Qwop game unblocked

TeamFortress2

2023.06.12 06:50 Jixleas TeamFortress2

The unblocked, un-restricted TF2 subreddit. Have fun playing the game!
[link]


2024.05.14 00:57 Combat_Koolaid How do I launch this game

How do I launch this game
Iv been dying to play the last of us part 2 check proton its compatible but it's 60 dollars iv waited too long downloaded it off steam unblocked made a post to help me they said use bottle did bottle didn't work at all and was confused watched this yt video about importing games off steam unblocked specifically didn't work know don't know what to do becuase it said pres .exe game name there's multiple did multiple game didn't work and need help Video that didn't work https://youtu.be/ZXPsIRGZizw?si=4cTvfnL5RPFA3plD
submitted by Combat_Koolaid to linux_gaming [link] [comments]


2024.05.13 19:50 Gertrude-Girthel BRALWS IS THE BIGGEST CESPIT OF NO LIFES

DEAR GOD IM REP 7 AND IVE ENCOUNTERED ABOUT 10 OVER REP 300’S PLAYING THE GAME WITH THIER REP 0 FRIEND CUZ THEY ARE TO GARBAGE TO WIN GAMES AT THEIR OWN REP
GO PLAY 4’S FFS.
DOESNT HELP EITHER THAT THEY ALL PLAY 50/50 HEAVY UNBLOCKABLE SPAM CHARACTERS TOO AND THEN WHEN THEY RUN THIER STAM OUT FROM PLAYING GUESSING GAMES WITH ME THEY JUST TURTLE - BLOCK AND PARRY, OR DODGE ANYTHING I THROW. AND OF COURSE I’M NOT PLAYING 50/50 SPAM SMOOTHBRAIN CHARACTER SO I CANT JUST DO IT BACK WITH ANY PRESSURE CUZ THEY CAN JUST BLOCK A NORMAL HEAVY OR LIGHT SO THERES NO 50/50. TIME TO START PLAYING ONE I GUESS.
RANT OVER.
submitted by Gertrude-Girthel to ForHonorRants [link] [comments]


2024.05.13 19:19 Saile_Yawa Am I being a asshole for not seeing my friends perspective in the game?

Am I being a asshole for not seeing my friends perspective in the game?
Some context: I'm a chronic gamer and my friend works 18+ hours daily so I honestly have more free time to play casually and practice competitively. we both started playing and learning the game together. We recently got into an argument cause he felt like I was being cheap and "spamming".
More context: He was frustrated and in my opinion started playing with less effort and started being "unsportsmanlike" (cheap lmao) Jab punching 3-9 times (not a "true combo" IMO), throw mix-up mashing, only one command combo out of 100+ commands on the move list is insane honestly (Alisa's back + circle)
Last bit of context: what I'm doing is essentially doing 3-6 command combos and throwing in the 10+ hit combos and mixing up what I know and have learned.
Hell get annoyed by me doing the same strings with a character and start complaining or something else and then starts throwing the game by not playing or as I mentioned he'll try and compare my play style and what I'm doing to jab spamming, only doing one command Blasé Blasé etc.. and start complaining or shortly end the session afterwards.
For me it's semantics because I took the time to look at my move list with my favorite characters and practice what works and what connects into other moves, he'll literally get frustrated by me playing the game properly and competitively and start playing with less effort or cheap by only doing back + circle with Alisa or the x/circle chain combo with Eddy. two blatantly broken metas ATM IMO.
He's the kinda guy who's old school so he ain't much for arguing or even heated conversation hell get frustrated talk shit and then hop offline instead trying to converse so he wasn't honestly tryna hear me out or my perspective either and I get it cause he was frustrated so I just sent em some long winded replies and let it be.
submitted by Saile_Yawa to Tekken [link] [comments]


2024.05.13 19:14 Antique_Whereas_624 Some one give me rational

R someone give me rational.
okay, first i should say, i have some ideas why he could be doing this. (Bear with me i will share) typical mind fuckery- control and chaos etc.
While i am aware it could be that simple, things with him tend to be much deeper. So humor me with deeper reasoning and rational. I mean unless it can only be that simple.
Okay the deets -
My ex and i have been falling apart and off and on constantly since the beginning of April. It started with complete block out of the blue (it isn’t but it is but that’s a different story, regardless it wasn’t rational how it was handled) a week later he reached out because someone banged on his window in the middle of the night and with his current state (some paranoia and damage coming to the surface from a possible narc and some gaslighting from a parent) he thought it was me and reached out (first I have a feeling he knew it wasn’t but wanted the excuse and with the paranoia and being undermined he wasn’t confident either) So since about the second week of April it’s been very unstable. Nothing abusive, i have my own trauma from a very abusive narc so things would get very heated but other than the mental exhaustion it isn’t like horrific. Just unstable and it’s hard to get my footing. Anyways, we have kept saying we want to go to couples therapy. But also in the week of no contact said parent mentioned talked him into moving across country. Not necessarily a horrible idea I want what’s best for him even if he’s clear across the country. Through all the back and forth and off and on trying to figure everything out I’ve definitely been blocked and no contact enacted. Finally he comes around before moving at the end of April we had some really good breakthrough (keep in mind apparent paranoia and i can be a lot to deal with as well) he ends up going back to the unstable comes over in the middle of the night (we were suppose to drive out there together later in the week) with one hour doesn’t tell me why, and leaves chaotically - he flew. That afternoon he calls me apologetically and explains and how he regrets how he left, and ultimately he should’ve not gone and should’ve waited and gone with me. We have about a 2 hour conversation about everything, and i do understand both thought processes (going together and just leaving ) of course I’m emotional about it but i get mental health and our own traumas trying to run our lives. He asks to come back and take it day by day and either do the road trip, or stay etc. i should mention we are also best friends - we have invested a lot into one another.
Anyways he flys out the next day, of course the paranoia continues to come and go. (I should explain it feels like a witch hunt at this point that i have some angle to hurt him etc) a couple days goes by and finally he takes off, and i assume he leaves to go back. He blocked me no communication and he told me I was the only reason he was here. Well the next week comes around and i realize he had unblocked me and had the phone off or something because suddenly everything i sent that day (just talking into the void i thought) sends. And the next day. And finally midweek we have couples therapy. (Also he had sent an email saying he wants me out of his life) so i am shocked he goes. Of course it doesn’t go well his paranoia is hooked on the fact i did something unspeakable. He does say he loves me etc and that’s why he wants this. It’s just all over.
Anyways, this “pretend blocking” continues. Why? He does not reach out he says nothing. But at this point i know I can send something and i have an idea of when it will go through because im not actually blocked just no service to his phone vs when i am actually blocked.
He owes me some money, and I need it. I wish I didn’t, I hate that I need it that badly, but I have been explaining this and also he literally gets angry at the idea of me ever assuming he won’t pay me back. It’s like a pet peeve he is always one to be good on those things.
Anyways what the fuck is this game? Like either leave me blocked or, say no. Why is he doing this, and he knows I’m aware what he’s doing.
The part that makes me think it’s more than just some immature game is that, through these past two weeks me being done over everything a couple times has been very upsetting to him, like very very visible. Even in therapy, when I said why the fuck after that email - he was completely shocked and hurt. But I am tired of being told I’m manipulating him or doing something evil. I am just trying to get my money and leave him alone. This is for him to work out and get help etc. I have explained it doesn’t change how I feel but I can’t stay begging or getting upset because those feed into the negative thoughts that I have bad intentions.
Why is he doing this? Rationalize it for me. Heh 😅
submitted by Antique_Whereas_624 to BreakUps [link] [comments]


