2024.05.22 00:01 Gossip-Luv2 Retrieved the content of Tweets on SLB's eccentricities - The Mythmaker’s Legacy - Mirror, Mirror on the Wall, I am the Greatest of Them All!
Arre, then what do I say?
Above stanza, courtesy Poe, poem: The Raven.
2024.05.16 16:04 Educational-System85 Tournament Review: Dubai Police Masters 2024
Dubai Police Global Chess Challenge was a new event started and hosted by Dubai Police from 4th to 12th May. I have played multiple times in United Arab Emirates including the Sharjah Masters and Abu Dhabi Masters. This was my 5th time playing in UAE. submitted by Educational-System85 to chess [link] [comments] OrganizationThe Master Event is very nicely organized in the Dubai Police Officers Club. Organizers have arranged transport from official hotels to the tournament venue. They were very welcoming and gave a lot of respect to players. UAE has a great history of organizing big chess events including the Dubai Open, Sharjah Masters, Abu Dhabi Open, etc. This tournament will be a new addition and hopefully, they will organize this every year. Organizers provided Black Tea, Desi Tea (Karak Tea), Coffee, and a selection of different cakes and croissants. All the boards are Digital Chess Board and the tournament games are published on Lichess broadcast and on other websites. The other two events, Open and Youth, were organized at Dubai Chess Club. It’s a different venue. I will talk specifically about the Masters event.Accommodationhttps://preview.redd.it/gve7kalzos0d1.jpg?width=1156&format=pjpg&auto=webp&s=c4f6871fe48fc2d36eeecbc93ebf30f7c80d7895Organizers provided a list of hotels. Players are allowed to book it from anywhere or they can even choose different hotels. (Staying in the official hotel was not compulsory) I stayed at the Kingsgate Al Jaddaf Hotel which is one of the hotels mentioned by the Organizers in the list. I paid 28500 INR ($350) for 9 Nights for a single room without breakfast. I booked it from an Indian booking website. Team Dubai Police provided pick up and drop up from the hotel. Overall, the hotel stay was very good and the price was also very moderate. For the hotel and overall stay experience, I would rate 9.5/10. ScheduleFrom 4th to 12th May Daily single round. Everyday round starts at 5 PM except the last day at 10 AM. The event consisted of a total of 9 rounds.Playing FieldThe Master’s category is open for above 2300 players. The total number of players was 135 and 124 players were 2300+ Three 2700 players participated including Yu Yangyi, Tabatabaei Amin, and Artemiev Vladislav. 35% of the total participants were Grandmasters and almost all players had some title.Should you play in the Next Edition?As I said above, this was my 5th time playing classical events in UAE country and I would highly recommend it. I always feel very safe while traveling. Food is cheap and hospitality is great. There is not a single thing to complain about the event.Here are some ratings according to meOrganization – 10/10 Food – 9/10 (I ordered from nearby restaurants. Mostly Indian food) Accommodation – 9.5/10Expenses BreakdownWhen I published my last article about the Rilton Cup, I got 2 messages from players to include a breakdown. (USD figures are approximate)
My PerformanceI gained 40 rating points and I made best rating performance in my life. I already have 5 IM norms so I don't have to worry about more norms. This is my 1st classical tournament in 2024 and I am happy with the performance.https://preview.redd.it/pwsvg8jxos0d1.png?width=623&format=png&auto=webp&s=44acba5ae727007bb04e0a55353c090d106fb321 PhotosMiscellaneous photos of the hotel, food, Dubai, etc. Photo References – (Burj Khalifa, Lunch, Shawramaa, Buttermilk Pack, Dubai Mall, Dubai Downtown, Thai Boba Tea, Coffee)All the following images are taken by Nikhil Dixit https://preview.redd.it/19awon53os0d1.jpg?width=867&format=pjpg&auto=webp&s=54454cc146e2499afbd435386e16886d346c64a7 https://preview.redd.it/xaxtyp53os0d1.jpg?width=1600&format=pjpg&auto=webp&s=bd1190b8dcd09ca9d4e81ffd15bb786d42623722 https://preview.redd.it/vizwoo53os0d1.jpg?width=1156&format=pjpg&auto=webp&s=74ed17802169faa3d1981c3f12c0981331f12cb1 https://preview.redd.it/tvdr2u53os0d1.jpg?width=867&format=pjpg&auto=webp&s=7db42ad77e577e26876aeb1fca370d3cad6f455f https://preview.redd.it/lma3du53os0d1.jpg?width=1156&format=pjpg&auto=webp&s=20da022f731be387e80016766bc0c5846a474795 https://preview.redd.it/2cunxs63os0d1.jpg?width=1156&format=pjpg&auto=webp&s=9ba1f140505e1af8084f51c849f494f9dc66ba7f https://preview.redd.it/liak8u53os0d1.jpg?width=867&format=pjpg&auto=webp&s=c7f8b28e71b4cbb04d18ee5418623df09e180394 https://preview.redd.it/k9bsyh83os0d1.jpg?width=867&format=pjpg&auto=webp&s=609e118aff64643bb10204bee1f9fa5faa1180a8 |
2024.05.11 20:38 NyaanGyaan The World of KCD and KFS
2024.04.29 21:24 mesenius 50 Oink Games Reviewed!
