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Devil's Bargain Counter

2024.05.15 00:30 Temporary-Driver-772 Devil's Bargain Counter

Reflecting on 2021, truly marked the zenith of my young career. The pandemic was coming to an end, I was fresh from the hallowed halls of a prestigious but unheralded college, thrust into the corporate labyrinth where, as a mere sidekick to the big shots, I contributed to a deal of record-breaking magnitude. My modest corporate minion life was exaggerated into legend by my professors during an alumni reunion, leading to a rather embarrassing episode where I was paraded around as the poster child of their education career’s success. My parents, not ones to shy away from a bit of pomp, lauded my achievements to anyone within earshot.
But as 2022 unfurled its chaos with the epidemic, my professional life spiralled downwards as swiftly as it had risen. I was laid off, and replaced by a nepotistic hire—my boss's new mistress's nephew. During my dismal final days, my colleagues, once comrades became corporate sharks, whispers of them scheming to claim my last efforts as their own filled the empty office spaces.
Compelled by financial duress to abandon my central city dwelling, I relocated to the outskirts with two college mates, Jaz and Kath, who had similarly found themselves victims of the economic downturn. We settled into apartment 606, a unit with dubious charm, suspiciously affordable on the 13th floor of a dreary building, its corridor haunted by a flickering sensor light that was only designed to function on rare occasions. Yet, the apartment itself was surprisingly very well furnished, almost like something that jumped out from a design mag, out beating sample rooms in Ikea, boasting a spacious balcony, a living room ready for an impromptu soirée, a dining table that’s good enough to hold a banquet(became our co-working space) and a kitchen isle that became our sanctuary and curse.
When we first settled into our new abode, we discovered a trove of fine kitchen utensils, perfect for whipping up sophisticated cuisine and crafting cocktails worthy of a swanky soirée. Tucked away in the fridge, among the remnants of the previous tenants' life, was a quaint note: “The three of us really enjoyed our stay here, especially our meals and nights spent by the kitchen island. We hope you find as much joy in it as we did. Use it well.” With a casual flick of my wrist, I dismissed the note into the garbage can, oblivious to the depth of its seemingly innocuous message. Little did I know, that piece of paper was more a passing of the torch than a simple goodbye.
Our initial days in apartment 606 brimmed with camaraderie and impromptu celebrations: movie nights sprawled on the living room sofas, barbeque dinners under the stars on our balcony, and co-working sessions at the dining table, peppered with resume tweaks and contemplative conversations over cocktails. We even scored a second-hand karaoke machine, allowing me to channel my inner diva—a throwback to my musical theatre days in college and my stint as the voice of corporate presentations and negotiations at my previous job, where I was known for my resonant yet finely tuned voice.
Yet, as the months wore on and the job market remained unyielding, our early merriment slowly surrendered to a creeping anxiety. The kitchen island, once the heart of our home where laughter and shared meals flowed freely, gradually morphed into the epicenter of our collective unease, bearing silent witness to the quiet desperation settling over us.
One evening, in the suspiciously affordable yet stylish apartment, I sank into the sofa, my spirits dampened by my favorite team's disheartening loss. The mood was grim, mirroring my fears of my beloved player's potential retirement at season's end. Later, as we congregated around the kitchen island for dinner, I transformed into an impromptu sports commentator, passionately preaching about the game’s disappointing details that led to failure and my favorite player’s fine qualities. Meanwhile, Jaz updated us on a friend's melodramatic breakup, with guesses that something ugly must have happened behind the scenes. Kath, ever the culinary enthusiast, not only served up her delicious pasta but also dished out the latest celebrity gossip, each tidbit as spicy as her sauce.
The next day, during a late breakfast at the same kitchen island—our unwitting oracle—we were hit by a triple whammy of reality checks. The news of my favorite player's retirement broke, echoing my gloomy predictions from the night before. Jaz chimed in with an update that our friend had uncovered a cheating scandal worthy of its own reality TV special. And Kath, never one to be left out of the drama: her favorite celebrity was now the star of a scandal.
By the third morning, as we sipped our coffee, the newspaper slapped me with another bizarre twist. I was going through the devastating economics and politics sections, then I saw the sports section——featured an irate coach, hell-bent on convincing my favorite player to dismiss retirement plans and keep his jersey on a little longer. Meanwhile, Jaz had good news for a change: it turned out our friend's love story might have a second act after all, as misunderstandings were being cleared up. Amidst these revelations, Kath, who had been grumbling about the nearby supermarket’s inability to stock anything remotely gourmet, and hadn’t had a taste of her favorite Blue Mountain coffee since the beginning of that year, triumphantly found a can of Blue Mountain coffee, and it was on sale and therefore affordable—proof that miracles happen, and sometimes they even go on discount.
As I sat there, absorbing the serendipity of our discussions manifesting into real-world events, I couldn't help but marvel at the mysterious knack of our kitchen island. Was it merely a coincidence, or had this stylish piece of decor become the unlikely conductor of our lives symphony? One thing was certain: life in apartment 606 was never dull, and our kitchen island seemed to be more than just a place to eat—it was a place where, apparently, you could stir the pot of fate.
I decided to conduct a whimsical experiment with our now seemingly magical kitchen island. Clearing my throat theatrically, I declared, "I should be interviewed for a director position." To my sheer astonishment, the next day a headhunter rang me up, claiming I was the ideal candidate for a directorial role at a prestigious corporation in my field. Despite the other candidates possessing decades more experience which defeated me with no effort, and my own lingering self-doubt from months of unemployment, I sailed to the final interview round with the company's executives.
Upon returning to our apartment, I found Kath flaunting a chic dress from a designer brand brand she’d snagged on clearance—a little luxury courtesy of our wish-granting island. Inspired, I approached the island and cheekily requested, "Get us jobs. Something fun." Lo and behold, the following day was spent lounging and binge-watching Netflix, only to be interrupted by a call from a former bigwig at my old job. He was venturing into a more illustrious company and wanted me onboard. The informal chat that followed was a breeze, and just like that, I was back in the game with a fancier title and a fatter paycheck.
The subsequent week was a flurry of celebrations. Jaz secured a senior-level position, and Kath landed her dream job at an influencer management agency. Feeling triumphant, we decided to indulge in a night of fine dining—our first in months. That Friday evening when I went from office to restaurant, on a whim, stopped at a convenience store to grab snacks and cigarettes for our post-dinner revelry. Outside, I encountered a homeless person. After offering him a sandwich (which he traded for a cigarette instead), he took a drag, peered into my eyes, and ominously muttered, “Look, young lady, this isn’t my business, but be wary of what you wish for; everything comes with a price. Good luck and god bless you.”
His words barely registered until later that evening when a mishap occurred that seemed to underline his warning. As we enjoyed syphon coffee post-dinner, a barista accidentally tripped over Kath’s flowing dress. The resulting spill left her with first-degree burns, abruptly ending our night as we rushed to the emergency room. Though it was "just" a first-degree burn, the pain was significant enough to require several days off for Kath’s recovery. Amid the drama, I couldn't help but wonder about the cryptic caution from the man outside the store—had our fortunate streak come with a hidden cost?
We chalked up the coffee calamity to bad luck. The next month flowed smoothly: Kath's fingers healed, she returned to work, and I quickly found my groove at the new job. With all of us gainfully employed, our communal meals at the kitchen island became rare. My mornings were a whirlwind of grabbing breakfast and coffee on the go, followed by an hour's commute to a job that had me scarfing down instant noodles by nightfall, just in time for a quick shower.
As the busy season kicked in, my workload ballooned—not just from the seasonal uptick, but because I was hell-bent on proving my mettle. I quickly outshone most of my peers, and my employer, recognizing a budding overachiever, piled on major tasks, which I eagerly accepted. What started as the occasional hour of overtime soon devoured my weekends. Unpaid overtime, as the fine print in my contract gleefully noted, became my new norm. Driven by a mix of ambition and expectation, I had become the go-to young hotshot, the erstwhile record-breaker now expected to continually outdo myself.
Mentally, I was too swamped to entertain thoughts of anything beyond work, which, in a twisted way, felt like a break. Physically, however, the strain began to show. A bout of flu caught on a business trip escalated into a fever. Sick as I was, deadlines waited for no one, and I soldiered on medicated and miserable. By the time I made it home, my voice had abandoned me. Unable to utter a word the next morning, I resorted to emailing my manager about my sorry state.
That week, robbed of my voice, I mused that it was perhaps a well-deserved hiatus for my overworked vocal cords—a silent retreat if you will. But when my voice did return, it was as a raspy whisper, a shadow of its former crisp and melodious timbre. My doctor offered a grim prognosis: slight improvement might come, but the golden tones were gone for good—scarred by the relentless grind. Ah, the price of ambition—a scratchy throat as a permanent reminder of my corporate conquests.
It seemed I had unwittingly exchanged the clarity of my voice for the tumult of career success. In the midst of our domestic enchantment with the possibly mystical kitchen island, Kath unearthed the contact of a reputed psychic, hailed as the finest in the land. However, the consultation fee was nothing short of princely, and with Jaz vehemently dismissing anything that couldn't be explained by cold, hard science, she promptly opted out of splitting the bill. Kath and I, unwilling to drain our wallets on what could be mere phantasmagoria, reluctantly let the opportunity pass.
Meanwhile, I couldn’t help but notice a curious change in Jaz’s routine. She had ceased dining at the kitchen island, avoiding it as if it were cursed—or perhaps, in her view, simply out of style. The Saturday morning brought a particularly harsh twist: a murder of crows took to spiralling above our balcony, their cries as sharp as the plot of a Poe novel. We found ourselves drawn to the infamous kitchen island, lined up like the cast of a macabre play, silently praying for the birds to disperse. Kath, ever trying to restore some semblance of normalcy, offered up cups of Blue Mountain coffee. She absentmindedly inquired if I wanted cream or sugar in mine—a blunder that made me realize just how long it had been since our last coffee klatch at this very spot. My inner monologue couldn't resist a dark wish for the crows to scatter, perhaps too dark, for they began to dive bomb our balcony in a feathery kamikaze. The spectacle was enough to knock Jaz off her feet—literally—as her mug met its end on the floor. Kath, meanwhile, made a hasty retreat to worship the porcelain god, and I sat frozen, my brain offline, pondering the twisted power of our kitchen island's apparent wish-granting.
After the unnerving spectacle of crows turning our balcony into a scene straight out of a Hitchcock film, our first rational step—post-collective fainting, of course—was to summon cleaners to manage the feathery carnage. Then, still rattled but increasingly curious, we visited a psychic, who, contrary to the crystal-ball-gazer image, operated out of a posh boutique in a high-end mall and dressed more like she was headed to a fashion show than a séance. We laid bare our saga of the seemingly cursed kitchen island, complete with photographic evidence of where domestic bliss meets eerie phenomena.
The psychic introduced a term that chilled the air around us: “limbo,” the threshold between our world and the otherworldly, and she dubbed our kitchen island the "Devil’s Bargain Counter." According to her, our wishes came with a heavy and unpredictable price, because we have accidentally started trades with beings from the netherworld. Her advice was disarmingly simple: cease all trades on the island. To address the repercussions of past wishes, she advised us the first line of defence, which was an eclectic mix of offerings laid out on our cursed countertop: raw meat(rooster works the best), a cocktail of spices(coca and cinnamon preferably), liberal splashes of spirits(whiskey and rum ideally), and an eerie bouquet of black flowers(luckily I found some black roses at a flower shop of the mall). In a grander gesture of appeasement, Kath relinquished her shiny new diamond bracelet, Jaz her absurdly expensive headphones, and I parted with cash—— a hefty slice of my bonus in hopes of placating whatever capricious spirits we'd angered.
Our return to normalcy was brief but sweet, prompting us to plan a getaway, eager to forget about our nefarious kitchen island. Yet, the respite was merely a tease. Jaz, in a stroke of spectacular misfortune, narrowly dodged disaster twice in one day—first nearly becoming subway track fodder on her way back after work, and then almost getting knocked out by a rogue plant at our apartment building’s doorstep. Clearly, our previous offerings were mere appetizers to whatever forces we'd stirred. The psychic, summoned once again to our now-dubious sanctuary, decreed that the spirits had developed rather expensive tastes, unsatisfied by our initial gestures.
In a desperate bid for closure, we had the psychic over for a nighttime ritual, timed perfectly with Earth's closest approach to the netherworld, according to her. Our living room turned into a ritual chamber, with windows blacked out for days, to keep the otherworldly dealings strictly nocturnal. That night, we arranged ourselves around the island, now less a kitchen fixture and more an altar of last resort.
The psychic, amidst a chorus of Latin incantations, directed us through a chilling séance that included a mirror that reflected nothing but darkness and a burning black candle, the three of us sat in a row, joined hands, eyes closed. When the black candle was flickering at its last, the first eerie scratches heard prompted our eyes to open prematurely, we saw a command appear on the island, written by invisible hand and pen, in blood-red script, urging us to find the next "succeeder" before our lease on otherworldly disturbances could be terminated.
With bated breath, we agreed, and as if by magic, our signatures materialized on the countertop, then faded as the candle sputtered out. We tore off the black cardboard taped on the windows at dawn, the sunrise revealed a final message etched into the surface: "Debt cleared." As the daylight grew, the ominous inscription dissolved into nothingness, signalling the end of our spectral saga.
The ordeal, now officially behind us, left us enjoying a semblance of normalcy: life in 606 returned to its mundane rhythm, with dinners and movie nights back on our social calendar. Though not without its scars—literal and figurative.
It’s been two years since then, Jaz, in the throes of romantic bliss, is now gearing up for a new chapter waiting to be written alongside her soon-to-be spouse; Kath, her career finally taking a lucrative turn, was poised to upgrade her living situation, she secured a lease on a lavish serviced apartment in the city center—a place that matched her newfound financial swagger.
I’m not without my own leaps forward. With a modest boost from my parents, I took the plunge into homeownership, snagging a property within the city’s vibrant confines. The process was a whirlwind of paperwork and decorating decisions, culminating in a space I could truly call my own.
As we are packing up now, my last act is to type out our story, at the infamous island, and of course, I left a note in the fridge for the next tenants:
"Welcome to 606. We had a wonderful time here, especially at the kitchen island, filled with joy and unforgettable moments. We hope you find as much happiness as we did. Use the isle well. Warm wishes, the previous tenants."
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2024.05.15 00:14 Jcb112 Humans Don't Hibernate [Part 95/?]

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Patreon Official Subreddit Royal Road
91 Hours After the First Round of Interloper Interrogations. UNAFS Perseverance. Hangar Bay.
Evina
The stage was set, and my game face was on. It had to be, especially with what Vir had concocted over the course of his sleepless night.
The realization that AI didn’t exactly… sleep, was something I’d expected. But I’d at least thought the sleepless downtime would be used for something remotely related to downtime, something like maintenance, server repairs, or just anything at least remotely related to a decrease in productivity if only to relax.
I certainly wasn’t expecting that downtime to result in the creation of a literal sci-fi arsenal that now sat there, waiting for me just in front of the shuttle.
“A gift, Evina.” The AI spoke, gesturing to what could only be described as a small procession of bots, carts, and self-navigating cargo containers; all of which kept Eslan’s curiosities at a constant all-time high as he walked around the collection of bots, his eyes enamored by every little detail of each and every one of them.
But it was what was inside and within the containers that sat atop of those autonomous machines which was what I was really interested in. Moreover, it was a particular outfit currently sitting there on top of a felinor mannequin that really drew most of my attention.
Though the term outfit would definitely be underselling it. As what was being offered to me now was something that could no longer be found anywhere else on the continent, save for the odd military bunker and of course, the books and iterative memories belonging to that of the pre-war world.
To put it simply, it resembled advanced police armor, or maybe even military. Though its sleek design, metal pieces, and thinner silhouette put me in mind more of the former than the latter.
More to the point, it seemed to be capable of being fitted atop of my regular gear, instead of requiring me to swap it out entirely; consisting of three distinct pieces that resembled a pair of pants, a jacket, and a helmet.
I took a moment to stare at it intently, analyzing every last detail of it, from its space-age aesthetics of shiny plastics to matte metal chrome, to its soft interior that seemed to be gel-lined with some weird jelly-like fluid.
Moreover, I seized the moment to tease Eslan, as I turned towards him, then Vir, in rapid succession. “I’m assuming the gift isn’t for Eslan, right?” I snickered, prompting the smaller felinor to pout in a fit of resentful jealousy.
“I can arrange one for him if you’d like.” The AI responded casually, as if hinting at the fact that this wasn’t a one-off project, that this wasn’t just something pulled from storage and simply tailored down to my size.
“Let me guess, you have an entire factory deep within the ship somewhere?” I asked, half sarcastic, and half serious, knowing full well the answer could go either way given the track record of everything else on the ship I’d seen so far.
“Right on the money there, Evina.” Vir responded with an electronic chirp, prompting me to re-evaluate both the ship’s unfathomable capabilities, and the two dorks that were in charge of it all.
Nevertheless, it would seem as if Eslan was excited by the prospect, as he began pulling the armor pieces off of the mannequin, examining the finer details before handing them off for me to wear.
“I’m assuming the gel-like internal padding is a sort of passive heat regulator?” The felinor asked.
“Yes, but more than that, it acts as a layer of thermal insulation against energy-based attacks that manage to penetrate the ceramo-reflective plating lining the outside of the armor. This version’s passive since I don’t think you’ll be encountering anything like that on the surface but…” The AI shrugged ominously. “It’s lightweight, comfy, and there’s also ballistic-weave and kinetic-resistant properties embedded in the fabric. Along with some kinetic resistance that’ll help stop projectiles in their tracks if they penetrate the outer layers and somehow manage to make it through to the gel. Think non-newtonian fluid.” The AI’s platform shrugged. “Anyways, I thought it’d be a good, light-weight, adaptable, no-frills all rounder you could keep even after the mission’s end.” The AI explained, prompting me to more or less double-down on my re-evaluation of its seemingly conflicting personality matrix.
Vir was… complicated. In a good way. Seemingly practical, level-headed, tactical, and terrifyingly efficient on one hand, but also very much personable, surprisingly relatable, and most reassuring of all… self-reflective to the point of empathy and benevolence.
My first iteration was practically working overdrive trying to make heads or tails of him.
But my current mind was simply occupied with getting the armor on, which was more or less straightforward.
It was, surprisingly, lightweight. Like wearing a trimmed-down flak jacket that hugged and tightened to your form. The pants were the same story, which only left the helmet that I was hesitant to try on given its roundish shape and tight squeeze.
I examined it, looking inside as I noticed two little indents marking the recesses where my ears could actually comfortably fit.
“I’ve taken the liberty of creating a few modifications to the human baseline design in order to accommodate for your alien anatomy. I learned this the hard way when Lysara first donned a human helmet. It was… not fun, to say the very least.” The AI managed out with a nervous chuckle.
The idea of Lysara’s frills being squished inside a round helmet with no room for that sensitive looking extension of his head sent shivers up my spine. But then again, this made me even more curious as to just what these humans looked like if they lacked frills, ears, or anything else adorning their heads.
“I’m guessing the human-baseline must be really boring then.” I managed out unexpectedly, garnering a cock of the AI’s head. “You know what I mean right? What with having just a round space to shove their heads into. No frills, ears, or anything.”
“Ah, well, I can definitely see where you’re coming from with that.” Vir chuckled in response. “But honestly their appearance is not a big secret or anything. I can just pull up a-”
“Ah! Good morning, Evina!” Lysara announced brightly, cutting Vir off mid sentence as he jumped down from the shuttle and back onto the hangar bay proper. “I’ve been doing some final checks just to make sure we’re ready to go. Sorry I didn’t come out to greet you earlier.” The alien paused just before reaching me however, as he looked me up and down, then smiled. “I see Vir has been up to his usual work.”
“Seems so.” I shrugged. “In any case, I’m feeling more ready than I was just a few minutes ago, which I didn’t think was even possible, so thanks, Vir.” I gave Vir another nod of appreciation, before turning back to Lysara. “We're good to go, then?”
“As ready as ever.” Lysara responded promptly, surprising me with his register slowly shifting more towards something normal, rather than being entirely pulled from a university thesaurus.
Maybe I was starting to rub off of whatever translation software he was using.
“In any case, I don’t think I’ll be using your toys for the time being, Vir.” I gestured towards the rows upon rows of black and chrome weapons alike. Most of them resembled somewhat traditional looking firearms, whilst others were more or less pulled from the pages of science fiction, what with their tapered ‘muzzles’, and raygun-looking grips. “And it’s that I don’t trust that they could do some damage. It’s just a safer bet if I went with what I know. It’s better to use a gun you’ve trained and lived with, than a new one you’ve just messed around with the night prior.” I smiled, more or less alluding to the small escapade the AI and I went on for a short hour after the dinner. “Though I do thank you kindly for the ammo for my revolver, I’d say it’ll be helpful but… I’d rather not say anything at all until we get to our destination.”
The AI responded with a simple sharp dip of his head. “Chemically-derived combustion sluggers are always a solid choice. I wish you all the best, and I hope you don’t end up having to use that gun. I’ll make sure my boys take good care of you and Lysara.”
With a final exchange of nods, Lysara and I strode off and into the shuttle.
But just as we reached the precipice, I turned back, if only to give Eslan a reassuring hug. “I’ll be back sooner than you expect. So don’t get bored now.” I offered, prompting the smaller felinor to grin widely.
“Oh don’t you worry about getting bored.” He gestured to the space around him. “I probably won’t even be done with this room by the time you’re back.”
“Just make sure to save some mysteries for me. Oh, and Vir?” I turned to Vir for a moment, garnering a small cock of his head.
“Yes, Evina?”
“Do make sure that you tire him out some with your explanations. I’d rather come back to a quiet bedroom to pass out in, rather than one with an excitable Eslan ready to chew my ear out with his latest discoveries on the ship’s deep lore.” I jokingly ordered, prompting Eslan to give me his signature side-eye.
Following a dumb smile of my own signaling our temporary goodbyes, I soon found myself back within the bowels of the shuttle. Except this time, the backramp cargo bay seemed to be chock-full of those heavy-duty combat bots I caught glimpses of back in the forests.
In fact, every corner of the shuttle’s cargo bay seemed to be crammed to the brim with one or another form of combat drone. From flying drones, to clusters of those smaller insect-drones, to what looked to be oversized spiders ready to drop from the ceiling at a moment’s notice.
The whole space seemed to be decked out for combat.
Which gave me a lot of confidence about the outcome of this mission.
Lysara and I didn’t say much as we both made our way towards the cockpit, strapped into our respective seats, and began the nausea-inducing flight out of the ship’s hangar bay, and down towards the planet.
A whole minute passed in absolute silence as I tried to steady myself for what was to come.
“So, let’s go over a few of the key details for this mission.” Lysara suddenly broke the silence, bringing up a top-down map of the forests, with the facility in question highlighted in orange. “We’re going to be landing in a clearing made by Vir.” The map shifted, highlighting a very conspicuous open clearing of trees and a charred forest floor that made it very clear something big had happened here very recently.
If I’d seen that place from the ground? I’d have probably cited that aliens did it.
Which, ironically, would’ve been more on the money than I could’ve ever thought possible.
“From there, we march through the open clearing made by Vir, with drones taking point, up and towards the facility.” The map shifted once more, highlighting yet another clearing that more or less formed a clean path towards the entrance of the bunker. “From there, I assume you know your role?”
“Yup, if my prior iterations come through on this one, I’ll open the facility door, and from there… We head inside, and see what’s what.” I responded.
“The drones will make the first move, we’ll have two squads proceed inside and ascertain if it’s safe to enter. After confirming that all hazards are within a tolerable margin of safety, we’ll proceed.”
“Understood.” I acknowledged with a heavy sigh, my eyes trained on the continent that now took up most of our cockpit view.
“Whatever happens, I know for a fact we’ll be safe as long as we play it safe.” Lysara tried filling the silence with his own brand of reassurance.
“I know. But it’s not so much the physical dangers I’m worried about.” I managed out, before pausing, as my eyes once more strayed towards the top-down view of the mission map. “It’s what we’re going to find inside the facility that worries me.”
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(Author’s Note: Evina gets a cool new outfit for her mission, Eslan is promised an entire day of having his sci fi interests satiated, and we're now on our way with Lysara down towards the signal station! The next chapter is already out on Patreon as well if you want to check it out!)
[If you guys want to help support me and these stories, here's my ko-fi ! And my Patreon for early chapter releases (Chapter 96 of this story is already out on there!)]
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2024.05.15 00:10 frandromedo Kitchen Renovation Tips

