App mig33 flooder

Ceritain dong pengalaman lo pakai chat apps populer di Indonesia selama ini (mig33, mxit, Yahoo Messenger, Google Talk, BBM, Line, WhatsApp, Telegram, dll)

2024.04.09 03:21 sumpitsakit Ceritain dong pengalaman lo pakai chat apps populer di Indonesia selama ini (mig33, mxit, Yahoo Messenger, Google Talk, BBM, Line, WhatsApp, Telegram, dll)

submitted by sumpitsakit to ondonesia [link] [comments]


2024.04.09 03:15 treatyoyoself Ceritain dong pengalaman lo pakai chat apps populer di Indonesia selama ini (mig33, mxit, Yahoo Messenger, Google Talk, BBM, Line, WhatsApp, Telegram, dll)

mig33

gua pake jaman SMP. Gua pake di Sony Ericsson k510i. Masih pakai jaringan 2G (GPRS atau EDGE). Waktu itu gua pake buat chat sama temen temen SMP. Udah ada group juga.. namanya room. Cukup ngirit karena mostly text. Ga berani kirim gambar. Waktu itu gua pake Indosat IM3. Daripada SMS 1x Rp150 mending make mig33. Konsep kuota data belum ada. Adanya Rp1/kB. Aplikasinya pakai yang versi Java. Ribet lah harus download .jar dari web mig33.

MXIT

gua pake waktu mulai masuk SMK. Ninggalin mig33 karena network effect. Temen temen makenya MXIT yaa ikut. Udah upgrade make ke Nokia N70. Jaringan udah dapat 3G (UTMS, HSDPA bahkan HSUPA). Udah mulai berani kirim gambar. Udah ada konsep kuota. Bela belain nabung 50rb buat beli kuota Telkomsel Flash 100 MB. Cukup buat sebulan!

Yahoo Messenger

Sempet pake pas magang SMK selama 3 bulan. Abis itu ga pernah pake.

Skype

Cuman pake 1-2 kali dalam setahun. Biasanya telepon partner kerjaan di Aussie aja.

BBM

gua pake pas kuliah. Kepaksa karena orang kantor pada pake. Gua kuliah sambil kerja. Anak kuliah waktu itu kepecah antara BBM, WhatsApp dan Line. Sempet beli BB 8520 paling murah dan install 3 apps ini. Tu hape underspecs dan overprice gila. Gua masih pake paket Blackberry Internet Service (BIS) yang termurah. 60rebu/bulan. Madesu banget cm bisa chat. Ga bisa browsing. Buat akalin gw subscribe ke newsletter biar bisa baca-baca di TransJakarta. Ngenes juga. Jaringan masih pakai 3G. Gua pake BB dari Smartfren.. jadi ngandelin EVDO nya smartfren.

WhatsApp.

Karena ngerasa bego beli BB pas lihat canggihnya temen pada pake Android.. gua lego tu barang ngeselin. Orang di kerjaan dan kuliah pada pelan pelan pindah ke WhatsApp. Dengan budget ga jauh dr BB gua dapat Andromax I. Amaze dengan fiturnya. Wow factor ya pas balik dr Mall Ambassador minang ni hape.. Google Maps an di angkot dan gw bisa track macet di rute depan sampe mana. BB sampah emang.
Seneng sama konsep kebebasan Android. Paket data ayo, WIFI juga jalan. Install dr PlayStore atau sideload juga cincay. Gua cukup tech savvy.. jadi kebebasan ini penting banget. Hal ini yg bikin gw ga hepi pake iOS sampe detik ini.
Konsep paket data jelas dah biasa.. 1GB sebulan cukup banget buat chat, kirim gambar. Youtube an juga jadi biasa. Di masa masa ini gw pake 2G aja masih aman buat WA.
Sampe era 4G, 4G+ dan sekarang 5G masih gua pake. Karena network effect semua pake. Awalnya gua sebel krn fitur ga senendang Telegram. Tapi semua orang pake, ya udah. Makin kesini WA ngejar sih.

LINE

Sempet install dan pake buat PDKT sama cewek. Waktu kuliah hehehe. Uninstall krn tu cewek ga ada interest sama gua. HAHAHAHA. Ini app bloat banget. Auto uninstall. Circle gw geser ke WA semua abis kerja.

Telegram

Gw mulai pake abis jadi mandatory chat apps di kantor. Superior apps dibanding WA. Multidevice dari year one bahkan. Gua pake dari jaman pake Andromax I sampe sekarang gua pake Samsung A54 5G.
submitted by treatyoyoself to indonesia [link] [comments]


2023.04.22 11:07 STEALTHWOLF85 Selling warthog run some Heros and falcon

Selling warthog run some Heros and falcon submitted by STEALTHWOLF85 to megaconstrux [link] [comments]


2022.10.16 21:59 skullkid2424 Tableturf Notes/Guide

I'm slowly working my way through tableturf and did a bunch of research and took a bunch of notes. Figured I'd compile the ideas that I found in case its helpful to anyone else. A lot of this knowledge was influence by Cryptidcultist's tableturf playlist - definitely give their videos a watch. There were a few other videos and reddit comments with helpful tips and tricks, but unfortunately I lost the links.
Also very handy to have open while reading this is the wiki page with all the cards (which you should probably sort by ink spaces). A fancy person would put put image links whenever mentioning a card, but that ain't me.

Key Rules

I'm assuming you've played the tutorial and got the basic mechanics. To clarify some key rules that are important for the strategy...

Strategy

So with that in mind, the rough strategy is to...
  1. Mulligan if you have more small/medium cards - we want the big cards early on.
  2. For the first turn, you want to "rush mid" so you can start to block the enemy. This is a great time to play your biggest card too - as it will basically never be contested by a lower-tile card.
  3. For the next few turns, we want to block the enemy off to deny them space. Ideally with wide/long/angled cards of medium size so we place them second.
  4. Midgame may still have some blocking the enemy or reaching into enemy territory, but the focus shifts towards earning points. Try to fit medium/large cards in safer spots on your side - and any contested open space in mid can be grabbed with medium tiles. Try to place cards to place your special blocks into key places. That means setting yourself up for charging specials later, but also having a special tile or two near the frontline that can be used to launch a special from.
  5. Lategame you will want to be getting special charges, ideally with smaller pieces like bombs that can be fit into several places and charge blocks. You can also use specials on smaller cards which can easily replace the charge(s) used for them. You may have to pass here depending on your hand.
  6. The final turn or two is when you play specials to flip enemy tiles. Be aware of how many charges you have, how many your current cards need, and if you can charge more special when playing a special. Using a special on the penultimate turn that doesn't flip many tiles but charges a special block or two can allow for a second special and put you in a better position than a single aggressive special.

Deckbuilding

So with the rules and strategy in mind, we can look at how to build a deck. There are several considerations for deckbuilding, including the size/shape of the map, total number of tiles, and their synergy with the rest of the deck. The starter deck is a decent starting point. I'll also note that deckbuilding is helpful, but you don't need to go all out - you can use the starter deck and go very far.

Deck Size

The total number of tiles in a deck is important to ensure we can build up enough score to win. In addition to that, the distribution of cards in our deck needs to enable our strategy. We're going to be using cryptidcultist's 6-3-6 recommendation as a starting point, and aiming for a deck total of 120-130ish.
Feel free to adjust those numbers based on the map, opponent, or even just preference. Big maps might benefit from a heavier deck. Small maps might benefit from a smaller deck. These are starting guidelines, not hard rules.

Card Shapes

So each card is unique in terms of their size, shape, and special block (if they have one).
The rough area the card covers is an important thing to consider. For example, long cards that fit into a narrow 3-wide space are pretty useful for placing along walls and on your side of the map. Something like the Eliter 4k Scope (3x7), Mudmouth (3x6), or Takoroka (3x6). Even narrower cards that are 1-2 spaces wide can fit into even more interesting spaces, and can often bypass an opponent's attempt to block that doesn't reach all the way to a wall. Fatter cards like Marigold (5x5) or the Flooder (5x4) are often harder to fit into open spaces, especially as time goes on - but they provide a lot of tiles and are good first-turn cards. There are also cards that aren't "squareish" in shape, think about the heavy splatling (5x5), steelhead (5x5), or fishstick (5x4) - but they are more similar to a 3x6, just at an angle (and are great for blocking!).
Speaking of shape, there are many little shapes that can make a card harder or easier to place. Some things to look out for are one-off diagonal tiles (angle shooter or .52 gal), diagonal holes (wavebreaker, murch, and even things like marigold's eyes), "nubbins" that stick out from an otherwise flat/normal shape (slammin lid, splattershot pro, zekko), missing tiles that can make specials hard to charge, bulky cards that don't have internal holes (octozeppelin, power clam), etc. Some of these things like nubbins or diagonals can make it difficult to fit tiles into a deck unless you account for them. Bulky cards are good for fitting a lot of tiles into a small space, but are harder to fit once the board starts filling up.
Finally, there is the special block to consider. There are 3 things to consider when it comes to special blocks.
First is charging the special itself. Since we need to surround the block on all sides, cards that have lots of those filled in already are great. Cards that fit a special on a flat side can often be played along a wall (depending on map) to cover one side (flooder, bloblobber). Cards that can have their special charged by 1 additional card are especially good - whether that card fills in most of the tiles themselves (forge, hero shot), or simply fits well with other tiles (inkline, annaki). Cards that require multiple tiles to charge, or a very restrictive shape to charge aren't great for setting up a special charge (sheldon, zapfish, every 15+ card). Also keep an eye out for special charge blocks that are on the end of a unit which might be good at fitting into other spaces (splatana stampewipe, stinger, nautilus 47). The small cards like bombs are almost always good at filling small gaps and will help you get charges - especially if your deck is built around the style of bombs you have.
Second is the ability to place an orange special block near the enemy team as an anchor, so that you can place a special deep into enemy territory to flip the most blocks. The shape of the "frontline" will change in every map, but there are some cards that are useful to have for that reason. Blockers with a special charge on their blocking edge are good options (steelhead, tri-stringer, hydra splatling). Long cards that can potentially get around an incomplete enemy block attempt and drop a special block deep (stinger, inkbrush, splatana stampewipe). And then of course, nearly any small card can often fit into small nooks to give you an option - though sometimes that comes at the cost of using it to charge more special.
Finally, the third is whether or not a card has a special block. The cards for actual splatoon's "weapon specials" (trizooka, ultrastamp, inkjet, booyah bomb, etc) have no special blocks . They are all size 12 and cost 3 special charges to use, which is significantly less than the 5 normally required for a size 12 special. These are good cards to use your special charge on. You can also use them to simply fill in space, but having too many in your deck reduces your ability to charge your special. I've found 1 to be quite useful, but I'd say no more than 2 in your deck. I like the ultrastamp the best, but the zipcaster, ink vac, and reefslider have decent shapes for reaching into enemy territory as well.

Card Roles

The size/shape of a card usually lends itself to specific uses. You don't always have to use a card in the same way - and playing the game is about using your current hand to fit the situation on the board...but we can aim to have a few more specific roles beyond the general size categories above.
So far, the rough roles in my head are...
Of course, cards can have multiple roles, so bonus points if you can find cards that can fit into multiple roles depending on your needs.

Using your special

There are 3 main strategies for using specials that I've seen so far. The simplest is simply building up 5-6 special throughout the game and using your biggest card. The second is charge up that same 5-7 special and use 2 medium specials. The third is to get 3 charges built so that you have your weapon special for the final turn, and then using specials on small/medium cards that can recharge enough special to keep you at 3 for the final turn.
Firing off a single large special is fun, but not very flexible. The swing potential is pretty good with 15-17 tiles for the biggest cards...but you rarely get that value, due to trying to fit such a big card around existing special blocks. You can also run into some trouble if you run into issues and can't charge your special. One advantage to this strat is that a big card that is drawn later in the game isn't a "waste".
Charging up a bunch of special and then firing off 2 specials on the final two turns is a more flexible option, and lets you make use of the very efficient weapon specials. You can save your ultrastamp for the final turn, and then spend as much special on the penultimate turn as you can while still having 3 special for your ultrastamp. The penultimate special can also be used to charge special blocks and/or to place an orange special block to anchor your final special.
The final option has been the one I've been tending to use - and that is to build up 3 charge for your final weapon special, and then use a series of smaller specials in the final turns in ways that keep you at 3+ special for your final turn. Usually that means placing smaller cards that cost 1-2 charges, and ensuring you charge 1-2 blocks to keep you at 3+. Occasionally you'll end up with something like 5 special charges, and then you can play a 4-cost special that also charges 2 specials. Worst case, you end up just falling back to the second option of ending with 2 medium specials, but most of the time you can fire a few specials and flip over even more tiles while still keeping your weapon special to finish strong.
And then for reference and understanding the special charge -> tile economy...
While this is mostly here as a reference, be aware that you could switch cards out for a similar card that is slightly highelower to maximize the tiles-per-special-block. For example, perhaps you want to remove a 12 tile card in favor of a similar 11 tile card that is easier to use in a 2-special game. Another example - I ended up dropping my 17 tile card (Big Man/DJ Octavio) for a better shaped 15 tile card (Mr Coco), while also being cheaper as a special.

