Unused dsi point codesc

Anyone having signal issues?

2024.05.15 00:22 dugdemona79 Anyone having signal issues?

I ran a speed test this morning and was blown away by the speed (over 600 Mbps) much faster than usual. A few hours later, the routemodem is showing weak signal, and the internet is unusable. Tried resetting a few times, but it's still the same.
I've had this service for over a year, and this is the first outage that's lasted more than a few minutes (about 3 hours total at this point.)
submitted by dugdemona79 to tmobileisp [link] [comments]


2024.05.14 23:33 Making_flowers [US-MD][H]SO MANY NEW HUGE ARRIVALS AND PRICE DROPS, PLEASE HELP I CAN’T STOP: Major Keys, Minor Keys, Iconic Covers and Silver Age, Golden Age, Horror, a bit of everything. $10 issue included free with purchase. [W] PayPal

Adding new books every week! Added an inventory list (newly arrived issues in bold at the top) then you can scroll further for more details on condition and key facts. I’m always open to bundle deals and reasonable offers.
I’ve also taken on a lot of random fillers as I fill inventory, so I’ll be including a random comic valued around $10 in each order. Just some examples of the issues I will randomly include in packages:
I’m selling off a portion of the collection to fund the next portion of the collection. Still looking for enablers! These prices include shipping (Gemini mailers whenever possible). I've tried to provide condition explanations, photos of everything (even the ones below $100) and detailed photos.
Please take a look. Up to 7 imgur albums at this point to cover it all:
https://imgur.com/a/4Vs2PvN (Newly Listed Items)
https://imgur.com/a/Oq8vHnw
https://imgur.com/a/atKGE1G
https://imgur.com/a/eu9hXc9
https://imgur.com/a/CbVrE6w
https://imgur.com/a/3RtKPXR
https://imgur.com/a/rowfZD9
https://imgur.com/a/YfgSMEa
Inventory (new items since last post at the top in bold, scroll below list for details on each):
Amazing Spider-Man #33 - 1966 - Classic story and iconic cover. You know it, I know it.: $190
This iconic book is in good to great shape, see the photos for the details. Solidly attached and great colors.
Amazing Spider-Man #98 - 1971 - Non-Code Approved Drug Issue, Green Goblin cover: $66
Great condition. Some minor wear and ticks on the spine, but overall a great, beautiful, solid book.
Amazing Spider-Man #121 -1973 - Death of Gwen Stacy: $200
The cover is worn, has some holes but despite that the staples are attached,colors are good, and everything is attached and complete. The inside looks good, too. See photos for details.
Amazing Spider-Man #361 Newsstand - 1992 - First appearance of Carnage - Slice at top, $38
Here's a tragedy. This otherwise beautiful high grade major key book has a clean scissor cut at the top through the whole book. Included photos and closeups.
Journey into Mystery #125 - 1966 - Iconic cover and last Journey into Mystery before Thor title change: $49
Very good condition, has a small chip out of the bottom left cover but other than some cover wear it’s just a solid book with great colors.
Early Man-Thing lot: Astonishing Tales #13, Adventure into Fear #11-13: $80 (willing to split this lot up)
Third cover appearance of Man-Thing in awesome condition. The Fear 11-13 are in good condition, but a little more worn than the Astonishing.
Flash #113 - 1960 - First appearance and origin of the Trickster: $75
This one looks good until you realize it has tape up the spine holding the loose staples on. Included pictures of the staples and tape. It is complete and has good colors otherwise, but still low grade because of the tape/staple issue.
Werewolf by Night #8 - 1973 - Has Mark Jewelers insert included: $26
Is in great shape and includes a Mark Jewelers insert making this regular issue a little more rare.
Werewolf by Night #18 - 1974 - $22
Worn condition but great colors. See photos.
House of Secrets #91 - 1971 - Iconic Neal Adams cover: $32
Book is in great condition. There is some minor chipping on a portion of the bottom edge of the cover but other than the wear on the cover it is a beautiful book.
Amazing Adventures #13, #16 & #17 - $42
Good to great condition on these Beast issues, including the Juggernaut vs Beast cover. Bundle with Amazing Adventures #11 (first furred Beast) and I'll give you a great deal.
Invaders #31 - 1978 - Frankenstein is a Nazi. Come on: $17
In awesome condition. Also did I mention Captain America fights Nazi Frankenstein?
Action Comics #263 - 1960 - Last appearance of Bizarro world. End of Bizarro world not told. Not good deal.: $33
Cover has pen on it and is worn but interiors are good, complete and attached and colors are great.
Giant Size Chillers #1 - 1975 - John Romita art: $20
Not the more valuable 1974 with Drac but this is in awesome condition and still some great classic horror.
Daredevil #184 Newsstand - 1982 - Iconic cover: $22
In fantastic condition. Newsstand variant that has been very well kept.
Astonishing Tales featuring Dr. Doom & Kazar #1 - 1970 - First issue in series: $15
In great condition. Great colors and quality. Doctor Doom.
Detective Comics #355 and 2 copies of #375 - $25
Some classic old Batman. Good but a cleaning is needed on 355, two copies of 375 one clean and great condition one worn in but complete and attached.
Green Lantern #59 - 1968 - First appearance of Guy Gardner: $125
Worn but complete. Attached at top staple, bottom staple detached.
Wolverine (1988) #1 - 1988 - Can’t have the 1982? Take this instead!: $65
Also in awesome condition. Very, very clean.
Amazing Spider-Man #29 - 1965 - SLAB CGC 4.5 - Second Scorpion: $140
Slabbed. See photos.
Amazing Spider-Man #40 - 1966 - Origin of the Green Goblin, Iconic Cover: $185
Looks great, clean, bright colors. Complete and solidly attached. See photos
Amazing Spider-Man #64- 1968 - Romita Spider-Man vs. Vulture Cover: $90
Great condition. Bright awesome colors.
Amazing Spider-Man #72 - 1969 - Shocker cover: $35
Is a bit worn and the centerfold is detached (see photos). But it is complete and still has good colors on the interior.
X-Men #221 - 1987 - First Appearance of Mister Sinister: $75
Awesome condition. Just a couple of minor spine ticks. Other than that, beautiful. See photos.
X-Men #4 - 1992 - First Appearance of Omega Red: $20
Awesome condition. Not even any spine ticks. See photos
Daredevil #157 (Newsstand) - 1979: $15
Awesome condition. No spine ticks, creases, color breaks or bends.
Daredevil #164 (Newsstand) - 1980 - Iconic Cover: $55
In awesome condition. Great colors on cover despite all the white. No spine ticks, creases, color breaks or bends.
Plastic Man #1 (#19 free with purchase) - 1966 - First appearance of Plastic Man (son of original): $41
Hole in cover, worn, needs a cleaning. But come on, it’s Plastic Man!
Detective Comics #259 - 1958 - First Appearance of Calendar Man: $175
Worn but expected for its age. Solid staples and fully attached. Great colors.
Batman Annual #14 - 1990 - Iconic Neal Adams Two-Face Cover, Origin of Two-Face: $15
Amazing condition, almost unused. See photos.
Detective Comics #324 (1964) and Batman #410 (1987) - $32
324 in good condition but could use a clean and press. Batman 410 is in awesome condition, but considering the prices of these I figured I’d just throw them together.
Amazing Adventures #11 - 1972 - First furry beast: $100
In awesome condition. Minor, tiny blemish (possibly a tape pull?) on the bottom of the A on cover. See photo, but very tiny blemish.
Incredible Hulk #105 - 1968 - First appearance of Missing Link, iconic cover: $45
In really good condition, with minor wear to the cover and some breaking on it. White interiors, solidly attached, great colors.
Incredible Hulk #179 - 1974: $15
In great condition.
Incredible Hulk #250 (Newsstand) - 1980 - Iconic Hulk vs. Silver Surfer cover: $38
Awesome condition. See photos.
Tales of Suspense #94 - 1967 - First appearance of M.O.D.O.K.: $50
In good condition, with a little edge wear and marks on the cover in places. Other than that it has bright clean pages and good colors.
Captain America #110 - 1969 - Rick Jones dons Bucky Costume, first appearance of Madame Hydra: $60
Iconic Jim Steranko cover and art. In OK condition, a bit worn, could definitely use a cleaning. See photos.
Flash #129 - 1962 - First team-up of golden age Flash and silver age Flash; first appearance of golden age Green Lantern and JSA in silver age: $95
Good condition! Very solid, great colors, complete and attached.
Flash #147 - 1964 - Second appearance of Professor Zoom: $95
Good condition! Very solid, great colors, complete and attached.
Aquaman #11 - 1963 - First appearance of Mera: $95
Worn condition but solid, complete and attached.
Mystery in Space #68 - 1961 - 10c Comic Goodness: $25
Cover is detached, but hey, it’s a 10c comic. Otherwise good colors and pages.
Strange Adventures #138 - 1962: $18
Good condition, good colors.
Golden and Silver Age Lot of 12- $85
Came into a lot of worn golden and silver books I know little about. Would like to offload them all together, so take a look at the album. Includes Little Lulu, Cheyenne Kid, the Flintstones, Tarzan, some other Gold Key and Dell stuff and an Adventures book from 1945. Did some research to get prices, take a look.
Tower of Shadows Annual #1 - 1971 - Romita cover and Neal Adams art: $25
Great condition. Good colors, solid book.
Dead of Night #1 - 1973 - Romita art: $35
Really great condition, with a minor color rub or stain or something (can’t tell what) to a spot on the bottom of the front cover and top of the back. Fantastic colors, white pages.
Tomb of Dracula #27 and #63 - $23
Non-key issues in great condition, just throwing together to move.
Sub-Mariner #15 and #31 - Silver Age Namor bundle: $22
Great colors and interiors. Fading on spine cover on #15, #31 in great condition, see photos.
Marvel Feature #1 - 1971 - Origin & First Defenders: $49
Has tape pull on cover, subscription crease color break (see photos)
Fantastic Four #150 - 1974 - Wedding of Crystal and Quicksilver: $25
In awesome condition. No spine ticks, creases, color breaks or bends.
Tales to Astonish #58 - 1964 - Silver age Giant Man: $19
Worn condition but complete and attached. See photos.
Marvel Team-Up Annual #2 - 1978 - Spider-Man & The Hulk team-up: $30
In awesome condition. No spine ticks, creases, color breaks or bends.
Spider-Man vs. Wolverine #1 - 1987 - Death of First Hobgoblin: $19
Awesome condition. Pressable non-color breaking crease on back cover. See photos
submitted by Making_flowers to comicswap [link] [comments]


