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2024.05.16 20:28 Large-Wheel-4181King Ghidorah (Godzilla) Vs Lord Frieza (Dragon Ball)
Connections:
Planet traveling aliens who enjoy destroying planets or conquering them just cause they can
Most well known antagonists to a popular hero (Godzilla/ Goku) who tend to keep returning to the stories throughout their multiverses
Early on in their stories, they did still serve under others who tend to just be there before they just do their own thing (Aliens who more or less just guide their Ghidorahs to a planet/ King Cold)
At one point in their matches they even took the time to have a quick snack on a smaller creature (Dr. Vivienne Graham/ Some Crab on Vegeta)
They intend to bully weaker species into serving them otherwise they’ll just kill them
They have various forms that continue to grow into stronger forms than before over time (Ghidorah is usually off screen when it happens but his transformation from meteor to dragon form or Monster X to Keizer could suggest quick transformations at times)
They even were brought back after death in a cyborg form
Even after they died, they were still fighting in the after life (Godzilla in Hell/ Tournament of Power)
They have a wide variety of powers often times gathering up energy to use in attacks capable of destroying worlds
They have killed a close ally of the hero (Mothra/ Krillin) which then lead to the the hero unlocking a more powerful form
They are often considered the most powerful villain to the point that they usually take on multiple heroes all at once
They are also notable for their size difference to their main rival (ironically Ghidorah being bigger while Frieza being shorter)
Fight Potential:
Could start as another Frieza invading only for the Xillians to release Monster X (which will act as the starting form for Ghidorah before he transforms in an actual composite version of Ghidorah) which could start on the planet before the Xillains and their planet gets destroyed which takes the fight throughout space
Debatablilty
While initially it would be a stomp in Frieza’s favor making it a composite vs composite can actually make it actually debatable since Ghidorah has a wide variety of lore unlike Frieza who’s got a much smaller number of adaptations
2024.05.16 20:21 Due_Reception_8957P44-DS dryskin care
Hello everyone, today I just got my first acronym piece the P-44DS as it is my first experience with acronym and dr skin schoeller I would like to know how to take good care of it. -What washing machine cycle should I use? -Should I use products for washing and if yes which one? -can I iron the pants and at what setting -misc/advices :3
2024.05.16 19:50 louied91Herborium Group Signs Agreement with Stardust Holdings for Funding Support for SKINTELL®, Intelligent Skin Co
News Link: https://www.einpresswire.com/article/711978879/herborium-group-signs-agreement-with-stardust-holdings-for-funding-support-for-skintell-intelligent-skin-co Artificial Intelligence Powered First "Intelligent Skin is In™" Herborium Group, Inc (OTCMKTS:HBRM) HOUSTON, TEXAS, UNITED STATES OF AMERICA, May 16, 2024 /EINPresswire.com/ -- Herborium® Group, Inc. (OTC Pink: HBRM), www.acnease.com ; a Botanical Therapeutics® Company, the provider of proprietary, botanical, medicinal products and integrative, science centered content targeting skin-health, skin wellness and beauty, signed a Non-exclusive Agreement with Stardust Holdings LLC of Vancouver, Canada to secure funding necessary do develop and grow SKINTELL®, its Artificial Intelligence Powered Intelligent Skin Subsidiary. SKINTELL® houses an artificial intelligence (AI) driven platform designed to meet the needs of the $300 Billion Skin-Health and Skincare Market. The SKINTELL® Intelligent Skin Platform will deliver precise, multi-point diagnosis and curated, personalized, and integrated solution focused (not brand driven) products, content, and services. Those uniquely bundled deliverables target a broad spectrum of needs of consumers and business customers in the skin health/ skincare sector. It is expected that the world’s top companies will invest $1 trillion over the next five years in AI, with most of it going to new data centers. This is where SKINTELL® Intelligent Skin AI Platform meets the needs of the future. SKINTELL’s® Mission is to maximize the personalized benefits for the members of its community through the accurate and perpetual adjustment and expansion of the most to date and accurate knowhow data base. The complex and rapidly evolving skin-health/skincare sector is projected to reach globally close to $300 Billion by 2031. According to Market Future’s Research Report from March 2023, exponential growth is also expected in the global Natural and Organic Cosmetic Market sub-sector which is projected to more than double from $41.38 Billion in 2023 to $85.47 Billion by 2031. The estimated increase for the same period in the US market alone is projected to be over 33%. The growing level of expenditures on health and selfcare, coupled with increasing consumer awareness about chemicals and their potential adverse effects are major drivers of this growth. Herborium Group has been blazing the innovative natural path in the skin-health /skincare sector for almost two decades and is now ready to use AI technology to advance it further, and to incorporate AI to drive its “Intelligent Skin is In” Program. Stardust Holdings Ltd. was established in 1986 and has been in business as a financial facilitator for companies in a wide range of industries. The president, Dr. Ted Robinson, is a surgeon who orients Stardust towards the medical industry and companies that can benefit patients in North America, Asia, Europe and elsewhere. He has a particular penchant for natural health products because they lack the side effects of treatments that often involve chemically derived pharmaceuticals. Over the past years the total capital raised and being raised by Stardust Holdings is in the range of $2 Billion USD. “The due diligence that Stardust has conducted on Herborium’s products and performance, coupled with SKINTELL's unique mission, capabilities and opportunities provides a strong indicator of a bright future for both entities that are worthy of the support that Stardust is providing. Stardust looks forward to a long and mutually beneficial relationship with Herborium and SKINTELL." Commented Dr. Robinson “We are both - proud and hopeful to be able to count Stardust Holdings as our supporter. We believe that with Stardust assistance SKINTELL® will become an important and valuable force in the Skin Health/Skincare space.” Commented Dr Agnes P. Olszewski, CEO of Herborium and President of SKINTELL®.
2024.05.16 19:33 KurbobNot happy with my pre-op visit
So today I had my pre-op visit with my surgeon I was referred to due to my complex case. I prepared the questions(thanks to this reddit) and obviously he was annoyed by them. When I asked about % of complications his patients had in the past he replied that he didn't track them. Adding that as national average is 1% , then his should be 0.5% . He repeated several times how complex is my case and he's the only one who can do it.(and that's why the first surgeon referred to him) and my case would be the first one of this complexity in the state (North Carolina) this year. I feel he sees me as a trophy for his portfolio of complex cases rather than a human being who wants to live a normal life. I will have the posterior approach and I asked about not cutting the muscles but use a minimally invasive approach. He smiled and told that no one can do it as you need to cut through gluteus muscle. But I read many times it's possible (even on this thread). And visibly irritated by my questions he added I'm free to shop around for another surgeon. After this conversation I have zero trust in his capabilities, his attitude of him being a "celebrity" and a patient seen as a simpleton pisses me off and I'm sceptical about his knowledge overall. But he's the only one who agreed to take my case so I'm torn. Should I proceed or "shop around"? Does anyone have the similar situation with a good outcome? P.S. I used to live in NJ and had a consultation with Dr. Roy Davidovitch at that time and was super pleased with his explanations and approach overall. I'm thinking about maybe travelling back to see him again. Does anyone have a surgery out-of-state? Will it be covered by insurance then?
