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I only need two buttons, Ctrl + C and Ctrl + V.

2009.09.13 17:48 Null_State I only need two buttons, Ctrl + C and Ctrl + V.

Go to Lemmy
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2019.06.26 18:30 Dawg1218 Clash of Clans Base Layouts

Need a base or want to share a base of your own? Post it here! Share base links for all Town Halls/Builder Halls to make life easier for clashers!
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2009.02.27 16:25 jobsearchusa linkedin

This is a place to share and discuss your use or the management of company's use on LinkedIn. This subreddit is not maintained nor run by LinkedIn proper. If you have account access issues, you must use official channels to resolve them. Do not accept unsolicited support from "hackers" or "account recover specialists".
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2024.05.15 03:32 No_Grass_6807 What I know about MangoHud on the Deck

FIrst off, I want to declare I am by no means a linux expert or tech savvy, but I do like to mess around with performance settings to get my games running smooth while balancing graphical fidelity.
So this journey with MangoHud started from the 3.6 preview update initally causing disk write errors with two of my games, Helldivers 2 and Elden Ring, that I used mangohud in launch commands. No other games were affected, and taking mangohud out of the launch commands 'fixed' the disk write errors.
After looking into it, I found my first mistake: installing the mangohud flatpak from the discovery store. MangoHud is actually pre-installed on SteamOS for the Steam Deck. You do not need to download anything at all. It is a gamescope toggle initially enabled with the --mangoapp command.
I tried messing around with global mangohud config files, but found it beyond my meager technical ability, so I instead have a text file with launch commands to copy paste into individual games, which leads me to the primary performance toggles MangoHud offers.
They, among all the other settings, can be found here: https://raw.githubusercontent.com/flightlessmango/MangoHud/mastedata/MangoHud.conf
I personally have set up the following command for helldivers:
MANGOHUD_CONFIG="retro,af=0,fps_limit=30,no_display" mangohud gamescope -F fsr -S fit -f --mangoapp %command%
I am sure some of the more experienced members of this sub have valuable input to add, and I personally would love to delve deeper into this not-all-talked-about subsection of Steam Deck performance tweaks.
Of course, the primary reason why I was interested in MangoHud was the input delay introduced by the Steam Overlay fps limiter. MangoHud has the same result with way, way less input delay. The best part is that it is preinstalled already there, no messing with terminal, no flatpaks, just awaiting toggles in launch commands. What is weird is how little information I found about this, and I kinda wanted to signal boost, in case there are no-no's I need to know, and all other tips and tricks.
submitted by No_Grass_6807 to steamdeckhq [link] [comments]


2024.05.15 03:24 FirestormDancer Plumaire Coterie Ideas?

I don't seem to get the idea of the Plumaire coterie and how their concept translates to gameplay, what gameplay would look like. Does everyone need to have the same artistic focus? Can every member focus on a different facet of art/culture? Would appreciate any ideas, feedback, experience, etc. on people's interpretations of Plumaire coteries (please don't just copy and paste the info in the Corebook and Players Guide, I have read them both).
submitted by FirestormDancer to vtm [link] [comments]


2024.05.15 03:14 many_penguins Link for pin reset not working

I forgot my pin, and everytime I try to reset it the link that meta sends me works, but when I try to save the new pin it says something along the lines of “this link isn’t working. Something was wrong with the copy paste” but every time I enter the link I go directly from the email they sent me. Has anyone else had this issue, and if so, please help. I just want to buy games
submitted by many_penguins to oculus [link] [comments]


2024.05.15 03:13 Tree_Of_Palm A (admittedly flawed) theory about the identity of Madame X, as well as an additional crack theory that I made while sleep deprived. (Spoilers for the entire game)

Ok this is gonna be a very long, rambling, and probably somewhat disorganized post, so please bear with me.
I'm sure other people have had this same idea as well, but I'm not subscribed to the rebornevo forums and I'm not very active on this subreddit either, so I don't know how frequently it's been discussed outside of the small number of times I've seen it on Twitter, which still was after I had the thought when I first played V12 years ago. Even if it is I still wanted to try and organize my thoughts about it and present all of the evidence that brought me to think this even without engaging much with the larger community.
To jump right into it, the theory that I've been subscribing to for a pretty long time and was very confident in (until realizing some flaws with it) is that Madame X is the incarnation of Nymiera from Maria(nette)'s now dead universe, which is likely the same universe that Clear, Kieran, and potentially the Thunder Warrior Tapu Koko are from. She was defeated by her universe's Indriad but somehow managed to escape with her life, albeit badly injured, and was effectively out of commission, which led to Indriad eventually being able to bring about Storm 9 which would eventually lead to the end the world. Nymiera then likely got help from either her world's Xara and Jean, or Clear and Kieran themselves to construct her suit and escape to the next universe.
There's quite a few reasons I have to think this. I feel like a ton of evidence from throughout the game supports the idea, and I've been making note of them for years at this point. This is gonna be a bit meandering, but it's really difficult to organize thoughts about a plot as complicated as Rejuv's even if you're focusing on only one character, so again please bear with me:
Essentially, the image I see with this is a Nymiera who became so disgusted at her own failures that she threw everything away, including her old identity, and and decided the best way to create a good world was to tear everything down and rebuild it herself, taking her belief in "The good of the many" to its furthest extreme and becoming a vengeful and bitter person in the process. She keeps "protecting" the Interceptor in hopes that their own quest will eventually guide them to resetting everything and destroying Karma for good.
However... in the process of thinking through this all over the last couple days, I realized several holes in this theory that I have to acknowledge, and keep it from really being an effective one.
First, if Nymiera is the avatar of Xerneas, then why is Madame X only ever seen using a Yveltal?
Second, the one aspect of Madame X's backstory story that she elected to reveal to us is about her mother. In her own words, "My "mother" was a weak individual who gave her life to protect me". Not only does Nymiera never hint at anything remotely similar this, but none of Adrest, Variya, or any of the files Adrest sends to Erin hint at anything even remotely close to this for Nymiera.
Third, which I think is the biggest issue: when we see Madame X's mask get broken by Sakitron at the pyramid, what little we see of her appearance doesn't exactly match up with Nymiera. What appears to be black hair could also just be a broken piece of her mask, her eyes are a bright red, and even though we barely see any skin, it visibly is not as dark as Nymiera's.
The first point is actually pretty easy to explain: the Yveltal is Indriad. Obviously we don't know how Indriad became a Yveltal, but there is precedent for shit like this happening and there's multiple hints towards it:
The other two though... I think more or less disprove the theory. Family-related trauma is already one of the game's biggest theme; if Nymiera had something related to her mother, it would have been made clear by this point. And there's just no way that I can think of to really justify the drastic difference in appearance between the two. I could simply handwave it and say "The differences in appearance are either a spriting error or a lighting thing with her helmet" and "We just haven't learned about Nymiera's mother yet", but both of those would just be copout answers to ignore.
I'm still confident that I'm onto something here and there is a connection between these two characters,
...so instead I came up with a crackpot theory that nonetheless I think has a nonzero chance of being true, although its much less liekly .
Madame X isn't an alternate universe Nymiera. She's an alternate universe Nim.
Is it a stupid assertion? Yes. But hear me out, starting with some of the more minor points:
There's three main reasons I think there actually is something here though: Nim's physical appearance, Madame X's "mother", and the reason Madame X needs her suit despite it making her weaker.
First: Nim's physical appearance is extremely similar to Madame X's under her mask. As Lorna, we can see that her pupils have a red hue very similar to Madame X's. Looking at both Nim's sprites and her official art, her skin tone is lighter than Nymiera's but still darker then most of the rest of the cast, which also lines up with the broken mask. Finally, assuming Madame X actually has black hair and that's not just a broken part of her mask in the sprite, Nim's hair is the same color.
Second: When Madame X mentions her "Mother", its quoted, presumably for air quotes. While it could just be her disrespecting her "Mother", it feels far more significant than that, like its moreso implying that whoever she's talking about wasn't her mother in the traditional sense. Madame X also states that the difference between her "Mother"'s sacrifice and the player's mom's sacrifice is that the player's mom's didn't matter; thus indirectly implying that Madame X's mom's sacrifice was important even if she looks down upon her mom for it. Assuming that Nymiera shares some connection to Nim- be it that Nymiera created her, Nim is her reincarnation, or something else- it's not unreasonable to think that Nim, after overcoming her memory issues, could view Nymiera as something of a mother figure, especially considering that Nim took her name Nymiera's because she felt a connection.
Third: The suit. There's a very obvious reason that Nim would need a suit to suppress her own power: to keep herself from draining the life force of her subordinates and stop her own Storm from getting out of control. It's a leap, sure, but it would explain why she needs a suit that actively inhibits her.
Why would Nim be doing all of this, and how would she become such a cruel and vengeful person? We see something similar happen to our own Nim through Clear's manipulation through preying on her fears and insecurities. Assuming bad enough shit happened to her, I could absolutely see an alternate universe Nim who lacked the support of characters like Aelita, Melia, and the Player going down this path.
Is this theory accurate? Probably not, but it was really fun to think about. I never fucking know what's gonna happen with this game which is why it's so fun to speculate about the absolute mess of lore that it has.
Thank you to anyone who took the time to read this massive ramble, it was fun to write and I hope you have a wonderful rest of your day!
submitted by Tree_Of_Palm to PokemonRejuvenation [link] [comments]


2024.05.15 03:08 ForestHasEyes Polish GROM has been fighting a secret war for decades, our enemies aren't human [Part 3]