2024.05.14 23:07 CK_Mar Ezili needs a rework

Ezili is a very unpopular hero and arguably the least popular hero in the game so why is that?

Niche

Ezili is a very niche hero, and is only really used for ultra-late game and for expert-map chimps. But why? Ezili's main selling point is her level 10 ability "Hex" which can kill a moab-class bloon and make it spawn no children and if there is still time in the ability left it will jump to another moab. This is amazing and at level 20 it can affect BADs. This means you want to use her on gamemodes and maps where she will be reaching very high levels so she can get as much value from her ability as possible which is why she is used on expert chimps (where you will be going all the way to round 100 and there is extra hero xp because of the higher map difficulty) and late-game where she will be level 20

Surely she will be popular in her niche then, right..?

I will be focusing on chimps. Now, unlike every other hero in the game, ezili sucks. She is unplayably bad. Her attack does one damage with very slow attack speed, and will curse a single bloon from the bloons she hits. The cursed bloon will take one extra damage (despite having 6 pierce she can only curse one bloon for some reason until level 4). This is horrendously bad and you are basically throwing 650 down the drain early-game which you really need. Her abilities are also straight up useless. Her level 3 only helps you pop regrows and purple bloons and her level 7 ability is unusable in chimps as it requires life sacrifice. This means up until level 8 (where she starts doing decentish moab damage) and level 10 (where she gets her moab hex ability) she doesn't help you at all. 99% of players won't waste all this time and effort when they can just use any other hero who will be useful (or at least not useless) in all stages of the game

tldr: ezili is horrendous early/middlegame is too much effort for what you get back for most players

suggestions:

The easiest and most straightforward thing to do is to buff her main attack but just making her lvl 3 and 7 abilities useful will take her super far. Making her lvl 3 help you pop all types of bloons (even if for just bloons or towers in radius) will make her so much better earlygame. or making her lvl 7 usable in chimps somehow like i dunno making it sacrifice a tower who must at least be of x value to use her totem?
anything works but when a hero can't solo round 6 on a beginner map nor do they offer any kind of support at all something is wrong.
submitted by CK_Mar to btd6 [link] [comments]


2024.05.14 22:21 RoboUrsine Serialized Cards, Thoughts?

