2008.10.31 04:50 Fallout Reddit
2010.11.13 18:48 Highsight Fallout Mods
2012.04.28 05:56 Erickarkos Fallout 4
2024.05.29 05:51 CameraOpposite3124 So whats the deal with the unspoken awareness and sentience of Fallout robots?
2024.05.29 05:51 ElectroMenZ I just beat my first full Kaizo ROM hack (SM74 Ten Years After v3.74) + my review
Ok, so on May 26th 2024, I got all the stars after 31 hours + 3 more I had on another save file, and let me tell you what, it was quite a rollercoaster of an adventure, so here I'll just review my overall experience of it submitted by ElectroMenZ to sm64hacks [link] [comments] C1 Dice Domain: (9/10) It was a nice beginning course that felt welcoming for people who are just getting started on easier Kaizo hacks, like sure, it feels a bit different from the original source material, and that can be great, as it gives a player something kinda new, so overall, it's a solid level without it being intimidating, and it's just a nice little warmup for me, someone who's trying Kaizos for the first time C2 Concrete Jungle: (8.5/10) This is also a pretty solid course, and although, the red coin star was replaced in this version, it was still a solid experience without them, and the stars still felt like a nice little warmup. Also, there was that one heave-ho trick I had to know about, so yeah, I didn't know at the time, and instead went the long way on top to slide and jumped to the star, which involved me finding a bug where I get soft locked on the slope, but again, still quite a solid level with interesting design choices C3 Wallowing Wells: (8/10) This is a great mashup of C3 from SM74 and EE, and even though I'm not the biggest fan of water levels, you actually have faster swimming, and it's way better than what I tried in EE, I mean, I had a good time getting the stars and the 100 coins even, then you have the waterless mode star which is a good test of your platforming skills, and even though a fell down a few times, it's actually not near as bad as what you had to do in EE, and it was quite enjoyable, so still a nice mashup that doesn't feel like a difficulty spike out of nowhere, but still slightly trickier than the first two courses Underground Slide: (7.5/10) Now, here's the first little difficulty spike in the hack, so this one had me dying a bit on the slide's reds, and yeah I died at the end to that stupid pillar. Also, to get that first star in the metal cap switch, I decided to take the long route instead of doing the skip, I dunno why, but anyway, near the end of that section kinda felt like a chokepoint, but I mean, it's not bad, and I liked how they replaced the Mario Party minigame music with the underground theme from Yoshi's Island, which is quite fitting with the redesign, so overall, even if it's a bit of a difficulty spike early in the game, I still did like my experience with it quite a bit, and I like the new aesthetic of it B1 Bowser's Park Party: (9/10) I actually like what they did with this version, they made it feel a bit different by making it like an island in the sky, and the stars were just pretty fun overall, like the one metal cap star was an interesting because of the way you go inside the building to get it, and the key section felt free because of the metal cap safety net, but there was that one part where you had to do oddly precise lava bounces, I don't know why LinCrash made it that way, but I'm not gonna question it, and it was an enjoyable experience all the way through C4 Bogey Bayou: (8/10) I thought this course was pretty fun, but there was that one pit with Bubbas with the red coins that were a bit risky to get due to the relentless nature of them, however, the rest of this course had some solid stars in it, like there was one star where you have the entrance to a secret lava section, and due to the Parallel Lakitu cam, you didn't have to do blind guesswork, so that's nice, but yeah, the actual secret entrance star was just free, nothing else to say about that one, but even though the 100 coins took me longer than it should've, I actually had quite a fun time platforming on rooftops over some deadly quicksand sludge C5 Flamework Factory: (8.5/10) An interesting course with tunnels that leads you to other stars and parts of the level, and honestly, I liked how it felt sort of like nice little puzzle with a couple of stars requiring certain caps to traverse to the other section, and in the current version, the tunnels just warp you to that certain room, I don't really mind the change that much because it doesn't really decrease the difficulty that much, so overall, another solid experience when I knew the places I needed to go for certain stars. MC Aerial Alpine: (9/10) I love what they did with the metal cap stage from the original EE, they turned it into a snow level, and now it's a lot more enjoyable, and even though this current version replaced the red coin star, it was still a nice chill stage, no pun intended, and the stars felt like nice little warmup sections