Xbox 360 elite power cable

.NET

2008.01.25 07:47 .NET

.NET Community, if you are using C#, VB.NET, F#, or anything running with .NET... you are at the right place!
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2008.01.25 04:31 Microsoft

Welcome to the Microsoft subreddit. Content here should be primarily about Microsoft's suite of services, products and games which we publish. If you require support, please post your question within the pinned thread where our Social Media team will respond to you.
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2018.08.21 20:30 CommandoB57 STEINS;GATE France

Bienvenue sur le subreddit officiel de la communauté française de STEINS;GATE, ainsi que des autres SciAdv. STEINS;GATE, STEINS;GATE 0, et STEINS;GATE Elite sont des VN disponibles sur Xbox 360, Windows, PSP, PS3, PS Vita, Xbox One et Switch.
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2024.05.16 23:02 EpicOneHit FAST BOOT STUCK? hard drive died?

i have a first gen with i believe the 512gig hard drive. i woke up my shield and when i try to click on a app the shield froze so i unplugged the power cable and replunged it in and brings me to fast boot i used the power button to click continue and it just restart and brings me back to fast boot. what should i do? i bought this new when it first came out never had a problem tell today
submitted by EpicOneHit to ShieldAndroidTV [link] [comments]


2024.05.16 23:01 The_JG_Man Eventful - Ep. 1 - Breen Sarr Thein carrier

Eventful - Ep. 1 - Breen Sarr Thein carrier
I like STO. I like the ships. I like looking at the ships. Sometimes I even like flying them.
I've been playing since the game went FTP all those years ago. I have all the T6 event ships. Not everyone does. Maybe you have and forgotten about them.
I also have spare time.
Welcome to Eventful!
I thought it'd be fun to go back and check out the T6 event ships in chronological order by playing with them for a bit and see if they're (still) fun and how power creep has treated them.
I have a Romulan engineer who previously lived as a level 65 neutral until I decided to do something with him. He has a few traits from levelling with Romulan ships and from legendaries on my account. His gear is almost all at Mk XV with varying states of quality. The rest of my characters on the account can comfortably play elite TFOs, but here I'll be sticking to advanced at most.
The ships will not necessarily be optimised because in practical terms I didn't want to commit to the time and money to get them there, but also because I wanted a sort of "mostly knows what they're doing" build because not everyone is comfortable running elite TFOs, nor has many C-Store ships and so on. It's not perfect because I have full endeavours and aforementioned traits, starting funds and lots of other doodads, but I thought some sort of limitation would be good.
Once a basic build is established I'd take the ship into some patrols and/or random advanced TFOs until I complete the mastery and then carried on until I'd got enough out of it.
Alright, preamble done. Let's play!
Breen Sarr Thein carrier
The first T6 event ship and one I have a fondness for given it helped one of my new characters get through Delta Rising. Medium-sized, not terribly agile, pretty mean looking. Visually I think it still holds up really. The asymmetrical design means the model's age isn't so much a factor and whilst the 'Upgrade' hull material isn't great, black hides the lower detail compared to modern ships. The original Breen material isn't quite so hot, but still has some charm. As a non-canon design, it fits into what little Breen aesthetic we have witrhout much issue.
https://preview.redd.it/eslnwosumu0d1.jpg?width=1920&format=pjpg&auto=webp&s=c30dd8b4042729433767b0060bc21410301b2f51
How's the general lay-out?
Dated, but workable. More recent event ships have been given a few more toys to play with in regards to specialist seating, so the Lt Eng/Int feels very restrictive, but the Lt Uni means that you can really have minimal engineering here, make use of some Int toys (such as OSS) and have your key science and tactical abilities. The lack of a secondary deflector and only four science console slots obviously hurts its science capabilities and with only three engineering slots it is held back from going all in on the advanced pet consoles. Nevertheless if you're going for an unoptimised but still effective build, it flies well.
Customisation options?
You can either have a dated hull material or an even more dated hull material. Then again the Breen clearly didn't intend for people to like looking at their ships.
How's the trait and console?
I'm not much of a pet player, but that trait seems ok? Maybe not a priority, but not wasted. The 5km limit might be quite restrictive in the Sarr Thein itself, but perhaps not as much with more versatile craft.
The console remains locked to the four Breen models, but meshes decently with the trait in terms of supporting pets. Shield healing isn't as common as hull healing for many people, so that stat isn't the best, whilst the exotic damage buff at least goes some way to making up for no secdef. The active definitely hasn't weathered time terribly well with the boff recharge feeling a little irrelevant today, but the resistances are nice.
Any other fun toys?
If you have either the T5 or T6 Breen raider you can buy frigate pets to use instead of the fighters it comes with by default. The frigates are equipped with Tachyon Beams and raider flanking as standard. Their damage is so-so, at least to the naked eye, but the TB helps with weakening tougher targets and the craft themselves seemed to hang in there.
Overall...
It's still good? 'Dated' is the key word here for sure from a meta perspective and the goodies it comes with maybe aren't so vital, but the ship itself and the frigate pets make for a fun duo. With more time and effort a DEWsci build doesn't seem completely out-there as a use for the ship given the LtC seating, only six weapon slots reducing overrall weapon energy drain and four tactical consoles for boosting your weapon of choice.
Next time?
A command cruiser.
submitted by The_JG_Man to sto [link] [comments]


2024.05.16 22:58 ThomasEduardoVZ My monitor's power cable doesn't fit

My monitor's power cable doesn't fit submitted by ThomasEduardoVZ to pcmasterrace [link] [comments]


2024.05.16 22:58 HoldinTime Model/part help

Hello all,
I am looking to find a new dock or power cable for a Shark rv2002wxus. The problem is I can't seem to find any information on this specific model on the shark website, basic searches, or even ebay and Amazon replacement listing's. Does anyone have this vacuum? I'd really like to save the 200-300 dollars.
Thank you for your time!
submitted by HoldinTime to RobotVacuums [link] [comments]


2024.05.16 22:50 EvilEmuOfDoom My Thermaltake Tower 300 Project Zero build. The good, bad, tips, and why I had to return it despite loving it.

https://preview.redd.it/3mk8opd2pu0d1.jpg?width=1536&format=pjpg&auto=webp&s=005e7e74a8ca90537b9a5b4331b8214c3bfdfd04
Before you read my way-too-long write up. Note that if you find any glaring/obvious mistakes I've made that this is my first custom PC build since I built a dual-Celeron 300A system using socket to slot adapters and overclocking to 454Mhz in 1999 to play Quake 2 in Windows NT! So I'm a little rusty ;)

Parts:

The Good:

The Bad:

Important Notes:

Tips and Tricks:

Project Zero motherboard right side (when looking at the back) header access: I don't know if this was a good or bad idea but I basically put only the 3 motherboard screws in place on the right side (when looking from the front) then positioned the case vertically. I then loosened those 3 screws just enough that I could swing the left side of the motherboard (when looking from the front) about 1 inch or so away from the case like opening a door slightly. That gave me enough room to access the headers using two hands by positioning myself on that side of the case and reaching from the rear with my left hand and reaching through the side with my right hand. This actually made it pretty easy to hook up those headers although it might not be the safest setup for the motherboard. I did this before hooking up anything else to the motherboard.
TT TH360 V2 AIO: I was able to mount this with the tubes at the bottom but it was tricky. I backed my power supply out a few inches, put the bottom of the radiator assembly in place, with the top leaning back out of the case while I routed the tubes carefully towards the front of the case (see pics). I then screwed the radiator bracket into place and slid my power supply back in and secured it.

Why I'm returning my Tower 300:

Unfortunately, I could not get my GPU to run lower than 76C at 100% fans when the case was vertical (slower fans made it thermal throttle at 84C). I put a digital thermometer in the case and it was 26C while the room was 22C. Even having every panel on the case off helped very little. When I tipped the case on it's side so that the GPU was oriented like it would be in a normal case (I propped it up at each end on 2 boxes to not block the air intake) the temps dropped down to 55C at 50% fans and that was without adjusting the airflow in the case to make it better horizontally so the case was actually hotter at 32C. Working with MSI support we determined that heat from other components on the card was likely migrating to the chip while in this position :(. I could have got the horizontal stand but the case just doesn't fit my desk setup in that orientation. So, my choices were to either return my GPU and try to find one that works in this case or replace the case. I didn't want to risk having to try and return a bunch of cards so sadly I'm returning the case and getting a Corsair 6500x. However, if you have a way to test or confirm that a GPU works in this vertical orientation, I do recommend the Tower 300 case. I will miss it.
submitted by EvilEmuOfDoom to PcBuild [link] [comments]


