Danielle staub raw preview

Windows Photos support for DNG 1.7

2024.05.14 13:35 lenhador2016 Windows Photos support for DNG 1.7

Windows Photos support for DNG 1.7
Hi all :)
I've been testing with Adobe DNG Converter to store raw camera files in DNG format. I saw a massive difference in file size between using the DNG 1.7 standard instead of 1.6, going from 7,04 MB to 2,79 MB. However, Windows Photos doesn't seem to support DNG 1.7, despite me imbedding a JPG preview to the DNG. Is this possible? Am I missing something? Windows explorer also cant generate a thumbnail for it, but Lightroom opens it without a problem, so I'm sure it isn't corrupted.
The DNG 1.7 standard was released in June 2023.
I've tried both Photos and Photos Legacy
submitted by lenhador2016 to Windows10 [link] [comments]


2024.05.14 10:17 Just-Pudding4554 Thundercrash vs. Twilight arsenal

Keep in mind: Twilight Arsenal is NOT released yet! Its just a theory i want to do!
@post: Raw Thundercrash (without exotic) right now is bad. It does around 220k dmg, making it the worst one off super in the whole game, with the longest cooldown, beeing melee (dangerous and unusable in some cases) and bugged (cant hit enemies directly in whole onslaught for example). Cast time is around 2 sec (Up to around 7 sec depending on distance and repositioning).
We saw a preview for the new range super Twilight Arsenal. In the preview it did 377k. No exotic needed. Its range, means its usable in every single content and less dangerous. Even if both supers are not meant for it, but Twilight also has the better add clear thanks to 3 throws where you can change the target during super. I stoped the time: Cast time is 5 sec (No Chaos reach situation everyone are scared of). You also get a 3 free axes. We dont know the actual dps of the axes so i wont add any dmg potential here. Still a free potential free ammo weapon.
Still keep in mind: It was non released footage! However YouTube comment and reddit posts where disapointed for the 377k dmg. So im 100% convinced, the 377k dmg number tends to go even higher than lower for the final release. I know some people have true problems with bungie, but bungie proofed a lot, that they hear the feedback from players like Strand Titans beeing another "weak" Roaming super, ended up Beeing one of the best supers. (I know Others we're pissed for the "boring" part, but bungie finally handled a roaming super pretty good)
So:
In this state...why should i ever use Thundercrash over Twilight Arsenal? Dangerous, and sometimes not usable 220k vs save ranged 377k (maybe even higher) and alsways usable?
Its just a potential situation if bungie decide to NOT buff Thundercrash, which should defenetly happen (cuirass needs a complete rework). We are 3 weeks away from dlc release and bungie already mentioned buffs and tweaks for aspects...NOT for supers.
So the question remains: Why should i use Thundercrash 220k over Twilight Arsenal 377k(+++)?
submitted by Just-Pudding4554 to destiny2 [link] [comments]


2024.05.14 09:58 WWE_Network_Bot This Day in History: 05/14/2024

The following events happened on this day in history!
What event was your favorite in this list?
submitted by WWE_Network_Bot to wwe_network [link] [comments]


2024.05.14 06:47 Ready_Independent_55 Another one mouse related post

Another one mouse related post
4 or 5 years have passed since the last time I checked, but did anything new happen to mouse acceleration problem in this game? Is there any fan-made fix?
Dead Space also suffered from mouse acc and V-Sync, but it got its fixes years ago and it gave the game much more replayability since you don't need to fight the controls to enjoy it
Capping to 60 fps doesn't help
Changing prerendered frames in GPU software doesn't help
Actually any GPU-related solution doesn't help. This game just needs raw mouse input option!
I would love to play A:O again big time, but this issue makes the game unplayable for me
inb4: I won't play this game with a gamepad, it's just not my type of playing FP games
Preview of a well-known video addressing awful mouse accel in Alien: Isolation
submitted by Ready_Independent_55 to alienisolation [link] [comments]


2024.05.13 23:05 Sad-Copy-1728 HOW TO HOST/INTEGRATE chromium/ chrome on aws lambda Node js 18.x puppeteer

I have been trying for the past 3 weeks, and i am getting this error in one way or another. I have created layers etc etc, and done tried many ways, but all went vien ... I need help ..i am converting html to pdf using Puppeteer and sparticuz chromiumNode js 18.x . I. have tried so many ways now i am fed up .. if anyone know please help me ...
submitted by Sad-Copy-1728 to node [link] [comments]


2024.05.13 23:04 Sad-Copy-1728 How to host/integrate chromium/chrome with aws lambda NodeJs ...

I have been trying for the past 3 weeks, and i am getting this error in one way or another. I have created layers etc etc, and done tried many ways, but all went vien ... I need help ..i am converting html to pdf using Puppeteer and sparticuz chromium Node js 18.x . I. have tried so many ways now i am fed up .. if anyone know please help me ... .
submitted by Sad-Copy-1728 to aws [link] [comments]


2024.05.13 22:41 Theeyeofthepotato A Tactical Preview of the Upcoming Cage Match between NewJeans and ILLIT

I have seen many people draw speculations about a potential cage match for the past few weeks, but now that we have confirmed dates for the biggest PPV Sunday of the year, thanks to Vince Inkigayo, I thought it would be worth doing a tactical breakdown and preview of the bout.
I think the most significant macro matchup is between Yunah and Hyein. Statistically, the pendulum will swing for who of the two can deliver the most chokeslams across the match. I will give a slight edge here to Yunah as she is starting to touch the hag years and thus has more ajumma strength.
The matchup between Minju and Minji is pretty even, and I believe it will be a dogged brawl to determine the better Minj ("U-Uu-Uu-Uu-you like it's magnetic" vs "Ii-Ii-I-I know what you like boy")
I believe Haerin will be deployed as defence against Wonhee. Wonhee is the master of spitting game, of launching a verbal tirade that obfuscates and befuddles even the most hardened fighter, but you know what is the most effective counter to this? That's right, a furball.
ILLIT however do hold a unique X-factor, or rather the J-factor, in the form of Moka and Iroha. I have no doubt they will be given additional 일본 training by their company sunbaenims, the experienced queen of the ring Cherry Miyawaki as well the fittest former rookie of the year in Lightning McSwan (Kazuha!). I bet they will employ Banzai Drops liberally and will be a threatening physical force in the added verticality that the cage provides.
NewJeans are not without their own advantage though, and that is the massive survivability of the Aussie duo, Hanni and Danielle. They're a hardy bunch, the aussies, and the two of them would already be accustomed to boxing Kangaroos, outrunning Dingos and wrestling with giant arachnids on their way to school.
Of the two, Hanni additionally brings the guerilla fighting tactics of her forefathers to bear, a diminutive danger that ILLIT cannot let fly under their radar.
Which bring us to Danielle, who I believe will ultimately be the one who decides the fate of the match. Why you may or may not ask? Well, everybody knows Dani as the sunshine, the happiest, bubbliest, loveliest kid on the block, bringing the light of life to everyone around her. One would think her entirely innocent and pure of heart. But she has not fooled me. Nobody can possibly be that happy, it is not physically possible. This only points to one thing chingeese.
Danielle is actually the most dangerous one. This is why she can afford to be so carefree. She carries the biggest stick, or the biggest knife as it were, a real knife. I believe on June 2 we will see an entirely different side of Dani. The bright sun will turn red, and just like her fictional namesake who burned down entire cities and armies on the back of dragons for her conquest, we will witness an incineration, some evisceration and ultimately, annihilation. This is what the shaman friend has predicted.
P.S. I got laid off last week and the thought of working class (and also recently unemployed) queen Min Heejin spanking Bang PD (the corporate ruling class) gives me great solace and catharsis.
submitted by Theeyeofthepotato to kpoopheads [link] [comments]


2024.05.13 18:01 The_Shadowhand Preview of our Action-Orientated Monsters

Preview of our Action-Orientated Monsters
https://preview.redd.it/ut31g3njv70d1.png?width=3840&format=png&auto=webp&s=8bc07d8cb79d05d791e2627a368e323ac215e6bf

The Design Approach

The Minotaur Berserker aims to offer a fresh perspective on the Minotaur, enhancing combat dynamics by providing greater mobility, multiple attacks, and a range of versatile combat options. This action-oriented design fosters a tactical and engaging encounter, challenging players to strategize beyond basic attacks. As a brute, the Berserker is characterized by its formidable presence, delivering powerful strikes and proving difficult to dodge. With a substantial pool of hit points and high damage output, this creature compensates for its lack of finesse with sheer resilience and aggressive tactics.
Follow us on Patreon to participate in playtesting our more than 50 action-oriented monsters, stay-up-to-date with our work and preview upcoming monsters and content.
What are the Darkspawn?
Darkspawn are creatures created by Archmages as weapons for the mageocracy. They are new takes on classic monsters like minotaurs, harpies, gnolls, and cyclops. These beings combine demonic essence and mortal flesh, created by infusing captive beasts with raw, chaotic energies.

Minotaurs on Hyperion

Minotaurs are monstrous beings born from dark rituals. They possess the lower bodies of bovines and muscular torsos of exaggerated humanoids. Their skin serves as natural armour, making them fierce opponents in battles. They were created to be unstoppable warriors and now roam in nomadic hordes across wild expanses, settling disputes through brutal duels that always end in death. Highly territorial, they fiercely protect their claimed ruins and hunting grounds, constantly threatening civilization.

Like what you See?

Please support us on Patreon to get behind-the-scenes access to our design process, sneak peeks at monsters and help us work towards providing tactical action-oriented monsters for Dungeons and Dragons.
submitted by The_Shadowhand to u/The_Shadowhand [link] [comments]


2024.05.13 17:49 Snubie1 WWE RAW Discussion (13 May 2024)

WWE RAW

Preview via WWE.com
Jey Uso battles Ilja Dragunov as the King and Queen of the Ring Tournaments continue
Jey Uso will take on Ilja Dragunov in the quarterfinals of the King of the Ring Tournament. Jey moved to the second round with his victory over Finn Bálor, and The Mad Dragon advanced by defeating WWE Speed Champion Ricochet. The King of the Ring Tournament continues this Monday at 8/7 C on Raw on USA.
Also tonight:
submitted by Snubie1 to WWE [link] [comments]


2024.05.13 12:32 ringsidenewscom WWE RAW May 13, 2024 Preview: Confirmed Matches, Start Time and How to Watch

WWE RAW May 13, 2024 Preview: Confirmed Matches, Start Time and How to Watch submitted by ringsidenewscom to ringsidenewscom [link] [comments]


