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MicrosoftSoftwareSwap- MS Office, Windows, Visio, Project & More [W] Paypal, Cards, Wire transfer & More

2024.06.01 22:35 Phrasedi MicrosoftSoftwareSwap- MS Office, Windows, Visio, Project & More [W] Paypal, Cards, Wire transfer & More

Click Here then click on chat to reach me instantly, if the option isn't available comment below and ill contact you immediately via a chat request and direct message, or reach me via my new Discord S5ean#5359 or email Me: [support@microsoftsoftwareswap.com](mailto:support@microsoftsoftwareswap.com)
Get 5% Off today on all items at microsoftsoftwareswap.com, use promo code: NYS5 at checkout.
For Instant delivery buy now from microsoftsoftwareswap.com [it's my automated website]
ALL PRICES ARE IN USD PAYMENT METHODS
Please make sure you look at my most recent thread for updated prices and products Currently giving 10% off when Bitcoin is used!
HOW TO BUY
Delivery is usually instant, will not make you wait unlike other sellers!
New Reddit accounts are restricted from sending a DM, Click Here then click on chat to reach me instantly, if the option isn't available comment below and ill contact you immediately via a chat request and direct message, or reach me via Discord S5ean#5359
Office 365
Office 365 Lifetimes Accounts Price Contact
Office 365 $80 Message
​ Windows11
Products Price Download Paying with any type of debit cards , Instant Delivery website. Buy From me via chat Directly
Windows 11 Home $49.99 32/64Bit Download Buy Now Visit now Message
Windows 11 Pro $49.99 32/64Bit Download Pay now Visit Now Message
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Office 2021
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Office 2021 Pro Plus for windows $59.99 Buy Now Message
Office 2021 Pro Plus for windows 5pc/user $230 Buy Now Message
Office 2021 Home and Business for Mac $60 Buy Now Message
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Office 2019
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Office 2019 Pro Plus for windows $50 Buy Now Message
Office 2019 Home and Business for Windows $60 Buy Now Message
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Project
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Visio
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submitted by Phrasedi to microsoftsoftwareswa [link] [comments]


2024.06.01 22:33 Phrasedi MicrosoftSoftwareSwap-MS Office 2021, Windows, Visio, Project, etc Instant Email Delivery & Lifetime support

Click Here then click on chat to reach me instantly, if the option isn't available comment below and ill contact you immediately via a chat request and direct message, or reach me via my new Discord S5ean#5359 or email Me: [support@microsoftsoftwareswap.com](mailto:support@microsoftsoftwareswap.com)
Get 5% Off today on all items at microsoftsoftwareswap.com, use promo code: NYS5 at checkout.
For Instant delivery buy now from microsoftsoftwareswap.com [it's my automated website]
ALL PRICES ARE IN USD PAYMENT METHODS
Please make sure you look at my most recent thread for updated prices and products Currently giving 10% off when Bitcoin is used!
HOW TO BUY
Delivery is usually instant, will not make you wait unlike other sellers!
New Reddit accounts are restricted from sending a DM, Click Here then click on chat to reach me instantly, if the option isn't available comment below and ill contact you immediately via a chat request and direct message, or reach me via Discord S5ean#5359
Office 365
Office 365 Lifetimes Accounts Price Contact
Office 365 $80 Message
​ Windows11
Products Price Download Paying with any type of debit cards , Instant Delivery website. Buy From me via chat Directly
Windows 11 Home $49.99 32/64Bit Download Buy Now Visit now Message
Windows 11 Pro $49.99 32/64Bit Download Pay now Visit Now Message
Windows10
Products Price Download Pay with any cards Instant Delivery website. Buy from me via reddit chat.
Windows 10 Home $39.99 32/64Bit Download Pay now Visit now Message
Windows 10 Pro $39.99 32/64Bit Download Pay Now Visit Now Message
​ ​
Office 2021
Products Price Instant Delivery website Buy From me via Reddit chat Directly
Office 2021 Pro Plus for windows $59.99 Buy Now Message
Office 2021 Pro Plus for windows 5pc/user $230 Buy Now Message
Office 2021 Home and Business for Mac $60 Buy Now Message
Office 2021 Pro plus for windows 2 Pack $110 Buy Now Message
office 2021 Pro plus + Windows 11 Pro Bundle $100 Buy Now Message
Office 2021+ Windows 10 Pro bundle pack $90 Buy Now Message
​ ​
Office 2019
Products Price Instant Delivery website Buy From me via chat Directly
Office 2019 Pro Plus for windows $50 Buy Now Message
Office 2019 Home and Business for Windows $60 Buy Now Message
Office 2019 Home and Business for Mac $60 Buy Now Message
Office 2016
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Project
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Visio
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Windows Server Datacenter 2016 $30 Buy Now Message
WINDOWS 2019 SERVER
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RDS 2019 Server CAL 50 $60 Buy Now Message
Server 2019 Standard $60 Buy Now Message
Server 2019 Datacenter $60 Buy Now Message
WINDOWS 2019 SQL Server Standard
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submitted by Phrasedi to mssoftwareswap1 [link] [comments]


2024.06.01 20:35 ACIM_Fellowship ACIM Fellowship of Discord

My previous post was removed by Reddit's filters so please send me a DM if you'd like to join. I don't post much on reddit so if I've broken a rule, just let me know!
Hello fellow students! I've been a lurker on this subreddit for some time and have seen multiple requests for a Discord community that encourages open discussion that is intelligent, respectful, and mindful of different ways to practice The Course. One of the complaints was that communities tend to become echo chambers where people are excluded when interpretations or preferred teachers differ.
I've been using Discord since its release 9 years ago and have managed multiple servers, some with 25k+ members. I felt compelled to build a server that would scale appropriately should it become community hub for students. I've framed the rules to discourage cliques and heated debates/arguments.
A few things that I believe will make it a great place for people that prefer to use Discord:
  • There are forums with prompts that are updated daily & weekly from the Text, Workbook, and Manual to encourage habitual reflection and discussion
  • A server Library has been created to provide a catalog of the different resources (physical & digital) that members will share throughout the different discussions
  • A social area for members to share and discuss the different ways they practice ACIM
Future Goals
I would love for this to become a place where people can find ACIM support and friendship in their daily lives. Here are some wish list items that I would love to implement if the community grows:
  • Virtual book clubs
  • Monthly Q&A interview series of teachers that the community wants to interact with
  • Course study groups that meet throughout the week in the server (both text and/or voice chat)
  • Artist/creative showcase to support how members express their ACIM practice
These are just my ideas and I'd love to hear more from you all on what you'd like to see. There are ample opportunities to provide feedback and suggestions in all areas of the community.
Thanks for reading my post and hope to see you in the Discord server!
submitted by ACIM_Fellowship to ACIM [link] [comments]


2024.06.01 17:09 EthosRP 🌟 Welcome to EthosRP - Your Ultimate FiveM Roleplay Experience! 🌟

🌟 Welcome to EthosRP - Your Ultimate FiveM Roleplay Experience! 🌟
https://preview.redd.it/l24py2lb7z3d1.jpg?width=2700&format=pjpg&auto=webp&s=d3d9f881f9ec2c02a1f67730e910f061bfad064a
👉 Join EthosRP Discord 👈
Are you ready to dive into an immersive roleplay experience like no other? Look no further! EthosRP is the place to be for serious roleplayers who seek a dynamic, engaging, and friendly community.
Why Choose EthosRP?
🔹 A*ctive and Friendly Community: *Join a vibrant community of roleplayers who are dedicated to creating a realistic and enjoyable environment. Whether you are a seasoned player or new to roleplay, you'll find a place here!
🔹 C*ustom Features and Scripts: *Our server is packed with unique features and custom scripts that enhance your roleplay experience. From custom vehicles and businesses to unique jobs and missions, there's always something new to explore.
🔹 P*rofessional and Supportive Staff: *Our dedicated team of admins and moderators are always on hand to ensure a smooth and enjoyable experience. Got questions or need help? We're here for you!
🔹 R*ealistic Economy: *Engage in a realistic economy where your actions have consequences. Earn money through various jobs, start your own business, or participate in dynamic in-game events.
🔹 P*layer-Driven Storylines: *At EthosRP, you have the power to shape the world around you. Engage in compelling storylines, create alliances, or become a notorious criminal mastermind. The possibilities are endless!
🔹 F*requent Updates: *We are committed to continuously improving the server with frequent updates and new content. Your feedback helps shape the future of EthosRP.
🔹 Lots of Ways to Make Money: **Some of our recent additions include: 💬 General Updates**
  • Dialog System
  • New Welcome Area At LSIA
  • Fuel System Change
  • New Blackout System During Storm
  • New Vehicle Hud
  • New Helicopter Hud
  • New Manual Gearbox (Specific Vehicles)
  • New Character Select
  • New Spawn Select
  • New HUD Icon (Productivity)
  • New Payslip Section in Phone (Information App)
  • New Share Contact Button
  • New Banking / ATM UI
  • New Minigames / Skillchecks
  • Full Job / Activity Reputation System
  • New Residential / Corporate Plumbing Job
  • New Gruppe 6 Security / Banktruck Job
  • New Oil Rig Job
  • New Delivery Job
  • New Trucking Job
  • New Mining Job Overhaul
  • New Gardening Activity
  • New Carwash System
  • New Mechanic Vehicle Inspect
  • New Various Storage Items
  • Mixed Ingredients are back!
  • New PD Receptionist
  • New EMS Receptionist
  • New DOJ Receptionist
  • New Give Cash Method
  • New Replaced Vehicles (Including NoPixel assets)
  • New Inventory Images
  • New Housing System (pog)
  • New Realtor Job
  • New Business Laptop
  • Removed Realty App On Phone
  • New Hotel System
🧨 Criminal Changes
  • Updated Vehicle Searching
  • Updated Vehicle Hotwiring
  • New Burglary Locations
  • Updated Pawn Guy Functionality
  • New Arms Dealer
  • New Racing System
  • New Crafting System
  • New Crafting Focus System
  • New Store Robbery Rework
  • New Desecration Activity
  • New Weed System
  • Refreshed Bug Report Screen
🗺️ Map Updates
  • Removed All Gabz Maps
  • New Vinewood PD
  • New Vespucci Medical Facility
  • New Pawnshop
  • New Digital Den
  • New Bush Planet
  • New Fleeca Banks
  • New Tow Yard
  • New Airport
  • New Animal Ark
  • New Gas Stations
  • New Cluckin Bell
  • New Bincos
  • New 24/7 Stores
  • New BurgerShot
  • New Prison
  • New Legion Square Park
🚓 Police Changes
  • New Cadet Loadout Bag Item
  • New Cadet Ammo Bag Item
  • New Cadet Uniform Item
  • New Swat Uniform Item
  • New Trainee Uniform Bag Item
  • New Folded Evidence Flak Pack Item
  • New Evidence Officer
  • New Vehicle Crush Process
  • New PD Fleet
  • CCTV
Join Us Today!
Don’t miss out on the action! Join EthosRP today and be a part of a community where your story matters. Click the link below to get started:
👉 Join EthosRP Discord 👈
See you in the city! 🏙️
submitted by EthosRP to GTARP [link] [comments]