What are your thoughts on serialized cards? Was opening Ravnica Remastered Collector packs and pulled a serialized Birds of Paradise. I'm conflicted as it makes the card pretty much unusable given its "inherent" price, but from the limited googling I've done they don't seem to move very quickly as collectors items so it doesn't seem worth selling. I'm not much of a green player but I have many other BOP cards that could be used if I was? Is the point of the serialized cards a cash grab from collectors? I didn't see much point in serialized cards personally.
submitted by RoboUrsine to mtg [link] [comments]


2024.05.14 21:55 Big_Influence_9536 Audio Cutting Out & Jumping Around After Premiere Export

Hi,
I've just got the Insta360X4, and shot a vlog on it. I imported the .insv files into Premiere, and experienced performance issues. Creating ProRes proxies fixed these issues for the most part. However, upon export (default settings that are applied when "adaptive high bitrate/match source" is selected), the final video file's audio is completely unusable. The camera audio cuts in and out, jumps to different points, and overall isn't sync'd whatsoever. The .wav file of music that sits under the camera audio exported perfectly intact. I'm editing on Premiere 24.3.0 on an M1 Macbook Pro 16", running Sonoma 14.4.1, with the M1 Pro and & 16GB of RAM. Any help would be appreciated - thank you!
submitted by Big_Influence_9536 to Insta360 [link] [comments]


2024.05.14 21:55 slimesly Dungeons & Prefabricated Rooms

Dungeons & Prefabricated Rooms
Hey everyone. So, for the last week or so, I've been trying to find some procedural generation algorithms that would work for me and a prototype that's been in the works.
After lots of searching, testing, failing...I landed on probably the laziest method I tried....Now, this is not to bash anyone doing something like this, or someone thinking of trying it. I just thought some people may find this useful when trying to find a starting point.
The Issue
I suck at math and wanted nice handmade *rooms* in our *procedurally generated* dungeons.
Dungeon Outline
The main thing that was discussed was using prefabricated rooms. We needed spaces big enough to fight numerous enemies in, as well as consider the fact that up to 4 players could be fighting in the same areas.
The first hurdle was designing spaces that are fun, but could also be used as jigsaw pieces to combine with others. Now, I am used to doing 2D projects, and have never touched procedural generation (in 3D) until now.
Here are a couple examples of the prototype rooms:
Room module #1
Room module #2
A couple things to note about the modules:
  1. Each module is 128x128 cells on a gridmap, the cells are (2, 2, 2) in size.
  2. Each module has the exact same exit/entrance locations.
Exits/entrances marked with red square
The Placement
Whenever a new dungeon is generated, it follows this algorithm:
  1. Initialize the grid - create a dictionary of grid positions and starting values
https://preview.redd.it/cri5cbqd1g0d1.png?width=570&format=png&auto=webp&s=d4cf8b68db244f389afbc78d7c9dfa49ffb51291
  1. Walk through the entire grid and generate the "absolute path" - the absolute path is stored in a separate dictionary and is used to check against the entire grid later on.
  2. Start adding rooms - this is done using a class which stores grid position and room type. Whenever a new room is added, it is stored in an array.
Room class
Add room to array
  1. Once the generation of the grid and absolute-path is complete, we can physically add the room modules
When a module is placed in the world, there is a 50% chance it can rotate on it's Y axis at 90deg intervals. This only rotates the grid map as well as the props placed within the module. Since all modules have their main doors at the same positions, there is no need to try and match up certain modules or do any fun math calculations...
Once the algorithm is finished, we have something that looks like this:
https://preview.redd.it/soz4gl4e2g0d1.png?width=1142&format=png&auto=webp&s=ab075456f88a03482343c502a94efbb43b1ce7d7
This is working on a 5x5 grid. The far left module is 0, and the last is on the right - the lone module one space above the rest.
terrible representation of the main path
Once this is complete, we then check all the empty grid spaces and if they're connected to a grid space that already has a module, we give it a chance to spawn "filler" or "secret" modules. These are modules that contain small puzzles, chests, cool visual pieces, etc.
Conclusion
We have found this system to be very lightweight. Although it's not the most sophisticated system, it provides different enough dungeons that you aren't running into looping dungeons - so to speak.
This example is only utilizing 3 prefab modules, and will be expanded to, well, many.
What's Next?
We plan on taking the system a step further and allowing sub-modules within each quadrant to be randomly selected. Since all of the main modules are 128x128 tiles, we can divide this into 32x32 sub-modules and have them "randomly" generated as well.
full-module split into 4
The main thing next is cutting off unused hallways. The plan right now is to write some logic into the modules themselves that find either a cutoff point where walls should be placed in the case the hallway doesn't lead anywhere, OR, just adding walls where the door should have been. Either one of these would work, although the latter solution will mean stretches of dead-end-hallways. Considering that the image above is a basic test modules consisting of a square room surrounded by short halls, this may not be much of an issue.
Additional Steps
The major thing to consider here is performance. Once the world gets more detailed, more props are being spawned, lighting, AI, VFX, it'll start to chug pretty heavily.
One upside of this system, is we've already divided the world into "chunks" - this being each 128x128 module. So based on player location on the grid, we can disable neighboring cells.
The main reason we decided to test this form of generation, was the fact that placing prefab rooms then trying to connect them with path finding was a pain in the ass. So far, it feels pretty natural running around these dungeons, main exits/entrances on each module don't feel too "square" - I think this depends massively on how you design your modules. Sometimes we create weaving hallways into more open spaces within a module, and this combined with other geometry from other modules, makes it feel pretty cool.
That's all for now, might make another post once the world is more put together. I happy to answer any questions and if YOU have any ideas on how to improve upon this, drop it in the comments!
Cheers,
bn
submitted by slimesly to godot [link] [comments]


2024.05.14 21:42 Tycho_Jissard MS-ISAC CYBERSECURITY ADVISORY - Critical Patches Issued for Microsoft Products, May 14, 2023 - PATCH: NOW

