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2009.04.09 18:18 Dungeons & Dragons

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2012.10.18 16:39 Dungeons_and_Dragons

Anything related to Dungeons and Dragons; favorite moments, best enchanted weapons, coolest ideas, everything is welcome!
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2020.05.28 16:56 mildbatteryacid DungeonsAndDragonsUk

This is a community entirely about dungeons and dragons within the uk. If you have something d&d related and it’s relevant to the uk you’re in the right place.
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2024.05.15 15:01 ibid-11962 More Murtagh Questions [Post Murtagh Christopher Paolini Q&A Wrap Up #5]

As discussed in the first post, this is my ongoing compilation of the remaining questions Christopher has answered online between August 1st 2023 and April 30th 2024 which I've not already covered in other compilations.
As always, questions are sorted by topic, and each Q&A is annotated with a bracketed source number. Links to every source used and to the other parts of this compilation will be provided in a comment below.
The previous post focused on the essence of the Murtagh book and character. This installment will cover additional Murtagh-related questions, such as about specific elements of the writing process. The next post will cover the writing and publication of Eragon.

Further Details about Writing Murtagh

Creating the Maps
For Murtagh I did all the maps after writing the book, but that's because I already knew all the locations and was familiar with them from writing the series. So I didn't need to do the maps before writing the book. [12]
What is your system for drawing maps? I usually start by thinking of what I want a location to look like. And that has nothing to do with a map. That's usually just thinking about how it will serve the story. And then the map will be based off of that. The biggest decision is usually what the style of the map should be, whether I want to do like a top-down city map for a place, or if I want it to be a more of a realistic image. So more of, let's say, a landscape painting, one could say, or if I want to do something that's more allegorical and evocative or symbolic, which there's actually one of those in Murtagh that really isn't a map, but it's a symbolic map, let's put it that way. And all of that is governed by what is the effect I hope to achieve with the reader. Because if it doesn't achieve the effect I want, then what's the point of doing it. I do try to avoid maps where I have to draw every single building if it's a city map because that's just annoying. I'd rather draw mountains than cities. [12]
I love the sort of top-down look, which is why I drew the the original map for Eragon in this style. [12]
Maps are an awesome thing, and they add so much to a world. And that's why I love drawing them, and I love finding them in books I'm reading. And it's also why I make such an effort to draw and paint maps for my own books. [12]
Favorite Parts
What kind of scenes do you enjoy writing most? I really empathize with the characters, so I find it difficult to write scenes where they experience difficulties. I like to write scenes where people wonder about the world, or where the story reaches a climax. With Murtagh, for example, this is the confrontation at the end of the book. Or the fight with the big fish, Muckmaw. There are also quiet moments that I enjoy writing. Again in Murtagh, when Silna – the werecat child – kisses Murtagh's head, that was a very special moment. I like to write things that have meaning and that requires context, so you have to build up to moments that are meaningful, both for myself as a writer and for the reader. [23]
Do you have a favorite moment in the book between Thorn and Murtagh? I have a couple of them. There's a moment after the encounter with Muckmaw when they exchange true names that I quite liked. The end of the Gil'ead sequence. Thorn has an appearance at the end of that sequence, which was rather dramatic. And then right near the end of the book, Thorn gets a crowning moment of awesome, one might say, to use internet speak. But Thorn really, he comes through in a pinch, and I just loved writing that. [32]
What was your favorite scene or moment that you wrote for Murtagh? I'd say the last chapter, and I'm not gonna say why, but I think it's obvious. There's a scene with a creature named Muckmaw, which I quite enjoy. Not just the confrontation with Muckmaw, the aftermath in the water. I was reading Blood Meridian at the time, and I think that influenced my descriptions. And there is a point in the story where something is renamed. And that was a very meaningful scene for me. Also, there's a werecat in the book and I love werecats. They're so much fun to write. [34]
What is your favorite line you've written? The first line I wrote for Murtagh before I had anything really for the book, I thought it was going to be the first line of the book and it ended up being partway through the first chapter, and it was "A man with a dragon is never truly alone." Which since he's an outcast the whole theme of being alone or not alone is kind of relevant. [33]
My favorite good/bad line from Murtagh is: “The water was like liquid ice.”.. . . Yeah, yeah. I know. But you understand what I meant! And that’s the point of writing. Ahahaha!* I didn't notice! just imagined really cold water Can’t tell you how many times I stepped into the Yellowstone River and thought: “This feels like ice! But liquid.” [T]
Providing Context
In the acknowledgments section you said you owe your agent some sushi? Yes! I bet him a sushi dinner, an expensive new York sushi dinner, that I could keep Murtagh under the length of Eragon. And I got close. The first draft was one hundred and sixty eight thousand words long. Eragon is one hundred and fifty six thousand words long. And I figured well I usually drop about ten percent of length in editing, so I thought I'd do that. The problem is I hate over explaining things. I know that sounds incredibly hypocritical based off what I've actually written, but because of my experiences of over explaining things, I've really tried to not do that as much, and so I wrote the book assuming that someone had read the Inheritance Cycle and remembered it. So I didn't explain what a lot of things were because I assumed the reader knew. And my editor came back and said "Christopher, I know what you're doing, but you can't do that. Because someone might pick this up without having read the Inheritance Cycle. And even if someone read the Inheritance Cycle, it's been twelve years. So provide a little context." Well, that ended up being thirty-three thousand words, give or take. So now we're at one hundred and ninety eight thousand words, so I owe my agent a sushi dinner. [17]
It's always interesting to me to see how people do their first chapters in a series. Because I always feel like chapter one is like "previously on..." It's funny. I wrote my latest book with basically no callbacks or explanations of established information. After four books and a million published words, you kind of think people have it under their belt. And my editor came back and she was like, "It's been eleven years since the last book, even if people are fans of the series, you got to give them a little more." So usually when I write a first draft, it drops by about 10% in editing. And with that book, it went up by 33,000 words, which all of it was basically context, which was interesting. So that was a first for me. I'm a kitchen sink author, so I throw everything in and then I usually cut back during editing. [33]
I would love to write books that are more around the length of 100,000 to 150,000 words. Like that's a good, solid length. That's where I was shooting for with Murtagh, but for some reason my editor kept asking me to add more and more stuff so we ended up close to 200,000 words. [1]
Final word count of Murtagh is 198,983 words. So my editor had me ADD about 34,000 words to the book over the course of editing/revising. Ha! That's a first. [T]
Gil'ead Sequence
Interesting choice to break it up into the sections of each city. Just the section in Gil'ead is basically a novel on its own. There's a full arc in Gil'ead that would be a normal size novel for any other writer. I nearly split it into two volumes, actually, there. But my editor said, "no, don't do that". The funny thing about Gil'ead is that actually was not in my original outline. The whole sequence. And the reason is that, for me, I was envisioning a much shorter book. And the whole thing was going to be them going to the village and dealing with Bachel. So let's get to the village as quickly as possible. So we'll just have a chapter or two at the beginning of getting the information. Well, storytelling 101, you can't make it easy for the character. So having Murtagh just be able to go get that information somewhere, find it out, just felt too easy. Also, I kind of locked myself into a little path because the first chunk of the book is reworking the short story from The Fork, the Witch, and the Worm. And at the end of that, Murtagh does not have the information he needs. So he can't get it from the people he interacts with in that chapter, which if I were writing Murtagh as a complete standalone, I could have considered that. So then I thought, "well, he'll go to Gil'ead and we'll have a really quick thing there. And he'll get his information." I started writing it the way I originally envisioned. But again it was too easy. So it was like, "OK. There needs to be a challenge here. What else is going on? How does it tie into my larger world and story?" And it does. There's some unresolved storylines there, but it does tie into the larger stuff I'm going to later. And then it was half the book. Seriously. At the end of the following chapter, right after Gil'ead, is almost perfectly 50% through the book. I'm sure everyone's heard of the three act play, but there's a competing theory of storytelling, which I'm actually very fond of, which is the five act play. So you have two acts at the beginning, two acts at the end, and then your middle act, and then you have an act in the middle. And in that middle act, you have a tipping point where your character sort of sees what they need, or sees what they can become. They ultimately see their own solution to their problems, but then the rest of the back half of the story is them grappling with that solution, coming to terms with it. And that actually worked, it was not intentional, but it worked out perfectly with the structure of this book. The structure of this book is also directly inspired by some of the structuring that I did in my sci-fi novels and I carried some of it back into Alagaësia. [11]