I ( 6'6", 198cm) am launching into a kitchen renovation in my forever home. I'm building a kitchen that I want to live in, and not worrying much about resale value. I live with my wife and kids who are between 5'8" and 6'2", so I can't go overboard, but at the same time I want to tweak a few things to make the cooking space comfortable for me. What are some tips you've found to make a kitchen more useful as a tall person? A couple I can think of:
Hit me with your reno tips! This is a once in a lifetime opportunity and I want to do it right!
submitted by frandromedo to tall [link] [comments]


2024.05.14 23:59 Yukiteru_Akari Celeste's description of the Killing Game in a Japanese fan novel

This is one of my favorite parts from a Japanese fan novel that I really like. The characters are reincarnated in another world, with some of them retaining memories of their past lives. Mondo is a 32-year-old carpenter, and Celeste is a high school boy recently arrested for certain illegal acts. I really like Celeste's description of the killing game, so I wanted to share it. Here is a translation:
About an hour later, Oowada was visiting a certain place. He took a deep breath through his nose.
"Smells moldy," he muttered under his breath, though he wasn't sure if it was actually mold. He clicked his tongue loudly, causing a staff member in the corner, who was spreading out a notebook to record their conversation, to flinch. Oowada closed his eyes and laughed through his nose, wondering if such a timid person could handle working in a juvenile rehabilitation facility.
This was his first time visiting here as a visitor. A cramped, narrow cage that boxed everything in, isolating the boys from society. It was a place he had been confined to many times before and hated more than anything.
But even so, his safety was guaranteed. There was no way a killing game would happen here.
"It's lukewarm... no, that's how it's supposed to be," he muttered as the door opened with a cheap-sounding clatter. At that sound, he quietly opened his eyes.
Sitting with his legs spread on the hard, leather sofa, arms crossed, he watched as a beautiful boy, dressed simply in a shirt and slacks, entered the room with a straight posture. When the boy saw Oowada, he lightly tilted his head and smiled, causing his neatly trimmed long black hair to sway.
"Hello, uncle. I didn't expect you to come."
Oowada’s eyes twitched at the boy’s words, but seeing the suited facility staff who entered behind the boy, he closed his mouth.
The boy sat down across from Oowada with a low table between them, placing a hand under his chin and deepening his smile.
"It’s been a while." "…Yeah." "I was just getting bored, so I’m very glad." "…Yeah." "I thought you were hospitalized… Are you feeling alright?" "…Yeah." "So, uncle. Why the sudden visit? Did something happen?" "…Yeah."
As Oowada grunted in response, he glanced around the room, noting the staff in the corner and the one quietly standing guard by the door, wondering how to begin. The boy, seemingly understanding everything, smiled knowingly.
"...It seems like it might be difficult to talk like this."
Oowada raised an eyebrow suspiciously at the boy who whispered this in a low voice. At the same time, the boy raised one delicate hand, snapping his fingers lightly.
At this signal, the staff in the corner nervously, and the one by the door calmly, exited the room. Their abrupt departure made it seem like they could no longer see Oowada and the boy.
In shock, Oowada stood up from his chair.
"What the...?"
"Well, as they say, money talks," the boy said nonchalantly, brushing aside the troublesome bangs that fell over his forehead with a swift motion of his fingers.
"No matter the means, the assets I’ve accumulated have come in handy. I went through a lot, you know. Selecting useful personnel, seizing opportunities, negotiations, instructions, and so on. The fact that you’re here talking to me now is thanks to my sweat and tears."
"You made it so I could get in here by claiming I'm your family?"
"I just included potential visitors on the list. I asked them to allow visits by making up a connection within three degrees of kinship based on the visitor's age."
"Who the hell are you calling uncle, you..."
"You're my uncle. You should feel honored and act accordingly. Don't make that face like you're some relative mooching off a rich family member."
"Huh!?"
"Well, whatever. In any case, you're my first visitor. Welcome."
Ending the pointless conversation, Oowada, finding himself unsure of how to direct his emotions, clicked his tongue and looked up at the ceiling with a weary expression. Contrary to Oowada’s rough demeanor, the boy elegantly crossed his legs, lightly arching his back, and smiled mysteriously.
"So, once again. It's been a while, Oowada-kun. It's the first time we've talked properly since our past lives. A lot happened the other day, but I won't apologize. So don't expect an apology. With that out of the way... what brings you here today?"
A cramped, narrow cage for boys, cut off from society, where everything was neatly boxed up. It was a place he had been confined to many times before and had hated more than anything.
However, in the hands of Celestia Ludenberg, it seemed even such a cage could transform into a modest mansion with servants. Oowada, leaning back on the sofa and tilting his head back, exhaled deeply in exasperation.
What followed was a strange silence. Even though he had been asked why he was here, Oowada didn’t immediately respond. No, he couldn’t respond.
Torn between the hesitation of how to start the conversation and whether he should even talk, his thoughts bounced back and forth. Watching Oowada intently, Celeste shrugged slightly.
"Well, there’s no use rushing. By the way, Oowada-kun, when it comes to visits, one expects gifts. Did you bring something?"
"Huh? Oh, yeah."
As if he had just remembered, Oowada pulled out something from the pocket of his jacket that he had bought from a vending machine on the way here and placed it on the table. What was scalding hot when he bought it had now cooled to a lukewarm temperature.
"Luxurious Royal Milk Tea. Made with plenty of first-pick Uva tea. The smoothness of Hokkaido cream enhances the flavor. Enjoy a luxurious moment."
Celeste glanced at the so-called luxurious moment that cost 120 yen from a vending machine with a blank expression. Nevertheless, he muttered a thank you in a monotonous voice and reached for the pull tab. The expression on his face clearly read, "Are you kidding me, you piece of shit," but Oowada ignored it.
"Well then, until you're ready to talk, how about listening to what I have to say?"
Taking a sip of the Royal Milk Tea and making a noticeably displeased face, Celeste continued in a calm tone. Oowada didn’t mind. He nodded with just his eyes, and Celeste placed his fingertips on his cheek and looked up at the ceiling.
"At that academy, the mastermind... No, now that I remember, I can say for sure... The detailed and elaborate preparations of that rotten bitch Enoshima created an environment that made killing almost inevitable."
The sudden start of the unexpected topic made Oowada frown, unable to read his intentions.
"For example, the situation was based on several psychological theories. As I explained a few times at that school... no, with that corn-head of yours, you might not remember, so let me explain again."
"Huh? Are you picking a fight with me?"
"The prisoner's dilemma."
Ignoring Oowada's words with a calm expression, Celeste continued without even glancing at him.
"Additionally... the zero-sum game. Moreover, due to unconsciously recognizing a hierarchical relationship between the mastermind and themselves, there might have been effects similar to the results of the Milgram experiment."
"…Could you explain it in a way I can understand?"
"You don’t need to understand the theories themselves. To put it simply, as I said before, 'The mastermind created an environment that made us psychologically prone to committing atrocities.'"
Taking another sip of the Royal Milk Tea and making another dissatisfied face, he placed the half-finished can on the table and looked back at Oowada.
"This is just a psychological theory. But now, let’s bring in a sociological theory and consider this: 'Why don’t people commit crimes?'"
The emphasized words sent a chill down Oowada’s spine, and he rubbed his arms.
"Let’s start with an extreme example. Living beings act according to their desires. A lion would hunt a rabbit if it appeared before it, regardless of hunger. Humans are the same. So, 'Why don’t people commit crimes?' …What do you think?"
"If someone killed every person they passed on the street, they’d just be a lunatic."
"That's not an answer."
"Well, normal people wouldn’t do that. Even if we’re animals, humans are different from beasts."
"Exactly. Simply put, 'People don’t commit crimes because they possess social or psychological self-control.' …Of course, it also depends on their living environment, so it’s not a theory that applies to everyone. For instance, someone like Genocide Jack."
Crossing his legs, Celeste took a breath and said,
"There is a theory called the 'social bond theory' that considers the reasons why humans don't commit crimes."
"Huh?"
Once again, the conversation entered a more specialized field, making Oowada raise his voice in irritation.
"What about it?"
"This theory considers four main aspects as 'bonds,' and when these bonds break, crimes occur."
"So?"
"First, the first one."
Pointing a natural, though unusually long nail at Oowada, he stopped him from interrupting. The sudden action made Oowada freeze, his cheek twitching.
"First, there’s belief… essentially a sense of morality. This bond ties into the psychological aspect I mentioned earlier. In that environment, 'murder was deemed acceptable.' Thus, the feeling that 'murder is absolutely wrong' diminished, whether consciously or unconsciously
."
The finger pointed at Oowada increased to two. Moreover, the finger, which had been aimed at his nose, was now directed straight at his eyes, as if ready to poke them.
"Next, the second. Involvement. In other words... let's see. If there was something to be absorbed in, especially something healthy like sports. In that case, there would be no time to commit crimes. In that space, with few given entertainments and plenty of time to kill each day, who knows when someone might plot something wicked?"
"...You mean yourself."
"There's no guarantee that someone like me wasn't there after I died. Now, the third. Commitment. Risk and reward, let's say. Is it worth committing a crime even at the cost of everything one has built? Rationally thinking, it may be worthless, but in that space, in that situation, it was the ultimate reward. There's no need to explain what that is."
Moving away from Oowada, he leaned back against the uncomfortable chair, slightly waving the three fingers beside his cheek.
"...Graduation, huh."
"Yes. There was a bonus for me, but let's leave that aside. Now, the fourth. This is the main point."
Holding up four fingers in front of his face, Celeste's expression became somber.
"Attachment. It’s about family, friends, and companions. Surrounded by people who act morally, one wouldn’t commit crimes. They wouldn’t. That is, if 'the people in that space were such close individuals.'"
A gulp sounded from Oowada’s throat. His sharp eyes widened.
"...There wouldn’t have been any killing?"
"I can’t say for certain. But if it were me..."
Breathing out faintly, Celeste shook his head gently. Oowada, sharing similar sentiments, lowered his eyes.
By now, talking about "what ifs" and "if onlys" wouldn't grant them forgiveness.
"...Hey, our memories were erased to make the killing game more likely. We understand that, but..."
"...Let's add one more thing. 'What if, after committing murder, we regained our memories?'... What would happen?"
"!"
That was their current situation exactly.
"Impossible, right? Even if Junko Enoshima had planned that far ahead… I don't remember anything like so from 'that world.' There's no way that bitch could control reincarnation or anything so godlike."
"...In other words."
"In other words, this situation is an 'unforeseen despair' even for Enoshima. Realizing the person you killed was a close friend, a dear classmate, a loved one… is a despair beyond imagining."
Celeste suddenly leaned closer to Oowada, their faces inches apart, his crimson irises intense. Overwhelmed by the pressure, Oowada didn't move, captivated, listening intently to his alto voice.
"The person they killed... was someone they had spent two years with, a dear classmate, a friend with whom they laughed together, someone they had feelings for. Isn't that despairing?"
Oowada swallowed loudly.
"...I understand why you're here."
After staring at each other from such a close distance, Celeste slowly moved away and looked down at the seated Oowada.
"It's about Kuwata-kun, isn't it?"
submitted by Yukiteru_Akari to danganronpa [link] [comments]


2024.05.14 23:50 Ok-Reflection1005 Should I be looking for any other tests or specialists?

Hi! What other diagnostic testing should be requested? I’m having a very hard time being taken seriously by my last few PCPs and am trying to push for further specialist referrals and tests. I have been very dismissed and feeling crazy. I even sought a psychiatrist thinking maybe all this was in my head after all and they have supported me in continuing to push for answers because I am in fact not crazy lol.
I’ve had the following done and come back normal, but wondering if there is anything else my PCP should check before ruling out lupus definitively.
Came back normal-
CBC, metabolic panels repeated 2021-2024
2022- ANA
2024- rheumatoid factor Cyclic certificates peptide DNA DS antibody Chromatin neucleosomal antibody Complement components c3c and c4c Sed rate by modified westergren Complete abdomenal ultrasound Vitamin D, B12, Iron, Ferritin
Came back abnormal- 2022-2024 antiphospholipid antibodies B2 glycoprotein IGM high
2024- head mri with/ without contrast- few white matter lesions and scarring
2023- HLA- DQ8 genetic variant confirmed
I’ve got a whole host of symptoms that are both lupus and other auto immune specific. These include: Brain fog Extreme fatigue Memory issues Intermittent Butterfly and raised skin rash Feeling like I’m sunburnt even after only a few minutes outside Intermittent hearing issues Intermittent balance/ coordination issues Severe skin breakouts, digestive issues Constant illness Joint pain Swollen sore hands Numbness and tingling hands and feet Bladder retention and emptying issues Choking/ swallowing issues, chronic cough Pinpoint burning or itching sensation Since I was young, but now increasing again: “aura” like migraine or seizure aura without any headache or obvious seizure activity. Only other way I can explain this is “Alice in wonderland syndrome” (see fastfeeling)
My doctor has questioned SLE, MS but not really super conclusively. I also have wondered if celiac could be a factor but was informed after ANA testing that I may not have been eating gluten in my diet long enough for it to show other than the genetic test (usually avoid gluten by chance). I also have not yet heard back from my PCP on the results of the MRI- these findings were taken directly from the report uploaded in my patient portal. My family history is questionable as my mom was adopted, no one in my family really goes to the dr. Only Cancers and brain tumors have been confirmed. The most troublesome issues as of late are the cognitive issues and my hearing going out. It’s a few minutes or a few hours one ear at a time, pressure and muffled hearing. Any thoughts are appreciated, as I am exhausted
submitted by Ok-Reflection1005 to Autoimmune [link] [comments]


2024.05.14 23:37 Arbrand The Peach Factory

Living in a small southern town, you get used to the way things are. I grew up as a military brat, so my childhood memories are a blur of packing, unpacking, and getting settled. It had been seven years since we arrived, and nothing but the grace of God would make me move again. A few years ago, my father got orders to station at a base in the middle of the Mohave. I was only seventeen then, but after a few dozen screaming matches, I decided to strike out on my own a little early. I got a part-time job at the cafe, which was enough to rent a little run-down shack a couple of blocks from downtown. As far as I was concerned, I was living the dream—serving coffee a few hours a week and spending the rest of my time hanging out with friends, listening to music, and drinking.
That particular morning started the same as any other. I woke up around noon with a text from Mark to meet me at the cafe. Took me about two hours to get up and head over. The sun had just begun its descent as I pushed the door to the cafe open, the bell above tinkling softly. The sound bothered me a little bit, but I couldn’t tell why. It seemed to ring a little louder than I was expecting, and gave me this strange drilling sensation inside my head.
I ignored the feeling as the smell of slightly stale coffee and pastries washed over me. I saw Mark and Jamie already sat at our usual spot. Mark looked up as I approached, a grin spreading across his face. "Hey, Alex. Sarah should be here soon."
“So what's on the docket today?” I asked as I sat down, stealing a bear claw off Jamie's plate and taking a large bite before he had the chance to protest.
Mark’s excitement was almost palpable. He was always the one with the big ideas and crazy schemes, which I honestly appreciated. They got us into trouble more often than not, but it beat day drinking in the Walmart parking lot like everyone else our age.
"Alright, check this out," Mark said, his eyes gleaming with excitement. "I was talking to my cousin who works for the county. He told me about this old, abandoned food processing factory just outside of town. They used to can peaches there."
I gave him a skeptical look. "That’s your idea? Old, canned peaches?"
"No, idiot," he scoffed. "They left behind a ton of nitrates and phosphates. I’ve been doing some reading, and we can use them to make fireworks. I was up all night figuring it out and putting these together." He subtly opened his backpack to reveal at least a dozen PVC pipes fitted on both ends.
"Now that's what I’m talking about," I said, grinning.
Sarah walked in, catching the tail end of our conversation. "Sorry I’m late, I had a breakout and had to stop by the pharmacy. Upped my allergy meds. I fucking hate pollen," she said as I scooted over to make room for her on the bench.
"Is there anything you aren't allergic to?" I laughed.
She rolled her eyes, ignoring my question. "So, what's the plan for today?"
Mark, Jamie and I exchanged cheeky glances. "Well," I started, "let’s just hope you’re not allergic to peaches."
We finally managed to pry the side door of the factory off, which broke free from the hinges and smashed against the floor. Stepping inside, the air was thick and rancid as we bounced the beams of our flashlights around the packaging floor.
"We should split up," Mark suggested. "Alex, you and Sarah check out the storage rooms for the chemicals. Jamie and I will find the control room and see if we can get the power back on."
All of us nodded as we went our separate ways. Sarah and I wandered down the dark hallways, kicking open doors and looking for anything that looked vaguely like chemicals. The corridors were dark and damp, with black mold snaking along the walls like veins.
The first few rooms we checked were empty, filled only with dust and the remnants of long-abandoned equipment. Each door creaked as we pushed it open, revealing more decay and desolation.
As we moved further down the hallway, the mold seemed to become more aggressive, spreading in thick, dark patches along the walls and floors. The air grew heavier, making it harder to breathe. We kicked open another door, our flashlights revealing more of the same—nothing useful.
"This place is a bust," Sarah muttered,
"Let's keep looking," I replied, though I was starting to feel the same way. "There has to be something."
We continued down the corridor, our footsteps echoing in the silence. As we approached the end of the hall, something caught my eye. One door stood out, covered in black, creeping mold that seemed to pulse and writhe. Tendrils of fungus snaked out from the edges, reaching out into the hallway.
"Sarah, look at this," I said.
She turned to see what I was pointing at and her eyes widened. "That’s... different."
We approached the door cautiously as the tendrils moved and swayed.
With a deep breath, we each grabbed one side of the door and pulled. It resisted for a moment before giving way, the mold snapping and tearing as we forced it open. The smell that hit us was overpowering, a mix of rot and decay that made my eyes water.
Inside, our flashlights revealed a horrifying sight. At the back of the room sat several pallets with dozens of boxes of peaches each. But it was what grew from these boxes that will haunt my nightmares till my dying day.
The entire back wall was consumed by a towering fungal mass. Thick, fleshy stalks jutted out from the base, climbing nearly to the ceiling. The surface of the fungus glistened with a slimy, wet sheen, appearing almost like rotting flesh under our flashlight beams. Each stalk was covered in a mottled, sickly green and yellow hue, with patches of black mold that seemed to pulse in the dim light.
Interwoven within this horrific sight were bulbous growths, each one throbbing rhythmically, as if with a heartbeat of its own. They resembled obscene, overgrown tumors, ready to burst at the slightest touch. Long, sinewy tendrils extended from the main mass, creeping over the boxes and along the floor like the fingers of some malevolent creature, seeking out any life to ensnare.
The tendrils near the door twitched, slowly inching their way toward us as if aware of our presence. The air was thick with spores, glimmering in the light like tiny stars, each one a potential harbinger of decay and death.
"Oh my god," Sarah whispered, her voice barely audible over the sound of our own breathing. "What is that thing?"
We stood there, frozen in shock and disgust, before I slammed the door shut.
"Let's get the hell out of here," I said.
We hurried back down the corridor, our footsteps echoing in the oppressive silence. The lights in the facility flickered on, casting a blinding white light. I heard a bubbling, groaning noise emanate from behind the fungal door, sending a wave of nausea through my body.
We met back up with Mark and Jamie in the main area and quickly told them what we saw.
"Yo, that sounds sick," Jamie exclaimed. "We should blow it up. I found the chemicals in the control room and these bad boys are ready to go," he said, holding up a pipe bomb.
"Yeah," Mark agreed, his eyes alight with excitement. "We'd be doing the world a favor, getting rid of that thing."
Sarah shook her head, her face pale. "No way. I'm not doing this. That thing... It's not normal. We need to get out of here and call someone who knows what they're doing."
Jamie frowned. "Come on, Sarah. Don't be a buzzkill. This is a once-in-a-lifetime chance to do something epic."
"Epic?" Sarah snapped. "That thing is dangerous. We don't know what we're dealing with. I'm not risking my life for some stupid joke."
Mark stepped in with a grin. "Alright, let's all calm down. If you’re scared you can just let the men handle it.”
Sarah crossed her arms. "Fine, but I'm staying here."
"Suit yourself," Jamie said, shrugging. "But we're not leaving without taking care of that thing."
"Alright, let's do this," Mark said, looking at Jamie and me. "We'll be quick. Sarah, stay here and keep an eye out.”
The hallway looked completely different in the fluorescent lighting. I could see now that each vein of fungus emanated from that single door, like a spiral portal threatening to suck us in.
"Let's make this quick," I whispered, glancing back at Jamie and Mark. "We light the bomb, throw it in, and get the hell out of here."
Jamie nodded, holding the pipe bomb tightly in his hand. "Ready when you are."
We reached the door, and the tendrils of fungus seemed even more aggressive, writhing and pulsing as if aware of our presence. The air was thick with spores.
"On three," I whispered, gripping the edge of the door. "One... two... three."
We yanked the door open, the mold snapping and tearing as it gave way. The smell of rot and decay hit us again, making my eyes water. The monstrous fungal mass loomed before us, its bulbous growths throbbing rhythmically.
Jamie lit the fuse and threw the bomb as hard as he could inside. It struck one of the orbs, which burst, shooting a fine white mist into the air.
"Run!" I shouted, slamming the door shut. We turned and sprinted down the hallway. The explosion sounded behind us, the shockwave lifting me off my feet and sending me tumbling to the ground.
Living in a small southern town, you get used to the way things are. My parents were in the army, so we moved a lot, but now I'm staying put. I woke up around noon and got a text from Mark to meet at the cafe. The smell of slightly stale coffee and pastries greeted me as I arrived. The bell's ring seemed off, giving me a small headache.
I ignored it and slid into the seat across from Mark and Jamie. “So what's on the docket today?” I asked, stealing a doughnut off Jamie's plate.
“Going to go to an old peach factory and get some chemicals. I need to make some fireworks,” Mark replied, subtly revealing some pipe bombs in his bag.
Sarah walked in towards the tail end of our conversation and silently stood next to our table.
The three of us glanced at each other, unsure of how to proceed. “Sarah,” I finally started. “Are you ok?”
“Y-yeah,” she replied. “Are YOU guys feeling ok?”
We exchanged uneasy glances. “Yeah, we’re fine,” I said. After a moment, she shook her head and sat down as we continued our plans.
That evening, we broke into the peach factory. We found this disgusting, gigantic fungal growth coming out of some boxes of peaches and we blew it up with some pipe bombs.
The next day I woke up around noon and got a text from Mark to meet at the cafe. The smell of slightly stale coffee and pastries greeted me as I arrived. The bell's ring seemed off, giving me a small migraine.
I ignored it and slid into the seat across from Mark and Jamie. “So what's on the docket today?” I asked, stealing a maroon off Jamie's plate.
“Going to go to an old peach factory and get some chemicals. I need to make some fireworks,” Mark replied, subtly revealing some pipe bombs in his bag.
Sarah walked in towards the tail end of our conversation and silently stood next to our table.
The three of us glanced at each other, unsure of how to proceed. “Sarah,” I finally started. “Are you ok?”
“Y-yeah,” she replied. “Not really. Are YOU guys feeling Ok?”
We exchanged uneasy glances. “Yeah, we’re fine,” I said. After a moment, she shook her head and sat down as we continued our plans.
That evening, we broke into the peach factory. We found this disgusting, gigantic fungal growth coming out of some boxes of peaches and we blew it up with some pipe bombs.
The next day I woke up around noon and got a text from Mark to meet at the cafe. The smell of slightly stale coffee and pastries greeted me as I arrived. The bell's ring seemed off, giving me a piercing migraine.
I ignored it and slid into the seat across from Mark and Jamie. “So what's on the docket today?” I asked, stealing a bagel off Jamie's plate.
“Going to go to an old peach factory and get some chemicals. I need to make some fireworks,” Mark replied, subtly revealing some pipe bombs in his bag.
Sarah walked in towards the tail end of our conversation and silently stood next to our table.
The three of us glanced at each other, unsure of how to proceed. “Sarah,” I finally started. “Are you ok?”
“What's going on?” she asked, tears welling up in her eyes. “I’m scared.”
We exchanged uneasy glances. “It’s fine, Sarah. Just take a seat,” I said. After a moment, she shook her head and sat down as we continued our plans.
That evening, we broke into the peach factory. We found this disgusting, gigantic fungal growth coming out of some boxes of peaches and we blew it up with some pipe bombs.
The next day I woke up around noon and got a text from Mark to meet at the cafe. The smell of slightly stale coffee and pastries greeted me as I arrived. The bell's ring seemed off, giving me a splitting migraine.
As I slid into the seat across from Mark and Jamie, I noticed Sarah outside, fixated on a bird suspended in mid-flight. I went out to see her.
"Are you seeing this?" she asked, her voice tinged with astonishment.
"Yeah," I replied nonchalantly. "That happens all the time. Are you sure you're feeling okay?"
"What the hell do you mean, 'Am I feeling okay?'!" she screamed. "That bird is frozen mid-air, and you don't think anything weird is going on?"
Her yelling took me aback. I didn't understand her alarm, so I shrugged it off and joined Mark inside. As we began planning our nightly excursion to the peach factory, Sarah burst through the door, screaming, then vanished in a puff of smoke.
"That's odd," I mused, my brow furrowed in confusion before we shrugged it off and resumed our scheming.
The day after, I met Mark again at the cafe. This rhythm had become our existence: meetings by day, adventures by night at the old peach plant. That evening followed the familiar pattern; we reveled in the thrill of hurling pipe bombs into that small enclosed room.
This routine had completely engulfed our lives. Day after day at the cafe, night after night at the factory—it seemed as though this cycle was all we had ever known. Reflecting on it, I couldn't remember any other way of life.
However, one thing increasingly disturbed me—the ringing of the doorbell at the cafe's entrance. Each time I entered, the sound seemed sharper, more grating. Focusing on it brought a searing pain to my head, like a needle drilling through my skull. Yet, despite the agony, I found myself obsessing over it, the sound gnawing at the edges of my sanity.
One day, driven to the brink by this incessant ringing, I decided to confront it head-on. I stood by the door, letting the bell chime repeatedly. Each ring sliced through my mind, but I persisted, sweat beading on my forehead, teeth clenched in torment.
As the pain crescendoed, reality shattered. I woke to the blaring of a fire alarm, not the quaint doorbell I had imagined. The cafe was engulfed in chaos. The hallway was consumed by a sprawling fungal mass, its tendrils creeping along the walls.
In the dim, flickering light, I saw Jamie, or what was left of him. Half of his skull was missing, the fungus attached grotesquely to his exposed brain, pulsating with each eerie beat of his fading heart. Mark was there too, seemingly unharmed physically, but trapped in a delusion, his eyes glazed over, a smile playing on his lips as the fungus encased him.
Sarah lay collapsed by the fire alarm, her hand still on the lever. She had managed to pull it before succumbing to the spores that now clung to her body.
The tendrils that had enveloped me snapped violently, each break releasing a sickening crack that echoed through the eerie silence of the hallway. An outline of my body remained imprinted in the fungal mass, a mold from which I had desperately broken free.
Gritting my teeth against the pain and horror, I scrambled to Mark and Sarah. Mark was less entangled, lost in his fungal-induced stupor. I grabbed him under the arms, his body limp but alive, and dragged him across the floor. The fungus resisted, stretching like sinew before tearing away from him with wet, ripping sounds.
Sarah was heavier, her body weakened but still fighting. I clasped her wrists, pulling with all my strength. The fungus clung to her, tendrils winding up her arms like ivy. With a final, determined yank, the last of the tendrils snapped, freeing her. We left behind fragments of the monstrous growth clinging to her clothes.
Together, we staggered out into the night air, away from the suffocating enclosure. The cool air hit our faces, harsh yet cleansing. Behind us, the fire alarm continued to blare into the night. I fumbled with my phone, hands shaking, to dial the emergency number. The call went through, and within minutes, the sound of sirens cut through the stillness of the night, growing louder as help approached.
The next few days were a blur. I remember fading in and out of consciousness as nurses pumped antifungals directly into my IV, their faces blurring into the sterile environment. Once we were somewhat cognizant, the police wanted answers. One by one, we were interviewed, but we gave them nothing. I still don’t know what the exact penalty is for manufacturing explosives and using them to destroy a building, but I’m guessing it’s not community service. Jamie was still missing, and they hadn’t found any sign of him or his body. I tried to hide my tears as I knew he was already long gone.
After a few weeks, I was finally cleared for visitors and got to see Sarah again. She told me that after the explosion, she ran but couldn’t leave us behind. She came back, only to see us being consumed by the fungus. Try as she might, she wasn’t able to free us as she felt the oppressive spores take her under. She fought back and managed to pull the fire alarm before succumbing again. The doctors told her that her allergy medication gave her some resistance to the fungus; otherwise, she might have been a goner.
Mark was never the same. We never talked about what happened, and after trying once and him flipping out, I figured it was best to let sleeping dogs lie. That summer, he moved to upstate New York to work in his dad’s business. I haven’t seen him since. That fall, Sarah started college at Savannah State. I still call her every now and again, but it’s not like it used to be.
Despite all that happened, I’m not moving again. I’m happy here, and if it’s up to me, I’ll die in this little town. I still work at the cafe, as a manager now. On weekends, I come in and just sit at the booth we all used to share.
I still think about Jamie from time to time. I wonder if he's dead or still stuck in his delusion, picturing the four of us sitting at our table, talking, laughing, and passing the time. Sometimes, when the cafe is empty and the light is just right, I can almost see him there, his smile frozen in that moment before everything went wrong.
The cafe grows quieter each day, the hum of life fading into an eerie stillness. My skin feels different, as if the air itself whispers secrets I can't quite grasp. The itching that started as a minor annoyance has intensified, becoming a constant torment. I scratch at lesions that have begun to form on my arms and chest, red and raw, with patches of green spreading beneath the surface. I’ve started to wear long sleeves to cover my arms and a mask to hide my purpling lips.
Some nights, when closing, as I sit alone in the dim light of the cafe, the itching becomes unbearable. I claw at the lesions, feeling a dampness beneath my skin. Sometimes, when I cough, I could swear I see tiny spores hanging in the air, reminiscent of the bursting nodules growing on the stalks of the monster.
Occasionally, I hear the bell ring and the door open, but no one is there. I look outside into the empty night and see nothing. This went on for weeks, becoming more frequent. But one night, the door opened, and I saw Jamie standing there, the picture of health. I went to embrace him and noticed my lesions were gone too. It was almost as if we had never gone to the peach factory. It was suddenly morning, and the light shone through the cafe. For the first time in forever, we were happy. We talked about nothing, passing the time.
After what felt like hours, he told me it was time to go. But his mouth wasn’t moving—I felt like I could read his thoughts, and he could read mine. We stood up as I took one last look at the cafe and headed off with him, back to the peach factory.
As we walked, a strange calmness settled over me. I remember feeling that I wanted to ask if he had talked to Mark or Sarah, and wondered how they were doing. But deep down, somehow, I could feel their presence and I knew they were doing just fine. The sun was bright, the air crisp. The itching had vanished completely, replaced by an inexplicable craving for the sweetness of ripe peaches. Jamie and I shared a silent understanding, a bond deeper than any words could convey.
The factory loomed ahead, its doors wide open as if inviting us in. The familiar scent of peaches and something else—something earthy and ancient—filled the air. We stepped inside, side by side, feeling at home for the first time in ages.
The last thing I remember before the darkness took over was the feeling of the soft, warm peach flesh in my hand, and Jamie’s voice in my head saying, "Welcome home."
submitted by Arbrand to nosleep [link] [comments]


