Quick and easy book character costumes

A Place For Crochet Patterns

2015.05.02 02:14 Agent_Honeydew A Place For Crochet Patterns

This is a place to share, look for and discuss crochet patterns. Looking for a specifik pattern? Liked a pattern so much you wanna share it? Or do you have questions about a pattern your following? Then this sub is for you! Happy hooking!
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2010.07.02 05:48 geoviedo Spider-Man

The subreddit for the Marvel character, Spider-Man
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2013.04.14 08:55 Folivora 粵語

你好! We are a community of learners, native speakers, and friends who share a passion for all things Cantonese. We are dedicated to share resources and promote the Cantonese language, cuisine, and culture! 呢度都歡迎用廣東話呀! In the spirit of sharing and learning, please keep discussions civil and constructive. We have established some basic rules and they will be updated as needed. Comments and posts that fail to adhere to the rules will be removed. Repeat offenders may be banned.
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2024.05.14 09:47 Sansvern Is a scythe a fitting weapon for a blacksmith? If not, how could it be?

One of the main characters of my story has been existing for a while and has undergone a lot of changes, but something that has remained consistent is that her favorite weapon, and the one she defaults to, is a scythe. No particular reason, I thought it was really cool in the beginning and the thing stayed consistent in her character.
Something that was changed a while ago about her is that she works as a blacksmith. In my setting blacksmiths not only work on the weapons, but also must know how to engrave runes onto them. Said runes are then attuned to people, linking the weapon and allowing them to summon it whenever they want. To delve a bit deeper into it, I made her a huge nerd of weapons and tweaked a bit her fighting style so instead of using just the scythe, she had a bunch of runes engraved onto her and what she does now is being sort of a “master at arms” that can consistently switch weapons mid-battle to adapt, being at least competent in all of them. If you need to picture it, think on a decaf version on how Margit from Elden Ring can create light weapons and quickly switch between them even mid-combo.
All that said, I want to keep the scythe as her principal weapon, but I don’t know if it’s really fitting or matches her job. If it doesn’t, is there any way to tweak it to be more fitting?
submitted by Sansvern to worldbuilding [link] [comments]


2024.05.14 09:47 Barbara_barbz Thriller

Hi, I’m looking for the title of a book that starts off with rain falling(not sure tbh), if I go into too much detail I feel I’ll mix things up, but small town, main character is a woman, and the point was that another species came with the rain and possessed people and tried to take over by slowly changing things to create a fitting ecosystem for its species, almost like algae
submitted by Barbara_barbz to whatsthatbook [link] [comments]


2024.05.14 09:47 CuriousAnachronism 24 [M4M] Germany/Europe/Online - Fiat iustitia, et pereat mundus

Prologue

Hello and welcome to my post. I will subdivide this into two large parts. One will cover my thoughts, feelings, my hopes and dreams...While the other will tell you the specifics of how I pass the time, what topics interest me, what passions do I posses. I believe that at the end of this leap into my inner world, you dear reader, will have all the necessary information to judge whether we are compatible or not.

Part I
I am writing this in the hopes of finding something that I lack. Lately I have had this feeling, this tinge of melancholy within the dephts of my being, this yearning to find a kindred spirit, another Soul, much like mine, to form a bond with. Perhaps Loneliness is the right word for what is bothering me, but to use it seems to carry with it a connotation of ungratefulness. Ungratefulness for the people that I do have in my life, although none of them, of course, have the connection to me that I seek here.

I have found it increasingly necessary to seek in this Life a sort of purity of thought. What I mean is, I have began to undestand what ideas and concepts are ultimately compatible with my inner most Self, ergo what guidelines I have to follow to feel the most whole. Naturally I have likewise realised what I cannot add to my Self and what I will henceforth reject with all the power that I posses.

With this new context in mind, I now follow on the path of self improvement. I will now begin to mold my Self into my perfected idea of how the Self should be. This is certainly a significant undertaking, one that will not be easy to follow through on but one that I ultimately have to do. To me such context is essential. It is akin to a Guiding Star shining in the night. I will follow this Star for without it I am lost in the vast Darkness.

Looking back at my life, it was suboptimal, especially if one compares the way it molded me to how I will now mold myself. I suppose I must look on with a hint of regret at all that time which one might consider to be lost. Still... I try to stave off such decisively negative interpretations, after all, I have ultimately came to these conclusions. That means that somewhere along the line I had to have picked up on enough of such ideas for them to become so cemented in my consciousness. Well, either that or I was always like this, but in that case I can at least thank my life up to this point for not being able to supress such manifestations of my inner most Self.

To add to the topic of my life, I must admit that not all the battles have yet been won, not all the Demons vanquished, not every Mountain climbed. I want you to keep such things in mind when deciding whether or not to approach me. Many will shy away, I undestand that much, but the pursuit of true Companionship is just another such battle. Having said all that I do believe that being able to overcome hurdles together carries with it a certain appeal. That is to say, what's the fun in joining once the Game is already over?

I don't shy away from such challenges, perhaps to a fault. Certain troubles that I faced in the past carry with them a long shadow over my current health and well being. Still, I intend to change little in this regard other than the proficiency with which I will clash the current of my Will against the cliffs of Life.
Part II
In this part of my post I will tell you about my interests and hobbies, I will try to be thorough, commonality in this regard is rather important to build a relationship
History. I have had an interest in history for almost a decade now, it started back in school and developed from there. Well, now that I think about it one could argue that it started even earlier in my life as I liked watching the odd historic documentary or film aired on television but it wasn't regular back then, I never actively sought it out. I am mostly interested in European history in the period between the 18th-20th century but I sometimes branch out to other time periods and other parts of the world. I watch various channels related to history and read articles and sometimes books. I have recently got a few books on the German revolution of 1848/1849 and a historical magazine on the Thirty Years' War. Besides that I try to visit museums sometimes.
Literature. Especially old novels. I like to immerse myself in the Worlds of these books, I tend to read them while listening to thematically fitting music and take my time with them. One time you are following a troubled Youth in his quest for spiritual understanding of the world, another you see the aged and decrepit Doctor gambling his very Soul on the promises of abtaining satisfaction in earthy pleasures, then again your olfaction notices the most pleasant scent known to man even as the one eminating it has the appearance of a revolting Frog. These and many other stories open up to you once you decide to set foot into the literary World.
Languages. I know three, with one being a bit rusty. I am currently working intently on strengthening it. I believe that if I continue to apply myself in this regard then I should be able to finally conquer it. What language am I working on? Well, if you were to stack all the major works in it they would be as tall as a house... It is fun to go through different works in multiple languages, the same goes for film, games and such.
Games. I recently played Cyberpunk 2077. Well as recently as I played any major story centric game. Now that the dust has settled and the bugs mostly removed...It's not that bad. The main questline at least. Besides that I tried Fallout 76 (Very average, I'm dissapointed with what they made the "RPG" system) and I might give Deus Ex Manking Divided another spin (since it's somewhat similar to Cyberpunk when it comes to its aesthetics). Dark Souls is one of my favorite series, I still haven't beaten Elden Ring though. When it came out I wasn't in the right mindset to invest a hundred hours into it, with all those bosses and difficult locations. I think I'll only consider playing it if I am streaming it to someone. I am generally interested in either streaming games or having the person I am talking to stream them to me. To be specific I mean streaming to a single person while being on call. Besides that I'm a big fan of Paradox strategy games, especially Europa Universalis IV and Heats of Iron IV, I tend to only play single player since I find multiplayer with many people to be rather stressful but on the other hand I have nothing against a co-op game. I'm not the best player though, despite the ammount of hours I have in them. Another great game I would mention would be Dragon's Dogma. A very underrated RPG. I recently beat it again and it was an atmospheric and interesting experience. It is one of those games that feel like they have an endless ammount of depth and constant new secrets to discover.
Anime and Manga. In recent times my interest in them has waned but I still watch the occasional series here and there. Like Cyberpunk Edgerunners (Which I found to be rather mediocre) and the very good first season from the new arc of Bleach. Some of my favourite series include: Fullmetal Alchemist Brotherhood, Death Note, Fate;Zero, Psycho Pass, Code Geass and Attack on Titan. I wouldn't mind if you were to introduce me to some new series, maybe based on the ones I mentioned. My favourite Manga is Berserk which I still follow, althought I am still not certain on the direction that the new author is taking. I suppose it really is a matter of contention whether a somewhat (or considerably warped) vision is better than an unfinished work. One could argue that a few novels remain unfinished and possess a macabre appeal to them as such.
Music. Classical music has a very special place in my heart. A few of my favourite pieces would be: Clair de Lune, Nocturne Op. 9 No.2, Devil's Trill Sonata, Danse Macabre, Valse Sentimentale, Symphony No. 7 in A Major, Op. 92: II. Alegreto (by Beethoven) and Suite from Swan Lake, Op. 20a: I. Scene. Moderato. There are more but these ones always invoke something in me when I listen to them. Besides Classical I also enjoy listening to Synthwave, old Western pop and J-pop, both modern and from the 20th century.
Esotericism. I am interested in things spiritual, mystical, magical and esoteric. I have read religios texts, magical grimoires, introductions to various schools of thought. It is interesting to me.
Epilogue
Hopefully I was able to cast the spotlight upon my inner World in a clear and unequivocal manner. I feel the need to add to the aforementioned that I am rather introverted, which means that I tend to dislike large social gatherings. I managed to condition myself to be able to endure the presense of large groups of people but it isn't something that I would seek out in most cases. Besides that I am neurodivergent and suffer from certain issues with mental health. I have to take medication to keep myself under control. They work well enough but certain days are harder than others. I respect the struggle that others have with mental health but in the context of a relationship I have my limits, no one with BDP for instance. I am also not looking for anything casual. I understand than one cannot demand depth and meaning from a conversation with an absolute stranger, that is akin to trying to build a sand castle right before the waves strike but I ask at least that you enter with a mindset that this might become something of significance. I also do want to say that I am completely Monogamous. My preference? The sickly, pale, intellectual who watches rain droplets slide down the window in Autumn. Lastly, if I enjoy the company of a person I tend to not want to let them go.
Thank you for taking the time to read my post and have a good day. I ask that you send a DM instead of a chat and that you give your thoughts on my title in the opening of your message.
Goodbye...Or perhaps untill we meet again
submitted by CuriousAnachronism to ForeverAloneDating [link] [comments]


2024.05.14 09:47 RadioactiveRagdoll Hollow Willow the Sunflower Scarecrow Book 2 comings soon! 150 pages!

