City of roseville fire department scanner

Fire Department of the City of New York

2011.12.12 06:34 Fire Department of the City of New York

So that others may live.
[link]


2008.05.19 18:46 Sacramento Local News and Forum

This is a sub about Sacramento and the greater Sacramento region consisting of the following nine counties: El Dorado, Nevada, Placer, San Joaquin, Sacramento, Solano, Sutter, Yolo and Yuba.
[link]


2014.02.12 17:55 Medford, MA - The Subreddit

Medford is a city in Middlesex County, Massachusetts, on the Mystic River, five miles northwest of downtown Boston. It is the home of Tufts University! What we lack in subscribers right now, we make up for in discussion, appearance, and involvement in the community.
[link]


2024.04.29 11:29 Not_Vox_Media Does anyone know what brand this monkey plushy is? gifted by a friend in canada around 2015 and there are no visible tags. thanks

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submitted by Dear-Purpose-2788 to blackmagicspelling [link] [comments]


2024.04.29 11:27 Tiraloparatras25 Fired for cause 6 months ago! Reason? “Lack of attention to detail” What the hell do I do now?

That was 6 months ago. I was new and not setup for success in the role. 3 people quit before they fired me. One raged quit. I was the junior tech, and in a matter of two months ended up being the senior tech with only 6 months on the job. One department asked me to give our an already “looking for an excuse to leave” client some information, and another department told me, that it was the wrong information, BUT AFTER I have given the client the information. Client left, and threatened to sue. Other clients were also jumping ship.
I took sometime to lick my wounds and started studying for a project management cert. The cert turned out to be too boring for me, so I’m taking a course in cloud administration course, now. Which is more in-line with my 15 years career in helpdesk support and systems administration.
But how do I even explain the reason for firing me? Does anybody have any idea? How do I explain the lag in employment, particularly, on the IT field? How do I move forward from here? I have never been fired for “cause” before. This is all new.
I just started to look for jobs last week. Applied to like 30 jobs already, no calls yet. Those in tech support, how long till you got your first call?
Edit: sorry for the grammar. Sleep deprived and kinda depressed. Will proofread when I feel better about myself lol!
Edit: I’m an ADHDer, so there may be something to the lack of attention to detail, BUT! I did ask for accommodations( to my supervisor, not HR), and they claimed it was coming but fired me before the accommodations came.
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submitted by Dear-Purpose-2788 to blackmagicspelling [link] [comments]