2024.05.13 10:37 Cummy_wummys Curing Malpractice ch-21

Disclaimer: I have to shorten the words on this one because the chapter had gone on for to long and stole the word count limit. Every person in this section has my deepest and most sincere thanks for the art, memes, and love they have shown my series.
Thank you to: for proofreading, editing, and this art. Check his fic here!
u/Talentlessfurry for this art.
u/Roddcherry for adding Novel to the charismas party he drew.
u/everyveryever for this art.
u/Emotion-Senior for the meme.
u/Orphandestroyer99 for the comic and art.
u/abrachoo for the meme.
u/guaiwutongzhi for the art.
u/United_Patriots for the art.
u/migulehove for the art(s).
u/aMANTEIGAdo for the art.
u/SlimyRage for the art.
Thank you to each and every one of these amazing people!
CW: Accidental Substance Abuse
Memory Transcription Subject: Novel, Kolshian Scientist and Self-Proclaimed “Gamer God”
Date {standardized human time}: October 19th, 2136
The elevator ride took a lot longer than I would have liked, my excitement and anticipation making it difficult to stand still. Ada’s room was almost at the top floor of the building — along with those of the other members of my herd — making it take a bit longer to get to than most of the other Humans’ I’ve visited while here.
Seems they are keeping the various tribes in their own groups. The fourth floor has the Germans, French, Polish, and Austrians, with a few Danes and Swedes mixed in. I wonder if they did that to keep the different tribes from fighting with ones they don’t like? Doubtful really, everyone seems to get along well enough, disregarding a couple jabs here and there. Probably just makes geographical sense to put them together.
My pondering was broken with a soft ding of the old elevator doors opening. I stepped out of the elevator quickly and took in my surroundings. There were very few humans milling about the quiet halls as they went about their business. One human with comfy-looking pelts had noticed me step out of the elevator and had frozen where they stood. After a short, yet still uncomfortably awkward moment, I gave a wave with one of my upper appendages and walked down a different hall.
A few moments later, I pulled out my pad to look at the message Sindre sent me.
Room 441, hailey and i went to get some stuff for the sesh. ada will be there in a bit. see you soon, {censored}
From: Sindre(Human)
I quickly typed out my own message.
Thank you! I’ll meet you there!
From: Me
Stowing the pad, I made my way there. Along the way I encountered several more Humans, each of which having some sort of reaction to my presence. Mostly just freezing in place or casting glances at me as I walked by. Some of them recognized me, either from when we baked together, or when I was in the rec room when the news dropped and gave me a wave in return. There was one case though when a Terran exited their room, saw me, and let out a noise I can only describe as a squeal before diving back into their room.
That last one confused me to no end, as I had never seen that reaction from a human before. I considered knocking on the door before thinking better of it and continuing down the hall to my destination.
How curious… I'll have to ask Ada about that human and why they ran away from me... Heh, prey scaring predators. Not so long ago, such a concept would’ve been seen as the ultimate goal, any real-world examples derided as only that of a dreamer’s fallacy, and yet now… I don’t think I like the idea so much…
I made a mental note to apologize to them if we ever meet again and kept walking, this time with my form hunched and my pace a little faster than before so I could avoid bothering the Terrans as much. It seemed to work, and the humans seemed to look away a little faster than they had previously.
Arriving at Ada’s door, though, I composed myself as best I could, straightening my back and taking a deep breath to calm myself. I knocked on the door a few times, only for it to open a slight amount. Cocking my head in confusion, I listened to the slight groaning of the hinges before I gently pushed it the rest of the way, the door creaking loudly in resistance.
The room smelled of wax and freshly harvested Othll bark, like I had just walked into the home improvement aisle of a store. Walking further inside showed me the source of the smell, which was a set of candles sitting on top of a nightstand in the corner… next to a fire alarm with the battery taken out.
That’s a little concerning… that can’t be safe at least. I should tell her to put it back in when I see her… wherever she is.
Looking around the room some more showed it to be quite unkempt, with pelts and other junk laying strewn haphazardly across the floor. Personal knick-knacks and picture frames sat on shelves and tables around the room, making the places feel a lot more homely than the other rooms I’d been in. A large TV sat on the other side of the room across from the bed, which had been recently used, going by the blanket on the floor and the pillows tossed about. Against the wall next to the bed was a large couch that had clearly seen better paws, the top layer peeling heavily and scattering the little bits of plastic covering everywhere.
Sitting next to the TV appeared to be some sort of Terran gaming console, complete with bright colors plastered across its many faces and with several different wires coming out of it. Far more than there should be, since part of the case it was in had been smashed to fit more cabling into. Tools, used wires, and broken plastic laid scattered next to the patchwork job.
Seems they really did modify it. Makes sense, since I doubt it would normally work on our systems at all… we should really put that fire alarm back in…
Just as I started walking over to inspect it, my lower tentacle caught something soft on one of the suckers. Looking down showed it to be one of the chest pelts Ada had been wearing the paw I met her. Closer inspection showed the whole floor was covered in discarded pelts, including some I had never seen before!
I let out a sigh as I looked around at the mess… I hope she doesn't mind if I cleaned up a bit.
And that's exactly what I did as I waited for my host to return. It did not take long for me to find the garbage can and hamper she used for her used pelts. While I worked though the piles, I took note of the stranger clothes I saw. Most of them were the regular chest pelts that I’d seen every human wear, but others were completely unique or otherwise somehow unusual.
One such example was what I can only describe as some sort of winter gear? It had a very intricate design on the front made of lace and a very soft interior made of a kind of purple fabric. What made it even more strange was that I found several of these scattered around the room, meaning that she was wearing these pretty regularly too!
Hmmm… perhaps it is meant to keep their ears warm? That would explain the strap on the back, as it would be meant to go under their chin. That doesn’t explain why she would be using it though, and to have so many! It must get cold in here when the A/C kicks in, I guess. This place is really old after all.
Either way, they went into the hamper. I left the tools where they were, in case they belonged to different people, but everything else went straight into the trash. The whole process was pretty exhausting, but the room ended up looking much nicer than it had before!
Just as I finished bagging up the garbage can, the door gave a loud creak as Ada stepped in wearing some pretty comfortable-looking pelts similar to the ones she had been wearing a few paws ago, pink prey head slippers and all.
A few {seconds} pass as she starts pulling out clear totes full of what I assume to be her things before I break out of my confusion and flick her a tail wave.
“Hey Ada! Whe-”
AAAAHHH!!!
She screamed as she stumbled onto her back, causing me to drop the bag and jump in fright. We stared at each other for a moment before Ada spoke up.
“Nov’?! What the fuck are you doing in here?! You weren't… ya Allah, you scared the crap out of me!”
My arms and tentacles raised up in a pleading gesture after I realized what I did. “S-sorry! I-I thought you would see me! And Sindre said to meet you here? F-for the games?”
Ada took a few more moments to calm down on the floor, but eventually, she stood up and took a few breaths. “You’re fine, squiddie… Sindre didn’t mention how close you were so… oh well, doesn't matter I guess. Uh, what’s in the bag you got there? Also… where are all of my clothes?”
At her observation, I picked up the trash bag and held it up for her to see. “Well… your room was a bit of a mess, a-and you were gone, so I did a bit of… cleaning? Nothing major, just throwing away some trash and putting the pelts in the hamper.”
“Oh, well, thanks Nov. I was gonna get to that befor-” Suddenly she stops herself mid-sentence. Her eyes widen as she casts her forward-facing gaze over to the pelts’ bin.
For some reason, the human's usual light brown features darken considerably with a crimson bloom. Ada turned to look at me, and I gave my best happy expression I could muster to put her at ease. This time, the human's face twisted into an obvious forced snarl before she gave up, running a hand down her face.
“Novel, j-just a heads up for the future, it’s considered rude to go through someone's room and touch their… pelts without permission. They are, um, quite personal belongings, and we don’t let other people touch certain ones. Fuck, uh, don’t tell the other two about this either. It would be, eugh…” Ada’s snarl gets larger as she looks back to the hamper, the crimson still blooming across her face. My tail flicked curiously as I looked between her and the pelt basket.
How peculiar… Hailey seemed just fine with dumping all sorts of pelts on me when she was showing them off. Perhaps that's because she studies it, so in that case it’s seen as okay? Maybe it has more to deal with how I came in here without her supervision? Predators are known to be territorial in the wild, and the Humans seem to be that way as well with their many borders. Letting someone into your ‘territory’ must be a pretty personal thing in the first place. Which would mean that she must be upset that I just walked in here and started messing with things! Speh!
A tentacle reached out, or up I suppose, to Ada’s shoulder while my tail signaled my sincerest apologies. “I-I am so sorry, Ada. If I knew, I would have never touched anything! Don’t worry, I won’t tell anyone! Do you want me to… put it back the way I found it?”
The human seemed to find my appeasement worthy as she let out a quiet laugh. “No, Nov’, you’re just fine. Thanks for cleaning up too, I guess; I was gonna do it myself, but oh well… not something we need to talk about.” She lets out another laugh as she walks over to the modified console and grabs a controller.
Yet, before she could get a word out, there was a sharp knock on the door, followed by it swinging open to reveal the last two members of our herd. Sindre came in first, carrying several different bags filled to the brim with snacks of all varieties. He gave a simple head nod and rushed over to the table by the TV to deposit his haul, dropping a few on the floor in his haste.
Hailey walked in right behind him with a plastic grocery bag over her shoulder filled with many different colored bottles of drink and a tray of small dark-brown squares covered in plastic wrap. Her free hand gave us both a wave while she walked to the table in a much calmer manner, at least when compared to her compatriot.
We both gave our own wave in return while I spoke up. “Hey guys! Welcome! What did you get from the kitchen?”
Hailey set her things down on the table. “Not much. Some dried fruit, chips, cookies, soda, juice, and even some fresh brownies someone made! I assumed they were for the taking since they had a few trays sitting out to cool down, but we didn’t really have time to ask since we kinda rushed up here. Oh, and the kitchen stinks to high hell for some reason. Might have to tell Emmanual about that.”
My head tilted curiously at the information as Ada and Sindre moved the couch over to where I was standing. Once it was in place, I took a seat at the opposite end from Hailey. “Well, I’m glad you got what you wanted! Do you mind if I take one of those, uh, brownies?”
She gave me a hand wave as I reached over and undid the plastic wrap around the treats. They were still quite warm from the kitchen! I took a small bite out of the corner to get a taste of it, only to then gobble up the whole thing in one bite.
This is amazing! It’s like strayu but… richer? With an almost cough medicine aftertaste mixed with that strange spice? Such a strange and yet fascinating combination!
“Such a weird taste… but definitely a good one! Are there any more downstairs?” I asked while covering my mouth as best I could for the sake of manners.
She took one herself and took a small bite. “Yep, at least a couple more trays from what we saw. Though I bet most of those will be gone once word gets around.”
My head nodded solemnly as I picked up another.
Might as well enjoy them while we can!
Ada walked over to me and flicked the space in between my eyes with her fingers. Her other hand passed me a human game controller before taking a seat right next to me. “Save some for us, ya green goblin! Pretty sure we’re meant to share those!”
The humans let out a soft chuckle while my face warmed in embarrassment. Luckily, they didn’t stay focused on it for long before she pointed to the controller. “So, do you need help with that? It’s not exactly built for you.”
Moving it around in my appendages was more than enough to prove that fact, but I tried to give her a dismissive tail wave while sitting down. “Don’t worry… I should be able to make this work…” I said while using all four of my limbs to hold the piece of plastic. It wasn’t exactly comfortable, but it’ll do the job for now.
“Not the first time I had to do this. There are a lot of different species on Aafa, and some of them have very strange, uh, manipulators… you just have to get used to it.”
There may not have been a lot, or really any other species in my home town, but that college certainly did. Me and Cloyta used to hang out with a few different herds whenever we had the time. That Tilfish remote was an interesting experience to use. Having to use smells to figure out a puzzle in a game like it was normal was really something else.
The TV and console suddenly turned on with a bright flash as Sindre held out a remote towards them both. He used his controller to navigate to a menu on the system to reveal a vast collection of Human games. I grabbed my pad out of my pack to translate some of the games as Sindre scrolled by.
Doom of Kevsar, Helldivers: Super Dating Simulator, Papa’s Pizzeria, Skyrim 2… all these seem fine, I guess. At least not super violent like I thought… A good sign!
Sindre spoke up first as he continued to look through the archive. “Anyway, we were talking the other day about which game to show you first, but we couldn’t agree on what would be the best showcase. So instead of one game voted in from all of us, we are each going to show you a game we think you’ll like best. Sounds good?”
My tail thumped against the back of the couch in acceptance. “Yup! That actually sounds really great! Get to see a wider spectrum of human ‘entertainment!’ Who’s going first?”
“Sindre is…” Hailey speaks up in between bites of her confection, “His system, his pick… still think it’s a dumb fucking game though.” He says as he stops his scrolling and arrives at a very brightly colored preview with several… Humans? Human-like creatures in what look like Dossur vehicles?