Deck Types and Synergies

There are some cool pairings of cards that fit together. Fry and Shiver. Big bubbler and Booyah Bomb/Octoballer. But those often fit together only on an open board, and can be hard to use reliably simply due to crowded boards or not drawing them at the right time. Instead, I'd suggest focusing a deck on either straight lines or diagonals.
Pro tips for deckbuilding - click the left stick to sort your card list by size, which is way easier to navigate. I'd also recommend having your deck sorted by size as well (manually, swap positions with Y) , which makes it very easy to see how many cards of a given size are in your deck.
Finally, consider building custom decks for specific maps or hard opponents. A smaller or bigger map might benefit from a custom deck. The double gemini map will be easier with a diagonal or even custom "zig-zag" deck. You could also build a deck based on your favorite card(s) or make a theme deck (all salmonids, all splatlings, etc) - you've got 16 deck slots, go wild.

Straight Edges

Straight edges are fairly easy to see and play. Straight lines can be played against walls or other straight tiles, resulting in some efficient plays and easier special charging by placing a special block against a wall. You'll find many medium cards with one long straight side in many shapes and sizes - including things like jet squelcher, nautilus 47, bloblobber, ballpoint splatling, tri-stringer. There are even some larger cards like the dynamo roller or mudmouth, though many large cards have weird diagonals or nubs (to make the art accurate?). Another key component here is finding cards that have a single straight line at least 2-3 tiles in length - from the small octopod/suction bomb/fizzy bomb to the splatana wipestamper, but even lines jutting off of things like the dynamo roller, fishstick, or nautilus 47. And then you can find cards that have line-shaped holes like jet squelcher, flooder, mudmouth - bonus points if filling in those holes will charge a special.
Of course, your frontline won't always be a straight line, so blockers of several sizes/shapes are still recommended. Same for smaller cards that can help patch unoptimal plays - think splat bomb, smallfry, curling bomb, etc - though I'd recommend against diagonals like tentatek, sprinkler, and ink mines...even if they can fit into some fun places depending on the map, they don't really synergize that well with the rest of your deck.
This is my preferred deck most of the time, and has been easier for me to build with the cards I have...though not sure how much of that is due to luck with card packs.
Sample Decklist:
So lets cover what we've got in that deck:

Diagonals

Diagonals are a lot of fun. They are a little more difficult, but have more of a puzzle feel to them. We get to make better use of some of the bigger cards that have weird shapes, and can often play into tight spaces or on maps with zig-zag walls. Diagonals can also "escape" an enemy block if they leave an open diagonal spot. We can also include fun synergies that might not be super reliable, but won't be useless if they don't exactly line up - like the two bows. Finally, we don't have to avoid straight edges - something like the .96 Gal or Barazushi is cool because you can put it up against a wall and have a diagonal synergy.
Sample Decklist:
Lets again cover what we've got:

Starter Deck

While we're here, lets look at the starting deck. It has:
So compared to our 6-3-6 recommendation, the starter deck is a bit heavy on medium cards and a bit lighter on the other two categories, while still relatively balanced at 131 total size. This is a good reminder that the 6-3-6 that we're starting with is not set in stone, and is a rough guideline.
As far as synergies go, we've got a solid mix of straight edges and diagonals - probably to showcase both to newer players. The splatana wiper, splattershot, splat charger, splat roller, splat dualies and squid force all have some straight edges, with the flooder's spokes working well with several of them. The slosher, zapfish, and blaster cards all have some diagonals and can fit into the tri-stringer and marigold's eyes. The deck might do better if it shifted focus a bit more towards either archetype, but a mix of both is fine. And the starter deck is fine - you can go far with it, and your ability to play the game is more important. However it does have some cards that aren't very good IMO...once you've opened a few packs from single player or wherever, consider replacing them.
If you swap those ones out and maybe shift a bit closer to the 6-3-6 ratio, then you'll have a Starter Deck 2.0 that will be in a much better spot.

Card Packs

Normal card packs contain 5 random cards. Fresh card packs have 5 random cards, but 1 is guaranteed to be fresh (the highest rarity). Packs can be obtained from...
For new players, playing through the single player will give several card packs and can give you some quick options to boost your deck. Several tableturf opponents will be unavailable until you beat certain parts of the single player, so you'll want to do single player sooner rather than later. The first few tableturf ranks are also pretty fast, so you can grab the first pack or two pretty quick. Make sure to get one actual splatoon pvp win each day for the +7500 catalog points, as well as purchasing the first shell-out play of the day for 5000 gold if you can afford it.

Bits

Duplicate cards in a pack will give bits based on the rarity. Bits can be used to buy new cards or upgrade the look of existing cards (purely cosmetic).
The price for a new card will vary on the rarity - common (5), rare (15), and fresh (40). Duplicates will give you less bits than you get for purchasing the card, so its recommend to hold off on purchasing cards if you can - as opening cards in packs is more efficient for growing your collection. Bits can then be spent as you get close to completing your collection.
That being said, purchasing a few key cards (especially after opening the initial wave of packs from single player and early tableturf rank) may be useful for rounding out your first deck. Some cards I would consider purchasing would be...
Between those, the starter deck, and several packs - you should be able to build some very solid decks that can handle all of the AI opponents. Save the rest of the bits for grabbing the last few cards in your collection, or for upgrading the cosmetics on your favorite cards. The first upgrade changes the card's background (10/20/30 bits based on rarity), and the second adds a holographic foil layer (?/?/? bits based on rarity).

Rewards

Your tableturf rank provides a reward each level, ranging from new maps/opponents to card packs, locker decorations, titles, banners, badges, and card sleeves. The full list can be found on the wiki
Additionally, defeating a rival 30 times on level 3 will reward their card sleeve (anyone with "Jelly" in their name doesn't give a sleeve). There is also a card sleeve available in the Nintendo Switch Online mobile app in the Wandercrust activity. Card sleeves are cosmetic, though are useful for differentiating card decks in your list.

Exp

Each match rewards a set amount of exp:
The exp needed to level starts at 100xp, but quickly scales up at an almost exponential rate - with the final level requiring 3333xp. Its about 60k total exp to reach the max level.
Given that we need 30 lvl 3 wins per opponent to get the card sleeves, my basic leveling strategy would be...
  1. Defeat each opponent 3 times at lvl 1 and lvl 2 to unlock lvl 3
  2. Grind each opponent that rewards a desired card sleeve at lvl 3 until 30 wins
  3. If no more card sleeves are desired, play against baby jelly at level 3 (or lvl 2/1 if your win rate isn't nearly perfect) to grind levels
Perhaps there is a way to find a player opponent with an "easy" farming deck (all cards of size <6 or something) - as winning against them would be trivial. I don't know how the card players in the plaza are picked, or how it picks which deck they use - but if you know how to get your friends to show up with a specific deck, please let us know.
Heh...little long for what was supposed to just be some notes on how to play. Oh well. Feel free to throw in any other tips, tricks, decklists, or good youtube videos to watch.
TL;DR - if you don't care much about tableturf and just want a slightly better deck, scroll up to the Starter Deck section and look at the recommendations for upgrading a few cards to make it rock solid.
submitted by skullkid2424 to splatoon [link] [comments]


2022.10.16 21:59 skullkid2424 Tableturf Notes/Guide

I'm slowly working my way through tableturf and did a bunch of research and took a bunch of notes. Figured I'd compile the ideas that I found in case its helpful to anyone else. A lot of this knowledge was influence by Cryptidcultist's tableturf playlist - definitely give their videos a watch. There were a few other videos and reddit comments with helpful tips and tricks, but unfortunately I lost the links.
Also very handy to have open while reading this is the wiki page with all the cards (which you should probably sort by ink spaces). A fancy person would put put image links whenever mentioning a card, but that ain't me.

Key Rules

I'm assuming you've played the tutorial and got the basic mechanics. To clarify some key rules that are important for the strategy...

Strategy

So with that in mind, the rough strategy is to...
  1. Mulligan if you have more small/medium cards - we want the big cards early on.
  2. For the first turn, you want to "rush mid" so you can start to block the enemy. This is a great time to play your biggest card too - as it will basically never be contested by a lower-tile card.
  3. For the next few turns, we want to block the enemy off to deny them space. Ideally with wide/long/angled cards of medium size so we place them second.
  4. Midgame may still have some blocking the enemy or reaching into enemy territory, but the focus shifts towards earning points. Try to fit medium/large cards in safer spots on your side - and any contested open space in mid can be grabbed with medium tiles. Try to place cards to place your special blocks into key places. That means setting yourself up for charging specials later, but also having a special tile or two near the frontline that can be used to launch a special from.
  5. Lategame you will want to be getting special charges, ideally with smaller pieces like bombs that can be fit into several places and charge blocks. You can also use specials on smaller cards which can easily replace the charge(s) used for them. You may have to pass here depending on your hand.
  6. The final turn or two is when you play specials to flip enemy tiles. Be aware of how many charges you have, how many your current cards need, and if you can charge more special when playing a special. Using a special on the penultimate turn that doesn't flip many tiles but charges a special block or two can allow for a second special and put you in a better position than a single aggressive special.

Deckbuilding

So with the rules and strategy in mind, we can look at how to build a deck. There are several considerations for deckbuilding, including the size/shape of the map, total number of tiles, and their synergy with the rest of the deck. The starter deck is a decent starting point. I'll also note that deckbuilding is helpful, but you don't need to go all out - you can use the starter deck and go very far.

Deck Size

The total number of tiles in a deck is important to ensure we can build up enough score to win. In addition to that, the distribution of cards in our deck needs to enable our strategy. We're going to be using cryptidcultist's 6-3-6 recommendation as a starting point, and aiming for a deck total of 120-130ish.
Feel free to adjust those numbers based on the map, opponent, or even just preference. Big maps might benefit from a heavier deck. Small maps might benefit from a smaller deck. These are starting guidelines, not hard rules.

Card Shapes

So each card is unique in terms of their size, shape, and special block (if they have one).
The rough area the card covers is an important thing to consider. For example, long cards that fit into a narrow 3-wide space are pretty useful for placing along walls and on your side of the map. Something like the Eliter 4k Scope (3x7), Mudmouth (3x6), or Takoroka (3x6). Even narrower cards that are 1-2 spaces wide can fit into even more interesting spaces, and can often bypass an opponent's attempt to block that doesn't reach all the way to a wall. Fatter cards like Marigold (5x5) or the Flooder (5x4) are often harder to fit into open spaces, especially as time goes on - but they provide a lot of tiles and are good first-turn cards. There are also cards that aren't "squareish" in shape, think about the heavy splatling (5x5), steelhead (5x5), or fishstick (5x4) - but they are more similar to a 3x6, just at an angle (and are great for blocking!).
Speaking of shape, there are many little shapes that can make a card harder or easier to place. Some things to look out for are one-off diagonal tiles (angle shooter or .52 gal), diagonal holes (wavebreaker, murch, and even things like marigold's eyes), "nubbins" that stick out from an otherwise flat/normal shape (slammin lid, splattershot pro, zekko), missing tiles that can make specials hard to charge, bulky cards that don't have internal holes (octozeppelin, power clam), etc. Some of these things like nubbins or diagonals can make it difficult to fit tiles into a deck unless you account for them. Bulky cards are good for fitting a lot of tiles into a small space, but are harder to fit once the board starts filling up.
Finally, there is the special block to consider. There are 3 things to consider when it comes to special blocks.
First is charging the special itself. Since we need to surround the block on all sides, cards that have lots of those filled in already are great. Cards that fit a special on a flat side can often be played along a wall (depending on map) to cover one side (flooder, bloblobber). Cards that can have their special charged by 1 additional card are especially good - whether that card fills in most of the tiles themselves (forge, hero shot), or simply fits well with other tiles (inkline, annaki). Cards that require multiple tiles to charge, or a very restrictive shape to charge aren't great for setting up a special charge (sheldon, zapfish, every 15+ card). Also keep an eye out for special charge blocks that are on the end of a unit which might be good at fitting into other spaces (splatana stampewipe, stinger, nautilus 47). The small cards like bombs are almost always good at filling small gaps and will help you get charges - especially if your deck is built around the style of bombs you have.
Second is the ability to place an orange special block near the enemy team as an anchor, so that you can place a special deep into enemy territory to flip the most blocks. The shape of the "frontline" will change in every map, but there are some cards that are useful to have for that reason. Blockers with a special charge on their blocking edge are good options (steelhead, tri-stringer, hydra splatling). Long cards that can potentially get around an incomplete enemy block attempt and drop a special block deep (stinger, inkbrush, splatana stampewipe). And then of course, nearly any small card can often fit into small nooks to give you an option - though sometimes that comes at the cost of using it to charge more special.
Finally, the third is whether or not a card has a special block. The cards for actually splatoon's "weapon specials" (trizooka, ultrastamp, inkjet, booyah bomb, etc) have no special blocks . They are all size 12 and cost 3 special charges to use, which is significantly less than the 5 normally required for a size 12 special. These are good cards to use your special charge on. You can also use them to simply fill in space, but having too many in your deck reduces your ability to charge your special. I've found 1 to be quite useful, but I'd say no more than 2 in your deck. I like the ultrastamp the best, but the zipcaster, ink vac, and reefslider have decent shapes for reaching into enemy territory as well.