2024.05.13 19:13 Antique_Whereas_624 someone give me rational.

okay, first i should say, i have some ideas why he could be doing this. (Bear with me i will share) typical mind fuckery- control and chaos etc.
While i am aware it could be that simple, things with him tend to be much deeper. So humor me with deeper reasoning and rational. I mean unless it can only be that simple.
Okay the deets -
My ex and i have been falling apart and off and on constantly since the beginning of April. It started with complete block out of the blue (it isn’t but it is but that’s a different story, regardless it wasn’t rational how it was handled) a week later he reached out because someone banged on his window in the middle of the night and with his current state (some paranoia and damage coming to the surface from a possible narc and some gaslighting from a parent) he thought it was me and reached out (first I have a feeling he knew it wasn’t but wanted the excuse and with the paranoia and being undermined he wasn’t confident either) So since about the second week of April it’s been very unstable. Nothing abusive, i have my own trauma from a very abusive narc so things would get very heated but other than the mental exhaustion it isn’t like horrific. Just unstable and it’s hard to get my footing. Anyways, we have kept saying we want to go to couples therapy. But also in the week of no contact said parent mentioned talked him into moving across country. Not necessarily a horrible idea I want what’s best for him even if he’s clear across the country. Through all the back and forth and off and on trying to figure everything out I’ve definitely been blocked and no contact enacted. Finally he comes around before moving at the end of April we had some really good breakthrough (keep in mind apparent paranoia and i can be a lot to deal with as well) he ends up going back to the unstable comes over in the middle of the night (we were suppose to drive out there together later in the week) with one hour doesn’t tell me why, and leaves chaotically - he flew. That afternoon he calls me apologetically and explains and how he regrets how he left, and ultimately he should’ve not gone and should’ve waited and gone with me. We have about a 2 hour conversation about everything, and i do understand both thought processes (going together and just leaving ) of course I’m emotional about it but i get mental health and our own traumas trying to run our lives. He asks to come back and take it day by day and either do the road trip, or stay etc. i should mention we are also best friends - we have invested a lot into one another.
Anyways he flys out the next day, of course the paranoia continues to come and go. (I should explain it feels like a witch hunt at this point that i have some angle to hurt him etc) a couple days goes by and finally he takes off, and i assume he leaves to go back. He blocked me no communication and he told me I was the only reason he was here. Well the next week comes around and i realize he had unblocked me and had the phone off or something because suddenly everything i sent that day (just talking into the void i thought) sends. And the next day. And finally midweek we have couples therapy. (Also he had sent an email saying he wants me out of his life) so i am shocked he goes. Of course it doesn’t go well his paranoia is hooked on the fact i did something unspeakable. He does say he loves me etc and that’s why he wants this. It’s just all over.
Anyways, this “pretend blocking” continues. Why? He does not reach out he says nothing. But at this point i know I can send something and i have an idea of when it will go through because im not actually blocked just no service to his phone vs when i am actually blocked.
He owes me some money, and I need it. I wish I didn’t, I hate that I need it that badly, but I have been explaining this and also he literally gets angry at the idea of me ever assuming he won’t pay me back. It’s like a pet peeve he is always one to be good on those things.
Anyways what the fuck is this game? Like either leave me blocked or, say no. Why is he doing this, and he knows I’m aware what he’s doing.
The part that makes me think it’s more than just some immature game is that, through these past two weeks me being done over everything a couple times has been very upsetting to him, like very very visible. Even in therapy, when I said why the fuck after that email - he was completely shocked and hurt. But I am tired of being told I’m manipulating him or doing something evil. I am just trying to get my money and leave him alone. This is for him to work out and get help etc. I have explained it doesn’t change how I feel but I can’t stay begging or getting upset because those feed into the negative thoughts that I have bad intentions.
Why is he doing this? Rationalize it for me. Heh 😅
submitted by Antique_Whereas_624 to ExNoContact [link] [comments]


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submitted by skybliki24 to allfortelevsion [link] [comments]


2024.05.13 17:49 Arkhameus Available NFTs to use in your Maestro Tower

Available NFTs to use in your Maestro Tower
Hey guys, I've seen quite a lot of people wondering how to build a Maestro Tower properly so I took the time to list below all the important Imperial Gallery NFTs and their effects.

NOBILITY DEEDS

These allow holders to provide an additional bonus number of floors + defender slots in addition to the floors that can be earned via normal tower progression.
  • Boss: +2 floors with 1 defender slot per bonus floor (Stock = 750)
  • Chieftain: +2 floors with 2 defender slots per bonus floor (Stock = 400)
  • Baron: +3 floors with 2 defender slots per bonus floor (Stock = 300)
  • Count: +4 floors with 1 defender slot per bonus floor (Stock = 200)
  • Earl: +4 floors with 2 defender slots per bonus floor (Stock = 100)
  • Duke: +2 floors with 3 defender slots per bonus floor (Stock = 69)
  • Lady: +3 floors with 3 defender slots per bonus floor (Stock = 30)
  • Lord: +3 floors tower with 3 defender slots per bonus floor (Stock = 30)
  • Loremaster: +3 floors with 3 defender slots per bonus floor (Stock = 26)
  • Primordial: +3 floors with 3 defender per bonus floor (Stock = 8)
  • Princess: +5 floors tower with 3 defender slots per bonus floor (Stock = 10)
  • Prince: +5 floors tower with 3 defender slots per bonus floor (Stock = 10)
The number of defender slots are only for the bonus floors.
Regular floors retain their number of bonus slots.
So the most difficult to get are Prince and Princess here !
A Prince Nobility Deed

WORKS OF ART

Hang these in your Tower to add environment hazards!!! Only one can be assigned per floor.
  • The Temptation of Dardariel: Celestial Dojo – A dagger buff sits in the middle of the map. Invaders that pick it up deal double damage, but lose 3% of their Max Health per second. (Stock = 50)
  • Vitra in the trees: Wild Dojo – Randomly placed Zarkberry bushes heal Defenders for 10% of their Max Health and deal 10% of their Max Health as physical DMG to Invaders. Bush is destroyed in the process. (Stock = 100)
  • Bring your corpse to the MOB: Slums Dojo – A dagger is thrown at Invaders whenever they dodge an attack. The dagger deals 20% of their max Health as Physical DMG. (Stock = 150)
  • Seris enjoying a zarkberry: Mountain Peak Dojo – Lighting bolts strike Invaders randomly dealing 10% of their Max Health as Air DMG. (Between 10-30 seconds). (Stock = 200)
  • Countess Debora in victory: City of the Moon Dojo – A guillotine swings back and forth in the middle of the map, dealing 40% of their Max Health as Physical DMG to Invaders. Defenders only take 10% of their Max Health as Physical DMG. (Stock = 250)
  • The Ministry of Bone – Corpses are welcome: Butcher Dojo – The stench causes Invaders to vomit after using dodge. (Stock = 300)
  • The Library of the Arcane – Where the magic happens: Library Dojo – 10 Books are strewn across the floor, each book gives Defenders 5 Fury of the Titans. Book Respawn after 10 seconds. (Stock = 400)
  • House of Life – Close your eyes and feel the sun on your face: Temple of Life Dojo – Light comes through the window and casts a 1x1 spotlight that expands as time goes by (1 radius every 5 seconds). Defenders in the spotlight heal for 5% of their Max Health every second. (Stock = 400)
  • House of Death - Don't drink the green stuff: 80% of the floor is death sludge, slowing down Invader movement speed by 20% and dealing 3% of their Max Health as death DMG every second. (Stock = 400)
  • Necromancer Shop – Feel alive again: Necro Dojo – Defenders will have their health set to 20% of their Max health instead of dying the first time they are dealt a killing blow. (Stock = 500)
  • Fight of the century: Boxing Dojo – Defenders have a 20% chance of dealing double damage. (Stock = 600)
  • Massina in the morning: Nice Street Dojo – Defenders become inspired every time they block, resetting all their cooldowns. (Stock = 800)
Right now the 2 most powerful are House of Life & House of Death !
House of Life
House of Death