2024.04.29 11:16 mclarke77 Deathly Dreams


https://preview.redd.it/tsq6lwliydxc1.png?width=922&format=png&auto=webp&s=5aa0071daf494141eac47ef8a75f3f6decf54a33
I yelled and woke with a start. Sweat dripped down my face. My breathing was hard and desperate. I could have sworn I had just been falling. The stickiness of sleep meddled with the cogs of my mind. Slowly my eyes adjusted to the gloom of my bedroom and I found myself alone, safe and warm. No danger here. My heart rate slowed and I chuckled nervously. Soon all fear had seeped from my mind and all memory of my dream had faded. I rolled out of bed and shivered. Quickly I pulled on a sweater and put on my furry slippers. It was cold in this cabin in the middle of the forest. Although internal plumbing and an electric generator had been added, there was still no central heating. This did not bother me much because I always enjoyed having an excuse to light the fire in the living room. I absolutely loved traditional fireplaces.
I was whistling happily in the kitchen, sipping on a glass of cold water as I poured fresh coffee beans into my electric grinder. The sound and smell of coffee being ground always left me feeling content. As my coffee brewed in my French press I cracked two eggs into a bowel and began to whisk. Fifteen minutes later I carried a steaming hot cheese omelet and large mug of coffee out onto my front veranda. I stood in the open doorway, surveying the beauty of the outdoors in the early morning light. The air was cold and fresh; pregnant with complex mixtures of pine and lavender scents. I looked up to see the sky was a deep blue and devoid of all clouds. The thin, dark silhouettes of the trees that surrounded the cabin stood silent and ominous in the soft half-light of the morning. White coats of frost sparkled and melted on the grass as the sun climbed and brightened. I could hear the distant sound of the stream and the call of morning birds.
I sighed deeply with satisfaction and sat down on my wooden chair. This is what I loved more than anything. More than the city that bustles and bursts with busy human lives. More than squeezing myself between strangers on the underground train. More than the sickening smell of the streets and the soulless lack of any natural sounds. In the city there were no crickets, no owls, no frogs. Out here there was an abundance of beauty. The trees were so patient and still. So very different from the rushed, ill-mannered commuters I had as my usual morning partners. I definitely preferred the trees. I took another deep breath. I blew on the steam that rose from my coffee mug and sipped cautiously. The coffee was rich and delicious and scalding hot. Perfect. I began to eat my omelet letting the serenity of nature continue to wash over me. My mood had not been so elated for many months and I was seriously thinking that I should move here full-time. Currently I was working as an English teacher and had decided to come out here to work on my novel and take a break from the city. From my life. Once my excellent breakfast was complete I walked back inside and decided to start a fire to warm up the cabin. As I stooped to check the small wicker basket near the fireplace, that should contain the dried firewood, my eyebrow arched when I found the basket empty. Huh? I could have sworn it was half-full yesterday. Puzzled but not at all alarmed I picked up the basket. Soon I put on my large, worn black coat and made my way outside.
The frosted ground crunched under my large leather boots as I waded through the woods. Finding dry branches for the fire would be fairly difficult at this time of day as most of the ground was damp by now. However, my plan was just to dry them out in the oven before I used them. After spending a few minutes stooping to inspect sticks of various sizes and dampness I finally filled the basket. “Ok, time to go home.” I muttered eagerly as I rubbed my hands together. The air was still cold enough to make my breath visible and I rubbed my hands together. Suddenly I stopped. My eyebrows furrowed. I did not recognize where I was. But how? I had been exploring the woods for days now and not one time had I gotten lost.
My eyes darted back and forth and my head swiveled in confusion. Very soon a creeping panic began to climb from my stomach up into my lungs. My heart began to thump loudly. I looked up at the sun, the voice of my old man ringing in my mind, “Learn to navigate by the stars and sun and you’ll never lose your way”. I smiled, remembering his warm eyes and loud laughter. I missed him. I closed my eyes, concentrating. “Ok, that must be East, so that means I should walk…” I stretched out my arm and hand, index finger pointed. I turned on my heel. “North. That way.”
After a few moments I found my path blocked by a sudden sheer drop. I was facing an enormous quarry. My face blanched. “What… where the hell did this come from?” Again, panic seeped into my blood. “There aren’t any bloody quarries around here!” I moved forward to peek over the edge and peered down. The drop must be at least fifteen meters! I looked from left to right and saw no stairs or bridges. How the hell was I supposed to get across? My confusion grew and grew. Suddenly I froze. There, lying at the very bottom of the quarry, just near the cliff’s bottom, was a mangled body. The light in the sky was still too young to properly illuminate the quarry’s depths, but I could tell it was a body! My eyes bulged and my mouth opened wide with astonishment. “Jesus! Hello? Are you okay down there?” I yelled. Nothing but cold silence pressed against my ears. Suddenly I noticed a path that I had not seen before. It started to my right and wound down the slope before me. Quickly I started hurrying down towards the person; maybe I could still help? Soon I was at the bottom and I ran up to the body that lay still on the ground. As I got closer and the sun grew brighter I stopped dead. The body that lay crumpled at my feet was – me. “No way. There is just absolutely no way!” I shouted. I trembled as I took a step backward. My foot slipped on a large stone and I felt myself begin to fall to the ground.
Suddenly I yelped and my legs kicked out. I blinked in the sudden darkness and found myself on my sofa in the cabin’s living room. “What the hell? It was just a dream?” I said out loud as I sat up. I felt the softness of the couch cushions beneath me, I could smell the citrus scents leftover from the wash I’d given them recently. I stood up, my breathing still fast. The large windows showed a stormy afternoon. Rain pelted the glass heavily and the wind howled loudly. “What the hell? It was just a dream?” I repeated. I checked my watch. It was nearly two o’clock in the afternoon. I raked my brain, trying to figure out what was happening. But the details of my dream were fading. “I was in the forest looking for firewood. Then I found that body in that quarry.” It had been so real. I felt quite disoriented. Was I truly awake now? Or still asleep? And that body? What had been so terrible about it? The dream had already seeped away. I couldn’t remember.
Still confused I made my way quickly towards the front door. Just as I opened it there was a deafening peal of thunder and a bright fork of lightning lit up the darkling sky. My mouth dropped open. There, just beyond the veranda, as if it had always been there, was the quarry. That cliff! I closed my mouth. “But… how…” Ignoring the icy rain, I walked towards the edge and once again peeked over. In the cold light of another flash of lightening and rumble of thunder, I saw my own body twisted and broken on the ground below. I gasped. My mind reeled. My heart fluttered. “What is going on?” I yelled looking around for some sort of explanation. When I looked back down again my face turned white. The body, my body, was gone. Suddenly I felt the eyes of a stranger on my back. A feeling of dread crept up my spine. A twig snapped. I spun around.
I stood face to face with my shadow. But he did not look like me. Not exactly. Darkness coated his body like a skintight suit and I could not tell what he was wearing. He may have even been naked for all I know. I could see most of his face and hair, but his eyes were cloaked entirely in semi-circles of shadow which fell below each of his brows. He seemed utterly unconcerned about the storm. “You poor thing. You poor, wretched thing.” When he spoke, his voice was not mine. It was deep and commanding, yet gentle. His words came out slow and calm, almost lulling, “I caught you as you fell. You can be at peace forever. But you must choose now.” He stretched out a tenebrous hand and pointed toward the edge of the cliff. Suddenly I noticed something new appear in his hands. It was a book. It was my book. The one I had been writing. Had I already finished it? Or had I just started?
He turned to one of the middle pages and read, “‘Life is the antithesis of peace. Death is the antithesis of suffering.’” He snapped the book closed and turned again to face me, “How trite. Yet, so often the plainest truths are. All you want is peace, is it not? You are right in thinking that life can never provide this.” A cold smile curled his lips. “Even the living forests you so admire are crawling with suffering and conflict. Even the trees that appear so peaceful, so still, are wordlessly fighting each other for light. Racing against each other to claim their own space. It is the nature of the living to struggle.” Confusion fought with terror in my mind. I stammered. “I…I don’t understand. What is this place? Who are you?” Suddenly the man robed in darkness leapt at me and clasped my wrist, “You know who I am”. Small crimson lights flared to life like ignes fatui in the depths of his sockets. He began to pull me towards the edge. “No! Wait!” I shouted, digging my heels into the wet grass. But he was too strong. He snarled, “Isn’t this what you wanted?” and before I could stop myself I was crying from desperation. Then with a strength that could not be human he lifted me above his head, and threw me over the side of the quarry. Lightning flashed as the air rushed through my hair. I screamed as I plummeted to my death.
I yelled and woke with a start. I heard the soft beeping of monitors. I felt the scratchy linens of a hospital bed beneath me. Pain followed swiftly and exploded through my limbs. My voice was croaky and dry as I spoke, “Where…what the hell…what happened?” A nurse rushed to my side. “It’s alright love, you’ve ‘ad a bit of a tumble. Doctor’s got you all sorted. Just rest now”. Her voice was warm and comforting, like a cup of tea.
My memory returned to me slowly. My family did not own any cabin in the forest. The day of the accident I had been jogging in the woods and took my usual route near the abandoned quarry. I remember exactly what had happened. For a long time, I have been overwhelmed with my work and underwhelmed with my life. I wanted nothing more than to finish my novel and bail on all my teaching responsibilities. My father had also recently died after a long and horrible fight with cancer and it was the first time I realized that at my age life stops providing and starts taking. I realized that soon all those things, all those people, I could once rely on were not going to last forever. An invisible fire was lit in my flesh and I felt my time was rapidly running out.
I jogged far, leaving the city limits. As I stood at the edge of that quarry, panting, my sadness hanging on me heavily, I had, for a moment, contemplated jumping. I had thought about it often before. As I stared down, I imagined my broken body at the bottom of the cliff. Then, like in all my low moments, I let the cold inhumanness of the universe fill me up.
With my eyes closed all I could hear was my mother crying over my father’s corpse. All I could hear were the endless calls from the funeral home asking for their money. All the constant knocking of debt collectors on our door. All I could see were the endless medical bills flooding the postbox. All I felt was loneliness. A horrible, unrelenting, unsolvable loneliness. I had no great love, no amazing career, and my writing would never be good enough to publish. All I could feel was the gaping hole my father had left behind. It hurt. For just a moment I convinced myself I did not belong here anymore. My lips trembled. I walked right up to the edge. I felt my sadness swell in my chest. I clenched my fists tightly. I imagined taking a single step forward. It would be so easy. I imagined the air rushing past me. Falling to my doom. I imagined the horrible pain of the impact. But I also imagined the peace that would come after. A peace I craved. I imagined a picturesque cabin in the woods. A beautiful fireplace. A shelter from the city. A place where I could rest. It was in that moment of contemplative despair, before I could fully commit to the act, that the old unstable ground of the quarry crumbled beneath my feet and I had slipped from the edge and fell. Only the shadows were there to catch me.
Recovery was slow. My mother and sister came to visit me multiple times and made the stay at the hospital bearable. How many dreams had I had? How much had I awoken and then re-awoken? Could I be sure I was truly awake now? As I pondered this I tried to remember. But all I could recall was that very last dream. Those dark horrible eyes. The terror of that very last fall. In that moment, I had realized what I wanted. Now I felt rejuvenated in a way I had not felt for many years. The exhaustion of my spirit had finally been ameliorated. I actually looked forward to getting out of bed. I actually wanted to go to school again. My passion for teaching was reignited. Soon after my recovery I even managed to get my novel published but did not make much money.
Many years have passed since my fall and I’m in my 60s now and retired and have never married. I now know that those dreams were not just dreams. That phantom I confronted has remained with me. Whenever the stresses of life pile up and I become fatigued, he comes to me. He still waits for me. He is real. I see his eyes covered in shadow. Tiny pinpricks of red-light flicker therein. At first, I only saw him rarely; glimpses in dreams. As time went on and I grew older and weary of the world once more I began to see him in the corner of my room every night. What’s worse was that in those moments when I feel the lowest I find myself craving the solitude of that cabin. The peace it brought with it. All this I craved despite the price.
Last week I attended my mother’s funeral. It was a small affair, most of her friends having died many years before. I saw my sister there with her husband and children. They are so happy and full of life. I feel a pang of jealousy but also relief. My life was always to be a solitary one. My sister and I cried during the service. When we chatted later we tried in vain to comfort each other. I returned alone to my home in London while she returned home with her husband and children to Edinburgh. I missed her a great deal too. I often thought about our growing up together.
Since the funeral I see him constantly now. Often his shadow-hidden hand stretches out and he holds a revolver. But he does not mean to shoot me. No. He holds the revolver’s ivory handle toward me. Sometimes he holds out a hangman’s noose. Sometimes it’s a long, ornate dagger. Most recently he holds out a canister of helium gas. And a plastic bag for my head. Each time he does this I resist him. Sometimes, when I’m alone, I even yell at him to leave. His face remains dark, stony and enigmatic.
None of this would scare me quite so much if I had not just realized one terrible detail. What turns my blood to ice from fear is that every time I see him he is infinitesimally closer. How had I not noticed before? Perhaps it was a kindness. Gooseflesh runs down my neck as I see him standing insidiously in my cold bedroom. He is near the edge of my bed now. He is patient and has respected my choice so far. Nevertheless, he holds out that same revolver. That same noose. That same dagger. I tremble with fright because I know I will not be able to resist him much longer. Perhaps soon I’ll know if this was all a dream too.
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Attraction spells help you attract the person you want in your life while spells usually have entertaining results. Attraction spells are preferred since they are the right way of approaching a person you are interested in without forcing their hand. *Marriage Spells & Commitment Spells *Choosing to commit yourself to someone else is a decision many people fear. But that’s because they don’t have the love that you have for your partner. Because you do love your partner so much, you might be ready to use magic to help seal your love in time and in space. With the help of commitment spells and marriage spells, you will be able to ensure that there is a permanent bond between you and the one you love, helping you to protect your love from any forces which might try to break it apart. Read More *Divorce Spells *Divorce spells can be used in various situations. There are many cases when the mental and physical well-being of a person depends on divorce. 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I always cast a love spell and a successful spell after the divorce spell to ensure that you will make a quick recovery and will no longer suffer from the marriage and find peace and happiness forever. *My practical first-hand experience shows that after these spells the marriage will be broken safely, without any negative effects and misfortune will turn into true happiness. My long practice has proved the 100 % effectiveness of such spells. *Same Sex Spells *Same-sex love spell is done to gain the attention of any one of the same gender. A same-sex love spell is easier on one hand while it is not so, on the other hand. It will be easier to cast the spell if the person on whom the spell is to be done is in favor of same-sex love. In such a situation the person will not resist such spells being implemented on him. But if in case the person is heterosexual then the imposition of the spell on him may result in rejection. *A heterosexual man may start disliking the person who had cast the spell and in order to cure himself may land up to a magician who may help him ward off the sex spell that has been on him/her. This is a spell that will help you get your same-sex love. *Binding Spells *Binding spells are used to bind (or hold) things. The usual reason for this is to bind a person or spirit to prevent it from doing damage to yourself, someone else, or itself. *Care must be taken when binding spirits since they will almost always bind to the caster, and you must have a plan for it after it is bound. However, if you are skilled enough to cast a binding spell you will also be skilled enough to handle any bound spirits. *Stop Cheating Spells *This spell to stop cheating works by joining to the power of visualizations to the potent lunar energies that make this form of energies so effective. When working with Faithfulness Spells it is important to remember that certain phases of the moon are most appropriate to particular magical workings. If you wish to focus on banishing negative energies and the third party of your life, you perform this spell when the moon is dark and waning. If you wish to draw your lover closer to you, you should perform the spell when the moon is waxing to full. Depending on how you choose to approach this Stop Cheating Spell you could work practically under any moon phase. To banish temptation or your own fear of imagined infidelity, perform this spell under a dark or waning moon. To increase commitment or fidelity in your relationship, work this spell under a full or waxing moon. Please Fill In The Form Below And I Will Get Back To You Immediately! healer, tarot reader, see your enemies through dreams /mirror Read And Tell All Your Problems Before You Mention Them To Him *Bring Back Lost Lovers, Even If Lost For A long Time *Remove Bad Spells From Homes, Business Etc *Ensure That Promotion You Have Desired For A long Time At Work *Herbal Therapy For Controlling Early Ejaculation *Guarantee You To Win That Troubling Court Cases, No Matter What Stage *Ensure Success As You Get Rich Quickly *Eliminate Family Fights Between Children And Parents, In Laws, Husband, Wife And Ensure Peace And Harmony In Home. *Recover Stolen Properties To Your Business And Trace Where About People That Hate You. *Attract Customers To Your Business & Trust Your Trade Into Favorite. *Swollen Body, Pain Of The Joints And Bones. *Extreme Protection *Guarantee That Your Loved $ Trusted By Your Challenges, Husband, Wife, In-laws, Friends Etc.website: ies With No Side Effects. *Do You Have Body And Vaginal Pains, Bad Periods, Lots Of Fat All Stomach Pains, Problems Homes/Work/Kids, And So Many Others Quick Boasting Charms For Men: *Attract Charms For Ladies To Love You. 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Other Problems *Are You Fired & You Want Your Job Back? *Witchcraft spells *Permanent strong erection *Helping barren women * Binding lovers together, bring back lost lover or partner * Preventing your partner from cheating on you * Making your partner love you alone * Get a divorce settlement quickly from your ex-partner * Making your partner satisfy you in bed * Removal of bad luck * We make your children listen to you and follow your instructions * Children that want to be granted their wish by their parents/guardians are also helped. * We help students pass their exams/interviews * We help those seeking employment * We help soccer and other sports players to excel * We sell the magic stick and short boys that you can use in getting richer day by day. * Unfinished jobs by other doctors-if not satisfied-come to me. * Court cases * Do you need to recover your lost property * Promotion at work and better pay. * Do you want to pass exams/interviews? * Do you want to communicate with your dead ones? * Do you want to be protected from bad spirits nightmares? * Are you a herbalist who wants to get more powers? * Why you can’t keep money or lovers? * Why your health conditions are always ill? * Why you have a lot of enemies? * Why you are fired regularly on jobs? *Powerful love spell. *Revenge of the raven curse. *Break up spells. *Magic spells. *Protection spell. *Curse removal. *Remove negative energy. *Curse spells. *Spiritual cleansing. *Africa witch craft healers. *Hex removal. *Spiritual healing spell. *Wicca witch craft. *Good luck charm. *Break up spells. *Magic love spells *pure traditional medicine. *Gay love spell. *Real magic spells. *The spell to defeat your rival. *Fertility spells. *Divorce spell. *Marriage spells. *Native healer. *Traditional healer. *Herbalist. *Fortune teller. Madness caused by witch craft. Break up & Come Back to Me Get your ex back, even if they are currently with another lover. They will break up and he or she will come back to you, to be in your loving arms, the way it should have been all along. Break them up and bring back your lost love with The Break Up and Come Back To Me Love Spell. Binding Love Spells Meant for more serious relationships like marriage, or the path to something very special and permanent. Once the binding love spell is cast, it is extremely difficult to reverse. It is highly recommended that you ensure you are choosing the right person for yourself before asking us to cast The Binding Love Spell. Stop Divorce Are you going through a divorce you just don’t want? Still feel strong love towards your husband or wife and they no longer feel the same way? If it’s not about the legal fees, division of personal property, the countless arguments, or nights on the couch. Stop a divorce with The Stop a Divorce Love spell * Madness coursed by witch craft. Break up & Come Back to Me Get your ex back, even if they are currently with another lover. They will break up and he or she will come back to you, to be in your loving arms, the way it should have been all along. Break them up and bring back your lost love with The Break Up and Come Back to Me Love Spell. Psychic Guru, a renowned love spell caster is proud to present its expertise as a love spell caster, offering a range of powerful voodoo love spells aimed at rekindling lost love and resolving intricate relationship issues. 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submitted by Dear-Purpose-2788 to blackmagicspelling [link] [comments]