He presses a button to select the game as a grin grows on his face. “Hey, Mario Kart Galaxy 3 is a classic! You’re just mad because you’re bad at it.” Sindre turns his head to me while Hailey leans forward. “You’ll love it, I swear. Really shows off the real Humanity we have to hide from you guys.”
“That's for a good reason, you dolt. But it’s your choice…” Hailey said while wiping her hands on a napkin.
I hoped he was right as some cheerful music started playing.
{Memory Transcription Time Advancement: 19 Terran standard minutes…}
Sindre was right! This is fun!
The upbeat music continues to play as I make another turn around a corner, drifting a little to build up some momentum. The ‘Birdo’ creature in my ‘Kart’ does a little dance as I time it right and get a small speed boost, sending me further down the multi-colored track.
“Hmmhmmmhm, hmhmhmm~.” I tried my best to hum along to the music as I continued with the race.
I never would have thought that a racing game could be interesting. Cloyta and I played a few when we were much younger, but they seemed slow in comparison. Usually had a goal at the end as well, like delivering some fruits to a market, or maybe trading on spacefaring merchant vessels in the more complex ones.
It was super fun though! Competing against each other felt a little off, but I wrote it off as a Human cultural thing. A way of bonding, as with most things for them it seems. Other than that, I found the racing to be a lot of fun! There was so much going on, and yet it somehow managed to really keep you aware of everything going on at all times.
A projectile here, a fruit peel trap there, there was so much to think about that I almost forgot to pay attention to the humans! Which, if I weren’t here to study them, might have been a good thing. There were times the competitive nature of the game seemed to draw something else out of them, something I hadn’t expected.
It was… well…
“If I run into one more fucking banana, I will kick you down a flight of stairs and jump on your head from the top step!”
“How the hell did that hit ME!? Broken fucking hitboxes in this shitty ass game!”
“GET YOUR CRUSTY TOAD ASS OFF ME BEFORE I RIP YOU ASSHOLE TO ASSHOLE!!!”
…intense.
My enjoyment of the game seemed to be pretty one-sided unfortunately. Even by the already high standards of the Humans’ previous banter, this was truly something else. While I was still learning the game and slowly climbed up the leaderboard, the Humans all led the herd by taking the top 3 spots every time. They were so close together in some of the races that it was nearly impossible to tell who would win until the last moment, making their yelling even more vicious and bloodthirsty.
There were times I thought they were about to get physically violent with each other once it got to the final lap, but thankfully, it never came to that, aside from maybe some light pushing. Their… banter? Fighting? Uh… verbal abuse towards each other made learning the game a lot harder too since every time I tried to ask a question, my voice would get drowned out in all the yelling. They did show me the basic controls before we started, but it’s a little hard to ask for pointers when your coaches are threatening severe bodily harm against each other.
As I drifted around another sharp turn, my mind wandered back to what Sindre said when we’d first started:
‘Really shows off the real Humanity we have to hide from you guys.’
Was this supposed to be the ‘real Humanity’? I sure hope not… I think I’d prefer if they actually came to blows instead of continuing this barrage of foulness they are constantly spewing. They don’t even seem to be enjoying it! They have to be doing it for a reason… right?
I continued to think as I continued down the track and finished my second lap. The argument was starting to build up again as the stakes started to rise.
“Oh, yeah, of course you get a red shell in 2nd and I get fucking bananas in 3RD! Gotta love this piece of shit game!!” Hailey shouted, leaning forward like she was about to pounce on the TV.
“Not my fault you can’t aim for shit, dumbass! Just throw better!” Sindre quipped back.
“How about I throw you out a five story window?! I mean, I would if your fatass wouldn't snap the floorboards if I tried!” Ada finished it as he gave her an aggressive shove with his shoulder.
Yet, unlike how I expected, she didn’t push back. That's what makes this all so confusing! Each time they antagonize each other, the other person does it back, and they just stop! Their words sound like they mean it to hurt, and their actions reflect that… but they aren’t acting on it.
Hmm… the ‘real Humanity’, huh… Maybe I’m approaching this the wrong way? Something less about who the Humans are, so to speak, but more how they feel? They’ve been awfully emotional in every interaction I’ve ever had with them… Aggressive, too, admittedly. Maybe… maybe this is a way for them to vent some of that aggression safely? Around people they really trust with a game you can complain about, but demands too much attention to leave them to do more than yell at each other? Things have been rather… stressful, lately.
My tail thumped a few more times against the dilapidated couch, sending a few more puffs of stuffing into the air. The theory kind of lined up with what I knew, but I was here with the primary source for a reason, after all. I would just ask them, but…
“I am going to FUCKING DEEPFRY THAT FUCKING MUSHROOM {Ass Violin}!!!”
They were busy.
They seem pretty angry… but if it helps them deal with their stress, then I am just fine with it. I’m glad they are getting through it in their own… ‘special’ Human way.
In any case, it was still better than damming it all up until it overflowed and someone really got hurt. Safe in the knowledge that the Humans (probably) wouldn’t actually attack each other, I just resolved to focus on the game instead. The third and final lap was coming around, and things were starting to ramp up even further. The Humans’ false violence got even louder, and coupled with the occasional and really rather distracting limb shooting out and the rapidly intensifying music, my poor heart was not in the best condition as our racers closed in on the finish line.
But then, all of a sudden, something very strange happened. The Humans simultaneously began to curse louder than ever before, screaming and wailing as an odd blue indicator flashed along the top of the screen, indicating some kind of blue spiky ball rapidly approaching us from behind. All three of them illogically slammed on the brakes, clearly trying to dodge the oncoming projectile, but it was to no avail. The ball flew right past my ‘Kart’ and struck the center of the tightly crowded humans, unleashing an explosion of blue fire that stunned all three.
Allowing my Kart, driving at maximum speed in hopes of any shot at outrunning the projectile, to shoot right past them and cross the finish line first.
Wait… what?
A brief silence hung in the air at what just happened until my arms went up in the air
“Hey, look! I won! Hehehe! I didn’t know I would get so lucky on my first try! Is that sort of thing… common…?”
I stopped my celebration as all the Humans were giving me very intense looks with their stares. They lacked the familiar friendliness most Humans looked at me with, but instead seemed much… angrier.
Speh, right. They are still mad from before, and now I just beat them at their own race… O-okay, they don’t mean it, they are upset and need to let it out. Just have to get through it.
Seeing what was about to happen, I curled in on myself and braced myself for the barrage of verbal slurry coming my way. A moment passed as I waited for the insults to fly but… they never came? Opening an eye revealed the Human’s expressions had changed from fury to…
Amusement?
“You alright there Nov’? You’re shaking pretty bad… Was that too much?” Ada asked in a quiet voice while patting me on the back roughly. It took a moment for my brain to catch up before I could speak again.
“O-oh, uh, sorry, I thought you all were going to… yell at me? Like you did with each other?” My voice was a little shaky as I unfurled myself.
All of the Germans seemed to wince a little at that. “Yeah… fuck, sorry about that. Mario Kart is a pretty rage-inducing game. Shoulda thought about that beforehand.”
My tail attempted to signal calm while trapped behind me. “N-no, it’s fine… I did learn a lot actually. It was fun too, besides the yelling part. Um, can we move on though? I think I’ve got enough out of this one.”
Sindre exits the game with a nod while the others let out deep sighs. “Yeah, sorry Nov’. It’s one of the most popular party games Humanity ever made, so I figured it would be a good one to show you. Next is… Ada’s pick… we sure we should do this one?”
The woman turned her head to look at Sindre. “Positive. They have a vegan option in the settings, so it’s not going to get us arrested or anything. Plus, it's a cooperative party game! Feds seem to love that whole ‘herd’ thing, and Nov’ liked the last one so I’m sure it’ll be fine!”
She gave a dismissive hand wave before turning back to me. “It’ll be fine, really. I played this game as a kid all the time, no need to panic, right?” She seemed a little worried at the end of that sentence, so I tried to put on a brave face.
“S-sounds great! What’s it about?” I mentally chastised myself for my stutter and reached towards the table to grab another pastry. “Ahem. There’s nothing predatory in it, right?”
She grabs one herself and a glass of an orange fizzy drink. “Nope, none at all! Just some harmless cooking with your friends! You’ll love it!” Her enthusiasm helped me calm down as the game started booting up on screen.
Overcooked 5: Season of Seasoning.
Looks cheerful at least. Cooking is fun too… It’ll be fine, yeah.
I took a bite out of my brownie as the game's main menu music started to play.
{Memory Transcription Time Advancement: 23 Standard Terran Minutes…}
You know… I think I get it.
A soft relaxing track played in the background as the four little chefs on screen ran around doing various tasks needed to keep the kitchen functioning, like preparing vegetables, or washing dishes. A timer at the top of the screen was slowly counting down while a little ‘onion’ next to it with a Human face rambled on about something or other.
Orders start coming in quick, and all of us get to work in a flash… or at least, all of us SHOULD be.
“Can you three stop licking the dust clouds in the vents and actually do something to help me, PLEASE?!”
A trio of Human giggles was my only response as I leaned forward in concentration.
This game. This brahking game. They should use this for testing for intelligence like those quizzes we took back home, since clearly some people go brain dead trying to do literally anything that isn’t getting in my stars-damned way, or otherwise waste valuable time by huffing the gas coming off the stove!
Finishing up one order of seaweed wraps and lettuce salad, I tried to get back to the kitchen, but was immediately blocked by… a plate on the floor.
“WHO-!! Why is there a plate on the floor?! The counter is literally right there! It’s such a simple job to-” A ding rings out, showing several new orders that needed to be filled. The timer started flashing red as we reached the one ‘minute’ mark.
A deep, frustrated growl builds in my throat, causing my Humans to laugh for some reason, incensing me even further! We all get to work in completing the last orders, however. Things were going well as the Terrans seemed to (finally) get it together to actually make some good food. Sindre had just finished cooking the rice while Ada chopped the carrots. Me and Hailey were putting everything together on the other side and sending it through until—
“Is, oh my stars, did you guys really send over raw rice?! It’s not even partially cooked!! Are you all a bunch of mountain dwellers? Do you eat your dry grass with a side of brahking pebbles and pond scum?! Cook it again!” I threw the rice back, hitting Sindre in the back of the head with the pile of rice, causing his character to fall over with a cartoonish thunk sound effect.
The Germans laughed loudly at the scene, which made my face heat up in frustration. The timer was running short as we waited for the rice to actually be cooked this time.
“Nov’, I, haha, I’m sorry. I’ll get it done this time, have mercy! I thought the last one was done so I-”
My head turned just enough for my eye to be focused solely on the pale Human. “IT WAS BRAHKING RAW!! There's a bar at the top that tells you! Do you need eye surgery?? Can you even pass a driving test??”
More laughter.
“AND STOP LAUGHING AT ME!! IT’S NOT FUNNY!!”
A ding came from the pot to signify it was done. Ada immediately took it out and walked over to the counter to pass it.
“Perfect, now just- what are you doing?”
She wasn’t passing it over. Instead, she was charging up her throw way more than she needed to. I was just about to say something as the clock flashed brightly ‘till she threw the rice at full force.
Directly at my little chef. The rice beamed directly off the side of my character's head, sending me flying away from the plate and sprawled across the kitchen floor as the rice landed gently on the ground.
ADA!!!!!
The countdown is drowned out by the humans erupting into laughter as I desperately try and recover. Yet, just as I make it to my feet, the countdown reaches zero, and the mission ends. Defeat fills my chest while the onion man does a little dance to tally up our points.
49600… only two out of three stars…
It’s over…
I slumped against the back of the couch, fury and betrayal stirring in my chest while the predators laughed to each other for several moments. Their raucous, howling laughter eventually started dying down, at least enough for them to actually say something to me.
“Nov’, come on. It’s just a game. I’m, hehehe, I’m sorry okay? We were just having a little fun is all.” She ran her treacherous hands down my back in an effort to calm me, to little effect.
“Dumb game. Stupid… start the next mission…”
She chuckled a bit. “Maybe we should play a different game. You don’t seem real happy playing this one.”
That made my tail flick in light amusement though the frustration. “Now you sound like my Dad…” My anger at the game started to fade more and more, replaced with a growing sensation of guilt. ”I-I think that’s a good idea. Um, sorry about that.”
She removed her hand, but kept her eyes on me and the gooey trail now stringing from her hand. “Eugh… hey, you’re fine. If you can deal with us screaming at each other, then we can handle your little squeaks.”
The other two smiled and nodded in agreement while I looked at her in confusion, feeling a little offended. “My… squeaks? But, um, thank you... W-what's the next game? Hailey’s turn, right?”
On cue, she brushes her mane to the side and starts scrolling down. “Yes, actually! Unlike these two walnuts, I actually picked a relaxing game. A classic. An art piece~” Her hands did a slight flair, yet I remained unmoved.
“Hailey, that's what the other two said too. While those games were… fine, I wouldn’t call them ‘masterpieces.’ Are you sure about this one?” I asked while grabbing another brownie.
I keep eating these things, but I just feel more and more hungry… weird…
The Humans chucked as she selected her game. “Hey, have a little faith in me. I haven't met a Human alive that can say this game is bad. Just watch!”
A flash came from the TV as the game's title came into view.
Minecraft: Anniversary Edition.
“We’ll use one of the worlds we were playing on back on Earth so you can get an idea of what it’s really like. And, uh, make sure it's peaceful too, just in case.”
I took a bite of the treat and settled into my spot, preparing myself for whatever was to come.
{CONTINUED INTO THE COMMENTS}
submitted by Cummy_wummys to NatureofPredators [link] [comments]


