Black panteher paw

hooman aftr L.

2013.05.20 21:56 AMZ88 hooman aftr L.

Sub is Closed
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2011.11.06 00:49 The Spoony Experiment

The second worst thing about The Spoony Experiment.
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2012.06.12 00:19 3insteel Michigan Beer Enthiusists

Subreddit for Michigan craft beer enthusiasts and Brewers guild members.
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2024.06.10 00:28 not_ya_wify My first cleanse. Am I doing it right?

Hi, so I'm new to this sub and to witch craft in general. I would like to cleanse my apartment since I've been having a lot of bad luck.

My Goals

I am currently on disability because of cancer but my disability fund will run out by the end of July or beginning of August. So, I either need to find a well-paying job (that I'm hopefully happy with) or my online shop needs to get sales which it hasn't (I sold like 2 digital assets in about a year, made like $40...), or what's always been my dream is to draw a manga and make good money that way but I've always been so scared of failure that I haven't started. Additionally, I'm planning to get bariatric surgery soon. I hope that I won't have any complications, that I can reach my goal weight, and that I can maintain the weight and be healthy and happy. My surgeon said that I'm ready to get the surgery but there are no open surgery appointments until August. I'd prefer to have the surgery before then since I'd like to get it done before I need to return to work. She said it's likely that someone cancels their surgery because a lot of people can't meet the pre-op weight.

The Cleanse

People here always say that you have to protect yourself before doing any spells. How do I do that? Just shower with salt and lemon? Can I use store bought lemon juice or do I have to cut an actual lemon open and squeeze it? Is that even how you protect yourself?
Then I'm planning to do initial tidying of the place, bring the trash out etc.
I read on this website https://newworldwitchery.com/2011/01/04/blog-post-113-%E2%80%93-spiritual-house-cleaning/ that you can sprinkle powders on the ground 30 minutes before sweeping to get certain magical effects. I ordered a bunch of these powders. I wanna try powders for protection, good luck, fast money/luck and prosperity as well as evil purging powders. I have cats. Do you think these powders might be poisonous if they get on their paws? Perhaps, I lock them in my bedroom while I let the powders sit?
Afterwards, I'll mop the floor with a Swiffer wet jet.
After cleaning I plan on burning a black votive candle imagining that it soaks up all the negative energy and bad luck while walking around my apartment. I will try to envision the negative energy being burned by the candle.
When the black candle is burnt, I will use a white votive candle and envision that it brings luck, health, money, and good energy into my home. I'll let it burn until it's done.
This is my plan. Am I missing anything or doing things wrong? Do I have to do this on a new moon or can I do it in the next few days?
Also, what do I do with the burnt out candles? Just thank and throw away?
submitted by not_ya_wify to Witch [link] [comments]


2024.06.10 00:11 khajiithasmemes2 Gentled Man - 2.

Memory Transcription Subject: Cristopir Elenura, Gentled Human, Factory Farmer. Date [Standardized Human Time]: 499 AG.
Location: Karseran, Nomerka, Earth.
——
“Attention, brethren. “
“This is an urgent reminder from the Central Authority. Our assigned farming quotas must be met by the end of this cycle without fail, and failure to comply will result in severe consequences for our Herd.”
“Every laborer must increase output immediately. Non-compliance will not be tolerated. Remember, the collective herd depends on your diligence and commitment. Report any inefficiencies or substandard performance to the Union.”
“The fate of Mankind rests in your hands, brothers. Consider your families and intensify your efforts. By working harder, we will ensure our success.”
“End transmission.”
My ears pinned themselves flat against my head as annoyance bubbled over over, my knuckles whitening over the tool I carried. That same message had been playing ad-infinitum for the past eight hours. Every half-hour, my sensitive ears would be assaulted by the voice of some distant voice projector. Even worse, the message wasn’t as personal as it may have been, for the man behind the microphone was not even human. He was a Venlil, totally disconnected from our herd. My wonder towards the rest of the Federation had long faded as I began to actually meet member-species. Scant few immigrated here for the special privileges they were afforded over us and often regarded us with a special sort of pity, while others - Usually Venlil - hated us and were here to prove a point made five centuries ago.
Looking back on it, I wondered how I imagined Venlil Prime as some utopia. There was no way such bitter people could forge much of anything. Everything that has happened to us, we deserve, that’s obvious. But still, the rest of the Federation is eager to treat us like the young prey in need of guidance like we are. All scars heal with time, and with Mankind on the precipice of rejoining the Galaxy, it annoyed me like no other to see a species unable to let time heal their wounds. But Yanek was okay for a Venlil, I guess. He was a foreman who was more interested in having his revenge by being lazy rather than actively being abusive. When most foreman would actually help with the work, he was more eager to prop himself where everyone could see him, and take his pick of the produce to eat. And of course, he can’t be fired because he’s a member of the ‘senior prey species’.
It’s not really his fault. My blood boils if I think enough about my situation. I hated that I was here, instead of having the comfortable and well-regarded profession of a radioman. I hadn’t wanted it as a Fawn. I once wanted to do anything else but that. But now that I had no Father to inherit the job from, I was the first Elenura to be stripped of his higher status … and the beginning of a long line of factory farmers. That’s what I had been assigned too. Nobody worked in a factory farm, save for people who had no other choice like myself. The days were long, impersonal, and lacking of the idyll associated with Earth’s agrarian lifestyle.
It was humiliating. I don’t think I’ll ever have children. I would not be the protigniter of a line of factory farmers.
Factory-farms like this were among the most advanced complexes on Earth. There was plenty of technology and radios that could be fixed, that could use my expertise. But my boss was more interested in filling the positions with offworlders and keeping people like me down here. It was an important job, I guess. We produce billions of pounds of excess food to fulfill the Breadbasket Quota, to feed the rest of the Galaxy, a day. It’s the only way it’s possible. I was made to wear a thick, stifling rubber suit over my fur - an alien feeling - and tend to a corner of hundreds of miles of hydroponic farms that were sprayed hourly by chemicals toxic to my kind. It was disgusting and thankless work.
I trudged through the ankle-deep waters that surrounded the rice plants, my eyes half-heartedly on the lookout for any signs of blight on the crops. Ideally, the chemicals were preservatives and pesticides non-lethal to anyone but us that kept the diminished bug population away from them. My shift was nearing an end, and I had requested an extra day to my weekend, though I never responded to their request for specification as to why. Thousands of people worked here. They would be fine without me. So far, it had been the same story as always. Absolutely nothing to report.
But my attention was taken by a voice.
“Elenura.”
Venlil-accented Kolashian, though with a pure accent instead of the Human dialect that our species spoke. That meant that our foreman had gotten off his high horse and came down to talk to me for some reason. I turned to face him, looking at the small Venlil that had to fully crane his neck upwards to look at me. Yanek. The lazy one. The black-wooled Venlil stood and I felt that he was staring down at me, despite the inverse being true.
“There's a need for you to stay to survey the last forty acres over there-“ He spoke, motioning in front of me. “Family emergency on Norrici’s part. Once you're done with that, you can go home.” The Venlil spoke with a non-chalantness uncharacteristic to his species. I hadn’t expected to be able to go home so quickly, but I was hardly one to complain. I ached everywhere I could. The half-hour arrived, as the message once again began to play, just in time for the sprinklers to begin raining chemicals down - staining my suit further, though it fell upon the foreman without reaction from him.
“That’s fine,” I spoke cautiously, “ … What about the two paws I requested?”
“Oh yeah,” The Venlil responded as if he hadn’t kept me wondering for multiple days on end, his voice infuriatingly non-chalant. “That’s fine. Just make sure to get back in time for Monday Morning Gathering. You haven’t exactly been the best with keeping up with those.”
I mentally sighed. That’s because nothing is ever said at morning gatherings, and all it did was add an extra half-hour to the shift.
“You still haven’t said why, though.” The Venlil scratched at the side of his muzzle, a skeptical expression on his face. “It must be important if you're skipping two paws when we’re running a deficit this bad, right? You can afford to tell me for the ledger later.”
He put emphasis on the fact that I ‘could afford’ to tell him. My job wasn’t on the line, no, the concept of losing my job didn’t cross my mind - they were as stuck with me as I was with them. But bad workers could certainly have their lives made difficult by uncooperative schedules, extra work, and rude bosses. That’s for sure. I remained silent for a moment, before I finally could speak.
“Uh, yeah, my father … His birthday is coming up around the time I’m asking off. I was just hoping to go back home and say a few prayers for him, since I’m all he had left.”
A momentary flash of sympathy painted the Venlil’s face, as he sighed. Usually he was one to rub his lackadaisical attitude and authority over the rest of us, but this time he just stared up at me and nodded.
“Speh, uh … I’m sorry I asked, go ahead and go home. I’ll take it from here.”
Perhaps Yanek had some sort of soul beneath all that wool after all.
“Are you sure? I can finish this.”
He shook his head again, “No, I’ll get some of the others to finish this up. Take your time, I’ll add a few paws off for you. Just spend some time with your Dad. I’ll see you again Wednesday.”
I stared at him astonished, but quickly took off for the showers. For once, I didn’t hate this place nor Yanek. Maybe he wasn’t so bad after all.
submitted by khajiithasmemes2 to NatureofPredators [link] [comments]


2024.06.09 23:41 halfway1985 [H] Stray Gods, Turok, Quake II, Knights of Honor II, Lost in Play & others [W] Games

I have...
A Guidebook of Babel Amanda the Adventurer Arcade Paradise Black Book Borderlands 2: Game of the Year Edition Breakout: Recharged Calio Centipede: Recharged Cryptark Empyrion - Galactic Survival Ephemeral Tale Kao the Kangaroo (2000 re-release) Killer is Dead - Nightmare Edition King of the Castle Kitaria Fables Knights of Honor II: Sovereign Loddlenaut Mediterranea Inferno My Friend Peppa Pig Paw Patrol: On A Roll! Postal 2 Postal 2: Paradise Lost DLC Prodeus Quake II Roguebook Saints Row (2022) Say No! More Shred! 2 - ft Sam Pilgrim Sonic Adventure 2 Sonic Adventure 2 Battle (DLC) Soulstice Stirring Abyss Strategic Command: World War I Stray Gods Surgeon Simulator 2 The Legend of Tianding The Red Lantern Turok Turok 2: Seeds of Evil Unity of Command: Stalingard Campaign Warhammer 40,000: Battlesector
I want...
Check here
If you want a game I have, but don't have one on my list, please just ask as there are many others I would consider.
PLEASE NOTE
Trades will be checked on gg.deals to make sure they are fair for both parties. If you want to place a lower value on my game than gg.deals because it is currently part of a bundle (relative cost to me), then please be prepared to place a lower value on your game than gg.deals if it was obtained as part of a bundle (relative cost to you).
submitted by halfway1985 to GameTrade [link] [comments]


2024.06.09 23:09 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

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submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.06.09 23:02 IAmTheGlazed Based on my Top 150 Bands & Artists, what music genre should I focus, perform and produce?

Based on my Top 150 Bands & Artists, what music genre should I focus, perform and produce?
Not in order btw
submitted by IAmTheGlazed to Topster [link] [comments]


2024.06.09 22:26 Domukin [H] 500+ steam keys [W] Lost in Play, En garde, Atari 50, Grindstone, PayPal, Offers