Blachowicz here.
Kept yah’ waiting, huh? Heh, sorry about that one, but I can explain. As we all know… we lost a few good men the last few months.
That’s the brutal part of a hybrid war like ours: We’re fighting a foe unconventional, with half our arsenal tied down because those who grant us authorization are either in disbelief of the true facts, or scared… or already assimilated. That being said our momentum recently was a change not seen in years, and because of that… despite the losses we have garnered, we were close through a breakthrough. One last night Krol pulls myself and other two must trusted squad leads into the back of our COP. There is one of our equipment cages, surrounded by m-bitter radios, tripods, and several hundred thousand dollars of equipment he brought us around a simple worn table. Before us he laid a map of eastern poland… red markings indicating cells that seemed to dot the countryside like a pestilence, or used to… as deep gashes of advance from raids had trisected their lines, even if ones did pop up in the interior.
It was a back and forth; an outside virus infecting Polska at it’s heart, and we were the antibodies sent to drive them out. To which… Major Krol points to one of the largest symbol on the map: a dark red diamond, the NATO symbol for an enemy unit, deep inside of an untouched wooded area, adjacent to a mountain ridge. Several jagged lines indicated entrenchment, with red horizontal lines indicating possible enemy control… or our contested control, for over 20kms surrounding it. Letting us all look, the Major lit himself a cigarette.
“Sir, you sure it’s wise to smoke in here with the dive tanks just behind us” 1st Squad’s lead quipped. “Fuck off” Krol dryly said.
“Alright… this is it… this is the one we’ve been searching for for years, this is the nucleus my predecessor commander died trying to find” he says, pointing to it. Not far from Zamosc, it was almost touching the border with Belarus, the contested area indicating the Strigoi did operate over it… indicating one of the largest spill through points. “-It’s an old soviet bunker, made during their 1960s initiative it was designed to hold the munitions and manpower of several units in the event of a NATO first strike” Krol explained. “It’s gotta be massive then…” I said gazing at the map; “Didn’t the army demolish all of the old soviet hulks near Belarus to prevent any infiltrations?” 3rd Squad’s lead asked. “National Police took the effort over… and by extension, the Strigoi. It was halfway demo’ed before they burrowed into it and have been using it as a bridgehead ever since. This is it…” Krol said. He looked around at all of us, a sense of certainty I had never seen before as he blew smoke from his nostrils; “We’ve been fucking around in the dark for so long, it’s hard to believe we’ve made any progress, but this is it. With this gone, this will set them back over a decade and the momentum will finally shift into our favor… into Poland’s… -Europe’s”.
I swear there was almost a flash of joy, of pride in his eyes and a phantom of a smirk before reality set back in “That being said… we can’t leave this to chance, especially not something as important as this. We’re going to have to go there ourselves… clear through every inch of that place, and tear it all down, piece by piece. I will be straight with you all… when we go, there will be some of us that aren’t coming back. -but we are going… a whole generation is counting on us, and unborn billions rely on us to succeed”. We all nodded, a silent agreement washing over us as we took this upon ourselves. Echo-1 spoke up: “So… They’re authorizing a raid? How big?”. “We’re rolling in as a hard target, armor, explosives, and air support” Krol answered, taking a drag off his cigarette. “Aviation? How the hell did we get that approved, we’ve gotten attempts shot down four times due to those leeches” I said in disbelief. “There’s too much evidence here pointing to the human trafficking tied to their actions… We’ve finally got too much weight pinning them down, to keep the hammer from slamming into their necks” Krol chuckled. He looked around “Any questions?”. “When?” Echo-3 asked. “Three hours. We’re hitting them in the dead of night, only time we could get the birds authorized. Get your boys ready. We’re rolling out” Krol said, dying the cigarette bud out on the table. I can’t begin to tell you the euphoria we felt leaving that cage, as our men started arriving, they did so a lot quicker, and with their heads a lot higher than they had in weeks. As Second Squad’s lead we were going to be one of the main arms of attack into the bunker, thus I made sure we had a breacher loaded with enough thermite, charges, and tools to cut through anything. Our shield bearer we ready to go, as was our assaulters, grenadiers, and machine gunner. I double checked each and everyone of their weapons; ensuring the feeder paws of our squad’s belt fed were intact, making sure every breach charge we had was properly set and packed. There was going to be no mistakes, no slip ups. The margin of error needed to be the smallest it had ever been for us tonight if we were going to make the gore spilt worth it.
Finally… there on the outside of the building, the bright LED lights kept the darkness of the ensuing night at bay as the roar of our MRAPs could be heard. It was said once that war is 99% peace, and 1% chaos, they were right. The slow periods where the blood slowed and the doubt creeped in was the worst… yet we all kept it at bay. We needed to, there was going to be no backing down tonight. All three squads were up, all of us ready to go… we circled up… short stares and shaky nods telling us one things: We were in this together, till the end… the finish line so many before us had been searching for, we were being granted tonight.
A single set of footsteps could be heard as we turned, Major Krol stepping into the center. He took the last drag of a cigarette, throwing it down to the ground and stamping it out onto the damp concrete. He looked around… his chin strap blowing in the weak air as he met everyone of our gazes… then mine… then looked around. “I want you to remember every detail of tonight, as you have every other night… when you are situationally aware, scanning for the enemy, liberating the subjugated, I want you to remember the sting of anxiety, the shake of adrenaline, the chill of the bunker, the heat of your weapon as it cuts them down… because tonight we are going to write every fine detail of our victory, their defeat, in history…” Krol’s words echoed deep into our souls. He paused for a moment, staring around he looked down… a small pause before he said “When you are ruthless in combat, remember to be patient, and reserved in victory. This conflict is for our existence… a lot of innocents have bled due to the mistakes of those who failed to listen, a lot of our brothers are now laid under because we had to bridge the gap of uncertainty with their lives. We remember them now… but in an hour? We forget them… when we raise our barrels, when we cut into those foes, and we liberate Polska!! This does not end tonight, but history puts everything in it’s place, and patience is the companion of the victor… All of our hard work will be cemented, no matter the obstacles we face in that darkness… no matter the demons, the blood, no matter what incomprehensible horrors, we will make them comprehend that to invade our land, to bleed our people, the justice will be paid in full… Load up. It’s time*”*.
The purpose in our steps was heavy as we climbed the back ramps of the MRAPS; Four of the heavily armored vehicles, one for each squad with an additional for attached personnel including our JTAC, the term means Joint Terminal Attack Controllers. With air support requisitioned to us for this operations, there needs to be a definite liaison on the ground who can directly communicate to the birds, and coordinate their fire and progress. I’d worked with many of them in the past, resourceful guys, quick thinking though I guess that comes with the position they hold of needing to quickly figure out what bombs to drop, on which target, at what precise points, whilst taking contact. He loaded in the lead vehicle with Major Krol… and soon, our convoy kicked off.
The drive was several hours as myself and my squad sat in the back of that forty ton goliath, the rumbling of the engine keeping us awake as the crap heater fought to keep the cold from the outside frost from setting in. I looked around to each of them, some were catching some sleep because even with the circumstances… better to get all the energy you can, than to stay awake for nothing. Others were checking their weapons… My gunner locked eyes with me, the same one from the village extraction… many of these men I had trained with for a while now, fought with for months.
We may have met on unconventional circumstances but those in JW Grom thrive on austere chance and create opportunity from scratch. I was pulled from my thought by the sound of a transmission, my peltors were set up for dual comms so I could both receive information from the Major and other leads, whilst communicating with my team.
Krol himself sent out: [“Approximately 10 minutes from enemy AO…”]. As the rest of the squads acknowledged, I quickly sent out [“Echo-2 Copies”], before kicking the boots of any of them sleeping: “Look alive, we’re here”. Through the exterior net armor of the MRAPS, and the bars protecting the small reinforced windows, we could barely see jack shit. I reached up, turning off the overhead light as we all looked through our nods to scan the outside. A dark wall of dense trees was shown before us, making it difficult to see… in addition to night vision capabilities we had also requisitioned ourselves some thermals… when mounted onto rifles they were bulky, made it a pain to aim down quickly, but considering the supernatural capabilities of spotting our foes we needed every advantage necessary.
I flipped out one of my tubes… scanning the outside with my scope. I looked over to one of my assaulters who had been assigned to man the turret of the MRAP, seated near the view screen as he controlled the 50. Cal. Each of the vehicle turrets had been assigned a direction to cover… we took the 9 o’clock, the left flank. “See anything?” I asked. He shook his head; “Negative… wait… I’ve got two cold signatures, front left heading to our rear”.
I quickly scanned the far tree line, at approximately 60 meters off our left were two cold signatures… followed by a third heading to our front… then another. They were surrounding us, moving at speeds so fast I could barely keep my reticle on them. Is this what the National Police saw? What they faced at that lodge without the benefit of a foot of heavy armor protecting them on all sides. Then… suddenly. Something slammed into the side of our MRAP so hard, it caused it to shake. From over the leader comms, Echo-3 quickly shouted [“Contact right!! 4 hostiles!!”].
One of the Strigoi… so bold, had charged and slammed into the side of our MRAP. I quickly looked to see the figure, a dark blue mass of cold energy through my thermal, back away without so much as a stagger… as they tried to flee into the woods, the white hot justice of Echo-3’s gun fired at them, cutting them down. “Blachowicz I’ve got a few breaking for our vic” my man on the turret called out, I spun around, spotting out the window.
Just then, Major Krol announced [“weapons free, watch and shoot for targets of opportunity…”]. I turned to him… “take those fuckers out-”. Without hesitation my vic’s turret began to quickly target them, and through the darkness I saw a stream of outgoing fire bisect one of them, the ISR of the black blood freaking out the optic so badly it didn’t know what temperature to register it as… but it did register it. As another was cut down, one broke through the tree line and latched onto the side of our MRAP. The thing tore at one of the outer net armor panels, usually made to stop RPGs. It grabbed at the bars near the windows, tearing one off… I lowered my rifle as we locked eyes through the reinforced window.
The thing… the Strigoi looked at me, skin cracked as putrefied muscle fibers seemed to leak through dead flesh. It’s teeth were corroded and worn down to sharp fragments, alongside newly mutated fangs that messily protrude from the jaws. Even through the thick walls of the MRAP I could hear it’s roar, as it then tried to punch it’s way through… it cracked the outer coating of the vehicle… but it wasn’t getting anywhere near. My machine gunner, seated next to me, seemed to chuckle at the sight, quippily saying “Yeah… fuck you too”. It’s then our vehicle lurched upwards, as we began to climb the small incline of the bunker. I knew the layout, mapped it in our head, the main entrance was built into the rocky side of an old cliff meaning we could easily set up a defensive perimeter around it, a horseshoe. Krol’s vehicle was first, taking to the right as Echo-3’s MRAP followed. My vehicle, third, left the incline and took a left and… that’s where things got complicated.
We’re still trying to work out what happened but… from what Joakim says his drone captured. Right when the MRAP turned, several of the monsters quickly slammed into the side of the vehicle, as another more bulkier one, pushed at it’s undercarriage. The result.. Was the 40 ton armored vehicle tipped over. It wasn’t uncommon, hell in some cases a well placed IED, a good shot with a recoilless rifle, have been known to tip over Oshkoshs and Maxpros all the time. But this beast? Needless to say we barely had a second to comprehend it as it leaned to the left; “Grab on to something-” is all I had time to shout. A mess of gear and men spilled onto one side of the vehicle as it slammed into the old gravel and dirt.
Several of my assaulters, my grenadier planted right ontop of myself and the others as we came to a stop. Someone’s knee slammed directly into the side of my skull, causing me to dazily bob in and out of consciousness as my face was smushed against the glass of one of the windows.
Through my peltors, the other squads were erratic;
[“Echo-2’s vehicle is down!!”].
[“Echo-3 to Echo-2… Echo-3 to Echo-2…”].
Krol’s voice came through the comms;
[“Echo-Lead to Echo-2… Fuc-... Echo-1 secure Echo 2’s flank, Echo-3”].
[“Echo-3 to other units, they’re spilling through, I’ve got several enemy combatants converging on Echo-2’s vehicle”].
I pushed the legs of my grenadier off my head as I fought to my hands and knees, unfucking my nods as I looked around… “Fuck it… we’re going lights on, shield your eyes” I muttered as I reached for the overhead lights and flipped them on. The bright LEDs bathed the inside of the vehicle as we all gained our bearings, a mess of multicam, gear, and weapons as we quickly pushed each other off. My gunner caught as he fought to realign his promask, from what I gathered one of the assaulters had landed directly into his gun, pushing it directly into his jugular, as pulled back at the rubber and coughed, freeing up his esophagus. We didn’t have time to think however… the sound of bending metal caught our attention… as the back ramp door of the MRAP was ripped clean off. I could barely believe it but as the white light of the MRAP’s interior poured to the outside, a hulking mass leaned in, the dead flesh on it’s face nearly fallen off as the hideous Strigoi leaned inside.
Without hesitation I aimed took aim, yelling “Keep to the deck!!” to any of those inbetween myself and the invader as I opened fire. A burst of full auto fire tore through it’s collar and neck, my men quickly clung to either sides of the fallen MRAP as a few more fired out. As the thing backed up, a blast of .50 cal fire quickly tore it to shreds, along with several others as I realized they were fuckin swarming over the outside of our vehicle. Echo-3’s vehicle continued to carefully fire on the Strigoi on the outside, the sounds of .50 cal ricocheting off the outside of our armor was enough to make the pucker factor set in.
[“Echo-3 to Echo-2”].
[“This is Echo-2, we’re green on ammo, equipment, men”].
[“Roger, we’re shifting fire, exit the vehicle”].
