2016.02.25 04:56 Neither7 TheOdd1sout Subreddit
2013.09.25 21:21 ManWithoutModem High Quality Gifs
2015.08.22 02:08 CivilizedArtichoke Phelous
2024.05.16 23:05 BigDadNads420 For those of you wondering why even after all this time every Playstation game isn't defaulting to include gyro aim, here is a tutorial of how to set it up in Steam Input on PC.
2024.05.16 23:05 Mysterious-Aide692 Optimize pantry
Here are the plans for our pantry. My wife and I are trying to decide where we want shelving, do we need cabinets or closed storage, and we would also like to put a smaller refrigerator in here (in addition to the fridge in the kitchen) since she makes sourdough and kombucha (both take up lots of room in our fridge now. submitted by Mysterious-Aide692 to Homebuilding [link] [comments] Any advice on pantry layout, especially for where the fridge should go? TIA |
2024.05.16 23:00 Toronto311 Toronto Fan Expo 2024
Hello, I am planning to attend the Toronto Fan Expo 2024, a vibrant celebration of pop culture, and I am in need of a mobility assistant to help me navigate the event due to my physical disability. The expo is set to take place from August 22-25, 2024, at the Metro Toronto Convention Centre. **Requirements**: - Availability for the duration of the event (August 22-25, 2024). - Experience in assisting individuals with mobility challenges. - Familiarity with the layout of the Metro Toronto Convention Centre is a plus. - Ability to provide aid in moving around the venue, including assistance with seating for panels and screenings. - Understanding and patience to help ensure a comfortable and enjoyable experience at the expo. **Offer**: - A complimentary admission pass for the service person will be provided. - Access to the same areas of the show as myself, including VIP areas if applicable. - An opportunity to be part of an exciting event filled with celebrity panels, workshops, and more. If you are interested and meet the above criteria, please contact me at [Your Contact Information] to discuss further details. Thank you for considering this opportunity to make the Toronto Fan Expo 2024 an accessible and memorable experience for all. Best regards, ScholxPlease make sure to replace [Your Contact Information] and [Your Name] with your actual contact details and name before posting the advert. The Fan Expo Canada has a dedicated Accessibility Services Desk and provides Medical Stickers to individuals with accessibility needs, which can help both you and your assistant during the event12. Remember to check the official Fan Expo Canada website for any updates on their accessibility policy
2024.05.16 22:52 VMB007 In the years since it’s come out, it’s become an apparent to me that Injustice 2 is one of the greatest fighting games of all time.
2024.05.16 22:45 Ludeykrus Losing Items on Layout Screen
2024.05.16 22:36 CarmyNezuko Flower Hybrid
2024.05.16 22:30 thesagenibba The Library 4th Floor will be dearly missed
2024.05.16 22:15 oliverames My Experience with the Kia EV9 So Far
2024.05.16 22:07 tkd77 Sphere planner help
2024.05.16 22:05 iiMaffasouras Task Force Sentinel [A3] [Recruiting] [NA/EU] [Semi-Realism] [No out of game ranks] [17+] [No set faction]
Who we are!Task Force Sentinel(TFS) is a unit born from a group of people with a similar mindset. We are here to play Arma and have fun first and foremost with an emphasis on teamwork and semi-realism. Everything we have setup is for that purpose. We don’t add fluff just to add fluff. From our certification system to our Discord layout it's all meant to serve the community first and foremost.
What makes us different?As a Semi-Realism unit, we are looking for active and mature members who are looking for a more serious approach to Arma, but is not wanting to get into the extreme side of milsim.:
What We Expect From YouEven though we have an application and training process, we still observe the conduct of our day to day members. There are many traits we like to focus on that really help our group shine above others. Some of these traits include but are not limited to: Works well in a team environment Is respectful and mature Takes accountability for their actions Dedicated to making the community and unit the best it can possibly be Friendly and has a sense of humor We do not expect all of our applicants to be Arma veterans. In fact, we even encourage new Arma players to join us if they are looking for the type of environment we are giving! Skills and Experience come with time and we have many great trainers on standby by to assist you, but a personality is something we cannot help you with.
2024.05.16 21:46 NoIdeaButSims Showcasing some of my best CC!
2024.05.16 21:45 NoIdeaButSims Showcasing some of my best CC!
2024.05.16 21:43 Simple-Street-4333 How to make roads
2024.05.16 21:24 AzCopey How to handle a height difference at garden boundary?