Looking to buy a few games from current humble bundles. I’d buy them myself but am trying to avoid getting too many duplicates.
Want:
KEYS AVAILABLE:
  1. 112 Operator
  2. 112 Operator
  3. 911 Operator
  4. 911 Operator
  5. A Juggler's Tale
  6. A Mortician's Tale
  7. ADOM (Ancient Domains Of Mystery
  8. Aegis Defenders
  9. Age of Wonders Planetfall
  10. Ageless
  11. Agent in Depth
  12. Agents of Mayhem
  13. Alchemy Garden
  14. Alien Spidy
  15. Aliens: Fireteam Elite
  16. Almost There: The Platformer
  17. American Fugitive
  18. Amnesia: Rebirth
  19. Arboria
  20. Arcade Paradise
  21. Arcade Spirits
  22. Archangel: Hellfire - Fully Loaded
  23. As Far As The Eye
  24. Automachef
  25. Autonauts
  26. Autonauts vs PirateBots
  27. Aven Colony
  28. Backbone
  29. Bartlow's Dread Machine
  30. Basement
  31. Batman™: Arkham City GOTY Edition
  32. Battlestar Galactica Deadlock
  33. BATTLETECH
  34. BATTLETECH DLC Shadow Hawk Pack
  35. Before We Leave
  36. Behind the Frame: The Finest Scenery
  37. Bendy and the Dark Revival
  38. Beneath Oresa
  39. Between the Stars
  40. Beyond Eyes
  41. Beyond The Wire
  42. Big Crown®: Showdown
  43. Biomutant
  44. Black Book
  45. Blade Assault
  46. Bomber Crew
  47. Book of Demons
  48. Book of Demons
  49. Boreal Blade
  50. Boundless
  51. BPM: BULLETS PER MINUTE
  52. Broken Age
  53. Broken Age
  54. Brothers: A Tale of Two Sons
  55. Brothers: A Tale of Two Sons
  56. Brutal Legend
  57. Brütal Legend
  58. Calico
  59. Calico
  60. Call of Cthulhu
  61. Capitalism 2
  62. Cepheus Protocol
  63. Chariot
  64. Chess Ultra
  65. Children of Silentown
  66. Chivalry 2
  67. ChromaGun
  68. Citizen Sleeper
  69. Cobra Kai: The Karate Kid Saga Continues
  70. Cobra Kai: The Karate Kid Saga Continues
  71. Conan Chop Chop
  72. Cosmic Osmo and the Worlds Beyond the Mackerel
  73. Costume Quest
  74. Crown Trick
  75. Crying Suns
  76. Dark Pictures Anthology: House of Ashe
  77. Darksiders Genesis
  78. Darksiders II Deathinitive Edition
  79. Darksiders Warmastered Edition
  80. Darkwood
  81. Day of the Tentacle Remastered
  82. Deadly Days
  83. Dear Esther: Landmark Edition
  84. Death Squared
  85. DEATH STRANDING DIRECTOR'S CUT
  86. Deceive Inc.
  87. Demon Turf
  88. Desert Child
  89. DESOLATE
  90. Destroy All Humans!
  91. Destroyer: The U-Boat Hunter
  92. Dicey Dungeons
  93. DiRT Rally
  94. DiRT Rally 2.0 - H2 RWD Double Pack
  95. DiRT Rally 2.0 - Opel Manta 400
  96. Dirt Rally 2.0 - Porsche 911 RGT Rally Spec
  97. Disciples: Liberation
  98. Disco Elysium - The Final Cut
  99. Divekick
  100. DmC: Devil May Cry
  101. Doom Eternal
  102. Double Fine Adventure
  103. Driftland: The Magic Revival
  104. DUCATI - 90th Anniversary
  105. Due Process
  106. Dungeon Drafters
  107. DUSK
  108. Edge Of Eternity
  109. El Hijo - A Wild West Tale
  110. ELDERBORN
  111. Eldest Souls
  112. ELEX
  113. ELEX II
  114. Encased: A Sci-Fi Post-Apocalyptic RPG
  115. Endless Space 2
  116. Endless Space® 2 - Digital Deluxe Edition
  117. Endzone - A World Apart
  118. Escape Goat 2
  119. Euro Truck Simulator 2
  120. Europa Universalis IV
  121. Evan's Remains
  122. Everdream Valley
  123. Evil Genius 2: World Domination
  124. Expeditions: Rome
  125. Expeditions: Viking
  126. Fae Tactics
  127. Fahrenheit: Indigo Prophecy Remastered
  128. Fantasy Blacksmith
  129. Farming Simulator 17
  130. Fast & Furious: Spy Racers Rise of SH1FT3R
  131. Felix The Reaper
  132. Filthy Animals Heist Simulator
  133. First Class Trouble
  134. Fling to the Finish
  135. Flynn: Son of Crimson
  136. Fobia - St. Dinfna Hotel
  137. Founders' Fortune
  138. Frozenheim
  139. Fun with Ragdolls: The Game
  140. Fury Unleashed
  141. Gamedec
  142. GARAGE: Bad Trip
  143. Gauntlet
  144. GemCraft - Frostborn Wrath
  145. Generation Zero
  146. Genesis Alpha One Deluxe
  147. Genesis Noir
  148. Ghostrunner
  149. GNOG
  150. Go Home Dinosaurs
  151. Gocco of War
  152. Going Under
  153. Golden Light
  154. Golf Gang
  155. Golf With Your Friends - OST
  156. Golf With Your Friends + Caddypack DLC
  157. Greak: Memories of Azur
  158. Greak: Memories of Azur
  159. GreedFall
  160. Grim Fandango Remastered
  161. GRIME
  162. Guts and Glory
  163. Hack 'n' Slash
  164. Hacknet
  165. Hammerting
  166. Hard West
  167. Headlander
  168. Heave Ho
  169. Heaven's Vault
  170. Hell Pie
  171. Hellblade: Senua's Sacrifice
  172. Hello Neighbor + Hello Neighbor Hide an
  173. Hellpoint
  174. Hellpoint
  175. Hexologic
  176. Hiveswap Friendsim
  177. HIVESWAP: Act 1
  178. Hokko Life
  179. Homestead Arcana
  180. Honey I Joined a Cult
  181. Hot Brass
  182. Hotshot Racing
  183. Hyper Gunsport
  184. Hypnospace Outlaw
  185. I am not a Monster: First Contact
  186. I Expect You To Die
  187. If Found...
  188. Ikenfell
  189. Ikonei Island
  190. Immortal Life
  191. Indivisible
  192. Iron Brigade
  193. iron danger
  194. Iron Danger
  195. John Wick Hex
  196. John Wick Hex
  197. JUMANJI: The Video Game
  198. Just Die Already
  199. Katana ZERO
  200. Killing Floor 2
  201. Killing Floor Incursion
  202. Killsquad
  203. Kingdom Two Crowns
  204. Kingdoms of Amalur: Re-Reckoning - FATE Edition
  205. Kraken Academy!!
  206. Kyle is Famous: Complete Edition
  207. Lake
  208. Last Call BBS
  209. Legend of Keepers
  210. Lethal League Blaze
  211. Life is Strange 2: Complete Season
  212. Lightmatter
  213. Little Big Workshop
  214. Little League World Series Baseball 2022
  215. Little Orpheus
  216. Loop Hero
  217. Lords and Villeins
  218. Love is Dead
  219. Lovecraft's Untold Storie
  220. Luck be a Landlord
  221. Luna's Wandering Stars
  222. Lust from Beyond - M Edition
  223. Magicka
  224. Mahokenshi - The Samurai Deckbuilder
  225. Maid of Sker
  226. Main Assembly
  227. Manifold Garden
  228. Marvel's Midnight Suns Digital+ Edition
  229. Mask of the Rose
  230. Massive Chalice
  231. Mechs & Mercs: Black Talons
  232. Men of War: Assault Squad 2
  233. Metro Exodus
  234. Midnight Suns - Doctor Strange Defenders Skin
  235. Milky Way Prince - The Vampire Star
  236. Mitsurugi Kamui Hikae
  237. Möbius Front '83
  238. Monaco
  239. Monaco
  240. Monster Crown
  241. Monster Prom 2: Monster Camp
  242. Monster Train (First Class - Collectors Edition)
  243. Morbid: The Seven Acolytes
  244. MORDHAU
  245. Morkredd
  246. Mount & Blade: Warband
  247. Mr. Prepper
  248. Myst III: Exile
  249. Myst IV: Revelation
  250. Myst V: End of Ages
  251. NARUTO TO BORUTO: SHINOBI STRIKER
  252. Necromunda: Hired Gun
  253. NecroWorm
  254. Neon Sundown
  255. Neversong
  256. Niche - a genetics survival
  257. Nimbatus - The Space Drone Constructor
  258. No Place Like Home
  259. Nobody Saves the World
  260. Not Tonight
  261. Nowhere Prophet
  262. Nuclear Throne
  263. Old School Musical
  264. OlliOlli World
  265. One Way Heroics
  266. Operation: Tango
  267. Orwell: Ignorance is Strength
  268. Out of Reach: Treasure Royale
  269. Out of Space
  270. Overcooked
  271. OVERCOOKED 2
  272. Overcooked 2 Surf 'n' Turf Pack DLC
  273. Overcooked 2 Too Many Cooks DLC
  274. Oxenfree
  275. PAC-MAN™ CHAMPIONSHIP EDITION 2
  276. Paint the Town Red
  277. Paradise Lost
  278. Paratopic
  279. Partisans 1941
  280. Party Hard
  281. Patch Quest
  282. Pathfinder: Kingmaker - Enhanced Plus Edition
  283. Pathfinder: Wrath of the Righteous
  284. PAW Patrol the Movie: Adventure City Calls
  285. Paw Paw Paw
  286. Pawnbarian
  287. PAYDAY 2
  288. Peaky Blinders: Mastermind
  289. Per Aspera
  290. Pesterquest
  291. PGA TOUR 2K21
  292. PGA Tour 2K21
  293. Phantom Doctrine
  294. Pine
  295. Popup Dungeon
  296. Post Void
  297. Project Hospital
  298. Project Wingman
  299. Project Winter
  300. Psychonauts
  301. Psychonauts
  302. Psychonauts in the Rhombus of Ruin
  303. Pumpkin Jack
  304. RAD
  305. RAD
  306. Radio Commander
  307. Raiden V: Director's Cut
  308. Railroad Corporation
  309. Railway Empire
  310. Railway Empire
  311. Rain of Reflections: Set Free
  312. Raji: An Ancient Epic
  313. Rebel Cops
  314. Red Solstice 2: Survivors
  315. Red Solstice 2: Survivors
  316. Relicta
  317. Remnant: From The Ashes
  318. Remnants of Naezith
  319. Remothered: Broken Porcelain
  320. Resident Evil 5 Gold Edition
  321. Resident Evil Revelations
  322. Retimed
  323. Retrowave
  324. Ring of Pain
  325. Ring of Pain
  326. Road 96
  327. Road Redemption
  328. Rogue : Genesia
  329. Rogue Heroes: Ruins of Tasos
  330. Rogue Lords
  331. Rover Mechanic Simulator
  332. Rubber Bandits
  333. RUMBLE
  334. Rustler
  335. S.W.I.N.E. HD Remaster
  336. Sam & Max Save the World
  337. Saturday Morning RPG
  338. Say No! More
  339. Scorn
  340. ScourgeBringer
  341. Secret Neighbor
  342. Shadowhand: RPG Card Game
  343. Shadows Awakening
  344. Shady Part of Me
  345. Shing!
  346. Shotgun King: The Final Checkmate
  347. shutshimi
  348. Siege Survival: Gloria Victis
  349. SimpleRockets 2
  350. SIMULACRA
  351. SIMULACRA
  352. SIMULACRA 2
  353. Sinner: Sacrifice for Redemption
  354. Skullgirls 2nd Encore
  355. Skully
  356. Slain: Back from Hell
  357. Sniper Elite 3
  358. Sniper Ghost Warrior Contracts
  359. Snowtopia: Ski Resort Builder
  360. SONG OF HORROR COMPLETE EDITION
  361. SoulCalibur VI
  362. Space Crew: Legendary Edition
  363. Space Crew: Legendary Edition
  364. Speed Brawl
  365. Spellcaster University
  366. Spelunx and the Caves of Mr. Seudo
  367. Spirit of the island
  368. Spiritfarer: Farewell Edition
  369. Splasher
  370. Stacking
  371. STAR WARS - Knights of the Old Republic
  372. StarCrossed
  373. Staxel
  374. Stealth 2: A Game of Clones
  375. Stick Fight
  376. Stick Fight: The Game
  377. Stick Fight: The Game
  378. Stick Fight: The Game
  379. Strange Brigade
  380. Strange Brigade
  381. Stray Blade
  382. Street Fighter V
  383. Strider
  384. Strikers Edge
  385. Struggling
  386. Stygian: Reign of the Old Ones
  387. Sunless Sea
  388. Sunless Skies
  389. Sunset Overdrive
  390. Super Hexagon
  391. Super Meat Boy
  392. SUPERHOT
  393. Superhot mind control delete
  394. Superliminal
  395. Superliminal
  396. Survivalist: Invisible Strain
  397. Surviving the Aftermath
  398. Swag and Sorcery
  399. Syberia 3
  400. System Shock 2
  401. System Shock Enhanced Edition
  402. SYSTEM SHOCK: ENHANCED EDITION
  403. Tabletop Playground
  404. Tales of the Tiny Planet
  405. Tango Fiesta
  406. TaniNani
  407. TEMTEM
  408. The Assembly
  409. The Bard's Tale IV: Director's
  410. The Beast Inside
  411. The Forest Cathedral
  412. The Forgotten City
  413. The Invisible Hand
  414. The Journey Down: Chapter Three
  415. The King's Bird
  416. The Manhole: Masterpiece Edition
  417. The Messenger
  418. The Quarry Deluxe Edition
  419. The Serpent Rogue
  420. The Survivalists
  421. The Uncertain Last quiet day
  422. The Walking Dead
  423. The Walking Dead
  424. The Walking Dead - 400 Days
  425. The Walking Dead: A New Frontier
  426. The Walking Dead: Final Season
  427. The Walking Dead: Michonne - A Telltale Miniseries
  428. The Walking Dead: Michonne - A Telltale Miniseries
  429. The Walking Dead: Saints & Sinners
  430. The Walking Dead: Saints & Sinners VR
  431. The Walking Dead: Season Two
  432. The Walking Dead: Season Two
  433. The Wild Eight
  434. The Witch of Fern Island
  435. The Witness
  436. The Wolf Among Us
  437. There is No Light: Enhanced Edition
  438. This Is the Police 2
  439. This War of Mine
  440. This War of Mine
  441. Throne of Lies® The Online Game of Deceit
  442. Through the Darkest of Times
  443. Ticket to Ride
  444. Tilt Brush
  445. Timelie
  446. Tinkertown
  447. Tiny Tina's Wonderlands Chaotic Great Edition
  448. Tinykin
  449. Tools Up
  450. Tooth and Tail
  451. Torchlight
  452. Torchlight II
  453. Total Tank Simulator
  454. Townscaper
  455. Trek to Yomi
  456. Tribes of Midgard
  457. Trine 4: The Nightmare Prince
  458. Tropico 3
  459. Tropico 3: Absolute Power
  460. Tropico 4
  461. Tropico 4
  462. Tropico 4: Megalopolis
  463. Tropico 4: Modern Times
  464. Tropico 4: Pirate Heaven
  465. Tropico 4: Plantador
  466. Tropico 4: Propaganda!
  467. Tropico 4: Quick-dry Cement
  468. Tropico 4: Voodoo
  469. Tropico Reloaded
  470. Trover Saves the Universe
  471. Trover Saves the Universe VR
  472. Truberbrook / Trüberbrook
  473. Turbo Golf Racing
  474. Twin Mirror
  475. Unexplored 2: The Wayfarers Legacy
  476. Unholy Heights
  477. UnMetal
  478. Valkyria Chronicles 4 Complete Edition
  479. Vampire Survivors
  480. Vertigo Remastered
  481. Vikings - Wolves of Midgard
  482. Void Bastards
  483. Wargroove
  484. Warhammer 40,000: Battlesector
  485. Warhammer 40,000: Gladius
  486. Warhammer 40,000: Mechanicus Standard
  487. Warhammer Age of Sigmar: Realms of Ruin – Ultimate Edition
  488. Warhammer: Chaosbane
  489. WARSAW
  490. WARSAW
  491. Wasteland 3
  492. We Need to Go Deeper
  493. Werewolf: The Apocalypse — Heart of the Forest
  494. West of Dead
  495. West of Dead
  496. Windjammers 2
  497. Winkeltje: The Little Shop
  498. Wizard of Legend
  499. Wizard of Legend
  500. Worms Revolution
  501. Worms Rumble
  502. WWE 2K BATTLEGROUNDS
  503. X-Com 2
  504. X-Com 2 Reinforcement Pack
  505. X-Morph: Defense
  506. X-Morph: Defense Complete Pack
  507. XCOM 2
  508. XCOM CHIMERA SQUAD
  509. XCOM® 2 + 2 DLC
  510. Yoku's Island Express
  511. Yuppie Psycho
  512. Zoeti
  513. Zombie Driver HD
  514. Zombotron
  515. Zwei: The Arges Adventure
  516. Zwei: The Ilvard Insurrection
WISHLIST:
  1. ANIMAL WELL
  2. Another Crab's Treasure
  3. Apollo Justice: Ace Attorney Trilogy
  4. ARMORED CORE VI FIRES OF RUBICON
  5. Atari 50: The Anniversary Celebration
  6. Baldur's Gate 3
  7. Beat Saber
  8. Blade & Sorcery
  9. Bluey: The Videogame
  10. Bomb Rush Cyberfunk
  11. Bonelab
  12. Bright Memory: Infinite
  13. Buckshot Roulette
  14. Can of Wormholes
  15. Captain Blacksword
  16. Car Mechanic Simulator 2021 - Dodge Plymouth Chrysler Remastered
  17. Cart Life
  18. Classic Marathon 2
  19. Classic Marathon Infinity
  20. COCOON
  21. COMPOUND
  22. Coral Island
  23. Corn Kidz 64
  24. CRISIS CORE -FINAL FANTASY VII- REUNION
  25. Crow Country
  26. CRUMB Circuit Simulator
  27. Cryptmaster
  28. Crystal Project
  29. CTRL Phreak
  30. Deadlink
  31. Deltarune
  32. DREDGE - The Pale Reach
  33. Duck Detective: The Secret Salami
  34. Dungeon Munchies
  35. Dungeons of Blood and Dream
  36. Dyson Sphere Program
  37. Eastward
  38. Eiyuden Chronicle: Hundred Heroes
  39. Fata Deum
  40. FINAL FANTASY VII REMAKE INTERGRADE
  41. First Cut: Samurai Duel
  42. Galactic-Civilizations-iv
  43. Golden Idol Mysteries: The Lemurian Vampire
  44. Gourdlets
  45. Hades II
  46. Harold Halibut
  47. High On Life: High On Knife
  48. Hogwarts Legacy
  49. Immortality
  50. In Stars and Time
  51. Judgment
  52. Just Shapes & Beats
  53. Keylocker Turn Based Cyberpunk Action
  54. Kingmakers
  55. LEGO® Star Wars™: The Skywalker Saga
  56. Lightyear Frontier
  57. Like a Dragon: Infinite Wealth
  58. Lil' Guardsman
  59. Little Kitty, Big City
  60. Live A Live
  61. Lone Fungus
  62. Lorelei and the Laser Eyes
  63. Lossless Scaling
  64. Lost Judgment
  65. Marvel's Spider-Man: Miles Morales
  66. Microcivilization
  67. Mina the Hollower
  68. Mon Bazou
  69. Moncage
  70. MULLET MADJACK
  71. My Summer Car
  72. Myst
  73. NEO: The World Ends with You
  74. No Umbrellas Allowed
  75. NORCO
  76. Ooblets
  77. OPUS: Echo of Starsong - Full Bloom Edition
  78. OVR Toolkit
  79. Pacific Drive
  80. Paper Trail
  81. Peglin
  82. Pepper Grinder
  83. Persona 5 Royal
  84. Phantom Abyss
  85. Phantom Brigade
  86. Pizza Tower
  87. Pseudoregalia
  88. Rack and Slay
  89. Ratchet & Clank: Rift Apart
  90. Remnant II
  91. Resident Evil 4 (2023)
  92. Return to Monkey Island
  93. Reus 2
  94. Road Diner Simulator
  95. Rogue Star Rescue
  96. RP7
  97. RPG Time: The Legend of Wright
  98. RUMBLE
  99. Rusty's Retirement
  100. Sakuna: Of Rice and Ruin
  101. Samurai Jack: Battle Through Time
  102. SAND LAND
  103. Sea of Stars
  104. Secrets of Grindea
  105. Sekiroâ„¢: Shadows Die Twice - GOTY Edition
  106. Settlement Survival
  107. Shadow Gambit: The Cursed Crew
  108. Shadow Legend VR
  109. Shashingo: Learn Japanese with Photography
  110. Slay the Princess
  111. Slay the Spire 2
  112. Slice & Dice
  113. Soulstone Survivors
  114. Spiritfall
  115. Spirittea
  116. STAR OCEAN THE SECOND STORY R
  117. Star Trek: Resurgence
  118. Star Wars: Dark Forces Remaster
  119. Starfield
  120. Starship Troopers - Terran Command
  121. Teenage Mutant Ninja Turtles: Shredder's Revenge
  122. The Riftbreaker
  123. The Wandering Village
  124. Turnip Boy Robs a Bank
  125. UNDERDOGS
  126. Underspace
  127. Vampire: The Masquerade® - Bloodlines™ 2
  128. Viewfinder
  129. Walkabout Mini Golf VR
  130. Whirligig VR Media Player
  131. Workers & Resources: Soviet Republic
  132. Zeno Clash
submitted by Domukin to SteamGameSwap [link] [comments]


2024.06.09 21:22 mthw704 (SELLING) AWESOME LIST OF 4K/HD/SD CODES. Lots of titles added this week & a great $2 list. Over 5,000 transactions.

The Big List

Prices are firm. Please only redeem the portion of a code you are paying for. All codes are for immediate redemption. All Disney & Sony codes include points unless otherwise noted.
I accept Cashapp, Venmo, Zelle & PayPal F&F without any notes. Comment & pm if interested. Thanks!

🦝

MISC

Barbie 4K [2023] $6 (MA)
Batwoman season 1 HD [2019] $6 (Vudu)
Help, The SD [2011] $3 (iTunes/ports)
X-Men Trilogy HD [X-Men, X2 & The Last Stand] $8 (MA)

🦝

$5 4K UHD

Eternals [2021] (MA + 200 points)
John Wick 1-3 (iTunes)
Monsters Inc. [2001] (iTunes/ports + 150 points)
Princess Bride, The [1987] (iTunes)
Wizard Of Oz, The [1939] (MA)

🦝

$4 4K UHD

Aliens [1986] (iTunes/ports)
Avengers: Infinity War (MA + 200 points)
Beauty & The Beast [2017] (MA + 200 points)
Captain Marvel [2019] (MA + 200 points)
Frozen 2 [2019] (MA + 200 points)
Halloween [2018] (MA)
Mission: Impossible [1996] (Vudu)
Mission: Impossible 2 [2000] (Vudu)
Ralph Breaks The Internet [2018] (MA + 200 points)
Scarface [1989] (iTunes/ports)
Smokey & The Bandit [1977] (iTunes/ports)
Solo: A Star Wars Story [2018] (MA + 200 points)
Spider-Man: Homecoming (MA + Sony points)
Thor [2011] (iTunes/ports + 150 points)
Thor: The Dark World [2013] (MA + 200 points)
Transformers: Rise Of The Beasts (iTunes)PENDING
Venom [2018] (MA + Sony points)

🦝

$5 HD

Adventures Of Ichabod & Mr. Toad, The [1949] (MA + 150 points)
Elemental [2023] (MA + 150 points)
Hannibal season 1 [2013] (Vudu)
How To Train Your Dragon 3-Movie Collection (MA)
Hunchback Of Notre Dame, The [1996] (MA + 150 points)
Hunchback Of Notre Dame 2, The [2002] (MA + 150 points)
Lady & The Tramp II: Scamps Adventure [2001] (MA + 150 points)
Mickey's Christmas Carol [1983] (MA + 150 points)
Mr. Popper's Penguins (MA or Google Play/ports)
Robots [2005] (MA, iTunes or Google Play/ports)
Succession season 1 (iTunes)
Veep season 5 (iTunes)
Veep season 6 (iTunes) or both for $8
Warriors, The [1979] (Vudu or iTunes)

🦝

$4 HD

Creator, The [2023] (MA + 150 points)
Day After Tomorrow, The [2004] (MA or Google Play/ports)
Hitman [2007] (MA or Google Play/ports)
Iron Claw, The [2023] (Vudu)
Justice League x RWBY: Superheroes & Huntsmen Part One [2023] (MA)
Locke [A24] (Vudu)
Marlowe [2023] (MA)
Monsters vs. Aliens [2009] (MA)
Paw Patrol: The Mighty Movie (Vudu HD or iTunes 4K)
Rosemary's Baby [1968] (Vudu HD or iTunes 4K)
Wish [2023] (MA + 150 points)

🦝

$3️⃣ Codes

$3 4K UHD

Aladdin [2019] (iTunes/ports + 150 points)
Alien [1979] (iTunes/ports)
Angel Has Fallen (Vudu or iTunes)
Assassin's Creed [2016] (MA)
Back To The Future Part II [1989] (iTunes/ports)
Back To The Future Part III [1990] (iTunes/ports)
Big Hero 6 (iTunes/ports + 150 points)
Bourne Ultimatum, The (iTunes/ports)
Cinderella [2015] (iTunes/ports + 150 points)
Dracula Untold (MA)
Dredd (Vudu)
Fantastic Four [2015] (iTunes/ports)
Fast & The Furious, The [2001] (MA)
Frozen II [2019] (iTunes/ports + 150 points)
Gemini Man (Vudu)
Guardians Of The Galaxy [2014] (iTunes/ports + 150 points)
Hacksaw Ridge (Vudu)
Interstellar (iTunes)
John Wick (Vudu)
John Wick: Chapter 2 (Vudu)PENDING
Jurassic Park [1993] (iTunes/ports)
Jurassic Park III [2001] (MA)
Little Mermaid, The [1989] (iTunes/ports + 150 points)
Logan Lucky [2017] (iTunes/ports)
Mission Impossible: Ghost Protocol (Vudu)
Moana (iTunes/ports + 150 points)
mother! [2017] (iTunes)
Planes, Trains & Automobiles (iTunes)
Prometheus (iTunes/ports)
Rango [2011] (iTunes)
Revenant, The [2016] (iTunes/ports)
Sicario (Vudu)
Snitch (Vudu)
Spiral: From The Book Of Saw (Vudu or iTunes)
Star Wars: Rise Of Skywalker (iTunes/ports + 150 points)
Thor: The Dark World (iTunes/ports + 150 points)
Toll, The [2021] (Vudu, iTunes or Google Play)
Top Gun (iTunes)
Wolf Of Wall Street, The (Vudu)

🦝

$3 HD

101 Dalmatians [1961] (MA + 150 points)PENDING
Alvin & The Chipmunks: The Squeakquel [2009] (MA)
Angry Birds Movie 2, The [2019] (MA + Sony points)
BFG, The [2016] (MA + 150 points)
Birdman [2014] (MA, iTunes or Google Play/ports)
Birth Of The Dragon [2017] (MA)
Black Adam [2022] (MA)
Breaking Bad season 6 (Vudu)
Cats & Dogs 3: Paws Unite (MA)
Chronicle [2012] (MA)
Color Purple, The [2023] (MA)
Desperation Road [2023] (Vudu HD or iTunes 4K)
Friday The 13th, The [1980] [Theatrical] (Vudu HD or iTunes 4K)
Fruitvale Station (Vudu)
Ghostbusters II [1989] (MA + Sony points)
Goosebumps 2 [2018] (MA + Sony points)
Grown Ups 2 (MA + Sony points)
I Am Vengeance: Retaliation [2020] (Vudu or iTunes)
I, Tonya [2017] (MA)
Line Of Duty [2019] (Vudu, iTunes or Google Play)
Little House On The Prairie season 5 (Vudu)
Lone Ranger, The [2013] (MA + 150 points)
Mortal Kombat Legends: Cage Match (MA)
Northman, The [2022] (MA)
Orange Is The New Black season 1 (Vudu)
Phoenix Forgotten (MA, iTunes or Google Play/ports)
Project Ithaca [2019] (Vudu or Google Play)
Promised Land [2012] (iTunes/ports)
Promising Young Woman [2020] (MA)
Rambo III [1988] (Vudu/GP HD or iTunes 4K)
Ray [2004] (MA or iTunes/ports)
Rocky Horror Picture Show, The [1975] (MA or Google Play/ports)
Slender Man [2018] (MA + Sony points)
Snow White & The Seven Dwarfs [1937] (MA + 150 points)
Spider-Man: Into The Spiderverse (MA + Sony points)
Stoker [2013] (MA)
Superfly [2018] (MA + Sony points)
Tyler Perry's Madea Goes To Jail (Vudu or Google Play)
Venture Bros: Radiant Is The Blood Of The Baboon Heart [2023] (MA)
Walking Dead season 9, The (Vudu or Google Play)
Whiplash [2014] (MA + Sony points)
White Boy Rick [2018] (MA + Sony points)
Wolverine, The [2013] [Unleashed Extended Edition] (MA, iTunes or Google Play/ports)
World's End, The [2013] (iTunes/ports)
Yesterday [2019] (MA)