“Hurry up let’s go!!” I barked to my men, leading the way as I staggered out. I turned on my peq, taking aim at silhouettes in the brush as I began to fire. The sounds of machine guns lighting up the brush, as a sea of growls, howls, and incomprehensible roars fired back at us was the ambient noise of the night. My men quickly exited, my gunner being the last as he and I pulled back to the rest of the defensive perimeter. I set in my men to take up the frontal security, as 3rd squad took the right flank, 1st squad to the left. Major Krol and the JTAC were bickering with each other; “How far out are the birds”. “They’re entering airspace now…” Joakim said, already scanning his smart book.
I asked “What’ve we got?”. He then flipped through… to the NATO combined arms segment, quippily saying; “Apaches…”. This caused me to pause as Echo-3 turned their head whilst directing their squad’s fire “The hell… where did we get apaches from?”. “The Americans… they volunteered” Krol said dismissively as he took aim at the darkness, firing off a controlled trio. “Volunteered? They’re aware of what’s going on?” I asked.
Krol seemed to stop, glancing back at me before returning his focus “There’s a lot more going on than you realize, Blachowicz… Prep the breach, you and 1st are going on”.
I quickly pulled my breacher off the line, securing some thermite as the reinforced bunker door wasn’t going to go as easily as a conventional door breach would. 1st Squad pulled back, stacking up and preparing themselves to be the first in. All the while… Joakim gave his firing solution; “Alpha Hotel Two Five Nine, This is Bravo-4…… Type 2….”.
I snapped to my right, watching as a Strigoi managed to dark across the clear gravel field, only to be cut down by my gunner, the peq’s laser marking the burst as it tore through the beasts’ hips, as it hit the ground and still continued to claw, another GROM operator took aim and fired into it’s skull. Joakim popped up to his feet…. “Marking laser, high power…”. He then pulled out a target marking laser… if you’ve watched night operations, you’ve probably seen them.
The green laser than as it says on the label, marks targets. The pattern of which can vary… if it’s a point target, it’ll usually lasso an area, or remain on target until the target is removed with extreme prejudice. If its close air support, then it’ll be a line of the general area… and Joakim damn near marked the entire perimeter around us. He quickly pocketed the tool, turning back to Krol; “Don’t go past 20 meters unless you want to be liquidated”.
With that… 2nd and 1st stacked up at the door as 3rd squad took up the perimeter security. As Major Krol went over to Echo-1… I saw them. A single blinking IR strobe from the beasts as they moved on the far off horizon, converging from several angles… and fired. The sound of the Apache’s main gun, the M230, truly sounds like the hammer of god… the 30mm cannon shot through the dark sky, lighting it up as we saw three incoming streams tear up the woods. Only then as the sound broke did we start to hear their rotors as they broke and began to circle, firing again… then… Joakim dipped his head and looked to Krol; [“Foxtrot Mike, hang onto your teeth…”]. One of the Apaches fired off a AGM-114… a Hellfire. I barely saw it out of the corner of my eye as the Apache from our right flank fired off at a target approximately 200 meters off. A fireball lit up the forest as the horrendous roar echoed throughout… then went silent.
Echo-3 scanned the horizon carefully;
[“Echo-3 to Echo-Lead, enemy contact is starting to die down”].
[“Maintain perimeter, Close Air is to maintain fire mission until we are boots up, Break…”].
[“Echo-Lead to Echo-1, condition white has been met. Proceeds”]. I saw Echo-1 and his men quickly stack up close to the wall and gesture to me; Breaching. I quickly pulled my stack back against the wall as his and mine breacher quickly hit their actuators. Now under normal circumstances, it doesn’t take much for thermite to melt the locks off of a metal surface, in fact it’s a more precise took as alternative means get real medieval like saws, pry bars… we weren’t in the mood for precision, we need to breach their little lair, and drag them out. The sound of several pounds of hellfire burning through the metal could be heard around the corner as a sea of white and red sparks flew out… after several seconds, two of our men tossed a fragmentation grenade and a nine-bang through the opening… a series of concussive blasts and a large explosion rang out.
Echo-1 and his men maneuvered. 1st Squad quickly converged as we followed them in.
Stepping through the black wall of smoke, the dark abyss of the interior was illuminated in a white light as entered barrels raised. Shots rang out as several of the beasts near the entrance were cut down, though not immediately, rounds disconnected the shoulder of one of them, leading to their arm hanging limply by a single tendon as they roared… another series of rounds putting them down. What greeted us was a messy concrete hell of rust and debris, fecal matter, trash, and all kinds of obstacles laid in our way, our boots sticking to the floor. I thank every god we had promasks that night. I called my shield bearer up, 2nd squad leapfrogging ahead to take the next corridor as 1st squad checked their weapons.
One of my men mule kicked the metal door ahead, twice, finally the latch gave away as we tossed in a grenade. A horrifying roar was cut off as an M67 shook the walls of the ancient soviet mausoleum, frag and spall kicked off the walls as I moved in right behind my shield man. The cramped russian design meant there was barely enough space for three people, and that’s three normal people, not in 50kgs of kit, moving slowly and maneuvering against creatures of the dark. Still… we moved forward, my shield bearer and I pushing the pace as two stacked of either squad formed on either wall.
As we passed doorways they flowed in… “Door Left!!”, “Door Right!!”. “Move!!”.
Two men entered each side, no gunshots, we moved up, a roar came.
“Door left!!-”. A series of gunshots came out as we continued to push forward.
“Two down!!”. “Confirm them” Krol commanded, as a series of gunshots run out in response. From one of the doorways, a Strigoi emerged… a female… clumps of hair had been ripped from her decaying skull, as her blooded eyes locked on myself and my shieldman. The skin on her hands had been tore down to the point where barely her bones and tendons remain… looking like huge talons as she roared and lunged at us. He fired off his pistol, though the rounds did little to stop her as she pushed against our stack.
“Fuck!!” he muttered, somehow her strength caused him to stagnate, holding up the advance… fuck that. I shoved the muzzle of my MK18 into her ribcage, flipping the weapon to auto as I fired of round after round. The 5.56 salvo disconnecting her spinal column, causing her to fall as I continued to fire, along with a man to our right and left as the stacks reformed as we pushed to the end of the hall. I fell back, dropping the magazine and loading a fresh one, like clockwork a GROM Operator from 1st squad took my place. Krol was beside me as we approached the end of the hall.
[“-Prep an entry”] I radioed to my breacher, a comrade handed him one of the charges from his back panel as he took to the door, quickly securing it. We all moved as far back as we could, look away, exhale. The blast knocked metal and wood in all directions, scrapping against our uniforms and kit as we made our way in and what laid before us was… it used to be the center atrium of one of these bunkers. Soviet’s loved their grandiose designs, the complex was supposed to be a circular room around a central planning table… instead. It had been turned into some sort of church. Runes and old eastern Romuva pagan symbols written in black ink and blood across the walls, old rotten filing cabinets, long receipt terminals. In the center… several of the Strigoi were kneeling before the table where someone had been tied down, flayed, and… shared amongst the group. They rose to their feet, we aimed our barrels…
The ladder amongst turned to us… his skin wasn’t cracked, or flayed, it was smooth… it still looked dead as the body on the table but it seemed more… accustomed to it. I don’t know… evolved? Under the surface however I could see it’s darkened veins pumping whatever cursed blood ran through them as it locked two blood red eyes onto each of us. It’s nose had long since been turn off, exposing boney nostrils to the open air as it seemed to smirk. All across it’s body were the same symbols on the walls, in every cell… markings of death, of rebirth, of assimilation… From behind this seemingly Alpha emerges another figure I had never seemed before… dressed in a white cloak with a deer head.
"So they've followed the trail... they're too late" the Deer headed individual spoke, definitely not from here, a dialect similar to an Americans but... aristocratic? Each word was drawn out, assurance as if they had everything mapped down to our actions. They didn’t sound like they were from Poland or the east.
“Doesn’t matter…” the Alpha growled… and then, it lunged at us. Quickly breaking from their ground it slammed into my shield man knocking both him and myself at the ground as it displayed an intense feat of strength. Around us I could see several of the Strigoi leap at our comrades… though to no fruitful endeavor as I could see one GROM operator cut two down, as another got into a hand to hand confrontation… my breacher, crafty as they were, reached back and slammed one of the prybars of his kit into the skull of the beast.
The Alpha however was not content as it threw away the 90lb shield, sending it flying across the room as it grabbed my comrade by the skull. I quickly kicked up at it, firing my MK18 into it’s body as the rounds pierced it’s gray and rune covered flesh. The thing simply seemed to chuckle… that was until Major Krol blasted away at the side of it’s head, the alpha turned… and it’s smirk turned to a scowl when face to face with the major. A knowing pause almost like they had done this dance before…
The creature lunged, locking up with Major Krol as it swung and slammed railing. Krol didn’t back down however as he pushed against the creature, hiptossing it to the ground even as it tore at his armor and gear. But the beast pulled, both of them rolled and the Major was on his back as the thing reached for his neck. I fought to a kneel, firing into the creature messily with my MK18, trying not to hit my commander… then…
Click. A sound sends a chill up the spine of every warfighter during a firefight.
My gun ran dry. I dropped the magazine, looking to load another, but the thing came up and with one of it’s claws, sliced deep into my cheek, through the pro mask. I could feel my own blood go flying through the air as I landed hard on my back plate, spitting out red iron as I quickly tried to adjust my mask. Through my fogged up, blood covered lense… I saw my shield man raise his pistol, firing into the skull of the thing staggering it with a roar. Krol came from behind, drawing his knife he sunk it deep into the neck of it…. I reached for my rifle, forcing a new magazine in and damn near punching the bold release. ““Sir, down!!” I shouted, Krol rolled away, back to his own rifle as I fired. So did my comrade as he continued to fire his pistol… so did the Major as he fired his rifle. All of us chewing through that apex predator of darkness, that beast… the leader that had been preying on our people for so long. Layer by layer, muscle group by bone… eventually… the alpha landed on whatever was left of his back.
The silence of the fight died down as all of us checked our surroundings, GROM Operators putting controlled pairs in the heads and nerve stems of any Strigoi laying around… I flicked my weapon onto safe, letting it hang as I pulled off my mask. I dared not touch the wound on my face… the pain nearly crippling me if it wasn’t sheer will pushing me through, and adrenaline doing all it could to subdue it. The sound of the apaches continuing to lay hate drew us from our moment of contemplation as the Major went back to work; [“Confiscate any info, burn the rest…”]. He turned back to me as I shoved my damaged M50 mask back into it’s bag, chuckling as he looked at the sight; “You need a medevac, Blachowicz?” he quipped.
I shook my head, barely able to speak as I muttered; “Negative sir…”. The two of us scanned the room as my shield bearer went to collect his defense implement turned 90lb projectile, we scanned the center of the room, checking and confirming bodies, until we got to the last one alive. His white gown was soaked in red crimson and black ooze, as his dear head was mangled from bullet fire and impact from falling on it. I swear… the way his blood poured out of it though made me wonder if it was a mask. I gave it no second thoughts as he looked to Krol; “You… you can’t stop this, they’ve already-”.
The Major was in no mood for communication as his rifle snapped up and fired off three rounds to the body, four the head. The violent yet quick salvo ending the cultists life, I looked down at it, then to him as he remarked; “Have your squad drag him out to the front, burn the rest”. I stood alongside him, looking down as the sight of it’s deer head was both captivating and horrifying… the curiosity in me wanting to look closer at it fighting the primal instinct I had to burn the thing to ash. “-Haven’t seen one of those before…” I muttered, thinking the Major had an answer.
He didn’t. Krol saying “Neither have I…” shortly before he walked away, was what truly shook my soul about that entire night. Victory stood firm in our hearts that night as we stood outside of the bunker. The night sky burning with fire and white phosphorus as we watched the ruin burn from the inside from the other side of the lot. In the distance, the Apaches continued to scan and circle the forests, no longer firing…. Which meant they had driven any or turned to glass any enemy combatants within a four miles, probably both, more than likely the latter. Echo-1 patted me on the shoulder as we stood there, soaking it all in, though Krol looked none to pleased. “In the time it took us to take this one down, they’ll be trying to set up three more cells… that being established…” he said, looking to either of us, then to Echo-3. “-Hell of a thing we did tonight, been waiting for this one for a decade, cleanly, maybe more… but no time to rest on our laurels… we’ll have another task for us as soon as we’re boots down back home” he said, to which his eyes followed mine, the body of whatever cultist that was zipped up in a black body bag beside the wheel of one of the MRAPs. The fire from the bunker casting an orange hue over it’s shiny jet black outside, something didn’t sit right with me… “That wasn’t a Strigoi…” I said to Krol.
“That’s very clear…” the Major said, shoving his mask under his arm and lighting a cigarette. “So… someone’s helping them?” I asked. The meer notion of it shook me to my core, sickened me. This parasite was already badly infecting Europa, Polska… if it was spread like this throughout the world. Krol settled my nerves: “We’ll be ready… It’s not just us anymore”. As he said that, I realized what he meant… my eyes looking to the Apaches as they started to form up, leaving the areas as their thunderous propellers melted into the night’s calm, unnerving ambience.
It’s been a couple of weeks since then, Echo Detachment has been busy. We’ve gained good ground against the enemy and honestly I think in a few years, we might see a much larger change. For now… we must keep going, that being said the Strigoi aren’t the only ones we’ve been combating. Recently we’ve made contact with of some sort of extermination coalition, they’ve known about the Strigoi, and others plaguing the world, the level of corruption and corrosion on society goes deep. Regardless a lot of the units we’ve been working with are apart of NATO, such as this “4th Special Forces Group” of the American Military. I don’t know where the road from here leads, but we’ve gotten momentum on our side, finally. Just remember… these things are out there, in every town, every city, every nation… preying and waiting for you to be alone, vulnerable, so they can take you and replace you.
Watch your back, and stay safe.
For now, Blachowicz signing out. Until next time
submitted by ForestHasEyes to u/ForestHasEyes [link] [comments]