that I had a pretty good time with, even though they replaced the metal cap section with a shell riding one, so that actually felt a bit more fun to do, since I'm actually good with the shell VC Dusty Darkness: (6.5/10) Now, this is the first level that started giving me a bit of problems, like there's this one star where I had to jump down to a walljumping section, and I actually had to turn up the brightness on my monitor to see where I was, and even then, I kept on getting caught on the one wall because the collision is weird, and I missed my jump quite a bit because of it, but once I learned to stop touching the wall, it wasn't as bad, and there was one more star that gave me slight problems, but that one at least didn't have bad collision, and the other stars were actually quite decent, so yeah, definitely not a great level at all, but not that bad WC Lava Pit of Inversion: (7.5/10) Yeah, it's just a chill wing cap course that doesn't feel special at all, it was just like the original, except flipped upside down, I mean, the stars were satisfying to get, however, could've done something more creative with it, but I mean, it still is quite a decent experience C6 Stalactite Cave: (8/10) This is yet another water stage, and again, I'm not the biggest fan of them, but this one actually was kinda interesting, even though this course got the Drowned Factory treatment. This course seemed quite solid with this one platforming section above water that is slightly tricky, but quite fun to do, and I liked that one part where you had to get a Chuckya from the cage below and clip behind a wall to get that one star, so yeah, nice rendition of course 6 that had completely different stars, and it was not bad to navigate at all C7 Crumble Rumble Tower: (8/10) I really do like the aesthetic of this course, and I enjoyed the climb to the top with the 5 secrets, it's actually kinda fun doing those ledgegrabs near the top, even when there were those clouds that blew you off the course, and the 100 coins were fun to get, except there was that one sketchy red coin you had to get a walljump off of, but it was still a bit of fun nonetheless, and the King Whomp bossfight is actually not bad, even though it was sand, but you actually had more of a platform to work with, so yeah, overall, solid course with only a couple parts that made me go "meh" C8 Absolute Zeroasis: (6.5/10) Yeah, this is a course I didn't enjoy as much due to that red coins maze with freezing water, and the camera not being the greatest, along with that one spiral pyramid star that was quite a bit annoying to get, but if you set aside that, the 100 coins and other stars are actually decent, so overall, it's not that bad, but yeah, wasn't really a fan of a couple stars C9 Nature Nocturne: (8/10) This is actually a solid rendition of Course 9, I liked the music in it, it was a nice vibe from Yoshi's Story, and I liked the red coins in it, there was some enjoyable platforming on top of wood planks, and it's interesting going under the flower field to get this one secret, even though you had to go back to get the star, but I really like the idea of it, and yeah, the star under the bridge I could've gotten by using the switch, but I did it the hard way, which took me dozens of tries, but overall, what a solid remake B2 Bowser's Tidal Tropics: (6.5/10) So yeah, this is the first level that actually made me rage a bit, but before I get into that, I will say that I love the Koopa Troopa Beach music in this course, it really compliments the theme of it, and 4 of the stars in there were just kind of a nice experience, but that one star where you had to do the firsties at the right angle, even though, thankfully it's not quicksand this time, it's water, it still proved to be quite a bit annoying, but it was satisfying once I pulled it off, and now, the key part was what really started getting to me because at the beginning, I felt like I had to do the one firstie so that I can have just the right height land on the platform without getting grabbed by the Chuckya, and that gets annoying because every time a failed on those angled timed boxes, I have to start front the beginning, but I realized, I did that part the hard way, so my experience with this could've went a lot smoother, if it weren't for that, but still, not the greatest experience due to it deriving from the EE version of this stage, however, the stars before the key section were overall not bad, and again, that key section made me quite a bit angry, but the rest of it was actually not bad, it was just a matter of getting past those couple things I mentioned earlier C10 Quicksand Beach: (9/10) After the last stage, this one was actually quite chill, the stars were actually quite enjoyable to get, like the red coins were fun to shell jump up to get in the middle of the quicksand, and thank God LinCrash decided to have 100 coins nerfed because in the older versions of SM74, you had to get all the blue coins like near frame perfect, and you had