Zelda piano tabs

Chords and tabs of K-pop songs, as well as covers of K-pop songs

2013.01.09 00:26 nato138 Chords and tabs of K-pop songs, as well as covers of K-pop songs

This subreddit is dedicated to more musical aspect of Korean pop music by having tabs and chords of those songs as well as covers (acoustic, drums, band covers etc.) of K-pop songs as well as discussion of the actual music of K-pop (talk about who-produced-what etc.) In the comments section, credit the website or person that tabbed the song if you did not.
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2012.01.09 17:21 stellarecho92 MusicNotes: For sharing tabs, music, and advice on writing

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2011.09.27 17:14 formerteenager Got a question for a music nerd?

A place for musicians to ask music related questions to be answered by a panel of (self proclaimed) experts. Got a question? Give us a try!
[link]


2024.05.13 23:12 bambaazon Logic Pro 11.0 release notes

New Features and enhancements
New AI-enhanced tools join Smart Tempo and the Pitch Correction plug-in to augment your artistry.
Bass Player and Keyboard Player join Drummer to complete a set of Session Players — all built with AI making it easy to create performances that respond to your direction.
Session Players can follow the same chord progression using Global chord track.
Add warmth to any track with ChromaGlow, an advanced plug-in with five saturation models designed to simulate the sound of vintage analog hardware.*
Separate a stereo audio file into stems for vocals, drums, bass and other parts with Stem Splitter.*
Session Players, ChromaGlow, and Stem Splitter also come to Logic Pro for iPad 2 — making it simple to move between projects created in Logic Pro for Mac.
Play any of six deeply-sampled acoustic and electric basses with Studio Bass.
Perform any of three meticulously-sampled pianos with Studio Piano.
Loops that contain chord tags will automatically populate the chord track when added to a project.
Three new Producer Packs are available: Hardwell, The Kount, and Cory Wong.
Original multi-track project of Swing! by Ellie Dixon available as in-app demo song.
Downmix and trim options allow custom mixing for non-Atmos channel configurations.
Exported ADM BWF files have been expanded beyond Dolby Atmos and can contain settings for stereo and other multi-channel formats.
Bounce in place adds automatic real-time recording for External Instrument regions or tracks that utilize external hardware using the Logic Pro I/O plug-in.
Route MIDI signals generated by supported software instruments and effects to the input of other tracks for creative layering during playback or recording.
Edit more efficiently using key commands for moving, extending, or resizing marquee selections.
The Nudge Region/Event Position key commands now also nudge Marquee selections.
The Transpose Region/Event key commands now also move or expand the Marquee selection up/down.
Pattern regions can now be created on Drummer tracks, and Drummer regions can be converted to Pattern regions.
New key commands include Trim Note End to Following Notes (Force Legato) With Overlap and Trim Note End to Selected (Force Legato) With Overlap.
Bounce in Place and Track Freeze can now be performed in real time, allowing for use of external instruments, I/O plug-ins, and external inserts.
Mastering Assistant analysis now can be performed in real time, allowing for use in projects that incorporate external I/O or instruments.
The Dolby Atmos plug-in now offers Downmix and Surround/Height Trim controls.
The Recent Projects list can now be configured to show up to 50 projects.
* Requires a Mac with Apple silicon.
Stability and reliability
Scripts with 1071 characters or more in Scripter no longer cause Logic Pro to quit unexpectedly.
Fixes an issue where creating a an event in a lane assigned to Note off in Step Sequencer could cause Logic Pro to quit unexpectedly.
Fixes an issue where Logic Pro could fail to launch with an Error Initializing Core MIDI message when the system is under heavy load performing other tasks.
Resolves an issue where Logic Pro could quit unexpectedly when a 64-bit floating point IR file is loaded into Space Designer.
Fixes an issue where Logic Pro could hang when opening a project while the Project Settings > MIDI window is displayed.
Logic Pro no longer quits unexpectedly when creating multiple Aux tracks with multiple existing Aux tracks selected.
Improves stability when bypassing control surfaces with Musical Typing open when EuControl software is installed.
Fixes an issue where Logic Pro could hang when quitting a project containing a large number of instances of Sampler.
Fixes an issue where Logic Pro could quit unexpectedly when replacing a playing Live Loops cell with another loop.
Performance
