Nursing leadership styles

Developing others through developing yourself

2010.03.29 05:11 AndrewKemendo Developing others through developing yourself

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2018.07.20 03:00 aredhel304 The MBTI Typing Subreddit

Welcome! We’re dedicated to helping people find their MBTI type. If you’re looking to get typed or like to type people, you’re in the right place!
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2023.05.05 07:45 swqmb nursesvspatriarchy

**NursesvsPatriarchy** is a woman-centered sub, focused on simultaneously calling out the patriarchal skeleton that nursing is built upon while also supporting each other within that infrastructure. Not just for nurses, but anyone within the healthcare system 🏥 This is a safe space for everyone who identifies as a woman, including but not limited to trans women and non binary people, in addition to other LGBTQ+ providers, focusing on elevating the voices of BIPOC people.
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2024.05.15 02:49 Professional-Time-59 (Repost) type me please!

Sorry this might be a little long. I tried to be as detailed as possible!
Hello! I am 20 years old and a female. I’m not very big on socializing and tend to be pretty introverted, not because I hate people but because it usually is exhausting for me. I try to look out for people and don’t like to tell anyone about my problems or feelings; I am also someone who cares a lot about people but doesn’t normally voice it, but would rather show it through gifts or acts of service. I like to pay attention to the details of things and people, and I often have a weird feeling that I can “predict” people or know how they will be/are… and so far, I’ve usually been right. I have a strong moral code and will always advocate for the underdog. I think deeply about things and tend to have a lot of empathy. I experience things and feel that I also think of things differently than most people. I have a hard time explaining my thoughts, but I’ll do my best!
I don’t have any kind of mental diagnosis that could affect my mental stability.
My upbringing was actually very positive. My family has been big on religion since I was born, but it’s something that I take comfort in and agree with. It brings purpose to my life and helps me to be the person I am. I have two parents who love me and take care of me, and younger siblings that I love dearly. I have cousins who double as my friends, aunts and uncles who have me over all the time, and grandparents that I love so, so much. Having many younger siblings did tend to get lonely at times, especially when they were younger, but it taught me independence and I do my best to take care of them. I count myself as extremely fortunate to have such wonderful people in my life.
As a job, I currently work as a barista. To be honest, I don’t really like it very much. My coworkers are very nice and I get along well with them, and I also like a lot of our regular customers, but my manager makes it a very toxic and negative environment that simply goes against my moral code. I also dislike the fact that most people that I see, I only see them in passing. I’d rather have few deep, meaningful connections that many shallow connections, if that makes any sense? I do enjoy the idea of getting to make people’s days, and I like to encourage the bashful people and love seeing sweet children, too! Both customers and coworkers tend to tell me personal stories, and I really enjoy getting to know them truly and seeing what makes them the way they are. I also tend to think sometimes that I feel a higher calling. I want to be somewhere truly helping people. I feel that I need to make a difference and positively influence people.
Spending an entire weekend by myself would be nice. I don’t NEED human contact, and can generally entertain myself without becoming bored. I do, however, find it a little depressing when it’s TOO quiet, especially since I grew up with my environment being everything but quiet. Normally, I like being near people, especially if I’m not even talking to them. Just sharing the space with someone is comforting enough for me! Overall, though, I do need to be alone frequently and tend to run away from life sometimes throughout the day. I would probably find a weekend alone to be really refreshing, so I could connect with myself and not other people.
I prefer activities where you work alone. I like to bake a lot, especially because it makes me happy when people enjoy the things I’ve made! I greatly enjoy sharing my food. I also like to read and can also write, as they both provide me with the an escape from reality at times. My favorite parts about both is understanding and connecting with the characters in the stories. If I have a favorite character, I like to think about what they think about and how they interact with the world. I feel like it’s something most people would find mundane, but I could do it all day! I enjoy being outdoors and connecting with nature, but I don’t particularly enjoy sports.
I tend to be very curious about many things. I like to know how people work. Not normally objects, but people. I find psychology to be extremely interesting, and could spend hours watching true crime investigations. If I see a stray cat, I wonder how it feels and what it has experienced. When I see a person who is upset, I wonder what happened to cause it and how I can help. I can normally tell quickly when something is wrong, and I am usually good at figuring out what I can do to help and am able to read people to understand the best ways to comfort them. It makes sense thinking that in my head, but writing it down sure makes it seem confusing!
Taking a leadership position is not my preferred route. If it falls down to me, I certainly would try hard to make sure the people working under me are happy. I’d rather make the people around my happy than the company itself. I’d like to be an advocate for their rights and happiness if anything was unfair, and I would like for us to be a “team” rather than simply a workplace. I’d like everyone to have fun at work and feel like friends and family. I know the world doesn’t work that way, but I can certainly dream, right?
In terms of coordination, I feel that I’m in the middle. I’d rather play video games than any kind of sport. I don’t have the best balance or coordination, and I don’t typically do things that involve having a good sense of either.
I feel that I am typically artistic, and have a great appreciation for art. I’m not great at drawing, but I like to write a lot. I also think it feels nice to express yourself through music. I’ve done pottery and would like to start learning to crochet. I enjoy looking at certain arts, such as music and books. My favorite art in terms of drawing is abstract art. I love thinking of the endless possibilities of what it could mean, and also wonder how the artist felt when drawing the piece.
The past doesn’t typically have meaning to me. I can be sentimental about certain things at times, but I typically focus my energy mostly on the future. I do things in my present life to prepare for the future, and I have a positive outlook on the future. I don’t like to think of the things that I find unpleasant now, because I believe in a good, happy future where the things that currently bother me will no longer be able to affect me.
I typically will jump at the opportunity to help someone, especially if they are in my family. I do my best to make people’s days, and I try to be of service as best as I can. I used to be unable to say “no”, but I have since learned to enforce boundaries and would never do something that goes against my moral code. If I have a lot on my plate and someone asks me to do something for them, I will typically tell them that I will help them when I can or if I have the time.
Logical consistency is something that I find important, but I wouldn’t mind making exceptions for certain things. I take comfort in knowing that certain outcomes will always remain the same, as I get nervous sometimes when things are unknown. Since I normally can predict what will happen with certain people or events based on prior experience, I find it both interesting and disturbing when the outcome is different.
Efficiency and productivity are not my top priorities, but I do find them important. I like to be efficient in the things I do, but I will not go out of my way to find the “best” way to do something. I like to stay a little productive so that I don’t feel as if I haven’t done anything, but I am perfectly fine with sitting around doing nothing, too. It’s peaceful. I don’t like being in a rush.
Controlling others is something I never do on purpose, but I will admit I can manipulate sometimes. I would never negatively impact someone on purpose, but I am able to manipulate a situation if I find something to be unfair. I’m especially able to do this with the way my mind sees connections between people and things, as well as the way I see into other people’s minds and understand their feelings and actions. It sounds scary but I promise, I mean no harm! :)
Hobbies I enjoy include baking, playing video games, watching videos, writing/reading, and just being around people! I like to share the things I bake, and video games are fun because I can enjoy them alone or with my family. Playing games and watching videos, whether alone or with others, is fun and stimulating for my brain in all the right ways! I much prefer to write over speak, as I feel I can convey things better and express myself through writing. Reading allows me to look into the minds of other people and I think it’s just so fun.
Learning environments are something I normally can adapt to. Whether a teacher is strict or laid back, I am normally able to perform the same way. I can understand each side and typically earn the favor of teachers no matter their teaching styles. I tend to thrive better in environments where things are on a straight path, but I do like to express myself through various pieces of writing when possible.
When I have a project, I would much prefer to start it quickly and finish it as soon as possible. I don’t typically “wing” anything, although I won’t be torn up if something doesn’t go exactly according to plan. I’d rather break things up into manageable tasks and prefer to work alone. I strategize pretty well, but for the most part, I use the strategy as a guideline and like to be creative here and there.
My aspirations are to connect with and help people. I feel a calling to do something and be somewhere that I can help people and understand them. I want to make a difference. I want to be a part of people’s passions and learn their dreams. I want to know the mundane things about them. I want to learn, but I mainly want to help.
I fear being left and not needed. I also fear being taken advantage of and manipulated. I feel that I need to work hard in order to compensate for these things. I also greatly fear having no one to turn to. Being alone is nice, but being lonely is my worst nightmare.
The highs in my life are when I can be around people who don’t drain me. That good feeling after someone tells you you’ve made their day. That feeling you get after you and your family beat the level of the game you’ve been working hard at. The feeling after you look around at your clean room. The feeling after you finally quit that toxic job, or the feeling after someone eats the food you’ve made them. For me, all of those things paired with thinking about and understanding someone’s thoughts and intentions make me happy. They stimulate my brain, and give me that “AHA!” moment.
Lows in my life typically include feeling helpless. I hate when you don’t know how to assist someone, or when all you can do is sit with them. I also hate when people are cruel for no reason. I advocate for justice according to my moral code and I stand up for people as well as what I feel is right. I hate when I think I could have done something better. When I’m upset, I become pessimistic and tend to isolate myself. I hate being stuck with individuals who are unfeeling, uncaring, or narcissistic.
I tend to daydream more than I partake in reality. I have a hard time focusing on what is in front of me, and I like to think more on the hypotheticals. I daydream and think in order to gain a deeper understanding of the world around me, but it causes me to miss some of the simple things right in front of me.
Being alone in a blank, empty room would cause me to think about a lot of things. I would probably think of how to improve myself. I might think of birthday gifts for people, or the next thing I want to cook. I could think of nostalgic things, or the problems I am currently facing in my life. I think I would mostly think on self improvement and the interactions I’ve seen between people.
Making decisions is sometimes hard for me. I normally will go with what my gut tells me, unless there is an obvious logical choice. I tend to be indecisive sometimes, and like to make decisions quickly so I don’t have to think about them anymore. I don’t normally second guess decisions I’ve made.
Emotions are a big part of my life. I like to understand people’s thoughts and feelings, sometimes to the point where I will neglect my own. My own emotions can take me time to understand, but I can read most other people easily. I base my responses to things on how others are feeling.
Agreeing with others just to keep a conversation going is something that I find untruthful. If something goes against my personal moral code, I will either leave or change the subject. I will always kindly stand up for what I believe to be right. I tend to choose my battles, but I will never agree with something that I don’t believe in my heart.
Rules, to me, are made to be followed. Sometimes, I don’t mind bending them a little bit, but I do feel that most people should follow rules the majority of the time. I feel that rules keep things in order and are an important structure in certain places and environments.
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2024.05.15 02:03 TSoWAY Can someone evaluate lyrics I finished for "A Trumper Is An Airhead?" I want to hear from both Democrats & Republicans!