submitted by mesenius to boardgames [link] [comments] My current collection. Some of the games reviewed I don't own but have obviously played them and hope to acquire some of them soon. This past weekend I realized I had played 50 different Oink Games. And because I’ve already written comments for so many of them on BGG I decided I would write one for the games that I hadn’t. Since I’ve never quite seen a list like this I decided to compile all mini reviews and present them to you unabridged. Some are silly, some are rather insightful, some are really short and some are long (and could be longer). I apologise in advance for the abuse of parentheses. For those that don’t know, Oink Games is a Japanese publisher that has been around since the early 2010s. They’re famous for their mini box games with attractive design and high quality components, as well as a tendency to experiment with game mechanics in ways not usually seen in the West. I’m aware many of these were not originally Oink Games. Friends often say that Modern Art shouldn’t be counted. But if that’s the case then neither should Scout, nor Troll, nor Tricks and the Phantom, etc. That said, these mini reviews are arranged based on year of release of the Oink edition. Oink Games that are not reviewed: Stray Thieves, Cowardly Bat, Dibdib, Sanrio Speedwolf, People Friendly Game, Kankeri, Dying Message (unreleased). A friend in the city I used to live owns the first three but we never got to play them (I’m particularly interested in Cowardly Bat as I’m a Taiki Shinzawa fan). The next two are available in Japan but I really have no interest in them. I hope to get Kankeri at some point, and I hope Dying Message gets an English release (so far all photos show components only in Japanese). Without further ado. In a Grove 5 I've played In a Grove five times now and have come to the conclusion that despite being excited about it, it just doesn’t work for me. I keep coming back to it because the way the murder scene is set is so inviting, it’s a game asking to be played. But it just doesn't do it for me. It’s a bit of a deduction game with a bit of a bluffing game, but it's too repetitive, opportunities for clever bluffing plays are few, and it outstays its welcome. I also can't believe that for the newer edition they got rid of the token and rule that let you tamper the scene, that was the best part! A Fake Artist Goes to New York 9 This is probably my favourite party game. For starters it’s one where you can truly say that no two plays will ever be the same. Even the same clue, with the same group and the same fake artist would result in a different outcome. At surface level it’s certainly the best drawing game there is, it’s super easy to explain, and post-game laughs are guaranteed when you hear your friend explain why they drew that odd looking line with a swirl at the end. Under the surface its name and the collectively created outcome (the “painting” if you will) are a pretty funny commentary on the world of art and the New York scene. Saruyama 7 I haven't played the Oink edition, which unfortunately seems nearly impossible to get nowadays, never mind for a reasonable price (someone please sell me one!). That said, I really like this game, it feels like a proto-LAMA, making it way all about managing your hand of cards. While the best decisions in LAMA are not present (push your luck for another card, or cut your losses and quit the round early), setting yourself up as you build the pyramid is also an interesting decision as it's possible that your plan is hijacked by others and now you're left with a narrower pyramid with less options available. It's clever, super simple to teach, plays in less than 15 minutes, and thus is the perfect filler. Kobayakawa 8 Mr. Sasaki's Kobayakawa is probably the best version of poker striped down to its basics that I've played. This plays great at all player counts (3-6p) and is truly a great starting point for anyone wanting to get into poker as it gets rid of the added complexity of learning poker hands and how they rank, instead introducing an easy to interpret system of probability while retaining the core bluffing and betting element of poker. I enjoy both the direct simplicity of the original game (in which bet amounts are fixed) and the slightly added more poker-like rules of the second edition (in which you can decide how much you bet). The Oink production is fantastic, the metal coins are great and there really is no reason for a game so simple to come in a larger package (like the non-Oink editions have done). Dungeon of Mandom 7 A really good push your luck game, although unless you're a collector or like an even smaller box, there's no reason to have this one instead of Dungeon of Mandom VIII which includes everything in this box plus more. Maskmen 9 For how hard a time I had learning this one properly, you wouldn't expect me to have it in such high regard. And yet Maskmen is probably my favourite Oink original. I've become quite fond of Taiki Shinzawa's designs, a lot of them as trick-takers/card-shedders seem to rely on the strength of their gimmick, and while they remain great games, they also lose some of their charm once you get past the gimmick. Not Maskmen. Maskmen treads the (ring's) rope and strikes a harmony between novelty (cards are unranked at the beginning of the round) and tradition (this is a straightforward card-shedder) that I can't say I've encountered in any other design. Unlike Scout, of which my regard drops with every play, my enjoyment and admiration of Maskmen has not stopped increasing. There is one caveat. From my own experience as someone who struggled with getting all the rules down correctly, to know that we were playing the right way, and from the experience of friends who have taught it whilst having only a 90% understanding of the rules, you would ideally want to learn to play this from someone who already knows how to play it, as it could easily fall flat if you're learning it from scratch and play something wrong. Or maybe I'm just dumb and you're way smarter than I am and won't have a problem at all :) Deep Sea Adventure 7 In the words of Jay from Cardboard East: “The game that built the house of Oink.” And indeed the one that started it all for me around 6-7 years ago. After playing 50 different Oinks, beginning to write about this one made me realize how much Oink/Mr. Sasaki loves push your luck games! I love them myself, perhaps why I was so enamoured by this after my first play. Deep Sea Adventure is definitely improved by the expansion die, which opens up the game to more improbable plays happening (specially at higher player counts). While it's nowhere near my top 5 of favourite Oinks, this one just feels like an evergreen, hopefully there's always an Oink around to keep on publishing it. Rights 6 Rights is easily overshadowed by its older brother Startups. The problem with Rights is that passing a card for a second time is generally always a bad decision. You're giving the next player a risk-free card AND they get to take the next turn as well. Meanwhile you simply paid AND lost the chance of drawing a card of your own, essentially paid to forfeit your turn to very little gain for yourself. I'll gladly play Rights from time to time, it makes for an even lighter game than Startups because the decisions are simpler, but it’s just nowhere near as good. Troll 6 When I first got into Oinks this is the game I most desperately wanted to play. Dan Thurot's review, the theme, and the attractive images on here made it a must have for me. Unfortunately Troll didn't quite live to these expectations I had for it. While it's a fine push your luck game, often turn order will force you into playing certain cards, leaving the impression that your chances have been hindered by no fault of your own. In a way I guess I don’t love this for the same reasons that In a Grove doesn’t work for me. Perhaps this sounds too harsh, because I do enjoy it, it's quick, and when you do manage to pull off a risky x2 play it's so satisfying. If someone wants to play it I’ll gladly play it so it's definitely worth having, but not for the secondary market prices it usually goes for nowadays. Nine Tiles 7 An exercise in pure speed, nothing more, and a perfect game because of it. This game can be explained in 10 seconds, probably the only one in my collection I can say that about. Like many games of its kind, it very rapidly pushes away people who are not evenly matched. But finding someone who can match you and taking them on 1v1 is one of the best experiences in the hobby. Alternatively, it can very easily be balanced by handicapping good players and allowing slower players a 10-15 second head start. I own two copies of this because it includes rules to easily expand it to 8p (which unfortunately I haven't been able to try yet). I'm not really interested in any of the IP editions (I've lost count of how many there are now) (save for the Moomin edition as a gift for my partner), but I would love to be able to find the wooden version. I remember seeing it on amazon jp back in the day but I wasn't really a collector yet and importing it seemed too expensive. Twins 7 One of (as far as I know) Knizia's take on poker is unfortunately