2024.05.16 19:20 Pickleball-Hater2356Can I be fired for not participating in a company wide pickleball tournament
I 22(M) am worried about being fired for not participating in a company-wide pickleball tournament. For some context, I work at a corporate location of a large franchise restaurant. We have monthly meetings where we usually discuss changes/issues from the last month. However, this month we found out we would be playing a pickleball together. Originally I thought this was just some sort of team building exercise. A one-and-done game of pickleball just for fun. However, yesterday my manager announced that we would actually be participating in a corporate-wide pickleball tournament. This wouldn’t be an issue. The issue came when she also mentioned that participation is REQUIRED for all employees. Not only that, but you would be required to be at the court from 3-7pm every Thursday for the next month (even if your availability doesn’t align with that time normally). I honestly just don’t want to play a game of pickleball with all of the other people at this company. It just isn’t really what I signed up for when becoming a waitress. I don’t mind doing it for our required meeting, but i definitely don’t want to do it every Thursday for the next month. However, I’m worried that if I don’t participate, I will be fired. And since I’m in an at-will state, I don’t know if there’s anything I could do about it. I promise I’m not just being paranoid here, they have fired for worse reasons in the past. This company has also been known to take away all tips for a week just for being a minute late. However, this was recently challenged by an upset employee (and a lawyer), so now they just write you up the first time and then take you off the schedule for a month the second time. I’ve never been late but if this happens to me I will absolutely quit. I can’t afford to not have income for a month. P.S. I could go on a rant for hours just talking about all the crazy things this company does (from waitress to CEO, this company is wild) tl;dr: can I be rightfully fired for not participating in a “mandatory” company-wide pickleball tournament at a company that has a history of extreme rules and firings.
2024.05.16 19:14 gayboi911jezuzPotential Signings to help out the club
I recently had an incredible opportunity to tour the Kraft Offices as part of my university's Sports Business Club. Our guide, Marc Rogers, shared fascinating insights into the management of a soccer team, specifically within the context of the MLS and our very own New England Revolution. This experience hit close to home for me, as I had previously written an article for my school's magazine about MLS franchise valuations. It's clear that the MLS has tremendous potential for growth, and it's exciting to see the attention it's garnering. On the same day as the tour, I was thrilled to witness the Revs secure their first win of the season. Despite the rainy conditions, the game was filled with emotion and showcased missed opportunities from both sides. This experience solidified my support for the team since I arrived in Boston. However, as I watched this game and subsequent matches, it became apparent to me that the Revs lack a clear tactical identity and team cohesion compared to the teams I've followed in England. As a new fan, I couldn't help but notice a sense of dissatisfaction with the team's performance, both in the stadium and across social media. Since attending that game, I've put together a report that highlights potential players I believe the Revs should consider signing or at least evaluating. My knowledge stems from my deep passion for the sport, countless hours playing Football Manager, reading articles from The Athletic, analyzing tactical breakdowns on YouTube, and engaging in lively discussions with my father during our soccer viewings. I firmly believe that bringing in new talent could be key to the Revs' improvement. I have tried reaching out to Remi Roy and Sergio Neveleff but I haven't received any replies. That is the reason I'm posting it here. P.S If anyone here is working in any sort of soccer scouting department I would be open to work. I have extremely limited experience but is super eager to learn. Potential No.8s https://drive.google.com/file/d/18J7ret3-aAfb6UegtxtiwQIBm8BDSHrD/view Potential Strikers, Centre Backs, and Wingers https://drive.google.com/file/d/1Kw1pO6eM6rwUIkXZNnbh47f-Q22V1vt5/view Potential players include: Bautista Kociubinski Hianga'a Mananga Mbock Jose Luis Caicedo Barrera Juanmi Latasa Andri Lucas Guðjohnsen Alemão (Joao Victor Tornich) Jean Harrison Marcelin Serginho (Sérgio Pereira Andrade)
Coach Stare Down (For Puck's Sake #6) by Crea Reitan - 356 pages - Amazon - (contemporary, asexual MC, hurt/comfort, shitty families, hockey coach x spectator)
Dominated: His Rough Protector (Cartel Kings #2) by Jamie Harlock - 194 pages - Amazon - (contemporary, crime/dark, bratty MC x cartel enforcer, D/s dynamic (?))
Earth Boys Are Easy (Villains in Space #1) by C Rochelle - 488 pages - Amazon - (sci-fi/paranormal, romcom, supervillains, FWB with an alien, only one bed, politics, grumpy/sunshine, hurt/comfort, forced proximity)
Impossible Things (Subparheroes) by Alexa Land - 201 pages - Amazon - (paranormal, librarian MCs, colleagues to lovers, ""crap"" superpower, information endangering superheroes)
In This Shadow, Longing (Coven Ties #3) by Marina Vivancos - 219 pages - Amazon - (fantasy/paranormal, biokink, hurt/comfort, MC feels unworthy to be a Dom, client x sex therapist, Domdrop)
Liberating Zach (Fairford Affairs) by Bay Sinclair - 107 pages - Amazon - (contemporary, getting over a crush on someone else, vacation romance, age gap, whirlwind romance)
Love Punch (Tyler Sports Dynasty #1) by Matt Peters - 170 pages - Amazon - (contemporary, sports (boxing), assistant x boxer, boss/employee, longstanding crush, career change)
One Night With The Nanny (Nannies of New York #6) by K. Sterling - 318 pages - Amazon - (contemporary (?), romcom, fairytale, fake dating, found family, ONS to lovers, MC has a platonic soulmate, single father who happens to be a prince)
Pain and Promises (Stepbrothers of New York #1) by Meadow Jones - 286 pages - Amazon - (contemporary, stepbrothers, estranged, hurt/comfort, isolated MC)
Temperance (Damned Connections #3) by Lark Taylor - 400 pages - Amazon - (paranormal, fire mage x vampire, D/s, hurt/comfort / caretaking, fixed duration, best read in order)
Twisted Rivalry by Devon McCormack - 326 pages - Amazon - (contemporary, sex for money, hired by twin, secrets/deception, mind games, check CWs)
Without Him (Cobalt Security #5) by Reese Knightley - 227 pages - Amazon - (contemporary, billionaire x bodyguard, drama, unrequited love, lies)
Kobo Plus
Dare (Mindset Duet #1) by C.J. Dragon - 219 pages - Amazon / Kobo - (sci-fi, empath MC, shunned by society, on the run/in hiding, dislike to lovers, space ship)
Ice Heart (Ridderden Riders #2) by Sierra J Meril - 240 pages - Amazon / Kobo - (fantasy, dragons, maybe more sword & sorcery than romance, dislike to lovers, volatile magic, politic turmoil, world-saving mission)
The Prez’s Forbidden Romance (The Forbidden Temptation #3) by Melody Ann - 110 pages - Amazon / Kobo - (contemporary, age gap, motorcycle club (?), MC shunned by family, first relationship, dark themes (?))
Other No new releases.
Other Queer Romance
Kindle Unlimited
Ours to Protect by L.S. Pullen - 358 pages - Amazon - (FMMMM, contemporary, poly, dark, security team x socialite)
Kobo Plus No new releases.