In regard of Murtagh or any other part of your work, what's the most intense moment for you during the creative process when you are in the midst of writing a novel? A lot of it is intense. I'm gonna divide it into two sections. The creative process itself, in the sense that where I'm creating the story and the characters and the world. In this case, of course, the world was pretty much in place, but in the outlining phase, I should say, that's a lot of fun. There's some pressure in the sense that I know if I don't get it right in that stage, that no matter how well I write the book, it won't hang together particularly well for the reader. So there's strain in that sense that I really want to get it right. But I wouldn't say there's any real pressure, because there's no deadlines at that point. I'm not actually writing the book. During the writing itself, there's definitely strain and intensity in wanting to get it right and do a good job of writing each individual scene and chapter and storyline. And sometimes that can get difficult, especially if I feel like I'm not really getting where I need to get in terms of the effect on the reader. I had that in a couple places in the first draft with Murtagh. One was with the character Bachel herself, who was quite different in the first draft. And then another one actually was the whole Gil'ead sequence, where my original idea for that sequence is actually what happens now in terms of the werecat kittens and all of that. And then I second guessed myself and thought, "well, maybe that's a little cheesy. Maybe I won't have a ticking clock element to that sequence. So I'm just gonna not have that, but he'll still have these various adventures in order to earn this information from the werecat Carabel." And the problem is it removed any sense of tension from that sequence. So I ended up having to rework a lot of the Gil'ead sequence to reintroduce that element, bring in the tension and make it all work. But both of those things happened in the second chunk, which I was gonna say is revision. And revision and editing tends to be the most intense part of the process, because at that point we're usually under deadline. We've committed to a release date and things are happening on the business side of things, that are sort of like unstoppable forces. The ticking clock in the real world. And that tends to be the most intense part because it's not that I can't do the work, I always can and I always am able to get where I wanna go. I'm not stressed about that, it's just instead of having two months to do something, now you got to do it in two weeks, and oh hey, you got a new baby you got to take care of at the same time. And that's what makes it really intense. [19]
One of the things that I loved about the very first half of this novel is that it is a quintessential RPG action adventure. Because poor Murtagh gets pushed and pulled willingly and unwillingly in the strangest directions. Yeah, he's on the series of fetch quests. It's funny. I've had a bunch of people react differently to that. I've seen people who kind of hate it and really love it, and a lot of people who say, "Well, Christopher's just writing out his D&D session". I literally have never played D&D except for my recent trip down to the Authors in the Dungeon down in Utah. So I don't play D&D. I have no one here to play it with. The only RPGs I've ever played are Skyrim and the Mass Effect series. My logic with that sequence was there was a whole lot we needed to see about Murtagh's back history without rehashing the Inheritance Cycle, without actually going back and rewriting scenes from his point of view. And just doing it all in flashbacks and dreams gets a bit tedious. On top of that, originally that sequence wasn't in the book I was going to write. I was going to start with essentially the opening. And then we were going to go to Nal Gorgoth fairly quickly in the book. But it just made it too easy. No one's going to give them the information for free. There's always a price attached to information. There had to be difficulty in getting it. And then once I was digging into that, I was like, okay, how can I use this to show some aspects of Murtagh's character, and then how will that then get reflected in the second half of the book? And how will that let me inform what happens in the second half of the book? And I really enjoyed that stuff. Muckmaw was a particular favorite of mine. [32]
Thorn
One of the things that we get a lot of in this book that was really wonderful after reading Inheritance, was Thorn's-- we don't really get his POV, but we get some POV through Murtagh of him. I think he only has one line in the entire Inheritance Cycle. In the last book. And we get a lot of him here. And we get a very different Rider-Dragon relationship between him and Murtagh versus Saphira and Eragon. What was the process of crafting that relationship to be similar in its like magical quality, but also different in the fact that they had a very trying kind of hatching? Well that was the key right there. I wanted it to feel different while still maintaining the sense that they'll back each other up no matter what, which they have in the past. That's an important part of that. But Murtagh is kind of a difficult personality himself. Thorn, as we see in the book, of course, had a very, very difficult upbringing under Galbatorix and then later on. And that leaves scars. That leaves marks. So trying to find a way to reflect that in the relationship without having them also just be at each other's throats, because they're not. They are being supportive. But at the same time, it's perhaps an overused word these days, but they have trauma that they are having to battle. [11]
One of my favorite things is the relationship between Murtagh and Thorn--they’re such a lonely duo, but it allows the book to kind of delve into that dragon/rider bond in a new way. What sets their relationship apart do you think? Murtagh and Thorn were joined under the most difficult of circumstances, and that shapes their interactions in a thousand different ways. Their relationship is more, ah, thorny than Eragon and Saphira’s, but they also still love each other and would lay down their lives for one another, should the occasion demand it. I found their interactions really interesting to write. Also, it felt important that I didn’t directly replicate Eragon and Saphira’s relationship. Murtagh and Thorn are very different beings, and readers should see that. [15]
What is the relationship between Murtagh and his dragon Thorn? Thorn's egg hatched when they were imprisoned by King Galbatorix. The two friends have been tortured and manipulated. They retain many traumas. They care deeply for each other and are closely bonded. But their relationship is more difficult than that of Eragon and his dragon Saphira. [4]
Claustrophobia
I definitely got choked up with just Thorn and his claustrophobia and how it was written, how it was handled, everything surrounding it. Out of pure curiosity, do you or do someone you know have that kind of claustrophobia that you were able to speak to about? No. A large part of the act of writing is the act of imagination, just like with acting. But even though there's no one in my life who suffers from that, when I'm writing Thorn or anyone who might feel that, I do my best to feel what they're feeling, which is why when writing scenes or a large chunk of a book where perhaps things are difficult for the characters, I have a bad time. Yeah, I hope you take breaks. Yeah, that's where it's good to go play with the kids and take a load off one's mind. But some of the battle scenes in Inheritance really got to me at times, because I'm thinking actually especially in Inheritance, but also in Brisingr, there were some large set pieces, battles. And it just takes a couple of weeks to write sometimes. And that's a long time to have your head in blood and guts. [11]
Bachel
You write so many diverse women in your books that we really enjoy. Between Arya, Angela, Nasuada, Queen Islanzadi, you write fantasy with women in positions of power, with agency and with action. And then we get to this book and we meet this villain, Bachel, and she's basically like, "what if Angela was evil?" I hadn't thought of it that way. I was reading the book. I was like, "Did Christopher Paolini and his sister have a fight? What changed in that relationship?" Because she's awful. So I've watched a lot of movies in my life, and a lot of old movies too. I was thinking of some of the classic actresses from the Golden Age of Hollywood who would come on the screen with a very imperious feel, like Sunset Boulevard or All About Eve or some of those films. And Bachel is sort of in that category of presence. And I think it's exactly what was needed to put Murtagh off balance. I was also thinking of Kai Winn from Deep Space Nine. I've always said that Kai Winn and from Harry Potter the headmistress Umbridge, and Hyacinth Bouquet from the British show Keeping Up Appearances. The three of them in a room together will be like a nuclear explosion. When you were approaching bringing this book from the short story about The Fork into a full novel, at what point did you create this character and where did she come from? I had a general idea before writing Murtagh, of course. I did a lot of plotting and preparatory work, but you never know how a character is going to come across until you write the first draft. And in the first draft, Bachel was not as successful as she is now, I think. I was writing the first draft quickly, and I was thinking of the stories a little bit more of like a Edgar Rice Burroughs style adventures. You go off into the jungle, and you find a hidden temple and lost civilization sort of thing. And as a result, in the first draft, Bachel was much more vampy. I really went hard on that angle. And then looking back over, it's like it didn't work. And it was so cliche and obvious. It was like, yeah, I needed to find another approach. So I kept reworking Bachel with each cycle of revision and it was getting better. The character was getting better and better, but I wasn't fully committing to the change. And it was right at the end of revisions. I mean, we were down to the wire and my editor said, we're still not quite there. And even though I hated to have to have any more work at that point, I knew she was right. So I went in. We're talking with a week to spare before we went to the printers. And I rewrote the first four chapters or so when he gets to the village. I rewrote pretty much every line of dialogue of hers and every description of her to bring it to where we are. And then I was like, "OK, now it works", and my editor agreed. She is terrifying and one of those characters that's not mustache twirly evil, but has so much evil within her. She thinks she can do no wrong, that she is always doing the right thing and that she knows what's best for all the people around her. And as a result is capable of anything. So all of which is to answer your question, her character was an iterative process to get where she needed to go. [11]
I try to imagine what it is to create characters and if some of them have the purpose to be a particular message or stand as a parable for a message or an idea and if yes, what does Bachel mean to you in a deeper way? I think the Bachel to me represents unquestioning belief and also the tyranny of unchecked power and control over people's lives. I think what differentiates Bachel from a real world cult leader, for example, and this actually kind of made it interesting to me, is that the Dreamers and Bachel are rational in the sense that they are believing in something that actually exists. The power that they are in awe of and that they are afraid of and that they worship actually exists. And the same is true of the priests of Helgrind. So in a sense they are not irrational to have that reaction. You might argue it's the wrong reaction. I would argue that they're overdoing it and the reaction is wrong and perhaps even evil, but they have more reason for their belief than a lot of people sometimes do because they have physical evidence on an ongoing basis of their object of worship. But again, Bachel would to me represent unchecked fanatical belief as well as personal exploitation of one's power over others. [19]