2024.05.14 23:16 miread001 strange combo of symptoms, should I see a doc?

Hi all.
I (17F) am autistic and have Hypermobility Ehlers danlos syndrome, Primary chronic pain, TMJ and have exhibited symptoms of POTS. I take 15mg amitriptyline every night. Not sure if these symptoms are related but thought it was worth mentioning. Any ideas would be appreciated and advice on whether i should go to my GP.
Over the last 3 weeks, I have felt very unwell but for different reasons. The only consistent is my loss of appetite.
3 weeks ago I started experiencing a tremor in my left hand (my writing hand, will leave video in comments) which never went away. It isn’t the first time I had these tremors but they went away after around an hour so I didn’t think anything of it before but since this has stayed, I’m getting a bit worried about it.
Last wednesday, I experienced a severe headache that was light sensitive. I had a temperature of 41.2°C. My neck was also really achy and hurt when I moved it.
While the headache isn’t as bad anymore, it’s still there. New symptoms that have arisen in the past week include nausea, a tremor in my right hand and foot and an increase in my tics (head jerks and muscle contractions in my head and neck).
Another thing that is unusual for me is a severe bout of incontinence. I do struggle with incontinence but only for small dribbles of urine. Yesterday while at college, I completely lost control of my bladder and completely emptied it. My friend had to run to primark to get me a change of clothes. Since then I have needed to go to the toilet more often. After that I have had severe lower abdominal pain, tingling in my feet and my general state of incontinence has gotten worse.
Im not really sure what to do and i’m scared. TIA.
submitted by miread001 to AskDocs [link] [comments]


2024.05.14 22:40 ConfidentLeg7645 Japan (Honshu) 3 Week Spring Trip Report. A perfect trip (almost)!.

LONG POST WARNING
Hello everyone,
My partner (24F) and I (25M) returned home from our 3-week Japan trip last week and due to us using this sub a lot during our planning I thought it would be helpful for other current planners to upload a trip report.
Our main interests are Japanese traditions and history, street style/culture, and food so keep reading if these interests are mutual. Read to the bottom to see how much we spent plus some tips and disappointments.
Prelude
We were caught up in the madness at Dubai airport during our layover. Long story short; Airport (and the rest of Dubai) flooded and caused all the flights to be cancelled. What was meant to be a 5-hour layover turned into a torturous 36 hour wait. No staff to be seen, crowds of people arguing, fighting, and crying. We queued for 12 hours to get a new boarding pass for the next flight to Japan. We were meant to fly to Haneda but settled for Narita as we needed to get out of that place as soon as possible but still ended up missing our first day in Tokyo (should have had 5 days). We can’t complain too much as some of the people I spoke to on emirates were in the airport for up to 5 days before getting a flight back to their departure destination. Oh, and our baggage was missing with us only receiving our checked in bags on day 19. Cheers Emirates.
Day 1
Arrived in Shinjuku around midnight. We went straight to Don Quiojte to buy some replacement cosmetics and clothes. The combination of no good-quality sleep for 48 hours and the stimulating nature of the store was very intense! We then started to walk back towards the hostel and passed a Ichiran, so dropped in for some 2am ramen. Not the best ramen I’ve ever had but was still very good for the price.
Steps: 21,643 (includes some airport steps)
Day 2
Woke up and ate the free breakfast at the hostel (this turned out to be a really good money saver for the whole trip as we are not huge eaters in the morning anyway, but it was good to get something light in us before a long day walking). We then walked through the Shinjuku Gyoen Garden – saw some late blooming cheery blossoms and overall, it was a really beautiful botanical garden.
The next stop was Meji Shrine and a walk through Yoyogi park. The shrine was cool to see, especially as it was our first one in Japan. Saw a middle-aged man wearing denim hotpants so short that his balls were hanging out?!?!
Walked to Shibuya to see the scramble. This was cool but also felt it was a bit underwhelming at ground level but the view from Shibuya station walkway was wicked. Lunch was at a conveyor belt sushi place on the top floor of this department store right next to the scramble. This would be higher than average quality sushi in Europe, so it blew our minds that it was available on the top floor of a department store and for so cheap.
Shimokitazawa – We picked up some bargains at 2nd street and I treated myself some Japanese jeans from a small Demin shop called Bears. The guy in the shop was super helpful and friendly and even tailored the trousers to exactly my size.
In the evening, we first had a poke around Golden Gai and then headed towards Shibuya and stopped in a cool bar where the owner was mixing vinyl while he mixed your drinks (think it was called Q Bar).
We had previously bought tickets to a gig at Circus for one of my fav rappers who I’d been wanting to see for a while. Also really enjoyed seeing the local Japanese warm up acts. Stayed until 5am and then go the train straight to the Tsukiji outer fish market. Was there way too early and had to wait roughly an hour for thing to open. Went to chill by a bench for a bit and by the time we went back to the market it was rammed! Went to bed around 8:30am.
Steps: 32,159
Day 3
We woke up at 2:30pm, got ready, and headed to the Bunkyo civic centre for the free observation deck. We heard it wasn’t meant to be the best Tokyo skyline view but for a free attraction we thought it was very good! Jimbocho book town was also very cool to see. We had a peak into a couple adult movie/magazine stores where I don’t think the owner appreciated our presence as western tourists.
In the evening, we first went for Ramen at Motenashi Kuraki in Asakusa Bashi. Honestly probably the best Ramen I’ve had to date. I ordered the Black Pepper Shio special, and it blew my mind. Even though the staff didn’t speak English they were very accommodating for my partner who doesn’t eat meat (pescetarian but will brave a meaty broth).
We then had a stroll around Akihabara and played some dance mat games in the arcades before heading back for an earlyish night.
Steps: 28,680
Day 4
I couldn’t sleep so got up around 3am and did some admin stuff to try and get our bags back to us ASAP. Chatted to people in the hostel for a few hours.
We arrived at Senso-ji for around 8am. Wasn’t too busy at this time and the temple was impressive. Went for a coffee down the road and had a chill for about an hour before heading into Asakusa. Got admission to the Drum museum which was wicked. Only 400 yen each and had the whole place to ourselves to smack some big fucking drums and make as much noise as we wanted.
We then started to head towards Ueno but made a slight detour to Kappabashi Dougu street to peruse the Japanese chef knives and other cookware. Grabbed lunch from a 7/11 and went and sat in Ueno park which was super busy. There was some food market event on which loads of food stalls had set up. There was also a stage with some J-pop performers and people dressed as ninjas dancing in the crowd. Weird to say the least. By mid-afternoon we were pretty tired so headed back to the hostel for a nap.
In the evening, we headed down to Harajuku and stopped by Big Love records. My partner is really into vinyl, so this was definitely a highlight for her. She picked up Wu Tang 36 chambers in case you were wondering. We then went for food at Afuri as my partner wanted to try the Vegan ramen to which she said it was ok but nothing special. My cold dipping noodle dish was very tasty, however. We then stumbled across this vinyl listening bar called Bar Music on the 5th floor of this pokey building on the outskirts of Shibuya for a few drinks before bed. There was such a good vibe in there and the cocktails were super good for the price. If you’re looking for a romantic spot, then this is the place to go.
Steps: 31,818
Day 5
Today we headed to Kyoto on the shinkansen around midday after a slow morning chilling in and around the hostel and catching up on some sleep. Checked in to the hostel and had a walk around downtown Kyoto, stopping at 2nd Street to buy some more clothes.
In the evening, we headed to Kodai-Ji to see the shrine lit up at night. We couldn’t believe how few people were there as it was stunning and truly magical place to be at night. It also has a bamboo grove (much better than Arashiyama, see below). The bar for Kyoto shrines/temples had been set very high.
Walked down Pontocho alley and stopped at a yakitori restaurant which was just ok. We knew it was going to be average when we looked around the restaurant and it was just western tourists dining.
Steps: 25,255
Day 6
First thing in the morning we rented bikes and cycled across the city to Arashiyama. Parked the bikes at the train station and walked up through Arashiyama. We were expecting it to be busy but there were so many people it was almost impossible to move. Had a look around the bamboo grove and was slightly underwhelmed after our visit to Kodai-Ji so we took the tram and then bus up to Kosan-Ji. This was very much worth the 45-minute journey as there was only one other group there and the temple nestled between the trees overlooking the river was breath-taking. On the whole, Arashiyama was way too packed during peak times to enjoy and with everything else Kyoto has to offer we wouldn’t say it was a must see.
We then picked up the bikes from the train station and cycled back across Kyoto taking the long route to explore and get lost. Once we dropped off the bikes, we went for another explore and this time went into WeGo for more clothes shopping. At this point we’d pretty much matched the amount of clothing that we had packed in our checked-in luggage that was still stuck in Dubai.
After a nap we walked towards the metro and stopped at a Katsu restaurant as we wanted to try something different, and it was pretty good. For the price of 1300 yen each we got so much food/sake and left stuffed.
Fushimi Inari in the evening. Like Kodai-Ji, we would recommend visiting Fushimi Inari at night. Firstly, to help avoid the crowds (we got there around 9pm and there was hardly anybody there) and secondly as seeing it lit up at night is a nice change. It was however slightly creepy at night, especially as it was lightly raining. My partner started to get a bit scared once we saw the signs to be careful of the wild boar and monkeys haha. We didn’t make it to the top of Mt Inari as the rain started to get heavy but still very much enjoyed walking through the hundreds of tori gates, stopping off at the shrines and soaking up the history.
Steps: 23,686
Day 7
Today was a late start as even after 8 hours sleep the 25k plus steps a day was starting to catch up with us.
We took the metro to Shimogamo Shrine in north Kyoto. It was very peaceful and quiet however temple fatigue had definitely set in at this point. We then walked through Kyoto to the beginning of Philosophers path. We had seen on this sub that people recommend skipping it unless its Sakura season however we disagree. The path along the river is so pretty and atmospheric, along with the fish gently swimming along in the river.
Kyoto Hand Crafts Centre – if you have the money then this is a great place to pick up souvenirs.
Pre-booked Sushi Iwa for a 15 course Omakase. The food was amazing, but it came to an eye watering 28k yen each. The difference for our western palettes between mid-range sushi and exceptional sushi is negligible. Nonetheless it was a good experience and I’m glad that we did it.
Steps: 23,751
Day 8
Today was an empty day in terms of things we wanted to do, so used it to walk the city and explore.
We checked out the Nishiki market and ate various fried foods on sticks which were all pretty tasty. We then walked northwards, stopping for coffee before reaching the imperial palace. By this point we were very much bored of temples and structures of similar architecture, but we actually ended up enjoying walking the palace grounds and seeing the buildings more than we thought and would recommend it to those who find themselves in north Kyoto.
A leisurely walk back down towards downtown Kyoto, stopping off at a wicked standing soba joint. Forgotten the name but their curry soba was delicious.
Chao Chao gyozas (only veggie gyoza place we could find) for our evening meal before a night cap at the bar across the road before bed.
Steps: 23,304
Day 9
Shinkansen to Hiroshima arriving around 11am.
Checked into hostel and then went straight to the A-dome, peace memorial and museum. We thought the museum was very moving and captured the horror of the events that unfolded very well. A must see for sure.
Okonomiyaki at Okonomimura and then some vintage clothes shopping in Hondori.
Went back out for food in the evening and ended up getting Okonomiyaki again. This time it we enjoyed it a lot more than we did at lunch (probably because we got it covered in cheese). There are a few streets by Hiroshima station with lots of bars and restaurants on top of each other, much like Golden Gai in Shinjuku, however they are not super touristy and has a more laid-back feel to them.
We then went to some bars in the city centre. The best one we stumbled across was called Tropical Bar Revolucion. It was on the 8th floor and the smoking balcony overlooked the city. Plus, the beers in there tasted so good and I’m not sure why.
Steps: 23,299
Day 10
A hungover morning. Headed to the Hiroshima National Gardens. Going to some gardens is my go-to hangover activity as its low effort, relaxing, and feels productive. These gardens in particular were great and we really appreciated the signs explaining the history behind the space. Overall, we enjoyed this more than the national gardens in Shinjuku.
Public baths near Dobashi in the afternoon. If you’re feeling brave enough to get your kit off in front of 10s of strangers, then this is a good experience. Male and female baths are separate. Can’t go wrong for 400 yen.
Went for a drink at Bar Pretty and then realised the effect of golden week on trying to get a table walking into a restaurant. Walked around for about an hour with no success so settled for food from a department store food court. Sounds miserable but the food was pretty good for the price, and it was busy in there, so it still had an atmosphere.
Steps: 29,487
Day 11
Miyajima Day. Took the ferry to the island arriving at 10:30am. The Ryokan staff met us at the port and collected our bags to take back to the hotel.
Had a mooch around the port area before doing the hike up Mt Misen. The climb to the top on a hot day is not to be underestimated. Sweating buckets, but the route and the view from the top was amazing and one of the standout highlights of the whole trip.
After descending Mt Misen, we bought some beers, oysters and, ice cream and sat along the beach wall and chilled in the sun for a couple hours. The hotel staff then picked us up from the ferry terminal, we checked in and went straight to the Onsen for a couple hours before dinner. Dinner was a traditional kaiseki meal (with more courses than I can remember) served in the banquet hall with the other guests.
While the staff converted our retro ryokan room and set up the futons we had a few more beers before bed.
Steps: 20,803
Day 12
Today we had a chilled morning on the island, having a stroll and stopping for some coffees. We then took the ferry back to Hiroshima, stopping for Okonomiyaki one more time, before taking the shinkansen to Osaka.
Checked into our hostel near Namba and went out for a walk around 8pm. When looking for somewhere to eat we walked past a sign for a vegetarian Indian restaurant called Shama. After nearly two weeks of pure Japanese food we were craving some variety so decided to head in. Located on the basement floor of a particularly run down looking building the restaurant was not the most glamorous. Barely enough space for 10 people, it was hot in there. A constant stream of people was coming in and out of the restaurant and we were lucky enough to walk in when there were two spaces available. From sitting down at the table to receiving our food we waited just under an hour. This would be enough to put most people off but fuck me the food was good when it did finally arrive. We got a selection of 4 different curries, naan breads and samosa. We left stuffed. If you’re in the area this is definitely a place worth checking out.
Steps: 25,502
Day 13
Our first stop of the day was the Umeda Sky Building. Not suitable if you are scared of heights as the glass elevator made our stomachs drop slightly. The views were impressive but we thought the price was a bit steep at 1500 yen each.
We then spent the afternoon wondering about near Namba and Shinsujibashi dropping into shops and picking up some food.
For dinner we made a reservation for a Mexican restaurant near Dotonbori. Massive margheritas, nachos and enchiladas. The food was great, and it shows by how busy the place was still at 10pm. It had been open since the late 70’s with the décor to match and it had a great atmosphere.
Steps: 27,290
Day 14
Checked out Tsuruhashi and Korea Town. Loved the market – dimly lit maze of numerous food and clothing vendors. Stopped to have some Korean stew and pancakes and it was delicious. One of the best meals of the trip.
Shinsekai in the evening. What I can describe as the armpit of Osaka. We loved it. Dirty? Yes. Rowdy? Yes. Rough around the edges with a red light district to top it all off. We had Kushikatsu to finish the evening off. Fried stuff on a stick – of course it going to be tasty but it wasn’t exactly flavour town.
Steps: 23,777
Day 15
Took the train to Minoh and hiked up the trail to see the waterfall. Hike was easy in comparison to Mt Misen and the waterfall was very cool to see. Had a wonder around Minoh stopping for some lunch at a Ramen bar.
We went to the Team lab botanical gardens in the evening. It was very awe inspiring seeing all the installations lit up.
After sampling Japanese McDonalds (I had a burger where the buns were made out of rice) we went for some drinks at Zerro. We liked this bar a lot, the guys working there were very friendly and it had a good vibe.
We then sat and watched the skaters at triangle park with some beers from the konbini before going to see Dj Masda at Circus until around 4am. This area of Osaka was such a vibe and came back here a few times over our 6 days here. Overall, a very fun evening.
Steps: 26,130
Day 16
Woke up chronically hungover but powered on and went to see a baseball game. You’re allowed to bring food and drink into the stadium (as long as alcohol is in plastic/paper cups) so we grabbed some beers and snacks from family mart. We had no idea what was happening but the atmosphere was electric and we enjoyed getting pissed and cheering.
Had a nap and then went to Hafez for middle eastern food. The food was good but not amazing, nothing in comparison to my local middle eastern restaurant back home. Chilled around the Namba park/Big step area. Loved this area so much, we are big into street fashion and culture so this place really ticked some boxes. Lots of skaters and street wear stores concentrated around here. Got an early night watching Battle Royale back at the hostel.
Steps: 22,065
Day 17
Today we went to the Umeda area. Popped into some shopping centres and had Omurice for lunch. It was tasty but not something I will crave when back home. Good experience trying it though. We then walked through Yodoyobashi along the rivers and got gelato and sat in the rose garden. The sun was beating down and we enjoyed just chilling in the sun eating our ice cream.
Compufunk Records were holding a party in their store. Decent gaff with some very welcoming and kind people to party with until the early hours.
Steps: 21,267
Day 18
We reluctantly left Osaka for Hakone today. Very sad to go but onwards to the next adventure. Took the shinkansen to Odawara and then the Hakone Tozan Train to Gora. Checked into our Ryokan and relaxed in the Onsen for a few hours.
Went for a walk around Gora and had dinner at the Ryokan before watching Predator in bed.
Steps: 16,926
Day 19
Today we did the Hakone Loop, starting early in Gora.
Started with the Open-air museum and it was great. We loved the installation and ended up spending 3 hours slowly making our way round. Got some cool photos as well for the gram.
Ropeway to Lake Ashi. This was absolutely terrifying. You have to swap cable cars 3 times on the way over and the warnings of the service being suspended due to the wind was announced at each stop. I’m not going to ruin the surprise, but one section made me literally freeze in terror due to the winds outside so try to do it on a calm weather day.
We then took the pirate boat (bit underwhelming) across the Lake and stopped for some soba noodles and a wander around. Unfortunately it was way too cloudy to even get a chance at seeing Mt Fuji.
Train to Kamakura and checked into our super cute traditional hostel near the beach.
Dinner at an Izakaya from the hostel owners recommendation. Food great and beers slipped down a treat. First time I tried Yuzu Kosho as well – I’m now addicted to the stuff and literally cover all my food with it.
Steps: 19,512
Day 20
A slow start to the morning. Weather was pretty bad but we still managed to hit all the main sights in Kamakura. Big Buddha was a refreshing sight from the temples. Did some shopping up Komachi Dori. Highlight of the day was Hukokaji temple. It was so peaceful and zen in the rain with its very own matcha tea ceremony backdropped by bamboo forest. This turned out to be our second favourite temple/shrine we visited, just being beaten by Kodaji.
In the evening we went for Sushi at a conveyor belt place. Figured this would probably be my last Japanese sushi of the trip so devoured 7000 yen worth of sushi and beer. Went back to the hostel and invited some of the other guests to drink with us. The owner of the hostel had some bayberry homebrew, so we got stuck into that.
Steps: 20,494
Day 21
Enoshima Island is just a 25 min train from Kamakura. Started off the day by walking to the top of the island to get French toast and a beer with a lovely view across the bay. We then headed up the Sea candle to check out the observation deck, still the illusive Mt Fuji hides behind the clouds.
We then bought admission to the caves beneath the island which was pretty cool. I won’t ruin the surprise but there’s something waiting for you at the end of one of the caves.
Had an explore around the rockpools near the caves and took some cool photos. We then had a pizza with fish on which was pretty crazy. Walked around the island a little bit more and I picked up some more Japanese denim which wasn’t the cheapest but the quality of the trousers are great and will last me a lifetime.
Back to Tokyo in the evening.
Went for Izakaya around Asakusa and popped into a couple bars. One was called Not Suspicious and the whole bar was covered in handwritten notes by patrons. Very touristy but quite cool at the same time. Our favourite was a drawing of Mario saying It’s a Me Muthafucka.
Steps: 25,903
Day 22
First stop was Don Quiojte to pick up some Yuzu Kosho (if you know you know) and weird flavoured KitKats.
Kappabashi Dougu street to purchase a fine Japanese carbon stell Santoku. Honestly in love with this knife so much. The people at the store were very happy to hear exactly what I was looking for and even let me try before you buy on some daikon radish.
While in Asakusa I had to return to the place where I put the best thing in my mouth in Japan. Motenashi Kuroki. Switched it up this time and had their classic Shio ramen plus the duck rice as a side. Honestly this place is amazing, and you have to go there if you have time. They aren’t veggie/pescy friendly so my partner went for one last round of sushi round the corner. We met up at a massage chair parlour and spent 30 mins relaxing in the chairs.
We had a bright idea to watch the sunset one last time so headed over to the rooftop park on a department store in Shibuya. Sipping on an ice cold Kirin, the sun slowly dropped behind the distant mountains and we knew our trip had come to an end. How symbolic.
Flight at 11pm from Haneda.
Steps: 23,187
On reflection:
I honestly think this trip was almost perfect in terms of hitting our interests and travel style. There was a good balance of doing the typical first time visit to Japan sights and activities while still exploring and seeing what we came across in the moment.
It hard to pinpoint exact highlights of the trip as everywhere we visited had so much going for it in different ways. We loved the rugged and trendy vibe to Osaka, and I think this would be the city I would most want to live in for a considerable amount of time (If I had to choose). Miyajima was also stunning and a great overnight trip with the Ryokan experience. We also underestimated how much we would enjoy Kamakura with its laid-back surfer vibe and access to Enoshima Island.
One random memorable moment that has stuck with me was when we landed at Narita airport, we took the limo bus to Shinjuku. As the driver pulled away, all the staff at the station turned and bowed in unison. It felt so special to first observe a culture totally opposite to the one I grew up with and was at this point I knew I had embarked on the trip of a lifetime.
If I could go back and change something I would probably miss out Hakone and do an extra day in one of the major cities. This isn’t because we didn’t enjoy Hakone, but we feel like it’s a place that needs more time to soak in what’s going on around you (plus the weather was bad when we were there). This being said the Open-Air Museum was amazing and we enjoyed it more than the Teamlab botanical gardens so the trip up the mountains was worth it just for that.
So, how much did we spend per person (not inc flights)?
Accommodation - £765pp
Given that we spent a couple nights in Ryokans raising the average price slightly, we were pretty happy with the accommodation costs. We stayed in a mix of private room and shared dorm hostels and pretty much all of them were spot on. Travelling as a couple meant that anywhere with a private room split the price between 2. The only hostel we didn’t like was the one in Hiroshima, there wasn’t anything in particularly wrong with it, there was just a really bad vibe from the owner and other guests.
Transport - £344pp
This includes shinkansen to and from all the major cities as well as our suica top ups for metros and buses. Unless your itinerary is something like 3 days Tokyo, 2 days Osaka 2 days Kyoto then there really isn’t any point getting the JR pass now that the price has increased.
Activities – £280pp
It is hard to give an exact amount for activities and food as 1) I didn’t track what we spent our cash on and 2) my partner and I would take in turns paying for things like temple admission. That being said I’ve allocated 25% of the cash we spent to activities such as temple admission. Activities includes our baseball tickets plus club entries as well as temple and museum admissions etc.
Food – £962pp
As above, its hard to give an exact amount for food. On the whole we tried to eat cheap with possible, especially at the start of our trip. There were a few expensive meals peppered in plus we ate out twice a day towards the end of our trip as we realised we were under budget.
The total is a bit skewed as this includes all the alcohol we bought in bars as well as the konbini trips for beers and cigarettes. I estimate that booze accounts for around a third of the total per person. If you would like to do Japan on a budget, reducing the booze will make a big difference.
Shopping/Souvenirs/Gifts – £607 (just me)
We went hard with the shopping. We didn’t actually receive our checked in luggage until day 19 so we had to buy all new clothes and cosmetics. If this wasn’t the case, then I don’t think I would have spent so much (airline is comping us for the additional clothing bought anyway). I also bought a fairly expensive chef knife and Japanese denim pieces, plus lots of gifts for friends and family. Obviously, this number could theoretically 0 if you are on a serious budget and did no shopping but I really underestimated Japanese shopping, especially thrifting. Also, given our cheap choices when it came to accommodation we could afford to splurge. However just to note my partner spent less than half than I did on shopping.
Total: £2958 (582,628 yen at time of writing)
I kept within my budget of £3000. I definitely got a bit frivolous with the cash in the last few days or so, if being as careful as I was towards the start of the trip, I think the total would be closer to £2500.
Disappointments
Takoyaki. We thought it was going to be all about the octopus but were disappointed with our balls of sloppy goo surrounding tiny chewy pieces of octopus. We tried it twice and couldn’t get behind it. Sorry Takoyaki fans.
Arashiyama. Way too busy, especially around the main station and bamboo grove. If it’s the bamboo you are going to see, then Kodaji is a much better spot.
Dotonburi. Albeit we were there in golden week, and it was pretty busy. However, I get the feeling this area has fallen to the past its golden days title and has become a bit of a cash cow for places selling spiralised potatoes on a stick. The area around Namba park was a better option for us.
Tips
Konbini. Absolute life saver for snacks and drinks on the go. The food quality for a convenience store is higher than most other countries so we had no problem with grabbing a meal from one to help keep within our budget.
Don’t over pack – even though we didn’t get our checked in bags, I still packed light so had plenty of space to bring stuff back. Emirates give you your allowance by weight rather than number of baggage so we could check in additional bags on the way back.
Don’t be scared of hostels. If you don’t want to brave the shared dorms, then most hostels offer private rooms with just the shower and toilet shared. Obviously, it’s cheaper if there are two people sharing a room.
Don’t stress about cash. Most places take debit/credit card and if they don’t, you’re never more than 5 minutes from a konbini ATM.
For us, golden week didn’t seem that big of an issue. No problems booking shinkansen around GW. We spent most of GW in Osaka, as such it was going to be busy anyway so maybe we didn’t see much of a difference from normal numbers in the spring.
submitted by ConfidentLeg7645 to JapanTravel [link] [comments]


