X1 card on a16 slot

Clash Royale: A Most Ridiculous Duel!

2016.01.04 08:39 HyperXxX Clash Royale: A Most Ridiculous Duel!

Subreddit for all things Clash Royale, the free mobile strategy game from Supercell.
[link]


2011.05.24 00:33 767 Polandball

Wiggly mouse-drawn comics where balls represent different countries. They poke fun at national stereotypes and the "international drama" of their diplomatic relations, combining history, geography, Engrish, and an inferiority complex.
[link]


2015.05.21 13:42 jamesking420 All things Shield TV - an Android streaming and gaming box by NVIDIA.

A subreddit about the NVIDIA Shield TV - the world-class premium streamer for gamers running Android TV https://www.nvidia.com/en-us/shield/
[link]


2024.05.29 04:54 GoalSilly3799 Tyan motherboard GPU support

My Unraid server has a Tyan SS5512 motherboard / Intel Xeon E3-1220V2 / 32GB ECC DDR3, which has been working well for my NAS / Docker / VM needs. I want to add a GPU for better performance in Plex / Jellyfin, but I cannot get a GPU to be recognized.
I have tried using an Nvidia GTX 1070 and an AMD Radeon HD 7950. Both cards power on and the fans spin, but they never appear in “Tools > System Devices” in Unraid. I have the Nvidia drivers plugin installed, and I’ve tried changing every related setting in the BIOS that I can find. The BIOS is updated with the latest version I can find online.
At this point I’m wondering if the motherboard is even capable of supporting one of these GPUs, even though it has a PCI-E 3.0 X16 slot. Is there anything I’m missing?
submitted by GoalSilly3799 to unRAID [link] [comments]


2024.05.29 04:47 ark1one Request for Help: Dell PowerEdge R730XD Server Not Recognizing RAID Card Connected to NetApp DS4246 JBOD

Request for Help: Dell PowerEdge R730XD Server Not Recognizing RAID Card Connected to NetApp DS4246 JBOD

Server and Hardware Details:
Current Setup:
Issue:
Steps Taken and Observations:
  1. Swapped Cables:
    • I switched the hybrid mini SAS cables to rule out any cable-related issues. Despite this, the server still did not recognize the RAID card, and the JBOD link light remained inactive.
  2. Tried Another Identical HBA Card:
    • I used a second, identical Sun Oracle HBA card to check if the first card was defective. Unfortunately, the server still did not detect the RAID card, indicating the problem might not be with the HBA card itself.
  3. Tested Different PCI Slots:
    • I installed the HBA card in various known working PCI slots within the server to ensure there was no issue with the PCI slot. This did not resolve the problem, as the RAID card was still not recognized.
  4. Updated Firmware:
    • The server is running the latest version of Dell's firmware. I confirmed this to rule out any compatibility issues due to outdated firmware.
  5. LED and Link Light Observations:
    • The internal LED on the HBA card blinks green slowly, suggesting some activity or standby mode. However, the link light on the JBOD port is not lit, indicating a lack of communication or recognition between the devices.
  6. Connected to Windows Machine:
    • I connected the HBA card to my Windows machine, and it was recognized correctly. This confirmed that the card itself is functional. I proceeded to update the firmware on the card.
  7. Firmware Update on HBA Card:
    • I updated the HBA card to the latest firmware. Now, both the Dell server and the HBA card are running the latest firmware.
  8. Attempting JBOD Firmware Update:
    • Updating the firmware on the NetApp DS4246 JBOD has been a significant challenge. The website requires waiting to access their third-party software to manage the controller and update the firmware. This process has been extremely cumbersome, with numerous hoops to jump through just to get the firmware updated.
Challenges and Need for Help:
  1. Firmware Validation:
    • Challenge: I am unsure how to check and update the firmware for both the Sun Oracle HBA card and the NetApp DS4246 JBOD.
    • Need Help: Guidance on how to validate and, if necessary, update the firmware for both devices. This might help ensure they are compatible and functioning correctly.
  2. JBOD Configuration:
    • Challenge: I am unclear on how to configure the NetApp DS4246 JBOD to properly recognize and communicate with the HBA card.
    • Need Help: Step-by-step instructions or resources on configuring the JBOD to establish a proper connection with the HBA card. This includes any necessary settings or procedures that need to be followed.
  3. Diagnostic Tools and Methods:
    • Challenge: The system lacks a web front-end and outputs only to SolarWinds servers, which I prefer not to set up. I tried using PRTG Network Monitor but could not read any output ports.
    • Need Help: Recommendations for alternative diagnostic tools or methods to monitor and validate the connection between the server and the JBOD. Any tips on interpreting the LED signals or other diagnostics would also be appreciated.
Summary: Despite my efforts in swapping cables, trying another identical card, testing different PCI slots, updating the server firmware, and even confirming the HBA card's functionality on a Windows machine, I am still unable to get the Dell PowerEdge R730XD to recognize the RAID card or establish a proper connection with the NetApp DS4246 JBOD. The firmware update process for the JBOD has been particularly frustrating and convoluted. I am looking for advice on firmware validation, JBOD configuration, and effective diagnostic tools to resolve this issue.
Thank you in advance for any help and suggestions you can provide!
submitted by ark1one to DataHoarder [link] [comments]


2024.05.29 04:44 ark1one Request for Help: Dell PowerEdge R730XD Server Not Recognizing RAID Card Connected to NetApp DS4246 JBOD

Request for Help: Dell PowerEdge R730XD Server Not Recognizing RAID Card Connected to NetApp DS4246 JBOD

Server and Hardware Details:
Current Setup:
Issue:
Steps Taken and Observations:
  1. Swapped Cables:
    • I switched the hybrid mini SAS cables to rule out any cable-related issues. Despite this, the server still did not recognize the RAID card, and the JBOD link light remained inactive.
  2. Tried Another Identical HBA Card:
    • I used a second, identical Sun Oracle HBA card to check if the first card was defective. Unfortunately, the server still did not detect the RAID card, indicating the problem might not be with the HBA card itself.
  3. Tested Different PCI Slots:
    • I installed the HBA card in various known working PCI slots within the server to ensure there was no issue with the PCI slot. This did not resolve the problem, as the RAID card was still not recognized.
  4. Updated Firmware:
    • The server is running the latest version of Dell's firmware. I confirmed this to rule out any compatibility issues due to outdated firmware.
  5. LED and Link Light Observations:
    • The internal LED on the HBA card blinks green slowly, suggesting some activity or standby mode. However, the link light on the JBOD port is not lit, indicating a lack of communication or recognition between the devices.
  6. Connected to Windows Machine:
    • I connected the HBA card to my Windows machine, and it was recognized correctly. This confirmed that the card itself is functional. I proceeded to update the firmware on the card.
  7. Firmware Update on HBA Card:
    • I updated the HBA card to the latest firmware. Now, both the Dell server and the HBA card are running the latest firmware.
  8. Attempting JBOD Firmware Update:
    • Updating the firmware on the NetApp DS4246 JBOD has been a significant challenge. The website requires waiting to access their third-party software to manage the controller and update the firmware. This process has been extremely cumbersome, with numerous hoops to jump through just to get the firmware updated.
Challenges and Need for Help:
  1. Firmware Validation:
    • Challenge: I am unsure how to check and update the firmware for both the Sun Oracle HBA card and the NetApp DS4246 JBOD.
    • Need Help: Guidance on how to validate and, if necessary, update the firmware for both devices. This might help ensure they are compatible and functioning correctly.
  2. JBOD Configuration:
    • Challenge: I am unclear on how to configure the NetApp DS4246 JBOD to properly recognize and communicate with the HBA card.
    • Need Help: Step-by-step instructions or resources on configuring the JBOD to establish a proper connection with the HBA card. This includes any necessary settings or procedures that need to be followed.
  3. Diagnostic Tools and Methods:
    • Challenge: The system lacks a web front-end and outputs only to SolarWinds servers, which I prefer not to set up. I tried using PRTG Network Monitor but could not read any output ports.
    • Need Help: Recommendations for alternative diagnostic tools or methods to monitor and validate the connection between the server and the JBOD. Any tips on interpreting the LED signals or other diagnostics would also be appreciated.
Summary: Despite my efforts in swapping cables, trying another identical card, testing different PCI slots, updating the server firmware, and even confirming the HBA card's functionality on a Windows machine, I am still unable to get the Dell PowerEdge R730XD to recognize the RAID card or establish a proper connection with the NetApp DS4246 JBOD. The firmware update process for the JBOD has been particularly frustrating and convoluted. I am looking for advice on firmware validation, JBOD configuration, and effective diagnostic tools to resolve this issue.
Thank you in advance for any help and suggestions you can provide!
submitted by ark1one to netapp [link] [comments]


2024.05.29 04:44 Cel-747Live Online Casino Games: Expert Tips and Tricks for Success at Nuebe Gaming

The dazzling lights, electrifying atmosphere, and promise of big wins – online casinos offer a world of excitement for players of all experience levels. However, navigating the vast array of games and strategies can feel like deciphering a complex code. Fear not, aspiring casino enthusiasts! This guide, packed with expert tips and tricks, equips you to approach your favorite games at Nuebe Gaming, a premier online casino platform, with confidence and potentially increase your odds of success.
General Strategies for Online Casino Mastery at Nuebe Gaming
Before diving into specific game strategies, here are some essential principles to prioritize at Nuebe Gaming:
Table Games: Mastering the Art of Strategy
Blackjack: This iconic card game rewards strategic play. Master basic blackjack strategy, which involves understanding card values and making optimal playing decisions based on your hand and the dealer's up card. Nuebe Gaming may offer resources within the platform to help you grasp this strategy, giving you an edge over the house. Additionally, the platform provides a variety of blackjack tables with varying bet limits, allowing you to tailor your gameplay to your comfort level and bankroll.
Roulette: While roulette is primarily a game of chance, understanding different bet types and their house edge allows you to make informed decisions. Focus on outside bets like red/black or odd/even, which offer a lower house edge compared to inside bets on single numbers. Nuebe Gaming's roulette tables often utilize user-friendly interfaces, allowing you to place bets quickly and easily.
Baccarat: This straightforward game requires minimal strategy. However, sticking to Player or Banker bets, which boast an RTP (Return to Player) around 95%, offers a more sustainable approach than the Tie bet with its high house edge. Nuebe Gaming's live dealer baccarat offers a realistic casino experience, but remember, even in a live setting, sticking to Player or Banker bets is the wiser choice.
Nuebe Gaming: A Strategic Advantage
Many Nuebe Gaming tables offer customizable settings, allowing you to adjust the game speed, sound effects, and even table visuals. This personalized environment can enhance focus and potentially improve your decision-making during gameplay. Additionally, Nuebe Gaming may offer strategy guides or tutorials specifically designed for their platform, providing valuable insights tailored to their game selection.
Slots: Decoding the Reels for Frequent Wins
Volatility: While slots are primarily games of chance, understanding slot volatility can be beneficial. Low-volatility slots at Nuebe Gaming tend to pay out smaller wins more frequently. This allows you to keep your bankroll in play longer and potentially trigger bonus features more often. Conversely, high-volatility slots offer less frequent wins but with the potential for larger payouts. Choose a slot volatility that aligns with your bankroll and risk tolerance. Nuebe Gaming may provide information on a slot's volatility within the game description.
Bonus Rounds: Many slots offer exciting bonus features like free spins and multipliers. Utilize these features strategically to maximize your potential winnings. Familiarize yourself with the specific bonus features offered by your chosen slot at Nuebe Gaming. Some online casino review sites offer detailed information on slot features and payout structures, allowing you to research and choose games that align with your preferences.
Nuebe Gaming: Unveiling the Secrets
Nuebe Gaming offers a variety of promotional offers and loyalty programs that can reward you for your gameplay. These can include free spins, deposit match bonuses, and cashback rewards. Take advantage of these promotions, particularly those targeted towards new players, to potentially boost your bankroll and extend your playtime.
Live Casino: Bringing the Expertise Home
Observe the Dealer: In live dealer games at Nuebe Gaming, pay attention to the dealer's patterns and tendencies. While not foolproof, this observation can provide subtle clues to inform your betting decisions. However, remember, relying solely on this strategy is not advisable, and a strong understanding of the underlying game mechanics remains crucial.
submitted by Cel-747Live to u/Cel-747Live [link] [comments]