STICKERS

Use stickers to add a custom Modifier to each floor of a tower (up to 7 Max per floor at Tower level 15)
  • Cries In Karkadon: Invading Karks cannot use claws.
  • Dance: Air and Arcane Defenders will heal for 2% of their Max Health when they use Dodge.
  • Let's Duel: Gives Defenders 10% Bonus damage when they have full HP.
  • Good Vibes: Earth, Life and Water Defenders will gain 5 Fury of the Titans every 30 seconds.
  • Gratitude: Death, Fire and Air Defenders will heal for 20% of their Max Health every 30 seconds.
  • Pineapple Pizza: Invaders will lose 5 Fury of the Titans every 30 seconds.
  • HODL: Karkadon, Il’gra, and Keymaster Defenders will reduce damage taken by 5%.
  • Kek: When a Defender dodges an attack, it will deal 2% of their Max Health as Physical DMG to the Invader.
  • Lazur Eyes: Increases Grondal, Seris and Il’gra Defender Damage by 5%.
  • I know a secret: Sadaari, Aos and Darulk Defenders begin their match with 20 points of Fury of the Titans.
  • Love: If the Invader is of the same family as the defender, they begin the fight with a full bar of Fury of the Titans.
  • OG: Defending Prime Eternals have their damage increased by 5%.
  • Pamp It: Gatekeeper, Vitra, and Keymaster Defenders damage reduced by 5%.
  • Bruised Pineapple: The first time a Defender drops below 5% Health, it will gain a full bar of Fury of the Titans.
  • A Slice of Massina: Increases Defender damage by 5% whenever the Defender is of a different family of the Invader.
  • Real Pizza: Water, Air and Life Invaders gain 10% Bonus damage when fighting against a House they counter.
  • To the moon: Fenrir Defenders start out with 20% bonus HP.
  • Rocket Time: Fire and Arcane Defenders start out with 10 Fury of the Titans.
  • Sleeping Karkadon: Fenrir, Whisperer and Keymaster Invaders have their damage reduced by 5%.
  • Tell me more: Whisperer Defenders reduce damage taken by 5%.
  • Thumbs Down: Increase Defender damage by 5% whenever the Defender defeats a Champion. Caps at 15%.
  • Thumbs Up: The second Defender in every floor gains 5% damage.
  • !vibes: If the Invader is of the same family as the defender, their damage is reduced by 10%.
  • !wagmi: Floors with more than 4 Defenders increase the cooldowns of Invaders by 1 second.
Here are the one I like best, but keep in mind they all can be interesting depending on the strategy and champions you will use as defenders : Gratitude, I know a secret, OG, To the moon, Wagmi ...
https://preview.redd.it/ngnx55k7u70d1.png?width=741&format=png&auto=webp&s=9d7ab73380351f355fdbcf01b948421b11423398

SOUNDS OF MASSINA

Here is the effect as of today : When a Defender drops to 10% Health, they will gain permanent Unblockable on all attacks. (Stock = 3200)
In the future we might be able to combine multiple of those to upgrade the effects so let's wait and see !
https://preview.redd.it/4r5rn93cu70d1.png?width=744&format=png&auto=webp&s=35632f7e6bc8084c2d6aa07cf8324d2f920eaf9f
Keep in mind all those effects might changer over time to balance things out so don't hesitate to verify in game each and every effect and let me know in comment if I need to update some of them !
Cheers
submitted by Arkhameus to ChampionsIOscholars [link] [comments]


2024.05.13 17:48 theDialect402 If you block people, your voice chat breaks

A very kind person told me to unblock everyone I had blocked to fix my voice chat. Well it worked! You have to go to the embark site to view/remove them. If your chat is broken try it! Also embark please fix this bug. I thought my game was done for. (Edit: I've concluded this is an Xbox exclusive bug.)
submitted by theDialect402 to thefinals [link] [comments]


2024.05.13 16:31 dScryb May Dispatch: Opus updates, 450 new tracks, DELVE, May giveaway, and more

May Dispatch: Opus updates, 450 new tracks, DELVE, May giveaway, and more
Hello Gamemasters and Friends,
Let's start with the May Giveaway and then get into the updates.

Enter the May Giveaway

Our good friend Bob from the YouTube channel Bob World Builder, along with Eventyr Games, have just launched DELVE—a 200+-page guide to dungeons for 5E Dungeons & Dragons and Shadowdark RPG on Kickstarter. To celebrate, we're giving away the following:
It’s free to enter: dScryb Giveaway
Languorbloom by Daniel Caballero

Opus Updates

If you're not already aware, Opus is a freshly-built, single-page web app that brings together dScryb's text, ambiences, sound effects, and music. It can play high-quality audio for your in-person or virtual players, and it works with Kenku FM for Discord integration.
Opus
Here's what we've added since the last newsletter:
  • Mobile responsive design and support
  • Rich text formatting and hyperlinks, and support for common hotkeys such as CTRL + B
  • Edit in place for block text and titles
  • Image embedding with URL
  • Fading in and out for ambience, and crossfading for music
  • Pinning in Roam
  • Improve search UI in collections
  • Collection blocks have anchor links
  • Opus FAQ page
  • Performance updates
  • Bug fixes (including a critical bug that affected players' music)
We've also added nearly 450 new sound effects, mainly spells, weapon attacks and monster deaths!
Right now, on the content side, our priority is composing sound effects and descriptions for all 5e spells, followed by monsters. We expect all 5e spell sound effects to be published this month.
Hear what's new. Try Opus!

Opus Roadmap

We're continuing to enhance the user interface, including general polish and bug fixes—but our main focus for the next few weeks will be database improvements utilizing Node.js. It's not sexy but it will improve performance and unblock certain features that we're excited to develop next.
After that, the next two items in our roadmap are (1) advanced music playlist and sfx board selection in collections; and then (2) player-fired SFX and Character files.
We want to encourage participation in the beta, so we're currently offering a free 14-day trial on all subscriptions. (We recommend trialing the Celestial subscription, as this unlocks all content within Opus.) This offer is available to everyone, including current Composer, Hero, and Player subscribers.
Start your free trial!

Delve – A Guide to Dungeons for 5E & Shadowdark RPG

DELVE is a 200+-page guide to dungeons for 5E Dungeons & Dragons and Shadowdark RPG by Bob World Builder and Eventyr Games.
DELVE combines classic advice with modern resources that’ll make crawling through dungeons fun for the players and easy for the GM!
DELVE Kickstarter
DELVE has advice and guides for building awesome dungeons, new player options for dungeon delving characters, and plug-and-play dungeons filled with unique monsters, hazards, traps, and challenges!
You can check out the DELVE Kickstarter here.

