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Glossier

2016.09.09 20:51 xxsummertimesadness Glossier

A subreddit for news, reviews, and discussion on the skincare and make-up brand Glossier.
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2015.12.25 07:30 jumersmith Capsule Wardrobe

Welcome to /capsulewardrobe - where redditors can come to get advice on starting, maintaining and utilizing a capsule wardrobe to their best advantage.
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2009.07.03 15:29 Dorkside Box Office - The Business of Movies

A place to talk about the box office and the movie business, both domestically and internationally.
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2024.05.14 21:35 PLpro12 How do I analyze and interpret Amazon FBA sales data to make informed decisions reddit?

Understanding Amazon FBA Sales Data

What Constitutes Amazon FBA Sales Data?

Amazon FBA sales data encompasses a plethora of metrics and statistics that shed light on various aspects of a seller's performance on the platform. These include:

The Importance of Analyzing Amazon FBA Sales Data

Analyzing Amazon FBA sales data isn't merely a suggested practice; it's a crucial component of a seller's success strategy. By delving into the nuances of this data, sellers gain invaluable insights that enable them to:

Analyzing Amazon FBA Sales Data: Best Practices

1. Utilize Amazon Seller Central Tools

Amazon offers a suite of tools within Seller Central designed to assist sellers in analyzing sales data effectively. These tools, including the Sales Dashboard and Business Reports, provide a comprehensive overview of sales performance, customer behavior, and inventory metrics.

2. Leverage Data Visualization Techniques

Visualizing data through graphs, charts, and dashboards enhances comprehension and facilitates quick decision-making. Utilize data visualization tools such as Tableau or Google Data Studio to create visually appealing representations of your Amazon FBA sales data.

3. Conduct Comparative Analysis

Compare current sales performance with historical data to identify patterns, fluctuations, and areas for improvement. Conduct A/B testing on pricing strategies, product listings, and advertising campaigns to gauge effectiveness and optimize performance.

4. Implement Keyword Optimization Strategies

Keywords play a pivotal role in driving product visibility and sales on Amazon. Leverage keyword research tools such as Google Keyword Planner or Helium 10 to identify high-traffic keywords relevant to your products. Incorporate these keywords strategically into product listings, titles, and descriptions to enhance search ranking and attract more customers.

5. Monitor Competitor Activity

Stay abreast of competitor activity by monitoring their pricing strategies, product offerings, and customer reviews. Extract valuable insights from competitor data to refine your own strategies and maintain a competitive edge.

Interpreting Amazon FBA Sales Data: Key Metrics to Consider

1. Sales Velocity

Sales velocity refers to the rate at which products are selling on Amazon. A high sales velocity indicates strong demand and market acceptance, while a low velocity may necessitate adjustments to pricing or marketing strategies.

2. Return on Investment (ROI)

ROI measures the profitability of your Amazon FBA endeavors by comparing the revenue generated against the expenses incurred, including product costs, fulfillment fees, and advertising expenditure.

3. Customer Acquisition Cost (CAC)

CAC quantifies the amount spent on acquiring each new customer. By optimizing CAC and maximizing customer lifetime value, sellers can enhance profitability and sustain long-term growth.

4. Conversion Rate

Conversion rate denotes the percentage of website visitors who complete a desired action, such as making a purchase. Analyzing conversion rates enables sellers to identify friction points in the purchasing process and implement strategies to improve conversion efficiency.

Conclusion

Mastering the art of analyzing and interpreting Amazon FBA sales data is paramount for sellers seeking sustainable success in the competitive e-commerce landscape. By harnessing the power of data-driven insights, sellers can optimize their strategies, maximize profitability, and unlock new avenues for growth on Amazon's platform.
Understanding Amazon FBA Sales Data

What Constitutes Amazon FBA Sales Data?

Amazon FBA sales data encompasses a plethora of metrics and statistics that shed light on various aspects of a seller's performance on the platform. These include:

The Importance of Analyzing Amazon FBA Sales Data

Analyzing Amazon FBA sales data isn't merely a suggested practice; it's a crucial component of a seller's success strategy. By delving into the nuances of this data, sellers gain invaluable insights that enable them to:

Analyzing Amazon FBA Sales Data: Best Practices

1. Utilize Amazon Seller Central Tools

Amazon offers a suite of tools within Seller Central designed to assist sellers in analyzing sales data effectively. These tools, including the Sales Dashboard and Business Reports, provide a comprehensive overview of sales performance, customer behavior, and inventory metrics.

2. Leverage Data Visualization Techniques

Visualizing data through graphs, charts, and dashboards enhances comprehension and facilitates quick decision-making. Utilize data visualization tools such as Tableau or Google Data Studio to create visually appealing representations of your Amazon FBA sales data.

3. Conduct Comparative Analysis

Compare current sales performance with historical data to identify patterns, fluctuations, and areas for improvement. Conduct A/B testing on pricing strategies, product listings, and advertising campaigns to gauge effectiveness and optimize performance.

4. Implement Keyword Optimization Strategies

Keywords play a pivotal role in driving product visibility and sales on Amazon. Leverage keyword research tools such as Google Keyword Planner or Helium 10 to identify high-traffic keywords relevant to your products. Incorporate these keywords strategically into product listings, titles, and descriptions to enhance search ranking and attract more customers.

5. Monitor Competitor Activity

Stay abreast of competitor activity by monitoring their pricing strategies, product offerings, and customer reviews. Extract valuable insights from competitor data to refine your own strategies and maintain a competitive edge.

Interpreting Amazon FBA Sales Data: Key Metrics to Consider

1. Sales Velocity

Sales velocity refers to the rate at which products are selling on Amazon. A high sales velocity indicates strong demand and market acceptance, while a low velocity may necessitate adjustments to pricing or marketing strategies.

2. Return on Investment (ROI)

ROI measures the profitability of your Amazon FBA endeavors by comparing the revenue generated against the expenses incurred, including product costs, fulfillment fees, and advertising expenditure.

3. Customer Acquisition Cost (CAC)

CAC quantifies the amount spent on acquiring each new customer. By optimizing CAC and maximizing customer lifetime value, sellers can enhance profitability and sustain long-term growth.

4. Conversion Rate

Conversion rate denotes the percentage of website visitors who complete a desired action, such as making a purchase. Analyzing conversion rates enables sellers to identify friction points in the purchasing process and implement strategies to improve conversion efficiency.
Utilizing Amazon Seller Tools
Helium 10 offers a comprehensive suite of tools designed to empower sellers with actionable insights derived from Amazon FBA sales data. This powerful software provides sellers with robust analytics capabilities, enabling them to delve deep into their sales performance, customer behavior, and market trends. With this tool, sellers can effortlessly analyze key metrics such as sales revenue, unit sales, profit margins, and keyword performance to make informed decisions that drive business growth and success. Whether it's optimizing pricing strategies, refining product offerings, or maximizing advertising ROI, sellers are equipped with the tools they need to thrive in the competitive e-commerce landscape.

Conclusion

Mastering the art of analyzing and interpreting Amazon FBA sales data is paramount for sellers seeking sustainable success in the competitive e-commerce landscape. By harnessing the power of data-driven insights, sellers can optimize their strategies, maximize profitability, and unlock new avenues for growth on Amazon's platform.
Helium 10 - 20% OFF Discount (Limited Time)
An all-in-one Amazon seller tool to easily find, list, and sell 10K+/month products! Disclosure: I get a small kickback if you click through - Thanks for reading! DM if you have any questions :)
submitted by PLpro12 to newamazonsellers [link] [comments]


2024.05.14 21:34 Double-Society-9404 I don’t eat “healthy” all day

So I am in a GD Facebook group and posted last night about how I eat a good amount of sweets for lunch most days and my numbers are always fine. I was asking how it makes sense that those numbers are good, but if I eat 1/2 cup of rice they are high. The members freaked out and admin took my post down for “promoting unsafe behaviors”. I just don’t eat healthy all day….I do eat decent for breakfast and dinner but around noon I want sweets. Is it just me?
submitted by Double-Society-9404 to GestationalDiabetes [link] [comments]


2024.05.14 21:33 AdministrativeElk156 My dad passed away this week Need some advice to make sure this batch will make it!

My dad passed away this week Need some advice to make sure this batch will make it!
As the title says my dad unfortunately passed away this week, although it was a long battle with cancer, his passing it was still quite sudden. He loved making bread, cheese, pasta and all foods from scratch and had a batch of salami and capocollo that he was curing in his fridge. I don’t really have much experience in the world of curing meats but I would love some advice so I can make sure they cure properly so me and my family can honour is cured legacy!
As you can see the capocollo started in March and I’m fairly certain he made the salami no more than a few weeks later. Im guessing the numbers on the labels (which are old labels for cider as that was his profession) were the weights of them as he mentioned that, and I quote, “my big sausage isn’t losing weight” lol.
Any and all advice would be much appreciated!
submitted by AdministrativeElk156 to Charcuterie [link] [comments]