2024.06.01 17:07 EthosRP 🌟 Welcome to EthosRP - Your Ultimate FiveM Roleplay Experience! 🌟 Including our changelog 👀 Join today!

🌟 Welcome to EthosRP - Your Ultimate FiveM Roleplay Experience! 🌟 Including our changelog 👀 Join today!
https://preview.redd.it/c4c0glv77z3d1.jpg?width=2700&format=pjpg&auto=webp&s=6f73fa50f59b4588491488c12fdbc7ff40441450
Are you ready to dive into an immersive roleplay experience like no other? Look no further! EthosRP is the place to be for serious roleplayers who seek a dynamic, engaging, and friendly community.
Why Choose EthosRP?
🔹 A*ctive and Friendly Community: *Join a vibrant community of roleplayers who are dedicated to creating a realistic and enjoyable environment. Whether you are a seasoned player or new to roleplay, you'll find a place here!
🔹 C*ustom Features and Scripts: *Our server is packed with unique features and custom scripts that enhance your roleplay experience. From custom vehicles and businesses to unique jobs and missions, there's always something new to explore.
🔹 P*rofessional and Supportive Staff: *Our dedicated team of admins and moderators are always on hand to ensure a smooth and enjoyable experience. Got questions or need help? We're here for you!
🔹 R*ealistic Economy: *Engage in a realistic economy where your actions have consequences. Earn money through various jobs, start your own business, or participate in dynamic in-game events.
🔹 P*layer-Driven Storylines: *At EthosRP, you have the power to shape the world around you. Engage in compelling storylines, create alliances, or become a notorious criminal mastermind. The possibilities are endless!
🔹 F*requent Updates: *We are committed to continuously improving the server with frequent updates and new content. Your feedback helps shape the future of EthosRP.
🔹 Lots of Ways to Make Money: **Some of our recent additions include: 💬 General Updates**
  • Dialog System
  • New Welcome Area At LSIA
  • Fuel System Change
  • New Blackout System During Storm
  • New Vehicle Hud
  • New Helicopter Hud
  • New Manual Gearbox (Specific Vehicles)
  • New Character Select
  • New Spawn Select
  • New HUD Icon (Productivity)
  • New Payslip Section in Phone (Information App)
  • New Share Contact Button
  • New Banking / ATM UI
  • New Minigames / Skillchecks
  • Full Job / Activity Reputation System
  • New Residential / Corporate Plumbing Job
  • New Gruppe 6 Security / Banktruck Job
  • New Oil Rig Job
  • New Delivery Job
  • New Trucking Job
  • New Mining Job Overhaul
  • New Gardening Activity
  • New Carwash System
  • New Mechanic Vehicle Inspect
  • New Various Storage Items
  • Mixed Ingredients are back!
  • New PD Receptionist
  • New EMS Receptionist
  • New DOJ Receptionist
  • New Give Cash Method
  • New Replaced Vehicles (Including NoPixel assets)
  • New Inventory Images
  • New Housing System (pog)
  • New Realtor Job
  • New Business Laptop
  • Removed Realty App On Phone
  • New Hotel System
🧨 Criminal Changes
  • Updated Vehicle Searching
  • Updated Vehicle Hotwiring
  • New Burglary Locations
  • Updated Pawn Guy Functionality
  • New Arms Dealer
  • New Racing System
  • New Crafting System
  • New Crafting Focus System
  • New Store Robbery Rework
  • New Desecration Activity
  • New Weed System
  • Refreshed Bug Report Screen
🗺️ Map Updates
  • Removed All Gabz Maps
  • New Vinewood PD
  • New Vespucci Medical Facility
  • New Pawnshop
  • New Digital Den
  • New Bush Planet
  • New Fleeca Banks
  • New Tow Yard
  • New Airport
  • New Animal Ark
  • New Gas Stations
  • New Cluckin Bell
  • New Bincos
  • New 24/7 Stores
  • New BurgerShot
  • New Prison
  • New Legion Square Park
🚓 Police Changes
  • New Cadet Loadout Bag Item
  • New Cadet Ammo Bag Item
  • New Cadet Uniform Item
  • New Swat Uniform Item
  • New Trainee Uniform Bag Item
  • New Folded Evidence Flak Pack Item
  • New Evidence Officer
  • New Vehicle Crush Process
  • New PD Fleet
  • CCTV
Join Us Today!
Don’t miss out on the action! Join EthosRP today and be a part of a community where your story matters. Click the link below to get started:
👉 Join EthosRP Discord 👈
See you in the city! 🏙️
submitted by EthosRP to FiveMRPServers [link] [comments]


2024.06.01 17:02 EthosRP Welcome to EthosRP - Changelog 👀

ate FiveM Roleplay Experience!
Are you ready to dive into an immersive roleplay experience like no other? Look no further! EthosRP is the place to be for serious roleplayers who seek a dynamic, engaging, and friendly community.
Why Choose EthosRP?
🔹 Active and Friendly Community: Join a vibrant community of roleplayers who are dedicated to creating a realistic and enjoyable environment. Whether you are a seasoned player or new to roleplay, you'll find a place here!
🔹 Custom Features and Scripts: Our server is packed with unique features and custom scripts that enhance your roleplay experience. From custom vehicles and businesses to unique jobs and missions, there's always something new to explore.
🔹 Professional and Supportive Staff: Our dedicated team of admins and moderators are always on hand to ensure a smooth and enjoyable experience. Got questions or need help? We're here for you!
🔹 Realistic Economy: Engage in a realistic economy where your actions have consequences. Earn money through various jobs, start your own business, or participate in dynamic in-game events.
🔹 Player-Driven Storylines: At EthosRP, you have the power to shape the world around you. Engage in compelling storylines, create alliances, or become a notorious criminal mastermind. The possibilities are endless!
🔹 Frequent Updates: **We are committed to continuously improving the server with frequent updates and new content. Your feedback helps shape the future of EthosRP.
🔹 Lots of Ways to Make Money: Some of our recent additions include:
🧨 Criminal Changes
🗺️ Map Updates
🚓 Police Changes
Join Us Today!
Don’t miss out on the action! Join EthosRP today and be a part of a community where your story matters. Click the link below to get started:
👉 Join EthosRP Discord 👈
See you in the city! 🏙️
submitted by EthosRP to FiveMServers [link] [comments]


2024.06.01 09:07 LordSkeley Please, for the love of god make a Test Server

Every single patch has added annoying bugs that all affect gameplay, often drastically. Misaligned scopes, broken spear, stun-locking, camera bugs, etc are all very annoying to deal with, and that’s not to mention the bad balancing changes, and just the nature of some enemies (bile titans and spewers being unnecessarily annoying to kill).
I think the last straw is this MO, it’s completely fucked. They released a whole ass trailer for a clearly untested, unfinished mission type that they’ve supposedly been cooking for months. It’s frankly amateurish how they’re handling the game. It’s not like you can just wait for a fix either, these MO’s are TIME BASED so waiting for it isn’t an option, because whenever the fix does release, it’ll have been to late, and the progress would be fucked.
We NEED a test server. Who the fuck cares about story spoilers? Just put a pop up saying “There will be unreleased weapons, stratagems, entities, etc, proceed with caution” and be on your merry way. Overwatch, before it was ass, had a compelling narrative being built up with each new character, but people could just use the test server to try out the (unfinished) new character. Players could report bad balancing or bugs, and they’d be fixed in release. If Arrowhead are gonna keep dropping the job of QA onto the players, at least give us the appropriate environment to do that.
Whenever the illuminate come, I’m expecting the biggest amount of bugs, balancing issues, etc in a game in the history of games. Unless they somehow change overnight.
submitted by LordSkeley to Helldivers [link] [comments]