2024.05.14 22:37 rosetintedglassses Big Daddy Bouncer Helmet

Big Daddy Bouncer Helmet
Hey fellow Rapture citizens. Many of you have seen this guy on your journey in the deep sea. About 7-8 years ago I made this for my high school art class. The fall semester mid-term was a Halloween mask for every grade level every year and on Halloween we would parade them around the school. That art teacher was one of my most influential teachers of my life. I’ll include some of his notes for the assignment. I hope you guys enjoy. The piece has kind of degraded of the years sitting around. I have a pretty big head and if I put it on now my head will most likely get stuck in there like a real big daddy haha. I will follow up with a video so you can see the lights!
For those interested in making your own I’ll leave a basic description of the build below:
  1. Blow up ball from those cages at Walmart is the base.
  2. Wrap chicken wire around the outside to make a strong sphere. Tie with wire to hold the shape where needed. This structure needs to hold without the ball in the middle.
  3. Make a chicken wire extension on one side of the ball for the “bib” area. This part is useful to support the mask when worn. It also extends an inch on the opposite side to support one of the braces for the metal cage part.
  4. Traditional paper mache (papier-mâché) on the entire outside. I did multiple layers if I recall. This allows you to sand down once it dries to get a better shape. Let dry fully between each layer and sand at the end.
  5. Draw and cut holes on paper outside for the eye holes. I traced the bottom of the clear plastic solo cups that I used for the “glass parts”. If you build it strong you could probably use some kind of actually glass but it will increase the weight. To make them even I just did some simple measuring and penciled in where they should be.
  6. Cut holes on the sides for the brace that holds the outside metal. Additionally there are holes on the front and back to support the vertical piece that the side pieces reach in the middle. I used a PVC pieces for these braces and cut holes with a drill where needed. After the holes are ready glue down the pvc and let it dry.
  7. Now you are ready to paint. I used a metallic spray paint and did two coats before adding and of the cups for the eyes or the metal. That’s up next.
  8. Insert the eye piece into the holes. Use hot glue or a strong tape the inside to secure them. Because the base of the cups are thinner than the tops of the cups they can’t fall out. Cut the excess cup once you know how far they push through.
  9. Metal circles around eye holes and pvc pieces. For this I used looked around in all the random stuff at the store. They all have a curvature to them so they fit well to the sphere. Glue on with a strong adhesive.
  10. For the metal bracing I really don’t know what I used. I just walked around a department store and grabbed things when I saw them. It was easy to cut into the shape I wanted. Bend it to the shape you want to be across the front. It should rest an inch or two above the eye holes to give it an authentic look. I used PVC joints in the middle of the mask where it intersects. These got a spray paint treatment too. To make these parts secure I used tape to wrap the end of the metal for a snug fit in the PVC. Once you have your lengths cut secure the horizontal pieces into the PVC braces in the helmet with a strong adhesive.
  11. Lighting: I used a Halloween LED light strand that has a battery pack. Put in the batteries and then wire it into the chicken wire on the inside of the helmet near the top. Snake the light strand in circles around all of the holes if it’s long enough. Use wire ties or tap to hold it down.
  12. Run around outside with it on and freak out the neighborhood. Alternatively, collect Adam from unsuspecting people taking a “nap”.
submitted by rosetintedglassses to Bioshock [link] [comments]


2024.05.14 22:29 Vivid_Hedgehog_8210 How Current Solar Flares Are Influencing Our Chakra Systems

The sun, our closest star, is not just a source of light and warmth but also a catalyst for change and transformation. Recently, an increase in solar flare activity has caught the attention of scientists and spiritual communities alike. Solar flares are powerful bursts of radiation that can affect Earth's magnetic field and have profound impacts on our physical environment. Interestingly, they may also be influencing our chakra systems in ways that are just beginning to be understood. Let's delve into how these cosmic events are interacting with our energy bodies and what it means for our overall well-being.

Understanding Solar Flares and Chakras

What Are Solar Flares?

Solar flares are intense bursts of radiation emanating from the sun. These flares can disrupt the Earth's magnetosphere, causing geomagnetic storms that have the potential to affect communication systems, navigation, and even power grids. On a more subtle level, they are believed to influence the vibrational energy of our planet and all living beings residing on it.

The Chakra System: A Brief Overview

The chakra system is an ancient concept rooted in Eastern spiritual traditions. It comprises seven main energy centers located along the spine, from the base to the crown of the head. Each chakra corresponds to specific physical, emotional, and spiritual functions. When our chakras are balanced and open, energy can flow freely through our bodies, promoting health, vitality, and spiritual well-being.

The Impact of Solar Flares on Our Chakra Systems

Amplifying Emotional Responses

Solar flares can heighten our emotional states. Individuals sensitive to energy shifts may notice increased anxiety, mood swings, or profound epiphanies during periods of intense solar activity. This can be particularly challenging for the heart chakra, which governs our ability to give and receive love.

Enhancing Intuition and Spiritual Awareness

Increased solar activity can stimulate the third eye and crown chakras, enhancing intuition, creativity, and spiritual connection. This is an ideal time for meditation, introspection, and pursuing creative endeavors.

Physical Effects and Grounding

The root chakra, responsible for our sense of safety and grounding, might be unsettled by the energetic shifts caused by solar flares. It’s crucial to engage in grounding practices to maintain a sense of stability.

Navigating These Transformative Times

As we continue to experience the effects of solar flares on our chakra systems, it's important to remain mindful and proactive in maintaining our energetic balance. Here are a few strategies to help navigate these changes:

Conclusion

The connection between solar flares and our chakra systems offers a fascinating glimpse into the interplay between celestial phenomena and our spiritual well-being. By understanding and respecting this dynamic relationship, we can harness these periods of increased solar activity as opportunities for growth, healing, and transformation. Remember, while the cosmos can influence our energy, we have the power to shape our responses and evolve through these cosmic shifts.
submitted by Vivid_Hedgehog_8210 to TheChakraCollective [link] [comments]


2024.05.14 22:13 Thatsidechara_ter Fort Ko'Var Briefing (Northern Mountains Front)

Fort Ko'Var Briefing (Northern Mountains Front)
[This post will function as the primary info-dump and planning post for the Siege of Fort Ko'Var. Let's get to it!]

Colenel Jethro Arvin looked around the Taronian 8th Regimental Headquarters at Waycross Road, surveying the plethora of attendees both junior and senior. It was a hell of a crowd; he hoped he didn't dissapoint.
First, there was of course his own senior staff, all in physical attendence now that Major Quoke had rejoined them. Also present in-person was Lieutenant Lenore McPherson, Intelligence Officer of the Praetorian 27th, and the Valyrran Major Zero, who arrived with Major Quoke and now stood silently off to the opposite side of the room from the Taronians.
There were also a plethora of attendees tuning in via hololith; Colonel Braithwaite and General Redlina herself plus a number of other Valyrran officers, presumably representing other elements to be allocated to the siege. There was also the lone small figure of a woman in a Minthelian jumpsuit; Arvin recognized her as the young aide who had guided him when he received orders from General Redlina to detain the Minthelian Lieutenant Sophy. It felt so long ago now.
The final hololith attendee, however, Arvin did not recognize: he wore a long white coat adorned with various bits of webbing and equipment over knee-high leather boots, and a simple steel helmet with a gold Aquila on it atop his head. The man introduced himself as Colonel Lilzton, commander of Task Force Liberation, the loyalist PDF remnants to the north of the fort. Arvin hoped he would get to meet him in person some time.
But now, everyone was assembled, and it was time for Colonel Arvin to begin his briefing.
"Ladies and gentlemen, thank you for attending this briefing. We have a lot to get through, so I'll begin without delay..."

INTRODUCTION:
Covering an surface area of about 12.5 square kilometers, Fort Ko'Var, previously known as "Saint's Gate", serves as the primary bastion of resistance for the entirety of the northern mountains. It is carved directly out of the rock in many places, and as it's Imperial name suggests, it controls all passage along the north-south mountain road. Both the town of Kan'Shae and the base of operations for Task Force Liberation are nominally cut off to the north of the fort; for these reasons, the position must be captured if we are to secure victory in this region.

THE TERRAIN:
The geography surrounding Fort Ko'Var only makes it's capture more important. To the east and southeast lays an expanse of high peaks, jagged cliffs, and all manner of other hazardous terrain, such that getting a cohesive fighting force over it is all but impossible.
To the east and northeast lies a river which continues uninterrupted to Westbridge Lake. It is believed to have been artificially-made by the fortress's builders to achieve 2 goals: 1) to prevent the bypassing of the fort by any kind of vehicular foe simply by driving around it, and 2) to supply the defenders with a ready source of clean drinking water, as the river ends in a large pool enclosed within the fortress itself.
Thus, strategically-speaking, Fort Ko'Var is a natural chokepoint which provides the only way past these obstacles, both natural and man-made. Tactically-speaking, the ground surrounding the fort is wide open, providing little cover except for a handfull of foothills that could be used as staging grounds and observation posts.

THE ROAD:
The road which makes Fort Ko'Var so vital runs directly through the mountain in a tunnel just to the west of the bulk of the defenses; this tunnel is capped on both ends by reinforced blast doors rated to withstand at least some punishment from anything we have at our disposal, and is furthermore enclosed by 2 of the 3 defensive tiers of the fort.
We can also assume the tunnel is rigged to blow at the defenders' discretion. Should this happen, the only road connection will be through the heart of the fortress itself, as there are connections on either side of the tunnel, winding up and then down an extensive series of switchback roads that would expose any vehicle to near-endless plunging fire from above. Needless to say, simply ignoring the fort and it's occupants is not an option if we wish to use this highway.

THE TIERS:
Fort Ko'Var is comprised of 3 main defensive tiers, each partitioned by 3 heavily-fortified walls. all of these are complete with bunkers, observation towers, and massive defensive hardpoints that make them formidable obstacles for any attacker, but each also has its quirks and weaknesses that might be exploited.
The outer wall is comparable to a hive city's curtain wall, at least in construction if not in sheer thickness. It rises above the 1st, lowest defensive tier on a gentle slope; this tier is largely home to Fort Ko'Var's rank and file barracks, commodities and maintenence facilities.
The inner wall is less a true wall, and more of a permacrete-reinforced cliff that rings around the 2nd Defensive Tier. The only way up without climbing is a handful of personnel entrances and the 2 roadways, one north and one south. This tier houses the primary vehicle and equipment storage facilities, additional support infrastructure, the secondary artillery batteries, the commoner prison facilities, as well several passageways leading to the road tunnel and beyond.
Lastly, the Final Citadel is not a wall at all, but is instead a massive, adamantine-sheathed, armored plateau that sits at the very top of Fort Ko'Var, complete with countless weapons portholes, pillboxes, a partial mote, and a miniature voidshield enveloping it. Inside this last bastion is the fortress's command center, essential supplies storage, the VIP prison facilities, the majority of the fort's munitions storage capacity, and on top of it is positioned a ring of anti-aircraft emplacements as well as Fort Ko'Var's pride and joy: her primary artillery batteries.

THE ARTILLERY:
Aside from the countless other weapons systems protecting the fort, her main method of reaching out and touching her foes with extreme prejudice is, was, and always has been her artillery. These systems come in batteries of 4 weapons each, and every gun is housed in it's own 360-degree turreted bunker.
For air cover, 8 Imperial-era Hydra Flak Batteries still play a key role in protecting the fortress, but these have been further supplemented by 2 batteries of T'au-made SAM launchers. These long-range munitions are deadly to any pilot who strays anywhere near the fort's airspace, and should not be tested lightly. The Hydra batteries, meanwhile, can also be turned towards anti-personnel duties easily enough, as well.
Onto the ground-to-ground weapon systems, the local auxilia garrison will of course deploy light artillery such as mortars, but for precise, in-close bombardments that can pack real punch, Fort Ko'Var relies on it's 5 batteries of Bombast Field Cannons; I'm sure you're all familiar with that platform by now.
But for more long-range needs, Fort Ko'Var relies on its primary armament of 4 batteries of "Earthquaker" Cannons, as the locals call them. These weapons are T'au-modified, extended-range variants of the venerable Earthshaker Cannon, and rebel reports have clocked it's maximum range with a standard powder charge at about 22 kilometers, increasing to 30 when supercharged. They pack the same firepower as an Earthshaker and, from what reports we have, roughly the same accuracy margins, as well.
Put together, all of these weapons give Fort Ko'Var a potent array of long-range fires, with which it can engage both land and air targets with ease. However, there are some hints that at least 1 or 2 of the above-mentioned systems do not have the neccesary ammunition to operate optimally. The SAMs, in particular, most likely do not have a large number of missile reloads; thus, the xenos gunners may be less willing to fire valuable missiles at something they don't perceive as a threat. Pilots, take note.

OTHER INFO:
Based on rebel reports, Fort Ko'Var is normally home to about 20,000 personnel, with 15,000 in garrison and 5,000 patrolling the mountains at any given time. However, based again on the rebel intel we have, this force has a far-larger ratio of Fire Warriors to Auxilia, something like 2 T'au for every 3 Auxilia. From this we can infer that the T'au value this installation just as much as we do, and are invested in defending it.
Unfortunately I can't get much more detailed than that; with the recent retreat of T'au troops all across the north, it could be that Fort Ko'Var is operating on a skeleton crew as manpower is transferred to other sectors, or it could be that it has been heavily reinforced by units retreating there. Therefore, be on your guard and ready to respond to any possible threat, battlesuits, tanks, superheavies, you get the idea.

OTHER DETAILS:
There are a few more things of note that I must make mention of.
First off, back to that water pool. It is located right at the easternmost point of the fort in the 1st Defensive Tier; this might be a tactical weakness in their ability to get fresh water if they were pushed back to the upper tiers, but the estern tip of the Citadel also hangs out past the 2nd Tier, over this pool and extends downward [OOC: think something like the top tier Minas Tirith], enclosing a portion of the water for the final defensive tier's personal usage.
Second, there is the main landing area. While a few smaller landing pads are scattered around the 2nd and 3rd Tiers, Fort Ko'Var's primary landing area is on the northern side of the 1st Tier, both bulging outwards and making a massive indent in the 2nd tier and the Citadel. Originally being designed for Tetrarch Heavy landers, this area is big enough to land a whole squadron of Mantas simultaneously.
Lastly, there is the escape tunnel. As shown by Imperial records, Fort Ko'Var possesses a single passageway buried deep in the mountain, leading to a secret exit somewhere west or south of the fort. However, I am informed that our new-found local allies may hold the answer to it's location, in which case I believe immediate efforts should be made to cut off this last avenure for reinforcement or evacuation.

THE PLAN:
Fort Ko'Var is a stronge defensive position, but not impregnable if approached in the correct manner. Our basic battle plan is simple enough: Task Force Liberation attack from the north, while the Taronian 8th, Praetorian 27th, and elements of the Valyrran 1st attack from the south. We crush the xenos and the traitors between us, and meet in the middle. But that is, of course, more of an outline than an actual plan, and so I'd like to offer my own thoughts on the tactics to be employed.
Fort Ko'Var's 3 defensive Tiers are very different from eachother, and thus will each require a different approach. The 1st Tier has the longest perimeter to coved, and also the least defenses; therefore, we should make our first strike fast and hard, overunning this first obstacle with haste and superior firepower. This has the added benefit of showing the enemy what we are capable of; with the traitor human Auxilia's morale breaking all across Gryllus, we may yet open up further weakpoints by forcing them to accept their inevitable defeat.
The 2nd tier is... somewhat different. Carved from the rocky cliffs themselves, it will not be possible to simply breach it as you would a traditional wall, but this particular facet opens up... another avenue of attack which myself and Major Baxton have been discussing for some time. It is risky, and as of yet we are not completely sure it is pheasible, but I believe we should consider the option of tunneling into the second tier rather assaulting up it.
The Final Citadel, quite frankly, will not be possible to capture quickly, not without a significant commitment of Astartes or other specialist forces. Therefore, unless one of the above is aquired and as much as it pains me to admit it, this final stage, at least, will most likely come to a plain and simple siege. I would recommend attempts be made to negotiate the remaining garrison's surrender and attempt to avoid needlessly wasting Guardsmen lives, but I do not think that this will bear much fruit considering the likelihood of the remaining troops by this stage being predominantly T'au.