2024.05.14 21:33 pronoia123 The Astrology of Kendrick and Drake

[I shared this in girls and gays but wanted to share here as well for those of you not in that sub]
With Kendrick Lamar and Drake’s rap feud raging over the last month, I got curious about what their natal charts say about each of them as rappers, and how the astrological synastry between the two has fueled this chart-topping fight. Luckily we have an accurate birth time for both Drake and Kendrick, so we can see exactly how their charts overlap.
Here’s Drake’s chart:
And here’s Kendrick’s chart:
Inconjunct Suns
Kendrick has a Gemini sun, like many of hip hop’s greatest rappers, including Notorious B.I.G., Tupac, Lauryn Hill and Outkast’s Andre 3000. Geminis are well-suited to rap as the wordsmiths of the zodiac, one of the two signs ruled by Mercury, the planet of communication. Virgo, the other sign ruled by Mercury, expresses the analytical, practical, pragmatic side of the mind, the so-called “left brain” which sorts the wheat from the chaff (and, fittingly, Virgo season aligns with the harvest season of late summer).
Gemini expresses the more playful, self-expressive, hyper-curious “right brain” side of the mind - the monkey mind that swings from branch to branch, seeing connections as it goes. “Curious to a fault, Geminis have a finger in every pie. Solar Geminis are flexible and changeable people. Usually quite clever and witty, Geminis enjoy intellectual conversations and they are easily bored if they are not getting enough mental stimulation.”
Drake is a Scorpio sun, bringing a very different energy to the table. Scorpios seek power above all, and they live life intensely. If Gemini is the court jester, taking life lightly and poking fun at it all, Scorpio is the dark knight plotting and positioning himself for a coup. As one of the two signs ruled by Mars, the planet of war and competition, Scorpios don’t back down from competition, and as a fixed modality sign, they can struggle to let go–even of what hurts them. Scorpios are drawn to the darker sides of life - they know that secrets hold power, so they tend toward privacy, as shown in Drake’s last rap beef, when Pusha T revealed that he had secretly fathered a son with a porn star.
Gemini and Scorpio have a tricky inter-dynamic, with an aspect between them known as a quincunx, or an inconjunct. Quincunxes occur when planets are 150 degrees apart, and therefore share neither an element (water, fire, earth, or air) nor a modality (cardinal, fixed, or mutable). They are at odds in a very fundamental way, and though they can teach each other a lot, in order to get along they will have to make some serious adjustments.
When these signs get together, they just can’t understand each other. They have almost nothing in common, so it’s hard to find common ground. When a quincunx shows up in a synastry or relationship reading, this can make for a tense or difficult relationship.” This natural repelling dynamic is expressed in Kendrick’s diss song Euphoria (“I hate the way that you walk, the way that you talk/I hate the way that you dress/I hate the way you sneak diss, if I catch flight, it's gon' be direct”).
Drake’s ascendant is placed at 29 degrees Leo, exactly conjunct the royal fixed star Regulus. Regulus is one of the luckiest stars in the zodiac, and it is often seen in the charts of celebrities. “On the Ascendant, it will give a courageous and frank character. A splendid and illustrious life; glorious, mighty and commanding nature; fame, busy with many activities, bountiful resources, well known or feared in cities and regions.” But with Regulus on the ascendant, expanding the already narcissistic tendencies of Leo, there is a risk for an over-expansion of the ego and a lack of humility. Drake wants to be the best by all accounts - not just the biggest commercial superstar, which he is, but also the most critically acclaimed rapper, like Pulitzer Prize-winning Kendrick.
Mercury and Mars vs. Mercury and Venus
When it comes to analyzing writers of any sort, I like to look at their Mercuries, and here we see a fascinating contrast. Kendrick’s Mercury is located in intuitive, emotional Cancer (just like Lana del Rey, who I analyzed last week), and it is conjoined with Mars, the planet of war, which is what makes him such a formidable opponent in a rap battle. “Mercury conjunct Mars natal gives a quick mind, rapid reflexes, and a sharp tongue. These attributes are ideal for making quick decisions in the heat of the moment while others hesitate. Excellent debating skills allow you to stand up not only for yourself but for the rights of others. Your enthusiastic, direct and courageous way of expressing yourself can win admiration in politics, business, and the military.”
I think Mercury in combination with Mars is the ideal aspect for the competitive sport of rap, and interestingly enough, Tupac Shakur and Notorious B.I.G., who famously feuded and are considered by many to be the all-time greatest rappers, both had these planets tightly combined (Tupac had Mercury trine Mars with a 1 degree orb, and Biggie had Mercury septile Mars with a 0 degree orb).
Drake, by contrast, has his Mercury conjoined with Mars’ planetary opposite, Venus. Mercury conjoined with creative Venus is a great aspect for a musician, but it lacks the teeth of competitive Mars. “Mercury conjunct Venus natal makes you a lovable, handsome, neat, refined, romantic, and courteous person. You may tend to be passive and submissive, but this is a means by which you achieve peace in your life. You can lovingly communicate things; a melodic, poetic, and relaxing voice often helps this. Mercury rules trade, and Venus rules money, so you could do well in business and enjoy buying and selling.”
Many of Drake’s biggest hits show this melodic Mercury-Venus aspect - like the no-rapping, all-singing “Hold On, We’re Going Home,” “Hotline Bling” and “One Dance,” or the purported feminist anthem “Nice for What.” Many think Drake is best as a pop star rather than a rapper, which Kendrick references in Euphoria (“I like Drake with the melodies, I don't like Drake when he act tough” “Keep makin' me dance, wavin' my hand and it won't be no threat”).
Mercury conjunct Venus should be a very positive aspect for Drake, and in many ways it is – as two of the planets that rule over money (Mercury the marketplace, and Venus the possessions), this aspect is part of why he’s had such incredible financial success. However, a few factors complicate it. For one thing, they are located together in Scorpio, ruled by Mars. His Mercury is expressed in a Venusian way, but it wants to be expressed in a Martian way. I think this is why Drake returns regularly to gangster rap despite his success in pop and R&B. He wants to be a Mercury-Mars rap powerhouse like Kendrick, Biggie, and Tupac, but he’s fundamentally different. From the beginning of his career he’s been taunted as soft, weak, feminine, privileged–all very Venusian adjectives.
Another complicating factor is that Drake’s Venus is doubly challenged - it is both in detriment in Scorpio, as well as retrograde. Venus is in detriment in Scorpio because it rules over Scorpio’s opposite, Taurus, and so the planet is not at ease in suspicious, jealous Scorpio. “Fears of being too vulnerable or of giving up their own power to others is strong. Scorpio is an “all or nothing” energy, and relationships tend to be somewhat of a rollercoaster ride as a result. Disdain for mediocrity and superficiality can compel them to create crises in order to feel alive and vital.”
Venus retrograde in the natal chart “suggests you have some difficulty in giving and receiving love and affection. You may experience sadness in love or have to endure hardship or delay. Natal Venus in retrograde can also show as excessive use of makeup and jewelry or even disfigurement from cosmetic surgery.” It’s interesting how some of the allegations against Drake in Kendrick’s songs have included a nose job and a Brazilian butt lift. After Drake told Metro Boomin to “shut up and make some drums” in his initial Kendrick diss Push Ups, the producer responded with “BBL Drizzy.”
Drake has never been married or had a public long-term relationship. His highest profile one with Rihanna was on-again, off-again, and at times seemed more like unrequited love than true commitment. When interviewed about the relationship, he said “As life takes shape and teaches you#Personal_life) your own lessons, I end up in this situation where I don't have the fairy tale [of] 'Drake started a family with Rihanna, [it's] so perfect.' It looks so good on paper [and] I wanted it too at one time.” Two years ago Drake had jeweler Alex Moss create a necklace worth $12.5 million dollars built from dozens of engagement rings he had made but never used: ““New piece titled ‘Previous Engagements’ for all the times he thought about it but never did it,” Moss wrote over a video showcasing the stunning necklace, which is made up of “42 engagement rings” totaling “351.38 carats in diamonds.”” It’s quite the testament to a challenged natal Venus.
Lilith Synastry
Here is Drake and Kendrick’s synastry (Drake is on the outer circle):
The most interesting thing I found digging into Drake and Kendrick’s charts was the presence of Lilith in their synastry. Lilith is an asteroid associated with the “angry woman” figure as well as female liberation. In some Jewish folklore Lilith was the first wife of Adam, but she was banished from the Garden of Eden for not obeying him and replaced with Eve.
In the intricacies of a birth chart, Black Moon Lilith symbolizes the raw essence of femininity, the primal urges, and the suppressed parts of our psyche that lie in the shadows. This point, not a planet but a mathematical point, reveals where one might feel estranged, challenged, or empowered to go against the grain of societal norms. It unveils deep-seated desires, innate instincts, and perhaps the areas where one feels the need to challenge established roles or expectations. It's a place of power, mystique, and, occasionally, friction – pinpointing where one's true nature might clash with the conventional, leading to feelings of marginalization or rebellion.”
The allegations Drake and Kendrick threw at each other both had to do with mistreatment of women - Drake said that Kendrick abused his fiancée, and Kendrick said Drake was a pedophile who shouldn’t be trusted around young women.
Both Drake and Kendrick’s Liliths make tight aspects with the other’s chart. “Whenever Lilith is around, you can expect to feel a wild, intense, deep, and sometimes obsessive energy. If you have Lilith aspects in synastry then this energy will show up in your relationship. Whenever your Lilith touches one of your partner’s planets or vice-versa, you can expect to see your deepest fears revealed. You might also see glimpses of things you desire but can’t have. Ultimately, Lilith aspects in synastry give both partners a chance to work on their shadow sides.”
Kendrick’s sun exactly conjoins Drake’s Lilith at 26 degrees Gemini. “Often, the sun person [Kendrick] represents all that the Lilith person [Drake] wants but can never quite “catch.” There is an illusive vibe to this relationship. The Lilith person may feel somewhat less-than or “bad.” Lilith conjunct sun in synastry is a test for the Lilith person because their most taboo qualities such as obsession and anger will be activated, but it’s also a test for the sun person. The lesson is for the sun individual to stand their ground and follow their inner voice. Lilith is neither good nor bad, and the sun person can share in some of the Lilith partner’s activities without merging.”
This resonates with the fact that despite Drake’s huge commercial success, he is deeply jealous of Kendrick’s critical success. In Family Matters Drake took a jab at Kendrick’s acclaim (“Kendrick just opened his mouth, someone go hand him a Grammy right now”), and the beef between them played out similarly, with many rap fans deciding that Kendrick won before even listening to Drake. I think it’s obvious that Kendrick is a stronger rapper, but it’s also clear that Drake wasn’t given a fair shake.
Drake’s Lilith makes a tight trine to Kendrick’s Mercury. “Both the Lilith person and the Mercury person help each other to bring unhealed deeper wounds and unconscious emotion to the surface and articulate deeper, wild instincts. Mercury person [Kendrick] helps Lilith person [Drake] make sense of their inner restlessness and insecurities, sexual passions and unresolved rage. Mercury person may find Lilith person to be highly emotional but is also intrigued by Lilith person’s edgy and unique perspective.” It’s remarkable that both of their Liliths are interlocked with each other’s inner planets, creating a push-pull, love-hate, shadow-enlightening dynamic between the two.
I think the obsession goes both ways, and that part of the reason Kendrick fought back so viciously was because Drake triggers something in him shown through the Lilith synastry. Drake shows Kendrick what he could be–a charismatic playboy enjoying his fame and money to the fullest. And in engaging with the feud he stooped to a lower level, making unsupported claims about Drake’s supposed secret daughter, and writing a rap song (Meet the Grahams) addressed to Drake’s 5 year old son opening with “Dear Adonis, I’m sorry that man is your father.” All is fair in rap battles–or is it? Questlove called it out, saying on Instagram: “Nobody won the war. This wasn’t about skill. This was a wrestling match level mudslinging and takedown by any means necessary — women & children (& actual facts) be damned.”
Kendrick’s latest diss track Not Like Us has just debuted at number one on the Billboard Top 100, and it’s clear this battle has propelled him to another level of stardom. Drake’s Regulus ascendant arrogance and Scorpionic desire to fight to the death drove him to attack the strongest living rapper, and now he’s dealing with the fallout. Kendrick’s streams of his back catalog are up 50%, while Drake’s are down 5% and his reputation has taken a massive knock. But Kendrick has taken a hit as well. Having rap’s two biggest stars accusing each other of heinous crimes might drive up streams in the short run, but it’s a dangerous game. Astrology helps us understand why these two polar opposites are so intertwined, and why their mutual dislike has spurred on such a captivating firestorm.
submitted by pronoia123 to rspod [link] [comments]


