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CRH: The World's Largest Coin Roll Hunting Community!

2012.07.28 23:39 Weaselbrott CRH: The World's Largest Coin Roll Hunting Community!

Welcome to the world's largest Coin Roll Hunting community! Come meet other hunters, share your finds, give and get advice, and share in whatever else has to do with the hobby of Coin Roll Hunting (also known as Bank Roll Hunting).
[link]


2013.10.26 20:33 efxco CryptoCurrencies

We're Crypto Reddit's Fiji water in a desert of censorship and agendas. Arguably Reddit's best source for uncensored cryptocurrency news, technicals, education, memes and so more!
[link]


2016.07.05 19:33 low_hanging_nuts Get To The Orange Door

Get To The Orange Door is a first person, parkour, platforming shooter currently being developed by Layers Deep (or Andrew, if you'd like). This subreddit posts updates, discussion topics, and cool GIFs and images of the game as it's developed. More importantly though, this is where we post the demo updates so anyone who wants to play it can! If you have any questions or concerns, we are always checking this place out and posting updates.
[link]


2024.05.15 11:53 reverseflash123456 22 [M4A] Anyone G for a free General Trivia Night sa Katipunan?

Hi fellow UP students! I'll be hosting a Quiz Night at 225 Bistro, Katipunan later, 7PM! Topics include movies, fact/fiction, price is right, music, and a lot more! You may form a group of 2 or more people. We are also open for solo goers, I can pair you up others going solo :))
To secure your spot, DM me lang!
submitted by reverseflash123456 to r4rpeyups [link] [comments]


2024.05.15 11:45 Shadormy AFL Pre-Round 10: v Richmond Tigers at the Gabba

Last time/win v Tigers/at the Gabba, Highlights. (Fairly 1 sided. Daniher kicked 5. Lions led by 8 goals at HT and won by 81 points)).
Injury List: Answerth (concussion) test, Robertson (shoulder) test, Bailey (ankle) 1 week, Michael (knee) 1-2 weeks, Starcevich (calf) 3-4 weeks, Ashcroft (knee) 6-8 weeks (finally with a timeline). Doedee (ACL) season and K. Coleman (ACL), Gardiner (ACL) and McCarthy (ACL) all out for the season. Answerth and Robertson should be back this week.
In the Mix:
Noah Answerth is expected to exit concussion protocols and be available. His return would put pressure on Jaxon Prior and Sunday's debutant Shadeau Brain, who were called up to play the Crows. Deven Robertson is also available after missing time with a shoulder injury, while Jimmy Tunstill and Jarryd Lyons are constantly maintaining pressure from beneath at VFL level, but would likely need a player to be rested to get a call-up. – Michael Whiting
Game Day Guide. Usual shuttle busses and free travel 4 hours before and after .
The Long Walk is on before the game (Starts 4:30pm/MC starts 5pm at Flowstate Southbank (not far from Southbank Station). Walk commences at 5:25pm. Need either a ticket to the game or buy one here).
The TAFE QLD open day for the Lions Institute of Business and Sport is happening before the game.
Will be wearing the Indigenous Guernsey this round (maroon one) and next (red one).
Josh Dunkley should play his 150th.
Cameron: "It’ll be a special moment... I get to represent my people".
Six Lions named in Under 18 Allies Squad.
Throwback: Draws over the years. (Shadeau Brain becomes the 2nd Brisbane Lion/Bear to play in a draw on debut, Chris Schmidt in 2007 the other (2 game for the Lions and 18 for the Crows from 06-11)).
For Fitzroy (who had 25 draws): Sid O'Neill in 1909 (only game), Dave Crone in 1915, Bill Byrne and Frank Strawbridge in 1917, George Gibbs and Jack Lean in 1927, Dan Murray and Seff* Parry in 1933, Ray Davies in 1954 (only game) and finally Michael Coates and Bradley Gotch in 1982.
*Seff? Full name Arnold Sefton Parry.
VFL:
Lions had a bye.
Next game: Lions v Casey Demons at Casey Fields (Melbourne), Saturday May 18th at 11:05 am AEST.
AFLW:
Around the state leagues.
Brisbane draftee Sophie Peters recorded 12 disposals and three tackles.
Brisbane draftee Evie Long played an important role in Aspley's win with 14 disposals and 10 tackles
Brisbane's Jacinta Baldwick was handy in Coorparoo's win with 11 disposals, three clearances and a goal
submitted by Shadormy to brisbanelions [link] [comments]


2024.05.15 11:39 vivizwag Suggestions for the game & community!

I'll just leave some suggestions here that I'd like to see implemented. Because there are personal suggestions, I'd like to hear both the community and devs share their opinions or more suggestions
The game:
The community:
submitted by vivizwag to AlchemicAI [link] [comments]


2024.05.15 11:39 not5 Monetized in 2.5 months, a review

Hey all!
I've been lurking here since I uploaded my first video on YT, and I've found some of your threads here useful. So I thought I'd give back with a write up on my monetization journey, which, although not lightning fast, has been medium-fast (two months and two weeks from my first upload).
Who am I?
I'm a fashion photographer, with 10+ years of experience in my main field, and 3+ years of experience in the generative AI field. I started working with generative AI for a project with Vogue Italia right before the main publicly available applications were released to the wider public (Dall-E, MidJourney, Stable Diffusion), and since then my work has been a mix of traditional photography and generative AI. And that's why I became a part-time Tuber.
Finding a niche
While I was implementing gen AI more and more in my fashion photography works, I was struggling to find professionally oriented tutorials on YT. There's a ton of content about gen AI, covering news, tools, and starting out with it, but there was close to no in-depth, real-world use cases focused tutorials. So I though - hey, I'm using it in my own works. I know a ton of fellow professionals who can use it too. I can't be the only one looking for this kind of content. Maybe I should create that content myself.
Now, I don't know what you're interested in, but in order to find a niche, I'd do the same: find something you like and know about, and check if there's some aspects of it which no one covers, and you know you can cover yourself.
From the comments and commission requests I've gotten in two months, I was right. Which leads us to...
Offering value
My content is long and incredibly tedious. Honestly, it's quite boring to the layman. But it's necessary for anyone who wants to learn something applicable in their own field *or* anyone who wants to start using AI tools in their own traditional workflows, so I realized those are my audience.
To those people, I'm offering value, even if the videos are long and boring. But it's the fact that they're long and boring that's giving me an edge. Let me explain how.
Basically, from the first video, I had to choose if:
I decided to go with the latter. My videos are complete tutorials, A to Z, made for people who know basically nothing about generative AI, guiding them from knowing nothing to doing exactly what I'm doing, explaining how I set up things and, most importantly, why I do it the way I do it.
Now, I needed a way to not lose the attention of people who already knew how to go from A to G, but not from G to Z, so in the first minute or so I always say something along the lines of "ok, so now I'm going to build all of my workflow from scratch, so if you're not interested in how and why it works this way, you can find the timestamps here and jump ahead to the demonstration segment".
This works, and it's why my watch curve looks like a "U". A good 25-30% of people are interested in the "how it's done", while 35-40% are interested in "what it looks like".
The only negative comment I've ever received on my format, which was something like "dude, you're too slow", was followed by a comment, a month later, by the same user, saying "I get now why you're slow, not everyone's at the same level. Please disregard my previous comment".
Strategy
Overall, I upload weekly, same day, same time, unless:
I don't post shorts anymore, since:
The long term goal is to find new clients for my day job, and to do consulting work on the side, given that my audience perceive me as an expert in my field.
Metrics
Now, I think that the metrics I've seen both here and in the Partnered sub are completely skewed towards niches that are not appliable to me or fellow tutorial YouTubers, or for this sub in particular, are skewed towards creators who don't have large view counts.
20-30% CTR? 50% AVD? These kind of numbers, to me, would mean that I struck gold and I created something that was flying off the shelves like cakes during the French revolution (even if that never happened). Or, most likely, that no one is watching my content expect for my most hardened userbase, *and* YT didn't push the video at all to outside audiences.
My usual metrics, which are a direct result of both my very niche content and the nature of my content (tutorials), are around 8-10% CTR and 12-18% AVD. And the videos with these metrics get pushed, hard, to outside audiences.
I think YT's algorithm kind of understands that my content is not meant to be watched from start to finish, and that my audience is very selective of what it's useful to them. So either it doesn't care about the usual metrics I see thrown around here, or those metrics are inflated.
I also think (but again, sample size=1, me) that YT kind puts each and every one of us into a "box" of sorts, in terms of how much it wants to push our content. At first, my videos had a max impressions of around 10k. Nowadays, it's more in the realm of 50-200k, and it's reflected in the amount of impressions my newest videos get when they're published. The curves all look the same until one video breaks out, and a new standard is expected out of my next videos.
Also, each video is their own thing. If a video's CTR tanks in the first few hours, I can expect it to not reach the same audience that my most successful videos reach in the same amount of time, and that's because...
YouTube wants people to see (your) videos
Well, maybe not *your* videos, and maybe not *all* your videos, but the way YT works is opposite of the way IG works, for example. While IG has no monetary incentives to pushing free content, and has to push paid content in between free content, YouTube makes money out of people seeing free content, because the paid content (ADs) is embedded into the free content (videos).
So if your video is good, YT has no issues pushing it. If your video is not good, too bad, there's another content creator in your niche who has a better video, so let's push their video instead.
By providing value to your viewers, you're providing value to YouTube and their ADs, so either you and YT win, or another content creator and YT win. In the eyes of YT, everybody wins all the time.
Increasing CTR
If you're like me, you know, in your heart of hearts, that a catchy title and a great thumbnail are as important as the content of your video. If you're like me, the thumbnail's the last thing you prepare, and we're both wrong.
Seriously, get good at creating good thumbnails. Since I've started focusing more on thumbnails, my CTR has gotten, if not better in the long run (since all videos default to kind of the same CTR the longer the video has been out for and the wider the audience is), better in the first few hours and days, which increases the audience drastically.
I know this is a boring part of the creative process, but get good at it.
Also, experiment with multiple thumbnails during the first hours when a video has been published. A thumbnail you expected to do well might not be as catchy as you thought. Try 3 or 4 different thumbnails and see what sticks.
Increasing AVD
Now in my case I can't do much about it, since the format I've chosen is kind of non-negotiable and it's what brings value at the expense of AVD, but if you're:
Streaming
I discovered streaming way too late, and I wish I did it way earlier. It would have had me monetized at least a couple of weeks sooner.
But in order to do it well, you need:
The latter is the hardest part, and I only know how to do it because I'm used to giving speeches and lessons. But, like all skills, it's not something you're born with, it's something you train and get good at, so if you're into it try it and get better at it over time.
Equipment
I'm lucky enough to have a day job that covers most of the equipment needed. My camera and lenses are the same I'm using for my day job, I already had a mic, my PC is an absolute beast because of the generative AI work I do, so I think I spent like 20 bucks for a mic arm and that's it.
In anyone else's case, though, the most important things to invest in is:
Final considerations
Some of you may have more trouble with subs, some with watch hours (in my case, I got 2.5k subs before I reached my watch hours goal), some of you may find trouble expressing yourselves in front of the camera, or talking well, or may prefer scripts rather than talking freely while doing things, but all in all:
Let me know if you'd like to know more, or if I missed something.
Thanks for reading!
submitted by not5 to NewTubers [link] [comments]