2024.06.01 06:48 zen_mp4 The Red Wolf Company

The Red Wolf Company is an 18+ dynamic roleplaying guild centered around storytelling and the growth and development of your characters in a mercenary guild. We offer a robust combat system, and you can tailor your character to how you like with our wide list of spells and combat arts. While we do have an in-game house (PC/NA Server) 99% of our roleplay is done in our Discord server. New/inexperienced RPers are welcome!
Who We Are:
We are an active mercenary group where members can participate in events, centered around the growth of your characters and development of the guild as mercenaries and compelling, unique characters within the Elder Scrolls universe who are trying to survive and live in a world full of war, magic, death and splendor. It is all organic and all resources that are collected on missions will be noted and kept organized so that every member can see what the Company has and what it is lacking.
Our current goal is expansion through organic rp, bolstering our strength, and stopping an undead threat which rose and is threatening the safety and wellbeing of the people of Tamriel. The Company is made up of people that are within the Elder Scrolls universe who are trying to survive and live in a world full of war, magic, death and splendor. We do not have godlike power nor abilities that could rival the Daedra. As characters grow and contribute, they will be rewarded by gaining ranks, unique rewards and power. Just remember that the more RP you have and the more events you go to, the more your characters will grow for the better or for the worse.
What We Offer:
Requirements:
If you're interested, please apply through our discord server: https://discord.gg/cGUK5bPZaP
submitted by zen_mp4 to ESOGuilds [link] [comments]


2024.05.31 12:59 technologiesspectra Cost-Effective Solutions: Why Refurbished Cisco UCS Servers Are the Smart Choice

In today's competitive business landscape, organizations are constantly seeking ways to optimize their IT infrastructure while minimizing costs. Refurbished Cisco UCS servers offer a compelling solution, providing businesses with the performance, reliability, and scalability of Cisco's renowned UCS technology at a fraction of the cost of new hardware.
One of the primary reasons why refurbished Cisco UCS servers are a smart choice is their cost-effectiveness. Purchasing refurbished servers allows businesses to acquire high-quality hardware at significantly lower prices than buying new. This cost savings can be substantial, especially for businesses operating on tight budgets or looking to allocate resources more efficiently.
Despite being refurbished, Cisco UCS servers undergo rigorous testing and inspection processes to ensure they meet Cisco's strict quality standards. This means that businesses can expect the same level of performance and reliability from refurbished servers as they would from brand-new ones. Additionally, refurbished servers often come with warranties and support options, providing businesses with peace of mind and assurance in their investment.
Another advantage of refurbished Cisco UCS servers is their scalability. Cisco UCS technology is known for its ability to scale seamlessly, allowing businesses to expand their infrastructure as their needs grow. Refurbished servers offer the same scalability features as new ones, enabling businesses to adapt to changing demands without the need for a complete hardware overhaul.
Refurbished Cisco UCS servers also contribute to sustainability efforts. By opting for refurbished hardware, businesses help reduce electronic waste and minimize their environmental impact. This aligns with corporate social responsibility goals and demonstrates a commitment to sustainability practices.
Furthermore, choosing refurbished Cisco UCS servers can help businesses stay competitive. By lowering IT infrastructure costs, businesses can allocate resources to other strategic initiatives, such as innovation, expansion, or improving customer experiences. This enhanced agility and flexibility can give businesses a competitive edge in their industry.
In conclusion, refurbished Cisco UCS servers from Spectra Technologies Inc offer a cost-effective, reliable, and scalable solution for businesses looking to optimize their IT infrastructure. With their affordability, quality assurance, scalability, and environmental benefits, refurbished servers are indeed the smart choice for businesses seeking to maximize value and performance from their IT investments.
submitted by technologiesspectra to u/technologiesspectra [link] [comments]


2024.05.31 09:54 Equivalent-Title7982 Does anybody know why my game crash?