Audiobooks
MM Romance
Twisted Rivalry by Devon McCormack, narrated by Tim Paige - Audible - (contemporary, sex for money, hired by twin, secrets/deception, mind games, check CWs) - 6 hrs 35 min
2024.05.16 18:22 scamper_Tip for readers using the Inkpalm 5 mini(/pro?): try turning on power saver mode!
Tl;dr: I went from around 10 hours total of reading on KOReader per charge to 20+ hours total by turning on power saving mode. Might help on Kindle and MoonReader+ too, but haven't measured that. Since InkPalm5 is on limited posting, and people have posted about their Inkpalms here, wanted to share this tip in case it helps anyone out! On the pulldown menu of the Inkpalm Mini (and probably the Pro) the rightmost option is a power saver mode. It warns you turning it on throttles device performance. Turns out some reading apps are lightweight enough they can still be used more-or-less be used normally. I've been trying it out and found I can get an estimated 20+ hours total reading time per charge according to KOReader battery stats (5% per hour, or less). This is up from an estimated ~10 hours total on regular settings. Disclaimers:
Using the side buttons to turn pages becomes flaky, but I don't notice any difference in function when I tap or swipe to turn the page.
I did try this with Kindle and Moonreader+, and aside from similar flakiness with page turn using the physical buttons, they seem to function normally as well. But I haven't actually measured battery drain with these apps. Worth a shot anyway I think, since it can easily be toggled on/off.
I'm specifying this as helpful for readers, since anything more resource intensive (e.g. Anki) gets buggy in my experience. Would not recommend.
Happy reading! P.S. To actually turn on power-saving mode I need to switch the language to Chinese for a few seconds. In English the warning message is was not compact enough to display the button to approve it. I just went into settings and changed the language to Chinese, pulled down the menu right away so I could turn on the mode (make sure to also tell it not to warn you again, so you can easily toggle!) Then switched the language back to English.
2024.05.16 18:22 KaslightHotbar Action Change is the biggest win for 7.0 and XIV
They're adding an option to make basic 1-2-3 and Followup skills operate on a single button press (Like PVP mode) I was praying they finally made this change in PvE after playing the new PVP. And Dawntrail has confirmed to have delivered. Edit: There is literal video footage of YoshiP using this for basic, 1-2-3, On GCD combos. Yes, this is what it's for. Edit: People are really pressed about this, so here we go: Video Footage :https://youtu.be/oh5piV-0MWQ?t=10448 Determine for yourself. Basic Viper combo, both are 1-2-3, both are On GCD. There is nothing unique about these Viper actions that wouldn't apply to another class, but either i'm wrong or you're coping lol. It's literally just PVP YoshiP said Viper was designed with this feature in mind....probably because they wouldn't have designed the class this way without it. Viper's combo pathing is literally just ARHeavensward tank combos, and those were likely removed because of button bloat too. Yes, there's video footage of it working on Basic 1-2-3 Combos. Go look it up. Seriously, this is a complete win for both camps, and the future of the game. For people concerned about "difficulty".....many of us have been pressing some version of "Fast Blade > Riot Blade > Rage of Halone" for 10 years now. You can't screw it up, you won't screw it up, a 5 year old can consistently do it, and it doesn't make dungeons or ultimates any harder. Quit crying. Now that that's out of the way, the problem as of 2024 is that it does make the game more complicated for casuals to play efficiently. Not in any significant way mind you, I started playing XIV on PS3 playing pad exclusively and the game has multiple options to make openers and weaves perfectly doable. But most people aren't me, and won't be bothered finding the L2>R2 hotbar options + Double Press cross bars + shared/non shared hotbar switching and customize them per-class in order to have enough space to make tight openers accessible on pad. And XIV devs have been fighting against issue since Heavensward. It's probably not the only reason why, but it's almost certainly a big reason why Tanks lost their Enmity Combos, and classes like DRK lost their secondary DPS combos. Every new expansion, classes lose multiple skills each (sorry Arcanist) and have others consolidated into traits (sorry Samurai). The result is that class complexity and breadth of skills have been hard-capped by button bloat...not because the devs don't want to add skills, but because they are forced to accommodate all input methods when adding new skills to the jobs and have to consider how it affects the accessibility of the class. And now we have the Auto-Combo Feature. It's optional, but the important thing is that there is no longer any real excuse against adding more varied skills to classes for the sake of identity. Newer classes (Like Viper) are built with this system in mind, and future improvements to existing jobs can leverage this in order to pile on new abilities and OGCDs. Taking Dragoon for example, a typical crossbar for rotation needs:
True Thrust > Vorpal Thrust > Heaven's Thrust (3)
Disembowel > Chaotic Spring (2)
Wheeling Thrust > Fang and Claw (2)
Raiden Thrust > Sonic Thrust > Coearthan Torment (3)
High Jump > Mirage Dive (2)
2 other jumps
Geirskogul and Stardiver (2)
Wyrmwind Thrust (1)
All your buffs (4)
6 role abilities
Piercing Talon and Elusive Jump (2)
Whatever potions you use
that's approaching 30 buttons. Typical hotbar holds 16, 32 with R2>L2 / L2>R2. Perfectly doable....except the aux hotbars are not visible unless you're using them, meaning these skills (and their CDs) are invisible to the UI unless you make another hotbar specifically to have them on the screen just to tell you when they're up again if you dont have a 2 minute rotation down. Square will not add any more abilities to this class under these circumstances. However, with the new system, Dragoon looks like this:
True Thrust Combo (1)
Disembowel Combo (1)
Front or Back Positional Combo (1)
AoE Combo (1)
High Jump Combo (1 or 2, depends)
2 other jumps
Geirskogul and Stardiver (2)
Wyrmwind Thrust (1)
All your buffs (4)
6 role abilities
Piercing Talon and Elusive Jump (2)
From 30 buttons to 22. This means 70% of your skills can fit on the initial 16 crossbar spaces, with 100% of them fitting on a single aux window, and 100% of your active skills fitting on the visible 16. The reason this is great for XIV's future is because we now know the maximum amount of bloat Square will allow. And as of 7.0, we will be far below that threshold. Meaning, whether 8.0 increases by 10 levels or 50 (like ARR), using their current methods they can realistically double the amount of active skills. TL;DR This feature removes the single biggest hurdle Square has been struggling with when it comes to action design with jobs with each increasing expansion. And the best part is that it works for both PC and Pad players. If they want to add 2 more GCD combos with 6 buttons each to a class next expansion, they're free to do so because they have a feature to make it manageable. And the people who just want to have 45 buttons on their hotbars still can. OFC this doesn't do much for mages, but they don't really have this issue the way DPS and Tank classes do. YoshiP explicitly said that they've focused on accessibility for 7.0, and mentioned they're already thinking about class identity for 8.0. This feature alone seems to have allowed them a clean slate.