The cult experience in the pages of Murtagh eerily echoed in some ways certain experiences I've had with religion. Could you talk about where that part of your writing came from or how you went about writing it? I understand why that comment's anonymous, and I'm going to kind of adhere to that philosophy of anonymity here. Without going into details, I've had some family members who were in a cult at one point. And that occasioned quite a bit of discussion in my life growing up. Although the cult might seem, and probably is, completely over the top and cartoony in some ways, you would be astounded by how much of that was essentially true to life. Let's put it this way, playing Far Cry 5, if anyone's familiar with that, was a distinctly uncomfortable experience for me. So I did whatever I do when I encounter something uncomfortable. I played the game like four times in a row. [34]
No matter how outlandish a belief seems, it can be completely realistic in your world. Especially if you have people committed to it. I've had family members who've been in a cult at one point. That was interesting. So I've had firsthand experience seeing a lot of this stuff in person, and I used some of that in my latest book. [25]
How come Bachel is pronounced like that when it’s only one little line away from Rachel? The English language hurts my head. Because it’s not from English, and I wanted it to sound different from every other name in the series. [T]
Puce
In Murtagh I have a dragon who's not supposed to be a very nice dragon. I gave him the worst color I could. I have a puce dragon. And mind you, I don't necessarily mind the color itself. It's just for those who don't know, the original definition of the word puce is the color of dried flea blood. So it's a puce dragon. [33]
Traumatic Sequences
What was it like cranking up the anxieties of it, the horrors of it? It feels more mature this time around. Well, good. Murtagh is a more mature character, and he's always had a harder road to walk than Eragon. So, going easy on him was never an option, but it was hard to write. It's hard to put my mind in difficult situations for days on end, weeks on end, months on end when writing and editing. It takes a toll on you emotionally. At least, that's my experience because I empathize with the characters and the world. But at the same time, it's so interesting dramatically that I can't avoid it. Actually [the reason] why I wrote the book was that last chunk of the book. That's what everything leading up to was building and hopefully supporting so that when that hits, you're there going, “Oh my god.” [6]
There is a extended period of this book uh that is very traumatic. That is the darkest I think the series ever gets. Where did you find the line? Were there any drafts where you felt like you went too far with that section or where you had to pull it back? Yes. Not a huge amount though. First of all, I throw everything in in my first drafts, kitchen sink, because you can always dial it back, whatever it is. Even if it's a funny scene, it's like I push it as far as I can and then see how it hits the audience. So in the sequence you're talking about, there was one thing in particular I did that I actually don't want to talk about, that I cut out during editing at my editor's very wise advice, and I'm really glad I did. But that was a thing. Because I was like how far can I take this, and that was too far. [11]
Hopefully this is not scaring anyone off from reading Murtagh. No, it's fantastic. And I think just because it is darker doesn't mean it's bad. I think that it's honestly a perfect natural progression from the Inheritance Cycle to this character. I think it's what the character needed. I also don't think it's depressing, ultimately. [11]
Tell me a little about how you see Murtagh’s journey in this book. He’s certainly on a much darker road than his half-brother, how was it getting to write a story that has more mature themes? I found it enormously rewarding to write about a character who is both more mature and more complicated than Eragon was for the majority of the Cycle. Especially now that I’m older myself. Dramatically, Murtagh (and Thorn!) presented all sorts of interesting opportunities, and I did my best to take advantage of them in this book. Also, since a lot of my readers have grown up with the series, even as I did, I wanted to give them a book that would satisfy them as much as it will also hopefully satisfy younger readers. [15]
As a fifteen-year-old boy I would never have been able to imagine such a flawed character as a central figure, but I now view life very differently. And you notice that my readers who have grown along with me also see these extra shades of gray. [18]
Murtagh is indeed a more mature book than Eragon. Did you write it that way on purpose? Yes, Murtagh is an older character in the story than he or Eragon were in the first books. He is also a complicated person. And my readers have grown up with me in the meantime. So I felt it was important to write a book where my oldest readers would see my progression as writing, and read about characters they could once again identify with. At the same time, new readers should not be forgotten. That's why I wrote Murtagh in such a way that you can also read it without knowing the previous four books. I wanted to write a book that revolved around the difficult history of Murtagh and Thorn, but was still a fun adventure to read. [23]
If you love this fandom, why are you making us suffer so much with this book? I mean the ending redeems you a little bit but oh my god. I'm sure it's been an emotional rollercoaster for you too. There are parts of the story that are definitely very difficult for Murtagh and Thorn and part of that may be my own predilection for writing that sort of stuff but mostly it was that Murtagh has done some very unpleasant things in the Inheritance Cycle, especially to Nasuada. And he needed to come to terms with that, he needed to grapple that, he needed to face it. And there was no easy path forward for him. If I had done easy on Murtagh I feel like readers would have decided that I was cheating, going easy, and that Murtagh didn't actually have to face the consequences of his actions. Even if he wasn't a hundred per cent responsible for them at the time. I can assure you that, and I'll say this to other fans as well, after this story Murtagh is going to have an easier time of it. This book resolves his personal journey and Thorn's on a really fundamental level, and so life's going to be a little bit easier for Murtagh moving forward. [17]
Uvek
So going to Uvek, you've introduced another Urgal. I think that for a lot of readers, the twist on the Urgals in Eldest. They are not just beastial orcs or Uruk-hai or whatever other franchise does with them, Trollocs for Wheel of Time. They are this sentient race that wants to join the fight on the side of good. I think that that shook me when I first read it. How was it bringing another lead character really from that race into the book? And one of the things I really loved about the book is the scene where they're flying to the village, and they see the village of Urgals. And they're just playing with bows. They're just having a normal day. And he has this moment internally where he's like, "oh, maybe I need to be more inquisitive?" Uvek is one of my favorite characters from the book. I like the Urgal culture. I find it interesting. I wouldn't want to live next to an Urgal village, necessarily, especially since I have kids. But dramatically, creatively, they're really interesting to write about. And trying to balance them in the sense that they're a warrior culture like, we could say, the Klingons. But the Klingons take it to such a degree that realistically, you start asking the question of, how have they survived? How do they build a space-frame civilization when it seems like they tear each other apart super quickly? So with the Urgals, I wanted to show more. And in fact, in The Fork of the Witch and the Worm, the largest of the stories in that is The Worm, which is an Urgal story. And since I was looking at ways of exploring the idea of Murtagh and Thorn's relationship with society, being an outcast, all of that. The Urgals are outcasts in the land also. The other races aren't particularly fond of them. That was a nice connection to bring in and reflect off of Murtagh, so to speak. [11]
Typos
I just got off a very fresh reread of Murtagh. I just sent in typo corrections and a couple little tweaks here and there for the reprints. [32]
You mention in Murtagh that Murtagh's Gedwëy ignasia is on his right hand, but I think the community assumed it was on his left from Eldest. We're we all wrong or is that a continuity error I found? Typo. Getting fixed in reprints. [T]
Divers
I've seen a couple of questions about this, so -- for the record, "divers" is not a typo of "diverse". (Probably got too clever for my own good, but there you go.) Archaic language in fantasy books?!?! Say it ain't so! The language is half the fun. :D [T]
Not a typo. :D Archaic word. [T]
If this hypothetical typo is “divers” … that’s actually the correct word and not a typo. If it’s something else, just send a pic and we’ll get it fixed in reprints. [T]
CHRIS WHAT IS THIS? An excellent and archaic word. [T]
*sigh* . . . “divers” is a real word. Not a typo (and it doesn’t mean those who dive in the water) [T]
I mean, "divers" isn't a typo, so . . . That said, if you do find typos in Murtagh, feel free to tweet them at me. We'll get 'em fixed in reprints. Happens with every book. [T]
Heh. Good thing “divers” is actually a word (and it doesn’t mean someone diving into water). [T]
The thing I want to talk to you about today is Twitter drama. You've been getting in tons of fights with readers lately on Twitter. You've been saying some really awful and hateful things to them just because they're pointing out typos in your book. What's the deal with this "divers" typo? Yes, on the first page of Murtagh there's a word "divers", which is an archaic word that means many or a multitude or different things. And too many people think that I'm referring to scuba divers. So it is a fight worth having. You make up fake words all the time. You're a fantasy author. I think the difference here is that you've made up a fake word which also has a real world definition, a person who dives as a sport, and you've put it on the front page of Murtagh without any context clues provided as to how we should interpret this. This is a book that's part of a world that no one has read in more than 10 years. So don't you think that maybe you should apologize to your readers who have waited all this time for a quality product only to be let down by an "archaic" word, aka a typo, on the first page? Absolutely. In fact, I had a conversation with my editor about this before heading out on book tour and we'll be reprinting the books but we're going to translate it all into Pig Latin which should make it more understandable for readers. [31]
Reading Order
I didn't read FWW,should I read it before read Murtagh? I Thought it was a spin-off book. You don't have to read it ... but I would. It acts as a direct lead-in to Murtagh Honestly I'm finding it shocking the number of people who haven't read FWW. There's a solution to that. . . . (Why does that sound mildly threatening?) [T]
Even if you haven't read the other books I think you can certainly enjoy Murtagh as much or even more. [12]
Is Murtagh Book 5 in the story about Eragon/Alagaësia? Yes [R]
Murtagh is a direct inline full-length sequel to the series, even though it has a different main character. [1]
I just finished Fractal Noise last night, and when you mentioned in the afterward about another book for a certain Eragon character, I was hoping it would be him. Yeah, I wanted to mention Murtagh on the "Also By" page in Fractal Noise, but we weren't sure if Murtagh was getting announced before Fractal Noise got released to early readers. [T]
submitted by ibid-11962 to Eragon [link] [comments]