[13:09:30] [main/INFO]: ModLauncher running: args [--username, Hikari, --version, ForgeOptiFine 1.18.2, --gameDir, C:\Users\pc\AppData\Roaming\.minecraft, --assetsDir, C:\Users\pc\AppData\Roaming\.minecraft\assets, --assetIndex, 1.18, --uuid, e518e2f4e8dd445c9401546dc463ae8a, --accessToken, ????????, --clientId, null, --xuid, null, --userType, mojang, --versionType, modified, --width, 925, --height, 530, --launchTarget, forgeclient, --fml.forgeVersion, 40.2.21, --fml.mcVersion, 1.18.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220404.173914]
[13:09:30] [main/INFO]: ModLauncher 9.1.3+9.1.3+main.9b69c82a starting: java version 17.0.1 by Microsoft
[13:09:30] [main/INFO]: OptiFineTransformationService.onLoad
[13:09:30] [main/INFO]: OptiFine ZIP file URL: union:/C:/Users/pc/AppData/Roaming/.minecraft/mods/OptiFine-1.18.2_HD_U_H9_pre3.jar%2354!/
[13:09:30] [main/INFO]: OptiFine ZIP file: C:\Users\pc\AppData\Roaming\.minecraft\mods\OptiFine-1.18.2_HD_U_H9_pre3.jar
[13:09:30] [main/INFO]: Target.PRE_CLASS is available
[13:09:30] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/pc/AppData/Roaming/.minecraft/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2314!/ Service=ModLauncher Env=CLIENT
[13:09:30] [main/INFO]: OptiFineTransformationService.initialize
[13:09:30] [main/WARN]: Configuration file C:\Users\pc\AppData\Roaming\.minecraft\config\fml.toml is not correct. Correcting
[13:09:30] [main/WARN]: Incorrect key [defaultConfigPath] was corrected from null to defaultconfigs
[13:09:30] [main/INFO]: Found mod file tl_skin_cape_forge_1.18_1.18.2-1.25.jar of type MOD with provider {mods folder locator at C:\Users\pc\AppData\Roaming\.minecraft\mods}
[13:09:30] [main/WARN]: Mod file C:\Users\pc\AppData\Roaming\.minecraft\libraries\net\minecraftforge\fmlcore\1.18.2-40.2.21\fmlcore-1.18.2-40.2.21.jar is missing mods.toml file
[13:09:30] [main/WARN]: Mod file C:\Users\pc\AppData\Roaming\.minecraft\libraries\net\minecraftforge\javafmllanguage\1.18.2-40.2.21\javafmllanguage-1.18.2-40.2.21.jar is missing mods.toml file
[13:09:30] [main/WARN]: Mod file C:\Users\pc\AppData\Roaming\.minecraft\libraries\net\minecraftforge\lowcodelanguage\1.18.2-40.2.21\lowcodelanguage-1.18.2-40.2.21.jar is missing mods.toml file
[13:09:30] [main/WARN]: Mod file C:\Users\pc\AppData\Roaming\.minecraft\libraries\net\minecraftforge\mclanguage\1.18.2-40.2.21\mclanguage-1.18.2-40.2.21.jar is missing mods.toml file
[13:09:30] [main/INFO]: Found mod file fmlcore-1.18.2-40.2.21.jar of type LIBRARY with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@4f8caaf3
[13:09:30] [main/INFO]: Found mod file javafmllanguage-1.18.2-40.2.21.jar of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@4f8caaf3
[13:09:30] [main/INFO]: Found mod file lowcodelanguage-1.18.2-40.2.21.jar of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@4f8caaf3
[13:09:30] [main/INFO]: Found mod file mclanguage-1.18.2-40.2.21.jar of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@4f8caaf3
[13:09:30] [main/INFO]: Found mod file client-1.18.2-20220404.173914-srg.jar of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@4f8caaf3
[13:09:30] [main/INFO]: Found mod file forge-1.18.2-40.2.21-universal.jar of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@4f8caaf3
[13:09:30] [main/INFO]: No dependencies to load found. Skipping!
[13:09:31] [main/INFO]: OptiFineTransformationService.transformers
[13:09:31] [main/INFO]: Targets: 360
[13:09:31] [main/INFO]: additionalClassesLocator: [optifine., net.optifine.]
[13:09:32] [main/INFO]: Successfully loaded Mixin Connector [org.tlauncher.MixinConnector]
[13:09:32] [main/INFO]: Launching target 'forgeclient' with arguments [--version, ForgeOptiFine 1.18.2, --gameDir, C:\Users\pc\AppData\Roaming\.minecraft, --assetsDir, C:\Users\pc\AppData\Roaming\.minecraft\assets, --uuid, e518e2f4e8dd445c9401546dc463ae8a, --username, Hikari, --assetIndex, 1.18, --accessToken, ????????, --clientId, null, --xuid, null, --userType, mojang, --versionType, modified, --width, 925, --height, 530]
[13:09:40] [Render thread/WARN]: Assets URL 'union:/C:/Users/pc/AppData/Roaming/.minecraft/libraries/net/minecraft/client/1.18.2-20220404.173914/client-1.18.2-20220404.173914-srg.jar%2356!/assets/.mcassetsroot' uses unexpected schema
[13:09:40] [Render thread/WARN]: Assets URL 'union:/C:/Users/pc/AppData/Roaming/.minecraft/libraries/net/minecraft/client/1.18.2-20220404.173914/client-1.18.2-20220404.173914-srg.jar%2356!/data/.mcassetsroot' uses unexpected schema
[13:09:40] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[13:09:40] [Render thread/INFO]: Setting user: Hikari
[13:09:40] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraft.launchwrapper.Launch
[13:09:40] [Render thread/INFO]: Backend library: LWJGL version 3.2.2 SNAPSHOT
[13:09:44] [Render thread/INFO]: [OptiFine]
[13:09:44] [Render thread/INFO]: [OptiFine] OptiFine_1.18.2_HD_U_H9_pre3
[13:09:44] [Render thread/INFO]: [OptiFine] Build: 20230325-191000
[13:09:44] [Render thread/INFO]: [OptiFine] OS: Windows 10 (amd64) version 10.0
[13:09:44] [Render thread/INFO]: [OptiFine] Java: 17.0.1, Microsoft
[13:09:44] [Render thread/INFO]: [OptiFine] VM: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
[13:09:44] [Render thread/INFO]: [OptiFine] LWJGL: 3.3.0 Win32 WGL EGL OSMesa VisualC DLL
[13:09:44] [Render thread/INFO]: [OptiFine] OpenGL: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2, version 3.2.0 NVIDIA 537.32, NVIDIA Corporation
[13:09:44] [Render thread/INFO]: [OptiFine] OpenGL Version: 3.2.0
[13:09:44] [Render thread/INFO]: [OptiFine] Maximum texture size: 32768x32768
[13:09:44] [VersionCheck/INFO]: [OptiFine] Checking for new version
[13:09:44] [Render thread/INFO]: [Shaders] OpenGL Version: 3.2.0 NVIDIA 537.32
[13:09:44] [Render thread/INFO]: [Shaders] Vendor: NVIDIA Corporation
[13:09:44] [Render thread/INFO]: [Shaders] Renderer: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[13:09:44] [Render thread/INFO]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 -
[13:09:44] [Render thread/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 8
[13:09:44] [Render thread/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS: 8
[13:09:44] [Render thread/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
[13:09:44] [Render thread/INFO]: [Shaders] Load shaders configuration.
[13:09:44] [Render thread/INFO]: [Shaders] Save shaders configuration.
[13:09:44] [Render thread/INFO]: [Shaders] No shaderpack loaded.
[13:09:44] [Render thread/INFO]: [OptiFine] [Shaders] Delayed loading of item mappings after resources are loaded
[13:09:44] [Render thread/INFO]: [OptiFine] [Shaders] Delayed loading of entity mappings after resources are loaded
[13:09:44] [modloading-worker-0/INFO]: Forge mod loading, version 40.2.21, for MC 1.18.2 with MCP 20220404.173914
[13:09:44] [modloading-worker-0/INFO]: MinecraftForge v40.2.21 Initialized
[13:09:44] [VersionCheck/INFO]: [OptiFine] Version found: H6
[13:09:45] [Render thread/WARN]: [OptiFine] (Reflector) java.lang.ClassNotFoundException: sun.misc.SharedSecrets
[13:09:45] [Render thread/WARN]: [OptiFine] (Reflector) java.lang.ClassNotFoundException: jdk.internal.misc.SharedSecrets
[13:09:45] [Render thread/WARN]: [OptiFine] (Reflector) java.lang.ClassNotFoundException: sun.misc.VM
[13:09:45] [Render thread/WARN]: [OptiFine] (Reflector) java.lang.reflect.InaccessibleObjectException: Unable to make public static long jdk.internal.misc.VM.maxDirectMemory() accessible: module java.base does not "exports jdk.internal.misc" to module net.optifine
[13:09:45] [Render thread/INFO]: Narrator library for x64 successfully loaded
[13:09:46] [Render thread/INFO]: Reloading ResourceManager: Default, Mod Resources
[13:09:46] [Render thread/INFO]: [OptiFine] *** Reloading textures ***
[13:09:46] [Render thread/INFO]: [OptiFine] Resource packs: Mod Resources
[13:09:46] [modloading-worker-0/WARN]: Configuration file C:\Users\pc\AppData\Roaming\.minecraft\config\forge-client.toml is not correct. Correcting
[13:09:46] [modloading-worker-0/WARN]: Incorrect key client was corrected from null to its default, SimpleCommentedConfig:{}.
[13:09:46] [modloading-worker-0/WARN]: Incorrect key client.alwaysSetupTerrainOffThread was corrected from null to its default, false.
[13:09:46] [modloading-worker-0/WARN]: Incorrect key client.experimentalForgeLightPipelineEnabled was corrected from null to its default, false.
[13:09:46] [modloading-worker-0/WARN]: Incorrect key client.showLoadWarnings was corrected from null to its default, true.
[13:09:46] [modloading-worker-0/WARN]: Incorrect key client.useCombinedDepthStencilAttachment was corrected from null to its default, false.
[13:09:46] [modloading-worker-0/WARN]: Incorrect key client.forceSystemNanoTime was corrected from null to its default, false.
[13:09:46] [modloading-worker-0/WARN]: Incorrect key client.compressLanIPv6Addresses was corrected from null to its default, true.
[13:09:46] [Render thread/INFO]: [OptiFine] *** Reflector Forge ***
[13:09:46] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient
[13:09:46] [Worker-Main-12/INFO]: [OptiFine] Multitexture: false
[13:09:46] [Worker-Main-21/INFO]: [OptiFine] Multitexture: false
[13:09:46] [Worker-Main-16/INFO]: [OptiFine] Multitexture: false
[13:09:46] [modloading-worker-0/WARN]: Configuration file C:\Users\pc\AppData\Roaming\.minecraft\config\forge-common.toml is not correct. Correcting
[13:09:46] [modloading-worker-0/WARN]: Incorrect key general was corrected from null to its default, SimpleCommentedConfig:{}.
[13:09:46] [modloading-worker-0/WARN]: Incorrect key general.defaultWorldType was corrected from null to its default, default.
[13:09:46] [Render thread/INFO]: [OptiFine] *** Reflector Vanilla ***
[13:09:46] [Forge Version Check/INFO]: [forge] Starting version check at https://files.minecraftforge.net/net/minecraftforge/forge/promotions\_slim.json
[13:09:47] [Forge Version Check/INFO]: [forge] Found status: AHEAD Current: 40.2.21 Target: null
[13:09:54] [Worker-Main-20/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:09:54] [Worker-Main-20/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:09:54] [Worker-Main-20/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:09:54] [Worker-Main-20/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] Multitexture: false
[13:09:54] [Worker-Main-20/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] Multipass connected textures: false
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/00_glass_white/glass_pane_white.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/00_glass_white/glass_white.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/01_glass_orange/glass_orange.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/01_glass_orange/glass_pane_orange.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/02_glass_magenta/glass_magenta.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/02_glass_magenta/glass_pane_magenta.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/03_glass_light_blue/glass_light_blue.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/03_glass_light_blue/glass_pane_light_blue.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/04_glass_yellow/glass_pane_yellow.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/04_glass_yellow/glass_yellow.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/05_glass_lime/glass_lime.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/05_glass_lime/glass_pane_lime.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/06_glass_pink/glass_pane_pink.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/06_glass_pink/glass_pink.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/07_glass_gray/glass_gray.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/07_glass_gray/glass_pane_gray.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/08_glass_light_gray/glass_light_gray.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/08_glass_light_gray/glass_pane_light_gray.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/09_glass_cyan/glass_cyan.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/09_glass_cyan/glass_pane_cyan.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/10_glass_purple/glass_pane_purple.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/10_glass_purple/glass_purple.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/11_glass_blue/glass_blue.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/11_glass_blue/glass_pane_blue.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/12_glass_brown/glass_brown.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/12_glass_brown/glass_pane_brown.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/13_glass_green/glass_green.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/13_glass_green/glass_pane_green.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/14_glass_red/glass_pane_red.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/14_glass_red/glass_red.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_black.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_pane_black.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass_pane.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/21_tinted_glass/tinted_glass.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/30_bookshelf/bookshelf.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/40_sandstone/sandstone.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/41_red_sandstone/red_sandstone.properties
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] Multipass connected textures: false
[13:09:54] [Worker-Main-20/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
[13:10:00] [Worker-Main-20/INFO]: [OptiFine] Mipmap levels: 4
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Multitexture: false
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Sprite size: 64
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Mipmap levels: 6
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[13:10:01] [Worker-Main-20/WARN]: Unused frames in sprite minecraft:missingno: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Multitexture: false
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Sprite size: 64
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Mipmap levels: 6
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[13:10:01] [Worker-Main-20/WARN]: Unused frames in sprite minecraft:missingno: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Multitexture: false
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Sprite size: 64
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Mipmap levels: 6
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[13:10:01] [Worker-Main-20/WARN]: Unused frames in sprite minecraft:missingno: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Multitexture: false
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Sprite size: 64
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Mipmap levels: 6
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[13:10:01] [Worker-Main-20/WARN]: Unused frames in sprite minecraft:missingno: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Multitexture: false
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Sprite size: 64
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Mipmap levels: 6
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[13:10:01] [Worker-Main-20/WARN]: Unused frames in sprite minecraft:missingno: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
[13:10:01] [Worker-Main-20/INFO]: [OptiFine] Multitexture: false
[13:10:02] [Worker-Main-20/INFO]: [OptiFine] Sprite size: 64
[13:10:02] [Worker-Main-20/INFO]: [OptiFine] Mipmap levels: 6
[13:10:02] [Worker-Main-20/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[13:10:02] [Worker-Main-20/WARN]: Unused frames in sprite minecraft:missingno: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
[13:10:03] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Headphones (AUKEY Move Mini S)
[13:10:03] [Render thread/INFO]: Sound engine started
[13:10:03] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas
[13:10:03] [Render thread/INFO]: [OptiFine] Animated sprites: 45
[13:10:03] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas
[13:10:03] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[13:10:03] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[13:10:03] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[13:10:03] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[13:10:03] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[13:10:03] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[13:10:03] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[13:10:03] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[13:10:03] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[13:10:03] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[13:10:03] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[13:10:06] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
[13:10:06] [Render thread/INFO]: [OptiFine] Animated sprites: 1
[13:10:06] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[13:10:06] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[13:10:06] [Render thread/INFO]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[13:10:06] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[13:10:06] [Render thread/INFO]: [OptiFine] *** Reloading custom textures ***
[13:10:06] [Render thread/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:10:06] [Render thread/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:10:06] [Render thread/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:10:08] [Render thread/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:10:09] [Render thread/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:10:09] [Render thread/WARN]: [OptiFine] Unknown resource pack file: mod_resources
[13:10:09] [Render thread/INFO]: [OptiFine] Disable Forge light pipeline
[13:10:09] [Render thread/INFO]: [OptiFine] Set ForgeConfig.CLIENT.experimentalForgeLightPipelineEnabled=false
[13:10:09] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id
[13:10:18] [Render thread/INFO]: Stopping!
submitted by Equivalent-Title7982 to TLAUNCHER [link] [comments]