Hollow Willow the Sunflower Scarecrow Book 2 comings soon! 150 pages!
Hollow Willow the Sunflower Scarecrow book 2 coming soon!
Hollow Willow the Sunflower Scarecrow book 1 available now
Follow Hollow Willow
Follow Hollow Willow the Sunflower Scarecrow as he embarks on a magical adventure full of evil villains, incredible characters and fantastical places!
Book 1 available at Radioactiveragdoll.com
submitted by RadioactiveRagdoll to u/RadioactiveRagdoll [link] [comments]


2024.05.14 09:46 kalelcoetzee Podcasts for Writing - new writer

Hi all, I am a first time writer, working on my first book. Finished my first draft at 40 000 words, aiming to get second draft to 80 000. Doing all the fleshing out of scenes and adding character development etc. I am struggling a bit and was hoping their would be some podcasts I could listen to. Looking for two different types. 1 that is on writing and has advice for new writers and then another podcast that helps with concentration and motivation. Any suggestions?
submitted by kalelcoetzee to writingadvice [link] [comments]


2024.05.14 09:46 IceKane Character Guide — Eleaneer

Link to guide:
Link to my other guides
Fun fact — if you're a new player reading this right now, you can take Eleaneer from Infinite, take a copy of her from the pub, then get a copy of her from the current powder shop, you'll be one dupe away from having a really good unit in the attack opener. With her Idol costume rerunning soon, you can have a highly invested DPS from the get-go. Not that I'm really recommending this though, if you care about the upcoming collab.
Eleaneer currently is a great PvP unit, and a good PvE unit. I'm considering updating the reroll guide to recommend either her or Schera.
Next I'll be putting a guide out for Nartas, who is really good for the upcoming Fiend Hunt.
submitted by IceKane to BrownDust2Official [link] [comments]


2024.05.14 09:46 ReceptionGold9087 Syncronicity Sync-up

Syncronicity Sync-up
I was watching a stream, and we were watching a show, the amazing magical circus. It was magical, especially when it suddenly started to feel like the symbolism just synched up perfectly with my life.
There was a detective character. He was representing me, I have been trying to write a detective story lately, so that was kinda odd.
There's also a clown girl. The clown girl representing the streamer I was watching. And she was part of a circus which represents Twitch.
And they even used an idea I had before, a world made of candy. I remember I had a dream about a candy world once, because in second grade there was this 5 grader that was bullying me, and I told the teacher about the dream I had were I was in a candy world where he was the liquorish enemy, because wasn’t really a fan of liquorish.
Then not too long ago I found a book about a candy world, called The Cannibals of Candyland. So I toyed with the idea if maybe I could make some story incorporating that aspect. Since I had that idea before as a kid. But it seems like this concoction of my ideas has already been made in to the amazing magical circus.
As I started to see the grid, the same happened to the detective character. They even said so in the show, that the detective was off the map. He was behind the scenes just like I was. We observed the boundaries of reality. It made me feel like I was observing everything from outside of my body.
https://preview.redd.it/eec6sl4xjc0d1.png?width=900&format=png&auto=webp&s=933c0fd5f8fbe360b155a350a3867a722b73e113
This could be open to multiple layers of interpretation. Symbolism is often reflective of perspectives and experiences.
The symbols seem to interconnect in a way that resonates personally, possibly reflecting themes of identity, creativity, and perception. For example:
  • The Detective: Often symbolizes inquiry, investigation, or the search for truth. Since I'm working on my own detective story, this felt like it mirrored my own creative explorations or personal introspections.
  • The Clown Girl: Clowns can represent a range of themes including humor, sadness hidden behind a facade, or life’s absurdities. Associating this figure with the streamer might suggest a view of the streamer as an entertainer or someone who brings joy or lightness.
  • The Candy World: Typically, candy worlds in stories represent places of temptation, indulgence, or childhood innocence and dreams. Your personal connection to this idea through a childhood dream and its later negative association with bullying might add a complex layer, indicating both sweetness and underlying challenges or threats.
When the detective went off the map, my identification with this character as observing from outside of my body adds another layer of depth, potentially reflecting feelings of detachment, being unseen, or having a unique perspective that isn't fully understood by others.
Synchronicity often makes events feel special or significant because it disrupts our usual understanding of how cause and effect work. These moments can be inspiring, especially when engaging in creative or intellectual work like writing.
In this case, these synchronicities, where external media seem to reflect or connect to my personal life and thoughts. Like the universe is aligning in a peculiarly personal way. This could evoke a sense of wonder or a feeling of being personally connected to a larger narrative or pattern.
https://preview.redd.it/wumywuivjc0d1.jpg?width=612&format=pjpg&auto=webp&s=20cb956cca39f668c198e0efb644123f87ecba26
submitted by ReceptionGold9087 to society_is_retarded [link] [comments]


2024.05.14 09:45 goyourownwayy The Bonds That Tie by J. Bree is the biggest disappointment this year. Can someone please recommend something similar but better written?

(This is a mix of critique, book request and book review sorry I don't know what to tag properly)
I saw the red flags and ignored them anyways. This series felt like a chore to read after book one. I am very devastated I have to put this series down and not pick it back up. I was so excited to finally find something after weeks of DNFing. The first book oh man I was hooked from the start and yeah I saw all the red flags and ignored them because the rating where so high on Goodreads, but by book 2, I was over it quickly.
GROVEL....what grovel, I don't know her?
BONDS....my bond this, my bond that...AHHHH STFU pls for one second.
PLOTS HOLES.... WHERE IS THE ANGST, DRAMA and BETRAYAL?!
OLEANDER.... so insufferable, it was fine the first book but she did not change at all?
REPETITIVE, REPETITIVE, REPETITIVE....how anyone can read 5 more books of the same shit and nothing happens until the very end beats me?!
TELL, NOT SHOW.... J Bree was all about telling us that Oli is so badass, she feeling nothing, she can wipe out someone in an in an instant but there was such a lack of description it hurt. So many big movement where just glazed over like it was nothing?!
NOTHING HAPPENED....? So much was just filler fluff that wasn't actually fluff. I skimmed so so much. This 6 book series could have easily been a trilogy or duology.
I actually loved the MMCs, no complaint except I wanted more groveling and drama on there end. If you're going to write bully romance and no grovel you're on my shit list. I wanted at least one of them to betray her big time, or I wanted one of them to die. I wanted some twist and turns that were worth there weight.
TLDR: Please recommend me something better written, loved the idea of the series but the execution was bad. Bonus points for MMC like North I don't like nice guys
submitted by goyourownwayy to RomanceBooks [link] [comments]


2024.05.14 09:45 raiiieny I (23F) feel burned out and i really wanna do better but how?

Okay.. so its been a year.. Nasty breakup from my narcissistic ex, betrayal from some friends, loosing my kittens (due to still birth and sickness), dad’s cancer.. life was really pushing me a lot. Which ultimately did hit my academics like i just couldn’t give my 100%. Things were not in my favour and i’ll be honest i didn’t give my best. I know i need to change my lifestyle. I know. I know i need to move on. I am just living. Kinda like a sloth. Doing what needs to be done but even i know its not good enough. Its not what i’d do before things went south. Now i just feel so anxious. I know I deserve all the criticisms but also i dont want to hear this. I was once the person who was capable to do anything with a calm mind. Now i just feel hopeless. I tried to get back to my hobbies, reading books, drawing etc. nothing is just working. As i said i am just living. And i feel awful. Sure this helped me to find out who my real well wishers are and to whom i am just an easy person to toss away. I dont wanna be lazy. I genuinely want to go back when i was active and happy. Idk if therapy would work because.. i tried it before. Didn’t help much. Idk how to end this, i might even delete this post later. i am just feeling very heavy in my heart and i just typed it out in my notes so apologies. I hate this feeling. This burned out feeling.
submitted by raiiieny to offmychest [link] [comments]


2024.05.14 09:44 CashewsM Kobold evolution Homebrew?

I hope I’m using the request flair correctly to get thoughts and see if anyone knows if this might already exist somewhere, but I haven’t found this online at all and I think would be a cool character class/racial thing (not sure how I’d go about it as I’ve never tried to homebrew anything) but I’ve read The good guys by Eric Ugland and it’s a typical DnD esque world but kobolds have an evolution thing they can do if they meet requirements e.g. from the books a couple kobolds were super gluttonous and never stopped eating until one of them transformed into a Kohemoth (super tall, super strong, lacks intelligence) and I think it’d be a cool concept to play a kobold with a goal to become a dragon and it’s an evolutionary process rather than just go with polymorph or wish.
My immediate thoughts on how to do it would be something like purifying the latent draconic bloodline in kobolds with dragon artifacts/power, embodying the nature of a dragon enough that it changes you or just a good old level increase.
submitted by CashewsM to DnDHomebrew [link] [comments]


2024.05.14 09:44 ParticleTek Big fan of the new season

Love the wild west aesthetic and new cast. Having lots of fun with the new challenges, monsters, and modes. Really glad they decided to keep honor duel.
My only complaint is how easy it's been... maybe it's just the new artifacts or something... but I'm bummed that I'm almost done with the content when it's going to be 4 months before new stuff. Wish it was harder so I wasn't plowing through it so quick. I think it's kinda wild for a very low spender like me to be winning battles against enemies with 5,000k+ more power. Hopefully, there's more I just don't see yet.
Is there anything past 7-4? Guess I have Dura's Trials in a few days to look forward to at least.
submitted by ParticleTek to AFKJourney [link] [comments]