2024.05.16 22:48 VirtualClout [5-16] Equipment Discount Dump

Here are some Gym equipment deals i've found today on amazon.
I track deals everyday, if you would like to see daily updates, you can check out Doyouevensave.com. It took me 8 months to create and is now running automatically and out of my own pocket. If there's any equipment you would like me to track, please let me know. Thanks
Category: Weights Title: BalanceFrom Color Coded Olympic Bumper Plate Weight Plate with Steel Hub, 10LB Single Original Price: 38.48 Sale Price: 25.40 (34% OFF) URL: https://www.amazon.com/dp/B08MN99MGF
Category: Weights Title: GIKPAL Bumper Plates, 2-Inch Olympic Weight Plates with Steel Hub, Rubber Weight Plates High-Bounce with Colored Fleck for Weight Lifting Strength Training,100lbs Original Price: 159.99 Sale Price: 139.99 (13% OFF) URL: https://www.amazon.com/dp/B0BZZDRMG2
Category: Barbells Title: CAP Barbell Classic 7-Foot Olympic Bar, Chrome - New Version (OBIS-85) Original Price: 78.99 Sale Price: 59.99 (24% OFF) URL: https://www.amazon.com/dp/B0BFZFJDSH
Category: Barbells Title: Holleyweb Olympic Training Barbells Curl Bar 300LBS/400LBS/700LBS/1500LBS Weight Capacity Available,Workout Barbell Super Suitable for Weightlifting, Hip Thrusts,Squats and Lunges (Black/20lbs) Original Price: 56.39 Sale Price: 50.36 (11% OFF) URL: https://www.amazon.com/dp/B09S3N9NC1
Category: Barbells Title: RitFit Olympic Barbell 4FT, 2-inch Weightlifting Bar for Strength Training and Home Gym Original Price: 89.99 Sale Price: 79.99 (11% OFF) URL: https://www.amazon.com/dp/B08T1L5S13
Category: Barbells Title: Signature Fitness Cast Iron Standard Weight Plates Including 5FT Standard Barbell with Star Locks, 95-Pound Set (85 Pounds Plates + 10 Pounds Barbell), Multiple Packages, Bar Only, Black Original Price: 39.99 Sale Price: 34.79 (13% OFF) URL: https://www.amazon.com/dp/B098556WKQ
Category: Racks & Rigs Title: Mikolo Smith Machine, 2200lbs Squat Rack with LAT-Pull Down System & Cable Crossover Machine, Training Equipment with Leg Hold-Down Attachment Original Price: 1249.99 Sale Price: 1099.99 (12% OFF) URL: https://www.amazon.com/dp/B0CHRNWR4K
Category: Racks & Rigs Title: Major Fitness Power Rack Power Cage, Raptor F16 All-In-One Multi-Function Squat Rack for Home Gym(YELLOW) Original Price: 279.99 Sale Price: 249.99 (11% OFF) URL: https://www.amazon.com/dp/B0CC9GJQ5F
Category: Racks & Rigs Title: papababe Power Cage, Squat Rack with LAT Pulldown(Power Cage Lat Pulldown) Original Price: 299.99 Sale Price: 249.99 (17% OFF) URL: https://www.amazon.com/dp/B09JX3DC5Y
Category: Racks & Rigs Title: PRx Performance Wall Mounted Folding Power Squat Rack - Heavy Duty Adjustable Pull Up Bar, Space Saving Home Gym Equipment with Durable J-Cups, Ideal for Weight Lifting and Strength Training - Black Original Price: 599.99 Sale Price: 499.99 (17% OFF) URL: https://www.amazon.com/dp/B082L3M5GP
Category: Benches Title: Yoleo Adjustable Weight Bench for Full Body Workout; Foldable Bench Press Bench of Home Gym Strength Training; Incline Decline Flat Utility Workout Bench with Quick Folding& Fast Adjustment (Black) Original Price: 99.99 Sale Price: 79.92 (20% OFF) URL: https://www.amazon.com/dp/B099JZT1WR
Category: Benches Title: FLYBIRD Weight Bench, Adjustable Strength Training Bench for Full Body Workout with Fast Folding-New Version Original Price: 149.99 Sale Price: 111.99 (26% OFF) URL: https://www.amazon.com/dp/B07DNYSJ8W
Category: Benches Title: HulkFit Pro Series Flat Workout Bench - Black Original Price: 105.51 Sale Price: 74.96 (30% OFF) URL: https://www.amazon.com/dp/B0B3JV392Z
Category: Benches Title: Keppi 1200LB Weight Bench, Heavy Duty Bench1000 PRO Adjustable Workout Bench Press Set for Home Gym Strength Training, Removable Foot Catch for Incline Flat Decline Sit Up Bench for Full Body Fitness Original Price: 289.99 Sale Price: 195.98 (33% OFF) URL: https://www.amazon.com/dp/B09ZNZ7X41
Category: Handles Title: RENRANRING Gym Exercise Handles, Replacement Handle Attachments for Cable Machine Pulleys, Resistance Band and Strength Trainer, Pull Down Workout Accessories, Home Gym Add On Equipment Original Price: 9.99 Sale Price: 7.95 (22% OFF) URL: https://www.amazon.com/dp/B088NSW1RV
submitted by VirtualClout to GarageGym [link] [comments]


2024.05.16 22:46 Cold_Weakness9441 BRICKED P1S - P1P-P1S Upgrade Nightmare

My Bambu experience has been terrible from the start. I ordered my P1P on 7/10/23 due to rave YT reviews. It arrived on 7/13, the same day the P1S was announced.
  1. This fiasco could have been avoided. Bambu should have asked me to keep or upgrade to P1S. When I ordered, Bambu knew they were releasing the P1S in 3 days.
  2. Bambu CS refused to let me exchange it for a P1S, instead promising a "discounted price" on the upgrade kit. I asked if I could return it and order a P1S, they said they would refund me, less $95 for shipping costs. In retrospect, I should have done this, as I'm now out $152 and a working 3D printer.
  3. The $149 upgrade kit with 30% off coupon ($104 net) trickled out but sold out immediately for months.
  4. When I finally was able to order the upgrade kit in 01/2024, it was $153 and the coupon had expired, so I paid 46% more than the promised discounted amount. Bambu made me wait 5 months, and pay a penalty for waiting.
  5. The installation was a nightmare, took 4+ hours of my time, and was very involved and difficult.
  6. My new P1S would not boot up. Operator error? Definitely, but I'm not an electronic technician. Why are they using consumers as unpaid technicians?
  7. I tried replacing a damaged MC-AP cable, still wouldn't boot up.
  8. I tried replacing the AP board, still won't boot up.
  9. They asked for photos of the QR code on the old AP board and new AP board. The old one didn't have a QR code, the photo of the new one is too blurry. (But I could read all the numbers just fine.)
  10. Sent a new photo, now they're going to activate the new AP board, but since it won't even power up, it's not going to work.
For the last 3.5 months, I've had a bricked P1S. This is not the plug-and-play Bambu Lab experience I was promised, and it's all because Bambu's CS didn't do the right thing up front and offer me the option to upgrade to the P1S for $100 more. I would have gladly upgraded to the P1S+AMS combo for $949 and been singing Bambu Lab's praises. Instead, I've now paid $152 more ($599 + $153 + $349 - $949) + ~20 hours of labor (my free time is valuable to me, but apparently worthless to Bambu Lab), and all I have to show for it is a very expensive doorstop.
The P1P/P1S is a marvel of engineering, I'll give 'em that. But their customer service and tech support is garbage.
submitted by Cold_Weakness9441 to BambuLab [link] [comments]