2024.05.29 04:30 Live-Measurement-308 Gambling is now a douche bag FAD

Need motivation to stop? It's nothing more than a douche bag social media fad now. Here's a list of shit what's really going on.
*** Table Games *** Going electronic , live game limits raised from $5/$10 to $25. This means $100 gets you 4 hands instead of 10 or 20. Just these odds reduce your chances of winning by ALOT. 3 Zeros on Roulette. 6:5 blackjack. Continuous auto shufflers where the casino KNOWS the next card for "Security" Reasons. All a scam to take your money fast.
*** Sports Betting *** 100s of bad bets on games , no limits , "parlays". All a scam to steal your money from your cell phone to fund declining TV revenue and inflated contracts, as well as wall street owned casinos and what else ??? Oh more tax dollars.
*** Slots *** Where do we start. Always a challenge now RTPs are getting reduced to 90% or less on $5, $10, $25 bets because "streamers" and morons are spinning $250+ a spin destroying the RTP for thousands of players and keeping the casinos above "state minimums". Free play scams , Ai , Facial Recognition is in full force learning your play style and making sure the casino cleans you out.
*** Taxes *** It's obvious how much they're making and why they look the other way
*** Wall St/China/Indians *** Yeah the own most of the Vegas strip and every casino in your backyard. Nice guys, right ?
*** Online Gaming *** Obviously stupid AF and 100% rigged.
*** Stock options / Crypto / Meme Stocks *** Just another tool to rob you blind. It's impossible to win in the long run unless you're an insider. An insider makes millions meanwhile thousands of people lose thousands and stay poor. Yes you can make money trading but long term you will lose. Margin / borrowing / futures is all a sham , all big money trading ran by robots who will throw around millions to steal your last $10,000 and put you on the street
Next we will get into the consequences of gaming.
  1. Just for fun .. until. The 1st win or social media/free play manipulation getting you hooked.
  2. Years of cascading losses
  3. Financial Ruin / Bad Credit / Repossession / Divorce / Disowned / Alcoholism / Drug Addiction / TIME Lost.
  4. It's all YOUR fault they say. From the casino, to creditors , even poorly casino funded GA will point the finger at YOU.
  5. Bankruptcy / Foreclosure / Suicide.
Is it worth it ? Should this "Entertaining Hobby" be allowed to be streamed all over social media and advertised all over on billboards and television? Cause I can tell you tobacco is banned, which naturally relieves anxiety, whereas Gambling causes anxiety and lots of big problems for the majority of "regulars".
submitted by Live-Measurement-308 to problemgambling [link] [comments]


2024.05.29 04:15 Philosopher30071 Omen 40L max graphics card length and thickness?

Hello, I currently have a 30L but as an AMD fan, I find the size limitations it imposes on graphics cards... confining. It has max length of a little over 11" and max thickness (height?) of a little less than 2 inches, mostly due to HP locating the 24pin ATX power connector just below the PCIe slot (dumb). What are the size limits of a 40L? Thanks in advance!
submitted by Philosopher30071 to HPOmen [link] [comments]


2024.05.29 03:59 death-slayerr The Netherlands Schengen Visa Experience (NYC)

Schengen Country: The Netherlands Applied from: VFS New York City, USA Nationality: Indian Visa Result: Received a 1-Year Short-Stay Mulitiple Entry Visa Bio: 26 M (Single/Unmarried)
Hi All, I thought I should share my experience and profile as it might be helpful for people applying to The Netherlands in USA.
Some more background (For OPT/STEM OPT Students): I am an Indian National on F1 Visa, and I am currently under OPT working for an employer in NYC, with a pending STEM OPT Application. My current OPT work auth expires in the first week of July and my travel date is from 17th July - 28th July. While submitting the application my STEM Work Auth was not approved and was pending.
Planned Trips: I have two trips planned this year. The first being the Tomorrowland Music festival, where I would visit Belgium and The Netherlands from 17th July - 28th July as mentioned above. Second trip would be in December to Norway for approx a week.
Main Destination: After going through this sub, I figured that I should show Netherlands as my main destination as they are the only country that has been handing out 1-year multi entry visa. This would cover both my trips and I would not need to apply again for my second trip. I even called the consulate and told them about both my trip and they said that they would consider to provide me 1-year visa as long as I have my second trip listed on my cover letter.
Application Documents: I prepared all the documets that were listed on the VFS Website.
Cover Letter: This is a very very crucial part of my application. I listed my travel plans, my previous travel history (I have been to 6 countries), intention of coming back and strong finances. The consulate told me to mention both trips in the cover letter and I did that. kept everything in under a page.
Yes I know I have showed way more than what is needed and required. its usually very easy to get a visa from USA, but here are the two reason why I went the extra mile:
VFS Process and Timeline: VFS is a fucking horrible. Just wanted to put it out here. Finding a slot was a little messed up. The VFS website goes down almost every eveing and you don't see any slots at all, even though they have slots available. I booked a slot for May 10th in the last week of April. They had plenty of slots, so finding one based on your preference was not an issue.
Anyone has any question, feel free to ask me anything! I hope everyone applying gets their visa!! All the best!
submitted by death-slayerr to SchengenVisa [link] [comments]


2024.05.29 03:57 Ok_Goose_6799 Best Bitcoin Casinos in Reddit

Hey everyone on Reddit! We've been searching online for the best crypto casinos that welcome players from all over the world, and we can't wait to tell you what we've found.
We've spent a lot of time checking out many crypto gambling sites to bring you some of the best online casinos. After doing thorough research and trying them out ourselves, we've made a list of the top ones that are really impressive.
If you're in a hurry, here's a quick summary of our top choices for 2024:

Top 5 Bitcoin Casinos:

Let's dive into what makes each of these crypto casinos special, starting with our top choice, 7bіt.

7bіt - the best set of games and welcome bonus (up to 5 BTC)

7Bіt Casino earned the title of the best crypto casino last year, making it our top pick for the best online crypto casino, backed by the Reddit community.
Welcome Deposit Bonuses:
An additional 50 Extra Spins on Elvis Frog in Vegas for a minimum deposit of $1.
Unlock the aviator exclusive bonus with the code "AVIATOR".
Pros:
Cons:
We were excited to see 7Bіt Casino has loads of different games to choose from. They've got popular slots like "Guns N'Roses" and "Starburst," classic table games, and live dealer options. There's something for everyone at this popular crypto casino.
Live Play Experience (88/100):
7Bіt Casino's live casino gives you the real deal with actual dealers, making you feel like you're right there at the casino table. It's a thrilling way to enjoy top-notch crypto gambling.
Reward System (85/100):
We like the welcome bonus and ongoing promotions at 7Bіt Casino, which make your gaming experience even better. But we think the rules for getting those bonuses could be friendlier to players.
Transaction Process (92/100):
With lots of cryptocurrency options, 7Bіt Casino makes it easy to deposit and withdraw money quickly and without any fuss. It's one of the best bitcoin casinos for smooth transactions.
Trust & Safety (95/100):
Being eCOGRA-certified means 7Bіt Casino takes safety and fairness seriously. We're confident our personal and financial info is safe at this top-rated crypto casino.
Support Efficiency (89/100):
While 7Bіt Casino's support team is available 24/7 through live chat and email, it would be great to have phone support too.
Mobile Gaming (91/100):
7Bіt Casino's mobile platform is responsive, letting us enjoy our favorite games wherever we are. It's one of the best crypto casinos for playing on the go.
Reddit Verdict (92/100):
We highly recommend 7Bіt Casino as the best crypto casino for US players. With its huge game selection, player-focused rewards, and strong security, it gives you an awesome crypto gambling experience.

CryptoWins - the best choice for High Rollers and US players.

CryptoWins Casino is a special place where online gaming meets cryptocurrency. In this review, we'll explore what makes CryptoWins stand out in the world of online casinos.
Firstly, CryptoWins Casino offers a reliable and easy-to-use gaming experience. By combining traditional casino games with the benefits of cryptocurrency, it becomes a good choice for players.
We'll also see how CryptoWins is a great option for both experienced and new players. It gives players who like using cryptocurrency a lot of options, and it has created a strong community around its platform. In short, if you're looking for a trustworthy, rewarding, and modern gaming experience, Cryptowins Casino is worth considering.
Special Offers
A generous welcome bonus package that can include up to 3 BTC spread over the first three deposits for welcomers.
Welcome Bonus
Enjoy a 137 % deposit bonus up to 1 BTC or its equivalent, because of our exclusive referral.
Highlights
Every part of this casino offers something unique, from its promotions to its loyalty program. But like everything else, CryptoWins Casino has its good and not-so-good sides.
Pros of CryptoWins casino
Cons of CryptoWins casino
Background
CryptoWins Casino caught my eye with its modern take on gambling. Operated by Slotland Entertainment., it's a relatively new casino launched in 2023, offering a fresh perspective on gaming.
Ownership
Slotland Entertainment is the force behind this casino, a reputable name in online gambling.
License
CryptoWins Casino is licensed and regulated by the Curacao Gaming Authority, ensuring fair play and security for players.
Payment Methods
CryptoWins supports various deposit and withdrawal options, including popular cryptocurrencies like Bitcoin and Ethereum, ensuring swift transactions.
Languages
With support for multiple languages, CryptoWins welcomes players from different parts of the world.
Future Plans
CryptoWins is not your average casino. It’s looking ahead with Web3 integration, including plans for an NFT marketplace and games using owned NFTs.
Unique Features
CryptoWins introduces the ‘Wins’ spin, a personalized slot game for each player, enhancing the gaming experience.
Geo-Restrictions
CryptoWins is among the top US-friendly casinos, allowing access to Americans, Canadian and Australian players anywhere.
Reputation
With a Anjouan license and strict security measures, CryptoWins ensures a trustworthy and transparent gaming environment.

BіtStаrz - АskGаmblers awards 2023. Fast games and high odds.