2024.05.14 09:43 Thenn_Applicant Dorian Merryweather, Lord of Longtable + AC

**Reddit Account:** u/Thenn_Applicant
**Discord Tag:** Garin
**Name and House:** Dorian Merryweather
**Age:** 49
**Cultural Group:** Reachman
**Appearance:** Dorian's chestnut brown hair has been greying for quite a while, however is short beard retains more color, including a few stray red hairs peppered throughout it. While his features have softened and gained some pudge as he aged past his prime, he remains in overall good shape. This is partly due to his great love of gardening and crop cultivation, which have left his hands and nails rather rough.
**Trait:** Numerate
**Skills:** Avaricious (e), Architect, Administrator, Investor
**Talents:** Language (High Valyrian) Cooking, Gardening
**Negative Trait:** N/A
**Starting Title:** Lord of Longtable
**Starting Location:** Opening Event
**Biography:**
It has been said; men grow tired of sleep, love, singing and dancing, sooner than war. As such, it begs the question, what does a man have left when he finally tires of war? In pursuit of an answer, of any answer, one half of Dorian Merryweather’s life was spent. He was the second son of Lord Arthor Merryweather of Longtable. Like many others born in a place of natural abundance, he longed for more, for something greater than a mere provincial estate. The tourneys of Highgarden, the hunts of Horn Hill and the books of Oldtown all called to him, and so he could never ride past his father’s mild and verdant fields fast enough. Dorian counted himself lucky not to be the heir, for that meant he could pick where his future lay, unchained from the uninspiring home of his childhood. Instead it was his older brother, Bennard, who envied his free-flying lifestyle, contriving any excuse to join him on his escapades and agurk lessons and ceremonies he ought to have attended.
Lord Arthor was fairly permissive of this deriliction of duties, as the friendships forced on such journeys were worth more than lessons that could be repeated later, or tasks that could be handed off to lowborn stewards. The boys attended tourneys, balls, hunts and feasts, living the life the bards extolled as the height of reachman’s chivalry. The one time they did not shirk their duties was when their father had the honor of hosting King Mern and his court for a tourney on the Warrior’s day. The Merryweather sons would present the king and his family with silver bowls of dilligrout, a most exquisite stew of capons, white wine and almond milk. They had the joy of tasting it once the Gardeners had their fill, a taste they would never forget. On the tournament field three days later, Mern knighted them both, though Dorian was only sixteen at the time, green as a knight could ever be.
Five years later, as news of Aegon Targaryen and his early conquests spread, the lords of the Reach were summoned to Goldengrove, where they found a veritable forest of Westermen’s banners being planted beside their own. The fall of the Storm Kings had led to a whirlwind of diplomacy between the houses of Gardener and Lannister. The plan was presented to the lords with the two kings sitting beside one another on the dais as though they were brothers. They held up Aegon’s letter of demands, scornfully reading it aloud and then proceeded to tear it up to a roaring acclamation from the hall. Standing there before the hall, Mern could hardly be called the Warrior incarnate. There stood a man well past his prime, old enough to be a grandfather and with no great victories to his name, in battle or on the tourney field. All the same, this man, whom they called their king, always seemed to know exactly what to say to win someone over. If he’d declared war on hell itself that evening, the Merryweather brothers would probably still have marched off with him when the next morning dawned. Bennard and Dorian shouted as loud as anyone, death to the foreign upstart. That evening were betrothed to westerwomen they’d never met before, made plans for a real battle, which they had never fought in before, and drank, ate and sang as though the night would last forever. House Merryweather was not able to secure a command, yet King Mern remembered his stay at Longtable fondly. He gave Bennard and Dorian a place in the vanguard, and even adorned Bennard with a brooch of the order of the green hand the morning before the army Goldengrove, a momentous honor which Bennard would cherish for the remainder of his days. He did not have many left, as it turned out. The Field of Fire began like a dream, as the two brothers rode off at the break of dawn, two out of five thousand sets of gleaming armor atop proud warhorses. By the end of the day it had become a nightmare. Caught up in the maelstrom of battle, Dorian did not see the moment when their loss was assured, but the Gods know he could hear it, the creeping, hungry flames that descended on the reachmen like an army of its own. As hundreds were broiled inside their steel plate and thousands more choked on the inferno’s horrible vanguard of black smoke, Bennard and Dorian broke and fled. They were not far behind the retreating Loren Lannister in their escape, but half a minute made all the difference. The lines of fire fanned out, hunting more living things to devour, and engulfed the two brothers. Dorian could feel how the flames spread from his surcoat to his undershirt, all the way down to the hairs on his chest, beginning to sear his skin. In a desperate act he threw himself in the Blackwater, and would have perished if not for the shoddy work of his squire that morning, which left him able to tear off his plate before he could sink. With bloodied, burn-marked fingers, he clung to the roots of a tree by the riverside, water up to his chest. He was retrieved after some time, how long he could not say. For the next two moons his mind was adrift, distracted from his pains by milk of the poppy. The next two were far worse, as he grew more lucid and realized the extent of the damage. A burn-mark stretched from his right thigh, all the way up his chest and left bicep to the apple of his neck. Many times over, flakes of dead or dying skin had to be peeled off by the maester as the scabs kept bursting with blood and clear liquid. By the end of that year he was able to walk again, though the burn mark would leave a feverish red mark across the front of his body, his new skin settling into twisted lines.
Bennard was far worse for wear, alive yet burned all the way to his face and crippled from a fall off his horse. His nose and ear-lobes had to be cut off, too burned to save, and even his eyelids were permanently scarred, unable to sprout new lashes. The more lucid Bennard became, the deeper his sorrow. Eventually he began refusing food. The new lord of Longtable would not eat anything his cooks set in front of him. In spite of his ever present pains, Dorian began going to the kitchens, reprimanding the cooks for their failings. He knew his brother well and knew his palette, and began ordering them to make his brother’s favorites. When he felt they were making mistakes, he interrupted their work himself. He was a stranger to the kitchen, yet would criticize how things were cut too roughly, spiced too little or too much. He was a terror to the cooks, yet they could not refuse him.
His attempts to intervene were however hampered by a newfound aversion to heat. The sound of the hearth, of boiling and searing, the general sense of warmth around him made him nauseous and caused his movements to seize up. Still, he went to his brother’s bedside every day, and afterwards he forced himself back to the kitchens. His sister, Lydia, tried to stop him at first, but soon found her protes fell on deaf ears, and so joined him, if only to leash him in when he went too far. Finally, there was only one dish they hadn’t tried; the dilligrout they’d once served to the late King Mern. Every time it was made, it came out wrong. It soon turned out the cook who had served them that evening six years ago had since retired, and his exact method had never been recorded or taught to anyone else. Dorian would first invite the man to Longtable, then summon him with armed knights when invitations were refused.
Theomar, the man who appeared before him, was a sorry sight, looking frightened and confused as he was taken to his old workplace. It was explained by his sons that he’d been growing senile even six years ago, often snapping at the kitchen maids under him when his memory failed him. Since then he’d gotten worse, seldom eating, let alone cooking. Something in the old man’s eyes did seem to brighten for a moment when the sounds and smells of his old kitchen surrounded him, and Dorian ordered him to make dilligrout. Before long that faint spark had been drowned out by tears. He would start boiling capon or crushing almonds, only to leave the job half-done whenever he had to fetch something new. Serving maids were put at his disposal to bring him ingredients, yet an ingredient ordered would be met with a reprimand as he seemed to forget which dish he was making every few minutes. Finally Dorian snapped at the man, grabbing him by his collar and shouting accusations of treason against House Merryweather. By the time Lydia could restrain him and try to apologize, the man was a wreck on the floor. After watching it for a while, waiting for the man to get up and continue his work, even Dorian was overcome by pity and shame for what he’d done. The old cook was praying to the gods, begging forgiveness for his failings. Dorian began to realize he’d broken a great man down and would himself beg forgiveness. He offered the man his old cook’s quarters back for the rest of his life, and promised his sons that his maester would tend to the man in his old age, that he would be fed from Longtable’s stores.
At this point, he resolved to make the dilligrout himself. Through it all, Bennard was barely clinging to life, or rather being tethered to it by the will of others. He could only be fed when drugged down by the milk of the poppy, and the more often it was used, the less effective it became. Every day Dorian braved the kitchens, yet he could not recreate the flavor of that wonderful night. It was by the grace of the gods, perhaps with Theomar as their vessel, that Dorian would even come close. The old man could no longer cook, but over time he began to wander into the kitchens and sit down on a chair. At first Dorian thought the man only sought the warmth of the hearth for his weary bones, yet he discovered it to be more than that. Theomar’s eyes were like clouded glass, yet they brightened every now and then, hearing almonds being ground, smelling capons searing in fat, as though it was stirring the kitchenmaster of yore back to life. Eventually Dorian began to walk up to the old cook with his ingredients, bidding him to smell or taste small portions. Sometimes he got simple instructions out of it, ‘too coarse’, ‘too sour’, ‘underdone’. Som times a mere nod or frown was all Theomar managed. Over the course of a couple of days, Dorian put together one final attempt to get the dish made rightWhen he arrived in Bennard’s chamber, he was met with a look which brought forth discomfort that no flame could produce in Dorian. Plainly, raspingly, his brother asked him why he wouldn’t let him die. It was easy, Bennard reasoned. All Dorian needed to do was wait and become lord. The words almost made Dorian throw the dilligrout on the floor. Almost. He placed two bowls on Bennard’s table, the dilligrout and one brimming with milk of the poppy. Dorian told his brother to make his choice. If he sought death, Dorian would let him, but he would not hear that it was an easy thing, watching his brother die. That evening, the milk of the poppy was carried away by the maester, the empty bowl of stew taken to be washed in the kitchens. From then on, Bennard ate what his brother brought him without complaint. He lasted just into the new year, dying on its tenth day. In the predawn gloom of the twelfth, Theomar died in his sleep
Dorian took up his lordly task joylessly. His old wanderlust returned, spurred by the horrible memories that now stained Longtable and the reach itself in his mind. The final straw came when their new Tyrell overlords, insisted on him marrying a lady from a dornish house. His previous betrothal had fallen through, as the parents of his western bride had not wished to draw the ire of the Targaryens by maintaining an old alliance meant to oppose them. Instead of obliging, he boarded a ship from Oldtown going east. It stopped only briefly in Planky Town before going to Tyrosh. Noting him to be a nobleman, a few of the city’s wealthy men would host him for a while, though they quickly lost interest when his lack of knowledge of trade became apparent. After that, he spent time in the markets and squares where the common people lived. His old curiosity was piqued, and he decided to embark on a quest of learning, fashioning himself another Lomas Longstrider. He moved on to Myr, and the experience was much the same in broad strokes, a few rich men showed interest and quickly lost it. As he’d visited the dye markets he went to see the city’s famous artisans at work. One thing was notably different, he met a Tyroshi woman with green-dyed hair, going by the name Maryah. She was a trader, and the two had taken the same ship to Myr. She had been to Myr before and showed him many of its secrets. They spent an entire day in one of the vast delicacy markets so she could show him the many tastes of the city. Having no plans in advance, he asked where she was headed next.
Without a second thought he would join her on a journey to Lys. He soon understood it to be a test. It was not long before she teased him, speculating he’d only joined her for a chance to see the famous pleasure houses. Evening after evening they stayed in the city and Maryah would tease and test him over the matter. Finally he told her he’d renounce his betrothal for her, that there was no one else in his eye. She laughed, replying he would not have to. The next morning, Dorian awoke to find that she was already up, the green washed from her black curls. Maryah had in fact been Joanna Dayne, his dornish bride to be, having traveled the same route as him ever since his ship stopped at Planky Town to refill its food and water. She was already quite familiar with the three closest free cities, having served as a dornish envoy on behalf of its spice traders. As they planned their return to Westeros, Joanna asked him what else in the world he wanted to see. Within a few moons of being wed, they left Westeros, not to return for three years.The journey was what his mind needed, away from the Reach, its knights and tapestries, hunts and tourneys. Ultimately, the lords and knights of his homeland, for all their songs and poetry, lived every day in preparation for war, frivolous though the preparations were. Joanna showed him a different world, the remnants of Old Valyria. War was to be sure inescapable. Wherever they went, there were soldiers, tapestries, contests of arms, and yet the cities housed something else as well, a boundless potential for creation, commerce and growth.
Thanks to Joanna Dayne’s knowledge their stays became far better planned, and they could enjoy the hospitality of wealthy locals far longer. She knew how to talk about the spice trade and similar matters, and Dorian began to pick up on it. On their second stay in Myr, he procured a great deal of fine parchment and began taking notes, everything from negotiation tactics and the prices of cloves or red peppers to court customs, as well as more eclectic pieces of knowledge, details of running an eastern estate, descriptions of technological marvels he had never seen in Westeros, and ingredients in the local food. By the time they neared Qarth he had quite the list of recipes, among other things. There he was even able to learn a few all the way from Yi Ti, as some local cooks catered to merchants from the Golden Empire. On their journey home they’d end up taking the opportunity to see the newly made port of King’s Landing. By that time, a third member had joined their journey, their infant daughter Florys. Having left Longtable in the care of his sister and steward for three years, Dorian finally accepted the responsibility of running his ancestral home.
Longtable was considered to rule over some of the best lands in the Reach, ideally situated along the river with abundant soil which could provide two grain harvests in a year. Having seen the estates which supplied the great cities of the east, Dorian was all too aware of its comparative shortcomings. He found that the abundance of the land had a counterproductive effect, breeding complacency and carelessness. From his grandiose tour of the east, he went on a painstaking tour of his own lands, trying to get an overview of everything he ruled over. He paid the citadel a fee to send him half a dozen maesters in training for a season. These young men, literate and numerate, would serve his own maester in conducting a survey of the land, giving Dorian account of all resources at his disposal as lord. The results were quite varied.
Some peasants were found to have remarkable agricultural insights which they had no way of writing down, entirely reliant on passing the knowledge to their children. Knowing the risks of such a method of transferring knowledge, Dorian ordered such insights recorded. In other places there were farmers and communities who were unwittingly exhausting their soil. Instances of lack of fallow land, excessive grazing by cows and lack of crop rotation were also made note of, followed by edicts against such heedless practices. Septons, sheriffs and tax collectors were given written copies and were obliged to read them to the peasantry wherever it was deemed necessary. It also became part of the obligations of farmers to plant a set amount of clover in their fields and pastures, a practice some had taken up on their own but which had already become a standardized law among the estates belonging to Myr and Volantis. Irrigation was expanded and land inheritance was reformed to prevent the splitting of fields past a certain threshold.
Lord Dorian was not always successful. Some eastern ideas had been useful innovations which improved conditions across the board. In time he learned that the peculiarities of the westerosi system were sometimes necessary for the sake of stability, not merely the misshapen fruits of ignorance. His attempt to enclose part of the common lands proved abortive, as it nearly caused a peasant rebellion. A procession of aggrieved smallfolk headed for Longtable had to be dispersed by knights, armed with wooden clubs to prevent needless bloodshed.Two men were hanged and five sent to the wall, but the reform was thereafter abandoned, leading the populace to calm down. Dorian was not much of a military leader and had not wielded weapons since the Field of Fire. He became aware of his need to bolster his forces, a notion reinforced by the establishment of the Black Roses not long after his return, and again with the Kingswood Catastrophe
In the meantime, he and Joanna raised a family together. Three more daughters would be born healthy, with a couple of miscarriages and a stillbirth in between, also a daughter. Their travels did not entirely come to an end. In 13 AC they would tour the northern free cities of Norvos, Qohor, Pentos, Braavos and Lorath, which they had missed on their original journey. The lion’s share of 17 AC was spent on a journey to the Summer Islands. At other times they would make shorter journeys around the Seven Kingdoms, where they felt more secure in bringing their older children along. Whether it was visiting Joanna’s family in Dorne, tourneys and feasts in the Reach and West or even one trip to see the wall, a nameday wish by Florys, they were often on the move. Like most of their peers, they frequented Oldtown and Highgarden
The growing rift between the two queens and their children was a situation Dorian would watch with dread in his heart, remembering keenly how a generation of young men had been brought to the field of fire. To his mind, the Targaryen rule ought not go to waste. Like Valyria of old, it had begun with fire and blood, yet similarly peace and prosperity had followed in its wake. If only the dragons could stand united, perhaps another long peace like the one the Freehold once enjoyed could again be established. If not, another century of blood was upon them. Under Dorian, Longtable became a place where he sought to bring together people from across the kingdoms and forge unity over the dinner table, an attitude which somewhat vexed and confounded his more militaristic daughter and heiress, Lady Florys. Even amid her questioning of the viability of his peaceful ways when surrounded by those who would make war, a terrible sight would steel his resolve, watching the Mander burning green, every bit as terrible as the flames from twenty one years prior. That night he made a simple vow, never again.
The League of the Cornucopia, he would name his little group, a gallery of lords and ladies whose acquaintances he’d made over the years. With these fellow gourmets he would share the culinary knowledge he’d gleaned from his journeys in the east and west. Most unusual for a lord of his rank, Dorian came to spend a great deal of time in his kitchens, testing out recipes himself. On occasion, the dishes he served to his guests for these small, intimate gatherings would be the work of his own hands. The membership did vary from time to time, both based on who could make it and who he sought to bring together. Rather than a fully closed circle, the League is more like a form of feasting, only it’s done for a much smaller crowd, without the public spectacle. Such occasions allowed for more refined foods which did not need to be served to hundreds and kept constantly warm over the course of hours like some common tavern stew. It also opened up an arena of more intimate diplomacy and negotiation for those who sought it, hosted on neutral ground by a lordly mediator, free from prying eyes.
**Timeline:**
25BC: Dorian is born, second in line to Longtable
24BC: His sister Lydia is born
9BC: House Merryweather hosts House Gardener for a tourney and feast. Dorian and his older brother Bennard serve the dish of honor to King Mern Gardener and his family. During the subsequent tourney, Mern knights both boys, despite their inexperience and lack of victory in the tourney
9BC-2BC: Dorian spends much time travelling the reach, attending events
1BC: Dorian and Bennard fight in the vanguard at the Field of Fire. Both are burned, Bennard far more severely than Dorian. Lord Merryweather is killed. Traumatized by the battle and his new maimed body, Bennard starts refusing food. Dorian desperately tries to re-create the dish they served King Mern eight years ago. The cook who made it has since gone senile, but eventually manages to help Dorian re-create it. He is given a place at court as apology for his mistreatment at Dorian's hands before this occurred.
1AC: Lord Bennard dies at the beginning of the year, leaving Dorian as lord of Longtable. His sister Lydia fulfills her betrothal to House Tarly, becoming lady of Horn Hill. At the prospect of marrying a Dornishwoman on the King's orders, Dorian decides to leave Westeros to put off his marriage. In Myr, he meets a woman calling herself Maryah, claiming to be a Tyroshi merchant. They fall in love and travel to Lys together. There Dorian promises to set aside his betrothal for her, whereupon she reveals herself as Joanna Dayne, his dornish betrothed.
1AC-4AC: Dorian and Joanna wed at Longtable, then depart on a new journey of the east. They reach as far as Qarth before turning back home. In 3AC, on the way back, their first child, Florys, is born while the couple are in Volantis, on the way home. They return via the newly built port of King's Landing.
4AC-8AC: Using knowledge from the east, Lord Dorian embarks on a project of rationalizing the agriculture of Longtable
5AC: Dorian and Joanna have their second child, a girl named Ellyn
8AC: Their third daughter, Desmera, is born
13AC: Dorian and Joanna spend a year travelling the northern free cities
14AC: Their fourth and final daughter, Gwin, is born
17AC: Dorian and Joanna undertake a journey to the Summer Islands with their children
23AC: The aftermath of the battle of Stonebridge brings back memories of the Field of Fire, as the Merryweathers watch burning slag run down the Mander
25AC: The Merryweathers travel to the celebration of the maturity of Aegon's sons
**Family Tree:**
Arthor Merryweather (father, d.1BC)
Cerelle Merryweather (pending family connection) (mother, d.20AC)
Bennard Merryweather (brother, d.1AC)
Lydia Merryweather (sister, b.24BC)
Glendon Merryweather (uncle, d.1BC)
Myrcella Pommingham (aunt, d.22AC)
Leo Merryweather (cousin, b.13AC)
Joanna Dayne (wife, b.26AC)
Florys Merryweather (daughter, b.3AC)
Ellyn Merryweather (daughter, b.5AC)
Desmera Merryweather (daughter, b.8AC)
Gwin Merryweather (daughter, b.13AC)
_____________________________________________________________________________________
**Auxiliary Character:**
**Name and House:** Florys Merryweather
**Age:** 23
**Cultural Group:** Reachman
**Appearance:** A short, muscular woman with wavy black hair, normally worn in a bun. She has high cheekbones and a proud demeanor. Her rigid strength stands in contrast to the more relaxed nature of the Merryweather court, one she finds overly lax and casual
**Trait:** Hale
**Skills:** Swords (e), Essosi Blademaster
**Talents:** Dancing, Fishing, Cooking
**Negative Traits:** N/A
**Starting Title:** Heir to Longtable
**Starting Location:** Opening Event
**Timeline:**
3AC: Florys is born in Volantis, while her parents are on their way home from Essos
10AC: Florys starts training under Saathos Trevelyan, her father's Master at Arms
13 AC: She joins her parents on a tour of Pentos, Braavos, Norvos and Qohor
17AC: She travels with her parents to the Summer Islands
19AC-23AC: As she comes of age, Florys becomes more critical of her father's desire for peace, viewing it as increasingly far-fetched amid the increasingly controversial regency and the impending succession dispute. She resolves to make the kinds of connections her father seems unwilling to, in case of war
25AC: She accompanies her family to the celebrations
**NPCS:**
**Ser Leo Merryweather** (Age: 37, Archetype: Magnate) Lord Merryweather's first cousin, he has become an indispensable agent in the daily running of Longtable. Despite his foppish demeanor and aparent laziness, he is highly capable and loyal in his task of increasing his family's fortune. He remains happily unwed
**Saathos Tevelyan:** (Age:48, Archetype: Master at Arms) The son of a Lysene father and a Myrish mother, Saathos initially sought a career in amongst Myr's military officers, however his family's relatively low status proved an impediment to further promotion, later compounded by a dispute with a superior. He met Lord Merryweather in 3AC and eventually travelled West to offer his services five years later, finding his career progress stonewalled in his home city. Well into middle age, he still looks firm and imposing as profesisonal a soldier ought to
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2024.05.14 09:40 adulting4kids Commandments of Writing

