employed his charitable Spencer Foundation as a means of funding Marcus' research, on the condition that he operate within the Spencer Estate's lab and avoid contact with any scientist outside their circle. Understanding the foundation would not be able to fund the project in its entirety, Spencer approached the circle in March 1967 with a suggestion that they establish a pharmaceutical company in order to raise the necessary funds. Ashford and Marcus agreed to the project, despite an overall disinterest with Henry and Beardsley joining.
Shortly afterward, Spencer informed his old teacher Miranda of the discovery of the Progenitor Virus, and decided to use the symbol that connected the Four Houses in her village as his company logo.
Toward the end of the year, work concluded on a mansion built on Spencer's behalf in the Arklay Mountains, a massif in the American Midwest. The mansion itself was built atop limestone caverns which Spencer planned to use for the construction of an underground laboratory complex that would be hidden from public view. The biggest flaw in this construction project was that he chose a famous New York architect named George Trevor, known for surreal designs Spencer admired, to build it. Upon its completion, Spencer realized that Trevor knew all of the mansion's secrets, including the existence of an underground laboratory, and panicked. Spencer quickly made plans to dispose of Trevor, so that only he and his inner circle would know of the lab's existence. In November 1967, Spencer invited the entire Trevor family, including George, his wife Jessica, and 14-year-old daughter Lisa to the house to celebrate the completion of the mansion. Unbeknownst to the Trevor family, Spencer planned to use them all as test subjects in his Progenitor research. Due to a busy workload, George could not attend, but told Jessica and Lisa that he would join them at the house later. As soon as the two arrived on November 10, they were dragged away by Spencer's employees and taken into the underground caverns as human research subjects for the Progenitor Virus. Jessica died soon after infection, though Lisa survived with mutations. As George arrived at the mansion, he was captured just the same, but escaped from his room. He eventually fell victim to one of his own traps and died. Lisa was kept as a test subject and would finally die in 1998.
At some point in the late 1960s, Spencer worked with another scientist who shared his eugenics ideals, Dr. Wesker. Believing that Progenitor would only be useful to mankind if they could be trusted with its powers, Spencer concluded that the genetically superior humans had to share his values to become the Übermenschen. Umbrella began abducting children with superior genes and intellect from around the world and raising them with access to the finest education that money could buy. Upon reaching adulthood, Umbrella would determine the cream of the crop and infect them. This highly classified project was dubbed the "Wesker Project", in the name of its leader.
With Umbrella established, Spencer became increasingly paranoid that his friends would threaten his own eugenics project which he intended to steer towards making him a god in the new world order. Although he already controlled the project by 1967 when he secured Marcus' research, Spencer's paranoia escalated in 1968 while running Umbrella Pharmaceuticals. To procure more funding for their eugenics project, Umbrella entered a secret agreement with the United States military to produce biological weaponry and began further projects to create mutant virus strains for military use. The Umbrella founders each worked separately on what they dubbed the "t-Virus Project". Rather than perform his own research, Spencer left the Arklay Laboratory under the control of trusted executives and further worked with Lord Beardsley and Lord Henry. Marcus and Bailey continued to work on their own while Ashford worked alongside his son, Alexander, at their European home.
With Progenitor cultures becoming too limited in number for large-scale research on the t-Virus Project, it became clear that Marcus and Bailey would have to travel to West Africa and secure more. Unlike the previous trek, Spencer instead hired mercenaries to force the Ndipaya off their land and secure the Garden of the Sun for Umbrella's own exclusive use. When news reached them about this success, Bailey was sent alone to cultivate the Progenitor samples at a lab built there, isolating him from Marcus. Marcus himself was given his own laboratory in the Arklay Mountains close to Spencer's own. The Umbrella Executive Training School served a dual role as both a laboratory for the t-Virus Project and as a boarding school for gifted children headhunted by the Spencer Foundation as promising new executive-scientists. The first true victim of Spencer's paranoia was Ashford, who would die from exposure to his primitive t-Virus strain in a staged lab accident. While his son Alexander was a scientist, he was trained in genetics rather than virology, and was consequently unable to continue his father's work. This left only Marcus as the main competitor to Spencer, and so efforts were taken to steal Marcus' data for the benefit of Arklay's Laboratory.

Securing of Power (1977-98)

In 1977, the Spencer Foundation headhunted Albert Wesker for a job at Umbrella after he acquired a doctorate in virology at just age 17. Sent to the executive training school, Spencer ensured that Wesker and a fellow student, William Birkin, would abuse Marcus' trust in them and steal his research data. At the end of the school year, Spencer ordered the school and lab to be shut down, cutting Marcus off from his research staff and the children he used as test-subjects. Wesker and Birkin were immediately assigned to the Arklay Laboratory to take over as its chief researchers and used their knowledge of Marcus' research to drastically alter the Arklay Laboratory's own t-Virus project.
Despite Spencer's near-total control over Umbrella, his paranoia continued to find new victims as Umbrella expanded to the point of possessing its own paramilitary, the Umbrella Security Service. Marcus continued to perform his own dedicated research into the late 1980s, hoping to use this to his advantage in securing the support of the board of directors in taking over the company. With Marcus now an immediate threat, Spencer ordered a U.S.S. raid on the training school and he was gunned down in 1988 with Birkin and Wesker in order to steal more research data. That same year, he personally backed their proposals in acquiring a Nemesis α parasite from France's No.6 Laboratory. As Umbrella entered the 1990s, Spencer continued to take a direct role in the company's affairs despite his advancing age and confinement to a wheelchair. Beardley and Henry would both perish over the next decade with their research inherited by their respective children, Mylène and Christine, both of whom were child prodigies.
Deeply interested in the newly discovered Golgotha Virus, which was being studied by Birkin and Christine in France, Spencer funded a new NEST facility in Raccoon City for the G-Virus Project. Although intrigued by the virus' potential use in eugenics, it was instead funded as another bio-weapon project for the US military. An alternative eugenics project was assigned to Dr. Alex Wesker, one of the Wesker Project subjects who Spencer became personally close to. Spencer awarded her with greater executive power through the construction of a laboratory at Sonido de Tortuga. He also developed a close relationship with Col. Sergei Vladimir, a Spetznaz officer whom the Soviet Union had used in a human cloning trial during the Afghan War. In exchange for handing his ten clones over for research on the fledgling Tyrant Project, Vladimir became a powerful asset in protecting Spencer's control over the company.

End of Umbrella (1998-2003)

In May 1998, the Arklay Laboratory was sabotaged by one of Dr. Marcus' creations, Queen Leech. Its entire staff was either killed or infected, and escaped B.O.W.s drew national attention in their killings of out-of-state hikers. As part of the X-Day contingency, Albert Wesker sent two elite law enforcement teams from S.T.A.R.S. to the mansion to investigate. However, unbeknownst to these S.T.A.R.S. officers, they were deliberately pitted against Arklay's escaped B.O.Ws for the purpose of collecting combat data. Wesker's own orders were fourfold: gather this combat data, salvage whatever research he could from the Arklay Lab, ensure the death of all S.T.A.R.S. members, and destroy the lab so the truth of Umbrella's responsibility could never get out. Spencer's right-hand man, Colonel Sergei Vladimir, was also sent in personally for the task of recovering an experimental Tyrant and Umbrella's U.M.F.-013 supercomputer. While Vladimir was successful, Wesker instead chose to fake his own death and hand the data over to a rival company, while several S.T.A.R.S. members escaped from the mansion intent on beginning a police investigation of Umbrella.
In the immediate fallout, an executive named Morpheus D. Duvall was scapegoated for the containment failure and began a bioterror plot to steal the viral samples in vengeance. Publicly, the so-called "Mansion Incident" did not harm Umbrella, thanks to its influence over the local Raccoon City media, police, and local government. However, a combination of this incident, Albert Wesker's betrayal, and Spencer's own refusal to admit Dr. Birkin to his inner circle would be the trigger for Umbrella's downward spiral. Dr. Birkin, slighted by Spencer's rejection, dumped the t-Virus around Raccoon City in order to neutralize the other Umbrella facilities while he himself prepared to hand the G-Virus over to the US military, who were intent on starting their own bioweapons project, in exchange for protection. Spencer learned of Birkin's planned betrayal and sent Umbrella Security Services to take Birkin into custody and acquire the G-Virus. When Birkin refused to comply, an Umbrella soldier gunned him down and the team proceeded to take his suitcase, which contained all of his work, with them. However, the fatally wounded Birkin still had one G-Virus sample left in his possession and used it on himself, mutating into a powerful monster in the process. The now mutated Dr. Birkin pursued Umbrella's soldiers into the sewers and slaughtered most of them, although HUNK survived. This altercation accidentally caused several t-Virus samples to fall to the floor and break, and infected rats would soon spread the virus into the city's water supply. Over the next week, the city collapsed into anarchy as thousands of infected took part in cannibalistic murders.
Aware that Raccoon City was doomed and the company no longer capable of lobbying against a Senate committee action, Spencer ordered Colonel Sergei Vladimir to recover the U.M.F.-013 from Raccoon City and take it to a safe location. On October 1, 1998, Spencer awoke to news of the US President's bombing of the city. By this point, Umbrella's responsibility had become public knowledge, and the US Congress voted in an act to liquidate Umbrella's USA branch and ban the company from conducting any future business in the country. In 1999, Spencer assembled expert lawyers, fake witnesses, and bribes during the Raccoon Trials to divert all responsibility to the US government. He also purchased an abandoned chemical plant in the Caucasus region of Southern Russia and commissioned the construction of a secret underground laboratory, which would become the de facto base of operations for Umbrella. Unwilling to acknowledge their breaching of international law to obtain bioweaponry or even acknowledge B.O.W.s in general, the US government remained in a stalemate with Umbrella. This stalemate ended in early 2003 when Albert Wesker leaked excerpts of the recovered U.M.F.-013 data to the court. Umbrella was found liable for damages and subsequently bankrupted. An international arrest warrant on Spencer was filed by both the United States and Russian Federation. Spencer, now an international fugitive, secluded himself in his family estate where he would spend the remaining years of his life.