🦝

$2 Codes

💲2️⃣ HD

13 Hours: The Secret Soldiers Of Benghazi (iTunes 4K)
1917 [2019] (MA)
21 Jump Street (MA + Sony points)
2 Guns (iTunes/ports 4K)
31 [2016] (Vudu)
About Last Night [2014] (MA + Sony points)
Abraham Lincoln: Vampire Hunter (MA)
Action Point [2018] (Vudu)
After Earth [2013] (MA + Sony points)
Age Of Adaline, The (Vudu, iTunes or Google Play)
Alien Covenant (iTunes/ports 4K or HD MA/GP)
All Eyez On Me [2017] (iTunes)
Allied [2016] (iTunes 4K or Vudu HD)
Aloha [2015] (MA + Sony points)
Alpha [2018] (MA + Sony points)
Alpha & Omega 2: A Howl-lday Adventure (Vudu)
Alvin & The Chipmunks: The Road Chip (iTunes/ports 4K or HD MA)
Amazing Spider-Man, The [2012] (MA)
America: Imagine The World Without Her (Vudu)
American Assassin [2017] (iTunes 4K or Vudu/GP HD)
American Girl: McKenna Shoots For The Stars [2012] (MA or iTunes/ports)
American Hustle [2013] (MA + Sony points)
American Reunion [Unrated] (MA or iTunes/ports)
Anchorman 2: The Legend Continues (Vudu or iTunes)
Annie [2014] (MA + Sony points)
Ant Man & The Wasp [2018] (MA + 150 points/no iTunes option)
Arrival [2016] (Vudu)
Assassin's Creed (iTunes/ports 4K or HD MA)
Avengers: Infinity War (MA + 150 points/no iTunes option)
Bad Boys For Life (MA + Sony points)
Bad Words [2014] (iTunes/ports)
Barbie & The Secret Door [2014] (iTunes/ports)
Battleship [2012] (iTunes/ports 4K)
Baywatch (iTunes 4K)
Beauty & The Beast [2017] (MA + 150 points/iTunes option is expired)
Before I Fall [2017] (MA)
Before I Go To Sleep [2014] (MA or Google Play/ports)
Beirut [2018] (MA)
Ben-Hur [2016] (Vudu)
Best Man Holiday, The [2013] (MA or iTunes/ports)
Between Worlds [2018] (Vudu or Google Play)
Blockers [2018] (MA)
Bohemian Rhapsody (MA or Google Play/ports)
Book Club [2018] (iTunes 4K)
Boss Baby, The [2017] (MA)
Bourne Identity, The (MA)
Bourne Legacy, The (iTunes/ports 4K)
Boy, The [2016] (MA or iTunes/ports)
Breakthrough [2019] (MA or Google Play/ports)
Bridesmaids [Theatrical] (iTunes/ports)
Broken City [2013] (MA)
Bumblebee (iTunes 4K or Vudu HD)
Cabin In The Woods, The (iTunes 4K)
Captain America: Civil War (MA + 150 points/no iTunes option)
Captain America: The Winter Soldier (MA + 150 points/no iTunes option)
Captain Phillips [2013] (MA + Sony points)
Captain Underpants: The First Epic Movie (MA)
Carrie [2013] (Vudu or Google Play)
Case For Christ, The [2017] (MA)
Christopher Robin [2018] (MA + 150 points/no iTunes option)
Contraband (iTunes/ports)
Counselor, The [2013] [Theatrical] (MA or Google Play/ports)
Croods, The [2013] (MA)
Curse Of Chucky [2013] [Unrated] (MA or iTunes/ports)
Daddy's Home (Vudu)
Daddy's Home 2 (Vudu)
Danny Collins (iTunes/ports)
Darkest Hour [2017] (MA)
Darkest Minds, The [2018] (MA or Google Play/ports)
Dark Tower, The [2017] (MA + Sony points)
Dawn Of The Planet Of The Apes (iTunes/ports 4K or HD MA)
Dead In Tombstone [Unrated] (MA or iTunes/ports)
Deadpool 2 [2018] (MA)
Deepwater Horizon (iTunes 4K)
Despicable Me 2 (iTunes/ports 4K)
Despicable Me 3 [2017] (iTunes/ports 4K)
Devil's Due [2014] (MA or Google Play/ports)
Die Hard [1988] (MA or Google Play/ports)
Divergent Series: Allegiant, The (iTunes 4K or Google Play HD)
Django Unchained (Vudu)
Doctor Strange [2016] (iTunes/ports 4K or HD MA + 150 points)
Dog's Journey, A [2019] (MA)
Dolittle [2020] (MA)
Dom Hemingway (MA or Google Play/ports)
Downton Abbey [2019] (MA)
Dracula Untold [2014] (iTunes/ports 4K)
Dream House [2011] (iTunes/ports)
Dredd [2012] (Vudu or Google Play)
Duff, The (iTunes or Google Play)
Edward Scissorhands (MA or Google Play/ports)
Emoji Movie, The [2017] (MA + Sony points)
Ender's Game (iTunes 4K or Vudu/GP HD)
Endless Love [2014] (iTunes/ports)
Epic [2013] (MA, iTunes or Google Play/ports)
Equalizer, The [2014] (MA + Sony points)
Equalizer 2, The (MA + Sony points)
Escape From Planet Earth (Vudu)
Ex Machina (Vudu)
Exodus: Gods & Kings (iTunes/ports 4K or HD MA)
Fate Of The Furious [F8] [Theatrical] (MA 4K or iTunes/ports 4K)
Fences [2016] (iTunes 4K)
Ferdinand [2017] (MA or Google Play/ports)
Fifty Shades Darker [2017] [Unrated] (MA 4K)
Fifty Shades Freed [2018] [Theatrical] (MA)
Fifty Shades Of Grey (iTunes/ports 4K)
Fighter, The [2010] (iTunes)
Flight [2012] (Vudu or iTunes)
Footloose [2011] (Vudu or iTunes)
Frozen Ground, The [2013] (Vudu)
Fury [2014] (MA + Sony points)
Game Of Thrones season 2 (Vudu)
Get Out [2017] (iTunes/ports 4K)
Ghostbusters [2016] [Theatrical & Extended] (MA + Sony points)
Ghost Team One [2013] (Vudu or iTunes)
Gifted [2017] (MA or Google Play/ports, iTunes option is expired)
G.I. Joe: Retaliation (iTunes 4K)
Gods Not Dead 2 [2016] (MA or iTunes/ports)
Gods Of Egypt (Vudu/GP HD or iTunes 4K)
Greatest Showman, The [2017] (MA or Google Play/ports)
Grey, The [2012] (MA or iTunes/ports)
Guardians Of The Galaxy Vol.2 (MA + 150 points/no iTunes option)
Hacksaw Ridge (Vudu or Google Play/iTunes option expired)
Hail, Caesar [2016] (MA or iTunes/ports)
Halloween [2018] (MA)
Hanna [2011] (iTunes/ports)
Hansel & Gretel: Witch Hunters [Unrated] (Vudu)
Happytime Murders, The [2018] (iTunes 4K)
Hateful Eight, The (Vudu or Google Play)
Heat, The [2013] [Theatrical] (MA or Google Play/ports)
Heaven Is For Real [2014] (MA + Sony points)
Hell Or High Water (iTunes 4K)
Hercules [2014] (iTunes 4K or Vudu HD)
Hitman's Bodyguard, The (Vudu or Google Play/iTunes option is expired)
Homefront [2013] (MA or iTunes/ports)
Honey 2 [2011] (MA or iTunes/ports)
Hop [2011] (MA or iTunes/ports)
Host, The [2013] (iTunes/ports)
How To Train Your Dragon 2 (MA)
Hugo [2011] (Vudu or iTunes)
Hunger Games: Mockingjay Part 1, The (iTunes 4K or Google Play HD)
Hunger Games: Mockingjay Part 2, The (iTunes 4K or Vudu or Google Play HD)
I Can Only Imagine [2018] (Vudu, iTunes or Google Play)
Ides Of March, The [2011] (MA)
Imitation Game, The (Vudu)
Impossible, The [2012] (Vudu)
Indiana Jones & The Raiders Of The Lost Ark (Vudu)
Inside Out [2015] (iTunes/ports 4K or HD MA + 150 points)
Instant Family [2018] (iTunes 4K)
Into The Woods [2014] (MA + 150 points)
Invisible Man, The [2020] (MA)
I Still Believe [2020] (iTunes 4K or Vudu/GP HD)
Jackass 3 [Theatrical] (Vudu or iTunes)
Jack Reacher: Never Go Back (Vudu)
Jarhead 2: Field Of Fire [Unrated] (MA or iTunes/ports)
Jason Bourne [2016] (iTunes/ports 4K)
Jigsaw [2017] (iTunes 4K or Vudu/GP HD)
John Wick (iTunes 4K)
John Wick 1 & 2 (Vudu or Google Play)
John Wick: Chapter 2 (iTunes 4K)
John Wick Chapter 3: Parabellum (iTunes 4K) or all 3 iTunes for $5
Joy [2015] (iTunes/ports 4K or HD MA)
Jumanji: Welcome To The Jungle (MA + Sony points)
Jurassic Park III (MA)
Jurassic World: Fallen Kingdom (MA)
Kingsman: The Golden Circle (iTunes/ports 4K or HD MA)
Kingsman: The Secret Service (iTunes/ports 4K or HD MA)
Labor Day [2014] (Vudu or iTunes)
La La Land (iTunes 4K)
Last Knights [2015] (Vudu)
Last Witch Hunter, The [2015] (iTunes 4K or Google Play)
Les Misérables [2012] (iTunes/ports 4K)
Life [2017] (MA + Sony points)
Life Of Pi [2013] (iTunes/ports 4K or HD MA)
Lockout [2012] [Unrated] (MA + Sony points)
Logan [2017] (iTunes/ports 4K or HD MA)
Logan Lucky [2017] (MA)
Longest Ride, The (iTunes/ports 4K or HD MA)
Looper [2012] (MA + Sony points)
Lorax, The [2012] (MA)
Love, Simon [2018] (MA)
Lucy [2014] (iTunes/ports 4K)
Magnificent Seven, The [2016] (Vudu)
Mama [2013] (iTunes/ports)
Mamma Mia! Here We Go Again [2018] (MA)
Marauders (Vudu)
Marine 4: Moving Target, The [2015] (MA or Google Play/ports)
Maze Runner, The [2014] (iTunes/ports 4K or HD MA)
Maze Runner: The Scorch Trials (iTunes/ports 4K or HD MA)
Mechanic: Resurrection (Vudu/GP HD or iTunes 4K)
Men In Black 3 (MA + Sony points)
MI-5 [2015] (Vudu)
Mile 22 (iTunes 4K)
Million Ways To Die In The West, A [Unrated] (iTunes/ports)
Mindgamers [2017] (MA)
Minions [2015] (iTunes/ports 4K)
Mission Impossible: Fallout (iTunes 4K)
Mission Impossible: Ghost Protocol (iTunes 4K)
Mission Impossible: Rogue Nation (iTunes 4K)
Miss Peregrine's Home For Peculiar Children (iTunes/ports 4K or HD MA)
Miss You Already [2015] (Vudu)
Moneyball [2011] (MA + Sony points)
Money Monster [2016] (MA + Sony points)
Monuments Men, The [2014] (MA + Sony points)
Mortal Instruments: The City Of Bones, The [2014] (MA + Sony points)
Mother's Day [2016] (MA)
Mr. Peabody & Sherman [2014] (MA)
Mummy, The [2017] (iTunes/ports 4K)
Murder On The Orient Express [2017] (MA or Google Play/ports)
My Big Fat Greek Wedding 2 (iTunes/ports)
Neighbors [2014] (iTunes/ports)
Noah [2014] (Vudu or iTunes)
Non-Stop [2014] (MA or iTunes/ports)
Now You See Me 2 (iTunes 4K)
Nurse Jackie season 7 (Vudu)
Nut Job, The [2014] (iTunes/ports)
Oblivion [2013] (iTunes/ports 4K)PENDING
Orange Is The New Black season 2 (Vudu)
Oranges, The [2012] (MA)
Ouija [2014] (MA)
Pain & Gain [2013] (Vudu)
Paranormal Activity [2009] [Theatrical] (Vudu or iTunes)
Paranormal Activity 2 [Unrated Director's Cut] (Vudu or iTunes)
Paranormal Activity 3 [Extended] (Vudu or iTunes)
Paranormal Activity 4 [Unrated] (iTunes)
Paranormal Activity: The Ghost Dimension [Unrated] (Vudu)
Paranormal Activity: The Marked Ones [Theatrical] (Vudu or iTunes)
Paranorman [2012] (iTunes)
Passengers [2016] (MA + Sony points)
Patriots Day (Vudu or Google Play/iTunes option is expired)
Paul [2011] [Unrated] (iTunes/ports)
Percy Jackson: Sea Of Monsters (MA, iTunes or Google Play/ports)
Pet Sematary [2019] (iTunes 4K or Vudu HD)
Pitch Perfect (iTunes/ports 4K)
Pitch Perfect 2 (iTunes/ports 4K)
Pitch Perfect 3 (MA)
Planes [2013] (MA + 150 points)
Prince, The [2014] (Vudu)
Prometheus (MA or Google Play/ports, no iTunes option)
Proud Mary [2018] (MA)
Quiet Place, A [2018] (iTunes 4K)
Ralph Breaks The Internet [2018] (MA + 150 points/no iTunes option)
Rambo: Last Blood (Vudu 4K or iTunes 4K)
Redemption [2013] (Vudu)
Red Dawn [2012] (Vudu or Google Play)
Replicas [2019] (Vudu/GP HD or iTunes 4K)
Riddick [2013] [Unrated] (iTunes/ports)
Rings [2017] (Vudu or iTunes)
Risen [2016] (MA + Sony points)
Rise Of The Guardians [2011] (MA)
Risen [2016] (MA + Sony points)
Robin Hood [2018] (iTunes 4K or Vudu/GP HD)
Rock Dog (iTunes)
Rocketman [2019] (iTunes 4K)
Roger Corman's Death Race 2050 [2017] (MA or iTunes/ports)
Runner Runner [2013] (MA or Google Play/ports)
Rush [2013] (MA or iTunes/ports)
Saban's Power Rangers (iTunes 4K or Vudu/GP HD)
Safe House [2012] (MA or iTunes/ports)
Scoob! [2020] (MA)
Scorpion King 3: Battle For Redemption (iTunes/ports)
Scrooged (Vudu)
Search Party [2013] (iTunes/ports)
Secret: Dare To Dream, The [2020] (Vudu, iTunes or Google Play)
Secret Life Of Pets, The (MA 4K or iTunes/ports 4K)
See No Evil 2 [2014] (Vudu)
Sex Tape [2014] (MA + Sony points)
Show Dogs [2018] (MA)
Sicario (iTunes 4K)
Silent House [2012] (iTunes/ports)
Sing [2016] (iTunes/ports 4K)
Sinister (Vudu, iTunes or Google Play)
Smurfs: The Lost Village [2017] (MA + Sony points)
Snow White & The Huntsman [2012] [Extended] (iTunes/ports 4K)
Sparkle [2012] (MA)
Spider-Man: Homecoming [2017] (MA + Sony points)
Spy [2015] [Unrated] (MA, iTunes or Google Play/ports)
Star Trek [2009] (iTunes 4K)
Star Trek: Beyond (iTunes 4K)
Star Wars: The Force Awakens (iTunes/ports 4K or HD MA + 150 points)
Step Up All In [2014] (Vudu)
Step Up Revolution (Vudu or Google Play)
Straight Outta Compton [Unrated] (iTunes/ports 4K)
Super 8 (Vudu)
Super Buddies (MA without points)
Taken 3 [Unrated] (MA, iTunes or Google Play/ports)
Teenage Mutant Ninja Turtles: Out Of The Shadows (iTunes 4K)
Terminator: Genisys (iTunes 4K)
Texas Chainsaw [2013] (Vudu)
Thing, The [2011] (iTunes/ports)
Think Like A Man Too [2014] (MA + Sony points)
Titanic (Vudu)
Top Gun (Vudu)
Tower Heist [Theatrical] (iTunes/ports)
Tremors: A Cold Day In Hell (MA)
Tremors: Shrieker Island (MA)
Trolls: World Tour [2020] (MA)
True Grit [2010] (Vudu or iTunes)
Turbo [2013] (MA)
Twilight: Breaking Dawn Part 1 (iTunes 4K)
Tyler Perry's A Madea Family Funeral (Vudu, iTunes or Google Play)
Underworld: Awakening [2012] (MA + Sony points)
Underworld: Blood Wars [2016] (MA + Sony points)
Valerian & The City Of A Thousand Planets (Vudu)
Venom [2018] (MA + Sony points)
Vice [2015] (Vudu)
Walk Among The Tombstones, A (iTunes/ports)
Warcraft [2016] (iTunes/ports 4K)
War For The Planet Of The Apes [2017] (iTunes/ports 4K or HD MA)
War Room [2015] (MA + Sony points)
We Die Young [2019] (Vudu, iTunes or Google Play)
When The Game Stands Tall [2014] (MA + Sony points)
Wolf Of Wall Street (iTunes 4K)
Wonder [2017] (Vudu/GP HD or iTunes 4K)
Wonder Park [2019] (iTunes 4K or Vudu HD)
Woodlawn [2015] (MA)
World War Z (iTunes 4K)
X-Men: Apocalypse (iTunes/ports 4K or HD MA)
X-Men: Days Of Future Past (iTunes/ports 4K or HD MA)
Zero Dark Thirty (MA + Sony points)
Zootopia (MA without points)

🦝

💲2️⃣ SD

127 Hours (iTunes/ports)
All About Steve (iTunes/ports)
Black Swan (iTunes/ports)
Bride Wars (iTunes/ports)
Crazy On The Outside (iTunes/ports)
Dragonball: Evolution [2009] (iTunes/ports)
Dr. Seuss’ Horton Hears A Who! (ITunes/ports)
Hitman [2007] [Unrated] (iTunes/ports)
Love & Other Drugs (iTunes/ports)
Max Payne [2008] [Unrated] (iTunes/ports)
Texas Rising season 1 (Vudu)
This Means War (iTunes/ports)
Unstoppable [2010] (iTunes/ports)

🦝

$1 Codes

💲1️⃣ HD

Alex Cross (Vudu)
Bad Moms [2016] (MA or iTunes/ports)
Battleship [2012] (MA)
Book Club (Vudu)
Butler, The [2013] (Vudu)
Deadpool (iTunes/ports 4K or HD MA/GP)
Despicable Me 2 (MA)
Despicable Me 3 (MA)
Divergent (iTunes 4K or Vudu/GP HD)
Divergent Series: Insurgent, The (iTunes 4K or Vudu HD)
Duff, The [2015] (Vudu)
Expendables 2, The (iTunes 4K or Vudu/GP HD)
Expendables 3, The [Theatrical] (iTunes 4K or Google Play HD)
Fast & Furious [2009] (MA)
Fast & Furious 6, The [Extended] (iTunes/ports 4K)
Fast Five [Extended] (MA)
Fate Of The Furious, The [8] [Theatrical] (MA)
Fences [2016] (Vudu)
Frozen [2013] (MA + 150 points/no iTunes option)
Furious 7 [Extended] (iTunes/ports 4K)
Girls Trip [2017] (MA or iTunes/ports)
Good Day To Die Hard, A (MA or Google Play/ports)
Hell Or High Water (Vudu or Google Play)
Hillsong: Let Hope Rise [2016] (MA or iTunes/ports)
Hunger Games, The [2012] (iTunes 4K or Google Play HD)
Hunger Games: Catching Fire, The (iTunes 4K or Google Play HD)
Hunger Games: Mockingjay Part 1, The (Vudu)
I, Frankenstein (Vudu, iTunes or Google Play)
Jack Ryan: Shadow Recruit (Vudu)
Jason Bourne (MA)
Jurassic Park [1993] (MA)
Jurassic World (iTunes/ports 4K)
Leprechaun: Origins (Vudu)
Les Misérables [2012] (MA)
Lone Survivor [2013] (iTunes/ports 4K)
Lost World: Jurassic Park, The (MA)
Maggie [2015] (Vudu)
Minions [2015] (MA)
Mission Impossible: Rogue Nation (Vudu)
Mud (Vudu)
Now You See Me [Extended] (Vudu or Google Play) or [Theatrical] (iTunes)
Other Woman, The [2014] (MA or iTunes/ports)
Parental Guidance [2012] (MA)
Purge: Anarchy, The (MA)
Red 2 (iTunes 4K)
Ride Along 2 (MA or iTunes/ports)
RIPD Rest In Peace Department (MA)
Safe [2012] (Vudu, iTunes or Google Play)
Secret Life Of Pets, The (MA)
Shack, The [2017] (Vudu, iTunes or Google Play)
Skyfall (Vudu or Google Play)
Snitch (iTunes 4K or Vudu/Google Play HD)
Son Of God [2014] (MA or Google Play/ports)
Star Trek: Beyond (Vudu)
Star Trek: Into Darkness (iTunes 4K)
Taken 2 (MA)
Ted [Unrated] (MA or iTunes/ports) or [Theatrical] (iTunes/ports)
Teenage Mutant Ninja Turtles [2014] (Vudu)
Terminator: Genisys (Vudu)
Transformers: The Last Knight (Vudu)
Twilight: Breaking Dawn Part 2 (iTunes 4K)
Tyler Perry's Madea's Witness Protection (iTunes)
Tyler Perry's Temptation: Confessions Of A Marriage Counselor (Vudu or Google Play)
Unbroken [2014] (MA or iTunes/ports)
Warm Bodies (Vudu)
XXX: Return Of Xander Cage (Vudu)
Zootopia (Google Play/ports)