MS-ISAC CYBERSECURITY ADVISORY
MS-ISAC ADVISORY NUMBER: 2024-053
DATE(S) ISSUED: 05/14/2024
SUBJECT: Critical Patches Issued for Microsoft Products, May 14, 2024
OVERVIEW: Multiple vulnerabilities have been discovered in Microsoft products, the most severe of which could allow for remote code execution in the context of the logged on user. Depending on the privileges associated with the user, an attacker could then install programs; view, change, or delete data; or create new accounts with full user rights. Users whose accounts are configured to have fewer user rights on the system could be less impacted than those who operate with administrative user rights.
THREAT INTELLIGENCE: Microsoft is aware of CVE-2024-30040 and CVE-2024-30051 being exploited in the wild, as well as functional exploit code being available for CVE-2024-30050.
SYSTEMS AFFECTED:
RISK: Government:
Businesses:
Home users: Low
TECHNICAL SUMMARY:
Multiple vulnerabilities have been discovered in Microsoft products, the most severe of which could allow for remote code execution.
A full list of all vulnerabilities can be found at the link below:
~https://learn.cisecurity.org/e/799323/ate-guide-releaseNote-2024-May/4tnfnq/2147784747/h/sfkh77CiXNiMcKvLpP2ZecVdYu-zA4BB7DKUmzXfROk~
Successful exploitation of the most severe of these vulnerabilities could result in an attacker gaining the same privileges as the logged-on user. Depending on the privileges associated with the user, an attacker could then install programs; view, change, or delete data; or create new accounts with full user rights. Users whose accounts are configured to have fewer user rights on the system could be less impacted than those who operate with administrative user rights.
RECOMMENDATIONS: We recommend the following actions be taken:
REFERENCES:
Microsoft: https://msrc.microsoft.com/update-guide/ https://msrc.microsoft.com/update-guide/releaseNote/2024-MayMS-ISAC CYBERSECURITY ADVISORY
MS-ISAC ADVISORY NUMBER: 2024-053
DATE(S) ISSUED: 05/14/2024
SUBJECT: Critical Patches Issued for Microsoft Products, May 14, 2024
OVERVIEW: Multiple vulnerabilities have been discovered in Microsoft products, the most severe of which could allow for remote code execution in the context of the logged on user. Depending on the privileges associated with the user, an attacker could then install programs; view, change, or delete data; or create new accounts with full user rights. Users whose accounts are configured to have fewer user rights on the system could be less impacted than those who operate with administrative user rights.
THREAT INTELLIGENCE: Microsoft is aware of CVE-2024-30040 and CVE-2024-30051 being exploited in the wild, as well as functional exploit code being available for CVE-2024-30050.
submitted by Tycho_Jissard to k12cybersecurity [link] [comments]


2024.05.14 21:41 Tycho_Jissard MS-ISAC CYBERSECURITY ADVISORY - Multiple Vulnerabilities in Apple Products Could Allow for Arbitrary Code Execution - PATCH NOW

MS-ISAC CYBERSECURITY ADVISORY
MS-ISAC ADVISORY NUMBER: 2024-051
DATE(S) ISSUED: 05/13/2024
SUBJECT: Multiple Vulnerabilities in Apple Products Could Allow for Arbitrary Code Execution
OVERVIEW: Multiple vulnerabilities have been discovered in Apple products, the most severe of which could allow for arbitrary code execution. Successful exploitation of the most severe of these vulnerabilities could allow for arbitrary code execution in the context of the logged on user. Depending on the privileges associated with the user, an attacker could then install programs; view, change, or delete data; or create new accounts with full user rights. Users whose accounts are configured to have fewer user rights on the system could be less impacted than those who operate with administrative user rights.
THREAT INTELLEGENCE: Apple is aware of a report that CVE-2024-23296 may have been exploited in the wild.
SYSTEMS AFFECTED:
RISK: Government:
Businesses:
Home users: Low
TECHNICAL SUMMARY: Multiple vulnerabilities have been discovered in Apple products, the most severe of which could allow for arbitrary code execution. Details of the vulnerabilities are as follows:
Tactic: Execution (TA0002):
Technique: Exploitation for Client Execution (T1203):
Additional lower severity vulnerabilities include:
Successful exploitation of the most severe of these vulnerabilities could allow for arbitrary code execution in the context of the logged on user. Depending on the privileges associated with the user, an attacker could then install programs; view, change, or delete data; or create new accounts with full user rights. Users whose accounts are configured to have fewer user rights on the system could be less impacted than those who operate with administrative user rights.
RECOMMENDATIONS: We recommend the following actions be taken:
REFERENCES:
submitted by Tycho_Jissard to k12cybersecurity [link] [comments]


2024.05.14 21:28 Sufficient_Thing6794 CPU thermal throttles itself even though it's not hot

CPU is r9 7845hx
Laptop becomes very slow after a few seconds when I turned it on I checked for viruses even factory reset
Originally I thought it might me malware but I've ran wayy to many scans at this point I've used hitman pro and windows defender
I noticed CPU was operating at 0.5ghz once I shut it down and restarted the laptop , it started at 5ghz and ran very nicely and then it throttled down to 0.5 GHz
The computer is unusable
submitted by Sufficient_Thing6794 to GamingLaptops [link] [comments]


2024.05.14 20:41 Commercial-Tax1495 Help regarding beginner soldering stations.

Hey beginner here. Doing so much research on what irons/stations to get leads me here. Im hearing people say as a novice to settle for T12 Chinese clones or a Pinecil/TS101, but then also seeing many, and I mean many user reviews on the Pinecil breaking, needing specific charging requirements and the USB C being finicky.
Can anyone help point me in the right direction? Im going to be using this on a few broken GBAs and PSPs/ a PS2 I have lying around and some DSi’s also.
I have no idea what clone stations to buy also. Looking to stay in the budget of around 50-100.
Anyone with experience using these “smart” irons and Hakkos/Wellers/Metcal or T12 Clones can compare them and see what the best fit for me would be. I want something that will last me at least a few months, and at least 100 uses before it breaks. Seeing these pinecils breaking the same day makes me feel like it’s not a good choice IMO.
TL;DR
Noob needs help picking out a decent cheap Iron for handheld game repair that will last more than 40~ uses.
submitted by Commercial-Tax1495 to soldering [link] [comments]


2024.05.14 19:59 Jer_bjer Union Improvements: We don't need a lot, but we need something.