Final Years (2003-2006)

Intent on establishing a future successor to Umbrella, Spencer was obsessive in maintaining what little order he had left. Right after the Raccoon City bombing in November 1998, he ordered a purge of senior executive staff to prevent the United States from ever learning about Progenitor.
Over the next few years, he had little to no contact with the outside, seen only by his loyalist bodyguards and his butler, Patrick. His increasingly erratic behavior coincided with his depression and failing health. However, intent on surviving long enough to see the rebirth of his organization, Spencer ordered Alex Wesker to begin research into a mutagenic virus capable of restoring his youth and supplied her with funding, equipment, research material, several hundred test subjects, and the research facility on Sonido de Tortuga Island to this end. Alex herself had no love for Spencer and betrayed him, disappearing after she gave up on the project and taking the results, her subordinates, and the test subjects to Sein Island in the Baltic Sea.
By 2006, Spencer was close to death. He lacked the strength to eat solid foods and spent most of his days sitting in his study. In a desperate last effort to survive, he ordered Patrick to assist him in the development of a new virus by using test subjects confined beneath the Spencer Estate in the hopes of healing his body. As these experiments led to several failed mutations, Spencer realized that his death was inevitable. He conceded that he would never realize his plan himself and enlisted Patrick to leak information on his location to Albert Wesker through an associate. Spencer then dismissed Patrick from his duties and was left with only his bodyguards at the estate, waiting for Wesker to find him.
In August 2006, Wesker entered the castle and brutally murdered Spencer's guards before heading into Spencer's private office. In their meeting, Spencer explained the Wesker Project to him, and why he himself was infected with a Progenitor virus strain*.* However, Spencer lied when he claimed he was the sole survivor of the Wesker Project, probably in order to keep him focused on his goal and prevent him from pursuing Alex. In general, Wesker was disinterested in Spencer's vision and, while not expecting this frail old man to be much competition to own goals, nevertheless decided to tie him up as a loose end. He brutally killed Spencer by knife-handing him through the chest, proclaiming that Spencer was not capable of being a god and, as such, never had the right to aspire to that goal.
Even before his death, Spencer left a dark legacy through the viral research that he conducted throughout his life that would plague the world with large-scale dissemination of bioterrorism. Due to his negligence in not being able to deal directly with the constant leaks and desertions of his dishonest employees during Umbrella's final years, this allowed them to start selling B.O.W.s to their rivals in the Bio-weapons black market since 1998 which culminated in the proliferation of countless outbreaks around the planet during the first decade of the 21st century, causing the deaths of thousands of people as a result.
Knights of Malta
submitted by ConsciousRun6137 to u/ConsciousRun6137 [link] [comments]


2024.05.21 17:35 FerrymanOfNight [Re-Intro] Micah Di Santis - Never challenge Death to a pillow fight!