Bіtstаrz is one of the oldest and most popular Bitcoin casinos. In this article, I'll tell you about the games it offers, bonuses, licensing, and its pros and cons. Check it out to learn more. If you want to compare Bіtstаrz with other crypto casinos, you can do that too.
Bіtstаrz Review Summary
Bіtstаrz is a highly respected and licensed Bitcoin casino. It uses a special method to make sure its games are fair for both the casino and the players. They offer over 2800 games and various bonuses like free spins and a 100% deposit bonus (or 150% for 99Bitcoins readers).
One important thing to remember is to follow Bіtstаrz rules. If you break them, you might lose your winnings, as some users have found out the hard way.
From Bіtstаrz Review - READ THIS Before You Play (2024 Updated)
Overview
Bіtstаrz has been around since 2014 and is run by a team of people who love both cryptocurrency and gambling. They've won awards like Ask Gamblers – Best Casino 2018 Player’s Choice Award and Ask Gamblers – Best Casino 2017.
Like many other online casinos, Bіtstаrz is registered and licensed in Curacao. This is a smart move because Curacao has simple laws that only need one license for all types of gambling.
The platform aims to make playing at the casino easy and fun. They promise fast payments, lots of games to choose from, and fair play, all with a personal touch.
Regulation
The casino is owned and operated by Direx N.V., which also runs other online casinos. It's registered under the laws of Curacao. The Direx N.V. master gambling license has the registration number 131879 and is registered at Heelsumstraat 51 E-Commerce Park, Curacao.
When it comes to Bіtstаrz terms of service, it's important to read them carefully. If you break the rules, even accidentally, Bіtstаrz might not give you your winnings and could freeze your account. One key rule is that only one account is allowed per household, IP address, or computer. If you try to open more than one account, they might block or close them, and any bets or winnings could be canceled.
Some users have reported issues with multiple accounts from the same household, resulting in refused payouts. However, if you follow the rules and any identity checks, your experience should be enjoyable.
Bіtstаrz is also provably fair, meaning you can check that the game results are fair for yourself. They use a special method to make sure neither the casino nor the player knows the game's outcome until it starts.
Deposit and Withdrawal Fees
The fees vary depending on the currency you use. You can deposit, withdraw, and play with both cryptocurrency and regular money.
If you play with Bitcoin or other cryptocurrencies, there are usually no fees for deposits or withdrawals. It's quick and easy to deposit Bitcoin by scanning your account's QR code from your personal wallet.
However, fiat deposits (regular money) can be expensive, with fees ranging from 2.5% to 10%. You can find more details about fees on Bіtstаrz website.
Bіtstаrz Bonuses
Bіtstаrz gives out several bonuses, like a 100% bonus on your first deposit and 180 free spins. They also offer bonuses of 75%, 50%, and 25% for your next three deposits. Plus, when you sign up, you get 20 free spins without having to deposit any money, which is pretty cool.
I was pleasantly surprised to find a random bonus of 0.80mBTC deposited into my account 24 hours after signing up. It's not a lot, around $7-$8, but it was a nice bonus.
Highlight Games
Bіtstаrz offers over 2800 casino games, including slots and table games. There are tons of slot games to choose from, like Dragon’s Element, Fire Lightning, and Elvis Frog in Vegas. I spent a while playing Elvis Frog in Vegas; the gameplay is easy, and you can start spinning in no time.
I tried several slot games, and they're all pretty similar, just with different themes.
You can also try your luck with jackpot games, where you can win big prizes. However, the buy-in is higher compared to regular slot games, starting at around $10 per spin. You can win huge jackpots on games like Greedy Goblins, Tycoon Plus, and Bank Robbers, which have jackpots of over 5 BTC at the time of writing. Unfortunately, I didn't win anything.
There's also a wide selection of table games like Blackjack, Roulette, and Poker, which require more skill than luck. Out of all the games I played on Bіtstаrz, my favorite was Blackjack; it has smooth gameplay that makes it easy to beat the house.
Currency and Payment Methods
Bіtstаrz accepts various cryptocurrencies for deposits and withdrawals, including Bitcoin, Bitcoin Cash, Ethereum, Dogecoin, Tether, and Litecoin. You can also use fiat currencies like Euro, US Dollars, Canadian Dollar, Australian Dollar, New Zealand Dollar, Japanese Yen, Renminbi, Polish Złoty, Russian Ruble, and Norwegian Krone.
Available Countries
Bіtstаrz is available in many countries, but there are some where it's not allowed due to local laws. These countries include the United States, United Kingdom, Spain, France, and others.

Kаtsubеt - the best Live dealer games.

KаtsuBеt Review Summary
KаtsuBеt is an online casino with an Asian theme. It's operated by one of the big players in the online casino industry. They're licensed and accept cryptocurrencies. KаtsuBеt offers over 7,000 games from top developers, and many of their games are provably fair.
KаtsuBеt is an online casino that's cool with cryptocurrency, started in 2020 by Dama N.V., a company that owns other big online casinos like Wildtornado. They've got a whopping 7,000 games including slots, jackpot, table, live dealer, and BTC games. All their games are from top-notch developers, so you can trust they're fair.
Like most crypto casinos online, KаtsuBеt is registered and licensed in Curaçao. It's easier for casinos to get a license there than in the US or Europe.
Their website is slick and easy to navigate. You can quickly find the games you want, whether it's slots, table games, or live dealer games. Plus, you can filter by game provider, so if you've got a favorite, you can find all their games easily. Signing up is a breeze, and deposits are speedy, so you can start playing in no time.
Regulation
As mentioned before, KаtsuBеt is owned and operated by Dama N.V. who own and operate over 60 different online casinos and sports betting platforms. Like the casino itself, its parent company, Dama N.V. is also registered in Curaçao, although they do have a subsidiary that is registered in Cyprus.
KаtsuBеt prides itself on the fairness and transparency of its games, something that is important when choosing an online casino. Most games that are developed by the major casino game developers are provably fair and use a random number generator to ensure the fairness and randomness of results.
As with all online casinos, we recommend you thoroughly read their terms and conditions before registering and depositing any money. Online casinos can sometimes be extremely strict when it comes to their terms and conditions as well as what constitutes a breach of their terms. If you deposit money into your account but then are found to be in breach of the terms and conditions, it could result in the casino denying your withdrawal, closing your account and keeping any money that you had deposited.
Deposit and Withdrawal Fees:
KаtsuBеt charges fees for depositing and withdrawing money, and these fees can change based on how you're making the transaction. There are also specific minimum and maximum amounts you can deposit or withdraw. When using credit or debit cards like Visa, Mastercard, or Maestro for fiat currency transactions, there's a 2.5% fee. However, there are other fiat payment methods, like PurplePay or Neosurf, that don't have fees.
For withdrawals, you can use virtual credit cards or bank transfers, but both have a 2.5% fee. For fiat deposits, the minimum is $10, and the maximum is $4000. Withdrawals have a minimum of $20 and a maximum of $4000, except for bank transfers, which have different limits.
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submitted by Ok_Goose_6799 to igaming [link] [comments]


2024.05.29 03:55 Yetiplayzskyrim Clash royale: the worst/best mobile game of all time

Let's get it out of the way. I'm a clash royale fiend, I really like this game. I have two accounts, one at challenger and the other at arena 10. I'm fully ftp. Probably over 150 hours on the game. The card interactions and unique gameplay is unlike any other mobile game.
But it seems like supercell is endlessly determined to make this game bad.
BALACING The most obvious thing is the balancing issues. Certain cards are far too strong and others are way too weak.
Evo Wall breakers are too difficult to stop and contradict the idea of meaningful card interactions.
Void spell has too much value that is disproportionate to its elixer cost (being able to counter full lumber loon 9 elixir pushes with 3).
Daggers and cannon aren't properly balanced and can either be too strong or too weak, not fitting in with all previous interactions well. Daggers duchess is too strong and the cannon is too weak.
Etc
PTW This game is blatantly pay to win. On my arena 10 account I witnessed a man with a level 13 mini pekka that was most definitely bought (I won anyway). Cards being able to inflate in power based on how much money you spend is ridiculous.
It is unrealistic for normal players who never spend money on this free game to ever max out every card in a deck without an unbelievable amount of play time.
I get that supercell has to make money somehow but I believe that they are capable of coming up with some way to make money aside from putting everyone who doesn't have pass royale at a severe disadvantage.
Not having pass royale compared to someone who has had it for multiple seasons in a row is the equivalent of being told to run a marathon against someone on steroids. It's possible to win, you're just at an extreme disadvantage.
PROGRESSION Progression in this game is also pretty horrendous. Evolutions, magic items, and even legendary cards are poorly integrated into the progression through arenas and your amount of those items as well as their levels rarely reflect how far you've actually progressed in a way that is completely proportional at all stages.
Card unlocks between arenas feels awkward and it doesn't help that they're constantly changed. New card unlocks throughout arenas doesn't feel natural to deck building or themes.
OTHER Balancing is so whack right now that about 20% of decks have skele drags. And about 20% of decks have rage. The lack of deck diversity hurts gameplay and it's annoying to have to fight the same deck repeatedly because no other cards are good.
PROPOSED CHANGES
This one is very unlikely but I think removing card leveling completely would make the game more consistent and fun for the average player
Chest types silver, gold, purple, and giant aren't significantly different from each other. I propose that they be changed into normal chests and magic items chests at a 50/50 split. This will give everyone more magic items and allow them to focus on powering up cards they like, but also giving a steady stream of random cards so that the ones you don't play very much aren't totally underpowered and you can still use them if you'd like rather than having to commit to one or two decks with similar cards like now.
You should have more than just a few chest slots and should be able to unlock more chests at a time, proportional to your arena. This will give players in later arenas access to more cards to upgrade with because the further in the game you are, the more cards you need to upgrade. This will keep card leveling smooth instead of just hitting a brick wall like in today's clash royale. This would also change up how chest opening and collecting works so that things don't get stale.
Get rid of all the bloat. Daily challenges, card mastery, and tower troop leveling are all unnecessary systems that make the game less friendly to beginners and less fun. Tower troops should level up with your king tower, there is no reason they should be independent aside from supercell wanting more money. Daily challenges and card mastery challenges are so simple that they can be completed unconsciously by just playing the game. They don't contribute to a more fun experience and just serve to clutter the screen with random crap.
END I doubt any of these changes will ever be implemented as supercell will continue to test the limits of human greed and drive this great game into the shitter. I won't stop playing clash royale regardless, but these changes would just make the game better.
submitted by Yetiplayzskyrim to ClashRoyale [link] [comments]


2024.05.29 03:41 amynias P3 Ultra workstation shutting down under high load (i9-13900 and A5500 16GB, 300W PSU)

I own a practically maxed out configuration of the P3 Ultra mini Lenovo workstation with an Intel i9-13900 CPU, 128GB DDR5 RAM (4×32GB SODIMMs, custom configured/built at factory, not modified), 2 gen 4 NVMe 2TB SSDs, 1 7200rpm HDD, and an NVIDIA RTX A5500 16GB mobile graphics card (max option also from factory in 2023). I'm having a peculiar problem I'm noticing on high GPU+CPU loads on demanding games like Starfield.
I have a feeling this might be because the combined wattage of the GPU and CPU is too high under intense load for the 300W PSU to handle. The A5500 mobile card is rated for 100-200W, unlike the A2000 in my old P360 Ultra which is only 70W.
The fix I have found is to set the computer to the "Balanced" mode instead of the "Performance" mode in the BIOS, but this obviously nets me worse performance. This is a very expensive PC and I feel like Lenovo could still fix this...
I'm tempted to perform the complex disassembly of the RTX A5500 card from the mobo (there's a bunch of screws, heatsink, cables attached to the mobo, etc) and slot in the RTX 4000 SFF Ada card using the P360 riser card adapter I have lying around, but this seems too risky and I'm also having Linux problems on the P360 with either the A2000 or 4000 SFF Ada. So, since the A5500 kinda just works on Linux, I'm not keen on having to reconnect it to the mobo if disconnecting and replacing doesn't work out.
Is anyone else experiencing sudden shutdown under GPU+CPU load on the P3 Ultra? (I've checked CPU temps, they are fine, it appears to be an excess power draw spike tripping the PSU on high load with the i9-13900 + RTX A5500.) For now I have it stable in Balanced mode but I'd really like to use Performance mode like I could on my P360 Ultra.
submitted by amynias to Lenovo [link] [comments]


2024.05.29 03:11 rohan_spibo Update: Bloons TD 6 v43.0 - Update Notes!