2024.04.29 10:34 adulting4kids Figures of Speech

1. Simile:
Definition: A figure of speech that compares two different things using the words "like" or "as."
Example: The night sky was like a vast canvas, scattered with stars as bright as diamonds.
2. Metaphor:
Definition: A figure of speech that implies a comparison between two unrelated things, stating that one thing is another.
Example: Time is a thief, silently stealing moments from our lives.
3. Hyperbole:
Definition: A figure of speech involving exaggerated statements not meant to be taken literally.
Example: The suitcase weighed a ton, making it nearly impossible to carry.
4. Understatement:
Definition: A figure of speech where a writer deliberately represents something as much less than it actually is.
Example: The storm brought a bit of rain; nothing too major, just a small flood in the living room.
5. Personification:
Definition: A figure of speech where human qualities are attributed to non-human entities.
Example: The wind whispered secrets through the ancient trees.
6. Assonance:
Definition: The repetition of vowel sounds within nearby words in a sentence.
Example: The melody of the evening breeze gently swept through the fields of wheat.
7. Onomatopoeia:
Definition: The use of words that imitate the sound they describe.
Example: The door creaked open, and footsteps echoed in the empty hallway.
8. Alliteration:
Definition: The repetition of initial consonant sounds in neighboring words.
Example: The playful puppy pranced through the park, chasing butterflies.
*9. Oxymoron:
Definition: A figure of speech that combines contradictory terms.
Example: The comedian's humor was both dark and lighthearted, creating an unsettling joy.
10. Irony:
Definition: A figure of speech in which words express a meaning opposite to their literal interpretation.
Example: The fire station burned down while the firefighters were on vacation—what a twist of irony.
11. Pun:
Definition: A play on words that have multiple meanings or sound similar but have different meanings.
Example: Time flies like an arrow; fruit flies like a banana.
12. Juxtaposition:
Definition: Placing two elements side by side to present a contrast.
Example: In the bustling city, the serene park offered a juxtaposition of tranquility amid the urban chaos.
13. Synecdoche:
Definition: A figure of speech where a part represents the whole or the whole represents a part.
Example: "All hands on deck" implies the need for the assistance of the entire crew.
14. Metonymy:
Definition: A figure of speech where one term is substituted with another closely related term.
Example: The White House issued a statement on the recent policy changes.
15. Zeugma:
Definition: A figure of speech where a word applies to multiple parts of the sentence.
Example: She stole both his wallet and his heart that fateful night.
16. Epiphora:
Definition: The repetition of a word or phrase at the end of successive clauses.
Example: The forest was mysterious, the mountains were majestic, and the rivers were enchanting.
17. Euphemism:
Definition: Substituting a mild, indirect, or vague term for a harsh or blunt one.
Example: She passed away peacefully in her sleep, euphemizing the concept of death.
18. Anthimeria:
Definition: The use of a word in a grammatical form it doesn't usually take.
Example: She bookmarked the page to return to the thrilling story later.
19. Chiasmus:
Definition: A figure of speech in which the order of terms in one of the clauses is inverted in the other.
Example: "Do I love you because you're beautiful, or are you beautiful because I love you?" - Cinderella
20. Allusion:
Definition: A brief and indirect reference to a person, place, thing, or idea of historical, cultural, literary, or political significance.
Example: His ambition was Caesar-like; he aimed to conquer not only Rome but the hearts of its people.
21. Allegory:
Definition: A narrative in which characters and events represent abstract ideas or moral qualities . Example: Orwell's "Animal Farm" serves as an allegory for political corruption and the abuse of power.
22. Metonymy:
Definition: A figure of speech in which one word or phrase is substituted with another closely associated with it.
Example: The pen is mightier than the sword, emphasizing the power of the written word over physical force.
23. Sarcasm:
Definition: The use of irony to mock or convey contempt.
Example: "Nice job on the presentation," she said, her tone dripping with sarcasm as the audience chuckled.
24. Understatement:
Definition: A figure of speech where a writer deliberately represents something as much less than it actually is.
Example: The mountain climber faced a slight challenge as he ascended Everest, navigating only a few treacherous crevices.
25. Cliché:
Definition: An expression or idea that has become overused to the point of losing its original meaning.
Example: The detective followed the suspect's trail like a bloodhound, relying on the cliché methods of his trade. *
submitted by adulting4kids to writingthruit [link] [comments]


2024.04.29 10:32 AgentMeadify Sitrep ENL: Shard Skirmish, Bengaluru, India

Sitrep ENL: Shard Skirmish, Bengaluru, India
Gather around, agents! It's time for a legendary tale straight out of the heart of Bengaluru!
The city of Namma Bengaluru echoed with the chants of agents, yearning for an epic showdown, the much-awaited Shard Skirmish. After years of waiting since the recursion anomaly and global shards of 2014, the Niantic gods finally smiled upon us, granting our wishes!
The moment the locations for the Shard Skirmish were unveiled, the agents of the Enlightened faction geared up with determination. Despite facing hurdles like agents traveling for elections and personal commitments, and the scorching heat, nothing dampened our spirits. With the Resistance expected to dominate as always, we knew we had to step up to the challenge.
Recruitment efforts went into overdrive, and with a final participation of 17 agents, we rallied our forces, knowing we needed more for the win. With every agent representing more than just a player, but step closer to victory, our resolve was unwavering.
Led by the strategic prowess of BATMANSlayer and gopir1594, our plans were meticulously laid out. Routes were mapped, strategies devised, and teams assembled. The agents weren't just participants; they were warriors ready to conquer every obstacle, be it the wrath of the sun, the unforgiving traffic, or the resistance of the opposing faction in their path.
As the skirmish unfolded, our agents moved with like seasoned soldiers, executing their plans flawlessly. Despite the ominous silence from the Resistance side, we remained watchful, knowing that surprises lurked around every corner.
The shards were to show up under an hour away, yet, The Resistance were nowhere to be seen. where were they?
Did they have a stealth operation in mind? Were they so large in number that they had no need to prepare the previous day like the Enlightened did?
As we’d expected, they did have a surprise, 7 RES agents from Hyderabad, Chennai and Bangalore came together as a stealth team.
Then it happened—the clash of titans at the Fountain Pond (https://intel.ingress.com/?pll=12.978531,77.597947), the battleground alive with the crackle of XM energy. Despite facing overwhelming odds laid out by the Resistance, our agents refused to falter. Through sheer determination and strategic brilliance, we snatched victory from the jaws of defeat, claiming the shard as our own.
But the skirmish was far from over. The battle raged on at the Cubbon Park Metro (https://intel.ingress.com/?ll=12.980951,77.596865&z=16&pll=12.980951,77.596865), where once again, the agents of the Enlightened proved their mettle. Wave after wave, we stood our ground, emerging victorious against all odds.
Yet, it was the final showdown at the Pinaka Firing Mode (https://intel.ingress.com/?pll=12.983759,77.592379) that tested our limits. As our forces split to tackle multiple shards, the Resistance seized the opportunity to strike with ferocity. Reinforcements arrived, but it was too late. Despite our valiant efforts, victory slipped through our fingers.
But in the end, the scoreboard spoke volumes—ENL: 11, RES: 1, and one shard left unscored, with nothing to blame but the infamous Bangalore traffic. Despite all odds, we emerged as the true champions of the Shard Skirmish, a testament to the unbreakable bond of the Enlightened faction. Victory was ours, and our legacy, immortalized in the books of Ingress history!
Master minds :
gopir1594
BATMANslayer
ImperfectGlyph
AgentMeadify
Warriors :
PlayingAFlute
LazyBonesSherwin
gamerinvincible
DoctorJekyII
GauravBidri
vamsipaz
RPXtereme
Shr3yy
NaNDuzIRa
Panthi
xxxDrakex
AgentMeadify
HexBot
BATMANslayer
ImperfectGlyph
gopir1594
drowRanger101


Here are some pictures from the event

Pre-Event ENL Brief:
Pre-Event Brief
Masterminds ImperfectGlyph, AgentMeadify, gopir1594 busy with planning/strategizing. BATMANSlayer is coolly lurking behind


Strategic Prowess of our Masterminds - stole this shard in the final moments to score the shard

RES overwhelmed and took control of the shard
Right before stealing back the control and scoring the win at the Fountain Pond


Final showdown point - XFAC pics from the event
XFAC meet at right after the final showdown at the Pinaka Firing Mode
XFAC meet at right after the final showdown at the Pinaka Firing Mode

ENL after-event victory party
https://preview.redd.it/ujyi8kw6qdxc1.jpg?width=1280&format=pjpg&auto=webp&s=2e38c1a33093729f3f40b5cebb84cd1b8e57e1ec
https://preview.redd.it/c95zusw6qdxc1.jpg?width=3392&format=pjpg&auto=webp&s=1db9841ef1fc11944ad750a23912881d1af3e4c2
submitted by AgentMeadify to Ingress [link] [comments]


2024.04.29 10:26 VashxShanks [Steam Golden Week Big Sale 2024] List/Guide of Recommendations For Great JRPGs and Hidden Gems.

The Golden Week Sale for PSN/Switch/Xbox is in a separate thread. Here is the link:

https://www.reddit.com/JRPG/comments/1cfdav3/jrpgs_on_sale_weekly_breakdown_recommendations/

Important Notes:

  • I do my best to include every sale, but at the same time I focus on sales that are worth a mention, meaning sales start with at least 20% and up. I usually skip anything below that unless it's a worth while title.
  • Click on the price to visit the store page for that game.
  • The end date of the sale isn't mentioned, you can check the store page to see it.
  • All of these sales are based on the US store front, so some sales may not be available depending on your country.

~ Steam ~

If you want to check the games yourself:

~ Link to the JRPGs on Sale For Golden Week ~

Steam Deck Icons (As explained by Steam itself):