The UI is now more responsive when adjusting Flex Pitches directly on regions in Deviation mode.
Performance is improved when editing Transient Markers in Take regions with Flex enabled.
Performance is improved when making Flex Pitch edits in the Tracks area with a large number of selected regions.
Alchemy's Performance is improved.
Performance is improved when moving regions in projects with a large number of tracks and regions.
Projects containing a large number of flex-pitched regions now open more quickly.
Resolves an issue where loading a project saved with a Summing stack selected that contains Software Instruments that have no regions and/or with the tracks turned off could load the Software Instruments into memory.
Accessibility
VoiceOver now announces the state of Automation mode buttons on channel strips.
VoiceOver now announces the status of the Pause button in the LCD.
VoiceOver no longer announces hidden controls in the Smart Controls view.
VoiceOver no longer reads the values of pan knobs that are currently hidden in Sends on Faders mode.
VoiceOver now announces the state of the Details button and the Follow button in the Drummer Editor.
VoiceOver now announces left-click and Command-click Tool selections in the Control Bar.
VoiceOver now announces the name of the Time Quantize button in the Piano Roll.
VoiceOver now announces changes in value when the Next/Previous key commands are used to change Quantize values.
VoiceOver now announces state of key commands for Cycle, Mute, Track Solo, Input Monitoring, Track On/Off, and Lock/Unlock Track.
VoiceOver now announces the selection state of focused tracks.
Spatial Audio
Fixes an issue where adding a new 3D Object track for the first time to a Spatial Audio project could cause the Renderer to switch from the current model to the Apple renderer.
The Dolby Atmos plug-in now offers a 5.1.2 monitoring option.
Fixes an issue where setting a project to Dolby Atmos could output to 7.1.4 even when the mode defaults to Apple Renderer.
It is now possible to monitor Dolby Atmos projects directly via HDMI to a surround capable receiveamplifier.
The metering for Height channels now shows as post-fader on the Master channel as expected.
Loading a Master Bus channel strip setting in the 7.1.4 channel format now preserves the 7.1.4 channel layout as expected.
Session Players
Resolves an issue where loading a user-created Drum Machine Designer patch could set the input to a bus and fail to load the Drum Machine Designer instrument.
Using the Create Drummer Region command in a Marquee selection now creates a region that corresponds to the Marquee.
Smart Tempo
In cases where there is not an existing Smart Tempo Multitrack Set, selecting an audio file in the Smart Tempo Multitrack Set window and disabling the “Contribute to analysis” check box now causes the Update button to change to Analyze as expected.
Pressing the Space bar now immediately stops a Free Tempo recording.
Fixes an issue where projects previously open in the same Logic Pro session could unexpectedly affect “Contribute to Analysis” in the Smart Tempo editor.
Recording
Audio regions recorded to unnamed tracks now include the project name and track number in their name.
Mixer
The channel strip Stereo Pan control and the Pan menu now can be adjusted when Caps Lock is enabled.
Creating a single Multi-timbral Software Instrument in the New Track Sheet no longer creates two Software Instrument instances in the All view of the Mixer.
Resolves an issue where remaining tracks in a Multitimbral Software Instrument Track Stack could unexpectedly rename the channel strip.
Adjusting the activity status of a speaker in the Surround panner no longer causes the signal to unexpectedly mute.
Groups now immediately show as inactive when switched off for a selected set of channels in the Mixer.
Metering now correctly works on individual channel strips with plug-ins that send to more than two channels and are routed to a surround bus.
Option-clicking on a send in a selected group of channel strips now sets all corresponding sends to 0 dB as expected.
Fixes an issue where performing Undo after adjusting the fader values of grouped channels with Group Clutch enabled and then disabled could cause the faders to jump up to +6 dB when one member of the group is touched.
Setting multiple selected channels to No VCA now works as expected
Alchemy
The oscillator section in Alchemy offers a new Wide Unison mode.
All controls for Additive Effects now accept typed-in values as expected.
Values typed into parameters related to milliseconds (MS) in Acoustic Reverb are no longer interpreted as full seconds.
Resolves an issue where performance control destinations for modulation could show as duplicated.
Sampler, Quick Sampler, and Quick Alchemy
The Playback direction button in Quick Sampler now immediately updates when clicked.