2024.05.31 00:12 DodgingTruck-Kun The Saga of Suck or How I lost my "Best Friend" (for the better)

So I know I am not the greatest GM, there are plenty better than me out there, but I try my best to make my campaigns fun for my whopping two players. That in mind, it took me a bit to decide on sharing this story from a ways back that ended up with me losing what I thought was a friend, and was actually not one. Sit tight, this is a long one!
Players are me the GM(f), Fish(f) and Dragon(m) and this whole saga took place on Roll20 at the time. This all kicked off because I had Ideas(tm) for homebrew campaigns (we don't use modules), and while I was hesitant at first, we all had fun and Fish and Dragon were enthusiastic and having a ball.
I shall note, I've done about... five or six campaigns overall with the two of them, over I think about... four years maybe more, I don't remember. The first one, was a test run basically, because Fish and Dragon didn't know each other (none of us live near each other, sadly - this will be slightly important later) and I wanted to see what the chemistry would be like with the three of us playing. And luckily, things were awesome, we all had fun! Dragon tended to take a leadership role, because Fish preferred a more follower type of role -- and the dynamic worked well. The first two campaigns went swimmingly!
It was around the third campaign and on that things were starting to get a little... odd. Dragon was still having a ton of fun, and so was Fish -- or so she claimed -- and after the sessions I would always ask if there was any feedback or anything they want to add or for their character specifically. Nothing ever came up, Dragon and Fish were content. I was feeling ..self conscious, but I always do when I watch other tabletop streams and I see campaigns being run with more talented or skilled DMs than me. Before anyone asks, No, not Critical Role. Matt is great, but I don't watch his series. Partly because I'm not interested, partly because there's just so Many I don't want to get sucked into that. Dragon and I have watched other campaigns, and he always encouraged me or scolded me whenever I started to worry that I wasn't "as good" as the more 'professional' DMs. But I digress!
So, Campaign number three is a steampunk type of game using pathfinder's rules. To make things easier for Fish and Dragon, I created a bunch of options for characters, with RP hooks that they could take, so they wouldn't have to worry about figuring out how to fit themselves into the story. This is appreciated, but I notice that whenever I give RP hooks, Dragon is the only one to take it and run with it. Fish never seemed to engage or ask questions. I figure maybe this is because she's still unsure about RPing her character, as she seems more comfortable fighting or reacting, more than being proactive. As always, I tend to play as DMPcs or NPCs, taking care not to make them overpowered or annoying and making sure to let the PCs take the spotlight as much as possible. Dragon is a treasure, being a little more confident with the rules and way that ttrpgs work, enough that he helps explain things to Fish when she needed help. And then the great RNG debate of ..whenever.. happened.
As a way to break up the serious nature of the plot I was running, I opted to create a game (within a game!) similar to Sorry! Players rolled a random die, moved forward those spaces and if they crossed another player's path - OOPS, sorry! -- although I think I only changed the rule to delay their turn rather than send them ALL the way back to start, since I didn't want the game to go on forever. WELL, Fish rolled lower than Dragon and got Sorry!Bopped which let him pull ahead and 'win' the game. I could hear the beginnings of grumbling in her voice over this. I tried to ignore it because we were still having fun, and when the game of (Not So) Sorry(tm) finished I pulled them back to the "real" world and miraculously, her rolls were good again. Immediately.
Jokingly I commented something like, "Wow, it's too bad you didn't roll that one during the Sorry game, you might have beaten Dragon!" at which point she launched into snapping about how she would have rolled the same thing that she rolled last time. I.e. the lower number. This confused me a TON, and I gently tried asking how she would have known she would still roll the same number, and she kept pointing back at a previous roll. I tried explaining the concept of -random results-, and even Dragon tried explaining what my point was, but it just wouldn't get through her head. After .. god, ten, fifteen minutes of this? I finally lost my temper a bit and told her to drop the topic, it wasn't important and she wasn't understanding what I was trying to explain, so we should just get back to the real game. I remember hearing her mutter a very quiet, "oh *I'm* not understanding." and I had said, "Yes, you're not." a little more curtly than necessary, but I was annoyed and frustrated and upset that she would complain about something I introduced as just a chill way to have fun. (Spoilers: This would not be the first time she complained about my neat little games (totally not swiped from other gamed and converted to the game world, like Risk or even KoiKoi from Yakuza; a running theme, if it didn't go her way, she whined).
I at the time did not know this was only the first of many times I was going to end up getting a headache dealing with her complaints. I probably should have dealt with it better, but I'm only human. After the session I checked to make sure everything was okay - and we were all hunky dory, they were both gung ho for the next session, so I thought everything was cool! Spoiler #2 : It was not cool. It didn't happen again for until the next campaign, but she decided to gripe at a session during combat. Her character was a sorceress (she tended to only play those types except once when she played a pacifist monk) with a quicksand spell, so during combat against about. . six random human thieves, she cast a quicksand spell. I rolled their saves, and one or two failed their saves and got caught in the quicksand. Being that they were humans, I thought about how the others would react to seeing two friends sinking into quicksand. I announced I would roll intelligence checks, and anyone with a high roll (15 or more), was going to be too smart to fall for the trap.
Unfortunately for Fish, some of the thieves rolled fairly high, so I had them go around the quicksand to continue attacking. Commence Fish's grumbling once again. At this point it isn't blatant, but I can hear the beginning of it. I'm still remembering the LAST time she complained, and how long she bitched about it, so I did a bad DM thing and played some of the thieves - despite being smart - stepping onto the trap by accident during combat anyway. Heck, it was a chaotic moment, even the smartest person could make mistakes, and Dragon did get a pretty cool moment previously, so I wanted to keep things fair and let her feel like she was contributing well. There may have been other times she complained or griped, but I genuinely don't remember them, just the two that were the most annoying. And to be fair, I've made mistakes as a DM too, even Dragon called me out once when I forgot to change a stat negatively affecting Fish, but I was quick to fix it and apologized to both. Everything was fine. No one had any issues, no one had any feedback negative or otherwise.
This brings the fourth, maybe fifth campaign up. I'd mention the fourth but Fish didn't really do much, despite my attempts to get her more involved and prompting her to engage with the NPCs or the World more, but she always just seemed content to follow and not really contribute. Anytime I asked her if she wanted to do something in-world she just "wasn't interested". Most of the time It was getting like pulling teeth to get her to even so much as do anything, and I was starting to feel severe burnout, frustration and annoyance. Dragon took to messaging me occasionally to check if I'm okay. I won't lie, sometimes I would vent to him about how inept I felt at getting her to take an interest and join in the fun to the point where I was upset that I didn't know what to do.
Thing is this entire time I believed her when she said she was having fun whenever I asked. I believed her when she said there wasn't anything wrong, so I never pushed and questioned, I decided I'd let her come to me if she had ideas. This never happened, and when I called for a month off break to rest my poor fried brain, we agreed to meet up again for another game which she was excited for as I was basing it off of a videogame VERY LIGHTLY. The most I took from said game was a few familiar faces for NPCs, the world and a converted version of the game mechanics/magic system. The story and plot was completely mine. The PCs again, were created by me with plot hooks for Fish and Dragon to pick from. This campaign, despite how much enjoyment and love I had for the world, proved to almost be the end of me as a DM, from sheer frustration. Without getting into too much detail - an because this is long enough already, I'll just leave a few of Fish's worst hits.
  1. Her NPC mother tried to set her up with an arranged marriage and told her she would withdraw support for the school they attended if she didn't agree.
Me, thinking this would be a potential plot hook - and I had expressed to the players REPEATEDLY that there would ALWAYS be a way around any of the hooks if they asked for help or ideas out of game (knowing Fish at this point, she was not great at thinking out of a paper bag plot so I treated her with more kids gloves, while I ..kind of threw Dragon to the sharks since he was experienced with breaking my evil plans so I didn't need to prompt him much.
Fish's solution was to decided to run away from home/school.
.. I remember wanting to headdesk, and as much as I hated to railroad, I knew her deciding to just run off on her own would kind of break the campaign. I should have realized this was probably the first obvious tell that she didn't want to play with us anymore. But instead I had an NPC step in to suggest a solution, which she accepted, gratefully.
  1. She started showing up late for sessions - technically she started showing up late online well before this campaign, and always claimed it was for some mundane task or 'the alarm didn't go off' or 'she just forgot'. When this started I began to get annoyed not on my behalf, but Dragon's, who had a later timezone. But again, I took her word for it, even when she claimed to have technical problems. Not unlikely and difficult to prove wrong.
  2. She stopped hanging out online in multiplayer games with us, by virtue of "not being online", which I later found out was just her hiding in invisible to hang out with her other friends. I don't know why she felt it necessary to avoid me since I don't have an issue with her hanging out with other people. It was weird. This isn't really TTRPG related but it still rankled.
  3. Introduced a red herring NPC to harass the PCs and let them think he's the big bad when he was just being an asshole for Plot Reasons(tm). This snowballed into an actual argument where she couldn't grasp the fact that the life in the campaign world WAS NOT equivalent to the way things work in the REAL world. I lost track of how many times I tried to explain it to her, and finally snapped and told her to stop thinking that Campaign World = Real World, because it isn't.
  4. ANY TIME combat started and we had a situation where an enemy was resistant to the skill or spell she had, or was flat out immune. She.. just wouldn't DO anything. All of her rounds turned into Five minutes of silence ( I kid you not ) where when I prompted her gently because she's had net connections before, she would snap "I'm THINKING!" and then the result of such deep contemplation ended up as: "Yeah I hit it with my staff." If she used a spell or attack and I said, "Okay it takes a third/a half of that damage because it's resistant." she would interpret it as, "That spell is useless. It does nothing."
5a. This also happened with penalties from a distance and obscured vision. One fight the group was fighting a large beast and she was standing something like 80 feet away. The beast had a lot of trees between her and it, so I pointed out that she would have difficulty hitting it because even though it's BIG, there are things in the way, and it might be better for her to move somewhere that would give her a clear shot. She didn't want to do that, because that would mean she might get hit by other enemies. (That was another issue where she tried not to get anywhere near combat when fighting - which I suppose is a smart tactic, but not a perfect solution since monsters could easily zero in on a caster and go after her anyway if Dragon couldn't get to them first - and I often threw in other NPCs to help with fighting to make up for the lack of players or the lack of her.
5b.) At one point she cast a fire spell and set some trees on fire - I pointed out that the fire was starting to spread, and she sulked about it until I reminded her that she had WATER SPELLS and could put the fire out.
When I asked her once why she didn't use her OTHER spells, her response would always be: "But the enemy isn't weak to that." even after I told her it would still take SOME damage. At which point she would say "Yeah I guess." and then just continue hitting it with her staff. I remember after one session, after she left for the day, I looked at her sheet to see if maybe I set it up wrong and that was why she felt she couldn't do anything. There were so many spells she could have used in one scenario it honestly made me mad because I couldn't understand why she refused to have her character do anything helpful and just sat back and complained the entire time. Honestly if it hadn't been for Dragon I would have given up on TTRPGs and DMing completely, because he genuinely was a life saver. Sometimes we'd brainstorm after sessions to find ways to help get her engaged, or to help her find fun ideas, and the brain storming would often spark the ideas for fun for me again and I'd look forward to the next session with them.
Nonetheless, all good (and less good) things do come to an end, and when I thought back on the frustration from previous sessions, I found myself (FINALLY - after she started sniping and complaining after EVERY session) questioning if she wanted to continue playing with us. In the interest of not ruining a friendship over D&D (HA), I figured I should finally pull up my big girl skirts and ask if she wanted to keep playing in campaigns, or if she wanted out. Dragon and I had been tossing about the idea of doing private 1 v 1 campaigns where we could play darker themes that I knew she wouldn't like. So big girl skirt on, I sent a message to my friend who was 'offline' to ask if she wanted out if she wasn't having fun and she shouldn't worry about my feelings by saying she wanted out; I even pointed out that she had been getting snippy with me a lot lately, in case she tried denying anything. Almost immediately I get a response because of could she was invisible and hiding again and she confessed to having fun but wanting to step down, and she gave some interesting excuses that apparently started years and years ago from Campaign #3:
A) she was uncomfortable with the cute, fluffy scenes I had with Dragon
(Sometimes one of my DMpcs and his PC ended up in a pairing - and we never did anything more explicit than flirting or hand holding, little harmless dates);
B) She felt like she was a third wheel
(Despite me prompting her to talk to people like my NPCs because I had ideas to bring up side plots and quests and THINGS for her to do);
C) She didn't understand the plot because she didn't play the game the last one was based on
(It had nothing to do with the game's plot)
D) She never had any storylines and "wasn't aware she had to take initiative for her RP hooks"
(I gave her SO MANY opportunities to do something with those hooks - I even created personal specific plot lines, one involving an evil twin and her reaction to it was, "Huh, that sucks.")
E) She felt like she wasn't good at creating compelling and characters with interesting personalities and backstories
(I didn't bring it up to her that all the characters she played were created by ME for the past four campaigns, and frankly I was more shocked by her claims to even bring it up because it felt like it came out of nowhere).
F) She wanted to understand how things work and have them make sense
(Completely understandable. Except every time we explained it to her she would get annoyed because it didn't work in HER favor. Also these campaigns were heavy on the fantasy or sci fi so pretty much everything worked differently from the way she expected. I expect that was a frustration.)
When the shock wore off I blew up at her - my bad, I know, I should have been more calm but there was just so much of everything that piled up and realizing your best friend of 5+ years has been lying to you for that long because they had no respect for you as a person enough to be able to be up front with you.. I did point out each of her claims were completely wrong, and how they were wrong with examples. Then I told her I was disappointed she couldn't be up front with me. Aaaaaaat which point she decided to turn it around and say that "clearly I had a problem with her and I should have respected HER as a person to say something". Which .. made m laugh honestly. All that time I thought she was having fun and nothing was wrong because that's what she told me. Why would I doubt my best friend or think she was lying to me? Not only that but because she used my own words to gaslight me into making it seem like I was the one in the wrong -- yeah. I told her I should have realized she was lying sooner and that was on me, but I would appreciate an apology from her for also lying for that long.
I was ghosted for a week. It would probably have been longer if I never confronted her, and I know she was online because I could see her activity of logging on, reading message and then logging off. (Or going invisible). It was the most stressful week I had ever experienced because I kept checking to see if she was online, hoping to see a message apologizing or ANYTHING at that point. Nope, no emails, no calls, no messages - nothing. So on the sixth day God Reste-- wait, no. On the Sixth Day I told Dragon-- who was aware of the situation but chose to stay out of it beyond listening to me vent and cry- that if Fish didn't respond by the end of the Seventh day, we were done.
Day Seven came and went, I had calmed down and I left her a message amounting to my disappointment she couldn't be bothered with taking even A MINUTE to apologize, call or anything. I never get a response, but I see the message was read. So I blocked her on everything, deleted her contact, shut down the server and disallowed permissions on roll20. I didn't think she'd be so petty to mess with things on the games, but we were moving from roll20 anyway due to abysmally poor performance and support from the site.
Dragon and I still hang out. Fish? Haven't seen or heard from her since and that's more than fine. So that is my tale of woe, I assume it is sufficiently sucky to fit here. Hope if nothing else, it was an entertaining read!
submitted by DodgingTruck-Kun to rpghorrorstories [link] [comments]