2024.05.15 03:02 wtfwafflezor (Selling) 550 Titles Planet of the Apes 1-3 iTunes 4K $10 Godzilla: King Of The Monsters 4K $4

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Hitman's Bodyguard (2017) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $4.25
Hobbs & Shaw (2019) (MA/4K) $5.75 (MA/HD) $3.50
Holiday Inn (1942) (MA/HD) (iTunes/HD) $3.75
Holiday, The (2006) (MA/4K) $6.50
Home Alone 2: Lost in New York (1992) (MA/HD) $3.50
Home Alone Collection 1-2 (MA/HD) $6.50
Hook (1991) (MA/4K) $6.50
Hop (2011) (MA/HD) (iTunes/HD) $3
Hope Springs (2012) (MA/HD) $2.25
Hot Fuzz (2007) (MA/HD) $3.50 (iTunes/4K) $4
Hotel Transylvania 3: Summer Vacation (2018) (MA/4K) $6.75 (MA/HD) $5
Hotel Transylvania Collection 1-3 (MA/HD) $16
House of 1,000 Corpses (2003), Devil's Rejects (2005), 3 From Hell (2019) (Vudu/HD) $6
House of Gucci (2021) (iTunes/4K) $5
How High (2001) (MA/HD) $6.50
How to Train Your Dragon Collection 1-3 (MA/HD) $7.50
Hundred-Foot Journey (2014) (MA/HD) $5.50 (GP/HD) $4
Hunger Games Collection 1-4 (Vudu/HD) $6
I, Tonya (2017) (MA/HD) $5
Ice Age (2002) (MA/HD) $4.25
Ice Age Collection 1-5 (MA/SD) $16
Identity Thief (2013) (iTunes/HD) Ports to MA $3.50
If Beale Street Could Talk (2018) (MA/HD) $5.25
If I Stay (2014) (iTunes/4K) (Vudu/HD) $5.75
Impossible, The (2013) (Vudu/HD) (iTunes/HD) $4.50
Incredibles (2004) (iTunes/4K) $6 (GP/HD) $4.50
Independence Day: Resurgence (2014) (iTunes/4K) $2 (MA/HD) $1.50
Indiana Jones and the Dial of Destiny (2023) (MA/HD) $6
Indiana Jones Collection 1-4 (Vudu/4K) $24 (iTunes/4K) (Vudu/HD) $20
Inferno (2016) (MA/HD) $3
Insidious: The Last Key (2018) (MA/HD) $5.50
Insidious: The Red Door (2023) (MA/HD) $5.25
Instructions Not Included (2013) (Vudu/HD) $3.75
Interstellar (2014) (Vudu/4K) (iTunes/4K) $5.75 (Vudu/HD) $3.75
Into the Woods (2014) (MA/HD) $4 (GP/HD) $2.25
Iron Man 1-3 (iTunes/4K) $16 (GP/HD) $7.50
Iron Man 3 (2013) (iTunes/4K) $3 (MA/HD) $2.25 (GP/HD) $1.50
Isle of Dogs (2018) (MA/HD) $5.50
Jack Reacher: Never Go Back (2016) (Vudu/4K) $5.25 (iTunes/4K) (Vudu/HD) $2.75
Jason X (2001) (MA/HD) $6
Jaws (1975) (MA/4K) $5.75 (iTunes/4K) (MA/HD) $4.50
Jaws (1975) Jaws 2 (1978) Jaws 3 (1983) Jaws: The Revenge (1987) (MA/HD) $15.50
Jay and Silent Bob Strike Back (2001) (Vudu/HD) (iTunes/HD) $5.50
Jerry Maguire (1996) (MA/4K) $6.50
Jigsaw (2017) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $2
Jingle All the Way (1996) (MA/HD) $6
John Wick Collection 1-3 (Vudu/4K) $16 (iTunes/4K) $14.50 (Vudu/HD) $8
Jojo Rabbit (2019) (MA/4K) $7.50
Jumanji (1995) (MA/4K) $6.50
Jumanji: Next Level (2019) & Welcome to the Jungle (2017) (MA/HD) $7
Jumanji: The Next Level (2019) (MA/HD) $5.25
Jungle Book 2 (2003) (MA/HD) $6.50
Jurassic World Collection 1-5 (iTunes/4K) $17.50 (MA/HD) $8.50
Jurassic World Collection 1-6 (MA/HD) $11
Jurassic World: Dominion + Extended Cut (2022) (MA/4K) $6.25 (MA/HD) $3.75
Justice League: War World (2023) (MA/HD) $5.50
Kandahar (2023) (MA/4K) $7
Karate Kid (1984) (MA/4K) $6.50
Kick-Ass (2010) (Vudu/4K) (iTunes/4K) $5.25
Kicks (2016) (iTunes/HD) Ports to MA $4.50
Kidnap (2017) (MA/HD) (iTunes/HD) $2.75
Kimi (2022) (MA/4K) $6.75
Kin (2018) (Vudu/4K) (iTunes/4K) $5.50
Krampus (2015) (iTunes/HD) Ports to MA $4.75
Kung Fu Panda 3 (2016) (MA/HD) $3
La La Land (2016) (Vudu/HD) $2.25 (iTunes/4K) $3.75
Labor Day (2013) (Vudu/HD) (iTunes/HD) $4.50
Lady and the Tramp (1955) (MA/HD) $5.75 (GP/HD) $3.75
Last Duel, The (2021) (MA/HD) $5.25 (GP/HD) $4
Last Voyage of the Demeter (2023) (MA/4K) $7.50 (MA/HD) $7
Last Witch Hunter (2015) (iTunes/4K) (Vudu/HD) $1.50
Lawrence of Arabia (Restored Version) (1962) (MA/HD) $5
Legend of Hercules (2014) (iTunes/4K) (Vudu/HD) $3
Leon: The Professional (Extended Cut) (1994) (MA/4K) $6.50
Life (2017) (MA/4K) $6.50 (MA/HD) $2.50
Lighthouse (Vudu/HD) $6
Lightyear (2022) (MA/4K) $4.75 (MA/HD) $2.50 (GP/HD) $1.75
Lilo & Stitch (2002) & Stitch Has a Glitch (2005) (MA/HD) $9.50 (GP/HD) $5.50
Lion King (1994) (MA/4K) $7 (MA/HD) $4.50 (GP/HD) $2.75
Lion King 2: Simba's Pride (1998) (MA/HD) $6.25
Little Monsters (1989) (Vudu/HD) $5.50
Little Women (2019) (MA/HD) $5.50
Live Die Repeat: Edge Of Tomorrow (2014) (MA/4K) $5.50
Lone Ranger (2013) (MA/HD) $4.50 (GP/HD) $2.50
Lone Survivor (2013) (MA/4K) $6.25 (iTunes/4K) $2 (MA/HD) $1.50
Longest Ride (2015) (iTunes/4K) (MA/HD) $1.25
Looper (2012) (MA/HD) $2.75
Lords of Salem, The (2012) (Vudu/HD) $4.75
Lost City, The (2022) (Vudu/4K) $5.50 (iTunes/4K) (Vudu/HD) $5
Love, Simon (2018) (MA/HD) $2.75
Lyle, Lyle, Crocodile (2022) (MA/HD) $4.25
M3GAN + Unrated (2023) (MA/HD) $5.50
Ma (2019) (MA/4K) $6.50 (MA/HD) $5
Madagascar Collection 1-4 (MA/HD) $15
Maleficent: Mistress of Evil (2019) (MA/4K) $6 (iTunes/4K) $3.75 (GP/HD) $3.25
Many Adventures of Winnie the Pooh (1977) (MA/HD) $6.50
Marksman, The (2021) (MA/HD) $5
Marlowe (2023) (MA/HD) $6.50
Martian - Extended Cut (2015) (MA/4K) $7.75 (MA/HD) $5.25
Martian (Theatrical) (2015) (MA/4K) $7 (iTunes/4K) (MA/HD) $3
Mary Queen of Scots (2018) (MA/HD) $6
Maze Runner Collection 1-3 (MA/HD) $14.50
McFarland, USA (2015) (MA/HD) $6 (GP/HD) $4.50
Meg 2: The Trench (2023) (MA/4K) $6.50 (MA/HD) $5
Meg Collection 1-2 (MA/HD) $8.50
Memory (2022) (MA/HD) $3.75
Men (2022) (Vudu/HD) $5
Men in Black (1997) (MA/4K) $6.50
Men in Black Collection 1-3 (MA/HD) $14.50
Mickey & Friends 10 Classic Shorts - Volume 2 (2023) (MA/HD) $6.25 (GP/HD) $5
Mickey & Minnie 10 Classic Shorts - Volume 1 (2023) (MA/HD) $5.25 (GP/HD) $3.75
Midnight Meat Train (Unrated Director's Cut) (2008) (Vudu/HD) $5
Mike and Dave Need Wedding Dates (2016) (MA/HD) (iTunes/4K) $3.75
Minions: The Rise of Gru (2022) & Minions (2015) (MA/HD) $7.25
Minions: The Rise of Gru (2022) (MA/4K) $6.50 (MA/HD) $5
Miss Peregrine’s Home for Peculiar Children (2015) (iTunes/4K) (MA/HD) $2
Mission: Impossible – Dead Reckoning Part One (Vudu/HD) (iTunes/4K) $7
Mission: Impossible Collection 1-6 (iTunes/4K) $20 (Vudu/HD) $18
Mitchells Vs. The Machines (2021) (MA/HD) $4.25
Monster Hunter (2020) (MA/4K) $6.75 (MA/HD) $4
Monster's Ball (2001) (Vudu/HD) $6
Monty Python's The Meaning of Life (1983) (MA/4K) $6.75
Moonfall (2022) (Vudu/4K) (iTunes/4K) $4.75
Morbius (2022) (MA/4K) $5 (MA/HD) $3
Mortal Kombat Legends: Cage Match (2023) (MA/4K) $6.75 (MA/HD) $5.50
Mud (2013) (Vudu/HD) (iTunes/HD) $3
Mulan 2 (2005) (MA/HD) $3.75
My Fair Lady (1964) (iTunes/4K) (Vudu/HD) $5.50
My Girl (1991) & 2 (1994) (MA/SD) $6.50
Natural, The (1984) (MA/4K) $6
Never Grow Old (2019) (Vudu/HD) (iTunes/HD) $4.50
News of the World (2020) (MA/HD) $3.50
Night at the Museum 3-Movie (MA/HD) $11.50 (MA/SD) $8
Night Before (2015) (MA/HD) $4.50
Nightmare Alley (2021) (MA/HD) $4.50 (GP/HD) $3.50
No Country For Old Men (2007) (Vudu/HD) $5.50
No Hard Feelings (2023) (MA/HD) $5.50
Nope (2022), Get Out (2017) & Us (2019) (MA/HD) $9
Northman (2022) (MA/4K) $6.75 (MA/HD) $3.75
Now You See Me 1-2 (Vudu/HD) $4 (iTunes/HD) $6.50
Nun 2 (2023) (MA/HD) $6
Nutcracker and the Four Realms (2018) (MA/4K) $5.75 (MA/HD) $3
Oliver! (1968) (MA/4K) $6.50
Olympus Has Fallen (2013) (MA/HD) $5
Operation Fortune: Ruse de Guerre (2023) (Vudu/4K) $7
Oppenheimer (2023) (MA/HD) $7
Other Guys, The (2010) (MA/4K) $6.50
Ouija (2014) (MA/HD) (iTunes/HD) $2.50
Outfit (2022) (MA/HD) $7
Over the Hedge (2006) (MA/HD) $6.50
Overboard (2016) (Vudu/HD) (iTunes/HD) $5.50
Oz the Great and Powerful (2013) (MA/HD) $2 (GP/HD) $1
Pacific Rim Uprising (2018) (MA/4K) $7 (MA/HD) $4.25
Pain & Gain (2013) (Vudu/HD) (iTunes/HD) $3
ParaNorman (2012) (iTunes/HD) $5
Paul (2011) (iTunes/HD) Ports to MA $4.25
Paul Blart: Mall Cop 2 (2015) (MA/HD) $3.75
PAW Patrol: The Mighty Movie (2023) (Vudu/HD) (iTunes/4K) $6.50
Paws of Fury: The Legend of Hank (2022) (iTunes/4K) (Vudu/HD) $5.25
Percy Jackson & the Olympians: The Lightning Thief (2010) (MA/HD) $6.75
Peter Rabbit (2018) & 2 (2021) (MA/HD) $7.50
Peter Rabbit 2 (2021) (MA/HD) $4
Philadelphia (1993) (MA/4K) $6.50
Philadelphia (1993) (MA/4K) $8
Pitch Perfect Collection 1-3 (MA/HD) $11.50
Pixels (2015) (MA/HD) $5.50
Plane (2023) (Vudu/4K) (iTunes/4K) $6.50
Planes, Trains and Automobiles (1987) (Vudu/HD) (iTunes/4K) $5
Planet of the Apes 1-3 (Newer) (iTunes/4K) (MA/HD) $10
Pocahontas (1995) (MA/HD) $6.25
Poms (2019) (iTunes/HD) $2.50
Pope's Exorcist (2023) (MA/HD) $5.75
Power Rangers (2017) (iTunes/4K) $3 (Vudu/HD) $2.50
Pretty in Pink (1986) (iTunes/4K) (Vudu/HD) $4.50
Prey for the Devil (2022) (Vudu/4K) (iTunes/4K) $6.50
Pride and Prejudice and Zombies (2016) (MA/HD) $6
Prince of Egypt (2002) (MA/HD) $5.50
Proud Mary (2018) (MA/HD) $4
Psycho (1960) (MA/HD) $4.50
Purge, The (2013) (iTunes/4K) (MA/HD) $2.75
Puss in Boots (2011) (MA/4K) $6.50 (MA/HD) $5.50
Raid Collection 1-2 (MA/HD) $11.50
Rambo Collection 1-5 (Vudu/HD) $12.50
Rambo: First Blood Part II (1985) (iTunes/4K) (Vudu/HD) $5.50
Ratatouille (2007) (MA/HD) (iTunes/4K) $7.50
Red (2010) (Vudu/4K) (iTunes/4K) $6.25
Red Dawn (2012) (Vudu/HD) $5.25 (iTunes/SD) $2
Red Sparrow (2018) (MA/HD) $4
Red Violin, The (1998) (Vudu/HD) $5
Replicas (2019) (Vudu/4K) $5
Reservoir Dogs (1992) (Vudu/4K) (iTunes/4K) $5
Riddick Collection 1-3 (Unrated) (MA/HD) $13.50
Ride Along 1-2 (MA/HD) (iTunes/HD) $5 $2.75 Each
Rings (2017) (Vudu/HD) $2.75 (iTunes/HD) $1.50
Rise of the Planet of the Apes (2010) (iTunes/4K) (MA/HD) $5.75
Risen (2016) (MA/HD) $4.50
Room (2015) (Vudu/HD) $4.25
Rudy (Director's Cut) (1993) (MA/4K) $6.50
Rumble (2022) (iTunes/4K) (Vudu/HD) $5.50
Runner Runner (2013) (MA/HD) $3.25
Saint Maud (2020) (Vudu/HD) $6
Same Kind of Different as Me (2017) (Vudu/HD) (iTunes/HD) $2
Saw (2004) (Vudu/4K) (iTunes/4K) $5.25
Saw Collection 1-7 (Vudu/HD) $9.75
Scarface (1983) (iTunes/4K) (MA/HD) $5
Scary Movie Collection 1-3 (Vudu/HD) (iTunes/HD) $13.50
Scream 5 (2022) (iTunes/4K) (Vudu/HD) $5
Scream 6 (2023) (Vudu/4K) $7 (iTunes/4K) (Vudu/HD) $6.50
Scream Collection 1-3 (Vudu/HD) (iTunes/HD) $13.50
Searching (2018) (MA/HD) $6.50
Secret Headquarters (2022) (Vudu/HD) (iTunes/4K) $5.50
Secret Life of Pets 2 (2019) (MA/HD) $5.25
Secret Life of Pets Collection 1-2 (MA/HD) $7.25
Secret Life of Walter Mitty (2013) (MA/HD) $2
Semper Fi (2019) (Vudu/HD) (iTunes/HD) $4.25
Sessions (2012) (MA/HD) $4.25
Sex Tape (2014) (MA/HD) $2.75
Shack (2017) (Vudu/HD) (iTunes/HD) $1.50
Shang-Chi (2021) (MA/4K) $6 (MA/HD) $4.75 (GP/HD) $2.75
Shape of Water (2017) (MA/HD) $3.25
Shaun the Sheep Movie (2015) (Vudu/HD) $3.75
She's Having a Baby (1988) (Vudu/HD) (iTunes/HD) $3.75
Shrek the Third (2007) (MA/HD) $6
Shutter Island (2010) (Vudu/4K) (iTunes/4K) $6.50
Sicario: Day of the Soldado (2018) (MA/4K) $7 (MA/HD) $3.75
Sick (2023) (MA/4K) $6.75
Silent Night, Deadly Night: 3-Film Collection (1989-1991) (Vudu/HD) $5.50
Sin City: A Dame to Kill For (2014) (Vudu/HD) $6
Sing Collection 1-2 (MA/HD) $6
Singin' in the Rain (1952) (MA/4K) $6
Sisters (Unrated) (2015) (MA/HD) $4 (iTunes/HD) $3.25
Slender Man (2018) (MA/HD) $5.25
Smile (2022) (Vudu/HD) (iTunes/4K) $6.25
Smokey and the Bandit (1977) (MA/4K) $6 (MA/HD) $4.50
Smokin' Aces (2007) (MA/4K) $6 (iTunes/4K) $5.50
Snowden (2016) (MA/HD) $3.50 (iTunes/HD) $4
Social Network (2010) (MA/4K) $6.50
Son of a Gun (2015) (Vudu/HD) $5.50
Son of God (2014) (MA/HD) $1.50
Sonic the Hedgehog 2 (2022) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $4.50
Space Between Us, The (2017) (MA/HD) (iTunes/HD) $4.50
Spell (2020) (Vudu/HD) (iTunes/4K) $5
Spider-Man Collection 1-8 (MA/HD) $26
Spider-Man: Across the Spider-Verse (2023) (MA/HD) $5.50
Spider-Man: No Way Home (2021) (MA/4K) $6.25 (MA/HD) $3.50
Spiral: From the Book of Saw (2021) (Vudu/4K) (iTunes/4K) $5
Spirit Untamed: The Movie (2021) (MA/HD) $5.50
Spirit: Stallion of the Cimarron (2003) (MA/HD) $4.75
Spotlight (2015) (MA/HD) $5 (iTunes/HD) $3
Spy Who Dumped Me (2018) (iTunes/4K) (Vudu/HD) $3.75
Stand Up Guys (2012) (Vudu/HD) $2.75
Star Trek Beyond (2016) (Vudu/HD) $1.75 (iTunes/4K) $3.25
Star Trek Collection 1-3 (Vudu/HD) $9.50 (iTunes/4K) $13.50
Starship Troopers (1997) (MA/4K) $6.50
Stoker (2013) (MA/HD) $4.50
Straight Outta Compton (Unrated Director’s Cut) (2015) (MA/HD) (iTunes/HD) $2.50
Strange World (2022) (MA/HD) $5 (GP/HD) $4.25
Stuber (2019) (MA/HD) $5.25
Studio 666 (2022) (MA/4K) $7 (MA/HD) $6.25
Suburbicon (2017) (iTunes/4K) (Vudu/HD) $3.25
Suffragette (2015) (iTunes/HD) Ports to MA $3
Super Mario Bros Movie (2023) (MA/4K) $7.25 (MA/HD) $5.50
Super Troopers (2002) (MA/HD) $5.50
SW: Empire Strikes Back (1980) (MA/4K) $7 (GP/HD) $3.50
SW: Rise of Skywalker (2019) (MA/4K) $6 (iTunes/4K) $4.75 (GP/HD) $2.25
SW: Rogue One: A Star Wars Story (2016) (iTunes/4K) $3.75 (GP/HD) $1.25
Sword in the Stone (1963) (MA/HD) $5.75 (GP/HD) $3.25
T2 Trainspotting (2017) (MA/HD) $7
Tag (2018) (MA/4K) $6.50
Taken Collection 1-3 (MA/HD) $9
Talk to Me (2023) (Vudu/4K) $6.50
Talladega Nights: The Ballad of Ricky Bobby (2006) (MA/4K) $6.50
Tar (2022) (MA/HD) $5.75
Taxi Driver (1976) (MA/4K) $6.50
Teenage Mutant Ninja Turtles: Mutant Mayhem (2023) (Vudu/4K) $7.50 (iTunes/4K) (Vudu/HD) $6.50
Thanksgiving (2023) (MA/4K) $6.50 (MA/HD) $5.50
Think Like a Man (2012) & Too (2014) (MA/HD) $8.50
Thor (2011) (iTunes/4K) (MA/HD) $7 (GP/HD) $3.50
Thor: Love and Thunder (2022) (MA/4K) $6.75 (MA/HD) $3.25 (GP/HD) $2
Three Billboards Outside Ebbing, Missouri (2017) (MA/HD) $3.50
Ticket to Paradise (2022) (MA/HD) $5.75
Till (2022) (iTunes/4K) $6.50
Titanic (1997) (Vudu/4K) $6.50 (Vudu/HD) $4.75 (iTunes/4K) $6
Top Gun (1986) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $3.50
Total Recall (1990) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $4.75
Trading Places (1983) (Vudu/HD) $4.50
Training Day (2001) (MA/4K) $6
Transformers 1-5 (Vudu/4K) $25 (iTunes/4K) (Vudu/HD) $23
Transformers: Rise of the Beasts (2023) (Vudu/4K) $7 (iTunes/4K) (Vudu/HD) $6
Trauma Center (2019) (Vudu/HD) (iTunes/4K) $3.25
Trolls (2016) (MA/HD) $1.25
Trolls Band Together (2023) (MA/HD) $6.50
Trolls Collection 1-2 (MA/HD) $5.75
True Story (2015) (MA/HD) $5.25
Tully (2018) (MA/HD) $5
Turbo (2013) (MA/HD) $2.50 (iTunes/SD) $1
Turning Red (2022) (MA/HD) $3.75 (GP/HD) $2.50
Unbearable Weight of Massive Talent (2022) (Vudu/4K) (iTunes/4K) $6.75
Uncharted (2022) (MA/4K) $5.25 (MA/HD) $3.25
Uncle Drew (2018) (Vudu/4K) $6 (Vudu/HD) (iTunes/HD) $3
Uncut Gems (2019) (Vudu/HD) $4.25
Underwater (2020) (MA/HD) $5.50
Underworld: Awakening (2012) (MA/HD) $1.75
Unhinged (2020) (Vudu/HD) $4.50
Up (2009) (MA/HD) (iTunes/4K) $7.50
Usual Suspects, The (1995) (Vudu/HD) $6
Vertigo (1958) (MA/HD) $4.75
Vice 'Christian Bale' (2018) (MA/HD) $4.75
Violent Night (2022) (MA/HD) $5.75
Vivo (2021) (MA/HD) $4
Walking with Dinosaurs (2013) (MA/HD) (iTunes/HD) $2.50
WALL-E (2008) (MA/HD) (iTunes/4K) $7.50
Walt Disney Animation Studios Shorts Collection (2015) (MA/HD) $5.25 (GP/HD) $3.75
War of the Worlds (1953) (Vudu/4K) (iTunes/4K) $6.50
Waves (2019) (Vudu/HD) $5.50
Whale, The (2022) (Vudu/HD) $6
When the Bough Breaks (2016) (MA/HD) $4.50
Where the Crawdads Sing (2022) (MA/HD) $3.75
Whiplash (2014) (MA/4K) $6.50 (MA/HD) $5.50
White Boy Rick (2018) (MA/HD) $5
Widows (2018) (MA/4K) $6.50 (MA/HD) $2
Winter's Bone (2010) (Vudu/HD) (iTunes/HD) $5
Witch, The (2016) (Vudu/HD) $3.50
Woman King (2022) (MA/4K) $5.75 (MA/HD) $4
World War Z (2013) (Vudu/HD) $3.25 (iTunes/4K) $4.50
Wraith, The (1986) (Vudu/HD) $5
X (2022), Hereditary (2018), Witch, The (2016), Green Room (2015), It Comes at Night (2017) (Vudu/HD) $14
X-Men (2000), X2 (2003), X-Men: The Last Stand (2006) (MA/HD) $14
X-Men: Apocalypse (2016) (iTunes/4K) (MA/HD) $2.25
X-Men: Dark Phoenix (2019) (MA/HD) $6
X-Men: First Class (2010), Days of Future Past (2004), Apocalypse (2014) (MA/HD) $10.50
Yesterday (2019) (MA/4K) $7 (MA/HD) $4.75
Zombieland (2009) (MA/4K) $7.25
Zombieland: Double Tap (2019) (MA/4K) $7.25 (MA/HD) $5.25
Zookeeper's Wife, The (2017) (iTunes/HD) Ports to MA $4
submitted by wtfwafflezor to DigitalCodeSELL [link] [comments]