The view now scrolls correctly when dragging the Trim marker in Sample Alchemy.
It is now possible to adjust the level of a group in Sampler up to +24 dB.
The Up/Down buttons for navigating zones in Sampler now remain available after adjusting the start or end positions of samples.
The general Zoom/Scroll key commands now can be used to trim the current view in Sample Alchemy.
Handles and Trim Handles in Sample Alchemy behave correctly when click-dragged, even when the plug-in window does not have focus.
The Ancient Vocal Chop and Baily Glide plug-in settings for Quick Sampler now open in Classic mode, as expected.
Plug-ins
The MIDI Scripter plug-in now shows in Logic Pro when running in dark mode.
Fixes an issue where clicking on Sampled IR in Space Designer could activate Synthesized IR mode unexpectedly.
Resolves an issue where repositioning the playhead could cause audio to cut out on channel strips that use Step FX.
The preset Note Repeater in Scripter now works as expected.
The wet/dry setting on Ringshifter is now always set to 100% wet when inserted on an Aux.
There's now a DI Delay Compensation switch in Bass Amp Designer to improve phase correlation when blending between Amp and Direct Box in the plug-in.
StepFX now includes presets using Sidechain.
The Beat Breaker preset called “Basic / 2 Slices, Speed 66%” no longer plays the slices at 50% speed instead of 66%.
Resolves an issue where ES2 could produce glitching sounds when using Sine Level or Poly Voice mode on Apple Silicon computers.
Mono > Stereo instances of Console EQ no longer can cause unexpected feedback.
Using the Delete all Automation key command while an Audio Unit window has key focus no longer causes the Audio Unit window to go blank.
The menu for the compression section of Phat FX can now be opened by clicking on the Up/Down arrows.
Beat Breaker now offers new default patterns divided evenly into 2, 4, 8, 16, and 32 slices.
Mastering Assistant
There is no longer unexpected latency with bounces from projects that use the Clean or Clean + Excite mode in Mastering Assistant.
Mastering Assistant analysis is no longer incorrectly triggered in projects that contain no regions, but are previewing audio from Ultrabeat, etc.
Mastering Assistant no longer allows the -1 dBFS peak limit to be exceeded in certain cases.
Automation
The Consolidate Relative and Absolute for Visible / Automation menu item now only displays when automation types that support relative automation are active in the lane.
Region-based Automation is now pasted as Track-based Automation when pasted to an area of a track that does not contain regions.
Pitchbend now works as expected with zones in Sampler that do not have Flex Pitch enabled.
Selecting Region-based automation points on a region now deselects previously selected automation points on other regions
Disabling Region-Based Automation no longer dims the Power button for MIDI CC data lanes in the Piano Roll.
The movie window now updates to show the correct frame when moving Region-based automation points.
The Autoselect automation parameter now works as expected when clicking any plug-in control.
Automation of the Gain plug-in no longer exhibits unexpected latency.
Region-based automation is now drawn correctly when recorded into projects that start earlier than 1 1 1 1.
Automation lane views for all tracks are now maintained when switching into Flex view and then back to Automation view.
Flex Time and Flex Pitch
Flex Pitched notes now play as expected when clicked while Record or Input Monitoring is active on the track.
Flexed audio tracks using Monophonic or Slicing mode no longer produce clicks at tempo changes.
Takes and comping
Fade-ins are now applied when flatten and merge is performed on Comps.
Renaming a take that encompasses the entire length of an audio file no longer unexpectedly changes the file name.
Comps in Take Folders are now preserved when performing Cut Section Between Locators on a section that includes the end of one Take folder and the beginning of another, with a gap in-between.
Track Stacks
Record-arming a Track Stack now arms grouped audio tracks in a Track Stack it contains.
Dragging a subtrack out of a Track Stack that is assigned to a VCA now removes the assignment for the subtrack.
Fixes an issue where Track Stacks could sometimes be dimmed when some, but not all, subtracks are muted or off.
It's now possible to replace stacked instrument patches that are inside a Summing Stack with single track patches.
Track Alternatives
Loading a patch on a Summing Stack containing sub-tracks with Track Alternatives no longer causes inactive alternatives to be deleted.
Track Alternatives can now be created for the Stereo Output track.
Selection-Based Processing
Using Selection-Based Processing on a Marquee selected section within a Take Folder no longer creates an unexpected comp.