to slowly push all the bullies into that one tiny lava pit, but this version, really made it chill, and at first, I thought the stars you had to get by going into the quicksand tunnel we're gonna be a pain, but actually, the Parallel Lakitu cam worked out in my favor, and I actually enjoyed going down there, so this yet is another nice and solid experience C11 Polluted Pond: (7/10) So, it's the level with one of the stars I dreaded, the star where you have to do walljump crossovers over a platform with quicksand, but I really surprised myself here, as it only took me a few tries, and I actually never died to the quicksand itself, I just failed at the last crossover a few times, so this might've been just a fluke, but yeah, while the rest of the level wasn't the greatest due to having to climb back up out of the toxic sand below, and it took me so long to find the last red coin for some reason, although, it still has quite a bit of fun platforming here and there, but on that one hideout star where you kinda have tight window for those timed boxes, it was mildly annoying when I hit that arrow leading me to it, however, after that is not that bad, just one sketchy jump, so overall, not really a great course, but the platforming was a bit of fun to do C12 Cliff of Time: (8/10) Now this is an interesting one because this is like the first time that we see two versions of a course that you get to switch between depending on the star, and I mean, I enjoyed getting these stars, they were quite a bit unique from each other, and yeah, the red coins weren't really as bad as I thought, it was just that one sketchy walljump ledgegrab I had to do to get to the rest of the course, and every time you started the harder version of this course, you had to do a firstie to even start it, which is not that annoying at all, and just meh, but the same went for some of the red coins, however, you did have quite a bit of room for error before the timer ran out, so this course overall has cool concepts, and it felt quite fair C13 Sea Salt Peaks: (5/10) Now, most of this course felt a bit free, and Koopa the Quick is still slow, this was just a fine level, but oh my God, the Hot Arch Crossing star really brings down the experience because it was so annoying with those firespitters while having to do more precise walljump crossovers three times in a row, and one where you have to do kind of a precise triple jump to get to the last crossover, like that star genuinely made me just rage, and I never wanna touch it again, although the 100 coins were quite a bit scarce C14 Veninium Sphere: (8.5/10) Now this course was quite fun, and I actually like how LinCrash designed the course to have more gaps in it to make up for the nerfs he did, so it still didn't feel too easy for what it was, and the climb was quite satisfying, but the one small flaw I had was with the first star Tower of the South, and that is when I just got through the hall of angled walljumps, I would sometimes miss the star because I couldn't exactly tell where it is in that hole in the ceiling, but I mean, I feel like that one was just on me, although, the rest of the level was very good, and the red coins didn't feel daunting at all to get, so overall, it was quite an enjoyable experience C15 Delombru Sphere: (8.5/10) Same as the last course, the climb was quite satisfying to do, but this course felt a bit more convoluted to me because there was that one sideways tower that I didn't know I could reach with a triple jump until I tried it, and there was that one Dungeon Dominance star where I didn't think that precise walljump ledgegrab was intended, yet it was, but it wasn't actually that bad, and thank God that one crazy Tower of the North star was changed into an amp obstacle course because in the old versions, you had to do really precise walljumps consistently without ledgegrabbing, and the 100 coins and 8 reds were actually pretty satisfying to get on only like what, my 4th attempt? I mean, you got those two sketchy red coins at the beginning, but after that, it was nice and smooth sailing because I just crushed it, I genuinely thought I was gonna fumble more on that, but glad I didn't, however, the Morbid Deadly Puzzle star was still pretty tough because it's like closer to EE difficulty than any other star here, and I will not forgive that one Snifit that killed me one time when I was getting far into that star, but it was quite satisfying once I finally got the star at the end, so overall, a well designed course with a challenge that will prove to be pretty difficult, but comes with a satisfying reward at the end Void of the East: (8/10) Now this was quite a tough and challenging star, and that one angled walljump off the pillar and tower right next to it is kinda what made the challenge even moreso, but good thing you can come up with a good routing method for this star to not feel like as much of a drag, so for me, the metal cap lava bounce secret was the easiest, so I did that last, and yeah, to