How much does it cost for a \oxycodone hydrochloride 5mg

Microdosing: sub-threshold dosing of psychedelic drugs for self-improvement, therapy or well-being

2013.10.16 19:48 ruseweek Microdosing: sub-threshold dosing of psychedelic drugs for self-improvement, therapy or well-being

This is a community for discussion pertaining to microdosing research, experiments, regimens and experiences. The most probable candidates for microdosing are psychedelics, but we encourage dialogue on the effects of any drugs at sub-threshold dosage. No sourcing of drugs allowed! Please have a look at the microdosing Sidebar ⬇️.
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2013.01.29 00:24 aelendel Is it a meteorite, or is it slag?

Dedicated to identifying mysterious rocks and minerals.
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2023.03.23 08:10 guinessandcoffee AussieFrugal

A subreddit for Australia specific frugal tips!
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2024.06.09 23:09 OctopusNation2024 (IMO) the overlooked main reason Zverev hasn't won a Slam yet: His tendency to drop sets in 1st weeks due to passive play which is staggeringly larger than actual recent Slam winners and inevitably leads to a physical collapse later on. Slam winners mostly avoid early round "epics" unlike Zverev.

So I think most long term fans will know that there was a point where Zverev would literally lose in the 1st week of every Slam and was a complete non-factor no matter what his seed was
While he's no longer at that point in his career there's still some of it left in him......
Although he wins early round matches, it takes him so long to do so that he ends up costing his stamina for later rounds. Elite players like Alcaraz on the other hand are much more dominant.
Let's look at the last 6 Slam runs and how many sets they dropped in the first week(rounds 1-4):
2024 RG Alcaraz: 1 set
2024 AO Sinner: 0 sets
2023 USO Djokovic: 2 sets
2023 Wimbledon Alcaraz: 2 sets
2023 RG Djokovic: 0 sets
2023 AO Djokovic: 1 set
Note that even Djokovic although known for playing worse in early rounds doesn't fool around THAT much
Now let's see the two SF runs of Zverev runs and how he fared in the first week....
2024 RG: 4 sets dropped
2024 AO: 5 sets dropped
It's clear that Zverev fails to coast through early rounds to the extent that the few players ranked higher than him does, which has predictable effects in SFs and Fs of Slams.
submitted by OctopusNation2024 to tennis [link] [comments]


2024.06.09 23:05 AldOfi Running a Fate Series game using the Fate Core TTRPG

Running a Fate Series game using the Fate Core TTRPG
https://preview.redd.it/ht7eemct1m5d1.jpg?width=671&format=pjpg&auto=webp&s=6eac06af65702be8e1bdebbee32e3844c599b5fc
Hello, Internet.
After watching the ufotable adaptations of Fate, I've grown quite fond of the franchise, and especially the kinds of stories that can be told through Holy Grail Wars. A really big interest of mine are Tabletop RPGs like D&D, which I've been playing for six years, so I tried to find a way to be able to adapt a playable Holy Grail War within a TTRPG. I am unaware how many people here are familiar with these kinds of games, but I still wanted to share some of my progress to see if the community might think I got the whole "vibes" of Fate right.
So, first off, I'm using the highly-malleable TTRPG "Fate Core". It is completely unrelated to type moon and anything nasuverse, but I couldn't help myself due to the name of the thing, and because it claimed to be able to be so modifiable that it can run any setting. This is what I wanted to put to the test.
What makes it infinitely malleable is its main mechanic: aspects. Adjectives, sentences, catch phrases, and traits that are written into the character and can be called upon for an advantage. There's the High Concept that defines you, a Trouble that can be Compelled to either give you a disadvantage, or to determine your course of action.
For this game, I'd allow for players to choose whether they'd want to be a Servant or a Master, so the next Aspect for servants would be their class. A Saber, for example, would have "Powerful Melee warrior. Adept at swordsmanship". Every class has their static Aspects, and they can be Invoked in any given situation to gain a better result than what the dice offer you. For Masters, I felt fitting that their first other aspect should be their wish. It is both a driving force and a source for conflict.
The next aspect would be the name of the Noble Phantasm for the Servants, or the signature Magical Discipline( those found on the Type Moon wiki), or ability from the Masters. This serves as an extra aid whenever they want to show off, or to determine some things the players could do based on their proficiency with these.
I've mentioned that one can Invoke these Aspects, or be Compelled by them, but that comes at a cost, called Fate Points. Everyone starts a session with 3 minimum, and you pay Fate Points to Invoke aspects to better your situation, or to compel someone else. Should you be compelled by anyone(even yourself), you gain a Fate Point. There is also the option to Pay a Fate Point to reject a compel, or to declare an aspect on the setting. All of these traits apply to aspects, but I found them really useful to apply as a Homebrew rule for Command Spells as well. You can have 3 of them throughout the game, and they work Just like Fate Points, except one's servant can't reject them.
Now, to handle the Noble Phantasms, I've split them into 3 steps, each costing one Fate Point: 1- the signature move 2- an upgrade to whatever roll the move uses by using a variant rule I found called "Strange Fate"(which reminds me of Strange Fake and I love), where one of the 4 fudge dice is replaced with a d6, allowing rolls to go up to +9 without modifiers. And, finally, 3- to give an aspect to the target, whether it's the destruction of a structure, or something like lingering damage, etc.
For Reality marbles, since they change the whole scenario upon activation, It costs two to first use them, and then one can upgrade the rolls using Strange Fate.
Fate Core has no stats, but instead relies on a skill piramid that one can easily modify. I've only added a Mana skill to determine how good of a Mage the Masters are, and how much strain on their mana reserves the Servants are. This skill gives the Servants a static bonus (that can be negative) to their noble phantasms, or their spells should they be a caster, but it also allows for us to add Mana Boosts, or Mana Transfers, affecting one roll of their overall skills
For spells and extra abilities, I'm allowing players to pick trained disciplines equal to their mana score. Again, I've defined these disciplines based on those that show up on the Type Moon wiki. Here, rules get very loose. Anyone can come up with ways they use their magic as a sort of flavour to their skill rolls, but they can also come up with bigger spells with bigger effects. The simple solution is to have them cost Fate Points or "Stress"( Fate's alternative to HP) to use. This is where Fate's trait of prioritizing the fiction and story over the mechanics really shines.
And that's pretty much it! I mean, honestly, there is a lot more, and I will put out there that I've included variants for Rulers, Watchers, Avengers, Pretenders, Pseudo-Servants, Vessels for the Grail and for Masters who aren't mages. However, I wouldn't like to overwhelm y'all with all of it. What one can take away from this is that my Fate TTRPG system basically just works to make a character within the Nasuverse, and what one does with them afterwards is up to the players. I'd be really keen to hear thoughts and opinions, critiques and suggestions, even if you're unfamiliar with TTRPGs in general. I'm sharing it here mostly to see opinions on how well this could be considered to be an adaptation of the Holy Grail Wars into a TTRPG.
Thank you for your time, I'm sorry for the text wall, and I honestly hope you find this interesting or like a neat lil thought excercise maybe idk
submitted by AldOfi to fatestaynight [link] [comments]


2024.06.09 22:57 largedog413 What SIM should I get in Portugal?

I’ve been seeing a lot of posts about getting an esim from airalo or orange but I’ve also seen mixed reviews where it doesn’t work for them and to get a local sim. We are landing in Lisbon and then taking the train to Porto after. Should we uber over to the city to get a local sim ( and does anyone know how much these cost ) or have you had a good experience with an esim there?
submitted by largedog413 to travel [link] [comments]


2024.06.09 22:50 TitanAura The Struggles of Adapting Peak Fiction Under Strict Production Constraints

The Struggles of Adapting Peak Fiction Under Strict Production Constraints
\"But why not do both?\"
This is a follow-up to my last post defending the anime's decision to cut content for the sake of pacing but let me give you the TL;DR so you don't feel the need to have read that one before this as this post covers the same bases (and then some): The anime is first-and foremost the story of Rudeus Greyrat and must therefore prioritize his perspective, even at the cost of other characters' moments, regardless of how beloved those individual scenes are to fans of the Light Novels (myself included).
So let me start by addressing the strongest counter argument made in response to that post: "But the first season, and even Cour 1 of season 2 was able to maintain excellent pacing while having relatively few cuts! Why does the pacing in cour 2 still *FEEL* so rushed in comparison despite cutting so much?" That is an astute observation! And, quite frankly, you are asking the right questions. And for anyone planning to skip straight to the end of this admittedly \daunting* essay, here's a TL;DR for you: Episodes 19 & 20's reduced quality and heightened pace were done deliberately to provide the last 4 episodes of the season the space they need to breathe.* Continue reading if you want to find out how and why this had to be done.
It would be a fool's errand to argue that Cour 2 is NOT cutting less content than prior cours (because it absolutely is, and by quite a lot too), nor will I be arguing that the cour does NOT suffer some level of pacing issues because it absolutely is (see first post), rather I will be arguing in defense of the purpose of limiting the scope of what gets adapted, and why such decisions are necessary in the first place. However, before I delve any further into the specifics of Cour 2's production struggles, first I should elaborate how its production schedule differs from S1.

PART 1: Production Scheduling (aka setting the pace)

In case you were unaware, Season 1 was originally slated to be released in 2020 but was delayed to January of 2021 so it could actually receive all of the extra care and polish it truly deserved. For S2, Studio Bind's production staff, by contrast, had to make due with the time they were initially given. More time (and consequently more budget) usually fixes most production issues, but very few (extraordinarily rare) series ever receive that benefit and doing so twice was likely never even considered a possibility.
Sadly we are not in the alternate timeline where S2 benefitted from the same advantages that gave us gorgeous custom world-building OPs for every episode that freed up even more additional screen time for dialogue and character development (in some cases literally depicting entire chapters such as Paul's POV being shown during Ep 17's STUNNINGLY well executed OP montage). Thanks in part to that decision, S1 had significantly more wiggle room to work with, especially pertaining to the secondary cast, allowing it to more evenly adapt the world building, character development, and main narrative plotline of Mushoku Tensei as a whole utilizing that extra runtime (90 seconds per episode adds up to a LOT over the course of an entire season, plus the 5 EDs, that were integrated as needed on a per-episode basis, for an additional 7 1/2 minutes which adds up to a WHOPPING 43 1/2 MINUTES over the course of that 24 episode run and I should point out that S2 Cour 1 ALSO benefitted from this for the first 5 episodes including the OVA, giving that cour an added 9 minutes to utilize with Cour 2 receiving a paltry 3 minutes as only the 1st episode integrates the OP/ED runtime).
It's simply the reality that polish and quality was prioritized for S1 while scheduling and budget were prioritized for S2. If you want to be especially harsh, one could say S1 was treated as art, while S2 was treated as a commercial product, which is why I've set my expectations accordingly and hope this post helps others do the same. This becomes more apparent when you take into consideration that Studio Bind were also working on Onimai at the same time as S2 given their air dates were only 6 months apart. So not only was S2 not being given the same scheduling priority, it was COMPETING for resources. Given the BD sales numbers for every project they've released, at a minimum we can be assured that Studio Bind has been financially successful at least but the double edged nature of that success also means that certain priorities may have shifted away from MT and towards the new cash-cow. There's a reason I phrased my previous post so specifically: These episodes are a fine adaptation of Rudy's story.... and not much else because it simply doesn't have the screen time or resources to focus on anything besides Rudy's share of the narrative and character development.
Which ties directly into the second reason as to why cour 2 FEELS so rushed, even in comparison to cour 1. The contents of Volumes 10, 11, and 12 are significantly more *LINEAR\* with more individual events being depicted compared to Volumes 1-9. This translates to more content vying for screen time. But how much content are we talking about here? Well, I don't want to go too deeply into raw numbers as that's not really the point but let's set a baseline with some quick-n-dirty math to illustrate:
S1c1 covers 1326 pg / 3 = 442 pg/vol (11 episodes) = 40.2 pg / ep S1c2 covers 1280 pg / 3 = 427 pg/vol (12 episodes + OVA) = 32.8 pg / ep S2c1 covers 1268 pg / 3 = 423 pg/vol (12 episodes + OVA) = 32.5 pg / ep S2c2 covers 1381 pg / 3 = 460 pg/vol (12 episodes) = 38.3 pg / ep
Obviously these are EXTREMELY rough numbers that don't take into account any of the cut content, non-chapter related pages, nor the difference in available runtime afforded to S1 that I previously mentioned, but just by raw page count, that's technically LESS content than what the first 11 episodes of Season 1 had to adapt! Surely they could just tweak a few things to make everything fit! Unfortunately, it's not that simple. You see, there's a distinct lack of a certain type of content that made the lives of the production staff significantly easier by providing plenty of opportunities to pick and choose what made it into the final cut of an episode's runtime to keep the mainline story of Rudeus chugging along at the leisurely clip we're accustomed to.

PART 2: Narrative Fluff (aka work smarter, not longer)

Spoiler: It's the sheer density of secondary character POVs. The very ones we often grieved being cut as the episodes were coming out during S1. They add depth and complexity to the characters (and are, imho, singularly the most *profoundly insightful* pieces of writing Rifujin-sensei has ever produced) but 90% of the time are simply repeating the same events from a new perspective. HOWEVER, when adapted to an audio-visual medium, you can SHOW both perspectives simultaneously and let the audience infer what's going on in a secondary character's mind through the use of voice acting, animation, staging, lighting, OST, and sound design thereby allowing the anime-only audience to receive 90% of the same information that was conveyed during those same events in the novels.
The "missing" Eris POV is the primary example of this disconnect between how little LN readers think Anime-onlys are inferring and how much is being successfully communicated to them even if they themselves can't properly articulate what it was they took away from any particular scene. I highly recommend paying close attention to Eris' face in the 3 following episodes after the events of Turning Point 2 RATHER THAN READING THE SUBTITLES (dub watchers have an advantage here but BOTH performances do an incredible job) and you'll see (and hear) what I'm talking about. Sure we don't get every beat of her thought process spelled out for us in quite the same level of detail as in her POV chapter, but you can sense her inner conflict while watching Rudeus practice Disturb Magic as they ride into the outskirts of Fittoa and her heartache at seeing him standing forlornly in the ruins of his destroyed childhood home. The idea that she doesn't feel "worthy" of him is already being communicated by her facial expressions and her body language. Her letter stating how they aren't "well-balanced" in combination with that visual information is already providing context clues to the viewer as to what's going on in her head. In her final scene you can hear the sheer depth of her love give way to a deeply instilled sense of self-loathing, just by the tone of her voice, as she hoists Rudeus up onto that pedestal. Yet as she nears the end of her melancholic monologue more of that brash, passionate nature of hers seeps back into her delivery as pours her heart out.
To quote Harry Plinkett: "It's so subtle, you might not have even noticed... but your brain did."
The only emotion you could argue was nerfed by the adaptation is the depths of her self-loathing for having "taken advantage of him" after their night together but they still get a line in about their age and size difference, which when heard in her self-flagellating tone describing how "awful" she's been to him, you can easily make that inference. But you might also say "AHA even in those 3 episodes they left out how devastated she was when Rudy beat her using the demon eye after she finally gained some confidence in her strength" to which I say: Watch Ep 13: Missed Connections and, again, pay attention to Eris. Every part off the Buffalo was used.
They also never deliberately spell out her ardent belief that Rudeus is so strong and smart and amazing and brave and perfect that regardless of whatever she wrote as she struggled to find the words to leave in her letter, he would just clairvoyantly understand her intentions.... but you don't really NEED that spelled out for you when her final appearance is her shouting to the high heavens about how in love she is directly juxtaposed with Rudeus reverting to his former self-image shut away in his bedroom after very specifically misunderstanding the meaning of her words and actions! "I LOVE THIS MAN she screams as the man she loves thinks to himself "I can't believe she doesn't love me anymore." Seeing that, anyone could conclude "Were you expecting him to just KNOW what you meant??" Yes. Yes she was.
The Eris' POV wasn't "skipped content"... it was integrated. It's broken up and repurposed in bits and pieces over the course of 4, count 'em, FOUR separate episodes but 99% of it is there if you know what to look for (which for anime onlys is considered rewatch value).
By going through this in such agonizing detail I hope I'm properly communicating one of the greatest hang ups LN readers seem to have (or adaptational purists in general) relative to their expectations: You are putting entirely too much value into dialogue, monologue, and the text of a script relative to every other element the medium has to offer. The absence of TEXT does not diminish the SUBTEXT. An individual viewer might not know WHY they believe a character motivation exists as it does, but by and large most will pick up on those details whether it be deliberate (in the case of a certain psychologist youtuber who keeps nailing plot predictions over and over BECAUSE ALL OF THE INFORMATION YOU NEED IS RIGHT, THE F**K, THERE) or subconsciously (in the case of most passive audience members).

PART 1 (COUR 2): THE RESCHEDULENING (aka MATH)

Now, having detailed how a POV chapter can actually be efficiently absorbed into the runtime of the show without disrupting or sidetracking the main narrative, let's re-examine the topic of how (as well as why) this affects the production schedule. As I previously stated, overall Volume 1-9 have quite a number of POV chapters to work around as buffers to the rest of the content. Don't believe me? Let me break it down a bit more then:
Vol 1 contains ~ 2 1/2 POV chapters out of 10 = 25% Vol 2 contains ~ 2 3/4 POV chapters out of 11 = 25% Vol 3 contains ~ 1 POV chapters out of 15 = 6.5% (one of the longer action heavy volumes, yet only 3 eps) On average ~19% of content is POV. Vol 4 contains ~ 2 1/4 POV chapters out of 12 = 19% Vol 5 contains ~ 4 POV chapters out of 11 = 36% Vol 6 contains ~ 2 1/4 POV chapters out of 15 = 15% On average ~23% of content is POV. Vol 7 contains ~ 1 1/4 POV chapters out of 8 (technically 9, short prologue + epilogue combined) = 15.5% Vol 8 contains ~ 2 POV chapters out of 12 = 17% Vol 9 contains ~ 3.75 POV chapters out of 12.5 (several very short POVs, adjusted for fairness) = 30% On average ~21% of content is POV. Vol 10 contains ~ 2 POV chapters out of 14 = 14% Vol 11 contains ~ 2 POV chapters out of 16 = 12.5% Vol 12 contains ~ 1 1/2 POV chapters out of 16 = 9% On average ~12% of content is POV. \Note* Several chapters are not purely dedicated to secondary character POVs but rather "cut aways" between Rudy's own perspective and are occasionally EXTREMELY short (I assigned 1/4 amounts for especially short POVs to give them weight, but to prevent over-representing them). Additionally while chapters vary in length they generally represent individual events which I feel is a more apt form of measurement to relate to the anime adaptation in place of page counts (you're not gonna find the table of contents, copyrights, or the author's afterward being adapted after all). These are VERY rough estimations and should not be taken as "objective" measurements.)
Look at that proportional difference for Volume 10-12 relative to the other cours. While production had the advantage of consistently folding a little more than 1/5 of the content into the current runtime the current cour has almost 10% more content competing for the same amount of screen time as the cour before it. In fact, it's significantly LESS screen time as only the 1st episode bypassed the OP/ED compared to Cour 1's 4 episodes (and if you include the OVA, cour 1 already had a 24 minute head start in addition to the extra 3 per ep for a whopping total of 36 extra minutes of runtime over cour 2), Even if we're exceedingly generous and assume the next 4 episodes skip the OP/ED each, that would still leave it at a 24 minute disadvantage just in comparison to cour 1, not to mention the additional screen time afforded to S1 as I've already covered.