Card Roles

The size/shape of a card usually lends itself to specific uses. You don't always have to use a card in the same way - and playing the game is about using your current hand to fit the situation on the board...but we can aim to have a few more specific roles beyond the general size categories above.
So far, the rough roles in my head are...
Of course, cards can have multiple roles, so bonus points if you can find cards that can fit into multiple roles depending on your needs.

Using your special

There are 3 main strategies for using specials that I've seen so far. The simplest is simply building up 5-6 special throughout the game and using your biggest card. The second is charge up that same 5-7 special and use 2 medium specials. The third is to get 3 charges built so that you have your weapon special for the final turn, and then using specials on small/medium cards that can recharge enough special to keep you at 3 for the final turn.
Firing off a single large special is fun, but not very flexible. The swing potential is pretty good with 15-17 tiles for the biggest cards...but you rarely get that value, due to trying to fit such a big card around existing special blocks. You can also run into some trouble if you run into issues and can't charge your special. One advantage to this strat is that a big card that is drawn later in the game isn't a "waste".
Charging up a bunch of special and then firing off 2 specials on the final two turns is a more flexible option, and lets you make use of the very efficient weapon specials. You can save your ultrastamp for the final turn, and then spend as much special on the penultimate turn as you can while still having 3 special for your ultrastamp. The penultimate special can also be used to charge special blocks and/or to place an orange special block to anchor your final special.
The final option has been the one I've been tending to use - and that is to build up 3 charge for your final weapon special, and then use a series of smaller specials in the final turns in ways that keep you at 3+ special for your final turn. Usually that means placing smaller cards that cost 1-2 charges, and ensuring you charge 1-2 blocks to keep you at 3+. Occasionally you'll end up with something like 5 special charges, and then you can play a 4-cost special that also charges 2 specials. Worst case, you end up just falling back to the second option of ending with 2 medium specials, but most of the time you can fire a few specials and flip over even more tiles while still keeping your weapon special to finish strong.
And then for reference and understanding the special charge -> tile economy...
While this is mostly here as a reference, be aware that you could switch cards out for a similar card that is slightly highelower to maximize the tiles-per-special-block. For example, perhaps you want to remove a 12 tile card in favor of a similar 11 tile card that is easier to use in a 2-special game. Another example - I ended up dropping my 17 tile card (Big Man/DJ Octavio) for a better shaped 15 tile card (Mr Coco), while also being cheaper as a special.

Deck Types and Synergies

There are some cool pairings of cards that fit together. Fry and Shiver. Big bubbler and Booyah Bomb/Octoballer. But those often fit together only on an open board, and can be hard to use reliably simply due to crowded boards or not drawing them at the right time. Instead, I'd suggest focusing a deck on either straight lines or diagonals.
Pro tips for deckbuilding - click the left stick to sort your card list by size, which is way easier to navigate. I'd also recommend having your deck sorted by size as well (manually, swap positions with Y) , which makes it very easy to see how many cards of a given size are in your deck.
Finally, consider building custom decks for specific maps or hard opponents. A smaller or bigger map might benefit from a custom deck. The double gemini map will be easier with a diagonal or even custom "zig-zag" deck. You could also build a deck based on your favorite card(s) or make a theme deck (all salmonids, all splatlings, etc) - you've got 16 deck slots, go wild.

Straight Edges

Straight edges are fairly easy to see and play. Straight lines can be played against walls or other straight tiles, resulting in some efficient plays and easier special charging by placing a special block against a wall. You'll find many medium cards with one long straight side in many shapes and sizes - including things like jet squelcher, nautilus 47, bloblobber, ballpoint splatling, tri-stringer. There are even some larger cards like the dynamo roller or mudmouth, though many large cards have weird diagonals or nubs (to make the art accurate?). Another key component here is finding cards that have a single straight line at least 2-3 tiles in length - from the small octopod/suction bomb/fizzy bomb to the splatana wipestamper, but even lines jutting off of things like the dynamo roller, fishstick, or nautilus 47. And then you can find cards that have line-shaped holes like jet squelcher, flooder, mudmouth - bonus points if filling in those holes will charge a special.
Of course, your frontline won't always be a straight line, so blockers of several sizes/shapes are still recommended. Same for smaller cards that can help patch unoptimal plays - think splat bomb, smallfry, curling bomb, etc - though I'd recommend against diagonals like tentatek, sprinkler, and ink mines...even if they can fit into some fun places depending on the map, they don't really synergize that well with the rest of your deck.
This is my preferred deck most of the time, and has been easier for me to build with the cards I have...though not sure how much of that is due to luck with card packs.
Sample Decklist:
So lets cover what we've got in that deck:

Diagonals

Diagonals are a lot of fun. They are a little more difficult, but have more of a puzzle feel to them. We get to make better use of some of the bigger cards that have weird shapes, and can often play into tight spaces or on maps with zig-zag walls. Diagonals can also "escape" an enemy block if they leave an open diagonal spot. We can also include fun synergies that might not be super reliable, but won't be useless if they don't exactly line up - like the two bows. Finally, we have to avoid straight edges - something like the .96 Gal or Barazushi is cool because you can put it up against a wall and have a diagonal synergy.
Sample Decklist:
Lets again cover what we've got:

Starter Deck

While we're here, lets look at the starting deck. It has:
So compared to our 6-3-6 recommendation, the starter deck is a bit heavy on medium cards and a bit lighter on the other two categories, while still relatively balanced at 131 total size. This is a good reminder that the 6-3-6 that we're starting with is not set in stone, and is a rough guideline.
As far as synergies go, we've got a solid mix of straight edges and diagonals - probably to showcase both to newer players. The splatana wiper, splattershot, splat charger, splat roller, splat dualies and squid force all have some straight edges, with the flooder's spokes working well with several of them. The slosher, zapfish, and blaster cards all have some diagonals and can fit into the tri-stringer and marigold's eyes. The deck might do better if it shifted focus a bit more towards either archetype, but a mix of both is fine. And the starter deck is fine - you can go far with it, and your ability to play the game is more important. However it does have some cards that aren't very good IMO...once you've opened a few packs from single player or wherever, consider replacing them.
If you swap those ones out and maybe shift a bit closer to the 6-3-6 ratio, then you'll have a Starter Deck 2.0 that will be in a much better spot.

Card Packs

Normal card packs contain 5 random cards. Fresh card packs have 5 random cards, but 1 is guaranteed to be fresh (the highest rarity). Packs can be obtained from...
For new players, playing through the single player will give several card packs and can give you some quick options to boost your deck. Several tableturf opponents will be unavailable until you beat certain parts of the single player, so you'll want to do single player sooner rather than later. The first few tableturf ranks are also pretty fast, so you can grab the first pack or two pretty quick. Make sure to get one actual splatoon pvp win each day for the +7500 catalog points, as well as purchasing the first shell-out play of the day for 5000 gold if you can afford it.

Bits

Duplicate cards in a pack will give bits based on the rarity. Bits can be used to buy new cards or upgrade the look of existing cards (purely cosmetic).
The price for a new card will vary on the rarity - common (5), rare (15), and fresh (40). Duplicates will give you less bits than you get for purchasing the card, so its recommend to hold off on purchasing cards if you can - as opening cards in packs is more efficient for growing your collection. Bits can then be spent as you get close to completing your collection.
That being said, purchasing a few key cards (especially after opening the initial wave of packs from single player and early tableturf rank) may be useful for rounding out your first deck. Some cards I would consider purchasing would be...
Between those, the starter deck, and several packs - you should be able to build some very solid decks that can handle all of the AI opponents. Save the rest of the bits for grabbing the last few cards in your collection, or for upgrading the cosmetics on your favorite cards. The first upgrade changes the card's background (10/20/30 bits based on rarity), and the second adds a holographic foil layer (?/?/? bits based on rarity).

Rewards

Your tableturf rank provides a reward each level, ranging from new maps/opponents to card packs, locker decorations, titles, banners, badges, and card sleeves. The full list can be found on the wiki
Additionally, defeating a rival 30 times on level 3 will reward their card sleeve (anyone with "Jelly" in their name doesn't give a sleeve). There is also a card sleeve available in the Nintendo Switch Online mobile app in the Wandercrust activity. Card sleeves are cosmetic, though are useful for differentiating card decks in your list.

Exp

Each match rewards a set amount of exp:
The exp needed to level starts at 100xp, but quickly scales up at an almost exponential rate - with the final level requiring 3333xp. Its about 60k total exp to reach the max level.
Given that we need 30 lvl 3 wins per opponent to get the card sleeves, my basic leveling strategy would be...
  1. Defeat each opponent 3 times at lvl 1 and lvl 2 to unlock lvl 3
  2. Grind each opponent that rewards a desired card sleeve at lvl 3 until 30 wins
  3. If no more card sleeves are desired, play against baby jelly at level 3 (or lvl 2/1 if your win rate isn't nearly perfect) to grind levels
Perhaps there is a way to find a player opponent with an "easy" farming deck (all cards of size <6 or something) - as winning against them would be trivial. I don't know how the card players in the plaza are picked, or how it picks which deck they use - but if you know how to get your friends to show up with a specific deck, please let us know.
Heh...little long for what was supposed to just be some notes on how to play. Oh well. Feel free to throw in any other tips, tricks, decklists, or good youtube videos to watch.
TL;DR - if you don't care much about tableturf and just want a slightly better deck, scroll up to the Starter Deck section and look at the recommendations for upgrading a few cards to make it rock solid.
submitted by skullkid2424 to Splatoon_3 [link] [comments]


2022.09.18 21:01 DG-0134 I’m looking for a tweak like iFlooder, but for WhatsApp.