rather incomplete in its packed form. The extra round scoring cards uploaded by the Dr. himself are a must in order to keep the game from becoming a repetitive amount of rounds that play out the same way. Unlike Oink's other poker inspired game (Kobayakawa) where the focus is on the bluffing and betting aspect of the game, Twins is more focused on the timing, hand analysis/interpretation, and knowing when to go big with regards to the available pot (which is pre-set). Twins changes the luck-of-the-draw aspect as well, which is frontloaded instead of spread out through a hand, which also helps players build their hands in what they believe will give them the best chances at a win. All in all, a very good and underrated and rather obscure Knizia! Insider 8 Despite the slightly convoluted flow chart ending, Insider is an all-round fantastic social deduction game that can pretty much be played with anyone. My family loves this, non-gamer friends love this, gamer friends love this. Albeit, the game is better (specially with gamers) when adding the follower role from the Black edition, it's still perfectly playable without it. Also, although gameplay is very similar I much prefer (and it's easier to explain) the theme of an insider sneakily manipulating the group into an answer, rather than a werewolf who knows a word… The Pyramid’s Deadline 7 Why is this one held in such low regard!? The answer is probably because an unclear rulebook leaves you wondering about the most important part of the game; what is a valid pyramid? When you have that down (and it really isn't that hard, the info is there) this is a fantastic dice drafting and personal puzzle builder that I would play any day over Sagrada. Yes, it's possible that the group gets super unlucky and the game ends in round one or two (I never said it was a perfect game), but more often than not it's a quick battle of how many risks you can take before it is over, while your neighbour there played it safely with his crappy but simple and effective pyramid and is just pushing for the game to end. Startups 9 A strong contender for the title of "Most Knizian Game Not Designed by Knizia". This is probably by 3rd favourite game published by Oink (after Maskmen and Modern). The theme in Rights probably works better (smaller holders have to pay for using a patent to the main holder), but the companies in Startups are so endearing that I've no doubt they've been a factor in this game's continued success. Mechanically, the anti-monopoly tile is one of the smartest design decisions there is, and arguably what keeps the whole game together and prevents it from devolving into a luck of the draw fest. The anti-monopoly tile in combination with the open market effectively get rid of all the problems in Rights, you will never lose your turn while still making existing shares more attractive for subsequent players. Dungeon of Mandom VIII 8 One of my top bluffing and push your luck games. And probably my favourite one for 2 players. The variety in adventurers, small box size, and attractive art (going minimalist on the equipment but detailed on the monster cards) make this the definitive version of this game. I love how this game provides you with only the slightest information to help you inform your decision; it's very rare that taking your turn is a total crapshoot. It's so quick and having two different ways of winning (by conquering the dungeon twice or having everyone else be defeated by it twice) is a brilliant design decision that provides for diverse game situations that, again, give you just the right amount of information for you to take a choice. A perfect balance between that and your luck. Modern Art 10 In my experience this is a game that brings out the best in people. The amount of hilarious moments I've had from people roleplaying Modern Art probably outweighs every other game. It's possibly the best integration of mechanics and theme that I can think of, although some newer versions have sort of missed the point by including canonical pieces of art with earned historical/cultural value (looking at you DiceTree). The Oink edition strikes a good balance between attractive graphic design, some lesser known artists, and a subtle dig at Mondrian (simply by including him). The genius in Modern Art is that the gameplay itself reflects and informs the theme; that the art pieces auctioned have no inherent value, it’s all created by and for the players. I guess it’s also obligatory to address the existence of another Oink edition of Modern Art. If you’re an Oink fan you’ve probably heard of Stamps, if you haven’t heard of it look it up on ebay. I don’t think I’ll ever own Stamps, it’s waaaaay too expensive for something I would never dare play, and as much as I love this collection keeping the investment at a relatively sane level has been a part of it from the very start. Troika 8 I'm always impressed by how low some of these games are ranked (6.2 atm). Troika integrates rummy-like hand building mechanics with a timer that is relatively managed by the players themselves. Rounds are tense, especially when half of the tiles have been revealed and nobody has managed to get fuel (a set of 3), working with the knowledge of your hidden tiles is crucial to avoid someone taking the tile you needed out of spite (something which happens very often). This is one of my go-to games with my partner, albeit it works much better with 3-4 players as in the 2 player game there's very little chance of someone ending the round without fuel. Zogen 4 A very mechanical game that doesn't really elicit any moments of laughter or excitement. It's just meh, not much else to say. Moneybags 6 Moneybags gets a bad rep for being a stupid game about guessing where the diamond might be. But it never pretends to be anything else! It's a funny stupid game, that I'll gladly play with a group of slight inebriated friends (gamers or non-gamers). It's not a masterpiece, but it's given me more moments of genuine laughter than so many more prestigious party games have. Plus, the coins and bags are awesome. Tomatomato 4 Infamously ranked by SU&SD as the worst Oink game (out of like 10 that they reviewed), this is probably aimed at a much younger audience. Lack of clarity in the rules regarding how quickly or how exactly the word should be intoned make it a very irregular experience. I do have to say, I played this with my mother and brother while the rest of my family was in the room next door. In their words, they were having a blast because of how stupid we sounded. Flotsam Fight 5 I have to play this one again and maybe with a different group. Generally well regarded by Oink fans, to me it felt like yet another funky card game in which many of my decisions are taken for me. It limits your options to the point that there’s usually a rather obvious play Void ? I could possibly write a whole essay about this game. If I were still a uni student I would do it for my theory class, with numerous references to Benjamin, Barthes, and Baudrillard. There’s just so many questions that arise from its (purported) existence, and I would love to attempt to answer them and have the paper published. But I digress, I’m pretty sure every board gamer has heard the snobbish comment “it’s not even a game, it’s an activity” used as a derogatory for a game they don’t think much of. Void asks players to entertain this dilemma both in form and in function. There is text on the box asking the question. There is a commanded rule for the components. The rule (as famously uttered by John Cleese in the 2001 classic, Rat Race): there are no rules. Interacting with the components is an act that relies on players executing their preconceived notions of what a game looks like, this creation of a game being the game itself. Is the game just the container of components then? Does Void become a game in the moment that someone partakes into accepting it’s scandalous proposition? Let’s go back two steps. Is Void a game? And if so can it be rated? Can the same subjective logic that we apply when offhandedly rating any other game be so easily applied to an object that is pushing to break the definition itself of everything that constitutes its whole? I’m ignoring something of course, and in fact I haven’t been completely honest about one thing. There is in fact one additional rule: to post the simulated final “game” situation online and compete with all the other, potentially limitless, amount of simulations, all from different creators (or should it be manipulators). When you think Void has handed you all the deconstructive blows it can by taking physical board game components to the limit, it hands you yet another one by transporting and transforming the resolutive endgame step of a regular game into an everchanging and never ending phase. Activity or game, they both end, Void persists, secula seculorum. Mr. Sasaki, you’re a genius. Tricks and the Phantom 8 This is probably one of the weirdest Oink games even though when you pull apart its pieces it doesn't really seem like it. The way hands are resolved operates a bit like an odd trick taker. Although it's not simply about winning the trick but about being able to identify who won the trick with limited information (the