🦝

💲1️⃣ SD

22 Jump Street (MA + Sony points)
Act Of Valor (iTunes)
After Earth [2013] (MA + Sony points)
Alpha [2018] (MA + Sony points)
Alvin & The Chipmunks: The Squeakquel (iTunes/ports)
Amazing Spider-Man, The [2012] (MA)
Amazing Spider-Man 2, The [2014] (MA + Sony points)
American Hustle [2013] (MA + Sony points)
Arthur Christmas [2011] (MA + Sony points)
A-Team, The [2010] [Theatrical] (iTunes/ports)
Blood Father [2016] (Vudu)
Bourne Identity, The (MA or iTunes/ports)
Call, The [2013] (MA + Sony points)
Call Me By Your Name [2017] (MA + Sony points)
Captain Phillips (MA + Sony points)
Chappie [2015] (MA + Sony points)
Charlie's Angels [2019] (MA + Sony points)
Date Night [2010] [Extended Edition] (iTunes/ports)
Day The Earth Stood Still, The [2008] (iTunes/ports)
Deliver Us From Evil [2014] (MA + Sony points)
Elysium [2013] (MA + Sony points)
Equalizer, The [2014] (MA + Sony points)
Expendables, The [2010] [Extended Director's Cut] (iTunes)
Goosebumps [2015] (MA + Sony points)
Here Comes The Boom [2012] (MA + Sony points)
Hotel Transylvania [2012] (MA + Sony points)
Hotel Transylvania 2 (MA + Sony points)
Hotel Transylvania 3 (MA + Sony points)
Hours [2013] (Vudu)
House At The End Of The Street, The [2012] (iTunes)
Ice Age: Dawn Of The Dinosaurs (iTunes/ports)
Immortals [2011] (iTunes)
Insidious: Chapter 2 (MA + Sony points)
Insidious: The Last Key (MA + Sony points)
Looper [2012] (MA + Sony points)
Men In Black III [2012] (MA + Sony points)
Monte Carlo [2011] (iTunes/ports)
Monuments Men, The [2014] (MA + Sony points)
Mortal Instruments: The City Of Bones (MA + Sony points)
Nerve [2016] (Vudu)
Olympus Has Fallen (MA + Sony points)
Orange Is The New Black season 1 (Vudu)
Paranoia [2013] (iTunes)
Percy Jackson & The Olympians: The Lightning Thief (iTunes/ports)
Perfect Guy, The [2015] (MA + Sony points)
Peter Rabbit [2018] (MA + Sony points)
Predators [2010] (iTunes/ports)
Raven, The [2012] (iTunes)
Rio [2011] (iTunes/ports)
Risen [2016] (MA + Sony points)
Rise Of The Planet Of The Apes (iTunes/ports)
Rite, The [2011] (iTunes/ports)
Robin Hood [2010] [Unrated] (iTunes/ports)
Safe Haven (iTunes)
Sausage Party [2016] (MA + Sony points)
Shark Night [2011] (iTunes)
Sparkle [2012] (MA)
Spider-Man: Into The Spiderverse (MA + Sony points)
Star, The [2017] (MA + Sony points)
Taken [2009] [Extended Cut] (iTunes/ports)
That Awkward Moment [2014] (MA + Sony points)
Think Like A Man Too [2014] (MA + Sony points)
Tyler Perry's Madea's Tough Love (Vudu)
Underworld: Awakening (MA + Sony points)
Vow, The [2012] (MA + Sony points)
Wanted [2008] (iTunes/ports)1
Warrior [2011] (iTunes)
Water For Elephants (iTunes/ports)
Wedding Ringer, The [2015] (MA + Sony points)
When The Bough Breaks [2016] (MA + Sony points)
White House Down [2013] (MA + Sony points)
X-Men: First Class (iTunes/ports)
X-Men Origins: Wolverine (iTunes/ports)

🦝

Super Cheap SD & HD Codes

All movies are 3 for $1 but must spend at least $1 on total order.
🦝
Dirty Grandpa (Vudu SD only)
Expendables 2, The (Vudu SD only)
Expendables 3, The [Unrated] (iTunes HD only)
Fast Five [Extended] (iTunes/ports HD)
Furious 7 [Extended] (MA ports HD)
Hunger Games, The (Vudu SD or iTunes SD only)
Hunger Games: Catching Fire, The (Vudu SD only)
John Wick 3 (Google Play HD only)
Life Of Pi (iTunes/ports SD)
Mission Impossible: Ghost Protocol (Vudu HD only)
Perks Of Being A Wallflower (iTunes SD only)
Skyfall (iTunes SD only)
Star Trek: Into Darkness (Vudu HD only)
Taken 2 (iTunes/ports SD)
Transformers: Age Of Extinction (Vudu HD only)
Twilight: Breaking Dawn Part 2 (Vudu SD only)
submitted by mthw704 to DigitalCodeSELL [link] [comments]


2024.06.09 21:18 Relative_Addendum406 Name suggestions for Newborn Kittens

My cat just had a litter of kittens two days ago, and my siblings and I are arguing about names. I'd like some suggestions so that my 12-year-old brother doesn't end up naming one of the poor things 'Fortnite Kid' like he wants to.
My cat's name is Artemis and my other brother suggested we choose names that match hers. But the three cats we have are already all named after Greek gods so I'm not sure that's a great idea. So I was thinking constellations or planets? Any suggestions?
One is completely black and is a male. Another is a girl(I think) and is grey with a white belly and face. The last one is a calico. She's mostly black with orange markings and a white belly, paws, and face. I'm trying to avoid taking pictures since they're literally two days old and I'm trying to leave them alone as much as I can. Sorry about that.
submitted by Relative_Addendum406 to Catnames [link] [comments]


2024.06.09 19:06 Current-Valuable-381 Head tilt off balance

Head tilt off balance
I have a domestic short hair black cat who is 15 years old. She has been diagnosed with kidney not working few years ago, she was always able to jump on chairs and bed and would nap there . This past month she has lost alot of appetite and lost alot of weight, she's now 2.6 kg and eats half what she use to.
We noticed about 2 weeks ago she had a slight limp but then it followed with a slight head tilt .we took her to vet and they said tye weight loss must be related to her kidney disease . They gave something to ease the teeth pain because they noticed some build up on the back teeth. We thought that's why she lost the weight because maybe she had some pain? But the vet said that much weight loss must be because of the kidney.. also she said one of her eyes was not responding to light , her temperature was normal.
So we bring her home that same day after seeing vet (5th June. 4 days ago)
We gave her the pain med she ate a bit more and was suggested to let her smell a but of catnip as that can distract her from her problems for a little 10 min, so we did that, she purred and stretched her paws out and took a nap.
The next day 6th June we noticed her head tilt is alot worse and her balance is worse too. I forgot to mention , they did seem blood work when we took her for diabetes and thyroid which came back normal.
So 7th June, we are all heartbroken seeing her struggle to walk and want a second opinion if it's a better option to let her rest, but it's so difficult because she purrs when eating and when being petted.
We have everything on the ground floor , bed , food , litter . We feed her wet food and home cooked boiled chicken /salmon .
I did an online consultation yesterday and the vet saidcats adjust to that head tilt and that the main thing is she's eating and getting around even though it's with difficulty
This isn't the Softy we know , it's very heartbreaking and my mum suggest that putting her to rest is the best thing because it does not seem like that head tilt and off balance will improve?
I read sometimes it improves on its own bur vet did not notice anything in her ear.. I heard that some meds could help depending what it is, but even if it is a worst case a tumour she is too old and fragile to go under anastasia anyway.
If it is something simple like an infection the vet would have known ? It's not worth giving antibiotics because we don't know what it is and that can make her even more weak .
I know she's been suffering with kidney disease few years but she never showed any signs of sickness until recently . My vet suggest to send a new urine sample to see how bad her kidneys are , but since there's no cure , is it worth her going another day if she's uncomfortable? Our original plan was to take her to a more local vet just a 2 min drive and let a new vet access her quality of life because making a decision, mum says that even if they say she can live with this extreme head tilt and limping , it doesn't look like she will enjoy her life and that we should put her to rest there and then (tomorrow)
I feel so depressed I can't sleep and keep crying everyday .I had her since she was 3 months old and I was 19. She would always sleep the whole night with me and would position herself in the little spoon position like a person. I wish she could talk and let me know what she wants, if there's any pain I don't want to prolong any suffering for her. At the same time I don't know if I was to wait a week more if her head told would resolve :(
My head is all over the place and would really appreciate others advice
Many thanks
submitted by Current-Valuable-381 to RenalCats [link] [comments]


2024.06.09 18:31 Vanillacupcake28 Feral cat won’t use litter box

Advice needed.
Me and my BF got 2 cats (mothedaughter bonded pair) from my BF uncle & Aunt. They are TNRd and lived in their garage for a year.
The mom and baby are semi feral if not full on feral. They were able to catch the momma cat first (she is 2 yrs old), they said momma cat was friendly and baby is very shy and they said they would catch the baby cat (1yr old) and bring her within a few days…turned into 3 weeks. I constantly communicated with them stressing that I was worried momma cat would not recognize her baby, didn’t seem like they were trying that hard to catch the baby but…I was right. Mamma cat would hiss and hit baby cat, they get along great now but it’s not the same as when’s they were in their garage.
They said both cats are litter trained before we decided to get them, and that’s true for mamma cat but not for baby cat.
I don’t think they were around them enough to see who was actually using the litter box because the garage smelled really bad which should have been a sign that, not all cats were using it (there was 3 cats total in the garage, the 3rd black cat went to a barn).
The problem is it’s been 4 weeks now and baby cat does not use the litter box all the way. She will use pee pads no problem, we even put a pee pad in a clean litter box with litter underneath the pee pad, but once it’s used she will come back later and poop next to the litter box, I’m assuming because the pee pad was already used up.
We took her to the vet, no issues. We tried at least 6 different litters so far, including paper litter. She does not put a paw on it. We have 3 litter boxes, 2 for baby cat and 1 for momma cat
Any recommendations???
The only reason we got these cats was because they were shy yet friendly and they were litter trained. It seems to me they just wanted them out of the garage so they could have the garage back.
Also, we are aware socializing a feral cat will take time and that’s fine. But in the videos they sent us before we got them my BF aunt was petting the momma cat and she seemed friendly.
We named them Duchess & Marie (if u know u know) lol. We have a camera in the bathroom so we can see everything they do.
We want to keep them and socialize them with us, but we refuse to let them out of the bathroom til baby cat uses the litter box properly because I’m not gonna ruin my floors. Also, they will swipe at us if we try to pet them…so we are still working on that.
submitted by Vanillacupcake28 to CatAdvice [link] [comments]