What options are there? If any.
submitted by DG-0134 to jailbreak_ [link] [comments]


2022.09.18 20:59 DG-0134 [Question] I’m looking for a tweak like iFlooder, but for WhatsApp. What options is there? If there is any.

submitted by DG-0134 to jailbreak [link] [comments]


2021.12.13 06:08 stfulazer [help] serious battery drain lately

Started about 2 weeks ago. Battery been draining massively at night when sleeping.
Any idea on tweaks that drain battery would be appreciated. Kinda have an idea of some but wanna make sure first.
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via BigBoss IAmSpeed (me.lightmann.iamspeed) v1.0.3 by Lightmann via BigBoss Axon (me.nepeta.axon) v1.4 by Nepeta & Baw Appie via MERONA Repository csdbgd (me.oatmealdome.csdbgd) v2.1.0-248 by OatmealDome via OatmealDome's Repo DolphiniOS (me.oatmealdome.dolphinios) v3.1.1-129 by OatmealDome via OatmealDome's Repo New Curses (ncurses) v6.1+20181013-1 by Unknown via BingneElucubratus New Curses (ncurses5-libs) v5.9-1 by Unknown via BingneElucubratus AppSync Unified (net.angelxwind.appsyncunified) v98.0 by Karen/あけみ, Linus Yang via Local Repository libbulletin (net.limneos.libbulletin) v0.1-158 by Elias Limneos via Limneos MYbloXX for iOS (14+) (net.myxxdev.mybloxx14) v3.071121-14-BFM by MYXXdev via MYXXdev's Repository Nettle (nettle) v3.4.1-1 by Unknown via BingneElucubratus New GNU Portable Threads (npth) v1.6-1 by Unknown via BingneElucubratus Flappy Bird (org.brandonplank.flappybird) v3.9 by Brandon Plank, Thatcher Clough via Local Repository Crossfade (org.h6nry.crossfade) v1.0.2 by H6nry via KingPuffdaddi BigBoss Icon Set (org.thebigboss.repo.icons) v1.0 by Unknown via BingneElucubratus WifiUtil (org.thebigboss.wifiutil) v0.0.1-98 by qpiu via BigBoss p11-kit (p11-kit) v0.23.12-1 by Unknown via BingneElucubratus 7-zip (POSIX) (p7zip) v16.02-1 by Unknown via BingneElucubratus plutil (plutil) v0.2.2-1 by Samuel Bingner via MYXXdev's Repository PreferenceLoader (preferenceloader) v2.2.6 by Sam Bingner via BigBoss Profile Directory (profile.d) v0-1 by Unknown via BingneElucubratus youtube-dl (py.youtubedl) v2021.05.16-1 by Ryan H & SarahH12099 via Local Repository Python 3 (python3) v3.7.3-1 by Unknown via BingneElucubratus Python 3.7 (python3.7) v3.7.3-1 by Unknown via BingneElucubratus readline (readline) v8.0-1 by Unknown via BingneElucubratus rsync (rsync) v3.1.3-2 by Unknown via BingneElucubratus CocoaTop64 (ru.domo.cocoatop64) v2.2.3 by Domo via BigBoss sed (sed) v4.5-1 by Unknown via BingneElucubratus shell-cmds (shell-cmds) v118-8 by Unknown via BingneElucubratus system-cmds (system-cmds) v790.30.1-2 by Unknown via BingneElucubratus Tape Archive (tar) v1.33-1 by Unknown via BingneElucubratus UIKit Tools (uikittools) v1.1.20-1 by Unknown via Local Repository unrar (unrar) v5.6.4-1 by Unknown via BingneElucubratus unzip (unzip) v6.0+deb9u1-1 by Unknown via BingneElucubratus Alderis Color Picker (ws.hbang.alderis) v1.1.2 by HASHBANG Productions via Chariz Cephei Tweak Support (ws.hbang.common) v1.16 by HASHBANG Productions via Chariz StopCrashingPls (ws.hbang.stopcrashingpls) v1.0.2 by HASHBANG Productions via Chariz Zebra (xyz.willy.zebra) v1.1.19 by Wilson Styres via Zebra XZ Utils (xz) v5.2.4-4 by Unknown via BingneElucubratus zip (zip) v2.32-1 by Unknown via BingneElucubratus
submitted by stfulazer to jailbreak [link] [comments]


2021.09.18 08:22 BreezyFX [Question] Why is my battery dying so damn fast?

I’ve had the same tweaks with nothing new added for months, all of a sudden I’m getting pretty bad battery drain with the tweak “Dra1n” giving me no culprits.
If I leave jail broken state, all is good, normal battery life. Seems to me simply being jail broken right now is just killing my battery. Anyways, here is my tweak list... are any of these known to drain battery? Any help would be much appreciated ❤️
7-zip (POSIX): 16.02-1 Alderis Color Picker: 1.1.2 AnimationsBeFastPlus: 5.1 AppList: 1.5.16 AppStore++: 0.9.16-2 APT (apt-key): 1.8.2.2-1 APT (lib): 1.8.2.2-1 APT (libapt-pkg): 1.8.2.2-1 APT 1.4 Transitional: 1:0 APT: 1.8.2.2-1 Assuan: 2.5.1-1 AudioSnapshotServer: 2.1.2 Base Structure: 1-5 Berkeley DB: 6.2.32-1 BigBoss Icon Set: 1.0 Bourne-Again SHell: 5.0.3-2 bzip2: 1.0.6-1 CA Certs: 0.0.2 Camera Shutter Sound Disabler: 0.1.0 CCSupport: 1.3.5 Cenamo: 1.1 Central: 1.1.2 Cephei Tweak Support: 1.17 ColorBadges (Packix): 1.5.0 ColorMeNotifs: 1.5.2 CoolCC: 1:4.0 Core Utilities (/bin): 8.31-1 Core Utilities: 8.31-1 Cydia Installer: 1.1.36 Cydia Translations: 1.1.32~b1 Darwin Tools: 1.1-1 Debian Packager: 1.19.7-2 Debian Utilities: 4.8.6-1 Diff Utilities: 3.6-1 diskdev-cmds: 593.221.1-1 Dra1n: 1.4.3 Essential: 0-3 Facebook No Ads: 1.4.1 file: 5.35-2 Filza File Manager: 3.8.1-29 Find Utilities: 4.6.0-2 Flame: 1.3 gettext: 0.19.8-1 GNU Cryptography: 1.8.3-1 GNU Multiple Precision Arithmetic Library: 6.1.2-1 GnuPG Errors: 1.32-1 GnuPG: 2.2.11-2 GnuTLS: 3.5.19-1 grep: 3.1-1 gzip: 1.9-1 hAcx Daemon: 3.6 iCleaner Pro: 7.9.1 iFlooder: 1.0.1 iOS Firmware: 13.5 iPhone Firmware (/sbin): 0-1 Kill All Apps: 3.2.0 KSBA: 1.3.5-1 Launch Daemon Controller: 25 libappearancecell: 1.0.3 libCSColorPicker: 1.0 libhdev: 4.8.1 libidn2: 6.1.2-1 libmitsuhaforever: 1.4.2 libnotifications: 0.3-5 libplist3: 2.2.1-2 libsparkcolourpicker: 1.0.2 libtasn1: 4.13-1 libunistring: 0.9.10-1 Link Identity Editor: 2:2.1.4-1 LockPlus Pro: 2.2.4 LZ4: 1.7.5-1 LZMA Utils: 2:4.32.7-2 Messenger No Ads: 3.10.0 Nettle: 3.4.1-1 New Curses: 5.9-1 New Curses: 6.1+20181013-1 New GNU Portable Threads: 1.6-1 OpenSSL 1.1.1 Libraries: 1.1.1i-1 p11-kit: 0.23.12-1 PowerModule: 1.3.1 PreferenceLoader: 2.2.6 Profile Directory: 0-1 readline: 8.0-1 Reddit No Ads: 1.3.0 Rocket for Instagram: 3.7.25 RocketBootstrap: 1.0.10~beta1 rsync: 3.1.3-2 sed: 4.5-1 shell-cmds: 118-8 SimpleActivationActions: 0.1-1 Substrate Safe Mode: 0.9.6005 Super Recorder X+: 3.25-3 system-cmds: 790.30.1-2 Tape Archive: 1.33-1 UIKit Tools: 1.1.21-1 unrar: 5.6.4-1 unzip: 6.0+deb9u1-1 XZ Utils: 5.2.4-4 YouTubePatcher: 0.3 zip: 2.32-1
submitted by BreezyFX to jailbreak [link] [comments]


2021.06.06 17:48 UserName_SaysWhat CashApp Scammer from Instagram - Flooders/Baiters Do Your Thing

Any call flooders in the house? 702-674-1721
Nigerian CashApp Scammer from Instagram who needs his shit lit up. If you don't have a flooder, feel free to call him and F with his head.
To verify, go on Insta and search "7026741721", you'll see all of his fake accounts. Reporting them would help.
submitted by UserName_SaysWhat to ScamNumbers [link] [comments]


2021.05.11 17:31 Olivenjan194 [Help] I made a Siri Shortcut to play a playlist, but music is silent. It Only works if I hit play manually

https://youtube.com/shorts/ZFP5ZeiiUeY?feature=share
Tweak list:

Installed: 1.0

7-zip (POSIX): 17.04 APFS Snapshot Utility: 10.15.1 APT 0.7 Transitional: 1:0-2 APT 0.7 Transitional (lib): 1:0 APT 1.4 Transitional: 1:0 AV Landscape Orientation Lock: 1.0 Activator: 1.9.13 ActivatorCrashFix: 1.0.0 Adobe Photoshop Express (Premium): 1.0.0 AirPodsGlyph: 1.3 AltDaemon: 1.0 AnimPlus: 2.3 AnyKeyTrackpad: 1.0 AppData: 1.3.6 AppList: 1.5.16 AppStore++: 0.9.16-2 AppSync Unified: 94.0 AppWeleux Icons: 1.0 Apps Manager: 1.6.1-10 April: 1.0.2 Arizona: 4.0 Arkita: 1.0.3 AutoFaceUnlock: 1.1-5 Axon: 1.4 BTManager+: 1.2.0 BackgrounderAction2 for CCSupport: 0.1.4 BackupAZ 4 (iOS 13 - 14): 1.1 Barmoji: 2020.5 Base Structure: 1-5 Bass Audio Preset and more for EQE: 1.0 BatteryPercent13: 1.0 BetterCCXI: 1.6.0 BetterQueuing: 2.2.1 CA Certificates: 0.0.4 CC On & Off: 0.0.1.1 CCArtwork: 1.0.6 CCModules: 1.5-1 CCModules Pro: 1.1.4 CCNoiseControl: 0.0.4 CCRinger13: 0.1 CCSupport: 1.3.4 CCTime13: 1.2.4 CenteredLargeTitles: 1.0.4 Cephei Tweak Support: 1.16 ChatUI: 1.0.3 Clean Tab for iOS 13: 1.0 CleanTabs: 1.1 CocoaTop64: 2.2.3 ColorBadges (Packix): 1.5.0 ColorBoard: 0.0.4 ContactSync: 1.1.2 Cr4shed: 4.2.2 Cydia Installer: 1.1.36-1 Cylinder Reborn: 1.0.4 DLEasy: 2.11.2 DaemonDisabler: 1.1.3 Darwin CC Tools: 949.0.1-2 Darwin Tools: 1.4 Debian Utilities: 4.11.2 Diff Utilities: 3.7-2 DismissProgress: 1.1.1 DolphiniOS: 3.1.1-129 Dra1n: 1.4.3 DrainCheck: 2.1.1 DrkCord: 1.1 EQE: 2.2.2-1 EZSwipe: 1.1.1 EasyEditAlarms: 1.1.5 Essential: 0-4 Eyeplugs: 1.6.2 Facebook No Ads: 1.4.1 FastAuthentication: 1.0.0-1 FastCC: 1.0.0 Felicity Pro: 3.2.1 Filza File Manager: 3.8.2-6 Flame: 1.3 Flipswitch: 1.0.16 FlyJB X: 1.2.5 FoxFort Tools: 1.2.14 Gmail No Ads: 1.1.0 GoodWiFi: 0.0~beta6 Groovify: 1.4 HiddenLock14: 1.0.1 HideKBSettings (iOS 11 to 13): 1.0.5 Jailbreak Updater: 1.0.1 JailbreakUpdateChecker: 0.0.2 LatchKey: 2.3 Launch Daemon Controller: 23-3 LibGcUniversal: 1.2.3 Link Identity Editor: 2:2.1.4-1 Lynx 2: 2.0.9 Lyrication: 2.4.0 MImport: 0.0~beta40 MacSpoof: 0.2.1 Magma Evo: 2.0.10 Messenger No Ads: 3.10.0 MilkyWay2: 0.2.0-alpha MilkyWay2-iOS14Fix: 0.0.1 New GNU Portable Threads: 1.6-2 NewTab: 1.0.0 NewTerm 2: 2.5 NoAnnoyance: 1.1.2 NoCShare: 1.1.1 NoPassAfterRespring (Safe): 0.0.2 NonceSet143: 0.0.5 OhMyFlash: 1.0.0 OnlineNotify: 3.3.4 OpenSSL 1.1.x Libraries: 1.1.1k PasteAndGo2: 1.0.0 PerfectPhotos: 1.4 PkgHistory: 1.0 PojavLauncher iOS: 1.2 PowerSelector (iOS 11 to 14): 1.3.3 PowerSettings: 1.0 Powercuff: 0.1 PreferenceLoader: 3.0.3 Procursus APT Keyring: 2020.05.09 Profile Directory: 0-7 ProperLockGestures: 0.0.10 QuickMarkup: 1.1.2 QuickPrefs: 1.3.2 Rebd: 0.3.9 RecordnPlay: 1.3 RedditNA: 1.0.0 Reverie: 1.0 Rhino: 3.8 RoadRunner: 1.0~beta4 RocketBootstrap: 1.1.0~libhooker2 SafariWallpaper 🌇: 1.4 Safe Mode (libhooker): 1.1.4 Saw: 1.4.0 SearchAutoFocus: 1.0.1 SecretShot: 1.1 ShyNotifications: 1.0.7 Sileo: 2.0.3 SlideToShowNotification: 1.0.0 SmarterLPM: 1.0.9 SnowBoard: 1.4.12~Beta4 SnowBoard Respring Extension: 1.0.7~Beta3 Spotilife: 1.5 Stalky: 4.1.8 StatusSwitcher: 1.1.1 StraightToPasscode: 1.1 Supercharge Preview: 1.0.0~preview1 SwipeForMore: 1.1.10 SwitchConfirm: 1.1.1 System Info: 2.7.2-2 TagExplorer: 1.6.5 TapTapFlip: 1.6 ToothModule: 1.0.5 TransLock: 1.1.1 Tweak Count 2: 1.0.1 TwitterNA: 2.0.1 UIKit Tools: 2.0.3 Velvet: 1.3.1 Volify: 1.0.7 Watusi 3 for WhatsApp: 1.0.2 WatusiTools: 2.2.4 XZ Utils: 5.2.5-3 YouTube Reborn: 2.1.2.3 Z Shell: 5.8-5 ZXTouch: 0.0.7-10 Zebra: 1.1.18 Zenumbra: 1.0.7 apt: 2.3.3 bash: 5.1.008 bzip2: 1.0.8 coreutils: 8.32-10 csdbgd: 2.1.0-248 curl: 7.76.0 dash: 0.5.11.3-2 diskdev-cmds: 667.40.1 dpkg: 1.20.9-1 fastUpRepo2: 0.0~beta1 file-cmds: 287.40.2-1 findutils: 4.8.0-1 gawk: 5.1.0-2 gettext-localizations: 2020.10.07 gpgv: 2.3.1-1 grep: 3.6 gzip: 1.10-2 iCleaner Pro: 7.9.1 iFlooder: 1.0.1 iKSettings: 3.1.4 iOS Firmware: 14.3 iPhone Firmware (/sbin): 0-2 iSecureOS: 1.24 ldid for Apps Manager: 0.0.1-11 libCSColorPicker: 1.0.5 libCSPreferences: 1.4.9 libKernRW: 1.0 libKitten 🐱: 1.2.1 libMRYIPC: 2.0.1 libMiRO: 1.0.16 libMiROPrefs: 1.0.4 libSparkAppList: 1.0.10 libapt-pkg6.0: 2.3.3 libassuan0: 2.5.5 libbrotli1: 1.0.9 libbulletin: 0.1-158 libcolorpicker: 1.6.9 libcrypt2: 4.4.17 libcurl4: 7.76.0 libedit0: 3.1-20210419 libffi7: 3.3-1 libfoxfortsplash: 1.1.4 libfoxfortutils: 1.1.13 libfreetype6: 2.10.4 libgcrypt20: 1.9.3 libgif7: 5.2.1-1 libglib2.0-0: 2.67.6 libgmp10: 6.2.1-1 libgnutls30: 3.7.1 libgpg-error0: 1.42 libgraphite2-3: 1.3.14 libharfbuzz0b: 2.7.4-1 libhdev: 4.8.1 libhogweed6: 3.6 libhooker: 1.6.0 libhooker Configurator: 1.1.1-1 libidn2-0: 2.3.0-3 libintl8: 0.21-4 libiosexec1: 1.0.14 liblcms2-2: 2.11 libllvm10: 10.0.0~5.3.1~RELEASE liblto10: 10.0.0~5.3.1~RELEASE liblz4-1: 1.9.2-2 liblzma5: 5.2.5-3 libmd0: 1.0.3 libmpfr6: 4.1.0 libncursesw6: 6.2-1 libnettle8: 3.6 libnghttp2-14: 1.43.0 libnotifications: 0.3-4 libp11-kit0: 0.23.21 libpam-modules: 186.60.1 libpam2: 20190224 libpcre1: 8.44-1 libplist3: 2.2.1-2 libpng16-16: 1.6.37-1 libreadline8: 8.1 librtmp1: 2.4+20151223.gitfa8646d.1 libsparkcolourpicker: 1.0.2 libssh2-1: 1.9.0-2 libswift (stable): 5.0-electra2 libtapi: 1100.0.11 libtasn1-6: 4.16.0-2 libunistring2: 0.9.10-2 libuuid16: 1.6.2-3 libx11-6: 1.7.0 libx11-data: 1.7.0 libxar1: 1.8.0.420+fc-6 libxau6: 1.0.9-1 libxcb1: 1.14 libxdmcp6: 1.1.3 libxext6: 1.3.4-1 libxi6: 1.7.10 libxrandr2: 1.5.2 libxrender1: 0.9.10 libxtst6: 1.2.3 libxxhash0: 0.8.0 libzstd1: 1.4.9-1 ncurses-bin: 6.2-1 ncurses-term: 6.2-1 openjdk-16-jre: 16.0.0+git20201217.8383f41-2 openjdk-17-jre: 17+16 redeb: 1.0.3 rsync: 3.2.3-1 sed: 4.8-2 shell-cmds: 207.40.1-2 shuffle: 1.3.4 sudo: 1.9.6p1-4 system-cmds: 854.40.2-9 tar: 1.34 tweakCompatible: 0.1.5 unrar: 6.0.4-1 unzip: 6.0-25 vnodebypass: 0.2.4 waspDND: 0.0.1 zip: 3.0-11 zstd: 1.4.91
submitted by Olivenjan194 to jailbreak [link] [comments]


2021.05.03 15:03 dgvai Can anybody give me the idea of chatroom bot functionality using firebase as a backend?

We know we can build a chatroom-based chat application with firebase easily. Let's say the frontend is JS based, eg react application.
In chatroom, there is a bot, which plays game using users in the room. The bot has timer functionalities and let me give you an example of the bot:
The bot waits, when any user calls him by a command, then it starts up. Then the users, who wants to play joins using a command in a chat. Then the bot plays some time of knockout game and in game it uses timer functionalities like 30 sec of waiting, 5 sec of approving etc etc...
My curiosity is, If I use such bot in chat app whose backend is firebase, how can I implement that? I can not write bot codes in client side app, it will be vulnerable. How can I do this using firebase?

Extra: If anyone have used mig33 in our childhood, I am curious about those lowcard bot, dice bot functions in chatroom.

submitted by dgvai to AskProgramming [link] [comments]


2021.04.03 15:20 lonzodoncic [Help] Mitsuha Forever randomly stopped working for me.