suit) regarding what they played. But then there's an added bluffing element with a card (the phantom) that can be played as any suit in an attempt to make other players believe it's the winner of the trick (something it can never actually do). So, it's mainly a bluffing and deduction game, with rounds that are pretty much tricks played in secret. This is a good one, if you can track a copy down then don't miss the chance. Attempting to explain it doesn't do justice to how well this game works, especially when everyone already understands well the game and you introduce the possibility of there being two phantoms. Mr. Face 6 Mr. Face is a bit of a Dixit clone although I'd rather play this any day. Yes, the scoring as per the rules is not exactly like Dixit's, but it's a tiny tweak to the game to house rule it and it works much better. This one has been a hit specially with younger people who are more attuned to the gargantuan amount of modern emojis and their uses. Always makes people laugh. Definitely wouldn't play it with less than 5 players. Dual Clash Poker 5 A simple partnership game that doesn't really bring much to the table. Would rather play any other partnership game before this one again. Very unexciting. Nine Tiles Panic 7 Another Oink title with a really random theme (burger eating aliens!?). I prefer this one although I think the OG Nine Tiles is a better design because of its sheer simplicity; it's pretty much an essential game. Yet the large variety of scoring cards and the fact that there's always three different ones at a time make Panic feel more complete (at least gamers will believe this). On top of this, the exciting balance between best city vs rushed city, make this one so much more replayable to me. Nine Tiles is a fine set of bones, but Nine Tiles Panic is the meat on those bones, it just works better because you're never left thinking that you've played the same game over and over again. Fafnir 7 Fafnir is such an oddball. It's an auction game, with the most random theme, Modern Art-like scoring, but a strange end of round system that always seems so confuse players in the first round, and which is controlled by what the players are using to pay auctions themselves. It's really easy for people to forget the colour limit when bidding during the game, and this rule is sort of integral to the game actually working. It works surprisingly well at 2p (not as good as Biblios as far as auction games go) and for that alone I rate it highly, although it's still better at 4p. Insider Black 8 While the Follower role is essential for my group at this point, and the question restriction cards are also fun, the actual words to be guessed and the shorter timer make it hard to prefer Black over the original. But in the end it's good old Insider, it does have the Follower, and it's a great game. Not to mention that box is so sexy! Ninja Catfoot and the Covert Action 7 Where Diamond Swap (more on this up ahead) fails at innovating Ninja Catfoot succeeds. Good dexterity games either rework a classic, or have a gimmick, and the gimmick in this one is quite unique. Yes, it's not going to be a fair game, phone's accelerometers have different sensibility, but it doesn't matter. It's so hilariously inventive to see everyone on the table slowly moving their hands like a cat's paw, everyone holding their breath, amazing experience. Durian 6 The game is super easy to explain and has generally been a hit with gamers and non-gamers alike, in game nights and party settings. But it's another one that I like less the more I play it. There's a few situations I've found really annoying, all of which make me a bit of an asshole because they're all people related. The game's outcome is wildly influenced by where people sit. Often someone will never the ring the bell, and if you never ring the bell the person before you will very likely win. The snowball negative scoring works thematically but I just don't enjoy it mechanically, as it makes it quite circumstantial that you're able to hurt the leading players in latter rounds. Often someone will not ring the bell on the person before them (who is winning) because there's only a small chance that the stock is wrong, despite knowing that by doing so they're condemning themselves and/or the person after them (both of whom are already 99% out of the game). This reminds me a lot of Sheriff of Nottingham, a game for which I really enjoy the gameplay and interactions, but absolutely hate the resolution. Hey Yo 8 The single team variant is great, but the team battle variant makes this one of my favourites Oinks. I love how it pushes everyone in a team to actually collaborate by speaking out on what they have and if they can keep a streak going for longer or not. The tiny speaker is a fantastic component too. Dokojong 6 Every play of this has made me like it a little less. It's a fun bluffing and guessing game but the consequences of one's actions are sometimes not very clear; it takes at least a couple of rounds for people I've played this with to really understand what's going on. It's also a bit hard to understand what's the correct play to inch you closer to winning. A strange design that I enjoy but am not desperate to bring out to the table very often. Moon Adventure 6 Turning Deep Sea Adventure into a coop game was not on anyone’s bingo card. I'm generally more of the thought that non-narrative coop games need to have some hidden information to be truly interesting. Even as a solo puzzle, there’s too much chance and it’s a bit too long to fit in alongside the Sprawlopolis and Orchards of the world. It’s just not for me but Moon Adventure works quite well, it's challenging, and doesn't outstay its welcome as it has a ver clear build up towards the endgame. Scout 6 If Deep Sea Adventure is Matt Busby, then Scout is Alex Ferguson (or Ruth and Jeter for US folks). But okay, this is going to be unpopular. I know I've written this for a lot of Oinks, but the more I play Scout the less I like it. Candy Crush style hand management is an amazing gimmick and climbing games are my fave. However, I do feel like this one has a bit of a learning curve and once that plateaued I lost almost most interest in the game. I still play it rather often because people really enjoy it (again crazy how this has supplanted Deep Sea Adventure as the Oink everyone knows!) but I always find myself playing my hands in autopilot. The really important decision comes at the start of every round, when you decide what path (side of the cards) you're going to take, and after this, I'm simply just executing this plan. For quite some time now, it's lacked the sparks of unpredictability that make games like this really enjoyable to me. The Diamond Swap 3 I think the idea and the way the game intends to execute it are brilliant. But in practice our group felt like it doesn't really work at all; the gems are way too similar which makes differentiating them a bit of a random exercise. More than once we even guessed who the burglar was, but it was still of little use in determining what was changed. The larger problem is the notice cards though. In practice, the notice cards with a higher reward, and in theory a bigger risk for the security leader, are actually always a better and easier option for the security leader. The more swaps there are, the most likely it is that you’ll get the right diamond by chance (since you only need to find one of the fakes!). The components and the rules as they are don't create what appears to be the intended gameplay and interactions. A disappointment. Tiger & Dragon 6 I've unfortunately only played the non-4p partnership versions of this, which from my perspective (and seemingly from BGG voters as well) is probably the only player count at which this really works. All in all, the 3p and 5p games are not good. There are few decisions to be taken (often none) and they're generally uninformed when you do have them. Really want to try the partnership game though. Town 66 6 I'm writing this now that Town 77 has released and officially replaced it (understandably so). Interactive sudoku-like puzzle is good though! The push your luck element of deciding when you should start to shed tiles is interesting, but plays of this are always really close (which I see as a bit of a negative) making it feel like early turns don't have much importance. Order Overload: Cafe 8 The premise itself is so good, you’re workers at a café trying to memorize as much as you can of a really large order. This is currently one of my favourite coops and definitely my favourite memory game (although That's Not a Hat is up there!). It's super easy to teach to the point I don't even bother with an explanation anymore; I just use level 1 to explain it on the go. It took me around 15 plays before one of my groups was able to clear level 7 (and at 6 players nonetheless!) The excitement as that final card was played when 4 players were out of the round already is the kind of rush I live for when playing games. Order Overload: Burgers 8 Order Overload: Burgers plays exactly the same as Order Overload: Cafe but players are now employees at a fast food restaurant. Cafe has been a big hit for my group, and I'd daresay it's probably my favourite memory