2024.05.16 22:46 FullHealthCosplay PC Getting VERY hot even with a new cooler

[PCPartPicker Part List](https://pcpartpicker.com/list/wH4yz6)
So my PC is below, but theres also my list.
Something is going on in my PC after my recent rebuild I installed a i9-139000k i'm finding my temperatures are incredibly high even with my i150 set to "extreme". The pumps are all working, everything is flowing, but for some reason when playing stress filled games (minecraft with distant horizons) its getting VERY hot 100C, but everything is telling me different tempuratures. OpenHardware and NZXTs software are saying my CPU maxes out at 80C, but iCUE is saying i'm peaking at 100. My leg, sitting next to the PC is getting hot as hell but i can't figure out why it won't cool down. I'm not even maxing out the load, i'm sitting at around 60-70% load, and burning a hole in the wall. There's good thermal paste, good attachment, and head is being conducted just not... fast enough? Pump RPM is around 2.6k, Fans are spinning at max, yet it still gets hot
TypeItemPrice
:----:----:----
**CPU** [Intel Core i9-13900K 3 GHz 24-Core Processor](https://pcpartpicker.com/product/DhVmP6/intel-core-i9-13900k-3-ghz-24-core-processor-bx8071513900k) $489.65 @ Amazon
**CPU Cooler** [Corsair iCUE H150i ELITE CAPELLIX XT 65.57 CFM Liquid CPU Cooler](https://pcpartpicker.com/product/hxrqqs/corsair-icue-h150i-elite-capellix-xt-6557-cfm-liquid-cpu-cooler-cw-9060070-ww) $189.99 @ Amazon
**Motherboard** [MSI PRO Z790-A MAX WIFI ATX LGA1700 Motherboard](https://pcpartpicker.com/product/CsvD4D/msi-pro-z790-a-max-wifi-atx-lga1700-motherboard-pro-z790-a-max-wifi) $239.99 @ Amazon
**Memory** [Corsair Vengeance 32 GB (2 x 16 GB) DDR5-5600 CL36 Memory](https://pcpartpicker.com/product/4kmmP6/corsair-vengeance-32-gb-2-x-16-gb-ddr5-5600-cl36-memory-cmk32gx5m2b5600c36) $113.99 @ Amazon
**Video Card** [MSI GAMING X TRIO GeForce RTX 4080 16 GB Video Card](https://pcpartpicker.com/product/LKytt6/msi-gaming-x-trio-geforce-rtx-4080-16-gb-video-card-rtx-4080-16gb-gaming-x-trio) $1587.00 @ Amazon
**Case** [\*NZXT H9 Flow ATX Mid Tower Case](https://pcpartpicker.com/product/VCpzK8/nzxt-h9-flow-atx-mid-tower-case-cm-h91fb-01) $154.99 @ Amazon
**Power Supply** [Corsair RM1000e (2023) 1000 W 80+ Gold Certified Fully Modular ATX Power Supply](https://pcpartpicker.com/product/fxGhP6/corsair-rm1000e-2023-1000-w-80-gold-certified-fully-modular-atx-power-supply-cp-9020264-na) $159.99 @ Amazon
**Operating System** [Microsoft Windows 10 Home OEM - DVD 64-bit](https://pcpartpicker.com/product/wtgPxmicrosoft-windows-10-home-oem-dvd-64-bit-kw9-00140) -
**Monitor** [BenQ EX2780Q 27.0" 2560 x 1440 144 Hz Monitor](https://pcpartpicker.com/product/h8rYcf/benq-ex2780q-270-2560x1440-144-hz-monitor-ex2780q) -
**Monitor** [BenQ EX2780Q 27.0" 2560 x 1440 144 Hz Monitor](https://pcpartpicker.com/product/h8rYcf/benq-ex2780q-270-2560x1440-144-hz-monitor-ex2780q) -
**Monitor** [BenQ EX2780Q 27.0" 2560 x 1440 144 Hz Monitor](https://pcpartpicker.com/product/h8rYcf/benq-ex2780q-270-2560x1440-144-hz-monitor-ex2780q) -
**Monitor** [Asus TUF Gaming VG279QM 27.0" 1920 x 1080 280 Hz Monitor](https://pcpartpicker.com/product/JgCFf7/asus-tuf-gaming-vg279qm-270-1920-x-1080-280-hz-monitor-vg279qm) $255.95 @ Amazon
*Prices include shipping, taxes, rebates, and discounts*
**Total** **$3191.55**
\*Lowest price parts chosen from parametric criteria
Generated by [PCPartPicker](https://pcpartpicker.com) 2024-05-16 16:38 EDT-0400
submitted by FullHealthCosplay to buildapc [link] [comments]


2024.05.16 22:44 SuperKnuckleCanuckle Linksys Velop Mesh or Netgear Nighthawk?

Here’s the two products I’ve been recommended in my price range:
Netgear Nighthawk 5-Stream https://www.amazon.ca/NETGEAR-Nighthawk-5-Stream-Router-RAX30/dp/B09FRXKGPX
Linksys MX5500 Velop Mesh (3 nodes) https://www.amazon.ca/Linksys-Dual-Band-Coverage-Devices-5-4Gbps/dp/B09HRCXRMJ/
We are on cable internet with only 50mb download. My girlfriend and I live in a suite above an attached garage that is right next to the corner of the house where our service provider’s wifi modem/router is located. Our wifi needs to travel through 3-5 walls up to the second floor of the house to reach our suite.
I play a lot of video games, and unfortunately don’t have a way to reach an Ethernet cable to the router, so I’m currently on wifi. When I test the speed up in our suite, we average around 20mbps, often dropping a lot lower. Sometimes my games download at <1mbps, despite settings adjusted so the download speeds are not limited. I often disconnect in games, have my videos and streams stop to buffer, and have complete internet blackouts.
Our service provider has been out here to “fix” the solution and replace our router multiple times, but the problem persists. A friend of mine has recommended I purchase a more powerful router, or mesh system to improve our connection up in the suite. Above are the two systems he recommended. I have read some not-so-great reviews of the Linksys mesh system in terms of disconnects and whatnot, but I like the coverage it provides, and it’s currently on sale ~$360~ $200CAD. The Netgear looks like it could suffice, but I worry about its 2000sqft coverage (without walls), as the router would have to remain downstairs and transmit the signal through multiple walls and floors.
Any advice/recommendations on these systems, or others within a ~$200CAD budget would be greatly appreciated.
submitted by SuperKnuckleCanuckle to HomeNetworking [link] [comments]


2024.05.16 22:40 his_history Anyone know where to get a power strip / surge protector that has a coiled cable?

I seem to always see these coiled cables in stock photos and whatnot when looking up some cable management trays but I can never find any to buy!
submitted by his_history to StandingDesk [link] [comments]


2024.05.16 22:40 Particular-Award9928 I Got All Of This For Free When Buying A Used Xbox 360!

I Got All Of This For Free When Buying A Used Xbox 360! submitted by Particular-Award9928 to skylanders [link] [comments]


2024.05.16 22:39 M_Six2001 Got upgraded to 500Mbs service, but some devices still at ~200Mbs or less

Mediacom recently change their 300/20 service to 500/30. I'm getting 500+ on any device wired to the LAN upstream from the MoCA system. But slower speeds on anything* after the MoCA splitter. My setup is as follows:
Service cable from the ISP directly into a DOCSIS 3.1 modem => CAT6 to the router =>CAT6 to the main switch => CAT6 to a MoCA adapter in the garage. => Coax from that adapter to a MoCA splitter => Coax to other MoCA adapters in the house.
Anything connected to the main switch is pulling 500Mbs or better. But anything after the MoCA splitter is still at 250Mbs or slower. In some cases, much slower. Like under 100Mbs. The exception is my iMac in my office. That is connected to a switch that is hung off a MoCA adapter. It's pulling 500+Mbs as well. I was prepared to blame the MoCA system for the slower speeds on those devices, but my iMac pulling that speed makes me question why it's fast when anything else on the MoCA network is slow.
I've power cycled all the MoCA adapters, my wifi network, the modem, main router, and main switch.
Under the old 300/20 setup, just about everything would pull 200-300. It's odd that now the MoCA stuff is actually slower than it was before the upgrade. And to be sure, 200-300Mbs is plenty for what we do. It doesn't affect the performance of anything we use. I'm just curious why the MoCA system got slower.
submitted by M_Six2001 to HomeNetworking [link] [comments]


2024.05.16 22:37 unfit_ibis Wormhole War, Part III: On Sugar, Spies and Evictions

Tldr: A critical SYNDE coalition home hole is burned to the ground by HAWKS and hundreds of billions are lost or safelogged.