get off that one rooftop, it sucked when I just couldn't make the jump with the wrong angle, but as I did the right angle, it wasn't as bad, and the rest of the course is actually fun, so once it got consistent, it was quite enjoyable, and I was thoroughly satisfied after getting that star B3 Bowser's Rainbow Realm: (6/10) Yeah, I didn't enjoy opening the cannon in this stage that much at all, I just hated having to do those angled wall kicks over the first lava section at every attempt I had at opening the cannon, but good thing that you didn't have to do three of those in a row, just one of them, and the amp section was just a bit annoying because I had to be careful with my jumps, while having to deal with the possibility of the firespitter getting me, as for the second lava section that first jump was quite sketchy to make, but right after that, the section was definitely better than the first one. There was also that Heave-ho on the third section that killed me at least a couple times, and it felt like a slap to the face when that happened to me, but when I opened the cannon, I felt quite a bit relieved, and the other stars were actually a bit enjoyable, despite me wanting to get to Grandmaster's Goal that final day, like the secrets had some decent platforming, but it was just a slight flaw that I couldn't properly see that one opening to getting that 5 secrets star, however, I got the right angle at some point, and now the 8 red coins were actually quite decent, it felt like a good break, but there were a couple red coins that seemed slightly sketchy, but we're not bad at all, however, I will say, wasn't really the biggest fan of getting on those steep slopes, as they felt fast, and I had to make sure my angle to get on them was good or else I'd fall down due to no ledgegrabs, but it was alright, and yeah, I accidentally got that one caged Banjo Tooie cartridge star while getting the red coins, but after that, there was one more kind of annoying star I had to get with that risky platforming on the walls of the amp section, and the final fight was just Bowser, but the bombs were oddly closer than the original, don't know why LinCrash made them like that, but whatever, it's fine, so overall, yeah, this stage can get quite frustrating when you are trying to open the cannon, but after that, it's not bad at all, it actually got quite a bit fun, although, the music felt a bit repetitive NGL Grandmaster's Goal: (8/10) This was a pretty good gauntlet at the end, but oh my God it's quite nerve-wracking I got closer to the end, and when I died a couple times at those cones in the Cliff of Wrath part, it was a bit disappointing, but as I noticed that I was getting more consistent with the other parts, the confidence built within me, and in this current version, they added a heart at the walljump crossover section, and oh man, I really needed it, even though it nerfs the endurance test a bit, I still appreciated it, and yeah, the metal cap section was still a chokepoint because of that one walljump ledgegrab, and at the beginning of me doing this gauntlet, I kept dying at the Stalagmite Cave slide part, even though I shouldn't have because it's easy when I got the angle right, but yeah, overall, this gauntlet was pretty well put together, but yeah, there are a couple parts that are easily chokeable and can be roadblocks to your success. Oh and one thing I forgot, the other two Grandmaster's Goal stars, they were a bit easy to get, like you could just do a skip to save time for the "speedrun" star, and there was that one hidden star that was fairly easy to find, so those two stars were essentially before the real deal, and they were kinda cool to get In conclusion, my first Kaizo experience definitely had times where I got quite a bit frustrated, but in the end, I'm glad I beat this as my hardest ROM hack, and the experience was definitely worthwhile, so I decided to post this review here to share my experience |
2024.05.29 05:47 J-Midori Uncle Samsik [Episodes 8 & 9]
2024.05.29 05:40 Lost-Malacath Join Steel of Defiance!
https://preview.redd.it/4k2ovcgjda3d1.png?width=1920&format=png&auto=webp&s=4b1c27206d65e12a0eb956612f65f56f31ed467f submitted by Lost-Malacath to Fallout76FanGroups [link] [comments] https://preview.redd.it/qh8uaogjda3d1.png?width=1047&format=png&auto=webp&s=409900885262cc1e1de2f5b11120e76c60a0c8cd Steel of Defiance - A True Brotherhood Experience Welcome to Steel of Defiance, we are a veteran/military ran casual to milsim faction dedicated preserving the Wasteland and it's finest. What we Offer
Steel of Defiance Discord https://discord.gg/QzpE7MffM4 All Things Fallout Discord https://discord.gg/NCMXnMDCPv *join the subreddit!* https://www.reddit.com/Brotherhood_of_Steel/ |
2024.05.29 05:39 VaultTheSilly almost midnight and don't know what to feel. I'll answer any of these tho :3
submitted by VaultTheSilly to sillyboyclub [link] [comments] |
2024.05.29 05:33 Separate-Guard-1035 SHOWING CL FINAL IN WEMBLEY FOR DORTMUND!