New Auto-SFX Feature in Foundry

Version 4.4.3 of the dScryb Foundry module is out with the Auto-SFX feature! Go try it out!
How it works:
We've mapped hundreds of sound effects to hundreds of weapons, spells, items, monster deaths and more. All these assignments can be overwritten (and reverted) by the user. Also, an item that doesn't have a sound effect assignment can receive a custom sound effect assignment by the user.
When these events occur, such as a weapon attack or monster death, the mapped sound effect is automatically played for everyone to hear.
dScryb's Foundry VTT Module: Auto-SFX
As we publish more sound effects, it will only get better. We aim to have all 5e spells done by the end of the month.
Currently, this feature is only available for the 5e game system, but we have our sites on the Pathfinder game system next.
And there's more great development coming soon for this module!
If you haven't already seen it, our friend Fondue from Dice & Easy released a fantastic walkthrough of the dScryb Foundry VTT module.

March dScryb Giveaway Winner, Alex!

dScryb congratulates the winner of the February dScryb giveaway, Alex!
We thank everyone who participated in the giveaway.

More Fantastic Content

dScryb has published over 14,650 scenes, 4,750 sounds, and 75 maps!

Join Us on Discord!

Vote on new sound effects and ambiences and stay in-the-know about dScryb’s upcoming features and content by joining our Discord server! The team and I are there often, and our writers, editors, illustrators, and composers occasionally pop by to say hello and answer questions. There’s great discussion taking place each day. We look forward to seeing you.
If Discord’s not your thing, you can email me via [info@dscryb.com](mailto:info@dscryb.com) with your questions, suggestions, or concerns, and I’ll get back to you.
Happy adventures, David
submitted by dScryb to dScryb [link] [comments]


2024.05.13 14:49 LengthinessNice5277 Need help with bypassing gryphon internet router

So, essentially. My parents bought a internet router "for my safety" because they think the internet is the spawn of Satan itself (which is somewhat right) and this all happened because I had a trans friend in public school (I was also pulled out because of that) not to mention they're heavily religious, I use a VPN but it lags the shit out of my games when I try to play them and that's the only way I've found to bypass the internet router, every other way doesn't work. Unless I use my phone Hotspot or unblock the things I need to play games. One thing being discord, they absolutely hate discord because "I'll get groomed" as if I don't know what internet safety is and as if I haven't grown up on the internet and learned what not to do and what to do because of their terrible parenting skills. (They are heavily religious and rely on face book for everything)
submitted by LengthinessNice5277 to parentalcontrols [link] [comments]


2024.05.13 13:49 tgorak88_en Ideapad Gaming 3 15ARH05 - clean Windows 10 installation issue

Ideapad Gaming 3 15ARH05 - clean Windows 10 installation issue
Hi everyone.
Recently I bought gaming laptop as in title with Windows 11 installed. It had limited version so I decided to install clean Windows 10 instead. Unfortunately during clean installation from Windows it crashed ("The installation failed in the SAFE_OS phase with an error during PREPARE_FIRST_BOOT operation") as it didn't restarted just looped with restarting and circle still moving.
After that I tried to install clean Windows at the boot of the system and I can't make installer run i.e. on legacy mode installer is starting but after choosing version (64 bit) on the beginning it was choosing the option of update or clean install and then just showing the blue screen and now it's only showing blue screen (cursor works fine).
Do you know how can I "unblock" option to install clean Windows?
Thanks for any help.
submitted by tgorak88_en to techsupport [link] [comments]


2024.05.13 13:16 Combat_Koolaid How do I launch this?

I recently downloaded the last of us on steam unblocked i saw a reddit post saying it wasn't proton compatible because it wasn't on steam now it is and i wanna try the game out i us lutris only for the games i have in my epic games but dont know what to do from there like ik people install different launchers different roms bu thats it as far as i know
submitted by Combat_Koolaid to wine_gaming [link] [comments]


2024.05.13 13:15 weissofthepool Bladesworn Rework Proposition

(This is a mostly COMPETITIVE centered post)
As right now Bladesworn is in a very bad spot, Sure it can pump damage but is very clunky and very unreliable.
Here is my proposition of how to change it to a better spot nit only by number tweaking.
Problem number 1: Casting and Aftercast animations
This spec have very annoying casts and aftercast with the ones more well known as the dragon trigger and the Artillery Slash and most of it comes by the fact that gunsaber has ranged and melee in the same skill, way to fix it is to separate them and making gunsaber into a flip stance weapon.
Make the weapon have 2 stances one for melee and other for ranged and so you can accurately tweak the skills.
The Melee component of the gun being the strong dps and the ranged being focused on cc and rapid firing at 900 range.
The melee component of the weapon allowing for gap closing and damage and ranged for rapid firing and ccing removing long casts and aftercasts.
This will be important for what i am going to propose next.
Problem number 2: Dragon trigger
Outside of PVE this skill straight up is bad it is slow it has the biggest charge up in the game for mediocre damage in competitive and offer nothing other than damage.
My idea to fix it is to remove charging all together and set an damage and scaling for it.
Now how would you access the dragon trigger you ask? by using f1 and f2 and directly using it.
why only 2 skills? cause you access it by changing the weapons burst with the stance like i mentioned before having access to Dragon trigger - Force when in melee and dragon trigger - reach in ranged and having the Dragon trigger - Boost always available.
The 4 and 5 skill of
Problem number 3: Grandmaster Traits
The traits of the are focused on being in the charge up animation and the subsequent damage and in this new setup it would be underwhelming or not work all together.
My idea here is to add a new mechanic to Bladesworn and reworking the dragon scale defense, Make this trait to apply a unique status on the enemy called "Rend" And it works as a vulnerability but doesn't stack and only makes them receive 5% more damage from the Bladesworn it is applied when hitting from range, And a secondary component to it is whenever you hit in melee range it consumes the rend and grants buffs to allies around the bladesworn.
Here comes it grandmaster traits you can choose which buffs you want to be granting.
Immortal Dragon: Grants Regen, Protection and heals for a set amount, Blasting a grenade under the bladeworn that deals low damage but grants the buffs also is a blast finisher.
Unyielding Dragon. Makes the Dragon triggers unblocked and grants Might,Fury, and apply vulnerability with blast finisher.
Daring Dragon: Grants Alacrity, and aegis and swiftness. and also blast the area.
Problem 4: Flow
This one goes for adrenaline too they should be depleting resources instead of a charging one and Allowing for fast recharge via skills or completing actions and traits.
Problem 5: Utility skills
Or they will become useless in this change or already are.
my proposal of change on underperforming utility or will be useless after changes
Electric Fense: just make it reflects projectiles already or allow shield trait to affect it
Dragonspike mine: Recharges slotted Dragon triggers and knock back enemies.
Tactical Reload: Recharges all ammo skills and your next attack will unleash a overloaded ammo to explode dealing extra damage. (if ranger can have a all weapon skill recharge with massive buffs I don't see where why warrior cant have all ammo recharge on a elite)
Hopefully this would make the class more fun and more viable and adding something to make the spec more high skill sealing but keeping the skill floor.
if you have ideas and criticism about my change ideas please comment here.
submitted by weissofthepool to Guildwars2 [link] [comments]