2024.05.13 08:11 DrewDronesFPV Running into a little issue AE24

Running into a little issue AE24
Hey guys, y'all have always been helpful and i've search countless search terms but wasnt able to find anyone with anything similar.
I am adding a 50% white shape layer on the background of this 3D tracked animation, it has a matte and mask as its animated, i'll try post a video below as well, it work perfectly on every pre-comp except one and ive been pulling my hair at it as it seems to be linked to opacity..
This is what it should look like:
Normal Comp ^
This however is that it looks like when i copy the 2 layers into the comp.. its like there is a noise effect on it.
Not sure whats going on here...
If i add just a new shape with no opacity it works fine but as soon as I link it to a matte or set any sort of opacity to it, it just turns into noise...
https://preview.redd.it/p5rcg9xsx40d1.png?width=3584&format=png&auto=webp&s=242aed3d3323c2b23b8ba87116f434737f78b91d
Im sure its something super stupid that ive done with a renderer or something, but can anyone help?
submitted by DrewDronesFPV to AfterEffects [link] [comments]


2024.05.13 04:00 Fuuta-chan [Weekly Chapter Thread] - May 13, 2024

Korean Raw
English Version
Chapter Blogposts in the Wiki
Chapter Blogposts in the Tumblr (Still unsure if it's going to be kept updated)
This is a Discussion Thread for the latest freely released English Chapter. The discussion of any events that happen in Preview chapters is not allowed and it can lead to a temporary ban.
Please keep the discussions contained in this thread for 24 hours to give everyone time to read the chapter on their own.
Come join us and discuss the chapter live at our Discord!
submitted by Fuuta-chan to TowerofGod [link] [comments]


2024.05.13 03:02 frogmirth Fix oversharpened RAW photos from an iPhone using Photoshop

I've read a lot of complaints about the oversharpening on images from the latest iPhones and other leading smartphones. In this post I will share my technique for reducing the oversharpening in overly sharp RAW files using Photoshop. This technique will also work on JPEG image files but the quality, of course, will be lower.
First, I use a 12 Pro Max and generally shoot in RAW. And yes, I hate the oversharpened RAW images and agree that we should be able to turn off whatever post processing is being applied when we shoot in RAW. But the purpose of this post is to share my fix, not to vent...
The technique involves a round trip into the LAB color mode to apply a small blur on the Lightness channel.
HOW TO REDUCE OVERSHARPENING in PHOTOSHOP (v. 25.7.0)
  1. Open your raw file in Photoshop.
  2. Duplicate the Background layer into a New file. I usually label my new file " LAB [*File name*] "
  3. Duplicate the Background layer in the new file.
  4. Convert the file to LAB color mode: Edit >> Convert to Profile>> LAB mode
  5. You will now have one Background layer again but in LAB. Duplicate that layer.
  6. Go to Channels and select the Lightness channel.
  7. Set the Zoom to 100% and apply a Gaussian Blur to the Lightness Channel. For most images, a blur amount of 0.4 - 0.7 is enough to reduce the sharpening. Use the Preview for the blur filter to check the effect on particularly oversharpened areas before committing the blur to the image.
  8. This is an optional filter. Create a layer mask for the layer. Use Image >> Apply Image >> Lightness or paste the lightness layer into the mask. Invert the mask and use Find Edges on the mask. Feather the mask. This filter ensures that the Gaussian blur is only applied to the edges in the image. I find this step is unnecessary for most images but useful in some situations where I want to preserve non-edge area fidelity e.g. architectural photos.
  9. Duplicate the new layer back to your original RGB file as a new layer. Toggle the layer on and off to see if you're happy with the reduction in sharpening.
You can record these steps as an Action to speed up the process.
Why do I use this approach? It seems tedious, but working in LAB mode on the Lightness channel ensures that the color data in the image is untouched by the blurring. You can of course just apply the Gaussian Blur to the RGB file but you will be losing some fidelity. If that fidelity is not important to you, go ahead and apply the Gaussian blur to combined channels of your RAW RGB file without all the messing about in LAB.
While this LAB process is the technique I prefer to use, I am sure there are many other ways to deal with this issue. I hope people can share their preferred technique. I'd love to read how other people reduce the sharpening in Affinity or other software, for example.
submitted by frogmirth to iphone [link] [comments]


2024.05.13 02:15 nomorelandfills No, You Beg - 2021 article from The Cut about the difficulty in adopting in the COVID era