2024.06.09 17:12 A-R-U Warrior Cats Game Ideas/Possibilities

So I came across a post recently, where the person asked what we would want in a warrior's game, and it got me to remember a document I had made ages ago now regarding that. Now warning, this post is extremely long, and much of what I've written down probably isn't possible to achive (I'm no game develouper). But if you're curious, and find something you like on this list that's do-able, then feel free to run with it, cause I would love to see this in action. (Sorry for any weird spelling/grammar, this is my second language).
Character Creation:
Breed:
-Pureblood.
-Mixed between 2 (the player can choose which trait they want from which breed).
-A specific breed with some minor differences/changes, due to mix breeding.
-A mix of several breeds (from 6 to 10 different breeds, choosing between which trait/look you want from which breed).
-Normal house cat (breeds unknown/unrecognizable/unimportant, free to choose whatever looks/traits from whatever breed).
Fur:
Patterns:
-Single color (with/without different areas with lightedarker markings).
-Single color, except for one, partly or fully, different colored body part.
-Two colors (the player can choose where they want which color to be and the size and shape of the different colors).
-Tabby (choose if the markings are paler or darker in color compared to the main, solid one): Spotted, Classic, Mackerel, Ticked, Patched Tabby markings (in regards to the patched tabby, the player can choose where they want which color to be and the size and shape of the patched areas).
-Multi Colored: Tortoiseshell (bridled, patched), Calico (traditional, dilute, patched tabby). The player can choose where they want which color to be and the size and shape.
-Color Points: Lynx, Seal-Mink, Seal-Point, Seal-Solid.
Colors: Amber, light amber, smoke, black, blue, caramel, caramel 2, chocolate, lilac, cinnamon, fawn, light brown, red, dark red, ginger, pale ginger, cream, apricot, orange, sandy, white, gray, dark gray, light gray, silver, brown, dark brown, golden, golden-brown.
-Albino (half or full).
Choose realistic or unrealistic color patterns/combinations (unrealistic = the colors themselves are realistic ones that naturally show up in cats, but the colopattern combinations that can be mixed together aren’t).
Volume, Amount, Length, Appearance:
-Thick, dense, thin.
-Long, medium, short.
-Curly, glossy, wirehair, normal, fluffy.
-Extra fur around the neck, between toes and inside/on top of ears.
-Double layer coat.
-Hairless.
Build:
-Height: Small, big, normal, between small/normal and normal/big (a bar the player can slide to adjust the size).
-Shape: Skinny, lean, sturdy, muscular.
Looks:
Eyes:
-Color: Gray, yellow-gray, blue-gray, blue, blue-green, green, hazel, yellow, amber, orange, brown, red.
-In each: The same color in both eyes, complete heterochromia, sectoral heterochromia in both eyes, one eye with complete heterochromia and one with sectoral heterochromia.
-Shape: Almond, round, oval.
Nose:
-Shape: Flat, normal.
-Color(s).
Whiskers:
-Length.
-Shape: Straight, curly.
Legs:
Length: Hind legs can be longer than the front legs or all 4 can be of the same length.
Tail:
-Length.
-Look: Plump, feathery, thin, bushy or stumpy/bobbed.
-Tailless.
Ears:
-Size.
-Shape: Rounded, folded, floppy, loosely folded, curled (from 90 to 180 degrees), straight.
Shoulders:
-Size: Broad or normal.
Face:
-Shape: Flat (mild, moderate, profound, severe), round, triangle, square.
Scars: Choose the length, shape, how visible they are, where they are, the amount. (Some will show up after battle practice, and the others after fighting).
Mutation:
Face: Half the player character’s face is a darker color, the other half is a lighter one (the player can choose the two colors).
Paws:
-Split-foot (syndactyly).
-Extra number of toes - only front paws, or with back legs as well - , 4 to 7 on each (Polydactyly).
-Thumb-cat - 1 or more extra toes around the dew claw specifically - (Polydactyly).
Pelt: Vitiligo (players can choose between a spotted pattern, whole areas turning white, or both, and how much of the white color takes over).
Ears: Four ears.
Tail: Shortened and kinked (japanese bobtail gene), no tail (manx tailless gene).
Size: Dwarfism (dwarf cat gene).
Others:
-Missing body part.
-Reduced or complete loss of hearing or vision (one eaeye can also be completely gone - senses vice - while another is reduced, one eaeye can be gone/reduced while the other one is working, one ear and one eye each can be gone/reduced, and both eyes and both ears be gone/reduced. Although, I must admit, I have no idea how it would work gameplay vice if a character is completely blind and deaf, or has one eye/ear with reduced vision/hearing while the other 3 are completely gone).
Any missing/partly missing body part, mutation or reduced/complete loss of the senses will make the game harder and can cause the player character to go through a special training arc.
Other Choices:
Clan. (Player’s choice, or take an in-game test with the possibility of getting more than 1 clan as an answer - making the player a half-clan cat if they go with that, with the clan they got the highest percentage of being the clan the character is born in).
Blood ties: Full blooded, half-blooded cats (the player can choose what trait/skills they want from each clan. It will cause the player character to have a longer apprenticeship in order to prove the player character’s loyalty and dedication as gaining the trust of their fellow clanmates will be harder).
The half-clan option can lead to several different possible outcomes for the parents, the player character and siblings depending on how the player played the game and how well and how many in-game characters trust and like the player character unless the player chooses something specific. The player can also choose how far back in the family tree the half-clan blood runs and who (if only one) of the parents has it.
Family situation:
-If the player character’s parents live in different clans, if one of them moved to the other’s, if they’re still together and if they get along or not, if one or both of them found another mate, and if they end up switching clans at some point during the playthrough.
-Whether the player character grows up with their mother’s or father’s clan (if the parent’s lives in different clans. The game will provide the player character with a foster mother and siblings if the player chooses the father’s clan).
-If the player character grows up with siblings, and whether or not none, some of or all of their siblings live with the player character (if the parent’s live in different clans), and if the player character knows about their other siblings - and if the siblings knows about them, or only the siblings know - if they do live in different clans.
-The player can also choose if their character and clan knows or is unaware about the fact that they are half-clan (the player can also choose if only the clan or only the player character is aware/unaware of it).
-Parent(s) with half-blood (what traits they have from each clan, and if they’re in one of the clans they have blood ties to, or in one of the other three. If they are in one of the other clans this will give the player the opportunity to add traits from said third clan to their character, deciding how many/few traits the player character gets from each clan, as long as one of the player character’s other parent has blood ties to the third clan).
Most traits from=check off 6 boxes, some traits from=check off 4 boxes, few traits from=check off 2 boxes. In case of half-clans the player can check off 6 boxes from each side/clans, or remove some from one side and spend them on the other. If both parents have blood from the same clan, that clan/side has to be what the player character has the most filled out boxes from.
-What role the player character’s parents have (including being a medicine cat. The different roles affect how the player character is treated).
Character vice:
-Gender.
-The Medicine cat path.
-The Warrior path.
-If the player character ends up becoming leader or not.
-The player character’s voice.
-The player character’s name (either the whole name or just the first part, in which case the second part will be given based on your dialogue choices/reputation and what specific skill(s) the player character excels at).
-Choose what the player wants their character to be honored for during the full name ceremony or have the game choose based on the player character’s game-play/performance (same with what lives the player character receives if they become clan leader).
Likes/Dislikes/Preferences, player character vice and npc vice:
-Fur color(s)/pattern, eye color, build, gender and personality regarding npc’s.
-Sayings/expressions.
-Rival clans.
-Other ranks within the clan.
-Half-clan cats.
-Places.
-Prey.
-Weather.
-Seasons.
How player character feels about:
-Rouges/loners/kittypets.
-The opposite gender.
-Different personalities.
These choices will affect the dialog options in the game.
After finishing the game the 1st time, the player will be able to go to the menu and choose one of the special powers mentioned in the series (maybe also some new ones) to give to your character. The player can also go into the menu and change it during the play-through if they want. And they can choose to play as a character from the Warriors series.
Possibly other choices:
-The personality of the player character’s parents (if they stay close or grow distant/cold towards the player character. What they feel about their former mate, if they still see the player character as their kit, or regret having them).
-The looks of the player character’s parents (unless they’re the foster family).
-The looks of the player character’s siblings (unless they’re the foster family).
-Number of siblings (unless they’re the foster family).
-The sibling’s names (unless they’re the foster family).
-The sibling’s genders (unless they’re the foster family).
-The personality of the siblings (unless they’re the foster family).
-The future position of the siblings (unless they’re the foster family).
-If the player character and the siblings are half-clan, what traits each of them got from the other clan(s).
-If the player character or one of the siblings are the player character’s parent’s favorite or if everyone gets equal attention/love (regardless if they’re the foster family or not).
-How the player character’s siblings feel about one another and the player character. Who’s their favorite sibling to hang out with, who they don’t get as well along with, if any (regardless if they’re the foster family or not).
-If the player character and the siblings are half-clan, what they feel about being half-clan, what they feel about the way the clan treats them and if they want to, and if they end up, switching clans.
-If one or both of the parents passes away and when (before birth, during your character’s kit-hood, as an apprenticeship, afteshortly after becoming a warrior), giving the player the possibility of being in a clan that mostly don’t trust the player character, with only the player character’s siblings for comfort if the player chose the “parents in different clans” option (if the player choose for both of the parents to pass away or the mom while the player character lives in their clan while the player character is a kit, the game will give the player a foster family).
-An option for it being certain and one for being uncertain about whether or not all of the player character’s siblings survive into adulthood/survive long enough to become elders, and whether or not the player character’s parent(s) survives long enough to become an elder.
-Having the option to start the second playthrough as a kittypet, loner or rogue (full, or part kittypet/rogue, kittypet/clan cat, rogue/clancat, lonekittypet, lonerogue, loneclancat). The player can choose if they encounter the clan through positive or negative reasons. Choose at what age the player character meets the clan. Choose whether the player character’s siblings, all of them or just some, choose to join the clan as well and if they choose to join the same or want to join a different clan.
-Choose which season (and possibly time of day/night) the player character is born in.
-A button that randomly picks every choice the player can make in the “Other Choices and Possibly other choices“ part (apart from the Character vice, Likes/dislikes/preferences and How player character feels about part of the list).
-A button that randomly picks every choice the player can make in the “Character vice, Likes/dislikes/preferences and How player character feels about” parts specifically.
-A button that randomly picks every choice the player can make in the “Character Creation” part.
-A button that randomly picks every choice the player can make in the “Mutation” part.
-A button that randomly picks every choice the player can make.
Every randomize button also gives the player the option to cross out boxes that they don’t want checked off, as well as check off boxes that they do want to specifically get chosen.
-A peace mode where the player can walk around and enjoy the territory without the risk of enemies/events, and possibly the other clan’s territories and camp, watching the in-game characters walk around, performing tasks and interacting with each other without the risk of getting attacked/hurt.
Game-play:
The Warrior Apprentice Path:
-Learn about the warrior code.
-Learn about the territory and its layout-how to use it to the player character’s advantage.
-Learn about predators and how to fight them or stay hidden from them.
-Look for, discover and learn about different tracks and track them.
-Learn about prey and how to detect, sneak up on and catch them as different prey requires different techniques.
-Learn where the borders are.
-Learn where scent marks are.
-Mark the territory.
-Learn to look for signs that someone has crossed the border and/or taken prey from the player character’s clan’s side.
-Master different battle techniques, learning when to attack and defend and what technique the player character can/should use when.
-Train and specialize in player character’s clan abilities:
ThundeShadow/SkyClan: Tree climbing.
ThunderClan: Moving/sneaking through heavy/thick undergrowth.
Shadow/Wind/RiveSkyClan: Sneaking in more open/exposed areas.
ShadowClan: Special night lessons.
RiverClan: Swimming and fishing lessons and fighting in water.
WindClan: Races and obstacle course.
SkyClan: Jumping/leaping lessons.
-Learn and detect the different scents of prey and predators, if it’s stale or fresh, and what kind of prey/predator it is, rivaling clans, dogs, two-legs and non-clan cats.
-Learn how to deal with cats waiting at the border.
-Collect moss and water.
-Fixing dens and nests.
-Removing ticks.
-Keep guard outside the player character clan’s camp (After the first playthrough the player can go into the menu and shorten the amount of time it will take).
-Learn about the important cats from rival clans (leader, deputy, medicine cat, medicine cat apprentice), their scent and their clan’s specialties and weaknesses, and how to best beat them.
-Protect the kits and elders during camp raids.
-Travel with the player character’s mentor to the Moonstone and survive in the area outside the player character’s clan territory (Scripted so that different things can happen on different trips, so two trips in a row is rarely the same. After the first playthrough the player can go into the menu and shorten the amount of time the journey will take).
-Race to the camp to warn the player character’s clan leader about surprise attacks, possibly outrunning a pursuer.
-Attend Gatherings and meet and mingle with other apprentices and make sure not to give anything important away.
-Train/fight against the player character’s fellow denmates while inside camp.
-Bring prey to queens and elders.
-Pass the warrior assignment (skippable).
After the first playthrough the player can choose from the menu to skip the parts where the player character learns about the territory, detecting/tracking/finding, prey and predators, hunting ,scent marks/borders, fighting/ battle techniques, cats waiting at the border and trespassers/signs of it, shortening the player’s time as an apprentice.
The Medicine Cat Apprentice Path:
-Learn about the medicine cat code.
-Learn about the territory and its layout-knowing where to find which herb and when they grow/are in season.
-Master basic battle techniques and when to use which.
-Attend Gatherings.
-Learn the scent of different herbs, predators and other cats and how to detect them.
-Learn the names of different herbs.
-Learn what the herbs look like.
-Learn what the different herbs do.
-Learn how to prepare different herbs.
-Learn how to make poultices.
-Learn what’s dangerous and not.
-Learn about different complications and stuff that can go wrong and what to do.
-Learn how to heal different wounds (keeping infection away), diseases and poisons.
-Learn to recognize symptoms for different diseases and keep it from spreading.
-Travel to the Moonstone (Scripted so that different things can happen on different trips, so two trips in a row is rarely the same. After the first playthrough the player can go into the menu and shorten the amount of time the journey will take).
-Receive dreams/warnings/prophecies/omens from StarClan.
-Learn to assist queens giving birth.
-Learn how to deal with different patients.
-Make sure the plants don’t get destroyed or rot.
-Assist and go over the player character’s clanmates after a battle.
After the first playthrough the player can choose from the menu to skip the parts where the player character learns about the different herbs, injuries, illnesses, territory, fighting, kitting, predators, detecting, poultices, complications, preparation and prevention, shortening the player’s time as an apprentice.
The Warrior Path:
-Pick up interesting news and whispers at Gatherings without getting detected.
-Stand guard duty at night and after the player character receives their full name (Skippable, but the player can also, after the first playthrough, go into the menu and shorten the amount of time those nights will take).
-Lead patrols and decide where to hunt.
-Report back to the leader about any events outside of camp.
-Become a mentor (the player can ask for a specific kit. Mentorship is partly skippable: ceremony - both for the player character’s apprentice apprentices and warrior ceremony and assignment, as well as teaching the player character’s apprentice about territory, detecting/tracking/finding, prey and predators, hunting ,scent marks/borders, fighting/ battle techniques, cats waiting at the border and trespassers/signs of it).
-Make sure the player character’s clan has enough prey.
-Help the player character’s clan through battles and harsh seasons.
-If the player wants to find a mate and start a family, name some of the kits and watch them grow into warriors or a medicine cat.
-Go to other clans in times of war and ask for assistance.
-Join a patrol led by the player character’s leader to another clan’s camp.
-Help find lost kits.
-Rush to help during a border fight.
-Deal with trespassing non-clan cats or predators.
-Perform escort missions.
-Do side quests like playing with kits, rebuild/enforce dens and the camp wall, help out friends within or outside the clan and learn about their past, dreams and secrets.
-Share tongue with the in-game characters.
-Build the player character’s reputation and popularity and increase the chances of them getting chosen as deputy.
-Take the player character’s apprentice to Gatherings and tell them about other cats.
-Take the player character’s apprentice to the Moonstone (Scripted so that different things can happen on different trips, so two trips in a row is rarely the same. After the first playthrough the player can go into the menu and shorten the amount of time the journey will take).
-Go on missions from StarClan.
-Guard any potionsoal prisoners.
-Switch clans, prove the player character's loyalty and earn the player character's new leader and clanmate's trust.
The Deputy Path:
-Organize patrols (skippable, in which case the game will pick random npc’s).
-Report to and stand by the clan leader.
-Go on behalf of the clan leader to the gathering, or to deliver important messages to the other clans.
-Step in whenever the clan leader is away from camp.
Ceremony skippable.
The Leader Path:
-Go to the Moonstone and receive 9 lives (skippable, in which case the game will choose what lives the player character gets based on the actions they have taken and who they have supported).
-Choose the clan’s new deputy (skippable, in which case the game will pick the most suitable npc based on the in-game character’s personalities. But, the player can also have the game choose among only certain npc’s based on the player’s specific preferences, like: a cat that can challenge them, a cat that stands by them, a cat the player can teach/mold themselves, a cat that doesn’t need any guidance/help within the new role).
-Make decisions affecting just the player character’s clan or several.
-Get help and guidance from the medicine cat and elders.
-Travel to the other camps to discuss clan matters with that clan’s leader.
-Convince the npc’s about the decisions the player character made.
-Handle any negative feedback from the player character’s decisions, the player character’s popularity (both in the player character’s own and the other clans), and face any challenges about the player character’s leadership.
-Give reports at Gatherings (the player chooses how much they want to tell and what they want to hold back) and solve any possible outbursts.
-Listen to and decide what to do with rival clan cats or non-clan cats coming into the camp.
-Make sure the warrior code is being followed and punish rule breakers accordingly after hearing their explanation, if the player finds that necessary.
-Enter StarClan and receive tips, guidance, encouragement or comfort when the player character loses one of their 9 lives depending on what claimed one of their lives (skippable).
-Hold apprentice ceremonies and assign mentors (skippable, in which case the game will assign the newly made apprentice a mentor).
-Give warriors their full name and choose what to honor them for based on the reports from their mentors (skippable, in which case the game will choose a name based on the npc’s actions/personality).
-Guide and boost the warriors’ spirits during challenging/harsh times.
-Negotiate with rival clan leaders for the safe return of any imprisoned clanmates.
The Medicine Cat Path:
-Make sure there are enough herbs.
-Make sure the herbs are fresh.
-Keep as many of the player character’s clanmates as safe as possible during outbreaks and take precautions.
-Give advice to other medicine cats and/or pick up tips.
-Go to another clan and help their medicine cat (bringing herbs if necessary).
-Pick the herbs that might be needed before leaf-bare kicks in.
-Make sure the player character’s have enough herbs before a planned battle.
-Walk with the cats in StarClan, asking them for advice/guidance.
-Help elders and kits through leaf-bare.
-Make sure the player character’s clanmates get what they need in both herbs and knowledge before going on a long journey.
-Go to the Moonstone with the clan’s newly appointed leader (skippable).
-Get through a hard season with only a few herbs (be it having many different ones but few in numbers of each, many in numbers but few in types, or both few types and low in number.
-Race out of camp to help seriously injured clancats, cats who have accidentally eaten something poisonous, or queens giving birth too early.
-Break heavy news and comfort life changing, seriously injured or ill cats (or family members/mates of mentioned cats), and help train them back up again if recovery is possible/if they survive.
-Prepare fallen clanmates on their way to StarClan (skippable).
-Become the clan’s sole medicine cat (skippable).
-Train an apprentice and give them their full name based on their performance (skippable, in which case the game will choose a name based on the in-game character’s actions. Mentorship is partly skippable: ceremony - both for the player character’s apprentice apprentices and full medicine cat name ceremony, as well as teaching the player character’s apprentice about herbs, injuries, illnesses, territory, fighting, kitting, predators, detecting, poultices, complications, preparation and prevention).
-Help the player character’s clanmates keep faith in StarClan during times of crises.
-Join the player character’s clan leader and clanmates on trips to enemy camps as a show of peace/good faith.
-Share tongue with the in-game characters.
-Take the player character’s apprentice to Gatherings and tell them about other cats.
-Take the player character’s apprentice to the Moonstone every half moon (Scripted so that different things can happen on different trips, so two trips in a row is rarely the same. After the first playthrough you can go into the menu and shorten the amount of time the journey will take).
-Receive omens/prophecies/warnings, and find out which cat/event/clan it refers to.
Small side game:
-The player can play as the spirit of the player’s character, hunting and exploring StarClan or The Dark Forest.
-Get to meet and know the other clan cats the player might not have gotten a chance to in the main game.
-Look over the clan, the next generation in the player character’s family and how they’re doing.
-Visit the player character’s descendants in their dreams.
-Walk around the player character’s old clan camp, and its new members, invisible (and listen in on what kind of stories the player character’s predecessors are telling about them).
-Pass on prophecies/guidance/warnings/omens.
-Take part in meetings between fellow StarClan cats and decide what is best to do for the clans.
-Meet old, famous cats.
-Be part of the 9 cats that give a clan leader their extra lives (the player can choose what the life they give is for).
The Elder Path:
-Telling kits-possibly the player character’s grand or great-grand kits, stories about the player character’s life.
-Spend time and share tongue with the player character’s mate and/or fellow den mates that made it into their senior years.
-Roam freely through the territory whenever.
-Take fallen warriors to the burial place and help bury them.
-Based on the player character’s dialogue/options, the player character can either pass away during a raid on the camp, defending their clan members one last time, or pass away in their sleep during peaceful times.
-A cut scene plays out where the player character hears the voices of old clanmates calling them, and their spirit stands up and walks upwards towards the starry sky.
-As the camera goes from the ground to the sky (birdseye view), the player sees the player character’s clan leader give their speech about the player character at their vigil, and then after zooming further up, the player hears the player character’s clan leader informing the other clans of the player character’s passing during the next Gathering, before the player start playing as a StarClan/Dark Forest cat.
The Kit path:
-Spend some time exploring the camp, playing, make friends, practicing the hunter's crouch, leaping, surprise attacks and wrestling, meeting clanmates and listen to the elder’s stories (after the first playthrough the player can go into the menu and reduce the amount of time the player’s new character(s) spends as a kit).
-If the player character’s spend some time with a specific warrior the odds of that cat becoming the player character’s mentor increases.
-Go through the player character’s apprentice ceremony (skippable).
Playthrough:
-Starts with the player character’s opening their eyes for the first time.
-Encounter different cats outside the player character’s territory.
-During hunting or stealth/sneaking mode make sure not to step on or brush against anything that can make sound or move giving away the player character’s position.
-Make sure the wind is towards the player character, and keep to the shadows if possible.
-Activate a “scent mode”, where the player character gets to see everything in different colors, each color representing a scent (the amount of it telling how old or new it is).
-The player character’s get points based on how well the player character hunts, fights and helps out inside the clan, and if the player character’s do well enough the player character gets taken to Gatherings.
-Getting caught breaking the code will result in punishment.
-Stay a clan cat, switch clan, become a loner, rogue or kittypet (which can cause the player character’s to not end up in StarClan/The Dark Forest).
-The game ends with the player character joining StarClan or The Dark Forest after a lifetime (or 9).
-How your clanmates remember the player character will be based on the player’s choices, how well the player played, and how much they learned.
After the first playthrough the player can choose to start with their new character as a newly made apprentice or warrior (starting with the ceremony).
Other stuff in the game:
-Day/night and seasons cycle.
-Easy, normal, though, challenging and random mode. Makes it so that events such as outbreaks of different illnesses, different natural disasters, harsh/long seasons, prey shortage (and prey getting poisoned/contaminated), conflict/tension, invading forces (other clans/groups of cats/animals), low number of warriors/shortage of new kits being born, losing territory, two/three rival clans joining together to face off against your character’s clan, clanmate(s) trying to overthrow and take over leadership of the player character’s clan, and wars happen a specific amount of time within each mode.
Easy: 0-2 things.
Normal: 3-5 things.
Though: 6-8 things.
Challenging: 9-11 things.
Random lvl button: The game picks (same with the other randomize buttons, the player can cross out the challenge lvl the player doesn't want to be included).
Random events list: Allows the player to cross out events they don’t want to happen, and check off events they specially do want to encounter, before picking a lvl/clicking the random lvl button.
-The player character could end up being taken prisoner if they’re found sneaking around inside another clan’s territory. The player will either have to try to escape, or wait until their clan sacrifices something for the player character’s return.
-If the player character ends up getting too many punishments from getting caught breaking the warrior code too many times, the whole clan can grow to distrust, and eventually, even kick the player character out.
-If npc’s finds the player character on their territory alone often, that rival clan will be on a look out, more hostile/aggressive towards, and talk about/discuss the player character in a negative way during Gatherings (this could have a negative effect on a patrol if the player character is part of a patrol traveling to an enemy camp).
-If the player character has a good reputation, enemy warriors will respect and enemy apprentices might look up to and admire the player character and talk in an positive light and exited way about the player character at Gatherings (this could have a positive effect on a patrol if the player character is part of a patrol traveling to an enemy camp).
-Kits could end up playing pretend as the player character regardless of the distrust/trusted status.
-Follow an evil route and the player character could end up becoming a scary story that keeps disobedient kits inside their dens at night/inside their camp.
-Follow a good route and the player character could end up becoming a popular and exciting bedtime story for the kits.
-Every "cross off box if the player don't want that" and "check off box if the player want that" choice also has a "leave it up to chance" option, independent off the different randomize buttons.
Stuff that could possibly be different between each playthrough:
-Different cats could end up becoming mates and different she-cats can become queens (also resulting in different kits being born).
-Different characters could end up dying or be named deputy if the player character isn’t.
-Different cats could start off as leaders.
-Different cats could end up being leaders, medicine cats, medicine cat apprentices, and warrior apprentices could have different mentors.
-StarClan can send new, or no, prophecies/warnings.
-Npc’s could keep their personality/alliance throughout the playthroughs, or end up changing, depending on: If they fall in love with an outsider or rival clan member. Who they follow. If they have something against the leadethe way the leader leads the clan, or the player character. What happens to them throughout their lives.
-The leader could turn evil and try to prove the clan’s strength and glory through endless battles, try to drive off one of the other clans, or try to merge several clans into one (and this could be challenges the player character could end up facing if they become the leader).
-The medicine cat could lose faith in or be angry at StarClan, and use their powers/knowledge against the clan or to shatter other npc’s faith in StarClan.
It will be up to the player character to help prevent/solve these npc/leademedicine cat events. The player will have the option to choose if these specific events can happen or not during their different playthroughs.
-Different npc’s could end up trying to befriend, fall for and become rivals (both friendly and non friendly) the player character. This could give npc’s from a playthrough where they weren’t in focus/as important more depth/personality.
There could also possibly be a list over the different npc’s, where the player can cross off if a/some specific npc(‘s) should be more in focus/more important during their playthroughs, and what specific role that/those npc/’s will play.
If the player makes several characters, the player can see them in camp, and on the territory if they’re in the same clan, or during border patrols, Gatherings, attacks, or if they arrive in the player’s current character’s camp with their leader if they’re in different.
-The player character could end up with different apprentices throughout the different playthroughs. The player can also decide if they want their player character to end up as a mentor or not, or leave it up to chance, through each playthrough.
Possible Player Character's Family Choices:
-Number of kits.
-Weather or not player character's mate/kits makes it to old age/adulthood or not.
-Personality, gender, future rank, names, and if the kits ends up with mates/kits of their own or not.
-If the player chooses a half-clan mate, which traits the player character's kits gets from which clan.
-Where the kits live if the player's character and the player character's mates stays in different clans, if the kits knows about both parents, if only the player's character knows that they're family, if only the kits knows about the player's character (if the player character is unaware about their birth - if the player plays as a tom - ). If the kits gets a foster parent/siblings if they stay in different clans, if the kits are aware of their half-clan status.
Controls:
-The view could be behind/over the shoulder, or through the player character’s eyes, or both switching freely.
-Fighting, battle training, tree climbing, fishing, swimming, leaping, pouncing on prey and obstacle course could be a combination of using the moving buttons and mouse or button clicking).
-The player can save and switch characters whenever they want.
DLC or Sequel:
-At a young age, the player character, and their siblings and mother spot a group of strange cats traveling from the mountains to the moorland and forest area not far from the two-leg place, where the player character’s family lives as loners.
-The player character’s mother makes sure the player character stays well away from them, as blood is suddenly being shed over newly made borders and the prey within, kin attacking kin over the right for space and having prey in their mouths.
-When the player character’s mother passes, the player character must make a choice. Try to survive on their own, or join this strange, rouge group of cats?
-Will the player character stay in the group or leave and try to fend for themselves?
-Does the player character switch alliances to a different group, or do they stay with the group that took the player character in when no one else might have had?
-Learn a new way of life and survival depending on where the player choose to live.
-Try to survive and get enough prey through leaf-bare as hostile strangers and hungry rivaling groups eye the player character’s prey.
-Help keep the campmates safe by helping them fight off intruders with the goal of chasing the player character’s group off.
-Get through harsh seasons and fight off dogs, foxes and badgers.
-Learn how to heal campmates with herbs or help them by training kits and gathering prey.
-Attend their meeting every full moon and learn their history (as a tribe or their personal one) and about the other groups.
-Find a mate, start a family, and fight to protect and keep them alive through storms and diseases.
-Watch them grow into independent adults and expand the family tree.
-Walk in the paw steps of the mysterious mountain cats and become a true wild cat and a part of the early 5 clans.
-A cut-scene at the end of the DLC/Sequel will play, showing the player’s 1st character, or the/one of the character(s) from the same clan the player character is in in this DLC/Sequel, from the main/1st game, as a kit in the nursery, being told a story about one of their earliest ancestors, the character the player just played, in modern ThundeShadow/Wind/RiveSkyClan.
submitted by A-R-U to WarriorCats [link] [comments]