I’m on an Iphone se 2nd gen, ios 14.3 with uncover 6.1.1. Like the title says, the tweak just doesn’t do anything anymore.
Tweak list:
AppList (applist) v1.5.16 by Ryan Petrich via Local Repository APT (apt) v1.8.2.2-1 by Unknown via Local Repository APT (apt-key) (apt-key) v1.8.2.2-1 by Unknown via Local Repository APT 1.4 Transitional (apt1.4) v1:0 by Unknown via Local Repository Base Structure (base) v1-5 by Unknown via Local Repository Bourne-Again SHell (bash) v5.0.3-2 by Unknown via Local Repository Berkeley DB (berkeleydb) v6.2.32-1 by Unknown via Local Repository bzip2 (bzip2) v1.0.6-1 by Unknown via Local Repository CA Certs (ca-certificates) v0.0.2 by Unknown via Local Repository Flipswitch (com.a3tweaks.flipswitch) v1.0.16 by rpetrich via Local Repository Complications (com.bengiannis.complications) v4.0 by Ben Giannis via Local Repository MilkyWay2-iOS14Fix (com.brend0n.milkyway2-ios14fix) v0.0.1 by Brend0n via Local Repository CastSwitcher (com.castmary.castswitcher) v1.2-3 by Castmary via Local Repository libnotifications (com.cokepokes.libnotifications) v0.3-4 by CokePokes via Local Repository libCSColorPicker (com.creaturesurvive.libcscolorpicker) v1.0.3 by CreatureSurvive via Local Repository Substitute (com.ex.substitute) v2.0.10 by comex via Local Repository iCleaner Pro (com.exile90.icleanerpro) v7.9.1 by Ivano Bilenchi via Local Repository PredictionShortcuts (com.fpt.predictionshortcuts) v1.7.0 by Frozen Penguin via Local Repository iSecureOS (com.geosn0w.isecureos) v1.16 by GeoSn0w (@FCE365) via Local Repository Cleardock13 (com.hackyouriphone.cleardock13) v1.0 by Mikah Berl via Local Repository DragEnabler (com.hackyouriphone.dragenabler) v1.0 by Skitty via Local Repository HYI Repo Icons (com.hackyouriphone.iconrepo) v8.0.4 by HackYouriPhone via Local Repository LocalIAPStore13 (com.hackyouriphone.localiapstore13) v0.0.2 by pxcex via Local Repository Lotus Dark (com.hackyouriphone.lotusdark) v1.0.9 by Navid Mamoon (navidmx) via Local Repository Magma Evo (com.hackyouriphone.magmaevo) v2.0.10 by NoisyFlake via Local Repository PowerModule (com.hackyouriphone.powermodule) v1.2.6 by Muirey03 via Local Repository Snapper 2 (com.hackyouriphone.snapper2) v2.5.7 by Jonathan Winger-lang via Local Repository SnowBoard (com.hackyouriphone.snowboard) v1.3.0~Beta3 by Spark & Dennis D. Bednarz via Local Repository Velvet (com.hackyouriphone.velvet) v1.3.1 by initWithFrame via Local Repository Zebra (com.hackyouriphone.zebra) v1.1 by Wilson Styres via Local Repository Facebook No Ads (com.haoict.facebooknoads) v1.4.1 by Hao Nguyen via Local Repository libhdev (com.haoict.libhdev) v4.8.0 by Hao Nguyen via Local Repository TikTok God (com.haoict.tiktokgod) v1.12.2 by Hao Nguyen via Local Repository NoIconFlyIn13 (com.icraze.noiconflyin13) v1.0-1 by iCraze via Local Repository NotiTapDelay (com.icraze.notitapdelay) v1.2 by iCraze via Local Repository ColorMyBattery (com.imkpatil.colormybattery) v1.3.3.1 by P2KDev via Local Repository EasyEditAlarms (com.imkpatil.easyeditalarms) v1.1.5 by P2KDev via Local Repository RealCC (com.jakeashacks.realcc) v1.0.2 by Jake James via Local Repository Classic iOS (com.macciti.classicios) v1.2 by Axel4 via Local Repository Xen HTML (com.matchstic.xenhtml) v2.0~release by Matt Clarke via Local Repository ActivatorCrashFix (com.mrgcgamer.activatorcrashfix14) v1.0.0 by MrGcGamer via Local Repository LibGcUniversal (com.mrgcgamer.libgcuniversal) v1.2.0 by MrGcGamer via Local Repository Cr4shed (com.muirey03.cr4shed) v4.2.2 by Muirey03 via Local Repository Flow (com.muirey03.flow) v1.2.2 by Muirey03 via Local Repository libMRYIPC (com.muirey03.libmryipc) v2.0 by Muirey03 via Local Repository Mirage (com.nahtedetihw.mirage) v1.8 by nahtedetihw via Local Repository CCSupport (com.opa334.ccsupport) v1.3.1 by opa334 via Local Repository Choicy (com.opa334.choicy) v1.3.3 by opa334 via Local Repository libundirect (com.opa334.libundirect) v1.1 by opa334 via Local Repository DeleteForeverXS (com.p2kdev.deleteforeverxs) v1.1 by P2KDev via Local Repository SafariBlocker (com.p2kdev.safariblocker) v1.2 by P2KDev via Local Repository iFlooder (com.qiop1379.iflooder) v1.0.1 by qwertyuiop1379 via Local Repository Cylinder (com.r333d.cylinder) v1.1 by Reed Weichler via Local Repository AltDaemon (com.rileytestut.altdaemon) v1.0 by Riley Testut via Local Repository RocketBootstrap (com.rpetrich.rocketbootstrap) v1.0.10~beta1 by Ryan Petrich via Local Repository AudioSnapshotServer (com.ryannair05.audiosnapshotserver) v2.1.2 by Ryan Nair and Nepeta via Local Repository libmitsuhaforever (com.ryannair05.libmitsuhaforever) v1.4.2 by Ryan Nair, ConorTheDev, Nepeta via Local Repository Mitsuha Forever (com.ryannair05.mitsuhaforever) v1.4.1 by Ryan Nair, ConorTheDev, and Nepeta via Local Repository Substrate Safe Mode (com.saurik.substrate.safemode) v0.9.6005 by Jay Freeman (saurik) via Local Repository libSparkAppList (com.spark.libsparkapplist) v1.0.9 by Spark via Local Repository libsparkcolourpicker (com.spark.libsparkcolourpicker) v1.0.0 by Spark via Local Repository Filza File Manager (com.tigisoftware.filza) v3.8.1-29 by TIGI Software via Local Repository App Library Disabler (com.tomaszpoliszuk.applibrarydisabler) v1.0 by Tomasz Poliszuk via Local Repository FuckMyHearing (com.twickd.arcas.fuckmyhearing) v0.0.1 by Arcas via Local Repository BigSurCenter (com.twickd.nicho1asdev.bigsurcenter) v1.1.0 by nicho1asdev via Local Repository Core Utilities (coreutils) v8.31-1 by Unknown via Local Repository Core Utilities (/bin) (coreutils-bin) v8.31-1 by Unknown via Local Repository Cydia Installer (cydia) v1.1.36 by Jay Freeman (saurik) via Local Repository Cydia Translations (cydia-lproj) v1.1.32~b1 by Jay Freeman (saurik) via Local Repository Darwin Tools (darwintools) v1.1-1 by Unknown via Local Repository Debian Utilities (debianutils) v4.8.6-1 by Unknown via Local Repository Diff Utilities (diffutils) v3.6-1 by Unknown via Local Repository diskdev-cmds (diskdev-cmds) v593.221.1-1 by Unknown via Local Repository Debian Packager (dpkg) v1.19.7-2 by Unknown via Local Repository Essential (essential) v0-3 by Unknown via Local Repository file (file) v5.35-2 by Unknown via Local Repository Find Utilities (findutils) v4.6.0-2 by Unknown via Local Repository iPhone Firmware (/sbin) (firmware-sbin) v0-1 by Unknown via Local Repository GNU Cryptography (gcrypt) v1.8.3-1 by Unknown via Local Repository gettext (gettext) v0.19.8-1 by Unknown via Local Repository GnuPG (gnupg) v2.2.11-2 by Unknown via Local Repository GnuTLS (gnutls) v3.5.19-1 by Unknown via Local Repository grep (grep) v3.1-1 by Unknown via Local Repository gzip (gzip) v1.9-1 by Unknown via Local Repository BackgrounderAction2 for CCSupport (jp.akusio.backgrounderaction13) v0.1.4 by akusio via Local Repository MilkyWay2 (jp.akusio.milkyway2) v0.2.0-alpha by akusio via Local Repository DeleteCut (jp.r-plus.deletecut) v0.6 by r_plus via Local Repository Launch Daemon Controller (launchctl) v25 by Unknown via Local Repository Link Identity Editor (ldid) v2:2.1.2.7+g5420cb5q-2 by Jay Freeman (saurik) via Local Repository Activator (libactivator) v1.9.13 by Ryan Petrich via Local Repository APT (lib) (libapt) v1.8.2.2-1 by Unknown via Local Repository APT (libapt-pkg) (libapt-pkg5.0) v1.8.2.2-1 by Unknown via Local Repository Assuan (libassuan) v2.5.1-1 by Unknown via Local Repository GNU Multiple Precision Arithmetic Library (libgmp10) v6.1.2-1 by Unknown via Local Repository GnuPG Errors (libgpg-error) v1.32-1 by Unknown via Local Repository libidn2 (libidn2) v6.1.2-1 by Unknown via Local Repository KSBA (libksba) v1.3.5-1 by Unknown via Local Repository libplist3 (libplist3) v2.2.1-2 by Unknown via Local Repository OpenSSL 1.1.1 Libraries (libssl1.1.1) v1.1.1i-1 by Unknown via Local Repository libtasn1 (libtasn1) v4.13-1 by Unknown via Local Repository libunistring (libunistring) v0.9.10-1 by Unknown via Local Repository Eneko 🎬 (love.litten.eneko) v1.1.1 by Litten via Local Repository LZ4 (lz4) v1.7.5-1 by Unknown via Local Repository LZMA Utils (lzma) v2:4.32.7-2 by Unknown via Local Repository Five Icon Dock (iOS 11 - 13) (me.gmoran.fiveicondockxi) v1.0-1 by Guillermo Moran via Local Repository TypeTab (ml.andrewhyatt.typetab) v5.0.2 by Andrew Hyatt via Local Repository New Curses (ncurses) v6.1+20181013-1 by Unknown via Local Repository New Curses (ncurses5-libs) v5.9-1 by Unknown via Local Repository AppSync Unified (net.angelxwind.appsyncunified) v92.0 by Karen/あけみ, Linus Yang via Local Repository libbulletin (net.limneos.libbulletin) v0.1-158 by Elias Limneos via Local Repository Nettle (nettle) v3.4.1-1 by Unknown via Local Repository New GNU Portable Threads (npth) v1.6-1 by Unknown via Local Repository BigBoss Icon Set (org.thebigboss.repo.icons) v1.0 by Unknown via Local Repository Whatsapp Revael (org.thebigboss.whatsapprevael) v9.7-2 by Ahmad Mokadam via Local Repository p11-kit (p11-kit) v0.23.12-1 by Unknown via Local Repository 7-zip (POSIX) (p7zip) v16.02-1 by Unknown via Local Repository PreferenceLoader (preferenceloader) v2.2.5 by Sam Bingner via Local Repository Profile Directory (profile.d) v0-1 by Unknown via Local Repository readline (readline) v8.0-1 by Unknown via Local Repository sed (sed) v4.5-1 by Unknown via Local Repository shell-cmds (shell-cmds) v118-8 by Unknown via Local Repository system-cmds (system-cmds) v790.30.1-2 by Unknown via Local Repository Tape Archive (tar) v1.33-1 by Unknown via Local Repository UIKit Tools (uikittools) v1.1.20-1 by Unknown via Local Repository unrar (unrar) v5.6.4-1 by Unknown via Local Repository unzip (unzip) v6.0+deb9u1-1 by Unknown via Local Repository Alderis Color Picker (ws.hbang.alderis) v1.1.2 by HASHBANG Productions via Local Repository Cephei Tweak Support (ws.hbang.common) v1.16 by HASHBANG Productions via Local Repository StopCrashingPls (ws.hbang.stopcrashingpls) v1.0.2 by HASHBANG Productions via Local Repository XZ Utils (xz) v5.2.4-4 by Unknown via Local Repository zip (zip) v2.32-1 by Unknown via Local Repository
submitted by lonzodoncic to jailbreak [link] [comments]


2021.03.23 11:17 ElLiS-_- [question] need help to find a WhatsApp bomber/flooder

I’m on iOS 14.2 with a iPhone 7 and I want to get a WhatsApp flooder to spam messages to my friends. I can’t find any on cydia can you please help Thanks.
submitted by ElLiS-_- to jailbreak [link] [comments]


2021.03.07 09:42 hoborobossj [Question] wifi/data connection completely stopping after a while since jailbreaking

Ever since I jail broke my phone with the new unc0ver 6.x.x jailbreak, i’ve been getting this bug where my wifi and data will completely stop working. The icons on the status bar look normal but nothing will load whatsoever. Respringing, going to safe mode, and using icleaner don’t fix it and the only fix i could find is to LDRestart. What could be causing this problem?
Tweaks Installed:
7-zip (POSIX) v16.02-1
A-Bypass v1.5.2
Alderis Color Picker v1.1
AltDaemon v1.0
AppList v1.5.16
Apps Manager v1.6.1-4
AppStore++ v0.9.14-10
AppSync Unified v90.0
APT v1.8.2-3
APT (apt-key) v1.8.2.1-1
APT (lib) v1.8.2.1-1
APT (libapt-pkg) v1.8.2.1-1
APT 1.4 Transitional v1:0
Assuan v2.5.1-1
BARK v1.0.0
Barmoji v2020.5
Base Structure v1-5
Berkeley DB v6.2.32-1
BigBoss Icon Set v1.0
BioProtect XS (iOS 12/13/14) v4.5-14
Bourne-Again SHell v5.0.3-2
bzip2 v1.0.6-1
CA Certs v0.0.2
CarPlayEnable v1.0.1-1+debug
CCSupport v1.3.1
Cephei Tweak Support v1.16
Cercube for YouTube v5.2.12
Choicy v1.3.2
ColorBadges v1.5.0
ColorBanners 3 v1.1.0
Core Utilities v8.31-1
Core Utilities (/bin) v8.31-1
Cr4shed v4.1.3
CrackTool4 (iOS 12/13) v4.0~beta9e
CrashReporter (SparkDev) v1.17.2
Cydia Installer v1.1.36
Cydia Repo Icon v3.0
Cydia Translations v1.1.32~b1
Cylinder Reborn v1.0.2
Darwin CC Tools v927.0.2-2
Darwin Tools v1.1-1
Debian Packager v1.19.7-2
Debian Utilities v4.8.6-1
DefaultPlayer v2.0.1
Diff Utilities v3.6-1
diskdev-cmds v593.221.1-1
DLGMemor Injected v1.2.1
DRAGON BALL Z DOKKAN BATTLE Cheats v4.12.1+iOSGods.com
Essential v0-3
EZTweakList v1.0.1-1
file v5.35-2
Filza File Manager 64-bit v3.8.1-30
Find Utilities v4.6.0-2
Flex 3 Beta v1:3~Beta98
Folded v1.2.0
gettext v0.19.8-1
Gif2Ani V2 v2.1
GNU Cryptography v1.8.3-1 GNU Multiple Precision Arithmetic Library v6.1.2-1 GnuPG v2.2.11-2
GnuPG Errors v1.32-1
GnuTLS v3.5.19-1
grep v3.1-1
GrooveTube v2.0
gzip v1.9-1
HYI Repo Icons v8.0.4
iCleaner Pro v7.9.1
iFlooder v1.0.1
Installer v5.0.3-2
iOS Firmware v14.0
iPhone Firmware (/sbin) v0-1
Kalm Rus v3.0.0
KarenLocalizer v1.0.5
KarenPrefs v1.5
Kiiimo Repo Icons v12.6
KSBA v1.3.5-1
Launch Daemon Controller v25
ld64 v450.3-1
libAPToast v1.0
libclang-cpp10 v10.0.0~svn-20200108+247e5b37d63-1 libcrashreport (SparkDev) v1.1.2
libCSColorPicker v1.0.3
libCSPreferences v1.4.7
Liberty Lite (Beta) v0.2.12
libidn2 v6.1.2-1
libKitten 🐱 v1.2.1
libllvm10 v10.0.0~svn-20200108+247e5b37d63-1 liblto10 v10.0.0~svn-20200108+247e5b37d63-1
libMRYIPC v2.0
libnotifications v0.3-4
libpackageinfo (SparkDev) v1.1.4
libplist3 v2.2.1-2
libSparkAppList v1.0.10
libsparkcolourpicker v1.0.2
libsymbolicate (SparkDev) v1.9.2
libtapi10 v10.0.0~svn-20200108+247e5b37d63-1
libtasn1 v4.13-1
libundirect v1.0.1
libunistring v0.9.10-1
libxml2 v2.6.32-1
Lifeguard v1.1
Link Identity Editor v2:2.1.2.7+g5420cb5q-2
llvm v10.0.0~svn-20200108+5c253cd01-1
llvm-10 v10.0.0~svn-20200108+5c253cd01-1
Locale Profiles in UTF-8 v1.0-1
Lynx 2 v2.0.3
Lyrication v2.2.7
LZ4 v1.7.5-1
LZMA Utils v2:4.32.7-2
MDausch Utils v0.0.4
MImport v0.0~beta40
MusiLyric v0.5~beta8b
MYbloXX for iOS v2.020121
Nettle v3.4.1-1
New Curses v6.1+20181013-1
New Curses v5.9-1
New GNU Portable Threads v1.6-1
NewTerm (iOS 10 – 13) v2.4
Noctis Neo v1.2.7
NoYTNo v0.7~beta
OpenSSH v8.4-2
OpenSSH Clients v8.4-2
OpenSSH Global Listener v8.4-2
OpenSSH Server Binaries v8.4-2
OpenSSL 1.0 Libraries v1.0.2s-1
OpenSSL 1.1.1 Libraries v1.1.1i-1
p11-kit v0.23.12-1
PerfectMusic v2.2
PerfectSpotify v1.7
PowerSelector (iOS 11 to 14) v1.3.0
PreferenceLoader v2.2.5
PreferenceOrganizer 2 v4.0.8
PrefixUI v1.3.1
Profile Directory v0-1
QuitAll v2.0
readline v8.0-1
repo support v2.2
RoadRunner v1.0~beta4
Rocket for Instagram v3.7.18
RocketBootstrap v1.0.10~beta1
sed v4.5-1
Sentinel v1.3.1
shell-cmds v118-8
Siliqua 2 v2.5.3
Snapper 2 v2.5.1
Spotilife v1.3a
Substitute v2.0.9
Substrate Safe Mode v0.9.6005
subwaysurfers Mod Menu v2.5.2
system-cmds v790.30.1-2
Tape Archive v1.33-1
TechSupport Framework (SparkDev) v1.6.1
tweakCompatible v0.1.5
uasharedtools v2.2r-94
uasharedtools (iOS 11) v2.2r-94
UIKit Tools v1.1.20-1
Unicorn v4.9
unrar v5.6.4-1
unzip v6.0+deb9u1-1
UUID Generator v1.6.2-1
XAR v1.6.1-2
Xen HTML v2.0~beta7.1
XZ Utils v5.2.4-4
Zefy v1.3.13
zip v2.32-1
submitted by hoborobossj to jailbreak [link] [comments]