2024.05.15 14:57 nobodysgeese Grand Theft Adventurer

Originally for the prompt "I don't wanna fight you, low-level bandit." Says the Lv.100 Hero, who killed the embodiment of space-time. "I wouldn't want to fight me, neither." Says the low-level bandit.
There's an art to robbing heroes. Pick-pocketing can work, but it's best to stick to the wizards with that. Too many warriors can feel nearby people, or smell bad intentions, or hear the beat of your heart, or have any other number of ridiculous senses that make very little sense when you think about them for more than a moment. That's how they got my first partner. Poor Rook.
Similarly, traps are an option, but chancy. Most heroes have been trapped many, many times, and obviously they got out of all of them, or they'd be called ex-heroes. And they always escape at the worst possible time, usually while you're weighed down with their piles and piles of gold and can't run away quick enough. That's how they got my second partner. Poor Rip.
Financial crimes are the safest, until they suddenly aren't. A violent bunch, heroes are. Your normal businessman will take you through the courts, giving you time to run away. A hero is just as likely to respond to light embezzlement with a lightning bolt, before you even know they're on to you. Poor Rob.
The most dependable method, of course, is the same as with anyone else. Beat them up and take their stuff. Heroes have an innate respect for forcibly taken property rights, seeing as they tend to be pro-looting themselves. If you defeat them fair and square and then rob them, they're far less likely to hunt you down and kill you later. Naturally, the only problem with this strategy is the aforementioned "beating them".
A violent bunch, heroes are, and they tend to be terrible at scaling back their power. More than one enterprising bandit has been turned into a smear, because the hero was too used to fighting dragons or giants and didn't remember how hard to hit a person when they want to take them alive.
But there is a work around.
Which is how I found myself waiting outside the Dungeon of Lepus Mortifer. The hero had gone in a week ago, and I drew my dagger with a grin as he staggered out. His sword was battered and missing the tip, his armor had more holes than coverage, and if all that blood was his, I'd be grave-robbing him by the time I finished my spiel.
"Hand over all your gold," I growled, tossing my dagger from hand to hand. It was a practiced move, and scared everyone. Well, almost everyone; a few laughed, but they weren't laughing now.
The hero was neither scared nor amused, and just kept trudging forward.
"Oi!" I darted in front of him, making sure to block his way. "I said, hand over all your gold. Or else."
He nearly walked into me before he noticed I was in the path. Slowly, he raised his gaze and let out a low groan. "Really? A robber? A low-level robber? Don't you know who I am?"
"Of course!" I was rather offended that that last question. Who did he think I was? "Wouldn't be much point in robbing you if I didn't know you were rich. Now, your gold, hand it over, all of it, or else."
"Look, buddy, it's been a long day, and I don't wanna fight you."
I chuckled. "I wouldn't want to fight me neither. Of course it's been a long day. That's why I picked it!"
He waved vaguely to the side, exhaustion clearly weighing down his limbs. "Look, just step out of the way and I'll pretend this didn't happen."
"I will, I will," I said agreeably. "But first, your gold." I poked my dagger at one of the holes in his armor for emphasis.
The hero sighed. "And I can't talk you out of this?"
"Nope."
"Please?"
"Never."
"Pretty please with a--"
"Gold. Now. Every coin."
A strange gleam entered his eye, and I tamped down my nerves. No one walked out of this dungeon with any tricks left; that was why I'd waited for him to enter the Dungeon of Lepus Mortifer, after all. Still, I braced for trouble as he said, "All my gold, you said?"
I didn't like the tone his voice. It sounded... off. There was too much happiness, and not enough 'oh no, I'm being robbed' in the words. But he was complying, so I nodded.
"Yep, all of it."
"Every coin?"
"Yes." This was taking too long, so I tossed my dagger back and forth again for emphasis. "Now, please."
The hero smiled, and I gulped. That was Heroic Smile Number 13, 'Pleasure at another's ironic misfortune'. I'd last seen that smile just before a hero threw my partner Jack a hundred feet straight up when he told them to put their hands up. Poor Jack.
Of course, everyone remembers him by a different name now. Poor Flapjack.
I was beginning to think that this was a bad idea, and was contemplating making a run for it, when the hero said, "As you wish."
"Don't throw me!" I screamed. "I don't want to be a pancake." I closed my eyes and cowered to the ground. When nothing happened, I peeked. The hero still had that cursed smile on his face, but I was alive, and not flying. Then a sound made me look up.
He had given me all his gold, it seemed. All of it. And it was falling quickly.
I did end up a pancake, after all.
submitted by nobodysgeese to NobodysGaggle [link] [comments]


2024.05.15 14:35 Tarotcardz 38 year old, gay dude from Brisbane looking to make more friends within the lgbt community.