2024.05.16 18:09 shpdg48"Dr. Peter McCullough Issues Urgent COVID Vaccine Warning to Donald Trump"
https://vigilantfox.news/p/dr-peter-mccullough-issues-urgent "World-renowned cardiologist Dr. Peter McCullough says that Donald Trump is missing out on the “political opportunity of a lifetime” if he doesn’t soon reverse course on the disastrous COVID-19 injections." .... "Such a move would give Trump: • Another massive talking point against Biden. • Votes that would otherwise swing in the favor of Robert Kennedy Jr. • An opportunity to be the hero that gave the vaccine issue the momentum it needs, making it a crime that can no longer be denied. Remember, all the vaccine safety problems emerged while Biden was in office. Trump could argue that Biden's oversight of vaccine safety was a complete disaster. Plus, Biden is the one who demonized the unvaccinated and enacted sweeping vaccine mandates, affecting approximately 100 million Americans. “Honestly, I think it’s the political opportunity of a lifetime,” remarked Dr. McCullough. “And if the answer is it’s a weakness that he can’t admit he’s wrong, then that weakness could cost him.”"
Hello guys Tl;Dr - new ids got released (ring yi sang and otis) and i wanna theorize a comp that could allow me use multiple fusion gifts So we got by now some nice ids with multiple buffs/debuffs and i saw someone saying something that you could use multiple fusion gifts in one md run because of the new ids (since they inflict any major stat) This got me wondering what would be the "best" comp Or at least the one that would allow a player use multiple fusion gifts Yi Sang: We'll use the Ring Yi Sang for this since this is a key ID for the comp i want to achieve Faust: I'd say Regret Faust for her support passive cause it's triggered with multiple debuffs Don: // Ryo: Lccb sounds like a cute idea because she can inflict rupture and tremor but i'm not that sure Meur: // Hong Lu: // Heath: Sunshower can inflict sinking and rupture (he could also be a candidate If i can make it work) Ish: Molar ish - tremor + sinking Lccb ish - tremor + rupture Sloshmael - tremor+ ruptura Would have loved to add either pequod or butler but that wouldn't synergize 'cause poise isn't included in those stats Rodya: // Would have loved kk rodya but ring ids don't have poise for synergy Sinclair: // Otis: The Ring Otis (same reason as ring yi sang) Greg: Rosespanner Greg has tremor and rupture (Pirate even tho is multi-stat the other one is poise) Now the great question How would you make that comp work for the most fusion ego gifts? Because you already have 2 wildcards that can inflict any major stat There are 4 slots left to reach at least 5 ids/stat (to trigger the fusion effect) P.s. I tried a rupture+tremor comp (ring yi sang, lccb ish, lccb ryo, roses greg, oufi heath and seven otis) and it was fun ngl (i didn't had otis for that run and no.. i don't have seven faust..)
2024.05.16 18:01 Squirrel09A detailed look at YouTube statistics for different trailers & teasers.
TL/DR Current YouTube Dislike Counter extensions work by taking data from those who have the extension and extrapolate information from there. The issue is that those who have the extension are individuals who are more likely to dislike, skewing the sample size to those who are more likely to dislike than the casual viewer. A better look into those details would be comparing the publicly available Likes to View and calculating a percentage based on how likely someone is to Like a video while viewing. A simple calculation is Like / View. Reversing it to Views / Likes shows how many views it takes to receive 1 like. This calculation doesn't magically make RoP the most successful trailer ever. Far from it, but it does better reflect the data and I believe it to not be skewed one direction or the other. Rings of Power Data*
Seelimitationsofmethodsection Season 2 (so far) is faring much better than season 1 in this comparison.
INTRODUCTION YouTube statistics, specifically likes/dislikes, is a common point in many online discussions when talking about upcoming media. Rings of Power Season 1 & 2 are not exempt from this. Since YouTubes removal of a dislike button in 2021 different extensions have come into play to replicate that. Most commonly the "Replace YouTube Dislike Button" Extension for Chrome (and probably other Browsers). My hope here is to 1) Point to the flaws that are associated with that extension. 2) A better way to measure Like/dislike engagement with publicly available data. By dividing the Likes by the Views to see how likely someone is to like the video. 3) The flaws associated with this method.
1) THE RETURN THE YOUTUBE DISLIKE EXTENTION (RYD) Being made after YouTube removed the Dislike button in late 2021, this extensions goal was to return the dislike to YouTube (Duh). On release, Dislike data was still reported by YouTube API. So it began as a pretty straightforward app that simply called that data from the API and inserted it into the web page. Shortly after, YouTube removed that data from the API all together. Creators could still privately view their like/dislike, but that data couldn't be accessed by a 3rd party. To counter that the app started working in a new way, it 1) Pulled as much information from the API that it could to have a "Base" set of data for videos posted before the removal. 2) Recorded when it's users interacted with the like/dislike buttons and added it to the data base. According to their GitHub FAQ #5 videos uploaded AFTER the API was shutdown is calculated by (RYD User Dislike Count)(RYD User Like Count) * Public Like Count. Simply put. It gets the ratio of it's users likes/dislikes and applies that ratio to the public count. It's honestly not a bad system, but it has a pretty major flaw. The extension is more likely to be used by those who downvote more often. This simply skews the data to be Dislike heavy. This is pretty verifiable by doing a simple Google Search and reading up on what different YouTube Creators are saying. This Creator is claiming that the extension reports 50+ dislikes while YouTube reports 15! a ~230% increase! The Return the YouTube Dislike Extent ion could be great, if people who are casual viewers & those who commonly like videos would download and use it as well. However, that's not the case and the result is a large group of their users are those who are more likely to downvote and want to see those numbers.
THE BETTER METHOD I believe a better method to see the positive engagement of a video is looking at how likely someone is to "Like" the video per view. This is easily calculated by Getting the Like count and dividing it by the view count. You can also reverse that to calculate how many views it takes to get a like on overage. Since both of these numbers are publicly available, we can be much more confident that the numbers aren't skewed by an outside 3rd party group. Lets look at different recently released trailers, Most "Successful" with this method to least.
Using this method, We can easily see the level of "Excitement" there is behind each trailer based on how likely someone is to like the video, and we can easily compare these numbers as well if you're so inclined.
LIMITATIONS OF LIKE/VIEW METHOD As time progresses, opinions change. What might have been a highly anticiped tv show or movie could have been a dud and gotten a bunch of dislikes after the release. Or something could have flown under the radar, turned out great and so people are going back to the trailer and liking it out of excitement of the finished product. Because of this, this method shouldn't really be used to compare new and old videos as too many variables come up as time progresses. I did this in my TLDR section to compare season 1 & 2. A workaround for this would to pull the data from Waybackmachine for the same time period in relation. So what I should of done in my TLDR is grab a capture 2 days after reveal of the data. So a more accurate table would look like this...
This didn't change the Season 1 Teaser Trailer much, but there was a significant change in the Main Teaser Percentage.
CONCLUSION Non of this really matters. If you like the show, great! If you don't, great! Either way, touch grass and hug a loved one (I know I need to after writing all of this lol). It's what J.R.R Tolkien would have wanted. I like data and major way people are comparing trailers is flawed and has a biased sample size. I think comparing Likes to views is a better way. This doesn't Magically make RoP somehow the most popular & well liked media ever produced. Far from it. But it is a better look at how it's trailers compare to other recent trailers.
2024.05.16 17:43 sludj5Mosquito Infestation in Houston - Need Advice on Talstar P vs. Bifen XTS
Hey everyone, This season has been brutal with blood-sucking mosquitoes here in Houston. Every time I take my pet into the backyard, it feels like we're walking into an all-you-can-eat buffet for mosquitoes. It's getting unbearable, and I'm determined to take matters into my own hands. I've been looking into two products: Talstar P Professional and Bifen XTS. My plan is to spray the entire backyard every few weeks to try and get this infestation under control. For those who've used either of these products:
Which one do you recommend for mosquito control?