Union Improvements: We don't need a lot, but we need something.
Unions are just sad, and I understand we already know this. I have not seen any discussion about this in some time, so I wanted to bring the topic up again. Here are just a few improvements that would go a long way to make Unions useful.
  1. Max Character Limit
Why? Why are the character limits so small? Even a Union Name being 8 characters max is completely unreasonable. If they want us to use these features, each section needs to be increased to at least these numbers.
Union Name = 20
Reason of Entry = 200
Announcement = 200-400
Mail Subject = 100-150
Mail Content = 300-500
There is no reason that these limits need to be so small considering Mustang sends us arena season rewards with 286 characters, which is not even half the page when on PC.
  1. Union Settings
Give us more options here. Possible options listed:
Increase Entry Level Options
Union play-styles such as: Competitive, Casual, Raid Snobs, Activity Maxers, etc. (just make it useful and fun)
Inactivity Trackers. Set this option so players know how often they need to be active. Daily, Weekly, Monthly. 0-100 points, 200-400 points, 600-700 points weekly.
  1. Chat
Have a separate chat section compared to the Union Log. Any kind of update would improve chat functionality. Give us a little icon on the union button that shows chat notification vs email vs raid. Each corner of the button can have a different icon.
There are so many more improvements that would help Unions, however, we won't get anything if we ask for them all at the beginning. We really don't need a lot, but right now Unions are terrible and borderline unusable. Give us a little bit and the Nikke community will become stronger because we can actually interact with each other in-game.
Modernia being upset about the Union she is in.
submitted by Jer_bjer to NikkeMobile [link] [comments]


2024.05.14 19:51 Katakari13 two miku expo toronto tickets for sale

I would first like to preface this by saying I'm very sorry if I'm not allowed to promote selling or giving away things on this subreddit- I didn't see anything in the rules against it but I also don't really use reddit much. This is sort of a last ditch effort haha
I had previously bought 2 tickets for the Miku Expo 2024 in Toronto, Canada for my friend and I to go together. Last minute, he can't go, and I'm left with an extra ticket. None of my other friends are interested or can go, and at this point I don't even really want to go alone. I'll wait until another year that I can go with my friend like intended. But I had already bought the tickets, and now I have two tickets for Miku Expo that I won't use and it makes me really sad to just waste them like this. It's very short notice - the event is Thursday May 16th - but if anyone is interested in going to Miku Expo 2024 and is in Toronto and would like two tickets, please dm me. I got them for about $300 CAD ($220 USD); I don't want to make a profit, at this point I just want my money back haha
Please let me know if you are interested, or if there is anyone who is, interested- I really don't have the money to let these go to waste, and I would much rather someone else get enjoyment out of them than for them to just expire unused. Thank you so much <3
submitted by Katakari13 to Vocaloid [link] [comments]


2024.05.14 19:50 thefirststarinthesky My step-dad M54 and a coworker M40ish constantly put me F27 down, both in a specific way to each of them, how can I cope with it?

I'm F27 and feel like I'm going nuts - it seems like one of these two men in my life are constantly trying to punch down on me, and I feel like I'm losing the plot as nobody else seems to care or notice, and I feel like I'm getting angry more than is healthy - even if it's normal to feel it with these situations?
For some likely important context, I was diagnosed AuDHD 6 months ago.
My stepdad M54 - he constantly corrects me and has to have the last word, no matter the topic or who of us knows more about it. As much I love him, tonight drove me to actually tell him I was over talking with him right then because he doesn't have to be the most correct person or have the last word, and he laughed. It was over ADHD meds - I was talking about how I was excited to likely finally be prescribed them next week, and it came up my little brother had a mostly unused bottle of dexamphetamine, so I jokingly said I'd love some while I wait for my own prescription, and then when my mum F51 pointed out my brother is on Vyvanse now, I said "Ah yes, legal speed, extended release", and my step-dad then went no, they're totally different compounds, a different drug and it's not speed. To try and avoid him correcting me I say yes, I know, but they're still an ADHD med and a stimulant - and I just looked it up, it looks like I was correct. Realistically, it is an ultra-minor detail that doesn't matter at all in the gist of the conversation anyway.
He corrects me often when talking about savings, politics, taxes, history, tv shows and all kinds of things - it isn't limited to minor details. He acts like I don't know things and if I try to expand my point, he has to have the last word, every. single. time.
My coworker M40ish (not exactly sure but late 30s/early 40s seems right) is also a corrector, but he generally understands things we talk about more in general; we work in banking and he loves to analyse the economy figures each month and work out exactly what those numbers mean for people going forward - I know in a general sense, he is good with specifics so I'm okay with him correcting me here only because I am usually actually a bit wrong or very wrong and he is kinder about it usually. However, he has a 2 year old, and what from the outside looks like a very unhappy marriage, and he brings that frustration to work and seems to take it out on me.
I am constantly tired due to masking at work and struggling to retain focus to work, and so I sleep a lot to make up for it - whenever we are asked in team meetings about our weekends and I say either sleeping or video games/Netflix, he rolls his eyes and has very disinterested body language, and whenever we see each other in person, about 2 days a week, any 'friendly conversation' we have is typically him being cranky and complaining about his wife or 'my kid' (never addresses his daughter by name??)...
Once in a meeting I asked a question I thought was valid about a process he was trying to find a loophole for and he slammed his hands on the table and loudly said that wouldn't work, embarrassing me in front of my whole team while the boss was away. He also did an the RADS-R (and it came back with high probability) when I posted it on the work social media as part of an awareness thing, and he told me, I suggested that while he waits for the psychiatrist to look into it, reducing things that cause him melt or shutdowns, and he said he couldn't just divorce his wife and abandon his kid, and when I said that wasn't at all what I meant and I felt he was putting words into his mouth, he acted like I attacked him. He just always seems frustrated by me, and I don't know why, or how to stop feeling like this. I do everything I can to stop my autism and ADHD affecting anyone at great personal cost, I really can't think of anything I would be doing to upset him.
Both these men do things that upset me on a regular basis, but nobody else ever seems to call it out, notice or do anything about it, and when I try to ask dad to stop it, he laughs at me and continues, and the coworker is intimidating seeing he thinks he's smarter than me, and is more than willing to act it. Is there anything I can do to stop feeling so frustrated by either of them? avoiding them isn't an option, nor is cutting them off or any other drastic measures.
TLDR; step dad corrects me all the time on all kinds of minor details and has to have the last word always, coworker seems constantly frustrated by me - need coping strategies to not be constantly upset with one or both of them.
submitted by thefirststarinthesky to relationship_advice [link] [comments]


2024.05.14 19:00 vedroognya Stem separation: a key but impossible feature. Or possible? I think I have an idea.