The Art of Deception: Crafting Characters That Lie, Cheat, and Steal Your Reader's Hearts
My dear young storytellers, it's time to enter the realm of the truly delicious: the art of creating characters so real, so vibrant, so delightfully flawed that your readers will desperately want to grab them by the shoulders and either shake them or offer them a hug (and possibly a strong drink).
Commandment #11: Heroes Are Boring (Embrace the Anti-Hero)
A flawless, always-do-the-right-thing hero makes for a rather dull story. Give your characters some baggage to unpack, some questionable decisions in their past, a healthy dose of selfishness or a pinch of cowardice. These are the cracks where the light of redemption gets in, the flaws that make them relatable…and infinitely more interesting.
Commandment #12: Your Villain Is the Hero of Their Own Story
Nobody twirls their mustache and cackles, "Mwahaha, I am evil!" A truly compelling villain genuinely believes they're the good guy. Give them a motivation that the reader can almost understand, a twisted logic that justifies their actions. This makes them far more chilling and harder to defeat.
Commandment #13: Minor Characters Matter (No Cardboard Cutouts Allowed)
Even the grumpy barista who serves your protagonist a double-shot of reality can have a spark of personality. A unique detail, a snappy line, a hidden backstory hinted at in a single gesture – this brings your fictional world to life. Remember, everyone is the star of their own narrative.
Commandment #14: Dialogue Is Not Just Talking Heads
Dialogue is a weapon, a seduction, a tool for revelation. It should reflect your characters' personalities, reveal their hidden motives, and advance the plot all at once. Make your characters' voices as distinct as their fingerprints. Study how people really talk – the pauses, interruptions, the unspoken words lingering between the lines.
Commandment #15: Actions Speak Louder Than Internal Monologues
Sure, internal monologues can be great, but don't rely on them to tell the story. Show us your characters through what they do, what they choose, and what they desperately try to hide. Actions leave far deeper impressions on a reader than pages of introspection.
World-Building for Beginners (and How to Avoid Info-Dumping)
Ah, the intoxicating power of creating entire worlds! But beware, young architects of universes, there's a fine line between a rich setting and a dry encyclopedia entry. Let's make sure your readers are booking guided tours of your world, not yawning in the face of a geography lecture.
Commandment #16: Start Small, Expand Slowly
Resist the urge to cram all your brilliant world-building details into the first chapter. Ground the reader in your protagonist's immediate world – their room, their village, their annoying neighbor. Layer in the larger world organically through action and dialogue.
Commandment #17: Sensory Overload (In a Good Way)
Don't just tell us about your world; make us feel it. The sting of salt wind on a sea voyage, the scent of otherworldly spices in a fantastical marketplace, the rough texture of ancient stone beneath trembling fingers – engage all the senses to make your setting come alive.
Commandment #18: Rules Are Made to Be Broken
While consistency in world-building is key, a single, shocking exception to the rules can be magic. Just when your reader thinks they understand your magic system, hit them with the unpredictable. It sparks wonder, curiosity, and those delicious "aha!" moments.
Commandment #19: If It Doesn't Affect the Plot, Chop It
You may have created the most intricate political system in the galaxy, but if it doesn't directly impact your protagonist's struggle, it needs to be edited down. Remember, world-building needs to serve the story, not overshadow it.
Commandment #20: Research Is Your Secret Weapon
Even in the most fantastical realms, grounding your world in some element of reality makes it believable. Research medieval sword-making, Icelandic folklore, or the migratory patterns of butterflies. These real-world details add unexpected texture and believability to your fictional creations.
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2024.05.14 09:39 NorthUsername Do you ever recover after losing a soulmate? Please share your experience