Part 3: Screen Time as a Resource (aka Content / Time = Stress)

In a novel characters can engage in chapter length diatribes or strategic planning in their own heads, engage in "talking is a free action" whilst in a fight to the death, and all sorts of ridiculous temporal bending contrivances that simply do not translate to the screen where time is the single most precious commodity (unless you're a shonen protagonist charging up your kamehameha). So let's view this from the scriptwriters' perspective to understand why they are forced to make some very difficult choices. As you are starting work on your assigned episode(s), the show's production committee makes the call that while previously you were afforded as much as ~300 minutes (5 hours) to convey ~1K pages of material, this time you only get ~255 minutes (4 1/4 hours) to convey ~1200 pages of the same density of material. Much more information to convey in much less time and you only JUST BARELY scrapped by to include as much as you could the last 3 times. That's means that at a MINIMUM, 200 of those pages are destined for the cutting room floor.
Though speaking of shounen protagonists, action set pieces are extraordinarily useful for either expanding OR condensing a scene's runtime by exactly as much as you need to fit within an episode's runtime. Need to add time? Go balls-to-the-wall, high-octane, budget-melting sakuga insanity that outshines even the source material (Turning Point 2/Eris vs Assassins) or you can condense high page counts into surprisingly short runtimes while still conveying the impact and information stored in those several pages worth of text. High impact, malleable screen time, same information conveyed. More time to dedicate to world building and secondary character development. As such, S1 (cour 2 especially) had a TREMENDOUS amount of leeway in how much they wished to expand OR condense action scenes at their discretion compared to the (comparatively) action-lite S2 (for Cour 1 at least).
So then you might ask with Cour 2 revving up the action again, why is it instead CUTTING tons of those action scenes rather than merely truncating them to make space for dialogue scenes like the prior cours? The short answer is there's already no time to spare. The longer, more complex answer is action scenes can't exist in a vacuum. In the same way you have to accelerate and decelerate in your car evenly to get from point A to point B safely, you can't simply hit 0-60 mph in under 2 seconds and you certainly can't go from 60 to 0 in a fraction of a second unless you want an episodes' pacing to liquify like your internal organs. Before, during, and sometimes after a fight scene is initiated, several questions need to be answered for the audience like "Who/what is fighting?" "Where are they positioned?" "What is the level of threat?" "What are the stakes?" "What are the win conditions?" with greater or fewer questions depending on the complexity of the scene or it's meaning to the character(s). Failing to provide the audience adequate answers to these questions can easily result in a nonsensical farce.... unless that's literally your intention. Thankfully, the requirement for winding down action is much simpler. After a beat of heightened tension, your protagonist simply lowers their guard/weapon and the message communicated to the audience is "the threat is over" and within seconds you can move to the next scene.
Most major encounters follow this rhythm throughout the series, with individual chapters dedicated solely to these fights, spanning page counts that are generally (but not always) on the higher end. In general, there are only 1-2 major battles per volume. Vol 11 and 12, by contrast, have several chapters that contain a half dozen individual skirmishes apiece that make adapting the material a total NIGHTMARE to pick and choose what makes the cut. So as an example, a weirdly high amount of time is seemingly spent establishing the succubus encounter in ep 19. Why you may ask? So they could ride those same rules of engagement straight into the following montage to inform the audience "these fights possess the same rules of engagement we just established" without having to spend the additional time winding up each one individually (another, more humorous example, is Ruijerd "dueling" the 3 North God students in a row). The montage also pulls double duty by conveying both the passage of time and distance. You'd think truncating roughly 1/5 of the entire volume into a scant 60 seconds would give them plenty of extra time to work with, but sadly, the ability to condense content is still only enough to break even with the established pace.
Another major element that placed Season 2 at a massive disadvantage is that Season 2 had to use it's precious 25th episode OVA to *catch up* on content that was deferred from Season 1 as Sylphy's POV chapters starting all the way back in Vol 4 did not make the cut. So rather than getting a jump start, the OVA was actually just catching up on deferred content that could not be included DESPITE all of the tremendous advantages I've previously discussed. And even then, it still needed to skip all but a few scant details from the intervening chapters that bridge the gap between Sylphy becoming Silent Fitz and Ariel's entire entourage fleeing to Ranoa's University of Magic resulting in all but 5 of them being slaughtered by assassins in hideously gruesome fashion. In a nutshell, Season 2 actually only has 24 episodes to dedicate to itself, and most of the benefits of scheduling seems to have heavily favored Cour 1 over Cour 2.
At this point, assuming like everyone else who joined up with Studio Bind, you are yourself a massive fan of the series and absolutely love these novels, you are effectively being asked to CHOOSE your favorite children chapters to sacrifice in the name of ending the season at a satisfying arc conclusion. Sure you could just adapt at the same rate of chapters-to-screen time as before and conclude the final 12th episode with THAT THING THAT HAPPENS but somehow I feel like doing so would result in death threats being strapped to a brick and hurled through your office windows. You've certainly maintained the integrity of the show's original pacing, but telling fans to sit tight until the next production cycle is ready in another 2-3 years feels like a recipe for disaster.
And frankly, Vol 12 has some INTENSELY heavy dialogue/monologue scenes filing out the back half of the volume that are going to need significantly more screen time to convey the necessary information relative to the first half as it is ENTIRELY Rudy-centric. So the only way to get there with enough time to allow the season to reach a natural and satisfying conclusion and still hit all of the vitally necessary plot threads is to put those proverbial chapter babies containing some of your favorite character interactions and world building on the alter as a ritual sacrifice for more time on the clock. And what did those sacrifices get you? 5 episodes. A range of 105-117 minutes (depending on OP/ED usage) of screen time to cover the single densest volume since vol 3 (see above). Barely one episode ahead of pace (but in terms of available screen time still barely ahead) of prior cours. And if you think it's unfortunate that ACTION was being cut, oh lordy I have some *bad news for you.\*

Part 4: Screenwriting as an Artform (aka how write story gud)

"But why are they STILL so stretched for time if they have access to and are utilizing all of these time-saving techniques?" Well I'm hoping the previous 3 parts of this gargantuan multi-tiered super essay have helped establish the constraints Studio Bind are working under compared to the prior cours. Cour 2 is working with significantly LESS screen time, with MORE events to manage and they're already so stretched for time that even multi-chapter spanning story events like the Merchant caravan are being cut entirely, rather than merely abridged, to make up that difference.
The requirement for "essential viewing" grows ever higher as mundane scenes like coming in and out of the teleporter still HAVE to be given priority over fan-beloved moments of character development because as uninteresting as those kinds of expository, utilitarian scenes are, they serve a far more vital purpose in a screenplay for communicating to the audience the "BUT, THEREFORE, BECAUSE" flow of script writing (watch the video it's extremely short and a great explainer, but essentially "But = Complication", "Therefore = Next logical action", "Because = Character motivation for performing said action"). You literally cannot skip these unremarkable, bog standard scenes because doing so would commit one of the deadliest sins of storytelling that I was alluding to when discussing how to establish action scenes: The Discontinuity of the dreaded "AND THEN" statement. If you're watching a movie and it's a series of "and then this happened and then that happened and then this person showed up" it ceases to be less a story so much as watching someone's attention span annihilating slideshow of vacation photographs.
As an example, scenes like the ones that establish how, where, and why Rudy and Elinalise use the teleporter to get from Ranoa to Begaritt are slow, mundane, and heavily time consuming and yet are so absolutely necessary as a scriptwriter to take the time to make sure the audience can follow along the logical thru-line for how these scenes connect to one another. If you skip such seemingly trifling, yet necessary information, the audience is not going to react by saying "oh THAT SCENE I LOVE is coming up" but rather "wait, why are we in a desert?"
As an example I'll use the last 2 episodes to demonstrate. The logical flow of episode 19 into 20 proceeds as follows (some parts are truncated for *relative* brevity):
"Rudy needs to leave for Rapan. THEREFORE he tells everyone goodbye, BUT Nanahoshi knows how to teleport there. THEREFORE he changes his route with Elinalise. THEREFORE they get prepared BECAUSE they want to save Zenith, BUT Cliff proposes to Elinalise BECAUSE he feels his lack of commitment was making her nervous. THEREFORE Elinalise is caught off guard BECAUSE she originally intended to leave without telling him to break off their relationship. THEREFORE she accepts his proposal. THEREFORE they travel to the teleporter, BUT teleporters are considered a source of danger to adventurers. THEREFORE they study it first as a safety precaution. THEREFORE they verify it's safe operation and use it. THEREFORE they arrive in Begaritt, BUT they are attacked by a Succubus. THEREFORE Rudy needs to detox himself BECAUSE they want to keep their promise to Cliff and Sylphy. THEREFORE they continue their sexless journey, BUT they are attacked several more times. THEREFORE they kill the monsters and proceed with caution. THEREFORE they arrive in Rapan in ~6 weeks. THEREFORE Geese is surprised to see them when they arrive, BECAUSE he only sent the letter so recently. THEREFORE he takes them to see Paul. THEREFORE they reunite with Paul, BUT Paul has fallen back into depression BECAUSE they lost Roxy while failing to find Zenith. THEREFORE Rudy tells Paul about his marriage and pregnancy with Sylphy. THEREFORE Paul recovers BECAUSE of the joy and pride he feels for his son BUT still feels worthless BECAUSE of his failures. THEREFORE Paul finally notices Elinalise. THEREFORE he apologizes BECAUSE ....uh y'know that thing that happened. THEREFORE Paul and Elinalise reconcile BUT Paul is confused that she didn't sleep with Rudy BECAUSE of her curse. THEREFORE she explains her husband Cliff's magic tool BUT Paul can't believe she has a husband. THEREFORE they get into another spat BUT the rest of the party returns during their argument THEREFORE Rudy learns that Roxy is lost in the labyrinth. THEREFORE Rudy starts to panic as the party begins to squabble. THEREFORE Elinalise takes Rudy's shoulder to draw his attention BECAUSE she realized he was panicking. THEREFORE Rudy asks to be caught up on the situation. THEREFORE Paul describes the difficulty of the Teleportation Labyrinth. THEREFORE Rudy gives Geese the book detailing it's depths which he borrowed BECAUSE he would be using a teleporter to get to Begaritt, BUT it will take Geese time to read it. THEREFORE Paul calls the meeting to a close to allow Geese to adjust their strategy using the book. THEREFORE Rudy, Paul, and Lilia start talking, BUT Paul is still a crude dude. THEREFORE the topic turns to sex BUT Lilia is in denial about being a total sex freak. THEREFORE Paul teases her BECAUSE he knowns how much she likes it rough. THEREFORE they retire for the night after some locker room talk. THEREFORE they depart for the labyrinth the following day. THEREFORE they reach the labyrinth and begin their descent, BUT Paul is breaking formation to show off in front of Rudeus. THEREFORE Elinalise scolds him, BECAUSE she wants to keep her family safe. THEREFORE Paul flippantly dismisses her claims of thinking of him like a son, BUT he is unaware of their connection through Sylphy. THEREFORE they continue further into the Labyrinth maintaining their formation, BUT they encounter new monsters. THEREFORE Rudy starts to cast a spell, BUT Talhand advises him not to use fire BECAUSE it fills a room with poison BECAUSE the concept of carbon monoxide poisoning exists but isn't fully understood in this universe BUT he also advices not attacking the ceiling BECAUSE it could cause a cave-in. THEREFORE Rudy uses ice magic to kill the remaining monsters. THEREFORE they advance to the second stratum in proper formation. THEREFORE they breeze through the second formation and take a break before entering the third. THEREFORE Geese uses the opportunity to inform Rudy that the next section is where Roxy went missing and may still be near that area BECAUSE teleporter traps only warp victims within the same stratum. THEREFORE as they approach where they lost Roxy, Geese asks Rudy where he'd look for Roxy based on his intuition. AND THEN Using his intuition, Rudy notices condensation on a wall and uses his Roxy Odor Snoof Sense to detect Roxy's location through a damn wall despite being a contrivance BUT it's the same contrivance used in the source material THEREFORE shut up. THEREFORE we cut to Roxy BUT she's being surrounded by monsters. THEREFORE she casts numerous spells to hold them at bay, BUT she runs out of mana. THEREFORE she believes she's about to die BUT Rudy saves her just in the nick of time. THEREFORE Roxy is shaken to her core at the sight of the man who saved her despite not recognizing Rudy, BUT then her POV didn't play out the way it did in the novels THEREFORE LN purists got upset BECAUSE they assumed her POV had been cut BUT they forgot that Roxy's POV has always been shown tremendous favoritism by Studio Bind THEREFORE they jumped to conclusions unaware it would happen the following episode.

THEREFORE Calm down and let Studio Bind cook

Effectively the point I hope I have demonstrated is that there IS a logical and consistent thru-line from scene to scene to scene that an audience can follow (and if you want to improve as a screenwriter, this is a GREAT exercise to figure out what makes your favorite shows tick. It's basically the screenwriter's equivalent to tracing someone else' art as practice). Even these unfairly maligned episodes have a viewing experience that provides a consistent sense of pacing. But if you want to know WHAT precisely feels different about them? Well if I had chosen to break down episodes from any of the prior 3 cours (or the best episodes of this cour), you'd be seeing the word BECAUSE significantly more to fill out every action, reaction, and complication along the way. If "THEREFORE" and "BUT" are the easel and canvas, which are necessary to even begin the process of creating art, then "BECAUSE" is the screenwriter's paintbrush that allows them to breathe life and detail into the characters on screen. The prior 3 cours were awash with "BECAUSE" statements detailing why characters are behaving the way they are in every individual scene so if there's one crime that can legitimately be pinned against several episodes in the latest cour, it's "JUST 'CUZ."

PART FINAL: The TL;DR (aka the... tl;dr)

So having laid all this out in such verbose, granular detail, what exactly does all of this mean?
To put it bluntly, Season 1 being such a near-perfect masterwork of adaptation spoiled the ever loving hell out of us. Having gorged ourselves on that expectation, we've ruined our appetites because now such perks are simply anticipated as standard with a vocal minority now irked by the use of a standard OP simply because it follows the conventions of the medium or (stay with me here) committing the sin of appealing to shonen fans. I know, truly a crime worthy of sudoku because of 14 seconds depicting one of the single most important events in the series. I truly don't understand (seriously, explain it to me please).
The current cour is merely receiving the same treatment most adaptations are given while still outperforming its peers if weekly rankings are anything to go by. Episodes range from pretty good to excellent (Norn and Nanahoshi's spotlight eps being the highlights thus far despite some grumbling) with even the extremely barebones Ep 19 squeezing in what sparse worldbuilding nuggets it can despite the plot literally necessitating that Rudy book it from one side of the planet to the other within a 21 minute period (a production level pacing decision you are still free to criticize). As I said earlier (but it bears repeating) these episodes are a good adaptation of Rudy's story rather than the whole that makes up MT because it simply doesn't have the screen time to focus on anything that falls outside the scope of his perspective given the sheer breadth of competing narrative essential content. As a show, these episodes are still delivering a cohesive and engaging thru-line by being glued to Rudy's perspective. So as long as Rudy remains interesting to watch the audience will be more than satisfied.
Expecting the same anomalous level of dedication AND leniency from the production committee to happen for every season was unfortunately nothing but a pipe dream. Cour 2 is now being forced to make due with what it has and while they are doing a commendable job given the heavy restrictions, it is completely unreasonable to expect them to fit so much into such tight confines. It is the adaptation equivalent of being asked to fit everything into one grocery bag, but not wanting the bag to be heavy.
Could this cour have been scheduled better? Absolutely. Was it possible certain changes to the script or episode direction could have provided more opportunities to explore the cut content? Of course. Is it still a total bummer that the realities of production that have compromised the artistic integrity of our beloved peak fiction? Without a doubt.
We are simply going to have to get used to the fact that S1 may never be topped with our only hope being the return of the waifu-wars for S3 rekindles the beefs between animators vying for shot assignments (which may hopefully still be in the cards god willing).
Of course, I'm not a future seer, so maybe, just maybe, Studio Bind bursts into flames and all of the footage is lost resulting in the quality of the last 3 episodes to be the worst drop off of a television show since the final season of Game of Thrones. If that is the case then I'll be eating more crow than I ever have in my life. But if Studio Bind sticks the landing and delivers on the emotional climax to one of the most beloved arcs among the fanbase that we've anticipated for years, then please calm it down with these exaggerated "cutting content is ruining the show" claims.
Thank you from coming to my Ted Talk and enjoy the rest of the season everyone.
submitted by TitanAura to mushokutensei [link] [comments]


2024.06.09 22:47 CLASH-DA-MEMER [REQUEST][PLAYSTATION][$20][12TH ATTEMPT] Devil May Cry 5: Special Edition {-60%}

Hello there, GiftofGames! hope everyone is having a wonderful day.\ I'm once again asking for Devil May Cry 5: Special Edition, as I've had my eyes on it for a while now.

What is Devil May Cry 5?

DMC 5 is an over-the-top Hack & Slash game, released back in 2019.\ You take control of about 3 devil-hunters (technically 4, but I'll get back to this later.), namely Dante, Nero, and V.\ Dante is probably THE MOST complex character I've ever seen in a video game, you have alot of ranged+melee weapons to switch between, and alot of fighting Styles, making his combat the most in depth not only in this game, but I dare say all of gaming.\ Nero on the other hand has these mechanical arms which you buy from the ingame store, each one does a different thing, some examples are shooting beams, pulling enemies closer, etc. There is even a megaman blaster arm! (Included in special edition)\ finally, there's V, he isn't a main character by any mean and not much people talk about him, but his gimmick is that he summons monsters/animals to aid him in combat.\

THE STORM THAT IS APPROACHING

Now as for the 4th character, this guy is the one that made people who never heard or cared about the DMC franchise (including me) flock to the game. Vergil.\ This guy is absolutely insane, all his combos are a pure dump of stylishness. His combat is absolutely beautiful, and makes you feel like an anime character with his katana.

Extra thoughts about the game

I like difficult games, I'm by no means a tryhard or a hardcore gamer, but I like a challenge in fighting games, I want to suffer losses here and there instead of walking right through the level, And DMC 5 seems to fulfill that need.

Why special edition?

Special edition adds many cool things to the game, such as 1.2x gamespeed mode, a high framerate mode, a raytracing mode, vergil (without special edition you have to buy him individually), styles for every character, and bloody palace mode.\ bloody palace is a mode which puts you in 101 stages with increasingly difficult enemies, and a timer to clear them.

How much does it cost?

it's currently on sale and only costs $17! which means a $20 gift card

Why can't you get it yourself?

I live in a 3rd world country and everything keeps getting worse and worse, I've only managed to buy 2 games my entire life (elden ring and Spiderman 2), and I got them before the dollar exchange skyrocketed. I'm a student entering 12th grade in a few months so I don't have a job either. I'd appreciate if someone could get it for me so I can play in my vacation before starting 12th grade.

and at the end, thank you for reading, and I wish you a great day, and good luck with your requests!