UDIO users ask for stem separation feature all the time. This is a really important feature that would be extremely useful. But is it possible to implement it as everyone imagines it inside UDIO? Probably not.
Considering the specific nature of neural networks and AI music generation, it is simply not technically possible for UDIO to split a finished composition into separate stems. I can't know exactly how the UDIO algorithm works, but most likely the composition is generated from a cluster of noise, which with each iteration acquires the shape (sound) that was specified by the prompt. Therefore, you can split the composition into stems only after it is completely done, using additional software like Demucs, Splitter, Lalai.
The disadvantage of this method is that the stem separation algorithms are still not working perfectly, so each stem after separation includes some amount of artifacts. Keeping in mind that the AI generated tracks themselves contain some artifacts, after stem separation these artifacts sometimes become so numerous that the stems can become unusable.
After thinking about this problem, I came up with the idea that perhaps we should go the other way around. I will not describe the technical aspects, but will try to present only the basic idea.
The key requirement for the realization of this idea is itself an important feature that has been long awaited. It is the option to generate purely solo tracks. Imagine, you press the button "solo stem generation" and write the prompt "acoustic guitar, flamenco, Spanish theme" and then you get a guitar solo track. This option in itself is already extremely powerful, people will be absolutely delighted as everyone will be able to enrich their own compositions without having to generate a whole song in UDIO. This option will be even more effective when UDIO will be able to generate audio with specified tempo and tonality, and based on custom midi. These features have already been mentioned many times, so I won't focus on them.
Obviously, to be able to generate solo tracks with high quality you need a training date, but there should be no problem with that. For this time tens of thousands of sample packs with all kinds of individual instruments have been created and recorded in perfect quality. Most of these samples are perfectly categorized by tempo, tonality and genre. And if that's not enough, think of the thousands of albums and recordings of concerts and live performances of any solo instrument.
So we have the ability to generate a solo track, we've got our flamenco guitar. Now the main power of UDIO comes into play: it keeps the context.
UDIO understands prompts and is able to evolve, change, and remix an already finished composition based on what has already been generated by the user's request. The same logic can now be applied to our guitar solo track.
I'm asking UDIO to generate a few more solo tracks ("funky bass guitar", "Motown drum section" and "female vocals, sustained notes"), keeping in mind the context of our already generated guitar. Because of that, these tracks will probably be in the same pitch, tempo and overall feel as the first track, since it is the source of the context.
With this feature, users will be able to generate entire songs as separate tracks. If you want, you can generate an entire orchestra or Gregorian chorus in separate stems, which you can then edit and mix as you like. The creative possibilities of this feature are endless.
Most likely, this feature will have to be monetized, as it will multiply the number of generations and the load on the UDIO's servers. But I'm sure there will be plenty of people willing to pay for this feature.
I hope I've made my point. I may have been a bit optimistic, since I mostly just used my intuitive understanding of how the UDIO works, but at least I tried.
submitted by vedroognya to udiomusic [link] [comments]


2024.05.14 18:51 Saturn_Coffee [Weather Girls]

Weather Girls
Type: Long Range Semi-Humanoid Phenomena Bound Swarm
Stats:
Destructive Power: E
Range: A
Durability: B
Speed: B
Precision: E
Potential: A
Appearance: Weather Girls typically only manifests during rainstorms, being otherwise unusable/uncontrollable unless the user is in a highly wet or moist environment. The number of Girls in the swarm varies depending on the severity of the rainstorm, being as little as one in light sprinkles or as many as five hundred in a hurricane. Each Weather Girl takes the form of a strange cross between woman and weather vane, formed of rain and misty vapor. They have translucent, clear bodies with a b lue sheen. Dark grey stormclouds make up their hair, which is in various styles. A weather vane is visible to make up their spine, with each direction point poking through their bodies. Each Weather Girl has a vaguely feminine shape, including breasts, but there is no detail in the lower bodies. Each Weather Girl has yellow eyes that look to be composed of electricity, and dark purple lips. They have golden belts akin to DIO's around their waists, with a stormcloud shooting a lightning bolt in the center between the legs.
Emotional Downpour- Weather Girls reacts with the user's emotions, projecting them into the storm- causing downpours of happiness or storms of anger. If the emotion is strong enough, it can even generate effects to go with the rain, like causing burning rain for anger or healing rain for being happy or calm. Anyone within range of the rainstorm will also feel the emotions projected into it.
Rain Manipulation- Once manifested, each Weather Girl is capable of pulling on the rainclouds to keep them in the Stand's active range, and keep the rainstorm going for far longer than it should. If left unchecked, this can lead to floods.
Moisture Empath- The user can sense changes in the moisture in the air, as well as the emotions of others if it's wet/humid enough.
Namesake: the Weather Girls (band)
submitted by Saturn_Coffee to fanStands [link] [comments]


2024.05.14 18:25 Ok_Error_4110 Energy Points / event

does someone know if i keep my unused energy points of the current event which ends in 16h, will i be able to use it in the next event ''trapped in wonderland''? cause i alrdy collected everything including almost every single rainbowball behind the trees etc.
submitted by Ok_Error_4110 to TownshipGame [link] [comments]


2024.05.14 18:16 gamingdiamond982 Update on Taubot V2

Firstly gonna start with the least technical stuff and get more in the weeds as I go on.

Bots Metadata

The current working name is "taubot-v2" it's boring and I'd like to see it change, but truthfully don't have any ideas, I'd like to hear any suggestions you may have if I don't hear any "taubot-v2" it is.
Ideally the name would be currency agnostic, I want the bot to be able to simulate other economies on other servers, to enable better diplomacy between other online democracies.

An Overview of what I want the bot too look like.