Selection-Based Processing on a comp now retains the comp.
Score
The spacing of notes is improved in cases where there is a dotted note on a line with the stem is pointing upward.
Command + Z to undo now works after deleting a Score Set.
Upward bends in TAB staves now display correctly.
Importing an instrument track no longer can cause Score Sets in the current project to disappear.
Imported Score Sets can now be deleted from a project.
Live Loops
“Join Region and Fill Cell” now works as expected.
Recording a performance in Live Loops now temporarily puts all tracks into Automation: Latch mode.
Fixes an issue where changing patches for a Live Loop track could cause the length of cells to change unexpectedly.
It's now possible to paste MIDI notes into a Live Loops cell.
Step Sequencer
It's now easier to use the disclosure triangle to open sub-rows in Step Sequencer.
Pattern regions now play back correctly immediately after being nudged.
Pattern Regions now immediately play as expected after using the Slip/Rotate tool to drag their contents to the left.
The “Separate pattern region by kit piece” command on Drum Machine Designer tracks is now applied to the correct area of the Pattern Region, in cases where the left border of the region has been moved to the right.
The length and number of steps of a newly created Pattern Region accounts for Time Signature changes correctly.
The maximum possible pattern length of a Pattern region is now 4 bars of the current time signature.
Step Sequencer now allows pattern lengths to be added based on 5/4 and 7/8 time signatures.
The Step Sequencer Inc/Dec controls now work in Loop Edit mode.
Fixes an issue where Pattern Regions on frozen tracks be edited unexpectedly.
Region-based automation now displays properly on Pattern regions in tracks that have been partially frozen, and on regions that have been frozen and then unfrozen.
It's now possible to assign MIDI channels per step in a Pattern Region.
MIDI
Reset messages for Software Instruments now work correctly.
Sustain messages are now sent correctly when playing back regions with Clip Length enabled in cycle mode.
There is now an “Internal MIDI in” setting in the Track Inspector to allow for recording MIDI from any other software instrument or External MIDI Instrument track.
The “Send all MIDI settings” key command now sends program changes to external devices assigned to empty tracks.
Resolves an issue where 3 bytes of random MIDI data would be sent when playing back regions containing SysEx data with MIDI 2.0 disabled
New 'internal MIDI in' feature allows recording of MIDI from other tracks, including MIDI FX plug-in output and 3rd party MIDI generators.
The “Delete MIDI events outside region boundaries" key command now correctly creates a starting CC event in the region to match the last matching CC of the same type in the track.
Fixes an issue where Chase could cut off notes that are preceded by notes of the same pitch on tracks with third-party instrument plug-ins.
Editing
The Humanize transform set now works as expected when the Randomize functions for Position, Length, or Velocity are set to very small values.
The menu item Delete and Move in the Event List is now only displayed if regions are displayed in the window.
When MIDI 2.0 is selected in the Settings, clicking on an Event in the Event List no longer plays events back with MIDI 1.0 resolution.
Fixes an issue where using the Cut command in the Audio Track Editor could switch the view to another editor.
When a region in the Project Audio window is double-clicked, the Audio Track editor now opens as expected.
The content link buttons for the Piano Roll and Score show the correct color as expected when toggled using the mouse.
The Event List correctly updates to reflect changes made by using key commands to select notes in other editors.
Resolves an issue where the Velocity tool in the Piano roll could affect the values of non-note events.
Fixes an issue where applying the Transform set Double Speed could cause the notes to disappear from the Piano Roll.
Step Input
Extending the length of note entered using Step Input now works correctly.
Global Tracks
Adding multiple audio Apple Loops of the same key to different tracks of a new project now changes the project key as expected.
Clicked in Tempo points are now placed at their correct positions in projects that start earlier than 1 1 1 1.
Share and export
When No Overlap is enabled, regions bounced onto existing regions no longer overlap them.
Audio files bounced from Logic Pro now include the proper Encoded Date in the metadata.
Fixes an issue where MIDI regions could be truncated when bounced in place.
Fixes an issue where audio files including Volume/Pan automation exported from mono tracks that use plug-ins could export as stereo files.