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submitted by OrganicTouch8369 to nemeksleps3 [link] [comments]


2024.05.15 11:36 Not-explaining eFootball wishlist to Konami v2.2 (38 wishes)

eFootball wishlist to Konami v2.2 (38 wishes)
eFootball gameplay seem to be going in a bad direction for the past months. To much AI defending/assistance/game balancing, game adding input lag, interceptions, poor passing, fouls not called for, hot potato football not rewarding any type of skillful play. The gameplay feels like its on rails, freedom is gone, players don't respond to your inputs and chances are created by either teams AI players mistakes or incredibly stupid runs. It's just not fun to play anymore. Neither online or vs AI.
eFootball could be fantastic if Konami would listen to ideas, criticism and improve. Here is my wishlist. Feedback based on me and the kids playing on PS4, PS5 and mobile. Offline and online.
  1. Reduce the heavy AI assistance / game-balancing / handholding / Auto defending / Dynamic Difficulty / momentum / whatchamacallit (scr...). I understand its for getting new players staying in the game, having a chance getting coins in the events and winning games. And perhaps make games more non-predictable "anything can happen, maybe". With the current AI handholding level its "anything will happen, constantly". So many chances are created by either teams AI players making mistakes or just making incredibly stupid runs, its like a badly scripted B-movie. The amount of goalpost hits and missed open goals is just silly currently, this goes on until the last few minutes of each match. Please reduce it, or even remove it from Co-op and other game modes where skill should be rewarded. I'd rather get smashed 15-0 and learn from a good player. Than having to play another game with: added input lag and your players turn, react with 0,5 sec delay / 1 team loses every header / 4 shots in goalpost / own goals / missed open goals from 2-3m consequently, instead you have to run the ball into goal!!! / hide n seek players with pass receiver running away from the ball positioning behind defender / every ball intercepted / misdirected passes / every pass straight to other team / passes goes through "invisible" player / player freezing or even running wrong direction vs your stick / opponent attacking with high punt or lofted pass but your defender running past the ball towards opposition goal / ball glued to opposite player in the box / every attempt clearing the ball goes short distance straight to other team, even goalie high punt / all stunning shots 3m over the goal before 85min + all the other crap that's in there. This gameplay on rails is so unrewarding. If I manage to do something skillfull the AI assistance just kills the opportunity with any means. When the AI assistance takes a break, I get an easy goal with no effort from a random through pass + tap in. Many times I can't tell if I am playing well or the game has decided I should win/loose, it kills the joy for me and it's just boring. If Konami could tone down all the weird punishments I'd be very grateful.
  2. Passing and interceptions. Currently worst ever IMO. Game just decides your pass from a player in balance is 90-180 degrees of straight to opponent. Even on Beginner AI and no matter PA1, 2 or 3😂 And the constant interceptions. No flow in the game. Please work on this Konami.
  3. Remove the artificial input-lag. Stop punishing one side with artificial input lag which make the gameplay feel heavy, unresponsive and your players turn & react with 0,5sec delay. This is not from server lag as it's there in AI matches and local Trial matches as well, just switch controller between team 1 & 2 and feel the difference. For me this is one of the worst things in the current game, when it kicks in your players don't respond to inputs in time and gameplay just feels awful.
  4. Fix the player freezing. Example: after losing a header to last defender suddenly your attacker just freezes. What's going on here? Have Konami added to much AI handholding and broken the game? 😂😂😂
  5. Reward different playstyles like build up play. Currently most games seem to be high press, interception ping-pong, quick pass and no dribbles. Hot potato football. Holding the ball has become very difficult. Before the AI assistance and auto defending went berzerk, you could actually keep the ball for a second and do something creative. Without 3-5 guys surrounding your player with no options. Now the gameplay is boring with the lack of variety.
  6. Create a game mode free from AI assistance & artificial input lag. Just pure skill. It could be beta, division free or whatever just let us play without the heavy AI handholding. And maybe eFootball will be esports ready 😉. To be honest if another football game is released without momentum/game-balancing /added input-lag and with gameplay based on pure skill. I think eFootball will lose a lot of players.
  7. Add Dream team into Trial match. We have 2 kids who love the card collecting and building their team. But playing online is of no interest to them, and won't be in many years. They want to play local PvP or co-op but with their own Dream team. By now we are very tired of playing the same local play Trial match Argentina Vs PSG. The kids have almost stopped playing eFootball, since they cant play against each other with their own team. In addition this would be a great way to test out new players, builds and game mechanics together with a friend. Much more fun than training mode. This mode is what my family is missing most from this game. And if it would be a "pure" mode without any momentum/game-balancing things would be fantastic. Just pure skill, best player wins.
  8. Please add Dream team to Trial match local co-op Vs AI. Would be so much fun to test your Dream Team against the AI together with the kids or a friend on the couch beside you. Would love this mode if it would become available.
  9. Add local co-op in Events. Would be great if me and the kids could take on the events together. At least add it to the AI events. Then we would actually play them and not just sim them.
  10. Myleague local co-op. Add both local and online co-op into Myleague please. A reason to play it and win the league together with the kids 😀
  11. Make My League worth playing. 100.000GP for completing 38 matches and winning the league is very poor IMO. Add some skill trainers and raise the GP perhaps?
  12. Add all Goal Scorers and Assisters to Half Time and Full Time game stats. So we can quickly get the overview of who performed well in both teams. That information would be highly appreciated.
  13. Contract renewal is way too expensive. Considering many players have paid plenty in real money to get the favourite players, and you only get to keep your player for 1 year. We are paying for this digital football Pokémon and we can't even use it as long as we would like. There should be more ways to get contract renewals, the periods should be longer, 3/6/9/12months and the price should be lower. Currently it's just irritating and another killing the fun factor.
  14. Make each playstyle worth using. And reward playing different type of formations. Instead of everyone using META 4 defenders and no wingers/LMF/RMF.
  15. Better & more expensive Point shop players. Can we please have some decent players? I'd gladly spend 50000-100000 pink points for a player if his stats are good. IMO there hasn't been an interesting player since Ferrer & Pires. Currently I don't see any use for points except contact renewal.
  16. Remove the GP cost for player reset. Having to wait for 2-3 months and then stressing for a few free weeks to retrain and test new builds doesn't make sense. GP is too valuable for me, I use it for Legacy Transfer and Contract renewal, and the few occasional GP buys for Events or hidden gems. I enjoy training players and trying out new builds, if free it would keep me logging in even when there is nothing else to do in the game.
  17. Reduce the cost for Legacy transfer. Getting your wanted skills and then transferring to your favourite player is one of the game aspects I really like. But 257,000 GP for one transfer is a lot and takes away much of the fun in Legacy transfer. You get 1 Mbappe for less than 2 Legacy transfer. I am always low on GP these days, and I think 100,000-150,000 GP would be reasonable for Legacy transfer for 1 skill.
  18. Legacy transfer of skills to POTW cards. If we could add 1-2 skills to the POTW the cards would be more interesting and I'd spend more coins spinning. We would get more varied and unpredictable squads instead of everybody using the same players. Most players know the good cards, what to expect from opponents cards and how to counter. Lets say you add some strong passing or shooting skills to a player usually weak in that aspect. The unpredicability would be awesome!
  19. Replace/delete added skills. Building players would be much more fun if I could replace a trained skill with another one using legacy transfer. Or just be able to delete an added skill. Perhaps my playstyle changes and I want Neymar to have Through passing instead of the previously added Long-range shooting.
  20. GP an option for pack spins. But it shouldn't be easy. Hard grind should be rewarded as it gives a reason to play the game. I am thinking 7,5M GP you get 75 spins in a 150 pack. That takes perhaps 6 months to grind. And perhaps the remaining 75 spins is coins only. Lower thresholds like 10 spins för 1M GP would be great but I understand its not gonna happen, as it would hurt the coin sales.
  21. Remove the 500 player cap or reduce cost of adding player slots. If you are grinding skill trainers with 0GP players and training players the 500 fills up quite easily. Or reduce the 500.000GP for an extra 50 players to maybe 100.000GP. This 500 player limit is very annoying and seems unnecessary.
  22. Add skill trainers and position trainers to each match pass. Would make the Match Pass way more interesting and I would spend coins.
  23. Make it worthwhile playing League / divisions. Currently I don't see much reason to play it. A few skill trainers and low GP reward can't motivate me spending the time.
  24. Find a way to prevent players from forfeiting games, at least events and co-op. Maybe if you are down a few goals sometimes add a random bonus like score with player X to receive 1 skill trainer, 10000 GP or something. Just to motivate players completing the match. Or create a non forfeit streak, like 10, 20 or 30 games without forfeit and you get an free extra POTW spin. (Part of this idea is from efootball universe originally)
  25. 1st celebration should also be skippable. It's just time consuming in online games. Not adding any value to except maybe noobs who scored their first goal ever.
  26. An option to make Sub tactic clearly visible in Game plan if activated. I played to many games now without knowing I had sub-tactic activated 😂
  27. Matchmaking. This was good for a while after the matchmaking update, but not anymore. There must be something seriously wrong here. When playing in Division 9 to 7, we constantly get division 1-2 opponents in the events. Had top 120 and top 200 in a row even. 750M downloads and nobody else playing. Really?
  28. The daily penalty needs an upgrade. Suggestion: More fun If I could choose player from my Dream Team. And add random Epic goalies to spice it up 😉
  29. Add statistics of headers, penalties and free kicks scored on each player card. This would add value and make it more interesting building squads. Konami you have the data, use it!
  30. More variety in Events. BBVA, Turkish, Brazilian Italian, English, Japan league. Over and over and over... Cmon Konami create something different so we can rotate our squads more. Suggestion: An event where only max 4 star players are allowed? Or higher GP rewards the weaker squad you use? (idea is partly from Rockchok)
  31. More Beat the Clock type of events. Both me and the kids enjoyed this one. Create something similar for skill moves. Example: Perform 5 Double touch + 5 Marseille turn across pitch with fixed dummies or defending players. Or a sequence where you have to perform skill move x and y before scoring.
  32. Objectives with extra bonuses. Add weekly objectives or similar. Score a hat-trick, win on penalties or score 5 times using skill move. And get some type of rewards, GP, Skill trainers, Position trainers, avatars, whatever just variety and something to play for.
  33. Co-op events. So much potential but the gameplay on rails, AI assistance and the constant random AI punishments kills the fun for me. You feel almost instantly if the AI assistance is on your side or against you. Either everything goes your way and it's too easy or Epics can't make a simple pass, the input lag kicks in and your player is even dragged out of position so the other team can score. Every game feels pre-decided with almost every touch being a mistake or fumble by the team who is supposed to concede a goal. Or its 1 goal back and forth with short sequences where the conceeding team can't touch the ball. In my experience the AI assistance is at its worst in the Co-op games. Quite easy to spot as players regularly just drop the controller. And game continues to auto defend like prime AC Milan, the non-active player is forcefielded holding the ball, every ball in the box is magically sucked to defenders feet and passes and clearings going 90-180 degrees off straight to opponent. Recent example which has happened in several co-op games: Goalie makes several stupid run outs to a perfect 4 man defending line, leaving the net wide open. Changing goalie doesn't help. Same thing with 2nd goalie until opponent gets his 2 goals. Sorry but when my player, gameplay and result is controlled by AI instead of me and my teammate I lose interest.
  34. Add 2nd local player to co-op events. Why can't 2 players join the co-op events together from one Playstation? Me and the kids would play co-op events a lot if this was possbile.
  35. Booster player forms. Wirtz card and several other are never on A-form. Whats the point of creating a booster card then? (credit: PES Pepe)
  36. Communication. Info on gameplay changes in each update would be appreciated. Like before. (credit: PES Pepe)
  37. Heavy first touch or fumble receiving the ball. +90 Ball control player cant receive a pass without starting to fumble or needing several seconds to gain control, then losing the ball, again and again and again. Does stats even matter when game balancing just decides anyway?
  38. Don't launch Crossplay with mobile. I suspect the recent braindead heavy assisted gameplay is needed for upcoming crossplay console & mobile update. This might be what we are getting. Gameplay on rails, autodefend, no skill, unrewarding, boring. I hope I am wrong and the previous fun gameplay on console is not gone forever 😢.
Some of these are cosmetics and should be quite easy to implement, whereas others like new type of events takes more effort. Dream team in Trial mode and adding already existing local Co-op to more events/game modes shouldn't be that difficult. Gameplay affecting changes are likely hard and need to be tested so it doesn't affect game in a negative way.
I guess Konami calculates profits are better by pushing all players to online play. But at the same time they are neglecting the player group which prefers offline, and are willing to buy coins to get their favourite players cards. Hopefully Konami will reconsider and add a proper Master League and more offline couch co-op and PvP modes with Dream Team.
All in all it should result in a more enjoyable experience for both ballers, casuals, squad-builders, card-collectors and those who just want local couch co-op or PvP with their Dream team. More people having fun and spending time in the game usually results in praise, recommendations and growing user count = more coins spent. Konami keeps earning and customer base is happy. Everyone wins.
/ Cheers and thanks for reading
https://preview.redd.it/nuewwl4b8k0d1.jpg?width=784&format=pjpg&auto=webp&s=314a6fbaa8ec531ac435cf609a21f14a92f9e149
submitted by Not-explaining to eFootball [link] [comments]


2024.05.15 11:36 TheOneAndOnly9306 I found a good page for getting followers and comments

https://tonfollowers.com/registe174407
Use that link and we both get extra coins to buy some followers for free, no passwords needed.
Thank me later :)
submitted by TheOneAndOnly9306 to instagramfollowers [link] [comments]


2024.05.15 11:29 alphariusomega123 clarifying things about the story of Final Crisis: Superman Beyond that many people didn't understand (long post).