"That concludes my briefing on Fort Ko'Var; I hope to see all of you again for our inevitable victory toast in that fortress's command center." Colonel Arvin finished up. "I would also like to give my personal thanks to Colonel Lilzton and TF Liberation, as well Captains Pekala and Vanian's Rebel Companies for providing much of this information."
"Now, with all of that said, I assume you all have questions or comments to make. The floor is now open..."
submitted by Thatsidechara_ter to war_for_Gryllus [link] [comments]


2024.05.14 22:12 LossLucky4012 my wings of fire fantribes and the continent they live on

Some added information: This hypothetical arc 4 takes place around 7 years after flames of hope, contact between pantala and pyhria has been cut off somehow, and the seawings sent out to contact pantala have instead found polreca, filled with new dragons, and a war
New continent: Polreca
Polreca is a third continent in the wings of fire world, the largest out of the three, with five tribes to inhabit it
Geography:
At the center of Polreca, we have the active volcano Flaming Peak, and the palace of the Cavewings, nearby in the surrounding area charred by the volcano's eruptions, we have the Flamewing palace, and on a mountain rivaling the size of jade mountain, (or agate mountain before the landslide in legends darkstalker) we see the Thunderwing palace, placed by the northern shore of Polreca is the coastal redwoods forest you see the Sizzlewing palace, and dotted around we have some of the few cave openings with direct paths to the areas where Protowings make their homes.
New tribes:
Thunderwings
Thunderwings are dragons with instead of four legs and two wings they have two legs and two wings, They also breathe lightning, they live in the tallest mountains in Polrecah, they are very intelligent dragons, smarter than the nightwings ever will be, this would lead to some beef between the two tribes, they often fly into storms for fun, with them having scales that have direct nerve connections with a lightning pouch in their throat, they can gain electricity from being struck by lightning, but they also have another organ that allows them to breathe electricity without being struck by lightning first, it is common for the queen and her challenger before a battle for the throne to go into a large lightning storm to charge up, this is also where the challenge takes place. However, thunderwings must be careful, because if they aren’t, they may be inflicted with “storm sickness” an affliction that is caused by overcharging in a lightning storm, leading to less energy, weak lightning breath, and fatigue, storm sickness can last anywhere from 2-3 days, to 3-10 years, and can even be permanent
They are named after different storms, cloud formations, etc.
Queen: Queen Thunderclap
Princess: Cumulonimbus
Prince: Typhoon
Characters of note: Stratus (a pale thunderwing with a keen mind for innovation, and if he gets angry enough, you don’t want to be in his way)
Flamewings
Flamewings, are the most Phyrria and Pantala esc dragons on Polreca, they are similar to skywings with flamescales, except that’s their entire population, though instead of breathing fire, they breath ice oddly enough, this works by gathering all of their cold into a sac in their throat, and allowing it to be expelled along with their liquid nitrogen like saliva, creating ice cold enough to induce frostbite in even icewings, however this equates to normal frost breath effects on other Flamewings due to their scales being super heated, they live near Flaming Peak, the active volcano at the center of Polreca, they are capable of living here due to their scales being able to withstand the heat of the lava.
Their names often follow along the lines of wildfire, ash, charcoal, etc.
Queen: Queen Ash
Princess: Wildfire
Characters of note: Princess wildfire (A somewhat shy dragon, with a burning desire to be a strong and reliable leader for her people, and during the first few books she butts heads with Echo often)
Protowings
Protowings are ancient dragons, from long before the scorching, living fossils so to speak, they have no fire breath, no venom, no gills, no camouflage, no silk, no frost breath, and their wings don't allow for self powered flight, but do allow for short glides, their scales/skin is thin and almost salamander like, they are an assorted amount of colors from black to white to red to blue and everything in between, they require water to lay their shelless eggs in, oh yeah they have eggs similar to amphibians, their lifespan is up to 500 years old and they are considered adults at 200, they live in small communities, of about 15 adult individuals maybe more that aren't adults, living in deep caves underground, where even seawings have trouble seeing, this darkness has never bothered the protowings, they are not that big, the oldest being about the size of clay in book 1, and they feed off of moss that grows in the caves and small bugs that also make the caves their home, their claws are dull, and their fangs small and useless, leading to then making rudimentary tools out of assorted rocks, with obsidian being commonly used, they have perfected hoard mentality, when one is threatened they release a call that can echo through the caves easily, this alerts the rest of their community, allowing them to swarm the threat and bring it down, they also commonly have severe photo phobia, fear of the light, meaning that if you want to see them you need to catch one while its hunting or foraging nearby, they are masters of their caves, easily being able to navigate thanks in no small part to their echolocation and gecko-like feet.
How they are named differs from community to community, in one, they might be named after cave formations like the Cavewings, in others they may be named similar to the cats from the warriors series(which Sutherland also worked on) with a prefix and a suffix.
Queen: they have no queen as they have no main kingdom
Characters of note: beetle’s leg, bug’s jaw
Cavewings
Cavewings are underground living dragons with no wings and stone like scales with different colored scales dotting their hide like gems, they live in the caves all across Polreca, not as deep as the protowings, but pretty deep, they have night vision, echolocation (like the protowings), and they are the greediest of all dragons, they also have scales that are near impenetrable, to the point that even things like flamesilk and rainwing venom have a hard time getting through, they are also effective burrowers and capable of launching themselves high into the air with no ceiling obstructing them high enough to snatch flying Flameings out of the air when the try to cross the border, making them near impossible to attack which is bad because the Flamewings and Cavewings are at war, they also do not eat like other dragons, they use lava they find by their main palace in Flaming Peak to cook their prey alive, dunking it in the lava and holding it there until it is thoroughly charred, and eat it like that, but certain groups use Flamewings to cook their meals, this has been announced to the flamewings that it was made illegal by the queen but this practice is unfortunately getting used more and more, with “rumors” stating that the queen has only said that she made it illegal but has in fact encouraged it, even going as far to say that she has three Flamewings at all times to cook her meals, hence why they are at war with the Flamewings.
They are often named after cave formations and minerals
Queen: Queen Stalagmite
Princess(s): Echo, Stalactite, and Cavern
Prince(s): Ravine, Drip, and Bat
Characters of note: Prince Ravine (a large cavewing who has no real friends outside of the other protagonists, his attacks have been described as “feeling like being hit by a mountain”)
Princess Echo (A smart cavewing with what her mother and sisters call “a weird obsession with the flamewings” Saying “They are nothing but tools for us to use” Echo is of course disgusted by the fact her family thinks like that)
Sizzlewings
Sizzlewings are effectively snakes with wings, and masters of venom, poison, etc, they have the unique ability to synthesize venom of things they eat, able to eat say, a dragonbite viper and create a venom that mixes their Rainwing esc venom with it, you see, by “default” their venom is similar to a rainwing, but their venom is slow acting, meaning if it gets on any other dragon, (aside from Flamewings and Cavewings) they will be slowly burnt and horribly scarred, but when they hatch they have venom that is no worse than a bee sting, but when they turn 14 their venom glands are fully developed and their venom would make a rainwing blush, they have full immunity their own venom and how they fight is that they wrap their enemy in their body, and bite them, shooting venom directly into their body and watching them squirm and perish, slowly, and painfully, this actually leads into their most common profession: Assassins and mercenaries, the sizzlewings are widely known to be a tribe who will side with whoever pays the most, at one time often splitting to become defense squadrons for different tribes and fighting each other, but ever since their “great tusked one” arrived they have lived by three rules: #1, always listen to the tusked ones descendents, the royal family, #2 never splinter off into their own factions, #3 most importantly of all, no killing other Sizzlewings outside of succession battles,
This “Great tusked one” came at a time when the tribe was splintered into three factions, called Toxin, Poison, and fang, The “tusked one” as he is known by in the royal family was an old male Sizzlewing, he was huge and had massive tusks, instead of fangs, his descendents, also have these tusks, but they still have fangs, the tusked one has long since died, nobody knows for certain where he came from, or even how old he was, but that he was strong, yet kind, he was the one who forced the three factions to sit together and decide on the three rules, and he helped them merge together. However, Queen toxin has had a queen coral situation, where there were no princess’ until slither, where the only times eggs would survive, would be when the assassin was caught with a band over their face, until toxin herself slept by her egg, nearly starving herself, and now she allows her daughter to play, but under supervision.
They are often named along the lines of toxin, venom, stinger, etc. baby Sizzlewings are called “acidlings” until they turn 15
Queen: Queen toxin
Princess: Slither
Prince(s): Stinger, Viper, Venom, and about 12 or so more
Characters of note: Princess Slither (a small sizzlewing with a cold demeanor and will not hesitate to leave you behind if you can’t keep up, she uses her nonthreatening appearance to her advantage, luring her targets into a false sense of confidence, only to suddenly be writhing on the ground, begging for death,)
protagonists* for this hypothetical arc 4:
Bone (one of my OC’s, a sandwing Pronouns: He/Him)
Bloodcrest (an OC of a friend of mine, a nightwing, pronouns:She/Her, was hatched under two full moons, with the crescent third moon being a blood moon)
Princess Wildfire
Princess Echo
Stratus
Beetle’s leg, his friends call him Beetle, or they would if he had any, as he says so himself. (a large protowing with piercing eyes that can unsettle even the bravest warriors, he has gray scales with black speckles dotting his face, he also has golden wings that he has been told by the other protagonists [friends?] make him look very beautiful, and a total goofball, has a scar on his eye from fighting the protowing that killed his mother)
Other protagonists:
Prince Ravine (has a crush on wildfire)
Princess Slither
Antagonists for this hypothetical arc 4:
Queen Stalagmite
Princess Stalactite
Bug’s jaw (beetle’s leg’s father and leader of his community, a gray protowing with red spots around his eyes and green stripes down his back)
Hybrids: The dragons native to Polreca cannot hybridize with each other, however the Cavewings and Flamewings can. The Polreca tribes can hybridize with other dragons from the other continents, although most of them are flamewing hybrids.
Flamewing-cavewing: I call them magmawings, they look like cavewings with a sort of heatblast from ben 10 look (god that reboot looks awful.)
Sizzlewing-rainwing: long protruding fangs and serrated teeth, sizzlewing like body with color changing abilities.
Flamewing-skywing: very similar to a skywing with firescales, but they breathe steam due to their heritage.
Flamewing-mudwing: leads to a big wings big enough to swallow a human whole, also breathes boiling steam.
*characters that have a book told from their POV.
submitted by LossLucky4012 to WingsOfFire [link] [comments]


2024.05.14 22:01 Euphoric-Earth-4765 An inside look at the culture and ideology of Faith Comes By Hearing_PART 3

Most meetings should be an email:
Their “all hands on deck” meetings are early in the morning, even though the first three hours of your workday are your most precious and productive and should be reserved for the most important tasks where focus, attention, high cognitive function, willpower is needed, according to research. Willpower or mental energy regulates your thoughts, emotions, impulses, and performance control.
Top management has recurring meetings but it seems like the topic was determined 5 min beforehand because the meetings are often all over the place, with no clear agenda, and random topics. Often, they feel like a parent lecturing their teenager.
Meetings are mandatory. Most employees do not really have to be there. The meetings do not affect the actual day to day job functions. The main purpose for these meetings seems to be for unity (or the appearance of). They are often not productive. Not useful and not engaging for most employees. Not worth spending company time. Not used for coaching or mentoring. Not used for making decisions. They are not about a complex issue that needs to be talked through ideas and solutions. In actuality, 98% of the meetings should really just be emails. There are three regular weekly meetings: about 80-90% of them include testimonies or personal stories and about 10-20% is someone sharing statistics (about the products they produce) or status updates or the behind the scenes (how the "hotdogs" are made). One out of about four meetings involve a recount of the ministry's history. If one did not attend the meetings, nothing would change. There really would not be any consequences that would affect doing your job.
Finally, Managers or employees who have traveled internationally are the only ones that get to speak and address the entire ministry. Everyone else doesn't get a voice.
Testimonies or personal stories:
Stories and testimonies as a form of encouragement and motivation are not bad or not useful; however, there are other areas in the work culture that are lacking that destroy any built up motivation. Employees are expected to have some kind of emotional response to them. Over the months and years, stories and testimonies become overused. In fact, you will hear so many testimonies that, over time, they will blurr and you will probably become desensitized to them. Stories and testimonies are probably seen as a way of providing support to employees but other supports are also lacking and needed (e.g., better leadership, empowerment, resources, tools, better communication, regular check ins, accountability, empathy, feedback, personal and professional development). Stories, anecdotes, and testimonies seem to be used to deflect from some of the problems in the ministry culture.
Top management pressures employees to feel a certain way. They want them to always feel encouraged and motivated by everything and anything the ministry does:
If you replace "encourage" with Love" and then talk to your wife....
“I took out the trash, that should make you feel loved. I mowed the lawn, that should make you feel loved. I picked up my laundry, that should make you feel loved. I went exercised today, that should make you feel loved. i helped an old lady cross the street.”
This makes it all about YOU, not how your wife actually feels! in fact, you are manipulating her to feel a certain way by what you did!
"If you are not feeling loved by all these things I did, then something is wrong with YOU.”
So management tells employees how they should be feeling about things. Performance is often not rewarded. Many employees do not know how much management cares about them as a person. What would be really encouraging is if management gave employees confidence, listed better, spoke to their needs, and empowered them.
Meetings - introverts vs extroverts:
Meetings are not set up to accommodate the basic differences between introverts and extroverts (e.g., how they best think, work, process information, communicate, learn; introverts typically dislike noise and big group settings) nor of how people need to manage their energy (ultradian rhythms). Management does not use information about individual team members’ personalities and predilections to formulate norms and dynamics that are respectful to everyone. Research indicates that in a typical six-person meeting, two people do more than 60% of the talking. In bigger groups, like the 100+ group at FCBH, the problem is worse. Management allows a certain dominant personality to do all the talking. They are not coached to listen, reflect, and become more open to the perspectives of their more silent peers. Top management does not send the meeting agenda in advance and ask for written feedback to give introverts time to formulate thoughts and summon the courage to share them.
Management’s definition of a “successful” meeting is different from that of other organizations. Top management does not appear to have any training in meeting science. Most meetings do not provide value to all attendees. They are not set up for employees to contribute and add value to them. Also, no opportunities to give feedback on meeting quality when meetings end.
A “Christian” version of CRT:
The opinions and perspectives of international employees are valued over local/american employees. Employees who are international (and especially those who live in persecuted areas) are often prioritized and favored. Their voice, their input, is often considered more important because top management pressures them to share and speak.
If there is a need, entire ministry is notified to pray if the need is from internationals but not if the need is local.
Personal convictions. Money:
Top management tends to have some childhood trauma, that is the root cause of their strong personal convictions, that often comes out during their mandatory meetings. These “preaching” moments usually have to do with money. They grew up poor or had strict parents or been around groups, ministries, and churches that abused money and now they get triggered or feel guilty when they see new things and resist replacing things like whiteboards and chairs: "if we already have something, we don't need to replace it = if it ain't broke, don't fix/replace it. wear your shoes out until your soles poke through the bottom before buying new ones." They seem to get triggered when employees ask them for upgrades/replacements” “if it can still 'technically' work, then it's fine.”
Compromises:
In order to fulfill their deadlines and to keep up appearances with ministry partners and donors, management will often “let things go”. Things such as quality of the recordings or training issues with internationals. They are willing to sacrifice quality control to get the results their supporters want to see.
Employee well-being:
Top management often makes assumptions about the well-being and contentment of employees.
They do not invest time and effort in comprehending genuine emotions and needs to create a supportive and harmonious work environment.
No consideration for managing energy or attention. No discussions on employees’ health and wellness goals. Instead, employees are expected to focus, to look at computer screens for extended periods of time (an 8 hrs shift includes two short breaks) even though editing and processing audio and video requires high mental energy and prolonged focus. Management often ignores telltale singles of burnout and fatigue. No effort is made to increase energy, reduce fatigue, and improve job performance. So, consistency, accuracy, and quality of recordings are affected as well as employees’ well-being.
Moveover, no paid maternity or even work from home options for new parents. Many new moms have left. New parents must be use PTO if they want time with their new baby.
The end result? Low moral, isolation, aloneness. Many employees are overworked and underappreciated. Many are not satisfied with their position. Most work until they burn out. Someone said this and it's true: for every employee that leaves, they have to hire at least two people to replace them. Sure, there are some long-term or for life employees who have been around for 10+ years. Unfortunately, most of these employees have outdated skills and would have a difficult time finding work (there is no continuing education or certifications offered) if they wanted to leave (or were let go). In addition, many of the skills employees learn on the job are non-transferrable. So, many choose to stay and remain loyal to the ministry because the cost of leaving is just too high.
No windows; no natural light:
Most of the building has no windows. Something to note if you struggle with depression.
People are different:
Management seems to lack an understanding of how people are wired, how each person is different, what drives their behavior and what they’re capable of doing with their skills. Not much consideration for each person’s individual goals, strengths, and weaknesses. Management does not create situations that encourage employees to motivate themselves.
So, work areas do not reflect the needs of Gen Z and millennials, the basic differences between introverts and extroverts (e.g., how they think, work, process information, communicate, learn), how personality impacts work preferences and styles. No awareness of how people need to manage their energy (ultradian rhythms). They do not allow people to work the way they want to; extroverts should feel comfortable taking time to socialize, while introverts should have license to work remotely or take breaks from the team.
Top management does not recognize that individuals may not always express their inner concerns or desires openly. They don’t sculpt jobs to enhance individual engagement: they don’t seek to understand the unique motivations of employees or develop each employee’s career. No incentives or rewards are provided. Not much authentic appreciation is shown. Employees have value as people (not just as producers), and management needs to communicate in ways that are meaningful to the recipient (as opposed to just going through the motions). Management must adopt business practices that help employees have a personal life.”
Work family:
Despite current best business practices, management will continually use the phrase “work family”.
All about the numbers:
There is more focus on production than the core values of the ministry. Top management almost idolizes how many bibles are produced. There is a focus on goals and numbers which often comes off as self-righteous and self-promoting and self-important: Numbers of bibles produced, numbers of people who receive those bibles, numbers of testimonies from those that get the bibles. Focus seems to be on the products FCBH produces over the people reached. Focus is on getting bibles to people. Focus is not on discipleship or teaching people how to correctly interpret the Bible they receive so they can become more like Jesus. Top management seems to be more focused on what they have done well rather than on what others have done well. And they often take credit for accomplishments that should be credited to God.
Theology at work:
Management does not want discussions to get “too theological”, they want to keep it “practical”, as though good practice did not require careful thought to direct it. They discourage employees from discussing theology because they want to keep “unity” and avoid division among Christians, however, they will present their own theological positions and convictions but not allow other employees to question or share their own views and opinions especially on controversial topics (e.g., spiritual gifts, hearing from God, fasting, finances, stewardship, prophesy, replacement theology).
Favoritism:
Major donors to the ministry are singled out to entire staff and praised. The poor widow with two coins wouldn't get any mention. This makes it seem that the ministry only really cares about the major donors. All donors should be anonymous to employees that are not directly working with the donors.
Employees who are pastors are also favored:
They are often asked to pray or give a word in meetings as if their prayers and words are above employees who are not pastors. As if God will take extra time and attention to hear from them and answer their prayers.
Inconsistencies:
Some “special” employees are allowed to work remotely for some unknown reason. Most employees requesting to WFH are denied. This is never explained and so it creates division, confusion, and envy.
Birthday, thanksgiving, and Christmas parties vary drastically by department: some departments work half day and get together off site to celebrate; some work full day and have no party; some work full day and have a 30min party onsite (during work hours?); some have food only, some have food and games, some have everyone bring in food but some have the ministry? provide the food; some have gift exchange and some don’t….

Conclusion:
Some people might say this is all superficial and selfish, all that really matters is getting bibles to people. You be the judge. Many have chosen to ignore these issues and remain loyal to the ministry; some stay and think things will get better; others stay because they have nowhere else to go; some mentally check out; some have spoken out and been labeled as “causing disunity” and then let go, and many others have chosen to leave. Unfortunately, the people most sensitive to a decrease in the quality of the culture are typically those with the most resources, skills, and talents that could be used to effectuate improvement. The people who are the least sensitive to quality usually have fewer resources, skills, and talents.
submitted by Euphoric-Earth-4765 to u/Euphoric-Earth-4765 [link] [comments]


2024.05.14 21:55 SeeCrew106 [Debunk] Ivermectin is effective against COVID-19 and otherwise caused no harm

Some people still swear up and down that ivermectin is actually effective against COVID-19. This is false. They also insist ivermectin has far fewer side-effecs than the Coronavirus vaccine. This is also false. I'm going to prove it to you, but whether you are capable of accepting evidence such as listed below is something I obviously have no control over. I can try, and you can keep an open mind.
First of all, ivermectin has many side-effects, ranging from innocuous to severe.[1]
To wit:

General

Ivermectin is well tolerated compared to other microfilaricidal agents (i.e., thiabendazole, diethylcarbamazine). Adverse reactions (i.e., pruritus, fever, rash, myalgia, headache) occur commonly during the first 3 days after treatment and appear to be related to the extent of parasitic infection and systemic mobilization and killing of microfilariae. The majority of reactions can usually be treated with aspirin, acetaminophen and/or antihistamines. Adverse effects tend to occur with lesser frequency during periods of retreatment.

Ocular

Ocular side effects have included eyelid edema, anterior uveitis, blurred vision, conjunctivitis, limbitis, punctate opacity, keratitis, abnormal sensation in the eyes, and chorioretinitis/choroiditis; however, these effects are also associated with the disease onchocerciasis. Loss of vision has occurred rarely but usually resolved without corticosteroid treatment. Conjunctival hemorrhage has been reported during postmarketing experience in patients treated for onchocerciasis.

Other

Worsening of Mazzotti reactions, including arthralgia, synovitis, lymph node enlargement and tenderness, pruritus, skin involvement (including edema, papular and pustular or frank urticarial rash), and fever, has been reported during the first 4 days following treatment for onchocerciasis.

Nervous system

Nervous system side effects have included dizziness, headache, somnolence, vertigo, and tremor. Serious or fatal encephalopathy has been reported rarely in patients with onchocerciases, and heavily infected with Loa loa, either spontaneously or after treatment with ivermectin. Seizures have been reported during postmarketing experience.

Gastrointestinal

Gastrointestinal side effects have included anorexia, constipation, diarrhea, nausea, vomiting, and abdominal distention.

Other

Other side effects have included asthenia, fatigue, abdominal pain, chest discomfort, facial edema, and peripheral edema.

Hematologic

Hematologic side effects have included decreased leukocyte count (3%), eosinophilia (3%), and increased hemoglobin (1%). Hematomatous swellings associated with prolonged prothrombin times have been reported, but the clinical significance is unknown. Leukopenia and anemia have been reported in at least one patient.

Hepatic

Hepatic side effects have included elevated ALT and/or AST. Elevated liver enzymes, elevated bilirubin, and hepatitis have been reported during postmarketing experience.

Cardiovascular

Cardiovascular side effects have included tachycardia and orthostatic hypotension. EKG changes, including prolonged PR interval, flattened T waves and peaked T waves, have been reported in single cases. Hypotension (primarily orthostatic hypotension) has been reported during postmarketing experience.

Dermatologic

Dermatologic side effects have included pruritus, rash, and urticaria. Toxic epidermal necrolysis and Stevens-Johnson syndrome have been reported during postmarketing experience.

Respiratory

Respiratory side effects have included worsening bronchial asthma, laryngeal edema, and dyspnea.

Musculoskeletal

Musculoskeletal side effects have included myalgia.