My garden is sloped so I recently hired a landscaper to: level off the bottom of my garden; pave it; add a retaining wall between the lowered section and the remaining lawn; and move where the steps are on the paved garden path to accommodate the new layout. For the most part they've done a good job and I'm fairly happy. submitted by AzCopey to landscaping [link] [comments] However, now that there is a lower section it means that my garden is lower than next door's. Normally a retaining wall of some kind would be put in, but the path is right up against the fence meaning there isn't space for one. The landscapers have "solved" this by simply nailing some boards to the bottom of the fence. This has two problems:
https://preview.redd.it/bbcyzsz0au0d1.jpg?width=4000&format=pjpg&auto=webp&s=4b1caf0898a3b45e2fef6546967d647697ade140 I've spoken with the landscaper about this but my concerns were dismissed, claiming that this is sufficient to support the neighbours garden and offering to make some minor cosmetic changes to make it less ugly (running the top board the full length rather than stopping part way) I'd like to be able to suggest a better course of action to the landscaper, so would anyone be able to suggest what work can be done to solve the two issues I've mentioned above? |
2024.05.16 21:22 Tiny-Control-1546 Lets talk about the quarry mine
2024.05.16 21:12 abtasty Optimizing Revenue Beyond Conversion Rate
When it comes to CRO, or Conversion Rate Optimization, it would be natural to assume that conversion is all that matters. At least, we can argue that conversion rate is at the heart of most experiments. However, the ultimate goal is to raise revenue, so why does the CRO world put so much emphasis on conversion rates? submitted by abtasty to u/abtasty [link] [comments] In this article, we’ll shed some light on the reason why conversion rate is important and why it’s not just conversions that should be considered. Why is conversion rate so important?Let’s start off with the three technical reasons why CRO places such importance on conversion rates:
Beyond conversion rateBefore we delve into a more complex analysis, we’ll take a look at some simpler metrics. This includes ones that are not directly linked to transactions such as “add to cart” or “viewed at least one product page”.If it’s statistically assured to win, then it’s a good choice to put the variation into production, with one exception. If the variation is very costly, then you will need to dig deeper to ensure that the gains will cover the costs. This can occur, for example, if the variation holds a product recommender system that comes with its cost. The bounce rate is also simple and straightforward in that the aim is to keep the figure down unlike the conversion rate. In this case, the only thing to be aware of is that you want to lower the bounce rate unlike the conversion rate. But the main idea is the same: if you change your homepage image and you see the bounce rate statistically drop, then it’s a good idea to put it in production. We will now move onto a more complex metric, the transaction rate, which is directly linked to the revenue. Let’s start with a scenario where the transaction rate goes up. You assume that you will get more transactions with the same traffic, so the only way it could be a bad thing is that you earn less in the end. This means your average cart value (AOV) has plummeted. The basic revenue formula shows it explicitly: Total revenue = traffic \ transaction rate * AOV* Since we consider traffic as an external factor, then the only way to have a higher total revenue is to have an increase in both transaction rate and AOV or have at least one of them increase while the other remains stable. This means we also need to check the AOV evolution, which is much more complicated. On the surface, it looks simple: take the sum of all transactions and divide that by the number of transactions and you have the AOV. While the formula seems basic, the data isn’t. In this case, it’s not just either success or failure; it’s different values that can widely vary. Below is a histogram of transaction values from a retail ecommerce website. The horizontal axis represents values (in €), the vertical axis is the proportion of transactions with this value. Here we can see that most values are spread between 0 and €200, with a peak at ~€50. When it comes to CRO, or Conversion Rate Optimization, it would be natural to assume that conversion is all that matters. At least, we can argue that conversion rate is at the heart of most experiments. However, the ultimate goal is to raise revenue, so why does the CRO world put so much emphasis on conversion rates? In this article, we’ll shed some light on the reason why conversion rate is important and why it’s not just conversions that should be considered. Why is conversion rate so important?Let’s start off with the three technical reasons why CRO places such importance on conversion rates:
Beyond conversion rateBefore we delve into a more complex analysis, we’ll take a look at some simpler metrics. This includes ones that are not directly linked to transactions such as “add to cart” or “viewed at least one product page”.If it’s statistically assured to win, then it’s a good choice to put the variation into production, with one exception. If the variation is very costly, then you will need to dig deeper to ensure that the gains will cover the costs. This can occur, for example, if the variation holds a product recommender system that comes with its cost. The bounce rate is also simple and straightforward in that the aim is to keep the figure down unlike the conversion rate. In this case, the only thing to be aware of is that you want to lower the bounce rate unlike the conversion rate. But the main idea is the same: if you change your homepage image and you see the bounce rate statistically drop, then it’s a good idea to put it in production. We will now move onto a more complex metric, the transaction rate, which is directly linked to the revenue. Let’s start with a scenario where the transaction rate goes up. You assume that you will get more transactions with the same traffic, so the only way it could be a bad thing is that you earn less in the end. This means your average cart value (AOV) has plummeted. The basic revenue formula shows it explicitly: Total revenue = traffic \ transaction rate * AOV* Since we consider traffic as an external factor, then the only way to have a higher total revenue is to have an increase in both transaction rate and AOV or have at least one of them increase while the other remains stable. This means we also need to check the AOV evolution, which is much more complicated. On the surface, it looks simple: take the sum of all transactions and divide that by the number of transactions and you have the AOV. While the formula seems basic, the data isn’t. In this case, it’s not just either success or failure; it’s different values that can widely vary. Below is a histogram of transaction values from a retail ecommerce website. The horizontal axis represents values (in €), the vertical axis is the proportion of transactions with this value. Here we can see that most values are spread between 0 and €200, with a peak at ~€50. https://preview.redd.it/toe6tcg08u0d1.png?width=384&format=png&auto=webp&s=58a20aa968f43d8a485f9f4bd9b494f6bf538517 The right part of this curve shows a “long/fat tail”. Now let’s try to see how the difference within this kind of data is hard to spot. See the same graph below but with higher values, from €400 to €1000. You will also notice another histogram (in orange) of the same values but offset by €10. https://preview.redd.it/cqgmh1628u0d1.png?width=387&format=png&auto=webp&s=0ca2cfc150dd989a868adcbc04ed435c6b330828 We see that the €10 offset which corresponds to a 10-unit shift to the right is hard to distinguish. And since it corresponds to the highest values this part has a huge influence when averaging samples. Due to the shape of this transaction value distribution, any measure of the average value is somewhat blurred, which makes it very difficult to have clear statistical indices. For this reason, changes in AOV need to be very drastic or measured over a huge dataset to be statistically asserted, making it difficult to use in CRO. Another important feature is hidden even further on the right of the horizontal axis. Here’s another zoom on the same graph, with the horizontal axis ranging from €1000 to €4500. This time only one curve is shown. https://preview.redd.it/egu5mtr38u0d1.png?width=404&format=png&auto=webp&s=f539ff85b05d5f93e07ac74b8577907747618b97 From the previous graph, we could have easily assumed that €1000 was the end, but it’s not. Even with a most common transaction value at €50, there are still some transactions above €1000, and even some over €3000. We call these extreme values. As a result, whether these high values exist or not makes a big difference. Since these values exist but with some scarcity, they will not be evenly spread across a variation, which can artificially create difference when computing AOV. By artificially, we mean the difference comes from a small number of visitors and so doesn’t really count as “statistically significant”. Also, keep in mind that customer behavior will not be the same when buying for €50 as when making a purchase of more than €3000. There’s not much to do about this except know it exists. One good thing though is to separate B2B and B2C visitors if you can, since B2C transaction values are statistically bigger and less frequent. Setting them apart will limit these problems. What does this mean for AOV?There are three important things to keep in mind when it comes to AOV:
This is yet another reason to have a clear experimentation protocol including an explicit hypothesis. For example, if the test is about showing an alternate product page layout based on the hypothesis that visitors have trouble reading the product page, then the AOV should not be impacted. Afterwards, if the conversion rate rises, we can validate the winner if the AOV has no strong statistical downward trend. However, if the changes are in the product recommender system, which might have an impact on the AOV, then one should be more strict on measuring a statistical innocuity on the AOV before calling a winner. For example, the recommender might bias visitors toward cheaper products, boosting sales numbers but not the overall revenue. The real driving force behind CROWe’ve seen that the conversion rate is at the base of CRO practice because of its simplicity and versatility compared to all other KPIs. Nonetheless, this simplicity must not be taken for granted. It sometimes hides more complexity that needs to be understood in order to make profitable business decisions, which is why it’s a good idea to have expert resources during your CRO journey.That’s why at AB Tasty, our philosophy is not only about providing top-notch software but also Customer Success accompaniment. |
2024.05.16 21:01 enehta How to do a U-shaped curve without wire?