On Starting Points

One of the more contentious elements of any major conflict is identifying when, precisely, it actually began. In EVE, as IRL, that is particularly challenging given the breadth of metagaming which takes place. Did the Wormhole War begin when SYNDE decided last summer that they wanted to replace HAWKS as the dominant high-class wormhole group and committed to making that a reality? Did it begin when they solidified their alliance with the Initiative? When they build their wormhole coalition? When they seeded HAWKS home with capitals? Any of those, had they been out in the open, would likely have triggered open hostilities. But those plans and the steps towards their ultimate objective were carefully and smartly hidden from view.
The widespread SYNDE coalition assault on HAWKS C5 and C6 holes began on March 24th. With the information we now have available to us, the real start of the war was likely the eviction of Voidlings during the first week of March 2024. HAWKS and their future allies were almost certainly unaware of the significance of that eviction, but leaked internal SYNDE comms put truth to the notion that SYNDE viewed that as a critical first step in isolating and crippling HAWKS. It was, then, the first overt act of war by SYNDE – though its place in that broader campaign remained shrouded for several weeks.
Voidlings is a small to midsize wormhole group. A few years ago, they were a growing low class wormhole group living in a C2 with HS and C3 statics. In 2022, they moved into a new home, a C5 wormhole with a C5 static. For non-wormholers, nearly every high class PVP group lives in a C5 with a C5 static. C5 space is both where the majority of high class farms are. The abundance of C5 statics means that living on the “C5 Highway” is often the best route to all forms of high class pvp and pve content. Honor brawls also almost exclusively take place in C5 holes.
So Voidlings grew from a low-class group into a high-class group, and they continued recruiting in an effort to become one of the relevant high class PVP groups. Their zkillboard suggests they participated in most traditional high class activities – farming, feeding, fighting, evicting, ganking, skirmishing. It appears they were supported during this period of growth by one or more HAWKS members. As a result of this affiliation they were not approached by SYNDE during their coalition-building period. Instead, they were marked for pre-war eviction both to be a preliminary test of coalition coordination and also to eliminate a potential HAWKS ally. Isolating HAWKS was key to the entire war plan.
SYNDE began seeding the Voidlings home with dreads in Feb 2024, ultimately bringing in 6 to support their eviction. At the appropriate time, a robust joint fleet led by SYNDE but also including key coalition allies TURBO and Stay Feral infiltrated the Voidlings home hole, installed a staging POS and began their eviction. They diligently held hole control, adding another half-dozen capital ships to their arsenal over the next several hours. A Voidlings eviction seemed inevitable, as they simply lacked the manpower and experience needed to prevent a collection of wormhole groups that large from evicting them. As is often the case when a home hole is under threat of eviction, batphones rang out across wormhole space. HAWKS, NOVAC and SL0W answered the call for Voidlings. The future SYNDE coalition was on already on standby to support this eviction if necessary, as well as future neutral LUPUS. SYNDE had also secured a commitment from the Initiative to support should the need arise.
At first, it did not appears that the batphoning was likely to change anything. SYNDE maintained diligent hole control, not permitting either Voidlings or any allies from bringing in ships or pilots via the Voidlings static. HAWKS rage rolled from their home to get into the Voidlings home, but was unsuccessful.
For the non-wormholers, when you rage roll a C5 static in order to connect with a specific C5 wormhole, you have a 1 in 531 chance of getting connected to that specific hole with each rage roll. Rolling into a specific hole requires days of 24/7 rage rolling and even then the odds are against you. Wormhole groups really only engage in this level of commitment for really high-level situations, such as the historical eviction of HK’s home hole Rage back in 2018.
Midway through the eviction, however, a frig hole popped connecting the Voidlings home with Horde space. HAWKS, NOVAC and SL0W immediately burned in shuttles to that frig hole, and SYNDE was unable to stop the vast majority of them from jumping into the hole and docking in the besieged Voidlings fort.
Voidlings leadership distributed their home defense handout Ravens to their comrades and the stage was set for a glorious home eviction defense fight. SYNDE and friends had a large 100-ship Barghest fleet supported by nearly a dozen capitals (dreads/fax) while Voidlings and friends could field 100 cruise Ravens with FAX logi and nearly two dozen long-range dreads. Range control and capital placement was understood by both sides’ FCs to be critical to the outcome of the fight. SYNDE had a fleet advantage, but one that could be overcome. Unbeknownst to the Voidlings side, once the frig hole popped SYNDE leadership had invoked their war alliance with Initiative, The Initative pinged and mobilized a 200-man Tengu fleet, travelling quickly to the wormhole chain’s entrance. Jumping in, the Initiative fleet docked in a nearby SYNDE farm and waited.
As a critical citadel timer approached, SYNDE FC Cyrus Kurush fleet warped dreads to range the full Barghest comp along with them. Bubbles exploded all over the grid, aiming to stop the Voidlings defense fleet from warping to a good position. This was an effective stratagem, as SYNDE knew that the Voidlings defense fleet would rely on FAX logi – so pinging around grid was not a viable option. The Voidlings fleet needed a clean warp-in, to a position favorable for their cruise Ravens. The dreads began bashing the fortizar, forcing the Voidlings fleet to commit the fleet or watch their citadel burn. The Ravens and their FAX logi aligned and warped, accepting a mediocre initial position that would permit the SYNDE dreads to apply well. Once the FAX landed, the HAWKS FC leading the Voidlings fleet called for all dreads to undock, and they were warped in to support this all-in defense effort. Those dreads landed, activated siege modules, and began primarying the SYNDE dreads.
After one SYNDE dread exploded and another started taking damage, the trap was sprung. Reports on both comms noted that a 200-man tengu fleet was on dscan. Confusion turned into delight on SYNDE comms and resigned frustration on Voidlings comms as the Initiative fleet landed on grid and immediately began fragging Ravens. What might have been a closely-fought battle quickly turned into a complete rout. Voidlings was able to extract a small number of dreads – but the butcher’s toll was a heavy one. Voidlings – having supplied all the ships used by the defenders – lost the entire Raven fleet and nearly all the capitals, for a total of 327b lost against 1117b killed. https://br.evetools.org/related/31001880/202403020300
The remainder of the eviction proceeded to plan, and all Voidlings citadels were destroyed. SYNDE celebrated a successful test run of their broader vision and campaign. In recent leaks that cover the aftermath, SYNDE lead Cyrus Kurush noted that although SYNDE had shown they could take on HAWKS alone, they would take advantage of their massive alliance to simply speed the broader war goal of taking all the HAWKS high class farms and taking their rightful place atop a New Wormhole Oder.

On Rallying Cries and Motivations

This leads to another critical element for how the war would unfold. Wars in EVE are won by motivated pilots first, and a war chest second. For some time, SYNDE and their primary allies had planted the seeds of resentment towards HAWKS among their members. This is not a challenging task, as most wormhole groups generally dislike each other to begin with. In casus belli discussions with HAWKS immediately prior to the war, and in coalition and leadership meetings with their side, SYNDE was fairly consistent about their war aims: take all HAWKS C6 farms, take HAWKS C5 farms, and take HAWKS home. Those farms were to be distributed to SYNDE and their allies, although the specifics were studiously avoided in discussions.
The leak of the SYNDE pre-war CTA gives real insight into members motivations going into the war. Typically, pre-war CTA meetings in EVE are full of hype, energy and enthusiasm. The Synde CTA, by contrast, seemed a much more pragmatic event. Members were concerned about their current farms, about the plan to deploy out of home and into a C6 staging, about working with blues, and about their ability to participate in NPSI fleets during the war. SYNDE lead Cyrus Kurush needed to make clear several times that the expectation was that even though many SYNDE members were also members of other LS and NS groups, they were expected to devote their full effort and focus to the upcoming war against HAWKS. It is almost impossible to take away from that CTA meeting anything other than a rather shocking lack of enthusiasm for the war from SYNDE line members.

The War in Heaven

On the other hand, HAWKS motivations were much easier to discern. This War presented an existential threat. In the eyes of the SYNDE coalition, HAWKS farms and home were both forfeit. Everything they had built over the preceding decade was destined for destruction. Isolated and outnumbered, this would be the ultimate test of HAWKS members’ commitment. The sudden and shocking rebirth of Hard Knocks was mirrored by a large number of longterm HAWKS members also resubbing.
Another critical and perhaps overlooked element of motivations on HAWKS side was the war vs peace element. Although “peace” in wormhole space is a decidedly violent affair in general, with pretty much every group killing every other group on a daily basis, it had been many years since there was a major, sustained conflict in wormhole space. Nullsec often differentiates between “Skirmish FCs” and “Strat FCs”, with the former leading normal day-to-day fleets of battlecruiser sized ships or smaller, and the latter leading the heavy fleets, cap fleets, super fleets or the sizeable, complicated fleets deployed in major conflicts. In the cartel world that is wormhole space, it might be more appropriate to differentiate between “Territory FCs” and “War FCs”. The former freely leads the wide range of fleets that fight, gank, camp and brawl throughout wormhole space on a daily basis. The latter wants to lead larger, more complicated fleets in direct support of a broader strategic initiative. In gaming as IRL, it is normal for highly skilled players to want to be challenged – and at some point, the normal day-to-day fights no longer satisfies those urges. In some cases, that leads to corps fading away (HK), in others, it leads to limited participation (many HAWKS members/FCs).
When this Wormhole War kicked off, it was promptly dubbed “The War in Heaven” by the HAWKS/HK side. This name refers directly to the biblical conflict between two rival groups of Angels – that led by Michael, and that led by Satan. Revelation 12:7-10:
7 Then war broke out in heaven. Michael and his angels fought against the dragon, and the dragon and his angels fought back. 8 But he was not strong enough, and they lost their place in heaven. 9 The great dragon was hurled down—that ancient serpent called the devil, or Satan, who leads the whole world astray. He was hurled to the earth, and his angels with him.
It is not particularly challenging to figure out which side HAWKS was associating themselves with, given that the name of their CEO is Michael1995.
Perhaps more pragmatically, among members in both HAWKS and the reborn HK, this war was indeed a gift from Heaven above – a chance to dive into a massive, complicated campaign against a foe who was willing to violate wormhole norms in order to achieve their goals. During the first two weeks when HAWKS farms were burning, there is a sense that many of the HAWKS and HK leads were genuinely giddy about the opportunity to take the field and leverage all their accumulated skills, knowledge and experience against an increasingly-reviled opponent. Yes, things looked dire from the outside but internally, there was a mixture of enthusiasm and cautious optimism.

Headshots and Flipping

During normal wormhole fights, both brawls and skirmishes, it is generally considered poor form to headshot the other side’s FC. It happens sometimes, but is definitely looked down upon in the wormhole community. This is the sort of norm that disappears in the context of a large war, or any sort of existential threat situation.
At the strategic level, “headshotting” generally refers to destroying or debilitating the other side’s capacity to fight by taking home holes or staging holes. This would be a key element in the HAWKS strategy, and one surprisingly absent from the SYNDE side. From the very first week, HAWKS looked to take advantage of any opportunity, however fleeting, to headshot SYNDE and their allies. The early ATRAX eviction was the first example of this. It would not be the last, not by a long shot.
Another key tactic is flipping. Not flipping as in changing sides, but rather flipping as in unanchoring and then re-anchoring an Upwell citadel. Recall that when a citadel dies in a wormhole, every pilot’s possessions that remain in that citadel drop as loot cans on the grid. 100% loot drop, 100% of the time. Over time, as pilots join and then leave a group, hangar containers accumulate. Over the years, in successful wormhole groups, this frozen hangar trash can reach into the tens or hundreds of billions. This can make evicting a wormhole resident or group an increasingly attractive over time. A hole that has been owned for a year will not have much loot drop. One owned for many years will likely have a great deal more.
Years ago, intrepid wormhole residents realized that a good way to counter this mechanic was to “flip” their citadels: unanchor, get all the AFG/left corp loot for yourself, then re-anchor. There is risk to this, but for a pvp corp that maintains hole control, the risk is quite minimal.
HAWKS had lived in their current home for nearly a decade. A large, successful group like HAWKS accumulates a large amount of hangar wealth over a period like that, much of it frozen as members AFG or leave corp. During the first week of the War, HAWKS recognized this large oversight and unanchored all the structures in their home hole. A neutral observer might have thought that HAWKS were self-evicting. Through their spy, SYNDE knew that they were planning to flip them and stay in the fight. Unwilling to entertain a HAWKS home eviction at this early stage in the war, SYNDE watched as HAWKS unanchored all their citadels and replaced them with a dozen newly anchored fortizars – and clearing their citadel grid of thousands of loot cans. A steady stream of DSTs transiting in and out of HAWKS home confirmed that wealth was quickly transferred out to kspace.
In that first week, by “flipping” their citadels, HAWKS eliminated the majority of the financial incentives that generally come with evicting a pvp corp’s home hole.