Have you found one to be more effective or longer-lasting?
Are there any other products you think work better?
Any advice or personal experiences would be greatly appreciated. Thanks in advance for your help! TL;DR: Overrun with mosquitoes in Houston, looking for advice on Talstar P vs. Bifen XTS for backyard treatment. Any recommendations or better alternatives?
2024.05.16 17:42 MyClericalGnomanceBeginners guide to honour mode & unlocking the golden dice.
Introduction
The main purpose of this guide will be to help unlock the golden dice for those of you who feel less confident about tackling honour mode. This is designed to be a path of least resistance, so we won’t be experiencing everything this game has to offer. It’s also worth noting that instead of focusing on min-maxing for damage; we prioritise safe & consistent damage. We don’t need to be respeccing characters often, if at all, and we won’t be relying on strength elixirs. My girlfriend (u/-babyjanehudson) and I put this together as we’ve beaten honour mode a 5 times now without any failed attempts, we were even in the first 800 people to beat it which is kinda cool! Here’s how we did it. First starting with our builds, then a little general advice and finally just a list of some general Do’s & Don’ts. Apologies for the wall of text.
Builds:
Bardlock (party face) - Great old one Warlock 2, college of lore bard 10 - Cha16>Dex16>Con14>Wis12
Key items are the spell sparkler until Markoheshkir, potent robe, quickspell gloves, necklace of elemental augmentation & the warped headband of intellect (great for general party face checks in acts 1+2) at least until you get the birthright at sorcerers sundries in act 3. Once I reach act 3 and have persuaded half of the shadow cursed lands into dying, I personally choose to respec into Sorlock: 2 goolock, 2 fighter, 8 draconic sorcerer. It’s not necessary but I find it gives the edge in combat while in act 3, as there are less dialogue checks available that bard can abuse. Being a sorlock means every morning in camp I can convert ALL level 1+2 spell slots into extra sorcery slots meaning my bonus action is now always being used for eldritch blast thanks to quickened spell meta magic plus we have action surge :) Skill priority for this character is Persuasuion > Intimidation > Deception > Performance > Perception > Investigation. Credit to u/kethrynweryn for this build, it’s easily my fav in the game.
Life cleric 12 - Wis16>Con16>Dex14>Str (light cleric does more damage so is technically better for experienced players but a life cleric is there to save your run in case of an emergency, something pretty invaluable to beginners in HM as we can’t assume we are winning every fight in the first 2 turns like we ideally aim to)
key items are reapers embrace, sentinel shield, hell riders pride, the whispering promise & blood of lathander. Other items of note would be luminous armor & the radiant/illumation rings. Most fights will simply involve casting spirit guardians at its highest level and running through crowds of enemies like you’re mowing a lawn, picking up the war caster feat is brilliant for helping you keep concentration when taking attacks of opportunity but i know as a feat it’s a little divisive, just my personal preference. This setup trivialises all combat encounters in act 2. Just remember to check enemies for radiant retort, they’re few and far between but can fuck things up if you forget.
Key items are hag hair (+1dex), titan string, risky ring, hill giant club, helm of arcane acuity & band of the mystic scoundrel. With this setup every time you attack, you can hold person, fear, vicious mockery or invisibility as a bonus action :) Just make sure to use your slashing flourish as much as possible to maximise damage. Don’t forget to get to the high ground whenever possible to increase your damage.
Skill priority for this character is Sleight of hand > Stealth > Perception > Persuasion > Intimidation > Deception > Acrobatics Barbarian - Wild heart Bear Barb 8, Battle Master Fighter 4 - Str16>Con16>Dex14>Wis12
Key items are more flexible here as this build is less dependant on gear. I recommend grabbing the Everburn blade if you can, it really helps during the slog of act 1 (to get it easily, when you first find Shadowheart on the nautiloid immediately swap any one of the spells in her book for Command, then use command drop on Zhalk and steal his sword. I do not recommend trying to fight him for it). Most the time you’ll just wear the usual barb stuff, bracers of defence & a 2H weapon of your choice. If you’re willing to brave Raphael & Ansur this build becomes a powerhouse with the gauntlets of hill giant strength, amulet of health & Baldurans giantslayer. These items are incredible but are also locked behind fights which pose the highest risk to your run, prepare carefully and if you don't feel confident enough then don’t be ashamed to just skip them. Anyway we take wild heart bear because being resistant to everything but psychic damage is really underrated. You can use this character to abuse the poor souls that your swords bard has been using hold person on for easy crits. Make sure to always use reckless attack. Initially it sounds bizarre but stick with me, you want enemies to have advantage against your barb. Attacking recklessly while keeping your AC capped around 17~19 means the computer always prioritises attacking your barb’ over the rest of your party. This is great as we will be taking half damage from every source other than psychic. Not to mention if you’re always using reckless attack, the feat Great Weapon Master no longer has a downside, so it becomes a reliable +10 to damage.
The most important factor in honour mode is “meta knowledge”, This means things like: knowing how to enter each combat effectively, making sure everyone is in a good position before starting, knowing exactly which enemies/spells you’ll face during that fight and ensuring you always take the enemy by surprise to gain a free turn. Being properly prepared is better than any build. As for difficulty, Act 1 is always going to be your biggest challenge so use plenty of rests and pick your fights carefully. For this guide I also recommend using your bard to persuade the act 2 bosses into committing suicide.
Do’s:
Always have a these spells prepared: longstrider, aid, enhance ability, bless, misty step, heroes feast, counterspell, shield & guidance.
Buy the ring of bless from Volo the moment you meet him at the grove.
Steal Laezel’s armor at the start if you’re not using her, it’s great medium armor in the first few hours.
Let Volo take your eye for a permanent see invisibility buff.
Barbarian should always use reckless attack
Buy & craft every potion of speed you can get your grubby mitts on. With the slight nerfs to Haste in HM potions of speed are a safer alternative.
Take the Hag hair +1dex for swords bard and most the time just let Ethel have Mayrina, its fiddly to control who Ethel will offer the deal to so just go in being prepared to sacrifice Mayrina.
Talk to crusher outside the goblin camp and persuade him to kiss your feet. He'll run off embaressed, follow him to the bridge away from all the other goblins. Now you can safely and easily kill him to loot his ring which increases movement speed.
Use your party face to poison the goblin camp in act 1, killing over half of them outside before even entering combat and then the party face can simply deny everything.
Look up the wiki page for every boss and check their legendary resistances/actions BEFORE starting the encounter. Ethel, inquisitor w’wargaz, cazador, steel watch titan & Nether brain specifically can do some seriously nasty stuff that’s exclusive to HM & can easily catch you off guard.
Kill Balthazar in his room/lab where you first meet him. To make the fight even easier you can take flesh into the self same trial using the bell so you don’t have to fight him alongside Balthazar. Either way it’s a much easier than the fighting in the shadowfell.
Take alert if someone has a spare feat available, otherwise increasing your main ability score is usually the best bet.