I'm relatively new to amigurumi and crochet, and what I thought would be a simple project has a step that has gotten me stuck. submitted by enehta to Amigurumi [link] [comments] I'm trying to make a sea serpent, without wires. "Oooh, that's just a tube with some fancy stitches to make it bend in places" was my thought - but I can't figure out how to do the fancy stuff (or, at least, can't get the fancy stuff to get me a tight enough curve). I've tried slip stitches (mainly based on the Purrmaid tail guide), and it both wasn't curving very fast, and I got confused as to when to start the slip stitches again. So then I tried crocheting through the front loops (like from this guide), and while it's going a lot better (once I figured out how to label the front loops), it's really not curving very fast. And, of course, no one seems to do an amigurumi letter U pattern using a tube (that, and Google keeps wanting me to go to a different U tube when I search...), Any suggestions for techniques or Google terms I can use to figure out how to do this? I can't find a picture of the exact toy which inspired me, but shape-wise it was something like this guy. https://preview.redd.it/du6y01ua6u0d1.png?width=1200&format=png&auto=webp&s=ae5931cf231b42c69d61bddabea2e2f26cd00e20 |
2024.05.16 20:56 Dr3aml3ssS0rr0w New R&C Oc art
I had to reupload this post because I forgot to add some details to my drawing, sorry about that. submitted by Dr3aml3ssS0rr0w to RatchetAndClank [link] [comments] I haven't posted about my OC in a while (in a while..3 months or more lol) because I was extremely stressed. But I found time to make this for my Oc Kiria Blackwood. It is my first time drawing line less art, and honestly, I'm proud of it. I also changed my artstyle, it's better than it used to be. I just started to draw Lombaxes human sized, but that doesn't matter. I took reference from Kabukiaku on Tumblr, check her out, she has great Ghost bc Fanart. Please also support a 14 y/p artist on DevianArt: KiriaTheLombax. I would very much appreciate it. |
2024.05.16 20:50 DacHr0n1C Waizowl OGM Cloud Review
https://preview.redd.it/y3i872421u0d1.jpg?width=2000&format=pjpg&auto=webp&s=44e1997b148c536a8555ff4b2d1de80cfad72682 submitted by DacHr0n1C to MouseReview [link] [comments] Testing Duration: 28 Days Hand Size: 18.5x10cm Grips Tyle: Aggressive Claw A huge thanks to MechKeys.com for providing me with the Waizowl OGM Cloud for review purposes. However, my opinions remain unbiased and my own. Specs:
Waizowl OGM Cloud
UnboxingThe Waizowl Cloud arrives in a beautifully designed package, offering a premium experience right from the start. The box features a side ribbon that, when pulled, opens the drawer to reveal the CLOUD neatly wrapped in a plastic bag. Upon removing the cloud and protective foam, you'll find a flat cardboard box containing the accessories. Inside this box, you'll discover the 1k Dongle, a USB C-A Adapter, a white paracord-style USB-C cable, an extra set of larger skates, red grip tips that are really nice I might add, and the user manual.Additionally, I also purchased the 4k Dongle separately, which also arrived in an elegant white box. Upon opening it, you're greeted by the 4k Dongle, another extra paracord-style USB-C cable, and the user manuals. Overall, both products provide a very satisfying and premium unboxing experience.
https://preview.redd.it/07lck8fg1u0d1.jpg?width=2000&format=pjpg&auto=webp&s=a0d9d61ffcc8c91425c9dec95f4fcb7c13cc5bb2 Weight & BalanceThe Cloud weighs in at 57 grams on my scale. I must say, I find the weight distribution of the Cloud to be spot-on, it feels perfectly balanced, with no noticeable leaning towards the front or rear when held from the middle. While a lighter version of the Cloud would have been appreciated, I'm impressed by how it doesn't feel heavy in hand, thanks to its well-balanced weight.