clarifying things about the story of Final Crisis: Superman Beyond that many people didn't understand (long post).
Although it will soon be 16 years since its publication, the story of Final Crisis: Superman Beyond continues to be a source of misinformation and controversy. Whether due to Grant Morrison's particular way of telling stories, whether due to his strongly metaphorical writing or simply poor reading comprehension (something that seems to abound among comic book readers), there are many elements that are still a matter of debate about the same.
For these reasons, I decided to make this article, where I will try to resolve the most frequently asked questions about this story, and above all, clarify the power of the Thought Robot.
Without further ado, let's start by explaining the context and then what interests everyone.
1) WHAT HAPPENS IN FINAL CRISIS: SUPERMAN BEYOND?:
Superman Beyond is, above all, a story about the concept of stories and the role of superheroes in them in the DC universe. For those who haven't read it, I'm going to do a super quick summary: during the Final Crisis, Lois falls seriously ill and is admitted to the Metropolis hospital. Then Superman is visited by Zillo Valla, one of the monitors, who offers him the chance to save her wife in exchange for helping her save the multiverse.
Zillo has also recruited other Supermans from different universes with similar promises, including Overman, Captain Adam, Shazam from Earth-4, and Ultraman from the antimatter universe. Zillo's ship is attacked and ends up crashing into Limbo. There, Superman and Shazam find an infinite book that reveals the origin story of the monitors and about the enemy they face, known as Mandrakk, the dark monitor.
When Mandrakk's forces attack Limbo, Captain Adam manages to contact the Monitor-Mind, and uses that knowledge to merge the consciousnesses of Superman and Ultraman, which ascend to a higher dimension (the sphere of the monitors) and activate the Thought Robot, a weapon created to combat Mandrakk. There, Superman is greeted by Monitor Weeja Dell, and the Monitors' true nature is revealed as parasites that feed on the Bleed.
Mandrakk was banished for forcing them to confront this fact. Finally, Mandrakk appears and kills Zillo Valla, but Superman manages to defeat him by expelling him into the Overvoid. Superman carves words into a tomb and takes a vial of refined Bleed with him before returning to Limbo, where he and the other Supermans destroy Mandrakk's army. Lois is saved from her when Superman transfers the Bleed extract to her with a kiss.
Ultimately, Ultraman is turned into a vampire by Rox Ogama, Mandrakk's disciple, who swears revenge, and it is revealed that the words Superman carved into the tomb were "To be continued...", in reference to the cyclical nature of Ultraman's history. superhero comics.
2) ABOUT THE NAME "COSMIC ARMOR":
Before continuing with the explanations, it is important that we clarify that, contrary to popular belief, the robot used to fight Mandrakk is not called "Cosmic Armor". "Cosmic Armor" is an adjective that Mandrakk uses to refer as a mockery to this robot in two moments of the fight (which are actually the same, only one is a flashforward), but this is not a real title, nor much less is it called that.
https://imgur.com/a/R8TYnL1
https://imgur.com/a/tf4qLk2
And the truth is that the name of the machine is... well it has no official name. At no point in the comic is he assigned a specific name. The closest is when, on two occasions, two characters refer to it as a "Thought Robot" or a "Thought Robot": once by Captain Adam and once by Weeja Dell.
https://imgur.com/a/uDED6zM
https://imgur.com/a/amC6YiN
And that's basically what it is: a living weapon with a body of pure thought, created to combat the ultimate enemy. So the most correct name to refer to the entity is Thought Robot, and not "Cosmic Armor", since it is not even armor.
https://imgur.com/a/WcVSjOk
https://imgur.com/a/amC6YiN
3) THE BOOK OF INFINITE PAGES:
One of the most controversial moments in the comic occurs when Superman and Shazam hold a book with infinite pages, and said book is later lifted by Ultraman, who claims to have read the last page. This makes many wonder if it is a legitimate feat, since it implies that Superman and Shazam have infinite strength and that Ultraman is stronger than both of them combined. The reality of the feat is much more complex.
https://imgur.com/a/0qqiXIX
The context behind the book is that this is a literal plot device that, symbolizing the infinite monkey theorem (Merryman makes the reference), retroactively contains every possible book in the DC universe. The infinite pages of the book occupy the same physical space (so the mass is ambiguous), due to which Superman and Shazam could not read it and tried to take it to Zillo Valla's ship.
https://es.wikipedia.org/wiki/Teorema_del_mono_infinito
https://imgur.com/a/uGHROmM
They fail, and instead, the book reveals the existence of the Monitor-Mind and the history of the Monitors, causing Shazam to have a premonition with the key to defeating Mandrakk. Which means that, of the infinite stories in the book, Superman and Shazam only access one, the original story about the same story concept. Now, many say that the book cannot be infinite because Ultraman moves it and claims that it has an end. This is wrong.
https://imgur.com/a/FHzOHZj
https://imgur.com/a/I2XSYrg
Ultraman can see the end of the book and move it because the book is, as we have already said, a literal representation of all the DC stories, and Mandrakk was destroying those same stories and moving towards the multiverse. That's why Ultraman says that "evil wins in the end." The meaning behind this symbolism is that superhero stories are infinitely cyclical and these can only end if evil defeats good, which would make the book stop being infinite as there are no more stories.
https://imgur.com/a/DSUMTg3
In short, the feat is legitimate, but only because the book was no longer infinite as Mandrakk destroyed the stories he tells. We'll talk about Mandrakk's plot manipulation below. Breathe easy Superman nerfers, you no longer need to continue inventing far-fetched excuses to nerf the character you hate.
4) HOW BIG IS THE THOUGHT ROBOT?:
This issue has been highly debated over the years due to the lack of reading comprehension of many readers, ranging from people who claim that it is only 6 meters tall because it is a little bigger than the monitors to those who say it is bigger than the entire omniverse (?). To understand the reality about the size of the Thought Robot, it is essential to first know its history.
The Monitor-Mind sent a probe to examine a"glitch" (which was, in fact, the stories concept) within itself, and said probe would eventually split into two halves, one of which would become a Thought Robot, at the same time the fault was sealed behind it with divine metals, giving rise to the orrery of worlds. The sphere and civilization of the monitors was formed around said structure.
https://imgur.com/a/kdMn6Mq
In this place we can see how this Thought Robot has a size similar to that of the planetarium (and in passing "billions of worlds" are mentioned, denying that there are only 52 universes), which is consistent with that shown in the flashbacks. The famous scene that many believe is the Though Robot "lifting" a galaxy with a fingernail (it's not actually lifting anything) is, in fact, Limbo, which looks this small when viewed from this sphere.
https://imgur.com/a/VEBRwAG
https://gyazo.com/303e8d116a036fac1985c79dcae06843
Zillo Valla herself explains that mere nanomachines of the monitors are already gigantic war machines from the perspective of the realms below their sphere, including the sphere of the gods. So yes, the robot is bigger than universes and multiverses... simply because in the sphere of the monitors, everything that is on a human scale is already bigger than universes and multiverses.
5) HOW POWERFUL IS THE THOUGHT ROBOT?:
With the above, one could make the mistake of thinking that Mandrakk and the Thought Robot are only powerful because of their size relative to the planes lower than these, but nothing could be further from the truth. A casual attack from Mandrakk was enough to instantly kill Zillo Valla in the monitor sphere, and the Thought Robot withstood many attacks like that.
https://imgur.com/a/OCxkVE8
He also shook the entire sphere of monitors with his mere activation, which surrounds and is larger than the sphere of the gods, the planetarium of worlds and all the multiverses of these plus his bleedspace combined. He also devastated Nil in her clash against Mandrakk, city of the monitors, and cornerstone of the multiverse or even "a multiverse of multiverses", which also occupies an appreciable part of the sphere. (If you know a little about DC cosmology, I think there is no need on my part to explain his power level with the above.)
https://gyazo.com/303e8d116a036fac1985c79dcae06843
https://imgur.com/a/XpjAsRJ
https://imgur.com/a/pAcRKQT
https://imgur.com/a/Bpyo1UI
https://imgur.com/a/AG3OTvh
https://imgur.com/a/XpjAsRJ
Unfortunately there is not much about his speed, although it is implied that he perceives the entirety of space-time in a non-linear manner, as well as being able to dodge Mandrakk's attacks, to which the monitors cannot react, and these scale above of the elves of the fifth dimension. So this is clearly incommensurable.
https://imgur.com/a/amC6YiN
https://imgur.com/a/ZIh5oXn
In short, an extremely powerful character.
6) WHAT ARE THE SKILLS OF THE THOUGHT ROBOT?:
One of the great ironies of the Superman Beyond story is that Mandrakk is unaware that he is Dax Novu and Thought Robot one of his original halves until the end of himself. For this reason, they both possess similar powers and abilities. On the part of the Thought Robot, it showed a very powerful reactive evolution that allows it to instantly adapt to any threat, so that the stronger Mandrakk became, the stronger he also became.
https://imgur.com/a/vzZQHTE
https://imgur.com/a/amC6YiN
https://imgur.com/a/pAcRKQT
He also demonstrated the ability to break the fourth wall, extending his hand to directly touch the reader (the original comic included 3D glasses to do the effect), denoting a certain superiority with respect to conventional DC narrative. He also possesses transdualism, being activated by the contradictory essences of Superman and Ultraman (Captain Adam himself states that there are no dualities, only symmetries).
https://imgur.com/a/rsZtCAU
https://imgur.com/a/uURRUj2
https://imgur.com/a/tSuw958
https://imgur.com/a/Y4TWipN
By the words of Captain Adam himself, Superman now shares (or even surpasses) his understanding of reality, which implies a high level of cosmic senses that translate into what was already mentioned above. Grant Morrison also considers that both this being and Mandrakk possess conceptual manipulation, respectively embodying various contradictory concepts such as good and evil, black and white, is and is not, etc.
https://imgur.com/a/Y4TWipN
https://www.ign.com/articles/2009/02/03/inside-the-mind-of-grant-morrison?page=3
It is also well served with resistance: it is a body of pure thought, so the manipulation of matter, soul or reality would be ineffective against it. Also the manipulation of the mind, since after Limbo, memory ceases to have meaning. Additionally, he resisted being destroyed by a self-assembled hyper-story created by Mandrakk, so he is also resistant to plot manipulation.
https://imgur.com/a/WcVSjOk
https://imgur.com/a/XpjAsRJ
https://imgur.com/a/ZIh5oXn
Lastly, both he and Mandrakk are resistant to existential erasure and void manipulation, as they were both originally part of the Monitor-Mind. In fact, Mandrakk survived a free fall into the Overvoid which is mentioned to have erased even his very idea, as seen in The Unexpected #2 and explained in The Unexpected #5.
https://imgur.com/a/DgFCJn0
https://imgur.com/a/vzZQHTE
https://imgur.com/a/TL4Qz8I
https://imgur.com/a/qriylYT
7) DAX NOVU AND ROX OGAMA:
A very common confusion that I regularly see is seeing people confuse Dax Novu with Rox Ogama. I don't blame them, since they both call themselves "Mandrakk" and are physically very similar. The problem with this confusion is that it leads many people to draw wrong conclusions about the character's power level and spread misinformation under the well-worn pretext of consistency. However, they are not the same character.
The first thing to know is that "Mandrakk" is the title by which the dark monitor is known, but it is not the real name of either of the two. The Mandrakk we talk about in this article is Dax Novu, who was the first monitor to assume the title; The Mandrakk who appears at the end of Superman Beyond and Final Crisis is Rox Ogama, who assumes the title after Dax Novu's apparent death following his battle with the Thought Robot.
https://imgur.com/a/gAUGtlw
https://imgur.com/a/KR1lTWi
Of course, they are not even remotely comparable in power: Rox Ogama became more powerful than a regular monitor thanks to constantly vampirizing the bleed, but ended up pulverized by a joint attack by the Green Lantern Corps; Dax Novu not only survived his battle with the Thought Robot, but also with the Unexpected, which is why he is still alive today.
https://imgur.com/a/V94hAdH
https://imgur.com/a/qriylYT
https://imgur.com/a/RwCvEgz
8) IS THIS THE MOST POWERFUL VERSION OF SUPERMAN?:
Technically this is not a "version" of Superman, as the events of Superman Beyond occur within the main Post Crisis continuity. Strictly speaking, it's not about Superman either, since the Thought Robot is something external to him that is managed jointly by his and Ultraman's consciousness. Rather than a version, it would be more appropriate to classify this being as a "mecha".
All those technicalities aside, yes, this is by far the most powerful Superman. By Captain Adam's indirect admission, he cannot even compare to this being, and Captain Adam is already one of the most powerful Supermans in the multiverse. Strange Visitor at most scales above Mister Mxyzptlk, and Prime-Superman (often incorrectly called "One Million") showed nothing remotely similar.
https://imgur.com/a/tSuw958
9) IS THIS ONE OF THE MOST POWERFUL BEINGS IN DC?:
The answer is an obvious no. While this entity is extremely powerful even by comic book standards, it is still a long way from being able to measure up to the top tiers of the verse. Both Perpetua and her children greatly surpass him in power and size, and we know that in turn beings that rise from her have no rival within the multiverse and can destroy its entirety, including the sphere of the monitors.
https://imgur.com/a/KhxJz4o
https://imgur.com/a/LU0PjPH
https://imgur.com/a/0yZXbaA
Similarly, Mandrakk damaged him beyond repair, and we know from Justice League Incarnate that Mandrakk is a mere avatar of The Great Darkness, along with beings that scale from Perpetua like The Batman Who Laughs. In turn, The Great Darkness is an opponent or rival of The Light / Monitor-Mind, with The Great Darkness being in turn an avatar of Lucifer, if we take vol 3 as canonical. (clarified that I'm not saying it is but it would only be if someone took it into their personal headcanon with current information).
https://imgur.com/a/O2R8CmU
https://imgur.com/a/rlQX8vT
https://imgur.com/a/JmsFFRl
https://imgur.com/a/RyF0LZP
https://imgur.com/a/6EaO4NM
Finally, Lucifer himself is a creation of The Presence to define himself in the face of the nothingness that entails embodying the sum of all concepts, according to his own words. We also cannot forget beings like the Eternals, with the entire multiverse of Perpetua (including the sphere of the gods) being among the things within the book of Destiny.
https://imgur.com/a/odFhCkM
https://imgur.com/a/XpjAsRJ
In short, the Thought Robot is very high on DC's power scale, but it is not even remotely among the strongest.
Anyway, I hope you have a good day/afternoon/night or when you read this, I for one will go to sleep.
submitted by alphariusomega123 to PowerScaling [link] [comments]