2024.05.29 05:33 Forsaken_Ad_475 34 [M4F] Seeking Emotional Support E-Girl
2024.05.29 05:32 Pomology2 Getting a VPN to work in Rootless Podman
version: "3.4" services: # Caddy reverse proxy caddy: image: caddy:latest restart: unless-stopped networks: [ netbird ] ports: - '443:443' - '80:80' volumes: - netbird_caddy_data:/data - ./Caddyfile:/etc/caddy/Caddyfile security_opt: - no-new-privileges cap_drop: - ALL cap_add: - NET_BIND_SERVICE - CHOWN - SETGID - SETUID #UI dashboard dashboard: image: netbirdio/dashboard:latest restart: unless-stopped networks: [netbird] environment: # Endpoints - NETBIRD_MGMT_API_ENDPOINT=https://redacted.redacted.com:443 - NETBIRD_MGMT_GRPC_API_ENDPOINT=https://redacted.redacted.com:443 # OIDC - AUTH_AUDIENCE=REDACTED - AUTH_CLIENT_ID=REDACTED - AUTH_CLIENT_SECRET= - AUTH_AUTHORITY=https://redacted.okta.com - USE_AUTH0=false - AUTH_SUPPORTED_SCOPES=openid profile email - AUTH_REDIRECT_URI=/auth - AUTH_SILENT_REDIRECT_URI=/silent-auth - NETBIRD_TOKEN_SOURCE=idToken security_opt: - no-new-privileges cap_drop: - ALL cap_add: - CHOWN - SETGID - SETUID # Signal signal: image: netbirdio/signal:latest restart: unless-stopped networks: [netbird] security_opt: - no-new-privileges cap_drop: - ALL # Management management: image: netbirdio/management:latest restart: unless-stopped networks: [netbird] depends_on: - dashboard volumes: - netbird-mgmt:/valib/netbird - ./management.json:/etc/netbird/management.json:ro command: [ "--port", "80", "--log-file", "console", "--log-level", "info", "--disable-anonymous-metrics=false", "--single-account-mode-domain=redacted.redacted.com", "--dns-domain=netbird.selfhosted", "--idp-sign-key-refresh-enabled", ] security_opt: - no-new-privileges cap_drop: - ALL # Coturn coturn: image: coturn/coturn:latest restart: unless-stopped domainname: redacted.redacted.com volumes: - ./turnserver.conf:/etc/turnserver.conf:ro network_mode: host command: - -c /etc/turnserver.conf security_opt: - no-new-privileges cap_drop: - ALL cap_add: - NET_BIND_SERVICE volumes: netbird-mgmt: netbird_caddy_data: networks: netbird:
2024.05.29 05:27 Cammy272 Community Power Rankings
2024.05.29 05:26 nightmare_purp My twin brother
2024.05.29 05:26 nightmare_purp My twin brother
2024.05.29 05:26 nightmare_purp My twin brother
2024.05.29 05:24 nightmare_purp My twin brother
2024.05.29 05:20 Obito5432 Help with getting the G.E.C.K in fallout 3
2024.05.29 05:14 PikaGodnPray WM4 Abyss of the Ending Moon Info
•WM4 adds chapters 10 through 12 to the WM storyline. These are the final chapters for the westmoon storyline. •Chapters have the same format as WM chapters 1-9 Karma Costs: Redeem 1 ER+1 background: ~4,000 gems Redeem 2 ERs+2 backgrounds: ~7,500 gems Redeem 3 ERs+3 backgrounds: ~11,000 gems Redeem 4 ERS+4 backgrounds: ~14,000 gems How to play the ER event: •Use seed of hope (dropped from main story stages and westmoon stages) and bronze secret lock (cost 20 gems each) to gain 9-12 progress •The ER event is pretty simple and works much like 5 SSR chapter events. Once you hit certain progress benchmarks, you are given giftboxes for the ER karma and backgrounds. You may choose which karma and background you receive. You can redeem a gift box from the right side of the main screen by hitting the pink down