Renal

Renal side effects have included rare transient proteinuria.
I tried to get incidence rates for these side-effects, but in some if not most instances, the answer given for these side-effects is either simply "unknown" or they're just not shown. Imagine telling this to anti-vaxers: if they have at least a consistent set of beliefs, this should deeply alarm them, shouldn't it?
Some people actually did take the horse dewormer version out of sheer desperation and got really sick, were hospitalized or worse: they died.
  1. In New Mexico, two people died after taking a deworming drug for horses and other livestock to treat COVID-19.[2]
  2. The FDA received multiple reports of patients who required medical support and hospitalization after self-medicating with Ivermectin intended for horses.[3]
  3. There was a significant increase in calls to poison control centers due to misuse of Ivermectin. Texas saw a 550% spike in poison control calls due to people ingesting horse and cow dewormer.[4]
  4. People poisoned themselves with the horse-deworming version to thwart COVID-19, resulting in an uptick in calls to poison control centers.[5]
Ivermectin was consistently found to be ineffective in treating COVID-19:
  1. A systematic review and meta-analysis published in the Virology Journal evaluated the efficacy of Ivermectin for COVID-19 patients based on current peer-reviewed RCTs. The study concluded that Ivermectin did not have any significant effect on outcomes of COVID-19 patients.[6]
  2. A Cochrane meta-analysis of 11 eligible trials examining the efficacy of Ivermectin for the treatment of COVID-19 published through April 2022 concluded that Ivermectin has no beneficial effect for people with COVID-19.[7]
  3. An article published in the Journal of the American Medical Association (JAMA) concluded that taking 400 mcg/kg Ivermectin for three days, when compared with a placebo, did not significantly improve the chances for a patient with mild to moderate symptoms of COVID-19 to avoid hospitalization.[8]
  4. A study published on News Medical concluded that in COVID-19 outpatients with mild or moderate illness, Ivermectin use for three days at a dose of 400 μg/kg showed no significant improvement in the time to sustained recovery compared to those who received placebos.[9]
The unwarranted hype surrounding ivermectin can be traced back to its promotion on the Joe Rogan Experience.[10]
Public interest in ivermectin ballooned following Joe Rogan’s podcasts. “On a national level Rogan’s podcast was a tipping point,” said Keenan Chen, an investigative researcher with First Draft News, an organization that tracks misinformation. (Rogan, who has previously expressed hesitancy to vaccines, announced in September he had contracted Covid-19. He claimed to be taking ivermectin among several other treatments.)
Joe Rogan took a cocktail of Big Pharmatm meds which, with the exception of monoclonal antibodies, were not indicated for his situation. In fact, some of the medication he took could have made things worse.[11] Rogan probably didn't get seriously ill because he's fit and without significant comorbidities. The one thing that would have actually been the most effective was the vaccine, which he refused to take.
Many others weren't as lucky as Joe was. I suggest you follow the footnotes and see for yourself. Especially the first one.[12][13]
Other than ivermectin, coronavirus vaccines are also a subject both Joe Rogan and his guests have shamelessly lied about numerous times, which could have caused medical harm to people who bought into it, and probably did. The most prominent guest which comes to mind is RFK Jr.
RFK Jr.'s influence is so odious, I am comfortable saying he probably contributed to thousands of unnecessary deaths in total. One incident in which 83 people (mostly children) died is particularly disgusting:[14]
In June 2019, Kennedy and his wife, the actress Cheryl Hines, visited Samoa, a trip Kennedy later wrote was arranged by Edwin Tamasese, a Samoan local anti-vaccine influencer.
Vaccine rates had plummeted after two children died in 2018 from a measles vaccine that a nurse had incorrectly mixed with a muscle relaxant. The government suspended the vaccine program for months. By the time Kennedy arrived, health authorities were trying to get back on track.
He was treated as a distinguished guest, traveling in a government vehicle, meeting with the prime minister and, according to Kennedy, many health officials and the health minister.
He also met with anti-vaccine activists, including Tamasese and another well-known influencer, Taylor Winterstein, who posted a photograph of herself and Kennedy on her Instagram.
“The past few days have been profoundly monumental for me, my family and for this movement to date,” she wrote, adding hashtags including #investigatebeforeyouvaccinate.
A few months later, a measles epidemic broke out in Samoa, killing 83 people, mostly infants and children in a population of about 200,000.
Public health officials said at the time that anti-vaccine misinformation had made the nation vulnerable.
The crisis of low vaccination rates and skepticism created an environment that was “ripe for the picking for someone like RFK to come in and in assist with the promotion of those views,” said Helen Petousis-Harris, a vaccinologist from New Zealand who worked on the effort to build back trust in the measles vaccine in Samoa.
Petousis-Harris recalled that local and regional anti-vaccine activists took their cues from Kennedy, whom she said “sits at the top of the food chain as a disinformation source.”
“They amplified the fear and mistrust, which resulted in the amplification of the epidemic and an increased number of children dying. Children were being brought for care too late,” she said.
The pandemic is over. Ivermectin wasn't effective. On the one hand we should move on, on the other hand, there should be some accountability for people who pushed this lie, especially those who benefited from it financially.[10][15]
[1] Drugs.com - Ivermectin Side Effects
[2] USA Today - 'A serious issue': New Mexico health officials suspect two people dead from ivermectin poisoning
[3] Global News - FDA warns Americans to stop taking horse dewormer for COVID-19: ‘You are not a horse’ (Some anti-vaxers counter that the FDA lost a court battle about ivermectin, proving that it works - this is false)
[4] USA Today - Fact check: 590% jump in poison control calls about ivermectin seen in Texas
[5] Ars Technica - More people are poisoning themselves with horse-deworming drug to thwart COVID
[6] Virology Journal - Ivermectin under scrutiny: a systematic review and meta-analysis of efficacy and possible sources of controversies in COVID-19 patients
[7] JAMA Network - At a Higher Dose and Longer Duration, Ivermectin Still Not Effective Against COVID-19
[8] KU Medical Center - Ivermectin shown ineffective in treating COVID-19, according to multi-site study including KU Medical Center
[9] News Medical - Ivermectin is ineffective in non-severe COVID-19 patients according to new study
[10] The Guardian - Ivermectin frenzy: the advocates, anti-vaxxers and telehealth companies driving demand
[11] Doctor Mike - Here's Why Joe Rogan's COVID Treatment Is Problematic
[12] /JamiePullDatUp - "I made a terrible mistake" vs. "I'm still not a 100% sold on the inoculation" - videos of unvaccinated COVID-19 patients in the hospital
[13] /HermanCainAward
[14] AP - RFK Jr. spent years stoking fear and mistrust of vaccines. These people were hurt by his work
[15] Time - ‘What Price Was My Father’s Life Worth?’ Right-Wing Doctors Are Still Peddling Dubious COVID Drugs
submitted by SeeCrew106 to JamiePullDatUp [link] [comments]


2024.05.14 21:47 dragonshouter The shaman of Muck returns( end of spirit conflict sub event)

The shaman of Muck returns( end of spirit conflict sub event)
NOTICE: This was taken from a group chat with the participants. u/AnActualCriminal , u/avamir , u/HalfDrowShaman , u/DragonWisper56 . That's why it is weirdly formated; I tried my best.
The party enters the spirit world, that land of infinite mist where concepts have form. Last time the group had discovered the location of the Exalted beacon and now they can see the spirits domain on the horizon(?). The domain of the of the spirit is a shining citadel made of crystal and marble. There are lines of silver and gold throughout the whole compound. Light radiates like miniature sun. In place of a sun or moon floats a giant metallic eye... watching. As the party arrive they notice something, there are no shadows in this realm
Crispin: *Crispin is jostled awake by Ichor and spills out onto the ground covered in tar.*
"Eugh. What? Oh yeah. Exalted Beacon. Shit tracks."
Riva: Riva seems... ill at ease, guarded.
Crispin: *Crispin looks at the giant metal eye for a bit too long.* He get's sunspots
Riva: "Don't look into the giant lights, imp." Riva lets out a loooonng sigh.
Agnur: Agnur weaves illusion around them it would be bad if they were spotted
Drow: *the drow casts soul shadow and light eater to give herself some magic sunglasses*
Riva: Riva just squints. "Do we attempt to kill everyone, or do you think there's a possibility of converting them back from... this?" She gestures vaguely.
Agnur: They took our friend, they made their choice
Riva: "I tend to agree with you. But at the same time... killing the zealous because of the new religion they picked up isn't the greatest look."10:33 AMRiva makes some... warding circle shades? and places them on her face.
Crispin: "Let's fucking defile this place. Stupid giant sexy eyes blinding me."
Riva: Riva grimaces at the whole "sexy eyes" thing. Ugh. "Works for me. Let's do this."
Agnur: regardless of sexing eyes how are we going to get in?
As the party walks up up to a tall wall around the citadel.
Drow: I can just walk up this
Crispin: "I can fly. Lookit."
*He does, in spite of his wings looking like one of those oil spill ducks from a Dawn ad.*
Drow: *the drow walks up the walls casually* *she makes it to the top and then shoots some ephemeral ropes out of her armor, tethering them to the wall*
Riva: Riva takes a rope and begins climbing up... in a manner like Adam West Batman, admittedly. But she isn't going to ask for a memory from Crispin so she can teleport up.
Agnur: Agnur climbs up
Ichor: *Ichor slorps up a rope with peculiar viscosity as Crispin lands at the top.*
The group looks over the wall
As they do they notice how...still it is. Nothing is out of place, there is no dirt or dust, no noise or bustle. Only silence except for a few sentries. Moving through the streets are some weird creature. It is like a shadow except shadows don't exist here. The aren't light however, just not shadows. Silver "shadows" will do for now; they stalk the streets. On top of towers however sit zealot priests in pale robes, watching
Drow: "sentries. Some kind of... Silver shadow monster..." "you wanna go in hot or cold guys?"
Crispin: "I can make a distraction. Gotta call in a debt though." *Crispin rattles a bag of teeth.*
Riva: "They don't seem to be tethered to the priest but they seem kinda similar to the undead type shadow. There is something soul adjacent about them. Probably touching you does some sort of damage to your spirit." "I wonder whether killing the priests would rid us of the... spirits."
Crispin: "Guys I think we're being too thinky here. These are order guys right? All this strategy plays right into their hands." *He rattles the bag again.* "C'moooooon."
Agnur: I mean it would give us some cover...
Drow: "why don't I just sneak ahead and try to grab one of those guys first" "just make sure I have backup"
Riva: "That works for me."
Drow: *the drow begins sneaking along the wall as best she can towards the nearest priest tower*
Ichor: *Ichor clings to the outside of the top of the wall, trailing behind Drow.*
Drow is able to sneak up the tower un-noticed. The guards are spaced out because they have a giant eye in the sky( literally). She gets behind the guy and hear muttered prayer. *the drow does a series of actions in rapid succession. First she creates a bubble of mute, then she taps the man on the back making him go blind and deaf, and finally she grips him by the neck and begins choking him out*
Drow: [do we want this guy alive or dead?]
[]= telepathic cummunication
Agnur: [he can't talk if he's dead. lets get information first]
Drow: [ok let me disable him...] *the drow touches two hands to the man's head and begins dripping horrors into his mind until he passes out from fear* [ok. What do you guys want to ask him?]
Agnur: [what the fuck is he and what does he do. we need to know how dangerous he is]
Crispin: [Where's our boy? And do these shitheads know we're coming for him?]
Drow: [ok! I'll try the normal way first, if he doesn't comply I'll kill him and ask his soul] *the drow creates an illusory similacrum of herself and places it inside the man's mind, she asks his inner consciousness the following questions and listens for his answers* "hey guy, who are you?"
"You will pay infidel!!! The great and glorious Exalted Beacon will end you! Their (he goes into like a thousand titles and compliment I am not writing) will force you to kneel before them. All shall kneel before them so sayth their loyal preist and servant Atticus!!!
Drow: what does this exalted Beacon look like
Exalted Beacon is beautiful a statuesque, thirty feet tall, being made of the most stunning marble, crystal and precious metal. Their voice is a chorus, their eyes are brilliant rubies. They have a mosaic halo of gold with eyes on it. They also float above the ground because they are to good to tred upon it. The rest is repetitive praise
Drow: *within the zealot's mind he sees the drow prance about, threatening him. Then he sees the exalted beacon launch a bolt of light through the sky, exploding the simulacrum of the drow**the exalted beacon stands tall in the distance and booms at him*"I have come to save my loyal servant" "tell me thy purpose servant, so I shall have it known"
(this is an illusion)
"Thank you my master! I am but a mere secondary sentry, but one of the ones that joined you willingly unlike those plebian villagers. ( he just continues blubbering thanks)
Drow: "good! And have you been enjoying the powers you have been granted? Describe your abilities to me, compare yourself to your cohort" "you have done well. If you are worhty I shall grant you more powers"
Thank you lord. You have granted me the ability to smite those in your name with radiant light. I could fight toe to toe with the lowest of mages. I am slightly above average amongst my cohort but I serve well enough guarding the domain. I am also tasked with commanding the Vestiges of Shadow you have given me. Like hounds of war they hunt down the non-believers and drain them of energy before I can bring them to you.
Drow: "I see. How goes your training with the vestiges of shadow? Tell me every relevant detail about them"
Riva: Riva waits expectantly for him to spill the beans.
Of course master. They are made from the shadows of your prisoners at the throne. Screaming you praises for all eternity. This torment shatters there soul to create these vestiges in place of their shadows. From then on they act as loyal servants and drain the disgusting essence of show from a persons being. Without you intervention a person could not survive long without it. That shadow needs to be replaced with your energy to remain among the living.
Drow: *the drow relays this information telepathically*
Riva: [ "I wonder if their shadows, and parts of their soul, can be returned to them." "Another idea. Can you mimic a vestige, Drow? We are terrible nonbelievers, and you could bring us to this being. Once we have a way of dispelling its power, of course."]
Drow: [yes, I should be able to mimic one][he also mentioned the eternal torment of the civilians was how they separated their souls to make the shadows][if we disrupt that maybe we can have them despawn without killing the guy]
Riva: ["He said he drained the non-believers of energy before bringing them to this being... so if we can get in, perhaps we can disrupt this ritualized torture, and perhaps that would rid us of the vestiges? And perhaps drain this being of power."]
Drow: [yes my thoughts exactly. Now, for the last question]"servant Atticus. Tell me where kyrgrin is now."
Your most hated prisoner? At he very center of the citadel where you can keep an eye on him.
Riva: After relaying the information telepathically, Riva might ask Drow to ask whether Krygin was being used as a power source. Perhaps word it as some sort of test for Atticus. "Remind me, my servant... What treatment is Krygin receiving?" (Or something along those lines)
No your holiness. The prisoner's magic is incompatible with ours. You bound him everyway you could so he couldn't conspire against you. You worried that killing him wouldn't be permanent enough for your plans. Wizards have escaped death before and that welp is harder to kill than a cockroach. He is to be bound until the universe ceases to exist.
Riva: Riva makes a quiet, "Hm." And considers.
Crispin: "Checks out. He's not a powerhouse but last we saw him a fucking bomb was turning him into a puddle. Krygin's hard to kill."
Agnur: It was a fucking black whole....I love that little guy
Riva: "If this being is using his power to bind Krygin personally, I wonder if disrupting his power will free Krygin. Now to figure out how to disrupt this being's power."
Agnur: I mean if we mess up the palace it could help, or at least distract it
Crispin: "They're spirits, yeah. Purity. Order. The grosser and more chaotic we are the better."
Agnur: should we call in crispin's debt
Riva: "Ah! Yes, that would... ha. That would definitely do it. Ha ha." She had neglected the symbolism of things. And if anyone could make a mess, it'd be Crispin.
Riva + drow: With the questions done, and Atticus disposed of, Team Kryginator decides to move closer to the goal. Using Drows abilities at illusion, she feigns being a Vestige bringing the group (who pretend to be tired so to look like their energy is drained), and move closer into the area where people are being kept. [now crispin!]
Crispin: *Crispin rips open the pouch the way he opens most things. Tearing it open upside down like a dysfunctional kindergarten with a bag of dorritos, completely ignoring the draw-string.* "Been playing a lot of poker in my down-time..." *Teeth clatter onto the ground. Dozens. Each one with a name in low Sylvan etched onto it. They transform into tiny pallid creatures with gangly limbs, dragonfly-like wings, and rows upon rows of needle-like teeth.*
"I've been winning." *The tooth fairies scatter, each one set on either harassing a guard or knocking over something expensive.*
The giant eye focuses on the distraction and the party feel the energy of the domain shift aggressively. The tooth fairies will likely be driven off but it will certainly distract everyone. Guards from across the citadel converge in this area. The group moves at a light jog; *Crispin strolls languidly until Ichor picks him up and moves at a better clip*
*the drow vestige leads the pack hoping that the other guardians will let her through* The party charges through the gates. The guardians are too distracted to pay close attention to the vestige and entourage
Agnur: Agnur cuts himself and draws runes of corruption on the wall ever once in a while. The runes cause the walls to pucker like wounds as the natural energies of this place try to fight off the intrusion.
Ichor: Ichor leaves a trail of tar
The party sees the prisoners as they reach the "throne room". It is like a giant colosseum like structure. The Exalted Beacon floats in the center eyes closed; it hasn't noticed you. Around the room are hundreds of people in various states of torture such as having silver bars impaling someone. The blood runs like rubies in here. It should be discussing but something makes it beautiful. All of them ar screaming praise and begging for release. The influence of this place is makes what should be discordant noise into a choir. Silver shadows prowl but currently accept you as prisoners.
Patrolling a silver shadows with priest overseeing them.
Drow: Drow sneaks behind a priest while invisible. *the drow tries to grab him and swiftly stab him in the heart. She plans on taking his form and turning him invisible simultaneously* A invisible body drops down quitly. *for now, the drow simply takes her post and waits for the right time to issue some more interesting commands*
Riva, Ichor and Crispin hide. Crispin is in the form of a rat
Agnur: Agnur activates his Teumessian pendant and starts sneaking around. when agnur reaches one he tries to club them to death as quietly as possible. His pendant warps fate so no one is looking; he bashes a mans brains in and tries to hide the body. He dies before he can scream
Crispin: *Crispin transforms, shrieking at the top if his lungs like a baby on fire, lugung at one if the priests. The shriek is pitched and sustained specifically to counteract the choire-like atmosphere of the room.* The blood sprays across the room.
Drow: Drow gives the shadows contradictory orders to confuse them
Riva: Riva concentrates, and draws a circle. Unlike the vast majority of ones she done, however, this is strangely... green? This is very much not her affinity, but she knows the basic forms. And from this circle, she calls on the Alseid clans of the Earthen planes. Unlike a fire elemental, she doesn't bind it to her will directly, but rather asks and *pressures*.*If successful, some of these looking dudes/dudettes/etc. bound from the circle. Riva would direct them to release the hostages, Unbinding them from Thews of Earth (silver), and heal them." The Alseids have a green glow which pushes against the natural energies of the citadel.
Asleids( nice earth elemental adjacent dudes)
The Exalted Beacon starts to wake from it's trance. As this is happening Agnur notices a false wall of crystal which he deduces Krygin is behind.
Agnur: Teleports over to the wall but finds no way of opening it.
Drow: *the drow continues concentrating on the shadows, trying to get them to help break more chains* *she drops her illusory shadow and instead creates a bubble of sensory deprivation around the exalted beacon* *trying to stall it's awakening*
The "shadows" help confused but do so. Some blink out of existence as they free the human they were made from.
Ichor: *Ichor spews themselves as much as possible. Spattering the room.*
Agnur: I summon bram and he starts hitting the wall with the force a earthquake. I impower him. The crystal starts to break but it accelerates the Beacons notice
Ichor: *Ichor readies to surge at the beacon like a geyser the instant it becomes aware. They're likely not strong enough but they can hold attention.*
Drow: "Someone get a big portal ready! We gotta get kyrgin and these civs out" *she mentions the civs to appease the others but does not care at all about them*
Agnur: Agnur takes bottled rage and pours it into bram to increase his attack power
A red glows around Bram and his blows triple in power. Soon the wall will break. The Beacon wakes and tears through the illusion and the halo flares! "Who intrudes on my domain"
Riva: Riva tries to portal the civilians out of the crumbling tower, back to somewhere outside where she's been before. It's a little strange in this realm, but she shuffles them out as quickly as she can. And has one of the Alseid's go out with them to try and heal the wounded and keep them moving. Riva gets ready to crank out a bigger gate for Krygin...
The civilians try to escape as quick as they can. Every peson saved seems to dim the Beacon's glow
Ichor: *Ichor surges forward and Crispin lights the tar with a firebolt. A geyser of flaming tar would slam into the Beacon like a locomotive.*
The Beacon slams against the other side of the room but grabs at Ichor. It's touch burns( though because Ichor likes fire it is more of an acidic burn) "Do you Challange a god!!"
Drow: *with all the civs freed, the drow releases her other illusions and pulls out her spell grenade launcher. She launches a ball of incendiary darkness at the pillar*
Agnur: I enhance the runes I places around the castle to weaken it
The darkness slams into the wall and it shatters and the walls shake as the walls start to corrupt
Ichor: "BalaNCE MUsT bE rEStOReD!!!" No one but Krygin really speaks primal tar, but that's what they say
Crispin: *Meanwhile Crispin is saying every swear word he knows at the top of his lungs. Every obscenity. Every vile act one can do to a hole. Fulness and impurity of another kind.*
As the smoke clears Krygin is revealed. Krygin "sits" boneless with silver chains around his wrist. He sits in a circle of salt surrounded by a circle of pure water.
Agnur: Agnur uses a piece of Sorrowsore to pollute the water
The Beacon begins shooting flashes of divine energy at Ichor while a translucent "reflection" of it appears before the rest of the group and punches the ground before disappearing
Drow: *the drow goes invisible and prepares to bolt. She leaves behind 3 illusory duplicates to continue fighting*
Ichor: *Ichor can't take much more. They try to hurl the Beacon into a wall and retreat. Too much Tar has been used up.*
The Beacon is slammed into the wall leaving a crater. The beacon begins to charge up a divine blast.
Riva: *Riva kind of... kicks some corpses over at him(Krygin)? Can he eat that? Us that to reconstitute himself? while she redirects the Alseids to poop on things, kick over the salt, and piss into the pure water.* *Kicks corpses at Krygin. She'll try and open a portal once he's able to... uh... move? Slither?*
As soon as Krygin can slither he slides forward a a burger on grease and swallows the corpses whole like a a snake. Bones shift under skin. He isn't 100% but he can walk now
Crispin: "I missed this repulsive fucker."
Drow: *the drow runs next to the portal and launches an ephemeral rope at kyrgin, grabbing and pulling him like a child down a slip and slide to the portal* *her other clones try to distract the beacon while she does"
Krygin: "Wait what?! AHHHHHHHHHHHHHH"
Several reflections of the beacon strike at illussions. Shattering the area around them
Ichor: *Ichor doesn't have time to grab a corpse. Headed for a portal. Crispin grabs some deer poop, ignites it, and throws it before fleeing.*
drow: *the drow grasps the weird slime creature they just saved and falls backwards through the portal like a trust fall*
Agnur: Agnur summons up all his rage greif and desperation from the past while and pours it into a curse. calling favors from fae, demon, spirit and monster he brings rot and decay to the pure. bram carries him out
Riva: *Riva keeps the portal open until everyone is out, then tries to snap it shut.
At the last second the beacon grabs the portal; not magically just pulling reality open but then Agnur's curse hits them like a truck. So hard in fact that a small piece of crystal fractures. The Beacons cries in pain and the portal closes.
Drow: Hey job well done guys. Where are we riva? *the drow immediately takes out some tea and begins sipping*.
They were in an Ithicar hospital.
Ichor: "LAWyeR. ArE yOU All rIGhT?!"
Krygin: Krygin shakily stands. "I'm ... free. I'm free. I'M FREE!!!!" He tries to jump for joy but hurts himself. He gives Ichor a goopy hug
Riva: Riva thanks the Alseid's in greek, and they make appropriate polite noises in their ungulate sorts of ways, and disappear.
Drow: Hey krygin, nice to meet you. I'm your savior, the Drow.
Krygin: The just looks at drow with the placid expression of a frog. "Sure, I'm used to dealing in favors"
Drow: *score, the drow thinks* Also Riva. You owe me too! The rest of you... We should get drinks later
Crispin: "Waaaaay ahead of ya." Pulls out a bottle of medical alcohol and drinks
Drow: *the drow taps his alcohol bottle with her tea vial*
Riva: "Sigh. I'll add it to the tab."
Krygin: "I... must... throw a feast!" "You are all invited!"
Riva: "Glad to see you back, Krygin."
Krygin: "I'm glad as well Riva
Crispin: "You just ate a corpse!"
Drow: Don't act like you've never eaten a corpse crispin. I know I have
Crispin: "Not a whole one! I'm small!"
Riva: "There is much to catch up on." Riva doesn't mention the Pact being mostly empty, and Krygin probably being the only one left to fill a position, EON, Belial's disappearance and reappearance, the assault on Lemarcia, etc. etc.
Krygin: (he needs to catch up on so much. He doesn't even know about sorrowsore!) "Yeah, I was gone for a long time"
Agnur: "we're just glad your back." He says as he rest a kind hand on Krygin's shoulder
El Fin
/uw Here's a big shout out to the players of this post! They were great. I can't belive Krygin's been gone for two months!!!! I was going crazy!!
Also not kidding about the feast. In a few hours of posting this.
submitted by dragonshouter to wizardposting [link] [comments]