PSN Account (US)
DMC5:SE On PSN Store
submitted by CLASH-DA-MEMER to GiftofGames [link] [comments]


2024.06.09 22:46 TitanAura The Struggles of Adapting Peak Fiction Under Strict Production Constraints

The Struggles of Adapting Peak Fiction Under Strict Production Constraints
\"But why not do both?\"
This is a follow-up to my last post defending the anime's decision to cut content for the sake of pacing but let me give you the TL;DR so you don't feel the need to have read that one before this as this post covers the same bases (and then some): The anime is first-and foremost the story of Rudeus Greyrat and must therefore prioritize his perspective, even at the cost of other characters' moments, regardless of how beloved those individual scenes are to fans of the Light Novels (myself included).
So let me start by addressing the strongest counter argument made in response to that post: "But the first season, and even Cour 1 of season 2 was able to maintain excellent pacing while having relatively few cuts! Why does the pacing in cour 2 still *FEEL* so rushed in comparison despite cutting so much?" That is an astute observation! And, quite frankly, you are asking the right questions. And for anyone planning to skip straight to the end of this admittedly \daunting* essay, here's a TL;DR for you: Episodes 19 & 20's reduced quality and heightened pace were done deliberately to provide the last 4 episodes of the season the space they need to breathe.* Continue reading if you want to find out how and why this had to be done.
It would be a fool's errand to argue that Cour 2 is NOT cutting less content than prior cours (because it absolutely is, and by quite a lot too), nor will I be arguing that the cour does NOT suffer some level of pacing issues because it absolutely is (see first post), rather I will be arguing in defense of the purpose of limiting the scope of what gets adapted, and why such decisions are necessary in the first place. However, before I delve any further into the specifics of Cour 2's production struggles, first I should elaborate how its production schedule differs from S1.

PART 1: Production Scheduling (aka setting the pace)

In case you were unaware, Season 1 was originally slated to be released in 2020 but was delayed to January of 2021 so it could actually receive all of the extra care and polish it truly deserved. For S2, Studio Bind's production staff, by contrast, had to make due with the time they were initially given. More time (and consequently more budget) usually fixes most production issues, but very few (extraordinarily rare) series ever receive that benefit and doing so twice was likely never even considered a possibility.
Sadly we are not in the alternate timeline where S2 benefitted from the same advantages that gave us gorgeous custom world-building OPs for every episode that freed up even more additional screen time for dialogue and character development (in some cases literally depicting entire chapters such as Paul's POV being shown during Ep 17's STUNNINGLY well executed OP montage). Thanks in part to that decision, S1 had significantly more wiggle room to work with, especially pertaining to the secondary cast, allowing it to more evenly adapt the world building, character development, and main narrative plotline of Mushoku Tensei as a whole utilizing that extra runtime (90 seconds per episode adds up to a LOT over the course of an entire season, plus the 5 EDs, that were integrated as needed on a per-episode basis, for an additional 7 1/2 minutes which adds up to a WHOPPING 43 1/2 MINUTES over the course of that 24 episode run and I should point out that S2 Cour 1 ALSO benefitted from this for the first 5 episodes including the OVA, giving that cour an added 9 minutes to utilize with Cour 2 receiving a paltry 3 minutes as only the 1st episode integrates the OP/ED runtime).
It's simply the reality that polish and quality was prioritized for S1 while scheduling and budget were prioritized for S2. If you want to be especially harsh, one could say S1 was treated as art, while S2 was treated as a commercial product, which is why I've set my expectations accordingly and hope this post helps others do the same. This becomes more apparent when you take into consideration that Studio Bind were also working on Onimai at the same time as S2 given their air dates were only 6 months apart. So not only was S2 not being given the same scheduling priority, it was COMPETING for resources. Given the BD sales numbers for every project they've released, at a minimum we can be assured that Studio Bind has been financially successful at least but the double edged nature of that success also means that certain priorities may have shifted away from MT and towards the new cash-cow. There's a reason I phrased my previous post so specifically: These episodes are a fine adaptation of Rudy's story.... and not much else because it simply doesn't have the screen time or resources to focus on anything besides Rudy's share of the narrative and character development.
Which ties directly into the second reason as to why cour 2 FEELS so rushed, even in comparison to cour 1. The contents of Volumes 10, 11, and 12 are significantly more *LINEAR\* with more individual events being depicted compared to Volumes 1-9. This translates to more content vying for screen time. But how much content are we talking about here? Well, I don't want to go too deeply into raw numbers as that's not really the point but let's set a baseline with some quick-n-dirty math to illustrate:
S1c1 covers 1326 pg / 3 = 442 pg/vol (11 episodes) = 40.2 pg / ep S1c2 covers 1280 pg / 3 = 427 pg/vol (12 episodes + OVA) = 32.8 pg / ep S2c1 covers 1268 pg / 3 = 423 pg/vol (12 episodes + OVA) = 32.5 pg / ep S2c2 covers 1381 pg / 3 = 460 pg/vol (12 episodes) = 38.3 pg / ep
Obviously these are EXTREMELY rough numbers that don't take into account any of the cut content, non-chapter related pages, nor the difference in available runtime afforded to S1 that I previously mentioned, but just by raw page count, that's technically LESS content than what the first 11 episodes of Season 1 had to adapt! Surely they could just tweak a few things to make everything fit! Unfortunately, it's not that simple. You see, there's a distinct lack of a certain type of content that made the lives of the production staff significantly easier by providing plenty of opportunities to pick and choose what made it into the final cut of an episode's runtime to keep the mainline story of Rudeus chugging along at the leisurely clip we're accustomed to.

PART 2: Narrative Fluff (aka work smarter, not longer)

Spoiler: It's the sheer density of secondary character POVs. The very ones we often grieved being cut as the episodes were coming out during S1. They add depth and complexity to the characters (and are, imho, singularly the most *profoundly insightful* pieces of writing Rifujin-sensei has ever produced) but 90% of the time are simply repeating the same events from a new perspective. HOWEVER, when adapted to an audio-visual medium, you can SHOW both perspectives simultaneously and let the audience infer what's going on in a secondary character's mind through the use of voice acting, animation, staging, lighting, OST, and sound design thereby allowing the anime-only audience to receive 90% of the same information that was conveyed during those same events in the novels.
The "missing" Eris POV is the primary example of this disconnect between how little LN readers think Anime-onlys are inferring and how much is being successfully communicated to them even if they themselves can't properly articulate what it was they took away from any particular scene. I highly recommend paying close attention to Eris' face in the 3 following episodes after the events of Turning Point 2 RATHER THAN READING THE SUBTITLES (dub watchers have an advantage here but BOTH performances do an incredible job) and you'll see (and hear) what I'm talking about. Sure we don't get every beat of her thought process spelled out for us in quite the same level of detail as in her POV chapter, but you can sense her inner conflict while watching Rudeus practice Disturb Magic as they ride into the outskirts of Fittoa and her heartache at seeing him standing forlornly in the ruins of his destroyed childhood home. The idea that she doesn't feel "worthy" of him is already being communicated by her facial expressions and her body language. Her letter stating how they aren't "well-balanced" in combination with that visual information is already providing context clues to the viewer as to what's going on in her head. In her final scene you can hear the sheer depth of her love give way to a deeply instilled sense of self-loathing, just by the tone of her voice, as she hoists Rudeus up onto that pedestal. Yet as she nears the end of her melancholic monologue more of that brash, passionate nature of hers seeps back into her delivery as pours her heart out.
To quote Harry Plinkett: "It's so subtle, you might not have even noticed... but your brain did."
The only emotion you could argue was nerfed by the adaptation is the depths of her self-loathing for having "taken advantage of him" after their night together but they still get a line in about their age and size difference, which when heard in her self-flagellating tone describing how "awful" she's been to him, you can easily make that inference. But you might also say "AHA even in those 3 episodes they left out how devastated she was when Rudy beat her using the demon eye after she finally gained some confidence in her strength" to which I say: Watch Ep 13: Missed Connections and, again, pay attention to Eris. Every part off the Buffalo was used.
They also never deliberately spell out her ardent belief that Rudeus is so strong and smart and amazing and brave and perfect that regardless of whatever she wrote as she struggled to find the words to leave in her letter, he would just clairvoyantly understand her intentions.... but you don't really NEED that spelled out for you when her final appearance is her shouting to the high heavens about how in love she is directly juxtaposed with Rudeus reverting to his former self-image shut away in his bedroom after very specifically misunderstanding the meaning of her words and actions! "I LOVE THIS MAN she screams as the man she loves thinks to himself "I can't believe she doesn't love me anymore." Seeing that, anyone could conclude "Were you expecting him to just KNOW what you meant??" Yes. Yes she was.
The Eris' POV wasn't "skipped content"... it was integrated. It's broken up and repurposed in bits and pieces over the course of 4, count 'em, FOUR separate episodes but 99% of it is there if you know what to look for (which for anime onlys is considered rewatch value).
By going through this in such agonizing detail I hope I'm properly communicating one of the greatest hang ups LN readers seem to have (or adaptational purists in general) relative to their expectations: You are putting entirely too much value into dialogue, monologue, and the text of a script relative to every other element the medium has to offer. The absence of TEXT does not diminish the SUBTEXT. An individual viewer might not know WHY they believe a character motivation exists as it does, but by and large most will pick up on those details whether it be deliberate (in the case of a certain psychologist youtuber who keeps nailing plot predictions over and over BECAUSE ALL OF THE INFORMATION YOU NEED IS RIGHT, THE F**K, THERE) or subconsciously (in the case of most passive audience members).

PART 1 (COUR 2): THE RESCHEDULENING (aka MATH)

Now, having detailed how a POV chapter can actually be efficiently absorbed into the runtime of the show without disrupting or sidetracking the main narrative, let's re-examine the topic of how (as well as why) this affects the production schedule. As I previously stated, overall Volume 1-9 have quite a number of POV chapters to work around as buffers to the rest of the content. Don't believe me? Let me break it down a bit more then:
Vol 1 contains ~ 2 1/2 POV chapters out of 10 = 25% Vol 2 contains ~ 2 3/4 POV chapters out of 11 = 25% Vol 3 contains ~ 1 POV chapters out of 15 = 6.5% (one of the longer action heavy volumes, yet only 3 eps) On average ~19% of content is POV. Vol 4 contains ~ 2 1/4 POV chapters out of 12 = 19% Vol 5 contains ~ 4 POV chapters out of 11 = 36% Vol 6 contains ~ 2 1/4 POV chapters out of 15 = 15% On average ~23% of content is POV. Vol 7 contains ~ 1 1/4 POV chapters out of 8 (technically 9, short prologue + epilogue combined) = 15.5% Vol 8 contains ~ 2 POV chapters out of 12 = 17% Vol 9 contains ~ 3.75 POV chapters out of 12.5 (several very short POVs, adjusted for fairness) = 30% On average ~21% of content is POV. Vol 10 contains ~ 2 POV chapters out of 14 = 14% Vol 11 contains ~ 2 POV chapters out of 16 = 12.5% Vol 12 contains ~ 1 1/2 POV chapters out of 16 = 9% On average ~12% of content is POV. \Note* Several chapters are not purely dedicated to secondary character POVs but rather "cut aways" between Rudy's own perspective and are occasionally EXTREMELY short (I assigned 1/4 amounts for especially short POVs to give them weight, but to prevent over-representing them). Additionally while chapters vary in length they generally represent individual events which I feel is a more apt form of measurement to relate to the anime adaptation in place of page counts (you're not gonna find the table of contents, copyrights, or the author's afterward being adapted after all). These are VERY rough estimations and should not be taken as "objective" measurements.)
Look at that proportional difference for Volume 10-12 relative to the other cours. While production had the advantage of consistently folding a little more than 1/5 of the content into the current runtime the current cour has almost 10% more content competing for the same amount of screen time as the cour before it. In fact, it's significantly LESS screen time as only the 1st episode bypassed the OP/ED compared to Cour 1's 4 episodes (and if you include the OVA, cour 1 already had a 24 minute head start in addition to the extra 3 per ep for a whopping total of 36 extra minutes of runtime over cour 2), Even if we're exceedingly generous and assume the next 4 episodes skip the OP/ED each, that would still leave it at a 24 minute disadvantage just in comparison to cour 1, not to mention the additional screen time afforded to S1 as I've already covered.

Part 3: Screen Time as a Resource (aka Content / Time = Stress)

In a novel characters can engage in chapter length diatribes or strategic planning in their own heads, engage in "talking is a free action" whilst in a fight to the death, and all sorts of ridiculous temporal bending contrivances that simply do not translate to the screen where time is the single most precious commodity (unless you're a shonen protagonist charging up your kamehameha). So let's view this from the scriptwriters' perspective to understand why they are forced to make some very difficult choices. As you are starting work on your assigned episode(s), the show's production committee makes the call that while previously you were afforded as much as ~300 minutes (5 hours) to convey ~1K pages of material, this time you only get ~255 minutes (4 1/4 hours) to convey ~1200 pages of the same density of material. Much more information to convey in much less time and you only JUST BARELY scrapped by to include as much as you could the last 3 times. That's means that at a MINIMUM, 200 of those pages are destined for the cutting room floor.
Though speaking of shounen protagonists, action set pieces are extraordinarily useful for either expanding OR condensing a scene's runtime by exactly as much as you need to fit within an episode's runtime. Need to add time? Go balls-to-the-wall, high-octane, budget-melting sakuga insanity that outshines even the source material (Turning Point 2/Eris vs Assassins) or you can condense high page counts into surprisingly short runtimes while still conveying the impact and information stored in those several pages worth of text. High impact, malleable screen time, same information conveyed. More time to dedicate to world building and secondary character development. As such, S1 (cour 2 especially) had a TREMENDOUS amount of leeway in how much they wished to expand OR condense action scenes at their discretion compared to the (comparatively) action-lite S2 (for Cour 1 at least).
So then you might ask with Cour 2 revving up the action again, why is it instead CUTTING tons of those action scenes rather than merely truncating them to make space for dialogue scenes like the prior cours? The short answer is there's already no time to spare. The longer, more complex answer is action scenes can't exist in a vacuum. In the same way you have to accelerate and decelerate in your car evenly to get from point A to point B safely, you can't simply hit 0-60 mph in under 2 seconds and you certainly can't go from 60 to 0 in a fraction of a second unless you want an episodes' pacing to liquify like your internal organs. Before, during, and sometimes after a fight scene is initiated, several questions need to be answered for the audience like "Who/what is fighting?" "Where are they positioned?" "What is the level of threat?" "What are the stakes?" "What are the win conditions?" with greater or fewer questions depending on the complexity of the scene or it's meaning to the character(s). Failing to provide the audience adequate answers to these questions can easily result in a nonsensical farce.... unless that's literally your intention. Thankfully, the requirement for winding down action is much simpler. After a beat of heightened tension, your protagonist simply lowers their guard/weapon and the message communicated to the audience is "the threat is over" and within seconds you can move to the next scene.
Most major encounters follow this rhythm throughout the series, with individual chapters dedicated solely to these fights, spanning page counts that are generally (but not always) on the higher end. In general, there are only 1-2 major battles per volume. Vol 11 and 12, by contrast, have several chapters that contain a half dozen individual skirmishes apiece that make adapting the material a total NIGHTMARE to pick and choose what makes the cut. So as an example, a weirdly high amount of time is seemingly spent establishing the succubus encounter in ep 19. Why you may ask? So they could ride those same rules of engagement straight into the following montage to inform the audience "these fights possess the same rules of engagement we just established" without having to spend the additional time winding up each one individually (another, more humorous example, is Ruijerd "dueling" the 3 North God students in a row). The montage also pulls double duty by conveying both the passage of time and distance. You'd think truncating roughly 1/5 of the entire volume into a scant 60 seconds would give them plenty of extra time to work with, but sadly, the ability to condense content is still only enough to break even with the established pace.
Another major element that placed Season 2 at a massive disadvantage is that Season 2 had to use it's precious 25th episode OVA to *catch up* on content that was deferred from Season 1 as Sylphy's POV chapters starting all the way back in Vol 4 did not make the cut. So rather than getting a jump start, the OVA was actually just catching up on deferred content that could not be included DESPITE all of the tremendous advantages I've previously discussed. And even then, it still needed to skip all but a few scant details from the intervening chapters that bridge the gap between Sylphy becoming Silent Fitz and Ariel's entire entourage fleeing to Ranoa's University of Magic resulting in all but 5 of them being slaughtered by assassins in hideously gruesome fashion. In a nutshell, Season 2 actually only has 24 episodes to dedicate to itself, and most of the benefits of scheduling seems to have heavily favored Cour 1 over Cour 2.
At this point, assuming like everyone else who joined up with Studio Bind, you are yourself a massive fan of the series and absolutely love these novels, you are effectively being asked to CHOOSE your favorite children chapters to sacrifice in the name of ending the season at a satisfying arc conclusion. Sure you could just adapt at the same rate of chapters-to-screen time as before and conclude the final 12th episode with THAT THING THAT HAPPENS but somehow I feel like doing so would result in death threats being strapped to a brick and hurled through your office windows. You've certainly maintained the integrity of the show's original pacing, but telling fans to sit tight until the next production cycle is ready in another 2-3 years feels like a recipe for disaster.
And frankly, Vol 12 has some INTENSELY heavy dialogue/monologue scenes filing out the back half of the volume that are going to need significantly more screen time to convey the necessary information relative to the first half as it is ENTIRELY Rudy-centric. So the only way to get there with enough time to allow the season to reach a natural and satisfying conclusion and still hit all of the vitally necessary plot threads is to put those proverbial chapter babies containing some of your favorite character interactions and world building on the alter as a ritual sacrifice for more time on the clock. And what did those sacrifices get you? 5 episodes. A range of 105-117 minutes (depending on OP/ED usage) of screen time to cover the single densest volume since vol 3 (see above). Barely one episode ahead of pace (but in terms of available screen time still barely ahead) of prior cours. And if you think it's unfortunate that ACTION was being cut, oh lordy I have some *bad news for you.\*

Part 4: Screenwriting as an Artform (aka how write story gud)