2024.05.30 17:06 flaszuu ValhallaMC [modded] {1.7.10-1.20.1} {Many Packs} {All The Mods 9} {Fantasy Skies}

At ValhallaMC, we offer more than just servers - we provide a dynamic Minecraft experience. Join our vibrant community of dedicated gamers and explore a network of meticulously crafted servers designed for endless adventure.

Discord: Join us here!

Minecraft 1.7.10

Minecraft 1.12.2

Minecraft 1.18.2

Minecraft 1.19.2

Minecraft 1.20.1

ValhallaMC offers a world of exploration, compelling narratives, and a supportive community. Whether you're a seasoned player or new to modded Minecraft, there's something here for everyone. Join us and experience Minecraft like never before.
Discover ValhallaMC - where every day is an adventure. See you in the game!

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submitted by flaszuu to mcservers [link] [comments]


2024.05.30 16:51 flaszuu ValhallaMC [1.7.10-1.20.1] [No Whitelist] [Many Packs] [All The Mods 9] [Fantasy Skies]

At ValhallaMC, we offer more than just servers - we provide a dynamic Minecraft experience. Join our vibrant community of dedicated gamers and explore a network of meticulously crafted servers designed for endless adventure.

Discord: Join us here!

Minecraft 1.7.10

Minecraft 1.12.2

Minecraft 1.18.2

Minecraft 1.19.2

Minecraft 1.20.1

ValhallaMC offers a world of exploration, compelling narratives, and a supportive community. Whether you're a seasoned player or new to modded Minecraft, there's something here for everyone. Join us and experience Minecraft like never before.
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submitted by flaszuu to feedthebeastservers [link] [comments]


2024.05.30 16:01 WOTEugene My next play: Bullish on HPE earnings

HPE is definitely the red headed step-child in the server market. However, at this point its valuation is becoming attractive.
My bullish case is:
  1. They haven’t really participated in this AI rally yet like SMCI or DELL.
  2. I think they finally are getting their shit together and actually bringing compelling (or at least viable) products to market. At least all of their marketing messaging seems to be all in on AI.
  3. Shares and calls are cheap.
  4. If Dell does well on earnings, I think HPE will also get a lift. You can play it more risky by getting in today, or safer by getting in after Dell ER.
So, I’m just hoping for the “me too” effect here next ER mostly.
Position: 200 $20c for 6/7 and 200 $20c for 9/20.
submitted by WOTEugene to wallstreetbets [link] [comments]