No, You Beg - 2021 article from The Cut about the difficulty in adopting in the COVID era
Another copied article to keep in reserve. It's an odd article from the pandemic, recounting the boom in rescue adoptions. It is a fairly pointless article in that it uses some really shifty rescuers, including Pixies and Paws, as sources, brightly highlights a bioethicist who uses her own foolish adoption of two pit bull mixes as evidence that most people shouldn't own dogs, and chronicles but fails to understand the loathing rescuers have for adopters. It does, however, wonderfully illustrate how rapidly the good times ended in rescue. Anyone reading the the current "we've never been so overwhelmed with dogs" rescue laments should know that there's a link between today's problems and yesterday's reckless opportunism.
The "bioethicist"
“I think it’s probably true that the majority of people who want to adopt a dog should not,” Jessica Pierce, a bioethicist who studies human-animal relationships, tells me. “They don’t have the wherewithal and don’t have what they need to give the animal a good life.” She herself ended up with two pets that didn’t get along at all — a herding mix and a pointer mix whose constant fighting made the idea of hosting a dinner party both perhaps “bloody” and definitely “scary and miserable.” She says shelters shouldn’t “drive away potentially loving and appropriate adopters because they don’t meet predetermined criteria,” but she also sees the importance of a thorough application process that prepares humans for the pitfalls of pet parenthood. “You need to be ready to have a dog who doesn’t like people very much,” says Pierce. When Bella, the 11-year-old she got from the Humane Society, dies, she’s not sure she will get a replacement, noting that the pandemic puppy boom is “driven by a reflection of human narcissism and neurosis.”
However, this is a fantastic truth long overdue for the telling.
“I started to talk to shelter leaders across the country,” Cushing says. “And one by one, they said any adoptable dog without a medical issue is gone by noon on Saturday. But the public didn’t know that. Only the dog seekers and the experts did.”
https://preview.redd.it/v2owlquz230d1.png?width=1139&format=png&auto=webp&s=a95a7983b4f018f043125a0819a16941cec1e6aa
Jack, adopted by Tori and Paris through In Our Hands Rescue.
It was a rainy Sunday in June, and Danielle had fallen in love.
The 23-year-old paralegal spent the first part of her afternoon in McCarren Park, envying the happy dog owners with their furry companions. Then she stumbled upon an adoption event in a North Brooklyn beer garden, where a beagle mix being paraded out of the rescue van reminded her of the dog she grew up with, Snickers. It all felt like fate, so she filled out an application on the spot. She was then joined by her best friend and roommate, Alexa, in sitting across from a serious-looking young woman with a ponytail who was searching for a reason to break her heart.
Danielle and Alexa were confident they would be leaving with Millie that day: After all, they had a 1,000-square-foot apartment within blocks of McCarren and full-time employment with the ability to work from home for the foreseeable future. But the volunteer kept posing questions that they hadn’t prepared for. What if they stopped living together? What if Danielle’s girlfriend’s collie mix didn’t get along with her new family member? What would be the solution if the dog needed expensive training for behavioral issues? Which vet were they planning to use?
All of which, upon reflection, were reasonable questions. But when it came to the diet they planned for the dog, they realized they were out of their depth. Danielle recalled that Snickers had lived to 16 and a half on a diet of Blue Buffalo Wilderness, the most expensive stuff that was available at her parents’ Bay Area pet store. “Would you want to live on the best version of Lean Cuisine for the rest of your life?” sniffed the volunteer with a frown. She would instead recommend a small-batch, raw-food brand that cost, when they looked it up later, up to $240 a bag. “If you were approved, you’d need to get the necessary supplies and take time off from work starting now,” the dog gatekeeper said. “And the first 120 days would be considered a trial period, meaning we would reserve the right to take your dog back at any time.” The would-be adopters nodded solemnly.
The friends rose from the bench and thanked the volunteer for her time. Believing they were out of earshot, the volunteer summed up the interview to a colleague: “You just walked by, and you’re fixated on this one dog, and it’s because you had a beagle growing up, but you want to make your roommate the legal adopter?”
When Danielle and Alexa were young, one could still show up at a shelter, pick out an unhoused dog that just wanted to have someone to love, and take it home that same day. Today, much of the process has moved online — to Petfinder, a.k.a. Tinder for dogs, and various animal-shelter Instagram accounts that send cute puppy pics with heartrending stories of need into your feed and compel you to fill out an adoption application as you sit on the toilet. Posts describing the dogs drip with euphemisms: A dog that might freak out and tear your house up if left alone is a “Velcro dog”; one that might knock down your children is “overly exuberant”; a skittish, neglected dog with trust issues is just a “shy party girl.” Certain shelters have become influencers in their own right, like the L.A.-based Labelle Foundation, which has almost 250,000 Instagram followers and counts Dua Lipa and Cara Delevingne among its A-list clients. Rescue agencies abound, many with missions so specific that you could theoretically find one that deals in any niche breed you desire, from affenpinschers to Yorkshire terriers.
This deluge of rescue-puppy content has arrived, not coincidentally, during a time of growing awareness of puppy mills as so morally indefensible that even Alexandria Ocasio-Cortez could draw fire for seemingly buying a purebred French bulldog in early 2020. Then came the pandemic puppy boom, a lonely, claustrophobic year in which thousands of white-collar workers, sitting at home scrolling through their phones, seemed simultaneously to decide they were finally ready to adopt a dog. The corresponding demand spike in certain markets has simply overwhelmed the agencies: New York shelters that were used to receiving 20 applications a week were now receiving hundreds, with as many as 50 people vying for a single pup.
The rescue dog is now, indisputably, a luxury good, without a market pricing system at work to manage demand. A better analogy might be an Ivy League admissions office. But even Harvard isn’t forced to be as picky as, say, Korean K9 Rescue, whose average monthly applications tripled in 2020.
And yet someone has to pick the winners — often an unpaid millennial Miss Hannigan doling out a precious number of wet-nosed Orphan Annies to wannabe Daddy Warbuckses and thus empowered to judge the intentions and poop-scooping abilities of otherwise accomplished urban professionals, some of whom actually did go to Harvard.
This has led to some hard feelings. Every once in a while, someone will complain on Twitter about being rejected by a rescue agency, and it will reliably set off a cascade of attacks on “entitled rich white millennials assuming they can have whatever they want,” followed by counter-attacks on those who “appoint themselves the holy sainted guardian of all animals.” Danielle was ultimately deemed unworthy, not even receiving a generic rejection letter over email. After all, there isn’t really that much incentive for the rescue agencies to be polite these days.
The modern animal-rescue movement grew alongside the child-welfare movement in the mid-19th century. It got another boost in the years following World War II, when Americans were moving out to the suburbs in droves, according to Stephen Zawistowski, a professor of animal behavior at Hunter College. Suddenly, there were highways, yards, and space. Walt Disney was making movies about children and dogs that promoted the idea that no new home was complete without a loyal animal companion. (Zawistowski said that one might call this the Old Yeller Effect, but there were various riffs on the same theme over the ensuing decades. Essentially, Flipper was “Let’s put Lassie in the water.”)
In the early ’80s, University of Pennsylvania researchers confirmed the effects that animal companionship has on everything from blood pressure to heart conditions to anxiety. Pets were no longer just how you taught Junior to be responsible; they might be critical to maintaining adults’ physical and mental health. The way people spoke about animals started changing. The idea that “homeless” dogs were sent to the “pound” because they were “bad” went out of fashion. “Suddenly, you had ‘rescue’ dogs brightly lit in the mall,” says Ed Sayres, a former president of the ASPCA who now works as a pet-industry consultant. “Basically, we gave animals a promotion.” Meanwhile, in the late ’80s, spay and neuter procedures had been streamlined and were being recommended by vets as well as by Bob Barker on The Price Is Right.
Then came The Ad. Released in 2007, it featured close-ups of three-legged dogs and one-eyed cats rescued by the ASPCA over a wrenching rendition of Sarah McLachlan’s “Angel.” The commercial warned that “for hundreds of others, help came too late.” In just a year, the ad raised 60 percent of the ASPCA’s annual $50 million budget. The organization was reportedly able to increase the grant money it gave to other animal-welfare organizations by 900 percent in ten years. It is difficult to overstate the emotional hangover The Ad inflicted on millennials and members of Gen Z. Janet M. Davis is a historian at the University of Texas at Austin, where she lectures on animal rights to a demographically diverse body of students — everyone from cattle ranchers to vegan punks — most of whom cry when she shows The Ad in class. “It absolutely brings down the house,” she says. “Every time.”
Theoretically, the point of dog adoption is that there are more dogs born into the world than there are humans lined up to care for them. But as interest grew, the supply problem became less acute. Thanks to widespread spay and neuter policies, there are simply too few unwanted litters for what the adoption market wants.
National chains like PetSmart partnered with local shelters to supply its animals for sale. Savvy rescues in dog deserts like New York hooked up with shelters in the Deep South, where cultural attitudes toward spaying and neutering pets are much more lax. While there is no official registry of how many shelter dogs are available in the U.S., in 2017, researchers at the College of Veterinary Medicine for Mississippi State University published a study reporting that the availability of dogs in animal shelters was at an all-time low. “That is,” says Sayres, “an environment that leads to a kind of irrational, competitive behavior.” The rescue mutt had become not just a virtue signal but a virtue test. Who was a good enough human being to deserve a dog in need of rescuing?
Heather remembers the old easy days. “I went on Craigslist and an hour later, I had a puggle,” she says of her first dog-getting experience with her boyfriend in college. George the puggle humped everything in sight, shed everywhere, and chewed through furniture until the end of his life, but she loved him all the same.
Flash-forward 16 years: She and that boyfriend are married, have two kids, and can’t seem to get a new dog no matter what they try. Yes, she could find a breeder easily online (currently for sale on Craigslist: a Yorkie-poo puppy from a breeder asking $350 and just a few screening questions). But instead, in the middle of the pandemic, “I was sending ten to 12 emails a night and willing to travel anywhere, and no one would give us any sort of animal,” she remembers. Shelters would send snappy emails about how her family wasn’t suited for a puppy, even though they made good money and had clearly cared for their dearly departed George — they once drove three hours to get the dog a specially made knee brace. “I was trying to be really up front with people and would say that my daughter has autism and that I have a 3-year-old, and they would say no. It felt like they were saying, ‘We don’t give dogs to people who have disabilities.’ ”
It didn’t matter what kind of dog she applied for — older, younger, bigger, smaller — there was always an official-sounding excuse as to why her family wasn’t suitable. (“Pups this age bite and jump and scratch and while they are cute to look at, they are worse than a bratty ADHD toddler, without diapers,” one rescue wrote. “Sorry.”) She considered looking at emotional-support animals that work specifically with autistic youth but found out they could cost 18 grand and require a two-year waiting period. She couldn’t stomach the idea of setting up a GoFundMe, as other people in the community had. “It got to the point of me wondering, Okay, so what dogs do children get?” she recalls. “I always thought that dogs and children go together.” By the fall of 2020, Heather had turned back to breeders. “People get a little spicy when you say you paid for a dog. You want to scream that you tried your hardest, but it wasn’t possible,” she says.
Others, like Zainab, figured out ways to work the system. She blanketed agencies with applications in the early months of the pandemic, applying for 60 dogs. (The ease of applying online might also explain the statistics.) She thought the fact that she had a leadership role in public education would demonstrate that she was both successful and nurturing. “I’m a professional, I make good money, and I have a master’s degree,” she tells me. She was rejected all the same. Finally, a co-worker suggested Zainab make a résumé in order to stand out. The multipage document — which features testimonials from high-powered friends, including local elected officials — is what got her an exclusive meeting with Penny the pug in a parking lot. She was handed over with a leash tied around her neck and vomited in the front seat of Zainab’s car about three blocks later. Success!
Or take Lauren, who’d had dogs all her life and found living solo during COVID lonely. “You can’t be without an animal at this particular time,” she told herself. So she started applying for dogs on Petfinder and boutique-rescue websites. “I would look up at my clock, and it would be two in the morning,” she says. Her hopes were high when she got a meeting with a Chihuahua mix in the suburbs named Mary Shelley. Lauren thought the meeting went well, but it ultimately didn’t result in the interviewer granting the adoption. “Then I was in conspiracy-theory mode, thinking she doesn’t like gay people, or single people, or people who live in the city,” she says. “It was a crazy-making experience. It’s a pandemic, so your world is already turned upside down, but I became psychotic.
“The people who run rescue organizations — this was their moment to shine,” she adds. “Even though they were totally bogged down with requests, they got to feel the power. They got to make someone’s dreams come true or smash them to the ground.”
The inquiries can get extremely personal. “I found the questions very offensive,” says Joanna, a Memorial Sloan Kettering Cancer Center nurse who tried to adopt last year with her architect husband. “I was like, ‘What does this have to do with getting a dog?’ ” Her husband didn’t even want to put the thought out into the universe, but he was forced to admit that he’d probably be the one to take a shared pet in the event of a divorce. The two also had to grapple with what would happen if one or both of them died of COVID during the pandemic. And would both of them be able to take three days off at a moment’s notice to help the dog acclimate to its new home? “I was frank with her and said, ‘I take care of cancer patients,’ ” says Joanna. “She was very unsatisfied with our answer.”
“The more popular the rescue is on the internet, the more clout they have,” says Molly, a writer in New York. “If you have a really good social-media presence, you can throw your weight around.” (The clout goes both ways: Posting about your rescue dog on Instagram is an indirect way of broadcasting that someone out there deemed you morally worthy enough to be chosen.) She inquired about eight dogs in six weeks from about five different rescues, only to be continually rejected. She finally got an interview with a rescue agency whose cute dogs she had seen on social media. They asked to tour her apartment over Zoom. Fine. They asked for her references. Great. But then they asked if she would pay for an expensive trainer. She asked if she could wait — not only was it during the height of COVID, but the cost of the sessions with the trainer could be close to $1,000. The person she was dealing with said over email that dogs were investments and suggested she look elsewhere. “I was like, This is so Brooklyn,” she says.
Still, others wished the warning about trainers had been more explicit. At the height of the pandemic, Steven remembers scrolling through social-media post after social-media post saying things like “URGENT: NEED TO FIND THIS GUY A HOME” while “picturing this dog on a conveyor belt going toward this whirring saw. And meanwhile I am screaming at my phone, ‘I applied and you turned me down!’ ”
But after securing a dog, he came to believe the process, while tough on the human applicants, wasn’t tough enough when it came to the dog’s needs. Right off the bat, Cooper was very hyper and mouthy when playing. “We were doing the thing that everyone does, like, posting pics: ‘We’re at the park, isn’t this fun, hahaha,’ ” he says. But the reality was much less Instagram-worthy. Cooper became difficult to handle, especially in a small New York apartment; mouthiness escalated to gnashing his teeth and guarding food. “It’s embarrassing, and I hate having to tell people we had to give the dog back,” he says. (So much so that Steven requested a pseudonym for himself and for Cooper.) “To be frank, the experience we had with the dog was pretty traumatic. If this volunteer had felt so powerful, I wish that they had said we wouldn’t be able to handle this dog.” Although Steven’sInstagram is replete with photos of other friends’ dogs, evidence of Cooper’s existence has disappeared from the account.
The rescue-dog demand has also been stressful for the overwhelmed (and overwhelmingly volunteer) workforce that keeps the supply chain running. On a recent Saturday, Jason was speeding toward JFK airport in a windowless white van covered in graffiti. Though he was on his way to help rescue dogs, he is the first to admit he’s not the biggest fan of the animals. “I just need something to do,” he says. “I was going crazy sitting around the house.” His friend, who was employed at a rescue, recommended him for an unpaid gig. Prior to the pandemic, he managed an Off Broadway play in the city. The 34-year-old, who is athletically built with a shaved head, has a compulsive need to be coordinating a production, and getting dogs to New York City from a different continent is definitely that.
Many of the city’s rescue dogs come from other parts of the world these days, brought over by volunteers who take them through a complicated Customs process. This is part of what Pet Nation author Mark Cushing calls the “canine freedom train.” A former corporate trial attorney, Cushing had thought that American shelters were filled with dogs with a figurative hatchet outside their kennel; that was until his daughter, a shelter volunteer, said that, in fact, scores of people were lined up around the block every weekend in hopes of adopting a handful of dogs. “I started to talk to shelter leaders across the country,” Cushing says. “And one by one, they said any adoptable dog without a medical issue is gone by noon on Saturday. But the public didn’t know that. Only the dog seekers and the experts did.”
Jason waited in arrivals, ready to stop anyone who walked by with dog crates. When he saw some, he swooped in. It turned out that he had ended up with an extra animal — one that was yowling like it needed to get out and pee. He couldn’t figure out to whom it belonged, and after about 40 minutes of drama in the pickup area, two large men jumped out of a truck with out-of-state plates. They handed Jason $20 before he knew what was happening, loaded the dog into their Silverado, and sped off toward North Carolina. It was unclear if they were adopters themselves or worked for a shelter.
With that out of the way, Jason tried to carefully maneuver a luggage cart full of the remaining dog crates to the lot where he was parked. When one fell, the animal inside didn’t make a sound, presumably zonked from its long journey across the ocean. More volunteers were waiting at the shelter with food, water, and an enormous number of puppy pads when he arrived. After the animals decompressed from their long flight, they would be taken to an adoption event, where they would hopefully meet their new humans.
Emily Wells hasn’t taken a vacation in years. She works full time on Wall Street but is also the coordinator for Pixies & Paws Rescue — a job that she does in between calls and meetings and emails. That means responding to DMs on Instagram about available dogs, attending adoption events on weekends, and getting on the phone with a vet at 10 p.m. because one of her fosters got sick. That also means screening applications, which more than doubled during the height of the pandemic. Typically, she denies about one-third. This part of her job might not be the most physically demanding, but it does take a psychic toll.
“What I’ve found is a lot of people are very entitled,” she says. “They send nasty emails. I’ve been called every name in the book. But there are reasons we deny. We are entrusted with placing a living, breathing thing in someone’s home for the rest of its life.” She wishes people would understand that the rescue is just her and one other person trying their best to deal with off-the-charts levels of demand. “I know rescues that don’t even reply,” she says. “So the fact that we do and still get shit for that is annoying.” And explaining why someone was rejected can create its own problems: What if they use that information to fib on their next application?
Rescues like Wells’s are largely dependent on foster parents to house the dogs they import. Foster-to-adopt is one way that people adopt pets, a means of testing out compatibility and increasing one’s chances of adopting in a hypercompetitive city. But demand for dogs was so high last year that even proven volunteers couldn’t get their hands on a foster. Take Suchita, an animal lover who moved from India to New Jersey for her husband’s VP job with a big bank in 2019. Unable to work owing to visa issues, she became a prolific dog fosterer for a rescue in Queens. She also worked with a program that pairs volunteers with elderly animal owners who need help taking their pets out on walks. That program was suspended during COVID, which left Suchita desperate for more dog time.
Figuring that online volunteer work might fill the void, she started helping another organization wade through its massive backlog of applications by calling references. She offered to foster more dogs but didn’t hear back, nor did her attempts to adopt pan out. When she went ahead and adopted Sasha, a Pomeranian, through another rescue agency, the first organization was not happy. “After I posted Sasha on Instagram, they called me saying it was a conflict of interest to have worked with another agency,” Suchita says. “I was not at all prepared for that. Then they unfollowed me. It really hurt, but no hard feelings.” She is humbly aware of the fact that in New York, there is always someone who has a nicer apartment, a better job, and more experience than you. If everything else is equal, why shouldn’t a shelter try to give a dog to someone who can afford to give it the best life possible?
“They don’t treat humans nicely, but at least they treat dogs nicely,” she says.
In some corners of the rescue world, a reckoning is taking place. Rachael Ziering, the executive director of Muddy Paws Rescue, which found homes for around 1,000 dogs last year, got her start volunteering at other nonprofits whose adoption processes she found abhorrent. She saw, for instance, people look at adoption applications and say, “Oh, that’s a terrible Zip Code. I’m not adopting to them.” Or they would judge people based on their appearance. “I know a lot of groups that will ask for your firstborn along with your application,” she says. “I think it’s well intentioned, but I think it just took a turn at some point. It’s morphed into sort of an unhealthy view that no one’s ever gonna be good enough. Nobody’s ever perfect — the dog or the person.” Muddy Paws is instead embracing what is known as “open adoption,” a philosophy that allows for rescue volunteers to be more open-minded about what a good dog home might look like. It has started gaining traction among groups like the ASPCA in recent years, in part because the organization’s current president was denied a dog — twice. Instead of rejecting applicants outright based on their giving the “wrong” answers, Ziering’s team speaks with hopeful dog owners at length, learning about their lifestyles and histories to match them with the pet best for their family. Still, even a more inclusive philosophy toward profiling adoption applicants comes up against the intractable math: There are only so many dogs that need homes. Though Muddy Paws rejects less than one percent of applicants, some decide to adopt elsewhere if it means getting a dog faster.
Is any of this good for the dogs? Depends on whom you ask. If the intense questions involved in securing the dog cause someone to reflect before making a decision they’ll regret — sure. Others note that the average dog’s life span has hovered around 11 years for decades. “I think it’s probably true that the majority of people who want to adopt a dog should not,” Jessica Pierce, a bioethicist who studies human-animal relationships, tells me. “They don’t have the wherewithal and don’t have what they need to give the animal a good life.” She herself ended up with two pets that didn’t get along at all — a herding mix and a pointer mix whose constant fighting made the idea of hosting a dinner party both perhaps “bloody” and definitely “scary and miserable.” She says shelters shouldn’t “drive away potentially loving and appropriate adopters because they don’t meet predetermined criteria,” but she also sees the importance of a thorough application process that prepares humans for the pitfalls of pet parenthood. “You need to be ready to have a dog who doesn’t like people very much,” says Pierce. When Bella, the 11-year-old she got from the Humane Society, dies, she’s not sure she will get a replacement, noting that the pandemic puppy boom is “driven by a reflection of human narcissism and neurosis.”
“A lot of this is driven by Instagram,” she says. “We have this expectation that dogs are not really dogs; they’re toys or fashion accessories.”
I’m not pushing you, but it seems like you want to bring him home,” the Badass Animal Rescue volunteer said with the controlled energy of a used-car salesperson. Bill and Sherrie, a middle-aged couple who had lost their English bulldog three years ago, were looking for a replacement. The dog with a bright-red boner jumped on Bill, and everyone pretended not to notice. “He definitely has energy,” Bill said brightly. The couple were on the fence, and the volunteer could sense the close slipping away.
Although this organization saw applications rise 200 percent during the pandemic, things are now recalibrating back to normalcy. We are, it seems, witnessing the cooling of the puppy boom. The unbearable loneliness of the pandemic has abated, replaced with anxiety about how to possibly do all the things all of us used to do every day. New Yorkers are being summoned back to the office or planning vacations. Many young professionals are finding that, when given the option between scrolling through rescue websites until 2 a.m. or doing drunken karaoke in a room full of friends, Dog Tinder is losing its appeal. Local shelters are seeing application numbers slip — many say they have returned to pre-COVID levels — which, in turn, has made it slightly more of an adopter’s market.
Bill and Sherrie went to the hallway to talk it over. He was definitely a puller like their old dog, Xena. And he was also a hell of a shedder. The volunteer kept talking about something called a “love match,” but was this really one? “We’re just gonna need a little more time,” Sherrie confessed when they came back inside. No one was making eye contact. As they prepared to leave, the dog jumped up on Bill again, his tongue flopping sideways and his wagging tail spraying white fur. He was clearly not aware that the tenor of the room had shifted. “We might be back,” Bill said with an obvious twinge of guilt. “Don’t worry!”
We will probably look back on the class of pandemic dogs adopted in 2020 as the most desirable unwanted dogs of all time — the ultimate market-scarcity score for a slice of virtuous, privileged New York City. People like Danielle will see them paraded around places like McCarren Park, the living, breathing trophies for self-satisfied owners who made it through the gauntlet. At least for the next 11 years or so.
submitted by nomorelandfills to PetRescueExposed [link] [comments]