Cast sanctuary on Isobel during the raid on the last light in, a lot easier than chasing after her trying to heal & blade ward her. Alternatively ignore her altogether, go straight to ambush against the drider, grab the lantern and release dolly dolly dolly, allowing you to skip the Isobel & Marcus’s fight altogether.
Keep characters ability scores in even values when possible, odd values do not change anything (with a slight exception to constitution as odd values still give a little extra hp).
Try to keep all characters at 12 Wis or higher to avoid being feared, charmed or hold person’d.
Cast darkness over Halsins portal to prevent enemies attacking it.
Take Gortash's deal to skip his fight & the steel foundry.
Use minor illusion to group enemies together & pull them out of position before initiating combat. You can also use this method to fix broken NPC’s when they’re not standing where they’re meant to. Looking at you Alfira & Lakrissa.
If you’re open to a little cheesing you can leave some ranged/throwing party members on the steps before the Grym boss fight. Now just rain hell down on the boss from safety.
Globe of invulnerability is exactly as broken as it sounds. These scrolls restock daily at sorcerers sundries & trivialise every boss encounter in act 3. Ansur specifically has no way of countering this.
Illithid powers. These wriggly little cuties are some of the strongest buffs/abilities available. I recommend having every possible party member take atleast: favourable beginnings, luck of the far realms, ability drain & cull the weak. If you opt to go half illithid then you get access to some outrageous kit such as: fly, psionic dominance, illithid expertise & blackhole.
Summon any minions before casting Aid, Heroes feast, Longstrider & other morning buffs.
Use your potions, elixirs & scrolls as much as possible. They’re literally everywhere & with good reason. A well timed potion of invisibility or scroll of misty step can save a run.
Most people know this already but don’t forget you can throw healing potions at allies in a pinch.
Before descending the stairs to Cazador’s fight have a party member go invisible. They can run over and free Astarion before rolling initiative. This method can also be used to free Volo, Mayrina, Aylin or set up smokepowder barrels for a one turn kill.
Use darkness to cover any pickpocketing and then flee the area before the NPC notices they've been got.
Only trade with vendors using your highest persuasion character.
Give your frequently visited vendors a few hundred gold to max out their attitude. this way you have the best prices for both buying and selling.
Remember you can skip the final fight altogether using the dialogue option (important distinction) to blow Gale up at the brain stem in act 3.
Don't use friends, guidance or any other spell when bargaining with Ethel for Mayrina & the hag hair. It will trigger Ethel's legendary action and prevent you from getting the hag hair.
Don’t free Orpheus unless you're prepared to also fight the Emperor in the final fight.
Don’t play as durge for the first time. Worth noting the cloak exclusive to durge is easily the best in the game but being durge throws the player some unexpected curveballs that can end a run if you're not prepared.
Don’t keep sharpshooter toggled on permanenlty unless you’ve got risky ring or oil of accuracy.
Don’t try & save the gondians, don’t go to the iron throne, do not pass go, do not collect £200
Don’t underestimate Flind the and other Gnolls who are attacking Rugan in act 1, you ideally want to be level 4 before this fight. Ensure to start the encounter from insidde the cave where Rugan is trapped, it can be accessed from the area near the fake paladins of tyr & Karlach.
Don’t use the cantrip Friends unless you plan on immediately leaving the area or killing the target.
Don’t convince Ketheric to commit suicide at the mindlfayer colony. Instead use the first phase of the fight to get into position & takeout the Mindflayer asasp then get to work on the apostles. Makes phase 2 infinitely easier.
Don’t talk to Wulbren or the Tieflings in the Moonrise prison until you’ve killed the warden and all the guards. These guards are utterly brain dead and somehow will never inform anyone upstairs of your massacre, regardless of how stealthily or raucously you tackle them. So just go hog wild. This’ll secure your potent robe with ease.
[Updated & reformatted version of the guide I wrote and posted a few months ago on bg3builds with my old account u/JoseMongo]
2024.05.16 17:22 Spirit-PhDI Am a licensed & practicing therapist, business owner, wife and mom of 7 who is empowering people with the skills, tools, and information vital to developing, sustaining and maximizing healthy, intimate relationships. Celebrate Mental Health Action Day and AMA!
Today we celebrate the 4th annual Mental Health Action Day by answering your mental health questions. Dr. Spirit is changing the way we think about love, life, relationships and everything in between. Spirit is the Owner and Founder of a global impact firm in the mental health space. With over 20 years of experience as a licensed psychotherapist, media personality, and researcher, Spirit is a global leader in eradicating stigma, increasing access, and enhancing understanding of mental health issues. Follow Dr. Spirit on Instagram and TikTok (Proof: https://www.instagram.com/p/C7AVy_Ures, https://www.reddit.com/ProofPhotos/comments/1ctgevn/celebrate\_mental\_health\_action\_day\_with\_dr\_spirit/#lightbox) Spirit holds multiple credentials and degrees in psychology, counseling, and evaluation, and has a specialization in research methods and evaluation. She has extensive experience in working with diverse and marginalized populations, including children, families, couples, and groups. Spirit's behavioral health firm offers programmatic development and implementation, media, marketing, and consulting services, as well as a group practice of licensed therapists. Spirit is also a prolific author, speaker, and advocate, who has received multiple awards and honors for her work. She has been featured in various national and international outlets, and has collaborated with Fortune 500 companies, national sports leagues, school districts, and government agencies. Spirit's mission is to foster mental health and wellness initiatives that are accessible, sustainable, and culturally responsive around the world. Here are some of my more viral moments on social media: Dr. Phil - https://youtu.be/XqZKEFkB3yo?t=2037 Mel Robbins - https://www.youtube.com/watch?v=W1hA4cKXU18&t=1s Women of Impact - https://youtu.be/1x33e-cJ9eQ?t=5417 Hardly Initiated - https://youtu.be/6RO2SJzrRK0?t=5110
2024.05.16 17:20 Network-LeaverWhat is the Network and Network Leadership Team (NLT)?