posting from the Brisbane Social Group:
A bit about myself….
I’m 38 from the northside of Brisbane and I work in the city.
Looking to make new mates (specifically more millennial and lgbt friendly). Looking to make more Queer friends within the local area.
Sports and hobbies: I work as a chef, because of that I do a lot of yin yoga, meditation yoga and I like traditional Korean bathhouses. Because of the physical chef lifestyle, I do avoid weight lifting and sports. Because I’m constantly in recovery mode from work.
Looking to make more friends, who are open minded to hangout on weeknights.
My favourite hangout spots are: The Burrow in West End, Netherworld in the Valley, Sasquatch in Chermside and the Wickham in the Valley. I also enjoy craft sour beers and Jazz piano bars in West End.
Books: more into fantasy and I love playing dungeons and dragons. If you’ve ever read a fantasy book series or watched a fantasy tv show, more than likely I know of it.
I really enjoy podcasts, specifically supernatural and true crime. And with tv shows, I lean more towards the spooky stuff.
Hobbies: I play electric guitar, I really love tattoos and thinking about getting into knitting. Can I play electric guitars? Not very well, but I like to buy them and collect them.
Politics: I’m a little bit more left wing than the average person; but I don’t make it my entire personality and I don’t enjoy debating or arguing with people.
And I don’t like conspiracy theories (unless it’s about true crime or ghosts). I love a good ghost story.
The older I get, the more I’m into True Crime documentaries and fantasy fiction.
Favourite tv shows: Buffy, Charmed, Sabrina, Veronica Mars, Gilmore Girls, X-Men, Horror Movies, anime and True Crime. I use to love Marvel (the MCU), but feeling a little bit burnt out from the super hero genre.
And I’m not a huge fan of sports; but I would like to drink beer one day and watch women’s roller derby. And I’m a fan of mini golf, bowling and escape rooms.
submitted by Tarotcardz to QueerBrisbane [link] [comments]


2024.05.15 14:28 Cookies_and_Beandip Is that all there is to do here?

I was born and raised here for most of my life. The continuing theme when I hear people talking about what they do for fun or when I leave for a few years and then come back and ask what people do for fun is “oh my God we should totally get some alcohol and drink everything! “ Or Oh my God, we went out to the bars the other night and got so drunk. We had to take a cab home. It was so much fun. I got so wasted and threw up everywhere. “ Or the best one “Yeah, we went out with these people and so and so friends, and got so stoned, and drank so much that we were high as kites and blasted off our asses!“
At first growing up here and getting out of high school finally At first growing up here and getting out of high school which is what I thought this mindset was limited to, I associated it with like I said young people maybe people in their early to mid 20s, which is normal. We’ve all done that to some extent maybe not every day but to some extent. I’ve been working with older people in the healthcare setting ( coping and dealing with emotional stress in healthcare is a beast on its own. We’re not going there and that’s not what I’m talking about currently ) and people in there mid 30s 40s even in their 50s, still just like to go out to a bar and “get blasted “or “get so stoned and drunk “.
I’m not one to hate on how anybody entertains themselves here, I know there’s not much to do, but damn I’ve been fishing with people and by myself and may have only consumed 2 to 3 beers over the course of a 5 to 6 hour fishing session and that’s it! I don’t see how these people go out and continue to live that lifestyle. It just seems immature and emotionally stunted. The worst part is when I get invited to “ go out and drink “ or “ light up a J and we can hang out or we can all hit the bong and drink and talk and hang out “ I mentioned alternatives like playing dungeons, and dragons, or a card game, or a board game, poker, monopoly deal, go to a movie, go fishing literally anything else, I get looked at as the weird one and the outsider which I’ve been looked at my whole life anyway. I don’t know, man, I know drugs and alcohol are meant to “enhance the experience “but it seems like that’s literally everyone does here and it’s sad! I’m tired of being looked at as the weird one for mentioning anything other than drinking and doing drugs. I’m not innocent to any of these. I’ve done my fair share when I was growing up, but I’m 35 years old now I’m waaaaay past that and it just seems like people are permanently stuck with thinking that’s all there is to do.
If you’ve read this far down, I appreciate your time. Maybe I am the weird one and just never gonna find the group of people that I can click with but it sucks being 35 years old, no friends, and when you try to meet up with people and suggest hanging out together and making friends you get looked at as the weird one because you don’t do the “social norm “. Just to specify: when I talk about working in healthcare, I am talking about nurses, EMTs, paramedics ( I am one for 6 years now ), respiratory therapist, Mds, physicians, assistant, transporters – pretty much anyone in healthcare.
If I’m the weird isolated incident, fine whatever I’ll just have to eat that. But I hope I’m not the only one here and that this branch is out to other areas of Cape Coral, Fort Myers and not just isolated to healthcare.
Thanks for your time and watch out for the snowbirds, they will run your car into a wall before they let you get over in any lane. Please wear your seatbelt as well, seen a lot of bad accidents recently that could’ve prevented death and/or avoid injuries simply by wearing a seatbelt.
submitted by Cookies_and_Beandip to capecoral [link] [comments]


2024.05.15 14:21 paandamonk What was your most memorable moment in WoW?

NOTE: This is both a story of how I got into the game, but also about my late guild leader who I still look back on very fondly. Feel free to skip and share your experience :)
With the approach of Cataclysm, the expansion that created my addiction to this game, I thought it would be fun to reminisce on personal greatest moments in this game. For me, this starts in Cata.
Some info to know, I played a dwarf paladin. I was a super noob for pretty much all of wrath, only ever getting to level 70, maybe not even that. Just sat around goldshire with my cousin and some randos most of the time. When I did dungeons, I used to go in as a prot dps, because I liked that spec the most. I can't tell you how many times I've been shouted at by other people in dungeon queues lol. My favorite things to do in WoW at the time were to just solo big things that walked the earth, like the fel reaver in Hellfire Peninsula, and later that Thrym guy in Zul'Drak.
So fast forward to Cata, and I actually start leveling. I see all these dudes with purple armor that I couldn't wear and I wanted some of that, cuz it looked cool. So I put in the effort and I get my first max level character in this game. Fun thing to note, my first run of the Stonecore, the drake dropped and I won that shit with a 100 roll. Everyone was pissed off and linked DPS meters (first time I've ever seen that before) to say that I didn't deserve it.
So anyways, I hit level 85 and the only place I know I can access that delicious purple armor was the PVP vendor, so I got a whole fucking set. Felt like a total bad ass. This whole time I've been just sorta guild hopping around, and I eventually ended on a group called "the Cruzaders" ran by a guy we'll call Brew. Brew was the fucking best. Father of 3 already, just gaming a little here and there. When I found out that this guild did RAIDS, I immediately messaged Brew to try and get in. He asked me what my dps was and I had told him that I don't know what that means lol.
Brew was the first person to tell me about addons, and he sat down with me for a few hours to explain not only about them, but about my rotation, my gear, and what would be required of me to join this guild on a raid. I remember the first time he asked me to smack a training dummy for 3 minutes to see what my dps was. The adrenaline was coursing through my veins, I was so nervous to impress, I didnt wanna fuck anything up. I popped all my cooldowns and RIPPED IT. By the end of those 3 minutes, my dps was a solid 3k... Not even close to what he was asking of me. He said I needed to be doing at least 10k to get in, and explained what I could do to get there.
Step 1 was changing my gear. I needed to step it up in ilvl and get rid of all this PVP gear I was hauling around. Well guess what was just released? ZA/ZG, baby! I spent the next 2 weeks farming heroics and ZA/ZG's for gear, as well as reading guides to improve my DPS because my rotation was definitely not up to snuff.
Time for the next sit-down with Brew. Same thing, 3 minute timer on a training dummy. This time, we were going crazy, ending with 13k dps! I felt like a beast, and he gave me the greenlight to show up to raid. I think we killed Halfus in BoT, and wiped on the dragon duo for 2 hours, but that was my first taste of raiding, and it was a thirst that runs deep to this day. Ill never stop chasing that dragon. This was the beginning of my WoW career, that whole adventure.
Brew was an amazing dude, incredibly patient, as well as kind. He was my GM until I wanted to move forward with pushing harder bosses in MoP but I stayed in contact with him for years and years afterwards. One day I got a call from a mutual friend, we'll call her Megan (I followed her to this next guild), and she told me Brew passed away unexpectedly. I cried a lot for this man. He was like a father to me, to an extent. I would sit in ventrillo with him and Megan for hours and just talk about bullshit. I miss him a lot, and I hope his family is doing well. If you made it this far, thank you for reading.
I look forward to reading some of your responses. :)
submitted by paandamonk to wow [link] [comments]