It is now possible to bounce sub-channels of multitimbral instrument tracks as individual files.
Import
Resolves an issue when dragging multiple audio files into a project, choosing the “Place all files on one track” option could create a second track and places the first file on one track, and the rest on the second.
Output channels in the Mixer can now be imported from other Logic Pro projects.
Apple Loops
The Loops browser now correctly shows the same enharmonic key an Apple Loop was tagged with.
Apple Loops now preview using the Key Signature active at the current position of the playhead.
It's now possible to add Aliases to bookmarks and untagged loops.
Dragging an Apple Loop from the loop browser to an existing track no longer changes the input for the track.
Fixes an issue where MIDI Apple Loops could jump to the start of the nearest bar position when dragged from the Loop Browser to the middle of a bar.
Video Support
A secondary screen that is running a full screen video with Show Animations off will no longer remain black after closing the project.
Key Commands
The “Increase (or Decrease) last clicked parameter” key commands now work for controls in the LCD.
The “Record off for all” key command now works on Software Instrument tracks in cases where one or more audio tracks are also record-enabled.
There is now a key command to add to the current selection of regions or cells that are assigned to a toggle solo group.
The Zoom Toggle key command now works in the Step Editor.
Compatibility
GarageBand projects that use Pitch Correction now sound the same when opened in Logic Pro.
Undo
If Undo is used immediately after creating a project, the New Track Sheet is displayed as expected rather than leaving a project with no tracks.
Undo/Redo now works as expected with Audio Unit v3 plug-ins.
Changing the Automation Mode, or changing a Track On/Off state now creates an Undo step.
Performing Undo after adding a surround track no longer corrects Drummer tracks in the project.
Logic Remote
Logic Remote immediately updates to show time and signature changes made in Logic Pro.
Control Surfaces and MIDI controllers
Controls on Control Surface devices that use Lua scripts now provide feedback when learning assignments for them in Logic Pro.
Illuminated buttons on control surfaces now show the correct state for Show/Hide Track Editor.
General
The LCD now displays the Cycle start and end times in both SMPTE time and Bars/Beats when the secondary ruler is displayed.
Search in the All Files browser now finds matching items in bookmarked folders.
Fixes an issue where the visible editor in the Main window could unexpectedly switch when rubber-band selecting regions.
Audio Take folders created in Cycle mode now loop as expected after recording when Loop is enabled in the Region Inspector.
It's now possible to create external MIDI tracks when Core Audio is disabled in Logic Pro.
Resolves an issue where deleting a Flex marker from an audio region while a Marker List is visible could switch the key focus to the Marker List.
Track information pasted into a text editor now includes the TIME position when the Use Musical Grid setting for the project is not enabled.
Input monitoring buttons are now displayed on audio tracks when Logic Pro has fallen back to an alternate audio device because the selected device is not available.
Previewing an audio region in the Project Audio window no longer causes it to jump to the top of the window.
Command+Option clicking on the On/Off button of a track now toggles the button for all tracks, as expected.
Copy/paste of regions now works when Automation view is enabled.
Right-clicking on a looped segment of a region now opens the contextual menu as expected.
It's now easier to see when black keys are depressed in the Musical Typing window.
The right arrow key now reliably moves the text cursor in the Bounce > Save As file name panel.
Groove Templates created from audio regions now work in Smart Quantize mode.
Dragging multiple regions from the same audio file from the Project Audio browser to the Tracks area now works correctly.
Audio regions are no longer moved to unexpected positions when trimming, if absolute Snap mode is on, and the region anchor is moved away from the start of the region
Fixes an issue where pasting a Marquee selection with No Overlap and Snap Edits to Zero Crossings mode enabled could delete a non-overlapping part of an existing region.
Autozoom now triggers when a region's upper right corner is dragged in the Main window, or the Audio Track Editor.
The Playhead no longer may briefly appear to be in the wrong position when zooming horizontally.
The Time Ruler now immediately updates to reflect changes made to the “Bar Position [bar position] plays at SMPTE” setting.
The File browser correctly shows the full path when using Save As.
submitted by bambaazon to Logic_Studio [link] [comments]