2024.05.14 21:32 pronoia123 The Astrology of Kendrick and Drake

[I shared this in girls and gays but wanted to share here as well for those of you not in that sub]
With Kendrick Lamar and Drake’s rap feud raging over the last month, I got curious about what their natal charts say about each of them as rappers, and how the astrological synastry between the two has fueled this chart-topping fight. Luckily we have an accurate birth time for both Drake and Kendrick, so we can see exactly how their charts overlap.
Here’s Drake’s chart:
And here’s Kendrick’s chart:
Inconjunct Suns
Kendrick has a Gemini sun, like many of hip hop’s greatest rappers, including Notorious B.I.G., Tupac, Lauryn Hill and Outkast’s Andre 3000. Geminis are well-suited to rap as the wordsmiths of the zodiac, one of the two signs ruled by Mercury, the planet of communication. Virgo, the other sign ruled by Mercury, expresses the analytical, practical, pragmatic side of the mind, the so-called “left brain” which sorts the wheat from the chaff (and, fittingly, Virgo season aligns with the harvest season of late summer).
Gemini expresses the more playful, self-expressive, hyper-curious “right brain” side of the mind - the monkey mind that swings from branch to branch, seeing connections as it goes. “Curious to a fault, Geminis have a finger in every pie. Solar Geminis are flexible and changeable people. Usually quite clever and witty, Geminis enjoy intellectual conversations and they are easily bored if they are not getting enough mental stimulation.”
Drake is a Scorpio sun, bringing a very different energy to the table. Scorpios seek power above all, and they live life intensely. If Gemini is the court jester, taking life lightly and poking fun at it all, Scorpio is the dark knight plotting and positioning himself for a coup. As one of the two signs ruled by Mars, the planet of war and competition, Scorpios don’t back down from competition, and as a fixed modality sign, they can struggle to let go–even of what hurts them. Scorpios are drawn to the darker sides of life - they know that secrets hold power, so they tend toward privacy, as shown in Drake’s last rap beef, when Pusha T revealed that he had secretly fathered a son with a porn star.
Gemini and Scorpio have a tricky inter-dynamic, with an aspect between them known as a quincunx, or an inconjunct. Quincunxes occur when planets are 150 degrees apart, and therefore share neither an element (water, fire, earth, or air) nor a modality (cardinal, fixed, or mutable). They are at odds in a very fundamental way, and though they can teach each other a lot, in order to get along they will have to make some serious adjustments.
When these signs get together, they just can’t understand each other. They have almost nothing in common, so it’s hard to find common ground. When a quincunx shows up in a synastry or relationship reading, this can make for a tense or difficult relationship.” This natural repelling dynamic is expressed in Kendrick’s diss song Euphoria (“I hate the way that you walk, the way that you talk/I hate the way that you dress/I hate the way you sneak diss, if I catch flight, it's gon' be direct”).
Drake’s ascendant is placed at 29 degrees Leo, exactly conjunct the royal fixed star Regulus. Regulus is one of the luckiest stars in the zodiac, and it is often seen in the charts of celebrities. “On the Ascendant, it will give a courageous and frank character. A splendid and illustrious life; glorious, mighty and commanding nature; fame, busy with many activities, bountiful resources, well known or feared in cities and regions.” But with Regulus on the ascendant, expanding the already narcissistic tendencies of Leo, there is a risk for an over-expansion of the ego and a lack of humility. Drake wants to be the best by all accounts - not just the biggest commercial superstar, which he is, but also the most critically acclaimed rapper, like Pulitzer Prize-winning Kendrick.
Mercury and Mars vs. Mercury and Venus
When it comes to analyzing writers of any sort, I like to look at their Mercuries, and here we see a fascinating contrast. Kendrick’s Mercury is located in intuitive, emotional Cancer (just like Lana del Rey, who I analyzed last week), and it is conjoined with Mars, the planet of war, which is what makes him such a formidable opponent in a rap battle. “Mercury conjunct Mars natal gives a quick mind, rapid reflexes, and a sharp tongue. These attributes are ideal for making quick decisions in the heat of the moment while others hesitate. Excellent debating skills allow you to stand up not only for yourself but for the rights of others. Your enthusiastic, direct and courageous way of expressing yourself can win admiration in politics, business, and the military.”
I think Mercury in combination with Mars is the ideal aspect for the competitive sport of rap, and interestingly enough, Tupac Shakur and Notorious B.I.G., who famously feuded and are considered by many to be the all-time greatest rappers, both had these planets tightly combined (Tupac had Mercury trine Mars with a 1 degree orb, and Biggie had Mercury septile Mars with a 0 degree orb).
Drake, by contrast, has his Mercury conjoined with Mars’ planetary opposite, Venus. Mercury conjoined with creative Venus is a great aspect for a musician, but it lacks the teeth of competitive Mars. “Mercury conjunct Venus natal makes you a lovable, handsome, neat, refined, romantic, and courteous person. You may tend to be passive and submissive, but this is a means by which you achieve peace in your life. You can lovingly communicate things; a melodic, poetic, and relaxing voice often helps this. Mercury rules trade, and Venus rules money, so you could do well in business and enjoy buying and selling.”
Many of Drake’s biggest hits show this melodic Mercury-Venus aspect - like the no-rapping, all-singing “Hold On, We’re Going Home,” “Hotline Bling” and “One Dance,” or the purported feminist anthem “Nice for What.” Many think Drake is best as a pop star rather than a rapper, which Kendrick references in Euphoria (“I like Drake with the melodies, I don't like Drake when he act tough” “Keep makin' me dance, wavin' my hand and it won't be no threat”).
Mercury conjunct Venus should be a very positive aspect for Drake, and in many ways it is – as two of the planets that rule over money (Mercury the marketplace, and Venus the possessions), this aspect is part of why he’s had such incredible financial success. However, a few factors complicate it. For one thing, they are located together in Scorpio, ruled by Mars. His Mercury is expressed in a Venusian way, but it wants to be expressed in a Martian way. I think this is why Drake returns regularly to gangster rap despite his success in pop and R&B. He wants to be a Mercury-Mars rap powerhouse like Kendrick, Biggie, and Tupac, but he’s fundamentally different. From the beginning of his career he’s been taunted as soft, weak, feminine, privileged–all very Venusian adjectives.
Another complicating factor is that Drake’s Venus is doubly challenged - it is both in detriment in Scorpio, as well as retrograde. Venus is in detriment in Scorpio because it rules over Scorpio’s opposite, Taurus, and so the planet is not at ease in suspicious, jealous Scorpio. “Fears of being too vulnerable or of giving up their own power to others is strong. Scorpio is an “all or nothing” energy, and relationships tend to be somewhat of a rollercoaster ride as a result. Disdain for mediocrity and superficiality can compel them to create crises in order to feel alive and vital.”
Venus retrograde in the natal chart “suggests you have some difficulty in giving and receiving love and affection. You may experience sadness in love or have to endure hardship or delay. Natal Venus in retrograde can also show as excessive use of makeup and jewelry or even disfigurement from cosmetic surgery.” It’s interesting how some of the allegations against Drake in Kendrick’s songs have included a nose job and a Brazilian butt lift. After Drake told Metro Boomin to “shut up and make some drums” in his initial Kendrick diss Push Ups, the producer responded with “BBL Drizzy.”
Drake has never been married or had a public long-term relationship. His highest profile one with Rihanna was on-again, off-again, and at times seemed more like unrequited love than true commitment. When interviewed about the relationship, he said “As life takes shape and teaches you#Personal_life) your own lessons, I end up in this situation where I don't have the fairy tale [of] 'Drake started a family with Rihanna, [it's] so perfect.' It looks so good on paper [and] I wanted it too at one time.” Two years ago Drake had jeweler Alex Moss create a necklace worth $12.5 million dollars built from dozens of engagement rings he had made but never used: ““New piece titled ‘Previous Engagements’ for all the times he thought about it but never did it,” Moss wrote over a video showcasing the stunning necklace, which is made up of “42 engagement rings” totaling “351.38 carats in diamonds.”” It’s quite the testament to a challenged natal Venus.
Lilith Synastry
Here is Drake and Kendrick’s synastry (Drake is on the outer circle):
The most interesting thing I found digging into Drake and Kendrick’s charts was the presence of Lilith in their synastry. Lilith is an asteroid associated with the “angry woman” figure as well as female liberation. In some Jewish folklore Lilith was the first wife of Adam, but she was banished from the Garden of Eden for not obeying him and replaced with Eve.
In the intricacies of a birth chart, Black Moon Lilith symbolizes the raw essence of femininity, the primal urges, and the suppressed parts of our psyche that lie in the shadows. This point, not a planet but a mathematical point, reveals where one might feel estranged, challenged, or empowered to go against the grain of societal norms. It unveils deep-seated desires, innate instincts, and perhaps the areas where one feels the need to challenge established roles or expectations. It's a place of power, mystique, and, occasionally, friction – pinpointing where one's true nature might clash with the conventional, leading to feelings of marginalization or rebellion.”
The allegations Drake and Kendrick threw at each other both had to do with mistreatment of women - Drake said that Kendrick abused his fiancée, and Kendrick said Drake was a pedophile who shouldn’t be trusted around young women.
Both Drake and Kendrick’s Liliths make tight aspects with the other’s chart. “Whenever Lilith is around, you can expect to feel a wild, intense, deep, and sometimes obsessive energy. If you have Lilith aspects in synastry then this energy will show up in your relationship. Whenever your Lilith touches one of your partner’s planets or vice-versa, you can expect to see your deepest fears revealed. You might also see glimpses of things you desire but can’t have. Ultimately, Lilith aspects in synastry give both partners a chance to work on their shadow sides.”
Kendrick’s sun exactly conjoins Drake’s Lilith at 26 degrees Gemini. “Often, the sun person [Kendrick] represents all that the Lilith person [Drake] wants but can never quite “catch.” There is an illusive vibe to this relationship. The Lilith person may feel somewhat less-than or “bad.” Lilith conjunct sun in synastry is a test for the Lilith person because their most taboo qualities such as obsession and anger will be activated, but it’s also a test for the sun person. The lesson is for the sun individual to stand their ground and follow their inner voice. Lilith is neither good nor bad, and the sun person can share in some of the Lilith partner’s activities without merging.”
This resonates with the fact that despite Drake’s huge commercial success, he is deeply jealous of Kendrick’s critical success. In Family Matters Drake took a jab at Kendrick’s acclaim (“Kendrick just opened his mouth, someone go hand him a Grammy right now”), and the beef between them played out similarly, with many rap fans deciding that Kendrick won before even listening to Drake. I think it’s obvious that Kendrick is a stronger rapper, but it’s also clear that Drake wasn’t given a fair shake.
Drake’s Lilith makes a tight trine to Kendrick’s Mercury. “Both the Lilith person and the Mercury person help each other to bring unhealed deeper wounds and unconscious emotion to the surface and articulate deeper, wild instincts. Mercury person [Kendrick] helps Lilith person [Drake] make sense of their inner restlessness and insecurities, sexual passions and unresolved rage. Mercury person may find Lilith person to be highly emotional but is also intrigued by Lilith person’s edgy and unique perspective.” It’s remarkable that both of their Liliths are interlocked with each other’s inner planets, creating a push-pull, love-hate, shadow-enlightening dynamic between the two.
I think the obsession goes both ways, and that part of the reason Kendrick fought back so viciously was because Drake triggers something in him shown through the Lilith synastry. Drake shows Kendrick what he could be–a charismatic playboy enjoying his fame and money to the fullest. And in engaging with the feud he stooped to a lower level, making unsupported claims about Drake’s supposed secret daughter, and writing a rap song (Meet the Grahams) addressed to Drake’s 5 year old son opening with “Dear Adonis, I’m sorry that man is your father.” All is fair in rap battles–or is it? Questlove called it out, saying on Instagram: “Nobody won the war. This wasn’t about skill. This was a wrestling match level mudslinging and takedown by any means necessary — women & children (& actual facts) be damned.”
Kendrick’s latest diss track Not Like Us has just debuted at number one on the Billboard Top 100, and it’s clear this battle has propelled him to another level of stardom. Drake’s Regulus ascendant arrogance and Scorpionic desire to fight to the death drove him to attack the strongest living rapper, and now he’s dealing with the fallout. Kendrick’s streams of his back catalog are up 50%, while Drake’s are down 5% and his reputation has taken a massive knock. But Kendrick has taken a hit as well. Having rap’s two biggest stars accusing each other of heinous crimes might drive up streams in the short run, but it’s a dangerous game. Astrology helps us understand why these two polar opposites are so intertwined, and why their mutual dislike has spurred on such a captivating firestorm.
submitted by pronoia123 to redscarepod [link] [comments]


2024.05.14 21:31 picklemovieman2040 Carrier Rental? Rent to Own?

Baby carriers far outlast the baby stage of the kids they carry so long as there isn’t a recall. People also seem to spend a lot of time and money trying to find the right carrier for them - because carriers are like jeans and running shoes - they are really better tried in person or even better tried for a couple weeks before deciding.
So we wind up with:
Anywho I have this idea stuck in my head to rent carriers or do some sort of you buy, we buy back scheme to like make better use of these carriers and I’m curious what peoples thoughts would be on like - a subscription model (pay X to rent Y carriers/month or something a la Netflix dvds)
-rent to own (borrow for a fee, if you love it keep it for set price, if you don’t love it send it back and get new recommendations
All of these options would include fittings with babywearing educators.
Or maybe there is a different idea 🤷‍♀️ Honestly I think the best model overall is the local non-profit lending library/membership type thing but not everyone has access to these or feels comfortable in these settings.
submitted by picklemovieman2040 to babywearing [link] [comments]


2024.05.14 21:30 gersuim Is the bottom pit bottomless

I don’t even know where to start I’ve been struggling with mental health for almost half of my life and it only keeps getting worse no matter how I look at it
I’ve had periods of calm where I enjoyed the peacefulness of some days and felt joy engaging in things that I love but it always come back to make everything meaningless
I feel like it’s simply a reality check and that my brain cannot handle how unfair life is but will force me to accept it no matter what. Maybe this is why it keeps coming back
Each low is worse than the last, my despair grows while my thoughts venture into territories previously unknown, to my great dismay.
Therapy feels useless, maybe I haven’t found the right one but still I hardly see how talking to some stranger once in a while will change the things that cannot be changed and horrify me
Maybe I simply mustn’t think about it and pretend that everything is alright, that my thoughts are rooted in some sort of bad things that happened through my life and that they’re not that important
But still I can’t ignore them when they end up being partially true. But maybe still this is just my mindset and my beliefs that stop me from being happy. I always try to be as objective as possible and as close to the "truth" as I can get but none of the answers I find bring me peace.
They’re all about how life is inherently meaningless because meaning is just a human concept, that fairness doesn’t exist as a force of nature that would somehow balance the world but rather something that we must learn and apply as a species capable of reasoning for the greater good of the greatest number of individuals and species.
Maybe I dream too much and that wouldn’t be false. I know we aren’t meant to be happy, we are just meant to be and that’s mostly it? We’re capable of giving our lives meaning through more or less free will but I can’t find it in myself to believe in something that isn’t rational.
I don’t know what I wanted to do with this rant, just having a rough day and needed to let some words out. I wish whoever is reading this a great day
submitted by gersuim to depression [link] [comments]


2024.05.14 21:29 mlamping Why Drake is No Longer HipHop Goat

This is a real discussion. So mods don’t get mad at the topic and delete because you personally don’t like it.
So Drake was a goat in my books.
Then Meek Mill outed that he doesn’t write his lyrics. This goes against being a hip hop goat. He definitely lost a lot of hip hop purists, but for me, he’s super versatile and writes most of his rhymes, we can’t discount his work.
So I still chalked him up to GOAT.
BUT! I’ve always argued with Kendrick fans about Kendrick being an overall artist. Drake to me is more versatile and numbers show it.
But after this battle I’ve reevaluated my stance.
  1. The number one hiphop album on the charts was Eminem, just was surpassed by Kendrick (who is listening to this guy)
  2. Comparing their last tours, Drake 127M, Kendrick 110M (what the fuck!)
  3. Drake is on everything to stay relevant b it Kendrick pokes his head out 1 every new moon lol,
  4. He showed me that he can easily be a commercial rapper, euphoria and not like us bop
  5. Make believe, drake is purely fake to me now. Euphoria was explosive. The first verse basically calls out Jas Prince (drakes basic street mob tie power) basically calls him a digital thug and that he’ll put him in his place
Point 5 is when I psychologically handed Kendrick the reign. He not only went at Drake hard, he basically called JPrince son a digital thug and that he’s more in it.
So Kendrick, can make bops, any time he wants, has the only rap album in history on the billboard this long surpassing even Eminem, hasn’t comprised himself as an artist, and can go fucking street big time.
Like street street, the guy said “you let takeoff die in Houston and you were supposed to protect him. You went online and gave digital hugs. You’re a fake gangster, your dad may have been g, but you don’t know what g is. And that if he gets involved he’ll (park your son) ie murder your son”
Kendrick checks of the list of being goat. If his next album is a bop and goes at Drake, I won’t mind putting Drake in the ja rule category. Ja rule was the man at one point, singing and rapping and portraying a lifestyle he wasn’t apart of, Drake is getting close.
submitted by mlamping to Drizzy [link] [comments]


2024.05.14 21:27 Maleficent_Pizza1803 How to switch from cut to maintenance in the app

I want to shorten my diet and switch to maintenance. How do I change in the app? Do I need to end my diet and start a maintenance phase or can I change to maintenance without ending my diet?
I have attempted to use the rp diet app a number of times, sometime successfully most unsuccessful. My problem seems to be I get a lot of diet fatigue very quickly I start struggling with sleep after week 3 which make sticking to the diet very difficult. I have tried going very slow but the mental fatigue of slow progress and a long time horizon is also hard. My new plan is to try and cut for 4-5 weeks switch to maintenance and repeat until I reach my goal.
submitted by Maleficent_Pizza1803 to rpdiet [link] [comments]


2024.05.14 21:26 sierraamyers Investing $100 in Hege (Fresh Meme Coin) - Let's Track Potential Gains 🚀💰

Hey fellow investors and meme coin enthusiasts,
I recently decided to jump on the Hege bandwagon, a fresh and trending meme coin, I jumped in earlier on and have seen profits. However, I wanted to breakdown potential gains step by step by making even the smallest investment at its current price.
The current price of Hege is $0.003051, and it has a market cap of $3 million. As interest grows, I’m excited to see where this investment could take us. Let’s imagine a timeline of Hege’s market cap reaching different milestones and what that could mean for our gains.
Here’s a breakdown of potential gains as Hege’s market cap increases:
Initial Investment:
Investment: $100 Price per Hege: $0.003051 Number of Hege tokens: 32,772.41
Timeline of Market Cap Growth and Gains:
Market Cap: $4 Million
Price per Hege: $0.004068 Value of Investment: $133.35
Market Cap: $5 Million
Price per Hege: $0.005085 Value of Investment: $166.68
Market Cap: $6 Million
Price per Hege: $0.006102 Value of Investment: $200.01
Market Cap: $7 Million
Price per Hege: $0.007119 Value of Investment: $233.34
Market Cap: $8 Million
Price per Hege: $0.008136 Value of Investment: $266.68
Market Cap: $9 Million
Price per Hege: $0.009153 Value of Investment: $300.01
Market Cap: $10 Million
Price per Hege: $0.01017 Value of Investment: $333.34
Market Cap: $50 Million
Price per Hege: $0.05085 Value of Investment: $1,666.72
Market Cap: $100 Million
Price per Hege: $0.1017 Value of Investment: $3,333.44
Market Cap: $200 Million
Price per Hege: $0.2034 Value of Investment: $6,666.88
Market Cap: $500 Million
Price per Hege: $0.5085 Value of Investment: $16,667.20
Market Cap: $1 Billion
Price per Hege: $1.017 Value of Investment: $33,334.40
Key Takeaways:
At a market cap of $10 million, my initial $100 investment could more than triple to $333.34.
If Hege reaches a market cap of $100 million, my investment could potentially grow to over $3,333.
In the moonshot scenario where Hege hits a market cap of $1 billion, the $100 investment could soar to $33,334.
Of course, this is all speculative and depends on many factors, including market interest, adoption, and overall crypto market conditions. But it’s exciting to imagine the possibilities!
What are your thoughts? Are you also investing in Hege or any other meme coins? Let’s discuss our strategies and predictions!
[Disclaimer: This is not financial advice.]
submitted by sierraamyers to memecoins [link] [comments]


2024.05.14 21:26 shagtooth Is this a new sales tactic to get me into another SUV or is the manager being genuine?