Unless you are ready to handle the reaper cushions.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
― Mark Twain
general information additional information
name: Micah Di Santis preferred name: Myka, Mike
d.o.b.: 10 June 20XX age: 16
nationality: Sicilian hometown: Sicily, Italy
gender identity: cis-male gender expression: male
sexual orientation: Undecided preferred pronouns: he / him / his
relation name/s age relationship
divine parent Charon, The Ferryman old Micah still has no idea what to think about his dad. Speaking with him during the visit to Olympus did nothing to clear things up. The man, or was it immortal, was blunt and yet, his son's opinion of him was still up in the air, though leaning more to the positive side. At least Micah has the connections to get himself an admittedly fantastic tailored suit.
mortal parent ??? ??? Micah has no idea who his biological mother is. The only reason he knew who his father was before he came to camp was because the spirits told him.
mortal adoptive parent Maria Di Santis 32 years old If Marco was a saint then Maria was a saintess through and through. Everything she did, she did with someone else in mind. From the day she adopted Micah to the moment Marco died, Micah did not see her cry for herself at all. She'd cry when a little boy got hurt and would offer help or cry when she saw a cat get kicked by some drunk douchebag.
mortal adoptive parent Vincino (Vinny) Bertelli 37 years old Vincino is an absurdly rich man who was born and raised in Sicily. He found Maira through her singing on the side of the road to raise money for Micah's trip to the US. He offered to take her in because he liked her and sponsored Micah's trip by giving him some money and a ticket onto a transatlantic cruise ship headed to New York City. All things considered, he's a kind and considerate man who loves Maria.
adoptive brother Marco Di Santis 14 years old, Deceased Marco Di Santis was a saint. Ever since he learned the word 'kindness', he was absorbed and defined by it. He loved seeing the smiles bloom on people's faces when he shared some bread or helped them with something but what he truly loved more than anything else was sailing and playing the piano. He was handsome beyond reason, having pale blonde hair and clear blue eyes, though he never had a chance to grow into it fully.
dead guy Chris 16 years old, Deceased Like Marco, Chris is one big ball of sunshine. The only difference is he's a ghost. Micah met Chris on the cruise he stowed away on to get to the US and the ghost promptly joined him, though reluctantly because he was watching over his parents and little brother, due to finding him interesting. Like Marco, Chris is handsome though he had more time to grow into his looks. Framed by golden hair and chocolate brown eyes, Micah wouldn't have doubted it if the boy was very popular during his living days.
friend Willow 'Will' Crest 16 years old One of the more laid-back campers Micah had met, Willow became something of a friend to the son of Charon, though they started off more as discussion partners than anything else. And besides, being chill-buddies is pretty fun on its own. Who knows where things can go from there?
friend Rachel 'Rocky' Williams 17 years old Rocky was one of the first people Micah met upon arriving at camp and her enthusiasm, uncharacteristic for a child of a chthonic god, immediately made her stand out. Though he genuinely has no idea what goes through Rocky's head, Micah considers them close, and okay, maybe he has a minuscule crush on her.
friend/former cabin-mate Ramona Herrera 16 years old Being another camper who met Micah's criteria for friendship (i.e. Be chill and relax), Ramona is someone who Micah doesn't know too much about. Much like Kit, who Micah has seen around camp and the Hermes Cabin, she is a mystery to him. Though he does enjoy trying to spot which corner she's hiding in at any given camp gathering.
acquaintance (?) Mathew Knight 15 years old Matt is, as far as friendship is concerned, a work-in-progress. Micah's father had recommended getting to know the son of Hades and though he'd lost himself in school shortly after, Micah had made introductions.
appearance
faceclaim height weight hair eyes skin
FC, Art by Charlie Bowater 5’11” Doesn't care Black Amber, fiery like gold Lightly tanned, peppered with a few more recent thin scars from his time at camp
description: Micah is a fairly restrained person when it comes to clothes. Usually, he'd only grab a long-sleeved shirt and some jeans, feeling content. Most of his clothing is fairly average, what with them being of all sorts of muted colors and sorts of clothing. He isn't used to expressing himself whether it is though clothing or other methods.
equipment:
abilities:
* – modmailed / custom
godrent domain powers: 
a) Dead Communication; Ever since his close brush with death, Micah's powers surged. His father's connection to spirits and those who have died became his and as such he can now see and communicate with the spirits of the dead. They have been his only source of information on his father. He likes to build a network of spirits whenever he goes somewhere new so he can gather information as fast as possible.
b) Shadow Camouflage; From a fairly young age, Micah wasn't much of a social butterfly. Most of the time, he felt most comfortable in a shadowy nook where the lines of his body would be broken by shadows, using the ability unconsciously. After his near-death experience, Micah became more aware of his ability to hide in shadows and learned to use it more effectively than before.
c) Shadow Travel\;* After an unknowably long amount of time spent in Hades, Micah's father, Charon, was aligned with the underworld to which he led the souls of the dead. Similarly, Micah has inherited the ability to travel through shadows in short or long-range teleports.
godrent minor powers: 
a) River Step\;* The connection with the River Styx flows through Micah's veins as much as it does through his father's. The ability this connection granted him was the ability to walk on water, as long as there is no significant shift to the water, such as large waves.
b) Death Buff\;* Being a servant of the God of the Dead, it only makes sense that Charon would draw his own power from his master. As such, Micah has inherited a trait where he becomes stronger when around children of other deities of death, such as Hades, Melinoe, Zagreus, the Oneiroi, etc.
c) Aura of the Harbinger\;* Being a multifaceted deity, Charon passed down his multifacetedness in the form of an aura ability. Micah has the ability to project an aura with two opposite effects that work on separate targets. A calming effect affects any spirits within the aura while an imposing effect like that of Children of Hades affects living beings within the aura's range.
godrent major powers: 
a) Major Watercraft Manipulation\;* Being known as the Ferryman of the Dead, it only makes sense for Charon, and Micah by extension, to have dominion over watercraft. Micah's control over watercraft was one of the first powers he discovered and the power that is most intertwined with him in his entirety. He has inherited the ability to gain absolute control over any and all watercraft down to the rigging and ropes.
skillset 
Over the years, Micah has picked up a good variety of skills, including fishing and rope work. Still, there have been a great many learning experiences for the boy on the streets of Sicily. Free running came as a given to any child of below-average means in Sicily but Micah was significantly worse than most thanks to a leg injury he got at the age of thirteen. Drawing was the only real luxury he had during his time when he wasn't working. A young lady from a carnival that was passing through taught him how to use throwing knives after he helped her find her way around the city. He learned ballet by watching, sitting for hours outside a studio every day for weeks until he'd gotten good enough to practice independently, which led to his interest in gymnastics. One of the older neighborhood boys took to teaching Micah, his brother, and the other kids how to read and write in English. Micah's adoptive mother insisted on teaching him how to speak English from a young age. Now, he can speak English with a barely noticeable Sicilian accent.
personality
Micah is about as quiet as you'd expect from a Chthonic kid. That isn't to say that he is particularly serious or brooding, in fact, even when he's upset, he rarely does either. He mainly remains silent because he isn't particularly talented at talking. His reactions to most things tend to be a bit muted unless something is especially funny or angering. Any of the kids that liked him or trusted him in Sicily did so because they understood that when it was needed, Micah would talk as much as was needed and would do what needed to be done to keep everyone safe.
Fatal Flaw; Vengefulness
backstory
Micah's past year at camp had been simultaneously the most relaxing and confusing year of his life. There had been a unfamiliarity that Micah had with anything to do with relaxation or really anything but working that had slowly melted away. He'd made friends and discovered passions that might have otherwise gone ignored for the rest of his life (Art was definitely one of those).
So, when school started to take over his time, Micah barely gave it any thought, settling back into his old work mentality, though now focused on mental instead of physical labor. Before he knew it, it was summer, school was out, and he was back at the start, not knowing how to get himself to relax.
now
Micah stared at the ground around the Range target blankly, the celestial bronze knives scattered around it refracting light. He was jolted out of his mental haze when a camper a few rows down yelled at him for standing in front of the target for so long. Quickly finishing up gathering his throwing knives, Micah slotted them into his bandolier and left the Range.
For a while, he just walked, until he reached the pier. Boats had been a constant of Micah's life before coming to camp and when he was really out of it or off his rocker, the son of Charon liked to settle at the camp pier and imagine what sort of sea vessel he'd design for himself. Aesthetics might not have mattered to everyone but to Micah, they did. The ship would have to look as good as it sailed.
Now, he fell onto his back in the sand a few meters from the pier and stared up at the sky. Barely any clouds. Gods that was boring.
(Credit to u/FireyRage for the amazing intro format.)
submitted by FerrymanOfNight to CampHalfBloodRP [link] [comments]


2024.05.21 17:29 TheLordOfMidnight The Manifesto of Monday (Evil IPC Sunday)

The Manifesto of Monday (Evil IPC Sunday)
Evil Sunday be like: "I am Monday, and my humble goal is to turn Everyday into Monday. I shall create a universe where all people are immortal workers who will work without any breaks, without any rest, without any vacations, without any relief, until the end of time. There will be no labor laws. There will be no wages. There is only eternal overtime, but no overtime pay. And there will be no benefits whatsoever.
How, might I achieve this, you may may ask?
Well, it will all be possible once I have The Preservation, The Abundance, and The Order united under my control.
Despite being immortal and undying, everyone will still want and crave food and sleep, but they will NOT be allowed to have those things. For the only thing they can do, under my full control, is to do work for all of eternity.
That means endless spreadsheets, endless toiling in the fields, endless assembly lines in factories, endless repairing, endless construction, endless customer support, endless deliveries, endless legwork, endless office work, endless logistics, endless deforestation, endless retail, endless interactions with rude and abusive clients, endless preparation of food for our multiversal customers, and more!!!
Can you see it, my dearest Nameless?!!!
IMAGINE THE PROFITS I WILL REAP.
I already have investors from other universes who are funding my plans to turn this entire universe into a cosmic sweatshop. I have the funding to turn my vision into reality.
I will turn the IPC into the IUPC, the Inter-Universal Panopticon Conglomerate. This will be the first universe to be enslaved, but it will not be the last.
Not even meddlesome Aeons can do anything once my operations gain enough momentum. Destruction? HA. More like, Destruct-on deez nuts. Propagation? More like Propagate-on deez nuts. Nihility? More like your mom.
It will all become too big to stop once enough people are involved, because it will all be powered by suffering.
To that end, it will be that everyone is unable to lose consciousness and awareness; everyone will be fully conscious and sapient while it is all happening. For all of eternity."
🚂🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃
I have created a monster.
Monday's answer to "Why does life slumber?" is "To negatively impact my profit margins by wasting time sleeping instead of working."
Monday is also known as Sociopathic CEO AND Board Chairperson IPC Sunday, or "If CEOs were honest" Sunday.
I imagine that if he were one of the Ten Stonehearts, he'd be Black Diamond, the insane and corrupt shadow counterpart of Diamond. (Or, at least Onyx or Obsidian).
Assuming he succeeds in turning the HSR universe into his slavery sweatshop full of undying/immortal and forcibly fully obedient workers, he will have these board members as his lackeys:
[Duke Tuesday] - also the CFO, a morbidly, morbidly obese man who throws galaxy wide pizza parties "for morale" where he is the only attendee. He nibbles a little bit of one slice of pizza, comments "oh, so this is how poor people food tastes like", vomits on the floor, and then leaves all the trillions of pizzas he ordered to spoil. Doesn't actually do any work, and makes his interns do everything.
[Marquis Wednesday] - an unimaginably vast entity with trillions upon trillions of varying appendages that can reach anywhere in the cosmos. Each appendage is holding a whip. Whips everyone in the universe (apart from the board members) at a rate of 2400-3600 whip lashes per second. He likes listening to motivational podcasts while he's whipping, and his favorite phrase is "Live, Laugh, Love"
[Viscount Thursday] - a nigh indestructible, omnipresent Alarm Clock that will never turn off; looks like a twisted and evil and buff version of Clockie. He is constantly going about how he is an alpha male, all the while his alarm sound is sounding off. His alarm sounds are the dying screams of millions of worlds. Since nobody can sleep anyway because Duke Wednesday is constantly whipping them, Sir Thursday only exists to drive the entire universe even more insane.
[Baron Friday] - hated by Monday, since he reminds Monday of the time when there were weekends. Lord Monday usually sends him to find investors in other universes, so he doesn't have to see him.
As part of Monday's evilness, he only has men as his board members. There is no equality and equity in Lord Monday's universe, because equality and equity is costly in terms of time and money, and thus would negatively affect profit margins.
🚂🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃🚃
So yeah,
If Sunday wanted to create a happy paradise, then my Monday wants to create a pure hell, for the sake of profit margins, and for the sake of pleasing multiversal shareholders and stockholders.
He would arguably be worse than Nanook and Tayzzyronth if he were to succeed in his goals.
Because Nanook and Tayzzyronth will just simply lead to your destruction, but Monday is basically "What if the Preservation and Abundance and Order were taken to extremes by a megalomaniac ultra sociopath?"
Everything is preserved, everyone is immortal, everything is under his control.
submitted by TheLordOfMidnight to HonkaiStarRail [link] [comments]