2024.05.14 21:38 ftfarshad Shadow Slave Chapter 1: Nightmare Begins By Guilty Three (Edited by Farshad Torkashvand)

A delicate young man with pallid skin and dark circles under his eyes sat on a weathered bench opposite the police station. He held a cup of coffee in his hands—not the cheap synthetic kind available to those in the slums, but genuine plant-based coffee, a luxury usually reserved for higher-ranking citizens. It had cost him nearly all his savings, yet Sunny chose this day for a bit of indulgence.
After all, he was at the end of his road.
Basking in the warmth of the extravagant beverage, he lifted the cup to relish its scent. With a cautious sip, he winced.
"Ah! So bitter!"
Staring down the coffee with a deep sigh, Sunny persevered, taking another gulp. Despite its bitterness, he was set on enjoying the full value of his purchase—regardless of his protesting taste buds.
"I should've opted for real meat instead. Who would've thought actual coffee could taste so foul? At least it'll keep me awake," he mused.
Gazing into the void, he began to nod off, only to jolt himself awake with a slap to the face.
"Such a rip-off," he muttered.
With a shake of his head and a few choice words, Sunny downed the rest of his coffee and rose to his feet. The affluent residents of this part of town hurried by the small park, casting curious glances his way. His haggard appearance, accentuated by cheap attire and sleep deprivation, made him stick out. His thin, pale figure contrasted sharply with the robust passersby. Enviously eyeing their stature, he aimed the cup at a nearby bin.
"That's the difference three square meals a day make," he scoffed.
The cup missed its target, landing on the pavement. Sunny sighed, retrieved the cup, and made sure it went into the bin this time. A wry smile on his face, he crossed the street and stepped into the police station.
Inside, a weary officer cast a brief glance at him and frowned in clear distaste.
"Are you lost, boy?"
Sunny surveyed the surroundings with interest, observing the reinforced armor on the walls and the barely concealed turret nests in the ceiling. The officer appeared scruffy and stern. It seemed police stations were consistent everywhere.
"Hey! I'm speaking to you!"
Sunny cleared his throat.
"Uh, no."
He then scratched the back of his head and continued:
"Under the Third Special Directive, I am here to turn myself in as a carrier of the Nightmare Spell."
The officer's demeanor shifted from annoyance to caution. He scrutinized the young man anew, this time with a sharp gaze.
"Are you certain you're infected? When did the symptoms begin?"
Sunny gave a nonchalant shrug.
"A week ago?"
The officer's complexion turned noticeably paler.
"Damn."
Then, with a swift movement, he hit a button on his terminal and shouted:
"Attention! Code Black in the lobby! I repeat, CODE BLACK!"
***
The Nightmare Spell emerged several decades ago, during a period when the planet was beginning to recover from catastrophic natural disasters and ensuing wars over resources.
Initially, a new ailment causing widespread fatigue and drowsiness didn't garner much attention. However, as people began to succumb to an abnormal sleep from which they wouldn't awaken, even after several days, governments started to panic. By that time, it was too late for any response to make a difference.
As the afflicted began to die in their sleep, transforming into monsters upon death, the world was unprepared. These Nightmare Creatures swiftly overran national defenses, casting the world into utter disarray.
The nature of the Spell, its capabilities, and methods to combat it remained unknown.
Ultimately, it was the Awakened—those who had endured the Spell's initial onslaught and returned alive—who halted its destruction. Wielding extraordinary powers gained through their Nightmares, they reestablished peace and forged a new semblance of order.
Certainly, it was just the initial catastrophe unleashed by the Spell. However, for Sunny, it seemed irrelevant — until recently, when he began struggling to stay awake.
For the average individual, being selected by the Spell could be as dangerous as it was fortuitous. In school, children were taught survival skills and combat techniques in case they were affected. Affluent families employed private tutors to instruct their offspring in various martial arts. Members of the Awakened clans even possessed potent heritages, harnessing ancestral Memories and Echoes during their inaugural journey to the Dream Realm.
The wealthier your family, the greater your odds of enduring and ascending as an Awakened.
Yet for Sunny, an orphan who devoted his days to foraging rather than education, the Spell's choice offered no prospects. For him, it signified an almost certain demise.
***
Minutes later, Sunny yawned as several policemen busied themselves securing him in restraints. Shortly, he was strapped into a bulky chair, an odd hybrid of a hospital bed and a torture device. They were in a room located in the police station's basement, encased by thick armored walls and guarded by a daunting vault door. Nearby, officers stood against the walls, clutching automatic rifles with stern looks etched on their faces.
Sunny was indifferent to them. His only concern was his overwhelming desire to sleep.
At last, the vault door swung open, and a gray-haired policeman stepped through. His face bore the marks of experience, and his stern eyes seemed to have witnessed countless horrors. After inspecting the restraints, he cast a swift glance at his wristwatch before facing Sunny:
"What's your name, kid?"
Sunny blinked several times, struggling to focus, then squirmed in discomfort.
"Sunless."
The elderly policeman lifted an eyebrow.
"Sunless? That's an unusual name."
Sunny attempted to shrug, but his body refused to cooperate.
"What's unusual about it? At least I have a name. Where I come from, not everyone is given one."
He yawned before continuing:
"It's because I was born during a solar eclipse. My mother was quite the poet."
Hence his peculiar name, and why his younger sister was named Rain… at least, when she was still with them. Whether it stemmed from poetic flair or sheer indolence, he couldn't tell.
The policeman gave a gruff sound.
"Should I get in touch with your family?"
Sunny shook his head.
"No need. There's no one left."
For a moment, a shadow crossed the policeman's face before it settled into a grave expression.
"Alright, Sunless. How long can you remain awake?"
"Uh… not very long."
The policeman exhaled deeply.
"In that case, we don't have time for the complete procedure. Resist sleep as best as you can and pay close attention to what I'm about to say. Understood?"
Without waiting for an answer, he continued:
"What do you understand about the Nightmare Spell?"
Sunny looked at him with uncertainty.
"About as much as the next person, I suppose? Isn't the Spell common knowledge?"
"It's not the glamorous stuff you see in dramas or hear about in propaganda broadcasts. How much do you truly understand?"
That question was difficult to answer.
"So, I just enter the Dream Realm, slay some monsters to complete the First Nightmare, gain magical powers, and become an Awakened?"
The veteran policeman shook his head.
"Pay attention. When you fall asleep, you'll be transported into your First Nightmare. Nightmares are trials crafted by the Spell. Inside, you'll encounter monsters, but you'll encounter people as well. Remember, they aren't real. They are merely illusions created to challenge you."
"How can you be certain?"
The policeman fixed him with a stare.
"I mean, nobody really grasps the nature of the Spell or its mechanics, right? So how can you be sure they aren't real?"
"You may have to eliminate them, kid. It's better for you to consider them as mere illusions."
"Oh."
The aged officer paused for a moment, then nodded and resumed speaking.
"Much about the First Nightmare is left to chance. Generally, it's not meant to be excessively difficult. The predicament you find yourself in, the tools at your disposal, and the creatures you must overcome should all fall within your capabilities. After all, the Spell conjures trials, not death sentences. Your particular situation does put you at a disadvantage, but remember, children from the outskirts are resilient. Don't lose hope just yet."
"Mm-hmm."
Sunny's drowsiness was intensifying, making it difficult to keep up with the conversation.
"As for the 'magic powers' you inquired about... indeed, you will acquire them if you endure the Nightmare until its conclusion. The exact nature of these powers will depend on your inherent affinities and your actions during the trial. However, you'll have access to some of them right from the beginning..."
The old policeman's voice was fading into the distance. Sunny's eyelids were so heavy, it was a struggle to keep his eyes open.
"Remember: your first task upon entering the Nightmare is to assess your Attributes and your Aspect. If you're assigned a combat-oriented Aspect, like a Swordsman or an Archer, you'll find things more manageable. If it's complemented by a physical Attribute, all the better. Since Combat Aspects are quite common, there's a good chance you'll receive one."
The light in the armored room was fading.
"If you're unfortunate enough to have an Aspect unrelated to combat, don't lose heart. Sorcery and utility Aspects have their own merits; you just need to use them wisely. There are no truly useless Aspects. Well, almost none. So do whatever it takes to survive."
"Surviving means you're on your way to becoming an Awakened. But if you perish, you'll create a portal for a Nightmare Creature to enter our world. That would mean my colleagues and I have to intervene. So, please, Sunless, don't perish."
Sunny, already drifting to sleep, felt somewhat moved by the officer's plea.
"And try not to perish immediately. It will be hours before the nearest Awakened can arrive, and we'd really prefer not to confront that creature alone..."
'What?'
With that final thought, Sunny succumbed to a profound sleep.
Darkness enveloped everything.
And then, from the shadows, a vaguely familiar voice echoed:
[Aspirant! Welcome to the Nightmare Spell. Prepare for your First Trial…]
****
Please Support the Author by Visiting his Site at:
Read Shadow Slave - Guiltythree - WebNovel
submitted by ftfarshad to FarshadTorkashvand [link] [comments]


2024.05.14 21:34 MZeef Friend experiencing debilitating neurological symptoms after “pop” sensation in head

Hi all, a friend’s life was turned upside down after she felt a popping sensation in her head. The night before, she attended a concert involving SUPER loud music, cocaine and molly. She was very active and outgoing before this incident, and now she can barely leave her house.
Personal info: 28f, 5’2, 150 lbs Non smoker non drinker for 2 months / previous smoker & drinker
Medical history: Phyllodes tumor of breast, benign & removed in June 2023
Current meds: 60 mg propronal, & 20 mg amitriptilyne, fish oil omega 3, & magnesium twice a day
Symptoms, tests, treatments in her own words: “In November of 2023 I ran myself into the ground & felt really faint one morning after a night out. I felt a pop in my head induced by stress 1 day after while I was working. A really bad headache then followed with symptoms of vertigo, nausea, panic attacks, extreme sensitivity to light, astigmatism, poor memory, speech impediments, and the inability to drive or be in public places. I quit drinking all together, cut out coffee, cleaned up my diet, limited screen time, and have made a lot of progress since… I’ve seen all types of doctors, have done multiple MRIS with & without contrast, blood work, am currently meeting with a neurologist who has had me try all types of medication. All of the tests came back clear and I’m currently taking a beta blocker to help with the panic attacks as well as a very low dose of anti depressant & both have helped a little bit imo. I also take fish oil omega 3 - & magnesium twice a day. What’s driving me insane is the pressure & buzz like feeling in my head that will not go away. It feels like my ears need to pop but it's in my crown followed by constant tinnitus. I’ve become extremely depressed by all of this and am at the point where I don’t really see any way out so am willing to try anything. At this point we're calling it vestibular migrane but I am still uncertain as to what I am dealing with.”
Does anyone have any ideas about what could be going on, or what steps she should take next?
submitted by MZeef to AskDocs [link] [comments]


2024.05.14 21:23 MolassesTimely1767 Implantation Bleeding? Change in period?

Hi! Would love your thoughts on what’s going on with my body. I BD on my peak last cycle. I thought for sure this could be my month due to unusual symptoms (fatigue, nausea, food aversions, and cramps). I took A LOT of tests which were all negative. My period started on the day to was due (it is extremely consistent and lasts 3 days each month). However, this month I only had light bleeding for 24 hours, accompanied by major cramping. I then had nothing for the next two days. Today (two days later) I started spotting again. Has this happened to anyone? Mainly want to know if I’m good to start trying again this cycle. 😬 appreciate any help!
submitted by MolassesTimely1767 to tryingtoconceive [link] [comments]


2024.05.14 21:23 Gambit-Accepted Wehr Battlegroup And DLC Ideas

Wehr Battlegroup And DLC Ideas
Continuing this series on Battlegroup ideas, today is Wehr. Here are my DAK Ideas. To reiterate, I wanted to make these ideas thematic, different from existing battlegroups, unique and mostly historically accurate. Here I use the units that are already in the game files and propose how they could be implemented in an interesting way. Relic seem to have developed several bunker types which they intend to use, so when designing my battlegroups, I did it in a way where these bunker types were used but didn’t make the battlegroup Italian Coastal 2.0, rather fed into a larger idea. I introduce and expand a number of mechanics I have discussed in my other threads:
https://preview.redd.it/5pxs8daqzf0d1.png?width=1281&format=png&auto=webp&s=62517c6b48c79fe9ea3cdf8a8794e81cb8fd7ecb
Central Idea: All in prevention, counter attack. Your opponent would have a hard time overwhelming you in one all in push. The left side of the tree consists of mostly callins and quick dispatch units for handling flanks quickly, the right side is more logistics themed with multiple reactionary abilities.
BMW R75: Not a lot to say here, similar to the DAK bike except with an MG 42. It could be made to have no reverse, like the Coh1 bike, that was a fun mechanic.
4-Man Pios: Again, self-explanatory.
Sd. Kfz. 251 Variants: This gives you access to other 251 variants, either by upgrading the 251 directly or by calling them in. I’ve chosen these 2 versions that I feel open up a lot more strategies, Mortar HT and Luft tier would be quite good, that tier lacks indirect. Pakwagen Panzer Gren tier would also be strong, as that tier lacks mobile AT. The ATHT would have the same AT performance as the Marder, but would have less HP and no lockdown ability.
Panzer III H: As a unit to add to Wehr’s roster, this makes a lot of sense on many levels. In terms of performance, this would be closer to the Crusader medium tank. In terms of the timing, it would arrive at the same time as the Stug and the Wirbel, but unlike both of those specialists, this would be a generalist for that timing.
Temporary Armour Assignment: This is exactly like the mechanic I described in my DAK designs. How it works is that this munitions only ability is used and a Stug, P4 pair arrive from off map. Neither unit requires fuel, manpower, upkeep or population. They benefit from all the upgrades that affect the normal version, ie vet and armoured skirts. You have direct control over them but after a set period of time, they will turn to AI control and leave. This makes them really good as a reactionary ability (your opponent is doing an all in) or as your own all-in, especially if you’re already maxed out on population. You’re especially incentivised to make risky plays with them as armour preservation is not so important. The number of use cases for this ability are so numerous that I won’t explain it anymore, it should be obvious how strong this is. I think to balance this out, it needs a heavy munitions cost and a long recharge timer.
AI Temporary Elephant Assignment: One of the questions I’ve been asking myself since Coh3 came out is how do you add heavy tanks to the game in such a way that it’s not frustrating to play against and doesn’t break it. Given that the game is set so much earlier in the war and a number of the factions don’t have ready access to tank destroyers like the SU-85 and the Jackson, you can’t simply throw in the Elephant and hope for the best. To be completely explicit, I don’t see how the US with their current roster are expected to deal with a Coh2 style heavy tank destroyer. However, in Halo Wars 2 Blitz game mode, how it works is that you can call in a Scarab and its an incredibly strong unit but after a certain period of time, it spontaneously explodes and the game returns to normal. Why wouldn’t something similar work for Coh3? The risk reward calculus of using it would be; can you get enough damage done in the period available to justify the expenditure? There are a few ways that this could be implemented, you could, for instance, give the player direct control over the Elephant but I’m in favour of doing this slightly differently. Like the Infantry Assault ability for the US Advanced Infantry Doc, I think this should be AI controlled, should be on attack move and should be targeted on a position. After the timer, the unit would drive off map. This way you get the power fantasy of using a heavy tank without the game breaking potential of a heavy tank camping for the entire game between 2 VPs and zoning out all tanks. The reason I prefer this method of implementation is 2 fold; the first is that counterplay is much simpler, you just avoid the area and wait for it to time out. The second is that it has that appeal of being somewhat like a mini campaign mission within the game, you have to defend the tank with your forces as it advances. Your opponent would be easily able to flank it if its on it’s own, but when you support it yourself its more potent. The one exception to this AI control that perhaps should be considered is allowing the player to control the tageting directly, You wouldn’t want the Elephant to shoot at some random infantry while your opponent moves double Archers into position. In terms of relative strength of the abilty, I think if it was implemented in this fashion, the Elephant ability wouldn’t be that strong. I feel direct control over a P4 and a Stug is much stronger than an AI controlled Elephant. To me this is the best way of getting heavy tanks into the game.
Logistics Field Officer: The right side of the tree very much has a logistics theme to it, starting with the officer. The Resource Priority ability works well with a variety of units, one could see this being handy in a situation where you want to increase the ROF of an MG, Mortar or Pak being extremely useful. Situations where you want to increase the ROF on a tank to help it win the engagement would also be strong. Speeding up the recharge on a Nebelwerfer would also be a common use. Source Replacements I could also see being a heavily used ability, either on the field or in base. Finally, given this battlegroup is munitions intensive, the Supervise Resource Extraction ability will allow you to increase your income like a cache does. You could even have some rush strat builds involving the officer, but unlike caches and trucks, the unit can be repurposed to do other things afterwards.
Panzerschreck Trailer: This is another type of trailer unit. I’ve talked about trailer units a few times in my other posts, but here is the rundown: My thinking with this is that its a brand new unit type, which loosely can be defined as a support weapon. How it works is that infantry squads can crew it, push it around, vehicles can tow it, etc. When in a position, it provides an aura which in this case recharges nearby snares faster. However, the unit shouldn't require pop cap and moreover, you can actually manually decrew it and it will still provide you the benefits. So for example, let's say it spawns in your base and you want to setup a strong point, you can crew it with a squad, wheel it over to a house near the frontline and then decrew it. Units within its vicinity would still be benefiting from the aura. When you want to move it, recrew it again, or tow it, to a new location. The beauty of this dynamic is that your opponents can steal these units from you like an ATG, so while they don't take up popcap and would be relatively cheap (say 100 to 150 manpower), you're still incentivised to protect them. You can also attack move them with AT guns etc, would be interesting to play around it. I think it would make for a fun dynamic, but would need to be coded from scratch. It also indirectly makes tow yet more useful. With this trailer specifically, it’s aura will recharge nearby snares faster, however squads can also collect a Panzerschrek from the trailer for a munitions cost. This Panzerschrek is timed, so after a duration the squad will drop it. This is going to really strong in situations where your opponent is doing an all in dive with light vehicles and/or tanks and you need to bolster your AT immediately to hold on. Picking up these Panzerschreks is not cheap, but it makes it much harder for your opponent to dive you and also allows you to go for low AT builds with this trailer as the backup. The way I see this until being used is wheeling it behind a hedge or building near your cutoff and running over to grab a Panzerschrek if its needed. Let’s say your opponent does a double M8 dive, your 2 Grens and a Panzergren pick up 3 schreks between them and your opponent is basically able to do nothing but wait for them to time out. This could buy you enough time to reach T4 or whatever else you were doing. It’s a tool that adds a lot of flexibility to your composition, but remember if you get forced off, your opponent can just steal it and then its your problem!
Weapon Stores: This gives your pios the ability to build Riegel mines but also Weapon Supply Bunkers. Now, the bunker has a straight forward aura that increases ROF of infantry and their grenade recharge times, but it also has another more expansive mechanic of temporary weapon upgrades. I’ve talked about this mechanic at great length in my Luftwaffe Field Division faction design, where the faction essentially revolves around that mechanic, but here I use a simplified version for a Wehr battlegroup. The TLDR is that infantry squads can pick up weapon packages from the bunker to either augment their current DPS or completely change the role of the squad for a short period. For instance, Jagers can pick up Beretta 38s to transform the squad from a mostly mid range unit, to a short range one. Grens can pick up G43s to improve their mid to long range performance and Pios can pick up an MG34. All the options are avialable to you. However, the upgrades are not timed, but depletable. This means that if the squad is not in combat, the upgrade duration doesn’t tick. You have to be in combat to expend the upgrade. The situations where something like this would come in useful are numerous, but to name a few; giving all your grens weapons at any point in the game, augmenting your jagers with MG34s, giving Stosstruppen Berettas so they become a close range powerhouse, or even double MGs. Relative to normal weapon upgrades, these upgrades are inefficient, but for rush strats they can be strong, as well as augmenting your units in the lategame with the extra munitions you have in the bank.
HE Shell Delivery: Improves the splash and anti infantry power of all your vehicles at the cost of penetration. This could be somewhat tricky to use, as your opponent will become aware of its activation immediately and will come in with their vehicles. But situations where your opponent has dug in with ATGs and AT infantry, this ability will be devastating.
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Central Idea: Team weapon play, heavy fire power and artillery. Good for just battering your opponents head on.
SD-2 Line Drop: This is similar to the equivalent ability in Coh1, however the big difference is that you can customise the area where the mines will fall. For instance, you could do a relatively small field on a VP for 50 munitions, or you could do a large line of mines to completely block off a flank with mines. This flexibility allows you to employ the ability in a number of situations and adds some nuance to its employment. It terms of how this would work in game, I feel click and drag would be sufficient, the munitions cost being visible on the cursor. In the context of this battlegroup, it can block off the flanks of your team weapons.
Pre-Sighted Terrain: This feeds into that team weapon focused gameplay, having extra range on your Paks and MGs in an area is going to be really strong. You could even use it with Mortars and Nebels for an extra long range barrage.
7.5cm Flak 264/3(i) AA/AT: The Flak 264/3 is an Italian medium AA piece that fits into what I will refer to as the ‘premium anti tank gun’ category. Similar to how the MG42 and DSKH were premium MGs, this ATG will be better than your standard ATG, at a higher price point. On the scale of ATGs, this will lie between the Pak 40 and the Flak 36 in terms of raw firepower. The damage should be exactly as the Pak 40, however it should also benefit from 10 more range and also the ability to shoot down air. The drawback however is that it should be relatively slow to move, like a Pak 40 in camoflage mode. For small adjustments, this should be fine, but to move it across the map, it would be easier with a tow vehicle. This means there are tradeoffs with this option relative to the Pak 40, the situations where the Flak 264/3 would be better is when you don’t want to invest in a wirbel but still want AA on demand when you need it (2 of these should take down planes pretty quickly), or situations where you’re camping 2 VPs and don’t expect to have to move around much, allowing you to utilise the greater range. Paks are going to be better when you need to move around a lot and expect your opponent to invest in indirect fire.
Flakvierling 38: This gun is exactly as on the Wirbelwind, except it’s a team weapon. Relative to the Flak 30, this would have the advantage of suppression and probably better anti infantry performance. Perhaps starting with the same stats as the DAK Flak halftrack and going from there would be a good place to start.
28cm K5(E) Barrage: Heavy railway barrage, not much to say here.
7.5 cm IG 37: This is essentially work like the LeIG for DAK, it’s a later version of the same concept. Wehr don’t have anything like the Heavy Mortar equivalent and this would be it. This would be handy if you wanted to go Luft tier or tier 4 without having to tech to get Nebels.
Springer Remote Controlled Bombs: Conceptually, this is identical to the Goliath remote controlled bombs, except these bombs are twice the size and are significantly more dangerous as a result. For me, one distinction that could be made would be dialling up their effectiveness against your opponent’s base structures. One thing I feel Coh lacks are tools for crippling your opponent’s tech. Kane’s wrath has a plethora of units and abilities for exactly this purpose and their employment is great to use and even more exciting to watch. So the Spinger should be able to knock out 75% of the health of a base tier structure. So conceivably, you could get a 251, drive it over to or into the base, deploy a Springer and blow it up next to T4, finish it off with Paks or Stugs. This will reinforce that whole dimension of the game, camping on 2 VPs will be much easier to punish.
Sd.Ah. 57 Munitions Trailer: Another style of trailer, as discussed above. Here it would be used directly with team weapons to increase their ROF. It can also be used with indirect, so Rocket artillery would recharge faster. I feel the situations where this would be useful are fairly obvious but one extra way of making it interesting would be if it had an AOE explosion on death. So your opponent would be incentivised to move in with vehicles and target it down. They could also just steal it for themselves.
Wurfrahmen 40 UE (f): Standard rocket artillery. One question I would expect a Wehraboo to ask is ‘why this and not the Panzerwerfer?’. The way I see it, this only has 4 rockets, so its damage per barrage is less. This leaves scope to make the barrage recharge time shorter, meaning you need to micro it more, but also, its less of a wipe machine or do nothing unit. You can also give it a lower price and require less population. Looking at the Walking Stuka in Coh2, that unit either killed everything or missed and was largely a waste of resources and popcap. If you can have the same unit, but with less alpha damage, at a cheaper price and popcap, it should be more consistent over the course of a match. It would also be easier to fit into your composition and would see greater use as a result. This essentially is why I picked this unit. That and because its new and different.
AI Double Wespe Temp. Assignment: Like the Elephant assignment above, this is where double Wespe artillery pieces come onto the field and are controlled by the AI. They attack move to the target, shelling your opponent’s units within range. This ability should be much easier to employ, as they barrage from long range, but also they should be easier to counter (you can just dive them). Since we’re not using new vehicle models, it should be cheaper to develop and its different from the existing off-maps.
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Central Idea: Long range engagements.
MGZ34 MG42 Scopes Upgrade: Simple upgrade, improves range and sight of MGs once they upgrade themselves for munitions.
AI Double Sniper Temp. Assignment: This is most similar to the Wespe ability I just described, except with 2 snipers. What this ability would be strong aganst would be team weapon camp and entrenched infantry, as well as guarding VPs in the lategame. What this ability would be pretty bad against would be an opponent with several light vehicles and tanks which can drive up and elminate the snipers in 5 seconds. Its not like the AI will dodge. This ability is augmented by the numerous sight abilities and units in this battlegroup.
Panzerbeobachtungswagen III: This is most similar to the 254 artillery observer for DAK, except where the abilities are largely air based. The unit has an MG, so it can be used to attack troops early on, but its mostly used for the focus sight ability in conjunction with tank destroyers and team weapons. The SD-2 Ground Burst drop I see being more like the M83 Cluster Mine drop from Coh2. The Ju-88 P-4 Heavy AT Strafe, is actually a 50mm cannon, so different from the JU-87 we have now by having more alpha damage.
Fritz X Guided Bomb Strike: This is probably most similar to the Stuka Dive Bomb in Coh2, however, the big difference is that you can manually guide it to the target. The inspiration for this are the Predator missiles from MW2, however in Coh3, the easiest way of implementing this to my mind is that the player has to keep the cursor where they want the bomb to land. However, if they don’t want to do this, as it prevents other micro, you double click and it will go to where it was last targeted. So the situations where you’d want to perform this micro are quite niche, basically when nothing else is happening for 5 seconds. I think a sensible decision should be to cut off direct control from the player 2 seconds before it hits the target, so its still possible to dodge but harder.
Nashorn Tank Destroyer: Not much to say here, its basically the Archer.
Grenadier K98k Scopes Upgrade: Not a lot to say here, range and sight augmentation for grens.
Ranged Bunker Options: Here we use some of the bunkers Relic has already invented. The mortar bunker is simple enough, but the Observation bunker is a bit more interesting. This emplacement should have a long line of sight, but it should be restricted to a narrow arc which can be refaced. This encourages active micro of the emplacement. It would be strong in matches where this is placed behind team weapons and artillery for spotting targets but would not detect flanks. Somewhat reminds me of the child’s game ‘Spotlight’.
Fusiliers: These are another unit that Grens can be swapped out for. Unlike Jagers and Panzergrens, this unit is purely focused on long range DPS. You could use Gebirgsjager here instead, I use Fusiliers as one of my other designs uses Gebirgsjager.
Range Adjustment: This unit ability increases the squad’s accuracy after each model drop to a maximum of 30%, 5% per model. I could imagine in most situations, this would be a simple DPS boost, but there would be situations where fighting low health squads where this would be especially strong. The same kind of logic applies to the ATG and Tank Destroyer ability, where everytime they land a shot while the ability is active, it increases their accuracy and ROF.
Focused Gunnery: A global sight and range buff for vehicles, at the cost of speed. This blends well with the other abilities in the battlegroup.
https://preview.redd.it/i3wsbhz50g0d1.png?width=1520&format=png&auto=webp&s=84fee451b9cebfbd3b19a7800e36450932f17bbe
Central Idea: Area denial.
Grenadier & Pio Field Defences: Gives access to a number of build options. Panzer-Stabmine 43 AT Mines are a variation on normal mines, where the emphasis is placed on the heavy engine critical rather than the damage of the mine. So these mines would be relatively spammable, specialised against vehicles and would cause a heavy engine damage critical. The focus here is leaving your opponet’s vehicle stricken and being able to move in with your own vehicles to take it out. However, unlike say Riegel mines, it doesn’t do that much damage, so your opponent will have a much easier time of quickly repairing off the damage. It’s a variation on mines with its own drawbacks and strengths. However, the main structure you get access to is the Luftwaffe Relay Point. This emplacement can call in strafing runs within its vicinity, the AT strafe would be particularly strong if combined with the Stab mine as it would be far harder to dodge. The relay point though can also call in a variety of crate drops with different infantry buffs. Ammunition crates increase ROF, which is simple enough, but the Explosives Crate doubles the squads grenade ability the next time its used. For instance, Grens would throw 2 stick grenades for the price of 1 with a 0.5 second delay between each throw. Naturally, this is pretty strong and also munitions efficient, at the cost of extra micro. The mechanic could also be made to give squads that don’t normally have a grenade, a grenade. For example, it would be cool if Jagers/Pios got stick grenades after picking up one of these crates. I’m not sure what you would do with Stosstruppen, a bundle grenade assault? Sounds overpowered and incredibly fun. Double frangible sounds fine. Camouflage Crates give your squad moving camo for 60 seconds, so you could conceivably pick up this crate on the way to your opponent’s side of the map and use it to ambush or do all manner of things. One question that would need answering is whether or not is should be possible to stack these crate bonues, I could foresee camoed Panzergrenadiers with double bundle grenades being very very good. Perhaps the best way of soft nerfing this combination is to have a shared cooldown timer of 90 seconds on the crates, this should severely limit the number of times a player can get explosives and camo at the same time.
251/17 Halftrack: Exactly like Coh2.
Cannone Da 105/28 Howitzer Emplacement: A general howitzer emplacement, you could use the LeFH but this emplacement already exists.
Panzerturm IV: A mixed AT and anti infantry emplacement. This emplacement absolutely should take up pop cap but also have prioritise vehicles.
Bf109 WerferGranate 21 Rocket Strike: This would fire 4 rockets in unison, have fairly high alpha damage and flame dot damage. You would most use it against team weapons and infantry, especially in denying point caps, but potentially you could use it against vehicles, particularly if they hit a panzer stab mine, to cause them health damage and prevent them from being repaired.
Sd.kfz. 251/16 Flame Halftrack: Similar to the unit in Coh2, except you can also upgrade it with MGs. As a general comment, I feel this unit and flame weapons more generally should have bonus damage against base tech structures. Sneaking flame tanks into the base and burning down your opponent’s tech is so much fun in Kane’s wrath and I feel Coh3 would do well to capture some of that magic. So being able to burn down a tech structure in 30-45 seconds in would give this unit extra utility, currently it fees like the flame units lack flexibility relative to their autocannon equivalents.
Infantry Gestreckte Ladung: This ability is on infantry and it essentially is a grenade that sits between the Bundle Grenade and a Satchel charge on the spectrum. It would have the same damage as a bundle, but a longer fuse and shorter range. However, the charge would have bonus damage against emplacements, buildings and field defenses. The ideal use case would be against units behind sandbags and wire, as it would destroy them completely. Its much more likely to land than satchels, with its shorter fuse time, but is not as a good as bundle grenades which do the same damage with an even shorter fuse. So the bonus against field defences is the main advantage of the grenade. It goes without saying that this ability benefits from the Explosives crate from the other side of the tree.
Decima Squad Infiltration: This squad is most comparable to Stormtroopers in Coh2. You would largely use the squad to charge cutoffs and plant explosives on points, its going to be strong in VP wars. This squad has no camo out of the box but you can get that from the other side of the tree.
Communication Breakdown: This is activated in a circle zone and no off-maps can be used in it for the duration, nor do any global abilities like Designate Assault Position work there. There are many situations where something like this would be useful, for example, preventing someone from calling an off-map in during your assault, preventing an off-map being called in on a crucial VP in a close match. The main use I could see people using this is with their emplacements on the other side of the tree, preventing say bombing runs, etc.
In Deckung!: This abilly mixes well with a variety of the other abilities in the battlegroup. Getting cheaper grenades will allow you to spam them during the duration of the ability, if you combine that with the Explosives crates, it will be yet more efficient. 15 munitions Panzer Stab mines will be strong. The crucial thing with this ability is timing, as you need to use grenades and mines en masse to justify the initial munitions cost.
Other Unit DLC
As I discussed before, I think it would be a mistake for Relic not to include the substitute units feature. In terms of what units should be substitutable, this is what I feel makes sense:
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Finally, as a general change, I feel we need to talk about the Pak 43. The Pak 43 is already in the game files and is presumably lined up for a battlegroup. I feel this unit should just be added to T4 so that stock Wehr has an answer to heavy tank spam (thinking about Matildas and Grants here). Wehr doesn’t have a great answer for dealing with heavy tanks, short of building 3 paks or several marders, neither of which are great from a faction design perspective. They come quite early, relatively, so improving their performance messes with the flow of the game and makes T4 less attractive, why bother going T4 if all the AT you need is in T2/T3? A Pak 43 in T4 has a pleasing symmetry between DAK, Brits and Wehr. If US got he M5 ATG (which they should), all factions would have this common tool. A number of players have been calling out for the Panther to be added to T4, I don’t think that’s the play here, as it would dominate so many other options. The situations where you would build a Pak 43 over a Panther are quite niche (look at Coh2), so having the more attractive unit in stock over the less attractive solution in a battlegroup, to me makes little sense. The Panther would also crowd out Flak 36 Emplacment play. However, the Pak 43 is easier to counter for your opponent, using indirect etc, while also giving you a reason to go for a battlegroup with Panther as the main attraction. Essentially what I’m getting at is that the Panther is too dominant of a unit to be in T4 and the Pak 43 should be there in its place.
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submitted by Gambit-Accepted to CompanyOfHeroes [link] [comments]