game and one of the best truly intro level hidden information coops. Our group found Burgers to be easier as the menu is a bit less varied and there aren't 50 types of latte and coffee like in Cafe. This is more of a curiosity or a collector’s item but combining the two decks for an even larger menu is awesome. Note: This game and Order Overload: Insects come in a larger flatter box (you can see images I've uploaded on BGG), the Oink-sized box in the picture of my collection is custom made so it can fit in with the rest of them. Order Overload: Insects N/A After obtaining Burgers (and really enjoying mixing Cafe and Burgers together), the completionist in me sought out Insects. Unfortunately for us folks who can't read Japanese it turns out that the cards in this set don't include any text in English or any language that is not Japanese. I also learnt that it's more of a game version of an insects encyclopaedia, with each card including an illustration and additional information of the insect. The completionist in me still wants to attempt at translating every card using an image to text translator, but that probably won't go very well. Quickity Pickity 6 I really like a lot of real time speed games and this one is no exception. The different scoring objectives per round keep it from becoming stale. It seems to have come and gone only two years after being released. Possibly the ugliest looking Oink though, the colour choices and that cover… Make the Difference 6 I would not recommend playing this one with more than 3 players, definitely not with 5. With too many people searching for your differences it becomes very likely that they'll all be found, and very likely that they'll be found in the first run of the hourglass. Speed Where's Wally? is a great concept, but so far it just hasn't worked for me. Telecraft 8 Telecraft is an extremely amusing experience. While it clearly has rules and steps to be followed, its true joy lies in the minute-long experience of hearing your friends attempt to articulate what they are seeing, and the subsequent 2-3 minutes of seeing them completely butcher what you were sure was a perfect explanation. Without being a party game, this is one of Oink's most unexpectedly social games, in that it truly puts in the spotlight everyone's particular way of communicating. The abstract shapes and the figures they create are but a vessel for laughter and renewed kinship. Nine Tiles Extreme 7 Like the original it can still be taught in under a minute, the only added rule being how the theme card has to be interpreted. This small rule change really messes up with by brain. While with the original it only took me a few rounds to sort of memorize the tiles to find what I need, in this one the combinations and the fact that they're never related to each other with the theme card has made it really hard for me to get to know the tiles. It will probably happen eventually, and I'm eager to play Extreme more to get there. Whale to Look 8 Although it's considerably more rules heavy (including a handful of mini rules) than most Oinks, it ends up being a really nice mix between a collective light deduction puzzle and a betting game. Like many of Faidutti's designs this feels very classic, way less experimental than what you sometimes get from Oink. Turns are fast, and because you're playing in a shared space your opponents’ turns are always relevant to you. Finally, how the hell did they manage to fit so much stuff in that tiny box!? Order Overload: Spiel 23 7 Definitely more of a collector's item, but it's still Order Overload in the end. I think this one is way more fun when combined with the other sets than on its own. Town 77 7 It's easy to understate how much better this is than Town 66. The added flexibility of one more colour+shape is just the right amount so that the midgame feels more robust and players have more manoeuvrability with regards to what they can do and how they can attempt to screw their opponents. But the core tension of "when should I begin to discard?" is very much still there, in fact, the added flexibility just makes this decision better as you feel that you might still have a chance and hold out for another turn without discarding. Interactive sudoku ftw! Rafter Five 7 This is a solid dexterity game in the vein of Rhino Hero with regards to the gameplay (placing cards with a weight balance, and avoid making the structure fall), and with the same creative inventiveness of Icecool with regards to using the box itself as a crucial game component, both functional (elevate the play area so pieces can fall) and visual (the dramatic effect of seeing pieces elevated from the table is great). DroPolter 7 Oink's late 2023 venture into dexterity games has been everything I expected from them. DroPolter is such a quirky game, possibly the best looking Oink (sorry Modern Art), and a proof that you can totally design a game with the random assorted components you have lying around. Although it's clear the ones in the game were specifically chosen to be a pain in the ass when trying to drop them (will the key stop going into the ring!). The little bells are a great balancing tool; being the scoring mechanism and at the same time making subsequent rounds harder for you as there's more things in your hand. And they are so easy to drop unintended, I’ve played hilarious rounds were everyone in the table drops at least one. Moving Wild 6 I’ve only played this in its original release Zuuli. And while I think the art in Zuuli is charming, the Oink editions looks like an improvement, especially in making it easier to see how much certain cards with powers score. The meat and bones of this game is a straightforward drafting game. I’m already a big fan of Sushi Go, which is my go-to quick drafting game, this works very similarly except with extra steps and types of cards, which at least for me is not an improvement. I can’t say I love it, it does nothing wrong but it just lacks excitement or anything new to make it stand out. On a different note, animals you drafted for which you don’t have an enclosure simply… go away? Where are they going? D: - tl;dr this is my tierlist. And before I get hate for some of these placements, I'll gladly play and enjoy anything C and above. I can even play Ds every so often. E and F I'll never play again unless someone really really wants to try them out. My Oink Tierlist If you’ve read all this and you have Void, Saruyama, Kankeri, Cowardly Bat, Stray Thieves, or Dibdib and you want to help a fan out, shoot me a message and maybe we can do some business :) And if you’ve read all this, I guess thanks are in order as well. ¡Gracias! |
2024.04.27 16:28 tilted_dog7691 Board Games at 6:00 at the Social BTB
2024.03.29 08:33 HammerHouseofHorrors Dixit Puzzle Collection - Blue Mishmash 1000 pieces
This was a lot of fun! I'd never heard of Dixit but I love the images on this one. submitted by HammerHouseofHorrors to Jigsawpuzzles [link] [comments] |
2024.03.27 18:38 selmonkhon I asked ChatGPT to list all the controversies that Bollywood A-listers have been involved in. I had to repeat it a few times, but I think it did a pretty decent job.
2024.03.05 19:39 GobBluth9 [FS] [IL, 60563] - Android Netrunner, Castles of Burgundy, Alhambra, and more!
2024.03.04 19:24 Scott_Chtape From a Psalter?
2024.02.29 23:08 pjdixit Accelerating growth for 3D Printing Service Providers
submitted by pjdixit to 3Dprinting [link] [comments] https://preview.redd.it/s7x0w5hclllc1.png?width=1289&format=png&auto=webp&s=10b4052ca801dfbea18540a9fa5b0a17891b0b55 Recorded this webinar this week which touches up on different aspects of accelerating growth for 3D Printing service providers. I hope it offers you some fresh perspective and some actionable items to take your 3D printing services business to the new heights. Link to the on demand webinar - https://youtu.be/C_NsHAKno2Y?si=jU5QC08rkOeMKNq0 If you have suggestion to make improvements, I am all ears. |
2024.02.23 23:15 QuennNa Escape, 500 pieces. Dixit puzzle collection.
Never played the game (Dixit). Just had to get this puzzle. Love the image. Nice little evening project. submitted by QuennNa to Jigsawpuzzles [link] [comments] |
2024.02.23 00:18 pjdixit Predicting optimal orientation of a part in 3D space to minimize time and material required to print the part using AI/ML
Hi 3D Printing community, With increasing adoption of generative design, finding optimal orientation of the part is not as intuitive as it is for manually designed parts with flat surfaces. submitted by pjdixit to 3Dprinting [link] [comments] What do you think about ability to predict the following using AI/ML: 1. Optimal orientation of a part in 3D space to minimize time and material required to 3D print a part. This meant for professional 3D printing services which print hundreds if not thousands of parts. If you are printing 100's of parts with expensive metal powder or resins cost of material can easily add up significantly. Similarly, even few mins of time saved on each part can add up to days of lead time. Additional material cost and lead time can cause to lose the business. So anything that can help you with saving material cost and expedite production is worth considering in my opinion.