2024.05.13 03:50 tatsu_tatsu A.B.A. THEME HELP

I want to play the piano part of her strive theme on the guitar but I couldn't find any tabs for the guitar neither a piano version or something. Does anyone have tabs for it ??
submitted by tatsu_tatsu to Guiltygear [link] [comments]


2024.05.12 15:45 j-a-gandhi Update: Practice advice amid layoffs

Original Post.
I wanted to give some reflections now that we are finished with our process.
Ten weeks after his layoff, my husband found a new position at a series C start-up. It is roughly equivalent to the role he had before in terms of band. His charter is a bit smaller and perhaps less interesting, but it’s a reasonably good fit. His total compensation is about the same, but it’s a little more weighted toward illiquid stock in the company.
Meanwhile during that time, I transitioned to working full-time in my contracted position instead of part-time. It has given me a new appreciation for how tired my husband gets at the end of a full day. My husband has a new appreciation for the virtues of thrift when it comes to eating out; he feels he appreciates eating out more now when it’s a “treat” compared to before. He also better understands what I contribute as a SAHM through tasks like laundry and why it can be very frustrating even though the work isn’t hard intellectually, which helps our marriage.
If I were to give any advice to others facing layoffs, it would be:
  1. No matter how much you have saved, you will always feel some panic when you have the sudden life change of a layoff. Even if you know you have plenty of cash on hand (6+ month emergency fund + generous severance), it’s still stressful to go from expecting a salary to not having a salary at the moment. Your body enters flight or fight mode. Don’t give into the panic! Don’t rush into a new job that’s an awful fit just because you need something. If you’re on the way to chubby FIRE, you are better off spending some weeks or months finding the right opportunity. It doesn’t help your mental state to follow the news about layoffs.
  2. For me, it was psychologically helpful to lay out three different spending plans. If you’re familiar with work on the Secretary Problem, you’ll know that the mathematical recommendation when it comes to major selections is to spend 1/3 of your time exploring before you select the best option you’ve seen so far. Inspired by this concept, I laid out three family budgets. We had about a year of runway before we would have to start dipping into savings. So I made three levels of budget. First tier was cutting back immediate spending of lower utility (restaurant budget slashed by 2/3, dropping cleaners from biweekly to monthly, therapy) but keeping other larger expenses steady (like piano lessons for the kids). Second tier was reducing spend further (dropping piano lessons to biweekly, reducing gift spend). Third tier was making the math work on just my income (no lessons, drop the gardener and cleaners, cut restaurant budget even more, pull the baby out of daycare and schedule interviews around grandparent babysitting availability). It was psychologically helpful to realize that we are capable of running our household on just my income - even if it would require more sacrifice, we wouldn’t starve or lose the house. My plan was to transition to budget B if it took 4 months for my husband to get a job, and budget C if we were looking at 8 months. That would ensure at the end of the year we would still have an emergency fund to cover major home issues like a sudden roof problem, etc. It helped my husband a lot to take the pressure off his job hunt by realizing he had a solid year to look for work.
  3. Sometimes you may spend money just to remind yourself that things will be OK. I was shopping for tomato plants with my daughter when the shop had a great deal on the exact large pots I’d been planning to get for our house a while back, and they were having a 50% off sale. I realized I had a chance to take care of a household project faster and more cheaply than if I waited. I bit the bullet and spent the money. It was a way of affirming that everything would be OK and that we should still work to bring beauty into our lives even if other things aren’t going perfectly. My daughter said they make our house look like a castle and they give me joy whenever I enter our front door. In a few months they will make our entrance smell like lavender and we will have something nice to harvest and bring into the house. Next year we may dry the lavender to give to others.
We were fortunate in a number of ways, but there were also some key ways we structured our finances that helped keep us chill.
  1. Keeping fixed expenses like mortgage as a smaller percentage of your total spend is a great method to feel safer through job loss. We learned this tip from Elizabeth Warren’s The Two Income Trap and financial planning advice (which is similar to Ramit Sathi’s). We weren’t willing to immediately fire the gardener and so on because it’s cheaper to keep him than going out to buy the equipment, but it’s comforting to know that our budget could tolerate a bit slash without worrying about losing the house.
  2. My husband and I have gone back and forth a lot about whether I should work or be a SAHM. We don’t really want our kids in daycare full time in the long-run, but it’s obvious that there’s an advantage to keeping one foot in the working world after having kids. It gives you more flexibility in the event of potential crisis.
  3. Tech is an industry that is prone to booms and busts. It almost feels like agriculture. 2020 was a bumper year in the company stock, and 2024 was looking like a drought might come. It’s important when there’s a bumper crop to save up and not assume every year will have great rains.
  4. I have kept tabs on some other personal finance conversations over time. It’s helpful to be aware of lower middle class financial strategies like airBnBing your home when you go on vacation (which helped me to realize we could still make room for fun travel even if we had to cut to the barebones budget).
I caught a lot of flak in the last post for not including more numbers and being unwilling to consider cutting back on certain areas. Ultimately this post is the type of non-number based advice I would have wanted, and I hope it helps anyone else facing layoffs.
submitted by j-a-gandhi to ChubbyFIRE [link] [comments]