Song: A Trumper Is An Airhead
To the tune of the Mega Man 3: Shadow Man theme
Tune: https://youtu.be/Usl7cw6VnLU?si=SbhyI2mbwAOfC_fj
(#S): # of syllables on this line
Lyrics:

* (0:00) (Instrumental intro; breathe in)

* (0:06) 2: (6S) Yes, that's right: They're airheads!

* (0:18) 6: (5S) He'll sure alarm you

* (0:29) 10: (7S) He'll leave us behind all the more

* (0:42) 14: (7S) Cor'p'rate tax cuts, He'll arrange

* (0:45) 15: (10-15S) Now here's what you really ought to do and not do

* (0:56) 19: (11S) Then swim to the ship of that great blue party

* (0:59) (Brief instrumental breath break)

* (1:05) 21: (6S) Yes they are... such airheads!

* (1:17) 25: (5S) Not Average Joes... like you

* (1:28) 29: (7-8S) The working class, he disengaged

* (1:40) 33: (7S) Democrats must win this race

* (1:43) 34: (10-15S) Now here's what you really ought to do and not do

* (1:55) 38: (11S) Then swim to the ship of that great blue party

* (1:58) (Brief instrumental breath break)

* (2:04) 40: (6S) They're very... much airheads.

* (2:16) 44: (5S) They'll charge high, much more

* (2:27) 48: (7S) His plans go to some extremes.

* (2:39) 52: (7S) Trump promotes disunity

* (2:42) 53: (10-15S) Now here's what you really ought to do and not do

(Tune starts to fade)

* (2:53) 57: (11S) Then swim to the ship of that great blue party

(Fade out)
submitted by TSoWAY to Askpolitics [link] [comments]


2024.05.15 01:53 TSoWAY [Lyrics] A Trumper Is An Airhead, to the tune of the Mega Man 3: Shadow Man theme

Song: A Trumper Is An Airhead
To the tune of the Mega Man 3: Shadow Man theme
Tune: https://youtu.be/Usl7cw6VnLU?si=SbhyI2mbwAOfC_fj
(#S): # of syllables on this line
Lyrics:

* (0:00) (Instrumental intro; breathe in)

* (0:06) 2: (6S) Yes, that's right: They're airheads!

* (0:18) 6: (5S) He'll sure alarm you

* (0:29) 10: (7S) He'll leave us behind all the more

* (0:42) 14: (7S) Cor'p'rate tax cuts, He'll arrange

* (0:45) 15: (10-15S) Now here's what you really ought to do and not do

* (0:56) 19: (11S) Then swim to the ship of that great blue party

* (0:59) (Brief instrumental breath break)

* (1:05) 21: (6S) Yes they are... such airheads!

* (1:17) 25: (5S) Not Average Joes... like you

* (1:28) 29: (7-8S) The working class, he disengaged

* (1:40) 33: (7S) Democrats must win this race

* (1:43) 34: (10-15S) Now here's what you really ought to do and not do

* (1:55) 38: (11S) Then swim to the ship of that great blue party

* (1:58) (Brief instrumental breath break)

* (2:04) 40: (6S) They're very... much airheads.

* (2:16) 44: (5S) They'll charge high, much more

* (2:27) 48: (7S) His plans go to some extremes.

* (2:39) 52: (7S) Trump promotes disunity

* (2:42) 53: (10-15S) Now here's what you really ought to do and not do

(Tune starts to fade)

* (2:53) 57: (11S) Then swim to the ship of that great blue party

(Fade out)
submitted by TSoWAY to Fuckthealtright [link] [comments]


2024.05.15 01:50 TSoWAY [Lyrics] A Trumper Is An Airhead, to the tune of the Mega Man 3: Shadow Man theme

Song: A Trumper Is An Airhead
To the tune of the Mega Man 3: Shadow Man theme
Tune: https://youtu.be/Usl7cw6VnLU?si=SbhyI2mbwAOfC_fj
(#S): # of syllables on this line
Lyrics:

* (0:00) (Instrumental intro; breathe in)

* (0:06) 2: (6S) Yes, that's right: They're airheads!

* (0:18) 6: (5S) He'll sure alarm you

* (0:29) 10: (7S) He'll leave us behind all the more

* (0:42) 14: (7S) Cor'p'rate tax cuts, He'll arrange

* (0:45) 15: (10-15S) Now here's what you really ought to do and not do

* (0:56) 19: (11S) Then swim to the ship of that great blue party

* (0:59) (Brief instrumental breath break)

* (1:05) 21: (6S) Yes they are... such airheads!

* (1:17) 25: (5S) Not Average Joes... like you

* (1:28) 29: (7-8S) The working class, he disengaged

* (1:40) 33: (7S) Democrats must win this race

* (1:43) 34: (10-15S) Now here's what you really ought to do and not do

* (1:55) 38: (11S) Then swim to the ship of that great blue party

* (1:58) (Brief instrumental breath break)

* (2:04) 40: (6S) They're very... much airheads.

* (2:16) 44: (5S) They'll charge high, much more

* (2:27) 48: (7S) His plans go to some extremes.

* (2:39) 52: (7S) Trump promotes disunity

* (2:42) 53: (10-15S) Now here's what you really ought to do and not do

(Tune starts to fade)

* (2:53) 57: (11S) Then swim to the ship of that great blue party

(Fade out)
submitted by TSoWAY to Trumpvirus [link] [comments]


2024.05.15 01:49 blue_kutta Do you fill internal employee surveys at your company?