Update: Bloons TD 6 v43.0 - Update Notes!
Available now for most platforms please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.
Update Video: https://youtu.be/97SrSDiSNfk

Key New Features

New Awesome

Game Changes / Additions

Bug Fixes & General Changes

Event bug fixes

Map Specific Fixes

Tower Specific Fixes

Tack Shooter
Ice Monkey
Glue Gunner
Monkey Sub
Monkey Buccaneer
Heli Pilot
Super Monkey

Hero Specific Fixes

Gwendolin
Etienne
Geraldo
Corvus
Platform Specific fixes
Balance Changes

The combination of towers you are able to pass round 1 with can change quite a lot in any overall strategy, especially for more restrictive game modes, so for this update we have made an effort to open up new starter combinations with improvements to a number of initial placement towers.

Tower Balance

Dart Monkey
While we have been working to increase this niche with many new maps, Juggernaut’s functions sub-optimally for the majority of current maps in the game as the knockback doesn’t scale well without good rebound opportunities; to help with this we’re increasing their knockback force slightly with even more emphasis on the less-favored crosspath. We are slightly reducing the cost of Super Monkey Fan Club to overall improve the value of taking multiple to maintain higher uptime
Boomerang Monkey
Boomerang base price is being slightly reduced, already a decent start in many cases though this seemed enough to make slight game start changes and price it differently to other towers. The main attack for MOAB Domination has been scaled up as overall it is a good upgrade but the pierce on this main attack was previously unchanged from the T3. Glaive Lord’s main thrown attacks will now be able to bounce back again and hit the same target multiple times, this can be a very powerful effect so there is a cooldown on how frequently any single Bloon can be re-targeted.
Bomb Shooter
Bloon Crush does its job locking down all movement in an area, but we feel it could see more damage to reduce the stall time without the balance really changing much. Bomb Blitz was recently refitted to a cheaper price range while proportionally keeping a similar power level for the cost, however seeing it now in this spot we feel keeping higher damage will give it the edge it needs to feel more impactful than spamming Recursives.
Tack Shooter
Tack is a very powerful base tower technically, but it is unable to achieve high uptime of that potential power in many early rounds, so some base cost is moving into the cheaper xx1 and xx2 upgrades to make it easier for other towers to start alongside the tack. Additionally, while we’ve held out on this change as there are strong use cases in prior upgrades, Blade Maelstrom lacks the single target punch to last late in Modern Bloons. While it is designed as a high pierce cleanup of low tier Bloons we want to try shifting some pierce to single target damage to feel good for longer.
Glue Gunner
Increased duration has limited use on upgrades that completely destroy targets anyway, so a better crosspath benefit is being added onto 401 glue puddles. Bloon Solver’s pierce is being reduced as it is over-overkill for how many Bloons you realistically see at once, but this reduction should not be noticed for most players. Glue Splatter stands out as weirdly expensive for T2, and is rarely even needed so we’re significantly cutting its price to bring it down to a more affordable range with less pierce, we hope this should make it more worth considering for splatter coverage over piercing. Now that Glue Storm is extremely good for damage type & debuff support we’re removing the bonus speed reduction that should otherwise require xx2 crosspath and lowering the duration of the Glue Storm. New Relentless Glue finally offers something quite powerful so cost is slightly increasing.
Sniper Monkey
Lower tier Shrapnel crosspathing balance doesn’t feel great currently, so the damage crosspath benefits at T1 & T2 are improving. Even with the high damage per shot, Cripple MOAB still has low value outside of debuff capability, we feel that these shots pack enough of a punch now that they should do a little collateral damage - so lets do it! (we’ve also increased shrapnel pierce at this tier to not tip crosspath balance too far to one side).
Monkey Sub
Bloontonium Reactor’s unsubmerged damage is increasing to encourage unsubmerged possibilities. The bonus to Lead on Reactor currently doesn't apply to T5, so this bonus is being carried up and improved along with a small price reduction to Energizer as strategies using it have fallen somewhat in viability. Nautic Siege Core’s hero buff is being improved as currently this is an under-utilized part of the tower.
Monkey Buccaneer
While buccaneer is technically already a very good starter tower for maps that happen to have ideal spots allowing it to attack in both directions we feel this situation isn’t common enough that the tower should be priced around that expectation - this reduced cost is added back to top and bottom T3 upgrades as they do not need the buff. As the paragon has exceptionally powerful scaling mechanics as well as being a paragon that continues to produce cash the XP Unlock requirement is increasing, this increase will not affect players who have already unlocked it.
Monkey Ace
Minor catchup changes to some parts have fallen out of line slightly due to balance changes for other parts of the Ace.
Ace - Goliath Doomship
A lot of stats shuffled around here; this should keep the power level roughly similar overall but with proportionally more of that power coming from the seeking attacks, and less from micro aiming the faster firing frontal gun.
Heli Pilot
Overall Comanche cleanup and stats shuffle; with the goal of improving baseline non-buffed performance and making it less demanding of Geraldo’s Pickle for high damage.
Mortar Monkey
Artillery Battery use has really exploded (!) and over the past few updates it has been sitting fairly steady in a great spot, the current power level feels good but we don’t want to create too big of a gap from the T3 yet so only a very slight cost increase. Blooncineration’s 025 crosspath currently works so much better with external buffs so we're tweaking the 205 crosspath to feel better in some situations.
Wizard Monkey
Wizard has a weaker base tower so the base cost is going down in exchange for a small price increase to the cost to value ratio for the effective Arcane Mastery. As Fireball becomes very forgotten at higher tiers and is hard to even see at Dragon’s Breath, we’re improving the crosspath and adding even more projectiles at T3 for wider explosive coverage. As Shimmer is the slowest de-camo in the game it is important that it not miss when it does trigger, so pierce is greatly increased. Wizard Lord Phoenix’s Wall of Fire hasn’t had any meaningful upgrade progression, so its damage is being increased. Magus is one of the more in-depth Paragons to use effectively so having it as one of the cheapest to unlock didn't feel right, the unlock XP requirements for this and Ninja are being swapped around.
Super Monkey
Super Monkey projectiles already travel most the map length so that total distance is being reduced and adding back via the range-focused middle crosspath. The recent Robo/Tech Terror nerfs had a larger impact on the Anti-Bloon, so it is seeing a larger compensatory price reduction. Legend of the Night’s special passive ability is being failsafe limited to 2 activations per round, per tower.
Ninja Monkey
While a great early game option, Ninja generally struggles with dominant crosspathing choices and also has relatively poor base tower value. Without going into every single change, T3s onward remain relatively unchanged with a lot of prices below T3 being moved around from less favorable crosspaths into bettehigher tier upgrades. Ninja Paragon is very simple to use so unlock XP requirements for this and Wizard Paragon are swapping around so Ninja is the faster unlock. This increase will not affect players who have already unlocked it.
Druid
Passive life generation is being removed in favor of the active ability being the only source of life generation, this allows druid-focus strategies to no longer ‘accidentally’ heal their Vengeance buffs away. Heart of Vengeance itself has been allowed to remain overpowered for a long time since life loss is not always an option in different challenges/modes, but with newer competitive modes being added over time that do allow for this mechanic to be, overindulged, shall we say, it feels due for substantial rebalance.
Banana Farm
Monkey Wall Street’s cost is being increased, but in return its special bonuses have been improved with more life generation and much more range for Banana collection.
Spike Factory
Spike Storm is now exceptionally strong so the ability cooldown is increasing a small amount along with the T5 cost. This comes along with a crosspath rebalance granting more 042 lifespan. Long Life Spikes can start creating a nice buildup of spikes in advance but most of the time feels fairly meh as a stepping stone into Deadly Spikes, a little price here is being shifted up to improve standalone upgrade value.
Monkey Village
Primary Expertise’s own attack is unreliable due partly to low bounce distance, so this is being increased. Base level Monkeyopolis continues to over perform, so the baseline cash generation is reducing.
Engineer
While better than many options, base Engineer still takes a lot of available starting cash so the cost is reduced slightly and being moved back up into Cleansing Foam & Bloontrap; also with a reduction to Double Gun’s price to reflect the lower value of the base tower. Sentry placements are slightly changing to improve their reliability, and will now spawn closer to the track depending on how much range the sentry has. Sentry Champion, while strong with them, is lacking without high buff support so we’re trying out an increase to the sentry damage on it.
Beast Handler
In going over our large list of price changes for Beast Handler’s lower tiers in 42 this change was received very positively, however we did not realize that in making this change we killed off all chance of dual-beast handlers being used as a round 1 starting option for under $650 in hard modes – So we gotta do that math all over again and convert it for difficulty, painful 😀 All T1 beast prices changed to allow 110 & 101 beast handler combos to be placed for under $650 in hard mode, all T2 & T3 prices shifted around to keep these same cost ratios.
Orca is very strong currently but Great White doesn’t do so much outside of max merge MOAB Takedowns, so damage is increasing to improve these non-maxed situations.
Similar to Sentries, Beast spawn placement will now scale closer to the track based on how much range the beast has.
Golden Eagle has stood out more than Condor against MOABs which has felt very wrong, last update it was nerfed against MOABs and now we are playing with the pierce & penalties to improve Golden Eagle further against non-MOAB-Class targets and for Condor more help with lower MOABs.
We’re slightly reducing beast reposition cooldown as the tiny range leaves movement very tight, which is especially painful for Microraptor path given the low range.