2024.05.13 11:22 ImmortalBlades Rant + Groaning Storehouse Window infinite question

In advance, sorry for the rant. It's just after-game frustration.
So, I decided to come back to DBD after taking over a year-long break. In the first 3 games I decided to play Skull Merchant, Huntress and Demogorgon.
Now, I knew people didn't like Skull Merchant but 3 people giving up right from the start? Really? I just wanted to play a less stressful killer to get into the game. Huntress game went pretty decent. 2K but I am hella rusty with her hatchets so I consider that a win overall.
Now, the demo game... I remembered that Demo was frustrating to play after SBMM but holy shit is it frustrating to play Demo now. It might be the stupid SBMM giving me sweats since I used to play Demo practically all the time before it was added so my MMR might be really high with Demo. But combine that with most survivors being on comms, getting into safe spots before I could even have a chance to do anything and a sabo build tailing me whenever someone was gonna be downed. Man...
Now to the main issue, my fellow Demo/M1 killer players. How in bloody hell do you play around the infinite window on Groaning Storehouse? I feel like there's no counter play as Demo, forcing you to force the triple-vault block which wastes a good minute, only to have the survivor get into another safe loop which they leave again for the infinite window whenever it gets unblocked. I thought this would have been solved this long after I left but I guess not.
submitted by ImmortalBlades to deadbydaylight [link] [comments]


2024.05.13 09:26 thedungeonbard Mazechess 130

Mazechess 130
Here is Mazechess 130 created with Inkarnate. Reminder you can find a solution at mazechess.com please add a comment if you have a solution? #dungeon24 #mazechess
https://preview.redd.it/3z780h7eb50d1.jpg?width=768&format=pjpg&auto=webp&s=703c5c61e36f80797ab76501ecc782a9f247db96
submitted by thedungeonbard to u/thedungeonbard [link] [comments]


2024.05.13 07:44 ThisMemeWontDie Old Kyoshin Rework Updated

Old Kyoshin Rework Updated

Iaido Stance:

(Default Stance) In this mode you have no guard AND your opponent can not see your guard direction in this stance
Your Shikomizue(sword) is sheathed. Moves gain special properties while in this form. When preforming an attack you exit this stance and unsheathe your sword.
To switch modes from Iaido to Kenjutsu you must preform an Attack or GB (Counter GBs will not make you exit Iaido Stance). Hard Feinting Heavies in Iaido Stance will put you back into Iaido Stance.
To Switch from Kenjutsu (alt stance) back to Iaido Stance, press Full Block button. 100ms to switch Stances. Must be done from neutral.
Kaze Stance is removed.

Iaido Lights:

-Lights have superior block property from 0-200ms.
-Enhanced
-Have a hidden indicator of 200ms (300ms total indicator) (500ms move)
-Have a parry window of 166ms.
-Counts as an Opener for Kenjutsu (alt stance) Chains/Finishers.

Iaido Heavies:

Chargeable Heavy, different properties on charge level
(Your opponent can not see your guard direction while you are holding heavy but your weapon will glow red. Also Kyoshin will crouch every so slightly down with his hand on his scabbard. Running attack animation is used for this move.)
Hold Heavy while in Iaido Stance to build up damage and to gain properties. On targets at a distance will run to the target. Comes from left side only.
-Can press Light or Zone whilst holding Heavy and during the run animation to preform a soft feint into Iaido Light or Zone. 100ms into holding heavy to preform soft feint light/zone.
-Can be GB'ed out of the Heavy whilst charging. Can not GB the run or 100ms before the 500ms Heavy is thrown.
-Can be Hard Feinted 100ms into charge/holding heavy and 100ms after releasing the Heavy button. (Remember GBs will exit the stance so feint to GB will go into Kenjustsu Stance)
-Counts as an Opener into Kenjutsu (alt stance) Chains/Finishers.
Red glow effect starts immediately upon pressing Heavy and Kyoshin will move his hand onto his scabbard. Heavy can be let go at 200ms- onward but can be thrown immediately after preforming an Iaido Illusion(next section)
Level 1- At 200-399ms upon releasing Heavy, Kyoshin will use the Sprint Attack animation. 400ms, standard indicator. 20 damage, Blockable.
Level 2- At 400ms- upon releasing Heavy, Kyoshin will use the Sprint Attack animation. 500ms move, standard indicator. 22 damage, Unblockable.
Shikomizue scabbard glows red like this when holding Heavy.
Iaido Heavies use the Sprint Attack animation.
At 400ms into Heavy a couple (not just 1) black swirly things will appear around Kyoshin like energy/the wind

Iaido Illusions:

(Think Flicker Tech but an actual game mechanic and not a bug)
While in Iaido Stance, press Full Block to preform Fake Outs. Once you press Full Block Kyoshin will preform a Fake Out that will, in the direction of your guard(that your opponent can't see), display a 400ms indicator as if an attack was coming. \The Animation will be Kyoshin super fast slightly unsheathe his sword and quickly sheathing it back into the scabbard.**
While preforming Iaido Heavy, whilst charging/holding heavy, you can preform Iaido Illusion. This will cancel any amount of charge you had but will put you back to 200ms mark immediately so you can release the Heavy immediately after using the Fake Out.
-Can chain Iaido Stance Lights after preforming an Iaido Illusion at 0ms

Iaido Zone:

Mujounokaze (Kaze Stance Zone) animation used for this. Trajectory adjusted to better match the weapon visuals. 360 zone attack basically as it should be according to the weapon visuals in game.
-This is just a zone that comes from the left side and has no special properties.
-500ms attack, 200ms hidden, 300ms total indicator.
-Counts as an Opener into Kenjutsu Chains/Finishers.

Kenjutsu Stance:

After preforming any attack or GB from Iaido Stance you enter Kenjutsu Stance. This Stance preforms similar to how Kyoshin is now. To go back to Iaido Stance press Full Block button (100ms to switch stances and must be done from neutral)
-Your opponent can see your guard and you have guard/can block.
-Opener Lights in Kenjutsu Stance no longer have CC/Superior Block.
Kaze Stance is removed.

Kenjutsu Opener:

Opener Heavies can be Soft Feinted into Aoarashi(Bash) by pressing GB.
Forward Dodge Kick Removed

Aoarashi Bash/Aoarashi Follow Up:

Aoarashi Bash can not be GB'ed on whiff.
Both the Bash and the Follow Up are 400ms down from 500ms. 400ms Follow Up is nice cause it can be swapped to another person when out numbered and they won't be able to react to it like they could if it was 500ms.

Kenjutsu Chains ((Any(Iaido Openers Count), Any)):

(Opener Lights and Heavies are just what Kyoshin has now minus Superior Block/CC lights.)
Aoarashi: Chain/Finisher Bash, 400ms down from 500ms and confirms Aoarashi follow up. Bash can not be GB'ed on whiff.
Finisher Light: UD, 15 damage.
Finisher Top Heavy: UB, (Tengukaze Kaze Stance UB Animation) 15 damage. Confirms Fujin Cuts 10 damage. Total 25.
Finisher Side Heavy: 700ms. 30 damage. No properties.

Kenjutsu Zone:

Mujounokaze (Kaze Stance Zone) animation used for this. Trajectory adjusted to better match the weapon visuals. 360 zone attack basically as it should be according to the weapon visuals in game.
-500ms and counts as an opener. Comes from Left Side and has no special properties.