2024.05.15 02:59 therandomcylon Under the Raptor's Talons (Chapter 9)

Thanks to u/spacepaladin15 for creating NoP
Memory Transcription
Subject: Avital, Harchen Researcher and Advisor
Date (Sol Standard Time): June 22nd, 2140
I found myself at another sensor station, beginning to embark on yet another mission deep into Romulan space.
I was contacted a few days ago by a “General Yuelso” about going on this batshit insane idea of a mission. Lord knows why I accepted.
But then I remembered. I wanted answers. Ever since I went on that first journey to find the Romulans, I wanted to know as much as possible. They had become an obsession of mine for the past few months. I wanted to know what they looked like, what they did day-to-day, why they were so infatuated with the symbol of a bird. This mission would give me that.
And hey, it wasn’t so bad. Maln was here because of his experience. My guess is Yuelso asked him too. I haven’t the slightest clue why he would accept. Maybe I’d ask later.
It was made clear that neither of us were military. We were only needed as advisors.
“Navigation, prepare to jump to warp. Set course for Romulan space”
“Aye”
The ship surged to life. It swiftly cleared the dock, and about five kilometers away from the station, we went to warp.
It was a small ship. A destroyer, apparently. An alloy of graphite, carbon fiber, and a number of other materials had been fabricated and attached to the ship, giving it a sharp and almost fractal appearance to it. A lot of the guns had been removed to make way for extra sensor and electronic warfare equipment, however a light defensive armament was kept, along with a number of rapid reload missiles.
It was by no means a pretty sight, but there was something admirable about the ship. The name was my favorite.
“Aureoleis”
From an old Harchen legend. I still remembered my favorite part of it too.
“‘Why us’ one of her soldiers despaired. ‘Why must we be the ones to die?’”
“‘Because we’re here, and who else?’ Aureoleis responded”
Of course, it didn’t help that it might be federation propaganda. Centuries of history lost because of just two species. It was a shame.
Finding myself staring at a blank sensor panel, I figured I’d seek out Maln. He was one of the few who knew how to manage my strange ramblings, and we hadn’t talked much for a month.
I was walking down unfamiliar, tight corridors trying to find my friend. I knew he was working somewhere in the engine room, but he did not specify where.
I turned a corner. Something hard and metal caught my leg, and fell forward.
“You really gotta watch your step here, you know.”
Looking up, Maln was standing against some machinery to the right of me.
“Had to take apart some of the machinery” he stated.
“I guess I’ve had worse. What are you working on?”
“One of the port thrusters was showing poor response times. Gotta take a look at the RL wiring.”
“Technically you’re not supposed to be here, y’know. Some of the other engineers don’t exactly take kindly to random people screwin’ about around the machinery.” he added.
“Sorry. I was having trouble concentrating. I figured it would be better to talk than sit there going insane.”
He turned to focus on the wiring
“Ah, don’t worry. I can work while we talk. Could probably use the company anyway. Is your head ok?”
“Still hurts. Like I said, I’ve had worse.”
“Like that time you were so distracted in your research, you fell into that rover maintenance pit on Enviru?”
“You are not bringing that up again.”
“Ahaha! I’ll never stop.”
“Then I'll bring up that time you nearly ran me over with one of those rovers.”
“...You win, Av.”
Maln removes a number of objects from the panel.
“Damn. Burned out. I’ll need replacements.”
He motions in tail language to follow, and walks off.
“So I assume that general guy, Yuelso, contacted you too?”
“Yeah. I was going to ask you about that, actually”
“Yeah, Pretty sure I can guess why you accepted”
“And you?”
“Better than all the other job offers I’ve gotten since. Besides, it’s nice to have a ship I feel needs me. That research ship was too well kept. The Aureoleis feels needy. It has character.”
Suddenly, a message passed over the intercom.
“Researcher Avital, please report to the CIC.”
“Looks like that’s for you, Av. I’ll see you later.’
“Same.”
I begin my walk back to the CIC. I liked Maln. He’d been a good friend for years. I remember the first time I met him, deep in some machinery well beyond my expertise.
It was a shame he doomed himself to be on this mission.
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submitted by therandomcylon to NatureofPredators [link] [comments]


2024.05.15 02:53 shallow_effing_value D205 - Passed in 10 Days

I'm done with class #2 after 1 revision! My approach:
Interestingly, Labs on Demand is supposed to time out after 4 hours and if you haven't saved your work, then it is lost. At least, that was my understanding. However, there were several times that I logged out or just closed out of the tab and then came back 1+ days later and still had "2 hours left" with all my documents and information saved in the environment. This was slightly helpful when I had to revise my PA. I had emailed all the documents to myself but when I logged back into Labs on Demand, all my files were still there.
I chose a relatively simple research question. When writing SQL queries, I tried them out in PgAdmin and then when they were working as I intended, I put the queries in Google Docs. I also had Google Docs open on my main computer so I could pass information back and forth to write my PA. I also saved the queries to a .txt file in Labs on Demand so I could easily copy and paste as I progressed through my Panopto video.
I was pretty confident about my submission until I got it returned 3 days later saying that my Professional Communication was "Not Evident"! It turns out, after I created my Panopto video, I edited the title from whatever their default title was to my name and the course. I did not "Apply" those changes so when the evaluator went to grade my PA, it gave them an error message that my video was still being edited. Because I wasn't sure at the time if that was the entire issue, I re-recorded the next day and contacted Student Support so they could verify that my new link was working. I did not want to wait another 3 days just to find out that I had done something wrong with the link again. Student Support verified that my link was good to go, I resubmitted, and passed with no issues.
I began working on D206 while I waited. Will likely submit tomorrow, so we'll see how that goes.
submitted by shallow_effing_value to WGU_MSDA [link] [comments]


2024.05.15 02:50 Extreme-Plantain542 I finally got a dominus :D

I finally got a dominus :D submitted by Extreme-Plantain542 to roblox [link] [comments]


2024.05.15 02:40 ShiftYourReality How to Escape the Confines of Time and Space According to the CIA (The Gateway Experience)