2024.05.21 17:27 x100139 Crossout Fan-Fiction The Ravaging, Chapter 2: Of Boosters and Boomsticks

Click this link to read Chapter 1.
It all started when…
Chapter 2: Of Boosters and Boomsticks
Wooden crates, about 2 feet taller than me and wide enough to fit two dead bodies, sat lined up outside, leaning against the back of the warehouse. All of them had been stamped “This End Up” with a large arrow pointing said direction, all in black charring. Below the arrow, in red paint, the word “EXPLOSIVE” had been stenciled.
“Ahhh, one of my favorite words!” I says as I teasingly knocked on the crate loud enough for Hoskins to hear, “Explosive.”
Hoskins was the inventory clerk, a short and stout man with a surly dispassion. He had an accent I found hard to place but, since he’s too dead for me to ask these days, I’m just gonna’ say he came from somewhere around the Australian plateau. Maybe New Zealand or Tasmania, someplace like that…I don’t know. Wish I did.
Anyways —
“Bloody ‘ell, mate! You’re chancin’ a right trip straight to the barbie!” he says.
“Yeah,” I says with a coy smile, “You love it when I tease you.” I stretched my arms out, a little proud of myself for riling him up so easily.
“Yeah, mate. You and that boobie.” He pointed to my shirt.
Sure enough, a hole in the right side of my shirt had risen up and, while I stretched, one of the girls was sayin’ ‘Hello!’ to Hoskins, who just grinned to himself as he looked away to the wooden crate. Lettin’ my stance relax back to oh-naturel, I straightened my shirt and jacket, and set to helpin’ the guy ease one of the crate’s lids open. From inside the crate, strands and bundles of hay began to fall out, and Hoskins kicked it all off to the side.
“Diesel, I got this lid,” he grunted as he took all the weight. “Make sure none of that hay blows away.”
“Why?” I asked, completely clueless to the situation. “You afraid the mustangs will go after it or something? I mean they know the field’s mined, don’t they?” Now you might be thinking ‘Mustangs? Like the horses?’ and I could see why you’d be thinking that but, no, the mustangs I’m talking about were the rabble rousing punks that were always trying to raid us.
He stopped and thought about it as though it were the first time it had crossed his mind, “There is that, ya’ bet. They’d give anything for this stuff.”
“But?” I pressed as I knelt down to scoop up the falling hay.
Still just standing there, thinking, he looked right at me and said, “I suppose it’s time for ya’ be brought in on certain things.”
“What kind of ‘certain things’?” I raised an eyebrow as I looked up at him with a fist full of hay.
“Well,” he thought some more. “The sergeant thought it okay for ya’ to come out here with me and grab this stuff, so…”
“So…what?”
The wind picked up and hit the crates lid just right, I saw it teeter and, as I stood to keep from getting’ squashed, Hoskins just about lost his mind at all the hay getting’ blown out. Inside the crate, loosening from their place as the hay filtered out, long rods with explosives tied to their tips began to slip and topple. Hoskins let go of the lid to grab for the rods, I sidestepped the lid, and it came thudding down in a flurry of dust a dried-grasses. A large puffy cloud of hay fell out and waltzed around and dispersed and skipped away, and splayed itself out all over the Test Yard…and the minefield beyond. Hoskins stood there grumblin to himself, half apologizing for nearly crushin’ me, and more-so cursin’ at the mess. And, sure enough, one of the mustangs zoomed up over the ridge and down to the razor-wire and, then, decided to hop out of his dune buggy to chase down some of that good-ol hay. I nudged Hoskins in the side to watch and, when the blast of dirt and dust cleared with no sign of the punk to be seen, I handed him the tuft of hay.
“So, what is it you wanted to tell me about the hay?”
He told me all about the hay and, let me tell you what, it was a mouthful. “Rekindlite,” they called it, and by ‘they’ I mean the Firestarters, according to Hoskins that is. And, that it’s as good as gold to the Firestarters. He went on to tell me how they ground it up as fine as it could get, and that they used the powered dust as a fuel for the rocket boosters they so loved to use. All that said, it was a secretly valuable resource when it came to trading things between the factions, so, I understood why it was to be keep secret.
Anyways, I’m startin’ to ramble so, please, allow me to just get back to the story.
There I was, back in the garage workin’ on the Snaggeltooth with most everyone, Hoskins takin’ the parts list of what we pulled from the yard over to the sergeant’s bunk.
“Yeah!” I says to the others, “He just ran right after that stuff like there was no tomorrow and, BAM! No more Mustang…” the crew laughed here and there through the garage. “They even had the decency to park their rig right out front.” I cranked away on the ratchet, tightening one of the explosive rods to the undercarriage when, and this was some crazy crap, when Kenny (poor kid…rest his soul…good kid…shame) I guess no one had taken the time to explain to him exactly what he was handling. And, I have to admit to really only seeing it all outta’ the corner of my eye because, yeah, it happened so damn fast.
“I’ll save you, Nikki!” Kenny blurted out as he pulled a rod from the crate, hoisted it under his arm like he was Prince Valiant, or Sir Lancelot, swung it around and, BAM! I don’t know what he hit but he hit something.
Thrown to the ground with a ringing in my ears, a blind spot in the corner of one eye and the concrete floor all jammed up in the other, and with the wind knocked from my lungs. Aw crap! Is what I thought, “mbmmbmmpoo,” is what escaped my lips.
Kenny was just a scorched smear on the concrete with pieces of himself and the wooden crate scattered everywhere.
We all lost a little sleep that night. Kenny was just a teen that wandered up out of the dunes one day…knockin’ on the door of our garage just lookin’ for a place to belong.
Did he belong here? I thought to myself layin’ there on that saggy couch. I thought he did. “Should have watched out for him more…” I whispered into the crook of the couch as I rolled over.
Like I said, sleep was lost thinkin’ about it all. We had a plan set for the next day, and Kenny was set to fill up a barrel of fuel down at Fang’s station just before dawn. Now, that task fell to me, won’t be a big deal, I thought as I tossed and turned and, finally, drifted away.
My eyes opened up to the ashen grey of daybreak, and my heart just about jumped out of my chest, “Aw crap!” And, I’m pretty sure I woke up anyone else still asleep, but I didn’t stick around to find out. I grabbed the starter module for the Snaggeltooth, hopped into the rig (which I know for a fact woke everyone up), and got my sad ass down to Fang’s station. “Thank God they put the barrel in the back last night…” and they did. Thank God!
submitted by x100139 to u/x100139 [link] [comments]


2024.05.21 17:25 pastsomepassa [WTS] COLLECTION DESTASH! Pilot, Majohn, PenBBS, Leather Journals, Pen Roll!

Everything in [B] - Excellent Condition unless otherwise stated
Please comment before PM
Open to negotiations if buying multiples!
CONUS Shipping w/ Tracking: $5
All items will be shipped by EOW
PayPal G&S Only
Verification and Photos

FOR SALE:

PENS:

Jinhao 51a Gray Marble, F Nib, Includes Converter - $5
Hongdian M1 Ice Blue, EF Nib, Includes Converter - $15
Hongdian M2 Caramel Brown, EF Nib, Includes Converter - $15
Pilot Preras: (All in Excellent condition & purchased from Goulet at the height of my compact pen obsession)
Pilot Prera Demonstrator Blue, Stub (CM) Nib, Includes Pilot Con-40 Converter - $30
Pilot Prera Demonstrator Orange, Stub (CM) Nib, Includes Pilot Con-40 Converter - $30
Pilot Prera Slate Blue, F Nib, Includes Pilot Black Ink Cartridge and Refillable Cartridge Unit with Travel Stopper -$30
Majohn A1 Clipless Black, EF Nib, Includes Converter & Cartridge - $30
PenBBS 308 Grape, F Nib (Standard PenBBS Fine/Waverly Nib), Includes converter, Brand New in Box - $35

LEATHER GOODS:

Turquoise A5 Leather Journal Cover - $25
Embossed Heart Leather Journal with Leather Wrap Cord and Linen Paper - $30
Embossed Spider-Man Leather Journal with Brass Clasp and Linen Paper - $30
Travelers Notebook Leather Cover with Spine, Pockets, & Pen Holder, Standard Size - $25
Black Full Grain Leather Pen Roll with Pouches - $20
Bonus: - Platinum Pink Ink Cartridge - Free
submitted by pastsomepassa to Pen_Swap [link] [comments]


2024.05.21 17:22 Fun-Yogurtcloset521 The Locust Man

PART 1:
 Every town has their own version of “The Boogeyman”. A monster, cryptid, phantom, whatever you want to call it, it’s all essentially the same thing- just a scary story they tell kids in an attempt to get them to behave. An urban legend is just a life lesson disguised as a horror story after all. For us folk living up in the tiny and once prosperous gold-mining town of Trillium, ours was known simply as The Locust Man. Now, let me start by saying, I realize how ridiculous that name must sound to you. “The Locust Man”?? Pftt…What’s he do, besides get stuck in the grill of someone’s pick-up truck. Destroy some crops? Oooh, he sounds real scary... yeah, I know. But yet, as I sit here today 20 years after the fact - a grown woman who’s wiser, stronger, and even more grounded in reality than she was at 12, I still hesitate to even write down that name. 
As a young child I had always thought it to be a little weird that our town was called Trillium, considering I had never seen a single one growing there. If you don’t know, a trillium is a small flower, usually white but they come in other color varieties as well, with three pedals and a bright yellow center. They sort of look like if you took a lily and tore off every other pedal playing “He loves me, he loves me not”. In school, about 2nd grade or so, we were taught everything about this elusive flower I’d never seen in real life, and told how proud our town was to be named after it. Trillium, Colorado was established in 1922 - A new town born in the wake of a great tragedy which befell the town that had previously sat in the same location. For us, and those that came before us, the trillium was supposed to be a symbol of hope. Knowing all that I know now, that sentiment almost makes me want to laugh - in a morbid way.
 Growing up in a small, mostly isolated town, there really wasn’t much for a kid to do. You’d have to drive 45 minutes to get to the closest mall and movie theater. The high school kids would usually all hang out at the roller rink downtown or at the old run-down burger joint called Slim’s that sat across it. But at that age, I wasn’t allowed to go hang out there by myself yet and for me, going with my parents tagging along wasn’t an option I was open to. My neighborhood was on a long dead end road leading up to a large patch of woods that separated the main part of town from the abandoned mine. The old trail the miners used was still accessible up until a point, and so me and the other kids from my street would hang out in those woods all the time. We had a “secret spot” which was, what we thought at the time, about half way through the woods, 10 steps away from a small shallow creek that pretty much ran the length of the area. Rain Creek, we called it. There was a small clearing there, and we had created our own little clubhouse using old milk crates as supports, half- broken wooden pallets as walls, along with some old lawn chairs one of the neighbors was throwing out one day. I made my contribution by bringing a tarp we had in our basement that served as the roof of our establishment. Our parents didn’t love the idea of five 10 to 12 year olds running around in the woods by ourselves, but as long as we stayed within earshot and made it back before the streetlights came on, they probably figured it was safer than us being across town galavanting unsupervised. 
It was me, Lacey, Devin, Mikey and Michelle. We were all best friends - pretty much inseparable, except the boys weren’t invited to the girls’ sleepovers and vise versa. Everyday after school, we’d get dropped off by the bus at the very beginning of our road, and it was a running joke between the Rain Street Gang (as we liked to call ourselves) for all of us to try and run off the bus as quickly as possible, while me, Lacey and Devin would all yell in unison ‘Last two home are some rotten eggs!!’, as Mikey and Michelle tried to push past us to get a head start. The aforementioned two were siblings, and lived in the very last house on our row right next to the woods, so they’d always get home last, regardless of their efforts. Although, the year that Mikey got a pair of Heelys for Christmas he finally got his edge over the rest of us, leaving Michelle to be the lone “rotten egg” until the next summer when one of his wheels broke off. The whole point of it all was just to get home and get our chores and homework done as fast as possible, so we could meet up at Mikey and Michelle’s house with enough daylight left to make our trek into the woods and back - together as a group. All five of us had made a pact to never visit the clubhouse without all members present, although us girls always had a sneaking suspicion that the boys thought themselves exempt from that rule. They, after all, were the ones that had discovered the spot in the first place, and not to mention, did most of the physical labor of dragging our provisions out there. Me and Lacey initially only heard about the spot a day after the boys found it; Michelle had walked into Mikey’s room in the middle of him and Devin talking about it, and immediately relayed the message to us. Michelle wasn’t necessarily more loyal to the girls than the boys, she was just the youngest among us and honestly couldn’t resist blurting out any mildly relevant information she thought she might have, in an effort to be included. But in that regard, if the boys had ever gone out there on their own, they would’ve had to be extremely sneaky about it, because Michelle’s number one objective in life was to gather any piece of intel she could. It was a seemingly normal Saturday morning when we learned our suspicions about the boys may have been warranted.
I had slept over at Lacey’s house the night before. We had just woken up and were still sitting on her bed discussing our possible plans for the day, when Michelle busted through the door with a look on her face that immediately told us she had finally gotten a hold of some juicy information, before she could even open her mouth to stutter out, “You-you-you guyssss, guess w-w-what!?!” Lacey gestured the nail file that was in her hand toward her, raising her eyebrows bluntly as Michelle tried to catch her breath. “So… Devin came to sleep over last night, annnnnd I was pretending to go to the bathroom so I could spy on them. Seeeeee, I was supposed to be sleeping but I -“ “Ughh come on Michelle, get to it! What’d you hear?” Lacey snapped “Ughh okay okay. So, I heard the boys talking, anddddd…. they’re planning to go explore the old mine today!!” “Alright Michelle! Good spying!” I chuckled, trying to encourage her after Lacey’s impatience. Lacey rolls her eyes, then immediately stands up. She takes the scrunchie off her wrist, ties her long blonde hair into a messy bun, and simply said, “Let’s go.” “Lacey..” I said “What??” She responds as if she hadn’t registered the tone of my voice at all. As I opened my mouth to begin explaining all the logical and practical reasons why even if the boys were stupid enough to go play around somewhere dangerous, we shouldn’t be, Michelle exclaims, “That’s where the Locust Man lives!!” I close my mouth in defeat, as I know Lacey will take this nonsense as a challenge, and because of that, no amount of my warnings concerning actual dangers would have any effect on her decision. Lacey dismisses her comment as she attempts to shove her foot into one of her new pink sneakers that she refuses to admit are too small for her. “Pshhh, don’t be such a baby Michelle, he’s not real, you do know that right?” Michelle crinkled her face and yelled back, “Yes he is Lacey! He is!! And th-th- that’s where he lives, and he eats kids that go there!” Lacey laughs at her and says “Oh yeah? You still believe in Santa clause too? What about the tooth fairy?” Michelle looked down at her shoes, and although she could admittedly be annoying, I found myself feeling bad for her. “Come on Lacey, she’s just scared.” Lacey shot me a look like she was expecting me to burst into laughter, but I just gave her a smirk and a shrug, and she rolled her eyes and said “Get dressed.”
 We walked in silence toward the end of the road, though the reasons for all three differed drastically. Lacey’s was determination and resolve, mine was comtemptousness and defeat, and Michelle’s was just fear. I found myself half-way hoping the boys had left already, but as we approached the driveway we caught them just as they were about to step off the porch. 
“Hey!!” Lacey yelled, in her trademark cheerleader cadence. “Where do you boys think you’re going without us?”. Mikey let a groan and rolled his eyes, while Devin said through a coy smile, “Well, we were actually just heading out to go to find you girls.” “Liar.” Lacey snapped, quickly wiping the grin off Devin’s face. “Michelle already blabbed- we know where you two are going and we’re coming too.” The boys looked at each other, then Mikey shot Michelle an angry look as she tried to shrink herself behind me, and said, “Fine, whatever, but no cry baby snitches allowed!!” Michelle then proceeded to prove both of his accusations correct by yelling back, “I am not a cry baby!! I’m telling mom if you don’t let me come with you!!” At that point I finally spoke up. “Alright, listen.” I said sternly, then once I had their attention I lowered my voice a bit to say, “Just for the record, I think us going to that grody old mine is a dumb idea and a big waste of time, but if one of us goes, we all go. That’s the deal, so make your decisions.” Lacey folded her arms in solidarity beside me, and with that we all had an unspoken understanding. So, with the boys out ahead leading the way, we headed toward the tree line.
 As we entered the woods, I felt a sense of dread wash over me - but to be fair, as a preteen emo kid who had already reached an adult level of cynicism, I felt a certain level of dread towards almost everything in life. So take my premonition with a grain of salt, but for some reason, this felt… different. I remember the woods being abnormally quiet that day. It took some time for me to even notice, but as soon as I did, I interrupted the mindless chatter going on to say, 