We have developed the prototype with AI/ML model trained with over 10000 CAD models so far. To our own surprise prediction were 95% accurate when compared to manually slicing the part and obtaining time and material values. However, there is still a lot to be done to improve the results. Below is the snapshot of current UI. Upload Page Orientation Analysis Results We would like to partner with 3D Printier OEMs to make this functionality available in their own build prep software so that users can access this feature without leaving their current slicers. I will appreciate any feedback and how we can make it better. Thank you! |
2024.02.06 08:35 AkshatSn Please help us :police is just questioning us no arrest is being made
Please help this spread I lost my mother submitted by AkshatSn to FingMemes [link] [comments] Yeh meri late mother ka note aur news cutting hai jo ki wo dard prateet karta hai jo wo 18 mahino se seh Rahi thi aur yeh prateet karta hai ki iss Desh ka kanoon aur loktantra ka so-called chautha stambh "samachaar mahyam "kin cheezo pe dhyaan Dena chahta hai aur de rha hai - kya kisi ki fake death ko cover karna jyada jaroori hai rather than kahi kisi ki sahi mein jaan Jaa Rahi hai ? Retweet at https://twitter.com/Akshat_Sn/status/1754176391514619906?t=8dIwEiSRuCeLvAYTGHaOEw&s=19 Context:- mein 3rd floor. Pe rehta hu flats mein Mummy aur buaji Ghar se bahar nikalte the to yeh log galat tareeke se galat jagah choote the mummy ne bahar nikalna band kardiya ghar se toh. Apne Ghar se yeh log cheekh cheekh ke ghatiya. Baatein bolte the mummy bohot pareshaan ho gyi thi papa 1.5 saal se police ko 3-4 kilo bhar ke literally complaints bhej bhej. Ke thak chuke the lekin court case ko ulte seedhe cheezein laga ke band kardete the cause. Of rishwat from 12 people papa cm office bhi gyi Yogi adityanath ke paas Lucknow mein but wo case bhi aise hi galat tareeke se band kar diya gya 1 August 2022 se ladd rhe the hum sab apne justice ke liye but koi saath nahi de rha tha we have no political backround And no grandparents support no family backround we have only 4 members in our family Toh mummy aakhirkaar thak gyi aur pankhe se latak kar apni Jaan dedi Maine unhe sabse pehle dekha thha sach bata rha hu abhi Tak tuta hua hu andar unki jo body neeli padh rakhi thi aur jeeb bahar aankhein ssoji abhi bhi exact image yaad hai it was 1 is of Feb on 2024 Main abhi 14 yrs ka hu agar aap kuch help karna chaho toh please iss article ko share kardo |
2024.02.06 08:34 AkshatSn Please help us :police is just questioning us no arrest is being made
Please help this spread I lost my mother submitted by AkshatSn to sunraybee [link] [comments] Yeh meri late mother ka note aur news cutting hai jo ki wo dard prateet karta hai jo wo 18 mahino se seh Rahi thi aur yeh prateet karta hai ki iss Desh ka kanoon aur loktantra ka so-called chautha stambh "samachaar mahyam "kin cheezo pe dhyaan Dena chahta hai aur de rha hai - kya kisi ki fake death ko cover karna jyada jaroori hai rather than kahi kisi ki sahi mein jaan Jaa Rahi hai ? Retweet at https://twitter.com/Akshat_Sn/status/1754176391514619906?t=8dIwEiSRuCeLvAYTGHaOEw&s=19 Context:- mein 3rd floor. Pe rehta hu flats mein Mummy aur buaji Ghar se bahar nikalte the to yeh log galat tareeke se galat jagah choote the mummy ne bahar nikalna band kardiya ghar se toh. Apne Ghar se yeh log cheekh cheekh ke ghatiya. Baatein bolte the mummy bohot pareshaan ho gyi thi papa 1.5 saal se police ko 3-4 kilo bhar ke literally complaints bhej bhej. Ke thak chuke the lekin court case ko ulte seedhe cheezein laga ke band kardete the cause. Of rishwat from 12 people papa cm office bhi gyi Yogi adityanath ke paas Lucknow mein but wo case bhi aise hi galat tareeke se band kar diya gya 1 August 2022 se ladd rhe the hum sab apne justice ke liye but koi saath nahi de rha tha we have no political backround And no grandparents support no family backround we have only 4 members in our family Toh mummy aakhirkaar thak gyi aur pankhe se latak kar apni Jaan dedi Maine unhe sabse pehle dekha thha sach bata rha hu abhi Tak tuta hua hu andar unki jo body neeli padh rakhi thi aur jeeb bahar aankhein ssoji abhi bhi exact image yaad hai it was 1 is of Feb on 2024 Main abhi 14 yrs ka hu agar aap kuch help karna chaho toh please iss article ko share kardo |
2024.02.04 07:42 ACTRESSESKAKURSI Dharmendra - Sexy Dad..
submitted by ACTRESSESKAKURSI to ClassicDesiCelebs [link] [comments] |
2024.01.27 06:54 tilted_dog7691 Game night at the Social BTB
2024.01.22 17:58 miarrial Le mystère de Copernic résolu : sa tombe enfin retrouvée !
Lien submitted by miarrial to Histoire [link] [comments] Il aura fallu cinq siècles et deux enterrements pour que les archéologues confirment avoir trouvé la tombe de l'astronome Nicolas Copernic. Pour découvrir la dépouille du « père » de la cosmogonie héliocentrique, les scientifiques ont dû mener une véritable enquête à travers le temps, faisant même appel à des médecins-légistes procédant à des analyses ADN pendant plusieurs années. Gravure sur bois de Nicolas Copernic surplombé par le système solaire héliocentrique, entouré d'illustres astronomes En se baladant dans les collatéraux de la basilique Santa Croce, à Florence (Italie), on peut admirer les gisants de quelques illustres personnalités, dont Galileo Galilée. La sépulture abritant les restes du savant toscan est à la mesure de l'importance de ses travaux. De nombreuses figures de la Renaissance et l'époque moderne, ayant eu une influence dans le développement des sciences au sortir du Moyen Âge, ont ainsi eu droit à la création de monuments posthumes. Une personnalité faisait office d'exception : Nicolas Copernic. L'astronome, médecin et mathématicien s'est trouvé au cœur d'une enquête archéologique durant plusieurs décennies. Les spécialistes n'ont découvert l'emplacement de sa dépouille qu'en 2005, près de 500 ans après sa mort. Nicolas Copernic (Mikołaj Kopernik en polonais) est une figure majeure de l'histoire de la Pologne, trônant ici devant le Palais Staszic de Varsovie De revolutionibus copernicienneNé en 1473 dans un village de Poméranie, dans l'actuelle Pologne, Nicolas Copernic fréquente les cercles savants d'Europe centrale, intégrant l'Université de Cracovie en 1491. Cet ardent humaniste développe ses goûts pour les sciences, tout en entretenant de bonnes relations avec le clergé. Le XVIe siècle est une ère de changements pour la science européenne. Les penseurs argumentent et débattent des axiomes transmis par les « Anciens », les philosophes de l'Antiquité tels qu'Aristote, Galien, Plutarque ou Ptolémée. Ce dernier, né en 100 et mort en 168, avait notamment influencé les sciences médiévales avec son traité d'astronomie, L'Almageste. Mais, en étudiant rigoureusement les manuscrits de Ptolémée, Copernic en souligne la complexité et les irrégularités.Le jeune astronome polonais réfléchit alors à un système différent, dont l'issue est un changement radical de la conception cosmogonique. En rédigeant son Magnum opus, nommé De Revolutionibus orbium coelestium, Copernic étaye l'idée d'un système héliocentrique, en opposition au géocentrisme. Là où les précédentes cosmogonies plaçaient la Terre au centre de la révolution de tous les astres de la voûte céleste, c'est désormais le Soleil qui occupe cette place. Une idée existant déjà depuis l'Antiquité, mais marginalement, avec des philosophes comme Philolaos de Crotone, au Ve avant J.