In the ’80s, the spy agency investigated the "Gateway Experience" technique to alter consciousness and ultimately escape spacetime.
The intrigue revolves around a classified 1983 CIA report on a technique called the Gateway Experience, which is a training system designed to focus brainwave output to alter consciousness and ultimately escape the restrictions of time and space.
The CIA was interested in all sorts of psychic research at the time, including the theory of applications of remote viewing, which is when someone views real events with only the power of their mind. The documents have since been declassified and are available to view.
This is a comprehensive excavation of The Gateway Process report. The first section provides a timeline of the key historical developments that led to the CIA’s investigation and subsequent experimentations. The second section is a review of The Gateway Process report. It opens with a wall of theoretical context, on the other side of which lies enough understanding to begin to grasp the principles underlying the Gateway Experience training. The last section outlines the Gateway technique itself and the steps that go into achieving spacetime transcendence.
Let’s go.
THE TIMELINE
• 1950s - Robert Monroe, a radio broadcasting executive, begins producing evidence that specific sound patterns have identifiable effects on human capabilities. These include alertness, sleepiness, and expanded states of consciousness.
• 1956 - Monroe forms an R&D division inside his radio program production corporation RAM Enterprises. The goal is to study sound’s effect on human consciousness. He was obsessed with “Sleep-Learning," or hypnopedia, which exposes sleepers to sound recordings to boost memory of previously learned information.
• 1958 - While experimenting with Sleep-Learning, Monroe discovers an unusual phenomenon. He describes it as sensations of paralysis and vibration accompanied by bright light. It allegedly happens nine times over the proceeding six weeks, and culminates in an out-of-body experience (OBE).
• 1962 - RAM Enterprises moves to Virginia, and renames itself Monroe Industries. It becomes active in radio station ownership, cable television, and later in the production and sale of audio cassettes. These cassettes contain applied learnings from the corporate research program, which is renamed The Monroe Institute.
• 1971 - Monroe publishes Journeys Out of the Body, a book that is credited with popularizing the term “out-of-body experience.”
• 1972 - A classified report circulates in the U.S. military and intelligence communities. It claims that the Soviet Union is pouring money into research involving ESP and psychokinesis for espionage purposes.
• 1975 - Monroe registers the first of several patents concerning audio techniques designed to stimulate brain functions until the left and right hemispheres become synchronized. Monroe dubs the state "Hemi-Sync" (hemispheric synchronization), and claims it could be used to promote mental well-being or to trigger an altered state of consciousness.
• 1978 to 1984 - Army veteran Joseph McMoneagle contributes to 450 remote viewing missions under Project Stargate. He is known as “Remote View No. 1”.
• June 9th, 1983 - The CIA report "Analysis and Assessment of The Gateway Process" is produced. It provides a scientific framework for understanding and expanding human consciousness, out-of-body experiments, and other altered states of mind.
• 1989 - Remote viewer Angela Dellafiora Ford helps track down a former customs agent who has gone on the run. She pinpoints his location as “Lowell, Wyoming”. U.S. Customs apprehend him 100 miles west of a Wyoming town called Lovell.
• 2003 - The CIA approves declassification of the Gateway Process report.
• 2017 - The CIA declassifies 12 million pages of records revealing previously unknown details about the program, which would eventually become known as Project Stargate.
THE REPORT
Personnel
The author of The Gateway Process report is Lieutenant Colonel Wayne M. McDonnell, hereon referred to simply as Wayne. There isn’t a tremendous amount of information available on the man, nor any photographs. In 1983, Wayne was tasked by the Commander of the U.S. Army Operational Group with figuring out how The Gateway Experience, astral projection and out-of-body experiences work. Wayne partnered with a bunch of different folks to produce the report, most notably Itzhak Bentov, a very Googleable American-Israeli scientist who helped pioneer the biomedical engineering industry.
A scientific approach
From the outset of the report, Wayne states his intent to employ an objective scientific method in order to understand the Gateway process. The various scientific avenues he takes include:
• A biomedical inquiry to understand the physical aspects of the process.
• Information on quantum mechanics to describe the nature and functioning of human consciousness.
• Theoretical physics to explain the time-space dimension and means by which expanded human consciousness transcends it.
• Classical physics to bring the whole phenomenon of out-of-body states into the language of physical science (and remove the stigma of an occult connotation).
Methodological frames of reference
Before diving into the Gateway Experience, Wayne develops a frame of reference by dissecting three discrete consciousness-altering methodologies. He’s basically saying, there’s no way you’re going to get through The Gateway without a solid grounding in the brain-altering techniques that came before it.
1) He begins with hypnosis. The language is extremely dense, but the basic gist is as follows: the left side of the brain screens incoming stimuli, categorizing, assessing and assigning meaning to everything through self-cognitive, verbal, and linear reasoning. The left hemisphere then dishes the carefully prepared data to the non-critical, holistic, pattern-oriented right hemisphere, which accepts everything without question. Hypnosis works by putting the left side to sleep, or at least distracting it long enough to allow incoming data direct, unchallenged entry to the right hemisphere. There, stimuli can reach the sensor and motor cortices of the right brain, which corresponds to points in the body. Suggestions then can send electrical signals from the brain to certain parts of the body. Directing these signals appropriately, according to the report, can elicit reactions ranging from left leg numbness to feelings of happiness. Same goes for increased powers of concentration.
2) Wayne continues with a snapshot of transcendental meditation. He distinguishes it from hypnotism. Through concentration the subject draws energy up the spinal cord, resulting in acoustical waves that run through the cerebral ventricles, to the right hemisphere, where they stimulate the cerebral cortex, run along the homunculus and then to the body. The waves are the altered rhythm of heart sounds, which create sympathetic vibrations in the walls of the fluid-filled cavities of the brain’s ventricles. He observed that the symptoms begin in the left side of the body, confirming the right brain’s complicity. Bentov also states that the same effect might be achieved by prolonged exposure to 4 - 7 Hertz/second acoustical vibrations. He suggests standing by an air conditioning duct might also do the trick. (David’s Lynch and other celebrities are committed adherents to transcendental meditation today.)
3) Biofeedback, on the other hand, uses the left hemisphere to gain access to the right brain’s lower cerebral, motor, and sensory cortices. Whereas hypnosis suppresses one side of the brain, and TM bypasses that side altogether, biofeedback teaches the left hemisphere to visualize the desired result, recognize the feelings associated with right hemisphere access, and ultimately achieve the result again. With repetition, the left brain can reliably key into the right brain, and strengthen the pathways so that it can be accessed during a conscious demand mode. A digital thermometer is subsequently placed on a target part of the body. When its temperature increases, objective affirmation is recognized and the state is reinforced. Achieving biofeedback can block pain, enhance feeling, and even suppress tumors, according to the report.
The Gateway mechanics
With that, Wayne takes a first stab at the Gateway process. He classifies it as a “training system designed to bring enhanced strength, focus and coherence to the amplitude and frequency of brainwave output between the left and right hemispheres so as to alter consciousness.”
What distinguishes the Gateway process from hypnosis, TM, and biofeedback, is that it requires achieving a state of consciousness in which the electrical brain patterns of both hemispheres are equal in amplitude and frequency. This is called Hemi-Sync. Lamentably, and perhaps conveniently, we cannot as humans achieve this state on our own. The audio techniques developed by Bob Monroe and his Institute (which are comprised as a series of tapes). claim to induce and sustain Hemi-Sync.
Wayne employs the analogy of a lamp versus a laser. Left to its own devices the human mind expends energy like a lamp, in a chaotic and incoherent way, achieving lots of diffusion but relatively little depth. Under Hemi-Sync though, the mind produces a “disciplined stream of light.” So, once the frequency and amplitude of the brain are rendered coherent it can then synchronize with the rarified energy levels of the universe. With this connection intact, the brain begins to receive symbols and display astonishing flashes of holistic intuition.
The Hemi-Sync technique takes advantage of a Frequency Following Response (FFR). It works like this: an external frequency emulating a recognized one will cause the brain to mimic it. So if a subject hears a frequency at the Theta level, it will shift from its resting Beta level. To achieve these unnatural levels, Hemi-Sync puts a single frequency in the left ear and a contrasting frequency in the right. The brain then experiences the Delta frequency, also known as the beat frequency. It’s more familiarly referred to these days as binaural beats. With the FFR and beat frequency phenomena firmly in place, The Gateway Process introduces a series of frequencies at marginally audible, subliminal levels. With the left brain relaxed and the body in a virtual sleep state, the conditions are ideal to promote brainwave outputs of higher and higher amplitude and frequency. Alongside subliminal suggestions from Bob Monroe (naturally), the subject can then alter their consciousness.
The Gateway system only works when the audio, which is introduced through headphones, is accompanied by a physical quietude comparable to other forms of meditation. This increases the subject’s internal resonance to the body’s sound frequencies, for example the heart. This eliminates the “bifurcation echo”, in which the heartbeat moves up and down the body seven times a second. By placing the body in a sleep-like state, The Gateway CD’s, like meditation, lessen the force and frequency of the heartbeat pushing blood into the aorta. The result is a rhythmic sine wave that in turn amplifies the sound volume of the heart three times. This then amplifies the frequency of brainwave output. The film surrounding the brain—the dura—and fluid between that film and the skull, eventually begin to move up and down, by .0005 and .010 millimeters.
The body, based on its own micro-motions, then functions as a tuned vibrational system. The report claims that the entire body eventually transfers energy at between 6.8 and 7.5 Hertz, which matches Earth’s own energy (7 - 7.5 Hertz). The resulting wavelengths are long, about 40,000 kilometers, which also happens to be the perimeter of the planet. According to Bentov, the signal can move around the world’s electrostatic field in 1/7th of a second.
To recap, the Gateway Process goes like this:
• Induced state of calm
• Blood pressure lowers
• Circulatory system, skeleton and other organ systems begin to vibrate at 7 - 7.5 cycles per second
• Increased resonance is achieved
• The resulting sound waves matches the electrostatic field of the earth
• The body and earth and other similarly tuned minds become a single energy continuum.
We’ve gotten slightly ahead of ourselves here though. Back to the drawing board.
A psycho-quantum level deeper
Wayne then turns to the very nature of matter and energy. More materially (or less if you will), solid matter in the strict construction of the term, he explains, doesn’t exist. The atomic structure is composed of oscillating energy grids surrounded by other oscillating energy grids at tremendous speeds. These oscillation rates vary—the nucleus of an atom vibrates at 10 to the power of 22, a molecule vibrates at 10 to the power of 9, a human cell vibrates at 10 to the power of 3. The point is that the entire universe is one complex system of energy fields. States of matter in this conception then are merely variations in the state of energy.
The result of all these moving energies, bouncing off of energy at rest, projects a 3D mode, a pattern, called a hologram, A.K.A our reality as we experience it. It's best to think of it as a 3D photograph. There’s a whole rabbit hole to go down here. Suffice it to say, the hologram that is our experience is incredibly good at depicting and recording all the various energies bouncing around creating matter. So good, in fact, that we buy into it hook, line, and sinker, going so far as to call it our "life."
Consciousness then can be envisaged as a 3D grid system superimposed over all energy patterns, Wayne writes. Using mathematics, each plane of the grid system can then reduce the data to a 2D form. Our binary (go/no go) minds can then process the data and compare it to other historical data saved in our memory. Our reality is then formed by comparisons. The right hemisphere of the brain acts as the primary matrix or receptor for this holographic input. The left hemisphere then compares it to other data, reducing it to its 2D form.
In keeping with our species' commitment to exceptionalism, as far as we know humans are uniquely capable of achieving this level of consciousness. Simply, humans not only know, but we know that we know. This bestows upon us the ability to duplicate aspects of our own hologram, project them out, perceive that projection, run it through a comparison with our own memory of the hologram, measure the differences using 3D geometry, then run it through our binary system to yield verbal cognition of the self.
The click-out phase
Wayne then shows his cards as a true punisher, issuing, "Up to this point our discussion of the Gateway process has been relatively simple and easy to follow. Now the fun begins." Shots fired, Wayne. What he's preparing the commander reading this heady report for is the reveal—how we can use the Gateway to transcend the dimension of spacetime.
Time is a measurement of energy or force in motion; it is a measurement of change. This is really important. For energy to be classified as in motion, it must be confined within a vibratory pattern that can contain its motion, keeping it still. Energy not contained like this is boundary-less, and moves without limit or dimension, to infinity. This disqualifies boundary-less energy from the dimension of time because it has no rate of change. Energy in infinity, also called "the absolute state," is completely at rest because nothing is accelerating or decelerating it—again, no change. It therefore does not contribute to our hologram, our physical experience. We cannot perceive it.
Now back to frequencies. Wave oscillation occurs because a wave is bouncing between two rigid points of rest. It's like a game of electromagnetic hot potato (the potato being the wave and the participants' hands being the boundaries of the wave). Without these limits, there would be no oscillation. When a wave hits one of those points of rest, just for a very brief instant, it "clicks out" of spacetime and joins infinity. For this to occur, the speed of the oscillation has to drop below 10 the power of -33 centimeters per second. For a moment, the wave enters into a new world. The potato simply disappears into a dimension we cannot perceive.
Theoretically speaking, if the human consciousness wave pattern reaches a high enough frequency, the “click-outs” can reach continuity. Put another way, if the frequency of human consciousness can dip below 10 to the power of 33 centimeters per second but above a state of total rest, it can transcend spacetime. The Gateway experience and associated Hemi-Sync technique is designed for humans to achieve this state and establish a coherent pattern of perception in the newly realized dimensions.
Passport to the hologram
In theory, we can achieve the above at any time. The entire process though is helped along if we can separate the consciousness from our body. It’s like an existential running head start where the click-out of a consciousness already separated from its body starts much closer to, and has more time to dialogue with, other dimensions.
This is where things get a little slippery; hold on as best you can. The universe is in on the whole hologram thing, too, Wayne writes. This super hologram is called a "torus" because it takes the shape of a fuck-off massive self-contained spiral. Like this:
Give yourself a moment to let the above motion sink in...
This pattern of the universe conspicuously mirrors the patterns of electrons around the nucleus of an atom. Galaxies north of our own are moving away from us faster than the galaxies to the south; galaxies to the east and west of us are more distant. The energy that produced the matter that makes up the universe we presently enjoy, will turn back in on itself eventually. Its trajectory is ovoid, also known as the cosmic egg. As it curls back on itself it enters a black hole, goes through a densely packed energy nucleus then gets spat out the other side of a white hole and begins the process again. Springtime in the cosmos, baby!
And that is the context in which the Gateway Experience sits.
[Deep breaths.]
THE TECHNIQUE
The following is an outline of the key steps to reach focus levels necessary to defy the spacetime dimension. This is an involved and lengthy process best attempted in controlled settings. If you’re in a rush, you can apparently listen to enough Monroe Institute Gateway Tapes in 7 days to get there.
The Energy Conversion Box: The Gateway Process begins by teaching the subject to isolate any extraneous concerns using a visualization process called “the energy conversion box.”
Resonant Humming: The individual is introduced to resonant humming. Through the utterance of a protracted single tone, alongside a chorus on the tapes, the mind and body achieve a state of resonance.
The Gateway Affirmation: The participant is exposed to something close to a mantra called The Gateway Affirmation. They must repeat to themselves variations of, “I am merely a physical body and deeply desire to expand my consciousness.”
Hemi-Sync: The individual is finally exposed to the Hemi-Sync sound frequencies, and encouraged to develop a relationship with the feelings that emerge.
Additional Noise: Physical relaxation techniques are practiced while the Hemi-Sync frequencies are expanded to include “pink and white” noise. This puts the body in a state of virtual sleep, while calming the left hemisphere and raising the attentiveness of the right hemisphere.
The Energy Balloon: The individual is then encouraged to visualize the creation of an “energy balloon” beginning at the top of the head, extending down in all directions to the feet then back up again. There are a few reasons for this, the main one being that this balloon will provide protection against conscious entities possessing lower energy levels that he or she may encounter when in the out-of-body state.
Focus 12: The practitioner can consistently achieve sufficient expanded awareness to begin interacting with dimensions beyond their physical reality. To achieve this state requires conscious efforts and more “pink and white noise” from the sound stream.
Tools: Once Focus 12 is achieved, the subject can then employ a series of tools to obtain feedback from alternate dimensions.
Problem Solving: The individual identifies fundamental problems, fills their expanded awareness with them, and then projects them out into the universe. These can include personal difficulties, as well as technical or practical problems.
Patterning: Consciousness is used to achieve desired objectives in the physical, emotional, or intellectual sphere.
Color Breathing: A healing technique that revitalizes the body’s energy flows by imagining colors in a particularly vivid manner.
Energy Bar Tool: This technique involves imagining a small intensely pulsating dot of light that the participant charges up. He or she then uses the sparkling, vibrating cylinder of energy (formerly known as the dot) to channel forces from the universe to heal and revitalize the body.
Remote Viewing: A follow-on technique of the Energy Bar Tool where the dot is turned into a whirling vortex through which the individual sends their imagination in search of illuminating insights.
Living Body Map: A more organized use of the energy bar in which streams of different colors flow from the dot on to correspondingly-colored bodily systems.
Seven days of training have now occurred. Approximately 5 percent of participants get to this next level, according to the report.
Focus 15 - Travel Into the Past: Additional sound on the Hemi-Sync tapes includes more of the same, plus some subliminal suggestions to further expand the consciousness. The instructions are highly symbolic: time is a huge wheel, in which different spokes give access to the participant’s past.
Focus 21 - The Future: This is the last and most advanced state. Like Focus 15, this is a movement out of spacetime into the future.
Out-of-Body Movement: Only one tape of the many is devoted to out-of-body movement. This tape is devoted to facilitating an out-of-body state when the participant’s brain wave patterns and energy levels reach harmony with the surrounding electromagnetic environment. According to Bob Monroe, the participant has to be exposed to Beta signals of around 2877.3 cycles per second.
CONCLUSIONS
Wayne expresses concern about the fidelity of information brought back from out-of-body states using the Gateway technique. Practical applications are of particular concern because of the potential for “information distortion.”
The Monroe Institute also ran into a bunch of issues in which they had individuals travel from the West to the East Coast of the U.S. to read a series of numbers off of a computer screen. They never got them exactly right. Wayne chalks this up to the trouble of differentiating between physical entities and extra-time-space dimensions when in the out-of-body state.
Wayne swings back to support mode though, lending credence to the physics foundation of the report. He cites multiple belief systems that have established identical findings. These include the Tibetan Shoug, the Hindu heaven of Indra, the Hebrew mystical philosophy, and the Christian concept of the Trinity. Here he seems more interested in hammering home the theoretical underpinnings that make The Gateway Experience possible, rather than the practical possibilities promised by The Gateway Tapes.
Possibly with his CIA top brass audience in mind, Wayne then gives an A-type nod to The Gateway Experience for providing a faster, more efficient, less subservient, energy-saving route to expanded consciousness. This finishes with a series of recommendations to the CIA for how to exploit Gateway’s potential for national defense purposes.
The missing page
One curious feature of The Gateway Report is that it seems to be missing page 25. It’s a real cliffhanger too. The bottom of page 24 reads “And, the eternal thought or concept of self which results from this self-consciousness serves the,” The report picks back up on page 26 and 3 sections later as if Wayne hadn’t just revealed the very secret of existence.
The gap has not gone unnoticed. There's a Change.org petition requesting its release. Multiple Freedom of Information Act requests have demanded the same. In all cases, the CIA has said they never had the page to begin with. Here’s a 2019 response from Mark Lilly, the CIA’s Information and Privacy Coordinator, to one Bailey Stoner regarding these records:
One theory goes that that rascal Wayne M.-fricking-McDonnell left the page out on purpose. The theory contends that it was a litmus test—if anyone truly defies time-space dimensions, they’ll certainly be able to locate page 25.
[Cosmic shrug.]
Writing Credit Vice

CIA Declassified Report– The Gateway Experience
Here is a copy of the Missing Page 25
There will be a Gateway Help Post following within the next couple days. Thought you might be interested in a little history in the meantime. Cheers!
submitted by ShiftYourReality to ShiftYourReality [link] [comments]


2024.05.15 02:37 A5itate4_63819 script doesn't work as a batch file or as a scheduled task in Windows Scheduler

A script works if ran manually in CMD window by copying and pasting. It doesn't work if you right click on the .bat file, and do run as admin. It doesn't work if you configure it to run with a domain admin account, and check Run with the highest privilege in the Windows Task Scheduler properties. When ran as a task in Windows task scheduler, its run result is 0xFF
It is a script to FTP uload a file for a nightly job. I checked in local windows policy that my account has log on as a batch job rights, and my account is a domain admin, and local admin. This is being ran on Windows Server 2016 Std.
I suspect this is permission issue. Anyone on the planet ran into a similar issue, and had a fix?
submitted by A5itate4_63819 to sysadmin [link] [comments]


2024.05.15 02:32 Not_your_hoe_ Help with symbolic logic!