I bought a 2017 grand Cherokee limited for 23k at 9.7% interest, i know it’s high but I’ve been paying it back fast, i got this email and im genuinely confused, is the manager being genuinely nice and reaching out, or would this be a car sales move to get me into a newer car? Not hating just curious, it was a good experience dealing with them
“I hope this finds you well. I wanted to reach out to you regarding the current market conditions. We have recently reviewed your account and have find it might be possible for us to lower your interest rate. We understand the importance of saving money, and we are committed to helping customers like you achieve their financial goals.
Lowering your interest rate could potentially save you a significant amount of money over the life of your loan. We would love to discuss this option with you further and explore how we can make this possible
Please feel free to reply to this email or give us a call, (insert number) at your earliest convenience, and one of our representatives will be happy to assist you. Thank you for being a valued customer, and we look forward to assisting you further.
Warm regards, New Car Sales Manager (Name)
submitted by shagtooth to askcarsales [link] [comments]


2024.05.14 21:26 SrryFoYoLoose 800

800
800 is a set of Mickey Cobras located in the Woodlawn neighborhood on 62nd Street & Cottage Grove Avenue in Chicago, Illinois. 800 used to reside in the Grove Parc Plaza apartments, which spanned from 60th to 63rd and Cottage Grove until the apartments were demolished between 2012-2015 and were replaced by several mixed-income condo buildings. In 2016 & 2017. 800 fell out with their prevous allies such as Young Money 051, Jaro City, MOB & Geo Drive. They started to beef with a considerable numbers of sets, which will make them one of the most hated sets in the Eastside & Southside of Chicago.
ALLIES: OTV 029, Frank Block, Raw Town, Sosa Gang, Chief Town, Crank Town.
OPPS: Tyquan World, Mixx Mobb,East End,8-Tre Mobb, Evans Mobb,Young Money 051, 757, MOB, Mac Creek,TYMB, Sno Block,Saw Block*,* Face World 069, Face World 079 ,MTG 039 ,Geo Drive, STL/EBT*, Jaro City.
https://preview.redd.it/9xhx7s151g0d1.png?width=943&format=png&auto=webp&s=d60200b0af9120f035b382e559f0dd9080ab5c31

MEMBERS:

  • Lil Fatz 🔒 🐀
  • Boss Smooth (deceased 1)
  • Pyro (deceased 2)
  • Lil Twin 🔒
  • Wop
  • Franko (deceased 3)
  • Lil Twon 🔒
  • Spook
  • Big Mike 🦽
  • Lil Mike
  • Sko 🔒
  • Lil Moe
  • Lil Trey
  • Lil Ray
  • Robert
  • Brandon
  • Simmie 🔒
  • Semi
  • DJ
  • TJ 🔒
  • Lil Prince
  • GBG
  • Big Shawty
  • Polo
  • Marlo 🔒
  • Ello 🔒
  • Lil Cease 🔒
  • Re - Up 🔒
  • Wonno 🔒
  • Abo 🔒
  • T - Snacks 🔒
  • Orc 🔒
BODIES:
  1. Fish (Mac Creek)
  2. Kecey (TYMB)
  3. Dremattic (Mac Creek)
  4. Boobie
  5. Lil Mike (Geo Drive/MOB)
  6. DJ (Tyquan World/E-Block)
  7. Carter (757)
  8. Hollywood (StonySpot)
  9. Curryio (MTG 039)
  10. Bando Hothead (Face World 069)
  11. Spice (10-6 Snake Pit)
  12. Lashonda Hearts (Innocent)
  13. Douwey4 (Face World 079)
  14. Spook (Face World 079)
  15. Jay (Marcus Way)
  16. DukeDuke (Marcus Way)
submitted by SrryFoYoLoose to PlayForKeeps [link] [comments]


2024.05.14 21:25 Dizzy-Chicken7700 Enough of the bs

Hello guys I need advice if I’m doing wrong or just go with your gut instinct!!! Anyway long story short I’m having to deal with ex husbands new baby mother and let’s just say I avoid her because anything that comes out her mouth is just pure bs and the fact my ex husband lets her is more annoying anyway yes I’m not going to say I was prefect because I had a downtime where yes my kids should’ve been taken care and I should’ve had the peace of mind that they were okay if only communication with this people was there but no I have to be hinting and looking for him anyway had a arrest that had me getting involved with my kids , mind you my kids have not suffered any psychological trauma or any other trauma they might have developed some but because of the atmosphere and who they are around but that’s for another time , so I got the charges dropped to misdemeanor and while on bond couldn’t contact them it killed me because I had to miss they birthday and this was the first year ever . Anyhow went to court I’m on the right path I’m doing everything that I can to avoid . Find out last march he moved without notifying me and he has my boyfriend number and never reached out I didn’t reached out because I know they’ll make it look like it was me who can’t be civilized.. ok so now this girl it just giving the run around that the judge they saw put a hold on me due to my supposed felony charge but she didn’t know what I know and she refuses to let me see them until I supposed get her that paper …. They think I don’t know where they are but I found out by a person on Facebook asking me for my ex husband number because that Girls men is cheating on her with my ex new girl 🤣🤣🤣🤣 …. Anyway I’m done with her yet I don’t know what to do at this point I feel like I’m just going to show up call cops and all that because I’m not economically stable but I can’t go like this without seen my girls :( advice
submitted by Dizzy-Chicken7700 to FamilyLaw [link] [comments]


2024.05.14 21:25 nurdle Why hasn't anyone built something better?

I've developed websites for close to 30 years, including high-traffic news sites.
I think Match Inc. is the real problem. That and greed, just straight up greed. Something decent comes along, Match buys it for billions, and it turns to swipe-crap.
The technology exists to verify a person's identity and keep scammers away. One sure fire way is to require a credit card to sign up with a micro payment of, say, $1. Scammers make thousands of accounts; there's no way they will pay a dollar each. I can run a simple query to determine if your name matches the name on your credit card; how long that card has been open and about 100 other checks to make sure you aren't a scammer.
So that means that there must be profit in allowing scammers. I suspect the profit comes from inflated member numbers. Maybe some scammers are paying, too. But, again, I don't think it's that hard to exclude them. While I understand the VPNs exist, it's quite possible to detect where a user is located, as well.
If I - or someone - created a dating app that costs $1, one time, just to sign up and to verify your identity, plus a monthly fee after that (cancel any time), and they refused to ever sell to Match, would you sign up? Keep in mind your identity would never be shared, but it would be kept in case you decided to do something illegal or scammy. Algorithms are really not that hard; assume it can still recommend quality candidates. I also think "block chain dating" should be a thing - using blockchain to protect your data.
POF was such a great idea. I wish he hadn't sold. Maybe the servers are too expensive?
I've thought about it for years. Seems to me there is a need; I'm curious why no one has done this. I think Bumble is the most honest i've seen in years. Is there truly a need for something like this?
submitted by nurdle to OkCupid [link] [comments]


2024.05.14 21:24 CloudFlood Finally joining the club!

Finally joining the club!
I'm finally joining the club! As a husband, father of 3, and only coffee drinker in the house I couldn't justify a new fancy machine or 100+ grinder. However I found this ecp3420 at goodwill for 25 bucks! I was gifted an Amazon 40 dollar machine years ago that never tasted good and always just lurked around on this sub while drinking my 5 dollar Starbucks americano. I've already cleaned everything and after using the descaler I plan to make my first real espresso.
Anyone have any tips for making espresso(for an americano) on this machine? I know the k6 grinder is recommended but I wouldn't be able to grab that yet so I'll probably buy ground for now.
TIA
submitted by CloudFlood to espresso [link] [comments]


2024.05.14 21:24 Technical-Pie-5775 Trip Report: 10 nights from the UK (very long)

For context: we have two kids age 8 and 5.
Just back from 10 nights at POFQ, our first ever Disney trip. Overall really liked the hotel, it's a shame they had a pipe burst in their swimming pool and it was being repaired for most of our stay, but it was still a really nice place. Swimming pool at Riverside was only a 10 min walk away.
I had a good outline of our itinerary for the whole stay written up before we left with plenty of ADRs however, however what we actually did was quite different.
Wrote up as much as I could remember, the exact order of events in particular is a bit muddy but I did my best.
Day 1: Arrive in the early evening, went to the pool, had inner in the food hall, went to bed.
Day 2: Genie + at Magic Kingdom. Totally screwed up EE that day because the park opened at 8am that day which caught me off guard, but aside from not rope-dropping Seven Dwarves as planned, we still got SO much done that day.
Arrived at 8am park opening.
Jungle Cruise
Big Thunder Mountain x 2
Pirates of the Carribbean
Ariel
Barnstormer x 2
Dumbo
Genie + Peter Pan
Laugh Floor
Genie + Buzz Lightyear
Peoplemover
Genie + Space Mountain/Speedway (in two parts since my youngest didn't go on it, I took both my kids to speedway while my husband had his turn)
Big Thunder again
Small World (but son needed toilet in queue so we left and husband and daughter stayed)
Then we went back into Smallworld while daughter and husband did Barnstormer again.
Genie + Winnie the Pooh.
Dinner at Skipper Canteen - so good!
We also watched the parade that day but it was sooo hot, we opted for a poorer view from a main street shop in the shade. Was not worth sticking out the heat for the length of time you would need to get an optimal view. I think trying to go our very first day was a mistake because we weren't acclimatised at all yet.
The longest queue we had that day was probably for Smallworld. Everything moved really quickly! Was also happy with Genie+.
Day 2: Animal Kingdom
Had entry issues and needed cards re-assigned at entry so kinda messed up FOP EE rope drop but husband and daughter persevered anyway. Son and I did Na'vi River and explored Pandora and stared Wilderness Explorers. Spent a LOT of time in Pandora gift shop.
Gorilla Trek
Wildlife Express and Rafiki's Planet Watch.
Festival of the Lion King (so good!)
It's Tough to be a Bug
Triceratops Spin
Had really nice homey feeling cookie and gigantic ice cream in Dinoland
Dinosaur (3 of us loved this ride, my son thought it was a bit too scary also it seemed like they should increase the height requirement because he could barely reach the bar to brace himself. I know it's being discontinued though.)
Safari
Dinner at hotel.
Day 3: Hollywood Studios
Successful EE rope drop for Rise of the Resistance
Smuggler's Run
Met Donald Duck
Met Goofy and Max
Star Tours
Runaway Railway (queue was brutal in the sun but it was a great ride)
Indiana Jones Show
Star Tours again
Muppets 3d
Race Academy - did not know what to expect coming in. If we had known we would not have trekked all the way across the park in the heat for that. My son DID like it, but it really didn't feel like it was the same quality as any of the other shows or rides.
Went back to Galaxy's edge for Blue and Green milk + puffbread. All really good. We possibly did Star Tour again, I don't remember haha.
The wait times for everything else being very long + the heat had us going back to the hotel early.
Dinner at hotel.
Day 4: Magic Kingdom Day 2
Tried to EE rope drop 7 dwarves but it was down and we decided not to wait it out (rookie mistake)
Teacups
Thunder Mountain x 2
Split up and did Haunted Mansion/ Smallworld (and got stuck on Smallworld for like 15 minutes)
Haunted mansion crew did Carousel while waiting for us, then we did Carousel after.
Took Daughter to meet Pooh and Tigger while the others did Speedway + People Mover
Back to hotel early for dinner.
Day 5: Genie + Epcot.
Failed to get Guardians Boarding at 7am.
EE Test Track
Mission Space (Green)
Genie + Remy
Genie + Soarin
Moana water walkthrough
Genie + Living with the Land
Got boarding for guardians for about 6pm. Cancelled ADR because of it.
Spaceship Earth
Met Moana
Genie + Nemo
Genie + Figment
Met Figment
Met Joy
Nemo again
Quick Dinner in Mexico
Gran Fiesta Tour (honestly had no idea this was here, really cool building, kids liked the boat ride)
Finally boarding group for guardians called at nearly 7pm.
Really great day! I seemed to be able to book really quickly back to back for Genie +. Kids really liked all the chill dark rides .
Wanted to do Frozen that day but the Genie+ was sold out even before lunch.
At this point we are really just trying to get things we missed
Day 6: Magic Kingdom Day 3
Successful EE rope drop of Seven Dwarves. Said 75 min wait when we entered but it really wasn't too bad, maybe 30-45. This ride had amazing theming, but was lacking as a coaster.
Teacups
Split up and 2 of us did astral orbiter that had a wait time of 25 minutes, and the other 2 did space mountain with a wait time of 35 minutes. Space mountain finished first!
Carousel
Swiss Family Treehouse
Enchanted Tiki Room
Magic Carpet - this seemed to be my son's favourite of this style ride. He's been talking about magic carpets evey day since.
We actually had a boarding time for Tron but the kids got fed up of the heat so we gave up and cancelled or place in the virtual queue.
Took the train back to the entrance. Very pleasant.
Dinner at hotel
Day 7
Epcot Day 2
We really wanted to do Cosmic Rewind again and do Frozen since we missed it the other day.
We failed to get a 7am boarding so bought an ILL for 11:30
EE rope drop at Frozen, which was down and they tried to get us to go elsewhere but it was open by about 8:45.
Gran Fiesta Tour
Met Asha
We were going to go do Soarin but we got distracted by a giant Joffrey's donut and a squirrel that was fun to watch, and then there was a minor child meltdown so we had a long break before heading to our ILL for Cosmic Rewind. Totally worth the cost.
I tried one last time to see if the kids would explore the World Showcase but they voted to go to the waterpark instead.
We went back to the hotel, then off to Typhoon Lagoon where 3/4 of us got minor scrapes in the wave pool, but kids loved it and would have gone back a second day.
Went back to Disney Springs and got dinner at Chicken Guy. Probably the best fast food I have ever had.