Hero Balance

Quincy
Quincy’s Rapid Shot starts with an extremely short duration that slowly increases over levels, the difference between min and max is huge but it doesn’t feel too impactfully increased at any point through the leveling up process, so we are increasing the base duration and instead moving the buff up to max duration all into his Lv13 which currently doesn’t do much.
Gwendolin
Gwendolin’s Heat it Up was recently reworked to allow for much more frequent triggering from attacks, however the 4.5s internal cooldown still limits it from being scaled up far so that internal cooldown is now also being reduced. Additionally, Heat it Up’s bonus buff to damage against Lead targets has been improved slightly so we can get more out of that niche.
Obyn Greenfoot
Obyn isn’t necessarily the best support for every type of Druid to reach its highest DPS, but with his more easy reliable design it feels appropriate for him to solve Druid’s biggest weaknesses in a more laid back approach with:
Benjamin
Benjamin’s Cyber Security and Skimming levels have been swapped around so that the early game skimming cash snowball doesn’t come quite so soon, and Cyber Security can come in earlier where it will make a bigger impact proportionally to the lives being lost.
Admiral Brickell
We’ll probably regret this, but the nerf made people very sad, and that is not a life goal 😢
Etienne
Etienne's drones are prone to missing due to very low projectile speed, this speed is increasing a fair amount to help with this as drones already have an inability to directionally aim well.
Psi
Purple Popping is underwhelming with how late it comes online, so this is swapping around with level 11’s slightly faster pop speed.
Geraldo
Geraldo has been far too powerful for a while and all-round nerfs are coming to many outstanding aspects, however in return a little quality of life is coming with some more forgiving stock capacities and much more flexible Fertilizer; with the % benefit being reduced in return for improved replenish rate, maximum stock and the ability to now work on all Banana Farm types.
Corvus
As Corvus’s power is still considerably top-heavy the mid game performance is being improved with buffs to underused spells, but also top-end power of his 2 most powerful level 20 spells is being reduced to lessen the pressure to ‘need’ to get this far.
Relics
Minor tweaks to Heartless which feels it has no competitive edge over most other Relics & Monkey Boost which overperforms on all available tiles.
Some Relics required more functional changes. As more range is situational and sometimes detrimental Going the Distance has been merged with Durable Shots to also grant increased Lifespan, Durable Shots now instead increases the pierce of all towers. As ‘Popping White Bloons’ is also far too situational Deep Heat now also grants Frozen Bloon popping and improves the duration of Freezes.
Boss Bloons
Bloonarius
This is really just for fun, bringing increased variety of Bleed Bloons from higher tier Bloonarius
Dreadbloon
Rock Bloons in the higher tiers of Normal Dreadbloon are very outscaled, and so their health values are being increased.
Phayze
In Elite mode Phayze’s speed bonus while shielded is being reduced by 5% across the board as it felt just a little too quick.
submitted by rohan_spibo to btd6 [link] [comments]


2024.05.29 03:08 pedrohqb Intel Arc A380 on PCIe 4x slot

Hi - I own a Dell Optiplex SFF Plus 7010, with a 13th gen Intel i5, and I was really happy using a RX 6400 until it died recently.
So I was looking after a substitute card - but it seems that the RX 6400 is not being made anymore as I cannot find it anywhere here in Brazil.
In such state of affairs, Intel Arc A380 became an interesting option with a caveat: it is a double slot card - so, in my case, I would have to put it in the 4x PCIe slot as the 16x PCIe slot can only be used with a single slot card.
If I choose to take that route, should I expect a minor or major performance loss, considering that the Intel Arc A380 is a 8x card?
Finally: how is it working on Linux, which is the OS I use btw?
submitted by pedrohqb to IntelArc [link] [comments]


2024.05.29 03:06 voltron00x [USA-PA] [H] Asus G14 2022, 6700XT, Bundle: 5600x/b550/16GB/500GB/W11/WiFi, 850w PSU, Noctua U12S [W] Local Cash, PayPal

Timestamps: https://imgur.com/a/TIoSzm7
Additional - includes vid of PC working: Vid of PC
All items except case are available for shipping, but local is preferred. I'm in zip 19403 near KOP/Lansdale/Norristown/Collegeville/etc. Absurd offers will be ignored. May offer discount for multiple items. I think these prices are pretty good as listed though. (PC is still available to buy for $500 until the parts sell. Also still have the HOTAS and Rift S from earlier posts - all are OBO.)
Asus G14 2022 6800HS / 6800S / 16GB RAM / 1TB NVME $650 Local / $675 + Actual shipping cost Shipped. Barely used laptop purchased March 2024. Basically new. I haven't even run any games on it. Wasn't expecting to have moving costs, so now money is a priority. Includes original box, charger. Gorgeous laptop honestly.
Asrock 6700XT Challenger $225 Local / $240 + Actual shipping cost Shipped. True two-slot card, but it is tall, so confirm it will fit in your case. Has been a great and consistent performer in my son's PC. I purchased this from Microcenter 6/2021 for an amount I can't even fathom right now, but regardless, single owner card in a well-ventilated case and not used for anything except gaming.
COMBO: 5600x CPU + Gigabyte Aorus Pro P Motherboard + 2x8GB DDR4-3600 + WiFi/BT PCIE card + 500GB NVME + W11 Pro $220 Local / $235 + Actual shipping cost Shipped. Includes box for CPU, Motherboard, WiFi card, RAM. Includes stock cooler. W11 Pro activated and installed on OS drive. CPU will ship installed in motherboard.
Noctua U12S Redux $25 Local / $30 + Actual Shipping Cost. Includes box and mounting hardware. Your CPU is hot, this cools it off, so that's nice.
EVGA 850w Bronze PSU $25 Local / $30+ Actual Shipping Cost. Includes box and all cables. This bad boy is from 2017 but it still works great. In fact, it was the PSU I used in the first PC I ever built!
Fractal mATX Case + DVD Drive $15 Local / N/A Shipped.
submitted by voltron00x to hardwareswap [link] [comments]


2024.05.29 03:00 swaggylongbottom WARNING: Ignition Casino Has HORRIBLE Player Service & Curacao Egaming Liscense Means Nothing

WARNING: Ignition Casino Has HORRIBLE Player Service & Curacao Egaming Liscense Means Nothing
Greetings all.
After months of much back and forth and remaining silent on all public forums, I feel it important to share my story with the community so others can make informed decisions on where they choose to gamble online.
Back in March, I was playing a Bingo style game on Ignition. The game has you place an initial wager on up to 4 cards, then draws the initial batch of 30 balls. Each card has a grid of 3x5, and pays out varying amounts for different patterns completed. All wins are cumulative and build off each other, and each card has a section at the too displaying the current amount won on that card. The play can, after the initial 30 balls, choose to wager on additional balls, one at a time, to try to make winning patterns, up to a full grid.
There is a bonus round triggered by making a special pattern during the game. During this round, the player selects a target and either reveals a prize amount, or wins nothing and the game continues. The round is over when the player opts not to wager on an additional ball, or when the maximum 15 additional balls have been wagered on, during which time all winnings are added to the players balance.
Now, during one such game I triggered the bonus during the initial 30 ball period and revealed $2,500 as my prize. When I returned to the game screen, this was also reflected in my wins for that card and the game. I continued wagering for quite a few more balls, and eventually hit another big payoff on the same card on another pattern for over 4k.
The problem is, as soon as I hit this pattern, the bonus I had won was deactivated and removed. The card only totaled the pattern that I had hit and not the $2,500. I had screenshotted the bonus round showing the prize total, the main game right after showing the total wins which reflected the $2,500 and the active bonus line for multiple balls wagered, then again after the 4k line was hit showing the bonus being removed. Each step was documented, as I had previously had an issue in exactly this manner; after taking it all the way to Ignitions Dispute Resolution Office they paid that first instance.
Now, let's talk about that first instance (when i got paid), because it's actually pretty relevant to the second. The VERY first time it happened (before I ever got paid for it) was actually quite a while before; I wasn't really sure what had happened and something was wrong. I reached out to customer service and they said that "after reviewing the gameplay, all rounds were paid out correctly. I thought maybe I didn't fully understand the game, so I double checked all the rules etc. to make sure I wasn't in the wrong. When I didn't see anything, I decided to screen shot all my larger wins and bonuses in this game.
A few weeks later I hit for 3k on a bonus, and it was knocked out by the same glitch described above. I spent hours on the phone with customer service, sending in the screenshots to prove something was wrong. At one point, the agent tried to tell me that I was paid the 3k... 10 hours later. Funny thing was, I had screenshotted that win and told her this. You know what she did? She laughed at me and said with an attitude "Oh yeah? You won 3k again huh?". Even more funny is that the transaction log she was digging in trying to pull up ANYTHING to refute my claim clearly showed my wagers in that game leading up to that win. An escalation to their DRO and a week of time passing and FINALLY they paid me.
However, this was not the case with the $2,500. Instead of admitting that there was an issue with the game and rectifying my payout, they simply stated that "all rounds were paid correctly" and that "since they paid me 3k in goodwill in spite of having already being paid in the previous situation, they would not be paying me again". This was absolute nonsense and infuriating to day the least.
So I reached out to their "Regulatory Authority", the E-gaming Commission of Curacao. Surely, armed with time-stamped screen shots showing the events as they unfolded, this body would be able to set things straight, right?
Well, no, not at all actually. For starters, all Ignition offered up was the transaction logs showing wagers, wins and losses from the session. They couldn't produce the actually footage from the gameplay, but their ball numbers directly corresponded to my screenshot. Which would demonstrate that I did not doctor the evidence, and that I did, at the very least, trigger the bonus, something that Ignition never even attempted to dispute, but rather only stated the other lines that were hit and paid and again, that all rounds were paid correctly.
The gaming commision continued to extend 7 additional days here and 10 here and 7 more here to Ignition every time they failed to respond. Even worse, the emails were all generic form emails with nothing personalized regarding the situation and a total lack of effort to address the evidence I presented. After 2 months of this case hanging around with no new information from Ignition, I was fed up, and told the Commission this much.
Their response was to side with "the operator" and close my case, saying that Ignition had provided sufficient evidence but that some couldn't be shared because it was "confidential". Hmmmm..... oh and once again, an impersonal email from a template.
As of today, Ignition has also disabled my account in retaliation.
So here's the short of it: Ignition Casino does have trustworthy games and does pay out when its games pay properly. It's RTP, I found, was fair and the variety of games was solid as a slots player. They add new content frequently and I truly enjoyed my time playing. However.... they have HORRIBLE customer service when something goes wrong and will not own their errors even when you shove their faces in it.
The curacao egaming commision badge means absolutely nothing. It is meant to make players feel safer, and perhaps it ensures that the RTP of a game is correct and that a Casino can't up and run with players money suddenly, but, when it comes to an issue like this do NOT expect any meaningful help. You don't pay their bills... the casino operators do. Always remember that.
I hope my story has been somewhat helpful as a cautionary tale. And that it stands as a way for these two organizations to improve their operations going forward so that other players aren't treated like this in the future. And Ignition.... you owe me $2,500. I'll take a check.
submitted by swaggylongbottom to onlinegambling [link] [comments]


2024.05.29 02:55 analslap Used gpu no display help me troubleshoot

I bought a used 3090 and when I try to boot with the card installed no display is outputted. I have a 3060 and the display works. Then I plug in the 3090 and the rgb on it powers on but no display. I tried the pcie slot coming from the cpu and chipset. Neither worked.
Something weird is the monitors know something is supposed to be connected. The monitor has an led that is white when working and orange when on standby. When the 3090 is on the monitor's led stays white and I can see the backlight on but the display is black.
Going to try returning it but if someone can help me fix it that would be great. The seller claims it works and was them upgrading to a 4080 super.
submitted by analslap to buildapc [link] [comments]


2024.05.29 02:51 ronnie-roy999 Presenting the OK3588-C Development Board Featuring the Rockchip RK3588

Introduction:

In March of this year, I attended the Embedded World Exhibition, which focuses on embedded systems. During my visit, I explored the Forlinx booth. Forlinx is renowned for developing System on Modules (SoMs) and Evaluation Boards for industrial PCs. I previously acquired an evaluation board from Forlinx last year. This year, I am excited to present the new Forlinx OK3588-C board in this video.
Today, we will explore the Forlinx OK3588-C board. Allow me to switch off the camera and transition to the desktop view.
Here, I have the hardware manual for the OK3588 board. If you require this hardware manual or the necessary SDKs to develop software for this board, please contact Forlinx, and they will provide you with the required resources.