2024.05.12 23:34 a-s-clark Terrible images from camera

Ive had my S22 Ultra since october 2022. I go hiking whenever I can, and take landscape photos with my phone. When I first got it, it took excellent pictures.
Now, it cant take a quality picture at all. It's started getting steadily worse over the last few months. Ive tried every mode, all the manual/auto controls/optimization settings, raw file mode, the normal camera app, Expert RAW, Camera asssitant, and even a couple of gcam ports.
The lenses are clean and undamaged. Ive tried the shake/tap some people reccomend, in case something was stuck. Nothing helps.
The phone has always been treated well, so I dont believe there's been any hardware damage.
The image quality has become atrocious. Hiking over the weekend, I took several hundred shots and not one was any good. They look fine on the preview, but the images have no focus or quality. Even the slightest zoom into the image is just blurry blocks.
Has anyone else experienced massive degradation in the quality of photos taken by the camera?
Does anyone know of a solution to get it taking pictures like it did originally?
Edit: I should add, there is one exception. "Portrait" mode still produces a decent image. Which is completley irrelevant for my most common usage of the camera, taking landscape shots.
submitted by a-s-clark to S22Ultra [link] [comments]


2024.05.12 19:57 angryfistgames Execution with Self-awareness

We all know isekai is a saturated genre, with many tropes.
But that doesn't make stories that use those tropes bad. They need to find their own way of standing out, but some find interesting ways to do so.
Am I Actually The Strongest? does so by abandoning all attempts to be serious and leaning full in on comedy with only hints of drama. With all the factions and cults going around, the MC is still unaware he is actually the strongest but is still more concerned with being a shut in and keeping his little sister entertained and happy. (Caught up on the manga)
Arifureta has self-awareness out the wazoo, but the anime doesn't portray that as well as the LNs. One example is the MC has the "edgelord" look, he knows it, never intended it, and he hates it. One way to get under his skin and get him depressed is to call him "Chuuni". He also tries like hell to fight the harem trope and stick go a monogamous relationship, but even his chosen partner doesn't let him do that. (Read the entire LN series)
Eminence In Shadow mixes drama and comedy efficiently. So much dark stuff is thrown off by an MC playing extreme make-believe and convinced everyone else is humoring him in some way, unaware it's all actually real. EVERY character involved is making a fool of themselves to the audience, be it from actual foolishness or taking someone else's foolishness too seriously. (Caught up on the Manga)
Tsukimichi is another take on tropes where the MC is more OP than the other two heroes, but takes on the role of an outside observer trying to mind his own business making the best of a raw deal he got. The other two experience your more typical Isekai plot through their own eyes, while the MC is aware of the illusions and deceit propping up their adventures. Of course, he winds up getting more involved than he wants to. (Currently on chapter 421 of the WN)
Aristocrat's Otherworldy Adventure... is cliched as hell and reading it is more a guilty pleasure than anything. But the anime opening is a banger! Seriously, "Preview" is a good song.
submitted by angryfistgames to Isekai [link] [comments]


2024.05.12 16:00 Fuuta-chan [Weekly Korean Preview Thread] - May 12, 2024

This is a Discussion Thread for the latest Korean Preview Raw. The discussion of any events that happen in Preview chapters is not allowed outside of this thread and it can will to a temporary ban or a permanent ban.
Please keep the discussions contained in this thread.
If you post a link to any site that has the chapters, it will be removed, this is just to discuss, we won't host the chapters nor anything.
submitted by Fuuta-chan to TowerofGod [link] [comments]


2024.05.12 11:27 mixedanalytics New: sort results

New: sort results
Small but useful update: we've added sort functionality to the field editor. This will enable sorting in cases where the API doesn't provide this functionality itself.
More information: https://mixedanalytics.com/knowledge-base/choose-and-edit-fields/#editfields-sort
submitted by mixedanalytics to api_connector [link] [comments]


2024.05.12 00:15 Verbz Just came up on all these dealer preview tapes

Just came up on all these dealer preview tapes
Pretty cool score of old dealer preview / screeners. Had to grab anything Cannon Films.
submitted by Verbz to VHS [link] [comments]


2024.05.11 21:13 SanderSo47 Directors at the Box Office: Wes Craven

Directors at the Box Office: Wes Craven
https://preview.redd.it/5jhcjegtjuzc1.png?width=1920&format=png&auto=webp&s=71a26f361e87730152e07e12f1bc76322db0b023
Here's a new edition of "Directors at the Box Office", which seeks to explore the directors' trajectory at the box office and analyze their hits and bombs. I already talked about a few, and as I promised, it's Wes Craven's turn.
Craven earned a master's degree in philosophy and writing from Johns Hopkins University. He subsequently bought a 16mm film camera and began making short movies. His friend Steve Chapin informed him of a messenger position at a New York City film production co, where his brother, future folk-rock star Harry Chapin worked. He started in the industry as a sound editor, before transitioning as a porn director. He said he made "many hardcore X-rated films" under pseudonyms. And then he transitioned into directing for the big screen.
From a box office perspective, how reliable was he to deliver a box office hit?
That's the point of this post. To analyze his career.

It should be noted that as he started his career in the 1970s, some of the domestic grosses here will be adjusted by inflation. The table with his highest grossing films, however, will be left in its unadjusted form, as the worldwide grosses are more difficult to adjust.

The Last House on the Left (1972)

"Mari, seventeen, is dying. Even for her, the worst is yet to come."
His directorial debut. The film stars Sandra Peabody, Lucy Grantham, David Hess, Fred J. Lincoln, Jeramie Rain, and Marc Sheffler. The plot follows Mari Collingwood, a teenager who is abducted, raped, and tortured by a family of violent fugitives led by Krug Stillo on her seventeenth birthday. When her parents discover what happened to her, they seek vengeance against the family, who have taken shelter at their home.
Craven, who had no money at the time, was put on the job of synchronizing dailies for Sean S. Cunningham's Together. They became friends, and Hallmark Releasing gave them $90,000 to make another film. Craven considered a hardcore film, but decided to tone it down a bit. The idea for this film came from Ingmar Bergman's The Virgin Spring, and Craven wanted to make a film in which the violence would be shown in detail onscreen, as he felt that many popular films of the era, such as Westerns, glamorized violence and the "vigilante hero", and gave the public a misleading representation of death in the wake of the Vietnam War.
The film attracted negative media attention for its heavy graphic content, and there were calls for some theaters to drop the film. But you know, bad buzz is still buzz and that translated to a pretty good run in theaters, earning up to $3 million in its initial run. Even to this day, the film is polarizing due to its violence and themes. But Craven just made his name well known.
  • Budget: $90,000.
  • Domestic gross: $3,100,000. ($23.1 million adjusted)
  • Worldwide gross: $3,100,000.

The Hills Have Eyes (1977)

"A nice American family. They didn't want to kill. But they didn't want to die."
His second film. The film stars Susan Lanier, Michael Berryman and Dee Wallace. The film follows the Carters, a suburban family targeted by a family of cannibal savages after becoming stranded in the Nevada desert.
Craven wanted to make a non-horror, but he found that his investors only wanted films with graphic content. At the New York Public Library, Craven checked the library's forensics department, and learned of the legend of Sawney Bean - the alleged head of a 48-person Scottish clan responsible for the murder and cannibalization of more than one thousand people. He drew influences from this, The Texas Chain Saw Massacre and The Grapes of Wrath. Craven also had to cut a lot of scenes to avoid getting an X rating.
The film once again drew negative attention for its violence. But it made over $25 million at the box office, which was an even bigger success than House. It subsequently earned a cult following.
  • Budget: $700,000.
  • Domestic gross: $25,000,000. ($128.8 million adjusted)
  • Worldwide gross: $25,000,000.

Deadly Blessing (1981)

"Pray you're not blessed."
His third film. It stars Ernest Borgnine, Maren Jensen, Susan Buckner, and Sharon Stone, and tells the story of a strange figure committing murder in a contemporary community that is not far from another community that believes in ancient evil and curses.
It received negative reviews, but it was another box office success for Craven.
  • Budget: $3,000,000.
  • Domestic gross: $8,279,042. ($28.4 million adjusted)
  • Worldwide gross: $8,279,042.

Swamp Thing (1982)

"Science transformed him into a monster. Love changed him even more!"
His fourth film. Based on the DC Comics character created by Len Wein and Bernie Wrightson, it stars Louis Jourdan and Adrienne Barbeau. It tells the story of scientist Alec Holland who is transformed into the monster known as Swamp Thing through laboratory sabotage orchestrated by the evil Anton Arcane. Later, he helps a woman named Alice Cable and battles the man responsible for it all, the ruthless Arcane.
The film made $2.5 million domestically, despite mixed reviews.
  • Budget: N/A.
  • Domestic gross: $2,500,000. ($8 million adjusted)
  • Worldwide gross: $2,500,000.

A Nightmare on Elm Street (1984)

"If Nancy doesn't wake up screaming, she won't wake up at all."
His fifth film. It stars Heather Langenkamp, John Saxon, Ronee Blakley, Johnny Depp, and Robert Englund. The film's plot concerns a group of teenagers who are targeted by Freddy Krueger, an undead child killer who can murder people through their dreams, as retribution against their parents who burned him alive.
The film was inspired by several newspaper articles printed in the Los Angeles Times in the 1970s about Hmong refugees, who, after fleeing to the United States because of war and genocide in Laos, Cambodia, and Vietnam, suffered disturbing nightmares and refused to sleep. Some of the men died in their sleep soon after. This, along with the song "Dream Weaver" by Gary Wright, motivated Craven to craft a horror film focused on people dying through their sleep.
The film's villain, Freddy Krueger, is drawn from Craven's early life. One night, a young Craven saw an elderly man walking on the sidepath outside the window of his home. The man stopped to glance at a startled Craven and walked off. This served as the inspiration for Krueger. Initially, Fred Krueger was intended to be a child molester, but Craven eventually characterized him as a child murderer to avoid being accused of exploiting a spate of highly publicized child molestation cases that occurred in California around the time of the film's production. He settled on the name Freddy Krueger, which was based on a childhood bully of his.
The process of writing the film went smoothly, the real problem was finding a studio. Craven sent it to most studios, and all rejected it. The first studio to show interest was Disney, but Craven declined their offer as they wanted a more toned-down kid-friendly PG-13 flick. When Paramount and Universal also turned it down, Craven decided to go to the independent studio New Line Cinema. The studio only distributed films, but they agreed in financing the film. As they lacked the financial resources for the production, New Line had to turn to external financiers.
Despite opening in just 165 theaters, the film earned $1.2 million in its opening weekend, making it clear that it would be an immediate box office success. It eventually closed with $25 million domestically, and $57 million worldwide. It received critical acclaim, and has been referred as one of the best and most influential slashers ever made. Freddy Krueger would soon be hailed as one of the most emblematic figures of horror, and Craven quickly earned a reputation as a horror legend. But most importantly, it was the beginning of New Line Cinema as a studio, which is why it's referred as "the house that Freddy built."
The film would later spawn a franchise, although Craven wouldn't direct any of the "sequels." Why the quotation marks? We'll get to that later on.
  • Budget: $1,100,000.
  • Domestic gross: $25,624,448. ($77 million adjusted)
  • Worldwide gross: $57,185,134.