Day 8
Animal Kingdom Day 2
This was a lot of running around chasing short queues. Genie + would have been really good for us at this park.
EE rope drop Everest x 2. Was really good but going backwards made my stomach a bit iffy.
Na'vi River
Safari (finally saw an elephant!)
Nemo Show
Lion King Show again
Met Dug (first character my son was actually excited to meet)
Maharajah Jungle Trek
Back to Disney Springs for Dinner. Went to Pizza Ponte so we could all choose a different topping of pizza. Also walked around and heard live music before we left.
Took daughter to Happily Ever After fireworks that night. Stood above the railway station for a quick escape at the end.
Day 9
Last day :(
Genie + Hollywood Studios
Genie + didn't seem to work as well at this park, it seemed at Epcot I could always book after entering a ride and we used it a lot but at HS it seemed strictly 2 hours apart. Maybe I am just not seeing it clearly.
On reflection , next time I would probably do Slinky Dog at EE followed by Runaway Railway and buy an ILL for Rise and skip Genie + if I was looking to save some money. I would de-prioritise Toy Story Mania next time, but our first day we missed all of the Toy Story area.
EE rope drop Rise of the Resistance. Pretty sure we were on the ride before EE even officially started.
Smuggler's Run
Met The Mandalorian and Grogu (probably the best meet!)
Star Tours
Alien Flying Saucers
Droid Depot
Genie + Slinky dog
Beauty and the Beast show
Met Chewbacca
Met Pluto
Genie + Runaway Railway
Star Tours again
Genie + Toy Story Mania. Ride broke down while in queue. Waited for ages before the put us on the other side, almost missed our next booking.
Oga's Canteen. Tried 4 different non-alcoholic drinks and they were all good. It was super cool. Only downside is we had a high table (standing only) and my son couldn't see the top of the table/anything and he was pretty unimpressed by the whole situation. Flying Saucers Mama Melrose for dinner. Muppets 3d Fantasmic. I read 15 min early "at least" aimed for 30 minutes early, and the place was well more than half full by then. Took a really long time to leave. If there is a next time I would go much earlier and bring snacks just to make getting out easier. Overall I was hugely impressed with the level of detail in everything, and all the cast members were amazing. It was a really cool experience, and it's hard to imagine never going back. If there is a next time I really want to explore the world showcase and do more sit-down meals. We had a lot planned but the kids didn't have the stamina for being in the park all day so we cancelled almost all of them. We also ended up doing parks in a somewhat different order than I initially planned. Kids got really tired of travelling on buses, which is also why we didn't break in the middle of the day and then going back to the parks. Would look at skyliner options next time. Things we didn't get to do:
Try dole whip (never noticed a place to buy it, ice cream was often an urgent necessity so didn't seek it out specifically) Tron (too hot to wait for boarding group when it was already day 3 at magic Kingdom and basically felt done.) Explore World Showcase (too much walking for few rides, from kids' perspective) Eat for fun more (we ate more out of necessity but found fun snacks when convenient) Tower of Terror (queues too long and genie + bookings too late) Frozen Singalong (timing never seemed to work out) Luminous (son had no interest in late night shows so we only did a couple things at night.) Take ride on skyliner. Something that surprised me: queues for popular rides stayed long even at 9pm. Couldn't see a viable alternative to EE rope drop + genie plus to get all the big rides "done" except perhaps if you had extended evening hours, but that would not have worked with our kids. Number of beignets consumed during our stay: 12

submitted by Technical-Pie-5775 to WaltDisneyWorld [link] [comments]


2024.05.14 21:24 Legged_MacQueen My first experience playing Stellaris

Hello! I am a long time Paradox player, and I just got stellaris with the ongoing Publisher Sale.
I played Multiplayer with a friend. I chose the Sunlight Uplifters while he made something he called the Grand Shroom Order. A mushroom theocratic empire. Both first time players.
He Opened the L Cluster by 2298. A number of massive fleets appeared. If that wasn't enough, apparently there is also a "Crisis" that appears at 2300. The entire galaxy was destroyed. A lesson to humility I assume. Do not dig too deep. to add salt to the wound, we both attacked a dragon named Shard just before that, who had appeared in my territory, that I had 15k fleet power compared to his 4, and who I had paid some researchers to give me knowledge on how to kill, and he got the kill, and got some sort of artifact just before the L Gate incident.
In any case, I will explain my playstyle a bit.
First of all, I changed one galactic setting, the civilisation generation, to player clustered so we get to interact in the game.
I made a few more Science ships, until I reached my scientist cap, and I set them to explore everything, including some quite time consuming things like Excavation sites. This was a personal decision and I do not know if it was the best or not. I then normally colonised the worlds next to me and soon made first contact with the "Shrooms" that will now be referred to as such.
I stared with the Discovery... idea group? I cannot currently recall the name so it will be idea group. I finished it, I got 2 more scientists from the Perk and expored even more. I only started to understand how planets and fleets work a lot later. I did not mess with the fleet designer at all. I then got another idea group about expansion and colonies, and then got one for diplomacy, in order to make a federation. At the same time, 2 xenofile empires next to me became willingly my subjects.
The federation was made, but even though we increased the centralisation considerably, we didn't pass anything else. The galactic community was also made, though I do not understand how, from my perspective it just mannifested.
At some point the Shard dragon was mad and destroyed a planet, and then my and the shroom coalition fleet, that had 8k power. I was helping the shrooms with clearing mining robots and other things that incidentally appeared. I then stared building up a lot of ships, i even got an idea that game me a shit ton of influence and naval force limit, 100 force limit in fact, so I spammed an incredibly large number of ships, and defeated Shard. The artifact was given to the Shrooms for... reasons. Believing I was invincible I attacked a Stellarite devourer that was just vibing. I lost the entire fleet, that was around 140 ships strong and had 20k power. The shrooms then doomed the galaxy by opening that that should not be opened.
Overall, an infuriating campaign. I'd play again.
I have a few questions I must ask, replies would be appreciated. Links to underrated 2k subscriber youtubers that go in too deep for anyone to have fun would be appreciated more.
Question 1) What do I do with my planets? They were all overpopulated and sad, and had shit stability.
Question 2) Should I leave research to automated or micro it? The question is: Does it really matter or not?
Question 3) Fleet composition. Ship Designer. What do?
Question 4) What should I do about the Crisis (I only know of the name because of the starting settings, I had no event) or the L Gate? When he had 7 clues, I had 6 so... if he didn't open it, I would have. I assume the same goes for the computer. I know I should leave the Stellarite Devourer at peace also.
Also I did chose a Cosmogenesis perk because it seemed interesting
submitted by Legged_MacQueen to Stellaris [link] [comments]


2024.05.14 21:23 Ghost_of_Chrisanova My father died poor, frustrated, and completely ignorant of the system that fcked him his whole life. Do these people really believe we will surrender at garage sale prices?

Over the past 3 years, I've been touched and inspired by many of the hardship stories & comments people have shared on the GME subs. Often I've found myself in tears or close-to-tears, while I empathically bump my fist at my laptop screen and proclaim solidarity.
When my father passed a few years back, he had little more "wealth" than several thousand in dogshit-catshit mutual funds. They bounced up and down and all around, for a good 20 years. By the time we liquidated them, the paperwork alone, and transfer processes, made it barely worth it (and not really). He was not a financially smart man, but he tried; he tried as best he could with the limited financial knowledge he was able to glean from our "given choices". He also got blindsided by life numerous times, or maybe his choices could have been clearer. But he believed in his investments, because it was what was pushed on him by "smart" advisors/brokers with duplicitous smiles. (Picture the 2 mortgage broker guys in The Big Short) My disgust and contempt for these people -- even the lower levels dealing with the working class peasants -- deepens by the day. Now to the bigger fish...
These people that run the earth... this.... PARASITE CLASS... what a bunch of sick fucks. Out of touch, uncaring, entitled shits; when greed meets narcissism and psychopathy, and presents them with the gift of fiat-ponzi. Most are generational with their lackadaisical dismissal of the peasants: "To the manor born", as Agent Patrick Denham describes in thinly-veiled-disgust, in Wolf of Wall Street. Douchebags descended from douchebags, with no real desire to make the earth a better place, but only to satisfy their own distorted view of Maslow's Hierarchy, and what they may define as Self-Actualization or Transcendence. Hell, I'd be willing to bet most never make it that far, and are stuck somewhere in the "acceptance by others" part.

Dear Parasite Class,

...We're coming. We're coming for your comforts, your money, your homes, your stable & appreciable assets that you will have to publicly auction or surrender to foreclosure (Schitt's Creek, anyone?). We'll be shopping for your office towers on TenX (vertical-farming ape, right here), and car collections that may not see Pebble Beach Concourse in 2025.
Don't fuck with the internet, don't fuck with Reddit, and don't fuck with poor people, because we have nothing left to lose.
“Remember this. The people you're trying to step on, we're everyone you depend on. We're the people who do your laundry and cook your food and serve your dinner. We make your bed. We guard you while you're asleep. We drive the ambulances. We direct your call. We are cooks and taxi drivers and we know everything about you. We process your insurance claims and credit card charges. We control every part of your life.
We are the middle children of history, raised by television to believe that someday we'll be millionaires and movie stars and rock stars, but we won't. And we're just learning this fact. So don't fuck with us.”
I want any super-wealthy people reading this (and our alphabet agencies too, cause fuck you for not doing anything for 3 years), to ponder the following sampling. And then I'm going to piss-off back to my own livelihood, and convert the fake fiat to more shares of The Precious....
How would your life be if you:
  • Woke up every morning with a sense of DREAD, instead of a sense of JOY. What does it do to a human?
  • Didn't know how you would pay your upcoming bills, and had to juggle.
  • Had your car's AC die in a place like Houston, Texas, and no money to fix it.
  • Prayed every day that your car doesn't generally break down at any given moment.
  • Knew that if it does break down, it could cost you your job.
  • Saw the car repair bill would strain everything else, including that AC bill.
  • Dared to introspect that in the lives of working-class people, even "minor" setbacks cause ripples.
  • Actually considered that the CPI and inflation numbers are lies, and lived in constant anxiety.
  • Needed to contemplate the uncertainty of being 1 emergency medical issue away from catastrophe.
  • Were constantly told that "poor people should invest better", and then getting rug-pulled when you do.
  • Watched for years, as your parents "give up on life", and accept mediocrity.
  • Had aging parents you knew someday you'd have to take care of, but weren't sure you financially could.
  • Were to forecast your own retirement, and knew the math didn't work.
There's more, but now I've got myself all riled-up again.
I'm done ranting for the moment. I'm angry as shit. I would have sold my 1-share $300 buy of 2021 for $1,000 (thanks TDAmeritrade for graying the buy-button and not letting me do it). Now I'm selling until I see people going to prison, bankers jumping from buildings (I wanna see cabbage/Chrisanova the savage), and a complete worldwide exposé of the naked-shorting racket, ALONG WITH the multi-generational, debt-based, fiat ponzi scheme that has been structured for everyone.
Cause Fuck 'em, that's why.
submitted by Ghost_of_Chrisanova to GME [link] [comments]


2024.05.14 21:23 aerovistae Switched from League to Dota after 3 years, felt like writing up a comparison between the two