My STBXW (30F) left me (35M) 1.5 months ago. We have been together for 6.5 years. No kids.
Our marriage didn't start as a fairy tale, but it kept improving for the first 5.5 years.
There was no cheating, physical or substance abuse.
We were very compatible on so many levels. Never got bored of each other, never ran out of things to talk about. Laughed a lot. Going through lockdown was a breeze, since we both really enjoyed spending time together. We were best friends, true soulmates.
I was confident and secure that this bond would last a lifetime... I knew in my heart, that I would never break it. But it didn't last a lifetime. This loss of innocence is very traumatic, I don't know how to trust someone again after a deep rejection like that.
We had different views and priorities in life, which was always a source of conflict, and both of us were really stubborn.
I can't say for sure, but I think that I was a good husband. Although maybe I wasn't, since good husbands don't get abandoned. I don't drink or smoke. I earned a pretty good salary, kept in shape, always supported her career beginnings, paid for food/going out/bills/rent all those years, always had time for her and for us, found and planned new activities for us. House chores, except cooking, were equally divided. I definitely wasn't perfect and there are many things that I wish I could have done better, especially in the last year or so.
We started arguing A LOT. After about 4-5 months, serious divorce talks started, and after another 2, she completely checked out and left. I pleaded, I begged, but that just convinced her of making the right choice and made it worse. I later realized that she has grieved the relationship in those months of arguing. We both hurt each other so much mentally during that time. I can't forgive myself. It's sad how many men only see the real problems when it is too late. 80% of divorces are initiated by the wife. I really saw what our problems were when she left, I tried discussing it, promising to change, which I really meant. But it was "too little, too late".
I feel so much guilt and shame. Received a lot of support from friends and family which I didn't expect.
After she left, she liked my FB posts and we chatted for two weeks. Then it quickly dried down to divorce proceedings. She blames me for destroying our relationship and ruining everything and says that she is the victim here. Maybe she is right? I'm so devastated that I think she is probably right. The only concern is that right before all that arguing started, she read about 5 books on "toxic relationships", "narcissists", "abusers", etc.
And in the last 2 months before leaving, she was reading a book "Why men love bit**es".
It's been 1.5 months now, and all I can think about for 90% of the day is her. I deeply feel that I will never find someone like her again. The though of death is on my mind every other day. If it wasn't for my mother, I would probably end it. Signed up for therapy in two days, it's going to be my first time.
I keep asking everyone for a recovery timeline, but everyone just says "that's very individual". The most common answer seems to be 6-18 months of this purgatory. Cried literally 10 times yesterday, and twice today already. I just don't know how to move on, and most importantly, I see no reason to move on, except to save my mother from the pain of seeing me suffer and fail at life.
Please, can you share your experiences? Have you really, truly considered someone your soulmate, your best friend, and then moved on? How long will I be in this purgatory? I do remember that I was sometimes unhappy in those years. But isn't everyone on some level, occasionally unhappy in a marriage? We don't live in a fairy tale, and that's normal, right? How do I know if I am putting her on a pedestal? Sorry for so many questions.
I still consider her a good person and wish her well, although I am devastated that she left me when I felt in my heart that we would overcome anything and I would never ever abandon her.
submitted by NorthUsername to Divorce [link] [comments]


2024.05.14 09:37 BalkanCastevet Review Exhuma 2024

Already in the first scene with Hwa-rim on the plane, the stewardess speaks to her in Japanese, believing her to be Japanese, the conflict, the war between Korea and Japan is part of the mystery inherent in the film and in the Parks' case, just as it represents another element of the duality inserted by the director. The presence of the Japanese spirit is very good, the dynamics with this work as mechanics also aimed at increasing the time of tension, the scene when Hwa-rim pretends to be a subordinate in order to escape. The ending also has a good climax, the dark staging, the forest scenery, the way the tree is framed, there is atmosphere, the photography is very good and Jang Jae-hyun shows a good hand in how to construct shots suggestive. However, something more could have been done on the bonds, the figure of Hwa-rim's grandmother becomes important in the end without however being mentioned during the film nor is there any reference from the shaman towards her own grandmother. In the finale the stakes for the team increase, it is no longer just an economic question, but the bond, the relationship between Hwa-rim and his colleague/apprentice Bong-gil is too little experienced to ensure that the spectator feels Hwa-rim's concern for the boy strongly. Hwa-rim's relationship with her sisters also happens perhaps a little too quickly during the third act without them being mentioned during the film. However, the team's journey comes to an end where from a departure which occurred only for economic purposes, they become a family, Hwa-rim herself has her own narrative arc as after the Park case, due to how it ends, she will not want to continue investigating the mystery even though she hasn't been paid yet, almost reversing the roles between the shaman and Sang-deok. Good, Jang Jae-hyun has fewer flaws than the previous films, which overall I don't mind, however, the dark staging, the shamanic rhythms and the spirit of the third act work and the atmosphere is managed. Curious to see if the film will have sequels, because everything could easily have a The Conjuring style management. A well-staged Korean horror-thriller where Jang Jae-hyun knows how to create good suggestive shots, the director, as in his previous films, talks about dualisms. The film begins with the shaman Lee Hwa-rim who, during the plane journey, looks out of the window irradiated by sunlight. Light and darkness, as in Priests Jang Jae-hyun frames the people walking peacefully, in Exhuma in a more fleeting and less insistent way, signifying the population that lives peacefully despite the presence of darkness through spirits and supernatural forces. In addition to this, in the film there is a discussion on how it is the bourgeois class that turns more to shamans or experts in occult forces, the wealthier class lives its own luxurious life but has darkness behind it as if to say that the origin of this wealth is marked, precisely, by dark and malevolent acts. The story narrates the formation of the occult team mainly following the geomancer Kim Sang-deok and Lee Hwa-rim. At first the team joins together for economic reasons, Hwa-rim is described as a shaman very attached to the economic aspect of her clients and in fact despite the warnings and doubts about San-deok's case, Hwa-rim wants to move forward. The shamanic rites have their good results, the dynamics of the exhumation are well managed with atmospheric shots such as that of the tombstone, but in general the setting, the forest, the symbolic element of the foxes are functional to the context of mystery and horror movie. Jang Jae-hyun's direction uses camera movements that represent the presence of the soul that, now freed, haunts the heirs of the Park family. Jang Jae-hyun does not give in to the temptation to show easy jump scares, the presence is seen through mirrors and reflections. Perhaps more could have been done with the pivotal moment when the spirit threatens the Park family's newborn; despite the alternating editing, the dynamic could have been more tense. 
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2024.05.14 09:37 zlaxy On this day exactly 120 years ago, the New York Times published an article, "The Abolition of History," about the posthumous publication of English historian Edwin Johnson's book