"But why are they STILL so stretched for time if they have access to and are utilizing all of these time-saving techniques?" Well I'm hoping the previous 3 parts of this gargantuan multi-tiered super essay have helped establish the constraints Studio Bind are working under compared to the prior cours. Cour 2 is working with significantly LESS screen time, with MORE events to manage and they're already so stretched for time that even multi-chapter spanning story events like the Merchant caravan are being cut entirely, rather than merely abridged, to make up that difference.
The requirement for "essential viewing" grows ever higher as mundane scenes like coming in and out of the teleporter still HAVE to be given priority over fan-beloved moments of character development because as uninteresting as those kinds of expository, utilitarian scenes are, they serve a far more vital purpose in a screenplay for communicating to the audience the "BUT, THEREFORE, BECAUSE" flow of script writing (watch the video it's extremely short and a great explainer, but essentially "But = Complication", "Therefore = Next logical action", "Because = Character motivation for performing said action"). You literally cannot skip these unremarkable, bog standard scenes because doing so would commit one of the deadliest sins of storytelling that I was alluding to when discussing how to establish action scenes: The Discontinuity of the dreaded "AND THEN" statement. If you're watching a movie and it's a series of "and then this happened and then that happened and then this person showed up" it ceases to be less a story so much as watching someone's attention span annihilating slideshow of vacation photographs.
As an example, scenes like the ones that establish how, where, and why Rudy and Elinalise use the teleporter to get from Ranoa to Begaritt are slow, mundane, and heavily time consuming and yet are so absolutely necessary as a scriptwriter to take the time to make sure the audience can follow along the logical thru-line for how these scenes connect to one another. If you skip such seemingly trifling, yet necessary information, the audience is not going to react by saying "oh THAT SCENE I LOVE is coming up" but rather "wait, why are we in a desert?"
As an example I'll use the last 2 episodes to demonstrate. The logical flow of episode 19 into 20 proceeds as follows (some parts are truncated for *relative* brevity):
"Rudy needs to leave for Rapan. THEREFORE he tells everyone goodbye, BUT Nanahoshi knows how to teleport there. THEREFORE he changes his route with Elinalise. THEREFORE they get prepared BECAUSE they want to save Zenith, BUT Cliff proposes to Elinalise BECAUSE he feels his lack of commitment was making her nervous. THEREFORE Elinalise is caught off guard BECAUSE she originally intended to leave without telling him to break off their relationship. THEREFORE she accepts his proposal. THEREFORE they travel to the teleporter, BUT teleporters are considered a source of danger to adventurers. THEREFORE they study it first as a safety precaution. THEREFORE they verify it's safe operation and use it. THEREFORE they arrive in Begaritt, BUT they are attacked by a Succubus. THEREFORE Rudy needs to detox himself BECAUSE they want to keep their promise to Cliff and Sylphy. THEREFORE they continue their sexless journey, BUT they are attacked several more times. THEREFORE they kill the monsters and proceed with caution. THEREFORE they arrive in Rapan in ~6 weeks. THEREFORE Geese is surprised to see them when they arrive, BECAUSE he only sent the letter so recently. THEREFORE he takes them to see Paul. THEREFORE they reunite with Paul, BUT Paul has fallen back into depression BECAUSE they lost Roxy while failing to find Zenith. THEREFORE Rudy tells Paul about his marriage and pregnancy with Sylphy. THEREFORE Paul recovers BECAUSE of the joy and pride he feels for his son BUT still feels worthless BECAUSE of his failures. THEREFORE Paul finally notices Elinalise. THEREFORE he apologizes BECAUSE ....uh y'know that thing that happened. THEREFORE Paul and Elinalise reconcile BUT Paul is confused that she didn't sleep with Rudy BECAUSE of her curse. THEREFORE she explains her husband Cliff's magic tool BUT Paul can't believe she has a husband. THEREFORE they get into another spat BUT the rest of the party returns during their argument THEREFORE Rudy learns that Roxy is lost in the labyrinth. THEREFORE Rudy starts to panic as the party begins to squabble. THEREFORE Elinalise takes Rudy's shoulder to draw his attention BECAUSE she realized he was panicking. THEREFORE Rudy asks to be caught up on the situation. THEREFORE Paul describes the difficulty of the Teleportation Labyrinth. THEREFORE Rudy gives Geese the book detailing it's depths which he borrowed BECAUSE he would be using a teleporter to get to Begaritt, BUT it will take Geese time to read it. THEREFORE Paul calls the meeting to a close to allow Geese to adjust their strategy using the book. THEREFORE Rudy, Paul, and Lilia start talking, BUT Paul is still a crude dude. THEREFORE the topic turns to sex BUT Lilia is in denial about being a total sex freak. THEREFORE Paul teases her BECAUSE he knowns how much she likes it rough. THEREFORE they retire for the night after some locker room talk. THEREFORE they depart for the labyrinth the following day. THEREFORE they reach the labyrinth and begin their descent, BUT Paul is breaking formation to show off in front of Rudeus. THEREFORE Elinalise scolds him, BECAUSE she wants to keep her family safe. THEREFORE Paul flippantly dismisses her claims of thinking of him like a son, BUT he is unaware of their connection through Sylphy. THEREFORE they continue further into the Labyrinth maintaining their formation, BUT they encounter new monsters. THEREFORE Rudy starts to cast a spell, BUT Talhand advises him not to use fire BECAUSE it fills a room with poison BECAUSE the concept of carbon monoxide poisoning exists but isn't fully understood in this universe BUT he also advices not attacking the ceiling BECAUSE it could cause a cave-in. THEREFORE Rudy uses ice magic to kill the remaining monsters. THEREFORE they advance to the second stratum in proper formation. THEREFORE they breeze through the second formation and take a break before entering the third. THEREFORE Geese uses the opportunity to inform Rudy that the next section is where Roxy went missing and may still be near that area BECAUSE teleporter traps only warp victims within the same stratum. THEREFORE as they approach where they lost Roxy, Geese asks Rudy where he'd look for Roxy based on his intuition. AND THEN Using his intuition, Rudy notices condensation on a wall and uses his Roxy Odor Snoof Sense to detect Roxy's location through a damn wall despite being a contrivance BUT it's the same contrivance used in the source material THEREFORE shut up. THEREFORE we cut to Roxy BUT she's being surrounded by monsters. THEREFORE she casts numerous spells to hold them at bay, BUT she runs out of mana. THEREFORE she believes she's about to die BUT Rudy saves her just in the nick of time. THEREFORE Roxy is shaken to her core at the sight of the man who saved her despite not recognizing Rudy, BUT then her POV didn't play out the way it did in the novels THEREFORE LN purists got upset BECAUSE they assumed her POV had been cut BUT they forgot that Roxy's POV has always been shown tremendous favoritism by Studio Bind THEREFORE they jumped to conclusions unaware it would happen the following episode.

THEREFORE Calm down and let Studio Bind cook

Effectively the point I hope I have demonstrated is that there IS a logical and consistent thru-line from scene to scene to scene that an audience can follow (and if you want to improve as a screenwriter, this is a GREAT exercise to figure out what makes your favorite shows tick. It's basically the screenwriter's equivalent to tracing someone else' art as practice). Even these unfairly maligned episodes have a viewing experience that provides a consistent sense of pacing. But if you want to know WHAT precisely feels different about them? Well if I had chosen to break down episodes from any of the prior 3 cours (or the best episodes of this cour), you'd be seeing the word BECAUSE significantly more to fill out every action, reaction, and complication along the way. If "THEREFORE" and "BUT" are the easel and canvas, which are necessary to even begin the process of creating art, then "BECAUSE" is the screenwriter's paintbrush that allows them to breathe life and detail into the characters on screen. The prior 3 cours were awash with "BECAUSE" statements detailing why characters are behaving the way they are in every individual scene so if there's one crime that can legitimately be pinned against several episodes in the latest cour, it's "JUST 'CUZ."

PART FINAL: The TL;DR (aka the... tl;dr)

So having laid all this out in such verbose, granular detail, what exactly does all of this mean?
To put it bluntly, Season 1 being such a near-perfect masterwork of adaptation spoiled the ever loving hell out of us. Having gorged ourselves on that expectation, we've ruined our appetites because now such perks are simply anticipated as standard with a vocal minority now irked by the use of a standard OP simply because it follows the conventions of the medium or (stay with me here) committing the sin of appealing to shonen fans. I know, truly a crime worthy of sudoku because of 14 seconds depicting one of the single most important events in the series. I truly don't understand (seriously, explain it to me please).
The current cour is merely receiving the same treatment most adaptations are given while still outperforming its peers if weekly rankings are anything to go by. Episodes range from pretty good to excellent (Norn and Nanahoshi's spotlight eps being the highlights thus far despite some grumbling) with even the extremely barebones Ep 19 squeezing in what sparse worldbuilding nuggets it can despite the plot literally necessitating that Rudy book it from one side of the planet to the other within a 21 minute period (a production level pacing decision you are still free to criticize). As I said earlier (but it bears repeating) these episodes are a good adaptation of Rudy's story rather than the whole that makes up MT because it simply doesn't have the screen time to focus on anything that falls outside the scope of his perspective given the sheer breadth of competing narrative essential content. As a show, these episodes are still delivering a cohesive and engaging thru-line by being glued to Rudy's perspective. So as long as Rudy remains interesting to watch the audience will be more than satisfied.
Expecting the same anomalous level of dedication AND leniency from the production committee to happen for every season was unfortunately nothing but a pipe dream. Cour 2 is now being forced to make due with what it has and while they are doing a commendable job given the heavy restrictions, it is completely unreasonable to expect them to fit so much into such tight confines. It is the adaptation equivalent of being asked to fit everything into one grocery bag, but not wanting the bag to be heavy.
Could this cour have been scheduled better? Absolutely. Was it possible certain changes to the script or episode direction could have provided more opportunities to explore the cut content? Of course. Is it still a total bummer that the realities of production that have compromised the artistic integrity of our beloved peak fiction? Without a doubt.
We are simply going to have to get used to the fact that S1 may never be topped with our only hope being the return of the waifu-wars for S3 rekindles the beefs between animators vying for shot assignments (which may hopefully still be in the cards god willing).
Of course, I'm not a future seer, so maybe, just maybe, Studio Bind bursts into flames and all of the footage is lost resulting in the quality of the last 3 episodes to be the worst drop off of a television show since the final season of Game of Thrones. If that is the case then I'll be eating more crow than I ever have in my life. But if Studio Bind sticks the landing and delivers on the emotional climax to one of the most beloved arcs among the fanbase that we've anticipated for years, then please calm it down with these exaggerated "cutting content is ruining the show" claims.
Thank you from coming to my Ted Talk and enjoy the rest of the season everyone.
submitted by TitanAura to sixfacedworld [link] [comments]


2024.06.09 22:40 PenaltyCrafty Is having no life at 23 fixable?

Hi all I'm turning 23(F) this month and feel like I'm languishing in all aspects of my life to be honest. By the looks of things it would seem like I'm doing pretty well from how I make it seem. Graduated University with a 1st Degree, got a job from a pretty good company straight away in the sector I specialised in, decent pay and relatively fit and healthy. But the truth is I have 1 friend because my University experience was during the pandemic, my job straight out of University is also fully remote because they found they got on with it better during the pandemic which means I didn't have to move out of my Dad's house to work. So really I am on my own in a rural isolated village working a job that's based in London completely alone with the nearest city an hour away by train. I'm not in a relationship nor know how to get in one at this point since I am awful with dating apps and there's no one my age in this area to make friends with. I had thought at this point I would move out but the more I look at reality of the cost to benefit I am unsure. I pay rent at my Dad's but its certainly more affordable than moving out, and owing to the fact I am fully remote it means I have an excess of choice about where exactly to move and whenever I do think about it, it seems so asinine to go through all of that to pay more in a tiny house share where my roommate's get mad at the bloated electric bill. Maybe I am being too pragmatic in my choices and need to just take a risk in order to have more life experiences because it does feel like I'm missing out on the fundamental part of life in a way. Everyday is the exact same, I'm not meeting new people or going out or doing anything remotely what I see other people my age doing. Some of the girls I speak to in work live at home too but have friends close and a boyfriend they are planning on buying a house with so their life seems much more set in motion and balanced. In fairness I've never cared much to get in a relationship but I can't help but feel like I'm wasting my 20's or my life by not forcing myself to go live somewhere else. I thought about getting a different job because at least then I would have to move but I have now almost been at my company two years and I am still a junior which doesn't look good and they won't set up a meeting I've been asking for because they don't want to pay me more money. For my job sector specifically though I need a portfolio of my work, only all my work is at this company that signed a contract about confidentiality with so I can't show any work when trying to get a job and honestly creating my own on top of my actual job is extremely hard but it's something I am trying to do. Recently I have started volunteering again which has helped me feel more purposeful but in all honesty I feel like I'm missing something but don't know what to fix first or how to do it.
submitted by PenaltyCrafty to LifeAdvice [link] [comments]


2024.06.09 22:17 chasecopp5 Looking for suggestions for somewhat minimal home setup with cameras and alarm, preferably hardwired

Pretty new to home security and trying to figure out what my options are. My fiancee and I are looking to install a pretty simple-ish home security set up for a new house. The home is about 3k sqft on 2 acres, in a solid area with low reported crime rates. No specific budget but we don't need anything super high tech or any monitoring / expensive monthly service. What we're looing for:
A doorbell cam, plus 2-3 exterior cameras to capture different angles of the exterior of the house. These do not need to be 4k. These are mostly for peace of mind, not going to be checking them every hour .. but obviously need reliability and somewhat clear footage
An alarm system we can set when sleeping / away that will sound when any of 3 downstairs doors are opened. So 3 door sensors, plus possibly window sensors too if not super costly. Does not need to be monitored.
I'd ideally like everything (or as much as possible) to be hardwired. Haven't moved into the house yet so not totally sure how feasible this is. But from a reliability standpoint feel it may be worth it, plus we turn our WiFi off at night. So ideally camera footage is being saved somewhere via ethernet and can be accessed via our phones when needed. Would be great if we can view live footage, especially for doorbell cam, but not a dealbreaker.
Good idea to go with PoE cameras and sensors, even with added cost? Any specific brands or products that may be best for my use case? Any advice is much appreciated
submitted by chasecopp5 to homesecurity [link] [comments]


2024.06.09 22:11 FuckYouMuffinTops unsure how to get ourselves caught up --early 40s, but just starting career, 3 kids, high cost of living, no savings to speak of... advice appreciated

Would love some practical advice on how to get ourselves to adulting levels of personal financial management coming late to the game ..it is a long backstory: married (41, husband 43). I was self-employed for 13 years until I went back to school 5 years ago, he has been self-employed for the last 10 years.
We have three kids: ages 15 (shared custody with no child support) in public high school entering 10th grade, age 8 in private school entering 2nd grade has learning disabilities and will need additional support indefinitely and 2.5 in preschool full time, will probably have similar challenges to his older sibling. Our youngest two are adopted from foster care and we receive a monthly non-taxable stipend from the county (total of about $2,800 combined) to support them, 100% of which currently goes to daycare/tuition.
We rented for 17 years in a rent controlled apartment and because our expenses were low and we weren't extravagant spenders, had decent savings but never put much toward retirement or invested it due to distrust with and being unclear on how to even get into the whole thing. We used some of our savings for me to go to graduate school, but I was also lucky and received a ton of scholarships so when I graduated 2 years ago, we had replenished our savings and I had only $20k in student loan debt which we had taken out at the beginning of the pandemic being unsure what would happen with my husband's work, and then held onto while the interest was frozen.
Because of the littlest kid, who was a surprise addition to our family (long story, he's the biological sibling of our middle kid), we realized we couldn't continue to remain in our small 2 bedroom apartment with 3 kids and we couldn't leave our current area due to the shared custody situation of our oldest kid. We are in the SF bay area so our housing expenses are astronomical, when looking at market rate rent, we realized it probably made more sense to buy though we didn't have the down payment to buy on our own so we bought a house last year with the support of my parents. It totally wiped out every last penny of our savings to do this, including $10k from our 401k, and we had to use the $20k student loan we'd been holding onto because house buying is always more expensive than they initially tell you it will be. We own approximately 40% of the house and my parents own 60%. We pay 100% of all property taxes, maintenance, etc.
I am now in health care. I completed a one year fellowship following graduation which was low paying but made me more desirable for future jobs and completed that 8 months ago. For the last 7 months I've been in a new job and I am now making $212K per year, our benefits are completely employer paid. Our two youngest children are covered until adulthood by state health insurance. My husband grosses about $110k per year with his small business, filing schedule C, it hasn't seemed to make sense in prior years to make him an S-corp or LLC because of the additional expenses and payroll needs but maybe it's time? We are aggressively paying off my student loan over 12 months before the subsidized interest runs out (based on my income of the previous year, we have $0 monthly payments and interest is subsidized so we are accruing no interest on the loan currently but it will start to amass in October, by which time the loan should be paid off). We try to be liberal in deductions at tax time , we get professional tax advice and file our taxes with a CPA. We have no credit card debt. We own one car outright but it is starting to die a slow death, we lease another car and write it off under my husband's business. We needed a larger car that would fit two car seats and a growing teen so unfortunately ended up with a much larger car and car payment than I'd normally be comfortable with, currently paying $648 a month, lease ends at end of 2026. Mortgage is about $4,200 per month, property taxes are about $17k per year (I know).
The short version is I knew becoming cash poor with the home purchase was risky but I had assumed the loss of our savings would be temporary and we would rebuild over time once I was working a decently paying job but, 15 months after buying our home, we still have basically no savings. While I am thrilled we haven't gone into debt, I am horrified we have only $15k in a 401k. I assumed my new job would be our ticket out of this awkward spot but it also put us in a higher tax bracket and currently I am bringing home only about 60% of my income. We maxed out dependent and health FSAs when I enrolled in benefits but didn't feel like we had the bandwidth to start maxing out retirement given we are living check to check as it is. Obviously the already high cost of living here doesn't help, neither does it that every day things are getting more and more expensive and we have a lot of growing bodies we're caring for. I have been told time and time again that, in the SF Bay Area, property seems to only appreciate long term and our home is a savings of its own kind if held onto long enough but it does not feel like much comfort. Eventually we hope interest rates will go down and we can refinance and get a lower monthly housing payment but I'm not basing all my future plans on that hope alone.
I feel pretty overwhelmed by how hard I've worked for the last many years to get us to this spot only to find it is still not enough. I don't want to use it as an excuse to continue putting off planning for the future. It seems like our best plan is to figure out how to max out retirement though, I'll be honest, I'm just not sure how to do that and still pay our bills, though once the student loan is paid off that can be redirected to that endeavor. Our middle kid needs to stay in private school because of her learning differences, we have at least 2 more years of preschool for our youngest and hopefully he can do public school but no guarantee there. I keep very careful track of our spending and, other than eating out less, there are not really any places we can reduce our spending appreciably.
I'm just not sure what else to do. What else would you advise? Where should we start? Would super appreciate if you could refrain from "you SHOULD have done X" like, we know, we get it, but there's nothing I can do about what we didn't do in the past, only what I can do starting now. So forward thinking suggestions would be very appreciated. Please let me know if there's anything I forgot to mention that might help, or I can clarify. Thanks in advance.
submitted by FuckYouMuffinTops to personalfinance [link] [comments]


2024.06.09 22:10 violetmistakes Peganum Harmala Consumption Guide

This is a guide on how to safely use peganum harmala and how the plant’s alkaloids interact with certain tryptamines such as psilocybin and DMT. There doesn’t seem to be a lot of information online on the entheogenic uses of this plant or its absurdly potentiating synergy with tryptamines (and, according to a few reports, cannabis) so I have decided to write a guide on how to safely and effectively have an ayahuasca experience. You must respect and understand the magnitude of how intense and powerful this combination is before deciding to embark. The psychoactive effects of the alkaloids and the increased availability of monoamine neurotransmitters gives the experience an entirely new and uniquely distinct profile.

I. What is peganum harmala?

Peganum harmala is a flowering plant that grows in many areas of the mediterranean world. The plant contains a large variety of different alkaloids, but two of them are perhaps the most interesting: harmine and harmaline.