I have symbolic logic (Philosophy) as my minor. And I am probably going to fail my end sem exam. I viewed the previous year questions, and I was blank. I don't understand symbolic logic at all and I am regretting why I opted for it. I have one week left for my exam and here I am. If anyone has any kind of suggestions, please please help me.
My course book is introduction to logic by Irving M. Copi, Carl Cohen and a concise introduction to logic by Patrick Hurley.
My syllabus: Unit 2: The Method of Deduction
  1. Formal proof of validity:Rules of Inference and Rules of Replacement
  2. Techniques for proving validity/invalidity: Indirect Proof, Conditional Proof
  3. Proofs of Tautologies
Unit 3: Quantification Theory
  1. Symbolization of Singular, General and Multiply-general propositions
  2. Restrictions on Quantifier Rules:
(a) Special Restriction on UG (b) Special Restriction on El
  1. Proving validity and Proving invalidity
Unit 4: The Logic of Relations
  1. Symbolization: Relation
  2. Some attributes of relations
  3. Predicate Variables and Attributes of Attributes
Thank you.
submitted by Not_your_hoe_ to askphilosophy [link] [comments]


2024.05.15 02:25 OkSalt9038 How I Got Car Dealership LoJack Fees Refunded In Three Days

NOTE: THIS IS NOT LEGAL ADVICE OR A GUARANTEE THAT YOU WILL BE REFUNDED. CONSULT AN ATTORNEY IF YOU WANT LEGAL ADVICE.
I'm posting this because 'non-cancellable' or 'mandatory' LoJack fees/agreements are a very common issue for car buyers, and it often feels scammy or unfair. Well, that's because it is.
Let's clarify one item that is very important to distinguish: I did not dispute the placement of the LoJack device in the vehicle before or after the purchase or try to get the cost of this refunded. They will likely disclose that the device is in the car to you before the sale, and the cost is likely built into the price of the car and negligible to you. What actually costs YOU something and what you sign on the dotted line for is the service agreement/warranty.
First, you'll need to read the LoJack agreement very carefully. When I signed for my car, I read the terms which stated that that my LoJack agreement had a 60-day cancellation option. I was entitled to a full dealer-issued refund provided that there were no claims and that I notified them in writing within the initial 60-day period. Also, it said that LoJack could not be used to qualify me either for the sale of the vehicle or for financing. In short... it's cancellable and it's not mandatory, or at least it wasn't based on the agreement provided at this dealership.
I first sent my cancellation/refund request to the finance manager that did my deal with an attached business letter. He responded by saying that I could not cancel it. I was later told it's 'non-cancellable' both on the phone and in writing by the finance director. What they said was a direct and documented violation of the agreement. It didn't take a lawyer to understand the cancellation terms; it was very clear that they were not honoring the contract.
After we exchanged 4-5 emails without making any progress, I started filing complaints. Here's the list of agencies I filed complaints with (note, the names may vary depending on your state, or may not exist at all). Also, it should be noted that *most* of them do not have legally binding mediation or arbitration power; they are simply a channel for the government to provide oversight and to help you resolve your dispute.
Other people to report them to, to make their lives difficult:
This sounds like a lot of work, but once you type out your case (and be very specific - VIN#, LoJack agreement #, date of transaction, names of employees denying your refund, etc.), you can easily copy and paste it into the forms for the appropriate agencies. I also attached my contract and written correspondence to the complaints as evidence of their failure to uphold the terms.
\If you read your finance agreement and you don't see LoJack as a line item, it means the dealership likely built the cost of the service agreement for LoJack into the price of the vehicle. This is deceptive because LoJack, in my case, is a separate and cancellable agreement at contract signing. This is yet another reason to find and report them to the financial regulatory body for the dealership's state. Make sure they are aware of this information, as it is a deceptive business practice, and in no way makes the LoJack agreement 'non-cancellable'.*
Now back to the story.
I filed complaints with all of the above agencies within 7 days of signing my agreement, on a Friday. By the following Tuesday, the financial regulation office for the state for this dealership had opened a case and contacted the dealer. I received an email from the dealer a couple of hours later saying my check was in the mail. He provided a tracking number for the check.
No one wants that type of oversight or attention. It's not worth however much they'll lose by refunding you. In addition, the financial regulatory agency in the state I purchased in not only had the ability to mediate, but also to open a criminal investigation into the dealership if they found any laws had been broken. Which - I'm no lawyer, but it seems like that may have been the case for me. I'm confident this is why the general manager of the dealership promptly responded to me with a refund after they contacted him with my case.
I was amazed that the entire process took only a matter of days from the time I contacted the dealer to handle it directly, to filing the complaints, to finding a resolution. I expected there to be a much longer delay in the amount of time the state agencies presented the dealer with my complaint.
Note, if you are successful, you may not get a check. It may go to the financing company to reduce your balance (this is more likely if LoJack was a separate line item).
Last thing I'll say on this. By signing the LoJack agreement, I just saved $1000 on the price of the car. Had I refused to sign the agreement in person, they may not have gone through with the deal OR they would have simply raised the price of the car by $1000. It's also important to note that you should PRINT OFF THE ONLINE PRICE WITH LINE ITEM DETAILS if the dealership provides it, before you go to the dealership. If they deviate from the price or add 'mandatory dealer add-ons' (which are rarely mandatory), I'm fairly sure that would be considered bait/switch. The above-mentioned agencies will also want to know this information as well if you decide to go through with the transaction and have difficulty sorting it out with the dealer after the fact.
I hope many of you are successful getting refunded as well. Often people first think of the BBB, but they don't realize how little power they actually have. You'll make much more progress by going through government agencies, especially those with regulatory and legal oversight.
submitted by OkSalt9038 to whatcarshouldIbuy [link] [comments]


2024.05.15 02:23 coolasice19 My faucet looks like ETs Cousin

My faucet looks like ETs Cousin
So I just bought a new house. I’ve never had older fixtures or things in the past. I’m taking my first bath in this claw foot tub and I looked at the faucet and it reminded me of ET. A long nosed version. And now I can’t relax. I can’t tell if it’s just me and the pre-bath beverages I had consumed and this may go away or it will be a constant issue during my time here.
submitted by coolasice19 to notinteresting [link] [comments]


2024.05.15 02:17 420MacMan [USA-CA][H] PS1+2+3+4+Vita, Gamecube, Dreamcast, XBox360+One+Controllers, N64, DS, 3DS, Switch, Wii, Gameboy, $5 Games, Manuals/Covers/Cases [W] Paypal

Have a few items i'm trying to clear out all in good condition, noted if games are loose or CIB.
Open to offers, bundle lots listed as well with discounts.
$5 Games for various systems available $25 Minimum if only buying from this list please.
$3.50 Shipping for first item & exact amount for bigger bundles sent via USPS and taking Paypal F&F with Pics available upon request.
Total estimate with PriceCharting is about $2,900
Will take and accept $2,450 Shipped on the entire Lot excluding Paperwork Material.

PS4 - $200 on Lot

PS4 Slim 500 GB Console with 1x OEM Black Dualshock $175
Metro Redux CIB $15
Plants vs Zombies 2 : Garden Warfare $10
Deus Ex MD $10
Grand Theft Auto V $10

XBox - $125 on Lot

https://www.flickr.com/photos/200232813@N07/albums/72177720315735025/
Metro Redux $10
Rare Replay/Ultimate Gears of War $20
Torment Tides of Nememura in GameStop Case $10
Transformers Devastation $20
Sunset Overdrive $10
Pillars of Eternity in GameStop Case $10
One Lords of the Fallen $10
XBox One Phantom Black Controller CIB USED $25 (Controller is 7/10 cosmetic wise with bottom back bumpers having heavy scuffs & 9/10 overall function wise)
XBox Series S White OEM Controller - $25 (Controller is 9/10 cosmetic wise. Left trigger buttons gets stuck randomly not sure if something small or dirt is stuck, buttons functions perfectly)

N64 - $500 on lot

https://imgur.com/a/H9g5GqQ
Cruis'N USA - $15
Body Harvest - $20
Aerofighters Assault - $10
Top Gear Overdrive - $10
Tony Hawk 3 - $65
Buck Bumble - $30
Pokemon Puzzle League with Manual (game and manual in great condition) - $40
Space Station Silicon Valley - $40
Gex 3: Deep Cover Gecko (Entire label was missing so a cheap replacement was made) - $20
Command And Conquer - $20
The New Tetris - $30
Snowboard Kids 1 with Manual (manual and game in great shape small tear on back of Cart) - $70
Robotron 64 - $20
Forsaken 64 (video rental sticker on label) $15
Yoshi's Story - $25
Mischief Makers - $40
Wipeout - $15
Doom 64 - $30
Kobe Bryant In NBA Courtside Box(good shape includes inner tray) - $25
NHL Breakaway '98 Box (good condition no inner tray) - $10
Mario Tennis 64 Game with Box (Box is rough shape, missing ride side flap. includes inner tray, Cart is clean) - $50

Gameboy

TMNT Fall of the Foot Clan - $10

Switch - $325 on lot

Hori Split Pad Pro Blue CIB (used about 7 months in 9/10 condition) - $25
Old Skool GC Controller Adapter (Works on Switch/PC/Wii U) - $20
Hyperkin Joy-Con Grip Charger - $10
Monster Hunter Rise Joy-Cons with Grip NIB - $125
Shin Megami Tensei V [Steelbook Edition] - $30
Blacksad: Under The Skin [Limited Edition] SEALED $25
KORG Gadget $65
Psikyo Collection Vol. 3 JAP $45

PS Vita - $275 onLot

The Walking Dead: Season 2 $25
Hot Shots Golf World Invitational $15
Legend Of Heroes: Trails Of Cold Steel 1 $40
Dynasty Warriors Next $20
Stranger Of Sword City $25
Shantae Half-Genie Hero [Risky Beats Edition] $45
UnEpic SEALED $65
Risk Of Rain SEALED $35
Aqua Kitty SEALED $40

Dreamcast - $20 on Lot

NBA2K1 loose $10
World Series Baseball 2K1 loose $10
MTV Sports Skateboarding loose $10

3DS - $100 on Lot

Legend Of Legacy Launch Edition SEALED $60
Crush 3D Loose in 3DS Case $10
Cubic Ninja Loose in 3DS Case $10
Codename S.T.E.A.M $10
Smash Bros 3DS CIB $17
Steel Diver CIB $8

PS1 - $45 on Lot

Fighter Maker Loose $10
FF9 CIB (Case damaged) $15
Sim City 2000 Game+Case (damaged) $10
Oddworld Abes Oddysee CIB $20

DS - $50 on Lot

Bleach Blade Of Fate Loose $15
Final Fantasy Crystal Chronicles Ring Of Fates - $15
OEM Charging Base for original 3DS $20
Intec DS Case(scuffed up) $10

PS3 - $85 on Lot

Final Fantasy X/X2 Remaster Limited Edition CIB $10
NiNoKuni 1 Steelbook CIB $20
Zone Of The Enders HD Collection CIB $15
Yakuza 3 Loose $15
Metal Gear Solid HD Collection Loose $15
Genji Days Of The Blade $20
Genji Days Of The Blade Loose $10

PS2 - $250 on Lot

https://imgur.com/a/pBJLqjf
https://imgur.com/a/1odALsV
MGS 2 CIB $10
DQ8 missing Demo Disc $20
Onimusha 2 CIB $15
MX vs ATV Unleashed CIB $10
Tekken 5 CIB $30
Kingdom Hearts 1 GH CIB $10
Kingdom Hearts 2 GH CIB $10
Stuntman CIB $10
Looney Tunes Back in Action CIB Looney Tunes Back in Action $10
Tak CIB $10
Soul Caliber 3 CIB $15
God of War 1 First Print CIB $50
GTA San Andreas (missing manual) $10
Gran Turismo 3 A-Spec $10
Soul Caliber 2 CIB $15
ATV Offroad Fury 4 $10
MDK 2 Armageddon Loose $10
Need For Speed Hot Pursuit 2 $10
The Getaway $10
007 Agent Under Fire Loose $10
Test Drive GH $10
Eye Toy Antigrav with Eye Camera $20

XB360 - $35 on Lot

3rd Party Controller $10
Marvel Ultimate Alliance in Gamestop Case $10
OEM Black Controller with Battery Pack $20

Gamecube - $275 for Lot

GBA to GC Link Cable loose - $15
Donkey Kong Bundle (includes CIB copy of Donkey Konga, 1x loose Bogo Drum controller and DK Jungle Beat Bongo Drum controller in box but missing game BOX IS IN ROUGH SHAPE) - $125
Odama CIB with Microphone (Big Box is in rough shape but Game/Case/Manual/Mic are in perfect condition) $40
GB Player OEM Case Holder *Missing outer cardboard and Manual $25
Monopoly Party+Manual in Blockbuster Case $10
Star Wars Rogue Leader+Manual in DVD Case $15
Spiderman 2 Player's Choice (Missing Manual) $15
Megaman Anniversary Collection (Missing Manual) $20
MC Groovez Dance Craze$10
Fifa Soccer 2002 $10
Need For Speed Hot Pursuit 2 loose in GC Case $15
Resident Evil 1 CIB Players Choice $35

Wii - $20 for Lot

Nights Journey of Dreams in Gamestop Case & Manual $10
Generic Dual Wiimote Charging Dock $10