2024.05.15 14:11 Merc_Games Abstract Maps: How I run large scale city travel

Link to my abstract map. Link to canva version you can copy.
Exploration is in my opinion, one of the hardest pillars for a DM to tackle. It's hard to give players enough freedom to go where they please and explore without completely overwhelming them. At the same time, if your players realize they're totally on the rails and can't get off for some quick nonsense in a back alley, they tend to get bored. This is my middle-ground solution.
Before I get into it, big credit to my sources of inspiration
So to start with, I broke my map of Waterdeep down into base neighborhoods and major roads. I did this on canva by roughly eyeballing things. I could have done this by wards or districts or anything else, but neighborhoods seemed to fit this city. Red neighborhoods are places players actively are barred from entering - gated communities, places they don't have permission to go, etc. Yellow are places they know I haven't fully prepped and don't really intend for them to go, but they absolutely can if they want to. Green are places I am actively pointing them towards. This is a little metagame-y, but it gives them clear choices while not being too many options.
I also added a handful of skill/tool checks, using little icons. These block a pathway and players must roll the check/solve the puzzle another way to go down that road. They're allowed to try and "skip" an encounter, but if the encounter turns out to be a threat (example: gang fight, major construction) instead of a cool thing/bonus (temple offering free blessings). they get bogged down and waste time.
This finally brings us to the time clock. Each time they get bogged down, I color in two chunks of time, representing that they wasted a lot of time. I'll also color in chunks every now and again, when I think enough has passed to warrant it. This keeps them moving and exploring, as if they run out of time, they have to go find somewhere to rest or roll exhaustion saves.
Last, when I've got this map up on my VTT, I'll usually throw down a few tokens that serve as reminders as to why the party might want to go to a certain location, such as an NPC who owes them a quest reward, a shop they said they wanted to visit, or place they're supposed to investigate etc. When the group enters a neighborhood, I usually switch to a smaller scale battlemap of that particular area.
That's really about it! Hope this helps and feel free to tell me if there's anything you'd do to improve this system.
submitted by Merc_Games to DMAcademy [link] [comments]


2024.05.15 14:02 ribeiroorafael94 Help me find That image please?

I know that is a stupid title, but I wasn't sure what to label this. I feel like this is kinda a stupid question anyway.
I've saw this poster in stranger things S4E1 and it looks like a female holding a mace but I can't figure it out what the poster is. Can anyone help me find source? Since Im talking about stranger things, these characters are a huge fan from d&d and in his bedroom I've located a lot of dungeons and dragons posters, but I cant figure out which one is this.
Also, an insider film inside the bedroom, video is here (https://twitter.com/TATT3REDNTORN/status/1550971285575958529)
Also, I've look on this thread https://rpgcodex.net/forums/threads/classic-d-d-ad-d-osr-art.135978/page-17 from classic dungeons and dragons and still doesn't find anything equals
submitted by ribeiroorafael94 to DnD [link] [comments]


2024.05.15 13:57 Avernic Where the Story is Going Next - Order of Slayer Masters

Where the Story is Going Next - Order of Slayer Masters
Mural from Sunken Pyramid
Starting this summer we are going to be getting three updates in the Underworld that are all tied together. Those updates are:
  • Sanctum of Rebirth
  • Skilling Boss
  • A Story Quest
Now in the art we're been shown for the first two, the Amascut imagery is pretty obvious. A lot of people have been pointing it out. But here's why I think that this is really pointing towards content themed around the Order of Slayer Masters and not a direct confrontation with Amascut, a continuation of the Desert quest series, or some version of the Tombs of Amascut narrative.
Why I'm skipping around Amascut
The primary reason I'm saying this isn't DIRECTLY Amascut is just where we are in the story. We're the whole Fort series of updates into the storyline and there's already another quest after this batch of updates announced. I really don't think we're stepping on the toes of the core Desert quest series here and putting it in the middle of this current one. We would either need to grab all of the requirements from the Desert series through Phite Club, or impose all of these quests on some future Desert finale. There are ways for these to be separate enough to be their own quest lines while still using the same lore backgrounds of Amascut/Icthlarin/Desert stuff.
And that's not to say that Amascut wouldn't be mentioned! There's plenty of room to do historical lore without impeding on, and maybe sometimes adding to, the current quest events.
Some additional reasons I think we're sidestepping Amascut are that this is being pitched as Underworld content, not Desert, This was Amascut's stomping grounds back when she was fulfilling her role with Icthlarin and doing Rebirth stuff, hence Sanctum of Rebirth. This place would seem to be from before she was the Devourer. Or before she was found out...
Who are the Order of Slayer Masters
The Order of Slayer Masters has pretty little lore on it. It's initial allusions to date back to Smoking Kills, but most of the information on the organization comes from the Sunken Pyramid in Menaphos. The Order was a group that Amascut founded while in disguise after the God Wars who would go around slaying beasts to protect the people of the Kharidian desert. They eventually discovered that they were being tricked into harvesting powerful souls for Amascut, at which point she unleashed her fury on them. Some were cursed and their souls are bound to where they died. Others escaped and kept the group going, hence why we have Slayer Masters.
Why am I saying this is where the story is going
My main reason still for this is still that we need some throughline that sidesteps the main desert series. And while absolutely tangential to that series, the Order of Slayer Masters probably won't make the cut in the future finale.
Here are some additional minor points which maybe read a bit too into the tea leaves:
  • Back for Dead and Buried one possible narrative thread proposed but not used in the final product was Order of Slayer Master lore.
  • Major Update Moment Hero Pass had a handful of slayer order outfits which I'm going to call "intentional asset creation".
  • The monster in the Sanctum of Rebirth concept art looks most like a dark beast soul devourer, following a slayer theme.
  • One line listed in the roadmap is a new slayer monster and slayer helm upgrade, this is probably the quest's reward. The slayer helm upgrade is us learning from the Slayer Masters.
And now for the fun speculation part
Why Underworld/Amascut stuff after Requiem for a Dragon
Well this is where the Order of Slayer Masters helps I think. After Zemouregal has been given significant time to ponder on what Bilrach is, he realizes he is some powerful undead that needs a special slayer tool to defeat. So we go on a quest to this ancient slayer zone to retrieve that tool. This is the preparation for pursuing Bilrach fully.
Why wouldn't Bilrach be at the Sanctum of Rebirth
This is just my interpretation of how the roadmap was presented, but it wasn't until the Story Quest after the 3 Underworld updates that Bilrach was in the art. The art shown for the Underworld updates doesn't reference him or any other Zamorakians at all. It's all Amascut-stuff we're facing. So I think this is a bit of a detour.
Other miscellaneous predictions
  • The Raptor tags along and joins the Order of Slayer Masters for real, solidifying his place as a Slayer Master.
  • The other two bosses in the Sanctum of Rebirth are also slayer monster themed.
  • Catolax (from Smoking Kills), the machine in the Pollnivneach dungeon (also from Smoking Kills), and Faiza (from the Sunken Pyramid) all get inclusion and closure in this content.
  • And just for fun: the Skilling Boss is a giant, elaborate Necromancy ritual.
So those are all my thoughts on what I think will be an Order of Slayer Masters mini-season/dungeon/arc/batch/whatever you want to call this grouping of updates. Absolutely excited for them!
submitted by Avernic to runescape [link] [comments]


2024.05.15 13:41 Hyperversum This is getting fucking ridicolous

The amount of absurd prompts that get blocked is starting to become more than ridicolous, it's fucking weird.
This prompt just got flagged as unsafe: "A priestess in black dress, dark short hair with bangs, smug, in a library, pale, choker, in the style of dungeons and dragons, highly detailed watercolor painting, sitting on a rich armchair, violet eyes, small horns"
It's the same fucking prompt I used literally 2 minutes before with the addition of "small horns", as I am trying to make a portrait for an NPC for a TTRPG game.
Why are horns censored? Do we have someone afraid of satanic imagery?
submitted by Hyperversum to bing [link] [comments]


2024.05.15 13:34 AaronGoes Verenestra - Archfey Goddess from DnD 2E is now in tavern!