🟦 Verified: Means that the game is fully compatible and works with built-in controls and display.
🟧 Playable: Means the game is Functional, but requires extra effort to interact with and configure .
"--" Unknown: Basically unconfirmed or still under-review.
Game Price/Link Tags Steam Deck
LIVE A LIVE $24.99 $49.99 Turn-based/Different settings depending on the character chosen/HD-2D Graphics/min-tactical grid movement in battles/Remake of the SNES original/Amazing music 🟦 Verified
Persona 3 Reload $48.99 $69.99 Turn-based/Modern Day setting/Highschool Life sim/Detective Mystery/Dating Sim/Social Links system/Great Soundtrack 🟦 Verified
Persona 4 Golden $11.99 $19.99 Turn-based/Modern Day setting/Highschool Life sim/Detective Mystery/Dating Sim/Social Links system/Great Soundtrack 🟦 Verified
Persona 5 Royal $23.99 $59.99 Turn-based/Modern Japan setting/Highschool life simulatoMystery/Monster collectoSocial link system/Great soundtrack 🟦 Verified
Soul Hackers 2 $14.99 $59.99 Turn-based/Cyberpunk setting/Monster collectoFemale Protagonist 🟧 Playable
Yakuza: Like a Dragon $11.99 $59.99 Turn-based/Contemporary Japan setting/Yakuza life/Open World/Heavy on Drama and Comedy/Heavy on Mini-games/Class Changing Mechanics 🟦 Verified
Like a Dragon: Ishin! $23.99 $59.99 Action/Edo period Japan setting/Crime/Comedy heavy/Drama heavy/Mini-game Heavy/Beat'em up/Open World 🟦 Verified
Super Robot Wars 30 $19.79 $59.99 Tactical turn-based/Sci-fi setting/Mecha/Anime CrossoveMission based progression/Huge list of Playable characters/VN style 🟦 Verified
Valkyria Chronicles $4.99 $19.99 Tactical Turn-based/World War Militar setting/Tactical mixed with real-time elements/Sketch or "Canvas" art style/Build your Army with character customization/Mission based story progression/Army management 🟦 Verified
Valkyria Chronicles 4 Complete Edition $9.99 $49.99 Tactical Turn-based/Fantasy Sci-fi World War setting/Tactical mixed with real-time elements/Sketch or "Canvas" art style/Build your Army with character customization/Mission based story progression/Army management 🟦 Verified
Labyrinth of Refrain: Coven of Dusk $12.49 $49.99 Turn-based/Dark Fantasy setting/Class customization system/Tiered loot/Dungeon Crawler 🟧 Playable
Labyrinth of Galleria: The Moon Society $12.49 $49.99 Turn-based/Dark Fantasy setting/Class customization system/Tiered loot/Dungeon Crawler 🟦 Verified
Langrisser I & II $14.99 $49.99 Tactical Turn-based/Fantasy setting/Remake of 2 games in 1/Fire Emblem-like/Multiple story routes and endings 🟦 Verified
ŌKAMI HD $9.99 $19.99 Action/Japanese Mythology Fantasy setting/Female Protagonist/Beautiful watercolor animations and art style 🟦 Verified
Monster Rancher 1 & 2 DX $20.99 $29.99 Active time battle/Fantasy setting/Monster raising simulatoTournaments heavy/Monster collector 🟦 Verified
CRYSTAR $17.99 $59.99 Action/Dark Fantasy setting/Female Protagonist/Hack & Slash/Deals with self-harm and dark subjects 🟦 Verified
The Caligula Effect: Overdose $12.49 $49.99 Turn-based unique combat/School Life setting/Persona-like/Great Soundtrack/Female and Male Protagonist choice --
Conception PLUS: Maidens of the Twelve Stars $11.99 $59.99 Turn-based/Fantasy setting/Dating-sim/Fan-service/Harem/Dungeon Crawler --
Conception II: Children of the Seven Stars $3.99 $19.99 Turn-based/Fantasy setting/Dating-sim/Fan-service/Harem/Dungeon Crawler --
The Alliance Alive HD Remastered $9.99 $39.99 Turn-based/Fantasy setting/Expansive Skill Tree/Character customization 🟦 Verified
Zanki Zero: Last Beginning $11.99 $59.99 Action/Post-apocalyptic setting/Base Building/Psychological HorroDating sim/Resource gathering & Survival/Crafting 🟦 Verified
MONARK $38.99 $59.99 Tactical turn-based/Modern world setting/Dark Fantasy/Highschool setting/Psychological --
Relayer Advanced $18.99 $49.99 Tactical turn-based/Sci-fi setting/Space travel/Piloted Mecha/Female Protagonist/Anime art style 🟧 Playable
GOD WARS The Complete Legend $5.99 $29.99 Tactical turn-based/Japanese Myth Fantasy setting/Class customization system 🟦 Verified
Cladun Returns Bundle (2 games): This Is Sengoku! & Cladun X2 $4.96 $29.99 Action/Fantasy setting/Character creatoDungeon CrawlePixel graphics/Class system 🟧 Playable
Dust: An Elysian Tail $4.94 $29.99 Action/Fantasy setting/Metriodvania/PlatformeMetroidvania 🟦 Verified
VALKYRIE ELYSIUM $23.99 $59.99 Action/Fantasy setting/Female Protagonist/Multiple Endings --
Hero Must Die. Again $9.99 $39.99 Turn-based/Medieval Fantasy setting/choices MatteMany Different ending with each new playthrough/Short (4 to 5 hours) for each playthrough/Multiple playthroughs to get the true ending 🟦 Verified
The DioField Chronicle $23.99 $59.99 Real Time Strategy/Medieval fantasy setting/Military & WaClass mechanics 🟦 Verified
SD GUNDAM G Generation Cross Rays $9.99 $59.99 Tactical turn-based/Sci-fi setting/Mecha/Gundam Anime/Manga CrossoveMission based progression/Huge amount of playable Units & Pilots/Heavy & detailed customization options/Beautifully Animated --
SD GUNDAM BATTLE ALLIANCE $19.79 $59.99 Action/Sci-fi setting/Anime Adaptation/Hack and Slash/Online Co-Op --
DRAGON QUEST® XI S: Echoes of an Elusive Age™ - Definitive Edition $23.99 $49.99 Turn-based/Fantasy setting/Great soundtrack/Full Pixel graphics option/Character skill tree/Gathering resources and crafting 🟧 Playable
DRAGON QUEST BUILDERS™ 2 $29.99 $49.99 Action/Fantasy setting/Minecraft-like --
DRAGON QUEST TREASURES $29.99 $49.99 Action/Medieval Fantasy setting/Monster CollectoTreasure hunteOpen Zones/Exploration 🟦 Verified
Secret of Mana $19.99 $39.99 Action/Fantasy setting/3D Remake/Local Co-Op --
Trials of Mana $24.99 $49.99 Action/Fantasy setting/Hack & Slash/Choose 3 out of 6 main characters/Class customization system/Expansive Skill Tree 🟦 Verified
Legend of Mana Remaster $14.99 $29.99 Action/Fantasy setting/Beat'em up/World Building Mechanic/Open World/Beautifully Hand Drawn/Great Music/Resource gathering & Crafting 🟦 Verified
AKIBA'S TRIP: Hellbound & Debriefed $7.99 $29.99 Action/Modern Akihabara setting/Vampires/Beat'em up/Open-world/Comedy 🟦 Verified
AKIBA'S TRIP: Undead & Undressed (2nd game in the series) $7.99 $19.99 Action/Modern Akihabara setting/Vampires/Beat'em up/Open-world/Comedy --
NieR:Automata $15.99 $39.99 Action/Hack & Slash/Female Protagonist/Post-apocalyptic setting/Open World/Dark Fantasy 🟧 Playable
NieR Replicant ver.1.22474487139... $23.99 $59.99 Action/Post-apocalyptic setting/Hack & Slash/Bullet Hell/Dark Fantasy/Dark HumoFan-service/LGBTQ+ 🟧 Playable
Tactics Ogre: Reborn $24.99 $49.99 Tactical turn-based/Medieval fantasy/Choices MatteMultiple story routes/Class system/Dark/Politics/Remake of the SNES original 🟦 Verified
Octopath Traveler $29.99 $59.99 Turn-based/Fantasy setting/Multiple Protagonists to choose as your main charactePixel Graphics/2.5D 🟧 Playable
Octopath Traveler II $35.99 $59.99 Turn-based/Fantasy setting/Multiple Protagonists to choose as your main charactePixel Graphics/2.5D 🟦 Verified
Bravely Default II $29.99 $59.99 Turn-based/Fantasy setting/Class changing mechanics 🟧 Playable
TRIANGLE STRATEGY™ $29.99 $59.99 Tactical Turn-based/Medieval Fantasy setting/HD2D/Choices MatteClass promotion mechanic/War & Politics/Multiple Story routes 🟦 Verified
HARVESTELLA $29.99 $59.99 Action/Fantasy setting/Farming SimulatoClass changing system/Resource gathering and Crafting 🟧 Playable
Fallen Legion Revenants $25.99 $39.99 Active Timed Battle/Fantasy setting/Valkyrie Profile combat-like/Choices Matter --
Dungeon Encounters $11.99 $29.99 Turn-based/Fantasy setting/Dungeon CrawleCharacter Customization/Very light on Story 🟦 Verified
Tales of Arise: Deluxe Edition $19.99 $59.99 Action/Fantasy setting/Anime style/Revolution Story/Fantasy setting/anime trope heavy/Social links mechanic between party members 🟦 Verified
Chrono Trigger $7.49 $19.99 Turn-based/Pixel Graphics/Time-Travel/Fantasy Adventure/Great Soundtrack/All time Classic 🟧Playable
NEO: The World Ends with You $23.99 $59.99 Action/Modern Tokyo setting/Dark Fantasy/Death Game/Read people's minds/Psychic powers 🟧Playable
STAR OCEAN™ - THE LAST HOPE -™ 4K & Full HD Remaster $6.29 $20.99 Action/Sci-fi setting/Space travel/Social link mechanic/Crafting and Resource gathering --
Star Ocean The Divine Force $29.99 $59.99 Action/Sci-fi mixed with Fantasy setting/Space travel/Resource gathering & Crafting/Social link mechanic between party members --
Soul Nomad & the World Eaters $9.99 $19.99 Tactical Turn-based/Fantasy setting/Deep character customization/Comedy/Multiple routes & endings 🟧Playable
Phantom Brave PC $3.99 $19.99 Tactical Turn-based/Fantasy setting/Deep character customization/Comedy 🟧Playable
Makai Kingdom: Reclaimed and Rebound $12.99 $19.99 Tactical Turn-based/Fantasy setting/Deep character customization/Comedy --
ZHP: Unlosing Ranger vs. Darkdeath Evilman $12.99 $19.99 Tactical Turn-based/Sci-fi setting/Deep character customization/Comedy/Roguelike 🟦 Verified
La Pucelle: Ragnarok $12.99 $19.99 Tactical turn-based/Fantasy setting/Female Protagonist/Comedy 🟦 Verified
Rhapsody: A Musical Adventure $12.99 $19.99 Tactical turn-based/Fantasy setting/Female Protagonist/Comedy/Cute/Musical 🟦 Verified
Rhapsody II: Ballad of the Little Princess $19.99 $24.99 Tactical turn-based/Fantasy setting/Female Protagonist/Comedy/Cute/Musical 🟦 Verified
Rhapsody III: Memories of Marl Kingdom $19.99 $24.99 Tactical turn-based/Fantasy setting/Female Protagonist/Comedy/Cute/Musical 🟦 Verified
Banner of the Maid $1.69 $16.99 Tactical Turn-based/French War setting/Female Protagonist/Pixel Graphics 🟦 Verified
Persona 5 Tactica $35.99 $59.99 Tactical turn-based/Isekai/Monster collector 🟦 Verified
Fate/Samurai Remnant $40.19 $59.99 Action/Edo period Japan setting/Anime Visual Novel//Historic Figures 🟦 Verified
WitchSpring R $27.29 $34.99 Turn-based/Medieval fantasy setting/Female Protagonist/Resource gathering & Crafting/Monster collection 🟦 Verified
Tales of Vesperia: Definitive Edition $9.99 $49.99 Action/Fantasy setting/Anime style/Local Co-Op support in combat/Fantasy Adventure anime trope heavy 🟦 Verified
Tales of Arise $19.99 $59.99 Action/Fantasy setting/Anime style/Revolution Story/Fantasy setting/anime trope heavy/Social links mechanic between party members 🟦 Verified
Blue Reflection $14.99 $59.99 Turn-based/Japanese School Life setting/Female Protagonist/Magical Girls/Fan-service --
Blue Reflection: Second Light $23.99 $59.99 Turn-based/Japanese School Life setting/Female Protagonist/Magical Girls/Fan-service 🟧 Playable
Xanadu Next $4.49 $14.99 Action/Fantasy setting/Isometric/Dungeon crawler --
Loop8: Summer of Gods $11.99 $49.99 Turn-based/Modern world setting/Social links/Dating sim/Choices matter 🟦 Verified
Regalia: Of Men and Monarchs $3.99 $19.99 Tactical turn-based/Medieval Fantasy setting/Social link system/Politics/Comedy 🟧 Playable
Souls of Chronos $9.59 $15.99 Action/Fantasy setting/Choices MatteMultiple Endings/Top-Down View/Chibi characteAnime art style 🟦 Verified
Monster Rancher 1 & 2 DX $20.99 $29.99 Active time battle/Fantasy setting/Monster raising simulatoTournaments heavy/Monster collector 🟦Verified
Demon Gaze Extra $19.99 $49.99 Turn-based/First Person dungeon crawleDark Fantasy setting/Monster collection 🟧 Playable

~ General Recommendations (All Consoles) For Anyone Who Can't Decide ~

First off, I won't recommend big or famous games like Final Fantasy or Persona, this is more for lesser know, hidden gems, or just games where it's hard to find someone talking about them.

[Valkyria Chronicles]

[Valkyria Chronicles 4]

This one is really hard to explain through words alone, but just in case, the VC series is a World War 2 military setting story, where you act as the lead of a squad and take mission to drive back the enemy. The story is drama heavy and the gameplay is tactical turn-based, but it's mixed with real-time third person shooter.
You can also make your own army by recruiting different types of solders, training them and upgrading their gear. From rifles to tanks, this is a game you have to experience to understand.

[Atelier Ryza]

A great and fun series that really can't be summed up in a short description. So to give a more detailed explanation and to save on save; if you're interested in this series, then check this "Where to start" thread about the series:
(Link to "Where do I start with the Atelier series")

[WitchSpring R]

If you're a fan of the Atelier series, or just want to play a really well made and wholesome turn-based JRPG, then this is an easy choice. A great game with many optional bosses, dungeons to explore, and pets to collect and even use as mounts. The story is very well paced and always keep the story moving forward that it won't take you 20 to 27 hours to finish, or a bit longer depending how much of side content you'll go for. But above all, the main character is loveable and so are the supporting case.
The story isn't deep or complex, but also it's not as chill or relaxing as an Atelier series. There are stakes and there are a lot of plot twists, but it is all well done for an indie developer.