This is just my current working plan, I'd like to hear suggestions and I'll weigh up the technical feesability of the change and it's potential benefits.
I've planned firstly to as I previously mentioned, to be able to host different economies on the same bot.
These economies will be able to span multiple servers.
Note: I don't currently have any plans for interactions between economies, I want this to ideally be done by people - maybe it could be automated with the planned API - but more on that later
users will have to explicitly open accounts user's will be able to be banned from opening accounts explicitly due to how I've designed the permissions system - more on that later
accounts will be able to transfer funds from their account to other funds, this has the potential to be taxed I've per-implemented the possibility of wealth taxes, income taxes and VAT, this list could be extended with ease as long as the taxes can conform to a relatively simple data structure.
scheduled recurring transfers will be a thing - this will probably end up behaving like the post tho, I'll be able to confirm it happens within a few hours of the scheduled time.- this could probably be made very consistent with relatively little work, that's for after the initial release tho.
The Permissions system
Permissions in the bot will be modular, meaning individual permissions can be granted and removed.
each permission will have a scope meaning it can apply to the entire bot, just a specific economy or a specific account within an economy.
This is different from V1 and the concept of an "admin" account isn't around.
I plan on extending this so certain bot permissions can be associated with different roles but that will not be coming with the initial release.
In cases where permissions conflict, i.e. a user is banned from transferring funds from a specific account but has permission to transfer funds on all accounts in an economy, the permission with the broadest scope will take precedent.
Planned API
I plan to release an API in a future release, Nothing I say in this section is anywhere near concrete but it's my current working plan.
For those who don't know an API is a way other bots can be written that interact with the economy programatically.
My current working plan is to have users grant permissions to specific bots via a command in the discord server, this will allow programs to act on their behalf in a restricted manner using an API key.
Because of the trust this involves, I'd like to manually vet those who want an API key, so I do not plan on having a publicly facing registration service.

Senator Hazzy's questions from the senate floor

  1. How far off completion are you?
This will probably be a continuously evolving project, but I could probably get an initial release out by the week's end - with recurring transfers, taxes, permission management, and multi-server support.
  1. Would it be possible to transfer control of the bot over to someone other than yourself?
Yes - However, they would need to be sufficiently technically capable to deploy the bot, it's not too hard and I would have no issues ensuring the transition was smooth.
They would also need to rent a cheap VPS if the API is ever implemented and be technically capable of configuring firewalls correctly etc, again I have no problem helping to make this as smooth as possible, but they are skills a host would need were they to take over.
  1. Would it be possible to only grant certain users control over specific aspects of the bot such that on one person has total control over it?
Yes the new permissions system allows for allocating of specific permissions to specific users - however and there is no getting around this, the host will have the ability to modify data in the database directly, the role will always be one that requires trust.
  1. How effective will maintenance of the bot be? How likely is the bot to break? This is a difficult question to answer, I've designed the bot following clean code principals it has two dependencies the discord.py library and sqlalchemy potentially a third for the API when I get around to that.
discord.py has been around for years with more or less the same API, the only major changes were made after discord completely revamped their end and added slash commands etc.
it's unlikely any major changes will happen to discord.py that break the bot.
SQLalchemy is one of the most used SQL backends for python, its older than discord.py and still maintains their legacy versions.
again I'd make a similar case that any changes are unlikely to break the bot.
But like all code cobwebs form if you leave it long enough something will break.
I can tell you that in fifteen years it'll break due to some quirks with SQL datatypes and discord IDs - however that will only apply to newly created accounts and servers.
I've been methodically testing every aspect of the codebase, and am confident that once it's running it shouldn't break easily, issues may arise when libraries are updated etc, but we get warnings about those kinds of things well in advance.
  1. Are there any other flaws you've seen in the proposed bill? Truthfully no, I think it largely falls outside my area of expertise, i.e. the policies surrounding the new economy, but everything needed is technically feesable and will be in the initial release.

How will this attempt be different from a development standpoint.

The biggest change is that I know what we need and what broke with taubot, back when I was actively maintaining it I was the one resolving the issues with the initial implementation, as such I've learned alot about what's needed and what can go wrong.
There were many unused features of the old bot that I had to maintain in order to ensure backwards compatibility - the biggest of which was the fact that the old bot stored balances as fractions meaning you could have arbitrarily precise balances, this will not be a feature in the new bot, it caused countless headaches ensuring that at no point the data was ever converted to a less precise format a few times during testing I'd realised I'd accidentally created infinite money glitches - it was gaining about a millionth of a cent each time you made a transfer but still not ideal.
The old ledger based system couldn't scale, I had ten to twenty minute startup times as the number of transactions increased and while it did make auditing the bot easier, it was significantly slower and audits were never conducted.
I did retro fit a similar database to the current design onto the old bot because I felt the issues with the ledger were becoming insurmountable, however I had to build it in a manner that ensured it behaved as a direct piece swap for the ledger.
I've designed the current code in a manner that follows what I understand to be best practices for maintainability taking aspects I liked from the original bot and trying to keep things as modular as possible so that new features are easy enough to implement.
submitted by gamingdiamond982 to SimDemocracy [link] [comments]


2024.05.14 17:32 jguadagno43 [SELL] Boosted Board V2 Dual+ XR, $449 or best offer.

Haven't been active on this subreddit in quite a while, and not sure if boards still sell on Reddit the way they used to back in the day Always knew this day would come and, at this point in my life, the board deserves a better home like the unused toys in Toy Story 3.
My relationship with this board was similar to what I imagine most people have with their first car, and I tried my best to treat it the same way Cameron's dad did his Ferrari in Ferris Bueller's Day Off. This board was my horse throughout college, taking me between the campuses of Rutgers New Brunswick so I could avoid the lengthy & crowded trips of the buses. It's never failed me.
WTS Boosted Board V2 Dual+ XR, $449 or best offer.
Description: One and only owner. ~500 miles. All electronics OEM. Original wheels, trucks, deck, etc. XR battery. Grip tape needed to be replaced at some point and, being a purist, I reached out to Boosted to see what grip tape they used for the front and back. I bought the same types they gripped the Dual+ with and did my best to use the original grip tape as a stencil for the branding. Pride myself on taking extremely good care of my stuff. Would personally label as Good/Very Good condition. Still charges & operates like the first day I got it. Has never needed to be serviced or has had any RLOD related incidents.
Accessories: 3D Printed truck risers and/or tail/nose bumpers (independently printed, not Flatland 3D) but will include the original ones. Original Charger, Controller, Mini USB Cable, truck risers, & sticker. Extra pulleys. Original hardware. Boosted Skate Tool. Boosted Backpack for carrying board & accessories. Kane's Thumbwheel that can be swapped with the original one on the controller for better use with gloves.
Just specific things I want to point out to be completely transparent about the condition. Will do my best to include specific close-up pictures of all things mentioned below:
  1. Grip tape job is not perfect. Obviously pretty easy to re-grip a board with a single new piece of tape but, having tried to replicate the OEM job, it is certainly not perfect.
  2. Slight chafing on nose and tail.
  3. Back wheels are slightly chewed from use.
  4. Seems to be a staple or something lodged very deeply in the back-right wheel. Honestly, super hard to get a picture of. It seems like it's lodged so deeply in there that it is now actually integral to the wheel. I imagine if I (or you) ever tried to dislodge it, it would take a significant chunk out of the wheel. I honestly don't think it's anything to worry about. Been there for most of the board's life & has never caused issues. Always thought it was more trouble than it was worth to try and extract.
Shipping / Pick-Up: I am located in South Jersey. Willing to travel / meet for local pick-up or test drive. Willing to ship but price of shipping would probably need to hammered out down the road. So far, FedEx seems to quote me somewhere between $15-$50 for shipping depending on where the recipient is located.
Thanks for taking the time to look/read! Please PM me if you have any questions or other photo requests that are not captured here: https://imgur.com/a/TGLMMXE
submitted by jguadagno43 to boostedboards [link] [comments]