2024.05.30 08:27 Pure-Ad2469 java.lang.ExceptionInInitializerError

---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 30/05/24 03:23
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163) at cpw.mods.fml.common.Loader.loadMods(Loader.java:544) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208) at net.minecraft.client.Minecraft.func\_71384\_a(Minecraft.java:480) at net.minecraft.client.Minecraft.func\_99999\_d(Minecraft.java:878) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) 
Caused by: java.lang.ExceptionInInitializerError
at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:348) at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.loadMods(Loader.java:513) ... 10 more 
Caused by: com.google.gson.JsonSyntaxException: java.lang.IllegalStateException: Expected BEGIN_ARRAY but was STRING at line 1 column 1
at com.google.gson.Gson.fromJson(Gson.java:815) at com.google.gson.Gson.fromJson(Gson.java:768) at com.google.gson.Gson.fromJson(Gson.java:717) at com.google.gson.Gson.fromJson(Gson.java:689) at net.ilexiconn.llibrary.client.ClientProxy.(ClientProxy.java:34) ... 35 more 
Caused by: java.lang.IllegalStateException: Expected BEGIN_ARRAY but was STRING at line 1 column 1
at com.google.gson.stream.JsonReader.beginArray(JsonReader.java:338) at com.google.gson.internal.bind.ArrayTypeAdapter.read(ArrayTypeAdapter.java:70) at com.google.gson.Gson.fromJson(Gson.java:803) ... 39 more 
A detailed walkthrough of the error, its code path and all known details is as follows:
-- System Details --
Details:
Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0\_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 653592760 bytes (623 MB) / 939524096 bytes (896 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine\_1.7.10\_HD\_U\_C1 64 mods loaded, 64 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UC mcp{9.05} \[Minecraft Coder Pack\] (minecraft.jar) UC FML{7.10.99.99} \[Forge Mod Loader\] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UC Forge{10.13.4.1614} \[Minecraft Forge\] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UC CodeChickenCore{1.0.7.47} \[CodeChicken Core\] (minecraft.jar) UC NotEnoughItems{1.0.5.120} \[Not Enough Items\] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) UC OpenModsCore{0.9.1} \[OpenModsCore\] (minecraft.jar) UC securitycraft{v1.8.1} \[SecurityCraft\] (\[1.7.10\] SecurityCraft v1.8.1 (2).jar) UC RDVehicleTools{1.0.0} \[Vehicle Tools\] (\[1.7.10\]VehiclesCore.jar) UC DirtbikesAndMore{1.0} \[Dirtbikes And More!\] (\[1.7.10\]DirtbikesAndMore.jar) UC bspkrsCore{6.15} \[bspkrsCore\] (\[1.7.10\]bspkrsCore-universal-6.15.jar) UC Treecapitator{1.7.10} \[Treecapitator\] (\[1.7.10\]Treecapitator-universal-2.0.4.jar) UC adventurebackpack{1.7.10-0.8b} \[Adventure Backpack\] (adventurebackpack-1.7.10-0.8b.jar) UC Aquaculture{1.2.6} \[Aquaculture\] (Aquaculture-1.7.10-1.2.6.21.jar) UC ArchimedesShips{1.7.10 v1.7.1} \[Archimedes' Ships\] (ArchimedesShips-1.7.1.jar) UC armourersWorkshop{1.7.10-0.48.3} \[Armourer's Workshop\] (Armourers-Workshop-1.7.10-0.48.3.jar) UC asielib{0.4.5} \[asielib\] (AsieLib-1.7.10-0.4.5.jar) UC BiblioCraft{1.11.7} \[BiblioCraft\] (BiblioCraft\[v1.11.7\]\[MC1.7.10\].jar) UC ForgeMultipart{1.2.0.345} \[Forge Multipart\] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) UC IC2{2.2.827-experimental} \[IndustrialCraft 2\] (industrialcraft-2-2.2.827-experimental.jar) UC Railcraft{9.12.2.1} \[Railcraft\] (Railcraft\_1.7.10-9.12.2.1.jar) UC chisel{2.9.5.11} \[Chisel\] (Chisel-2.9.5.11.jar) UC CarpentersBlocks{3.3.8.2} \[Carpenter's Blocks\] (Carpenter's+Blocks+v3.3.8.2+-+MC+1.7.10.jar) UC colourfulportalsmod{1.4.3} \[Colourful Portals\] (ColourfulPortals-1.4.3.jar) UC BuildMod{v1.0} \[Build Mod\] (coroutil-1.1.3 for MC v1.7.10.jar) UC CoroPets{v1.0} \[CoroPets\] (coroutil-1.1.3 for MC v1.7.10.jar) UC CoroAI{v1.0} \[CoroAI\] (coroutil-1.1.3 for MC v1.7.10.jar) UC ExtendedRenderer{v1.0} \[Extended Renderer\] (coroutil-1.1.3 for MC v1.7.10.jar) UC ConfigMod{v1.0} \[Extended Mod Config\] (coroutil-1.1.3 for MC v1.7.10.jar) UC customnpcs{1.7.10d} \[CustomNpcs\] (CustomNPCs\_1.7.10d(29oct17).jar) UC PTRModelLib{1.0.0} \[PTRModelLib\] (Decocraft-2.4.1\_1.7.10.jar) UC props{2.4.1} \[Decocraft\] (Decocraft-2.4.1\_1.7.10.jar) UC Dirtbike{v1.2.0} \[Dirtbike Mod\] (Dirtbike-v1.2.1.jar) UC doggytalents{1.14.2.317} \[Doggy Talents\] (DoggyTalents-1.7.10-1.14.2.317-universal.jar) UC DynamicLights{1.3.9a} \[Dynamic Lights\] (Dynamic+Lights-1.3.9a-MC1.7.10.jar) UC meteors{2.14.3} \[Falling Meteors\] (Falling-Meteors-Mod-1.7.10.jar) UC flansmod{4.10.0} \[Flan's Mod\] (Flans Mod-1.7.10-4.10.0.jar) UC FoodPlus{3.2rS} \[Food Plus\] (Food-Plus-Mod-1.7.10.jar) UC McMultipart{1.2.0.345} \[Minecraft Multipart Plugin\] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) UE llibrary{1.5.1} \[LLibrary\] (llibrary-1.5.1-1.7.10.jar) UC fossil{7.3.2} \[Fossils and Archeology Revival\] (fossilsarcheology-7.3.2 (1).jar) UC iChunUtil{4.2.2} \[iChunUtil\] (iChunUtil-4.2.2.jar) UC Hats{4.0.1} \[Hats\] (Hats.jar) UC inventorytweaks{1.58-147-645ca10} \[Inventory Tweaks\] (InventoryTweaks-1.58-147.jar) UC IronChest{6.0.62.742} \[Iron Chest\] (Iron Chest.jar) UE jurassicraft{1.5.0} \[JurassiCraft\] (JurassiCraft-1.4.0.jar) UC lasercreepers{1.1b} \[Laser Creeper Robot Dino Riders From Space\] (Laser-creeper-robot-dino-riders-mod-1.7.10.jar) UC malisiscore{1.7.10-0.14.3} \[MalisisCore\] (malisiscore-1.7.10-0.14.3.jar) UC malisisdoors{1.7.10-1.13.2} \[Malisis' Doors\] (malisisdoors-1.7.10-1.13.2.jar) UC mcheli{1.0.4} \[MC Helicopter\] (mcheli) UC Morph{0.9.3} \[Morph\] (Morph-Beta-0.9.3.jar) UC cfm{3.4.7} \[§9MrCrayfish's Furniture Mod\] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) UC OpenMods{0.9.1} \[OpenMods\] (OpenModsLib-1.7.10-0.9.1.jar) UC OpenBlocks{1.5.1} \[OpenBlocks\] (OpenBlocks-1.7.10-1.5.1.jar) UC ReiMinimap{1.7.10} \[Rei's Minimap\] (Reis-Minimap-Mod-1.7.10.jar) UC corerm{1.0c} \[RikMuld's Core\] (RikMuldsCore\_1.0c.jar) UC punt{1.7.10-10.13.0-16.1} \[Punt\] (smallboats-1.7.10-10.13.0-16.1.jar) UC whitehall{1.7.10-10.13.0-16.1} \[Whitehall\] (smallboats-1.7.10-10.13.0-16.1.jar) UC hoy{1.7.10-10.13.0-16.1} \[Hoy\] (smallboats-1.7.10-10.13.0-16.1.jar) UC smallboats{1.7.10-10.13.0-16.1} \[SmallBoats (base)\] (smallboats-1.7.10-10.13.0-16.1.jar) UC statues{2.1.3} \[Statues\] (statues-1.7.10-2.1.3.jar) UC secretroomsmod{4.7.1} \[The SecretRoomsMod\] (The SecretRoomsMod.jar) UC camping{2.1g} \[The Camping Mod 2\] (TheCampingMod\_2.1g.jar) UC tropicraft{v6.0.5} \[Tropicraft\] (tropicraft-6.0.5.jar) UC ForgeMicroblock{1.2.0.345} \[Forge Microblocks\] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 27.20.100.7987' Renderer: 'Intel(R) HD Graphics 520' OpenModsLib class transformers: \[stencil\_patches:FINISHED\],\[movement\_callback:FINISHED\],\[map\_gen\_fix:ENABLED\],\[gl\_capabilities\_hook:FINISHED\],\[player\_render\_hook:ENABLED\] Class transformer null safety: all safe 
submitted by Pure-Ad2469 to u/Pure-Ad2469 [link] [comments]


2024.05.30 06:51 ChocolateDefiant6995 The Definitive Guide to SEO: Optimizing Your Online Presence for Success