[SD GUNDAM G Generation Cross Rays]

You want a Tactical Mecha game focused on the Gundam universe, but mainly the AU era, with great graphics/animation, crazy amount of customization and days worth of playtime ? That's a very specific request, but here you go.
Cross Rays brings you amazing Metal on Metal smack down! with a huge (and I mean huge) list of Mechs to develop, evolve, capture, fuse, exchange, and unlock throughout a long and satisfying story campaign, and a customization system deep and varied enough to lose days of your life on. You can even customize your original characters, and even choose the OST for each individual attack for each mech.
With multiple difficulties from the get go, and more unlocked once you finish the game, a full playthrough (not 100%) just through the story missions, is easily 100+ hours, but since the game is built on a missions based system, where you can choose to play any story at any time and switch from series to another at your will, you can at your own pace, and there is no need to finish everything since because you can simply stop when you have had enough.
If you're looking for a deep tactical combat, this isn't it, but if you're looking for a trip through some of the best stories in the Gundam universe, and one of the best Gundam/Mecha games with fantastic animations and deep and expansive customization, this is it. And now, it's Dirt Cheap for the amount of content it has ($9.99)

[LIVE A LIVE]

The original SNES game is already a classic game in the genre, and this remake elevated it even higher. Great animation, fun combat system, add great voice acting, 8 main characters to choose from, each in their own time period, from the stone age, to futuristic space age. A true gem of the past that has been polished and is now shining than ever before.
Finally, the music. The reason I left this to the last is because if you are someone who loves JRPG soundtracks, this game is a MUST play, forget the graphics, forget the story, forget the gameplay. The music in this is AMAZING! It alone is worth the full price of the game let alone the now that it's on sale.

[Legend of Mana Remaster]

A Fantastic game in everything except it's combat, which is average. Though with this remaster, you can even turn off combat any time you want. The remaster in itself is great, polishing up the visuals and adding a ENTIRE orchestral version for each track in the game, and this is a game with an amazing soundtrack by Yoko Shimomura. So now you can switch between the original OST and the new orchestral one at any time.
The game follows an open-world concept with lots of freedom and giving you the choice on where to place each city/kingdom/dungeon on the map, and depending on how you do it, you'll unlock better weapons, items, quests, and so on.
It's a great game that you need to experience to know how good it is.

[Ys series]

This is a case of a whole series is filled with great games, it's really hard to go wrong here.
But if you're going to choose one, then this one is an easy pick. Fantastic soundtrack ? check! Great Smooth Action gameplay ? check! Dogi the wall breaker ? check! Base building and crafting ? check! and check! So if you're looking amazing music while you hack and slash your way through monsters and bosses, then Ys VIII: Lacrimosa of DANA is easily your go to game.

As always, please do add your own recommendations, and let me know if there is mistake or if something was missing, and have a nice day.

submitted by VashxShanks to JRPG [link] [comments]


2024.04.29 10:25 KenoReplay Rambly Essay- There is no other video game series that has games as distinct from one another as Fallout

Disclaimer: So, long, rambly-essay post incoming. I have an essay due on Friday, and instead, I'm spending time writing this post, but regardless, here it goes.
TLDR: Every single game in the series is so varied from one another, that the tone, aesthetics, writing, and even gameplay can barely even be properly compared. Fallout is the only series I am aware of that differs so broadly in even its main title games, that any entrypoint into the series will put you at odds with other games into the series.
Rambly context: I got into the series 2 years ago. I had seen a friend running around Helios One while in a discord call with me, and as he had always talked up the game (and joined an ARMA unit that is based on the NCR), my interest was piqued and only a few months later, I started with Fallout New Vegas. I had not played an RPG before, nor had I been interested in the subject. But a fire was lit when I finished that game, so much so, that I immediately did a second playthrough. Following that, I bought Fallout 4, 3, 1, 2, and 76 in that order. Having played New Vegas, I thought I knew what I was getting into with these games.
I was wrong.
I first started with Fallout 4. I found the story...underwhelming, having just come off of New Vegas, but I had a blast running around the Commonwealth regardless. Power Armour felt like Power Armour! I could actually shoot NPCs, the gunplay felt smooth, the graphics were, comparatively, AMAZING. The Radio had an incredible soundtrack! There was so much to do, so many enterable buildings, so many nooks and crannies, I really enjoyed the game.
Next I played Fallout 3. I recognise now, in hindsight, that I should not have played the games in this order. By playing Fallout 3 last, after New Vegas and 4, I had unintentionally stunted it. Having said that...
Fallout 3 was a buggy, lackluster game that dyed my eyes green. The story, for what it was, was...adequate. Had I not had Broken Steel, it would've been abysmal. The gunplay was awful, you couldn't even ADS. And yet, it did do some things well. I enjoyed the almost "dice-roll" skill checks, it felt as though a tabletop game had come to life on the PC. I enjoyed the attention to detail in set design, the environmental storytelling, the gameplay loops where I have to use metro tunnels as a low-level in order to evade Super Mutants and Enclave soldiers was an incredible way to do it. The random encounters were awesome as well, I remember being a low-level in a ruined DC neighbourhood when suddenly a Vertibird descends, and out dismounts two ENCLAVE soldiers in Power-Armour and a Deathclaw, gunning straight for me. I ran, turned the corner and found myself surrounded by Centaurs. I enjoyed it.
Then I played Fallout 1. Absurdly different, even from it's most similar 3D brethren, New Vegas. The writing was incredible, the dialogue, the diversity of options on how to approach quests, the game felt like a horror game. As a terrified Vault Dweller, I refused to disclose anything to anyone about my quest until I was close to finishing it. The Master was horrifying. Nightkin, the atmospheric music, all of it together, made it the best Fallout game I've ever played.
But again. It was so different, even from New Vegas, a game that is often praised in the same breath as each other. It's isometric, it's turn based, it's point and click effectively, encounters which I would've...frustratingly been able to fight my way out of in a 3D game turned into me being "CRITICALLY HIT FOR 312 DAMAGE". It turns into being even more of a "electronic board game" than Fallout 3 was, with effectively blind dice rolls and what have you.
You get the point
Analytical Part: I write this post due to the recent debating, arguing, petty squabbles, shit-flinging nerdfests that have happened since the launch of the TV series. A series which, I'm sure, brought so many people into the fandom, which, I might add, welcome here. So what am I trying to say, besides potentially adding more fuel to the fire with my descriptions of Fallout 3 and maybe 4?
Every game is so, inexplicably different. And therein lies the problem. The problem that has launched so many squabbles and shit-flinging memes, posts, arguments, comment threads, etc. That is: FALLOUT is such a conglomerate of different games, that the series itself has little to no semblance of identity with itself, besides being in the same universe.
Looking at Fallout 4 on the Steam Charts right now, it is sitting 9th right now, though I have previously seen it as high as 3rd. What games are near it? We have: GTA V, Counter-Strike, Call of Duty, Hearts of Iron, etc. etc.
When I buy a GTA game, be it San Andreas, III, Vice City, 4 or V, what am I going to get? A crime sandbox game with an overarching story, filled with wacky moments, Quests that would make Hollywood blush, and an emphasis on the vehicles.
When I buy a Call of Duty game, what am I going to get? It's going to be an FPS game with intense moments, bombastic set pieces, an enthralling multiplayer mode, and just generally being some badass soldier killing enemy soldiers by the hundreds.
When I buy a Fallout game, what am I going to get?
I'm not quite sure. It could be a complex, well-written, isometric RPG that feels as though it is a digital board game. Or it could be a combat heavy, FPS, Looter-shooter with RPG elements. Or it could be a mixture between the two. Or it could be neither (See Shelter).
My takeaway is this: This series is marked by so many differences between the games, that it is impossible to say what truly MAKES a Fallout game. Yes, they all have RPG elements, but they all handle like completely different beasts.
And this is the biggest problem right now with the community; there is no such thing as a 'quintessential fallout game'. So whatever game happens to be your entry point into the series, THAT DEFINES WHAT FALLOUT MEANS TO YOU.
If I enter at Fallout 4, my impression is that Fallout is a fast-paced, action game with an interactable story and decision making. If I enter at Fallout 1, my impression is that the series is a dark, gritty, almost horror-esque isometric RPG that relies heavily on writing in order to be worthwhile.
So which is right? What IS Fallout? In my opinion, none of them are right. Because as the series goes on, it changes more and more. Does that mean that we should treat the originals as "THE" Fallout games, because they were first? No. Does that mean that as the series changes, becomes more BSG, more like Skyrim and Starfield, those sorts of games define Fallout? No, I don't believe so either.
So what's the answer? I'm not sure. As the series grows and changes, I struggle to make predictions as to where it is headed. The next game could be New Vegas 2 in terms of writing and gameplay. Or it could Fallout 76*2. Or it could even be Fallout 22 .
This series will change forever I think. I don't think we will ever get such a thing defined. But what will not change?
War. War never changes.
(But men do, through the roads they walk) So please. Stop this shit-slinging and realise that its no ones fault for the mess we're in.
Thank you if you made it this far.
submitted by KenoReplay to Fallout [link] [comments]


2024.04.29 10:24 Der_Ist Nuclear winter is fundamentally impossible?

Someone said to me on another subreddit that Carl Sagan's nuclear winter theory is flawed, and that nuclear winter itself is fundamentally impossible.
According to Sagan, the city and forest fires caused by nuclear war would create so much smoke, that would be lofted up into the upper-atmosphere, where it would be heated by the sun so that it remains in the atmosphere for years on end, that most, if not all sunlight would be blocked out worldwide, causing a new ice age, and crop failures/food chain collapse that would cause the famine deaths of (at least) 90% of the entire world's population.
Even after the particulates dissipate from the atmosphere, since the ozone layer is gone, you can suffer extreme sunburn and eye damage/blindness from the unfiltered UV rays from the sunlight.
This has been debated by scientists and experts for decades, and some people think that this scenario is scientifically impossible.
Here is Sagan, in his own words.
https://www.youtube.com/watch?v=ihNf25Qjkic
https://www.youtube.com/watch?v=NV_xw_aHpeQ
This was also explored in the nuclear war movie threads.
https://www.youtube.com/watch?v=BvFu7Z5cc88
submitted by Der_Ist to preppers [link] [comments]


2024.04.29 10:24 Next-Reason1689 Need some advice.

Hi guys, I, 24(M), with education background of M.com and DTL, currently working in Account's department of an MNC from Tier 1 city, would like to ask to ask I can apply for CMA or not.
One of my seniors from the company advised me to peruse CA, but it would not be feasible due to the articleship. The reason why I am considering CMA is due to the exception of the articleship.
I am aware that this course is not easy, but if it guarantees better scope in the future at this age, then I wouldn't mind pursuing it.
Hence, I am asking you all whether it will be good for me or not.
submitted by Next-Reason1689 to cma_india [link] [comments]


2024.04.29 10:18 RakeTheAnomander Beautiful Foreshadowing

I just rediscovered this passage in Chapter 6, and I'd like everyone to just take a moment to appreciate the incredible amount of foreshadowing that is going on here. This is at Sir Walter Pole's house, when Mr Norrell is going to visit him:

The walls were hung with a series of gigantic paintings in gilded frames of great complexity, all depicting the city of Venice, but the day was overcast, a cold stormy rain had set in, and Venice — that city built of equal parts of sunlit marble and sunlit sea — was drowned in a London gloom. Its aquamarine-blues and cloud-whites and glints of gold were dulled to the greys and greens of drowned things. From time to time the wind flung a little sharp rain against the window (a melancholy sound) and in the grey light the well-polished surfaces of tulipwood chiffoniers and walnut writing-tables had all become black mirrors, darkly reflecting one another. For all its splendour, the room was peculiarly comfortless; there were no candles to light the gloom and no fire to take off the chill. It was as if the housekeeping was under the direction of someone with excellent eyesight who never felt the cold.

submitted by RakeTheAnomander to JSandMN [link] [comments]


2024.04.29 10:18 Rude-Ruin9278 But I really miss grandfather 2d

But I really miss grandfather 2d submitted by Rude-Ruin9278 to Caddicarus [link] [comments]


2024.04.29 10:08 Cursed-Eye SpellBreakers lore and gameplay expansion (fan-made work)