After playing League for ~3 years I decided to stop and learn a new game and now have been playing Dota for about 8 months. As I've been learning I've been comparing and contrasting them, and I felt like writing up my thoughts.
I'm not a high ranked player; I was emerald in League and I don't really played ranked in dota. It doesn't matter, since this post isn't about tactics/strategy or how to win-- I'm just talking about the differences between the mechanics of the two games and their clients.
Disclaimer, this is all about Soloqueue. Pro play is a different environment and many things are different. I'm just talking about the average player's experience.
In League's favor:
  • Better lore. It's not a contest really. League's champions all have names and stories that are placed front and center, whereas Dota heroes are more like archetypes than individuals with distinct identities. Instead they're known by a description of what they are, while their "real names" are kind of buried in half-assed bio summaries and infrequently referenced. There's a dude called "Anti-Mage." There's a dude on a bat and his name is Batrider. There's nothing in Dota to compare with the hype lore media Riot produces, like the fiddlesticks rework video or the 10 min yone/yasuo video. Champion lore just gets way more money put into it in League.
  • League has WAYYYYY better champion animations and ability visual designs. This is for me where League blows Dota out of the water. There's really just nothing in Dota that feels like Jhin, or Ekko, or Aphelios, or Senna, or so many others. With rare exception, almost all the champions in league have aspects that FEEL amazing - great sound design / animations / feedback delays that are incredibly rewarding. Dota's heros are really fun to play and I'm having a great time, but if you put them side by side with like 90% of League's cast, the animations of their abilities and movements just feel kinda flat by comparison. One of the easiest side-by-sides is Darius vs Dota's hero "Axe" -- he has the same ult as darius, completely identical except for darius ult's interaction with passive. But all Axe does for his ult visually is a little hop and swing of the axe. It's really lame. Compare that to the awesome sound of a Darius ult kill, with the fear, especially on the God-King skin, and it makes Dota look 20 years old.
  • Skillshots! In Dota most abilities are just unit targeted, so they can't miss. There are skillshots too, but they're far fewer. In league skillshots are kind of the norm, and aiming them and dodging them is a big part of the game and it's fun to do so and makes you feel cool when you land them or dodge them. Having nearly everything be unit targeted isn't bad, it's just different, but it is something I enjoy a lot in League.
  • Cooler duels in league, and more of them. Dueling is a big part of league and it doesn't seem to be such a big part of Dota except maybe a bit in mid. Everyone in Dota has teleport (instead of recall), and it only has like a 1 minute cooldown. So whenever a fight starts, people teleport in and it becomes a teamfight. There's only one 1v1 lane (mid), the other two are 2v2 lanes. So there's much less of the 1v1 culture of League where people get to solo each other and take pride in the results. The lack of skillshots in dota plays into this too, since landing or dodging skillshots can definitively contribute to the outcome of a duel. With that mechanic less prominent, statchecking is a bit more common.
  • Very little 1v9 potential in Dota by comparison. Dota has FARRRRRR more CC than league, it's not even close. League feels like it has no CC compared to dota. In dota there is an item anyone can buy that silences a point-and-click target for 5 seconds, and another that polymorphs for 3 seconds, and so on. Many such items. There's a support who can root you for 4 seconds AND polymorph you for 3, and a carry who can silence you for FIFTEEN SECONDS with his ult. In such an environment, no one person can solo carry a game most of the time. You HAVE to work with your team. So if you love 1v9ing, League wins hard on that. But at the same time this can be a negative for league - it means there's more ego and less teamwork. People in dota are by default much more inclined to work together, because in the face of such powerful tools they HAVE to.
  • Recalling isn't a thing in Dota, which means the game is kind of constantly pedal-to-the-metal. It can be kind of nice to take a breather in League for a few seconds and stretch your arms while walking back to lane, given how intense the game can be.
  • In dota, holding tab doesn't show you what items people have built, nor their CS, and it's super frustrating. You have to click champion portraits individually to see their items, and you can't see their CS at all aside from your own. Probably hard-core dota loyalists will say this is part of the skill of the game, but honestly it's just annoying/bad UI design that they sort of got used to and became convinced was "part of the game" imo. It's really stupid and annoying.
  • In League you can buy as many wards as you want, whereas in Dota there's only ever a finite number available in the store which is SHARED among your team and then goes out of stock until it replenishes on a timer. I hate having to share wards with the team in dota, and the store being out of them. I understand it's part of the game and managing that is part of the skill of dota, but I find it tedious and don't really enjoy it as a mechanic. Additionally, wards take up an inventory slot in dota the same way control wards do in league, and it's just annoying.
  • Better champion skins, frankly. Some of League's skins are just amazing, as we all know. I would say there is very little cosmetic content in Dota that can compare to High Noon Senna or God-King Darius or [insert your favorite skin here.] There are cool skins, but it's just not the same. In Dota you can buy individual things, like updating a sword or a hat or a belt or a single ability's effect, all purchaseable separately. They have some full-kit skins, but that's not emphasized as much as in League where it's the standard and the only option, and they're just not as visually impressive.
In Dota's Favor:
  • All heroes are free from the start. It's great for trying them out and learning the game.
  • The game is less punishing to learn than league, for a multitude of reasons. Don't get me wrong, it still has an enormous barrier to entry and a steep learning curve, but it's just less painful. Everyone who ever learned League remembers what it was like in those first couple months being alone in lane against people who have been playing for years - especially in top lane or mid lane - and just getting fucking demolished 1v1 and not even being able to play. That doesn't happen as much in dota. First of all two lanes are ostensibly 2v2 and only one is 1v1, although there's a lot more roaming by the supports. There's also no jungler role, a role in league which often leads to that player being blamed for everything that goes wrong in a game. And then there's WAY more sustain - in Dota you don't recall to buy items, you have couriers ferry them out to you. So you can just kinda constantly have Dota's equivalent of health pots brought out to you, and only TP to fountain rarely when you're super low. This means there's a lot less crying under turret while zoned off CS unable to play.
  • Much better tools for learning. The tutorial is better. You're able to click other heroes to see their abilities in-game. There's a guide system full of user-contributed content where you can pick one in-game and it tells you what to buy and how to use that item on this hero, as well as how to use your abilities by just adding little user-written snippets to the tooltips when you hover them. League does have recommended items and recommended order for ability-levelling, but the fact that you can choose between different guides for different roles in dota is huge, and the text telling you when/why to use specific items for a hero is also majorly helpful. Imagine if you could pick a different guide in game for Senna support vs Senna adc, etc, that recommended specific choices based on the role and neatly fitted those recommendations into the UI.
  • Dota has way, way, way more interesting items. There are so many active items in Dota, and they feel much more impactful. By comparison nearly every item in league is just a statstick that gives one form or another of more damage or more tank. In Dota there are items that silence for 5s, that disarm (teemo blind) for 3s, that root an aoe for 2s, that polymorph for 3s, that reset ALL your cooldowns including ult (this one has a 5 min cooldown, the rest are <20sec.) Dota's version of Thornmail has an active that hugely amplifies the reflected damage for 5second, so the item feels great to use and has more skill expression - you time the active correctly when someone is focusing you and it makes a big difference. Given that most effects last 3-5 seconds, it's not about super-precise timing like in League so much as it is about broader strategic choices of using it early or late in a fight, etc. The only items in league that feel as strong as Dota items are Zhonyas, GA, and Locket, with honorary mention for the perennially overpowered botrk.
  • Dota has a way more beautiful map. It's not even close. Dota's map has so much going on. There are far more jungle camps, there's trees everywhere (which many hero abilities interact with in different ways!), there's high ground and low ground. There's so many different places and different entities and landforms, and it's just beautiful. League's map feels empty and stale by comparison. It's much smaller than dota's map, the jungle camps have fixed contents that never change (dota's camps rotate and change during the game). Not even to mention that Dota's map is divided in half and each team's side looks completely different from the other half. As opposed to league where they're identical but just rotated.
  • Aghanim's shard and scepter. These are the my favorite things in Dota that league doesn't have. What are they? They're two items you can buy that each have a different effect on every single individual hero in the game. On a case by case basis, they either UNLOCK ENTIRE NEW ABILTIES (literally the UI expands to add a new slot when you buy them) or they upgrade one or more of your existing abilities to have entirely new effects. This is just so cool and I was shocked when I learned about them. It's just so fun being able to gain new abilities even late in the game.
  • The talent tree, which is like an ability customization tree you progress through over the game and which is specific to the hero you're playing. In Dota the max level is 30, and every 5 levels in the game from level 10 onwards, you can unlock a "talent", at which point you pick one of two options to upgrade your hero. It might add 1s to your Q's stun. It might decrease the mana cost of your W. It might give you +250 base health, or +50 AD. It might add entirely new effects to your abilities, like making what was previously just a rooting projectile also start silencing. By level 30 you will have gotten to unlock everything in the tree (you don't typically reach level 30 very often in ranked games). Imagine if like at level 25 you could add "Mundo Q grounds for 0.5s" or "Irelia E +200 range". It's stuff like that and it's so fun.
  • Dota is more team-oriented. Due to the prevalence of long-lasting debuffs/cc from both items and hero abilities, no one person can really just solo carry to the same extent as in League. In my experience you only very rarely see someone 1v9 in Dota, and usually it's because the enemy team is just making stupid choices. This makes the game a bit more tolerable on average, although you encounter the same toxicity as in league just the same.
  • Dota has built-in voice chat. This actually does come in handy a lot. Hate not having it in league. It's typically effective and you can mute people in voice just the same as in chat so it's rarely been problematic in my personal experience so far.
  • Dota has "turbo mode." This mode is just great. Wish league had it. It's basically norms, but with aram-level gold income so all players get to full build in like 20-30 min without even powerfarming. It's really fun and great for learning, experimenting, and playing casually with less commitment.
  • In dota you don't recall. This means more time spent out on the map playing. Instead all players have the equivalent of the teleport summoner spell constantly available, which lets you take part in more plays. You also don't back to buy items, instead they get ferried out to you by little minions, which is great. Having items shipped out to you constantly instead of having to spend time retrieving them is awesome.
  • Better demo tool by far. League's practice tool is notoriously shitty. Being able to open the demo tool while you're waiting in queue in Dota is amazing. Can't do that in league.
  • Dota has 3 additional inactive item slots called the backpack. Love being able to hold 3 additional items that you can swap in or out (they're not usable from the backpack and you don't gain their effects, but you have them on your person to swap into from main inventory if you want). Just gives you nice flexibility when holding consumables and building stuff.
  • Neutral items. This just doesn't exist in league and I wish it did because these are really fun and cool. When you kill neutral jungle camps in dota they drop items, and the power level of the items scales over the course of the game, from weak ruby crystal type stuff to things that are as strong as rabadons. And they don't take up a normal inventory slot, so you effectively get an actual 7th item in dota.
  • The system for checking out customization and skins. Dota's system is pretty different, where instead of buying holistic skins that change everything, you can customize individual parts of a heroe's appearance, like their hat or their sword or their belt or gloves. There's WAYYYYY more options than in League, and you can try them all out in the client to see how they look.
  • Cosmetics for things other than the heroes/champions themselves. In League you can only buy champion skins. In Dota you can buy cosmetics for the ancient (nexus), the towers, the creeps, the map, etc. None of that exists in League. We fucking WISH we could buy that kind of stuff. Riot are you listening?
Conclusions
On the whole I'd say there's more things to like about Dota than about League just in sheer quantity of bullet points, but regardless I love both games and think they're both really fun. If Dota improved their lore, their animations, and their tab screen and League improved their cosmetics store and had a more interesting and dynamic map, plus neutral items and agh's shard & scepter, I wouldn't really have any major complaints about either of them.
I think anyone who loves one game could potentially love the other one too and it's totally worth learning whichever one you don't already know, if you have the time. Obviously these games take a ton of time and most people barely have time for one let alone two. But if you're young especially, they're both really fun.
It's pretty hard for me to see eye-to-eye with the people who love one game and ferociously hate on the other - it seems childish and kind of empty. To not find one as fun as the other, sure, that's one thing, but to expend energy hating it and constantly shitting on it, that just confuses me. You can have a favorite while still acknowledging the other as a comparably enjoyable game.
One final note - one of the things I found most interesting about comparing them is seeing which mechanics are normal in one game that would be overpowered in the other game.
In Dota there is a hero named Nature's Prophet whose W is TF ult minus the vision. It has a one minute cooldown, going down to eventually 0 cooldown late game, and he can access it from level one if he chooses to. Nature's prophet would likely have a >90% wr in League.
But then in League we have Zilean and his stupid ult on a one minute cooldown, while in Dota that only exists as a one-time use item (like GA) that you are rewarded with when you defeat their version of Baron, and it is basically the strongest item in the game. Zilean would likely have a >90% wr in dota.
submitted by aerovistae to leagueoflegends [link] [comments]