II. What is harmine/harmaline?

Harmine and harmaline are psychoactive alkaloids found in peganum harmala (and plenty of other plants as well, such as the ayahuasca vine, b. caapi) that are reversible monoamine oxidase inhibitors (MAOIs). Due to their reversibility, reversible MAOIs are a lot less diet-restrictive and overall safer than typical MAOIs like certain prescription antidepressants. Tyramine should still be avoided, which is most often found in cheese and certain dairy products. Harmine/harmaline are also unsafe when combined with certain substances like alcohol and many common prescription medications and SSRIs. Harmine and Harmaline are legal everywhere in the world except Australia, where they are a schedule 9 prohibited substance.

III. What does it do?

Peganum harmala is a potent psychedelic in its own right. Start low with dosing, because its effects are quite powerful and you are likely to underestimate its power. Effects typically kick in within 30 minutes, and lasts about 5-6 hours. Commonly reported visual phenomena include a rapid lateral vibration in the field of vision and double or multiple contours in objects, especially when these are in motion or when your eyes turn away from them. You may also see lightning-like flashes and tracers. With closed eyes, imagery is abundant and most often vivid and bright colored, with a predominance of red-green or blue-orange contrasts. Music appears to sound as if it were sped up or “chipmunk” like, and time dilation is common with moderate doses.
The most common and predominant negative side-effect of the alkaloids seems to be an intense feeling of nausea. It is strongly recommended that you acquire or extract the pure alkaloids, as this seems to greatly mitigate the nausea experienced with consuming its seeds. At active doses, they are a purgative, and will stimulate bowel movements (great if you’re constipated).
I have found that the best remedy for the nausea that harmala seems to present is consuming ginger root in tea form 30 minutes before consuming the alkaloids. In my own experience, this has not only lessened, but completely eliminated any nausea from consuming even high doses of harmine/harmaline. It’s quite common to experience a strong feeling of motion sickness. You will likely want to lay down and remain motionless for the duration of the trip.
Fun fact: the pure alkaloids, when extracted, are fluorescent and will glow a neon color under a black light. Now… onto the good stuff!

IV. Peganum harmala and DMT

Harmine/harmaline alkaloids and n,n dimethyltryptamine are the two staple ingredients used in ayahuasca brews. Compared to other psychedelics, the pharmacology of ayahuasca is particularly complex. DMT is mostly inactive when taken orally due to the presence of monoamine oxidase (MAO) enzymes in the gut. However, β-carboline alkaloids (eg, harmine and harmaline) protect DMT from degradation, allowing its access to the central nervous system. This results in an experience that is vastly different from vaporizing DMT. Following ingestion, peak hallucinogenic effects occur within 90–120 min, however there is wide individual variation. Effects may last up to four hours. Acute users of ayahuasca have reported feelings of transcending time and space, euphoria, meaningful encounters with seemingly sentient entities, and a divine sense of oneness. Narrative accounts of the ayahuasca experience present considerable overlap with phenomena associated with a near-death experience, including out-of-body experiences, the presence of an irreversible threshold, and travelling towards light via a tunnel or a void.
When it comes to orally consumed DMT, it is ideal to first have some level of experience with vaporizing the molecule, as the nature of these trips is typically significantly more intense than most other psychedelics. Another interesting property of these alkaloids is that it also potentiates and lengthens the duration of vaped DMT, more or less doubling its duration and overall intensity. Typically, vaped DMT will last anywhere from 5-20 minutes. Consuming the harmala alkaloids appears to increase the duration by about two-fold, lasting up to 40 minutes (!).
There also seems to be a slightly slower come-up when taking harmine/harmaline beforehand. Usually, the onset of vaped DMT occurs almost immediately after exhaling its vapor. The alkaloids seem to delay this onset by 1-2 minutes, so be mindful if you don’t immediately feel anything. It is advised that you first experience vaporizing DMT without the alkaloids beforehand.

V. Peganum harmala and psilocybin mushrooms

Psilocin is a tryptamine, much like DMT, and the two share a very similar pharmacological profile. The potentiating effects apply in pretty much the same fashion when combining the alkaloids with mushrooms, and this combination is commonly called “psilohuasca.”
Psilocybin mushroom trips usually last anywhere from 5-8 hours. In a similar fashion, consuming the alkaloids beforehand will effectively double the duration and significantly increase the intensity of the trip, so be very mindful when dosing. The duration will become comparable to that of LSD, and it may even make a 1-2 gram trip feel like one upwards of 5 grams.
Anecdotally, psilohuasca exacerbates the effects of nausea more than ayahuasca, so consuming ginger tea or other kinds of non-drug nausea reliefs becomes almost mandatory. Also, motion sickness becomes more noticeable due to the strange effects on perception that harmalas seem to introduce. It is heavily advised that you are in a comfortable indoor setting for the duration of the experience. As I mentioned before, you will likely choose to remain still and quiet.

VI. Dosage

The commonly reported threshold dose for experiencing harmala’s inhibiting effects on MAO enzymes seems to be approximately 3 grams of seeds. On average, peganum harmala seeds can contain approximately 2-6% alkaloids by weight. So, in three grams of peganum harmala seeds, you could expect to find roughly 60 to 180 mg of β-carboline alkaloids, including harmine and harmaline.
As stated before, it is strongly advised that you either extract or acquire the pure alkaloids in hydrochloride form (freebase is not as orally active, but can be vaped), as this will reduce the negative physical effects dramatically. This also makes dosing far easier and more accurate as there are varying levels of alkaloids per seed. Below is an anecdotal dosing guide:
100mg - Threshold dose for inhibiting MAO enzymes in your gut. This is a great dose if you’re only looking for the potentiating effects without feeling much from the alkaloids themselves, and recommended if trying them for the first time.
200mg - At this dose, you will experience hallucinogenic effects from just the alkaloids alone. As you scale up dosing, the presence of nausea and/or motion sickness may also become more prevalent. The effects of your tryptamine of choice will still ultimately “take over” your experience, so this is my personal preferred dose.
500mg - This is an incredibly potent dose. It will make the experience quite “harmala-heavy” and the chance of throwing up starts to become more likely than not at this range. However, it will certainly change the nature and profile of your trip to the extent that it almost feels like you’re on an entirely novel substance. It is best to work your way up to this dose gradually.
700mg and above** - This is generally an undesirable dose range, as purging/puking is practically guaranteed, making it impossible to truly enjoy the experience.
When combining the alkaloids with your tryptamine of choice, you must ideally dose the alkaloids first, about 30-45 minutes beforehand. This allows the MAO-inhibiting effects to “activate” and work properly. With DMT, the majority of users favor a 1:2 dose of alkaloids/DMT, but you are free to experiment.
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2024.06.09 22:05 RemindMeToTouchGrass I finished the Bunker Shooting Range Challenges on console. Help me put together some advice for others trying!

If you bought the gun range for your bunker, you know that there are 18 challenges-- 6 weapons in 3 difficulty tiers. Completing all of these is part of your career achievement (only for next gen consoles maybe? +/- PC?).
When I was looking for information on completing it, I repeatedly saw comments that it was impossible or nearly impossible, and many suggestions for a commonly known exploit. The other main advice is to get good.
I'm here to tell you that even for someone with average to below average aim, you can get it done (without exploits). I did pick up a few bits of helpful information along the way, but I am by no means an expert, so I'm hoping others can either offer additional feedback, or even criticize the advice I give if it doesn't work for you.
ALL WEAPONS
Take note of what weapon you're using. If you have a custom loadout enabled, say to hide your pistol MK2, you won't be able to use hidden weapons for the challenge, so be sure to unhide the ones you want to use. Alternately, if you want to use a different weapon, hide the one it selects... but I don't think you ever want to use a weapon other than the best one, which is what will be selected if all weapons are unhidden.
Remember that if you have an MOC with a Mk 2 workshop inside, it's only a short jog to make changes to your weapon and try different things.
HEAVY SNIPER RIFLE
This one is the most straightforward. Hit all headshots, make sure you have the extended magazine. Don't zoom in too much or it will slow down your aim.
PISTOL
Use the MkII with extended clip. I actually did it with the suppressor but I suspect it would be easier with the compensator.
If you start out aiming for low body shots on the low targets and headshots on the high targets, you can hit the targets twice each before they go away-- but only if you squeeze the trigger twice. If you hold it down, it won't shoot fast enough. I shot each target twice until I got the 3x bonus then swapped to single headshots. (Don't look at the bonus, you'll slow your aim, just note the point values of your shots or count.)
AUTOMATIC WEAPONS
The rest are automatic weapons. Personally I found the SMG, Assault Rifle, and Combat MG to be the easiest challenges (including pistol/sniper), and the Carbine rifle to be the hardest of all.
Be sure you have a muzzle brake for greater stability, an extended clip, and of course all the other things you probably already have on your Mk 2 weapons- grip, barrel, etc.
Don't try to "time" it. Use your ears instead. You'll get into a rhythm based on the sound-- PApaPApaPApaPA(1-2-3-4-5-6-7) instead of "shoot for 1/2 of a second" or "shoot until you see the target move."
You can get in at least 2 more headshots on the upper targets before they go away than you can on the lower targets, depending on which class in this category you're talking about. For example, with the carbine rifle, you can get 5 headshots on the bottom targets, but 7 on the upper targets, before they go away (because of the angle of the target as it moves away from you; if you were going for body shots, you could get an extra couple in on the bottom, but you shouldn't be going for body shots.)
Play with your scope, distance in 3rd person, and zoom (don't forget you can tap the R stick to scope in). You may find your optimal combination is different from mine. I did not think any of these were easier in first person scoped in-- too far zoomed, the flicks are too long. However, on some weapons I opted for a higher zoom level, while in others I put on a lower zoom scope but changed my 3rd person view to be closer to the character model.
For the carbine rifle, I completed the challenge while not scoped in. However, I got multiple 2975 and 2950 scores (out of 3000) while scoped, so you can do it either way, I'm sure.
Prioritize 100% headshots over speed once you have the maximum bonus! The thing that takes away most of your time is switching between targets and reloading, and the targets go away after X number of shots, so there's no reason to be an extra fraction of a second quicker shooting your target in the black. If you're not seeing a string of 45s, you're not going to complete the challenge.
Don't stop shooting because you missed a shot. I would suggest not getting in the habit of backint out and restarting just because of some early misses. Remember, not every miss resets your bonus-- you get a "grace" shot on some of the faster shooting weapons, so just keep aiming for the head.
MATH FOR AUTOMATIC WEAPONS
This is for the Carbine; I can do them for others if it would be helpful, but I figure one example gives you a pretty good idea of your goals.
-If you hit 72 headshots in a row without missing, you'll end up with 3015 points, enough to clear the mission (100% accuracy) .
-Suppose you lose your multiplier after your 30th shot after getting all headshots until then: You will then need to hit a total of 77 headshots (plus the two missed shots for 79 total) to clear 3000 points (97% accuracy) .
-If you miss after your 30th and 60th shot, you'll need 82 headshots (plus 4 missed shots for a total of 86 (95% accuracy)
-Suppose you never reset your multiplier, but 10 of your shots hit the outermost rim of the target (for 3 points instead of 15): now you'll need 75 total shots instead of 72 to clear the level (100% accuracy).
You can use this to get an idea of how close you are to being on track, but I think it also drives home the point: accuracy is more important than speed. I can easily get 91-95 shots off with the carbine at 80% accuracy, but I might not even break 1200 points doing that. Most of my attempts fell around 79-82 shots and 95-97% accuracy when I was doing well and closing in on 3000.
TARGET SELECTION AND ACQUISITION
When you get to tier 3, targets will come and go fairly quickly. It's important that once you lock onto your current target, begin deciding on your next target and move your eyes there before you're done shooting your last target. It's also important to track the order of targets that popped up, at least in a general sense. If you're shooting at top targets and bottom targets start popping up, for example, it's essential to know which bottom target popped up first, and will therefore be the first to go away.
You don't have to shoot every target! And you don't have to unload the full amount of shots into every target! To be clear, you normally should be trying to unload a full clip into each target, but let's say you just finished shooting a bottom target, a top one popped up, and by the time you finished shooting the top one, you have 3 more bottom targets. By the time you acquire a bottom target again, there's a good chance you won't have much time to shoot whichever one came up first. It's okay to just ignore that one, and shoot the other two. By then, another target will probably be up anyway.
Any time you're reloading, be sure your crosshair is on the target you want to shoot next before the reload is finished. If you have plenty of targets to shoot at when you reload, you may want to move on to the next target in line if you can. If you take time to reload, then shoot your prior target for the last one or two shots, then immediately have to acquire a new target, that's a lot of wasted time for those one or two shots. And that wasted time can result in a juicy target going away before you can get to it. This is a judgement call of course-- if the next target is crappy anyway (eg front bottom to back top) or there are only one or two targets up, and/or you only shot the target once or twice before reloading, it might be better to finish the one you're on and hope a new, better target pops up by the time you're done.
THE MENTAL ASPECT
One thing to be aware of: RNG is going to come into play here. If you're an aim god, you don't need this guide anyway. If you're like me, even your best won't be good enough unless you get the perfect set of targets.
For example, given that you can hit 7 headshots with the carbine rifle on the upper targets, it's nice to get a lot of uppers in a row... except unlike the bottoms, the front upper targets block headshots to the back upper targets, requiring you to either fire a string of body shots to get the closer target out of the way, or re-aquire a headshot (sometimes only to be blocked once again by a 3rd target.) So getting a front-to-back line of upper targets is a huge boost. Getting two blocked headshots in a row by closer upper targets just means "gg go next." Likewise, the lower targets are closer together and faster to acquire, so getting a bunch of lower targets in a row is also great. Upper and lower alternating? You're kinda screwed.
Even with no change in your accuracy or target acquisition, the random aspects can make an easy 500 point difference and probably more, eg if a target gets blocked, then blocked again, then you finally go to shoot at your first target and it goes away so you shoot the wall instead.
When chasing the 3000 on carbine, I would guesstimate that I scored <1000 points on about 10% of my attempts, <2000 points on about 30-50%, and between 2000-2500 on like 30-40% (at least towards the end when I was really locked in). Getting between 2500 and 3000 was uncommon for me, probably <10% of the time; I did hit some 2975 and 2950s, and a handful of 26xxs, but most were lower.
Or to put it another way: if you're not an aim god, your results are going to fall on a bell curve, and the peak is going to be way below 3000. Don't look at it like "I have to keep closing in on 3000, and if most of my results are 2200-2400 and I'm not consistently climbing, I'll never win." Look at it this way: most of your results won't be good enough to win, and by the nature of reality, you won't be getting your top 5% results every time. What you're looking for is for your best performance (rare) to overlap with the best target RNG (rare). Keep at it, and one of those times, which will probably feel no different than any other time, you'll look at your score and gasp, and see that it hits the goal. I kept trying the carbine tier 3 challenge repeatedly from 11:30pm to 3am before I got it, with small breaks for otter pops and buying more supplies for my bunker.
PROBABLY BULLSHIT ADVICE BUT I'D LOVE FEEDBACK
I felt like the visibility of certain targets was different from different spots on the range. Sometimes the light casts a hard shadow on some targets in some areas but not others, making it harder to see the headshot. I didn't objectively test this, going back and forth and noting specific targets, so it may be in my head.
I played around with night vision (do NOT use thermal lol) and was undecided on whether it helped. It makes the circles no longer red, and they're a little subtleharder to see on the targets that are clear anyway, but it also makes it easier to see the targets in the back. The main reason I went with no vision aids is because the goggles kept glitching out anyway, where they'd suddenly deactivate, and I got tired of resetting them. The specific advantage of NVG was when I was on a certain position on the range, the metal apparatus and the head of the target itself kind of blended together in shadow, and the NVG made that difference crystal clear-- but again, at the cost of making it harder to see the specific red zones. On the other hand, the head is a cricle, and you're shooting the middle of the circle, so how important is the red color really? This is probably down to preference, but this is also where I thought moving to the far left position eliminated the problem of the shadows (if I'm not just accidentally full of shit.)
STUFF I NEED MORE INFO ON
Here are some things I'd love to know if anyone has the info or wants to figure it out:
-What are the rules on when missing shots resets your bonus? You can miss one for example with the carbine rifle... and if you miss the second, it resets. What if you miss one, and hit 3 shots, then miss another? 1/5?
-Why does the multiplier counter keep ticking up even after you hit 3x? Is this related to the missed shots? Once you hit 3x you're maxed out, but the next 4 shots still fill up bits of your multiplier bar. Don't know if this is just a graphic design decision or if it's functional in some way.
-Are the targets that flash truly random? Or are there a few set patterns? Even if no one is going to memorize the pattern, just knowing eg that there's going to be a string of low targets towards the end is helpful, or being able to say "THIS IS THE GOOD ONE!"
-I saw some advice on altering your field of view and your dead zone. I didn't play with this, but it does seem useful. Normally I like to see as much as possible so I can view threats, but for this specific challenge, it's unnecessary, so maybe tweaking it gives an advantage.
CONCLUSION
Thanks for helping! Feel free to also send your favorite links. I didn't watch a lot of video guides (maybe 4 or 5) because I prefer text guides, but it's possible I missed out on some good info as a result.
Good luck out there!
submitted by RemindMeToTouchGrass to gtaonline [link] [comments]


2024.06.09 22:03 MFromNorway123 Deciding rooms between roommates

Hey, I’ve come upon a bit of an issue that I could need some advice on. Essentially my 3 friends and I will be renting an apartment together, the 4 bedrooms in the apartment have a size of 1 pretty big (probably around 13m2), 2 decently sized bedrooms, where one is a little larger than the other, and 1 kind of small room (around 8m2). After viewing the apartment we decided to sign a contract for it, since it is a really nice apartment, and we set prices for each of the rooms. Initially I decided I’d go for one of the middle rooms since they were nice and not too expensive (we’re students so we generally don’t have too much money), my one friend was really set on the biggest room and was willing to pay the higher price for it, while the two others had the same preference as me, so all of us would’ve liked not to have the smallest room. The 3 of us with the same preference are moving from an apartment we shared and when we decided the rooms for that apartment we also had about the same preferences so we used a spin the wheel RNG website to decide who gets to pick rooms first (although this time the rooms were all decided to cost the same). At that time I got the short end of the stick and got the left over room. This time again since we can’t decide between us, we figure RNG will be fair so we do it again, sadly for me I again get the left over room that the other 2 don’t pick. I of course think this is unfortunate, but not the end of the world. The problem I guess you could call it comes today, when I find out that due to let’s say good circumstances at their work (which I won’t get into), my parents surprise me by telling me they’ll be giving me a nice amount of money each month. This of course is very nice and I’m super grateful, but it completely changes the room preference I would have, since I no longer feel like the higher price of the bigger and nicer rooms would be too much, and rather I’d be compelled to say I now favor the bigger rooms in the apartment. But at this point we’ve already decided that the 1 friend gets the biggest room for the highest price and that the other two get priority pick for rooms. Does anyone have any advice on how I could try to get perhaps on of the middle rooms? I have already suggested paying a higher price than what was previously decided for the rooms, in a way such that I would perhaps pay the person who swaps room with me a little per month such that their rent is lower, mine is higher and the 2 others stay unchanged. I feel like this is fair in the sense that it doesn’t affect the rent of the 2 others from what we had already decided. At the same time though it feels a little weird that I’d have to (if for example the friend with first pick takes the second largest room, which it seems he will) pay more for a smaller room than he does for a slightly larger one. At this point I regret that we decided so fast and spun for the rooms. Then again hindsight is a bitch and there was really no way for me to know my parents would do something so nice. It could also be that even if I knew about the extra money we would’ve ended up spinning for rooms and I would’ve gotten last pick, but yeah… I’m just a little unsure what to do, I don’t want to be annoying to my friends either, I mean we all did decide on this together, and I’m not about to get into arguments about rent when we still have to live with each other for a year… I guess it’s also worth mentioning that the guy with the second pick for room wasn’t exactly sure if he’d choose the smallest or second smallest (since friend with first pick in all likelihood will pick second largest) due to the lower pricing of the smallest room but that in turn means that it could be I’d get the second smallest without paying extra too, so offering to pay more could just mean being taken advantage of by paying more than necessary. At this point I think I just need some outside perspective.
submitted by MFromNorway123 to Advice [link] [comments]