2024.05.12 09:20 hellacross Need help choosing bride entrance / aisle walk song

I'm having a lot of trouble finding the right aisle walk song. Every time I think I've found one I've discovered reasons why it's not a good fit, either on my own or from other people writing about it online.
I know that everyone's a critic and I should do what I want, but at some level I do want a song that others think is appropriate and not too boring / overused.
I feel good about all the other pieces of the ceremony music, just not the aisle walk.
Current plan:
What do you think of the options below?
Sorry if you don't have Spotify. I tried finding the songs on Youtube but most of them weren't available on YT
Please share if you have other suggestions! (Note: I have already considered all the top 20 aisle walk songs such as Pachabel's Canon, I Can't Help Falling In Love With You, etc)
submitted by hellacross to weddingplanning [link] [comments]


2024.05.12 02:50 Affectionate_Care669 How does Alex play the finger picking on the guitar with no nails?!

He plays piano and that’s kind of difficult with nails. He also picks with his fingers too while playing body paint and other songs, how?!! 😂 and the sound comes out like he’s using a pick!!
Also, does anyone have tabs for the car song?
submitted by Affectionate_Care669 to arcticmonkeys [link] [comments]


2024.05.11 23:03 entersat2 Does anyone have tabs for that patreon video where jack plays piano?

did anyone ever try to transcribe it?
submitted by entersat2 to jackstauber [link] [comments]


2024.05.11 22:10 Tobbeh99 Zelda: Ocarina of Time - Requiem of Spirit (Piano cover)

Zelda: Ocarina of Time - Requiem of Spirit (Piano cover) submitted by Tobbeh99 to gamemusic [link] [comments]


2024.05.11 22:10 Tobbeh99 Zelda: Ocarina of Time - Requiem of Spirit (Piano cover)

Zelda: Ocarina of Time - Requiem of Spirit (Piano cover) submitted by Tobbeh99 to OcarinaOfTime [link] [comments]


2024.05.11 22:10 Tobbeh99 [OoT] Zelda: Ocarina of Time - Requiem of Spirit (Piano cover)

[OoT] Zelda: Ocarina of Time - Requiem of Spirit (Piano cover) submitted by Tobbeh99 to zelda [link] [comments]


2024.05.11 15:44 Rthepirate Started about 2 years ago and still just playing chords

I had lessons as a kid... right now I use guitar tabs app, find a song I like and use chords and sing along.
I'm learning a lot of chords that I never thought I'd know... but I'm still hitting a wall.... when someone plays piano along with a song they're often doing much more than just playing chords.
Can anyone tell me the best way to get yo a point where I can write my own songs/jingles.
Like let's say there's a mythical dude who knows all the chords and very little theory... what would you tell this dude?
submitted by Rthepirate to pianolearning [link] [comments]


2024.05.10 15:58 Tobbeh99 [OOT] Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover)