On this day exactly 120 years ago, the New York Times published an article, “The Abolition of History,” about the posthumous publication of a book by the English historian Edwin Johnson that, in a “scientific, dispassionate, searching method and manner,” total revision of the Christian history of Europe and the history of England in particular.
Abolition of History.
Generations of English schoolboys yet unborn will rise up and call blessed Edwin Johnson, if the contentions of his posthumous book just published here by the Putnams are successfully established. “The Rise of English Culture,” which appears three years after the author’s death, undertakes to abolish all English history before the end of the fifteenth century. There simply is no such thing. It is an invention, not of the devil, as no doubt large numbers of English schoolboys in the past have thought, but of the Benedictine monks. Respect for the powers and industry of this great hierarchy will be vastly enhanced if what Mr. Johnson maintains is true. In their monasteries was manufactured and turned out all the information, or what has hitherto passed for information, in regard to all the English Kings, all the achievements of the English people, nay, even all the history of Europe and all the literature that is supposed to date before that time. “A wall of darkness seems to rise behind the faintly outlined figure of- Henry Tudor and the fiendlike Richard,” says this uncompromising skeptic, “which shuts in the view of the observer and hides from him the earlier past.” The author puts it mildly when he says that this must come upon the unprepared mind with “a shock of surprise.”
Mr. Johnson is perfectly calm about it. His method and his manner are scientific, dispassionate, searching. He scrutinizes, and he gives his reasons. Being accused of having “Benedictines on the brain,” he gravely replies that it is modern history which he has on the brain, and he knows that this subject cannot be understood without attention to the Benedictine system. That system, as he explains it, is of a band of “dishonest fabulists organized and disciplined in the use of the pen,” “taught to agree upon a dogma and a fable.” From their hands came the whole of our Christian literature, the whole of our history, arranged to suit their purposes. Why have these points been so long neglected, and why have they escaped the notice of the most skeptical and thoughtful historians? These fables were founded, to begin with, on “the imagination of the world.” Already during the Revival of Letters there were brought to light expressions of doubt. They were forgotten or suppressed. The fabulists were organized and disciplined, working for self-interest; the critics were not.
The imagination, fertility, and intellectual power of the fabulists at least are worthy of admiration. Not only all the Saxons, the English Kings downward from “William the Conqueror” — so our skeptic designates his mystical character in quotation marks — are phantasmagoria of Benedictine brains, but laws and literature, the bedrock of our ancient belief, are all products of “the forge and writing house of fable” in the monasteries. St. Augustine and St. Jerome and Tertullian and a St. Thomas Aquinas and their works came thence. So did the Venerable Bede, the symbol of the literary activity of a knot of Benedictines, told off to the duty of illustrating the imaginary past of England. John Wiclif is no historic-personality, but a convenient figure of the poor priests at which the monks and friars aimed their polemical arrows. “Chaucer” (and Mr. Johnson mentions with modest pride that he is the first to point it cut) is a name under which masked a group of men of the English renaissance, keen but genial critics of the monastic system; we first hear of the “Chaucer legend” in 1540. Dante is in a similar predicament. Rabelais is another mask, worn by a jesting monk, who poured contempt through it on the whole system of historic fiction then coming into vogue. Roger Bacon is another mythological figure set up, by the Merton friars through the necessity felt for cultivating the little science then current. We may not even keep our Caxton; he is a legend and not the man who first introduced printing Into England. We must even give up Domesday Book and such a safeguard of our liberties as Magna Charta. Both are real, but both are late — and all that about King John and the Barons at Runnymede is fable.
In an introductory chapter, signed by Edward A. Pretherick, the reader is informed that Edwin Johnson was born in 1842 and died in 1901. He was a Congregational minister until he accepted the Professorship of Classical Literature in New College, London, in 1870. He wrote “The Rise of Christendom,” (1889) and translated the “Prolegomena” of Father Hardouin.
Published: May 14, 1904 The New York Times
Contemporary information about Johnson from the English Wikipedia:
Edwin Johnson) (1842–1901) was an English historian, best known for his radical criticisms of Christian historiography.
Among his works are Antiqua Mater: A Study of Christian Origins (1887, published in London anonymously) and The Pauline Epistles: Re-studied and Explained (1894).
In Antiqua Mater Johnson examines a great variety of sources related to early Christianity “from outside scripture”, coming to the conclusion that there was no reliable documentary evidence to prove the existence of Jesus Christ or the Apostles.
He asserts that Christianity had evolved from a Jewish diaspora movement, he provisionally called the Hagioi. They adhered to a liberal interpretation of the Torah with simpler rites and a more spiritualized outlook. Hagioi is a Greek word meaning “saints”, “holy ones”, “believers”, “loyal followers”, or “God’s people”, and was usually used in reference to members of the early Christian communities. It is a term that was frequently used by Paul in the New Testament, and in a few places in Acts of the Apostles in reference to Paul’s activities.
Both Gnosticism as well as certain Bacchic pagan cults are also mentioned as likely precursors of Christianity.
In The Pauline Epistles and The Rise of English Culture Johnson made the radical claim that the whole of the so-called Dark Ages between 700 and 1400 A. D. had never occurred, but had been invented by Christian writers who created imaginary characters and events. The Church Fathers, the Gospels, St. Paul, the early Christian texts as well as Christianity in general are identified as mere literary creations and attributed to monks (chiefly Benedictines) who drew up the entire Christian mythos in the early 16th century. As one reviewer said, Johnson “undertakes to abolish all English history before the end of the fifteenth century.” Johnson contends that before the “age of publication” and the “revival of letters” there are no reliable registers and logs, and there is a lack of records and documents with verifiable dates.
submitted by zlaxy to ThisDayInHistory [link] [comments]


2024.05.14 09:36 Khorde__the__Husk BattlePostings Game Rules

i like Warhammer 40k, but 40k doesnt afford you the abilty to let you play your own custom character or faction if it isnt up to certain specs in tournaments(lore strict rules). and running an army battle in dungeons and dragons is overly complicated unless you ignore a bunch of rolls and rules.
i propose a blend of both. who's cannon takes place in the cosmos of perspective.
(you make your own faction cannon. )
each unit type has user generated has one data sheet, each named character you have would have their own data sheet.
the models can be 3-D printed or kitbashed, but they must be at 1/36 scale. essentially one infantry= one of those cheap plastic army men standing at 5 cm tall.
from here, this was typed up before today, by a few months. there is no campaign.
but i would imagine a new fandom in table top roleplay would be born regardless
___________________________________________________________________________________________
WELCOME TO BATTLEPOSTINGS T.T.R.P.G.
A tabletop rpg for diy, model painting, kit bashing, 3-DPrinting, and plastic army battling enthusiasts.
all parts of this game are user generated, with the exception of the rules. Though u/Khorde__the__Husk sent this to a bunch of redditors for help in balancing the game and setting up basic play structure.
Things to note:
· You must have one “advisor” per two warlords in the session. Advisors, act as the game master to make sure no one is cheating. If there is confusion on what kind of weapon a unit has in their hands or equipped to their armor, the Advisor has final say. The advisor is supposed to keep the game fair.
· In theory you could have as many players as you want, but no more than four is recommended because turns consist of multiple phases that are meant to organize the battle strategy for each player.
· Players are encouraged to kit bash, 3-D print, or purchase traditional plastic army men. For the sake of scaling, follow the scaling of the image below. But you must have your own general. It is recommended that your general be unique, make it yours. Have fun.
· Players can make their own campaigns and lore. Such attempts are encouraged. For the purposes of release, you can follow the campaign I have written.
· For any session, you will need a handwritten or typed general’s reference stats Dossier, 1D20, tape measure, and an army of which you will fight with. (painted)
· When rolling on a check, higher is always better. 20 is always a success
· Your armies stats are fixed and defined in this document. Your general’s stats are dictated by the roll of a 1d20. These stats are:
o morale
o Movement speed
o Accuracy
o Health points
o Punch
· Turns are split into phases.
o bombardment
o Movement
o Attack/counter attack
· The different types of units are:
o Infantry
o Armor
o Airborne
o B.A.M.(BIG ASS MACHINES)

· We play at a 1/36 scale. All models are at that scale.
make your own terrain and cover. kitbashing, 3-D printing encouraged. terrain is the battleground, the floor the pieces and obstacles stand on. obsticles can be anything. debris, nature, etc. obstacles are cover. if an attacking piece can see the defending piece in its entirety, the defending piece is in the open. if the defending piece is partially seen by the attacking
· Ability checks logic below:
20=crit hit/sucsess
1=jam(gun)/woopsie(melee)/crit fail
To succeed , a unit must roll their combined ability score. This is their base ability +general ability. Debuffs such as kickback only are applied to whatever you rolled when you roll for an ability check.
Regardless, the fundamental rules of this game will apply to your creations. these are an assortment of rules designed to keep the game fair and guard against unfair players(referred to as God-Emperors or God-empresses) and hopefully combat power creep.
Now lets expand upon these ideas so you can have fun kit-bashing and army smashing quicker.
GENERAL’S (named character) STAT DOSSIER
Your army’s stats are based on your general’s stat Dossier. The leader of a nation is oft a good indication of how high of a quality their army’s going to be.
The first thing you should write is your general’s name, then write their bio. Their bio includes their background, their homeland, what politics are involved (if any). It is not recommended that you write a novel, you have a game to play. What are the weapons that your general will have on their person? What are their character traits? How will those traits affect how the game is played?
The next thing to do is to make a picture of your General that resembles the piece you kit-bashed for your general to be. It can be menacing, wholesome, serious or whacky. As long as the design choices resemble what your army has for their design and your general’s character traits. It doesn’t have to be hand drawn. A photo of your piece will suffice. no general may have a skill number higher than 16.
ARMY STAT DOSSIER:
what good is a king without a kingdom?
terrible.
each type of unit gets one ARMY STAT DOSSIER. you can have as many scout infantry you want, but you need a dossier on how they are deployed, what weapons they use, and most importantly, THEIR STATS. make sure your unit type description is comprehensive including what styles of combat they are trained for. this could influence your decisions on how you play. give them lore for shits and giggles. no unit may have a skill number higher than 15.
WEAPON STAT DOSSIER
this is the list of weapon types and their ability modifiers.
when attacking bare handed, you go by your unmodified stats.
STATS EXPLAINED AND BORING SHIT
Now comes the part with the dice. You only need 1d20. This is to reduce the confusion.
· Morale
Rolled by 1d20, checked by 1d20 per unit.
Morale is basically moral law. How far will your troops go to follow your orders? If your morale over a given unit is 1, the unit in question is shell shocked for one whole turn, to be marked with a yellow slip. If your unit is shell shocked, it is traumatized to where it cant follow any orders on the next turn. If for some reason the morale hits 0, that unit defects and must be marked with a red token. Units that defect are now under control of your enemy. If defected units hit 0 authority again, it simply dies. Suicide. Cowards way out.
The Morale that your general has over friendly units is base unit morale +the general’s modifier. Your general’s base Morale is the number you rolled the 1d20 for. If for any reason your general’s morale score goes below 0, the general must rally all nearby troops (within 30cm) to protect the general for one turn on the next turn. If your general’s morale hits zero, you get shell shocked, and your general cannot take action for one turn and if your general was within line of sight of any other allied unit, the observing unit cannot take action either.
· Movement Speed
Rolled by 1d20, measured by cm on a measuring tape or meter stick because inches suck.
Movement speed is how much ground a given unit can cover. Unless your object has a punch score higher than the hp of an obstacle, or can fly, you will have to go around the obstacle. There are exceptions. If the obstacle is below the knee of an infantry unit, the infantry or whatever can climb over at the cost of the individual unit climbing modifier.
The base movement speed of your general influences the movement speed of your troops. To find a troops total movement speed:
Your unit’s base movement speed + your general’s base movement speed = total troop movement speed. See army stat dossier or named character stat dossier.

· Accuracy
Rolled by a 1d20, checked by 1d20 per unit
Accuracy must be rolled every time a unit attacks an enemy unit.
Accuracy is basically the chance of your selected troop hitting their targets. Different weapons and vehicles have different accuracy modifiers(aka kickback or x-range), and different types of troops have different base accuracies. Accuracy can affect enemy/friendly Health points or morale. If a shot hits near enough to a troop, or makes a kill close enough to another troop, the troops affected must undergo a morale check with the exception to nearby friendlies of any troop who gets an enemy kill.
Explosives and artillery have an area of effect. any troop within the inner blast radius (with the exception of troops behind sufficient cover) is dead. Any in sufficient cover, or within the outer blast radius must make a morale check. Sufficient cover is a piece of the environment which has an assigned hp that is higher than the punch of an explosion.