The Hills Have Eyes Part II (1985)

"So you think you're lucky to be alive."
His sixth film. The sequel to The Hills Have Eyes, it stars Tamara Stafford, Kevin Spirtas, John Bloom, Michael Berryman, Penny Johnson, Janus Blythe, John Laughlin, Willard E. Pugh, Peter Frechette and Robert Houston. It follows a group of bikers who become stranded in the desert and find themselves fighting off a family of inbred cannibals who live off the land.
The film was shot on a very low budget, and it simply ended prematurely because they ran out of funds. There are no box office numbers available, but it received awful reviews.

Deadly Friend (1986)

"There's no one alive who'll play with the girl next door."
His seventh film. Based on the novel Friend by Diana Henstell, it stars Matthew Laborteaux, Kristy Swanson, Michael Sharrett, Anne Twomey, Richard Marcus, and Anne Ramsey. Its plot follows a teenage computer prodigy who implants a robot's processor into the brain of his teenage neighbor after she is pronounced brain dead; the experiment proves successful, but she swiftly begins a killing spree in their neighborhood.
Craven wanted to make a PG-rated science fiction film, with a similar tone to Starman, hoping to prove that he could make something that wasn't horror-themed. An unfinished version of the film was screened to a test audience of Craven's fanbase, and it was poorly received for its lack of violence and gore like his previous films. So WB decided to rewrite the film, adding more scenes with tons of gore. This made the final film appear tonally jumbled, and it went from easy PG to struggling to not get an X rating.
The film was poorly received for its story and inconsistent tone. It also marked a huge flop at the box office, not even hitting $10 million. Craven lost interest in the film after WB inserted their own version, and he has since disowned the film.
  • Budget: $11,000,000.
  • Domestic gross: $8,988,731. ($25.6 million adjusted)
  • Worldwide gross: $8,988,731.

The Serpent and the Rainbow (1988)

"Don't bury me, I'm not dead!"
His eighth film. It stars Bill Pullman, and is loosely based on the life of ethnobotanist Wade Davis, recounting his experiences in Haiti investigating the story of Clairvius Narcisse, who was allegedly poisoned, buried alive, and revived with a herbal brew which produced what was called a zombie.
The film received mixed reactions, but it was a much needed box office success for Craven.
  • Budget: $7,000,000.
  • Domestic gross: $19,595,031. ($51.7 million adjusted)
  • Worldwide gross: $19,595,031.

Shocker (1989)

"No more Mr. Nice Guy."
His ninth film. It stars Michael Murphy, Peter Berg, Cami Cooper, and Mitch Pileggi, and follows a serial killer who uses electricity to come back from the dead and carry out his vengeance on the football player who turned him in to the police.
Another mixed bag for Craven, but it was still profitable.
  • Budget: N/A.
  • Domestic gross: $16,554,699. ($41.6 million adjusted)
  • Worldwide gross: $16,554,699.

The People Under the Stairs (1991)

"In every neighborhood, there's one house that adults whisper about and children cross the street to avoid."
His tenth film. It stars Brandon Adams, Everett McGill, Wendy Robie, and A. J. Langer. The plot follows a young boy and two adult robbers who become trapped in a house belonging to a neighborhood's crooked landlords after breaking in to steal their collection of gold coins as the boy learns a dark secret about them and what also lurks in their house.
After a slate of mixed performers, the film received Craven's best reviews since Elm Street. To the surprise of Universal, it was also a box office success.
  • Budget: $6,000,000.
  • Domestic gross: $24,204,154. ($55.5 million adjusted)
  • Worldwide gross: $31,347,154.

Wes Craven's New Nightmare (1994)

"This time, the terror doesn't stop at the screen."
His 11th film. The installment in the A Nightmare on Elm Street franchise, it stars Robert Englund, Heather Langenkamp, Miko Hughes and John Saxon. The film is not part of the same continuity as previous films, and it portrays Freddy Krueger as a fictional movie villain who invades the real world and haunts the cast and crew involved in the making of the films about him.
While Craven co-wrote the franchise's third installment, Dream Warriors, he wasn't that involved with the rest of the franchise. He wanted to make a deliberately more cerebral film than recent entries to the franchise, as he considered them as being cartoonish, and not faithful to his original themes. Specifically, he wanted Freddy to resemble his original vision: far darker and less comical. To reinforce this, the character's make-up and outfit were enhanced, with one of the most prominent differences being that he now wears a long blue/black trenchcoat. In addition, the signature glove was redesigned for a more organic look, with the fingers resembling bones and having muscle textures in between.
The film received high praise, and was considered as the best film in the franchise since the original (it was Englund's favorite). But the franchise has been bleeding interest at the box office, and New Nightmare unfortunately had to suffer. It was profitable, but it became the lowest grossing film in the franchise.
  • Budget: $8,000,000.
  • Domestic gross: $18,090,181. ($38.1 million adjusted)
  • Worldwide gross: $19,721,741.

Vampire in Brooklyn (1995)

"A comic tale of horror and seduction."
His 12th film. It stars Eddie Murphy, Angela Bassett, Allen Payne, Kadeem Hardison, John Witherspoon, Zakes Mokae, and Joanna Cassidy. It follows a Caribbean vampire who seduces a Brooklyn police officer who has no idea that she is half-vampire.
The film had awful reviews, and despite the presence of a huge star like Eddie Murphy, it disappointed at the box office. Craven really needed a hit.
  • Budget: $8,000,000.
  • Domestic gross: $19,751,736. ($40.4 million adjusted)
  • Worldwide gross: $34,951,736.

Scream (1996)

"Someone has taken their love of scary movies one step too far."
His 13th film. It stars David Arquette, Neve Campbell, Courteney Cox, Matthew Lillard, Rose McGowan, Skeet Ulrich and Drew Barrymore. Set in the fictional town of Woodsboro, California, Scream's plot follows high school student Sidney Prescott and her friends, who, on the anniversary of her mother's murder, become the targets of a costumed serial killer known as Ghostface.
As he was trying to make it in the industry, Kevin Williamson watched a Turning Point documentary about serial killer Danny Rolling which he said left him unsettled. Williamson later noticed an open window, armed himself with a knife, and called his friend for support. The pair began discussing horror characters that had resonated with them such as Freddy Krueger and Jason Voorhees. This experience prompted Williamson to start developing a concept wherein a girl is haunted by a caller.
He started writing a film titled Scary Movie, and even left an outline for possible sequels. The concept was part of an era where there was debate over the influence of cinematic violence on audience, with Williamson coming up with a brilliant line "movies don't create psychos, movies make psychos more creative." It was inspired by many 1980s slashers, even though the genre was on decline by that point. His characters were intentionally designed to be knowledgeable about these horror films and their typical elements, with the intention of creating a unique killer who was not only aware of horror film clichés but also exploited them for his own advantage.
While Williamson struggled with his previous films, this script was part of a bidding war with the studios, to the point that Oliver Stone himself wanted to direct it. Miramax (through Dimension Films) bought the script, and Williamson made some rewrites to scale back the violence. Bob Weinstein also wanted to change the name, as he believed the audiences would think the film is a comedy.
The studio considered Danny Boyle, Tom McLoughlin, Sam Raimi, Robert Rodriguez, George A. Romero, Quentin Tarantino, and Anthony Waller as prime candidates to direct the film, but they all preferred to view the film as a comedy. Wes Craven was considered, but the studio believed he couldn't direct a satire. Craven also wasn't planning on directing it, as he wanted to focus on more mainstream films to salvage his career. Craven's assistant Julie Plec (who would collaborate with Williamson on The Vampire Diaries) convinced him in helming the project. By signing, Craven decided to get back some of the gore that was missing in the previous drafts.
A huge contrast to the horror films of the era was that the film had established actors as the leads, as Craven and Williamson wanted to prove that no character was safe. Drew Barrymore had already starred in a few recognizable names, Neve Campbell was on the hit show Party of Five, Rose McGowan was known for Encino Man and The Doom Generation, David Arquette, Matthew Lillard and Skeet Ulrich were recognizable supporting characters, and Courteney Cox obviously was known for Friends. Vince Vaughn and Natasha Lyonne were the preferred choices for Billy and Tatum, but external problems caused them to drop out.
After viewing the dailies raw footage, the Weinsteins criticized the quality of Craven's work as "workmanlike at best", believing it lacked tension and had an inconsistent tone. The Weinsteins also disliked the mask design, and said Barrymore lacked sex appeal because of the pageboy hairstyle she had chosen. While filming the final fight, Campbell's stuntwoman accidentally stabbed Ulrich with an umbrella tip, missing the protective vest he was wearing and hitting the site of an open heart surgery Ulrich had as a child. During post-production, Harvey Weinstein decided to name the film as Scream based on the Michael and Janet Jackson song.
In a surprising move, the Weinsteins decided to release the film during the holiday season as counter-programming, offering teenagers an alternative to more traditional holiday fare. The decision was unpopular with the cast and crew, with Williamson expecting the film to fail. The film opened with $6.4 million and finishing in fourth place, leading analysts to consider the film as a bomb.
But the film just kept growing.
Buoyed by positive word of mouth, the Weinsteins increased marketing and the film managed to increase in its second and third weekends. It closed with $103 million domestically and $173 million worldwide, becoming the highest grossing slasher film ever and Craven's highest grossing film ever. The film received critical acclaim for its characters and writing, and has since been deemed as one of the most influential horror films of all time. It rekindled interest in horror, resurrected Craven's career and launched the careers of Williamson and the cast.
  • Budget: $15,000,000.
  • Domestic gross: $103,046,663. ($245.4 million adjusted)
  • Worldwide gross: $173,046,663.

Scream 2 (1997)

"Someone has taken their love of sequels one step too far."
His 14th film. The sequel to Scream, it stars David Arquette, Neve Campbell, Courteney Cox, Sarah Michelle Gellar, Jamie Kennedy, Laurie Metcalf, Jerry O'Connell, Elise Neal, Timothy Olyphant, Jada Pinkett, and Liev Schreiber. The film takes place two years after the first film and again follows the character of Sidney Prescott, along with other survivors of the Woodsboro massacre, at the fictional Windsor College in Ohio where they are targeted by a copycat killer using the guise of Ghostface.
As Williamson already had plans for sequels, the idea was for Sidney to attend college while being stalked by a copycat Ghostface killer. As filming began, Williamson's script had four killers: Derek, Hallie, Cotton Weary, and Nancy Loomis. But after Williamson transferred his script to the production, it was leaked onto the Internet in full, revealing the identity of the killers and a large amount of the involved plot. This resulted in the production continuing to film with only a partial script while Williamson conducted extensive rewrites, changing much of the film's finale, the identities of the film's killers and drastically altering the roles of other characters such as Randy Meeks and Joel. With a short deadline, Williamson couldn't fully compromise on the final script, forcing Craven to fill in the gaps himself. So the film was one of the very first cases where the Internet leaked major aspects of a film.
As the Weinsteins wanted the film ready for December, it was able to capitalize on the audience's word of mouth to the original. It opened with $32 million in its first weekend, almost five times as big as the original, and the biggest December debut. It didn't hold as great as the original due to the competition, such as Titanic, but it still made $172.3 million worldwide, almost matching the original's gross. It also received very positive reviews, and so a profitable franchise was already underway.
  • Budget: $24,000,000.
  • Domestic gross: $101,363,301. ($237.2 million adjusted)
  • Worldwide gross: $172,363,301.