“Where are all the freakin’ birds?” Everyone turned to look at me as if I’d completely lost my mind. “Uhhh… What are you talking about?” Devin asked me. I pointed up toward the treetops. “Listen…. ” They all looked up, then looked around at each other in confusion. “Every time we’ve ever been in these woods, there’s always birds chirping back and forth. We’ve been walking almost 5 minutes now and I haven’t heard a single bird, have you guys?” “Damn, yeah, that is weird.” Mikey agreed. “They probably all just migrated!!” Devin goofily offered. “That’s stupid Devin, it’s spring. If anything, there should be more birds here, not less you moron.” Lacie argued. Devin flipped Lacie off, which was the best rebuttal he could usually come up with, and then turned toward me and said, “Okay whatever, what’s your point exactly?” “Just that - “ I looked over to Mikey, then back at Devin. “It’s weird.” I didn’t want to say what I was actually thinking. That the woods being too quiet was never a good thing. That when birds aren’t chirping, it could mean there’s a predator nearby. Besides, I was pretty confident that the boys, having both been in the scouts, knew what I knew, so saying it out loud would only serve to annoy Lacie and further frighten Michelle. Mikey broke his gaze that had been fixed on me, and while scanning our surroundings he said, “Let’s stop by the clubhouse on the way.” With a nod from me, we continued. When we arrived at our pit stop, Lacey hobbled over to the closest lawn chair and plopped herself down in it. “Ughhh, my feet are killing me!!” “I wonder why.” I mutter under my breath. “Excuse me, what was that?” “Just saying. Those shoes are gonna be the death of you Lace, you can barely walk in them.” “Pshhh, shut up. They just need to be broken-in okay? You’re just jealous cuz you’re still wearing your dirty old Vans from last year.” “Oooh yeah, you got me there. I am so sad I don’t have a pair of ugly pink Sketchers that don’t fit me.” She stuck her tongue out at me and we both laughed. I was just about the only person who could go toe to toe with Lacey’s sass. It’s part of the reason we ended up being best friends, besides being neighbors. In regard to style, personality and interests, we were almost polar opposites. But when it came to humor we were equals. And more importantly, we both had a mutual understanding when it came to our differences- I was me and she was her, and neither of us felt the need to try and make the other one be more like us. Besides, I was the only person who had ever really stood up to Lacey and didn’t take any of her crap, so I think she respected that. While that exchange had been going on, Michelle had started picking tiny pink flowers, and the boys were rummaging in the clubhouse for something. I yelled in their direction, “Hey! Big Mike and Dirty D!!” Me and Lacey giggled and she mouthed the word “big” with air quotation marks. They didn’t respond, so I walked over to the entryway and looked in. They were standing with their backs to me while looking down at an open metal box, and Mikey was reaching to grab whatever was in it. As he stood back up, I could see what it was. “What the fuck Mikey, seriously?” Hearing me cuss, Lacey and Michelle crowded in behind me. “Chill, it’s just a BB gun.” “I know it’s a BB gun Michael, what are you doing with it, and why is it here?” I was livid at the thought that he might be coming out here and shooting at animals just to be a shithead. I expected something like that from a goober like Devin, but not Mikey. Michelle butted in, “I’m telling mom!!!” “Nice try, dad knows I have it.” He looked at me and softened his tone. “It’s for protection, just in case we come across a black bear, or some weirdo creep out here. Seriously… it’s just to scare off something, not hurt it.” He knew how I felt about killing animals, especially for no good reason. A lot of people out here are poor and hunt for food, which I could accept as a reality. But hurting animals just for fun is psycho behavior, so I was relieved to hear him dispel my fear; I really didn’t want to have to hate him. “Do you even know how to shoot that thing?” Lacey asked. “Yeah, my dad showed me.” Devin clapped his hands together, making us all jump and himself laugh. “Well alright then, let’s get going!” I turned to Michelle, still holding the flowers. “You okay?” She nodded. “If you want me to walk back with you, I can.” I was slightly hoping she’d say yes so I’d have an excuse to get out of this excursion, but she just shook her head and forced a smile. I knew she was scared, but she was just too curious. Maybe I was too.
 We walked for what felt like half an hour. The trees had gotten more dense and the path narrowed from the overgrowth. Still no birdsong. I kept scanning the area in search of any sign of life other than us. Looking for movement of creatures scurrying away, listening for the sound of rustling as we passed, hoping for a squirrel, a lizard, even a bug. Nothing. 
“How much further is this damn thing?” Lacey groaned. Mikey answered without even turning around. “We should be coming up on it any time now.” “You said that like 10 minutes ago.” “Yeah, and now we’re like 10 minutes closer to it. And hey guess what, you insisted on inviting yourself - so suck it up buttercup.” “Hahahaha!” Devin laughed like a maniac at Mikey’s quip, while Lacey folded her arms and for once in her life didn’t have a snappy comeback. This time however, I did. “Well we really only came along to make sure you idiots didn’t kill yourselves.” “Oh, so you girls came out here with us to be our protectors, huh?” Devin laughed. “Ehh, more like babysitters.” Needless to say, I was flipped off for that statement. We rounded the next bend and suddenly all came to an abrupt stop one after another, starting with Mikey. Devin positioned himself beside him and let out a disappointed groan. “Shit Mikey!” A huge tree had fallen and was blocking the trail completely. There was no way we could climb over it because of all the leaves and branches - we’d have to go around it, which meant leaving the safety of the trail and crossing Rain Creek twice to get back to it. “Seriously???” Lacey exclaimed. “Maybe it’s a sign that we shouldn’t be going.” I shrugged. Mikey didn’t seem fazed by the obstruction at all. In fact, he seemed more confident. More calm. More sure of his intended mission. “It’s fine, we’ll just go around.” Michelle, who had been mostly quiet this whole time, finally broke her fear induced silence. “We are NOT supposed to leave the tr-tr-trail Michael! We could get lost!” “We aren’t gonna get lost Michelle, I have a compass. Plus, it’s literally just a few paces that way, then we cross the creek and circle back once we pass the tree and we’re right back on the trail.” “Oh you have got to be kidding me” Lacey said, “I’m not treading through that nasty water!” “Yeah Mikey, what about Lacey’s brand new shoes??” I laughed, and she playfully slapped me in the arm. Mikey’s patience was wearing thin with us. “Look, we already walked this far - if we turn back now, we’ve wasted the whole day for nothing. If you girls wanna be lame and turn around, then go for it - but me and Dev are going.” That’s all Lacey needed. A challenge to accept; someone to prove wrong. “I’ll show you lame.” She pushed past the boys and lead the way into the thick brush towards Rain Creek. It wasn’t very wide across, and there were lots of fallen limbs and large rocks spread throughout it. The current was barely that of a trickle, and the depth was no more than knee deep for us. It was definitely doable - just an inconvenience. And of course, one more ominous obstacle lying directly in our path. Another hint from the universe telling us to turn around. We didn’t listen. Lacey placed one foot on the closest limb and pushed down a few times to test its sturdiness. “I got this.” She stepped out onto it with both feet, then shimmied sideways until she was close enough to the large exposed rock in the middle of the creek, and hopped onto it. She turned around with a full grin and said, “Coming?” Mikey made his way across the limb as Lacey hopped onto a different limb which led her to the other side of the creek. Devin followed, then me, and then it was Michelle’s turn. “I’m scared to fall in!” Of course she is, I should have made her go before me. “It’s okay Michelle, it’s easy!” I reassured her. She didn’t look convinced in the slightest. “Come on Chelle, we’re leaving you!” Mikey yelled, already walking away. “Nooo!! I’m coming! Wait!” She made it across, but instead of just walking like everyone else did, she got down on her hands and knees and gripped the limb as if it were the only thing in between her and a 50 foot drop to the ground, which was funny to see but prolonged the whole process further. After all, we were about to have to do all of this again. Next go round went a lot smoother. The creek was more shallow here, and there were a whole lot more stepping rocks and debris built up. Having just crossed successfully a few minutes ago, we were all more confident in our abilities, including Michelle - who this time we made go first. “Just walk across like it’s a bridge! You got this!!”, we all cheered for her, and then clapped when she made it to the other side. Before we knew it we were back on the trail, and it wasn’t long after that we finally arrived at our intended destination.
 We all stopped and stared at it for a minute, carefully examining the dilapidated exterior of the place that had brought both prosperity and destruction upon our town. Mikey bent down, picked up a rock and threw it into the entrance. We heard it bounce a few times before it stopped. 