arrow and selecting the gift box. **Note: YOU DO NOT NEED TO GRIND/COMPLETE CHAPTERS 10-12 FOR THE KARMA. Getting 1 karma takes ~5 minutes. No free karmas **New to the WM battle format? Check out the WM section in this guide:** https://docs.google.com/document/d/1Ax1TtlIWtXfANGGyJP2o5tGI80vEY1Z9QKaM0Z0OeOs/edit?usp=sharing Karma Materials: https://preview.redd.it/t17x1coy8a3d1.jpg?width=1080&format=pjpg&auto=webp&s=1c5d4dc812e08dbb71415572fc9ba50cf9c5b459 https://preview.redd.it/rbmfkcoy8a3d1.jpg?width=1080&format=pjpg&auto=webp&s=cf5d40d86ebd4f5d97ca5f7939551c85db0b6051 https://preview.redd.it/gvtf7doy8a3d1.jpg?width=1080&format=pjpg&auto=webp&s=ed1a0b4cdc96ffa7d11874806a7a577ff8198d09 https://preview.redd.it/njj0eioy8a3d1.jpg?width=1080&format=pjpg&auto=webp&s=92a721ad864021d87479d643fe9555efc8b7190f |
2024.05.29 05:13 RuthRuthDickerson [Get] Evolved Traders – My Trading Strategy Download
https://preview.redd.it/mtlnpo009a3d1.png?width=253&format=png&auto=webp&s=f01398a5ea29686781faff6592b4642c124bee9c submitted by RuthRuthDickerson to u/RuthRuthDickerson [link] [comments] LEARN THE ONE Trading STRATEGY THAT I USE TO BE A CONSIsTENTLY PROFITABLE TRADER HERE ARE A FEW SECRETS YOU’LL DISCOVER FROM THIS CLASS:
YOu’ve watched all the strategy videos… Could one more class really make a difference? This is the exact frustration I went through when I was learning to trade. Sadly I lost money for years jumping from strategy to strategy. I didn’t realize I was stuck in a learning loop trying to find a strategy or gimmicky indicator that would make me profitable. I had to do something different. I had to break out of this trading trap to get where I wanted. It took years to do this and tons of mistakes losing me thousands, but I eventually made it. I want to save you the pain and frustration that I went through and give you the guidance that I wish I had when I was struggling to find consistent profitability https://courseshere.com/download/get-evolved-traders-my-trading-strategy-download/ |
2024.05.29 05:12 Status_Tension7332 (SELLING) MULTIPLE COPIES OF EACH TITLE . PLEASE ADD YOUR OWN TOTAL UP, THANK YOU
2024.05.29 05:08 gomiNOMI Former employer (private company) acquired- I was never told? And other questions...
2024.05.29 05:08 Knowledgeoflight How is this part list for a first gaming pc by a first time builder? (My budget is ~$1000)
Type | Item | Price |
---|---|---|
CPU | AMD Ryzen 5 5600X 3.7 GHz 6-Core Processor | $142.40 @ Newegg |
CPU Cooler | ARCTIC Freezer 7 X CPU Cooler | Purchased For $0.00 |
Motherboard | Asus PRIME B550M-A WIFI II Micro ATX AM4 Motherboard | $104.99 @ Amazon |
Memory | Silicon Power GAMING 32 GB (2 x 16 GB) DDR4-3200 CL16 Memory | $50.97 @ Amazon |
Storage | Acer SA100 240 GB 2.5" Solid State Drive | Purchased For $0.00 |
Storage | Kingston NV2 1 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive | $60.99 @ Amazon |
Video Card | ASRock Challenger OC Radeon RX 7800 XT 16 GB Video Card | $479.99 @ Newegg |
Case | BitFenix Nova Mesh SE ATX Mid Tower Case | $64.90 @ Newegg Sellers |
Power Supply | Corsair RM750e (2023) 750 W 80+ Gold Certified Fully Modular ATX Power Supply | $99.99 @ Amazon |
Prices include shipping, taxes, rebates, and discounts | ||
Total | $1004.23 | |