2024.06.09 22:02 Kiita-Ninetails A look at Artifacts and their implementation

Having seen some talk about Wargames lately, and thinking about the implementation of Artifacts I wanted to put a post together trying to put together my critique with them and why I think they have issues.
In general, I think almost all of them suffer from being largely uninteresting and while this is partly a problem that stems from more broad gameplay issues I think a lot also stem from the implementation.
And I want to kind of break the upgrades down here unit by unit, and explore where I think they succeed and fail and why. As well as a few ways to increase variety. To preface I am operating off the assumption that fleets should be moving away from generally hyper focusing on one unit types and should be combined arms. And that upgrades should offer compelling choice on how each fleet handles its problems and should lay itself out. I will also include easy ideas that are still stat changes, and more out there ones.
For general and universal issues I feel that there's no real reason to specialize, since no ships get significant damage bonuses against any other just driving twenty assault frigates down the throat of a destroyer works about as well as twenty ions. I'd like to see more degrees of specialization where anti strike craft fire struggles against capitals, and anti capital fire is more effective to make specialization more meaningful, which by itself encourages more varied Artifact choices.
I'll just be looking at Hiigaran fleets for now, Incarnate shares many of the same general issues and maybe can be looked at later.
General Artifacts
The Hiigarans
Overall Changes
I'd like to see more fleets and artifacts that focus more on more different playstyle. One where its all about building limited amounts of destroyers and supporting them and starting with guaranteed dessy patterns. One about having very limited fleet size but supporting a battlecruiser [once they don't suck]
Also, for most maps an enormous amount of the play area is functionally unused. Slow down the spawn timer a bit and spread things out to use more of the map and more dimensions within the maps. The biggest culprit is the first mission set with the trench between the big plates, that map uses less then a third of its play area. Also you know, just more maps.
In general there's a lot here, but I really think that if they are going to limit our roster they need to really make sure that any ship with artifacts supports at least two different gameplay feels, in a roguelite mode like this you want the choices to feel like choices and influence how your fleet is built. Right now its just hoping you get the ones that support your fleets 'point' and having a shit run if it doesn't. You want multiple paths to a successful fleet. But anyway this was too long, and I hope the sleep deprived rambling helps people put some feedback into solid form to help push BBI into the right direction here. Because despite Wargames being rough there still is a lot of promise here.
submitted by Kiita-Ninetails to homeworld [link] [comments]


2024.06.09 22:00 popcodswallop [WTS] VINTAGE • Piston Fillers and Other European Pens from the 1930s-50s (Springy to Wet Noodle): Pelikan 400 Tortoise, Wartime 100 Luxor Visible OS Stylomine 303 Retrofit Big Ben Orion Everlasting 552 •

This week’s vintage batch features European FPs from the 1930s-50s, most of which are piston fillers. Nibs range from a springy to Wet Noodle, including one dip-pen nib retrofit. As always, all are fully restored and ready to write.
 
ALBUM & TIMESTAMP
 
Pastable link: https://imgur.com/a/QtB5ctS
 
Condition (n.b.): All pens listed below have been disassembled, cleaned and restored with new sacs installed in the last couple weeks and seals installed in the last couple years. Each of these pens is guaranteed to fill and write as designed without leaks or other problems. Nibs have been adjusted when necessary to ensure that all lay down a smooth and consistent line.
THESE PENS HAVE NO CRACKS (except #3), CHIPS, PERSONALIZATIONS, LOOSE OR MISSING PARTS, BENT NIBS, MISALIGNED TINES, BROKEN/WORN OFF TIPPING, OR THREADING ISSUES.
 
Line Widths and Writing Samples: To provide buyers with as much information as possible, I have adopted the following line width standards: XXF (.1-.2mm); XF (approx .3mm); F (approx .4mm); M (approx .6mm); B (approx .8mm). Nib flexibility is determined by variation (max line width under pressure) and softness (amount of pressure). Flexibility designations based on variation generally run as follows for an XF/F nib: Semi-Flex (approx. 1mm); Flex (1.2-1.9mm); Superflex (2mm+). All line width measurements are taken with a digital caliper but should be considered approximations providing a general guide. Width may vary slightly depending on type of ink and paper used as well as amount of pressure applied. All writing samples are on Rhodia dot paper using Waterman Serenity Blue.
 
 
1. 1950s Pelikan 400 (Tortoise, celluloid, GPT, piston filler, 14k KM [F/M Ball] nib). This standard-sized model measures 4 15/16” capped. I assume that the Pelikan pen company requires no introduction here :) This is an example of one of Pelikan’s most celebrated vintage pens in tortoiseshell celluloid with transparent striations for viewing the ink level. Classic gold-plated cap band and Pelikan-beak clip. Two-chick Pelikan logo stamped in captop (see DETAIL PHOTO). This pen is a piston filler: to fill simply rotate the blind cap counter-clockwise until the piston is fully extended, submerse the nib, and rotate the piston clockwise until it comes to a stop. Blind cap is stamped KM, corresponding to the ‘M’ marking on the 14k Pelikan nib. The ‘’K’ is for ‘Kugel’ (‘ball), designating this nib as a ball nib, the tipping finished to give it a wider sweet spot for smooth writing at a wide range of angles. Though I wouldn’t call it a flex nib, it does have a springiness and buttery smoothness that’s quite nice. It lays down a smooth and consistent F/M line by the standards above (see WRITING SAMPLE). Condition: fine [C]. I’d describe this pen as more of a user. It’s been fully restored with a new seal and is guaranteed to fill smoothly to factory capacity without leaks. However, there’s an issue with the piston while unscrewing the blind cap all the way that makes the blind cap want to lift up and disengage when the piston is close to fully extended. The solution to this is simple enough: apply a little downward pressure to the piston when unscrewing the blind cap to extend the piston and it works just as it should every time (100% reliable). This has been factored into the price all the same. Barrel transparency is near mint with light yellow coloration and no staining (see DETAIL PHOTO). Gold-plated trim shows brassing to the bottom of the clip and a sliver around the bottom edge of the cap band as well as some nicks to the top edge of the clip tassie. Celluloid surface is smooth and lustrous with no deep scratches or other notable blemishes – scarcely even any microscratches. Manufacturer imprints are deep and fully legible. A chance to own one of these with superb clarity at less than half the price they fetch on merchant websites. Price: $190
 
2. 1939-44 Pelikan 100 Wartime (green Binde, celluloid, NPT, piston filler, chromium nickel [CN] steel Oblique F/M-XF Flex nib). This standard-sized model measures 4 5/8” capped. During the material restrictions of WWII, Pelikan made several, short-lived changes to the 100. In place of 14k nibs they implemented Chromium-Nickel steel nibs marked CN. The gold-plated clip was supplanted by nickel-plated (so-called "reverse trim"). And the gold-plated cap bands gave way to no cap bands at all, the cap being either smooth or milled with decorative bands like this example. This wartime model is 100% original and correct, having all these features, including the original nib. It is made of celluloid with a vibrant green marble Binde. Pelikan two-chick logo stamped on the cap top (see DETAIL PHOTO). Barrel underneath is a transparent green for viewing the ink level. This pen is a piston filler: to fill simply rotate the blind cap counter-clockwise until the piston is fully extended, submerse the nib, and rotate the piston clockwise until it comes to a stop. The Pelikan CN nib is a Left-Foot Oblique (iridium is ground in a shape like your left foot viewed from above). Under normal pressure it lays down a smooth and consistent F/M on the cross-strokes and XF line on the down-strokes. And the line widens to a 3B+ (approx 1.9mm) under moderate pressure (see WRITING SAMPLE). Versatile variation and reliable flow over its full range of flex make it a great choice for shaded writing and expressive styles. And the tipping was smoothed by Rick Propas when this pen was restored, making it just as buttery smooth as a Pelikan 14k nib. Condition: near mint [B+]. This pen comes from my personal collection and is the result of hunting the best example I could find. Wartime 100s are rare and this one, which resembles an artifact from a time-capsule, took me decades to track down. Nickel-plated trim is pristine with no brassing or other notable wear. Celluloid surface is smooth and lustrous with no deep scratches or other noteworthy blemishes. Barrel clarity is superb with no discernible darkening or staining (see DETAIL PHOTO). Manufacturer imprints on the captop are factory deep and even contain most of their original green fill. The only hiccup is that despite being restored 2 years ago by Rick Propas and only being filled 1-2 times since, this pen only fills to half capacity. And this despite the piston operating as smooth as they come. I’ve regreased the pen, but it hasn’t seemed to make a difference. Because this pen is more off a collector-oriented find, I’ve decided to list it anyway. You’d be hard pressed to find another example of this rare piece of Pelikan history in better cosmetic condition. Price: $450
 
3. 1930s Luxor Visible 5907 (red and translucent web celluloid, NPT, piston filler, 14k Two-Tone XF Super-Flex nib). At 4 7/8" capped, this pen roughly the same length as a Pelikan. Luxor was a German brand of the Hebborn pen company, founded in 1925 by former Kaweco employee Heinrich Hebborn and located in Heidelberg until relocating to Cologne sometime before 1937. In Richard Binder's words: "The company produced pens of high quality, and it was known universally by the name of its signature brand, Luxor, with designs inspired by the aesthetic of ancient Egypt. Sub-brands included Sphinx, Visible, and Grandvisible" (source). The company is credited with having designed the first telescopic piston mechanism, which Montblanc would famously incorporate into its own designs. Despite their high quality, there weren't very many of these pens made and Luxors are especially scarce finds in the US today. This Visible model is made of a stunning red and translucent web celluloid similar to that which Wahl-Eversharp used for the Doric. Unlike the Doric, however, the entire barrel is translucent to show the ink level and piston operation. The cap is also translucent! The celluloid pattern is complemented by nickel-plated clip in an elegant Egyptian motif and triple cap bands with one wider, knurled band. This piston filler holds far more ink than cartridges, converters, and lever fillers of the same size. It is filled by removing the blind cap to reveal the turning knob (see fillers photo), rotating the knob counter-clockwise until the piston is fully extended, submersing the nib, then rotating the knob clockwise until the piston is fully retracted. The pen is equipped with a beautiful 14k two-tone Luxor nib stamped with the pyramidal Luxor trademark. The nib is a Super-Flexible writer, laying down a smooth and consistent XF line that widens to a 4B+ (approx 2.3mm capped) under light pressure (see WRITING SAMPLE). Thin hairlines, strong snap-back and reliable flow over its full range of flex make it a great choice for calligraphic writing styles such as Copperplate and Spencerian. Condition: excellent+ [B+] aside from a hairline crack in the shank of the nib. The crack can be seen in the photos. It has no effect on the nibs performance or how it writes. And there’s no reason to think it’ll worsen unless the nib and feed are removed and re-installed (something that is only done on vintage pens for repair, not flushing). I’m happy to offer a one-year guarantee (no-questions return for refund) that this crack won’t get any longer. Nickel-plated furniture is remarkably clean, showing no brassing or other notable wear aside from a small spot of brassing on the bottom terminus of the clip. Red color is of an even shade across the cap and barrel. Celluloid surface is smooth and lustrous with no deep scratches or other notable blemishes – scarcely even any miscroscratches. Barrel clarity is excellent but slightly ambered in comparison to the cap's (see DETAIL PHOTO). Manufacturer imprint on the cap is deep and fully legible. An uncommon and uncommonly eye-catching pen that also happens to be a lovely writer. Price: $290
 
4. 1940s-50s Oversized Stylomine 303 Retrofit (black, celluloid, NPT, accordion filler converted to twist filler, 14k XXF Needlepoint Wet Noodle nib). This oversized pen is massive, having a thick girth that doesn’t fit all the way into the slots of the slotter box and a capped length of 5 3/8.” Stylomine was a Parisian pen company founded shortly after World War I. Streamlined profile, clip, and font of the imprint exude the aesthetics of midcentury design. This pen is made of black celluloid with tapered ends. Nickel-plated trim in a deluxe configuration includes cool spring-loaded clip with a hallmark ‘Y Z’ on the right side. I wasn’t able to track this down, but it’s possible the clip is either sterling silver or silver-plated. In 1940 the company patented an innovative FP filling system comprised of a rubber sac shaped into a bellows and attached to a glass ink cartridge at the end of the barrel (see fillers photo). Referred to as an accordion filler today, the pen was designed to be filled by removing the blindcap and depressing the glass ink cartridge several times until the cartridge fills with ink. Since accordion sacs are no longer being made, I followed David Nishimura’s advice and restored this pen using a standard tubular sac trimmed at both ends. This essentially converted it into a twist filler so that instead of depressing the glass cartridge one twists it a little over 1 full turn to fill the sac as well as 1/3 to 1/2 of the glass cartridge. Thanks to the size of the pen, this retrofitted solution still allows it to hold about as much ink as a typical lever filler (e.g. Waterman 52). This pen came to me nibless. But I was able to find a serendipitous match in a massive 14k, iridium tipped E.S. Johnson #4 nib stamped ‘303’. This number matches the Stylomine model number on the barrel! Like all my dip pen nib retrofits, the nib and feed were modified to guarantee factory fit, flow, and performance, delivering the best of both centuries. That nib yields Flexible variation with Wet Noodle softness, laying down a smooth and consistent XXF line that widens to a 3B+ (approx 1.8mm) under minimal pressure – i.e. anything more than grazing the page (see WRITING SAMPLE). Don’t be fooled by the max line width. Needlepoint hairlines, effortless variation, surgically responsive snap-back, and reliable flow over its full range of flex make it an ideal choice for calligraphic writing styles such as Copperplate and Spencerian. Condition: excellent+ [B+]. Nickel-plated trim shows no brassing or other notable flaws. Celluloid surface is smooth and lustrous with no deep scratches or other notable blemishes – scarcely even any microscratches. Manufacturer imprint on barrel is deep and fully legible with ‘Made in France’ slightly weakened. Price: $340
 
5. 1930s Big Ben (grey shell, celluloid, NPT, piston filler, 14k XF Flex nib). This standard-sized model measures 5 1/16” capped. Big Ben was a trademark of the Benzion Trading Company of Copenhagen, Denmark. The company was founded in 1933 by Niels Benzion, who had worked for the Wahl-Eversharp. A pen of cosmopolitan origins, the Big Ben has a piston-filler patented in England (hence the cap imprint) while the pen was made in collaboration with H. Hebborn & of Heidelberg, Germany. That is why this pen so closely resembles the Luxor above. This particular example is made of celluloid in a grey shell pattern resembling that of a 2nd-gen Eversharp Doric complemented by nickel-plated clip in an elegant Egyptian motif and triple cap bands with one wider, knurled band, and decorative bands at the ends of the cap and barrel. This piston filler holds far more ink than cartridges, converters, and lever fillers of the same size. It is filled by removing the blind cap to reveal the turning knob (see fillers photo), rotating the knob counter-clockwise until the piston is fully extended, submersing the nib, then rotating the knob clockwise until the piston is fully retracted. Big Bens came with two different 14k nibs depending on when they were made and for what market: a nib stamped ‘Big Ben’ in cursive font; and a nib stamped ‘1st Quality’ in the same distinctive font. This pen is equipped with the latter. That nib is a Flexible writer, laying down a smooth and consistent XF line that widens to a 3B+ (approx 1.9mm) under moderate pressure (see WRITING SAMPLE). Thin hairlines, strong, snap-back, and reliable flow over its full range of flex make it an excellent choice for expressive and shaded writing. Condition: excellent [B]. Barrel transparency is superb with no staining and a yellow coloration (see DETAIL PHOTO). Nickel-plated trim is clean with no brassing or other notable wear aside from a tiny spot at the bottom terminus of the clip visible under a loupe, a couple spots on the lower cap band that have lost some of their original luster, and thinning of the plating on the blind cap’s thin decorative band. Celluloid surface is smooth and lustrous with no deep scratches or other notable blemishes - scarcely even any microscratches. Manufacturer imprint on cap is deep and fully legible. Price: $330
 
6. 1930s Orion Everlasting 552 in Box with Papers (Black and Bronze, celluloid, GPT, lever filler, 14k XXF/XF Flex nib). This standard-sized model measures 5 1/4” capped. Orion was Danish company (located in Copenhagen) that imported quality pen parts from Germany and England and assemble the pens in Denmark. In 1933 they changed their name to Miller Pen Co., a writing instrument importer that exists to this day. This pen comes in its original factory box with exquisite paperwork (see DETAIL PHOTO). It’s made of the same black and Bronze celluloid Conklin used for the Endura, complemented by gold-plated trim with elegant, Art Deco clip stamped ‘Orion’. Flexible 14k Orion #2 nib lays down a smooth and consistent XXF/XF line that widens to a 3B+ (approx 1.8mm) under moderate pressure (see WRITING SAMPLE. )). Thin hairlines, strong, snap-back, and reliable flow over its full range of flex make it another excellent choice for expressive and shaded writing. Condition: excellent [B]. The only noteworthy flaw on this pen is brassing to the center of the clip over the Orion trademark. Trim is otherwise pristine with no noteworthy flaws. Celluloid surface is smooth and lustrous with no deep scratches or other notable blemishes - scarcely even any microscratches. Manufacturer imprint on barrel is deep and fully legible. Price: $240
 
 
 
Shipping: Pens purchased on the weekend are mailed on Tuesday. Otherwise they are mailed within 2 business days of payment. All pens that do not come with their original boxes are packaged in PVC or thick plastic tubes to protect them in transit. To CONUS locations the following shipping options are available:
  • USPS First-Class with tracking for $5 Due to the delivery delays that continue under postmaster general DeJoy, I strongly recommend that the Priority shipping option be chosen. All packages will include full insurance (covered by me). Rest assured that a full refund is guaranteed (issued through Paypal) in the event of a lost parcel and you will not have to wait until I receive a reimbursement from the USPS.
  • USPS Priority with tracking for $9
International Customers: Please contact me for shipping quote if located abroad (delivery confirmation required). (Note: due to the issues stated above, my international shipping options are currently limited. PM for more info). Please do not ask me to commit mail fraud by altering the declared value of a pen for customs. Not only am I registered as a business but shipping insurance is based on declared value.
New York Customers: For tax purposes, I am now required to add an 8% sales tax on any sale made in the state of NY. If your shipping address is in NY state, please let me know before payment to receive an adjusted total. Discounted shipping is included for NY State residents to help defray the extra cost.
Ordering: Pens are placed on hold for the first person to reply to the thread and PM me with firm request to purchase (no chat DMs please). A request with the words “I'd like to purchase [pen number]” would be best to avoid confusion), to which I’ll reply with payment details. Please note that a message inquiring into a price discount does not suffice to place a pen on hold. If I haven't received Paypal payment within 24 hrs after a hold is placed, then pen(s) may become available to the next person.
Payment, & Guarantee: Payment by Paypal only. All pens are guaranteed to be in the condition in which I've described them. If I've missed something objectionable or the filling mechanism is not fully functional, the buyer may contact me up to 7 days after receiving the pen for a full refund (issued once I receive the pen back in the same condition as sold). Buyer must ship the return no later than 2 weeks after it was delivered to receive a refund. I've sold pens online for over a decade. Please check my past listings here as well as on the classifieds and historical sales forums on FPN (username: Estragon) and FPGeeks (popcod) for some of my previous offerings.
 