2024.06.09 15:04 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.06.09 13:57 DividedDuo55 What is my German shepherd

What is my German shepherd
Hey all,
Stupid title but I’m curious because I am just now learning about west vs East German shepherds and Czech shepherds and everything inbetween. Also curious if she may have been the runt.
She is very small at 48 pounds and I feed her four cups of food a day and she won’t really put on weight. She is all black with only tan on her paws with a very straight, flat back. Long pointed ears. She has ZERO food motivation.
My other shepherd is a Belgian malinois mix. She has your typical black and tan color pattern. She has slightly shorter pointed ears and slightly shorter torso. She is 60 pounds (but pretty fat thanks to her staying with a family member that wanted her to “fill out”) she is extremely food motivated and gets 2.5 cups a day to try to control her weight.
I’ll provide a picture of them. Can you tell me what line these dogs MAY be from as well as if the all black dog is the runt?
submitted by DividedDuo55 to germanshepherds [link] [comments]


2024.06.09 12:26 Competitive_Peak5319 Some people with tattoos are too sensitive

Whenever I see posts about tattoos and the discussion is based around a Pinterest based tattoo for example, the comments are more than likely crapping on it. Saying how uncreative it is or how someone shouldn’t get a tattoo if they don’t come up with it themselves?? Like, shaming people if they get a tattoo just because they like it, or wanting tattoos and needing help coming up with a design. And not only that, but the whole idea that every tattoo that isn’t a basic zodiac sign or infinity symbol must be original.
Here’s thing, I’ve always wanted tattoos since I was a child, spent years coming up with different ideas. Most of the tattoos I’ve planned have some sort of meaning to them and have an idea what they would look like. I would go on Pinterest or Google to see what exact style I want, or a better idea to imagine it on my body. I do have some ideas just because I think they’re cool and have no meaning behind them, not that it should matter if all my tattoos were like that.
What I’m saying is that I don’t know why people get so butthurt if someone likes/loves their tattoo so much that they’d want it or something similar to it (understandable if it was something like a portrait or very personally symbolic tattoo that is conditional to one’s experiences) or the exact thing. I always saw it as appreciation since when I was younger and saw art or tattoos I really loved, I’d have that reaction. Did they go on my body? No. Because the things I truly do want on my body take up too much space only leaving small room for the cute, cool tattoos like a black cat pawing at a ghost. If someone wanted to copy my tattoos, I wouldn’t care. I would be more than happy and find it as a compliment that someone loved my tattoo so much that they want it on their body as well. It’s your personal feeling if you don’t want someone “copying” your tattoo, and understandable in some situations. Yet, demonizing and attacking someone for wanting tattoos they see online or “unoriginal” is just pretentious.
I literally saw people attack someone for getting a tattoo of a turtle hanging from a balloon “about to kill God”. Like, what the hell, it’s a turtle. Going to create a meaningful backstory that it represents their religious trauma /s.
Edit: took advice from comment to break up text
submitted by Competitive_Peak5319 to Rants [link] [comments]


2024.06.09 11:13 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

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submitted by _Triple_ to Csgotrading [link] [comments]


2024.06.09 11:00 WaveOfWire This is (not) a Dungeon - Chapter 3

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PRs: u/anakist & u/BroDogIsMyName
- - - - -
It had been a few weeks since Altier was brought to the run-down shack that his black-scaled companion likely called home, and he could now comfortably say he was accustomed to the…household’s routine. The kobold typically left at the crack of dawn, returned a little after noon, and occasionally left again to forage until nightfall. When the weather was bad or there wasn’t a particular need for something, they half-heartedly chased their rabbit around for a bit, which usually ended with a bout of quiet petting while everyone got ready for the night. It was always amusing to see the energetic side of what he had come to know as a relatively lazy loaf of an animal. As for the routine of the ferrorabbit in question… Well…it was at least more interesting than expected.
Hoppit would begin his own series of activities as soon as his caretaker left—the first of which being a check of every nook and cranny in the shed. He sniffed at anything that caught his interest, varying from morning to morning, but he gave every object or corner its due attention. Once he was satisfied with that, he would eat some of the ragged plants that made up most of his diet, take a drink from his bowl, then jump onto the tro— table and plop himself down, his ears pivoting towards the door. It was hard to say if the lounging spot had been established before Altier’s arrival, but it was somewhat amusing to pretend that the little rabbit was standing guard over his core—if it wasn’t for one particular part of the morning ritual, that is.
Indeed, the ferrorabbit had a habit of licking the obsidian orb that sat in the middle of the room, which thankfully didn’t seem to perturb the system enough to give Altier a headache. He was confused when it first happened, but it was commonplace enough now that he barely acknowledged it. A part of him liked that he was getting attention as a core, even if it was delivered via a strange grooming method. The closest he got to being acknowledged as something other than ‘the dungeon’ was through an unfortunate misunderstanding that he could never properly rectify. He supposed that was hardly worth thinking about now, though; too much time had passed for there to be anyone left to correct. The little oddity of his mornings would have to suffice.
There wasn’t much to comment on as far as the rest of the day’s happenings. Hoppit would end his loafing by shaking his head and ears in a way that filled the silence with soft clacks, give the core a customary tongue bath, then jump off the table to nose his way out of the shed through a hole that was hidden by the storage cart against the wall. Where the rabbit went was anyone’s guess, but he always returned before anyone noticed he was gone, and often did so while covered in small cuts and scratches. Any blood from the lacerations was quickly licked off before it could be seen by the kobold, and in the event that the scaly caretaker happened to return earlier than expected, Hoppit would scurry over to the bundles of blankets to finish the cleanup in secret.
Today looked to be following the usual pattern. The kobold left bright and early with various gardening tools and a wooden pail, and Hoppit had since set off into the great unknown for one reason or another. Hopefully, he returned less injured than usual. It was frustrating to admit that Altier had begun to grow rather fond of the fluffy creature, and seeing the thing come back hurt was bothersome. Was it off looking for food? There wasn’t a whole lot given to it, so that was a possibility, and it could be getting into fights over whatever it found. That still didn’t explain why the animal was so thin, and Altier didn’t have enough to go off of to think of a potential solution. He wanted to help it in some way, like by summoning a creature to act as an escort, or maybe just by manifesting something edible like he once could. No, he could only stare at the ‘Synchronizing…’ that occupied his menu, wishing he had more information to work with.
He never thought he would miss the bombardment of notifications and their lingering presence that filled the edge of his mental vision; at least with that he could surmise enough to hazard some kind of action. Even knowing why the menu was acting the way it did would be a start. Yet, try as he might, there wasn’t a history for him to reference anymore, and he had nothing to work with. He was confident the last message had asked him to ‘accept’ something, then took his befuddled ponderance as an answer, but he was no closer to an explanation for what it wanted, nor why it prompted him in the first place. He just didn’t have another experience to compare against, since nothing like that had ever happened before. Not that he was ever in much of a position to allow it.
The entire purpose of having Altier inhabit a core was for him to become a dungeon of Decay, which entailed all the skeletons, poisons, acids, and whatever else came to mind when one pictured the concept. ‘Living’ creatures were something he only had the chance to experiment with near the beginning of his new existence, though he never dabbled past the first few insects before transitioning to the mindless undead. Having a thinking, feeling, breathing entity touch his core was a rite reserved only for the adventurers and soldiers that bested his trials, and that was usually a painful experience. Now, he had spent what he could only guess was hours being held by a kobold, followed by having a rabbit bump against him, and neither felt like what he came to expect. Instead, both had led to a completely novel reaction from the system. The strange circumstances put him at a bit of a loss as to what it all meant for him.
Sure, he could dismiss the deluge of errors from his companion’s involvement by pointing to the numerous ‘corrupted’ messages before it, and Hoppit was a part of mostly unexplored territory, but the lack of clarity nagged at the back of his mind constantly. Being exposed to activity after potential decades or centuries of unchanging solitude made him despise the informational dead end. If he couldn’t make sense of the rabbit’s circumstances, then he didn’t have much hope of deciphering the reason for why his system was misbehaving so terribly. He also didn't know much about the one who owned the decrepit holdings he was housed inside.
He still wasn’t sure what drove the kobold to take him from the cave. His suspicion of becoming traded goods fell flat after the first week or so, and he hadn’t noticed any cult-like behaviour, which was promising. Granted, a lack of nefarious behaviour didn’t mean there was a lack of nefarious intent, but he didn’t get the impression his companion held that either. The kobold itself didn’t seem quite settled on an opinion of his core, though it was up for debate if the hesitation was due to knowing what he was or not. They seemed to mull something over before bed each night, yet never reached a satisfactory conclusion, staring at the obsidian orb through weary grey eyes until they eventually forced themselves into sleep.
Whatever the underlying reasoning for his abduction was, he had observed enough to know that the kobold didn’t deserve to live in destitution. As beaten as the shed might be, they cared for it as best they could, and did so without a single groan or grimace of complaint. The floors were cleaned with a tattered rag and fresh water, dust was removed regularly, and any stray mess that Hoppit made was dealt with promptly. They even took the time to wipe off his core, which was possibly where the ferrorabbit got the idea to start licking him. The only time Altier had seen discontent from the kobold was when they didn’t find much during their foraging, and thus couldn’t give any treats to the excited and bouncy herbivore.
He wasn’t aware that a creature’s face could make such a painfully broken expression, and he was quick to decide that he never wanted to see it again.
Vexingly, his metaphorical hands were tied; a dungeon could only influence their Domain, and given the state of his system, not even that option was available to him. All he could do was glare at the rotting wooden beams that held up the roof and remember when such an issue didn’t exist. It would have taken a mere flicker of thought and a paltry sum of mana to mend the struts when he was a proper dungeon. He could even outright reinforce the structure by weaving in other materials, leaving the appearance as it was while making everything stronger than iron. Well, he once could. Working with other affinities was something that came to him after absorbing the coloured motes left behind by adventurers, and the accursed stone that stole his mana had taken that ability as well.
An attempt was made anyway, his will ordering the deteriorated wood to absorb any trace metals from the ground, but it was no use. He couldn’t feel the iron or stones beneath the shed like he would have been able to before, all but confirming his suspicion that his connection to the Earth element had slipped away. Nature was much the same; the only way he knew when Hoppit had returned most days was from the subtle noise and the essence of injury. The other attributes—Air, Flame, Luma, Shadow, and so on—were ones he never experimented with to any real extent, so it was less noticeable when he lost his grasp on them. Perhaps they faded early. Either way, all he had left was a waning cognizance of his own alignment, and that wasn’t of much use to him. If he had any appreciable mana income, then perhaps he could do something, but he wasn’t even sure what the upkeep of his current Domain might be. It was entirely possible that he was running on a deficit, which would offer a reason for why his system had been so—
[Do#$@n Ex@#d$%^&d! CRe@#r H-H-H-HoPPPPPPPPPPPPPPPPP—]
[Errrrrrr—]
[Sy$%^hroni%^$zing…]
[Creeee-tu— Hoppit ha@$ esttttb-hed terrrrrrr-ity f^#% t$e dun@&$n!]
- - - - -
Well then,” he mumbled to himself, taking in the strange scene behind the shed. For one, he could actually view a small distance beyond the structure now, and two, there was a rather proud-looking Hoppit sitting on his haunches before a pair of significantly less prideful examples of the species. They looked quite a bit bigger than the lazy loaf Altier had come to know, yet they were more cut up and dejected than his furry friend. That answered where the injuries had been coming from, he supposed. Hoppit was probably running off to bash heads with whatever animal population existed here beforehand, and they had only just reached a consensus on who was in charge. Impressive.
One of Hoppit’s ears turned back towards the shed, his head following suit as he gave a lagomorph’s approximation of a ‘Look what I did!’ smile. Altier blanked out mentally, but didn’t have time to question anything before the new leader of the local rabbits imperiously pointed a paw towards the surrounding forest, which was equally surreal to witness. Most surprising of all, the…subordinates? The other ferrorabbits did as commanded, keeping their forms small as they took off into the foliage. Soft clacks came from Hoppit’s pleased shake of his head, then he too left the area with only a slightly lopsided bounce to his stride.
The man-turned-core could only gape at what he saw. Were animals always so…expressive? Had Hoppit heard him? What in the world was happening? Why had Hoppit’s personal conquest led to Altier’s Domain expanding?
He lamented not having fingers, nor temples to rub with them. His system was a garbled mess of errors and inconsistent messages, his residence was falling apart at the seams, his companion was someone who abducted him from the dungeon, yet never did anything past that, and his first real experience with an animal was turning out to be more confusing than he thought possible.
All of this was after an unknown amount of time spent commanding legions of undead to strengthen the very people who he would later learn had lied to and manipulated him, making him into a nightmarish entity just to bolster the power of their forces. He almost missed the days spent gazing out of a mossy window. At least then he knew what to expect.
Nothing made sense anymore.
= = = = =
The soft sound of roots ripping free from soil suddenly stopped, only to be followed by a dull thud of Ceele’s palm slapping against the ground to catch her fall before she landed on her rear. She righted herself with her tail and tossed the stubborn weed into a pile with the others. No matter how many mornings she did this, they always seemed to replace themselves faster than she could remove the pesky things. A sigh slipped from her muzzle as she set about grabbing the next one embedded in the vegetable garden.
Aches and spreading stiffness flared up, but went ignored as she neared the end of her duties, though she was well aware that they would come back with force once she tried to settle down for the day. The impending soreness was an inevitable byproduct of spending so much time working. Still, she knew that if it wasn’t for the kindly old couple that allowed her to call their shed home, she would still be sleeping beneath the stars while making sure nothing tried to get at her Hoppit. Even if it was just a part of the deal, they were owed this much in return, and she would see it done properly.
The sun bore down on her back as she did her usual tasks, which was a departure from the slightly overcast weather as of late. It looked somewhat promising when she checked in the wee hours of the morning, yet as her gardening duties dragged on, so too did the intensity of such a clear sky. A disappointed glance at the empty wooden bucket on the edge of the field was quickly corrected. She hadn’t thought to refill it at the river after watering the crops, and her parched throat was making its protests known, while also reminding her that there wasn’t much water left at home either. One more thing to take care of when she was done.
A gruff cough brought her attention towards the old kobold resting his back against a tree some distance away, safely shaded from the unforgiving rays beaming down. Her displeasure at having yet more to do was hastily wiped away. She was undecided on what to think of the detached audience, but looking so sour while upholding her side of the agreement wouldn’t reflect well on her. Hopefully, he hadn’t seen it. Not that she could tell if he did; he always had the same expression when he watched her work. The elder kobold’s arms were crossed, a finger tapping absently against his bicep, while his tail sat motionless on the grass, the muddy red colour of his scales standing out amongst the greens and browns. ‘Makis,’ was his name, assuming her memory served.
Makis had taken to observing her every so often, usually propping himself against this or that at a distance, the unwavering scowl being as unnerving as it was belying of his age. Somewhat loose skin sagged a bit around his jowls and neck, yet the rest of his face was still taut from how much time he spent examining red-hot metal, and his arms were marred with countless burns and cuts from his profession. He held an oppressive aura, though the crinkles around his eyes and muzzle suggested he smiled as frequently as he glowered, even if Ceele was yet to see the former. There was only the same judgmental expression aimed at her when he was around. She could only hope that he didn’t take offence to some unintended slight, but she didn’t know him well enough to say what might be considered one.
They hadn’t spoken since she took up residence on the outskirts of his land. His wife was the one to introduce them, but it was quickly established that he had no intention of being a chatty individual. He led Ceele to the shed hidden amongst the trees on the edge of the property, then dismissed her with only a grunt coming from the elderly kobold. She supposed that it was for the best. Her experience in socializing was centred around convincing others to employ her, and there hadn’t been much of an opportunity to expand her horizons while living a life on the road. If that had been the end of their interactions, she would have swiftly written the terseness off, but he appeared every few days, taking up residence beneath the shade as he watched her work, never speaking a single word. At least he didn’t openly protest her presence, yet she figured that would be easier to manage. He wouldn’t be such an enigma then.
There wasn’t a whole lot she knew about him besides his penchant for ‘supervision,’ and anything beyond that was what his wife had volunteered during the rare opportunity they had to chat. She was told that Makis worked the smithy out front, and although he had retired from doing so in an official capacity, she could still regularly hear his hammer as she tended to the garden, so she figured he kept himself busy most days. It made her wonder what was so interesting about a vagrant like herself, but when there was so little else to do, she could see how anything could be made worth the attention. It was just him and his wife living in the once bustling home, after all; the couple’s children had long since grown up and made families of their own.
She noticed his gaze shift elsewhere as she tugged yet another stubborn intruder from the soil, his arms falling from across his chest and the perpetually worn displeasure melting to that of curiosity. He wandered off shortly after, and she had to make an effort not to fall onto her tail as the pressure on her shoulders unexpectedly evaporated. Did something happen?
Ceele shook her head free of the distracting thought. It wasn’t her business if he grew bored with watching her work. As long as no one voiced any complaints, she could only assume that she was doing a satisfactory job. Maybe he finally decided that he didn’t need to be so watchful because she was doing well! That could be it, right?
A glance at the somewhat sloppily maintained garden erased the false confidence from her face, but she was just as quick to focus on finishing up, unwilling to allow darker musings to fester. Thankfully, there didn’t seem to be anything else that needed her intervention. The weeds were all uprooted, the soil was appropriately dampened, and her check for pesky insects or wildlife turned up nothing to worry about. She was free for the rest of the day!
…Or she would be free—as soon as she finished the last of her tasks, anyway.
The black-scaled kobold got up from her crouch unsteadily, shivering and wincing from the pins and needles in her legs. She would have to remember to stretch more often; it was far too easy to forgo that kind of thing just to make the overall work go slightly faster. Her hand reached out to grab the pile of weeds and put them into the bucket as she ran through what needed to be done before she could properly relax. Hoppit’s food needed to be washed, she needed to bathe, and they were running low on water anyway, so she would have to visit the river. Just the thought of dragging herself into the forest again made her muscles protest, but she wouldn’t have the energy to do it later. She forced the smile that had started to fall and took the first of many steps.
- - - - -
The river wasn’t too far away, only taking a few minutes of traipsing through the dense woodlands until she reached her destination. It was an idyllic little spot. The trees thinned out to allow a grassy bank along the water, and there was an appreciably gentle slope from shallows to depths, making for a convenient place to take care of various needs. She had discovered this place during her travels, and it was where a kind older woman found her.
Ceele was washing off at the time, with Hoppit safely taking shelter from the outside underneath the bundled blankets while he waited. The trickle of the stream brushing against rocks covered the sound of footsteps, so she was rather surprised when an aged voice called out to ask if she was okay. Her first reaction was to distance herself and apologize—the why didn’t matter, but she had learned that most people were more lenient of her presence if she seemed apologetic for it, and she usually was. The elderly kobold just laughed at her scrambling, tacking on an assurance that there was no need for modesty. The woman was blind, apparently, which explained how Ceele’s blackened colours hadn’t deterred her.
Strangely enough, there was a comforting sense of ease around the one who introduced herself as Hira. It was a sort of presence that Ceele could only vaguely remember, and it drew her close enough to speak as she finished bathing. The conversation wasn’t anything profound, of course—they hardly delved deeper than surface-level small talk—but Hira lost her smile as she listened to the younger kobold. By the end of it, the old woman posed a series of questions with a dark inflection to her voice, and Ceele struggled to find an answer.
‘Are you tired of looking for something that only slips away? Are you tired of running? Do you really want to be scared and alone?’
If the silence bothered Hira, then it didn’t show. She had simply held out a hand and offered Ceele a way of life that didn’t involve wondering where she would be spending the night, nor entailed cowering in the brush while fearsome predators roamed freely. It would be a simple existence of few fortunes, but it was safe, and it was honest. All she had to do was say yes.
Ceele denied it at first, partially because she knew most people despised Hoppit's species, and partially because she couldn’t shake the offer being too good to be true. Hira was quick to propose a compromise; Ceele could take residence in the gardening shed that had fallen from use, and to satiate the nagging sense of an unfair deal, she would be put in charge of maintaining the garden itself. All Hira wanted was to ‘see’ her favourite space bloom again, since she couldn’t take care of it anymore. The black-scaled kobold stared longingly at where Hoppit was, his little body shivering from the prolonged cold and fear that he would be hurt if he left the blankets hiding him. It was with a heavy guilt that she accepted Hira’s offer, keeping quiet about her true reason for doing so.
That was in the past, however, though she thought about it every time she stopped by and saw the smooth rocks where she and Hira first met. Eventually, she might gather the courage to admit that she was housing a ‘pest’ and beg for forgiveness. Until then, she would just work her hardest to prove it wasn’t a mistake to give her a home. That her endless efforts weren’t meaningless. That Hoppit deserved to be more than a ‘pest.’
That Ceele was more than something she had no control over being.
She cleared her head a bit and started on the reason she came all this way. Her dress was rather easy to wash in the meandering water, and the trees provided a suitable place for it to dry in the sunlight and light breeze. The weeds were fine with a thorough rinse near in the shallows, but taking care of her own hygiene required her to wade farther in, though it only came up to her chest in the middle of the rill. Still, she could scrub off the soil and grime, which was all she really needed. Perhaps some simple soaps would help rid her of the pervasive black that stained her skin and scales, but that was beyond her meagre means for the time being, as well as being mere wishful thinking.
She worked past the dreary mindset that settled in when she allowed it, focusing on how serene the river was. The soft birdsong from the trees helped make for a peaceful experience, and she could feel the somewhat chilled liquid basically pour into the aches and pains throughout her body, washing away the stiffness from spending so long under the unerring sun. It was nice to escape reality and let thoughts drift while held buoyant by calmer waters.
Yet the bliss was short-lived. Even if winter was gone, spring was still far from warming the waters enough for her to laze about for too long. She dragged herself from the soft current and fetched her dress from the low-lying branch she left it to dry on. It was still a touch damp, but it wasn’t anything a bit of time in front of the fireplace wouldn’t fix.
Ceele was only a short distance away from home when she heard a gravelly male voice, but it was the flicker of sight between the trees that made her drop what was in her arms and lunge into a sprint.
Makis stood just outside the gardening shed, a ferrorabbit held at arm’s length by rusty crimson hands placed on the scruff and haunch, the rabbit’s little ears flattened as fear filled its tiny face. Her eyes widened further when she noticed the small stains of blood in his light brown fur. They found out about him. Ephemeral claws of blackness clutched at her soul, ripping the very fabric she was made of as an unseen beast smiled, eager to take yet one more thing from her. Her Hoppit. Her baby. Her everything.
Hoppit!” she shrieked, her words all but tearing out of her throat in desperation. Frozen blood coursed through her veins, yet poured into exhausted limbs. She broke through the treeline with no regard for the branches slashing against her flesh, panic making each sting fade before it could be processed. The grizzled glare of the older kobold snapped towards her, his usual scowl picking up an actual air of intensity that she never thought could be absent, the promise of violence lurking in his eyes. She skidded to a stop a few paces away, the lump in her throat threatening to clog her airway. “S-stop hurting him!”
“Didn’t,” he barked back, his tone even yet firm. “Cuts ain’t me. I’d’a done worse if’a had ta mind ta.”
The blatant declaration snapped her from blind panic, although his apparent anger didn’t do her fear any favours. “B-but… Then how…”
“‘Hoppit.’ Named it, did’cha?” he grunted, ignoring her confusion and bobbing the rabbit to get her attention again. His gaze shifted back to the animal, the flames of ire cooling slightly. “I was wonderin’ why yer plots ain’t dead yet. Suppose this critter’s why.”
One of her hands hesitantly reached out until she pulled it back, while the other clutched at her chest to stop her heart from hammering against her ribs. She couldn’t act rashly. Not while her baby was in his arms. “I—”
“Soft thing, ain’t it,” the elder kobold commented curiously, cutting her off.
“Y-yes?” she returned reluctantly, struggling to stop herself from lashing out to reclaim the ferrorabbit in his grasp.
“Like fine silk.” Makis tipped and tilted the animal, inspecting this and that with a deep-seated frown, all while Hoppit silently looked to her for help. The pit in her stomach grew. She needed to get him back, but how?
Ceele swallowed the dense dread as she tried to formulate some sort of plan, stumbling over her words and forced smile. “I-it’s nice! Isn’t it nice?”
His eyes snapped back to burrow into her own with hatred. “Wasn’t a compliment, girly.”
“B-but you—”
He released Hoppit’s lower half to jab a claw at the various spikes around his body, plying them with minimal force. “Look. See this? These’r suppose ta break bone. ‘Specially when he’s stiff like this. Ain’t no way I should be able ta bend ‘em. He’s barely more than a walkin’ carcass—all skin ‘n stick. He’s gonna get picked up by a wandering pecker if he keeps pissin’ about out ‘ere. It’s a wonder he’s still kickin’. What’cha feeding ‘em?” His gaze dropped from her face to the rest of her, disgust curling his muzzle into a snarl. “N’ver mind. I can guess.”
She felt the dampness build at the edges of her vision, unprepared to not only worry for Hoppit's immediate health, but also to face such harsh criticism while she was so vulnerable. “I… I try to make sure he has…”
Makis crouched to release the ferrorabbit onto the ground, Ceele dropping to her knees the moment he did. The terrified lagomorph wasted no time, bolting towards his adoptive mother and leaping into her arms, shaking uncontrollably. The rust-coloured ‘bold stared as she started soothingly stroking the animal’s back.
“Yer given’ em the weeds, aren’t ya?” he stated rather than asked. She gave a teary nod when her voice wouldn’t respond for her. The old kobold drew a breath, letting it go in an exasperated sigh as he stood back up, his expression becoming more impatient than antagonistic. “What else?”
“I— Um…”
“What. Else?”
“W-whatever I c-can find!” she sputtered out. Hoppit tried to hide against her neck, prompting her to tighten her hold. She couldn’t stop herself from shrinking, the guilt and confusion pulling her head down. “R-roots, vegetables, fruits… I give them as often as I can.”
His glare continued unimpeded, his cadence cold. “That it?”
There were a million things Ceele wanted to say. A part of her wanted to beg him not to kick them out of the first safe place she had in longer than she could remember, but she couldn’t find the words. She wanted to deny the judgmental tone that stabbed into her insecurity surrounding how good of a job she was doing with Hoppit, but the deadened void in her chest swallowed her pride whole. She knew he was right to critique her. That she was failing in the only thing that mattered anymore. That the feeling of loss would return.
“I try,” she whispered through the beginnings of a sob. “I try to find more, but he needs someone around, and I have to work the garden, so there’s only so much time I can spend looking. He won’t even eat all of what I bring back…” Tears dripped off her cheeks as she aimed a desolate smile at her furry friend. “He wants to make sure I have some too.”
“Yer killin’ em,” Makis pointed out plainly, crossing his arms. “He’ll be dead ‘fore the summer at this rate.”
I know!” she shouted, forcing back the memories of insidious murmurs that lurked in the back of her mind, eager to creep into her ears again. The hate-filled stares that followed her, the rumours that arrived in towns before she had the chance to make an impression, and the guilt that loomed over her like an executioner's axe… “I know I am… I just… I don’t know what he needs. I don’t know how to make him happy…but I try. I’m trying…”
“…Yer an idiot, girly.”
She looked up to see the elder kobold walking away without another word. Her eyes fell to Hoppit, the ferrorabbit pressing himself against her as much as he could. He was small, thin, soft, and growing weaker by the day, but he never let it keep him down for long. No, he always showed his best for her, giving her joy that wasn’t provided anywhere else. She saw the thin cuts and dried blood, though she didn’t know where they came from, nor how he got out of the shed in the first place. But that was okay. Hoppit was okay, and she had Hoppit, so everything was okay, right?
…But how much longer would everything stay okay? How much longer until her efforts weren’t enough, and she was left desperately reaching for fading memories of what once was? How much longer until she killed her baby too?
How much longer until she was alone again?
Soft footsteps drew near, pulling her from the spiralling thoughts that threatened to gnaw at her soul. Damp, blurry eyes fell on Makis returning with a small wooden crate, the older kobold stopping a few steps away. He dropped the box, a deep, rattling thud produced as it impacted the ground, making Hoppit flinch in her arms. Ceele blinked as she kept him calm, then blinked again, looking up at the man for answers.
“The name, girly,” he spat in irritation. “Ferrorabbit. Ther’ Earth aligned creatures; they need metals. They don’t care where they get it, but they need lots of it. Iron, copper, tin, lead—raw crystal, if they can find it. You name it, they’ll take a chunk out of it. It's why they bother farmers so much; the best soil’s usually top’a gem deposits, ‘n the little bastards have no issue burrowing deep to get it. Dries up the element’s energy ‘n makes the crops weak.”
Ceele’s mouth opened and closed, each unsuccessful attempt to speak making her feel smaller and smaller. More and more lost. Why was he telling her this? How did he know? What was in the—
He kicked the crate with the side of his foot. “Scraps. Don’t’cha look at me like that. I’m a smith, girly. I might be old and retired, but I still work a forge. Now, this ain’t anything pure—it’s just slag and hunks—but I’m sure the critter won’t mind. Your little gardenin’ project pays off, ‘n I’ll see which of my contacts can get in some better ore.”
She ripped her eyes away from the box and met the perpetual scowl of the old kobold, seeing a warmth behind the hostility that she had never noticed before. “…Why?”
He scoffed in amusement, which looked somewhat menacing on such a hardened expression. “Yer a touch stupid, girly, but the missus adores ya, ‘n yer a good worker.” A shadow of a smile formed on his face. “Hira spent more evenings asking ‘bout how the plots are doin’ than I got time in the day. She’d bite my head off if I noticed a critter like that sufferin’ and didn’t lend a hand. ‘Specially when it’s obvious you ain’t tryin’ ta hurt the thing.”
“B-but the garden… Isn’t he a problem?”
Makis rolled his eyes, turning with a dismissive wave of his hand. “If he was, he’da killed it by now. I’d say he’s been keepin’ the others clear ‘n got scratched up for the trouble. That’s more reason to feed ‘em right in my eyes; pay the poor bastard his dues.” He paused after a few steps, shooting her one last incredulous glance. “‘N the rabbit’s right. You’re not much better off than he is. Eat. Before the missus takes my head, preferably. I ain’t need ta hear her worryin’ over you more than I already do.”
And with that, he walked off back to the house, leaving Ceele to sit stunned on the ground with Hoppit quietly nuzzling into her.
“Hoppit…?”
The ferrorabbit perked an ear and gently licked her collar. Fresh tears ran rivulets down her face, yet they didn’t weigh her down. They felt freeing. She adjusted her hold on the rabbit and held him out, taking in the small cuts and numerous other injuries she had never noticed before. He stared back at her with worried eyes.
“You’ve been busy, huh?” she cooed quietly, doing her best to keep her voice from cracking. He shrunk in her hands. “I told you to stay home, baby. What if something happened to you? I wouldn’t know where you went, and…”
Her protests died out as she saw what was unmistakably guilt on his little face. She brought him back to her chest and cleared her throat.
“It’s alright, Hoppit. If… If you want to help momma, then we can work together, okay? Just…please don’t go off getting hurt… I don’t know what I’d do without you…” The rabbit didn’t reply, and she was pretty sure she had never heard him make any sounds that weren’t his happy little ear clacks, but she chose to interpret the nuzzling as an agreement. “Such a smart boy…”
She took a breath and wiped off the excess moisture from her cheeks, setting Hoppit down on the ground. “Let’s bring Mr. Makis’ gift in, and then I need to go get more water so we can clean you up, okay?”
He bounced his way to the door of their home, waiting patiently for her to lug the surprisingly heavy crate into the shed. He was even still behaving himself by the time she returned from picking up the things she dropped in her haste. There wasn’t a single protest from the ferrorabbit as she washed over his wounds with warm water, nor when she asked him to wait as she cut up a small salad for him using an extra portion of her rationed vegetables. Finally, once everything else was gone, she tentatively sifted through the box until she found a chunk of something that didn’t look so sharp, then offered it to Hoppit skeptically.
As startling as it was to see him bite through metal without issue, she couldn’t help but tear up again at how pleased he looked with the bizarre addition to his diet. He munched through the first piece, then stared at the box while pawing at the air, asking for more. She obliged through wet laughs, feeling lighter than she had since he first gazed at her from his burrow, alone and afraid, just like she was.
Her little baby was happy, and that made it okay.
Next