Recovery Cancel/Chain Fujin Force Zone (Kenjutsu Stance Only):

Can Cancel Recovery of Finisher Lights (Non Fujin Cuts), Finisher Side Heavies or Aoarashi Follow UP with Finisher Top Heavy Tengukaze at 100-200ms into recovery
Can cancel the recovery of an non bash attack with Zone. Can also cancel recovery of landed Bashes though. Can not use this move back to back.
-Recovery Cancel can be done at 100ms into recovery. (Strict Timing to be used as self peel)
-Uses Fujin Force Animation. Has Superior Block on all sides.
-500ms, 0-400ms of Superior Block window.

Kenjutsu/Iaido Dodge Attacks:

Forward Dodge Attack 500ms. While in Iaido Stance Forward Dodge Attack gain Superior Block from 0-400ms.
Side Dodge attacks now have a wider hit box to better match Orochi dodge attack. They are the same animation yet one manages to be shittier. (Better Hitbox). While in Iaido Stance Side Dodge Attacks gain Superior Block from 100-400ms.

Kenjutsu/Iaido Sprint Attack:

500ms (same animation that is used for current Kyoshin)

Parry Riposte (Any Stance):

Upon parrying press light 3 times preform Fujin Cuts
-If in Iaido Stance you will enter Kenjutsu Stance
-Recovery Cancel Zone can be used during the Fujin Cuts

Feats Reworked:

Kagerou: Passive Upon dealing damage, each of your attacks(damaging attack) does an additional 2 bleed damage. Lasts for 10 seconds. During that 10 seconds Superior Blocks reset the timer. \Cooldown of 30 seconds\ \Superior Blocking a move while the feat is on 30 sec cooldown refreshes the Feat and proc the feat to activate****
Hikarimore: Passive Upon taking damage, heal 2 HP per attack(damaging attack) you land on an opponent. Lasts 10 seconds. During that 10 seconds Superior Blocks reset the timer. \Cooldown of 30 seconds* *Superior Blocking a move while the feat is on 30 sec cooldown refreshes the Feat\**
Hikari To Kage: For 20 seconds, each of your attacks that lands does an additional 2 bleed damage, heals you 2 HP, and regenerate X stamina (nukekubi regen amount whatever that is). Upon superior blocking an incoming attack the feat's active duration is reset.
Mugen Houyou: 140 seconds cooldown down from 180. Spikes deal 30 damage up from 25. Takes 1200ms to hit down from 1366ms. Activation Time now 900ms down from 1100ms. Same pin duration of 2200ms.
submitted by ThisMemeWontDie to forhonor [link] [comments]


2024.05.13 07:41 ThisMemeWontDie Old Kyoshin Rework Updated

Old Kyoshin Rework Updated

Iaido Stance:

(Default Stance) In this mode you have no guard AND your opponent can not see your guard direction in this stance
Your Shikomizue(sword) is sheathed. Moves gain special properties while in this form. When preforming an attack you exit this stance and unsheathe your sword.
To switch modes from Iaido to Kenjutsu you must preform an Attack or GB (Counter GBs will not make you exit Iaido Stance). Hard Feinting Heavies in Iaido Stance will put you back into Iaido Stance.
To Switch from Kenjutsu (alt stance) back to Iaido Stance, press Full Block button. 100ms to switch Stances. Must be done from neutral.
Kaze Stance is removed.

Iaido Lights:

-Lights have superior block property from 0-200ms.
-Enhanced
-Have a hidden indicator of 200ms (300ms total indicator) (500ms move)
-Have a parry window of 166ms.
-Counts as an Opener for Kenjutsu (alt stance) Chains/Finishers.

Iaido Heavies:

Chargeable Heavy, different properties on charge level
(Your opponent can not see your guard direction while you are holding heavy but your weapon will glow red. Also Kyoshin will crouch every so slightly down with his hand on his scabbard. Running attack animation is used for this move.)
Hold Heavy while in Iaido Stance to build up damage and to gain properties. On targets at a distance will run to the target. Comes from left side only.
-Can press Light or Zone whilst holding Heavy and during the run animation to preform a soft feint into Iaido Light or Zone. 100ms into holding heavy to preform soft feint light/zone.
-Can be GB'ed out of the Heavy whilst charging. Can not GB the run or 100ms before the 500ms Heavy is thrown.
-Can be Hard Feinted 100ms into charge/holding heavy and 100ms after releasing the Heavy button. (Remember GBs will exit the stance so feint to GB will go into Kenjustsu Stance)
-Counts as an Opener into Kenjutsu (alt stance) Chains/Finishers.
Red glow effect starts immediately upon pressing Heavy and Kyoshin will move his hand onto his scabbard. Heavy can be let go at 200ms- onward but can be thrown immediately after preforming an Iaido Illusion(next section)
Level 1- At 200-399ms upon releasing Heavy, Kyoshin will use the Sprint Attack animation. 400ms, standard indicator. 20 damage, Blockable.
Level 2- At 400ms- upon releasing Heavy, Kyoshin will use the Sprint Attack animation. 500ms move, standard indicator. 22 damage, Unblockable.
Shikomizue scabbard glows red like this when holding Heavy.
Iaido Heavies use the Sprint Attack animation.
At 400ms into Heavy a couple (not just 1) black swirly things will appear around Kyoshin like energy/the wind

Iaido Illusions:

(Think Flicker Tech but an actual game mechanic and not a bug)
While in Iaido Stance, press Full Block to preform Fake Outs. Once you press Full Block Kyoshin will preform a Fake Out that will, in the direction of your guard(that your opponent can't see), display a 400ms indicator as if an attack was coming. \The Animation will be Kyoshin super fast slightly unsheathe his sword and quickly sheathing it back into the scabbard.**
While preforming Iaido Heavy, whilst charging/holding heavy, you can preform Iaido Illusion. This will cancel any amount of charge you had but will put you back to 200ms mark immediately so you can release the Heavy immediately after using the Fake Out.
-Can chain Iaido Stance Lights after preforming an Iaido Illusion at 0ms

Iaido Zone:

Mujounokaze (Kaze Stance Zone) animation used for this. Trajectory adjusted to better match the weapon visuals. 360 zone attack basically as it should be according to the weapon visuals in game.
-This is just a zone that comes from the left side and has no special properties.
-500ms attack, 200ms hidden, 300ms total indicator.
-Counts as an Opener into Kenjutsu Chains/Finishers.

Kenjutsu Stance:

After preforming any attack or GB from Iaido Stance you enter Kenjutsu Stance. This Stance preforms similar to how Kyoshin is now. To go back to Iaido Stance press Full Block button (100ms to switch stances and must be done from neutral)
-Your opponent can see your guard and you have guard/can block.
-Opener Lights in Kenjutsu Stance no longer have CC/Superior Block.
Kaze Stance is removed.

Kenjutsu Opener:

Opener Heavies can be Soft Feinted into Aoarashi(Bash) by pressing GB.
Forward Dodge Kick Removed

Aoarashi Bash/Aoarashi Follow Up:

Aoarashi Bash can not be GB'ed on whiff.
Both the Bash and the Follow Up are 400ms down from 500ms. 400ms Follow Up is nice cause it can be swapped to another person when out numbered and they won't be able to react to it like they could if it was 500ms.