https://preview.redd.it/afpeaxfk1u0d1.jpg?width=4080&format=pjpg&auto=webp&s=6e4ba5c20b445ef099ef3a0290d7c7d0e143461f https://preview.redd.it/h6tbwsik1u0d1.jpg?width=4080&format=pjpg&auto=webp&s=bcefa327542a7934c942d13c570cf752a05a8d65 https://preview.redd.it/o6acvvfk1u0d1.jpg?width=3541&format=pjpg&auto=webp&s=5cb9cc1175220a614bc52b49e2b5ca34e857d438 ShapeThe Waizowl Cloud has a larger, ambidextrous design, which honestly made me a bit sceptical at first as somebody who prefers smaller mice. But when I actually held it, I was really surprised by how precise and comfortable the shape felt. It's got this narrower waist that makes it feel more compact in hand, almost like holding a pencil between your thumb and index finger. And when you click, giving you this nice pinch feeling that feels just right because of how low the click height is, which is something I really appreciate.This low click height kind of flows through the whole shape, giving it this elegant slant from front to back. Even though it's a flat mouse, the slight hump towards the mid feels like it’s more mid-back focused than mid, and that really helps with getting a solid grip, especially when you're trying to nail those precise shots. It does lean towards a claw grip a bit, but I think it could work well with different grip styles, especially for people with larger hands. Overall, I really liked the shape of the Cloud. It's comfortable, it feels great in hand, and I don't have any complaints about it. It's definitely a mouse that's well-designed and delivers a satisfying experience.
https://preview.redd.it/0gm3zaep1u0d1.jpg?width=3541&format=pjpg&auto=webp&s=9ee935a1ec778a5c0545cf1573993b75ab297c98 https://preview.redd.it/vvdludep1u0d1.jpg?width=3956&format=pjpg&auto=webp&s=680309719b2ab7c47fff86bb17cc5861b8304c63 https://preview.redd.it/arcxkcep1u0d1.jpg?width=4080&format=pjpg&auto=webp&s=1c1038092f61aee400200d6d1724ac0ba82fb42e https://preview.redd.it/hmz64fep1u0d1.jpg?width=3753&format=pjpg&auto=webp&s=f4c7f8e643a65a35f72e8e21662f034b533a760b CoatingThe Cloud features a rubberized coating that, to be honest, is the best I've felt so far. I really appreciate how it maintains its grip even when my hands get sweaty it's impressive. However, I do want to mention that the coating does attract smudges and fingerprints quite easily, so it's a good idea to wipe it down regularly. This seems to be a common thing among rubberized-coated mice, though.In terms of performance, the coating is excellent. Despite the fingerprint issue, I haven't felt the need to use the included grip tapes anytime soon. Speaking of which, the grip tapes are really nice, they have a cool design on them and offer a super grippy, textured feel.
Build QualityThe build quality of the Cloud is top-notch, rivaling major brands and, in my opinion, surpassing many of them. With mice like the Cloud available, I find it hard to justify spending $150 on a mouse anymore. The quality of the Cloud is simply great there are no creaks, side flex, or any signs of cheapness. It feels really well-made, giving a premium quality that leaves me with zero complaints in this department.
ClicksThe Cloud features Huano Blue Shell Pink dot switches, which have become a staple in many gaming mice and happen to be some of my favorite switches. Their implementation in the Cloud is flawless, providing a satisfyingly crisp and tactile clicking experience. While there is a bit of pre and post-travel when clicking towards the front of the mouse, it's not significant enough to affect gameplay, and the clicks have minimal to no side-to-side play, making them feel incredibly solid.One thing worth noting is that the clicks extend into the mouse, creating a slight lip on the front. If your grip style tends to be more towards the front end of the clicks, this might be something to consider, as it could affect your comfort during extended gaming sessions. Overall, they offer a great tactile feel and responsiveness, making them a joy to use during gaming sessions and regular use.
Side buttonsThe side buttons on the Cloud are positioned perfectly in my opinion, offering a really nice feeling with minimal pre and post-travel. However, there is a bit more post-travel on the rear side button, and it can slightly be pushed into the shell, although this isn't something I noticed until I specifically checked for it. Overall, they provide a really nice clicky and tactile experience that just adds to the overall premium feeling of the Cloud.
Scroll wheelThe scroll wheel on the Cloud feels really nice and soft, with slightly defined steps. While I would have preferred the steps to be a tad bit more defined, it's not something to complain about. The scroll still feels great overall, and the scroll click is amazing, with the perfect amount of tensioning and being super spamable. Overall, It's definitely a great scroll wheel and I have no complaints.
BottomOn the bottom of the Cloud, there are two buttons: one for PR (Polling Rate) / Mode and the other for DPI / Power. Here's how they work:PR / Mode: A short press switches Polling Rate Profiles, and a long press or holding it for 3 seconds allows you to switch between Bluetooth and 2.4GHz modes. DPI / Power: A short press switches DPI Profiles, and a long press or holding it for 3 seconds switches the Cloud on and off. I really appreciate functional buttons like these on mice, and the Cloud is so packed full of features that I barely needed to install the software.