2024.05.15 11:26 MojordomosEUW A quick tip for people having issues sharpening Fuji files

So, you might have come across the infamous 'wormy' artifacts when you sharpen Fujifilm images from the 'older' Bayer Sensor generation (X-Pro2, X-T2,...).
This is due to how Lightroom calculates for deconvoluted sharpening. Their algorithm doesn't really go well with those RAW files. There are some other editing suites out there, like Capture One (not free) and Darktable (free) which do a better job at sharpening these files, but they are also not good.
What I always do to sharpen my Fuji images is the following:
  1. Set the sharpening to 0 in Lightroom
  2. Open the image in Photoshop.
  3. Copy the layer twice (CTRL + J)
  4. Click on the middle layer.
  5. Click Filter -> Sharpen -> Unsharp Mask
  6. Move the sliders to these values: 150% / 0.5 / Threshold: Depends on the image, usually anywhere 0 - 30
  7. Click Okay
  8. Select the upper layer.
  9. Click Filter -> Other > High Pass
  10. Set it to 2.4
  11. Click Okay
  12. Set the layer to Vivid Light.
  13. Double click on the right side of the layer.
  14. Where it says 'Underlying layer', move the white double triangle slider to ~125
  15. Alt click the white double triangle slider
  16. Move the right triangle slider to 150, let the left triangle slider stay at 125
  17. Click OK.
  18. Hold shift and select both sharpening layers.
  19. Hit CTRL + G to group them.
  20. Now you can add a mask to the group and paint the sharpening only to a face or any other subject if you don't want to sharpen out of focus elements, you can decrease the opacity of the individual layers in the group, you can decrease the entire groups opacity,...
You can also make an action to make all of this instant. Instead of using Blend If (where we double clicked on the right side of the Vivid Light layer, the one with the High Pass filter) you can simply click on the gray layer icon and make a Darks1 luminocity mask and apply that as a layer mask to this High Pass layer. This is done to avoid any halos or artifacts that might make this look weird. We simply push the sharpening into the darker parts of the image. Since sharpening is basically just a very strong contrast of light and dark between adjacent pixels, this method works really well.
This method can also be done with non Fuji files to get professional looking sharpening that you can fully control.
I hope you found this helpful, thanks for attending my Ted Talk lol (seriously, this looks longer than it actually is, it's just a few easy clicks - i just explained in detail for people who might not now the intricacies of Photoshop)
submitted by MojordomosEUW to postprocessing [link] [comments]


2024.05.15 11:23 sumosuit2 I’m unsure if I bought fake Slothana coin

My slothana coin has a bunch of numbers and letters after it e.g. Slothana / HQ7…. Etc.
Have I bought fake slothana ?
also when I view on solscan it says the state is frozen
submitted by sumosuit2 to Slothana [link] [comments]


2024.05.15 11:17 Civil-Key-5446 A theory…

Like you all, I’m deeply puzzled by this episode of the PB Files. No matter how I try, I cannot accept that she is a legitimate girlfriend. The other explanations of her being hired for the GF-experience etc just don’t sit right either so…
I present my less-than perfect theory.
We all know PB is not smart but I’d argue he has a good amount of animal cunning. I think that he has finally accepted that his TT career is over. Maybe because of the money drying up, maybe the police report from Angel et al is being actioned? Now he can’t ever admit to himself that he has “lost” so he would have to have done some mental gymnastics for him to accept this. This is where the GF comes in. I think she has convinced him she has some Pmedia skills and can get him out of the hellscape that is social media “career” So he is paying her for a GF experience but not in a naughty-naughty way. He is paying her to provide an excuse for him to pull away from social media and save face. (And the fact she is older might be seen as helping to minimise the allegations in the Angel report if that is in motion.)
There are many points against this though!
(And Paul, I know you will be thinking “I live in your head rent free, I win” and to that I say, yes you do live in my head rent free. I watched the lives when you were with G. I’ve felt sick of you ever since)
submitted by Civil-Key-5446 to paulbreachsnark [link] [comments]


2024.05.15 11:15 tempmailgenerator Ensuring Line Break Preservation in JavaScript for Email Content

Handling Textarea Input for Email Bodies in JavaScript

When dealing with web forms, particularly textareas where users can input free-form text, one common challenge is ensuring that the input is accurately represented in the final output, such as an email body. This is crucial in JavaScript-driven applications, where the dynamic nature of content handling often leads to formatting issues, especially with line breaks. Users expect their input, including paragraphs and line breaks, to be preserved exactly as they have entered it when this information is transmitted via email or displayed on another platform. This expectation aligns with the natural flow of written communication, where line breaks are used to separate thoughts, paragraphs, and sections for better readability.
However, the standard behavior of HTML and email clients strips out these crucial line breaks when displaying text, leading to a block of text that can be hard to read and loses the original formatting intended by the user. Addressing this challenge requires a nuanced understanding of JavaScript and how it interacts with HTML and email formats. By employing specific techniques and code adjustments in JavaScript, developers can ensure that user-entered text is displayed with the intended formatting in emails, thus improving the overall user experience and communication clarity. This introduction will explore these techniques and provide a foundation for implementing solutions that preserve line breaks and formatting.
Command Description
replace(/\n/g, ' ') Replaces newline characters with HTML line break tags to preserve text formatting in HTML contexts.
encodeURIComponent() Encodes a URI component by replacing each instance of certain characters by one, two, three, or four escape sequences representing the UTF-8 encoding of the character.