2024.05.14 21:19 justfloatingalong Hormone Testing Question

In the past and recently I've had abnormal levels of certain hormones that doctors have retested and they came back normal then or considered the abnormal level mild and no further testing needed. These include prolactin, testosterone, and dhea-s.
I've been having very painful cramping and fatigue with periods. I know this is normal to an extent with periods but it feels so bad at times it affects my ability to work and do daily tasks.
This latest period I continued to have extremely painful cramping and fatigue after last day. It came to a level of pain so severe I collapsed on the ground and couldn't move or get up for a while.
I had an ultrasound shortly after that same day that came back normal but noted pelvic free fluid: trace physiological fluid (I know pelvic fluid can be normal). I wonder if I had an ovarian cyst, but I know these can be normal to get sometimes. And I know pcos would have shown up with the ultrasound, but they said it was normal.
I know there are so many variables and lifestyle factors that can affect hormone levels and how you feel. I'm feeling a little lost...I know some women get written off by doctors when maybe further testing and investigating would be helpful, but I also don't want to be a hypochondriac worrying about my health, possible conditions, and wanting testing done that is unnecessary.
My doctor said my dhea-s level was mild and nothing further was needed. But I'm still having negative symptoms: pain in my pelvic area, fatigue, nausea, low appetite, light-headedness. I will say there are things in my life that are causing me stress, maybe my diet and activity levels need to be better. I don't know...any guidance, tips, or support would be much appreciated.
submitted by justfloatingalong to WomensHealth [link] [comments]


2024.05.14 21:13 Yurii_S_Kh Dachau 1945: The Souls of All Are Aflame

Dachau 1945: The Souls of All Are Aflame
by Douglas Cramer
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The Dachau concentration camp was opened in 1933 in a former gunpowder factory. The first prisoners interred there were political opponents of Adolf Hitler, who had become German chancellor that same year. During the twelve years of the camp's existence, over 200,000 prisoners were brought there. The majority of prisoners at Dachau were Christians, including Protestant, Roman Catholic, and Orthodox clergy and lay people.
Countless prisoners died at Dachau, and hundreds were forced to participate in the cruel medical experiments conducted by Dr. Sigmund Rascher. When prisoners arrived at the camp they were beaten, insulted, shorn of their hair, and had all their belongings taken from them. The SS guards could kill whenever they thought it was appropriate. Punishments included being hung on hooks for hours, high enough that heels did not touch the ground; being stretched on trestles; being whipped with soaked leather whips; and being placed in solitary confinement for days on end in rooms too small to lie down in.
The abuse of the prisoners reached its end in the spring of 1945. The events of that Holy Week were later recorded by one of the prisoners, Gleb Rahr. Rahr grew up in Latvia and fled with his family to Nazi Germany when the Russians invaded. He was arrested by the Gestapo because of his membership in an organization that opposed both fascism and communism. Originally imprisoned in Buchenwald, he was transported to Dachau near the end of the war.
In fact, Rahr was one of the survivors of the infamous “death trains,” as they were called by the American G.I.’s who discovered them. Thousands of prisoners from different camps had been sent to Dachau in open rail cars. The vast majority of them died horrific deaths from starvation, dehydration, exposure, sickness, and execution.
In a letter to his parents the day after the liberation, G.I. William Cowling wrote, “As we crossed the track and looked back into the cars the most horrible sight I have ever seen met my eyes. The cars were loaded with dead bodies. Most of them were naked and all of them skin and bones. Honest their legs and arms were only a couple of inches around and they had no buttocks at all. Many of the bodies had bullet holes in the back of their heads.”
Marcus Smith, one of the US Army personnel assigned to Dachau, also described the scene in his 1972 book, The Harrowing of Hell.
Refuse and excrement are spread over the cars and grounds. More of the dead lie near piles of clothing, shoes, and trash. Apparently some had crawled or fallen out of the cars when the doors were opened, and died on the grounds. One of our men counts the boxcars and says that there are thirty-nine. Later I hear that there were fifty, that the train had arrived at the camp during the evening of April 27, by which time all of the passengers were supposed to be dead so that the bodies could be disposed of in the camp crematorium. But this could not be done because there was no more coal to stoke the furnaces. Mutilated bodies of German soldiers are also on the ground, and occasionally we see an inmate scream at the body of his former tormentor and kick it. Retribution!
Gates of Dachau Concentration Camp
Rahr was one of the over 4,000 Russian prisoners at Dachau at the time of the liberation. The liberated prisoners also included over 1,200 Christian clergymen. After the war, Rahr immigrated to the United States, where he taught Russian History at the University of Maryland. He later worked for Radio Free Europe. His account of the events at Dachau in 1945 begins with his arrival at the camp:
April 27th: The last transport of prisoners arrives from Buchenwald. Of the 5,000 originally destined for Dachau, I was among the 1,300 who had survived the trip. Many were shot, some starved to death, while others died of typhus. . . .
April 28th: I and my fellow prisoners can hear the bombardment of Munich taking place some 30 km from our concentration camp. As the sound of artillery approaches ever nearer from the west and the north, orders are given proscribing prisoners from leaving their barracks under any circumstances. SS-soldiers patrol the camp on motorcycles as machine guns are directed at us from the watch-towers, which surround the camp.
April 29th: The booming sound of artillery has been joined by the staccato bursts of machine gun fire. Shells whistle over the camp from all directions. Suddenly white flags appear on the towers—a sign of hope that the SS would surrender rather than shoot all prisoners and fight to the last man. Then, at about 6:00 p.m., a strange sound can be detected emanating from somewhere near the camp gate which swiftly increases in volume. . . .
The sound came from the dawning recognition of freedom. Lt. Col. Walter Fellenz of the US Seventh Army described the greeting from his point of view:
Several hundred yards inside the main gate, we encountered the concentration enclosure, itself. There before us, behind an electrically charged, barbed wire fence, stood a mass of cheering, half-mad men, women and children, waving and shouting with happiness—their liberators had come! The noise was beyond comprehension! Every individual (over 32,000) who could utter a sound, was cheering. Our hearts wept as we saw the tears of happiness fall from their cheeks.
Rahr’s account continues:
Finally all 32,600 prisoners join in the cry as the first American soldiers appear just behind the wire fence of the camp. After a short while electric power is turned off, the gates open and the American G.I.’s make their entrance. As they stare wide-eyed at our lot, half-starved as we are and suffering from typhus and dysentery, they appear more like fifteen-year-old boys than battle-weary soldiers. . . .
An international committee of prisoners is formed to take over the administration of the camp. Food from SS stores is put at the disposal of the camp kitchen. A US military unit also contributes some provision, thereby providing me with my first opportunity to taste American corn. By order of an American officer radio-receivers are confiscated from prominent Nazis in the town of Dachau and distributed to the various national groups of prisoners. The news comes in: Hitler has committed suicide, the Russians have taken Berlin, and German troops have surrendered in the South and in the North. But the fighting still rages in Austria and Czechoslovakia. . . .
Naturally, I was ever cognizant of the fact that these momentous events were unfolding during Holy Week. But how could we mark it, other than through our silent, individual prayers? A fellow-prisoner and chief interpreter of the International Prisoner's Committee, Boris F., paid a visit to my typhus-infested barrack—“Block 27”—to inform me that efforts were underway in conjunction with the Yugoslav and Greek National Prisoner's Committees to arrange an Orthodox service for Easter day, May 6th.
There were Orthodox priests, deacons, and a group of monks from Mount Athos among the prisoners. But there were no vestments, no books whatsoever, no icons, no candles, no prosphoras, no wine. . . . Efforts to acquire all these items from the Russian church in Munich failed, as the Americans just could not locate anyone from that parish in the devastated city. Nevertheless, some of the problems could be solved. The approximately four hundred Catholic priests detained in Dachau had been allowed to remain together in one barrack and recite mass every morning before going to work. They offered us Orthodox the use of their prayer room in “Block 26,” which was just across the road from my own “block.”
The chapel was bare, save for a wooden table and a Czenstochowa icon of the Theotokos hanging on the wall above the table—an icon which had originated in Constantinople and was later brought to Belz in Galicia, where it was subsequently taken from the Orthodox by a Polish king. When the Russian Army drove Napoleon's troops from Czenstochowa, however, the abbot of the Czenstochowa Monastery gave a copy of the icon to czar Alexander I, who placed it in the Kazan Cathedral in Saint-Petersburg where it was venerated until the Bolshevik seizure of power. A creative solution to the problem of the vestments was also found. New linen towels were taken from the hospital of our former SS-guards. When sewn together lengthwise, two towels formed an epitrachilion and when sewn together at the ends they became an orarion. Red crosses, originally intended to be worn by the medical personnel of the SS guards, were put on the towel-vestments.
On Easter Sunday, May 6th (April 23rd according to the Church calendar)—which ominously fell that year on Saint George the Victory-Bearer's Day—Serbs, Greeks and Russians gathered at the Catholic priests’ barracks. Although Russians comprised about 40 percent of the Dachau inmates, only a few managed to attend the service. By that time “repatriation officers” of the special Smersh units had arrived in Dachau by American military planes, and begun the process of erecting new lines of barbed wire for the purpose of isolating Soviet citizens from the rest of the prisoners, which was the first step in preparing them for their eventual forced repatriation.
In the entire history of the Orthodox Church there has probably never been an Easter service like the one at Dachau in 1945. Greek and Serbian priests together with a Serbian deacon wore the make-shift “vestments” over their blue and gray-striped prisoner’s uniforms. Then they began to chant, changing from Greek to Slavonic, and then back again to Greek. The Easter Canon, the Easter Sticheras—everything was recited from memory. The Gospel—“In the beginning was the Word”—also from memory.
And finally, the Homily of Saint John Chrysostom—also from memory. A young Greek monk from the Holy Mountain stood up in front of us and recited it with such infectious enthusiasm that we shall never forget him as long as we live. Saint John Chrysostomos himself seemed to speak through him to us and to the rest of the world as well! Eighteen Orthodox priests and one deacon—most of whom were Serbs—participated in this unforgettable service. Like the sick man who had been lowered through the roof of a house and placed in front of the feet of Christ the Savior, the Greek Archimandrite Meletios was carried on a stretcher into the chapel, where he remained prostrate for the duration of the service.
Other prisoners at Dachau included the recently canonized Bishop Nikolai Velimirovich, who later became the first administrator of the Serbian Orthodox Church in the US and Canada; and the Very Reverend Archimandrite Dionysios, who after the war was made Metropolitan of Trikkis and Stagnon in Greece.
Fr. Dionysios had been arrested in 1942 for giving asylum to an English officer fleeing the Nazis. He was tortured for not revealing the names of others involved in aiding Allied soldiers and was then imprisoned for eighteen months in Thessalonica before being transferred to Dachau. During his two years at Dachau, he witnessed Nazi atrocities and suffered greatly himself. He recorded many harrowing experiences in his book Ieroi Palmoi. Among these were regular marches to the firing squad, where he would be spared at the last moment, ridiculed, and then returned to the destitution of the prisoners’ block.
After the liberation, Fr. Dionysios helped the Allies to relocate former Dachau inmates and to bring some normalcy to their disrupted lives. Before his death, Metropolitan Dionysios returned to Dachau from Greece and celebrated the first peacetime Orthodox Liturgy there. Writing in 1949, Fr. Dionysios remembered Pascha 1945 in these words:
In the open air, behind the shanty, the Orthodox gather together, Greeks and Serbs. In the center, both priests, the Serb and the Greek. They aren't wearing golden vestments. They don't even have cassocks. No tapers, no service books in their hands. But now they don't need external, material lights to hymn the joy. The souls of all are aflame, swimming in light.
Blessed is our God. My little paper-bound New Testament has come into its glory. We chant “Christ is Risen” many times, and its echo reverberates everywhere and sanctifies this place.
Hitler's Germany, the tragic symbol of the world without Christ, no longer exists. And the hymn of the life of faith was going up from all the souls; the life that proceeds buoyantly toward the Crucified One of the verdant hill of Stein.
On April 29, 1995—the fiftieth anniversary of the liberation of Dachau—the Russian Orthodox Memorial Chapel of Dachau was consecrated. Dedicated to the Resurrection of Christ, the chapel holds an icon depicting angels opening the gates of the concentration camp and Christ Himself leading the prisoners to freedom. The simple wooden block conical architecture of the chapel is representative of the traditional funeral chapels of the Russian North. The sections of the chapel were constructed by experienced craftsmen in the Vladimir region of Russia, and assembled in Dachau by veterans of the Western Group of Russian Forces just before their departure from Germany in 1994. The priests who participated in the 1945 Paschal Liturgy are commemorated at every service held in the chapel, along with all Orthodox Christians who lost their lives “at this place, or at another place of torture.”
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2024.05.14 21:08 Itsunderthesauce22 Scared that I might have an HH

26 yrs old
About a month ago on a normal morning I went to get a haircut, (I was a little hung over too) but as soon as I sat down I felt like my stomach bloated like crazy. Almost like a hard stomach feeling,I suddenly got all light headed and my fingers and legs were tingling too. It was so strange and scary I was so close to passing out. Ever since that I’ve been experiencing crazy shortness of breath, extremely low appetite with how bloated my stomach and just overall don’t feel good. I’m not really nauseous but I can try to make myself burp like a million times (although not much comes out since it feels like something’s not opening down my throat). I ended up going to the ER and they kinda just gave me a PPI/anti nausea pills. But here I’m still suffering like everyday, although it varies day by day. I find my brain almost in a panic state 24/7 and if I sit down it makes the symptoms a million times worse. I’m not sure what to do, I can barely get on work calls or take the dog out without feeling my life is about to be over. I just want to go back to my normal fun self and but I’m not sure what to do. I barely eat now and I’ve lost weight. Should I go back to the ER or what can I do to make these symptoms go away. My stomach doesn’t even look huge just feels hard and bloated.
Might even be h pylori idk
Sorry for my terrible grammar but I’ve honestly been panicking for the last month. All started because I sat down in that salon chair…..
Thank you
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