A/N: Thank you to my Patrons, new and returning! No Thanks, Emmanuel, and Megathor join the others who get to read 1 chap ahead!
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2024.06.09 10:12 kissable01 which paws do you want? white or greyish w/ black ?

which paws do you want? white or greyish w/ black ? submitted by kissable01 to toebeans [link] [comments]


2024.06.09 09:19 Otherwise-One-6206 Settling In: Dust Bunnies and Jacks of all Trades Chapter 1

One thing about having over 40 different Sapient species in a community, all of whom evolved in different situations, was that rarely would any two species wake up the same way. A mostly carnivorous species who'd evolved at the top of their food chain could sleep through damn near anything, as they never needed to worry too much about something killing them in their sleep. A herd animal would wake up at the slightest sound, requiring either near soundproof rooms or the presence of a sort of "Cuddle Puddle" in their bedroom to make them feel safe (Preferably with no large, 6 legged Deathworld predator in the middle of it). An omnivore who'd evolved somewhere in the middle could sleep pretty lightly, but might very well not be woken up by, say, their insectoid lover getting out of bed after the electric shock their communicator used to wake them, going to grab their (Now CLEARLY labeled) thermos from the fridge, and heading out the door to start their day.
Hence why a light alert was sounding throughout the station, warning any gardenworlders that a human was currently dashing through the area, large groups quickly moving to the sides or floating up into the air to make way for the wheezing, slightly out of shape young man who was thudding across the slightly reinforced metal floors towards the docking area, swarms of little metal balls rolling over to repair the dents in the floor, their encased feelers twitching slightly in a way anyone who'd known one of them would know to mean annoyed grumbles and some VERY harsh language unbecoming of the still adorable, marble to kiwi sized walking hazards.

"Dammit, she's probably still holding a grudge about me calling her a spider last month. Could have at LEAST poked me before she headed out." Ben mumbled, checking his communicator yet again as a dodged past yet another security checkpoint before the canine security officer could say what Ben KNEW they would say if given half the chance. He cursed as he got yet another communication from Syl, letting him know just how messy toilets designed to accommodate multiple species could get, even when partially self cleaning. Eventually, he made his way to the line in front of a particularly large, blocky black ship, crew and payload alike being loaded into the singular massive metal cargo door, currently being guarded by one of the ever present Kabosu security detail and a particularly large, well shined Korwagian who, after catching his eye, pointed him out to their canine companion and headed back into the ship. With a renewed sense of dread, Ben made his way slowly through the line, until he finally heard the words he KNEW he'd hear some variation of eventually, like EVERY time one of the furballs met a new one of his kind. "Such Greetings! Very Security! Much Help! Wow!", the canine barked, the trademark,adorable sidegrin somewhat lessening the blow as he patted the shorter, dense human on the shoulder. "Over half a century and you guys STILL insist on that meme as a greeting? She wasn't some big hero of our species, she was a very good dog people on our intern.....datanet loved at the time!" he grumbled, shaking the canines paw anyway and smiling at him after a bit. "And yet your species made the date of her death a human holiday decades later! Besides, some of us are still a bit sore you didn't do anything to stop us from changing the name of our entire race! Names Belber, by the way. Cap is expecting you in her office as soon as you board, wants your help smoothing over an issue with the Feltans." the Good Boy growled, Ben looking a bit confused before he recognized the official name of the Dust Bunnies. "Course she is. Names Ben, promise me no more doggo memes and we'll get along fine."
++++++++++++++++++++++++++++++++++++++++++++++++++
Decided a lot of the chapters might be short till I actually get into the habit of actually writing as a hobby, also decided to actually cement one of the ideas I had for one of the races, RIP Kabosu.
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2024.06.09 07:00 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

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submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.06.09 06:01 rGamesModBot Indie Sunday Hub - June 09, 2024

Welcome to another Indie Sunday! This event starts at 12 AM EST and will run for 24 hours.
Please read the below guidelines carefully before participating. If you have any questions please don't hesitate to send us a modmail.
A reminder that Rule 8 is not enforced during this event for submissions which follow the participation guidelines.

Submission Restrictions

Submission Format

Weekly Spotlight

Previous Indie Sunday

Feedback

Feel free to ask any questions in the comments below, or send us a modmail if it is urgent.

Discussion

  • Any of these games catch your eye?
  • Any games you want to personally highlight that haven't been shared yet?
  • Any projects that have had interesting development journeys?
  • What indie game recommendations do you have?
submitted by rGamesModBot to Games [link] [comments]


2024.06.09 05:18 JulianSkies Blackriver Cases - Season 10 “Days of Fury” - Episode 4 “Aftermath of Lesser Chances”

[ [FIRST] [NEXT>]

Season 10 “Days of Fury” - Episode 4 “Aftermath of Lesser Chances”