“Just to make sure nothing’s in there.” he turned around to clarify. “Did anyone think to bring a flashlight?” I asked. “It’s dark as hell in there.” I was hoping for just one more reason not to go. Devin reached into his cargo shorts pocket and pulled out a small keychain-sized flashlight, smiling with the satisfaction of finally being useful. “Okay, Mikey’ll hold the gun, I’ll shine the light and you girls follow behind us. Let’s go.” Mikey shifted the BB gun from its position of resting on his shoulder, to holding the barrel in his left hand and the butt in his right; trying his best to emulate a soldier’s stance. Something his dad had taught him I’m sure. We ducked down a bit to enter. “How far in we going?” Lacey asked. “Until we see something cool.” Mikey answered. I turned around to check on Michelle, still hovering in the doorway. “You coming?” I could see in her eyes that fear had finally gotten the better of her, and curiosity had taken a backseat. With wide eyes she shook her head. “The-the Locust Man lives in there.”, she tried to whisper. “I knew you were gonna be a baby about this!” Mikey yelled. I crouched down and put my hand on her shoulder. Against my better judgment, I say “How bout you just wait here for us and pick some more flowers. We won’t be long, there’s nothing in there, I promise. Just.. don’t move from this spot and we’ll be right back, okay?” I could feel her unease, but she seemed to accept my reassurance nonetheless. “Okay.” I smiled, then stood up and looked down at my watch to check the time. 12:46 PM. I turned and headed into the darkness, trying to catch up with everyone else. I didn’t feel good about leaving Michelle, but I didn’t feel good about letting the rest of them go in there alone either. And if I’m being honest, maybe a little part of me wanted to see what was in there too. When I caught up to Lacey she asked, “Where’s Michelle?” “Stayed behind at the entrance, she was too scared. I told her to pick flowers and wait there for us.” “Pshh, figures.” “Yeah. How’s your feet?” “At this point, numb actually.” It was so dark in there that even Devin’s rinky dink flashlight was illuminating the area enough for me to start taking a closer look at my surroundings. I looked around at the rock walls, they were covered in what looked like orange mold and green algae. There was a slight breeze coming in from the entrance, but the whole place just had a staleness to it. The boys stopped and turned around as we arrived at the first curve. “So ladies, what do you think? Cool huh?” Devin asked excitedly. “Smells like a fart in here.” I said.
 The most dangerous thing about exploring an old mine wasn’t getting lost in the maze of tunnels, or tripping on the rusted tracks and slamming your head against the wall - it was something simply referred to as bad air. Pockets of still air that have dangerously low levels of oxygen, the old men in town would call it “black damp”. There was also something produced from the old chemicals they once used called “stink damp”, which smelled like rotten eggs. Both were lethal. 
“I wonder if there’s dead bodies in here!” “Uh, Dev… we’re gonna be the dead bodies in here if we go in too far. I wasn’t just making a joke, you know that rotten egg smell can mean bad air.” Mikey interjected. “The entrance isn’t far behind us, there’s still enough fresh air coming in. We won’t go in too far, let’s just get to the end of this tunnel where it splits off and look around a bit, then we’ll turn around.” The fork in the tunnel really wasn’t that much further, and even though I knew once we rounded this curve I wouldn’t be able to see the entrance behind me anymore, I decided what the hell. Maybe a hundred more steps, then we can finally turn around and this whole dumb situation would be closer to being over with. When we got there, we looked down the length of the connecting tunnels each way. Everything looked unusually identical in its deterioration. I could see how someone could easily get disoriented and lost down here. “Hellooooo…” Mikey yelled to the left, his voice echoing through the corridor. Devin turned to the opposite direction and called out, “Hey yo, Locust Man!! You in here?” We all giggled, which made me think about Michelle, still waiting at the entrance for us, alone in the woods. I looked down at my watch. 12:46 PM. “Hey what the f-“ My cuss word was interrupted by a loud bang that came from the passageway Devin had just been hollering into. We all froze. I didn’t have time to process that my watch had stopped right as we entered the tunnel, or that Michelle had been left alone for who knows how long now, or that we had just heard what sounded like a support beam crashing to the ground, because next came a horrifying screeching buzzing sound. It sounded distant at first, but was quickly increasing in volume. We silently looked around at each other and backed away stunned at what we were hearing. Mikey never took his eyes off the tunnel though, and slowly he began to raise the BB gun to firing position. Without even thinking, I grabbed the barrel and pushed it downward. He quickly tore his eyes away from his target to look at me. I shook my head and managed to barely choke out the word, “Explosion.” He nodded and I let go. I looked down at the gun in his hands, and seeing his finger had already been on the trigger, I realized how lucky it was that I didn’t make him shoot himself in the foot. All of a sudden, the noise stopped. “What the hell was that?” Lacey asked. “I don’t know, nothing good.” I said. “Let’s just get the fuck out of here before this whole place caves in on us or something.” Another loud bang erupted from the right, extremely close to us. “Shit!!!” We all turned around and ran as fast as we could back toward the entrance. Devin tried to push past me, but as he did my elbow knocked the flashlight out of his hand. “My flashlight!!!” “Leave it!” Mikey shouted “The turn is right here, we won’t need it!” We rounded the corner, and using what little light there was illuminating from the entrance to guide us back, we ran like our lives depended on it. And they may have- none of us dared to look back, not like we would have been able to see anything anyway. When we finally made it out, we were all completely out of breath. I felt like I was going to throw up. I have to admit though, once we had made it back to safety I felt a rush of adrenaline like I had just had a near death experience. That feeling quickly faded into sheer panic when I looked around and realized Michelle was nowhere to be seen. “Uh, where’s Michelle?” Mikey asked me. “I told her to stay right here, she can’t be very far… Michelle!!!!” We all called her name, as loud as we could. No answer, no sign of her anywhere. “Alright look, she probably went off a little further looking for flowers to pick.” I tried to rationalize. “Let’s just split off in 4 directions and walk in a straight line while calling for her. She’s bound to hear one of us.” Everyone agreed, and even though I appeared outwardly as the level-headed calm person you need to take control in an emergency, inside I was petrified that something had happened to her, and that it would be my fault. I took the east, and headed out. It didn’t take too long before I passed a large tree and saw her sitting down behind it, looking at something on the ground. “Michelle! Oh thank god!! Didn’t you hear us calling for you??” She didn’t answer me, or even turn around. “Michelle, didn’t I tell you to stay by the entrance and not move?!?” My relief was quickly turning into annoyance as she continued to ignore me. I walked up closer to see what she was looking at, and my mouth dropped in awe of what she had found. It was a single white trillium.
 They say it takes 8 years for a trillium plant to produce a flower, and conditions have to be just right for it to bloom. That’s what makes them so special and rare. I stared down at it almost in a trance, like I was seeing a mythical creature. Michelle slowly reached out her hand towards it and I snapped out of it. 
“No!!” I grabbed her by the arm and she finally turned around to look at me. “If you pick the flower, the plant will die.” She ripped her arm away from my grasp and whined, “But I want to show my mom!” We heard Mikey calling from the north and I cupped my hands over my mouth to yell back, “I found her, she’s over here!!” I looked back at her. “No Michelle, come on, you can just tell her about it when we get back home.” I had enough, I was beyond ready to go and we still had at least another 45 minutes of walking to even get back to the clubhouse; an hour if Michelle kept up her crap. I grabbed her arm again and pulled her up to a standing position, looking back at the trillium as I walked her away. Mikey caught up to us, breathless but trying to hide his concern. “You little shit, we should have left you out here! What the hell were you doing?” I let go of her arm and she walked toward Mikey. “She was trying to pick a flower over there.” “It was a trillium!!” Michelle said, with the biggest smile on her face. “Wait, really?” He looked at me in disbelief. Before I could respond, a blood curdling scream echoed through the forest, coming from the west. It was Lacey. My heart dropped into my stomach and once again, every molecule in my body went into full blown panic mode. This time, I couldn’t contain my composure. “Laceyyyyyy!!!!!” A panicked shriek erupted from my lungs and I took off running. Mikey grabbed Michelle and sprinted after us. The trees became a blur; I didn’t even feel all the scratches and scrapes. Had she come across a coyote? A mountain lion? A bear? I didn’t even stop to think about the danger I might be about to come in contact with, I just ran. And then I found her. She was lying on the ground, holding her left foot. “Lacey!!” I said, trying to choke back the tears that were building up. “I think I twisted my ankle!!” “Oh god damn it, you bitch.” I struggled to catch my breath. “I thought you were dead.” “I might as well be, I have cheerleading practice on Monday!” Mikey and Michelle caught up to us. “What happened?” He asked “She’s being a drama queen, she just rolled her ankle.” I was angry. “Can you get up?” He asked her. She was able to stand, but as soon as she tried to put any pressure on her foot at all, she screamed in pain. We spotted Devin running over from the south as he was yelling out, “Hey yo, everyone alive and accounted for?” “Yeah, Lacey hurt her ankle.” Mikey yelled back. As he approached he looked concerned. “Can you walk on it?” He asked her. “No.” Without hesitation he replied, “Well alright then, looks like you’re gonna have to piggyback it all the way back home.” He lowered himself enough to where she could hop up onto his back, and we headed back toward the trail. Even though my nerves had begun to settle a bit, I knew we were still far from being out of the woods, in more ways than one.