 
OTHER OPEN LISTINGS
submitted by popcodswallop to Pen_Swap [link] [comments]


2024.06.09 21:57 Hannahkat6 Gecko needs to see a vet bad

Gecko needs to see a vet bad
This is my brothers two year old leopard gecko. My dad and brother came home with her as a baby and she’s been pretty good and active. But as of about two weeks or so my brother told me he was out of food for her and no one had gotten him any, so I went and picked up some meal worms. She is extremely frail and weak and will not eat she also laid an egg and shed within the past few days. I told my dad she needs to see a vet and his exact response was “she’s just gonna have to die I’m not spending hundreds on a vet, just get a new one” I don’t know what to do she is the sweetest thing and it breaks my heart that he doesn’t care about her. I work but I don’t make a lot of money and pay for my car and insurance so realistically I’m scared of what it would cost for me to take her. Does anyone have an idea of how much it would cost to get her looked at or how I can help her? It would kill me to let her suffer longer. Any advice helps
submitted by Hannahkat6 to leopardgeckos [link] [comments]


2024.06.09 21:55 wingadiumliousaaa My wife is incredibly abusive, and it’s has me contemplating suicide.

  1. Married over 3 years
  2. Live in one of the most expensive cities in the world, for nearly two years I paid over 3k in bills monthly for us, albeit groceries she would pay here and there.
  3. She doesn’t fulfil much of her rights, unless it benefits her. So much so, I felt sexually used and I stopped wanting to partake.
  4. She is a narcissist, and has a victim complex. Every time we had major issues, I either suggest or directly tell her to go to her mom’s house nearby, so we can have space or to end it. Only for her to realize her wrongs, make promises, and break them. I can’t go to my mother’s house ome for various reasons, so I follow the ayah in surah Baqarah. Why? Because she has been physically abusive…
  5. That’s right, she has assaulted me many times. Once even attempting to take my life, with hers, in a car crash.
  6. Each time, she wanted to run home and tell her family she’s done. Only to come back non chalant a few days later, or same day, as if nothing happened. I’d send her back sometimes when this happens, for my safety.
  7. She herself, and on recording, has stated many many times that there is nothing wrong with our marriage from my end. She is clearly attracted to me she says, as well as has love for me. She acknowledged it was her mental health issues, that she continues to follow and allow. I’ve tried getting her help many times but these therapists only serve her ego.
  8. She prays. Consistently. But the entire thing is hypocritical. It’s great that she prays, but when I finally as a last straw show her the abundance of Hadiths and verses in Quran where Allah says women of her kind will be in hellfire, and that her deeds will not go above her shoulders in acceptance, and that she will be cursed by Allah for her transgressions against me; she simply doesn’t care. She tries to act like it, but only when it serves her methodical interests.
  9. For years I gaslit myself, thinking I’m the issue someway somehow. That as a man I take ultimate responsibility for my marriage, and I must model good conduct for her at the very least so that I’m no hypocrite. Little did I know, after ruling out every possibility I could imagine, she does this on purpose. She knows what she’s doing.
  10. I supported her through her final years in education, what do I get in return? More manipulation and toxicity that would never fly if it were the opposite.
  11. Without a shred of doubt I can I have grew from this, I have no regrets. I tried all I could, I’m no stranger to conflict mediation or mental health, and I was the most understanding direct and straightforward with communication before during and after any argument she would cause. After any argument, I reset within an hour at the most. The next day, it’s like she never did me wrong in my mind; I always just want to move on, and I never expect her to justify, apologize, etc. in fact, I discourage it, so her ego doesn’t have her in defensive mode. That’s what leads to her getting physical eventually. All I ever asked of her at this point, was don’t start arguments and dress modestly outside the home - as she has been for years in the marriage but always acts brand new when I point something revealing or tight out.
  12. Her innocent image, and my empathy nearly went down the drain the day she went to her mom’s house during an argument. That’s when everything went downhill for good. Our families got involved. — I stopped working awhile back to focus on this, and to get to the bottom of it. Either we move forward together or not. So many long conversations, for it to go out the other ear.
  13. Until now, her family generally thinks I’m abusive, and controlling. In fact, my family members mostly think the same! No matter what I told mine, they didn’t bother to listen intently. She even called my father and told him, for the first time, all the things I’ve done to her the past months! This was days after he tried mediating over the phone.
  14. I proceeded to have a terrible phone call with him, yelling back at the top of my lungs so angry that I get this treatment when if this was my sister none of us would treat her this way. She successfully did a smear campaign, as she planned to. Ruining relationships I hold dear.
  15. To be clear: I am yet to tell her family her wrongs. That’s the love and decency I hold. Not love for her as a wife, just as a human being who can change. We aren’t our choices of past, but we are what we choose today, as long as we continue trying to stick to them in goodness. She hasn’t tried, even till now.
  16. As a man, it’s not easy telling loved ones, and her own parents, that she was abusive. I do not wish to partake in that game of self-victimisation, even if mine is the truth. As men, we aren’t afforded that in society, I know I never have. Lately, she has been at home, due to her family telling her to stop coming to her mom’s every issue she has. Perhaps they are noticing that something more is going on, since I’m not replying my to their messages. I, after all I went through don’t need to go explain all to them or anyone. Allah knows my pain, Allah knows my struggles. I tried my best to be honourable about this, and in my conduct, and I had a great cost enduring all this for so long. Alas, I don’t regret it, I don’t get sad for those years spent. I’m grateful for all the lessons taught, and the resiliency Allah has reminded me that I have. I know my worth, and my value. The only thing that hurts, is she doesn’t fight against her nafs, and I don’t need to fight it for her. I was about to end it all recently, the day she called my father. She won’t stop, she will continue going great lengths to destroy someone so great to her. There is no reason she has, nor I can assign that she does this other than her deep psychological issues.
  17. Trust me, I thought of it all. I even asked her many many times if there was something she’s hiding, and if she is I will swear by Allah to hide it for her, and we simply end it amicably and decide the mutual divorce story to share to our families so they don’t ask more questions. she declined, every time. I can only conclude she is pure evil, I have never in my entire life met someone like this; and it sucks, cause she is so loving and incredible under all of it. I can imagine her inner battle, cause I’ve been through it when I was younger. Except she doesn’t choose to try and change. She loves it.
  18. So as I recharge at home, asking her to give me space, I now take it day by day, planning the speech to give to her family, when we both go and she confesses, taking accountability for her acts. Then, I’ll get my mehr back and we split ways. I just hope I’m alive still by then.
To clarify:
  1. I knew about marriage very very well, before going in, and I vetted her at length. I’m also not a ‘simp’, or believe in ‘happy life happy wife’. To add, there has never been intimacy issues, or anything that I ask other then for her to work on her communication skills as they as toxic. I gave her a space for her to have support, love, and peace, more so knowing that I am fine with space apart or even going the entire day in the same home without talking if needed. It brings out a side of me that’s crazy, and she loves it. I am not contemplating just cause of her, it’s the hardship I’ve been through for these years; just for it to fall apart with my own family for what? How dare my family, my own father, believe her without trying to unbiasedly understand and hear me out. She knows the power she has in today’s society, and she abuses it, willingly. That’s dangerous power. But her ‘power’ is all Allahs will, and Allah is the best of planners. I just worry she makes it all worse, and it ruins my jobs and future in the community view. I don’t want to have to restart my entire life I built here.
submitted by wingadiumliousaaa to MuslimMarriage [link] [comments]


2024.06.09 21:45 Aggressive_Ad_507 Anyone know good rules of thumb about the costs of eating out vs cooking in?

I'm wondering what the differences in costs are for the ways we consume food to help with budgeting. Like how much more does it cost eat the same meal at a restaurant vs at home, or delivery vs home?
I've heard stuff like drive through coffee being 10x the cost of home brewing, and restaurants being 4x the cost of the same meal cooked at home, but pizza costing as much to make at home as it does to pick it up.
Can anybody know any more such rules?
submitted by Aggressive_Ad_507 to PersonalFinanceCanada [link] [comments]


2024.06.09 21:29 Excel_Jesus Redemption for our customization horror story instance?

Here's the situation: my org went live with netsuite right before the pandemic. CFO at the time resigned two months prior to going live. An ERP Administrator started shortly after and did their best to hold things together. There was basically no competent finance/accounting team for two years after. Pretty much everyone touches netsuite at my org, whether for accounting, inventory operations, or data analytics.
During the course of 2020 to 2022, the ERP Administrator has basically customized our instance into a hole. Any form of request from any department resulted in a random custom field, custom script, or random workaround. Very little "saying no". It's truly a spiderweb. They had the best of intentions (and I love working with this individual), but there's basically been NO overall strategy or direction for ERP development (not to the fault of the admin). I'll also emphasize there's been no accounting/finance oversight of any of these customizations. Wrap this up with an overall bad implementation and it's been a nightmare.
The end result has been the following - Completely custom built online store that has many glitches. Often causes distribution of product for free when not intended (one time we lost $10k in a single distribution). I've written off $300k from invoices not supposed to billed from 2020-2022. It's been hard to quantify the overall impact as the data is so bad. - The ERP admin and CFO have basically built the netsuite social impact module from the ground up via customizations (long story). Think rebuilding the wheel, but our wheel is made of playdough and bubblegum. This customization is heavily ingrained in 90% of our netsuite instance (multiple custom segments) and serves a major need of the organization. - Vast majority of inventory items set up with improper GL codes. Due to transaction history, it's not possible to change them without making new item codes (1000s of items). - Vast majority of items set up using standard costing for no logical reason. If you know, you know. - MANY of the customizations didn't consider any of the accounting GL impacts. This causes prior periods to be constantly adjusted when someone random does XYZ and it's been incredibly hard to track all this down. Every month there's some whacco material adjustment posted for a myriad of reasons (my favorite so far has been an item receipt necromancy edit causing irreversible $800k debit adjust to sales revenue 5 months ago). - I can't formally close accounting periods for months on end as many MANY non-accounting customizations were foundationally built on periods being open all year. - Some record types have been bastardized beyond usability. For example, we'll probably never be able to use purchase orders normally due to the customized workflows/solutions they were set up as. - Integrating any 3rd party system has been incredibly difficult due to the customizations and requires ridiculous amounts of workarounds. It took me months to properly integrate our AP system to a usable standpoint - a random undocumented UI script would cause 20-30% of bills to not sync. We still can't use the purchase order feature in the AP system (see above). - Incredibly hard to get good data out of netsuite. - Incredibly poor financial controls. Too many examples to share.
I've been able to sort of fix some of it, but there's truly too much for one person to do. Much stuff is so ingrained into the instance it's going to cost huge $$$ to fix. I've tried to raise these issues to management with limited success, but I think everyone here can understand how effective that has been.
I'm starting to think I should bounce. Thoughts?
submitted by Excel_Jesus to Netsuite [link] [comments]


2024.06.09 21:28 Ok_Chemist_7774 an unconventional question

hi! i have a cashmere sweater i thrifted but its very itchy so i’m looking to soften it at home by myself. you’re supposed to soften it with conditioner however you cant use a “cheap” conditioner because apparently those contain waxes and things that will cause a weird buildup and do things to the cashmere. im not really sure how much my conditioner cost, i just use whatever my parents buy and i dont know what ingredients cause this in conditioner. does this conditioner contain ingredients that are bad or cause build up and stuff and if so what ingredients should i look out for when buying a new conditioner? thanks :))
submitted by Ok_Chemist_7774 to Haircare [link] [comments]