SpellBreakers lore and gameplay expansion (fan-made work)
As the title says, I've always been fascinated by SpellBreakers since their cool description on the RPG manual for Warcraft (Roleplay Game) and the Warcraft 3 debut once I first laid eyes on the Sin'dorei campaign, those terrying units who made spellcasters of all sorts be afraid of their mastery of controlling and destroying magic with ease, felling and taking control from skeletons soldiers and magi to even elementals be under their control was just the most amazing stuff in my eyes.
Warcraft III (Reign of Chaos)
Because of this i've always had high hopes for the class to come one day since TBC added Blood Elves as a race and later on updated the Silvermoon guards (and later on the Nightborne SBs (Spell Breakers) to actually resemble and be considered SpellBreakers, the issue whoever is that SpellBreaker lore have always been quite...missing on some important tidbits, from their origins to how they develop and even fully worked have always not only bothered those interested in the lore or to get into it but also made it a bit hard to even adapt for new/old players given the lack of insight to understand how they should even be represented to dinstinguish them from being just a glorified Prot Warrior with Dispel Magic.
Thus, I've taken some hours (to not say almost half a day:P) of the day to think of something to try make a head-canon of sorts to share with y'all and see what you might think of it that could help further encourage the addition of Blood Elves (and hopefully Wardens xd but that is for another post) , I'm very happy to hear from any inconsistency or improvements I could use in this fan-made work if that could even give a silver of chance to make SpellBreakers become a possible class to come in the future expansion (Midnight) :) without further ado, let's get into it:
For starters, let's use some important information to make things clear:
in 2015, Micky Neilson (you may remember him from his iconic stories such as the Unbroken) or the iconic Ashbringer) had written about how he believed that SpellBreakers were only created after Kael'Thas renamed his people from Highborne to the now Sin'Dorei. (Blood Elves)
In The Burning Crusade the already low number of SpellBreakers were diminished greatly by Kael'Thas raid on the Isle of Quel'Danas where he made his final stand after his failure on Tempest Keep, eventually after that Lor'Themar (now Regent Lord) demanded the retraining of new Spell Breakers.
During the ending of Legion (August 30th, 2016) the Nightborne were added alongside the many other allied races, and with it, it was revealed during exploration in Suramar that they also had developed their own SpellBreakers, which, from the lore, meant they stumbled into a similar idea as the Blood Elves.
Spell Breakers had very vague developments, they started being Kael'Thas own royal guard who fought with him (Warcraft 3) after the fall of the Sunwell from the Quel'Talas genocide by the Scourge from the events of Reign of Chaos, on WoW they acted more as common guards of Silvermoon who roamed the land dealing with any outside threat to the city and later they only made a appearance on the Isle of Thunder during MoP.
How they functioned in prior games and lore:
SpellBreakers had 2 abilities and 2 passives.
Spell Steal (who would become the iconic Mage Spellsteal) allowed them to take buffs and re-apply debuffs casted on allies to enemies.
Control Magic was their trade-mark ability as it allowed them to take control of essentially any summoned enemy unit.
Their main passives were Feedback and Spell Immunity (Self explanatory)
Feedback imbued the Spellbreakers attacks with mana destroying hits, which gave damage per point of mana taken to enemies.
In current lore and gameplay (mainly from MoP), they essentially are just uuuh, glorified warriors who have Spell Reflection and Sun Slash (a fire strike basically) added to their ranks, which made them feel more like spellbladers with shields than what they were supposed to be.
How they would be expanded:
For starters:
Spell Breakers would be a Elite order similar to the Wardens from the Night Elfs society, a Hero Class exclusive for the Blood Elves/Nightborne who would be trained into the ways of both close and magical ways of combat, learning the basic and advanced way of all schools of magic from their Mage teachers and being taught by Warrior trainers of the highest caliber at how to deal and disarm/destroy their enemies with the very weapons they use.
The Hero Class would work similar but not equal to the Death Knights, being more melee than magic attuned by instead using magic spells in more utilitary than damaging ways for both allies and enemies.
Their equipment would be Plate armor, their main stat would be STINT.
The weapons would be either one-handed swords or the Exclusive Throwing Two-Bladed Glaives and Large Shields.
The Heroic spell unique by Spell Breakers, akin to Death Knights would be the personal use of Rune engraving and enchantment, called Runesmithing.
Runesmithing:
Spell Breakers aren't capable of using or learn Weapon/Shield related enchants or blacksmithing recipes for those slots, they are instead capable of applying unique enchants exclusive to themselves taught by their order to grant Effects, buffs or even debuffs to themselves and enemies.
Starter enchants:
SpellFire Blade: Engraves the Weapon with fiery runes which allows Attacks and Abilities to give a Additional flat amount (increased slighty by level) of Fire/Arcane damage that scales with a % portion of both Attack and Spell Power. (the damage is mixed but prioritize which school of magic the enemy is weaker for the higher modifier in damage)
Nether Blade: Imbues the Weapon with enchantment Attacks and Spells cast/taken on enemies Sunders the enemy defenses to make them take additional spell damage from spells and abilities and a extra amount from your spell and abilities temporarily.
Nether Defense:
Imbues the Spell Breaker Shield with magical runes to receive reduced magic damage by a % amount and being target of a spell activates the runes to grant a extra amount to the specific school(s) magic temporarily, taking damage of a different type of spell damage reapply the buff to the new source. (mixed schools like ShadowFlame/Sunfire/FrostFlame and etc. count as one but will only refresh when a different source from those two are cast more than two times, works similar to Mastery of the Nether - See Below)
Spell Breakers would be separated into two categories as Guardians and Breakers:
Guardians would be the Spell Breakers who are focused on the safety of their allies by relying on the runic imbued equipment and defensive spells they wield to protect and neutralize enemies who dares raise their weapons & magics against them, rendering their attempts of either curses, elemental and even holy/shadow magic attacks useless while asserting their dominion over magic, Guardians would often be hand picked by royalty within Elven society and act as defenders for cities, towns or even nobles private bodyguards.
Their main spells and trait would be:
Mastery of the Nether (Spec Passive):
Spell Breakers receives bonus armor and is granted a % magic damage taken reduction based on a portion of their armor.
At LV 40, when being target of periodic or direct damage of a spell gives you a lesser buff temporarily that stacks up to 5 times every hit decreasing the damage taken from that specific Spell Damage, up to two types.
(when being victim of a mixed type of damage like ShadowFlame, it counts as one but only prioritize the one school you are weaken the most when checking for resistances, it doesn't refresh and only reapply after being victim of two consecutive spells or a different type of Spell Damage you haven't received yet)
Main spells:
LV 10 - Arcane Reflection: The Spell Breaker raises their shield to a Defensive Stance to decrease the damage from both Physical and magical attacks for the next couple seconds from attacks/spells based on a portion of their Armor and the Block value of their Shield while reflecting a % amount of the damage back to the attacker for the first direct spell cast on you. (reflecting ends the stance)
LV 60 - Mana Zone: The Spell Breaker chants (cast) a incantation for a moment before creating a large magical field that while active severely reduces the damage from enemies Spells (Spell Damage) and negates weapon enchantments while in the area, draining the caster mana constantly the more it is active.
Breakers would be the counterpart of the Guardians, renowned by the royal duty since creation from their mighty elven leaders after the Third War, Breakers are terrifying magic warriors who confront all foes with unpredictable use of enchanted blades while stripping enemies of their magic until they submit or are destroyed by the very power they wield, Breakers would be considered by many organization and cults of rogue spellcasters & necromancers a foe they would never want to cross paths with.
The 2 main spells and trait would be:
Arcane Blade Mastery (Spec Passive):
For One-Handed Sword, enchantments from runesmithing are **% more effective and deal Additional Spell Damage for skills/abilities that changes your Spell Damage type based on the weakest modifier the enemy have.
For Throwing Two-Bladed Glaive, when in combat with enemies within a 10-20 yard distance from you allows the Spell Breaker to throw the weapon to use abilities and increase the damage of the ability by 1.1x/1.25x (based on distance) with the same effects and enchantments as if in melee, but gives a 1/2 (based on distance) second interval between uses until the Glaive return.
LV 10 - Counter Magic: The Spell Breaker swings their weapon and sends a bolt of Nether Energy that deals magic damage and interrupts the enemy spell-casting, if a enemy spell is interrupted this way, the enemy forgets (is locked) how to use spells for the next 3 seconds of the same school of magic and receives extra damage from the bolt.
enemy players instead get the specific spell locked for 4.5 seconds while taking the extra damage.
LV 60 - Control Magic: The Spell Breaker taps within the Twisting Nether to partially take control of the flow of mana in the area for a few moments, making so direct/periodic offensive spells that would be targeted at you to be reflected back to the caster by (Direct) 75%/50% (DoTs) of the total damage and effects you would receive, buffs given to enemies grant a lesser duration version to yourself and debuffs applied to you only have half of the effect.
While this skill is active the Spell Breaker can't use other spells, using the skill again cancels the active effects but won't refresh the current buffs/debuffs to their original versions.
Conclusion:
As you can see, I prioritized in making the spec capstones for spec skills and traits to change considerably the way the class works, that way the identity of either being a Guardian or Breaker didn't felt like a amped up version of what a base Spell Breaker does, while still giving the main Passive a major change to showcase what is the initial impression of what the class does and some flavor choice for those who don't want to commit to the more depth that is the Spell Breaker own exclusive weapon for those who prefer old school, focusing on giving more potent and detailed abilities based on what they should be doing based on the level was better than make 2-3 spells that are just a different version of what the class does.
Still, I really curious to see what could be improved or added to make it flow better or be designed with this little ''sketch''.
As for ''Hero Talents'' the one I was thinking in the making was based on the Heartstone version where Spell Breakers were attuned to the specific patron of their leaders (Prince Kael with the Phoenix for example) there still needed specifications as Nightborne and Sin'Dorei favor different schools of magic (Arcane/Fire) but I believe you can get the gist of it, also I sleepy while writing this on 5 AM:P
with that all said, I very thankful for anyone who took the time to read this and gave feedback, I hope this at least sparked interest or might encourage people to try raise attention to Blizz to add Spell Breaker as a class, have a good year everyone:)
submitted by Cursed-Eye to wow [link] [comments]


2024.04.29 10:05 JUSTJESTlNG Dark sides of each faction

Been a while since I watched the live-play, but I'm trying to map out the interplay between the factions and how to undermine each faction as the players grow close to them. I know a few basic things:
Hooded Lanterns
Amythest Academy
Falling Fire
Silver Order
Queen's Men
Is there anything I'm missing? Or anything other people have come up with?
submitted by JUSTJESTlNG to dungeonsofdrakkenheim [link] [comments]


2024.04.29 09:56 Gyro_Armadillo New mobile radar system from Japan arrives in Philippines

New mobile radar system from Japan arrives in Philippines
MANILA, Philippines — The Philippines’ newest mobile air surveillance radar system from Japan arrived Monday in another addition to the country’s detection mechanism against naval and aerial threats.
Japan’s TPS-P14ME or a mobile-type long-range air surveillance radar is now in Camp Aguinaldo in Quezon City.
Manufactured by Mitsubishi Electric Corporation, the TPS-P14ME provides high-resolution surveillance of air and surface targets like aircraft, drones, and maritime vessels, according to the Philippine Air Force (PAF).
Aside from this, there is also a fixed radar system installed at Wallace Air Station in San Fernando City, La Union.
The radars delivered are among the four units worth P5.5 billion procured by the Department of National Defense as part of the Horizon Two or second phase of the Armed Forces of the Philippines’ modernization program.
submitted by Gyro_Armadillo to Philippines [link] [comments]


2024.04.29 09:56 Environmental-Day-8 SKYHIGH ROLEPLAY Looking for STAFF MEMBERS and ACTIVE PLAYERS Come become a medical, lawyer, officer! Looking for high command roles! New server!

Looking for new members to join our new Skyhigh Roleplay Team! Come join our community early and don't miss out on the available roles early!