Generated by PCPartPicker 2024-05-28 22:54 EDT-0400 |
2024.05.29 05:03 hamcycle 10 Ways Narcissists Use Religion to Serve Their Own Purpose
2024.05.29 05:02 Captainbennan 🥓
submitted by Captainbennan to teenagersbuthot [link] [comments] |
2024.05.29 04:54 maulik252 [STORE] TI8/TI9/TI10/Diretide/ Aghanim's/2023 summer collector's cache sets/crownfall 2024/weather effects
Hero | Price ( USD) | Quantity |
---|---|---|
Trail of the Sanguine Spectrum(blood seeker) | 15$ | 2 |
Pitfall Crusader(Pangolier) | 23$ | 1 |
Insights of the Sapphire Shroud(Dark seer) | 10$ | 5 |
Pillar of the Fractured Citadel(Spirit breaker) | 12$ | 3 |
Forlorn Descent(Undying) | 15$ | 0 |
The Murid Divine(necrophos) | 22$ | 2 |
Primer of the Sapper's Guile(techies) | 20$ | 3 |
Molokau Stalker(venomancer) | 15$ | 4 |
Morbific Provision(witch doctor) | 15$ | 3 |
Raptures of the Abyssal Kin(queen of pain) | 12$ | 4 |
Fate Meridian(invoker) | 25$ | 3 |
Grasp of the Riven Exile(weaver) | 10$ | 6 |
Visions of the Lifted Veil(phantom assassin) | 35$ | 1 |
Endowments of the Lucent Canopy(shadow shaman) | 100$ | sold out |
Hero | Price(USD) | Quantity |
---|---|---|
Pitmouse Fraternity(meepo) | 15$ | 8 |
Fires of the Volcanic Guard(Ember spirit) | 20$ | 7 |
Third Awakening(Dragon knight) | 35$ | 0 |
Shackles of the Enduring Conscript(AXE) | 8$ | 10 |
Shimmer of the Anointed(Nyx) | 6$ | 10 |
Cruelties of the Spiral Bore(Magnus) | 45$ | sold out |
Loaded Prospects(Brew master) | 15$ | 8 |
Ire of Molten Rebirth(Phoenix) | 8$ | 6 |
Pattern of the Silken Queen(Brood mother) | 8$ | 11 |
Dread Ascendance(Doom) | 50$ | 1 |
The Rat King(Chen) | 10$ | 9 |
Raiments of the Obsidian Forge(Underlord) | 20$ | 4 |
Hero | Price(USD) | Quantity |
---|---|---|
Echoes of the Everblack(Abbadon) | 30$ | 1 |
Allure of the Faeshade Flower(Dark willow) | 25$ | 1 |
Paean of the Ink Dragon(Grimstroke) | 20$ | 3 |
Scorched Amber(Dragon Knight) | 30$ | 2 |
Priest of the Proudsilver Clan(Chen) | 15$ | 5 |
The Arts of Mortal Deception(Enigma) | 10$ | 4 |
Poacher's Bane(Tide hunter) | 20$ | 6 |
Soul of the Brightshroud(Death prophet) | 20$ | 2 |
Curse of the Creeping Vine(Undying) | 20$ | 3 |
Pursuit of the Ember Demons (Husker) | 22$ | 2 |
Appetites of the Lizard King(Slark) | 25$ | 3 |
Forbidden Medicine(Dazzle) | 20$ | 3 |
Riddle of the Hierophant(Oracle) | 12$ | 7 |
Glimmer of the Sacred Hunt(Drow ranger) | 30$ | sold out |
Adornments of the Jade Emissary(Earth Spirit) | 25$ | 1 |
Defender of Ruin(Disrupter) | 25$ | 8 |
Hero | Price(USD) | Quantity |
---|---|---|
Sight of the Kha-Ren Faithful(Drow ranger) | 15$ | 21 |
Tribal Pathways(Warlock) | 10$ | 26 |
Directive of the Sunbound(Clockwork) | 10$ | 23 |
Souls Tyrant(Shadow fiend) | 40$ | 4 |
Endless Night(Abbadon) | 25$ | 8 |
Dapper Disguise(Pudge) | 18$ | 16 |
Prized Acquisitions(Bat rider) | 6$ | 29 |
Verdant Predator(Venomancer) | 8$ | 23 |
Fury of the Bloodforge(Bloodseeker) | 10$ | 27 |
Automaton Antiquity(Broodmother) | 10$ | 25 |
Tales of the Windward Rogue(Pangolier) | 30$ | 5 |
Grim Destiny(Wraith king) | 20$ | 21 |
Distinguished Expeditionary(Tusker) | 12$ | 26 |
Fowl Omen(Necrophos) | 18$ | 21 |
Cinder Sensei(Ember Spirit)) | 80$ | 4 |
Hero | Price(USD) | Quantity |
---|---|---|
Origin of the Dark Oath(Night stalker) | 28$ | 22 |