Verenestra - Archfey Goddess from DnD 2E is now in tavern!
I spent a good while making her personality and art. I've made characters on other Al apps before, but Verenestra is my first on Yodayo, and probably the most detailed. She seems to work pretty well, and you can have some interesting conversations with the haughty goddess!
Verenestra has been my Warlock's patron since I started playing Dungeons and Dragons 2E when I was at university. It felt only right that she'd be my first big character.
I'd love to see other people enjoy chatting with her too!
submitted by AaronGoes to YodayoTavern [link] [comments]


2024.05.15 13:31 AaronGoes Verenestra - Archfey Goddess from DnD 2E is now in tavern!

Verenestra - Archfey Goddess from DnD 2E is now in tavern!
I spent a good while making her personality and art. I've made characters on other Al apps before, but Verenestra is my first on Yodayo, and probably the most detailed. She seems to work pretty well, and you can have some interesting conversations with the haughty goddess!
Verenestra has been my Warlock's patron since I started playing Dungeons and Dragons 2E when I was at university. It felt only right that she'd be my first big character.
I'd love to see other people enjoy chatting with her too!
submitted by AaronGoes to YodayoAI [link] [comments]


2024.05.15 12:32 Annual-Ad-3061 Where to watch dungeons and dragons movie free online

The latest Dungeons & Dragons movie, titled "Honor Among Thieves", follows a disgraced bard named Edgin who escapes prison with his barbarian companion. They assemble a team of unlikely heroes to steal a powerful relic, but their heist goes awry and they face unforeseen dangers. This ragtag group must rely on each other and their individual skills to overcome challenges and survive.
Click here to watch dungeons and dragons for free!
submitted by Annual-Ad-3061 to popculturelife [link] [comments]


2024.05.15 12:19 Mattieohya Short term Dungeons and Dragons

Hi I’m in town for a conference and I have spent as much time as I can with my coworkers and am looking to do something with new people. I love D&D and was wondering if anyone would like to play with me before this Saturday.
Thank you for sharing your lovely city with me! And I hope to see some of you.
submitted by Mattieohya to geneva [link] [comments]


2024.05.15 11:49 jvken Could the gang save Izu like this?

At the time Izutsumi joins the group and asks Marcille to get rid of her curse, she says it’s impossible for her to do. Later however, Laios deduces that it’s possible to split the souls by eating the part of the body corresponding to the unwanted soul. Of course at the time they figure this out they’re kind of in a hurry so I get that they didn’t think to try it then and there but later, when the fight is over, they totally could’ve killed izu and eaten the cat parts of her and then brought her back before the dungeon spell wore off right? I don’t remember her ever bringing removing the curse up after initially being told it’s impossible but she said she’d been looking for a way to cure it for her whole life and nothing really happend to make her prefer her current body now right? (I’m aware she’s more cat then girl but the dragon was also both dominant in the body construction and in the control of her mind)
submitted by jvken to DungeonMeshi [link] [comments]


2024.05.15 11:40 hyperionfin Anything recent (like a release date) on Joe Manganiello's D&D documentary?

I just wanted to ask around if this documentary has a release date available? What about the medium, will this be streamed over some platform or available as physical discs? Or if the project is still completely alive?
I feel there has been a strange silence around this project, mostly anything we have on it are news articles posted in 2022. There are some posts made in 2023 but even them mostly don't seem to be adding anything new, looks like someone has been just posting old news at that point.
I know there was the other project Manganiello was participating in, the live-action Dragonlance show that was cancelled, and by logic it shouldn't affect completely separate project, but the fact we haven't heard much on this as of late, makes me wonder...
submitted by hyperionfin to dndnext [link] [comments]


2024.05.15 11:26 TheFraggDog What system do you guys use for your Zelda - RPGs?

Hello everyone! Pretty much what the title says, but let me develop a bit
So far, I'm familiar with very few RPG systems, and I'm currently planning a campaign that should be run on Talespire with remote players joining in on Discord. I'm not sure if that's really an important information, but I figured I should precise.
The systems I know are, so far: Dungeons & Dragons (5E), Warhammer : Soulbound, and at a quick glance, One Ring. I really think DnD is very inappropriate for Zelda, and while the latter two share a system based around three characteristics (Body, Mind and Soul/Heart, which could easily translate to Power, Wisdom and Courage), I'm not very fond of One Ring's Shadow system, as it makes the game inherently too grim and dark. Soulbound is my first choice, but it might be a bit too high on the power scale, and works better for a heavily magic-centered world, which Zelda... isn't that much.
Do note I quickly read through the Reclaim The Wilds rules, and they really don't fit my specific view of the universe, canon and in general what I would want to make my players to experience.
So, what do you guys use?
submitted by TheFraggDog to ZeldaTabletop [link] [comments]


2024.05.15 10:47 Plus_Poetry_1934 If I wanna play Dungeons and Dragons, where exactly should I start?

I have a huge interest in fantasy and adventure ever since Game Boy Advance, and now I'm seeking to play Dungeons and Dragons. The problem is, I don't know where should I start and all of my friends only attracted to online gaming nowadays. If there's an website or online version for DnD, I'm all ears. I'm very hopeful that I can be part of the fun.
submitted by Plus_Poetry_1934 to Dungeons_and_Dragons [link] [comments]


2024.05.15 10:23 Weird_Bit3336 Jealous of my FP's Dungeons and dragons group

Not sure if this either makes me an asshole or just insecure , but I am in this group chat with like 7 people (including FPs) (we are all online friends) , because i wanna battle the loneliness and insecurities I've been having and this is like the first groupchat i joined in years, and they're all chill people (though 2 of them are ironically mean to me). Pal is my FP basically , and we're crushing on each other but dont wanna do long distance because mid , so we're still close friends until we eventually meet. I do have breakdowns involving it, but i manage to always do it in private , so i guess thats a good start. That's enough context i think.
Whenever they start talking about their dnd sessions , I always tend to feel so sick to my stomach , because even though i do wish to be apart of it , strict parents , lack of relatability , too many players (said by the Dungeon master , whos basically the leader of the sessions) and other personal problems make me unable to play. The FP is apart of this session , and he seems quite eager and nerdy about it , and his friends keep talking all about the mechanics and having fun , and I just feel like an idiot not knowing what to say to em , or not feeling i relate enough , kinda like a placeholder character. Since being able to join on the action is not an option , I just wish it didn't bug me as much as it does. FP is a sweet person , and so are his friends , so I don't wanna spoil the mood and I just wanna get over the feeling. It's so fucking stupid and I feel quite pathetic simply venting about things like this lmao.
submitted by Weird_Bit3336 to BPD [link] [comments]


2024.05.15 10:01 anthiny1013 Looking for DM Online [5e] [3.5] [DND] [Cyberpunk]

Hello my friends, I'm currently looking to join any DnD campaign that has an open spot. Whether it be swords and Sorcery or Guns and Technology. I'm open to new experiences. I'm a roleplay heavy person who gets deep into character when playing.
A little about me: I am a male, 23 years if age and I have been playing dungeons and dragons for about 4 years. I'm a huge fan on fantasy and sci-fi and will more than likely geek out with the group. Some of my faborite games that I love Fallout, Skyrim, Cyberpunk and the Soulsborne series.
Class i would like to play, I want to try a Druid out since I've never played one before. War Domain Cleric-sounds fun to play a Cleric who gets his hands bloody with the Frontline. Dex Based Battle Master Fighter- I want to play a fencer who dances around enemies while fighting while putting them at a disadvantage.
If you wish to contact me my discord is kiraqueen1697. Or send me a message
submitted by anthiny1013 to lfg [link] [comments]


2024.05.15 09:32 AllahIsMyGuidance BG3 Magician Class?