$5 Games - $150 on Lot

GC 007 NightFire Case with Fantastic Four Games
GC NFL2k3 Loose with Cover & Manual
XB360 BF3 Limited Edition
XB360 Kinect Adventures
XB360 Motionsports
XB360 Call of Duty Ghosts
XB360 Darksiders 2
PS2 Wheel of Fortune
PS2 Motorcross Mania 3
PS2 Seaworld Deep Sea Adventures
PS2 Socom US Navy Seal
PS2 Final Fantasy X-2
PS2 ThrillVille
PS2 Star Wars The Force Unleashed CIB
PS2 Army Men Soldiers of Misfortune
PS2 Welcome to Jumpack Demo Disc
PS2 Metal Arms in Generic Case
PS2 MX vs ATX
PS2 Army Men
PS2 Rocky
PS2 NCAA Football 2004
PS2 Army Men : Sarges Hero
PS2 Full Spectrum Warrior
PS2 FIFA 2001 MLS
PS2 NCAA Football 2003
PS2 NCAA Football 2004
PS3 Need for Speed Most Wanted CIB
PS3 Call of Duty : Modern Warfare 3
PS3 Need for Speed Pro Street
PS3 Red Faction Guerilla x2
PS3 MoH Warfighter LE Loose
PS3 Crysis 2
PS3 Mercenaries 2 in Generic Case
PS3 Call of Duty MW3 x2
PS3 Assassins Creed 4 BF
PS3 Beyond Steelbook (Bad shape broken at spine)
PS3 Uncharted Dual Pack in Custom generic case
PS4 Has Been Heroes
PS4 The Division

Covers, Cases and Manuals

8x Universal Game Cases (N64,SNES,Genesis,etc) $8 Each
3DS Persona Q : Shadow of the Labyrinth Case $10
PS4 Rise of the Tomb Raider 20th Anniversary Extras Only No Game $10
Grand Kingdom Case $10
Toukiden : Kiwami Case $10
Wii Dragon Quest Swords Manual $7
Wii Monster Hunter 3 Manual $5
Wii Elebits Manual $5
GC Ghost Recon Case & Manual $7
GC True Crime Streets of LA Case & Manual $10
GC Spiderman 1 Case Only $7
GC Dead to Rights Case & Manual $10
GC Splinter Cell Pandora Tomorrow Case & Manual $10
GC Hitman 2 Case & Manual $10
GC MoH Frontline Case & Manual $7
GC Rainbow Six 3 Case & Manual $7
PS2 Red Faction Case $5
PS2 Call of Duty FH Case & Manual $7
GC NFL 2K3 Case $5
PS4 Nioh Case $5
PS Vita Exist Archive Case $5
PS3 Zone of Enders HD Collection Case & Manual $10
PS2 Dragon Quest 8 Case & Manual $10
PS2 Onimusha 2 Case & Manual $10
PS2 Tekken 5 Case & Manual $10
PS2 Kingdom Hearts 1 GH Case & Manual $10
PS2 Kingdom Hearts 2 GH Case & Manual $10
PS2 Area 51 Case PAL version $5
GC NBA 2K2 Case & Manual $10
PS2 Final Fantasy X-2 Case $ Manual $10
PS2 Starwars Battlefront Case & Manual $10
GC Prince of Persia Cover & Manual $10
GC Viewtiful Joe 1 Manual $20
PS2 Katamari Damacy Cover & Manual $10
GC Burnout 3 Takedown $5
PS2 Nightmare before Christmas Oogies Revenge Cover & Manual $15
PS2 GTA San Andreas Cover & Manual $10
PS2 Capcom Classic Collection Cover & Manual $15
PS2 Virtua Fighter 4 Evolution Manual $5
PS2 Megaman X Collection Cover & Manual $15
PS2 Star Ocean Till the End of Time Cover & Manual $10
PS2 R-Type Final Cover & Manual $15
PS2 Soul Caliber 2 Cover $7
XB Panzer Dragoon Orta Cover & Manual $30
XB Ninja Gaiden Black Cover & Manual $10
PS2 Mad Maestro Cover & Manual $10
PS2 007 Everything or Nothing Manual $5
PS2 Half Life 2 Cover $10
PS2 Devil May Cry 3 Cover & Manual $10
PS2 FF X-2 Cover & Manual $10
PS2 REZ Cover & Manual $15
PS2 Rygar Cover & Manual $10
PS2 Chaos Legion Manual $7
PS2 Zone of Enders 1 Cover & Manual $10
PS2 Final Fantasy 12 Manual $7
PS2 Front Mission 4 Cover & Manual $10
PS2 Metal Gear Solid 3 Subsistence Cover $7
PS2 Escape from Monkey Island Cover $7
PS1 Final Fantasy Chronicles GH Back/Front Cover & Manual $10
PS1 Tenchu 1 Cover & Manual $15
PS1 Final Fantasy 7 GH Front/Back Cover & Manual $15
PS1 Buster Bros Collection Cover & Manual $20
GC Zelda Master Quest Manual + Windwaker Promotional Paperwork $30
PS2 Black Case & Manual $10
submitted by 420MacMan to GameSale [link] [comments]


2024.05.15 02:16 moonstonebutch ways to test out whether you’d like having facial hair

disclaimer, these 2 tips require a little peach fuzz. I’m sure most of us have heard that you can enhance your fuzz with tinted eyebrow gel or brown mascara (you still can with no peach fuzz, it just requires more finesse). pro tip, go for ones that say things like “fiber building” bc it will help with the appearance of thickness. but what I wanted to share is my experience dyeing my (minimal) facial hair, bc I’ve seen a lot of people say they haven’t had much success with it. copy/pasting what I shared on ftm:
my roommate bought this eyebrow dye (it’s Ardell brow tint, it was like $15 I think) and shared it with me. I dyed my brows and impulsively put the dye on my mustache hairs too. it didn’t stain my skin at all and it really makes my face look more masculine. it doesn’t look like I have a huge, thick mustache, but it does look like I have facial hair, which is all I was aiming for (I have some facial hair but it isn’t dark and thick yet). it says it lasts 2 weeks, I used it like 3 days ago so I can’t vouch for that. I’m using a tinted brow gel to make my brows look maximum thick. if you have significant peach fuzz that’s not very noticeable due to colosoftness, I recommend this product! I have medium brown hair and used a slightly darker brown color for the dye. be sure to choose a color that will look natural on you, you can do a test patch somewhere if you’re unsure about the color.
anyway, the more fuzz on your face the better your results will probably be. I’ve been on T for years, but only very recently am I in the stage between peach fuzz and just a regular ol’ mustache. I thought this might be helpful for any of the nonbinary folks who are toying with the idea of taking T or whether they’d like having facial hair.
submitted by moonstonebutch to NonBinary [link] [comments]


2024.05.15 02:16 thirdstringyeetteam Widget attempting to be created while tearing down the world "MainMenu"

I'll try to explain this issue the best I can. I am working in UE 5.4.1 all blueprints. I am developing an iOS game. I have a main menu level and in this main menu it has a main menu widget. I have a level selection system and a play button that plays whatever level is highlighted. This all works when playtesting in Unreal. In Unreal I select Tools>Refresh Xcode Project then I go into xcode and build then test the game on my iphone which is plugged in. The game launches on my iphone and I am at the main menu. I select any level and hit play then the game crashes and I get the error "Widget Class WB_PauseMenu_C - Attempting to be created while tearing down the world "MainMenu". This is perplexing because in my levels I have a short 5 second intro cinematic which plays and I don't spawn the pause menu widget until the 5 second intro cinematic is finished. Why would the game try to load the pause menu widget while the main menu is being torn down if the pause menu isnt supposed to be created at all until after the intro? What makes this even more confusing is that this same error happens on previous versions of my project even when those previous versions worked in the past without this error. As additional info after every day that I work on my project I make a copy of the project and label it accordingly. I have a folder on an external drive with about 300 versions of my project all progressing as I have been building it. I took the past 5 or so versions before this crash happened and swapped them in and ran the same test and get the crash. Like I said earlier this crash never happened on the old versions so I'm confused as to why these crashes now are happening on all versions. Any help on this would be greatly appreciated.
Edit: To load and play the next level I am using the open level by name node. I am also using the plugin Async Loading Screen to handle the loading screens. I tried removing the plugin but I still get the same error.
submitted by thirdstringyeetteam to unrealengine [link] [comments]


2024.05.15 02:12 BeyondNo4811 In need of some advice

Hello, so I’ve been very conflicted with my feelings for the past few weeks, basically to make a long story short my best friend of two years(M) and I have recently grown apart, being in the military I went on leave, i got to know him and see all of his flaws for the first time in person since I wasn’t really self aware back then to see it. I never really got to know him aside from us being interested in the same things but I noticed how he treats my friend(His current girlfriend, met them around the same timeframe). The reason this whole thing was brought up was since I give her advice on life and mental health issues that she’s been going through, I’ve been giving her advice on these things for around a month or so, she told me he was emotionally unavailable and that he wasn’t really there to talk to her about those things and when she tried she would get shut down and judged on the sensitive topics she was bringing up. This didn’t help for me because I’ve already been on a journey to become a better person and improving my mental health, This has resulted in me growing apart from most of my friends and it just recently hit me that I grew apart from him and not her. About two days ago I got a text from her in regard to a text from a conversation we had from a couple days before, she said that he didn’t want us talking about the deep/personal things that we’ve been talking about and that she should only be talking to him and only him about these things, she seems very conflicted since I’ve actually been helping her make progress and be better. Like I said she’s told him before that he isn’t emotionally available and not equipped to help her as well as her not believing in therapy, I feel like me not talking to her cuts off a person that she could talk to for things that are bothering myself and her mentally. For the point that he has on only talking to him and only him for things, I don’t agree with this mentality since it kinda gives the opportunity for an echo room to happen and for people to never have any outside opinions, This brings me to my last point. Am I the bad person for giving them both and ultimatum? I’m paraphrasing but I said something along the lines of“ I’ve been enjoying the time that we’ve been spending together as well as being able to keep building our friendship but at a certain point i have to put my foot down, I’d rather not be the one wrapped up in of this and I also don’t want to make your life any more stressful than it needs to be. Not saying I’d pull away for good just till things get sorted out between you two.” Not sure if I already said it but I’m sure I’m not 100% in the right but I also don’t think I’m in the wrong.
submitted by BeyondNo4811 to Advice [link] [comments]


2024.05.15 02:10 MC_dontknowher FedEx drivers are so damn lazy

Why is it that anytime I order something and FedEx happens to be the currier, I get a huge sense of impending doom? Anytime I’ve ordered something, the driver literally refuses to do their job, or at the very least, READ the damn delivery instructions with the gate code and very brief instructions how to get to my apartment (brief bc there’s a character count on their lil box).
I bought something Friday on eBay and they sent it with FedEx and quoted an earlier delivery date of Monday and needs a signature. Okay, that’s doable cuz I’ll be working from home that day so I can sign for it. Monday morning rolls around and they’re like “eeeeeh. I don’t really feeeeel like it today.. Let’s do Tuesday instead”. Annoyed, but fine.. I’ll be working from home Tuesday too. Still never got a clear reason tho.
Tuesday (today) comes around and now they’re quoting a Wednesday delivery on the app cuz “address invalid”. Boy how?! Cuz i put the correct address on my order and the seller copied n pasted that onto the label. Stop playing with me. 🥴
I called customer support about 4 times and the automated system hung up on me each time cuz I didn’t wanna press all them buttons. Finally got over it and did the stupid menus. Chick tells me they tried to deliver today but your address is wrong. No it’s not. I ask if we can send it to one of their offices for a pick up and she said no cuz the sender needs to call in and request for that. Fine. I try calling the seller and no answer.
I had to work in office tomorrow and literally needed to ask to stay home another day when I shouldn’t have needed to do that and it’s not even certain that it’s going to be delivered.. I’ll go as far as betting the driver was sitting at the gate and decided “no cuz no...” 😒 They hardly knock, purposely avoid instructions, obviously hate their jobs, they’ve broken one of my packages with GLASS written on it (so they’re careless), and have a major entitlement issue. I hate FedEx drivers. DO BETTER. Seriously.
submitted by MC_dontknowher to mildlyinfuriating [link] [comments]


2024.05.15 02:10 Otherwise-Bid652 [AU] [Big 4] I was caught using the company's internal ChatGPT resource to answer questions during the audit independence quiz

Throwaway account here so I don't dox myself.
Pretty much as the title says. I got a call from an Employee Relations internal to our company, who said IT flagged that I was using the company's ChatGPT resource to help answer questions during the quiz. This is on of those annual quizzes to basically remind/caution people to be aware of the potential conflict of interests between audit/consulting clients etc.
The Employee Relations advisor said I've potentially breached policy and we have a meeting to review what happened, and if breaches are found I might be subject to disciplinary action which could include employee termination.
Incredibly stupid/negligent of me, and I deeply regret this, especially since I was told I'm likely to get promoted for senior consultant at calibration, and it's quite depressing to think of how this could affect it.
Any advice from anyone on how I should approach this review? I can't remember the details of what I did and the questions I asked (my Company's ChatGPT resource is now disabled so I can't scroll up to see what I asked, I probably just copied and pasted the question). What are the odds of me getting fired? Or being disciplined?
submitted by Otherwise-Bid652 to AskHR [link] [comments]


2024.05.15 02:09 that-1-chick-u-know Multiple TOCs with different styles and formatting

I have a large document wherein I want to have a table of contents, table of figures, and table of tables. All done, easy peasy. Here's the tricky part - there are several sections of text that are notes, and I'd like to have a section in the front contents that lists each note and the corresponding page number. Note headers are in the style "NOTE HEADER" and the bodies in style "NOTE BODY." To make it more complicated, I need to have that list formatted like the notes in the text are, not like the TOC is/are. Word does not like to do that.
Bookmarks are a pain because there are several different notes and I need them to appear in the order they appear in the text. So if I set up bookmarks like B1, B2, B3 and then have to put in a new note in the future between B2 and B3, it would be really easy to screw up the order.
Field codes for a separate TOC are a pain because you have to put the text of the field in the code. Some of the notes are quite long, and if the wording changes the field code would have to be updated, too, so there's definitely room for error.
I can select all of the text in the style "NOTE BODY" with advanced find and then copy/paste, but then I lose the cross-referemces and page numbers.
Are there any features or options I don't know about? How can I do this?
submitted by that-1-chick-u-know to MicrosoftWord [link] [comments]


2024.05.15 02:09 Middle_Astronaut_683 trouble with the roulette code for crunchlabs turret

I am a gen X noob, no idea how to code. The instructions on the crunchlabs site (and Rober's video) tell you to simply copy and paste the code into Arduino, but the code is rfie with errors that I have no idea how to correct. I can't find answers anywhere. Can anyone point us in the right direction? I started with the first code error, "'yawServoVal' was not declared in this scope
yawServoVal = 180;"
but have had no luck.
submitted by Middle_Astronaut_683 to crunchlabs [link] [comments]


http://activeproperty.pl/