SoM Appearance Diagram:

The evaluation board comprises two primary components. Firstly, this is the physical appearance. Here, we have the System on Module (SoM) mounted on a carrier board, which connects all peripherals to the SoM.
Let's begin by examining the System on Module. This module includes the Rockchip RK3588 main processor, two DRAM ICs, and eMMC storage for non-volatile data. Various components on the module generate the required voltages for the chip's operation. The Rockchip RK3588 is a robust processor.

RK3588 Description:

Displayed here is a block diagram of the RK3588. It features a dual-cluster core configuration. One cluster consists of a quad-core Cortex-A76 processor clocked at 2.6 GHz, and the second cluster includes a quad-core Cortex-A55 processor, clocked at either 1.5 or 1.8 GHz. This setup allows for power-saving capabilities by disabling the A76 cores when full performance is not required.
Another notable feature is the high-performance Neural Processing Unit (NPU), which is advantageous for tasks related to artificial intelligence and machine learning. In the future, I hope to demonstrate the NPU's capabilities.
The chip also includes a multimedia processor supporting various video decoders, even up to 8K resolution, and an embedded Mali-G GPU. For external memory interfaces, it has two eMMC controllers and support for LPDDR4 and LPDDR5. Additionally, it includes standard system peripherals, such as USB OTG 3.1, PCIe interfaces, Gigabit Ethernet, GPIO, SPI, and I²C.
RK3588 Description:
Displayed here is a block diagram of the RK3588. It features a dual-cluster core configuration. One cluster consists of a quad-core Cortex-A76 processor clocked at 2.6 GHz, and the second cluster includes a quad-core Cortex-A55 processor, clocked at either 1.5 or 1.8 GHz. This setup allows for power-saving capabilities by disabling the A76 cores when full performance is not required.
Another notable feature is the high-performance Neural Processing Unit (NPU), which is advantageous for tasks related to artificial intelligence and machine learning. In the future, I hope to demonstrate the NPU's capabilities.
The chip also includes a multimedia processor supporting various video decoders, even up to 8K resolution, and an embedded Mali-G GPU. For external memory interfaces, it has two eMMC controllers and support for LPDDR4 and LPDDR5. Additionally, it includes standard system peripherals, such as USB OTG 3.1, PCIe interfaces, Gigabit Ethernet, GPIO, SPI, and I²C.

Development Board Interface Description:

The carrier board includes numerous peripherals. There is a 12V power supply, a power switch, a reset switch, up to five camera connectors, microphone and speaker connectors, USB 2.0 host, and two USB 3.1 OTG ports. These USB ports can function as either hosts or devices. It also features two HDMI ports (one input and one output), a real-time clock with a battery, eDP ports, ADC connectors, an SD card slot, a fan connector, and M.2 slots for Wi-Fi and cellular cards.
The board also includes two full-size PCIe connectors, user buttons, CAN interfaces, an RS485 interface, a USB-to-serial adapter, and two Gigabit Ethernet ports. The overall setup is impressive.

Operation:

Let's power on the board. I have also connected a PCIe card to a free slot. Before proceeding, let's open the serial terminal to monitor the output.
The board is booting, and the kernel is starting successfully. Currently, we are running a minimal BusyBox root file system. In a future video, I will demonstrate how to build a custom Linux for this board. For now, this setup is sufficient.
We are running kernel version 5.10.66, built for ARM64 architecture. The board has eight processors, consisting of different Cortex-A cores. The available memory is 3.6 GB, with 155 MB currently in use. Background processes and the Mali GPU likely consume some memory.
We have eight I²C buses available, with one connected to the display connector for Display Data Channel (DDC) management.
The eMMC storage has multiple partitions. The board features seven GPIO chips and eight I²C connectors.
Lastly, I have connected a PCIe card, and the system detects it successfully. The card operates at PCIe Gen 1 speed with a link width of x1. Higher-end cards could achieve link speeds up to 8 GT/s and wider link widths.
This concludes the initial demonstration of the OK3588 board. In future videos, I will compile software for this board and provide more in-depth coverage of this compelling embedded system platform. I'm excited to showcase the full potential of the Forlinx OK3588-C development board and how it can be leveraged for a wide range of innovative projects. Stay tuned as I delve deeper into the capabilities of this board and explore how it can be leveraged for various applications.
Thank you for watching.
*This content and video was originally published by Johannes 4GNU_Linux

Introduction:

In March of this year, I attended the Embedded World Exhibition, which focuses on embedded systems. During my visit, I explored the Forlinx booth. Forlinx is renowned for developing System on Modules (SoMs) and Evaluation Boards for industrial PCs. I previously acquired an evaluation board from Forlinx last year. This year, I am excited to present the new Forlinx OK3588-C board in today's video.
Today, we will explore the Forlinx OK3588-C board. Allow me to switch off the camera and transition to the desktop view.
Here, I have the hardware manual for the OK3588 board. If you require this hardware manual or the necessary SDKs to develop software for this board, please contact Forlinx, and they will provide you with the required resources.

SoM Appearance Diagram:

The evaluation board comprises two primary components. Firstly, this is the physical appearance. Here, we have the System on Module (SoM) mounted on a carrier board, which connects all peripherals to the SoM.
Let's begin by examining the System on Module. This module includes the Rockchip RK3588 main processor, two DRAM ICs, and eMMC storage for non-volatile data. Various components on the module generate the required voltages for the chip's operation. The Rockchip RK3588 is a robust processor.

RK3588 Description:

Displayed here is a block diagram of the RK3588. It features a dual-cluster core configuration. One cluster consists of a quad-core Cortex-A76 processor clocked at 2.6 GHz, and the second cluster includes a quad-core Cortex-A55 processor, clocked at either 1.5 or 1.8 GHz. This setup allows for power-saving capabilities by disabling the A76 cores when full performance is not required.
Another notable feature is the high-performance Neural Processing Unit (NPU), which is advantageous for tasks related to artificial intelligence and machine learning. In the future, I hope to demonstrate the NPU's capabilities.
The chip also includes a multimedia processor supporting various video decoders, even up to 8K resolution, and an embedded Mali-G GPU. For external memory interfaces, it has two eMMC controllers and support for LPDDR4 and LPDDR5. Additionally, it includes standard system peripherals, such as USB OTG 3.1, PCIe interfaces, Gigabit Ethernet, GPIO, SPI, and I²C.

Development Board Interface Description:

The carrier board includes numerous peripherals. There is a 12V power supply, a power switch, a reset switch, up to five camera connectors, microphone and speaker connectors, USB 2.0 host, and two USB 3.1 OTG ports. These USB ports can function as either hosts or devices. It also features two HDMI ports (one input and one output), a real-time clock with a battery, eDP ports, ADC connectors, an SD card slot, a fan connector, and M.2 slots for Wi-Fi and cellular cards.
The board also includes two full-size PCIe connectors, user buttons, CAN interfaces, an RS485 interface, a USB-to-serial adapter, and two Gigabit Ethernet ports. The overall setup is impressive.

Operation:

Let's power on the board. I have also connected a PCIe card to a free slot. Before proceeding, let's open the serial terminal to monitor the output.
The board is booting, and the kernel is starting successfully. Currently, we are running a minimal BusyBox root file system. In a future video, I will demonstrate how to build a custom Linux for this board. For now, this setup is sufficient.
We are running kernel version 5.10.66, built for ARM64 architecture. The board has eight processors, consisting of different Cortex-A cores. The available memory is 3.6 GB, with 155 MB currently in use. Background processes and the Mali GPU likely consume some memory.
We have eight I²C buses available, with one connected to the display connector for Display Data Channel (DDC) management.
The eMMC storage has multiple partitions. The board features seven GPIO chips and eight I²C connectors.
Lastly, I have connected a PCIe card, and the system detects it successfully. The card operates at PCIe Gen 1 speed with a link width of x1. Higher-end cards could achieve link speeds up to 8 GT/s and wider link widths.
This concludes the initial demonstration of the OK3588 board. In future videos, I will compile software for this board. Thank you for watching.
*This content and video was originally published by u/Johannes 4GNU_Linux
submitted by ronnie-roy999 to SingleBoardComputer [link] [comments]