-C. De Revolutionibus est un ouvrage massif de plus de 2 500 pages, en six livres. Des proches de Copernic, dont deux cardinaux, l'incitent à publier son traité peu de temps avant sa mort. Des écrits racontent comment l’astronome s'est vu remettre la première version imprimée de son ouvrage seulement quelques heures avant sa mort. La cathédrale de Frombork, lieu de sépulture de Nicolas Copernic Comme le nez au milieu de la figureCopernic meurt dans la petite commune de Frombork, à quelques kilomètres de Gdansk. Le savant est alors inhumé dans la cathédrale locale, sans extravagance. Copernic était surtout connu au sein de la communauté universitaire. Des personnes commencent à rechercher la dépouille du savant à partir du XVIIe siècle, sans succès. Autour de la cathédrale, des centaines de tombes inconnues ont fleuri au fil des années. Et c'est en 2004 qu'un archéologue, Jerzy Gassowski, va émettre l'idée que Copernic est enterré parmi les nombreuses tombes de la cathédrale de Frombork.Une mission d'excavation est mise en place avec l'accord de l'évêque pour creuser à l'intérieur du bâtiment, à proximité de l'autel duquel Copernic priait tous les jours. En 2005, une quinzaine de squelettes ont été exhumés de la fosse, dont un crâne. En examinant ses caractéristiques, les chercheurs réalisent qu'ils viennent de mettre la main sur un individu âgé d'environ 70 ans au moment de sa mort. Soit l'âge de Copernic lors de ses funérailles. La tombe de Nicolas Copernic, située dans la cathédrale de Frombork. Le crâne est étudié par des services de police qui reconstituent virtuellement le faciès de l'homme retrouvé sous la cathédrale. Et la ressemblance avec les portraits de Copernic peints au XVIe siècle est frappante. Mais tout n'est que supposition. C'est en 2008 que les théories sont avérées. Des chercheurs de l'université d'Uppsala, en collaboration avec l'institut médico-légal de Cracovie, analysent deux cheveux retrouvés dans un traité d'astronomie, le Calendarium Romanum Magnum de Johann Stöffler. Écrit en 1518 et traitant du calendrier romain et des interprétations zodiacales, le livre est d'une grande inspiration pour Copernic dans ses travaux. L'exemplaire du Calendarium détenu par Uppsala appartenait à Copernic lui-même. En croisant les résultats ADN du crâne et d'un fémur retrouvés dans la sépulture de Frombork, et ceux des cheveux prélevés dans le livre de Stöffler, les archéologues ont établi le lien formel. La preuve était là, cachée aux yeux de tous pendant cinq siècles. En 2010, les restes de l'astronome sont retournés à la terre, au sein de la cathédrale. Cette fois-ci, une grande stèle noire gravée du portrait de Copernic et du système solaire vient marquer son tombeau. Une marque de réconciliation, quelque peu tardive, avec l'Église catholique. En 1616, le Vatican frappait de censure De Revolutionibus, après qu'un certain Galilée ait fait la démonstration des thèses coperniciennes dans une série d'expériences ayant suscité l'émoi et la polémique dans la société croyante du XVIIe siècle. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Copernic retrouvé et inhumé une seconde foisArticle de Jean-Luc Goudet, publié le 25 mai 2010Au terme d'une enquête étonnante, le corps de Nicolas Copernic a été formellement identifié et le grand astronome a pu être inhumé en grande pompe presque exactement 467 ans après sa mort dans la cathédrale de Frombork, en Pologne, là où il disposait d'un observatoire. Nicolas Copernic avait disparu. Comme les prêtres de Frombork, le chanoine, qui était aussi médecin et astronome, a été enterré sous la cathédrale dans une sépulture anonyme. Par la suite, rien n'a été fait pour rappeler la mémoire de cet homme qui avait écrit De Revolutionibus Orbium Coelestium (Des révolutions des sphères célestes), un ouvrage imprimé seulement l'année de sa mort, ainsi que Commentariolus, qui sera publié... au dix-neuvième siècle. Son œuvre, confidentielle de son vivant, était connue de quelques-uns, notamment de Georg Joachim Rheticus, enthousiasmé devant la théorie de Copernic qui faisait tourner la Terre et les planètes (au sens moderne du mot) autour du Soleil, comme l'avait imaginé aussi Aristarque de Samos 1.700 ans auparavant. L'idée, considérée comme contraire aux Ecritures, était condamnée par l'Eglise et deviendra même une hérésie lorsque, plus tard, elle commencera à se répandre et sera portée par d'autres, dont, bien sûr, Galilée et Kepler. C'est donc discrètement que le chanoine Copernic, décédé à 70 ans, est inhumé après sa mort, datée (sans certitude) du 24 mai 1453. Il faut attendre 2004 pour qu'un archevêque de Frombork, Jacek Jezierski, décide de rechercher le corps de l'astronome héliocentriste sous les dalles de la cathédrale. Il fait appel à Jerzy Gassowski, de l'Institut d'archéologie de l'Ecole supérieure des sciences humaines de Pultusk, lequel demande l'aide de Karol Piasecki, anthropologue qui avait déjà collaboré avec la police de Varsovie pour la reconstruction de visages à partir de crânes. Système héliocentrique simplifié de Copernic, extrait de De revolutionibus Enquête policièreA l'aide d'un système radar, les scientifiques auscultent les sous-sols de la cathédrale à la recherche des sépultures après avoir délicatement soulevé quelques dalles de marbre (classées en tant que monument historiques). En août 2005, dans la tombe numéro 13, les archéologues découvrent un squelette qui semble intéressant, dont il manque seulement la mâchoire et le pied gauche, du fait d'un déplacement des restes postérieurement à l'inhumation. Dans cette couche du seizième siècle, c'est le seul squelette de vieillard. Le « crâne très prometteur », selon les termes de Karol Piasecki (dans un rapport sur la découverte du corps de Copernic), est transporté au laboratoire central de la police scientifique. Le secret est bien gardé, notamment pour éviter que la presse s'empare de l'affaire car, dixit le même Piasecki, elle est « capable de créer une réalité indépendamment de la vérité ».L'analyse des os et du squelette conclut qu'il s'agit d'un homme dont l'âge au moment du décès correspond aux soixante-dix ans de Copernic. La reconstitution du visage, réalisée sur ordinateur, montre une grande ressemblance avec les portraits connus de l'astronome, notamment un nez asymétrique, cassé durant sa jeunesse. A ce stade, les enquêteurs semblent à peu près persuadés que ces restes sont bien les bons. Mais comment le prouver ? Une bonne idée serait un test ADN puisque du matériel génétique a été récupéré dans une dent du crâne de Frombork. Reste à en trouver d'autres dont l'origine pourrait être démontrée. Un astronome suédois, Göran Henriksson, tente sa chance en allant consulter un ouvrage daté de 1518, Calendarium Romanum Magnum, écrit par Johannes Stoeffler, un astronome allemand contemporain de Copernic, lequel avait, disent les historiens des sciences, consulté ce livre. A l'intérieur, Henriksson découvre quelques cheveux, dont on sait depuis peu qu'ils renferment de l'ADN. Des analyses sont réalisées en Suède et en Pologne. L'ADN de deux des cheveux est identiques à celui retrouvé à l'intérieur de la dent. Pour les scientifiques de l'équipe, le doute est levé. Ce chanoine de Frombork qui a consulté le livre de Johannes Stoeffler ne peut être personne d'autre que Nicolas Copernic. C'est donc sous son nom et avec les fastes dus à un héros du pays que les Polonais d'aujourd'hui ont inhumé l'illustre astronome sous les dalles de la cathédrale de Frombork... |
2024.01.19 18:56 TF-Fanfic-Resident Can you spot Ratchet?