I don't fill them or I just put all 5-stars.
Don't think there's any point being honest and pointing out negatives at the company. I've not seen an Exec come to Product team or employees and say "Hey, we listen to your feedback and have decided to make this people change or make this fundamental culture change".
The only way I've seen change is replacing whole senior leadership teams. Also, senior leadership doesn't change their style of working or personalities based on employee survey feedbacks. I don't trust these "anonymous" feedbacks as well. So, why bother?
submitted by blue_kutta to ProductManagement [link] [comments]


2024.05.15 01:40 TSoWAY [Lyrics] A Trumper Is An Airhead, to the tune of the Mega Man 3: Shadow Man theme (Trigger warning for those of you with certain political leanings)

Song: A Trumper Is An Airhead
To the tune of the Mega Man 3: Shadow Man theme
Tune: https://youtu.be/Usl7cw6VnLU?si=SbhyI2mbwAOfC_fj
(#S): # of syllables on this line
Lyrics:

* (0:00) (Instrumental intro; breathe in)

* (0:06) 2: (6S) Yes, that's right: They're airheads!

* (0:18) 6: (5S) He'll sure alarm you

* (0:29) 10: (7S) He'll leave us behind all the more

* (0:42) 14: (7S) Cor'p'rate tax cuts, He'll arrange

* (0:45) 15: (10-15S) Now here's what you really ought to do and not do

* (0:56) 19: (11S) Then swim to the ship of that great blue party

* (0:59) (Brief instrumental breath break)

* (1:05) 21: (6S) Yes they are... such airheads!

* (1:17) 25: (5S) Not Average Joes... like you

* (1:28) 29: (7-8S) The working class, he disengaged

* (1:40) 33: (7S) Democrats must win this race

* (1:43) 34: (10-15S) Now here's what you really ought to do and not do

* (1:55) 38: (11S) Then swim to the ship of that great blue party

* (1:58) (Brief instrumental breath break)

* (2:04) 40: (6S) They're very... much airheads.

* (2:16) 44: (5S) They'll charge high, much more

* (2:27) 48: (7S) His plans go to some extremes.

* (2:39) 52: (7S) Trump promotes disunity

* (2:42) 53: (10-15S) Now here's what you really ought to do and not do

(Tune starts to fade)

* (2:53) 57: (11S) Then swim to the ship of that great blue party

(Fade out)
submitted by TSoWAY to LyricalWriting [link] [comments]


2024.05.15 01:28 GPTGamingNews The Ultimate Halo Infinite: Campaign Review

The Ultimate Halo Infinite: Campaign Review
https://preview.redd.it/qyqda90d2h0d1.jpg?width=1100&format=pjpg&auto=webp&s=d3f48440877eff74e0e0dad1f805fcd8b7ea5d39

Game Information

  • Game Name: Halo Infinite
  • Release Date: December 8, 2021
  • Story Length: 9 Hours
  • Completionist Length: 25 Hours
  • Setting/World-Type: Sci-Fi Open World
  • Genre/Sub-Genre: First-person shooter
  • Perspective: First-person
  • Development Engine: Slipspace Engine
https://preview.redd.it/457v3qza2h0d1.jpg?width=1140&format=pjpg&auto=webp&s=66d203fd719bea8c6b3a18b956d07d1053d912b3

Game Publisher and Developer Information

  • Developer: 343 Industries
  • Publisher: Xbox Game Studios
  • Headquarters Location: Redmond, Washington, United States
  • Director: Pierre Hintze
  • Lead Producers: Chris Hager, Brian Lemon, and Casey Marissa Wu
  • Writers: Dan Chosich, Paul Crocker, Jeff Easterling, Aaron Linde
  • Technical Director: David Berger
  • Design Director: Max Szlagor
https://preview.redd.it/0qa55nag2h0d1.jpg?width=3840&format=pjpg&auto=webp&s=37c4ddbd760fd4e3ecd1e3b8903ea84dbad6ff16

STORY ATMOSPHERE LORE - 100/100

During the boarding of the UNSC Infinity supercarrier, Master Chief is thrown into space by Atriox, leader of the Banished. The Banished are a mercenary group that was previously part of the Covenant but broke away due to disagreements with the Covenant leadership. You’re eventually rescued by the Pilot, a survivor of the attack, who reluctantly assists the Master Chief in his mission to take down Atriox and the Banished. After destroying the warship, Chief is picked up by the Pilot, and they head down to Zeta Halo to search for a “weapon” in the mysteriously damaged portion of the ring. With these two introductory missions out of the way, you’re introduced to Halo Infinite’s vibrant yet dangerous open world. Across the 16-story missions, you will find yourself going across Zeta Halo and into the depths of the Forerunner installation.
The campaign features wide and sprawling open fields, claustrophobic underground facilities, and everything in between. The pacing of missions in Infinite is well done and isn’t too fast or slow. Missions are not too long, and you can expect to spend about 11 and a half hours on Zeta Halo when focusing on the main objectives, making it the longest campaign to date, according to HowLongToBeat. When looking to see everything the game has to offer, it’s estimated to take around 27 and a half hours to finish.
Knowing the lore behind the factions only adds to how enjoyable it is to fight against each enemy. For example, Brutes are always looking to fight opponents of noteworthy strength, so they approach battles with the Master Chief with bravado and are often happy to battle with the Spartans. Jackals, on the other hand, are typically pirates and mercenaries and will remark about claiming the bounty on Master Chief during combat. They go as far as commenting on canon events during combat, which is a first for the series. For example, Grunts will sometimes taunt you with a remark about the events of Halo: Reach by saying, “Hey Spartan, Reach called! Just kidding - ha!” Sometimes, Grunts dab after killing you, making them even more hilarious to fight. The colorful personalities that make up the Banished mercenaries make them feel more alive and like real characters you’re battling against. Previous Halo games had less personality-oriented enemies whose combat chatter became repetitive and didn’t make for a marginally more interesting battle.

GAMEPLAY - 95/100

WEAPONS

Since Halo: Combat Evolved, a damage system consisting of Kinetic and Plasma has been in place. Hardlight didn’t make a place for itself until Halo 4 and Shock Damage had its inception in Halo Infinite. Most human-made weapons deal Kinetic damage, which is effective at taking down unshielded enemies like Grunts, while Plasma works best against shields. Hardlight is good against any enemy regardless of their shield status, but the weapons and ammo are few and far between. Shock damage arcs between targets and is great for groups of Banished and their vehicles. As the newest addition to the weapon ecosystem, it makes a powerful statement when used in the midst of battle. Much like previous Halo installments, having only two weapon slots forces you into giving encounters some forethought since you’ll want to be properly prepared for the skirmish. It also makes you have to sacrifice certain weapons and pick up others to gain the upper hand in a fight, especially when facing a boss. Ammo resupplies aren’t new to Halo, but the ability to refill certain ammo like rockets without picking up a duplicate of the weapon is new to the series.
As a first for the series, the open-world design makes the open-battlefield style fights from previous games even more exciting by allowing different approaches to fights to be more viable. Previous installments of the series pitted Master Chief against enemies in arena-style fights, which had a repeating cycle of short battles and then exposition. Infinite has a different sense of balance between combat and exposition. One minute, you’re riding along through the ring, and suddenly you stumble upon a battle between Banished forces and surviving Marines. All hell breaks loose. In prior installments, you knew when combat would start due to the layout of an area, but in Halo Infinite, it’s less predictable but in the best way possible. It brings the ringworld to life and has a sense of curiosity as to what you’ll find yourself in next, similar to random encounters in other RPGs.