Small arms fire requires line of sight for targeting. The path of bullets is a straight line, keep this in mind when deciding collateral damage. Friendly fire is a thing and it is a war-crime. If you want to play nightmare mode, your general gets summoned to a military court tribunal and executed if three friendly troops or more die as a result of friendly fire that occurred by your command.

Melee combat can only be conducted during movement phases. If its melee vs gun there is the variable of line of sight. If the melee unit is within line of sight, the gun unit has advantage. If the melee unit is outside of line of sight of the gun unit, the melee unit has advantage.
To find your troop’s accuracy:
general’s base accuracy+ troop base accuracy- kickback. The higher the accuracy the better.

· Punch
Punch is how much damage a unit causes to another unit or object should they pass their accuracy check. Different weapons pack a different punch. Remember to add their bonus to the punch check roll.
When attacking an obstacle or object, units must roll against the hp of the object. If the roll lands on a number that meets or beats the hp, the object or obstacle is destroyed.(marked with red sticky note and can be traversed as if the object was destroyed. Bullets pass thru within reasonable trajectories, no ricochet)
When attacking units, whatever is rolled is subtracted from the victim’s hp. The victim can only move at half of their normal movement speed afterward.(treaded, wheeled, and airborne vehicles excluded from the debuff even if they are hit. They are treated as obstacles with the addition of the passed accuracy check requirement.)
· Health points(hp)
Health points are what determines how close your units or general is to kicking the bucket. In any game mode, If your general kicks the bucket, you lose. If you have no units other than your general, you lose and your general must go into hiding. each unit and general may have no more than 10hp. powercreep is bad
UNIT CLASSES
Unit Classes are determined by how big the individual unit is, and how it traverses the battlefield. The smallest and most common all the way to the biggest and most intimidating of units are all fit into several categories by what they look like. To solve disagreements on what class your unit is, the advisor has final say. Disagreements should be easy to avoid if you design your units properly. It would be useful to stick to a theme. Candy punk, steampunk, horror, medieval, sci-fi, and historical designs are all fine, you could even come up with your own. A theme will be better for discerning friendlies from you enemies. At the same time, make your units discernable enough that players and especially advisors can easily determine what classes your units are.
· Your general/warlord, whatchacallit
Your general is the most valuable unit because it is what you have to control your forces. Without a wise and strategic leader, your forces will fall into disarray and you will lose the war. You can only have one general, and you made it yours. Kitbashing and 3D printing would likely be your most common means of gaining a general. They must take resemblance of the general on your general stat dossier they can swim in water terrain for two turns before they drown.
· Infantry
The easiest to acquire and kit bash. This allows for vast hordes of infantry, or small fireteams, or something in between. Find your play style. Your infantry should be as tall as the plastic green army men in the image below. These men and women are the bravest of them all.
they can swim in water terrain for two turns before they drown.
· Armor
Mainly made up of vehicles and smaller mechanical suits, must be land based. Expect tanks, jeeps ,Humvees, calvary mounted animals etc. here is an image I ripped for scale as to the largest example of armor you can have. Not my drawing. Its basically the largest tank ever built replace the man in the image with one infantry and you have your scale. Or 0.283333333 m* 0.283333333 m *0.5m
these machines will break down in water terrain.
· Airborne
Airborne units can only fly. They can drop bombs, airdrop armotroops, and attack up to one target per gun that the aircraft is equipped with(within range) as they move. Their biggest weakness is anti-aircraft weaponry and enemy aircraft weapons. How big can an aircraft be?
2.44 meters. X 2.44 meters by 0.60 meters is your maximum for all airborne units.
any airborne that fly like a plane have a +4 to their movement stat but can only bomb ground units 15 cm in front and attack any unit that is in front of it
anything that flies like a helicopter does not have this buff or debuff, they can shoot at any target, but can only use missiles for up to 15 cm on ground units.
NAVAL VEHICLES
Naval vehicles can be big or small, but they can only operate in the designated water terrain area. they can carry troops, they can fire artillery, depth charges, missiles, torpedoes, and submarines can hide below water for three turns before air runs out. but they can be spotted by sonar. if a submerged vessel is within 10 cm of an enemy surface or submarine vessel, the enemy vessel can act as if they know where the submerged vessel is even if the submerged vessel is still submerged.
· B.A.M. ‘s
Big Ass Machines are basically giant robots and massive land ships. These can be Game breaking depending on how you build them and how big you build them. They can fire upon one target per weapon. how big Can these be? They cannot be more than 1.5 meters tall or take up a ground area larger than 4 meters. Players are not allowed to use functioning motor vehicles including, but not limited to cars, trucks, busses, etc. rule of thumb, if you can ride it, you can’t play it. It might as well be just fan art. The maximum distance these can move at any time is 2000cm. to move these, they must make a special movement check. War machines of that size can get stuck easily, so subtract your general’s movement speed from your final roll on each check. If they are larger than the specified limits, you’ve built a giant immobilized obstacle for one turn.
Mobile terrain essentially is a whole battlefield or obstacle of its own. The biggest difference is that anything other than B.A.M. compatible units that are attached to the B.A.M'S can’t be removed from the B.A.M.'S. Artillery such as main guns can’t move, only rotate. same with S.A.M.S. , C.R.A.M.S., and anti aircraft weaponry.

EQUIPMENT AND ARMAMENT
Guns and RE’S(ranged explosives)Require a reload period(one full turn) every so often. Dual wield is an ability that is only applicable to infantry equipment . dual wield only applies when two identical weapons are in both hands of a single unit. Range is how far a weapon can fire before a debuff is added to your accuracy roll. For every 10 cm beyond the stated range, an x-range debuff of -1 is added.
Overheat can only occur on weapons that are labeled with overheat. Every time a gun with overheat is about to fire , a coin must be tossed. If the coin lands on heads, the gun overheats. Overheating will cause the unit to explode. The explosion will deal 1d20 damage to anyone/anything within a 6 cm radius. You only need to roll once.
Cone is a special debuff. Weapons with cone Can only fire at sequential targets within 25 degrees of original target.
im having trouble with deciding the individual weapon stats. so ive decided that i am going to leave those up to you. (the moment i hear people are getting into fights IRL, i will be putting in an elaboration which will settle all disputes regarding equipment and artillery... and i wont be happy about it.)
players are encouraged to record their battles in battle reports and post it online in their relevant subreddits. if they win/lose, then the player is encouraged to come up with a lore reason for any change in tactics, named characters(generals), or stats.
an army is considered overpowered if they can take out all opponents in as little as 10 turns. they must be nerfed if this happens. dont forget to add a lore reason for this occurrence in the battle report.
unlike overpowered, underpowered armies can be taken out in 10 turns. they must be buffed if this happens. dont forget to add a lore reason for this occurrence in the battle report.
this is sci-fantasy/high fantasy, battles are supposed to be epic and economically exaggerated.
write the name of the weapon, the type of weapon.(melee or gun) and its accuracy and punch modifiers.(bare hands is melee and equal to. magic is gun)
spells must be vetted in good faith by advisors prior to the game to prevent game breakage. spells may not kill units or generals in one blow. spells effects can only last one turn unless its a healing spell. healing spells cannot heal more than 5 health points at a time per unit. write out the spells you have for your units and have them vetted by an advisor, advisor will determine gamebreakability of the spell. if spell is determined to be game breaking, mid game, the advisor will have the offending spell removed and the turn undone. at wich point the offending player effectively must alter their strategy in the spirit of good sportsmanship.) There are three approved arcane focuses, wands, staves, and hand casting, (one must not make them look like the caster is going to punch something, have them hold an orb or something.)
(the moment i hear that people get into IRL fights over spells, i will make a list of approved spells and a LONG LIST of forbidden spells. and no one will be happy. )
THE MOST IMPORTANT RULE
Dont be a dick, be a good sport, and have fun.breaking thegame intentionally is a dick move. advisors are encouraged to post their reports of game breaking spells so it may help me in the event Khorde__the__Husk has to revise the rules.
submitted by Khorde__the__Husk to Battlepostings [link] [comments]


2024.05.14 09:35 acknowledg3me Storm's Generic Character Design

Why does this Storm keep getting the modern-tech treatment when it comes to her costumes? It's so bad.
You could put the outfit on any other character and it wouldn't look like someone wearing a Storm costume. So many good costumes and they choose that 😪
The ugly mohawk too.
submitted by acknowledg3me to marvelrivals [link] [comments]


2024.05.14 09:34 Pimasterjimmy Tales of Zippy and Friends: Katniss the keeper of pens. (Boomer tries to get me fired for Handing her a sticker)(tw: suicide)