2020.10.28 04:45 JerardTheTard [Question] iMessage iOS 12 Tweak

Looking for a tweak similar to iFlooder, that spams imessage texts at a fast rate, Tried iFlooder on ios 12 but it crashes the messages app. I also tried SMSFlooder, and teardrop. None of these worked. Can anyone suggest a working imessage flood/spam tweak for ios 12?
submitted by JerardTheTard to jailbreak [link] [comments]


2020.05.03 20:30 fattyffat [Meta] April Monthly Roundup

Hey Jailbreak,
On behalf of the mod team, I hope that everyone is doing well and is healthy. April has been a great month for tweak development. Lots of new tweaks and updates were released. Here is the roundup for the month of April!
This was put together without a bot so some posts might have been missed or there might be some other mistakes. If that is the case PM me and I will fix it ASAP.

Free Released Tweaks

[Free] Folded - Folders your way.
[Free] Messenger No Ads - A tweak to remove ads for the Facebook Messenger app.
[Free] Transparent Notif - Clean up your notifications.
[Free] Block WA Updates - Block WhatsApp updates.
[Free] DNDMyRecording - Enable DND when a screen recording is initiated.
[Free] Dark Google Photos - Unlocks built-in dark mode for Google Photos.
[Free] UserSpaceRebootModule - CC Module for rebooting userspace.
[Free] Voltik - Haptic feedback when your battery changes levels.
[Free] CommCenterPatch13 - Remove carrier bundle signature checks.
[Free] PasteAndGo 2 - Directly search a word or go to a link from the force touch menu.
[Free] Twitter No Ads & Reddit No Ads - Remove ads from Twitter and Reddit.
[Free] AltStore Apt Mirror - Install AltStore apps from your package manager of choice.
[Free] DopeCC - Dope control center.
[Free] AlwaysExpanded - Make your widgets always expanded.
[Free] CallBubble - Free CallBar alternative that replaces Apple's CallUI with Android stye bubble.
[Free] GrabberEx - Get more info from your grabber in games.
[Free] Dawn - Dark mode style elements in light mode and vice versa.
[Free] Frosting - A system tint customizer.
[Free] Offloader - Manually offlaod from 3D/Haptic touch.
[Free] dotto+ - Notifications, your style.
[Free] BetterWidgets - AlwaysExpanded with more features.
[Free] MessageFile - Send any device file through iMessage.
[Free] FortuneCookie - Shake your device to get a random fortune.
[Free] ContactTime - View your contacts' local times.
[Free] NetflixSubtitleFix - Fixes subtitles on 13.3 and lower for Arabic languages.
[Free] AlbumHider - Hide albums on Photo app.
[Free] Instagram no Ads - Small tweaks to remove annoying ads on latest Instagram.
[Free] Shark - An updated messager tweak.
[Free] speakerShare - Share control over whats playing on Spotify.
[Free] Shake2Toggle - Control your device with shakes.
[Free] Delete All Alarms - Adds a delete all button to the clock screen.
[Free] Messenger No Ads - Remove ads, hide stories row, disable read receipt on the messenger app.
[Free] CacheClearerX - Shortcut to clean an apps cache.
[Free] Reporter - Simple Cydia repo creater.
[Free] #Installed - Show number of installed packages from each source in Cydia.
[Free] ClearWidgets - Clean up your widgets.
[Free] Peep - Hide/show your status bar with one tap.
[Free] rgbKeys - Engage RGB on your stock keyboard.
[Free] Aphrodite - An asset catalog editor for iOS 13
[Free] Safrai Feature - Make iPhone safari tab like iPad.
[Free] SpotlightPls - Invoke spotlight Search from anywhere with gestures or triggers.
[Free] TapMe - Make your icons and folders fart when you tap them.
[Free] iCTMiZ - iCT tweak.
[Free] Xeon - Stable version of Xeon.
[Free] Chinese Text? - No Delete confirmtion and unlimted zoom in photos.
[Free] Waqt - Know more than just the current time.
[Free] YouTube Reborn - Youtube and Youtube Music customization.
[Free] DynaWall Lite - Free version of the amazing wallpaper app.
[Free] PowerBar - Quick access to battery widget and power module.
[Free] Meteorite - Live weather.
[Free] Graxon - Show latest notification with Grupi.
[Free] iBootPatcher - Patch iBoot64 to run from EL3 to EL1.
[Free] Dark Mode Flipswitch - Quickly enable/disable dark mode with Activator.
[Free] CattleGrid - Amiibomb for iOS.
[Free] BlurGround - A nice background blur on your home and lock screen.
[Free] I am Chinese - Enable settings to disable Wi-Fi in apps.
[Free] Wonderbar - Your status bar could use a little more magic.
[Free] 4tify - iOS 4 dualbooting made simple.
[Free] Cut - A simple tweak to trim whitespace off messages.
[Free] Edictus - Create your own wallpapers.
[Free] April - Make your lockscreen unique.
[Free] QOL Tweaks for SE - Quality of life tweaks for the iPhone SE.
[Free] Funeral Dance - Funeral dance meme disabled video for AhAhAh! tweak.
[Free] WeatherGround - Bring the weather right to your fingertips.
[Free] ZebraSourceFix - Stop Zebra from hijacking Cydia and Selio open requests.
[Free] ClearHome - Turn off dock backgrounds and page dots and icon labels.
[Free] Eggcrypt - Encrypt messages on Discord mobile.
[Free] iFlooder - Messages spammer.
[Free] LPMAutoLockTime - Custom autolock time in LPM.
[Free] StopCrashingPls - An experimental workaround for an iOS 13 system instability issue.
[Free] SafeRespring - A tweak to hopefully safe you when your device freezes.
[Free] Fix Random Freezes - Increases the Springboard allowable memory as much as possible to prevent Springboard crashes.
[Free] AutoRedial - Redialing calls made easy.
[Free] Blanca - Redesign your Notification center.
[Free] StreakNotifications - A semi-remake of the tweak StreakNotify.
[Free] 4:04 Error - Sets your clock to say error at 4:04 AM/PM.
[Free] BanAvoider - Reminds you to disable the jailbreak before playing to avoid a ban.
[Free] Konban - Replaces the 'Today View' with an app of your choice.
[Free] Counted - Your days are counted.
[Free] NoRecentFiles - Hide the bottom bar in the files app.
[Free] StopItWithTheCoins - Hides several coin promotions and usages in the official Reddit app.
[Free] URLSchemer - Modify, add, remove URL schemes.
[Free] CCMonoAudio - Mono audio control center toggle.
[Free] COVID Tracker - Track current COVID cases globally, per country or per state.
[Free] FilzaEscaped for iOS 13.4.1 - FilzaEscaped for iOS 13.4.1 and below.
[Free] 4tify-iPAd 2 - iOS 4 dualbooting made simple for iPad's.
[Free] Dusky - Give your device a duskier look.
[Free] MK1 XenHTML - Trigger MK1 scripts from XenHTML.
[Free] DockX - Add pasteboard shortcuts to your keyboard.
[Free] TikTok God - Tweak for TikTok.
[Free] WhatsATab - Customize the WhatsApp tab bar.
[Free] KernBypass - Bypass jailbreak detection.
[Free] OpenURLPrompt - Ask you before jumping into another app.

Paid Released Tweak

[$2.49] SwipeExtenderX - Bring life back into your keyboard.
[$0.99] Arc - Control at your fingertips.
[$1.49] iDunnoU - Use this tweak to hide, secure and block conversations.
[$2.00] FolderControllerXIII - Full custom layouts, dock, folders, with countless other features.
[$1.50] DopeConvos - Endless customization for SMS Application.
[$2.00] Veza - Bring Quick Controls right at your disposal.
[$1.49] SleepSaver - Add fully customizable screensavers to your iPhone.
[$1.99] Nougat - The Android Notification Center for iOS.
[$1.50] LastLook - Get a last look at your Notification center when you lock your phone.
[$2.49] No2Theft3 - The most complete tweak against pranksters.
[$1.99] Groups - iMessage the way you want.
[$1.99] Multipla - Bring multiple docks to your iPhone.
[$1.50] SITUM Pro - Use any search enginer anywhere.
[$1.99] Quart - Notifications, redefined.
[$1.99] UltraPowerSavingMode - Inspired by Apple Watch's power reserve mode.
[$2.25] RoadRunner - Keep now playing app active through resprings.
[$1.49] Ainsworth - The connecting experience you deserve.

Updated Tweaks

[Updated] Prysm
[Updated] BeGoneCIA for iOS 13
[Updated] FreeFall v2.0
[Updated] DynaWall v2.1
[Updated] Sposify v8.5.52
[Updated] BottomToolBar v1.5.0
[Updated] Psc-checkn1x
[Updated] Dyadic v1.1.1
[Updated] UltraPowerSavingMode
[Updated] Velox Reloaded v1.1.0
[Updated] Edge v.2.2
[Updated] TransparentNotif v1.0.6
[Updated] MagmaEvo v2
[Updated] BetterWidgets v1.3
[Updated] Swticher v1.1.4
[Updated] dotto v1.0.1
[Updated] AltStore v1.3
[Updated] CommCenterPatch13 v1.3.2
[Updated] Activator for iOS 13
[Updated] DopeConvos v1.9
[Updated] Lynx v1.2.4
[Updated] Appsync Unified v74
[Updated] iKSettings
[Updated] CopyLog v1.4
[Updated] Little11
[Updated] B3rry for iOS 12
[Updated] GlobalAlarmSettings
[Updated] CCSources for iOS 13.4.1
[Updated] Springtomize v5.1.4
[Updated] Messenger No Ads v3
[Updated] iDunnoU v1.4.0
[Updated] CoverFlowM 0.2
[Updated] Cask
[Updated] Cask 2
[Updated] Shark
[Updated] blobsaver v2.5
[Updated] rgbKeys v2
[Updated] TileS
[Updated] SleepSaver v1.1
[Updated] SmarterLPM
[Updated] CallBarXS v3.0
[Updated] Lightning Sign
[Updated] Ryan Petrich Updates
[Updated] MailMend v0.2.1
[Updated] Butterfly
[Updated] RetroArch on iPad Pro
[Updated] nControl for iOS 13
[Updated] WifiCarrier v1.0.4
[Updated] LastLook
[Updated] CCPatch13 v2.0
[Updated] Mitsuhaforever
[Updated] AlbumPref
[Updated] Groups
[Updated] SwipeExtenderX
[Updated] DolphiniOS v2.1.0
[Updated] No2Theft3 v1.3
[Updated] COVID Tracker v2.4
[Updated] Frame v2.1

Previous Month

submitted by fattyffat to jailbreak [link] [comments]


2020.05.02 22:53 Aranfiy [Question] Getting pretty fast battery drain on Pro Max. Any idea which one of these tweaks cause the drain?