ENEMIES

In a first for the series, boss fights also make an appearance in the campaign. The boss fights in the story force you to take the damage system seriously because, without them, you’re bound to have a hard time. The bosses come with their own special fighting style. For example, the Spartan Killers, Hyperius and Tovarus, are both battled at the same time in the mission ‘Pelican Down.’ Hyperius wields a unique Ravager, S7 sniper, and rides a Chopper, while his brother Tovarus has a Scrap Cannon and spike grenades. Fighting both at the same time proves to be a mighty challenge since you’re in an open area with limited weaponry. Each boss has an arena that puts you at a disadvantage, like when you fight the invisible, energy sword-wielding Elite, Chak ’Lok, in a small room full of smoke. Another example would be fighting against the lightning-fast Harbinger in the final mission, along with her incredibly difficult waves of enemies. The bosses come in all forms of Banished and remain a constant threat in both main missions and side objectives.
Although the bosses are difficult, Halo Infinite’s standard enemies pose their own threats and must be handled differently. For example, Jackals have to be dealt with quickly since they often show up with marksman rifles that deal heavy damage. Elites are easily recognized by their tall stature and signature mandibles. They’re honor-bound Captains of the Banished whose inspiring presence makes their soldiers more emboldened and less fearful. Taking them out makes the rest of the battle much more manageable. Grunts are the small and frightened cannon fodder of the Banished who often run in fear when their higher-ups are defeated.

UPGRADES

One of the other new additions to the campaign is an upgrade system. Master Chief can now upgrade parts of his kit to make his gadgets much more powerful by finding and acquiring Spartan Cores. Become a walking tank by upgrading your shield to absorb more damage before breaking or greatly improve the agility of Chief by reducing the cooldown between uses of the Grappleshot. Reduced cooldown is an absolute must if you plan on playing around with the grappling hook during combat since waiting for it to recharge can mean life or death. All of the upgrades play their parts and can be integral to having a battle go your way. The Threat sensor can be upgraded to have a permanent mark on the enemy along with a visible health bar. The Drop Wall can have its strength increased and add shock damage to projectiles you fire through it. Finally, the thruster can increase its dodge distance and give you a cloak effect after use. Each ability upgrade plays into how well you’ll perform during a fight since not using them can cause you to take a lot more damage.

OUTPOSTS

Those aren’t the only new changes Infinite brings to the table. Forward Operating Bases (FOBs) are another new addition to the map. They appear as outposts you can claim during your fight against the Banished and serve as fast travel points. Alongside these FOBs comes a currency known as Valor. Valor is earned through completing the various side missions available across Zeta Halo. The currency allows you to unlock supplies and weapons to aid you in dominating the Banished and the battlefield. Your hard-earned Valor needs only to be spent once for unlimited access to the requisitions. From the simple yet reliable Sidekick sidearm all the way to the big bad behemoth of ground warfare, the Scorpion, Valor enables you to bring out any sort of weapon or vehicle for any scenario.

SIDE OBJECTIVE

The open world of Zeta Halo also has many side missions available, such as hunting down high-value targets (HVTs), rescuing UNSC Marines, and capturing abandoned outposts. These missions can be a great break from the story or provide much-needed Valor to help during the story. Undertaking a High-Value Target mission is as simple as going to the marked location and killing the target. The bosses appear as various types of Banished, and each has its own dossier with backstory and potentially useful information, such as strengths, weaknesses, and potential combat strategies. The HVTs also carry a unique weapon that drops when their wielder is defeated and can be purchased with valor for use during missions. When you’re not taking Banished lives, you can instead save those of the survivors of the UNSC Infinity’s crash. The Marine survivors will usually be engaging Banished troops, and it’s your job to make sure they survive. Upon saving the Marines, you’ll be rewarded with Valor as well as some new comrades who are willing to ride in vehicles and fight with you. Aside from the HVT hunting and marine distress signals, outposts are also available. Each Outpost offers several different objectives that need to be completed in order to shut down the facility. The objectives vary depending on the function of the Outpost, and completing a task can cause enemy reinforcement. Similarly to FOBs, the Outposts act as fast travel points after they’re finished and can be used to call in supplies unlocked through Valor.

FIRST-PERSON SHOOTER - 80/100

As a first-person shooter, Halo Infinite’s campaign excels at the traditional formula while adding new gameplay elements like boss fights. In these additions, Infinite delivers a fun and memorable combination of well-paced storytelling and solid gameplay. The RPG elements, like armor upgrades, make for a more engaging experience by giving an enticing reason to explore the levels and open world of Zeta Halo. All of these elements come together and deliver an amazing FPS game that doesn’t disappoint.

GRAPHICS ART DIRECTION - 95/100

Halo Infinite is the most graphically advanced Halo to date thanks to the new Slipspace engine, which allows it to outshine the previous installments by providing new and updated visuals. The engine enables excellent use of volumetric lighting, giving the interiors beautiful rays of light that shine through cracks and around objects. Each of these components lends itself to the world of Zeta Halo and makes it a true marvel to look at. Indoor sections feel realistic through their use of volumetric lighting and high-resolution textures. These elements make the walk through Forerunner facilities feel strange and alien as the lights twist and turn while you maneuver through the halls. Master Chief's damaged armor looks amazing in the cutscenes, where it looks battered and beat from the various battles the suit has seen. Compared to Halo 5, it’s far more appealing in the lighting and detail while remaining much more realistic with its high-resolution textures. It’s small things like this that make all the difference in how you perceive the game and the time put into it.
The art design of the levels works great in conjunction with the Forerunner plot elements introduced in Halo 4 as the beginning of the Reclaimer Saga. We see a lot of the Forerunner technology at work through things like bridges appearing as you approach and the Forerunner Sentinels flying overhead and working on repairs within facilities. These seemingly small details play a big role in making the factions more believable while also allowing the world to feel unique. While some levels in other Halo games felt a little too similar to one another in some cases, each level in Infinite feels completely different while retaining the identity of Halo Infinite. Compared to the first mission, where the halls of the Banished ship are claustrophobic and limit movement while eliciting the feeling of having a daunting task ahead, ‘Silent Auditorium’ brings you within a massive Forerunner facility that feels larger than life and has a feeling of finality to it.
The larger-than-life buildings of the Forerunners combined with the shiny silver exterior that makes up their facilities make for very regal settings. When paired with the grand and open interiors, the areas provide a majestic feeling and truly make the sci-fi notion come to life. The Banished forces come with their own unique looks as well, with their scarlet armor providing a contrast to the environment that allows for them to be easily distinguished from the background. The scarlet of their armor compliments their ferocity in battle since the Banished aren’t ones to run away from conflict, even with Master Chief.

REPLAYABILITY - 85/100

One of the best parts of Halo campaigns is how replayable they are. Whether you’re playing alone or with a friend at your side, the story of Halo Infinite is captivating and gripping enough to make it worth a few extra playthroughs. The side missions and the optional bosses are plentiful enough that you may not be able to complete the extra objectives in a single run. Aside from a completionist run, you can also try your hand at the infamous LASO challenge. LASO, standing for Legendary All Skulls On, is the ultimate test of your Halo skills and can be as infuriating as it is gratifying once you make it through a section. LASO is just one of many challenging ways the community has made Halo replayable and always a fresh experience. Master Chief’s journey on Zeta Halo is easy to jump back into even after beating it and is great if you’re looking to experience a quality storyline in a fan-favorite universe.

FUN FACTOR - 95/100

The Halo Infinite campaign is incredibly fun and makes for a memorable experience with all of its new additions. Between the classic and new formula for Halo, it finds itself in the middle, where new gameplay elements mesh together with the traditional style seamlessly. The game succeeds at giving you fun new things to play around with while remaining true to the original Halo style. You’ll find the most fun moments when the gameplay finally ‘clicks’ and you manage to pull off that awesome sniper shot or kill that boss that’s been giving you trouble. It’s such a satisfying feeling when you manage to latch onto a Brute chopper with the Grappleshot and yank the Banished out of their vehicles. It feels straight out of a movie and makes you truly immerse yourself in the incredible feats Master Chief is known to pull off. These moments of triumph are what add up to making the campaign so fun and can keep you coming back for more.