Recent discussions here referred to the fact that some local Network pastors were downplaying the role of the Network, Steve Morgan, and Network Leadership Team. It would be a good idea to revisit this topic to know more about these Network leaders and their roles. Overview of the Network The Network by-laws provide some documentation for the Network Leadership Team (NLT) and their role. The by-laws refer to the NLT as a corporation known as the “Network”. This is interesting on two fronts. There is no evidence that the Network actually exists as an official corporation filed with a state agency and the federal Internal Revenue Service. It is believed that Network related funds and payroll are run through Joshua Church’s accounts and 501(c)(3) non profit status. According to page 10, the Network budget is overseen by the NLT and may be delegated to a local church and board. They use the term “Network” to refer to themselves. This was their choice of words leading to the broad use of the term in public. The first eight pages of the Network by-laws are devoted to outlining the beliefs and values of the Network culminating in the Apostles and Nicene creeds. These beliefs mirror many evangelical churches. Purpose and Role of the Network Leadership Team According to the by-laws, the Network Leadership Team leads the group of churches (p. 10). Local Network churches willingly affiliate with the Network as affirmed by each local board of overseers, allow the NLT to provide support and agree to their coaching, and agree to send 5% of the local tithes to the Network. But local church boards and pastors are not entitled to vote on Network decisions. According to the by-laws, the Network exists to provide local churches with the following services:
Coaching
Training
Relationship
Support
Accountability
Assistance with planting new churches
In practice, the NLT members provide the above services to local churches through site visits, regional meetings, phone calls, emails, pastor retreats, church retreats, curriculum materials like small group leader topics, and counseling. Network Leadership Team Members The Network Leader, also known as the Network President, is Steve Morgan. According to the by-laws, he appoints members of the NLT who are then ratified by the other members. The Network President can only be removed by the NLT. If the NLT is not unanimous in voting for his removal, a majority vote of the local church pastors can remove him. In 2019, the NLT consisted of Steve Morgan, Sándor Paull, Tony Ranvestal, Luke Williams, Justin Major, and Aaron Kuhnert. But according to a recorded team meeting by Sándor Paull in 2022, Justin and Aaron are no longer members and James Chidester was added. No reasons for these changes were given. Below is information about the current NLT members. Steve Morgan - Network President. Much has been written about Network President Steve Morgan including a page devoted to Who is Steve Morgan. Given his role on the NLT and part of his salary being sourced from Network funds, there may be a conflict of interest. Sándor Paull - Network Vice President. He met Steve Morgan at the Student Rec Center at SIUC when Sándor was an undergraduate student and Steve was an instructor. Steve asked Sándor to join the fledgling Vineyard Community Church early on after starting the church in 1995. Sándor is currently Network Vice President and Lead Pastor at Christland Church. As the Network Vice President, he is second in command behind Steve Morgan. Church plants sent by Sándor include High Rock, Cedar Heights, Valley Springs, North Pines, Rock Hills, Rock River, and Isaiah. There’s been plenty written about Sándor but this article in the Texas A&M newspaper gives an apt description of his practices. He likely serves as regional overseer for churches in the midwest regions. Tony Ranvestal - He met Steve Morgan at Vineyard Community Church while a graduate student at SIUC. Tony was James Chidester’s small group leader at Vine Church in the early 2000s. After graduating, Tony went to the Champaign Vineyard Church and served as a pastor intern there under Vineyard Regional DirectoLead Pastor Happy Leman. He planted River Vineyard Church in West Lafayette, IN, eventually pulling his church out of the Vineyard to join Steve Morgan’s fledgling network. River Vineyard was renamed Clear River Church. Church plants sent from Tony and Clear River include Vida Springs, Oaks, South Grove and Ascent. Tony is currently Lead Pastor at Vida Springs Church. Tony is the second most senior leader behind Sandor. He likely serves as regional overseer for churches in the south and east regions. Luke Williams - He met Steve Morgan at Bluesky Church when he was a freshman at the University of Washington. Luke came on staff at Bluesky as a maintenance worker while an undergraduate and then was hired as a staff pastor after graduating. He is currently Lead Pastor at Vista Church in San Luis Obispo, CA. Luke has not sent any church plants. He likely serves as regional overseer for the churches on the west coast. James Chidester - James is the least known of the NLT members, is not public facing like the pastors, and deserves a bit of background information. James met Steve Morgan at Vine Church while an undergraduate student at Southern Illinois University Carbondale. Upon graduating and at the age of 22, James was made an Overseer at Bluesky Church in 2004 by Steve. James was Luke William’s small group leader at Bluesky. In 2017 he joined Steve Morgan in planting Joshua Church in Austin, TX. He was at one time, and still may be an Overseer at Joshua. He completed a Ph.D. in clinical psychology from Seattle Pacific University. He is a licensed clinical psychologist in Washington state (WA License # PY60361570) and Texas (#37511), James currently serves as a counselor to the Network pastors and their wives. His salary and full benefits comes from the Network funds each church sends but his payroll and taxes are run out of Joshua Church so he’s technically an employee of Joshua. He also runs a private counseling service in both Texas and Washington state at three websites: http://www.providence-counseling.com/index.html, https://www.austinsportpsyc.com/, http://www.seattlesportspsychology.com/About-Dr--Chidester.html. James attends all pastor retreats and when he is gone for those meetings, the Network reimburses him for lost appointments from his private counseling business. Pastors and wives are also sent to James in Austin for counseling and he may now conduct sessions virtually. Given his role on the NLT and his salary being sourced from Network funds, there may be a conflict of interest. These five NLT men provide leadership, oversight, and direction for all Network churches. They play an integral role in the Network as all beliefs and practices flow from this group. Any statement to the contrary is counter to both the by-laws and historical practices.
2024.05.16 17:00 AutoModeratorIF YOUR NAME IS DAVID, DO THIS ON MONDAYS
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Entities: Classification: Public Access Entity #: #11 Entity Name: Quadruple Legged Humanoid Threat Level: 6.1 Inhabitant Levels: Level 1 (Yellow Halls), Level 2 Level 2 (Parking Garage) Genders: Male, Female Basic Survival Knowledge: Don't go near any wet-sounding footsteps on Level 1 (Yellow Halls), or to hard steps on Level 2 (Parking Garage). If you encounter this Entity #11 try to get into a small, enclosed area as soon as possible. Security Protocols: Since most of this Entities are somewhat hostile, they should be avoided. If, however, you encounter this Entity, you should run away as soon as possible into a small, enclosed area, or treat them with respect and distance. If one of this Entities come close to a Facility, they should be removed by any means necessary. Description: Quadruped Legged Humanoids are somewhat hostile, humanoid Entities. They have a no remarcable features on their top half, but they have four legs instead of two on their lower halfs. They are also taller and more muscular than normal humans. Entity #11 legs are connected to their lower waist, which have been expanded to fit the amount of legs. They also have somewhat longer legs than normal humans. Entity #11 could be tamed by giving them food and/or water.' Last Updated: 12/09/20\** Entity #: #21 Entity Name: Smiler Threat Level: 9.5 Status: Hostile Inhabitant Levels: Level 1 (Yellow Rooms), Level 2 (Parking Garage), Level 3 (Underground Hallways) Genders: Unknown (Presumed Male & Female) Basic Survival Knowledge: Have a flashlight with you at all times. If you encounter a Smiler, shine your flashlight at the Smiler. If you shine your flashlight on a Smilers body, the Smiler will become weaker and is less likey to attack you. Security Protocols: All Level 1 or higher personal must have a battery-powered flashlight, and should be easily accessible. If any personal encounter a Smiler, they should shine their light on the Smiler, since Smilers seemingly are made out of some sort of physical darkness. Description: Smilers are dark, bipedal, semi-humanoid creatures. The only visible part of their bodies are the glowing white eyes and teeth. If, however, a shining light is on the Smilers body, the Smilers body begin to fade away/boil away until they are fully disappeared . When the Smiler is in this stage, it is hard to see their bodies, but through reports of wanderers and personal, we could form a basic list of how a Smiler could look like:
Large dark body, except for the glowing white mouth and eyes.
Large, smiling mouth.
Large, glowing white teeth.
Head is the furface forward of the body, and is somewhat larger than it's suppose to.
Looks to have kyphosis (Heavily Bent Back).
Sharp claws/fingernails.
Muscular.
Bipedal.
Otherwise normal human body.