Hi everyone!
I have decided to invest myself inside of the Baldur's Gate 3 world and I'm looking to share my interests and gleam some interesting comments from the community here. So, first off I will speak about my character and design choices and my experiences so far.
My character is aptly named, Erdnase (for those) and my aim of class was to build a sort of cunning magician type. So, I chose rogue as a main and I just unlocked a specialty focus which I chances upon the "arcane"(?) style of sub-classure. I swear, I spent about 45 minutes just on that level 3 design choice (amazing, I know). My character is also very plainish, delta male looking. Very unassuming and almost out of time as a burned out system administrator (his hairline is receding).
I don't know what's in store for me, Erdnase, in this world I find - but I do hope that my character design is in follow with the Dungeons and Dragons traditions.
PS: Erdnase is also experiencing a bit of a struggle with his mind and his heart. He doesn't really want to let anyone know about this though but he has considered that he may be open to exploring this with someone he finally learns to trust.
submitted by AllahIsMyGuidance to BaldursGate3 [link] [comments]


2024.05.15 09:24 SilverStorage9751 Build Tailor

Hi, I am here to politely ask other fellow Tarnished for help with my build. As I am around leve 93 at this time, just entering Mountaintops of Giants after killing Godfrey Ghost and some other stuff, I feel disappointed by my damage, and even my survivability.
I have 40 Vigor, which I understood is soft cap, but after picking up Marais Executioner Sword after watching videos online, I am disappointed. I was never big fan of 'lets spend 10 minutes buffing my bootie and 10 seconds fighting'.
I wanna go in with brute force or status effects and similar. To give you background:
I am Samurai starting class, was using up until now Bloodhounds Fang with blood loss flame enchantment thing and it felt fine, but when I saw Marais, I was like... 'lets try it'. Now I am dissappointed so I am asking you to help me tailor some better build for me.
I have access to pretty much any area up until mountaintops. I would like to have so nice status effect procs, like frost, blood loss, dont know which one is better, while im also using dragon communion seal and scarlet rot breath on some difficult bosses for me.
I am not totally new, but I am not good at dodging, parrying and similar. I usually make up for it with amount of flasks and well, boring Mimic Tear, lol :D
Final thought is that I don't mind farm for something or fight through the dungeon or anything. I just want something that deals fair amount of damage and isnt underwhelming while fighting stronger enemies like that Zamor guy in ruins in snowfield :D
Thank you! May grace be with u! :)
submitted by SilverStorage9751 to Eldenring [link] [comments]


2024.05.15 09:11 JamesAmell1997 🔥Upcoming Events (Starts from May. 17)

🔥Upcoming Events (Starts from May. 17)
1️⃣ ⁠Ocean Party

-Event Period:
5/17 00:00 to 5/24 23:59, 2024 (server time)

-It includes the following events:
🔸Party Time:
Get points in Epic/Legend/Limited/Wish Pool/UR+ Wonder Limited/MR Divinity Limited/Angels’ Trial Summon during the event. A certain number of points will be rewarded, and up to 500 points can be redeemed.

🔸Item Redeem:
During this period, players have the chance to get event items through dungeon battles and Party Time to redeem resource rewards. Different rewards have different redeem limits.

🔸Login Rewards event and Special Packages event

*The deadline for item dropping is May 23, 23:59, 2024 (server time)

2️⃣ ⁠⁠Divinity Return

-Event Period:
5/17 00:00 to 5/23 23:59, 2024 (server time)

-Unlock at Lv.60

-It includes the following events:
🔸Login Rewards:
During the event, players can get rich rewards by daily Sign-in.

🔸Divinity Limited Summon:
During this event, reaching a certain summon times to get rewards like Superior Summon Scrolls, etc.

🔸Divinity Store:
During the event, while obtaining SSR+/UUR+/MR Icarus & Chaos Shards and her Exclusive Relic, players can automatically get Ascending Stars, which can be used to purchase items in the Divinity Store.

🔸Training Speed-up:
Complete the advance quest of [Icarus] and [Chaos]'s Divinity Ascend and their Limited Relic to get rewards including Superior Summon Scrolls, SSR+ Angels' Relic Option Box, Resonance Crystal etc.

🔸Summon Pack

3️⃣ ⁠Desert Mystery

-Event Period:
5/17 00:00 to 5/23 23:59, 2024 (server time)

-Participation Conditions:
Players have to unlock the gameplay of [Chaotic Realm] first and reach Lv. 105

-Event Content:
During the event, players can get the event items [Pickaxe] and [Bomb] through the event quests and gift packs. Using the event items to dig the blocks for Mystery Points and rare items like [Superior Summon Scroll] and [Premium Food]. Mystery Points can be used to exchange goods in the Mystery Shop. The deeper the digging, the more likely the players will encounter the Desert Beasts that blocks the digging area. Defeating the Desert Beasts will reward the players with more prizes.

*After the event ends, all [Pickaxe] and [Bomb] will be recycled into diamonds at the ratio of 1:30 and 1:100 respectively.
*After the end of each Desert Mystery event, the Mystery Points will not be reset and can be used in the next period, but will not be counted in the next ranking.
*Players can get great rewards based on their Mystery Points ranking in the battle zone. (if the points are the same, the ranking is based on the reaching order)

4️⃣ ⁠⁠Gacha Machine

-Event Period:
5/17 00:00 to 5/24 23:59, 2024 (server time)

-Eligibility:
The player reaches Lv.20

-Use the Legend Summon Scrolls to pull out great rewards, including Angels in the Limited Summon. (Players can get the free pull every day.)

-Players can set up a Wishing Grand Prize to get their Wish Angel(s)!

5️⃣ ⁠⁠Ocean Party

-Event Period:
5/17 00:00 to 5/24 23:59, 2024 (server time)

-It includes the following events:
🔸Party Time:
Get points in Epic/Legend/Limited/Wish Pool/UR+ Wonder Limited/MR Divinity Limited/Angels’ Trial Summon during the event. A certain number of points will be rewarded, and up to 500 points can be redeemed.

🔸Item Redeem:
During this period, players have the chance to get event items through dungeon battles and Party Time to redeem resource rewards. Different rewards have different redeem limits.

🔸Login Rewards event and Special Packages event

*The deadline for item dropping is May 23, 23:59, 2024 (server time)

6️⃣ ⁠⁠Gods Twilight - Event Preview

Registration Instructions:

🔸Registration Conditions:
PVE Requirements: guild level ≥ 5;
PVP Requirements: In the previous PVE of Gods Twilight, there is a record of occupying a Lv.3 city when the season is settled;
*Monster Invasion PVE: Fight with monsters
*Gods Twilight PVP: Fight with other guilds

🔸At the registration stage, only the guild master can register.

🔸Registration Period:
5/17 00:00 to 5/19 23:59, 2024 (server time)

🔸After the registration period ends, the members will be bound to the guild. If players want to change the guild during the Battle Stage, they will not be able to participate in this time's Gods Twilight event (changing during the Registration Period will not affect participation in this event);

Tips:
Rewards will be issued every day according to the situation in occupied cities. So the sooner you occupy more and higher-level cities, the more reward you will get!

7️⃣ ⁠⁠Limited Summon

-Event Period:
5/17 00:00 to 5/23 23:59, 2024 (server time)

-Zeus (SSR+&UR&UR+) (UR+ unlocks after Lv. 60)

Star House:
Unlocks after players reach Lv. 120. Enters the Star House and summons the Destiny Star of Icarus, Heimdall, Storm Dragon, Thor and Zeus!

8️⃣ Popular Event

-Event Period:
5/17 00:00 to 5/23 23:59, 2024 (server time)

-It includes Recharge, Blessing of Training and Blessing of Training ranking event.

*Open after 7 days of server opened (When New server event - Angel Horn ends)

9️⃣ Angel Coins Friday Discount

-From 00:00 on May 17 to 12:00 on May 18, 2024 (UTC+8) (AS server time)
-From 18:00 on May 16 to 06:00 on May 18, 2024 (UTC+2) (EU server time)
-From 12:00 on May 16 to 00:00 on May 18, 2024 (UTC-4) (AM server time)

We will have a 10% off on Angel Coins, which has no purchase limit at all.
Check more details via our official website: https://www.mujoy.sg/recharge
Android users can download the official App via https://www.taptap.io/app/172595 to conveniently engage in the event.

If you have any further questions, feel free to Contact Us.
https://preview.redd.it/hn867mnmij0d1.png?width=2080&format=png&auto=webp&s=3821e4c07976d5a9b7213bf43e43d284e616e6c8

submitted by JamesAmell1997 to IdleAngels [link] [comments]


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