2024.05.14 16:05 shamalonight 2000 F-150 Flair Side 5.4L 4X4 Lariat with 274,000 miles. Allusive rear window leak.

2000 F-150 Flair Side 5.4L 4X4 Lariat with 274,000 miles. Allusive rear window leak.
My window sprung a leak. I repaired this leak last week doing almost the necessary stuff: removing old window weld, priming the metal surface and repainting it to cover any exposed metal, and then replacing the window and beauty ring with 3/8 inch window weld butyl tape. When I was done I t passed the water test. I ran water over the window for ten minutes and there was no leak. Oddly though, the night after the window was resealed it rained, and the next morning there was a puddle of water in the truck. I checked to see where it was leaking from and couldn’t find the source, so I redid the water test and there was no leak.
That night it rained again, and the next morning it was still drizzling. When I checked to see where the water was coming in from, it was dripping from between the two spot welded sheets of metal along the window seam. At that point it dawned on me why my window repair would pass the ten minute water test, but then spring a leak during an overnight rain.
Several years back I wanted to sound proof the cab and increase the cooling efficiency since I drove it quite a bit in the desert. One of the things I did was fill almost the reinforcement channels with insulating foam.
Any water that was leaking in had to be coming from the beauty ring, which means the water had to soak the foam before it could pass through to the inside of the cab. Ten minutes of water from a garden hose would not be enough to achieve this, so it would pass the water test. An all night rain however, would soak through. The result was that I had to remove the window and beauty ring a second time in one week to fix the leak. Trust me, removing fresh window weld is a hell of a lot more difficult than removing old window weld, at least in my experience.
Anyway, as I was removing the beauty ring I was convinced that the seal I had created the first time around was a good seal. The water could not have been coming through the beauty ring mounting holes. That left only three other holes in the region of the reinforcement tubing filled with spray foam. There is one small hole for a location dowel that is part of the beauty ring, but I had that puppy well sealed with window weld. The other two holes were one for the wiring, and another unused port that had a rubber grommet in it.
As it turns out, both the rubber plug and the wiring grommet were loose, I suppose from shrinking due to age. I sealed those holes yesterday. It rained all night and is still raining. There is no leak this morning.
It is fixed.
submitted by shamalonight to f150 [link] [comments]


2024.05.14 15:42 Accomplished_Rock708 I want my mom to stop dieting

I’m being serious when I say my mom has been dieting all my life. It’s insane to really think about. It also in some ways makes me wonder if my mom regrets my birth. She was thin and had beautiful skin before I was born but once she got pregnant with me it all went down hill. As soon as she was able to she started trying to lose weight.
It started off simple. Healthy diets and more green veg. Then it got more extreme, weight watchers, Jenny Craig the cabbage soup diet and Slimfast. She tried hydroxycut but soon had to get off of it because she had HBP and it would worsen her condition. She would stop here and there throughout the years then randomly pick it up again only to drop it shortly after. By the time I was in HS I was used to her randomly announcing she was going to diet again. When the paleo diet kicked off she did it, when the keto diet became big she tried it. But she never kept up with any of them. I felt bad watching her panic over a pound or two or complaining about her pant size going up. I always told her to just try the most basic form of dieting; eating less and working out consistently.
But she never did that, instead she’d do the bone broth diet or the intermittent fasting diet. She still does those two diets here and there and each time I remind her; these diets only offer temporary relief. Now at this point, she’s approaching 55 I just want her to enjoy herself. I feel like now she should accept herself and just let herself enjoy the foods she wants without feeling guilty. It’s hard watching her try all these weird workouts only to never actually stay on track and to give up. So many unused exercise equipment rots away because she gives up on it within 2 months. She got herself a stationary bike, a recumbent bike, a desk bike and of course, a regular bike all sitting around collecting dust.
I applaud her effort, I really do but for fucks sake I think it’s time to throw in the towel. She swears she isn’t dieting anymore but she is. She bought hiking sticks a while back because she heard it’s a good workout to do while walking. They’re currently in the closet untouched. She bought a small trampoline to use for working out, she set it up and still hasn’t used it. Right now she’s on an aerobic walking video that she does every morning next to her untouched trampoline.
I’m glad she’s trying to be active and I’m not saying I want my mom to live her life as a couch potato. I just want her to enjoy herself while she’s able to.
submitted by Accomplished_Rock708 to TrueOffMyChest [link] [comments]


2024.05.14 15:35 PickleBoi1993 Weird issue

Anyone know How I can fix a weird problem i have been getting on my pc recently. Basically first boot of the day everything runs well and fast then if I restart it at any point after that initial boot my cpu drops to like 0.1-0.5 ghz and just becomes completely unusable so I have to turn it off and wait for the next day or wait a few hours with it off to use it again.
submitted by PickleBoi1993 to PcBuildHelp [link] [comments]


2024.05.14 15:20 Shinobi_Sanin3 In Light Of The Recent GPT-4o Announcement, Does Anybody Remember Google's Naturalistic Sounding Chatbot, Duplex, from 6 Years Ago? Sundar Pichai Might Officially Be The Worst CEO In Recent History.

I light of The announcement of GPT-4o, I'd just like to point out that Google had this shit 6 years ago.
This has officially made me lose all faith in Google to productize fucking anything.
Sundar Pichai must be the worst CEO in recent history. How the fuck do you blow this level of a lead, on top of making the most profitable part of your business, search, so much worse than at the start of your tenure it's damn near unusable.
Honestly Demis and the whole DeepMind team just need to jump fucking ship.
submitted by Shinobi_Sanin3 to Bard [link] [comments]


http://rodzice.org/