We are looking for ACTIVE:

Developers
Administartors
Moderators
Discord Helpers
High Command Police Roles
Officer Roles
High Rank Medical Roles
Doctor and EMS Roles
Department of Justice Roles
Criminal and gang roles
and more!

Click the link and join the early discord today! Look forward to seeing you in-city 😄
discord.gg/tbKPdpmmde
submitted by Environmental-Day-8 to FiveMServers [link] [comments]


2024.04.29 09:53 Illwood_ Humans Make The Best Mech Pilots // Part 10 of 10

“When your back is against the wall, everything in on the table. Narrow your timetable to the next few minutes, they’re all that matter. A bloody victory or a bloody death. Choose.” -The AI unwillingmainer (paraphrased).
/
First, Previous, Patreon (W/ Rizz).
/
The world spun. Not just around Sustain, but inside her head. Groaning, she forced her eyelids open, the once-brilliant display of her mech's cockpit now a shattered, sparking mess. Her ears rang, a constant whine battling the dull throb of her skull.
Panic clawed its way up her throat. The battle... she lost. Her mech, a twisted mockery of what it once was, hung limply in the grip of another. A monstrous war machine, its dull green paint job streaked with oil and ash, loomed over her. Her breath hitched, her Dad’s face the only thing she was able to picture.
This was it. Capture. Or worse.
Suddenly, the enemy mech twitched, its heavy attention shifting away from her. A streak of blue light lanced across its bulky torso. Sparks showered. The enemy machine bellowed, a digitized roar of fury as it tried to swivel, target the attacker.
Too slow. Another bolt of energy, precisely aimed this time, punctured a joint. The enemy mech staggered, roaring, the crushing grip on Sustain's machine loosening.
Her ruined mech crashed to the scorched ground, sending a shockwave through her battered body. Pain lanced from ankle to skull, a vicious reminder she wasn't out of this yet. The enemy mech fell onto the feet of hers, shaking her battered body around once more. The headache was simply brutal. But at least she was alive, and presumably safe.
Had Churk and Jac returned for her?
She might have been too harsh in her mental estimates of the Algeen’s.
With a grinding screech, metal tore from metal. Sustain groaned as her ears turned the sound into torturous white noise. The front panelling of her mech's cockpit was wrenched away in a shower of sparks. Churk's mech hovered in the opening. Unless of course some other Tide mech had decided to save her, but she very much doubted that.
Churk spoke through the loudspeaker of his machine, his voice a warbling croak. Less like a frog and surprisingly more like a bird call, at least to Sustain’s untrained ears. Her neural link had performed an emergency shutdown after being overloaded by the electrical smoke and the damage to her machine. Had she not been in a combat zone, it would have been illegal for her to reboot the delicate brain interface so soon. But she did.
The headache lessened slightly, the pressure against her eyes fading away, and Churk’s voice filled her understanding once more.
"You alright? Nothing broken? Your machine is toast." Churk said, his eyes filled with concern.
"Just my pride." Sustain managed a weak grin.
"Humans." Churk scoffed, Sustain’s grin became just a little bit more vivid. Now he was getting it.
Effortlessly, Churk's mech reached into the wreckage. He scooped her up in one fluid motion, the strength and gentleness of the gesture momentarily erasing the brutal battleground around them. Churk cradled her against his mech's armour. It was oddly conforming to be held by something so large, even if the material she was pressed up against was so metallic and firm.
Churk slowly brought her up until she was eye to sensor array with his machine. He peered at her, through the enhanced vision of the mech, as if trying to weigh up her impressive achievements thus far with the things he was beginning to suspect.
“Why are you here Sustain?” He asked. Sustain found his voice to be calm. Too calm. Her heartrate increased as her grin was dashed.
“To recover the civilian population before the Tide can get to them?” She asked, faking a confused look, but she knew that wasn’t what Churk was asking. She glanced to her right to see Jac there too.
“You said there were a thousand of these operations taking place around Algeen Prime, but even if you’re the best humanity has to offer, watching humanities’ armies in action must truly be a sight to behold. So why so sparring with your forces? Why not take the fight to a capital city, and save a billion Algeen’s instead of at best two million? Where is the fight Sustain.”
Churk didn’t sound angry, but in his place Sustain would have been shaking with rage, so she answered slowly. Carefully. She just looked up. Night was falling, how long had she been out? How much time was left until the show started?
“You know what the Tide Mega Fleets are, yeah?”
A shutter ran through Churk’s spine.
“I’ve had the personal displeasure.” He waved his mech’s free hand at Jac. “We’re the only two that made it home from our carrier.”
His voice was smooth, too smooth. Too evenly controlled. But Sustain could hear it slipping. His control fracturing under fear and brutal memories.
“Humanity has six hundred systems to its name, once they’re done absorbing yours, which they will be very soon, the Tide will have over three times that amount. Even a grunt like me can see that’s not a winning proposition. We need an edge; raw skill isn’t going to cut it. We need a technological advantage. Which means time, and you don’t gain time by throwing your soldiers away to save a dying republic. Even if it’s the right thing to do.”
Sustain took a breath. A long, deep, breath.
“So, you’re here for the Mega fleets, the Tide’s best. Humanity intends to dull the spears edge before withdrawing to more defensible territory. To its defensible territory.” Jac was finally speaking, his voice raw with emotion. Thick and heavy.
Sustain glanced over at him, before turning again to face Churk. If anyone was going to kill her right now, it would be him. He wouldn’t let his subordinate perform such a morally grey action. Well, she thought he wouldn’t anyway.
“If we were going after those fleets directly, I’d be in orbit. This operation is huge, but even so, taking them on would be a massive hail merry. An all or nothing gamble and there’s no way high command would be that desperate just yet…” Sustain paused and looked down at the farm below her. “As I understand it, your planets core is hollow. There’s an absolutely massive AI core down there, and all the reactors needed to power it...”
Churk stepped back involuntarily and Sustain was knocked off his mechs hand. She fell hard onto soft soil, sprawling gracelessly out as the two Algeen’s towered over her in their Tide mechs.
“You can’t be serious.” There were both speaking at once, but Sustain could only hear Jac, as he took one massive step towards her. “Humanity wouldn’t… You wouldn’t. No one would. Not even the Tide would…”
Sustain simply rose to her feet, but suddenly found she could no longer look at the two Algeen’s in their mech’s faces. Silence stretched over the Algeen farm, as if even the dead that lay in the fertile fields were unwilling to moan or scream in either rage or pain.
Sustain flinched at Churk raised his mechs railgun and fired again, the Tide AA gun collapsed in on its and promptly exploded. That very same railgun spun through the air, and Sustain found herself staring down the barrel of a gun that was longer then she was tall.
“Swear to me, that you had nothing to do with the planning of this mission. Swear to me that you’re just a pawn. A tool used by desperate demons to accomplish this…” He waved at the AA gun with his mech’s other hand, and the barrel of the machine’s weapon swayed ever so slightly. “This… Pity mission… That’s why you’re here isn’t it? You figured out the truth, but you were never told. You’re here because in your heart you wanted to save those that you could, even if it was your own people that would kill them if you didn’t?”
Churk sounded less like he was questioning or threatening her, even as he held a massive weapon pointed at her. The damn had broken, Sustain thought he might be crying. He sounded like he was crying. Like he was begging her to be… good? Like he needed even those that might be his enemy to be, in some way or form, civilised.
Sustain knew what she should say, but she didn’t have it in her soul to lie to this man. She wasn’t raised like that.
“I didn’t have a hand in planning any of this. But if I was put in charge, it’s exactly what I would do. It’s this, and a thousand other black actions that win a war. This is why we’re here after all. To do what your republic wouldn’t.”
Sustain was looking Churk in his metaphorical eyes again, self-righteous in pose and prose. But she was shaking limb from limb. He had absolutely no reason not to obliterate her on the spot. No reason to believe the transport wouldn’t still deploy without her being there. He’d be right too; he could wipe her away without so much as a speck of blood on his hands. Without consequence.
But perhaps such a thing was simply too human for the Algeen’s. Or perhaps, with his very world about to be wiped away in the transition from one slaughter to another, he simply wanted to go home to his family still able to call himself a righteous man.
Churk lowered his mech’s weapon, and simply turned his back on her. His mech beginning the slow and plodding journey back home. To a new, albeit uncertain future. Sustain looked at Jac, who took longer as he weighed up the mental pros and cons of killing her, until eventually her too took his leave of her.
Sustain fell to her knees at the sight of the two ex-tide machine’s back. Suddenly feeling oh so very exhausted. For as alien as the environment felt, a farm was still a farm, the dirt itself was comforting. Familiar. All in all, this wasn’t a bad place to die. Saving almost two thousand Algeen’s in doing so. Not a bad way to die at all.
But she hadn’t saved them. She hadn’t saved anybody. Not yet, not until the war came to an end. Not until humanity levelled the playing field and beat back the Tide. It wasn’t ego that drove her forward, but duty. Humanity needed her skills right now, and she needed a way off this rock before it was blown sky high.
She checked her watch. Just over an hour left. Sustain looked at the piles of broken machinery, the Tide machines all had escape pods. Only the higher tiered slaves were able to use them of course, they needed special codes to be activated. But once they were, the pods had been known to manage orbit on low-G planets and moons. Humanity, and by extension Sustain herself, had those codes too.
She made her way over to the mech she had first faced down, the one she had balled over during her initial charge. Expecting the pilot to still be alive she pulled the auto pistol from her thigh holster and made sure its safety was off.
The acrid tang of scorched metal and burnt hydraulics stung Sustain's nostrils as she got closer. The enemy mech was a hulking monstrosity of angular plates and exposed wiring. One of its legs was mangled, but she didn’t need it walking.
Fortunately, her neural lace was able to interface with the Tide technology, but the mech wasn’t accepting the open cockpit commands she was sending it. Her heartrate increased. If the mech didn’t accept the codes she had, the escape pod might stay in hibernation and she would be very, very dead.
She calmed herself with a deep breath and the thought that it could be a simply mechanical failure. She had hit the damn thing pretty hard, heavy armour or not, something might be damaged in the cockpit’s mechanism.
With a practiced eye, she scanned for weak points, a way to breach the enemy cockpit. A massive dent near the central torso had pulled two central pieces of armour apart. It offered her the best route. Sustain wormed her way into the machine, trying to keep her pistol pointed forward, trying to avoid cutting herself.
Once under the armour the problem became apparent. The cockpit was opening but was colliding with the central chest piece, which was stubbornly refusing to move. So she had just damaged something, good. Even better was the fact that the gap between the cockpits door and the armour was wide enough that Sustain was pretty sure she could squeeze inside of it. Even without moving the armour. Of course if the enemy pilot was awake, they might take offense to that action…
She paused for a long few minutes, simply listening. She couldn’t hear any movement or alien swear words from inside the cockpit, but she did think she could make out, ever so faintly, the breathing of the pilot. Unconscious perhaps?
She didn’t have the time to be sure, and if the pilot was unconscious, she wanted to make her move before they woke up. She tried to move forward with her gun out, but quickly found herself needing more then one hand in the tight space. She holstered the gun but left its safety off just in case. Sustain moved forward and slowly forced her way through.
Inside, the cockpit was a cramped nightmare of sparking panels and flickering alien symbols. And in the centre, slumped against charred consoles, was the pilot. Not the hulking humanoid she had mentally expected, but a lean, mottled green reptilian creature. Its scaled skin gleamed dully, and its chest rose and fell in shallow, unconscious breaths. A trickle of purple blood oozed from a head wound.
Duty warred with something close to pity inside Sustain. This was the enemy, the invader. Yet, they looked so... fragile. She should shoot him but… She thought of Churk and Jac, who really should have shot her. With a sigh, she pulled a length of field cable from her belt. A few swift movements, and the alien was trussed up, secured but not injured.
Only then did Sustain turn towards the mech's core console, she would have to time this perfectly, but if she did the cockpit would be launched skyward and then propelled by the shockwave of Algeen Prime’s detonation. Once in orbit she would just have to hope and pretty that it was the human forces who recovered her first. She really did not want to see what the Algeen’s did to captured soldiers.
She still had a bit of time though, so she set an alarm with her neural lace and laid back. Attempting to ease her headache by resting her eyes. She had the feeling that in the coming few years she was going to be very, very busy.
/
First, Previous, Patreon (W/ Rizz).