[OOT] Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover) submitted by Tobbeh99 to zelda [link] [comments]


2024.05.10 15:58 Tobbeh99 Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover)

Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover) submitted by Tobbeh99 to OcarinaOfTime [link] [comments]


2024.05.10 15:58 Tobbeh99 Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover)

Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover) submitted by Tobbeh99 to Zelda_Music [link] [comments]


2024.05.10 15:58 Tobbeh99 Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover)

Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover) submitted by Tobbeh99 to VGCovers [link] [comments]


2024.05.10 15:58 Tobbeh99 Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover)

Zelda: Ocarina of Time - Kotake & Koume's Theme (Piano cover) submitted by Tobbeh99 to gamemusic [link] [comments]


2024.05.10 13:20 Turbulent-Cow9704 how to use my keyboard as audio output not midi

I just downloaded cakewalk and connected my keyboard. Im trying to get the jazz drum kit to play out of my piano so I can improvise above it. I also want to loop some piano chords but whenever I do that over midi and change the instrument on my keyboard from piano to something else the chords also change (I hope that makes sense). Right now whenever I click on the output tab for midi I can see my keyboard but when I do it for an audio track it only shows me my laptops speaker. any way to fix this?
submitted by Turbulent-Cow9704 to Cakewalk [link] [comments]


2024.05.09 21:18 Concrete_Giraffe616 Pendant ocarinas look interesting. Any advice?

I've been thinking about saving up some money to buy myself a pendant ocarina. I'm especially interested in this one: https://www.songbirdocarina.com/collections/legend-of-zelda-style/products/triforce-pendant-ocarina-in-bflat
I love its design, and since it's a soprano, it should pair up nicely with my Bravura alto.
But I really need some advice before I make the investment because, even though this ocarina is more affordable than other models, it will still be really pricey given the dollar exchange rate. So:
1) Does anyone have one of these ocarinas and can confirm that it's worth it?
2) How much harder is it to play a pendant ocarina, when compared to a sweet potato one?
3) I checked some tabs and noticed that playing C# and D# is really awkward, since it requires you to partially cover some holes. Is it possible to instead play these two notes by overblowing?
I'll really appreciate any insight you can provide.
submitted by Concrete_Giraffe616 to Ocarina [link] [comments]


2024.05.09 19:17 CrazyFloof Thank You Yuzu devs! (shared)

Thank You Yuzu devs! (shared) submitted by CrazyFloof to yuzucirclejerk [link] [comments]


2024.05.09 18:10 SuddenHall5888 Need help making a ring box play a sound

I am getting married in June and my future husband and I are kind of nerdy. I am incorporating Legend of Zelda piano covers in the prelude and ceremony music. My man had made a joke about the ring box making the sound that happens when Link opens a chest or receives a heart piece in the Ocarina of Time. It got my gears turning, and I’d really love to make it so when he opens the box to get my ring out, it plays the sound. It’s a comical personal touch that I know would surprise him and make him and the audience laugh which is the goal. I’ve been searching for a little way to surprise him on the day, and this is right up our alley.
I’ve been researching how to make this possible, but all the record your own message sound players I’ve found require you to press a button. It would be more effective if it was triggered by a pull switch so it automatically plays when he pulls the top of the ring box open. Similar to the greeting cards that make noise when opened.
Is there a way I can achieve this? Part of me thinks I’m not using the right key words when searching and there has to be something out there closer to what I need that’s already made.
submitted by SuddenHall5888 to Tinkering [link] [comments]


2024.05.09 15:12 NostalgiaDreamsMusic I made the Kakariko Village song from "Legend of Zelda: Twilight Princess" on piano and violin

I made the Kakariko Village song from submitted by NostalgiaDreamsMusic to nintendomusic [link] [comments]


2024.05.09 15:11 NostalgiaDreamsMusic I made the Kakariko Village song from "Legend of Zelda: Twilight Princess" on piano and violin

I made the Kakariko Village song from submitted by NostalgiaDreamsMusic to gamemusic [link] [comments]


2024.05.09 12:04 shortcakejellybeans Thank You Yuzu devs!

Thank You Yuzu devs! submitted by shortcakejellybeans to yuzu [link] [comments]


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