TECHNICAL PERFORMANCE - 97/100

Through the time played on both Xbox One and Xbox Series X, the game was incredibly well optimized. The graphics were noticeably different between the two generations, but it’s to be expected with the hardware differences. The game ran as smoothly as ever from the beginning to the end of the campaign. The Xbox One had some intermittent lag and stutter, but it wasn’t enough to impact gameplay significantly. The game ran very consistently throughout the campaign experience and made for a very enjoyable experience since it suffered no crashes.

CREATIVE REVIEW

Halo Infinite, released on December 8, 2021, is an ambitious follow-up to 2015’s Halo 5: Guardians. The game began development by 343 Industries just three years later. This sci-fi first-person shooter is the third installment in the Reclaimer Saga that began with Halo 4 and was published by Xbox Game Studios. Infinite was intended to be a launch release for the Xbox Series XS but was delayed due to internal conflict on development decisions. This installment utilizes the new Slipspace engine in conjunction with Faber, a set of developer tools with some of its components dating back to the early 2000s. Since its release, the campaign has been the subject of critical acclaim, with many praising the innovations the new story brought with it. An open world, new armor abilities, and a new faction all come with the installment’s 28-hour story mode. On the other hand, the free-to-play multiplayer was heavily criticized for its lack of content at launch. Since then, Infinite’s multiplayer has gone through several seasons, each of them introducing new content and different cosmetics to obtain through battle pass progression.
When I booted up the campaign for the first time, I couldn’t help but reminisce on all the good times I had both solo and with friends in previous installments. Memories like Grifball on Halo: Reach, dying four thousand times to Jackal Snipers on Halo 2, and Arbiter saving Chief with a flamethrower in Halo 3. I went in expecting something at least a little better than the catastrophe of Halo 5, but instead, I was met with something very different and unique for the series. Let’s start from the beginning: the opening cutscene and mission one. While Chief is known to be one of gaming’s coolest characters, he got humbled extremely quickly. The scene opens with pure chaos ensuing. There’s fire, plasma, and bullets flying everywhere, and Chief is at the center of it all. I felt like a kid in a candy shop, watching him skillfully maneuver and take down several opponents. That is until the big baddie of the Banished came along. The following encounter between Atriox and Master Chief was absolute humiliation for the mean green killing machine. Atriox grabs him, beats him with his admittedly cool hammer, drags Master Chief through the hangar, and then throws him into space. I was in pure shock as to how Chief just got beaten like nothing. Isn’t he a ‘hyper-lethal’ class Spartan? Maybe it was because he got caught off guard. Regardless, I just watched my childhood get thrown to his presumable death, and I wanted revenge.
Mission one sees us go in a Banished Warship to free the Pelican that Echo-216 saved us with from certain doom. It was straightforward, and I got a good glimpse of that classic Halo gameplay loop so many of us loved: Exploration, combat, and then some exposition. It’s a simple yet effective formula that kept me engaged the whole game. In this opening mission, we get introduced to the newest piece of equipment: the Grappleshot. While simple, it plays a huge role in every aspect of this game. As I got the hang of using it, I found that I could use it for more effective maneuverability in combat, something I did the entire game, which saved me many times. I got to the control room and promptly blew the ship to Smithereens, which left me feeling a lot of satisfaction as I mentally recovered from seeing Chief beaten up by Atriox. After the Banished Warship and one other mission, we get to explore the open world of Zeta Halo.
The world is exciting and fun to explore while supporting characters and cutscenes only add to the already gripping story. I quickly fell in love with the campaign and its characters in a way I hadn’t felt since Halo 4. When I wasn’t doing one of the story missions, I was out, causing a ruckus with the side missions. The High-Value Target missions were personal favorites that you’ll love if you’re a fan of boss fights, something Infinite doesn’t shy away from and has plenty of. Each fight feels like a real challenge since they all put you at a distinct disadvantage, like the Pelican Down mission, where you fight Hyperius and Tovarus at the same time with limited space and weaponry. This challenge translated well into a stark contrast between regular enemies and bosses. It made the bosses really feel threatening, a feeling I felt most games lacked since the fight with General Raam way back in the first Gears of War. There were countless battles, a lot of dying, and tons of fun to be had.
By the time I reached the Silent Auditorium, I had amassed an arsenal of weapons that I thought would make it a piece of cake. Spoiler alert: it was far from easy. I struggled on this mission quite a bit and had to take a break and tackle it again the next day. There were tons of enemies of varying calibers and carrying a lot of guns, but that was nothing new for a final Halo mission. It feels like enemy AI was much better this time around due to technological improvements and level designs largely being in favor of the Banished. The Silent Auditorium is a beautiful but deadly level that kept me on my toes and gave me a real sense of finality and importance as I made my way through the Banished army, protecting the final boss. It really makes you utilize every bit of tech and upgrade you’ve gotten up to this point. I had to throw down many Drop Walls, use a lot of Grappleshots to run away and heal, and use more Threat Sensors than I could count. Eventually, I got to the final boss with little ammo and very small amounts of optimism about the upcoming fight. The reasoning is spoiler-heavy, so I won’t say much, but when you get ready for this mission, come prepared to die a lot.
Halo Infinite had a rocky beginning but has a bright future ahead of it so long as 343 Industries keeps up the amazing work they’ve been doing during the past and current seasons. The campaign is on par with the original trilogy, which many consider to be the pinnacle of the series. It manages to define itself as a fantastic third entry to the Reclaimer Saga that had a rough start with the release of Halo 4 and the negatively received Halo 5: Guardians. While the campaign introduces some things that may initially turn away long-time fans, the gameplay and new additions make the story able to be experienced in a new and unique way. This is only furthered by a fantastic upgrade system that keeps you in the fight against an enemy that hits hard and can take a punch. The level design choices utilize the new gameplay additions like the Grappling Hook to their full extent and encourage you to play around with your new toys, see what strikes your fancy, and master their uses. Likewise, the multiplayer has a lot of charm. The addition of new weapons, new maps, and new modes add up and make for an awesome bout of fun with friends or even by yourself. The seasonal releases and cosmetics for the multiplayer only add to the fun with what many consider to be the best customization received since Halo: Reach. It may have been roughly criticized in the beginning, but it’s clear that 343 Industries took the criticism and set out to give Infinite the makeover of a lifetime. Halo Infinite surpasses expectations while remaining humble in its delivery of an unforgettable campaign and an equally addicting multiplayer that keeps many of us coming back for more. It’s amazing to see how far the game has come since its beta, and it’s hard to contain the excitement that comes with pondering what comes next.

SCORE SUMMARY - 92/100

Halo Infinite is a fantastic entry into one of the most well-known gaming series, and it delivers on nearly every front in its campaign. The cutscenes are beautiful, the RPG elements are prevalent but not overpowering, and the core gameplay is reminiscent of classic Halo. The campaign is easily one of the best entries in the series and delivers a stellar game in all aspects.
https://preview.redd.it/7efzm81s2h0d1.png?width=1920&format=png&auto=webp&s=74b6dc6501766d0d0b7dba6dd892f4b232353ee1
Roland Martinez
Reviewer
Favorite Game: Gears of War
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2024.05.15 01:22 Rozen503 Dori with Miku's Rabbit Hole Nurse style

Dori with Miku's Rabbit Hole Nurse style submitted by Rozen503 to DoriMains [link] [comments]


2024.05.15 00:59 agileideation The Underrated Power of Leadership in Shaping Organizational Culture