7-zip (POSIX): 16.02-1 Activator: 1.9.13~beta7 AnimationsBeFastPlus: 4.5 AppleRespringProgress: 1.2.1 AppList: 1.5.16~beta1 APT (apt-key): 1.8.2-1 APT (libapt-pkg): 1.8.2-1 APT 1.4 Transitional: 1:0 APT Strict (lib): 1.8.2-1 APT: 1.8.2-3 Assuan: 2.5.1-1 AudioSnapshotServer: 1.0.1-2+debug AutoApollo2 (A12): 1.0.0 AutoUnlockX: 1.0.12 B3rry: 1.7 Barmoji: 2020.3 Base Structure: 1-5 Berkeley DB: 6.2.32-1 BetterCCXI (Weather Addon): 1.0.3 BetterCCXI: 1.6.0 BetterSettings Fix: 1.0 BetterSettings: 0.1.3 BigBoss Icon Set: 1.0 Bourne-Again SHell: 5.0.3-2 ByeByeShadows: 0.0.1 bzip2: 1.0.6-1 CA Certs: 0.0.2 CallButtonsAlways: 1.0.0 CallSlicer: 1.4 Canvas (iOS 13): 1.0 Cappd: 1.0.3 CaptureTheFlag: 1.0.2 CarBridge (iOS 13): 1.0.2 Carrierizer: 1.0.5 CC On & Off: 0.0.1.1 CCLinker: 1.2.1 (already disabled) CCSupport: 1.2.2 CenteredLargeTitles: 1.0.4 Cephei: 1.15 Cercube for YouTube: 5.1.17 Choicy: 1.1.4 CleanTabs: 1.1 ColorBadges (Packix): 1.4.4 ColorBanners 3: 1.0.1 ColorFlow 5 (iOS 13): 1.0.4 ColorfulGoose: 1.2 ColorizeChat: 1.0.4 Core Utilities (/bin): 8.31-1 Core Utilities: 8.31-1 Corona Tracker: 1.5.1-An20 CoronaCount: 3 cURL: 7.65.0-1 cyder: 0.1-3b Cydia Installer: 1.1.33 Cydia Repo Icon: 2.3 Cydia Translations: 1.1.32~b1 CyDown: 7.0.9 (already disabled) DaemonDisabler: 1.1.3 DarkAlertsPls: 1.0 Darwin Tools: 1.1-1 Data Logo Switcher: 2.1 Debian Packager: 1.19.7-1 Debian Utilities: 4.8.6-1 Diff Utilities: 3.6-1 DigitalBattery13: 1.0.0 diskdev-cmds: 593.221.1-1 Dragspring: 1.2.1 EQE: 2.1.1 EW.WdgtPack.6: 2.0-1 EW6.MessageBubbles: 1.0 Externalizer: 1.0.1 FastAuthentication: 1.0.0-1 file: 5.35-2 Filza File Manager: 3.7.2 Find Utilities: 4.6.0-2 Fix Random Resprings: 1.0 Flame: 1.3 Flipswitch: 1.0.16~beta7 FoxFort Tools: 1.1.0 Frame: 2.0.0-beta2 gettext: 0.19.8-1 Git: 2.20.0-1 Gmail Midnight: 2.0.0 GNU Cryptography: 1.8.3-1 GNU Multiple Precision Arithmetic Library: 6.1.2-1 GnuPG Errors: 1.32-1 GnuPG: 2.2.11-2 GnuTLS: 3.5.19-1 GoodWiFi: 0.0~beta5a Goose Name Tag: 1.0.1 GrabberEX: 0.9.1-2+debug Graphite Library: 1.1.1 grep: 3.1-1 GrooveTube: 1.0 Groovify: 1.4 gzip: 1.9-1 Harmony: 2.0.1 Harpy: 2.0.1 HideBarX [Public]: 0.0.4 HomePlus Beta: 0.4.9-beta Hotspot Shild Hack: 0.0.2 iCleaner Pro: 7.8.2 iFlooder: 1.0.1 Instagram Profile Pictures for ShortLook: 1.0.2 iOS Firmware: 13.3 iPhone Firmware (/sbin): 0-1 iSponsorBlock: 0.0.3 Jailbreak Resources: 1.0~rc1 jbctl: 0.2.3-1 Kalm: 1.3.4 KSBA: 1.3.5-1 Launch Daemon Controller: 23-1 Liaca Dark: 2.7 Liaca Glyphs: 2.4 Liaca: 2.8 libcolorpicker: 1.6.7 libconorthedev: 1.1 libCozy: 0.1.0-6+debug libCSColorPicker: 1.0.3 libCSPreferences: 1.3.5 Liberty Lite (Beta): 0.2.12 (already disabled) libffi: 3.2.1-1 libfoxfortutils: 1.0.18 libidn2: 6.1.2-1 libimagepicker: 1.0.4 liblua5.3: 5.3.5-1 libmitsuha: 0.2.0-1+debug libnghttp2-14: 1.38.0-1 libpcap1: 1.9.0-1 libpcap: 1.9.0-1 libplist: 2.0.0-2 libpython3.7: 3.7.3-1 libSparkAppList: 1.0.7 libsparkcolourpicker: 1.0.0 libssh2: 1.8.0-2 libswift4: 4.2.1-2 libtasn1: 4.13-1 libunistring: 0.9.10-1 libxml2: 2.6.32-1 Limelight: 1.9.6 Link Identity Editor: 2:2.1.2+g5420cb5-1 Locale Profiles in UTF-8: 1.0-1 LocationService (CCSupport): 0.1-4-1 LZ4: 1.7.5-1 LZMA Utils: 2:4.32.7-2 Magma Evo: 2.0.1 MailPatch: 0.0.2 Malipo Sounds Pack 1: 1.0 Malipo: 1.0.6-1 MathTeacher: 1.1.1 MessagesPls: 1.0.0 (disabled) Miso: 1.0 Mitsuha Forever: 1.0-2 MobileGoose: 1.3 MobileGooseModule: 1.0.2 Modulus: 1.1.3 Motivation Hack: 0.0.2 MusicWidgetForAll: 2.0.1 Nettle: 3.4.1-1 Network Commands: 543-1 New Curses: 5.9-1 New Curses: 6.1+20181013-1 New Curses: 6.1-5 New GNU Portable Threads: 1.6-1 NewTerm (iOS 10 – 13): 2.4 NextUp 2 (iOS 12 & 13): 1.3.4-1 Nmap: 7.70-1 No Typing Indicator 13: 1.2 (disabled) No3DLines: 1.2.1-1 (disabled) NoLowPowerAutoLock [Public]: 0.0.3 Notchification: 2.1-1 NoZoomJB: 1.0.0 (disabled) NudeKeys (iOS 12): 1.0.0~b8 OpenSSL 1.0 Libraries: 1.0.2s-1 OpenSSL 1.1.1 Libraries: 1.1.1c-1 OpenSSL: 1.1.1-4 p11-kit: 0.23.12-1 pcre: 8.42-1 PencilChargingIndicator: 1.2~b7 Photomath Hack: 0.0.2 plutil: 0.2.1 PreferenceLoader: 2.2.4 PrefixUI: 1.2.6 Profile Directory: 0-1 Python 3.7: 3.7.3-1 readline: 7.0-1 readline: 8.0-1 RealKeys: 1.0.3 Reports+ For Instagram Hack: 0.0.4 ReProvision: 0.5.2~EOL Rocket for Instagram: 3.6.16 RocketBootstrap: 1.0.9 Safari Plus: 1.7.12 SafeRespring: 0.0.1 Saw: 1.4.0 sed: 4.5-1 SF Compact Rounded (iOS13): 1.0 shell-cmds: 118-8 ShortLook: 1.0.17 shuffle: 1.1.4 Siliqua Pro: 1.2.2 Snapchat Bitmoji for ShortLook: 1.0.4.1 Snapper 2: 2.3.1 SnowBoard Dock Extension: 1.0.11~Beta2 SnowBoard Fonts Extension: 1.0.4~Beta1 SnowBoard Respring Extension: 1.0.2~Beta2 SnowBoard UI Extension: 1.0.9~Beta1 SnowBoard: 1.2.87~Beta2 Spectrogram: 0.1.0 Sposify: 8.5.52 Spy: 1.2 sqlite: 3.25.2-1 Stephen Knight Repo Icons: 2.4 StraightToPasscode: 1.1 StreakNotifications: 0.2 Substitute Support Package: 0.1~b4 Substrate Safe Mode: 0.9.6003 Sudo: 1.8.27-3 SwipeForMore: 1.1.10 System Info: 2.3.4-5+debug system-cmds: 790.30.1-2 Tape Archive: 1.30-2 TikTok Profile Pictures for ShortLook: 1.0.0 Trolldrop: 1.0.0 Trust Cache Injector: 0.4~b5 Turkey: 0.0.1 tweakCompatible: 0.1.5 UIKit Tools: 1.1.15-2 Ultrasound: 1.2.13 unrar: 5.6.4-1 UnSub: 0.1.9 unzip: 6.0+deb9u1-1 Waqt: 1.0.2 WatchReboot: 1.0.1 WatchSounds: 1.1.2 wget: 1.19.5-2 WhatsApp Profile Pictures for ShortLook: 1.2.0 Xen HTML: 1.1.5~release XenInfo: 2.2.9 XML Parser Toolkit: 2.2.5-1 XZ Utils: 5.2.4-4 YouTube Video Thumbnails for ShortLook: 1.0.1 Zenith: 1.2.5 zip: 2.32-1 zlib: 1.2.11-1
submitted by Aranfiy to jailbreak [link] [comments]


2020.04.10 05:46 im-an-animal-333 [request] Can we bring back sms flooder?

Can someone bring back a sms flooder app they are all out of date on cydia
submitted by im-an-animal-333 to jailbreak [link] [comments]


2019.04.29 02:03 midnightchips [Release] Trolldrop App (No longer a piece of crap)

Hello jailbreak, hopefully you all are having a good day.
I just uploaded the app version of Trolldrop to my repo that is fully working now. If you don't want to read any further, my repo is https://repo.midnightchips.me.
For those of you who don't know what Trolldrop is, it is an Airdrop flooder. Basically it spams anybody nearby who has their airdrop on with an image that you choose. I need to add a disclaimer right here:

DO NOT ABUSE THIS, I AM NOT RESPONSIBLE FOR ANYTHING YOU DO WITH THIS

Trolldrop is intended to be a joke an nothing more, please be smart.
An interesting part about Trolldrop is that you should be able to sideload it on any device iOS 11 or lower and have it work without a jailbreak. If you would like to test that, DM me and Ill send you an iPA.
Hopefully y'all enjoy this :). Harpy is almost done and Im trying to figure out a way to determine snapshot sizes for SnapBack.

NOTE, To stop the airdrop, click the X in the top right corner

Lastly I want to give a big shoutout to THE_PINPAL614, he's the artist who makes all of my amazing icons, and he recently completely rewrote my repo. If you would like to support him, his paypal address is https://www.paypal.me/thepinpal/
If you would like to support me, I also have a paypal: https://www.paypal.me/midnighttweaks.
Trolldrops Depiction for those who are interested: https://midnightchips.me/depiction/?trolldrop-gui Screenshots: https://imgur.com/a/58jP18Y
Side-loadable version for iOS 11 and lower, let me know if it works and what versions: https://github.com/midnightchip/trolldrop/releases/download/v1.0/Trolldrop.ipa
submitted by midnightchips to jailbreak [link] [comments]


2018.12.30 10:40 Catblocker Any good Book time-tracking visualisation apps?

This year to come I will try to read a lot more than I have been before. One trick I would like to use to increase the odds that I will keep this promise would be a daily time managing app for the amount I have read each day.
Specifically I'm asking if anyone here knows of an app where you can insert the time read each day and get a sort of heat map for reading time over a long period of time (E.g the same way it works in github) . Another feature that would be nice to have would be to be able to export the data from the app to an excel document in an easy to use format.
submitted by Catblocker to books [link] [comments]


2018.03.01 10:53 noobpunk Random thoughts : Ever used the word "pat" to address a friend? mostly in IMs...

Back when (still existing???) mig33 was the application everyone was using, I used to hear many folks saying "O pat" .....I didn't use the app quite that much, so I had no idea what it meant at first, but guessed it to be a term for a friend...Now, I knew what "pal" meant and sometimes I'd the notion that some dude may have had a smudge on his/her phone/pc screen and thought the word to be pat....and sometimes hearing the word would just get on my nerves [too immature on my part :( ]...so does it actually have any meaning or it was just something for the mig33 ??
submitted by noobpunk to Nepal [link] [comments]


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