Seeding an Apple

During the period where HAWKS farms were burning and SYNDE was soaring, on Tuesday April 2nd, HAWKS rolled into the SUGAR home hole. Some of SUGAR’s pvp toons were supporting SYNDE, some were farming, others were out participating in NPSI roams in kspace. Few of them were in their home hole. HAWKS sent in a bait RF fleet of a trio of Leshaks while at the same time pinging for a heavy armor Nighthawk fleet. SUGAR panic pinged as the Leshaks began RFing one of the many citadels in their home. With confusion reigning, SUGAR undocked a kitchen sink fleet including armor and shield, capital and subcapital. Once SUGAR began engaging, HAWKS brought in their heavy shield fleet. HAWKS then began dismantling the haphazard SUGAR home defense fleet, as captured in the first 3 minutes of this video: https://www.youtube.com/watch?v=9ZKgFPbSaLk
After fragging much of the SUGAR defenders, HAWKS proceeded to reinforce every citadel in the SUGAR home. SUGAR lost 35bn in ships in a one-sided fight. SYNDE was dismayed by the poor SUGAR showing. https://br.evetools.org/b66452e6803aec30012694316
Those structures all repaired over the coming week.
On April 12th , HAWKS returned and again reinforced all SUGAR structures, this time with no opposition. Following that second round of reinforces, SUGAR pinged and directed its members to return to home and adopt a defensive posture with rigorous hole control to prevent a HAWKS return.
Many SUGAR members by this point were now opposing their corp’s direction. They certainly disliked HAWKS, but they had historically disliked SYNDE and their allies just as much. Joining them struck many members as a short-sighted, unwise adventure. They had actively participated in reinforcing and blowing up HAWKS structures, only to discover that SYNDE was most often dropping replacement citadels as they got cleared. SUGAR line members felt they were doing a lot of work for little or no benefit.
On April 13th, HAWKS rolled into the SUGAR home hole for a third time – this time with amor timers only hours away. SUGAR immediately sought to roll that incoming wormhole, throwing yacht after yacht at it, as well as a lone praxis. They were able to crit the hole despite losing yachts every few passes.
Sigils are a common ship used most often by Nullsec farmers looking to roll wormholes that threaten their peaceful farming, These Sigils are referred to by wormholers almost universally as “suicide sigils”. The SUGAR FC directed his members to get into Sigils, undock, nullify, and warp to the hole. That hole needed to die. It needed to die now. “Even mains?” one member – Scott Appleblade - inquired. “Even mains,” replied the FC.
Scott hopped into the sigil, and warped to the hole, forgetting to nullify. He landed in the bubble, and was immediately fragged by the HAWKS on grid. https://zkillboard.com/kill/116986540/
Scott, now sitting in Jita, asked for a route back into his home. The FC replied they had no kspace entries at the minute. Scott asked if one could be found. The FC replied not now, quiet, we’re still dealing with this hole. Scott logged off, seething.
Scott had not wanted this war from the very start. Scott had recently upgrade from a Class 3 farm to a Class 5 farm of his own. Scott enjoyed farming combat sites in Leshaks and dreaming of a brighter future. Scott had always dreamed he might one day save up enough to afford a faction FAX: the Loggerhead. He knew they didn’t make much sense and were rarely used, but Scott loved the “Poggerhead” meme. Scott prided himself on his memes. He would often meet people and knew right away that they would become a meme. That was just life, but an elite meme could memorialize that. Scott just wanted to undock from his home fort in a Loggerhead and enjoy the moment. That seemed less and less likely now that the SUGAR home was being reinforced weekly. SUGAR leadership was either absent or, frankly, being dicks. Scott was over it. He had worked too hard. He deserved better. His fellow SUGAR members did, too.
Scott waited until later in the day when he was able to get a kspace entry for his main back into SUGAR’s home chain. He flew his inty in, still seething but with a plan for exacting revenge coalescing in Scott’s mind.
For the non-wormholers, it is important to explain that when you are a member of a wormhole corp, you have a lot more access to corp assets than you likely ever would in a Nullsec or Lowsec corp. Due to wormhole mechanics, wormhole corps almost always have a “Shared” corp hangar in each citadel where commonly used ships and modules are available to all members. This usually includes rolling ships, and handout pvp ships, among other things.
Scott docked in their home fort. He hesitated for a minute as he surveyed those familiar surroundings, but then the rage came back. He just wanted to farm, and now he might lose that. All because of SUGAR leadership. He knew his corp mates understood and would appreciate his actions. Scott proceeded to move everything in the SUGAR shared corp hangar to his personal hangar. He did a double take – he had just acquired over 30b of assets. That would go a long way towards a down payment on the Loggerhead if he could get that to a trade hub.
One good idea begets another, and Scott repackaged every assembled ship he had just taken. He then put the most valuable elements into his two DSTs. He shuttled those out to Jita and back, and then repeated the round trip several times. During the monotony of the transits, Scott realized that nobody – not leadership, not his corp mates – had noticed anything. Even though he was now much wealthier, SUGAR was still in need of a wakeup call.
As he warped to the next wormhole, it hit him – the bookmarks! This is another major difference between Nullsec / Lowsec and wormhole groups. In kspace, one can navigate very easily, or at least with confidence about where you’re going. In wormholes, one needs corp mates scanning wormholes and making bookmarks, basically a temporary map that wormhole pilots use to navigate the ever-changing wormhole landscape. All members need access to those bookmarks, and the ability to create, edit and delete them.
Scott deleted them. All of them. No more going to help SYNDE. No more warping your dread to a safe because HAWKS had bubbled the fort. No more finding your way back after getting rolled out. With no bookmarks, SUGAR would need to stop and consider where they were and why. Scott was pleased with the neat metaphor. At least he thought it was a metaphor. Might also be an analogy. He wasn’t sure, but he was sure it was brilliant.
His DSTs landed on the next hole and Scott jumped. It was then that Scott noticed he had no bookmarks in the next wormhole. That knowledge, combined with his decision not to fit probe launchers on either of his DSTs, was not a positive development. Scott, priding himself on his judgment, weighed his current situation against all he had achieved this evening – over 20b of ships and mods in Jita, and a powerful statement to SUGAR leadership. That was worth the loss of two DSTs that only had about 1.5B combined between them. Scott self-destructed the DSTs, returned to Jita, and went to bed contemplating a brighter future.

When Espionage Meets Opportunity

Prior to shutting the doors a few years ago, Hard Knocks had been regarded in the wormhole community as the top wormhole group for espionage. In a world where information is power, they have always had a remarkable abundance of critical information. Unlike HAWKS, HK was aware of the SYNDE plans and coalition building not long after they were conceived. As allies joined the SYNDE effort, HK sought to penetrate those groups. SUGAR accepted a key HK spy in January of this year. Over the next two months, this spy would quickly work his way up the SUGAR hierarchy, demonstrating strong FC and leadership abilities. When the war broke out, he was one of the main FCs. His background in HK and HAWKS affiliated groups was no concern for SUGAR leadership as they committed to the SYNDE coalition.
When Scott pilfered everything from SUGAR shared and deleted all bookmarks, the spy noticed both. He consulted with his HK mates and decided it might be a fantastic opportunity. The spy reached out to SUGAR directors and offered to do his part in resolving the matter – they needed to cut off access to Scott and his alts, they needed to do it 5 minutes ago and they needed to tighten things up. He knew how to do it, and he was happy to help. There was only one SUGAR director online. He was unsure of how to best resolve the Scott situation, so he called up the CEO on his cell. The CEO and director huddled up and agreed that their best FC was the man to fix it. They gave director roles to a spy who’d been in corp less than 3 months. During a war. A war against HAWKS and HK.
SUGAR members woke up the morning of Sunday April 14th, logged on, and discovered that every one of the structures in their home hole had been transferred to an HK holding corp. Their implant sets were all gone. Every single one. They were unable to dock. Most of their combat pilots were not even in their home hole. What was in the SUGAR home was a massive HAWKS coalition fleet.
And NOVAC was in it.