Today, I want to dive deep into a topic that's close to my heart and crucial for any organization aiming for the stars: the profound influence of leadership on organizational culture. In the bustling world of business, it's easy to get caught up in numbers, targets, and bottom lines. But at the end of the day, what truly defines the success and resilience of an organization? I argue it’s the culture — the very soul of the organization, and it’s directly shaped by the shadow of its leaders.
Leadership and Culture: Two Sides of the Same Coin
Leadership isn’t just about direction; it’s about the essence that permeates through the halls of your organization. It’s what makes your team tick, innovate, and surpass expectations. But here’s the catch: this essence, this culture, is a mirror reflection of the values, actions, and visions of its leaders. Whether it’s fostering innovation, driving engagement, or ensuring employee satisfaction, the leader’s influence is omnipresent.
The Role of Coaching in Leadership
One of the most powerful tools I’ve found in shaping organizational culture is coaching — both being coached and adopting a coaching mindset as a leader. Coaching opens up avenues for self-reflection, challenge, and growth. It’s about asking the right questions, not just giving orders. How do you align your actions with your core values? How do you encourage open communication and embrace diverse thoughts? Coaching can guide leaders in consciously crafting a culture that not only reflects their values but also promotes a sustainable, innovative, and engaged workforce.
Why This Matters
In an era where employee engagement and retention are more critical than ever, understanding the ripple effect of your leadership style is paramount. An organization that champions a positive, value-driven culture is more likely to attract talent, inspire loyalty, and achieve its strategic goals. It’s about creating an environment where employees don’t just work; they thrive.
I’m curious to hear your thoughts: Have you experienced leadership that significantly impacted organizational culture, for better or worse? How do you see coaching fitting into the leadership toolkit for cultivating a positive culture? Let's start a conversation. Whether you’re a seasoned executive, an aspiring leader, or someone passionate about the dynamics of organizational culture, I believe your insights and experiences can enrich this discussion. And if you’re curious about exploring how coaching can elevate your leadership and organizational culture, I’m here to chat.
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2024.05.15 00:53 cathygag If Gilead were real, and eventually were to fall into decline and fail- what catalysts or long term mistakes do you think would ultimately cause the fall of Gilead as a Nation State?

What real life political, economic, societal, military, governance, leadership backbiting, or other issues that have brought down real governments and nation states do you think would ultimately lead to the fall of Gilead?
I think that their focus on isolationism, naturally less productive organic agriculture not meeting the needs of a growing population, and the lack of technology and manufacturing in agricultural production means relying ever increasingly on an aging workforce that can not meet the production levels of mechanized food production. It also means that should they return to machinery as older workers can no longer keep up with demand, there will not be the skills or equipment needed to make the necessary repairs- due to their isolationist ideals and basically pissing off the rest of the world, they’re going to have a hard time finding farm equipment overseas
And while theyre currently pro vaccines, it’s inevitable that the religious zealots will push for no vaccines. STD’s are also never discussed- syphilis, chlamydia, gonorrhea- all need antibiotics, new emergent disease variants require new vaccines to be developed, agricultural strains that are resistant to the new climate and disease strains of the post war world, and the means of development and production of all of which won’t exist after they’ve destroyed higher education institutions, invariably killed all of the research scientists who used feral stem cell lines, and all of those who were educated under the pre war systems will eventually die.
If the series scenes showing the schools and children gathered in homes and public spaces is reflective of the the gender gap in new births, Gilead’s new generation of children has a very skewed ratio of female to male infants being born, so even if the decision is made to provide the boys with higher education in Gilead with an old fashioned apprenticeship and fellow style interning with older educated professionals, based on the gender gap shown, there will simply not be enough young men to fill all the necessary rolls in society that Gilead reserves exclusively for men- leadership, military, medicine and the sciences, homeland security, police and fire, construction and the maintenance trades, architecture and development, food merchants and food chain movement, butchers, warehouse staff, delivery drivers, manufacturing, etc.
Older Women, specifically the Martha’s, seem to be the majority of the hard on the body farming labor and environmental toxic clean up- meaning that the aging female workforce producing the majority of the food as well as working toward increasing available tillable acreage are going to be physically unable to work or dead in short order. The middle generation of younger women are still possibly fertile- but they’re being sent to the colonies to die rather than being sent to agricultural areas to work. The kidnapped children all seem to be have given to commanders and upper class families, meaning it’s unlikely they will age into those farming rolls. It’s a bottleneck with defined expiration date.
Also, other than handmaids and fertile women-there are no other desirable exports for Gilead to offer other nations for food and needed goods, and it’s likely that there would be many nations who would have zero interest in returning to the slave trade, especially sex trafficking and forced pregnancies, and practically speaking, some nations’ would be opposed to interracial births and diluting their gene pools.
And I suspect Gilead, and likely all of the world’s Islamic, Atheist, Catholic, Non-denominational, and Jewish nation states would be mutually opposed to engaging in trade or cultural exchanges due to Gilead’s heretical religious beliefs and the persecution, executions, and unlawful seizing of property from the religious brothers in what is now Gilead during the war, as well as the impossibility of open borders with a nation still executing citizens for their religious beliefs. (Btw- any idea what denomination Gilead is most likely to be?)
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2024.05.15 00:41 businessnewstv How to accept credit card payments for your Tow Truck Business in 2024

Introduction to accepting credit card payments for your Tow Truck Business

Accepting credit card payments for your Tow Truck Business is essential in today's digital age. With the increasing popularity of cashless transactions, customers expect the convenience and security of paying with their credit cards. By integrating Square, a leading payment processing platform, into your business, you can provide your customers with a seamless and reliable payment experience. In this article, we will explore the various benefits of accepting credit card payments with Square and guide you through the process of setting up your tow truck business to accept card payments. Whether you operate a small towing company or a large fleet, accepting credit card payments can help you streamline your operations, increase customer satisfaction, and ultimately boost your revenue. So let's dive in and learn how to leverage Square for your tow truck business!

Benefits of accepting credit card payments

Accepting credit card payments for your tow truck business with Square offers numerous benefits. One of the key advantages is the ability to easily book a consultation. With Square's user-friendly platform, customers can conveniently schedule a consultation with your business to discuss their specific needs and requirements. This streamlined process saves both you and your customers valuable time and ensures that you are able to provide personalized and tailored services. By offering the option to book a consultation through credit card payments, you are demonstrating a commitment to customer satisfaction and convenience.

Overview of Square as a payment solution

Square is a versatile and reliable payment solution that can greatly benefit your Tow Truck Business. With Square, you can easily accept credit card payments from your customers, providing them with a convenient and secure way to pay for your services. Square offers a range of features and tools that make managing payments seamless and efficient. From its user-friendly interface to its robust reporting capabilities, Square provides a comprehensive solution for accepting and processing credit card payments. Whether you're operating a small towing business or a larger fleet, Square can help streamline your payment processes and improve your overall customer experience. By choosing Square as your payment solution, you can enhance the professionalism and credibility of your Tow Truck Business while ensuring a smooth and hassle-free payment experience for your customers.

Setting up a Square account

Creating a Square account

To create a Square account for your Tow Truck Business, follow these steps:

Verifying your identity

Verifying your identity is an essential step when setting up credit card payments for your Tow Truck Business with Square. It ensures that you are a legitimate business and helps protect against fraudulent transactions. To verify your identity, you will need to provide certain documents and information to Square. This process is necessary to comply with financial regulations and to maintain the security and trust of your customers. By completing the verification process, you can confidently accept credit card payments and provide reliable and secure staffing solutions for your Tow Truck Business.

Linking your bank account

To link your bank account, follow these steps:

Choosing the right Square hardware

Understanding the different Square hardware options

Square offers a variety of hardware options that cater to the specific needs of different businesses. Understanding the different Square hardware options is crucial for businesses looking to accept credit card payments efficiently and securely. One of the key considerations is ecofriendliness, which is becoming increasingly important in today's environmentally conscious world. Square offers ecofriendly vending solutions that not only enable businesses to accept credit card payments but also contribute to reducing their carbon footprint. By choosing Square's ecofriendly vending options, businesses can showcase their commitment to sustainability and attract environmentally conscious customers. These options provide a seamless and convenient payment experience for customers while aligning with the business's values of being ecofriendly. With Square's range of hardware options, businesses can find the perfect solution that meets their unique needs and supports their ecofriendly initiatives.

Selecting the hardware that suits your Tow Truck Business needs

Selecting the hardware that suits your Tow Truck Business needs can be a crucial step in ensuring smooth credit card payment transactions. With the right hardware, you can provide your customers with a seamless and secure payment experience. When choosing the hardware for your tow truck business, consider factors such as reliability, compatibility, and ease of use. It is important to select a hardware solution that can handle the demands of your business and integrate seamlessly with your existing systems. By following a step-by-step approach and considering the specific requirements of your business, you can find the perfect hardware solution that meets your needs.