SkatesThe Cloud comes with two sets of skates: the smaller styled ones for a faster glide and another set of larger styled skates for more controlled experience. In terms of performance, I've only tested the smaller skates, and there's nothing to complain about. There is a bit of a break-in period, and they do open up a bit more, but they lean slightly towards the slower side overall. They're almost on par with Lamzu stock skates, just a tad bit slower and offering more control overall.
https://preview.redd.it/ggdyj6nj2u0d1.png?width=1121&format=png&auto=webp&s=3d254a4d13f3bc7e4ec8c3585702b9df81cd11c0 https://preview.redd.it/wky4d7nj2u0d1.png?width=1121&format=png&auto=webp&s=4ab8331cc9af5d7cd14c39e09a40b03c099c20a8 https://preview.redd.it/wy2b57nj2u0d1.png?width=1121&format=png&auto=webp&s=626b8092c62322c96b4d5266165257ff4d4bb44f SoftwareThe software of the Cloud is quite similar to typical OEM Chinese mouse software, but it has an added touch of Waizowl flair. Overall, the software is good, it's loaded with plenty of features and is super easy to use and navigate. Whether you're setting DPI or configuring macros, everything is laid out in a straightforward and user-friendly manner.
Battery LifeThe battery life on the Cloud is pretty average and there's nothing to complain about. On the 4k setting, I would get roughly between 3 and 4 days of use, and on the 2k polling, about 5-6 days. That was more than enough for my needs, and the Cloud charges quite fast, so the battery life is nothing to worry about.I haven't tested the 1k polling battery life, but based on how long the 2k setting lasts, I would estimate that you would get about 8-10 days of solid use on 1k.
4k PerformanceThe 4k performance on the Cloud is solid, with nothing to complain about. I never experienced any stutters, disconnects, or disruptions, and the pairing process is super easy. You simply press the M1, M2, and M3 buttons together and plug in the 4k dongle, and you're paired—super easy, hassle-free, and great performance to top it all off.
Personal PerformanceThe Cloud really surprised me with how well I performed in-game. I was skeptical about the larger size, as I usually prefer smaller mice, but the Cloud just nailed it for me. The narrower waist gives you pencil-like accuracy and makes it not feel as large in hand as you’d expect. It’s honestly really comfortable. The hump is positioned perfectly, being more center-rear focused, giving you enough in-hand maneuverability for micro adjustments. Although it is a bit large in the rear, I had to bump up my sensitivity a bit for more precise adjustments. Although the larger rear flare provides the support you need when pulling the Cloud back in hand for that locked-in feeling. Overall, I performed great in every scenario or game and felt confident in my aim while using the Cloud. I really enjoyed my time with it.I must mention that due to the size of the Cloud, it does force me into an aggressive claw grip for my best performance, with my grip more to the rear of the mouse and clicking higher up on the M1 and M2, leaving a lot of room in the front. However, I can see a larger variety of grip styles working for it if you have hands larger than 18.5x10cm. And although I have a claw grip a smaller version would be great to take advantage of the lower click height, I can see a mini version of the Cloud shape being an endgame mouse, honestly.
https://preview.redd.it/b9a272pw2u0d1.jpg?width=2000&format=pjpg&auto=webp&s=f2b6353d73bbf36aec4e1e852870df246a88ac81 ConclusionOverall, I really enjoyed the Cloud and can see it being an endgame mouse. Honestly, it’s really hard to review products this good. I have almost zero complaints about the Cloud. The build quality is excellent, some of the best I have felt. The clicks, scroll wheel, and stock skates all feel great. The shape is legendary and feels great in hand, super comfortable for longer gaming sessions while still giving you the accuracy you desire.The only thing I would do to improve the Cloud is to make a mini version so all hand sizes can experience this greatness. I can solidly recommend the Cloud to anyone with a claw grip and medium-sized hands or to those with larger hands using a variety of grips. Honestly, the Cloud is just that good and one of the top mice on the market currently.
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2024.05.16 20:38 CicadaEasy7117 Looking for layout suggestions to help make a new patio the best hangout spot!
2024.05.16 20:36 Yuyi7 Should i fetch a user on the server or client?
2024.05.16 20:28 ProGuy347 meta week #9: Draco's repressed sexuality