Music of the Heart (1999)

"She gave them a gift they could never imagine. They gave the system a fight it would never forget."
His 15th film. The film stars Meryl Streep, Aidan Quinn, Angela Bassett, Gloria Estefan, Jane Leeves, Kieran Culkin and Jay O. Sanders. The film is a dramatization of the true story of Roberta Guaspari, who co-founded the Opus 118 Harlem School of Music and fought for music education funding in New York City public schools.
After seeing the documentary Small Wonders, Craven was inspired to make a full-length film about Guaspari. Madonna was originally signed to play the role of Guaspari, but left the project before filming began, citing "creative differences" with Craven. When she left, Madonna had already studied for many months to play the violin. Streep learned to play Bach's Concerto for 2 Violins for the film. The project marked a huge departure for Craven; it was his first and only film to be rated PG, and his only one to not be horror or thriller.
It received generally positive reviews, but it bombed at the box office. It received 2 Oscar nominations for Best Actress and Best Original Song, the only Craven film to get any noms.
  • Budget: $27,000,000.
  • Domestic gross: $14,859,394. ($27.8 million adjusted)
  • Worldwide gross: $14,936,407.

Scream 3 (2000)

"The most terrifying scream is always the last."
His 16th film. The third installment in the Scream franchise, it stars David Arquette, Neve Campbell, Courteney Cox Arquette, Parker Posey, Patrick Dempsey, Scott Foley, Lance Henriksen, Matt Keeslar, Jenny McCarthy, Emily Mortimer, Deon Richmond, and Patrick Warburton. The film's story takes place one year after the previous film's events and follows Sidney Prescott, who has gone into self-imposed isolation following the events of the previous two films but is drawn to Hollywood after a new Ghostface begins killing the cast of the film within a film Stab 3.
The plans for a sequel were already underway since Williamson sold the script, although Williamson still didn't write a script yet. When the Weinsteins approached him to write the film, Williamson was already busy with many projects (including his directorial debut), and was unavailable to perform his duties. He only made a 20-page outline wherein Ghostface would return just as production on a fictional film Stab 3 would be filmed. His plan was to show the killers were part of a Stab fan club (this idea would later be adapted into his show, The Following). With Williamson not available, Ehren Kruger was tasked in writing.
Shortly before production began on the film, the Columbine High School massacre took place, and many parties began looking for reasoning behind the shooters' actions and there came an increased scrutiny on the role of the media in society, including video games and film, and the influence it could have on an audience. With production of Scream 3 not yet underway, there were considerations about whether the film should be made at that time, aware of the potential for negative attention but the studio decided to press forward, albeit with changes.
The Weinsteins demanded to scale back on the gore and emphasize its satiric humor, as well as moving the setting to Hollywood. At one point in the production, the studio went as far as demanding that the film feature no blood or on-screen violence at all, a drastic departure for the series, but Craven directly intervened. One of the aspects changed was that the killer would be revealed to be Stu Macher, having survived the original film. The Weinsteins changed it after Columbine, as they didn't want to associate violence and murder with a high school setting.
The film opened with $34.7 million, a franchise record and the biggest February debut ever. But it had weak legs, although it still made a very profitable $161.8 million worldwide. While the previous films were well-received, this film received negative reviews, who lambasted the film for becoming the very own thing it satirizes.
  • Budget: $40,000,000.
  • Domestic gross: $89,143,175. ($178.2 million adjusted)
  • Worldwide gross: $161,834,276.

Cursed (2005)

"What doesn't kill you makes you stronger."
His 17th film. It stars Christina Ricci, Joshua Jackson, Jesse Eisenberg, Judy Greer, Scott Baio, Milo Ventimiglia, Shannon Elizabeth and Mýa, and follows two orphaned siblings attacked by a werewolf loose in Los Angeles.
Kevin Williamson started working on a script that followed the exploits of a New York City serial killer who discovers that his lethal tendencies are due to his lycanthrope nature. When one of his projects was scrapped, Craven decided to direct, teaming them up again for another Scream reunion. But it wasn't planned like that. Craven was making a film, Pulse, when Bob Weinstein abruptly pulled the movie from the schedule ten days before shooting and cut through all the slow lanes, wanting Craven to get to Cursed as soon as possible. Craven was reportedly not pleased so Weinstein doubled his pay in order for him to direct the film. The director deemed the script too tonally similar to his film Vampire in Brooklyn, but felt pressured by the studio, leading him to ultimately sign on.
The film started filming in January 2003, hoping to get the film released in August. In June, they only had six days left for filming. Suddenly, Dimension Films decided to put the movie on hold because top executives at the company weren't happy with the film's ending or how the special effects were progressing, specifically the look of the film's lead lupine. Rick Baker was preparing the final transformation effects when production stopped and asked Weinstein to let his team finish the work in order for it to be ready for the reshoot, but he refused. Patrick Lussier was brought in for massive rewrites, and the film didn't return to production until November. Baker was fired, and the prosthetic make-up was replaced with CGI. Skeet Ulrich filmed his scene as one of the leads, but chose to drop out following the reshoots as he disliked the new direction. It was also heavily edited to get the R rating down to PG-13. The budget was originally $35 million, yet some reports suggest it ballooned all the way to $100 million, making it one of the most expensive horror films ever.
With that budget, it was clear it was not going to be a box office success. It flopped with just $29 million worldwide, and was panned by critics. Craven himself dislikes the final product, and a director's cut was never an option because his original ending was never filmed.
  • Budget: $100,000,000.
  • Domestic gross: $19,297,522. ($30.8 million adjusted)
  • Worldwide gross: $29,621,722.

Red Eye (2005)

"Fear takes flight."
His 18th film. It stars Rachel McAdams, Cillian Murphy, and Brian Cox. The story follows a hotel manager ensnared in an assassination plot by a terrorist while aboard a red-eye flight to Miami.
The film received Craven's best reviews in years, and was a box office success, earning almost $100 million. While he is fine with people loving it, Cillian Murphy is not really fond of the film, "I love Rachel McAdams and we had fun making it but I don’t think it's a good movie. It’s a good B movie."
  • Budget: $26,000,000.
  • Domestic gross: $57,891,803. ($92.5 million adjusted)
  • Worldwide gross: $96,258,201.

My Soul to Take (2010)

"Only one has the power to save their souls."
His 19th film. It stars Max Thieriot, Denzel Whitaker, Raul Esparza, and Shareeka Epps. It follows Adam "Bug" Hellerman, who is one of seven teenagers chosen to die following the anniversary of a serial killer's death.
This was Craven's first film in almost two decades where he would be directing, producing and writing. But that didn't pan out to a success: it was a critical and commercial dud.
  • Budget: $25,000,000.
  • Domestic gross: $14,744,435. ($21.1 million adjusted)
  • Worldwide gross: $21,500,813.

Scream 4 (2011)

"New decade. New rules."
His 20th and final film. The fourth installment in the Scream franchise, it stars David Arquette, Neve Campbell, Courteney Cox, Emma Roberts, Hayden Panettiere, Anthony Anderson, Alison Brie, Adam Brody, Rory Culkin, Marielle Jaffe, Erik Knudsen, Mary McDonnell, Marley Shelton, Nico Tortorella, and Roger L. Jackson. The film takes place on the fifteenth anniversary of the original Woodsboro murders from Scream and involves Sidney Prescott returning to the town after ten years, where Ghostface once again begins killing students from Woodsboro High.
In 2010, Williamson and Craven confirmed their plans for a new film. Craven said that endless sequels, the modern spew of remakes, film studios, and directors are the butts of parodies in the film. The main characters have to figure out where the horror genre is in current days to figure out the modern events happening to and around them. This was the first film in the franchise to use CGI, with the knife's blade added in post-production.
Even though the franchise was profitable, it seemed like its glory days were long behind it by the time it hit theaters. The film disappointed in its opening weekend with just $18 million, and closed with a weak $97 million worlwide, far less than the previous films. It also received mixed reviews, particularly for its writing and new characters. It was the last film directed by Craven before his death in 2015.
  • Budget: $40,000,000.
  • Domestic gross: $38,180,928. ($53 million adjusted)
  • Worldwide gross: $97,231,420.

MOVIES (FROM HIGHEST GROSSING TO LEAST GROSSING)

No. Movie Year Studio Domestic Total Overseas Total Worldwide Total Budget
1 Scream 1996 Dimension Films $103,046,663 $70,000,000 $173,046,663 $15M
2 Scream 2 1997 Dimension Films $101,363,301 $71,000,000 $172,363,301 $24M
3 Scream 3 2000 Dimension Films $89,143,175 $72,691,101 $161,834,276 $40M
4 Scream 4 2011 Dimension Films $38,180,928 $59,050,492 $97,231,420 $40M
5 Red Eye 2005 DreamWorks $57,891,803 $38,366,398 $96,258,201 $26M
6 A Nightmare on Elm Street 1984 New Line Cinema $25,624,448 $31,560,686 $57,185,134 $1.1M
7 Vampires in Brooklyn 1995 Paramount $19,751,736 $15,200,000 $34,951,736 $14M
8 The People Under the Stairs 1991 Universal $24,204,154 $7,143,000 $31,347,154 $6M
9 Cursed 2005 Miramax $19,297,522 $10,324,200 $29,621,722 $100M
10 The Hills Have Eyes 1977 Vanguard $25,000,000 $0 $25,000,000 $700K
11 My Soul to Take 2010 Universal $14,744,435 $6,756,378 $21,500,813 $25M
12 Wes Craven's New Nightmare 1994 New Line Cinema $18,090,181 $1,631,560 $19,721,741 $8M
13 The Serpent and the Shadow 1988 Universal $19,595,031 $0 $19,595,031 $7M
14 Shocker 1989 Universal $16,554,699 $0 $16,554,699 N/A
15 Music of the Heart 1999 Miramax $14,859,394 $77,013 $14,936,407 $27M
16 Deadly Friend 1986 Warner Bros. $8,988,731 $0 $8,988,731 $11M
17 Deadly Blessing 1981 United Artists $8,279,042 $0 $8,279,042 $3M
18 The Last House on the Left 1972 Hallmark Releasing $3,100,000 $0 $3,100,000 $90K
19 Swamp Thing 1982 Embassy $2,500,000 $0 $2,500,000 N/A
He made 20 films, but only 19 have reported box office numbers. Across those 19 films, he made $994,016,071 worldwide. That's $52,316,635 per film.

The Verdict

Quite inconsistent, but a very iconic figure in the horror genre. You know you made it big when your creations include Elm Street and Scream. Craven often struggled with difficult productions (you can blame the Weinsteins for that), but he still managed to make competent and scary films, even if some are better than others. Some even see critical re-appraisal as time passes; even Scream 3 and Scream 4 have their fans. We don't know what he would've done with the franchise after the fourth film, but he made it clear he was exhausted by having to film without finished scripts. Rest in Peace to a horror legend.
Hope you liked this edition. You can find this and more in the wiki for this section.
The next director will be Clint Eastwood. I think I'll have to make two posts, given that he directed 42 films.
I asked you to choose who else should be in the run and the comment with the most upvotes would be chosen. Well, we'll later talk about... Ang Lee. A legendary Asian director.
This is the schedule for the following four:
Week Director Reasoning
May 13-19 Clint Eastwood Great actor. Great director.
May 20-26 Robert Zemeckis Can we get old Zemeckis back?
May 27-June 2 Richard Donner An influential figure of the 70s and 80s.
June 3-9 Ang Lee What happened to Lee?
Who should be next after Lee? That's up to you. And there's a theme.
And that theme is: controversial directors. I'm talking directors who have attained a polarizing response to their films (like Zack Snyder), or the directors themselves are also controversial figures in real life (like Oliver Stone). Basically, a director that has as many fans as haters.
submitted by SanderSo47 to boxoffice [link] [comments]


2024.05.11 12:44 krajacic Photo Style: V-Log + Picture Quality: RAW + STD. What is best way to edit those? (Newbie with S5IIX)

Hey guys, Hope there will be no negative comments on my equipment and experience I have.
Maybe I was doing wrong the whole time but that's why I'm here. Let's talk about photos that I shoot in M(anual) mode. The goal was to get RAW file for better post editing + to immediately get same photos with applied Rec709 preset (which did not happen).
I am using V-Log View assist with Vlog_709 lut as a preview.
I just realized that my photos are saved just in Raw (.rw2) and Standard (.jpg) in V-log.
Questions:
  1. Is there need to shoot in V-Log photo style? (if notm which photo style would you suggest)
  2. If I want to get Raw + photo with Rec709 preset applied I need to change my photo style to Like709 photo style and leave picture quality RAW + STD? Or any other way?
  3. What is the best way now to edit those V-log Raw photos in Lightroom? I can not find official 709 type presets on Lumix websites, all I have found (from this subreddit side panel) was Varicam LUT library E-E.cube which are made for videos and can not be used as presets in Lightroom (if I am right about this..).
Thank you once again and sorry if there was this type of questions already answered but I was not able to find the solution.
Have a great day ;)
submitted by krajacic to Lumix [link] [comments]


http://swiebodzin.info