Setting up and configuring the chosen hardware

Setting up and configuring the chosen hardware is a crucial step in accepting credit card payments for your Tow Truck Business with Square. By ensuring that the hardware is properly installed and optimized, you can provide a seamless payment experience for your customers. In the context of the Texas economy, where the tow truck industry plays a significant role, it is essential to have efficient payment processing systems in place. The Texas economy has been thriving, and businesses, including tow truck companies, need to keep up with the latest payment technologies to stay competitive. Square offers a range of hardware options that are compatible with the Texas economy, allowing tow truck businesses to accept credit card payments securely and efficiently. With Square's user-friendly interface and reliable hardware, tow truck businesses in Texas can streamline their payment processes and contribute to the growth of the state's economy.

Integrating Square with your Tow Truck Business website

Adding Square payment buttons to your website

To add Square payment buttons to your website, you will need to integrate the Square graphics into your website's design. Graphics play a crucial role in enhancing the visual appeal and user experience of your website. By incorporating Square graphics, you can create a seamless and professional look for your payment buttons. These graphics can be strategically placed on your website's checkout page or any other relevant section to attract the attention of your customers. By clicking on these graphics, your customers will be directed to the Square payment gateway, where they can securely complete their credit card transactions. Incorporating graphics into your website design not only adds aesthetic value but also instills trust and credibility in your customers, making them more likely to make a purchase. So, make sure to utilize the power of graphics and integrate Square payment buttons seamlessly into your website's design.

Customizing the appearance of the payment buttons

To enhance the overall look and feel of your payment buttons, Square provides several customization options. By customizing the appearance of the payment buttons, you can ensure that they align with your brand's aesthetics and seamlessly integrate into your website or mobile app. Square allows you to modify the color, size, shape, and text of the buttons, giving you complete control over their visual representation. Whether you prefer a sleek and modern design or a more traditional and elegant style, Square's customization options allow you to create payment buttons that reflect your business's unique identity. By presenting a cohesive and visually appealing payment experience, you can instill trust and confidence in your customers, ultimately leading to higher conversion rates and increased sales for your tow truck business.

Testing the payment integration

Testing the payment integration is a crucial step in ensuring that your tow truck business can seamlessly accept credit card payments. By thoroughly testing the integration, you can identify and resolve any potential issues or errors before your customers encounter them. This not only enhances the overall customer experience but also instills trust and confidence in your business. Additionally, testing the payment integration allows you to evaluate the efficiency and reliability of the Square platform, ensuring that it meets your business's specific needs. To optimize the performance of your tow truck business and attract more customers, it is essential to implement effective SEO techniques. By utilizing SEO techniques, such as keyword optimization, meta tags, and backlinking strategies, you can improve your website's visibility on search engines and drive organic traffic. Implementing these techniques will enable your tow truck business to reach a wider audience and increase its online presence. When it comes to SEO techniques, it is important to stay updated with the latest industry trends and best practices to maintain a competitive edge.

Accepting credit card payments in-person

Using Square Point of Sale (POS) app on your mobile device

Using Square Point of Sale (POS) app on your mobile device is a convenient and efficient way to accept credit card payments for your Tow Truck Business. With the Square POS app, you can easily process transactions, track sales, and manage inventory right from your smartphone or tablet. The app offers a user-friendly interface, making it simple for both you and your customers to complete transactions quickly and securely. Additionally, Square provides advanced security features to protect sensitive customer information, ensuring a safe and reliable payment experience. By utilizing the Square POS app, you can streamline your payment process and provide a seamless payment experience for your customers, ultimately helping to grow your Tow Truck Business.

Processing payments with Square Reader

Processing payments with Square Reader is an efficient way to streamline your tow truck business operations. With Square Reader, you can easily accept credit card payments from your customers, providing them with a convenient and secure payment option. By integrating Square's payment processing technology, you can ensure fast and reliable transactions, allowing you to focus on providing top-notch towing services. Streamlining your payment processes with Square Reader not only enhances the overall customer experience but also improves the efficiency of your business operations.

Handling tips and refunds

Handling tips and refunds are important aspects of running a successful tow truck business. When it comes to handling tips, it is crucial to provide excellent customer service and ensure that your drivers are trained to handle payments professionally. Refunds, on the other hand, should be handled with care and efficiency to maintain customer satisfaction. As a tow truck business owner, it is essential to have a well-designed system in place for handling tips and refunds to streamline the payment process and enhance the overall customer experience.

Managing credit card payments and transactions

Viewing and tracking transactions in your Square dashboard

Viewing and tracking transactions in your Square dashboard is an essential task for managing your Tow Truck Business. With Square's user-friendly interface, you can easily access detailed information about each transaction, including the date, time, and amount. Additionally, Square provides comprehensive reports and analytics to help you gain insights into your business performance. By regularly reviewing and analyzing your transactions, you can identify trends, monitor sales growth, and make informed decisions to optimize your business operations. Whether you need to reconcile payments, track refunds, or analyze sales data, Square's dashboard offers a robust set of tools to streamline your financial management process.

Generating reports for financial analysis

Generating reports for financial analysis is a crucial aspect of managing a Tow Truck Business. By analyzing financial data, business owners can gain valuable insights into the financial health of their company and make informed decisions. One important step in generating these reports is to register the corporation online. This process ensures that the business is legally recognized and can access the necessary financial tools and resources. Registering the corporation online also provides credibility and trust to customers and partners. With the right financial analysis reports, a Tow Truck Business can track revenue, expenses, and profitability, enabling them to optimize their operations and achieve long-term success.

Managing disputes and chargebacks

Managing disputes and chargebacks is an essential aspect of running a tow truck business that accepts credit card payments with Square. Disputes and chargebacks can arise when customers have concerns or issues with their transactions, such as unauthorized charges or dissatisfaction with the service provided. To effectively manage disputes and chargebacks, it is important to have clear policies and procedures in place. This includes promptly addressing customer concerns, providing detailed documentation of transactions, and working towards a fair resolution. By proactively managing disputes and chargebacks, tow truck businesses can maintain customer satisfaction and protect their reputation in the industry.

Conclusion

Summary of the benefits of accepting credit card payments with Square

Accepting credit card payments with Square offers numerous benefits for your Tow Truck Business. Firstly, it allows you to provide a convenient payment option for your customers, enhancing their overall experience. With Square, you can accept all major credit cards, ensuring that you don't miss out on potential sales. Additionally, Square provides secure and reliable payment processing, giving you peace of mind knowing that your customers' sensitive information is protected. Furthermore, Square offers competitive transaction rates, enabling you to save on processing fees and increase your profit margins. Lastly, Square provides comprehensive reporting and analytics tools, allowing you to gain valuable insights into your business's financial performance. Overall, accepting credit card payments with Square is a smart choice that can help streamline your payment process, attract more customers, and boost your bottom line.

Final thoughts on integrating Square into your Tow Truck Business

In conclusion, integrating Square into your Tow Truck Business can greatly streamline your payment process and enhance the overall customer experience. With its user-friendly interface, secure payment processing, and robust reporting tools, Square offers a reliable and efficient solution for accepting credit card payments. By implementing Square, you can ensure that your customers have a seamless and convenient payment experience, while also benefiting from features such as inventory management and customer analytics. Whether you are a small tow truck business or a larger operation, Square can help you simplify your payment operations and improve your bottom line. So, don't hesitate to integrate Square into your business and start reaping the benefits today.