Stay on the Sidelines and You Will Burn

SYNDE’s diplomatic efforts had been widespread for the months leading up to the Wormhole War. They had enlisted the support of both large wormhole groups and small in building their expansive anti-HAWKS coalition. Two of the biggest pvp groups in wormhole space had consistently declined their overtures: LUPUS and NOVAC. Strong, independent, brawling groups, they did not like HAWKS, but they also didn’t like SYNDE. In proper cartel fashion, they were not interested in helping either of those groups achieve more power or territory. Truth be told they wanted both sides to lose. Better to remain neutral and pick the best course at a later time.
SYNDE did not push much until the first two weeks of the war. During that first week of burning HAWKS farms, according to SYNDE lead Cyrus Kurush, 16 or 17 C6 farms were transferred from HAWKS to NOVAC. LUPUS was the beneficiary of a smaller number of HAWKS farms. It was clear that under the weight of the broad offensive, many HAWKS members had opted to sell their farms to neutral wormhole groups. In most cases, it was HAWKS members selling farms to long-term EVE friends in other wormhole groups.
Cyrus Kurush was livid. He had already earmarked every HAWKS C6, and now many of them seemed to be passing out of the war and into the hands of neutrals who continued to refuse to join his coalition. He directed his lead diplo Zelvig to reengage with NOVAC and clearly relay his message. Zelvig did so, informing NOVAC of two key things: one, further receipt of any HAWKS farm would be viewed as an act of war, and two, while NOVAC was welcome to remain a friendly neutral during this early part of the campaign, the C6s they had already received from HAWKS should be seen as being held in trust for the wormhole community. Following the now-inevitable HAWKS eviction and removal from high class space, NOVAC would have to settle their farm accounts with SYNDE. With his customary enthusiasm, Zelvig gave NOVAC a timeline for their decision to join the coalition: as soon as the last HAWKS C6 farm fell, SYNDE would turn to the NOVAC C6s unless they had already joined. Zelvig estimated that gave NOVAC 2 or 3 more weeks to make a decision.
NOVAC made their decision that night, informing HAWKS leadership that they would be joining the HAWKS side. They asked only that they have a week to get their group organized and prepared. At the end of that week, NOVAC joined HAWKS, HK, Voidlings, and 418 in infiltrating a Vulture fleet into SUGAR’s home hole.

Sugar Free: J104037 Bleeds and Falls

Two things happened from the jump: HAWKS took and held hole control in SUGAR’s home hole while infiltrating additional pilots, and SYNDE pinged hard to get their coalition members to consolidate in Waffle House, the C6 hole that they had made their staging at the start of the war. It was chosen due to its C6 static, which permitted SYNDE to roll into HAWKS C6 farms and reinforce then destroy them at will.
With the HAWKS fleet swelling in numbers with NOVAC’s addition to their alliance, they openly docked in SUGAR’s citadels – now owned by HK. SUGAR members could only watch in horror as the citadel showed more and more reds docking in their fortizar.
SYNDE began rage-rolling in earnest, hoping to connect to SUGAR’s home. Cyrus Kurush was eager to test the new coalition Cyclone Fleet Issue doctrine they had theorycrafted to counter the HAWKS Vuilture doctrine. He preferred their blaster Megathron Navy Issue doctrine, but that had proven ill-suited to deal with the Vultures in the earlier brawl in the HK staging C6.
As would happen often throughout this campaign, luck favored the bold. SYNDE rolled into SUGAR’s home at a high point for SYNDE fleet participation. SYNDE immediately jumped sabres into system and fully bubbled their “in” hole, giving them the time they needed to warp their entire fleet to the hole. They avoided a repeat of the prior fight where they were unable to get their entire fleet in due to poor hole control. The full SYNDE fleet jumped through the hole, rolling it as they sent in the full 3b+ in ship mass. All told, over 150 Cyclone Fleet Issues flooded into the SUGAR home, along with support. The HAWKS fleet undocked to reports of 20 dreads on dscan as the SYNDE fleet warped to the (former) SUGAR main fortizar. SUGAR members had logged on the caps they were still able to pilot – some undocked from that forts, others from deep safes in system. As the CFI fleet connected with the increasing dread bomb, siege modules were engaged and the battle was joined.
The fight was a back and forth affair for a short period before some aggressive FCing by the HAWKS/HK/NOVAC FC team forced the SYNDE fleet to extract. At that point, a dynamic unique to wormhole combat emerged. SYNDE, realizing they could not win on grid, focused on extracting as many SUGAR capitals as possible. They would scan the new static C5 connection – as would HAWKS – and then each would race subcap fleets to that new hole and contest it. If SYNDE was able to get there first and keep the hole clear of sabre bubbles, SUGAR would warp their capitals to that hole and jump 3 of them out. That would kill the hole, causing a new static wormhole to appear one minute later where the two sides could repeat the process. With each new static wormhole, SYNDE continued to feed ships and lose combat capability.
A highly comedic situation occurred on one such hole. HAWKS warped their lone rolling carrier to it blind. In so doing, they hoped to be able to jump the carrier and briefly assert hole control – preventing more than one SUGAR cap from getting out, and also giving the HAWKS fleet time to tackle the others. The carrier landed right after the SUGAR caps did – but in a critical communication gap, the SUGAR caps did not know which 3 were supposed to leave on this hole. SYNDE sabres bubbled up, but the carrier was already on the wormhole. It jumped the hole with its prop on. A clamor erupted on SYNDE comms as they awaited guidance about which cap, if any, should leave. The HAWKS rolling carrier burned untouched back to the hole on the other side. A SUGAR Moros Navy Issue, frustrated at the indecision, jumped anyway. Most of the time, that would have rolled the wormhole, trapping the Moros Navy and rolling carrier on the other side. Luckily for the HAWKS carrier, it was a high-mass hole. The wormhole went critical but did not close. The HAWKS rolling carrier jumped back.
The Moros Navy had extracted, but the remaining SUGAR caps were now sitting around the now-dead hole’s bookmark. Many began burning away and out of the bubbles from the SYNDE sabres who had tried to protect that hole. SYNDE FC Cyrus Kurush ordered his sabres to get off the hole and stop bubbling their dreads, and they did. Forgotten in the chaos and indecision, the HAWKS rolling carrier decloaked, aligned out, cycled prop and initiated wrap. It was immediately primaried by both dreads and the SYNDE CFI fleet. Chaotic calls to bubble the carrier were met with hesitation as those same sabres had only recently been told not to bubble. The carrier entered warp as the bubbles were deployed. The carrier pilot shared this video of the bold carrier roll and escape. https://www.youtube.com/watch?v=DDgzA8J6j44&t
The carrier escape from a heavily bubbled grid marked the final turning point in the SYNDE extraction efforts. HAWKS sabres flooded the grid, tackling most of the SUGAR caps. After more fighting, the SYNDE coalition CFIs extracted from the grid, leaving the caps to their fate. As the caps began exploding and with the HAWKS fleet committed to their destruction, the SYNDE subcap fleet left via the new static.
The final totals for that fight were 48b lost by the HAWKS side, 144b lost by the SYNDE coalition side. https://br.evetools.org/b6633f295132a2a0012c77eb6
SUGAR had extracted 4 dreads, but at a heavy price.

Blue Balls and Explosions

With the clock ticking on the armor and hull timers of the SUGAR structures, SYNDE tried to reset in their C6 staging. Again, they pinged for their coalition to reassemble in that system. Again, they began rolling. That process continued for many hours.
The following day, on April 15th, SYNDE would roll into the SUGAR home not once but twice. Both times, SYNDE only had a partial CFI fleet docked in their fortizar while the HAWKS side maintained a full Vulture fleet ready to undock on a moment’s notice. The HAWKS, HK and NOVAC leadership team knew that this was a critical moment in the campaign, and every effort was made to complete the SUGAR eviction.
SYNDE rolled into SUGAR’s home twice on April 15th. And they immediately rolled the connection both times.
SYNDE lead Cyrus Kurush was personally scanning and rolling. He knew exactly what HAWKS had on hand, knew he could not contest for hole control, and just rolled the connection off quietly. Twice.
Cyrus Kurush knew that the integrity of his coalition required him to make every effort to save a key member’s home hole – but he was also very frustrated by SUGAR’s lack of readiness to defend their home. He had expected a lot more caps, more ships, more support. He felt he had beaten the HAWKS fleet in that large initial brawl, and had been let down by SUGAR. He did not want to risk sacrificing another major loss for a group that could not stand on their own two feet.