2024.05.29 01:51 Joxley123 Crashing when selecting create new world

crash report: ---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 2024-05-29 00:46:31
Description: mouseClicked event handler
java.lang.IllegalStateException: Failed to load registries due to above errors
at net.minecraft.class\_7655.method\_45121(class\_7655.java:111) at net.minecraft.class\_7237.method\_45142(class\_7237.java:67) at net.minecraft.class\_7237.method\_45143(class\_7237.java:71) at net.minecraft.class\_7237.method\_42098(class\_7237.java:34) at net.minecraft.class\_525.method\_31130(class\_525.java:333) at net.minecraft.class\_526.method\_19944(class\_526.java:60) at net.minecraft.class\_4185.method\_25306(class\_4185.java:94) at net.minecraft.class\_4264.method\_25348(class\_4264.java:56) at net.minecraft.class\_339.method\_25402(class\_339.java:189) at net.minecraft.class\_4069.method\_25402(class\_4069.java:38) at net.minecraft.class\_312.method\_1611(class\_312.java:98) at net.minecraft.class\_437.method\_25412(class\_437.java:409) at net.minecraft.class\_312.method\_1601(class\_312.java:98) at net.minecraft.class\_312.method\_22686(class\_312.java:169) at net.minecraft.class\_1255.execute(class\_1255.java:102) at net.minecraft.class\_312.method\_22684(class\_312.java:169) at org.lwjgl.glfw.GLFWMouseButtonCallback$Container.invoke(GLFWMouseButtonCallback.java:81) at imgui.glfw.ImGuiImplGlfw.mouseButtonCallback(ImGuiImplGlfw.java:123) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403) at com.mojang.blaze3d.systems.RenderSystem.pollEvents(RenderSystem.java:201) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(RenderSystem.java:219) at net.minecraft.class\_1041.method\_15998(class\_1041.java:288) at net.minecraft.class\_310.method\_1523(class\_310.java:1241) at net.minecraft.class\_310.method\_1514(class\_310.java:802) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) 
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Render thread
Stacktrace:
at net.minecraft.class\_7655.method\_45121(class\_7655.java:111) at net.minecraft.class\_7237.method\_45142(class\_7237.java:67) at net.minecraft.class\_7237.method\_45143(class\_7237.java:71) at net.minecraft.class\_7237.method\_42098(class\_7237.java:34) at net.minecraft.class\_525.method\_31130(class\_525.java:333) at net.minecraft.class\_526.method\_19944(class\_526.java:60) at net.minecraft.class\_4185.method\_25306(class\_4185.java:94) at net.minecraft.class\_4264.method\_25348(class\_4264.java:56) at net.minecraft.class\_339.method\_25402(class\_339.java:189) at net.minecraft.class\_4069.method\_25402(class\_4069.java:38) at net.minecraft.class\_312.method\_1611(class\_312.java:98) at net.minecraft.class\_437.method\_25412(class\_437.java:409) at net.minecraft.class\_312.method\_1601(class\_312.java:98) at net.minecraft.class\_312.method\_22686(class\_312.java:169) at net.minecraft.class\_1255.execute(class\_1255.java:102) at net.minecraft.class\_312.method\_22684(class\_312.java:169) at org.lwjgl.glfw.GLFWMouseButtonCallback$Container.invoke(GLFWMouseButtonCallback.java:81) at imgui.glfw.ImGuiImplGlfw.mouseButtonCallback(ImGuiImplGlfw.java:123) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403) at com.mojang.blaze3d.systems.RenderSystem.pollEvents(RenderSystem.java:201) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(RenderSystem.java:219) 
-- Affected screen --
Details:
Screen name: net.minecraft.class\_526 
Stacktrace:
at net.minecraft.class\_437.method\_25412(class\_437.java:409) at net.minecraft.class\_312.method\_1601(class\_312.java:98) at net.minecraft.class\_312.method\_22686(class\_312.java:169) at net.minecraft.class\_1255.execute(class\_1255.java:102) at net.minecraft.class\_312.method\_22684(class\_312.java:169) at org.lwjgl.glfw.GLFWMouseButtonCallback$Container.invoke(GLFWMouseButtonCallback.java:81) at imgui.glfw.ImGuiImplGlfw.mouseButtonCallback(ImGuiImplGlfw.java:123) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403) at com.mojang.blaze3d.systems.RenderSystem.pollEvents(RenderSystem.java:201) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(RenderSystem.java:219) at net.minecraft.class\_1041.method\_15998(class\_1041.java:288) at net.minecraft.class\_310.method\_1523(class\_310.java:1241) at net.minecraft.class\_310.method\_1514(class\_310.java:802) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) 
-- Last reload --
Details:
Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, fabric, Moonlight Mods Dynamic Assets, essential 
Stacktrace:
at net.minecraft.class\_6360.method\_36565(class\_6360.java:49) at net.minecraft.class\_310.method\_1587(class\_310.java:2413) at net.minecraft.class\_310.method\_1514(class\_310.java:821) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) 
-- System Details --
Details:
Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 1248098752 bytes (1190 MiB) / 2818572288 bytes (2688 MiB) up to 8589934592 bytes (8192 MiB) CPUs: 12 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 5 7600X 6-Core Processor Identifier: AuthenticAMD Family 25 Model 97 Stepping 2 Microarchitecture: Zen 3 Frequency (GHz): 4.70 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: NVIDIA GeForce RTX 3070 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2484 Graphics card #0 versionInfo: DriverVersion=31.0.15.4633 Graphics card #1 name: Microsoft Basic Display Adapter Graphics card #1 vendor: (Standard display types) (0x1002) Graphics card #1 VRAM (MB): 0.00 Graphics card #1 deviceId: 0x164e Graphics card #1 versionInfo: DriverVersion=10.0.19041.3636 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 4.80 Memory slot #0 type: Unknown Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 4.80 Memory slot #1 type: Unknown Virtual memory max (MB): 36003.23 Virtual memory used (MB): 21249.83 Swap memory total (MB): 20480.00 Swap memory used (MB): 934.72 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx8G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Fabric Mods: another\_furniture: Another Furniture 1.20.1-3.0.1 antique-atlas: Antique Atlas 2.8.1+1.20 folk\_sisby\_kaleido-config: kaleido-config 0.3.1+1.3.1 surveyor: Surveyor Map Framework 0.5.0+1.20 appleskin: AppleSkin 2.5.1+mc1.20 architectury: Architectury 9.2.14 bedspreads: Bedspreads 6.2.0+1.20.1 bettercombat: Better Combat 1.8.5+1.20.1 blur: Blur (Fabric) 3.1.0 midnightlib: MidnightLib 1.4.1 satin: Satin 1.13.0 bookshelf: Bookshelf 20.1.10 carryon: Carry On [2.1.2.7](http://2.1.2.7) cloth-config: Cloth Config v11 11.1.118 cloth-basic-math: cloth-basic-math 0.6.1 comforts: Comforts 6.3.5+1.20.1 cardinal-components-base: Cardinal Components API (base) 5.2.1 cardinal-components-entity: Cardinal Components API (entities) 5.2.1 spectrelib: SpectreLib 0.13.15+1.20.1 controlling: Controlling For Fabric 12.0.2 corgilib: CorgiLib [4.0.1.1](http://4.0.1.1) com\_electronwill\_night-config\_core: core 3.6.7 com\_electronwill\_night-config\_toml: toml 3.6.7 crawl: Crawl 0.12.0 mm: Manningham Mills 2.3 culturaldelights: Cultural Delights Fabric 0.14.11+1.20.1 terraform-wood-api-v1: Terraform Wood API (v1) 7.0.1 distanthorizons: Distant Horizons 2.0.1-a doapi: \[Let's Do\] API 1.2.12 blue\_endless\_jankson: jankson 1.2.1 easyanvils: Easy Anvils 8.0.2 easymagic: Easy Magic 8.0.1 elementa: Elementa 647 enchantinginfuser: Enchanting Infuser 8.0.2 enchdesc: EnchantmentDescriptions 17.0.15 enhancedcelestials: Enhanced Celestials [5.0.0.4](http://5.0.0.4) essential: Essential 1.3.2.4+g6b55293e12 essential-container: essential-container 1.0.0 essential-loader: essential-loader 1.2.1 expandeddelight: Expanded Delight 0.3.1 omega-config: OmegaConfig 1.4.0+1.20.1 exposure: Exposure 1.6.0 fabric-api: Fabric API 0.92.1+1.20.1 fabric-api-base: Fabric API Base 0.4.31+1802ada577 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577 fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577 fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577 fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.41+1802ada577 fabric-client-tags-api-v1: Fabric Client Tags 1.1.2+1802ada577 fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77 fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577 fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377 fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377 fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577 fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577 fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577 fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577 fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577 fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.37+1802ada577 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.35+df3654b377 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577 fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677 fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577 fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.3+1802ada577 fabric-models-v0: Fabric Models (v0) 0.4.2+9386d8a777 fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577 fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577 fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577 fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577 fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.1+1802ada577 fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.1+1802ada577 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.46+df3654b377 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577 fabric-rendering-v0: Fabric Rendering (v0) 1.1.49+df3654b377 fabric-rendering-v1: Fabric Rendering (v1) 3.0.8+1802ada577 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577 fabric-screen-api-v1: Fabric Screen API (v1) 2.0.8+1802ada577 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.13+1802ada577 fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.5+8dd72ea377 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577 fabric-language-kotlin: Fabric Language Kotlin 1.10.19+kotlin.1.9.23 fabricloader: Fabric Loader 0.15.11 mixinextras: MixinExtras 0.3.5 farmersdelight: Farmer's Delight 1.20.1-2.1.1+refabricated porting\_lib\_accessors: Porting Lib Accessors 2.3.4+1.20.1 porting\_lib\_base: Porting Lib Base 2.3.4+1.20.1 
porting_lib_attributes: Porting Lib Attributes 2.3.4+1.20.1
porting_lib_common: Porting Lib Common 2.3.4+1.20.1
porting_lib_entity: Porting Lib Entity 2.3.4+1.20.1
porting_lib_fluids: Porting Lib Fluids 2.3.4+1.20.1
porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.4+1.20.1
porting_lib_transfer: Porting Lib Transfer 2.3.4+1.20.1
porting_lib_utility: Porting Lib Utility 2.3.4+1.20.1
reach-entity-attributes: Reach Entity Attributes 2.4.0
 porting\_lib\_client\_events: Porting Lib Client Events 2.3.4+1.20.1 porting\_lib\_config: Porting Lib Config 2.3.4+1.20.1 porting\_lib\_extensions: Porting Lib Extensions 2.3.4+1.20.1 porting\_lib\_lazy\_registration: Porting Lib Lazy Register 2.3.4+1.20.1 porting\_lib\_loot: Porting Lib Loot 2.3.4+1.20.1 porting\_lib\_networking: Porting Lib Networking 2.3.4+1.20.1 porting\_lib\_recipe\_book\_categories: Porting Lib Recipe Book Categories 2.3.4+1.20.1 porting\_lib\_registries: Porting Lib Registries 2.3.4+1.20.1 porting\_lib\_tags: Porting Lib Tags 3.0 porting\_lib\_tool\_actions: Porting Lib Tool Actions 2.3.4+1.20.1 
porting_lib_core: Porting Lib Core 2.3.4+1.20.1
 forgeconfigapiport: Forge Config API Port 8.0.0 highlighter: Highlighter 1.1.9 iceberg: Iceberg 1.1.18 immersive\_melodies: Immersive Melodies 0.1.2+1.20.1 inmis: Inmis 2.7.2-1.20.1 inmisaddon: InmisAddon 1.0.4 jade: Jade 11.8.0 java: OpenJDK 64-Bit Server VM 17 kaffees\_dual\_ride: Kaffee's Dual Ride 1.1.0 majruszlibrary: Majrusz Library 7.0.8 majruszsdifficulty: Majrusz's Progressive Difficulty 1.9.10 mca: Minecraft Comes Alive 7.5.18+1.20.1 mindfuldarkness: Mindful Darkness 8.0.3 minecraft: Minecraft 1.20.1 modmenu: Mod Menu 7.2.2 moonlight: Moonlight 1.20-2.11.30 nethersdelight: Nether's Delight 1.0.0 disable\_custom\_worlds\_advice: Disable Custom Worlds Advice 4.1 niftycarts: NiftyCarts 3.0.2+1.20.1 notenoughanimations: NotEnoughAnimations 1.7.3 nyfsspiders: Nyf's Spiders 2.1.1 openpartiesandclaims: Open Parties and Claims 0.22.0 org\_jetbrains\_annotations: annotations 23.0.0 org\_jetbrains\_kotlin\_kotlin-reflect: kotlin-reflect 1.9.23 org\_jetbrains\_kotlin\_kotlin-stdlib: kotlin-stdlib 1.9.23 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.9.23 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.9.23 org\_jetbrains\_kotlinx\_atomicfu-jvm: atomicfu-jvm 0.23.2 org\_jetbrains\_kotlinx\_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.0 org\_jetbrains\_kotlinx\_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.0 org\_jetbrains\_kotlinx\_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.5.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.6.3 org\_jetbrains\_kotlinx\_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.6.3 org\_jetbrains\_kotlinx\_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.6.3 patchouli: Patchouli 1.20.1-84-FABRIC fiber: fiber 0.23.0-2 ping-wheel: Ping Wheel 1.8.0 placeables\_mod\_fabric: Placeables Fabric 1.8.1 player-animator: Player Animator 1.0.2-rc1+1.20 puzzleslib: Puzzles Lib 8.1.20 puzzlesaccessapi: Puzzles Access Api 8.0.7 repurposed\_structures: Repurposed Structures 7.1.15+1.20.1-fabric roughlyenoughitems: Roughly Enough Items 12.1.725 error\_notifier: Error Notifier 1.0.9 sawmill: Universal Sawmill 1.20-1.3.15 searchables: Searchables 1.0.3 seasons: Fabric Seasons 2.3+1.20 shinyhorses: Shiny Horses 1.0.0 simplyswords: Simply Swords 1.55.0-1.20.1 spruceui: SpruceUI 5.0.0+1.20 smallships: Small Ships 2.0.0-b1.2 sound\_physics\_remastered: Sound Physics Remastered 1.20.1-1.1.2 survivalisland: Survival Island 0.2.3 tooltipfix: ToolTip Fix 1.1.1-1.20 travelerstitles: Traveler's Titles 1.20-Fabric-4.0.2 org\_reflections\_reflections: reflections 0.10.2 trinkets: Trinkets 3.7.2 universalcraft: UniversalCraft 337 vigilance: Vigilance 297 vinery: \[Let's Do\] Vinery 1.4.19 xaeroworldmap: Xaero's World Map 1.38.4 xercapaint: Joy of Painting fabric-1.20.1-1.0.0 yungsapi: YUNG's API 1.20-Fabric-4.0.5 org\_javassist\_javassist: javassist 3.29.2-GA Launched Version: fabric-loader-0.15.11-1.20.1 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: NVIDIA GeForce RTX 3070/PCIe/SSE2 GL version 3.2.0 NVIDIA 546.33, NVIDIA Corporation Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Type: Client (map\_client.txt) Graphics mode: fancy Resource Packs: vanilla, fabric Current Language: en\_gb CPU: 12x AMD Ryzen 5 7600X 6-Core Processor 
submitted by Joxley123 to fabricmc [link] [comments]