2024.05.14 21:23 Gambit-Accepted Wehr Battlegroup And DLC Ideas

Wehr Battlegroup And DLC Ideas
Continuing this series on Battlegroup ideas, today is Wehr. Here are my DAK Ideas. To reiterate, I wanted to make these ideas thematic, different from existing battlegroups, unique and mostly historically accurate. Here I use the units that are already in the game files and propose how they could be implemented in an interesting way. Relic seem to have developed several bunker types which they intend to use, so when designing my battlegroups, I did it in a way where these bunker types were used but didn’t make the battlegroup Italian Coastal 2.0, rather fed into a larger idea. I introduce and expand a number of mechanics I have discussed in my other threads:
https://preview.redd.it/5pxs8daqzf0d1.png?width=1281&format=png&auto=webp&s=62517c6b48c79fe9ea3cdf8a8794e81cb8fd7ecb
Central Idea: All in prevention, counter attack. Your opponent would have a hard time overwhelming you in one all in push. The left side of the tree consists of mostly callins and quick dispatch units for handling flanks quickly, the right side is more logistics themed with multiple reactionary abilities.
BMW R75: Not a lot to say here, similar to the DAK bike except with an MG 42. It could be made to have no reverse, like the Coh1 bike, that was a fun mechanic.
4-Man Pios: Again, self-explanatory.
Sd. Kfz. 251 Variants: This gives you access to other 251 variants, either by upgrading the 251 directly or by calling them in. I’ve chosen these 2 versions that I feel open up a lot more strategies, Mortar HT and Luft tier would be quite good, that tier lacks indirect. Pakwagen Panzer Gren tier would also be strong, as that tier lacks mobile AT. The ATHT would have the same AT performance as the Marder, but would have less HP and no lockdown ability.
Panzer III H: As a unit to add to Wehr’s roster, this makes a lot of sense on many levels. In terms of performance, this would be closer to the Crusader medium tank. In terms of the timing, it would arrive at the same time as the Stug and the Wirbel, but unlike both of those specialists, this would be a generalist for that timing.
Temporary Armour Assignment: This is exactly like the mechanic I described in my DAK designs. How it works is that this munitions only ability is used and a Stug, P4 pair arrive from off map. Neither unit requires fuel, manpower, upkeep or population. They benefit from all the upgrades that affect the normal version, ie vet and armoured skirts. You have direct control over them but after a set period of time, they will turn to AI control and leave. This makes them really good as a reactionary ability (your opponent is doing an all in) or as your own all-in, especially if you’re already maxed out on population. You’re especially incentivised to make risky plays with them as armour preservation is not so important. The number of use cases for this ability are so numerous that I won’t explain it anymore, it should be obvious how strong this is. I think to balance this out, it needs a heavy munitions cost and a long recharge timer.
AI Temporary Elephant Assignment: One of the questions I’ve been asking myself since Coh3 came out is how do you add heavy tanks to the game in such a way that it’s not frustrating to play against and doesn’t break it. Given that the game is set so much earlier in the war and a number of the factions don’t have ready access to tank destroyers like the SU-85 and the Jackson, you can’t simply throw in the Elephant and hope for the best. To be completely explicit, I don’t see how the US with their current roster are expected to deal with a Coh2 style heavy tank destroyer. However, in Halo Wars 2 Blitz game mode, how it works is that you can call in a Scarab and its an incredibly strong unit but after a certain period of time, it spontaneously explodes and the game returns to normal. Why wouldn’t something similar work for Coh3? The risk reward calculus of using it would be; can you get enough damage done in the period available to justify the expenditure? There are a few ways that this could be implemented, you could, for instance, give the player direct control over the Elephant but I’m in favour of doing this slightly differently. Like the Infantry Assault ability for the US Advanced Infantry Doc, I think this should be AI controlled, should be on attack move and should be targeted on a position. After the timer, the unit would drive off map. This way you get the power fantasy of using a heavy tank without the game breaking potential of a heavy tank camping for the entire game between 2 VPs and zoning out all tanks. The reason I prefer this method of implementation is 2 fold; the first is that counterplay is much simpler, you just avoid the area and wait for it to time out. The second is that it has that appeal of being somewhat like a mini campaign mission within the game, you have to defend the tank with your forces as it advances. Your opponent would be easily able to flank it if its on it’s own, but when you support it yourself its more potent. The one exception to this AI control that perhaps should be considered is allowing the player to control the tageting directly, You wouldn’t want the Elephant to shoot at some random infantry while your opponent moves double Archers into position. In terms of relative strength of the abilty, I think if it was implemented in this fashion, the Elephant ability wouldn’t be that strong. I feel direct control over a P4 and a Stug is much stronger than an AI controlled Elephant. To me this is the best way of getting heavy tanks into the game.
Logistics Field Officer: The right side of the tree very much has a logistics theme to it, starting with the officer. The Resource Priority ability works well with a variety of units, one could see this being handy in a situation where you want to increase the ROF of an MG, Mortar or Pak being extremely useful. Situations where you want to increase the ROF on a tank to help it win the engagement would also be strong. Speeding up the recharge on a Nebelwerfer would also be a common use. Source Replacements I could also see being a heavily used ability, either on the field or in base. Finally, given this battlegroup is munitions intensive, the Supervise Resource Extraction ability will allow you to increase your income like a cache does. You could even have some rush strat builds involving the officer, but unlike caches and trucks, the unit can be repurposed to do other things afterwards.
Panzerschreck Trailer: This is another type of trailer unit. I’ve talked about trailer units a few times in my other posts, but here is the rundown: My thinking with this is that its a brand new unit type, which loosely can be defined as a support weapon. How it works is that infantry squads can crew it, push it around, vehicles can tow it, etc. When in a position, it provides an aura which in this case recharges nearby snares faster. However, the unit shouldn't require pop cap and moreover, you can actually manually decrew it and it will still provide you the benefits. So for example, let's say it spawns in your base and you want to setup a strong point, you can crew it with a squad, wheel it over to a house near the frontline and then decrew it. Units within its vicinity would still be benefiting from the aura. When you want to move it, recrew it again, or tow it, to a new location. The beauty of this dynamic is that your opponents can steal these units from you like an ATG, so while they don't take up popcap and would be relatively cheap (say 100 to 150 manpower), you're still incentivised to protect them. You can also attack move them with AT guns etc, would be interesting to play around it. I think it would make for a fun dynamic, but would need to be coded from scratch. It also indirectly makes tow yet more useful. With this trailer specifically, it’s aura will recharge nearby snares faster, however squads can also collect a Panzerschrek from the trailer for a munitions cost. This Panzerschrek is timed, so after a duration the squad will drop it. This is going to really strong in situations where your opponent is doing an all in dive with light vehicles and/or tanks and you need to bolster your AT immediately to hold on. Picking up these Panzerschreks is not cheap, but it makes it much harder for your opponent to dive you and also allows you to go for low AT builds with this trailer as the backup. The way I see this until being used is wheeling it behind a hedge or building near your cutoff and running over to grab a Panzerschrek if its needed. Let’s say your opponent does a double M8 dive, your 2 Grens and a Panzergren pick up 3 schreks between them and your opponent is basically able to do nothing but wait for them to time out. This could buy you enough time to reach T4 or whatever else you were doing. It’s a tool that adds a lot of flexibility to your composition, but remember if you get forced off, your opponent can just steal it and then its your problem!
Weapon Stores: This gives your pios the ability to build Riegel mines but also Weapon Supply Bunkers. Now, the bunker has a straight forward aura that increases ROF of infantry and their grenade recharge times, but it also has another more expansive mechanic of temporary weapon upgrades. I’ve talked about this mechanic at great length in my Luftwaffe Field Division faction design, where the faction essentially revolves around that mechanic, but here I use a simplified version for a Wehr battlegroup. The TLDR is that infantry squads can pick up weapon packages from the bunker to either augment their current DPS or completely change the role of the squad for a short period. For instance, Jagers can pick up Beretta 38s to transform the squad from a mostly mid range unit, to a short range one. Grens can pick up G43s to improve their mid to long range performance and Pios can pick up an MG34. All the options are avialable to you. However, the upgrades are not timed, but depletable. This means that if the squad is not in combat, the upgrade duration doesn’t tick. You have to be in combat to expend the upgrade. The situations where something like this would come in useful are numerous, but to name a few; giving all your grens weapons at any point in the game, augmenting your jagers with MG34s, giving Stosstruppen Berettas so they become a close range powerhouse, or even double MGs. Relative to normal weapon upgrades, these upgrades are inefficient, but for rush strats they can be strong, as well as augmenting your units in the lategame with the extra munitions you have in the bank.
HE Shell Delivery: Improves the splash and anti infantry power of all your vehicles at the cost of penetration. This could be somewhat tricky to use, as your opponent will become aware of its activation immediately and will come in with their vehicles. But situations where your opponent has dug in with ATGs and AT infantry, this ability will be devastating.
https://preview.redd.it/n3ou7kaxzf0d1.png?width=1208&format=png&auto=webp&s=5bc267deaae4b64ba1bb97c294b92a5056835443
Central Idea: Team weapon play, heavy fire power and artillery. Good for just battering your opponents head on.
SD-2 Line Drop: This is similar to the equivalent ability in Coh1, however the big difference is that you can customise the area where the mines will fall. For instance, you could do a relatively small field on a VP for 50 munitions, or you could do a large line of mines to completely block off a flank with mines. This flexibility allows you to employ the ability in a number of situations and adds some nuance to its employment. It terms of how this would work in game, I feel click and drag would be sufficient, the munitions cost being visible on the cursor. In the context of this battlegroup, it can block off the flanks of your team weapons.
Pre-Sighted Terrain: This feeds into that team weapon focused gameplay, having extra range on your Paks and MGs in an area is going to be really strong. You could even use it with Mortars and Nebels for an extra long range barrage.
7.5cm Flak 264/3(i) AA/AT: The Flak 264/3 is an Italian medium AA piece that fits into what I will refer to as the ‘premium anti tank gun’ category. Similar to how the MG42 and DSKH were premium MGs, this ATG will be better than your standard ATG, at a higher price point. On the scale of ATGs, this will lie between the Pak 40 and the Flak 36 in terms of raw firepower. The damage should be exactly as the Pak 40, however it should also benefit from 10 more range and also the ability to shoot down air. The drawback however is that it should be relatively slow to move, like a Pak 40 in camoflage mode. For small adjustments, this should be fine, but to move it across the map, it would be easier with a tow vehicle. This means there are tradeoffs with this option relative to the Pak 40, the situations where the Flak 264/3 would be better is when you don’t want to invest in a wirbel but still want AA on demand when you need it (2 of these should take down planes pretty quickly), or situations where you’re camping 2 VPs and don’t expect to have to move around much, allowing you to utilise the greater range. Paks are going to be better when you need to move around a lot and expect your opponent to invest in indirect fire.
Flakvierling 38: This gun is exactly as on the Wirbelwind, except it’s a team weapon. Relative to the Flak 30, this would have the advantage of suppression and probably better anti infantry performance. Perhaps starting with the same stats as the DAK Flak halftrack and going from there would be a good place to start.
28cm K5(E) Barrage: Heavy railway barrage, not much to say here.
7.5 cm IG 37: This is essentially work like the LeIG for DAK, it’s a later version of the same concept. Wehr don’t have anything like the Heavy Mortar equivalent and this would be it. This would be handy if you wanted to go Luft tier or tier 4 without having to tech to get Nebels.
Springer Remote Controlled Bombs: Conceptually, this is identical to the Goliath remote controlled bombs, except these bombs are twice the size and are significantly more dangerous as a result. For me, one distinction that could be made would be dialling up their effectiveness against your opponent’s base structures. One thing I feel Coh lacks are tools for crippling your opponent’s tech. Kane’s wrath has a plethora of units and abilities for exactly this purpose and their employment is great to use and even more exciting to watch. So the Spinger should be able to knock out 75% of the health of a base tier structure. So conceivably, you could get a 251, drive it over to or into the base, deploy a Springer and blow it up next to T4, finish it off with Paks or Stugs. This will reinforce that whole dimension of the game, camping on 2 VPs will be much easier to punish.
Sd.Ah. 57 Munitions Trailer: Another style of trailer, as discussed above. Here it would be used directly with team weapons to increase their ROF. It can also be used with indirect, so Rocket artillery would recharge faster. I feel the situations where this would be useful are fairly obvious but one extra way of making it interesting would be if it had an AOE explosion on death. So your opponent would be incentivised to move in with vehicles and target it down. They could also just steal it for themselves.
Wurfrahmen 40 UE (f): Standard rocket artillery. One question I would expect a Wehraboo to ask is ‘why this and not the Panzerwerfer?’. The way I see it, this only has 4 rockets, so its damage per barrage is less. This leaves scope to make the barrage recharge time shorter, meaning you need to micro it more, but also, its less of a wipe machine or do nothing unit. You can also give it a lower price and require less population. Looking at the Walking Stuka in Coh2, that unit either killed everything or missed and was largely a waste of resources and popcap. If you can have the same unit, but with less alpha damage, at a cheaper price and popcap, it should be more consistent over the course of a match. It would also be easier to fit into your composition and would see greater use as a result. This essentially is why I picked this unit. That and because its new and different.
AI Double Wespe Temp. Assignment: Like the Elephant assignment above, this is where double Wespe artillery pieces come onto the field and are controlled by the AI. They attack move to the target, shelling your opponent’s units within range. This ability should be much easier to employ, as they barrage from long range, but also they should be easier to counter (you can just dive them). Since we’re not using new vehicle models, it should be cheaper to develop and its different from the existing off-maps.
https://preview.redd.it/ioj0msg40g0d1.png?width=1651&format=png&auto=webp&s=a0dad1a46e5e618833d25a2381033f0a0a9d10a6
Central Idea: Long range engagements.
MGZ34 MG42 Scopes Upgrade: Simple upgrade, improves range and sight of MGs once they upgrade themselves for munitions.
AI Double Sniper Temp. Assignment: This is most similar to the Wespe ability I just described, except with 2 snipers. What this ability would be strong aganst would be team weapon camp and entrenched infantry, as well as guarding VPs in the lategame. What this ability would be pretty bad against would be an opponent with several light vehicles and tanks which can drive up and elminate the snipers in 5 seconds. Its not like the AI will dodge. This ability is augmented by the numerous sight abilities and units in this battlegroup.
Panzerbeobachtungswagen III: This is most similar to the 254 artillery observer for DAK, except where the abilities are largely air based. The unit has an MG, so it can be used to attack troops early on, but its mostly used for the focus sight ability in conjunction with tank destroyers and team weapons. The SD-2 Ground Burst drop I see being more like the M83 Cluster Mine drop from Coh2. The Ju-88 P-4 Heavy AT Strafe, is actually a 50mm cannon, so different from the JU-87 we have now by having more alpha damage.
Fritz X Guided Bomb Strike: This is probably most similar to the Stuka Dive Bomb in Coh2, however, the big difference is that you can manually guide it to the target. The inspiration for this are the Predator missiles from MW2, however in Coh3, the easiest way of implementing this to my mind is that the player has to keep the cursor where they want the bomb to land. However, if they don’t want to do this, as it prevents other micro, you double click and it will go to where it was last targeted. So the situations where you’d want to perform this micro are quite niche, basically when nothing else is happening for 5 seconds. I think a sensible decision should be to cut off direct control from the player 2 seconds before it hits the target, so its still possible to dodge but harder.
Nashorn Tank Destroyer: Not much to say here, its basically the Archer.
Grenadier K98k Scopes Upgrade: Not a lot to say here, range and sight augmentation for grens.
Ranged Bunker Options: Here we use some of the bunkers Relic has already invented. The mortar bunker is simple enough, but the Observation bunker is a bit more interesting. This emplacement should have a long line of sight, but it should be restricted to a narrow arc which can be refaced. This encourages active micro of the emplacement. It would be strong in matches where this is placed behind team weapons and artillery for spotting targets but would not detect flanks. Somewhat reminds me of the child’s game ‘Spotlight’.
Fusiliers: These are another unit that Grens can be swapped out for. Unlike Jagers and Panzergrens, this unit is purely focused on long range DPS. You could use Gebirgsjager here instead, I use Fusiliers as one of my other designs uses Gebirgsjager.
Range Adjustment: This unit ability increases the squad’s accuracy after each model drop to a maximum of 30%, 5% per model. I could imagine in most situations, this would be a simple DPS boost, but there would be situations where fighting low health squads where this would be especially strong. The same kind of logic applies to the ATG and Tank Destroyer ability, where everytime they land a shot while the ability is active, it increases their accuracy and ROF.
Focused Gunnery: A global sight and range buff for vehicles, at the cost of speed. This blends well with the other abilities in the battlegroup.
https://preview.redd.it/i3wsbhz50g0d1.png?width=1520&format=png&auto=webp&s=84fee451b9cebfbd3b19a7800e36450932f17bbe
Central Idea: Area denial.
Grenadier & Pio Field Defences: Gives access to a number of build options. Panzer-Stabmine 43 AT Mines are a variation on normal mines, where the emphasis is placed on the heavy engine critical rather than the damage of the mine. So these mines would be relatively spammable, specialised against vehicles and would cause a heavy engine damage critical. The focus here is leaving your opponet’s vehicle stricken and being able to move in with your own vehicles to take it out. However, unlike say Riegel mines, it doesn’t do that much damage, so your opponent will have a much easier time of quickly repairing off the damage. It’s a variation on mines with its own drawbacks and strengths. However, the main structure you get access to is the Luftwaffe Relay Point. This emplacement can call in strafing runs within its vicinity, the AT strafe would be particularly strong if combined with the Stab mine as it would be far harder to dodge. The relay point though can also call in a variety of crate drops with different infantry buffs. Ammunition crates increase ROF, which is simple enough, but the Explosives Crate doubles the squads grenade ability the next time its used. For instance, Grens would throw 2 stick grenades for the price of 1 with a 0.5 second delay between each throw. Naturally, this is pretty strong and also munitions efficient, at the cost of extra micro. The mechanic could also be made to give squads that don’t normally have a grenade, a grenade. For example, it would be cool if Jagers/Pios got stick grenades after picking up one of these crates. I’m not sure what you would do with Stosstruppen, a bundle grenade assault? Sounds overpowered and incredibly fun. Double frangible sounds fine. Camouflage Crates give your squad moving camo for 60 seconds, so you could conceivably pick up this crate on the way to your opponent’s side of the map and use it to ambush or do all manner of things. One question that would need answering is whether or not is should be possible to stack these crate bonues, I could foresee camoed Panzergrenadiers with double bundle grenades being very very good. Perhaps the best way of soft nerfing this combination is to have a shared cooldown timer of 90 seconds on the crates, this should severely limit the number of times a player can get explosives and camo at the same time.
251/17 Halftrack: Exactly like Coh2.
Cannone Da 105/28 Howitzer Emplacement: A general howitzer emplacement, you could use the LeFH but this emplacement already exists.
Panzerturm IV: A mixed AT and anti infantry emplacement. This emplacement absolutely should take up pop cap but also have prioritise vehicles.
Bf109 WerferGranate 21 Rocket Strike: This would fire 4 rockets in unison, have fairly high alpha damage and flame dot damage. You would most use it against team weapons and infantry, especially in denying point caps, but potentially you could use it against vehicles, particularly if they hit a panzer stab mine, to cause them health damage and prevent them from being repaired.
Sd.kfz. 251/16 Flame Halftrack: Similar to the unit in Coh2, except you can also upgrade it with MGs. As a general comment, I feel this unit and flame weapons more generally should have bonus damage against base tech structures. Sneaking flame tanks into the base and burning down your opponent’s tech is so much fun in Kane’s wrath and I feel Coh3 would do well to capture some of that magic. So being able to burn down a tech structure in 30-45 seconds in would give this unit extra utility, currently it fees like the flame units lack flexibility relative to their autocannon equivalents.
Infantry Gestreckte Ladung: This ability is on infantry and it essentially is a grenade that sits between the Bundle Grenade and a Satchel charge on the spectrum. It would have the same damage as a bundle, but a longer fuse and shorter range. However, the charge would have bonus damage against emplacements, buildings and field defenses. The ideal use case would be against units behind sandbags and wire, as it would destroy them completely. Its much more likely to land than satchels, with its shorter fuse time, but is not as a good as bundle grenades which do the same damage with an even shorter fuse. So the bonus against field defences is the main advantage of the grenade. It goes without saying that this ability benefits from the Explosives crate from the other side of the tree.
Decima Squad Infiltration: This squad is most comparable to Stormtroopers in Coh2. You would largely use the squad to charge cutoffs and plant explosives on points, its going to be strong in VP wars. This squad has no camo out of the box but you can get that from the other side of the tree.
Communication Breakdown: This is activated in a circle zone and no off-maps can be used in it for the duration, nor do any global abilities like Designate Assault Position work there. There are many situations where something like this would be useful, for example, preventing someone from calling an off-map in during your assault, preventing an off-map being called in on a crucial VP in a close match. The main use I could see people using this is with their emplacements on the other side of the tree, preventing say bombing runs, etc.
In Deckung!: This abilly mixes well with a variety of the other abilities in the battlegroup. Getting cheaper grenades will allow you to spam them during the duration of the ability, if you combine that with the Explosives crates, it will be yet more efficient. 15 munitions Panzer Stab mines will be strong. The crucial thing with this ability is timing, as you need to use grenades and mines en masse to justify the initial munitions cost.
Other Unit DLC
As I discussed before, I think it would be a mistake for Relic not to include the substitute units feature. In terms of what units should be substitutable, this is what I feel makes sense:
https://preview.redd.it/dw9pq3w70g0d1.png?width=1121&format=png&auto=webp&s=e416e3e5bb9b982b1da5d5bd6177cd6f2ef87c71
Finally, as a general change, I feel we need to talk about the Pak 43. The Pak 43 is already in the game files and is presumably lined up for a battlegroup. I feel this unit should just be added to T4 so that stock Wehr has an answer to heavy tank spam (thinking about Matildas and Grants here). Wehr doesn’t have a great answer for dealing with heavy tanks, short of building 3 paks or several marders, neither of which are great from a faction design perspective. They come quite early, relatively, so improving their performance messes with the flow of the game and makes T4 less attractive, why bother going T4 if all the AT you need is in T2/T3? A Pak 43 in T4 has a pleasing symmetry between DAK, Brits and Wehr. If US got he M5 ATG (which they should), all factions would have this common tool. A number of players have been calling out for the Panther to be added to T4, I don’t think that’s the play here, as it would dominate so many other options. The situations where you would build a Pak 43 over a Panther are quite niche (look at Coh2), so having the more attractive unit in stock over the less attractive solution in a battlegroup, to me makes little sense. The Panther would also crowd out Flak 36 Emplacment play. However, the Pak 43 is easier to counter for your opponent, using indirect etc, while also giving you a reason to go for a battlegroup with Panther as the main attraction. Essentially what I’m getting at is that the Panther is too dominant of a unit to be in T4 and the Pak 43 should be there in its place.
https://preview.redd.it/jrapt7y80g0d1.png?width=452&format=png&auto=webp&s=8d4c8bae94945e100777c1b9d53278bfb3f7bfb2
submitted by Gambit-Accepted to CompanyOfHeroes [link] [comments]