Talek was not your everyday doctor. Few people would claim to have three different species as parents and somehow make it land true, and honestly few people would use ‘mother’ and ‘father’ to refer to four different people. Still, that gave the harchen both an unusual name and an unusual upbringing.
Talek had done more than just follow on mama Heren’s pawsteps, medical college on Colia was just the start. He served in the First Response Fleet, he saw the worst the galaxy had to offer, he saw more than one world meet its end, he had to operate in conditions even the yotul would break out the word ‘primitive’ for. He thought he would have gotten away from the battlefield finding work on Skalga. Solgalick’s Mercy was proving him wrong.
“Move, move, move” he jumps on the wall to dodge a moving stretcher, scrambling on all fours on it for a few steps before jumping out of it and continuing his sprint towards the admission area.
The admission area was usually an ordered thing, patients would come in and quickly and efficiently be directed to where they needed to go. It was still as ordered as it could be, which wasn’t much. Talek did not have time to look at the patients, he had been directly called for a reason- The screeching deafening everyone was the reason, a tilfish was strapped as well as he could be to a stretcher not fit for his body plan, screaming their lungs out in pain.
Without hesitation, Talek walks up to the gurney and brings his head closer to the tilfish’s thorax as he brings a paw to the side of his visor, the patient’s piercing screams inducing in him a minor headache “Did you give ‘em painkillers?!” he has to yell at a nearby nurse. He’d expected a report on the patient present in his visor’s data, but with this much intake all the information he could expect would come from the lungs of his coworkers.
The tilfish’s accelerated heartbeat could be felt in the vibration of their chest “Already, as much as we could but it doesn’t seem to work” the nurse answers. Talek brings a paw up to the side of his face, commanding again the visor he’s wearing and causing a single warning to come to life in his periphery ‘Busy’ is all it says.
With all of the possible sensor suites present here busy with other patients in triage he proceeds with the only tools he has left, his own self. He puts a paw over the tilfish’s chest, but got no further response. The next was touching their joints, but the screaming neither changes nor ceases. Further up is an attempt at touching their neck, aside from the strains of the screaming he can sense nothing else- But a minor spark of recognition strikes him. Very gently he brings a toe closer to their antennae.
While the tilfish does not respond for a moment, the instant his toe makes contact with the organ the tilfish’s head jerks aside, the scream turning into a gargle for a moment before it stops for a moment- Only for the patient to begin retching “Antennae connective tissue damage, overstimulation” those words are mostly to himself, he then raises a toe to his visor again “Operation room four, sensory deprivation gear, failing that a fucking water bucket will do” he howls over the renewed screams and begins pulling the stretcher.
Carrying the wailing tilfish he and the nurse quickly make their way through the corridors and up the elevator to the second floor, and from there it’s a quick trip to the operation room number four. In a moment his visor has synched up with the operation system, but their first action involves the least advanced object in the room: A green water bucket.
Talek swiftly grabs the bucket and brings it up, dunking the tilfish’s antennae on it. The patient calms down considerably, breathing hard and fast still, and gives them the chance they need to move him safely. As Talek holds the bucket in place the nurse carefully drags the stretcher until it connects with the operation theater, then he brings his face nearby the fluid “Can you hear me?”
The patient has an audible flinch, yet they manage to answer “Y-yes”
“You’ve suffered antennae damage, connective tissue” Talek keeps his voice steady and professional “The only solution is extensive regenerative treatment, it takes months, maybe over a year. But it won’t stop what you’re feeling right now”
“C-can you- Anything? The noise- THE BUZZING- I thought it’d go away-”
“Two choices, either a psychotropic or we cut the connective tissue. One will keep you dazed, similar to predator disease medicine, the other will cut you from your sense of smell and hearing.” This was hardly the worst bargain he had to offer to a patient, Talek couldn’t say they still moved him.
“Can’t- Argh” the tilfish winces again, their arms jerk against the restraint- They gag for a moment “Cut it out, CUT IT OUT” he was beginning to shout again.
It takes some effort to fully sedate the patient, Talek had to let go of the temporary sensory deprivation equipment, and the nurse had to physically restrain one of the tilfish’s arms until he could get an injector on their joint- One of the few vulnerable places unprotected by chitin. From there, it took a few more seconds until they had passed out and the operation could start.
For Talek’s skills it was simple, particularly with access to the hospital’s operating tools. He chose to use his own paws to guide the laser cutter, with the tiny camera set at the emitter as guidance he makes first an initial incision on the chitin protecting the connection, and then using weaker light a quick incision finishing the job the resonant frequencies had begun, fully severing that sensory organ’s connection to the rest of the body’s nervous system.
It takes little more than a few seconds to finish wrapping the exposed section with protective cloth “Take him to a free recovery room, send out a message for admin to book his treatment” the nurse needed no bedside manners, and they’re off as soon as the stretcher is detached from the operating theater.
That very same moment a red warning flashes on his visor, another emergency call, and he begins sprinting again. In the span of time it took for him to get the tilfish treated the corridors outside had become even more busy, there were people being treated for cuts and bruises right on the corridor, nurses were evaluating people and sending them to treatment rooms. Talek knew the distant noises and smell of ash were a simple psychosomatic response of his own body to the situation, unfortunately there were people in more need of aid than him right now.
More than once he had to use the wall climbing technique he’d honed so well to avoid interrupting anyone on the hall, and more than once he took advantage of his small stature to weave between longer sets of legs.
He arrives in time to see a stretcher being pulled in by a takkan nurse, in a trained move the nurse offers his arm to him and Talek hops up to get a better view of the patient. The sight in front of him was… Talek shakes his head, clearing the phantom mangling out of his sight and focusing on the wounded venlil on the stretcher. Orange stained the side of their head, their breathing was slow and ragged but little else could be seen at first glance.
It doesn’t take long for Talek’s visor to start showing more data as they approach one of the treatment rooms, as the sensors in the room spin to life an overlay comes over the venlil showing everything their thick fur was hiding, fractured bones in the leg, two broken ribs and most worryingly: Behind the closed lid of their left eye was nothing.
“Bone splints and foam, sealant gel” he states plainly for the nurse as he jumps off and reaches into the small tool cart. Busy as the hospital had become, not everyone had access to a full surgery suite and it’s not like he needed it right now. The first order of business was dealing with the eye.
First he lowers his head closer to listen to the patient’s breathing, then with care he opens the good eye to look at him and confirm the man’s unconscious state. Once done, he uses the same paw to open the damaged eye to find what is best described as a mushed orange paste in its place. The process of handling that was simple, slowly work to separate the damaged mass that was once an eye with a forceps, lift it and finally carefully snip off the optical nerve. By the time he had finished he just had to offer his paw out for the nurse to hand him the sealant gel, the translucent material used to coat the interior of the empty eyesocket to prevent infection.
As the nurse proceeded to wrap the eye, Talek progressed to the leg. With a quick hand and a shaver he removes the fur around the fracture as he analyzes the overlay from the sensors, he’s working almost on automatic at this point as his next step is to perform an incision on the skin granting him access to the muscle and bone beneath. The process to remove bone fragments is rapid for him, two dozen little fragments of bone that had become lodged in the muscle, and one major leg vein had to be sewn shut with bio-absorbable suture.
The next step was to realign the bone, then inject the bone foam in the fractures so they would heal rapidly. Next, closing the incision and stapling it closed and then slipping the splint around the leg. He stops for half a second staring at the advanced split he’d just slipped into the venlil’s leg, the equipment could adjust itself to the wearer according to set parameters to ensure the leg remained properly positioned until the bones had healed.
He used to have memorized the right parameters to input for a venlil, the system would adjust the rest to the details of the user. But now he had two sets of parameters to choose from, this man was here right now because there was this difference. Talek’s mind is blank for a moment, he had to make a decision right now as first response, and he inputs the old values.
Just focus on keeping them stable, he can fix himself later if wants. Also that’d make the legs uneven, why did you even hesitate?
He steps back from the stretcher “I’ll take him to the recovery ward, take a second doc” the nurse says as they leave. Talek… Would like to say he doesn’t need that second, but he does. He raises his paws up to his face, staring at the orange stains over his pure white scales… He’d grown so used to shifting into a white color to better see anything he’d need to clean that it had become his normal idle coloration.
Another warning on his visor tells him he can’t keep doing this for much longer, so he hurries to the washing station until his scales are white again. He doesn’t need to rush through the corridors this time, however, as the patient was being brought to the very same room he was in a second ago. And this time the warning came with a report, the influx of new victims must be slowing down if triage was finding time for at least a basic report over the system instead of just shouting something.
“Krakotl, female, young, broken bones, torn muscles, wing” he mutters to himself as he walks back to the room. It doesn’t take much longer until the venlil nurse drags the stretcher in, and a final detail about the patient that the report failed to mention: She was wet, completely soaked. Also, she was aware.
Quickly enough the sensor suite in the room was reading his patient, and Talek saw signs of nothing unusual. Or he did not for a fragment of a second, before his mind reminded him that the multiple fractures, torn flesh and lost feathers were supposed to be unusual. He quickly approaches the avian, apprising each wound- The arm had fractured in four places including the shoulder joint, from the damage whatever crushed her bones had proceeded to attempt to remove it by force leading to torn muscles and complete loss of functionality, she was cradling it close to her chest with the other wing. “What happened” he asks bluntly.
“T-the water…” she says, coughing immediately after. “I didn’t think water was so hard, it was like being hit with a car” she winces again, the involuntary shoulder jostling her arm “A-and the shocks…”
At that mention Talek comes closer to inspect the exposed skin of her wing, the water had managed to rip a great deal of feathers and flay her more sensitive skin, and in addition to that there was further markings indicative of electrical burns.
But those are older scars.
The first process Talek goes through is applying a local anesthetic as he explains the procedure about to happen “I will have to reset your bones first and foremost, it should be painless with this anesthetic” he doesn’t wait for confirmation, of course, before injecting the fluid on her wing. After a few seconds of wait for the medicine to work he gently holds the wing and feels along the arm bones until he finds the fractures. Simple and clean breaks, easily put back into position which won’t even need bone foam to heal quickly. No access to wing braces would ordinarily be an issue, however, combining the feather loss and the necessity to use treated bandages for the damaged skin makes using the bandaging as bracing an easy choice.
Then, it was time for the most difficult part, which he needed the stabilized wing for. The shoulder joint had thankfully mostly survived, the bones had their heads slightly damaged and the connective tissue was torn asunder, but nothing the body couldn’t fix in time. The process was easy enough here, first removing the first-aid sealant gel, then applying a small amount of bone foam on the heads of the bones, some regenerative gel to induce faster recovery of the connective tissue of the joint, then readjust the elbow into place and suture it closed.
By the time he’d finished he saw the krakotl hadn’t ceased staring at the process, seemingly unfazed at seeing her arm being stitched together. He takes a moment to look closer, analyzing her eye’s reactions to a small light, ensuring there is no possible cognitive damage. “Take her to the recovery ward” he says calmly.
“Th-thanks doctor” the krakotl says, and then coughs again.
“Just my job” Talek turns to the nurse “Check what she’s being fed, there’s some minor throat damage. She must have inhaled some of the water” he says before finally walking out of the room.
And then, an emergency call pings on Talek’s visor. He’s off through the corridors again, but this time there are fewer legs to weave through, and almost no obstructions on his path. The visor’s augmented reality guides him towards the right room, not like he didn’t already memorize the paths of the hospital. It was an operating room, cleaning up and getting ready took mere moments and soon he had made his way inside to be greeted with a human in the stretcher attached to the operating system.
The staff had already put a tube down his mouth, from the looks of it towards his respiratory system, but it was draining too much blood. By now his visor had synched with the sensors already, but just the peripheral gear wasn’t showing enough data for this, so with a simple paw movement he calls down a sensor arm from the ceiling and brings it closer to the human’s body to examine. The more detailed scan shows signs of blood buildup as well as fluid pressure in the chest cavity, so he quickly tears open the patient’s clothing with a scissor and is welcomed with a pale skin filled with a large blue-black patch.
Talek brings the sensor arm closer, keeping a close eye in the readouts… “Broken rib, punctured heart, pressure. I need a drain” he commands mechanically as he calls down a precision cutter from the ceiling- This time he’ll need to use mechanized assistance. As the staff hurries to bring the additional piece of gear he readies the sharpened cutter by the man’s chest, closes his mouth with certainty and initiates the incision. The pressure of the built up blood causes a small, temporary spray of blood to erupt from the initial incision that manages to stain the left side of his body but he continues nonetheless, opening up the human’s chest cavity and putting in the draining tube to remove the excess blood.
A rib had broken and the fragment had lodged itself in the man’s heart, though the bleeding was profuse the bone itself was doing a decent job at keeping most of the blood from spilling, his heart continued to beat in rhythm. The process was simple, in theory, and in practice as well but the execution would need to be both quick and precise.
First was preparing a manipulator arm to remove the bone piece from the heart, then using three other, slimmer, manipulators holding the edges of the wound he pulls out the bone fragment and commands the smaller manipulators to hold the wound closed. The loss of blood was minimal. The next step required suturing the wound tightly closed and applying an absorbable sealing tissue to prevent further blood loss. Will require followup, but everything that can be done for the wounded heart was done.
Then, the rib required attending. The fracture wasn’t clear, but not unrecoverable. The bone fragment could be re-placed in position, and the addition of bone foam and sealing tissue would ensure the rib would eventually recover, the severed cartilage would need to go unattended for now and might require further treatment.
Finishing the process, then, was to finally close up the skin of the patient and properly suture it, a process made much faster with the usage of the precision tools. Once done, he looks down at the human he’d been operating on, the crimson stains on his white scales, the clearly pained face of the unconscious man whose lungs were being drained of fluid buildup by a tube shoved down his threat.
Talek’s toes twitch, and he steps back from the stretcher so that the staff can move him away to the recovery ward “K-” the man’s voice fights against the tube on his throat “Kichi…” somehow still retaining some consciousness despite his state, but he can’t say anything else before he’s out of the room. But Talek had no reprieve, immediately another cart arrived into the room and was attached to the operation rig, but this one was even more worrisome.
He gives a command for the operation rig to send the current toolset for sterilization and replace them with a new clean set, for the few seconds the process took Talek stares at the new patient before him. The sort of patient every doctor fears, especially those working emergencies: A dossur.
A being so small is infinitely fragile, and dossur are famous among doctors for being a lifeform with only extremes. They could survive things that’d have killed larger people five times over, but anything that could cause them any damage would cause critical, nearly life-ending damage. There was no middle ground with them, and this woman seemed to be teetering towards the critical. Visibly, her outward wounds were her right leg, which had been crushed by some external force, and the right side of her torso had become a single massive bruise. The blood covering her, however, was red. But a sound was what called up Talek’s attention the most: That of her breathing.
He couldn’t use his senses for this and the tool suite had been swapped, so he lowers a scanner arm towards her and begins gathering information. The first thing to notice was that her leg’s bones weren’t broken, but instead completely pulverized beyond recovery, the bruise that was the right side of her body merely indicated whatever happened was pure blunt force as her innards indicated ruptured organs in that area from the impact- But despite all that the most worrisome were her lungs. The sensors’ imaging was showing her lungs working overtime and yet her breathing sounded just plain wrong and as if she wasn’t able to draw in enough breath.
There was no time to keep researching, she needed aid in breathing first and foremost, so Talek carefully uses a mechanized tube pushed through her mouth. Usually for larger people the tube could be manually inserted but for someone so small he decided to use one that had its own powered articulation as well as a micro camera to help with guidance, which had proven to be a wise decision as he could see the damage to her throat in the process.
There were quite a few plants that were mildly poisonous, and of course Talek knew that people of all sorts enjoyed such toxins. It was just a part of being people, some people simply enjoyed consuming irritants, a classic example being capsaicin. But the dosage is always important, and the effects such irritants cause vary between species, dossur in particular could suffer sores in their soft tissue from an excess of capsaicin. He had seen capsaicin poisoning on dossur before, but he had never seen the effects manifest themselves in the respiratory system and as he continued to push the respiratory tube down towards her lungs he saw more and more damage.
Talek had, this paw, finally seen something he had not seen before. This woman had inhaled enough capsaicin to damage her respiratory system- And if enough of it got into her blood flow, she would die. The clock was ticking and all the wounds that had built up on this woman prevented a proper treatment of the other.
“Prepare a dialysis machine, now! Make sure there is a filter for capsaicin!” Talek says to the staff with a mechanical voice.
He flicks his wrists and calls down the entire surgery equipment, sets it to maximum sensitivity and starts- This woman will need an external dialysis until her system has been purged of the literally deadly amount of capsaicin she had inhaled, but she couldn’t be put into a dialysis machine until the ruptured organs were re-stitched so the first order of business was initiating an incision on her torso, the process was quick and had machine-compensated precision.
Next, the damaged organs had to be sutured. There was more than one, the intestine had suffered damage, the bladder had ruptured but not been completely devastated and one of the kidneys was beyond saving, so he begins suturing quickly while one of the staff uses a suction tube to clean the pooling blood and humors. There wasn’t much time to do what was needed, the kidney had to be removed with a laser cutter, the intestine left to find its own position alone and the bladder needed a layer of absorbable cover to prevent a possible leaking. Anything else would have to wait until her blood had been cleansed.
The sutures on her skin were still professional, but they were quick. The next step was getting a good access point to her blood, one entrance and one exit. For the required volume, especially given their size, there were very few places the needles could find purchase- With machine-assisted precision he gently drives a very small, thin needle on the patient’s neck, and a second one on her waist. With the procedure done he steps back “Take her to dialysis, now” the staff detach the operation cart and start to move her away.
Talek stares at the dossur being moved, and without thinking brings a paw up to his visor- He couldn’t. Something in him wanted to know who this person was, something told him there was a story here, but he knew he shouldn’t. They were just victims, if they were anything else for him then he wouldn’t be able to work, if he cared then he wouldn’t be able to treat them well. He brings his paw away from his visor, and stares at it.
White scales stained red and green, sharp claws on the tip of terrifying digits. They’re no different from pieces of meat.
Talek shakes his head hard, then brings his paw to the side of his visor, summoning up the identification of the patient just as they’re about to bring the dossur out of the door. He stares at the nametag by her, ‘Kichi’ it says, and soon she vanishes past the door.
He continues to stare at the door as his breathing speeds up. But that process is short-circuited as another emergency signal is reported, he inhales a sharp breath and heads to the cleaning room as he commands the operating tools to cycle again.
By the time he had returned there was a new patient waiting, this one was a venlil with silver fur. No obvious external injuries, but his breathing was clearly troubled. “They got stickyfoam on their face” it was a human nurse that had brought them in “Sticky substance that turns solid, needs a special solvent.” The nurse holds a small canister out “First aid got him mostly breathing without need of a tracheostomy, but just barely”
Talek nods, once again calling down the surgical tools. The patient was quite clearly sedated, a necessity as he’d be panicking from the lack of breath. Talek took a second to recognize how often he had to operate on the airways of people this paw; it seems that whatever they were doing in the chaos outside aimed only at the most fragile parts of bodies, every wound had been failures of the most sensitive systems of the body.
This time the first step was unusual, the nurse needed to rig the solvent into the surgical tools. While the set of instruments at the tip of the tube meant to enter the patient included a spray for medicinal compounds it wasn’t made to normally utilize ad-hoc materials, but the nurse was inventive and jury-rigged a solution by replacing one of the anesthetic canisters with the the solvent, it suffered from a loss of pressure and that particular operating arm would need a complete maintenance cycle afterwards, but it worked.
Then, he began guiding the articulated tube down the venlil’s mouth. The process was slow, he needed to first spray the green mass that had solidified in many parts, from the roof of the mouth to the between teeth and under the tongue, before using the forceps and scissor tools to remove pieces that would be sucked out from the cavity by the suction tool.
Clearing the mouth was easy, and merely practice for the process later in more fragile parts. He then proceeded to guide the tube down the throat, he could see a small passage for air, but the blockage was easily ninety percent of the space of the throat. The process to soften, cut and remove the green mass continued to be slow and careful, though the position of the patient precluded any from falling further down the throat.
Some pieces did not let go with ease as regardless of how much care he had a few had reacted with the mucous of the throat, becoming firmly attached and eventually causing a wound when removed. Those were quickly treated with some superficial sealant gel and should lead to no more than discomfort when breathing and eating for a while.
When the process was completed, he finally slowly removes the tube from the patient’s mouth and waits. Slowly, he can hear the man’s breathing become fuller and less ragged. “I think this is the last serious case we got, doctor” the nurse looks down at him “Don’t know how you do it”
“I don’t either” Talek sighs with emotion “Get him to the recovery ward” he says, following him out of the room as he carries the stretcher. However, as they exit the operation room there is a venlil waiting out there, her silvery fur is of a different shade than that of the patient, she’s dressed in a strange set of black plates indicating she was probably one of the ones on the side of the law outside “Yes?” he says, with his professional tone.
“I… I just wanted to know how he’s doing…”
“Family?”
“N-no… No. It’s just- I… I caused that, and I need to know if he’s alright”
Talek shakes his head slightly, causing the venlil’s ears to fold back “Nothing long-term, the first response was fast enough to prevent any damage by hypoxia and cleaning up that substance wasn’t difficult. Please avoid doing the same again in the future”
“Y-yes… Yes… Thank you”
Talek waves dismissively at the officer before continuing to head out. He finds the corridors to be a lot more orderly now, how long had passed since this all began? He’d lost track. He passes by the admission area, finding it still full but no life-threatening wounds.
Then he walks outside, looking to the sides of the street. Behind him, Solgalick’s Mercy stood tall and unbroken, every other building around it a pile of rubble the buildings around surprisingly unblemished despite the damaged cars, upturned trashcans and copses littering the street. Off in the distance the city hall exterminator’s building was still blazing.
I wonder… When will I ever leave Lithan’s Orchard? Half the galaxy was not far enough to leave… Maybe I just have to accept I never will.
Once again he shakes his head to clear his thoughts, turns around, and heads back inside.
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It is a misnomer to call them non-lethal, because the living body is a fragile thing, and even the gentlest touch can wreck havok on it's balance. And yet, at times, you must be firm, and harmful.
But even the least chances are nor impossible, and others will have to live with the consequences of your actions.
submitted by JulianSkies to NatureofPredators [link] [comments]


2024.06.09 05:10 spectordarku Dream of a black leopard

I had A dream, long and confusing. What I remember isn't much, but what I do remember, is distinct and I see it clear as day.
I came home from nowhere in particular. And I stumbled across a black leopard, with dark fur and green eyes. Rather than feeling fear, I felt comfort. I befriended the animal, it was like an unspoken understanding.
We traveled to places I'd never seen before. We where fighting against these random things, -monsters I guess.- While I myself was not afraid of the leopard I was afraid of the harm that could come to the ones I love, at the paws of my new found beast.
Unfortunately thats all I remember, though it was much linger than that.
I haven't had a vivid dream like this for around five years, so it's eating at me. And i was hoping for some insight from this community.
Apologies for any spelling errors, I don't write or type very much.
submitted by spectordarku to DreamInterpretation [link] [comments]


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