2024.05.29 01:47 ark1one Request for Help: Dell PowerEdge R730XD Server Not Recognizing RAID Card Connected to NetApp DS4246 JBOD

Request for Help: Dell PowerEdge R730XD Server Not Recognizing RAID Card Connected to NetApp DS4246 JBOD

Server and Hardware Details:
Current Setup:
Issue:
Steps Taken and Observations:
  1. Swapped Cables:
    • I switched the hybrid mini SAS cables to rule out any cable-related issues. Despite this, the server still did not recognize the RAID card, and the JBOD link light remained inactive.
  2. Tried Another Identical HBA Card:
    • I used a second, identical Sun Oracle HBA card to check if the first card was defective. Unfortunately, the server still did not detect the RAID card, indicating the problem might not be with the HBA card itself.
  3. Tested Different PCI Slots:
    • I installed the HBA card in various known working PCI slots within the server to ensure there was no issue with the PCI slot. This did not resolve the problem, as the RAID card was still not recognized.
  4. Updated Firmware:
    • The server is running the latest version of Dell's firmware. I confirmed this to rule out any compatibility issues due to outdated firmware.
  5. LED and Link Light Observations:
    • The internal LED on the HBA card blinks green slowly, suggesting some activity or standby mode. However, the link light on the JBOD port is not lit, indicating a lack of communication or recognition between the devices.
Challenges and Need for Help:
  1. Firmware Validation:
    • Challenge: I am unsure how to check and update the firmware for both the Sun Oracle HBA card and the NetApp DS4246 JBOD.
    • Need Help: Guidance on how to validate and, if necessary, update the firmware for both devices. This might help ensure they are compatible and functioning correctly.
  2. JBOD Configuration:
    • Challenge: I am unclear on how to configure the NetApp DS4246 JBOD to properly recognize and communicate with the HBA card.
    • Need Help: Step-by-step instructions or resources on configuring the JBOD to establish a proper connection with the HBA card. This includes any necessary settings or procedures that need to be followed.
  3. Diagnostic Tools and Methods:
    • Challenge: The system lacks a web front-end and outputs only to SolarWinds servers, which I prefer not to set up. I tried using PRTG Network Monitor but could not read any output ports.
    • Need Help: Recommendations for alternative diagnostic tools or methods to monitor and validate the connection between the server and the JBOD. Any tips on interpreting the LED signals or other diagnostics would also be appreciated.
Summary: Despite my efforts in swapping cables, trying another identical card, testing different PCI slots, and updating the server firmware, I am still unable to get the Dell PowerEdge R730XD to recognize the RAID card or establish a proper connection with the NetApp DS4246 JBOD. I am looking for advice on firmware validation, JBOD configuration, and effective diagnostic tools to resolve this issue.
Thank you in advance for any help and suggestions you can provide!
submitted by ark1one to homelab [link] [comments]


2024.05.29 01:38 catsberry-forlife XFX AMD RX580 Strange artifacts in form of 2 wide, pixelated lines on screen, produced by brand new card.

XFX AMD RX580 Strange artifacts in form of 2 wide, pixelated lines on screen, produced by brand new card.
Hello, I have a rather odd and first problem in my experience that popped up today and I am currently limited to see how to solve it. The PC has already been delivered to the owner, I can only search the internet for an answer. So thought I'd post here first if anyone has any tips on what to expect next. Less than 2 weeks ago, 2 brand new XFX AMD Radeon RX580 graphics cards were used to assemble a new PC for a friend of mine who lives in another state. He needs to connect multiple monitors using native support for the cards without any MST hubs. The cards were chosen because they each have 3 x DP dedicated ports, so that will be enough to connect 6 monitors. Play games are not planned. They were ordered from Amazon, along with all the necessary hardware and shipped to me. The build process went just fine. Booted up perfectly, Windows 11 Pro installed flawlessly, as well as AMD's new Adrenaline package (April 2024).
Runs perfectly, tested it in PC Benchmark with a UFO score. At my house I connected 2 monitors, one to each card and everything worked perfectly. It shipped on the 17th of May, and today I got a message from a friend with a strange problem he had when he first tried to set up the workstation. Only one card is connected. He hasn't tested the other one yet. I've attached pictures taken during the PC build and testing, as well as today's pictures of the problem.
What are these funny artifacts in the form of vertical lines on a new and healthy PC? He tried 2 monitors. Same thing... I suspect there may be a shipping problem, and need to reset the card in the slot. It could have come loose in UPS shipping, etc. I packaged the computer very well, but it could happen if the box was thrown. But if that doesn't help? What do you say, what other problems could there be, and has anyone else had this happen? It's a wild situation, I don't have physical access to the unit and my friend is not very good at it. I need help, please.
https://preview.redd.it/788wphhv693d1.jpg?width=960&format=pjpg&auto=webp&s=be56c1f5766f4d607c23eeaa43cf53c2abf63823
https://preview.redd.it/v2do4ihv693d1.jpg?width=1845&format=pjpg&auto=webp&s=b546a50c77326a53429496fa8b63bf63c4ff939f
https://preview.redd.it/omfxeohv693d1.jpg?width=3493&format=pjpg&auto=webp&s=59ce2b2eafc9aadcf0e8879e3f8a2996b7ce3629
submitted by catsberry-forlife to XFX [link] [comments]


2024.05.29 01:28 Substantial_Frame538 SA: Be Suspect of Everything

It’s that time of year again—eager and overthinking SAs pop into the office ready to impress. Lots of good (and bad) advice in here, but I think the level headed advice to you all is to work hard, make a good impression and have fun.
That said, I also feel compelled to make a little PSA after leading and sitting in on a number of panels so far for our SAs. Understand that every single practice group just wants the best associates and will essentially say anything to make sure you slot them at number 1. This results in sugar coating everything. EVERYTHING YA’LL! I unfortunately don’t think most of you will be there long enough to develop a “trusted” senior—I mean, I don’t trust any of you (no offense)— who will tell you the truth. I don’t mean the normal big law truth —this job is brutal—I mean stuff like: the group is so political you’re better off running for the HoR, or the group explicitly hires more associates than they know they need because they plan on culling X% by end of first year.
So, think critically. Be suspicious. Keep your cards close to your vest. Understand that this “use and abuse” culture is a two way street—so start planning accordingly.
See ya’ll in the arena. May the odds be ever in your favor.
submitted by Substantial_Frame538 to biglaw [link] [comments]


2024.05.29 01:25 allidoishuynh2 Help making an ending board

Help making an ending board
Heyo all, I'm popping my head back into ygo after 4 years (and a 2 year break before that so the last time was really 2018) and this is the first time I've thought about ygo while having a reddit account, so I figured I'd ask for some help here.
I was wondering if anyone could help me make a good ending board from the positions pictured.
Things to consider:
  1. With 4 tokens on the opponents board, extra linking is a high priority so the opponent can't go too plus
  2. Galactic spiral dragon still has BOTH of it's effects to use
  3. The hieratic engine here is a pretty tight fit as is: 3 Convo, 2 su, 2 tef, 1 RDMD, 1 Bro, 1 labra, 1 draggard, 1 spiral. So adding extenders is a shaky prospect, but if it's worth it then sure.
  4. The extra deck has 11 available slots so go nuts there (1 card remaining is pisty)
  5. Hieratic spheres and brotaur HAVE used their OPT effects so we can't bring them back for extensions
If the Bishbaalkin board is too constricting, I've included the board before going into it where we have a lvl 4 dragon, spheres (which is about to be tributed by draggard to search for any dragon in deck), and a labradorite dragon (which will become level 8 after draggard tributes spheres). Changing lab to level 8 is how I got into Bishbaalkin without spending either spiral effect. If you start from here (pic 3), it looks like a pretty normal dragon link starting board, but if possible it'd be nice to avoid adding too many bricks like Seyfert, levianeer, wyvernburster, collapserpent, ravine, and/or boot sector.
submitted by allidoishuynh2 to yugioh [link] [comments]


2024.05.29 01:08 hiphopisin Amd gpu help

So I have built a pc around December of 2023, with that pc I bought a 6700xt, after around 5 months of use, it randomly decides to stop working. What I mean by that is that the card was no longer recognised amongst the pc, amd adrenaline didn’t show existence of it, and task manager didn’t either, except the device manager showed it existed but with a yellow warning symbol next to the PCIE device. Despite not being recognised, the fans were still spinning so I don’t know what that was about. I did everything to try fix this, reinstalling the card into the pc and different pcie slots, reinstalling drivers and rolling back, repairing drivers and some other things such as different psu cable slots.
Anyways after this card had broken and I tried everything to fix it, I asked for a warranty refund which I got a few weeks later. With this money I decided to try my luck on another amd gpu and bought the 6750XT this time. After not even a month of use, it randomly decides to do this exact same thing after I had to restart my pc to fix an internet issue. The fans were still spinning but nothing was recognised (except device manager). I really doubt that this is an amd gpu issue twice within the span of a few months and after trying everything and asking the amd discord for help I got nothing left to try fix this issue so I am in desperate need of assistance.
My specs for anyone’s need are:
Motherboard: B650 prime
Memory: Corsair ddr5 6000mhz
CPU: Ryzen 5 7600
Gpu: sapphire 6700xt (old) / xfx 6750XT (current)
Storage: 2tb pcie 4.0 nvme, 256gb Corsair force SSD
PSU: Corsair 650W gold
Thank you to everyone who read this and is able to help me out.
submitted by hiphopisin to AMDHelp [link] [comments]


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