The Initiative to Regain the Initiative

The SUGAR Fortizar hull timers were on Tuesday, April 16th.
A key early-war HAWKS ally, a small EUTZ pvp group called Czarna-Kompania, had infiltrated two dreads overnight. Two other groups had brought in one each. That dread force would give HAWKS the flexibility of hitting concurrent hull timers. There were multiple structures that needed to get hit over a two hour period. The dreads would let the HAWKS side bash those citadels while also keeping their subcap fleet free to fight for and maintain hole control if at all possible.
Hours before those timers, disaster struck the HAWKS effort. An A009 wormhole connection popped into the SUGAR home.
For an eviction, the worst possible wormhole connection is an A009 wormhole. It is a 16-hour frigate-sized wormhole that connects to a shattered wormhole that will also have a number of frig holes connecting outward to kspace systems. Frig holes cannot be rolled.
This meant that for the time leading up to the critical hull timers, there would be an unrollable hole into the eviction target, into SUGAR’s home.
By this time, it was clear to all involved parties that SYNDE had a close partnership with the Initiative. Although this was fraying some of the wormhole groups in the coalition, it still afforded SYNDE a chance to salvage the situation. SYNDE lead Cyrus Kurush formed an attack plan with Initiative leadership. During the hours immediately prior to the hull timers, SYNDE would assemble a heavy fleet in their staging, and rage roll for the SUGAR home. The Initiative would form a full bomber fleet, and travel to the C13 shattered wormhole. The second that SYNDE rolled in, they would execute a lethal 3-pronged attack: the SYNDE fleet would explode into the SUGAR home, all remaining SUGAR capitals and subcapitals would undock, and the Initiative bomber fleet would jump the A009. They would time those 3 critical elements based on the location, strength and composition of the HAWKS fleet. It was a good plan. If they could connect those three prongs, they would have 3 times the number that HAWKS could muster. Pings went out and the fleets assembled. Init travelled with a 300 bomber fleet to the shattered hole. SYNDE began rage rolling. About 50 SUGAR pilots sat on logon screen and waited on SYNDE comms.
HAWKS was aware of all of the above. HAWKS, working closely with HK and NOVAC strategists, devised a counter for the two concerning prongs. The SYNDE rolling threat had two counters. Within the SYNDE staging, there was a small fleet of yachts and a seeded, cloaked rolling carrier. In the SUGAR home, another rolling carrier sat ready to suicide roll if needed. Should SYNDE warp their fleet from the fort to a new wormhole, HAWKS was prepared to simultaneously warp both carrier and yachts to that same hole. They were confident they could stop the majority of the SYNDE fleet from making it through the wormhole.
The real threat was the Initiative, and that damned frig hole. HAWKS placed three sniping fleets around the wormhole and dropped a massive number of anchorable bubbles around it. On the hole itself were a mixture of smartbombing battleships and suicide dictors, each orbiting patiently. When the report came of the 300 Initiative bombers entering the shattered hole on the other side, the HAWKS team was ready and waiting.
The Initiative FC team, with a scout already in SUGAR staging, saw all of this. War-seasoned FCs, there was no scenario where they were jumping their bombers into that future charnal house. Unless SYNDE could pull those fleets away from the hole, it was an impossible standoff. The HAWKS battlecruiser fleet could not jump the hole. The Initiative bombers would not jump the hole. The Initiative bombers sat there and waited for SYNDE to roll in.
Meanwhile, in SUGAR staging, citadels came out of reinforce for hull timers and the allied dreads went to work. And everyone else waited. The SYNDE fleet waited on their fort while their FC rage rolled. The Initiative fleet waited in the shattered. The HAWKS alliance fleet waited on the other side of the shattered. One by one, the citadels began blowing up.
The SYNDE fleet stood down. The Initiative left the shattered wormhole and headed back to Fountain. SYNDE had gotten the full Nullsec batphone allied response, but been unable to take advantage of it.
Unconfirmable reports are that the HAWKS alliance looted nearly 200b from the various structures, including a large number of capital ships, on top of the 150b+ exploded. https://br.evetools.org/b661f2a2eddb48200112d82c5 (The three “friendly” caps that were destroyed were looted SUGAR caps that the allies decided to blow up rather than keep and exfiltrate from the hole.)
Some SUGAR members would still try to participate, but SUGAR was done as a fighting unit in the Wormhole War.
The next part will focus on what would become the most important battlefield in the either war – Waffle House, the SYNDE coalition staging C6.
submitted by unfit_ibis to Eve [link] [comments]


2024.05.16 22:33 ScrabbleYourPants What's the name of this power cable connector?

What's the name of this power cable connector? submitted by ScrabbleYourPants to worxlandroid [link] [comments]


2024.05.16 22:29 Conscious_Mirror503 Sign of hardware hardware (SSD?) Failure? Or something else?

Hi all, so lately my PC has been pretty unreliable when stressed, or even without. I've had problems with it in the past with random shutdowns or BSODs but previously there's a lot of time between each problem. Lately, the PC shuts off every time I try to load Furmark/P95 or even a mobile game (via Bluestacks). For the last week or so I've been using Furmark + P95 as a temporary room heater, monitored the temps and they rarely exceeded 91C for the GPU and 90-95C for the CPU, and I dunno how reliable this is, but 50-65 C for the motherboard/peripherals. So, should be fine in the temperature department and that's when stressed, and the room was nice and toasty, pretty good having a computer + heater combo that uses less then 800 w of power!
However yesterday I've suddenly been unable to run Furmark, P95 or a single game for longer then a few seconds without the PC randomly turning off. It managed to run a mobile game for about 5 minutes before it entered a continous cycle of turn off -> restart, turn off at Windows logo, restart over and over, and I've "fixed" it by shutting it down and re-plugging the 24pin cable on the motherboard and moving a stick of RAM to another slot. Now it's made it to Windows (I'm posting from the PC) but I've got the feeling it's still not reliable.
My specs are: Mobo: ASUS/MSI Z170x Gaming 5/7 (unsure) PSU: Corsair TX850 CPU: Intel I7-6700K GPU: 3rd party GTX 980 TI RAM: 32 GB (6 months old) HDDS: Samsung SSD 120 GB, purchased in I think 2015, a WD HDD purchased in 2015, and a newer Crucial SSD purchased in 2022
I mention the SSD lifespan in the title because according to HWINFO the Samsung SSD is at 35% lifespan remaining, could this be causing issues? How accurate is this info? I've heard SSDs can seemingly randomly regardless of 'life remaining'.
submitted by Conscious_Mirror503 to techsupport [link] [comments]


2024.05.16 22:26 SickDudeLmao4 Locations, lore and factions of my Semi-Apocalyptic world important for the story

Hello!
Please gimme your opinions.
This takes place in a world pretty similar to ours, same technology and a north and southpole.
The old world ended when terrorists of an unnamed country murdered the daughter of President Ezmil of Asba in a livestream.
The terrorists(who acted on their own) country lost all international support in their war with Asba in return.
Ezmil went mad with grief however, replaced the important decision makers with radicals (Asba was a dictatorship even before that) and launched a nuckear attack, not only on the enemy bloc, but other countries and the Poles.
However, there were new defense systems in place; essentially a highly complicated cluster of bombs, able to deter hypersonic missles. Many went through though, leading to some places still being irradiated. The destruction of the Poles led to the creations of huge wastelands in some parts (where people still live with great difficulty). This means there are now pockets of civilizations seperated by destroyed swathes of land.
This lead to horrible catastrophes as well as a world war, which quickly broke down due to the environmental problems not allowing for large scale warfare. Instead, rogue legions and warlords of once the same or allied states fought each other, leading to devastating massacres left and right.
The country of Prexberg, a strong democratic country, was destroyed by floods a and some nukes in it's center, essentially cutting it in half.
The Empire
In the northeast, the forces leaning torwards facism prevailed, turning into the Pseudo-monarchy "The Imperial state of Prexberg"., usually referred to as "The Empire". The Emperor is only a figurehead, though, the real power lies in the hand of the party, made up of the officers and leaders of the old legions.
The north of Prexberg was relatively rural compared to the south, parts due to mismanagement and corruption, parts due to it's proximity to the "Leguanas", a powderkeg of states constantly at each others throats. This often forced Prexberg into conflict and made it the industrial elite more likely to settle in the more peaceful south.
The Empire really tries to sell the feeling of "home" and "the good ol' times". They play folk songs on the radio, build old style houses and heavily encourage the "old ways".
This is a scam, of course. The Empire is a technocratic horror show, their luxury bought by enslaving those considered minorities in the old Prexberg, as well as heavily micromanaging society.
Their military is feared everywhere. The black masks and heavy armor is a bringer of news. Death will come to you and all who don't fit in.
Their ruthless tactics are their strength and their weakness at the same time. Fear keeps the people in line, and victory the loyalists. However, the potential influx of new citizens is often denied to them, because their massacres make people run in the arms of their rival, Luxgia. This, however, also created greater social cohesion and a more efficent use of their resources.
Luxgia
On the other side of the Wasteland lies Luxgia, which is made up mainly of old Prexberg territory, but also that of other smaller states who joined willingly. They are in a cold war with the Empire, due to their different ideologies and due to both states claims to be the rightful succesor state of Prexberg.
Here, the democratic forces won out. The army became not an instrument of the old Warlords to enforce their will, but a citizens force.
Liberal and democratic values are held high in Luxgia, and remain a staple of inner and foreign policy.
However, despite it's founding myth, cracks begin to appear. The democratic dream also slowly rotted away, turning Luxgia into an oligarchy. It's elite, enboldened by the constantly increasing populations need for secruity, shelter and food and the resulting complacency, allowed them take bigger steps in centralising power.
Luxgias elite are known for their lavish feasts , weird fashion and lifestyle. They are despised in parts of society. However, everyone realizes they are needed, and they give the masses personal freedom and a sense of secruity, creating an unstable equilibrium.
To cope with the lack of resources, corners are often cut. The cities are rather ugly, made up of concrete and square blocs, in which hundred od families find place in.
Nothing is wasted. Due to the lack of space, even corpses are used as fertilizer to feed everyone. (A tactic the Empire greatly frowns upon; but do so secretly as well)
However, despite Luxgias huge influx of people from the Wasteland and other surrounding states, their resources are spread thin. The aforementioned fear of collapse as well as personal freedoms, and their even bigger fear of the Empire, are what keeps it going.
The Wasteland
The Wasteland is a flooded, partly radioactive swamp. Arnachy is the order of the day.
The land, whose earth is only black sludge by now, is filled with the bombed out skeletons of once great cities and burnt forests, the water in the streets often hiding the huddling corpses below.
But even here, life still thrives.
Survivors of the war, independent settlements, smaller criminal operations and the powerful cartel all operate within it.
As it's mostly flooded, many are stuck within, allowing for the Cartel to make business. The Cartel acts as a unofficial trade orginazation for the Empire and Luxgia. If a powerful Luxgian Oligarch needs a slave, or an Imperial Party Official needs a new heart, the Cartel will profit. Their small fleet of ships , their unaccountabilty and acess to a larger market make them a huge player everyone depends on one way or another. This also ensures their secruity within the Wasteland. Attack a cartel merchant, and your fellow survivors will flay you before the Cartel does, for they often are the lifeline for the poor souls trapped in the Wastes.
However, there are many colorful characters and places in the Wastes. Be it the the Zuian Settlement, a religious enclave of psychedlics enjoyers, or Father Lambold, a self proclaimed priest picking off people with his sniper from the church tower.
Some even claim to have seen mutants roam the Wastes, but no one has been caught, yet. Just a rumor, I'm sure.
Yeah, so That's it for now. These places are actually way more detailed, but I wanted to give a short overview. Please tell me what you think.
submitted by SickDudeLmao4 to worldbuilding [link] [comments]