submitted by TF-Fanfic-Resident to tf_politics [link] [comments] |
2023.12.30 20:10 ilovebrownbutter Suggestions for games to use in therapy (1-on-1 therapy)
2023.12.05 11:58 Foodsspecialist Best Restaurants in Jabalpur: A Culinary Delight
Image Source: https://pixabay.com/ submitted by Foodsspecialist to u/Foodsspecialist [link] [comments] Jabalpur, a city known for its rich culinary heritage, offers a plethora of dining options for food enthusiasts. Whether you're craving traditional Indian delicacies or international cuisines, Jabalpur has something to suit every palate. In this article, we will explore the best restaurants in Jabalpur, ranging from rooftop eateries to family-friendly establishments, to help you embark on a gastronomic journey like no other. 1. Indian Coffee HouseAddress: C/O, Hotel India, Karamchand Chowk, Naya Mohalla, Jabalpur Rating: 4/5Start your culinary exploration in Jabalpur with a visit to the iconic Indian Coffee House. Located in the heart of the city, this restaurant is a favorite among locals and tourists alike. Indulge in a hearty breakfast consisting of crispy dosas, fluffy idlis, and aromatic filter coffee. The relaxed ambiance and friendly staff make it the perfect spot to kickstart your day. 2. The Yellow ChilliAddress: Ground Floor, Dixit Pride Mall, Old Napier Town, Jabalpur Rating: 4/5For a unique dining experience, head to The Yellow Chilli. This upscale restaurant offers a fusion of Indian and international flavors curated by renowned chef Sanjeev Kapoor. The elegant interiors and attentive service add to the overall charm. Treat your taste buds to signature dishes like Butter Chicken Lasagna and Galouti Kebab. With its delightful culinary creations, The Yellow Chilli promises an unforgettable dining experience. 3. Best ChoiceAddress: Napier Town, Jabalpur Rating: 5/5If you're in search of a restaurant that caters to diverse taste buds, look no further than Best Choice. This eatery offers a wide range of cuisines, including Indian, Chinese, and continental. From sizzling kebabs to aromatic biryanis, their menu boasts an extensive selection of delectable dishes. With its cozy ambiance and impeccable service, Best Choice is a top choice for both locals and tourists. 4. Satya Ashoka HotelAddress: Wright Town, Jabalpur Rating: 3/5Satya Ashoka Hotel is a hidden gem nestled in the bustling neighborhood of Wright Town. This family-friendly restaurant specializes in authentic Indian cuisine, prepared with the finest ingredients. From succulent tandoori dishes to flavorful curries, every bite at Satya Ashoka Hotel is a burst of flavors. The warm hospitality and inviting atmosphere make it an ideal venue for a memorable dining experience with your loved ones. 5. Clock Tower Chinese RestaurantAddress: Omti Bridge SH 22, Madhya Pradesh State Highway 37A, Naya Mohalla, Jabalpur Rating: 3/5For those craving Chinese cuisine, Clock Tower Chinese Restaurant is a must-visit. Located near the iconic Clock Tower, this restaurant offers a wide range of Chinese staples and seafood delicacies. Indulge in flavorful dishes like Kung Pao Chicken and Szechuan Noodles. The cozy ambiance and prompt service make it a popular choice for a casual dining experience. Image Source: https://pixabay.com/ 6. Crystal - Sip & DineAddress: Ratan Colony, Gorakhpur, Jabalpur Rating: 4/5If you're in search of a cozy cafe to relax and unwind, Crystal - Sip & Dine is the perfect spot. This quaint eatery offers a variety of Indian dishes and beverages in a serene ambiance. Enjoy a cup of aromatic coffee or savor their mouthwatering snacks while spending quality time with friends or family. The peaceful atmosphere and friendly staff make Crystal - Sip & Dine a favorite among locals. 7. AsanzoAddress: Govindh Bhavan Colony, South Civil Lines, Jabalpur Rating: 4/5Asanzo is a culinary haven for vegetarian food enthusiasts. This vegetarian diner serves a variety of cuisines, including North Indian, Italian, Chinese, and fast food. From delectable pasta dishes to flavorful curries, every dish at Asanzo is prepared with utmost care and attention to detail. The cozy ambiance and prompt service make it a popular choice among families and friends. 8. Vinco LawnAddress: Kanyakumari Road, Jabalpur Rating: 4/5For a unique dining experience in a picturesque setting, head to Vinco Lawn. This restaurant offers a serene ambiance with lush green surroundings, making it an ideal venue for special occasions. Indulge in a variety of delicacies from their extensive menu, which includes Indian, Chinese, and continental dishes. The exceptional service and breathtaking views make Vinco Lawn a top choice for a memorable dining experience. Read also: Top 10 Best Restaurants in Jabalpur 9. Bandhavgarh 365 "Her Cafe"Address: B365, Tala Village, Bandhavgarh National Park, Tala Rating: Not availableIf you're exploring the outskirts of Jabalpur, a visit to Bandhavgarh 365 "Her Cafe" is a must. Located near Bandhavgarh National Park, this cafe offers a tranquil ambiance amidst nature's beauty. Indulge in a variety of dishes ranging from Indian to continental cuisine while enjoying the panoramic views. Bandhavgarh 365 "Her Cafe" is a perfect spot to relax and rejuvenate after a wildlife safari. 10. Bandhav VilasAddress: Village Kuchwahi, Bandhav Garh (Tala), Distt. Umaria, Guruwahi Rating: Not availableAnother hidden gem near Bandhavgarh National Park is Bandhav Vilas. This resort offers a unique dining experience in the lap of nature. Enjoy a fusion of Indian and international flavors while soaking in the breathtaking views of the surrounding forests. The luxurious ambiance and personalized service make Bandhav Vilas a perfect choice for a romantic dinner or a special celebration. Read also: Famous food of Jabalpur 11. Panna National ParkAddress: NH 75, Chhatarpur Rating: 4/5For those venturing further from Jabalpur, a visit to Panna National Park is a must. This wildlife sanctuary offers a unique dining experience in the midst of nature. Enjoy a delicious meal while spotting exotic wildlife and soaking in the tranquility of the park. Panna National Park is a paradise for nature lovers and food enthusiasts alike. 12. Maheshwari SweetsAddress: Jeevan Jyoti Colony, Satna Rating: 2/5If you have a sweet tooth, Maheshwari Sweets in Satna is a must-visit. This renowned sweet shop offers a wide range of traditional Indian sweets and savory snacks. Indulge in mouthwatering delicacies like Gulab Jamun, Jalebi, and Rasgulla. The delectable treats and impeccable quality make Maheshwari Sweets a favorite among locals and tourists. Visit: Order Biryani Online in Jabalpur ConclusionJabalpur, with its diverse culinary offerings, is a food lover's paradise. From traditional Indian cuisine to international flavors, the city offers a range of dining options to suit every taste and preference. Whether you're enjoying a meal at a rooftop restaurant, savoring street food, or indulging in fine dining, Jabalpur promises a memorable gastronomic journey. So, explore these best restaurants in Jabalpur and treat your taste buds to a delightful experience like no other. |
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2023.11.22 14:07 Complete-Sweet5222 I want to be a Hema Malini or a Jaya Bachchan and be remembered like that. Aishwarya Rai-Cineblitz Magazine 2004
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