Want me to write you a novella? I'm taking comissions!
/
submitted by Illwood_ to HFY [link] [comments]


2024.04.29 09:47 cptn_candy How the humans ascended.

“Good evening class! Today I will be lecturing you all on the ascent of the primordial race, the Humans.”
Shocked gasps and murmurs run through the crowded classroom as they hear this. Every student in the room was a future galactic level politician of one level or another. They all expected to learn this information sooner or later but each of them without exception thought it would be later.
“Now, now quiet down, I understand the shock of learning it this early but countermeasures have already been put in place. For one you all have had your memories scanned discreetly for the past 6 months. Secondly over these 6 months of classes a memetic agent has been thoroughly rooted in each and every one of your minds.”
Outrage and shouting began among the students at this insane level of invasion into their privacy. But a quiet gentle voice spread across the whole room as though it came from space itself. It was a soft whisper but it seemed to overwhelm all the shouting voices.
“Calm down everyone, your school and teachers are not the ones who did these things. It was myself in fact who did all of that, we can't have greedy or corrupt people learning my peoples secrets after all.”
As this voice spoke up blue light swirled in every corner of the room and slowly coalesced into a being next to the podium. As the being took shape a stunned silence enveloped the room and a few students directly fainted. There standing in the front of their classroom was a human that descended into physical form, wearing a crisp clean suit no less. The teacher looked over to the Human and she smiled at him thankfully. Then, breaking the silence she spoke up again.
“ Now then please wake your unconscious classmates if you would everyone… Ah good since that's done let me start by saying our galaxy's last few thousand years of peace is because the humans did not in fact leave the galaxy. They ascended yes but still watch over us and intervene when major wars or atrocities are about to occur and stop them. Some of you may even remember in the news a few years ago when two pulsars were due to collide. The resulting explosion would have destroyed a dozen nearby stars. The radiation it would have put out would have been enough to clear half of the galaxy of life.
Well the humans descended and transported one of the pulsars to another galaxy altogether. So while it appears they are gone they are here watching over us like guardian angels. Now then, Jonathin, would you like to give your lecture to these eager students?”
Jonathan smiled wide and jumped right into the lecture without any hesitation, a clear look of pride on his face.
“Why yes, I'd love to. So, as you all heard, humans are still around. I'm kind of physical proof of that now aren’t I? Yes we did ascend, yes we did abandon our physical bodies but no we have not stopped watching this galaxy. In the higher plane we have physical bodies again but we can come back down here to live as energy if we so choose. The laws of reality up there are a bit… different. Closer to the fundamental secrets of the underlying structure of reality really.
That's why any species decides to ascend, we complete our understanding and research on this plane, this dimension. It's also a basic requirement for ascension. If you don't have 100% of the laws of this level figured out your mind wont be able to handle the way laws and even basic physics work up there. Anyway, that's enough of all of that, I can't spoil too much about the higher dimensions. So let's get into the how of humanity shall we?
It started a long time ago in the human year 2100, or somewhere around there. It's so long ago the exact year was lost, it is after all human year 34000. Anyway it started back then shortly after the unification of earth. We had just finished a devastating war of ideology. The last one we would ever have in fact. We lost a full 60% of the human population at the time. Eventually we came out of it and our grand authority at the time along with his council of advisors calmed the remaining chaos and started to rebuild Earth.
We had destroyed almost every major city on the planet at the time in that war. It was… a dark time in human history but also one of the brightest. After everything was settled we began to advance rapidly for the betterment of ourselves, of each other, and our society as a whole. One of these advancements was realizing that one of our most deadly diseases, cancer, could never be cured by conventional medicine. We learned this because we fully sequenced and understood the genetic structure of ourselves.
That's when a bold idea was put forward by a medical researcher who was typically ousted by his peers. He had the idea of an internal gene vault. The idea was that a template would be added inside of the body of a person and cells could only replicate from this template. People called him mad for the idea and he could get no traction until a terminal stage 4 cancer patient volunteered to undergo his treatment.
This researcher repurposed some nanobots used in cellular reconstruction for nerve damage cases. He programmed them so that if there were any cells in the body that did not match the information of a person's own template the bots would attack and destroy any cell. The only leeway for variance was in neurons as they simply change too much as we live our lives. A 20% change allowance for them was given to account for neuroplasticity.
This made it so cells could replicate and grow naturally but too much decency was culled. To the surprise of much of the medical community, the stage 4 patient was better in a matter of a single month. The ousted researcher was suddenly praised and hailed as a genius by his peers. But he wasn't done yet, not by a long shot. His next step was to make it so that cells would be unable to replicate on their own. He set a chemical trigger in each and every cell in the human body and without it the cell wouldn’t replicate.
Then he made it so a separate set of nanomachines would carefully administer and synthesize this chemical only to cells who had healthy and perfectly intact telomeres. With this step, he made us biologically immortal and his name will be forever celebrated in human society. Now before we continue on to the next part, any questions?”
Instantly a single appendage of every student in the room went up and a few light signals were given by aquatic species. Seeing this Jonathin smiled wide and slowly went through every question noting a few interesting ones like.
Q “If humans had nanomachines for medicine already, why was this not done sooner?”
A “Because before the great war there was corporate greed and corruption, these nanomachines were hidden away and only used by the rich and powerful.”
Or
Q “Why was the researcher called mad? That idea seemed rather brilliant.”
A “It was against the norm, and we hadn’t quite established at that point that unique and non standard ideas were the ones that should be most encouraged. We got our mentality for science backwards for most of our history, scoffing at ideas that weren’t “mainstream”. But the essence of science itself is to question everything and consider all angles, none should be shunned unless disproven.”
And finally, Jonathins favorite.
Q “Wait, this was only the starting point for human ascension? This would be a plateau for any other race.”
A “ Yes this was the starting point, humanity is a curious and greedy species by nature. We took this nature and focused it towards learning rather than selfish gain. Our curiosity made it so that unless we learned literally everything we would always seek more information and knowledge. Our greed made us hunger for that knowledge like nothing else.”
Once all of the questions were answered Jonathin continued on with his lesson.
“So that was the first step we took, biological immortality. The next step was integrating our minds and bodies with our technology on a higher level. This wasn’t hard, most of us had neuro processors at this point, after all. Integrating with computers and the like was a simple matter of willing ourselves to do it. But we took it a step further and made ourselves several virtual worlds, our own virtual galaxy even. Some places we would meld our minds with others for a time to solve larger, more complex problems. In others we would simply play games and have fun that the pesky conventional rules of reality disallow but a virtual one does.
We integrated with not only our machines but with our own bodies more thoroughly. Using our neuro processors we connected the more instinctual or unconscious parts of the brain to the parts used for higher thinking, memory and the like. We gained total mastery of the flesh, but we noticed even with perfect control over our minds and bodies something was off. We couldn’t control emotions, no matter what we did, something always interfered. So we went through everything and looked it over and came to the only logical conclusion, the soul. We determined that the soul had to exist but we couldn’t seem to measure it or determine its location in the body.
We tried, for centuries, with technology that to many of you would be inconceivable. Microscopes using artificial types of radiation that could view individual quarks for example. We used every scanner, every sensor imaginable but we just couldn’t find the soul. We knew for a fact it had to exist and be measurable… somehow. Eventually someone decided to look at ancient pre-war records and “crackpot theories”. Eventually we came across one that seemed outlandish but remember at this point outlandish ideas were like prized gems. So we read up on it and essentially it said.
‘ I have a theory of my own about energy, not thermal, gravitational, or electrical, but biological energy. Ki, mana, life energy, psychic energy and all the other names we give it. People write it off as non-scientific but I would like to posit that perhaps this energy is real and we simply are dismissing it because it sounds too strange. But the truth is often stranger than fiction and I believe this is also the case here. When you run electricity through a wire, or any non superconductor, what happens? It generated an electric or electromagnetic field, right? The resistance is what causes it, but that's not important here.
What if mana, ki and the like are simply the electromagnetic field that the nervous system of the body is giving off? Psychics or energy users or whatever you want to call them simply figured out a way to control this field based on how energy flows through our nervous system and our flesh. A muscle in the brain that humanity long since forgot how to flex for some reason or other. If we could learn to control this energy again, wouldn’t we as humans with nothing but our organic bodies be able to manipulate energy and do things we would consider magical or psychic? Using our energy field to interact with energy outside our bodies and change the universe around us with it? I do wonder if maybe this would allow us to know once and for all if there is a soul
For if there is a soul, it is surely a form of energy and should we learn to consciously see, feel, hear and interact with energy in these ways, we would know of our soul.’
This document inspired many and we began meditating and looking inwards to our own bodies to find answers. Eventually a method was found and formed the foundation of what we ended up calling cultivation. This founding method inspired dozens more and eventually we knew for a fact how to control the energy fields of our bodies. Decades later, someone finally did it, they were able to sense their own soul. The power they wielded was immense. It was like they had the power of the big bang in the palm of their hands. Once we found the soul we had perfect our minds, our bodies, and now, even our souls were being studied and worked on to perfect.
I wish I could tell you all exactly how to do it but it's esoteric by its very nature. Everyone experiences it in a vastly different way in just the human race, let alone alien species. But humanity dug deeper and eventually discovered every alien race was capable of the same feats and abilities. But we as a whole decided that this should be a journey that every species takes themselves. With that, using our essentially infinite lifespans, we began to look inwards and use this ability to feel and see energies. Every human being suddenly became able to pry into the secrets of reality itself and just know how it worked innately through this energy. So eventually humanity as a whole but also individually learned the true inner workings of reality. With this understanding came a feeling.
We felt the next level, another type of energy. Once we reached enlightenment about our reality, We began to feel the walls of the very dimension we live in. We felt the restrictions of third dimensional space like a boulder on our chests. So we dug even deeper into ourselves and found that we could take all of the energy from our bodies and separate from them, existing independently as souls. As souls through energy we could replicate every feat our technology granted us and more, much much more. We began to guide the whole galaxy as overseers and guardians at that point and over time figured out a few ways to leave this third dimensional space and move on to the next level.
Now we are what you all know of as myths and legends, the… ugh ‘godlike’ creatures you all look up to. Though almost all of us hate being called gods or anything similar, we are human and it is the rightful place of gods to tremble at our feet if they exist, why should we be called something lesser? All life in the universe in humanities eyes in fact is greater than a so-called god, but I’m ranting now. That is the full story of how humanity ascended, any final questions?”
Every appendage in the room shot up again and many more lights flicked on. Jonathan smiled and shook his head as the students began shouting their questions like younglings again, not like the adults in a college level class they actually were.
End of story.
If you want to read any of my stories on the youtubes, I have a single requirement. Use your natural human voice. This Is HFY after all, the irony of using an A.I to read human stories instead of your human voice should be pretty obvious. If you read the stories yourself with your human voice you can read any and all of my stories on youtube, or wherever. If you use TTS or A.I readers however, you will not be given permission to read my stories for youtuber and the like. If I see my stories up anywhere being read by the TTS bots I will be reporting them or copyright claiming. This is your warning.
submitted by cptn_candy to HFY [link] [comments]


2024.04.29 09:40 Keepingup345 Do you think we need this?

Do you think we need this?
Saw this on the Chennai sub, that Chennai has now a law where you cannot have stickers on your vehicles. I have seen many bikes and cars, with "Police" written on it, skip red lights, in civil dress.
Wouldn't this be a great move, or do we have any rules like that here?
submitted by Keepingup345 to kolkata [link] [comments]


http://activeproperty.pl/