Ravenous Abyss (Underlord) | 15$ | 34 |
Apocalypse Unbound(Ancient appartion) | 10$ | 36 |
Beholden of the Banished Ones(Warlock) | 15$ | 5 |
Fury of the Righteous Storm(Disrupter) | 10$ | 36 |
Lineage of the Stormlords(Juggernaut) | 35$ | 16 |
Silent Slayer(Silencer) | 20$ | 32 |
Mindless Slaughter(Pudge) | 15$ | 37 |
Heartless Hunt(Bounty hunter) | 15$ | 31 |
Herald of the Ember Eye(Grim stroke) | 15$ | 27 |
Fissured Flight(Jakiro) | 12$ | 34 |
Flashpoint Proselyte(Husker) | 20$ | 34 |
Glory of the Elderflame(Lina) | 25$ | 26 |
Signs of the Allfather(Nature's Prophet) | 20$ | 34 |
Songs of Starfall Glen(Enchantress) | 10$ | 23 |
Ancient Inheritance(Tiny) | 25$ | 51 |
Forsworn Legacy(Mars) | 40$ | 26 |
Hero | Price(USD) | Quantity |
---|---|---|
Evolution of the Infinite(Enigma) | 10$ | 24 |
Beast of the Crimson Ring(Bristle Back) | 15$ | 23 |
Clearcut Cavalier(Timbersaw) | 8.5$ | 27 |
The King Of Thieves(Keeper of the light) | 10$ | 27 |
Horror from the Deep(Tidehunter) | 20$ | 22 |
Ire of the Ancient Gaoler(Arc warden) | 40$ | 1 |
Talons of the Endless Storm(Chaos Knight) | 14$ | 22 |
Carousal of the Mystic Masquerade(Rubick) | 12$ | 26 |
Crown of Calaphas(Shadow demon) | 15$ | 26 |
Wrath of the Fallen(Doom) | 15$ | 26 |
Blacksail Cannoneer(Sniper) | 13$ | 26 |
Secrets of the Celestial(Skywrath mage) | 10$ | 27 |
Blaze of Oblivion(Phoenix) | 8$ | 26 |
Master of the Searing Path(Ember spirit) | 30$ | 10 |
Steward of the Forbidden Chamber(Templer assassin) | 30$ | 30 |
Claszureme Incursion(Faceless Void) | 95$ | 1 |
Hero | Price(USD) | Quantity |
---|---|---|
Silverwurm Sacrifice(Dragon Knight) | 45$ | 4 |
Scales of the Shadow Walker(Phantom lancer) | 12$ | 19 |
Perception of the First Light(Dawn breaker) | 12$ | 16 |
Apex Automated(Clockwork) | 10$ | 17 |
Test of the Basilisk Lord(Razor) | 12$ | 17 |
Secrets of the Frost Singularity(Ancient appartion) | 8.5$ | 20 |
Perils of the Red Banks(Chen) | 8$ | 20 |
The Chained Scribe(Grim stroke) | 12$ | 18 |
Widow of the Undermount Gloom(Brood mother) | 10$ | 20 |
Forgotten Fate(Mars) | 10$ | 18 |
March of the Crackerjack Mage(Rubick) | 10$ | 19 |
Stranger in the Wandering Isles(Drow ranger) | 55$ | 1 |
Cosmic Concoctioneers(Alchemist) | 7$ | 19 |
Days of the Demon(Axe) | 25$ | 7 |
Blightfall(Abbadon) | 8$ | 21 |
Pyrexae Polymorph Perfected(Ogre magi) | 20$ | 25 |
Wrath of the Celestial Sentinel(Chaos Knight) | 50$ | 8 |
Blue Horizons(Marci) | 25$ | 6 |
---|---|---|
Dark Behemoth(Primal beast) | 50$ | 3 |
Hero | Price(USD) | Quantity |
---|---|---|
Snailfire (SnapFire) | 25$ | 10 |
Brightfist (Marci) | 22$ | 10 |
Primeval Abomination(primal beast) | 8$ | 10 |
Astral Herald(dawn breaker) | 15$ | 10 |
Spectral Shadow(Abbadon) | 5$ | 10 |
Taur Rider(alchemist) | 5$ | 10 |
Crescent Huntress(spectre) | 10$ | 10 |
Tyrant of the Veil(wraith king) | 8.5$ | 10 |
Tomo'kan Footsoldier(hood wink) | 7$ | 10 |
Darkwood Eulogy(death prophet) | 5$ | 10 |
Sea Spirit(kunkka) | 12$ | 10 |
Triumph of the Imperatrix(legion commander) | 7$ | 10 |
Beast of Thunder(storm spirit) | 10$ | 10 |
Ancestral Heritage(jakiro) | 6$ | 10 |
Dezun Viper(dazzle) | 7.5$ | 10 |
Weather | Price |
---|---|
Ash | 10$ |
Aurora | 3$ |
Harvest | 3$ |
Moonbeam | 6$ |
Rain | 10$ |
Spring | 5$ |
Snow | 5$ |
Siroco | 3$ |
Pestilence | 2.5$ |