In-depth Exploration: Preserving User Input Across Platforms

When users input text into a textarea on a web form, they often include line breaks and spacing with the expectation that these formatting choices will be preserved, whether the text is sent in an email, stored in a database, or displayed on another webpage. This expectation stems from the intuitive understanding of text formatting where line breaks signify pauses or separate ideas, crucial for the readability and comprehension of the text. However, the inherent challenge lies in the way different platforms and technologies interpret and display these line breaks. In HTML, for example, line breaks entered by users are not automatically translated into visible line breaks on the webpage. Instead, they are treated as whitespace, leading to a continuous block of text unless explicitly formatted using HTML tags like for line breaks or
for paragraphs. This discrepancy between user input and system output necessitates a careful approach in handling and displaying user-generated content.
To ensure that text input retains its intended formatting across various outputs, developers must employ specific techniques. For instance, when preparing text input for inclusion in an email body or for display on a webpage, replacing newline characters (\n) with HTML line break tags ( ) is a common practice. This replacement can be done programmatically using JavaScript, ensuring that the text appears to the recipient or on the webpage exactly as the user intended, with all line breaks and paragraph separations intact. Additionally, when sending text over a URL, such as in a mailto link, it's essential to URL-encode the text to ensure that line breaks and special characters are correctly interpreted by email clients. This process involves converting the text into a format that can be transmitted over the Internet without losing its structure, using functions like encodeURIComponent in JavaScript. These practices are crucial for maintaining the integrity of user input across platforms, enhancing user experience by respecting their formatting choices.

Preserving Textarea Input for Email Formatting

JavaScript snippet
const textareaContent = document.getElementById('textarea').value; const formattedContent = textareaContent.replace(/\n/g, '
'); document.getElementById('preview').innerHTML = formattedContent;

Encoding Textarea Content for URL

JavaScript for Email Links
const textareaContent = document.getElementById('textarea').value; const encodedContent = encodeURIComponent(textareaContent); window.location.href = `mailto:someone@example.com?body=${encodedContent}`; 

Enhancing User Experience Through Text Formatting

Text formatting in web applications, especially when dealing with user input in textareas, plays a critical role in user experience. Preserving the formatting such as line breaks and spaces as entered by the user is crucial for several reasons. First, it ensures that the message's intent and tone are communicated effectively. Line breaks often serve to emphasize points, separate thoughts, or organize content in a readable manner. Without these, text can become a dense and challenging block to navigate, potentially leading to misunderstandings or misinterpretations of the intended message. This is particularly important in contexts like email communication, where clarity and precision are paramount.
Secondly, maintaining the original formatting entered by users when their input is transferred to an email body or another output format respects the user's expression. This not only improves the overall user experience by validating the user's input as valued but also minimizes the need for manual corrections or formatting adjustments post-transfer. Techniques to preserve line breaks, such as converting newline characters to HTML tags or encoding them for URL transmission, are essential skills for developers. These methods ensure that applications handle user input intelligently, reflecting the care and consideration of the user's intentions, ultimately leading to more polished and professional communication.

Frequently Asked Questions on Text Formatting

  1. Question: Why are line breaks important in text input?
  2. Answer: Line breaks help separate thoughts, organize content, and improve readability, making the text easier to understand and follow.
  3. Question: How can I preserve line breaks in HTML?
  4. Answer: Use JavaScript to replace newline characters (\n) with HTML line break tags ( ) when displaying user input on a webpage.
  5. Question: What function is used to encode text for a URL?
  6. Answer: The encodeURIComponent() function in JavaScript is used to encode text, including spaces and line breaks, for safe transmission over a URL.
  7. Question: How do I include user input in an email body?
  8. Answer: Use JavaScript to dynamically insert the user input into the mailto link, ensuring it is URL-encoded to preserve formatting.
  9. Question: Can I preserve formatting in email without JavaScript?
  10. Answer: Without JavaScript, preserving formatting relies on the email client's capabilities, which can be inconsistent. Encoding and formatting should be done before sending the email.
  11. Question: Why does my text appear as a block without breaks in HTML?
  12. Answer: HTML does not recognize newline characters from textareas without explicit formatting, leading to text being displayed as a continuous block.
  13. Question: How do I convert newline characters to tags in JavaScript?
  14. Answer: Use the replace() method with a regular expression, such as text.replace(/\n/g, ' '), to replace newline characters with tags.
  15. Question: Is it necessary to URL-encode email body content?
  16. Answer: Yes, to ensure that special characters and line breaks are correctly interpreted and displayed by email clients.

Wrapping Up Text Formatting Insights

Ensuring the integrity of user-inputted text across various platforms is not just a technical necessity but a crucial aspect of enhancing user experience. This discussion highlighted the significance of preserving formatting, such as line breaks and spaces, to maintain the original structure and readability of text as intended by the user. By employing JavaScript techniques to replace newline characters with HTML tags or encoding them for URLs, developers can overcome common challenges associated with text formatting. These strategies not only uphold the clarity and intent behind user-generated content but also reflect a thoughtful consideration of user interaction and communication. As digital platforms continue to evolve, the importance of such meticulous attention to detail in handling text input will only increase, underscoring the need for developers to remain adept in these practices to ensure seamless, user-friendly experiences.
https://www.tempmail.us.com/en/javascript/ensuring-line-break-preservation-in-javascript-for-email-content
submitted by tempmailgenerator to MailDevNetwork [link] [comments]


2024.05.15 10:13 Either-Butterfly9273 🔥(PNE) House of Slot, House of Poker, and House of Blackjack and Discord Community Event🔥

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submitted by Either-Butterfly9273 to CryptoMarsShots [link] [comments]


2024.05.15 10:11 Pxartistx64 Air Leak Test Interpretation

I am currently in the process of assembling the connections between my waterblocks, radiators, and reservoirs.
I have already performed actual fluid based leak testing on my individual components and am confident that they are leak free.
However, when performing air leak testing on my partially completed loop (CPU waterblock to RAM waterblock, GPU waterblock to SSD waterblock, Reservoir Pump Combo to Radiator), my air leak test results have been contrary to my expectations.
I have thoroughly read through the manual for my Barrow Leak Tester and have followed the instructions while applying some liberties:
  1. I pressurize to 0.2 - 0.25 bars. It is to my understanding that the "green" zone (0.5 - 0.75 bars) provided by most air leak tester sellers can be too high and unrealistic for a watercooling loop.
  2. The manual's recommended 10 seconds of testing time may or may not be too short of a testing duration.
I have performed air leak testing multiple times and have observed no noticeable losses in pressure after 1 minute. However, the pressure drop at around 15 minutes has been from ~0.035 to ~0.07 bars.
As a baseline, I have tested the air leak tester against one of my confirmed leak-free radiators and there are no observable pressure losses between 1 - 2 hours.
When I attempted to air leak test just the connection between components (An unholy combination of angled male to female rotary fittings, male to female G1/4'' extenders, rigid compression fittings + acrylic tubing, female to female G 1/4'' extenders, G 1/4'' plug), there are no observable pressure losses at 30 minutes. Between 30 - 60 minutes, an observable pressure loss of < 0.035 bars is present on the dial. Between 10 - 12 hours an observable pressure loss of approximately 0.14 bars is present (I have work).
I am absolutely certain that I have fully tightened the individual fittings that comprise the connections between my watercooling components prior to every test, so I am perplexed as to how my testing results differ.
I wish to know if my air leak testing results are indicative of an actual fluid leak should I continue assembling my loop and fill it up as is.
I would also appreciate some sort of explanation as to why the air leak testing results on my component + connection + component differs so much from testing just the connection by itself.
submitted by Pxartistx64 to watercooling [link] [comments]