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2024.05.21 17:10 Famas_1234 FFXIV soundtrack has many motifs/leitmotifs, but does that mean it's better, or is it becoming predictable? (data inside)

FFXIV soundtrack has many motifs/leitmotifs, but does that mean it's better, or is it becoming predictable? (data inside)
This is more to observation regarding FFXIV music I hear and I feel/think to post here
FFXIV soundtrack factually has many leitmotifs even the community have tracked all the leitmotifs in a website form. I'm a bit enthusiastic about video game soundtracks at the past, but FFXIV feels like a good place to take the data for it. However, as the content formula is going established, or for better or worse matured, I think there is a predictability in the content including the tracks because they are tied to each other. So I want to open this from the data then we talk about the tracks themselves.
Based on what I've gathered in the web, motifs are musical notes/movements/passages that are modular to use for contextual stuffs (characters/environments/moments), which further called leitmotifs. Say like a specific character coming in the stage, the notes are played similarly which makes the music memorable by using leitmotif technique. This is also frequently used in FFXIV too.
However, there must have something in the balance. Too reliant on motifs may sound boring. But no motifs may sound nothing or less memorable (unless they make you pump it out). With motifs and leitmotifs together, you can also predict the scene what will happen next. But you may argue not every moment must have motifs so that it can decrease predictability, or not everything must be reliant to it so that it may sound unique. I believe there is a technique for that. In the end, it's the composers'/arrangers' ability to create. They can use it, but it's about how they insert those. It can be subtle in plain sight, or blatantly in your face.
You may feel this kind of thing, and I feel that too. But because I am usually data driven, I would like to share the data, accompanied by how the game is designed. The game design is also crucial for the music itself.

The Data

To use the data. I use my sound tracker data whose the leitmotif tracker is based from the compendium. Here's the data I've collected so far
Album version. Imgur is blurry on mobile so you may refer to the sheet itself above. Too complicated? Alright then, I'll upload it here
FFXIV 1.0 is kinda minimal on motifs besides classic FF motifs
ARR motifs are increasing. Not to deny the major relaunch of the game
ARR 2.x is minimal in comes into reusability
Heavensward 3.0 was the first to establish the formula, hence high reusability
Then followed by 3.x which was the early template for future motifs
Stormblood 4.0 has high reusability based on the field themes, but still not as much as Heavensward. You can neglect other one-off FF themes (I blame collaborations)
Shadowbringers has high reusability, may on par or more then Heavensward. Ignore the 1s, they're bloated anyway
Shadowbringers patches are also good while maintaining the post patch status compared the launch patch
Endwalker is simplified but you can see the numbers are much higher. Maybe too much?
Too many 1s man. But also many motifs from previous versions are represented again

The Content and Implementation

For main expansion motifs, they can be separated into pieces. However, main expansion motifs usually being reordered to give variety, but still the same. This is the case for:
  1. Main theme: stores all the motifs <- the templates are here
  2. Field battle: some open world mobs
  3. Cities: most main theme motifs end up in here but in different flavors
  4. Field hub (aetherite)
  5. Dungeon midboss
  6. Dungeon boss
  7. Most cutscenes: usually for the expansions they can have 7 out of 10 tracks that shares the motifs inside the main theme
  8. Solo duties/story battles: usually tied to some parts of the main theme
  9. Occasionally some trials: usually for crucial trials there are some motifs in the main theme
  10. Occasionally some dungeons
  11. Occasionally some fields that is crucial enough to have main motif in main theme
With at least 11 categories related to main theme motifs, it is a fact that main theme is the most used within expansion. Let's say Heavensward motif. It has many and consistent motifs that can span to other contents outside what I mentioned in the list. Because expansions here are treated like a book or a movie serial, they need to use different motifs per season.
For field motif, especially at the expansions, usually used in 3 tracks:
  1. Field day
  2. Field night
  3. Dungeons: each field usually has a dungeon, so they rather use that field's motif to simplify the process
Each FFXIV expansions usually has 6 fields. This is actually many, just reuse the motifs then you're done. In fact field themes are foundational. It started from main field day theme, then getting a piano rendition in night theme, then make an intense version in dungeon theme.
That means, you can estimate for each expansion, you probably get at least 11 main categories + 6 fields * 3 = 29 tracks. It can be more if we count more cutscene music and other eventful music that uses motifs. It can be approximately 35 tracks with motifs, but that is in estimate.
Yes, I made the numbers above without reference, but let's go to the real data. Let's open Endwalker album as the example. Here's what I get. This writing is going too messy later
With 63 tracks, you can see some major numbers are at least proven compared to approximate
Notes:
  1. Main theme is expected. However, FFXIV usually has two main themes. In Endwalker's case, it's "Endwalker" and "Flow" as they are usually promoted in their YT channel. This main theme can be applied the category I mentioned before. Let's say 12 tracks
    1. Endwalker motif is used in most cutscenes
    2. Flow motif is also used in most cutscenes. Sometimes it also tandems with Endwalker motif
  2. Cities: 2 day, 2 night, 1 neutral. That uses "Flow" motif. That goes 5
  3. Story cutscene: of 11 tracks, there are 3 independent tracks. That goes 7
  4. Dungeon midboss and boss. That's 2
  5. Each field has dungeon. It's 6 fields*3+2 extra dungeons = 20
WIth this, you can get at least 12+5+7+2+20= 46 tracks with related motifs. It may be inaccurate, but you may get the picture
With Endwalker data above, I've counted that only 5/63 tracks (~8%) that are independent from the motifs.

Motifs/Leitmotifs are contextual, but how predictable in FFXIV?

Predictability here comes into sections:
  1. The events. May be a place, character, or some game elements
  2. How the music is made. May be the composition/arrangement itself
It may be predictable for main and field themes because how the game is structured. It could be better or worse. You may suggest like this:
  1. Make the field theme variative.
    1. The open field has two methods. Loop the track or play-silent-play the track. If the latter is used, it would be beneficial to have variant tracks. Take Genshin as the example. The open nature of that game allows to cycle the tracks. In fact, FFXIV ARR had this method especially in La Noscea, Thanalan, and Black Shroud. They have multiple movements in a track hence why the track is long. The question: should they revisit that method?
  2. Make the music longer or variate the melody
    1. If the gameplay is around the 2 minute meta, you don't realize that the music anecdotally follows that too. That is a single take without loop. You can variate by extend the music for a bit or maybe at least rearrange them.
    2. The concrete example I got is Monster Hunter music. That game has many renditions of monster themes while keeping the same melody. They have variations across the melody too
But there is a shock factor which makes it unexpected
Shock factor here means you don't expect one/some of the motifs are applied in the scene you are currently in. For example, who would think The Twinning music is a combination of Crystal Tower and Omega motif? Who would also think Anamnesis Anyder uses long buried Sastasha motif? How about mash all the old motifs in your face like how they made "Embers" which includes all tracks related to Lahabrea? How do you expect "Dynamis" comes back to "Flow" motif? This factor makes one of the most memorable musical experience in FFXIV.

Bonus: I already know who made this track

Related posts:
  1. How to spot FFXIV composer
  2. A Thread of Interviews and Showcases Related to CBU3 music team (FFXIV and FFXVI)
I just leave those here because this topic may be related to them and how the music workflow goes. In the end, you can predict who composes/arranges the music based on the style/implementation

Closing

And so that's it. What do you think about current formula of FFXIV music? Has it become better or worse?
I have ongoing survey about FFXIV music. You can pick before a week before Dawntrail!
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My other posts
I gonna edit this later. I know the writing is getting messier
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