Behavior: Smilers always hide in dark areas, and only hunt a few species like Clumps (Entity #24), Red Humanoids (Entity #01) and humans. They often eat the prey they hunt when they killed them, but sometimes they leave the dead bodies to eat later. Smilers Hunting Tactics: Smilers most often hunt during Level 2 blackouts, though they could be in the darker areas as well. Smilers hide in small and dark areas, though they usually can't hide in small areas due to their large size. Smilers usually try to chase people in dark areas, but they stop chasing the prey when the prey get into a area of light, or when the prey shine a light on the Smilar. Picture of a Smilar on Level 1 (Yellow Rooms), taken by Neal Lyon on 19/11/2001. Neal Lyon presumed alive. Last Updated: 20/12/2001 Entity #: #24 Entity Name: Clump Threat Level: 9.0 Status: Hostile Inhabitant Levels: Level 2 (Parking Garage), Level 3 (Underground Hallways) Genders: Unknown Basic Survival Knowledge: Don't go into the hallways of Level 2 (Parking Garage) that has noise from the drop ceiling that is not the noise of the light or the ventilation. Security Protocols: Don't go into the hallways of Level 2 (Parking Garage) that has noise from the drop ceiling that is not the noise of the light or the ventilation. If you accidentally or purposely walk into one of the hallways, try to use a range weapons (Pistol, bow and arrow, shotgun, throwing knives, bolt action rifle, etc.), or a long melee weapon (Spear, halberd, etc.). Try to aim at the center of the mass, no exceptions. Description: Entity #24 is a lump of legs, arms, hands, and feet with a mass of skin, eyes, and mouths at the center. Legs are usually longer than the arms, but there are a few arms longer than the legs to slow down/catch a wanderer. If a wanderer gets captured by the Clump, the Clump will rip them and began to eat them, even if there are any more wanderers nearby. Image of a Clump: Image of a Clump on Level 3 by [UNKNOWN] on 19/05/2009. Last Updated: 20/05/2009 Levels: Classification: Public Access Level #: #05 Level Name: Mining Tunnels Threat Level: 7.5 Entrance(s): Level 4 (Sewer Pipes), by crawling through a hole and through a narrow tunnel into the rock. Exit(s): Level 4 (Sewer Pipes), by climbing up a wooden ladder. Entity/Entities: #82 Type 1 (Common), #82 Type 2 (Uncommon), #192 (Common),#21 (Common), #24 (Common), #02 (Uncommon), #29 (Uncommon) Security Protocols: Get out of the level by finding a wooden ladder and up climbing it. If you spot a metal ladder, do not climb it since it will take you to Level 3 or Level Funhouse. If you can't find any exits withing a 48 hour timeframe (2 days), arm yourself with anything you can find, since it is unlikey to find exits. Description: Level 5 (Mining Tunnels) is seemingly a infunnit amount of short, narrow hallways cut into the rock. There is a lot of mining equipment, like pickaxes, miner’s pouch, hammers, chisels, cap lights and shovels. Radios that we have brought into this level seemingly degrade in quality compared to other levels. Last Updated: 05/05/\**** Alison photo of Level #4. Seen alive. Level #: #04 Level Name: Sewer Pipes Threat Level: 5.8 Entrance(s): Level 3 (Underground Halls) Exit(s): Level 3 (Underground Halls) Entity/Entities: #82 Type 1 (Common), #82 Type 2 (Rare), #192 (Uncommon),#21 (Common), #24 (Uncommon), #02 (Uncommon), #29 (Rare) Security Protocols: Carry a melee or range weapon with you at all times. If you see any entity, run into the opposite direction. If you have a range weapon, try to shoot it at the entity if you are far away from it. Try to get to a outpost, fort, base, or facility as soon as possible, as they are your only chance of survival. Description: Level 4 (Sewer Pipes) is a long and large sewer pipe with a lot of hostile entities. There is always a low amount of water in this level, which one should not drink since the water has dirt, viruses, and bacteria. The pipe curves over long distances, and it is theorised that at the center has alot of resources, likes Carbonated Water. Last Updated: 09/12/2001 Objects: Object #: # 02 Object Name: Carbonated Water Threat Level: 0.0 Affect(s): Hydration, Extra Sanity Security Protocols: Since Carbonated Water is safe, no Security Protocols are needed. Description: Carbonated Water is water commonly found in the Backrooms. Carbonated Water is good for a wanderers or personal sanity, and is also a good form of hydration. Carbonated Water are found in small, clear, plastic bottles on all Levels (Level 1, Level 2, Level 3, Level Funhouse) Last Updated: 30/12/1999 Chatlogs: 9:13 AM, Dr. Erika Todd> Hello. I am ready to take the test. Alright. Here is the link to the test: https://www.quotev.com/quiz/16509855/Recognition-Test . Remember, I will be checking your progress to see if you are cheating. 9:13 AM, Dr. Erika Todd> (Started "Basic Backrooms Recognition Test") 9:14 AM, Dr. Erika Todd> (Finish "Basic Backrooms Recognition Test", Score 10/10) That's very good, E. Todd <Dr. Jimmy Barr, 9:14 AM Dr. Erika Todd, 2:13 PM, Level 2: Hello, Dr. J. Barr. Dr. Jimmie Barr, 2:14 PM, Level 3: Hello, Dr. E. Todd. Are you going to take the test now? Dr. Erika Todd, 2:14 PM, Level 2: Yes. Dr. M. Hudson wanted me to do this now. Please send the link. Dr. Jimmie Barr, 2:14 PM, Level 3: Alright, this is the test link: https://www.quotev.com/quiz/16532149/Basic-Specimen-214-Test . Remember, I will be checking your progress to see if you are cheating. Dr. Erika Todd, 2:14 PM, Level 2: (Started "Basic Specimen #214 Test") Dr. Erika Todd, 2:15 PM, Level 2: (Finish "Basic Backrooms Recognition Test", Score 10/10) Dr. Jimmie Barr, 2:14 PM, Level 3: That's very good. How come that you score perfectly on every test? You should be promoted soon, if it wasn't for the Facility Manager. Dr. Erika Todd, 2:15 PM, Level 2: Thank you. Recorded: 12/08/2002 Sources: Smilers: https://www.reddit.com/backrooms/comments/1c9kcpn/entity_21_smile Clumps: https://www.reddit.com/backrooms/comments/1c86vcs/entity_24_clump/ Carbonated Water: https://www.reddit.com/TheBackrooms/comments/1ca9anq/object_02_carbonated_wate George Test: https://www.reddit.com/TheBackrooms/comments/1cn27zp/custom_backrooms_chatlog_with_george_test/ Official Chatlog: https://www.reddit.com/backrooms/comments/1cbzyh2/small_offical_chatlog_custom_backrooms/ Level 5: https://www.reddit.com/backrooms/comments/1cknfn4/custom_backrooms_level_5_mining_tunnels/ Level 4: https://www.reddit.com/TheBackrooms/comments/1cg3nu4/custom_backrooms_level_4/ First Volume: https://www.reddit.com/BackroomsWriting/comments/1bz6eae/backrooms_volume_01_12012020/ P.S: I don't really have the motivation to continue doing this, so this will probably be the last post I'll make. Plus, I'm kind of out of ideas. If you want to, you could try to motivate me. Anyways, this is Backrroms_0_Tales signing off.