2024.05.15 10:06 ThrowRAbear4929 stuck at a crossroad for a decision

months ago, i mindlessly bought a pair of concert tickets for an acquaintance and i. shes constantly asked to attend a concert together for almost a year now. the opportunity finally came and i felt compelled to buy tickets. to add onto this, i scored front row/meet and greet tickets (which aren’t easy to get). for the longest, i’ve been struggling to decide on whether or not i should go?
i need advice and i need help making a final decision ASAP. i made a list of pros/cons to give more context on things :)
side note: she has other friends sitting directly behind us and she’s closer with them, so if i weren’t going, accommodations/having company are already set up well.
pros of going: 1. a new experience and memory i wouldn’t regret 2. can help strengthen our bond/make memories (which is somewhat meaningful to me bc i’ve been trying to build friendships) 3. front row! plus meet and greet…i’ve never done M&G! 4. a way to celebrate the end of my semester 5. i’ll get signed items, selfies with artists, and cool memorabilia 6. i know 85% songs on the setlist 7. my $800 ticket was paid for (as a gift)
cons of going: 1. parent doesn’t approve of my plan bc they’re rightfully concerned about the following below 2. gas, food, merch will cost like $400 max. money is tight for me rn as a college student 3. traveling solo, no one nearby to rely on if something happens 4. will have to work harder on making money back 5. on a time crunch bc i’ll have to drive back home after concert ends (i struggle longterm driving past 1am, i could get sleepy) 6. general safety risks as i’m going with acquaintances i met online 7. i saw most of those songs performanced last year. only new thing will be the meet and greet for me. 8. i had longterm anxious/uneasy thoughts and feelings about this plan 9. i am only a casual listener, these artists are not my most favorite
pros of not going: 1. i can sell ticket for more than i bought it for 2. i would have saved $1200 after selling the ticket 3. i can put that money towards future concert funds that i will most def need to see my FAVORITE singers in 2025 4. will not worry my parent 5. can attend a grad party i was invited to 6. i am assured that i am safe at home/stress free 7. i can start studying for my summer class that i HAVE to pass 8. i can always hang out with acquaintance another time, when i am in her city
cons of not going: 1. fomo 2. missing out on the meet and greet 3. missing out on getting rare interactive moments with artist 4. missed out on potential good memories for myself and with these acquaintances
please help me decide😭this is stressing me out that i lost sleep over this
submitted by ThrowRAbear4929 to Advice [link] [comments]


2024.05.15 09:59 Lunalovespink Perfumes and colognes. Mostly for my FTM brothers.

Soooo long story short, in my brief (so far) mtf journey I've basically stopped using all the colognes I've collected over the years and started using perfume. They're all essentially top shelf colognes (D&G the one and light blue, YSL, Acqua di gio, Chanel Bleu, that level of stuff). I'd feel terrible just getting rid of them, and want to make sure they go to someone that needs/appreciates them. Would any of my trans brothers want to trade their old perfumes? Most are about half way, with some full travel sized sprayers! Feel free to reach out here or in the dms! Def not trying to sell anything just trades!
submitted by Lunalovespink to trans [link] [comments]


2024.05.15 09:47 balancenetwork The Rollercoaster Ride of Crypto: Navigating the Ups and Downs

Let's have a real talk about the rollercoaster ride that is the world of cryptocurrency. We've all seen the headlines: jaw-dropping surges, heart-wrenching crashes, and everything in between. But behind the glamour and excitement, there's a side to crypto that doesn't always make it to the front page – the struggles.
  1. Volatility: The Double-Edged Sword We love crypto for its potential to bring financial freedom, but let's face it – the volatility can be brutal. One moment you're riding high on a wave of gains, and the next, you're staring at red numbers wondering what went wrong. It's a constant emotional battle, trying to stay level-headed amidst the wild price swings.
  2. Navigating the FOMO and FUD Fear of Missing Out (FOMO) and Fear, Uncertainty, and Doubt (FUD) – two sides of the same coin that can wreak havoc on your investment strategy. It's tough to tune out the noise of hype and skepticism, especially when everyone seems to have a hot tip or a doomsday prediction. Finding a balance between staying informed and staying sane is no easy feat.
  3. Security Concerns: Protecting Your Assets With great power comes great responsibility – and in the world of crypto, that means safeguarding your assets against an ever-evolving landscape of threats. From hacking attacks to phishing scams, the risks are real, and staying one step ahead requires constant vigilance and tech-savviness.
  4. Regulatory Uncertainty Crypto operates in a regulatory gray area in many parts of the world, which can leave investors feeling like they're walking on thin ice. The lack of clear guidelines and the specter of government crackdowns loom large, adding another layer of uncertainty to an already volatile market.
  5. The Psychological Toll Let's not forget the toll that constant market fluctuations can take on our mental health. The stress, anxiety, and self-doubt that come with navigating the ups and downs of crypto can be overwhelming at times, leading to burnout and emotional exhaustion.
So, why do we keep coming back for more? Because despite the struggles, we believe in the transformative potential of cryptocurrency. We're drawn to the promise of decentralization, financial inclusion, and breaking free from the constraints of traditional finance. And as we weather the storms together, we emerge stronger, wiser, and more resilient than ever before.
So here's to the struggles, the triumphs, and everything in between – because in the end, it's all part of the wild ride that is crypto.
What struggles have you faced in your crypto journey? Let's share our stories and support each other through the ups and downs.
submitted by balancenetwork to u/balancenetwork [link] [comments]


2024.05.15 09:27 LieDue2550 A Freelancer’s Toolkit: 9 Must-Have Tools

Freelancing can be an incredibly rewarding career path, offering flexibility, independence, and the opportunity to work on a variety of projects. However, to succeed as a freelancer, you need the right tools to manage your business efficiently. Whether you are a seasoned freelancer or just starting out, having a well-stocked toolkit is essential. In this blog post, we will explore some must-have tools that every freelancer should consider incorporating into their workflow. At the forefront of our list is Feedcoyote, a comprehensive tool designed to streamline and enhance your freelancing experience.

1. Feedcoyote: The Ultimate Freelancing Companion

Feedcoyote is a powerful platform tailored specifically for freelancers. It offers a range of features that help you manage your projects, clients, and finances seamlessly. Here’s why Feedcoyote should be your go-to tool:
Sign-Up on Feedcoyote - https://feedcoyote.com/

Project Management

Feedcoyote allows you to keep track of all your projects in one place. You can create project timelines, set milestones, and track progress effortlessly. The intuitive interface makes it easy to manage multiple projects simultaneously without feeling overwhelmed.

Client Communication

Effective communication is key to freelancing success. Feedcoyote provides a centralized hub for all your client interactions. You can send messages, share files, and receive feedback directly through the platform, ensuring that nothing gets lost in the shuffle.

Invoicing and Payments

One of the most challenging aspects of freelancing is managing invoices and payments. Feedcoyote simplifies this process by allowing you to create and send professional invoices, track payment statuses, and even set up automated reminders for overdue payments. This feature helps you maintain a steady cash flow and reduces the time spent on administrative tasks.

Time Tracking

Accurate time tracking is crucial for billing clients and managing your workload. Feedcoyote includes a built-in time tracking tool that lets you log hours spent on each project. This data can be easily integrated into your invoices, ensuring transparency and accuracy.

Financial Insights

Feedcoyote provides insightful financial reports that help you understand your earnings, expenses, and overall financial health. This information is invaluable for budgeting, tax preparation, and long-term planning.

2. Trello: Visual Project Management

Trello is a popular project management tool that uses a card-based system to help you organize tasks and projects visually. Each project can be broken down into boards, lists, and cards, making it easy to see what needs to be done and when. Trello’s flexibility and user-friendly interface make it a favorite among freelancers for managing both personal and professional tasks.

3. Slack: Communication and Collaboration

For freelancers working with remote teams or multiple clients, Slack is an essential communication tool. It allows you to create channels for different projects, teams, or topics, making it easy to keep conversations organized. Slack also integrates with many other tools, such as Google Drive, Trello, and Feedcoyote, streamlining your workflow.

4. Grammarly: Writing Assistant

Good communication is crucial for freelancers, whether you’re drafting emails, creating content, or writing reports. Grammarly is an AI-powered writing assistant that helps you improve your writing by checking for grammar, punctuation, and style errors. It also offers suggestions for clarity and conciseness, ensuring that your writing is polished and professional.

5. Canva: Design Made Easy

As a freelancer, you often need to create visually appealing content, whether it’s for social media, presentations, or marketing materials. Canva is a versatile design tool that allows you to create stunning graphics with ease. It offers a wide range of templates, images, and fonts, making it accessible even if you have no prior design experience.

6. Toggl: Simple Time Tracking

Toggl is a straightforward time tracking tool that helps you monitor how much time you spend on different tasks. It’s perfect for freelancers who need to track billable hours or simply want to understand how they’re spending their time. Toggl’s reports provide valuable insights that can help you optimize your productivity.

7. Zoom: Virtual Meetings

Virtual meetings have become a staple of modern freelancing. Zoom is a reliable video conferencing tool that allows you to host meetings, webinars, and virtual events with ease. Its features include screen sharing, recording, and breakout rooms, making it ideal for client consultations and team collaborations.