2024.05.16 22:24 Poem_Remarkable I bought a collection off of FB marketplace and I had to share this beauty

I bought a collection off of FB marketplace and I had to share this beauty
The cases and discs are super clean like they’ve never been played! The cardboard sleeve has some damage, but that’s to be expected. All the other games in the lot were either for the original Xbox or the Xbox 360 lol!
submitted by Poem_Remarkable to ps2 [link] [comments]


2024.05.16 22:14 Temporary-Cancel-492 Returning Player

Hello everyone,
A few years ago, I played Elite Dangerous on Xbox extensively, and it seems like I was quite invested in it back then. However, I transferred my Xbox account to PC, and to my surprise, everything went smoothly. I found myself with 150 million credits in my wallet, a fully equipped Chieftain that had even been engineered. The problem now is that I have no idea where I am, who I am, what my goals are, or even where my former home solar system was. I'm completely lost in terms of my relationships with factions and factions' stations. I barely remember how to fly—it's been so long. I'm feeling very frustrated because I want to dive back into the game, but I don't know where to start or what my current situation is. The last thing I remember was grinding for Federation rank and doing some missions for them. However, I find myself now in some random system (I believe Deciat was the system I was home at).
So, my question is: how do I relearn everything without losing a substantial amount of money and assets I've accumulated? Unfortunately, there isn't a tutorial that I can redo, and most of what I learned before was through trial and error. My current problem is that I feel like a child trying to handle a eurofighter with no prior experience on how to even turn on the engine. Should I perhaps buy a cheaper ship like the Eagle or Cobra and gradually relearn by throwing myself into the deep end?Then i wouldnt be spending thousands if not millions cuz i lost my ship or i was killed or destroyed.
submitted by Temporary-Cancel-492 to EliteDangerous [link] [comments]


2024.05.16 22:13 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2024.05.16 22:12 ChemistryAsleep Critiques for my parts (total newbie)

So, I'm building a PC for the very first time after using laptops for the past five years and don't really know what I'm looking at. Price isn't a huge bottleneck for me but I'd like to keep it around 4k and I'm looking for something that will last me a long time, has very high performance, and is easy to put together. As such, I've created this list. I was hoping folks here could critique it.
I'd also appreciate it if anyone could tell me if case fans are needed and if I should be worried about the error message: "some physical constraints are not checked, such as RAM clearance with CPU Coolers."
[PCPartPicker Part List](https://pcpartpicker.com/list/KVYvxH)
TypeItemPrice
:----:----:----
**CPU** [AMD Ryzen 7 7800X3D 4.2 GHz 8-Core Processor](https://pcpartpicker.com/product/3hyH99/amd-ryzen-7-7800x3d-42-ghz-8-core-processor-100-100000910wof) $279.00 @ Amazon
**CPU Cooler** [Thermalright Peerless Assassin 120 SE WHITE ARGB 66.17 CFM CPU Cooler](https://pcpartpicker.com/product/xMLFf7/thermalright-peerless-assassin-120-se-white-argb-6617-cfm-cpu-cooler-pa120-se-white-argb) $36.99 @ Amazon
**Thermal Compound** [Arctic Silver 5 High-Density Polysynthetic Silver 3.5 g Thermal Paste](https://pcpartpicker.com/product/6RrG3C/arctic-silver-thermal-paste-as535g) $5.77 @ Amazon
**Motherboard** [Gigabyte B650 AORUS ELITE AX ATX AM5 Motherboard](https://pcpartpicker.com/product/WBwypg/gigabyte-b650-aorus-elite-ax-atx-am5-motherboard-b650-aorus-elite-ax) $199.99 @ Amazon
**Memory** [G.Skill Trident Z5 Neo RGB 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory](https://pcpartpicker.com/product/CXKKHx/gskill-trident-z5-neo-rgb-32-gb-2-x-16-gb-ddr5-6000-cl30-memory-f5-6000j3038f16gx2-tz5nr) $112.99 @ Amazon
**Storage** [Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive](https://pcpartpicker.com/product/34ytt6/samsung-990-pro-2-tb-m2-2280-pcie-40-x4-nvme-solid-state-drive-mz-v9p2t0bw) $169.99 @ Amazon
**Video Card** [Asus ROG STRIX GAMING OC GeForce RTX 4090 24 GB Video Card](https://pcpartpicker.com/product/V8hFf7/asus-rog-strix-gaming-oc-geforce-rtx-4090-24-gb-video-card-rog-strix-rtx4090-o24g-white) $1979.00 @ Amazon
**Case** [NZXT H6 Flow RGB ATX Mid Tower Case](https://pcpartpicker.com/product/kfRwrH/nzxt-h6-flow-rgb-atx-mid-tower-case-cc-h61fw-r1) $132.99 @ Amazon
**Power Supply** [Enermax Revolution D.F. X 1200 W 80+ Gold Certified Fully Modular ATX Power Supply](https://pcpartpicker.com/product/DDzXsY/enermax-revolution-df-x-1200-w-80-gold-certified-fully-modular-atx-power-supply-ert1200ewt) $149.99 @ Amazon
**Operating System** [Microsoft Windows 11 Home OEM - DVD 64-bit](https://pcpartpicker.com/product/dKkWGX/microsoft-windows-11-home-oem-dvd-64-bit-kw9-00633) $109.99 @ Amazon
**Monitor** [INNOCN 27M2V 27.0" 3840 x 2160 160 Hz Monitor](https://pcpartpicker.com/product/mhFmP6/innocn-27m2v-270-3840-x-2160-160-hz-monitor-27m2v) $799.99 @ Amazon
**Keyboard** [HP HyperX Alloy Core RGB Wired Gaming Keyboard](https://pcpartpicker.com/product/BvL48d/hp-hyperx-alloy-core-rgb-wired-gaming-keyboard-hx-kb5me2-us) $39.99 @ Amazon
**Total** **$4016.68**
Generated by [PCPartPicker](https://pcpartpicker.com) 2024-05-16 16:11 EDT-0400
submitted by ChemistryAsleep to buildapc [link] [comments]


2024.05.16 22:08 Jo3bot SNES Audio/Video *Mostly* not working - Help!

I have done quite a bit of research into the Black Screen of Death on the SNES. I would normally think that's what i'm experiencing, however some games I'll get a title screen showing up with full video/audio, then it goes black. On NBA Jam I get a garbled text screen, then the "Acclaim" logo with bouncing basketball & sound FX, then the Iguana logo and then the screen goes black. Super Mario World I get a flickering blue screen with a short little sound effect and that's it. F-Zero black screen, no audio.
I have taken the console apart, cleaned it all thoroughly and while it was dusty inside, everything looks to be in pretty good condition. The fact that NBA Jam briefly displays audio/video tells me that it's probably not a bad circuitboard. Could it be a power supply issue? I bought a generic AV Cable/Power Supply off of Amazon and don't have access to anything else at the moment. Any help would be greatly appreciated!
submitted by Jo3bot to consolerepair [link] [comments]


2024.05.16 22:05 Historical_Papaya_49 Gx85 Image Sensor Replacement

Gx85 Image Sensor Replacement
I picked up a GX85 “as-is” from marketplace but it won’t power up, I opened the camera and found I wasn’t the first one there(the screw behind the screen was missing) and the ribbon cable from the image sensor is torn and missing. Is there a way to just replace the ribbon cable? If not, I’m having trouble finding a replacement sensor. The gx9 sensor looks to be identical. Would it work in a GX85 or would the camera not know how to handle the higher resolution? Seems unlikely I know.
Side note: I don’t know if a disconnected sensor would prevent the camera from powering on. If anyone has any insight I’d greatly appreciate it.
submitted by Historical_Papaya_49 to Lumix [link] [comments]


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