Kenjutsu Chains ((Any(Iaido Openers Count), Any)):

(Opener Lights and Heavies are just what Kyoshin has now minus Superior Block/CC lights.)
Aoarashi: Chain/Finisher Bash, 400ms down from 500ms and confirms Aoarashi follow up. Bash can not be GB'ed on whiff.
Finisher Light: UD, 15 damage.
Finisher Top Heavy: UB, (Tengukaze Kaze Stance UB Animation) 15 damage. Confirms Fujin Cuts 10 damage. Total 25.
Finisher Side Heavy: 700ms. 30 damage. No properties.

Kenjutsu Zone:

Mujounokaze (Kaze Stance Zone) animation used for this. Trajectory adjusted to better match the weapon visuals. 360 zone attack basically as it should be according to the weapon visuals in game.
-500ms and counts as an opener. Comes from Left Side and has no special properties.

Recovery Cancel/Chain Fujin Force Zone (Kenjutsu Stance Only):

Can Cancel Recovery of Finisher Lights (Non Fujin Cuts), Finisher Side Heavies or Aoarashi Follow UP with Finisher Top Heavy Tengukaze at 100-200ms into recovery
Can cancel the recovery of an non bash attack with Zone. Can also cancel recovery of landed Bashes though. Can not use this move back to back.
-Recovery Cancel can be done at 100ms into recovery. (Strict Timing to be used as self peel)
-Uses Fujin Force Animation. Has Superior Block on all sides.
-500ms, 0-400ms of Superior Block window.

Kenjutsu/Iaido Dodge Attacks:

Forward Dodge Attack 500ms. While in Iaido Stance Forward Dodge Attack gain Superior Block from 0-400ms.
Side Dodge attacks now have a wider hit box to better match Orochi dodge attack. They are the same animation yet one manages to be shittier. (Better Hitbox). While in Iaido Stance Side Dodge Attacks gain Superior Block from 100-400ms.

Kenjutsu/Iaido Sprint Attack:

500ms (same animation that is used for current Kyoshin)

Parry Riposte (Any Stance):

Upon parrying press light 3 times preform Fujin Cuts
-If in Iaido Stance you will enter Kenjutsu Stance
-Recovery Cancel Zone can be used during the Fujin Cuts

Feats Reworked:

Kagerou: Passive Upon dealing damage, each of your attacks(damaging attack) does an additional 2 bleed damage. Lasts for 10 seconds. During that 10 seconds Superior Blocks reset the timer. \Cooldown of 30 seconds\** \Superior Blocking a move while the feat is on 30 sec cooldown refreshes the Feat and proc the feat to activate\**
Hikarimore: Passive Upon taking damage, heal 2 HP per attack(damaging attack) you land on an opponent. Lasts 10 seconds. During that 10 seconds Superior Blocks reset the timer. \Cooldown of 30 seconds* *Superior Blocking a move while the feat is on 30 sec cooldown refreshes the Feat\**
Hikari To Kage: For 20 seconds, each of your attacks that lands does an additional 2 bleed damage, heals you 2 HP, and regenerate X stamina (nukekubi regen amount whatever that is). Upon superior blocking an incoming attack the feat's active duration is reset.
Mugen Houyou: 140 seconds cooldown down from 180. Spikes deal 30 damage up from 25. Takes 1200ms to hit down from 1366ms. Activation Time now 900ms down from 1100ms. Same pin duration of 2200ms.
submitted by ThisMemeWontDie to CompetitiveForHonor [link] [comments]


2024.05.13 07:14 Aushida just want some fun games.. tired of the massive spam

I get on casual today, and mind you I'm winning the matches so far but I'm still bored of this.. minato only loves rasangan and grab over and over and over and I only did 2 games of that. Next was a hanzo that ONLY did ibuse and tried using raikage unblockable support when I got near, so I just had him come to me cause if I press O anywhere at all near him comes the salamander. I killed him both round 1 and 2 with shuriken cause that goes through the salamander, they just wont stop. Honestly I bet I'll even run into isshiki tht does nothing but grab and that fire move. Win or lose these fights are so stale.. they arent actually fighting. I'm not very good at the game and I'm not looking for professionals but omg just give me a real fight that I will clap to actually honor you for in me having a good time. Idk how using the same move 10+ times in the same round is fun.. and then if you lose, some of these are really toxic in your dms because they have something that carries them to the win and just.. I'm tired of that too. Like.. you not only have overpowered peoples, spamming, you have an orange or red face so your a raqe quitter, but your being toxic to me??? I dont understand it. I just sighed and realized this post derailed but yeah lol everybody's annoying
submitted by Aushida to NarutoNinjaStorm [link] [comments]


2024.05.13 05:43 Electronic_Factor687 I FUCKING HATE OCELOTL

I continuously find myself getting caught in his unblockable flurry with no escape or counter, they made him perfect for ganking and he needs a nerf soon as fuck before I quit playing this dogshit game.
submitted by Electronic_Factor687 to ForHonorRants [link] [comments]


2024.05.13 05:31 ozbayemrah Finally Soul Passage come to some point!

Finally Soul Passage come to some point!
Some of you may already be familiar with my project, Soul Passage. Last year, I ran an unsuccessful Kickstarter campaign, but I vowed to persevere. However, Unity blocked my account, along with all plugins, etc. It took over 10 months to have my account unblocked without any apology. Nonetheless, I now have one friend assisting with coding to improve the game's codebase, and another friend will join soon. I'm currently focusing on designing levels and gradually working on the artwork. I've also returned to social media to share the progress of Soul Passage. I hope you'll consider giving my game a chance and follow my Twitter account. Additionally, I plan to launch another Kickstarter campaign before the game's release.
submitted by ozbayemrah to metroidvania [link] [comments]


2024.05.13 01:35 Iamsevenuno Me [M21] and my ex/girlfriend [F18] keep reject me since a old friend she didn't see since years talk to her back can someone can light up me ?