8. Google Workspace: Productivity Suite

Google Workspace (formerly G Suite) includes a suite of productivity tools such as Gmail, Google Drive, Google Docs, Sheets, and Slides. These tools are essential for document creation, storage, and collaboration. The seamless integration between these apps enhances your ability to work efficiently and share information with clients and collaborators.

9. LastPass: Password Management

As a freelancer, you likely use numerous online tools and services, each requiring a secure password. LastPass is a password manager that stores and encrypts your passwords, allowing you to access them easily and securely. This tool helps you maintain strong, unique passwords for all your accounts, reducing the risk of security breaches.

10. Wave: Free Accounting Software

Keeping your finances in order is crucial for freelancing success. Wave offers free accounting software that helps you manage your income, expenses, and invoices. It also provides features for bank reconciliation, receipt scanning, and financial reporting. Wave’s user-friendly interface makes it accessible even if you have limited accounting experience.

Conclusion

Equipping yourself with the right tools can make a significant difference in your freelancing journey. Feedcoyote stands out as a comprehensive solution that addresses many of the challenges freelancers face, from project management to invoicing. Alongside other essential tools like Trello, Slack, and Grammarly, Feedcoyote can help you streamline your workflow, improve communication, and enhance your overall productivity. By investing in these tools, you can focus more on what you do best and less on administrative tasks, paving the way for a successful freelancing career.
submitted by LieDue2550 to EntrepreneurHQ [link] [comments]


2024.05.15 09:15 Clear-Ad5916 The Slovenly Sloth Thoughts #1

🫵Strange slovenly sloth thought ahead 🫵 What if, these huge pullbacks to a certain level are proactively made from traders correlated to e.g. binance to see if the coin has the potential to hold those levels or if it is too weak and won't make them money in the future because the community is too weak?
🦥End of slovenly sloth thought🦥
submitted by Clear-Ad5916 to SlothanaOfficial [link] [comments]


2024.05.15 09:11 JamesAmell1997 🔥Upcoming Events (Starts from May. 17)

🔥Upcoming Events (Starts from May. 17)
1️⃣ ⁠Ocean Party

-Event Period:
5/17 00:00 to 5/24 23:59, 2024 (server time)

-It includes the following events:
🔸Party Time:
Get points in Epic/Legend/Limited/Wish Pool/UR+ Wonder Limited/MR Divinity Limited/Angels’ Trial Summon during the event. A certain number of points will be rewarded, and up to 500 points can be redeemed.

🔸Item Redeem:
During this period, players have the chance to get event items through dungeon battles and Party Time to redeem resource rewards. Different rewards have different redeem limits.

🔸Login Rewards event and Special Packages event

*The deadline for item dropping is May 23, 23:59, 2024 (server time)

2️⃣ ⁠⁠Divinity Return

-Event Period:
5/17 00:00 to 5/23 23:59, 2024 (server time)

-Unlock at Lv.60

-It includes the following events:
🔸Login Rewards:
During the event, players can get rich rewards by daily Sign-in.

🔸Divinity Limited Summon:
During this event, reaching a certain summon times to get rewards like Superior Summon Scrolls, etc.

🔸Divinity Store:
During the event, while obtaining SSR+/UUR+/MR Icarus & Chaos Shards and her Exclusive Relic, players can automatically get Ascending Stars, which can be used to purchase items in the Divinity Store.

🔸Training Speed-up:
Complete the advance quest of [Icarus] and [Chaos]'s Divinity Ascend and their Limited Relic to get rewards including Superior Summon Scrolls, SSR+ Angels' Relic Option Box, Resonance Crystal etc.

🔸Summon Pack

3️⃣ ⁠Desert Mystery

-Event Period:
5/17 00:00 to 5/23 23:59, 2024 (server time)

-Participation Conditions:
Players have to unlock the gameplay of [Chaotic Realm] first and reach Lv. 105

-Event Content:
During the event, players can get the event items [Pickaxe] and [Bomb] through the event quests and gift packs. Using the event items to dig the blocks for Mystery Points and rare items like [Superior Summon Scroll] and [Premium Food]. Mystery Points can be used to exchange goods in the Mystery Shop. The deeper the digging, the more likely the players will encounter the Desert Beasts that blocks the digging area. Defeating the Desert Beasts will reward the players with more prizes.

*After the event ends, all [Pickaxe] and [Bomb] will be recycled into diamonds at the ratio of 1:30 and 1:100 respectively.
*After the end of each Desert Mystery event, the Mystery Points will not be reset and can be used in the next period, but will not be counted in the next ranking.
*Players can get great rewards based on their Mystery Points ranking in the battle zone. (if the points are the same, the ranking is based on the reaching order)

4️⃣ ⁠⁠Gacha Machine

-Event Period:
5/17 00:00 to 5/24 23:59, 2024 (server time)

-Eligibility:
The player reaches Lv.20

-Use the Legend Summon Scrolls to pull out great rewards, including Angels in the Limited Summon. (Players can get the free pull every day.)

-Players can set up a Wishing Grand Prize to get their Wish Angel(s)!

5️⃣ ⁠⁠Ocean Party

-Event Period:
5/17 00:00 to 5/24 23:59, 2024 (server time)

-It includes the following events:
🔸Party Time:
Get points in Epic/Legend/Limited/Wish Pool/UR+ Wonder Limited/MR Divinity Limited/Angels’ Trial Summon during the event. A certain number of points will be rewarded, and up to 500 points can be redeemed.

🔸Item Redeem:
During this period, players have the chance to get event items through dungeon battles and Party Time to redeem resource rewards. Different rewards have different redeem limits.

🔸Login Rewards event and Special Packages event

*The deadline for item dropping is May 23, 23:59, 2024 (server time)

6️⃣ ⁠⁠Gods Twilight - Event Preview

Registration Instructions:

🔸Registration Conditions:
PVE Requirements: guild level ≥ 5;
PVP Requirements: In the previous PVE of Gods Twilight, there is a record of occupying a Lv.3 city when the season is settled;
*Monster Invasion PVE: Fight with monsters
*Gods Twilight PVP: Fight with other guilds

🔸At the registration stage, only the guild master can register.

🔸Registration Period:
5/17 00:00 to 5/19 23:59, 2024 (server time)

🔸After the registration period ends, the members will be bound to the guild. If players want to change the guild during the Battle Stage, they will not be able to participate in this time's Gods Twilight event (changing during the Registration Period will not affect participation in this event);

Tips:
Rewards will be issued every day according to the situation in occupied cities. So the sooner you occupy more and higher-level cities, the more reward you will get!

7️⃣ ⁠⁠Limited Summon

-Event Period:
5/17 00:00 to 5/23 23:59, 2024 (server time)

-Zeus (SSR+&UR&UR+) (UR+ unlocks after Lv. 60)

Star House:
Unlocks after players reach Lv. 120. Enters the Star House and summons the Destiny Star of Icarus, Heimdall, Storm Dragon, Thor and Zeus!

8️⃣ Popular Event

-Event Period:
5/17 00:00 to 5/23 23:59, 2024 (server time)

-It includes Recharge, Blessing of Training and Blessing of Training ranking event.

*Open after 7 days of server opened (When New server event - Angel Horn ends)

9️⃣ Angel Coins Friday Discount

-From 00:00 on May 17 to 12:00 on May 18, 2024 (UTC+8) (AS server time)
-From 18:00 on May 16 to 06:00 on May 18, 2024 (UTC+2) (EU server time)
-From 12:00 on May 16 to 00:00 on May 18, 2024 (UTC-4) (AM server time)

We will have a 10% off on Angel Coins, which has no purchase limit at all.
Check more details via our official website: https://www.mujoy.sg/recharge
Android users can download the official App via https://www.taptap.io/app/172595 to conveniently engage in the event.

If you have any further questions, feel free to Contact Us.
https://preview.redd.it/hn867mnmij0d1.png?width=2080&format=png&auto=webp&s=3821e4c07976d5a9b7213bf43e43d284e616e6c8

submitted by JamesAmell1997 to IdleAngels [link] [comments]


2024.05.15 09:01 AndreaNewsHub OULAC Metallic Shine Glitter Lipstick, Nude High Impact Lipcolor, Lightweight Soft and Ultra Hydrating, Long Lasting, Vegan & Cruelty-Free, Full-Coverage Lip Color 4.3 g/0.15 Sahara Gold(10) #ad #OULAC #Metallic

https://www.amazon.co.uk/dp/B08H2G67JK?tag=andreauk0f0b-21
submitted by AndreaNewsHub to ItaliaBox [link] [comments]


2024.05.15 08:56 Double-Surround8575 Get UCL University Assignment Help with Best Assignment Help

Get UCL University Assignment Help with Best Assignment Help. Reliable, plagiarism-free, delivered on time. Avail top-notch support for all UCL courses. call +44 74648-84564 or visit www.hndassignmenthelp.com or mail hndassignmenthelp@gmail.com
submitted by Double-Surround8575 to u/Double-Surround8575 [link] [comments]


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