2024.06.09 21:10 SolomonSinclair Character Concept: Kureya, Twilight Mirage

Character Concept: Kureya, Twilight Mirage
My last (but not latest) original character for the moment, I had a lot of fun creating this one. Unlike my others, she has a little bit of lore and a signature weapon (that ended up being a more general purpose version of Neuvillette's, albeit on accident).
This is also the character who, for anyone that saw it, is why my opinion of Yanxue dropped somewhat, as I just enjoyed how this one came out so much.
Anyway, with that said, here she is.
https://preview.redd.it/jappdxn8wk5d1.png?width=600&format=png&auto=webp&s=ba146b7a86af4d6ce8f6244dd52d801cd0f34633
Kureya, real name Claire, is a Fontaine native who was born in the Fortress of Meropide and spent most of her childhood and teenage years there. Her main past time as a kid was reading smuggled in light novels from Yae Publishing House, with her favorite being the Princess Mina of the Fallen Nation series, which gave her a... Strange personality.
(I'm saying she's a hardcore weeb; or the Teyvat equivalent, anyway. If Fischl can be chuuni, why not a weeb?)
She really fell in love with the concept of samurai and ninja and would often play at being either one in her free time. Eventually, she got out of Meropide and, for old times' sake, bought a Yae Publishing House light novel; this one happened to be Shogun Almighty: Reborn as Raiden With Unlimited Power... Which happened to be a very telling title, as it happened to contain her vision within its pages.
And she immediately used it to try and conjure both a flaming sword and a fiery kunai. Which she succeeded at, somehow.
Thanks to that, she changed her name to Kureya, a Japanese pronunciation of Claire, but she writes it with the kanji 暮屋; the former is read Kure and means "sundown", while the latter is read Ya and is regularly used as a suffix for someone who does something (i.e., Baker is Panya, Blacksmith is Kajiya, etc.).
Yes, that also means that, in that very weeby way of just smashing cool kanji together, her name could translate to Sundowner. Yes, *that* Sundowner.
I'm actually rather proud of how stupidly cheesy, yet thematic, I managed to get her name. With that said, here's the rest of her kit.
Name Kureya (Claire)
Title Twilight Mirage
Rarity 5*
Weapon Catalyst
Vision Pyro
Model Type Tall Female
Constellation Imaginarius
Region Fontaine
Affiliation Fortress of Meropide
Special Dish "Holy Water" ("Pure Water" variant)
Namecard Kureya: Light in Darkness
Base Stats (Lv90)
Base HP Base ATK Base DEF Special Stat (Pyro DMG Bonus)
11,962 351 600 28.8%
Ascension and Talent Materials
World Boss Material Emperor's Resolution
Local Specialty Spring of the First Dewdrop
General Enemy Material Firm Arrowhead/Sharp Arrowhead/Weathered Arrowhead
Talent Books Justice
Domain Boss Material Denial and Judgement
Normal Attack - Yagyu Thrown Blade Technique (Adapted)
  • Normal Attack - Performs up to 4 consecutive attacks that take the form of fiery kunai, dealing Pyro DMG.
  • Charged Attack - Consumes Stamina to conjure a blazing greatbow as long as she is tall to entire the Twilight Hawkeye state and fire an explosive arrow, dealing AoE Pyro DMG. In this state, Kureya can move and change facing while charging a more powerful shot. If Kureya's HP is above 50%, she will consume her HP until she is at 25% of her Max HP, converting it into additional DMG.
  • Plunging Attack - Plunges from mid-air, dealing AoE Pyro DMG upon contact with the ground.
Attribute Scaling Level 10
1-Hit DMG (%) 68.11
2-Hit DMG (%) 63.94
3-Hit DMG (%) 73.87
4-Hit DMG (%) 99.63
Charged Attack DMG (%) 313.34
Charged Attack Stamina Cost 50
HP Consumption 3% Max HP / 0.5s
DMG Bonus (% of HP Consumed) 48
Plunge DMG (%) 112.34
Low/High Plunge DMG (%) 224.62 / 300.37
Obviously, the star of the show here is her Charged Attack, which functions almost identically to Neuvillette's. The main difference is that it's not a continuous attack; instead, it's more akin to the Lv2 Charged Shot from some Bow users, where you have to hold it for several seconds before releasing it. This is also a large part of why she gets such a massive DMG Bonus from her consumed HP: if you get interrupted or miss, you just wasted all that time.
Elemental Skill - Return to Honor
Condenses the power of flame into a sleek and slender curved blade, before rapidly drawing it in a wide slice, dealing Pyro DMG to surrounding opponents and entering Blade Mode.
In this mode, Kureya's Normal and Charged Attacks, as well as Elemental Skill, change as follows:
Normal Attack - Yagyu Swordsmanship (Adapted)
Performs up to 4 consecutive sword strikes, dealing Pyro DMG.
Charged Attack - Empowered Iai (Adapted)
Assumes a sheathed stance and begins charging a powerful draw cut, before unleashing an all-encompassing 360 degree circular slash, dealing AoE Pyro DMG.
In this state, Kureya can move and change facing while she projects a blazing barrier of whirling blades to shield her as she prepares. Max DMG absorbed scales off Kureya's Max HP and absorbs Pyro DMG 250% more effectively. If Kureya is attacked while this barrier persists, she will finish charging instantly.
Additionally, if her HP is above 50%, she will consume her HP until she is at 25% of her Max HP, converting it into additional DMG.
Elemental Skill - Come and Get It
Kureya opens her arms wide, blazing sword dangling negligently from one hand as she taunts opponents, attracting them to attack her.
Additionally, Kureya gains the Zen of the Mind's Eye effect, which will restore a percentage of her Max HP and will decrease the charge time for Charged Attack - Empowered Iai (Adapted) by 1.5s.
Holding the Skill button will return Kureya to Catalyst Mode and enter the Twilight Hawkeye state.
Arkhe - Pneuma
At certain intervals, after using the Empowered Iai (Adapted), a Spiritbreath Thorn will descend and pierce opponents, dealing Pneuma-aligned Pyro DMG.
Gameplay Notes
  • Return to Honor is not deactivated if Kureya leaves the field. However, its duration will continue to tick down while Kureya is off-field.
  • When this Skill hits at least one opponent, it generates 3 Elemental Particles. When Normal Attacks hit opponents, it generates 0.6 Particles and when Charged Attacks hit opponents, it generates 1.75 Particles.
  • The cooldown starts immediately after the first input.
  • Kureya's Interruption Resistance is increased while in Blade Mode.
  • Plunging Attacks in Blade Mode are identical to Kureya's Standard Plunging Attacks.
  • Empowered Iai (Adapted) takes roughly 2 seconds to fully charge.
Artifacts and Weapon Interactions
  • Normal Attack effects apply to Catalyst Mode and Blade Mode.
  • Charged Attack effects apply to Catalyst Mode and Charged Attack - Empowered Iai (Adapted).
  • Elemental Skill effects apply to the initial Blade Mode change and to Elemental Skill - Come and Get It.
Attribute Scaling Level 10 Level 13
Skill DMG (%) 129.6 153
1-Hit DMG (%) 122.79 148.8
2-Hit DMG (%) 121.99 147.94
3-Hit DMG (%) 151.48 179.51
4-Hit DMG (%) 188.37 219
Charged Attack DMG (%) 326.91 396.12
Charged Attack Stamina Cost 25 25
HP Consumption 3% / 0.5s 3% / 0.5s
DMG Bonus (% of HP Consumed) 82 106
"Come and Get It" HP Restored 100 100
Spiritbreath Thorn DMG (%) 25.92 30.6
Spiritbreath Thorn Interval 9s 9s
Duration 18s 18s
CD 26s 26s
As should be obvious, this is heavily inspired by Childe's Foul Legacy: Raging Tide, but with a few key differences: - It has a fixed duration and fixed CD, so it's easier to play with. - It doesn't deactivate upon swapping characters. - It doesn't disable Plunging Attacks. - It trades the quadratic scaling and regular DMG of Riptide for a single large swipe.
Elemental Burst - Bloodshed's End
Performs different attacks based on what mode Kureya is in.
Catalyst Mode - Bloodflame Familiar
Conjures and hurls a giant flaming shurikan that explodes on impact, dealing AoE Pyro DMG and creating a ring of Molten Shuriken that orbit your active character.
If Kureya's HP is above 50% when this ability is cast, she will consume her HP until she is at 25% of her Max HP and will grant the Molten Shuriken a DMG Bonus equal to a percentage of the total HP consumed.
Molten Shuriken
  • Increases the character's interruption to resistance.
  • Your active character's Normal Attacks will trigger a coordinated attack once every second, dealing Pyro DMG.
  • When Molten Shuriken hit opponents, Kureya will restore HP for all nearby party members, and the amount restored is based on Kureya's ATK.
Blade Mode - One Mind
Assuming a sheathed stance, Kureya briefly charges before unleashing a nigh-invisible flurry of slashes, striking everything around her and dealing AoE Pyro DMG.
Refunds a portion of its Energy Cost after use.
Gameplay Notes
  • The Elemental Burst, Blade Mode - One Mind, has a 9m radius (for reference, this is the same radius as Kazuha's Burst).
Attribute Scaling Level 10 Level 13
Skill DMG (Catalyst) (%) 190.96 229.05
Molten Shuriken DMG (%) 77.69 95.33
DMG Bonus (% of HP Consumed) 18 24
HP Regeneration Per Hit (% of ATK+) 69 + 900 90 + 1,200
Molten Shuriken Duration 15s 15s
Skill DMG (Blade (%) 1026.41 1211.76
Energy Return (Blade Mode) 20 20
CD 15s 15s
Energy Cost 60 60
Similar to her Skill, her Burst is also heavily inspired by Childe's, which only made sense, and one mode gets an Energy Return. However, that's where the similarities stop. Her Catalyst Mode burst, while doing okay damage, provides an off-field coordinated attack with solid damage of its own and a DMG Boost if Kureya's above 50% HP and healing on hit. Her Blade Mode burst, on the other hand, is just a big fat nuke that would make for some obscene numbers if you managed to vape or melt it.
1st Ascension Passive - If You Want to Make it Easy On Me
After using Come and Get It, the CRIT Rate and CRIT DMG of Charged Attack - Empowered Iai (Adapted) are increased by 20% and 60%, respectively, for 6s.
  • Come and Get It more or less negates Kureya's reliance on a grouper like Kazuha to hit opponents with her Empowered Iai, so you obviously want to use it first. This makes it so playing her as intended is very beneficial.
4th Ascension Passive - The Spark That Starts a Wildfire
So long as a Molten Shuriken is in play, when your active character triggers a Pyro-related Elemental Reaction, the opponent shall be stricken with a Bloodflame Rebuke that deals Pyro DMG equal to 80% of Kureya's ATK.
  • This gives her Catalyst Mode burst extra DMG to further encourage its use, as people'd probably see that 1k% modifier on her Blade Mode burst and use it almost exclusively (same with Childe's melee burst having both a significantly higher multiplier and the secondary DMG from Riptide Blast).
Utility Passive - Flambed to Perfection
When Kureya cooks an ATK-boosting dish perfectly, she has a 12% chance to receive double the product.
  • Nothing much to say, but I find it weird that Xiangling is still the only character with this passive.
1st Constellation - Woe Be Upon These Blind Fools
While charging Charged Attack - Empowered Iai (Adapted) after using Come and Get It, surrounding opponents and objects will be pulled towards Kureya.
  • So remember how I talked about Come and Get It negates her reliance on groupers? Yeah, this turns it into an "I ain't got all day" button.
2nd Constellation - You Can(Not) Prevent Wildfires
When Kureya's Normal Attacks hit opponents, her Pyro DMG Bonus is increased by 10% for 4s. This effect can be triggered once every 0.1s. Max 5 stacks.
  • Shamelessly stolen from Cyno, but given that you could easily play Kureya almost as a hypercarry, it fits.
3rd Constellation - The Proper Way to Wield a Blade
Return to Honor Talent Level +3
4th Constellation - Cry Havoc
Elemental Reactions triggered by Molten Shuriken will ignore 60% of the opponent's DEF.
  • Aside from giving her off-field DMG a further boost to encourage using both versions, this would also make her go very nicely as the trigger in a vape or melt team if you wanted to use an on-field Hydro or Cryo character.
5th Constellation - Resentment's End
Bloodshed's End Talent Level +3
6th Constellation - Dragon Flash
After Blade Mode - One Mind is used, Kureya initiates a follow-up slash against the nearest opponent, dealing Pyro DMG equal to 200% of its DMG.
  • You know how some 5*s have an absolutely cracked C6 as a way to entice you to whale for them? Yeah.
And now for her signature weapon:
Stats at Lv90 R1
  • Name: Gospel From Afar
  • Base ATK; 608
  • 2nd Stat: CRIT DMG
  • 2nd Stat: 66.2%
  • Effect -
  • Betwixt Night and Day: ATK SPD of Normal and Charged Attacks is increased by 16%. When current HP increases or decreases, Charged Attack DMG will be increased by 20% for 6s. Max 4 stacks. This effect can be triggered once every 0.5s. When the wielder has 4 stacks, Elemental Burst DMG will be increased by 32%.
(Appearance-wise, it's a very heavily embellished and accessorized copy of Shogun Almighty.)
And that's it. That's Kureya. I enjoyed the hell out of creating her, despite not liking HP consumption mechanics most of the time, but I really wanted to do several things: a ninja-themed character whose charged attack had an aiming mode, a samurai-themed character that wielded a flaming sword, like Kazuha's splash art, and a character with a different take on coordinated Pyro attacks than Yanxue.
Copying Childe's mechanics let me do all three at the same time.
As a result, I almost certainly went waaaay overboard when creating her, but I'm more than satisfied with how she turned out, so I'm okay with it (not like tweaking numbers is that hard).
submitted by SolomonSinclair to Genshin_Concepts [link] [comments]


2024.06.09 21:02 Kagros June 2024 (Celestial's Finest) Update to Infinite Rank Tribunal

June 2024 (Celestial's Finest) Update to Infinite Rank Tribunal
Hello. I'm back with an update to the Tribunal guide. The meta has shifted in the past month and I think there's enough changes to warrant further discussion. My guide is located here in case you have not seen it before:
https://www.reddit.com/marvelsnapcomp/comments/1crfahj/guide_to_infinite_rank_with_tribunal_over_the/
TL;DR: The meta has shifted for the worse for Tribunal, especially thanks to Nocturne. You have a much finer line to balance between protecting your combo or just going for points.
Decklist has been unchanged as well.
Decklist
This has been the toughest season to date for me to hit Infinite as I've hit it on Sunday when I usually hit Infinite around Thursday or Friday. The meta right now is not kind of Tribunal. You would think it would be since we don't care about lockdowned locations, but the current Lockdown decks disrupt us very well while still delivering a lot of points across the two lanes it wants to win. Discard Hela is still running around too and our Standard stack of Cosmo + IM + Onslaught+ TLT may not generate enough points for us to win. Let's take a look at our favorite Solitaire deck.

Nocturne: Hard Counter to Magik

Let's get the big boogeyman out of the way; location control has always been one of the weaknesses of this deck due to the reliance of Magik and an explosive Turn 7. Before Nocturne was released, our biggest enemy was Snowguard and Legion since they could be played in any location to hit Limbo. Snowguard you can see coming so you can easily retreat once it comes down and only lose 1 cube. Legion coming down Turn 6 still might be beatable because they'd be giving up their turn 6 to play him. Scarlet Witch and Reality Stone could be dealt with if you Cosmo'd Limbo, so they weren't too big of a concern.
However, Nocturne can be played on Turn 3 with no loss in tempo. This allows your opponent to still play out a full turn 6 and we definitely will not be able to deal with it. More importantly, the opponent also gets to control whether or not they even want to hit Limbo or not and can easily buff Snaps once Nocturne is down. I have tried to beat Nocturne, but I think it's probably a 25% success rate, which is terrible. If you see Nocturne, just retreat.
Hopefully, SD nerfs Nocturne, as right now, she's just a good 3-drop that can slot in any deck. If we see a nerf in Nocturne, that will help out Tribunal, but Nocturne is definitely our #1 enemy right now.

Lockdown

Professor X decks are back on the rise. Tribunal normally does not care about Lockdown since we can put points on enemy locations, but Lockdown runs a lot of disruptive cards.
The first of these is Cannonball. By turn 6, it's obviously to the lockdown player which lane you are trying to stack. On the final turn and they usually will have priority, they will Cannonball your stack, likely hitting Onslaught and either destroying him or sending it to another lane where it will no longer be with Iron Man. One way to get around this is to play Tribunal on Turn 6 instead, provided you have space in the other lanes. Then you can save Onslaught on Turn 7.
Professor X himself can also be disruptive too. There are plenty of games where Iron Man comes down on Turn 4 due to Ravonna or Jubilee. The right move for Professor X is to lock down the Iron Man lane at which point the Tribunal will not be able to scale power. If you want to play around this, you could Mystique Iron Man on Turn 5 on another lane to keep it going, but you'd have to anticipate this line of play from your opponent.
Lockdown, overall though, is still an even match for us. Just be careful not to get outplayed or else you'll go from winning 4 cubes to losing 4 cubes. They also run Nocturne, so if you see that, run away.

Other Dangerous Cards

Besides the standard Ongoing hosers like Rogue and Enchantress, there are two cards that I also worry about seeing.
Red Guardian - This thing eats Iron Man for breakfast. Luckily can be stopped with Cosmo, but if your Iron Man gets hit, get out of there.
Magneto - I've been forced to retreat several times because my opponent played or revived a Magneto into the lane I was trying to stack and it pulls Magik into the lane and I can't play my last card into it on the final turn. Cosmo once again stops this as well, but this random card might come up from Hela. He can also pull your Mystique out from your stack if you are using it as well.
Loki - Mainly because we run Super-Skrull. You still might be able to beat it depending on how their lanes are when they drop Loki. But, remember, if they drop Skrull while you have both Iron Man and Onslaught, it's still only 2x and not 4x. You might be able to steal the win if this happens. But if they drop Skrull with Onslaught, then you're hosed. Might not be worth sticking around.
US Agent - Another card to watch out for, this is mainly used in the Ongoing deck. If this is played on your stack, you will lose. If you suspect this card, you can bait it out by playing Iron Man and then dropping Mystique in another lane. What really makes this card annoying is that Super Skrull makes the Ongoing matchup an instant win. Well, if they play US Agent, that turns Skrull from an instant win card to an instant lose card, since US Agent a symmetrical effect. If you have Skrull out and they drop US Agent, retreat unless they generously also supplied a Luke Cage. The existence of this card should make you think twice before slamming Skrull against Ongoing.
Jean Gray - Another annoying card in the Ongoing deck. If this is dropped while you are the middle of setting up your stack, it will often prevent you from finishing said stack. If you don't think you can play around this, hit that retreat button. This is usually more of an annoyance than an instant retreat though.

Balancing Protection and Power

With much more threats in the meta to our deck, we have to be mindful of whether or not we want to protect our combo or go for power. Generally, for Lockdown, you should go to protect your stack with Cosmo and back out if they played X on your stack. For discard, I generally like to push Power, but they sometimes run Tech cards.
For the Protection line, you want to make sure you can hit your combo without Jubilee or Iron Lad and then drop Cosmo. Otherwise, you can Ravonna on T2 so you can hit Iron Man on Turn 4. Turn 5, you can Mystique Iron Man and then play Cosmo in the lane. With a Standard Turn 5 Iron Man into Turn 6 Onslaught into Tribunal, this may not be enough power to beat Hela. If they've only discarded 2 or 3 cards, I'd play it out, but any more than that, I'd get out
I honestly love pushing Power since the numbers get crazy and you have a crazy turn 7. The line to push power is Ravonna and Magik before Turn 5. Then it's Sera turn 5, then Onslaught + Mystique, copying Onslaught, in the same lane on turn 6. This will reduce all your card costs by 3, meaning you can dump out your entire hand on Turn 7. Iron Many goes on the Sera lane, which gives you 96 power from that lane alone. If you drop Omega Red in another lane, that adds another 24 power into that lane, which will win any game. Would not recommend to do this against Lockdown since Iron Man won't come down until the last turn, but sometimes you just have this draw anyway.

Closing Thoughts

It was a real grind to get to Infinite this season. You still have a great matchup against bots, which will be the source of many of your cubes. I would not play Tribunal without Cosmo since it's still very important to protect our combo and it wins us random destroy matchups. Below is the match that took me to Infinite. It's clearly a bot (they kept copying their Elektra and playing it) that I still powered through without Iron Man. If you have any questions, just let me know in the comments. Good luck with your climb this season everyone!
Definitely a Bot
Decklist:

(2) Ravonna Renslayer

(3) Mystique

(3) Magik

(3) Cosmo

(4) Jubilee

(4) Super-Skrull

(4) Omega Red

(4) Iron Lad

(5) Iron Man

(5) Sera

(6) Onslaught

(6) The Living Tribunal

eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiSnViaWxlZSJ9LHsiQ2FyZERlZklkIjoiSXJvbk1hbiJ9LHsiQ2FyZERlZklkIjoiT21lZ2FSZWQifSx7IkNhcmREZWZJZCI6IkNvc21vIn0seyJDYXJkRGVmSWQiOiJSYXZvbm5hUmVuc2xheWVyIn0seyJDYXJkRGVmSWQiOiJNeXN0aXF1ZSJ9LHsiQ2FyZERlZklkIjoiTWFnaWsifSx7IkNhcmREZWZJZCI6Iklyb25MYWQifSx7IkNhcmREZWZJZCI6IkxpdmluZ1RyaWJ1bmFsIn0seyJDYXJkRGVmSWQiOiJTdXBlclNrcnVsbCJ9LHsiQ2FyZERlZklkIjoiU2VyYSJ9LHsiQ2FyZERlZklkIjoiT25zbGF1Z2h0In1dfQ==

To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.

submitted by Kagros to marvelsnapcomp [link] [comments]


2024.06.09 20:55 What-The-Helvetica Chemistry is one of the biggest codependency-inducing things in my life.

More precisely: my pessimism about my ability to generate chemistry with other people.
College was not good to me socially. I got a decent GPA and graduated cum laude, but I had all manner of people saying I had poor social skills, and I didn't understand why at the time. Now, of course, I can see my cringy and boundary-busting, emotionally demanding behaviors. I can see how I was too much emotional work for other people. (I believed that I couldn't get what I wanted, social experience, if I respected others' boundaries, so I saw boundaries as the enemy. The castle wall I needed to scale if I had any hope of connection with other people.)
But at that time, the only difference I saw between myself and others was that others were liked and chosen, and I wasn't.
I didn't start out codependent. After enough negative feedback, I came to the conclusion that I had to become codependent to be socially desirable. I had to snuff out my flame, no longer be myself, deny myself and give others what they wanted.
All that ended up giving me was wasted years and even worse mental health. I'm in a much better place now.
I stumbled on the YouTuber HealthyGamerGG a few months ago, and he is a gem. Full of great insights and daring to look at common dilemmas in new, deeper ways.
This was one comment on a video of his, "How your ego protects you from rejection", that really spoke to me:
My dad gave me the most amazing advice regarding this exact scenario the last time I got romantically rejected. I told him that with every rejection I felt less and less sure of myself and my ability to make someone else happy. He said something along the lines of, "If she's not interested, it's not necessarily your fault. Nor is it hers. If the chemistry isn't there, the chemistry isn't there." That put my mind to ease a bit.
I've gotten to the point where I've mostly gotten over this self-blame, and I can believe I'm not a bad or even an awkward person. But there's still one area I continue to blame myself, and that's in the area of chemistry and compatibility.
I do not dare believe I am compatible with other people, or can generate chemistry with someone else. I beat myself up for not being able to generate that chemistry. And I feel less valuable than people I see as either luckier or more charismatic, for being able to create that sense of mutuality.
And this does not just apply to romantic relationships. ALL interactions between people must first pass a compatibility test before they can even get off the ground. For a while now, you may have noticed that job hunting has become eerily similar to matchmaking, and a lot of people fail to get hired if they don't personally and emotionally mesh with the team/company/employer. So I can kiss goodbye not only sex and romance, but jobs, starting a band, starting a business where I'm not a sole proprietor, literally anything that is not solitary.
My emotions can't handle the letdown of feeling confident a person is right for me, getting an unequivocal "no, we're not right for each other" from the other person, and losing that connection and experience, forever, as a consequence. It's much better for me to have no expectations a relationship is going to bear fruit, and then be pleasantly surprised if it happens to.
So I had better by default assume I am going to be doing everything all by myself. It has nothing to do with extroversion or introversion: it doesn't matter how much I enjoy someone else's company if they don't want mine in return.
Because I really don't want to do whatever it takes to make others like and choose me beyond being a decent person. I am not interested in making myself similar to other people-- I have the audacity to believe I should be able to make friends and build things with other people without making myself more like them. Others might think I'm entitled for this.
And my getting better socially hasn't lessened one iota my cynicism about "doing whatever it takes". Even if a behavior change gets positive results, that still means the other person liked me, hired me, said yes to me because I agreed to humor them and become a different person, one that they liked. The minute I stop acting that way, there goes their love and trust in me.
It's such a letdown to see trust defined as "this person gives me what I want and makes me comfortable above all". And it makes me that much angrier about the media saying how vital relationships are to our health. Think of what people could do if they didn't have to sacrifice or deny parts of themselves in order to get along with others. If getting along itself didn't demand you go along with peer pressure and protect the status quo at all costs.
submitted by What-The-Helvetica to Codependency [link] [comments]


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