Well to begin Im sorry for my english Its not my langage but I hope I'll be clear.
I started to talk to this girl on a online game in mid January 2024, She liked me secretly and I do too since months but we never talked, I prefer to not talk on public chat of the game so I talk rarely, until a day she started to talk to me in the public chat then she wanted to add my discord and we talked everyday and we started to be very close.
She had a difficult childhood she grew up with parents that were addict to drgs she spent her life to see social workers etc... she was raised for long by her grandparents and she found them dead one day, her mother did 2 or 3 years ago because of drgs but she said she wasnt affected because her mother used to mock her appearance on social medias, her father broke up early with her mom since 2013 he doesnt talk anymore to her, he just asked if she was okay after her mum did and nothing more.So her stepfather adopted her he was with her mum before she was born and now she live with him his ex and her daughter that come often the stepfather is a alcholic and take drgs sometimes he ask all her money too. Her situation is college in cooking course but she dont go since months, she never had many friends in her life too.
Back to her and me the feeling is so good I am happy I talk with the girl I used to secretly love for months and she is more happy, I treat her very good I always take care of her health (walking to have physical activity ,eating good at the right hours, having better sleep schedules, being careful to her weight up her self confidence etc) I never forced her to do all those things she know its for her good and she enjoy it. I always called her with kind surnames (my life, beauty, my bby etc) she said in febuary I treat her like nobody never done with her, like every couple we do little mistake she used to do alot but I always had empathy to her because I love her I always forgave her very fast and we started to talk back like nothing happened she wasnt affected I wasnt too it never slowed down the relationship.
I'll talk a little about me, I grew up with a violent father who used to bet me and my sister since we are kids (now he stopped to bet us but Its certain he can do it back we are just more careful with my sister) so yes it can happen again. I wont do all my life Ill do the recent events that happened recently; In june 2021 I was in a car crash with 2 friends, nobody were hurt but I had a big trauma then In january 2022 my grandma did of heart attack at 68 she still the only person that protected me when my dad wanted to bet me one time, then in may 2023 my dog did he was 14 I grew up with him I didnt wanted to see him ded but I did I didnt had the choice. In late August 2023 I had a huge beef again with my dad because I was looking sad he insultd and downed me so with my sister we decided to move, 15 days later a classmate I was close from 2017 to 2020 di*d in a car crash at 22 then in december a workmate who helped me alot when I had to move after the beef with my dad left the work place because of toxic bosses. Then I met my girlfriend like I said In january.
She know all that and I know all her past so we were strong until the last week I did a mistake I talked to her badly because she started to show me less motivation I said that to her,I also did a test I asked her to block me everywhere to see if she was able to do this on someone she love and... she did everywhere, she didn't block me on a mobile game so I sent her hundreds of messages to explain her why I talked to her like I done, for 5 days straight she always answer with negative and short responses that reject me, the rest of the day she ignore me. Today I said on the mobile game chat, the only place I can talk to her, that I cant live like that anymore that I dont understand why she do that to me when I always treated her good caring of her health self confidence etc I wished her a good luck and ill always love and miss her, 4 hours later she unblocked me on discord today (12 may) at 16pm she gave me a chance so I reassured her and show her all is good like i always did with her she kept answer with negative replies like I dont want to be in a relation with you right now in some months maybe it affected me but I still reassured her she said she still love me so I wanted to be sure I asked her to say I love you to me and she blocked me again... even on the mobile game that is the only way to communicate with her. So I ask a friend on the online game we met to talk to her and she is still very negative and said she dont want to see screenshots of my messages (the friend lived that too in autumn 2023 and I helped him) to conclude i spoke to her only 2 hours now Im blocked everywhere again.
8 days ago before all that my girlfriend told me a friend (a girl) she know since long is coming to see her the saturday 5 May, I was at work this day I though of her and her sad childhood all the day I was happy the night when I finished work but she was gone with her friend it wasnt planned, I was disapointed but I didnt tell her I said enjoy with your friend then the next day the morning I was busy i was paying my taxes and she said I wasnt busy, I was mad I know Its not a reason to be mad but since I had the car crash and lose my grandma i used to take medication to control my anger but I stopped to take them after I moved out of my parents house in august 2023 then I had to come back to their house 3 months later. That why on the tuesday I talked to her bad (I was awake since 20h straight)I explained why it happened and I buy medications and take them back she know all that.
Now about her friend since she came back in her life now my girlfriend have someone else to spent time with its one of the reason she ignored me alot now I just feel she loved me to fill a miss or to make jealous a ex maybe. I dont understand how she can change so quickly toward me in less than a week she keep giving me fake hopes and she will continue now she have someone to support her.
What should I do I already lose 6 kilos in a week Im starting to be depressed, should I stop trying to ask my friend to ask her to unblock me or I try to reassure her more if she unblock me ? Thanks you.
submitted by Iamsevenuno to relationship_advice [link] [comments]


2024.05.12 23:59 Valkrayne Hades 2 feels clunky compared to 1

TL;DR - I love most of Hades 2 and want it to be the best it can, but gameplay feels less responsive or purely skill-based than 1.

Let me preface this by saying Hades is one of my all-time favorite games. So far, overall, I’m enjoying Hades 2 quite a bit. I already have 67 hours in 2, have beaten every area and unlocked all aspects, and will likely play for countless more over early access and after release. That being said, in its current state, I don’t think the gameplay compares to 1. I love so much about 2 and it has a lot of potential I want it to realize, but it’s a ways off for me in ways not just pertaining to it being incomplete.

Hades 1 has some of the best arpg gameplay I’ve ever experienced. It’s smooth, crisp, responsive, and just feels great. So far I can only describe 2 as clunky. In Hades 1, once I’d learned the gameplay, I felt like theoretically, if I played well, I could beat any challenge without even being hit. I could start a new game on Hell mode and succeed on my first run. I didn’t need mirror perks and Boons were great but never felt necessary to my success; it simply took longer and was more difficult with a bad build. This made for many intense boss fights where I won with but a hit remaining as my heart pounded. As hard as it might be to play perfectly with ever increasing enemies and projectiles, I always knew that if I failed a run, I could have simply played better. This is what compelled me to keep pushing myself to higher and higher difficulty.

Hades 2, for as much as I’m enjoying it, doesn’t give me these feelings. It feels very much like I’m dependent on the tarot cards, alchemy, and a good build for success, and I imagine that’ll only be more true in higher pact levels, especially with instances of largely unavoidable damage in later levels. Regardless, in 1, my character always just did what I wanted it to do at any point. I can understand and respect if they wanted to do something different for gameplay in 2, but I feel like I’m fighting the character just as much as my foes and never do I feel like I have complete control of her. To be clear, my complaint is not about the game being difficult because, aside from the Chronos fight perhaps, once you have the tarots and such, I don’t necessarily think it’s harder than 1. My complaint is about less skill expression and it being less responsive; with truly skill-based gameplay you could scale up the difficulty near endlessly.

I think the issue is largely, but not entirely in the movement. For example while a double dash would be great, I think it’s more of a band-aid and I never NEEDED it in Hades 1. It seems to me like they gave us these powerful abilities like slow time and ensnare and hexes but then designed the gameplay around all of it existing and being mandatory. Also, the game tried to force the run mechanic, but run just feels fundamentally worse than dash imo, especially in its current state. Feel free to skip or disagree with me on these points (or add your own productive ones), but here’s a non-exhaustive laundry list of critiques I’ve developed after extensive play that I feel are contributing to this.

*Delay on dash start up - the slow nature of the dash means that with many enemies, if you don’t anticipate and you try to reactively dash to an attack, you’ve effectively already been hit

*Only one dash - most run boons meh

*Dash range inconsistent - sometimes I can dash over gaps or terrain that other times I get caught on

*Lack of animation cancels - getting stuck in long animations when circumstances can change on the fly

*Actions finishing after dash and vice versa - No, I don’t want to still execute a giant axe smash in the opposite direction

*Run feels floaty, like I’m drifting around.

*Running sometimes registering dash on controller - This issue has been consistent between three different controllers, if I don’t hold the button with FULL force, I’ll get a dash sometimes when I want to run.

*Lack of good or any telegraphs on some enemies

*Ultimates being interrupted/moves not registering

*Movement feels slidey, especially so with certain weapons like torches

*Aim assist on controller feels off, active for some abilities and others not

*Unblockable attacks - I don’t remember anything being unblockable in 1 aside from traps and such? But furthermore, which moves are or aren’t unblockable is poorly communicated. In a particular boss fight, two different red waves that look nearly identical, one can be blocked other can’t

*Dash attack well after I’ve stopped holding run - nearly half a second after, especially annoying for axe

*Some enemies attacking where you are instead of where you were when they started telegraph/windup

*Daggers sometimes dashing behind enemies, sometimes not, regardless of positioning
submitted by Valkrayne to HadesTheGame [link] [comments]


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