2024.05.14 21:23 throwawayhelpla1 Landlord Refusing Walkthrough and other slimy stuff

Hello, I'm a local and a first time renter here in Los Angeles and I really need help or some kind of advice to make me feel less crazy.
I recently moved from a duplex in Glendale where my landlord is my neighbor and lives on the property.
They recently raised my rent from $1800 to $2000 starting may, and they alerted me at the end of March. I did the math, it's an 11% increase. Which I'm not sure is legal.
They also charged me a $500 pet deposit since I had kept my cats (I didnt have them when I first moved in) which are registered ESA animals. I had the letter sent to them in May of 2023.
Our lease had expired back in sept. So they made a new lease in April and I had to sign just cause I didn't know any better. It wasn't a full lease just an addendum for the higher rent and pet deposit.
I put my notice in on May 1st as well as paid the 2k for may rent, found a new place, and moved out most of my belongings. My mother and sister passed by to help yesterday morning to clean and she left it great.
I went last night to pick up a few things when I was met with one of the landlords who I have seen maybe 3 times in the 2 years I have rented there. I usually spoke to his sister who lived on the property and was the main landlord. I told him I was picking some things up and that Id return on the 15th at 6pm to do the final walk-through and he agreed.
Then he alerted me there was tons of broken glass and that a small window panel in my kitchen had been broken. This came as a shock since I hadn't been to the property in a couple days.
He immediately tried placing the blame on me or whoever I had in the house that morning. I had no knowledge and was positive it was not my mom as she wouldn't leave broken glass around even if she did break it. I called to ask and make sure and it was a shock to both of them as well.
We weren't there and suddenly in the afternoon around 3pm they noticed it broken. He told me the gardener was also here that morning and that the gardener would not have left the glass there. My speculation, they also have a child who comes afterschool and tends to play with his basketball in the driveway and always hits it against my wall, where the glass broke. But just speculation.
Is the broken window something I should make a police report about since we are both victims here? I left the broken glass that fell through to the inside as well. It looks like something hit it from the outside.
Later when I got home, the same landlord called me from a private number and told me I had caught him off guard with the walk-through, and that I should do my due diligence on my own and he will do his walk-through because he doesn't want me there to argue with him. Which took me off guard since I'd never complained about anything to them before.
I found this extremely unprofessional. I told him as a renter I have a right to be there at the walk-through and just flat denied anything I tried to say. (Yes I am a young woman) Then he became very confrontational when I was persistent, starting to shout that he didnt want arguments and that now I was arguing and trying to cause issues. I spoke to him very respectfully, so I don't know why he felt the need to feel attacked when I was standing up for myself and holding my ground. We hung up after that.
I know I may sound weak, but I got off the phone and I was shaking and wanted to cry from frustration. Because he continually accused us of the broken window, and how terrible he was speaking to me.
I just don't know what to do. Any help is appreciated thanks.
submitted by throwawayhelpla1 to Renters [link] [comments]


2024.05.14 21:22 Legged_MacQueen My first experience playing Stellaris

Hello! I am a long time Paradox player, and I just got stellaris with the ongoing Publisher Sale.
I played Multiplayer with a friend. I chose the Sunlight Uplifters while he made something he called the Grand Shroom Order. A mushroom theocratic empire. Both first time players.
He Opened the L Cluster by 2298. A number of massive fleets appeared. If that wasn't enough, apparently there is also a "Crisis" that appears at 2300. The entire galaxy was destroyed. A lesson to humility I assume. Do not dig too deep. to add salt to the wound, we both attacked a dragon named Shard just before that, who had appeared in my territory, that I had 15k fleet power compared to his 4, and who I had paid some researchers to give me knowledge on how to kill, and he got the kill, and got some sort of artifact just before the L Gate incident.
In any case, I will explain my playstyle a bit.
First of all, I changed one galactic setting, the civilisation generation, to player clustered so we get to interact in the game.
I made a few more Science ships, until I reached my scientist cap, and I set them to explore everything, including some quite time consuming things like Excavation sites. This was a personal decision and I do not know if it was the best or not. I then normally colonised the worlds next to me and soon made first contact with the "Shrooms" that will now be referred to as such.
I stared with the Discovery... idea group? I cannot currently recall the name so it will be idea group. I finished it, I got 2 more scientists from the Perk and expored even more. I only started to understand how planets and fleets work a lot later. I did not mess with the fleet designer at all. I then got another idea group about expansion and colonies, and then got one for diplomacy, in order to make a federation. At the same time, 2 xenofile empires next to me became willingly my subjects.
The federation was made, but even though we increased the centralisation considerably, we didn't pass anything else. The galactic community was also made, though I do not understand how, from my perspective it just mannifested.
At some point the Shard dragon was mad and destroyed a planet, and then my and the shroom coalition fleet, that had 8k power. I was helping the shrooms with clearing mining robots and other things that incidentally appeared. I then stared building up a lot of ships, i even got an idea that game me a shit ton of influence and naval force limit, 100 force limit in fact, so I spammed an incredibly large number of ships, and defeated Shard. The artifact was given to the Shrooms for... reasons. Believing I was invincible I attacked a Stellarite devourer that was just vibing. I lost the entire fleet, that was around 140 ships strong and had 20k power. The shrooms then doomed the galaxy by opening that that should not be opened.
Overall, an infuriating campaign. I'd play again.
I have a few questions I must ask, replies would be appreciated. Links to underrated 2k subscriber youtubers that go in too deep for anyone to have fun would be appreciated more.
Question 1) What do I do with my planets? They were all overpopulated and sad, and had shit stability.
Question 2) Should I leave research to automated or micro it? The question is: Does it really matter or not?
Question 3) Fleet composition. Ship Designer. What do?
Question 4) What should I do about the Crisis (I only know of the name because of the starting settings, I had no event) or the L Gate? When he had 7 clues, I had 6 so... if he didn't open it, I would have. I assume the same goes for the computer. I know I should leave the Stellarite Devourer at peace also.
If you have any other tips you could give me, either related to my gameplay, or things I probably didn't know I did wrong, I would be greatfull
submitted by Legged_MacQueen to Stellaris [link] [comments]


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