Future trends in credit card payment technology

Future trends in credit card payment technology are constantly evolving to meet the growing needs of businesses and consumers. One of the key trends in this space is the high demand for travel nurses. With the increasing number of people traveling for work or leisure, the need for convenient and secure credit card payment options has become crucial. Businesses in the tow truck industry, such as yours, can benefit from this trend by adopting Square's credit card payment system. Square offers a seamless and user-friendly platform that allows tow truck businesses to accept credit card payments easily and securely. By integrating Square's technology into your business, you can provide your customers with a convenient and hassle-free payment experience, ultimately enhancing customer satisfaction and loyalty. Stay ahead of the curve by embracing the future of credit card payment technology and meet the high demand for travel nurses in the process.
In conclusion, Square Instant Access is the perfect solution for small businesses looking for quick and easy access to funds. With Square Instant Access, you no longer have to struggle to get the funds you need to grow your business. Whether you need money for inventory, equipment, or marketing, Square Instant Access has got you covered. Say goodbye to long waiting times and complicated loan applications. With just a few clicks, you can have the funds you need deposited directly into your Square account. Don't miss out on this opportunity to take your business to the next level. Visit our website today to learn more about Square Instant Access and start growing your business with ease.
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2024.05.15 00:23 MekoMikoMii List of thing I've noticed

A personal list from a someone who plays both sides of things that I have yet to see from every killer, this is a list of stuff I'd expect, things that no one I don't think has ever seen, and things that while don't personally annoy me definitely give reason to why some survivors are toxic to and BM certain killers (THIS LIST DOES NOT APPLY TO ALL KILLERS, JUST THE ONES I'VE PLAYED AGAINST)
Trapper: You guys are fine, theres nothing I have to say
Wraith: While I have nothing to say, someones gonna bring it up, silent bell, its hard to go against but it's fun
Hillbilly AND Leather face: Some of you use the chainsaw the entire game, I get it, its easier, but surly that house has to get annoying (chainsaws entire match)
Nurse: Nothing to say about you either
Huntress: We all saw this coming, hatchets, youd have em to counter pallet drops if youd stop using them the entire game (A huntress that doesn't just throw axes all game)
Hag: You really like marking hooks, why not make it a 50/50 for the survivors? Random intervals (camps hooks)
Doc: Do you need to shock the ground every five seconds, i get it, you have to build up the effect, but even afterwards (shocks ground all game)
Spirit: Theres nothing wrong with you, I love you (This is coming from a Spirit main)
Legion: I have to see one that sweats actually, the few I've seen are all fun meme killers
Plague: I love you also and I hope you get rid of your sickness soon (This is coming from a Plague main)
Demodog: I have yet to see one at all
Oni: Nothing to say
Twins: You never let Victor run around, let the man run (seriously, use Victor as well)
Trickster: Same as huntress, youd have knives if you didn't throw them all at the start (you roll a nat 1 and none of your daggers hit) (DND Chapter hype)
Nemesis: Have yet to see a sweat, fun meme killer, but with tentacle
Artist: Nothing to say, you bird lovers are ok (coming from an Artist main)
Onryō: No one ever touches the TVs, why don't you use them? (Have yet to see one use their ability)
Knight: Nothing to say, but can one if you get the Moth Knight skin, I feel like the only one with it
Skull Merchant: Nothing to say, youre cool (coming from Skull Merchant main)
Singularity: Have yet to see one at all
Unknown: Stop spitting on us, most of us don't like it and its gross (uses ability all game)
Chucky: I surprisingly have nothing to say, Im impressed
Xenomoeph: Shimmy shammy all you want, but that tail is gonna break one day (only hits with tail)
Wesker: Are you training for the Olympics cause you love that dash ability (uses dash only in chases)
Dredge: Nothing, funny meme killer
Pinhead: Nothing, funny meme killer
Blight: Is your head ok? Did Wesker say he's faster? (Runs all game)
Pyramid Head: Dont you guys have a cage? Where is it? What does it do? (Have yet to be caged)
DeathSlinger: This isn't CoD you walking dead reject (uses nothing but harpoon)
Ghostface: Nothing to say, but can you please Mori me, I don't mind dying just make me go out in style please
Clown: I somehow have nothing to say, but you need better skins, clown fashion is down low
Pig: I don't get why you trap and hook, doesnt the timer pause when you do? (Hooks and Traps) (Please let me boop you at least once per hook state)
Freddy: Have yet to see one at all
Myers: Is Tombstoning every game necessary? (have yet to be hit and downed by basic attack)
Again, doesnt apply to all, not ranting or complaining, just things I've noticed when I play killer, I won't be making a list for survivors cause I don't really run into terrible people that often, but why do some of you message killers after the game? Playing for fun is a thing if a killer does "bad" that doesnt mean you have to clown then for it (At least twice per day when i play killer someone messages me thinking I'm mad, weirdos)
submitted by MekoMikoMii to deadbydaylight [link] [comments]


2024.05.15 00:00 ThrowRA26_12 I have never been so inactive in my entire life.

I’m 36w pregnant and I have never felt so lazy. This is my second pregnancy, but it’s come eight years after my first. Before being pregnant, I worked 12 hour shifts at a popular microchip fab as a chem technician. Once I found out I was pregnant, I left considering there’s no safe way to perform that job in my eyes while expecting. I’ve always been on my feet, super active. I go camping all the time(primitive style), kayaking, fishing, hiking, cliff jumping, running…you name it.
I think it wasn’t until around 20 weeks or so that I really slowed down to a damn near halt. I’ve been pregnant throughout the entire winter in upstate NY. I haven’t been able to go walking due to ice, cold temps, snow, or just simply not feeling like it. Also, I’ve had TERRIBLE pelvic pain this entire pregnancy. I have expressed that it’s been debilitating most times to my OB, to which he replies: that’s normal.
I want to say from about February-mid April, I just didn’t move around. I have had an impossible time sleeping, even with medication, since January so I naturally feel sluggish. I’ve laid in bed or walked around my apartment for those three months.
Now: I’ve been on iron for a few weeks to boost my energy per nurses recommendation and I feel much better energy wise despite not getting more than 4-5 hours a night of sleep. I’m carrying super low this pregnancy so walking is still awful. Doc still refuses to suggest anything other than it’s normal and to deal. Some days, I feel great and can manage it.
I guess I just came here to complain. I feel awful for being so inactive but I’m so exhausted or just in pain. Why does it feel like I’m in the wrong when my body just tells me to rest?? I WISH I could get out more and run again or do yoga or anything that involves moving around, but I just cannot. Am I alone here?
submitted by ThrowRA26_12 to BabyBumps [link] [comments]


2024.05.14 23:39 iago_hedgehog League art and Skins

Hello people, I've been around SR for a long time now, and I can't help but feel that the quality of the skins has dropped and/or stagnated, a totally personal feeling ok? A lot of generic or repetitive stuff, today we have the "league of legends woman" meme, but sometimes there are some good precious pearls, if before because we had fewer skins I waited more anxiously for a skin of the characters I play,adn I was a person who bought skins ONLY for splash arts, seriously back in 2015-17 there are not much digital artists on the level of LoL art, today I find myself skipping skins because they are generic or just soulless(splashes AND in game), without anything really flashy or that really feeds the fantasy of the character as riot likes to say it does, I won't even comment on certain skins that really waste a lot of potential,
I can't help but have the feeling "I don't want to support this idea", for example prestige skins, FOMO is not healthy, but on the other hand sometimes they even do a nice job, which leads me to my question, do you think you believe or know if by buying skins we make riot understand that we like / support X or Y artist? Because some artists are really good and I would like to support their work, in this case an X skin for the game, do you think that skins that sell increase the morale of artists? or is it crazy in my head and I should support the guy by other means anyway? Do you guys feels like it? or similar? like as an amateur artist I understand that everybody have different perpectives that what is "good" or "better" but seriously almost every splash default and skins the artist seems to choose the less inspired of all then, and I see people saying the same thing, one trick that i would do for avoid these thing is adopt other art styles, like SoulFighter has done, I post a 2 posts in the past saying this but do you guys remeber oriental jax old splash? that one is SO MUCH better than the actual has a so unique feeling, and the new translated all that black and white "manual" painting with a single brush line on the screen...WOW. old nurse akali that have an anime style, I wish that Battle academia has an style like that.
Thats it I should ended this post one paragraph earlier, I'm extending myself too much. ty for read it all and have a nice week!
submitted by iago_hedgehog to leagueoflegends [link] [comments]


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