My last post went over surprisingly well, that said you should check out my new subreddit Talesofzippy for more content, because I'm definitely going to posting in more places around reddit and I'll be cross posting them in the tales sub for more people to enjoy!
With that, I don't remember any good stories about Zippy, but the place I work at is fucking filled with loonies, so tonight I'm going to introduce you to Katniss.
Katniss is about 63, tiny, and absolutely loved to talk about how good her guns are, even if she can't shoot or generally understand how they work. She tried to tell me that her Girsan was a high quality gun because the barrel is pinned in place.
I'm a competitive shooter, I grew up shooting and learning about guns.
When a pistol fires a round, a floating barrel will be pointed at an upward angle at the end of the stroke, while a pinned barrel doesn't. The floating barrel doesn't effect accuracy in any meaningful way because it is held in place by several seers, and doesn't begin to move until well after the bullet is out of the gun.
I tried to explain that, she didn't listen. She also can't shoot. Katniss.
She also wears boomer shirts about "snowflakes" and shares memes about the good old days when you could say whatever you want and be offensive.
This gets funny later.
Katniss and I worked together running gas pumps, and we generally got along great, in fact for a year I considered her to be a friend.
And then my dad killed himself.
I got the call at work and got a ride home as quickly as possible. Katniss was on shift with me and Yawn, who is the most chill person you can imagine.
They were incredible, Katniss broke into my apartment (at my request) and took my shotgun for safe keeping. She also took my keys and made me wait for a family friend to pick me up.
I called the night manager and told him I was going home and why, He offered me a ride.
I came into work three days later and stuck my head into my boss (Elk Daddy's) office. He simply said "how long do you need?"
"Two weeks."
"Okay."
I mention this because Anything less than this is a cancerous work environment. If a manager tries to negotiate with you when you've experienced a true tragedy, they're not a manager, they're a slave driver.
I had severe PTSD, nightmares, the whole shabang, for months I would stand at the desk and hear my mom's voice telling me my dad was dead, the first night back at work I witnessed some dumb janitorial drama (not zippy) and I started smelling the sickly sweet smell of human brain before I ran home and had my first panic attack.
(I'll tell the story of Elk Daddy, and make good on a promise I made my dad as a bonus at the end.)
Six months passed, my PTSD wasn't even beginning to heal, and she pulled me aside.
"Okay. It's time to stop now."
"Stop what?"
"This, you're in a rut, and you need to get out of it. It's high time you moved on and stopped being sad and moved on. See my sister was in a car accident and went into a coma when I was about 20, and I had a dream about her getting up and walking out of her hospital room and saying "it's about fucking time." The next day her heart gave out and she finally died. It was this freeing thing for me, because I felt like she was finally free of the broken body and the pain."
"Katniss I just don't feel like I'm... There yet. I'm still hurting, and I really don't feel like I'm ready to let him go. Things aren't that easy."
She didn't like that answer.
At the time I just felt broken, and just laid there and took it, but today I'm genuinely angry about it.
I was hurt, and now that I've rebuilt myself I realized how truly broken I was as a person.
She had no right to say anything to me about how it was time to stop. I'm still healing four years on.
That was when we stopped being friends.
Last year I was going through stickers for our local pride, the second one our community has ever had! I had come out as bi the year before, and had a side project that had grown large enough to have a booth at the local event. I was showing off some cool and funny stickers to Yawn, another cashier.
Yawn is great, he has no blood pressure, everything is just really cool and chill, and he really just wanted to be friends with everyone.
Genuinely nice person. I always get him a Christmas gift and he's always grateful, no matter what it is.
I turned around and handed a sticker to Katniss that said "be gay, so crime" with a little picture of a fabulous criminal goose on it.
She took one look at it and just went "No" rather forcefully, so I just backed off and moved on.
The next day my boss, Elk Daddy, calls me over.
"Op, you handed Katniss a sticker yesterday, and I just want to tell you. Stop talking to her. Please. For me."
"She really complained about that?"
"No, she threatened to go to HR because you "assumed her orientation" and tried to give her a sticker."
It is at this point that I'd like to add that Elk Daddy is gay. Like... Really gay. Him and his husband both donate their time and money to pride, and have been instrumental in making it happen. They are the gay uncles that stepped up to be dads for their nephews when Elk Daddy's brother couldn't.
He knows Katniss, and both of us know her HUSBAND.
So. We didn't talk outside of necessary conversations, and haven't really said anything to each other for any reason.... Until I transferred to my current department and ran out of pens.
I walked over to the cashier desk "hey Katniss, can I get a handful of pens? I ran out."
"I gave three to morning shift last night, what happened to those?"
"I don't know, and it doesn't matter, can I get some?"
Yawn walked over to the drawer where we keep the pens and opened it, while Katniss sighs and opens up her drawer and drops a pen on the counter.
"Come on Katniss, I need more than that."
"I don't have that many pens, they're not giving them to us, here, this is all I have."
She angrily throws down two more pins on the counter as Yawn retrieves an entire box of pens from the drawer and begins walking over. She sees him and motions for him to stop."
"Don't fucking bullshit me Katniss, I see Yawn with the box. Just give me some pens."
She drops six more down on the counter, I take them and walk off. "Thank you."
Ten minutes later she comes over to the deli and slams a box of pens down on the counter for me
"Don't ask me for pens again."
"Wouldn't have it any other way."
She then told the MOD that I cussed her out. I told my side, and several people in the management chain pointed out that she wore tee shirts under her uniform that said more offensive things, one of them even saying "don't fucking bullshit me."
She is no longer allowed to wear her tee shirts.
She's also had it pointed out to her that she says "don't fucking bullshit me" all the time, and management has gently reminded her that she should not swear.
A few weeks ago she very dejectedly told me that she was done trying to help people, and I had to bite back a "good, we don't need it."
And here we are... End of another post about the weird boomers I work with.
BONUS STORIES!
As for Elk Daddy.
My boss has only ever taken his husband out hunting one time. When they did, they ended up trekking across the country on deer trails and through the brush. After 12 hours of being dragged through the brush and not shooting anything, his husband said something to the effect of "I hate this. I can't keep up with you and you just disappear all the goddamn time." He took my boss's phone, logged in, and yells "in fact HEY SIRI, FROM NOW ON CALL ME ELK DADDY."
nickname earned. He has it monogramed on his wallet.
And finally, my dad, who was another Boomer, used to love taking me out camping.
He was an electrical engineer, and was most certainly on the spectrum. He was brilliant in his own way, but absolutely unhinged when it came to teaching things.
A lecture from my dad could cover cleaning the stove (with diagrams on proper wiping techniques) to the finer points of building and firing a nuclear weapon. (With math included. No mercy.)
He tried to teach me calculus when I was six. It didn't work.
Anyway, on this particular camping trip he pulled me aside and said "op, I want you to make me a fire using nothing but two sticks, your knife, a match and the chainsaw"
Now. I knew where he was coming from, he wanted me to make a fuzz stick. I knew because he had only brought up the topic of making a fuzz stick every night for the past three days of camping. He then very helpfully added "and the chainsaw is a distraction."
Uh huh. Okay dad.
I Start cutting up the wood and making a teepee fire, and I hear a little "hmph" I look up and I see the smile. The grin he used to get as he started planning one of his little lectures. He was picking out the right words, deciding if he needed to demonstrate or just use a pen and paper.
I then opened up the gas tank on the chainsaw, dumped in a tablespoon of gas, lit the match and "whoof"
Fire.
Then the argument began.
"I said you couldn't use gas!"
"You said I could use the chainsaw, that includes the gas tank!"
"The chainsaw was a distraction!"
"Still gave it to me!"
"You cheated!!!"
"How?"
Long pause.
"I won, admit it. I beat you in a way you didn't expect. You will never live this down. I'll tell this story at your funeral!"
And I did. Three years later I tore up my hastily scribbled notes and told a group of the friends, neighbors and coworkers that he knew and loved about the time I finally beat him. We laughed.
I think he'd be proud, and a little indignant.
I miss you dad.
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2024.05.14 09:32 wyndsoutglowt27 Alen Sultanic - Nothing Held Back NHB Plus (Download)

Alen Sultanic - Nothing Held Back NHB Plus (Download)
Alen Sultanic - Nothing Held Back NHB Plus

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Beyond the training, NHB Plus is loaded with practical resources. You’ll get access to Alen’s personal stash of marketing materials and a community-driven repository of tools shared by members. From ready-to-use templates to comprehensive scripts, these resources make it super easy to apply what you’ve learned. It’s like having a marketing toolbox filled with tools from 7-, 8-, and 9-figure professionals. You’re fully equipped to crush it in your marketing endeavors.

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In a nutshell, Alen Sultanic - Copywriting Membership NHB Plus is more than just a training program; it’s a complete ecosystem for marketing excellence. With expert-led training, access to top-tier mentors, flexible learning resources, quick-reference summaries, and an extensive resource library, NHB Plus is your ticket to marketing greatness. Join this amazing journey and redefine what success means in the ever-evolving world of marketing. Don’t miss out on this opportunity to elevate your skills and achieve your marketing dreams!
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2024.05.14 09:30 digitalmarketingR 7 Essential Tips for Crafting Compelling Ad Copy to Promote Digital Marketing Courses in Raipur, Chhattisgarh

SEO Meta Description: Master the art of creating persuasive ad copy with our top 7 tips tailored for promoting Digital Marketing Courses in Raipur. Discover how to optimize your course’s appeal and increase enrollments effectively!

Introduction

Promoting a digital marketing course in Raipur, Chhattisgarh requires a strategic approach to reach potential students effectively. The right ad copy can make a significant difference in attracting attention and converting readers into enrollees. This article explores seven key tips for creating compelling ad copy that highlights the benefits of enrolling in a digital marketing course in Raipur. From emphasizing unique selling points to understanding the local market, these tips will help course providers craft messages that resonate with their target audience.

Understand Your Audience

Who is Your Target?

Before crafting your ad copy, it’s crucial to understand who your audience is. Are they college students looking for career advancement opportunities, or are they professionals aiming to upgrade their skills? Knowing your audience helps tailor your message to speak directly to their aspirations and needs.

Tailoring the Message

For a digital marketing course in Raipur, highlight how this course is a gateway to thriving career opportunities in digital marketing, a field that’s booming globally and locally.

Highlight the Unique Selling Points

What Makes Your Course Stand Out?

Does your digital marketing course offer the most competitive digital marketing course fees in Raipur? Or does it have a curriculum designed by leading industry experts? Highlight these unique selling points in your ad copy to make your course stand out.

Testimonials and Success Stories

Include testimonials from past students who have seen significant career growth post-completion. Success stories add authenticity and can be very persuasive.

Focus on Benefits, Not Features

Sell the Dream

Instead of listing course features (like the number of modules or the hours of video content), focus on how the course will benefit the student. Will it lead to high-paying job opportunities? Does it equip them with skills to start their own digital marketing agency?

Benefits That Resonate

Ensure that the benefits you highlight resonate with the aspirations of potential students in Raipur. Emphasizing practical skills, hands-on projects, and real-world applications of digital marketing can be particularly effective.

Use Clear and Concise Language

Simplicity is Key

Your ad copy should be straightforward and easy to understand. Avoid jargon unless it’s commonly understood in the digital marketing field. The goal is to make potential students feel that this is accessible and right for them.

Create a Sense of Urgency

Limited Offers

Promote limited-time offers or exclusive discounts to create urgency. Phrases like “Enroll now and save 20%” or “Limited spots available” prompt quick responses.

Call to Action

Be Direct

What do you want potential students to do after reading your ad? Should they visit your website, call a phone number, or fill out an inquiry form? Include a clear call to action in your ad copy, such as “Sign up today to start your journey in digital marketing!”

Optimize for Search Engines

Incorporate Keywords Naturally

To ensure your ad reaches its intended audience, include keywords like Digital Marketing Course in Raipur and Digital Marketing Course Fees in Raipur, Chhattisgarh naturally within the text. This will help your ad show up in search results when potential students are looking for relevant courses.

FAQs

What is the duration of the digital marketing course? The course typically spans over 3 to 6 months, depending on the intensity and coverage of topics.
Are there any prerequisites for enrolling in the digital marketing course in Raipur? No specific prerequisites are required, but a basic understanding of computer and internet usage is beneficial.
How does the digital marketing course enhance my career prospects? Digital marketing skills are in high demand. This course prepares you for various roles such as SEO specialist, content marketer, and digital marketing strategist.
What is included in the digital marketing course fees in Raipur? The fees generally cover all course materials, access to online resources, and sometimes, certification exams.
Can I complete the digital marketing course online? Yes, many institutions offer both online and in-person classes to accommodate different learning preferences.
What support is available to students during the course? Most courses provide mentorship from industry experts, career counseling sessions, and job placement assistance.

Conclusion

Creating effective ad copy for promoting digital marketing courses in Raipur involves a deep understanding of your audience, focusing on benefits over features, and communicating clearly and persuasively. By following these tips, you can craft ad copy that not only attracts but also converts potential students into enrolled ones, ensuring your course’s success in the competitive market of Raipur, Chhattisgarh.
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