In today's digital landscape, mastering SEO (Search Engine Optimization) is crucial for any business or individual aiming to succeed online. SEO is the practice of optimizing your website and online content to increase its visibility in search engine results. When done effectively, SEO can drive organic traffic to your site, enhance brand visibility, and ultimately, boost conversions and revenue. In this comprehensive guide, we'll delve into the key components of SEO and provide actionable tips to help you optimize your online presence.
Understanding the Basics of SEO
SEO is a multifaceted discipline that encompasses various strategies and techniques. At its core, SEO revolves around improving your website's visibility in search engine results pages (SERPs) for relevant keywords and phrases. Here are the fundamental aspects of SEO:
  1. On-Page SEO: On-page SEO involves optimizing individual web pages to rank higher and earn more relevant traffic in search engines. This includes optimizing meta tags, headings, content, images, and URLs, as well as improving site speed and user experience.
  2. Off-Page SEO: Off-page SEO focuses on external factors that impact your site's search engine rankings. This includes backlink building, social media marketing, and online reputation management.
  3. Technical SEO: Technical SEO involves optimizing the technical aspects of your website to improve its crawling, indexing, and overall performance in search engines. This includes optimizing site structure, mobile-friendliness, page speed, and fixing technical errors.
  4. Content Strategy: Content is king in SEO. A well-crafted content strategy is essential for attracting and engaging your target audience, as well as earning valuable backlinks and social shares. High-quality, relevant, and optimized content is key to SEO success.
  5. Keyword Research: Keyword research is the foundation of SEO. By identifying the keywords and phrases your target audience is searching for, you can optimize your content to align with their search intent and increase your chances of ranking higher in search results.
Best Practices for Effective SEO
Now that we've covered the basics of SEO, let's explore some best practices to help you optimize your online presence:
  1. Create High-Quality Content: Focus on creating valuable, informative, and engaging content that resonates with your target audience. Optimize your content for relevant keywords and provide answers to users' queries.
  2. Optimize On-Page Elements: Optimize your meta titles, meta descriptions, headings, and URLs with target keywords. Use descriptive and compelling language to entice users to click through to your site from search results.
  3. Improve Site Speed: Site speed is a critical ranking factor in SEO. Optimize your website's loading times by minimizing server response times, optimizing images, leveraging browser caching, and reducing unnecessary scripts and plugins.
  4. Build Quality Backlinks: Earn high-quality backlinks from authoritative and relevant websites in your industry. Focus on natural link-building tactics such as guest blogging, outreach, and content promotion to attract backlinks to your site.
  5. Optimize for Mobile: With the majority of searches now conducted on mobile devices, optimizing your website for mobile is essential. Ensure your site is mobile-responsive, loads quickly on mobile devices, and provides a seamless user experience across all devices.
  6. Monitor and Analyze Performance: Regularly monitor your website's performance using tools like Google Analytics and Google Search Console. Analyze key metrics such as organic traffic, keyword rankings, and conversion rates to identify areas for improvement and refine your SEO strategy.
  7. Stay Updated with Algorithm Changes: Search engine algorithms are constantly evolving, so it's essential to stay updated with the latest trends and algorithm changes. Keep abreast of industry news, follow reputable SEO blogs, and adapt your strategies accordingly.
  8. If you have any questions, require clarification on specific topics, or would like to discuss SEO strategies tailored to your business or website, feel free to reach out to us. We're here to help you navigate the complexities of SEO and develop a customized approach that aligns with your goals and objectives. Whether you're seeking advice on keyword research, content optimization, technical SEO, or any other aspect of search engine optimization, our team of experts is ready to assist you.
To get in touch, simply reach out to us via email, phone, or through our website's contact form. We look forward to hearing from you and discussing how we can help you improve your online presence and achieve your SEO objectives
submitted by ChocolateDefiant6995 to u/ChocolateDefiant6995 [link] [comments]


2024.05.30 04:03 pranaman [20 YoE] IE Who Worked in IT, Considering Opportunities and Resume Feedback

[20 YoE] IE Who Worked in IT, Considering Opportunities and Resume Feedback
Hi everyone,
I have a degree in Industrial Engineering from 1996 and have mostly worked in the tech industry. Early on, I didn't really understand corporate America or how things worked. My experience has been largely in IT, primarily in desktop support roles. I never had a job as an IE, but, incorporated the time-saving and efficiency principles in most jobs that I had.
Currently, I'm working as a Quality Inspector at a well-known EV company. While I appreciate the name recognition and have developed good relationships with process engineers, project managers, and others in similar roles, the job itself has been challenging. I've been there for six months, but the work is grueling—I'm on the factory flooassembly line with no AC, inspecting 200-250 doors or other things daily, and on my feet most of the time.
Eight months ago, I obtained a PMP certification, hoping it would open new opportunities, but it hasn't helped much yet. I've been applying for various roles, both internally and externally. However, the company recently had significant layoffs, and more might be coming. Before the layoffs, I applied for 18 internal positions and got rejected for 17. Currently, there are no internal job listings available.
This is my first job in manufacturing. Now I see what having an IE degree could do. I have an iPad, but no laptop. Struggling, as my IE degree is from 20+ years ago. I'm open to IT roles but prefer process improvement or project management positions since I've always incorporated process improvement in my work.
To provide some context on my previous roles:
  • I worked a flexible schedule through fieldnation.com as a 1099 contractor, picking up gigs to install routers, switches, etc., similar to Uber or TaskRabbit for tech.
  • The IT Operations Engineer was primarily desktop support, in a contract role. I did more and am trying new titles. The company was acquired, and all contractors were let go.
  • My PM role at "ABC Consulting" was self-employed work.
I'm considering obtaining another certification, such as Lean Six Sigma (Green Belt or Black Belt). We have a ~$5K stipend through https://guildeducation.com/, and have been reading a Green Belt pdf from https://www.sixsigmacouncil.org/.
I appreciate any suggestions or advice you can offer. Thank you.
https://preview.redd.it/dc0098e61h3d1.png?width=5100&format=png&auto=webp&s=6e77e3055bf0cd7e91b087aa7829d0aaec654c43
submitted by pranaman to EngineeringResumes [link] [comments]


2024.05.30 00:00 TarotLessTraveled Analogical Features: the Blue Collar and Bells

Analogical Features: the Blue Collar and Bells
https://preview.redd.it/5zlpr8mhtf3d1.png?width=270&format=png&auto=webp&s=2590ca81cc5504fa4f0198c571ea11fc2ffcd139
La collerette bleue, dont les pointes se terminent en grelots, montre que l’homme en ses passages se trouve étourdi par les rumeurs de ses incarnations passées, et le bruit qu’il provoque sur la terre l’empêche de retrouver ses souvenirs divins et le force à marcher. Il y a des grelots attachés aussi bien à la ceinture qu’aux extrémités des pointes de la collerette bleue, pour indiquer qu’il s’étourdit dans le domaine matériel comme dans le domaine spirituel.
Le Mat’s tunic is red with yellow sleeves, but around his neck and over his shoulders, he wears a blue collar with pointed tips, each of which has a small bell attached, meaning that he is always surrounded by the tinkling of these bells as he makes his way through the countryside. We might imagine that the incessant jingling would at times become white noise for him and fade from his consciousness while at other times the endless distraction might drive him mad.
In the earliest known TdM, attributed to Philippe Vachier, Le Fol’s collar was yellow and did not have any bells; ensuing TdM type-I cardmakers followed suit. In 1672, François Chosson,[[i]](#_edn1) created the first known of the TdM type-II decks in which he introduced several modifications, including the addition of bells to the collar (though he did retain the original yellow coloring). Ensuing cardmakers made their decks subtly different – Madenié’s bells were gold; Jacques Rochias’ were red; the bells hanging around Conver’s Le Mat are a variety of colors – but the collar remained yellow in the majority of historical TdMs.[[ii]](#_edn2)
https://preview.redd.it/37hogozotf3d1.png?width=951&format=png&auto=webp&s=21c3a4025d5ff71fe582c43b79ac982711fe57dd
I am not aware of Le Mat possessing a blue collar prior to the c. 1880 Conver currently preserved in the British Museum and identified (possibly misidentified) as De La Rue. The cards heavily favor red, yellow, flesh, and dark blue, applying white and green more sparingly and eliminating light blue entirely, so they are not as colorful as Convers from 100 years earlier; nonetheless, this appears to be the deck Marteau chose as his model.
https://preview.redd.it/rsb5q8uqtf3d1.png?width=923&format=png&auto=webp&s=d55434948c9a1a12afde2700df7a8235b61205e3
Since colors are so important to Marteau’s understanding of the arcana, we might have hoped he would have provided a dictionary of symbolism in his introductory pages, much as Jodorowsky does in his book The Way of Tarot, but he does not; nor is he always consistent in his interpretations of different colors from card to card, so we have to take each commentary for itself and do the best we can to infer his meaning when he does not explicitly state it. Marteau associates red with materiality, though materiality is not exclusive to red as flesh colors, belonging to the body, are similarly interpreted. Blue sometimes signifies the psyche or the psychic realm and sometimes the spiritual. Both yellow and white, from time to time, indicate the spiritual as well, though primarily yellow means intelligence. White too can express wisdom, though it may also betoken neutrality, nothingness and sterility. Green may be renovation, growth, fertility but also science and adaptation.
Marteau does not state explicitly why the collar is blue as opposed to yellow, but we know from the second sentence in this paragraph that it denotes the spiritual rather than the psychological in man. More important to Marteau’s analysis of the card are the bells; the collar droops over his shoulders like a wilted sun or petals of a flower, with small silver bells (grelots) fixed to the pointed tips. It is likely that these were sown into the jester’s costume as a parody of the special robes the Lord dictated be made for Aaron, Moses’ older brother and first Levitical Priest of Israel:
“Make the robe of the ephod entirely of blue cloth, with an opening for the head in its center. There shall be a woven edge like a collar around this opening, so that it will not tear. Make pomegranates of blue, purple and scarlet yarn around the hem of the robe, with gold bells between them. The gold bells and the pomegranates are to alternate around the hem of the robe. Aaron must wear it when he ministers. The sound of the bells will be heard when he enters the Holy Place before the Lord and when he comes out, so that he will not die” (Exodus 28:31-35 NIV).
The bells are not for Aaron; they are for God; they are to announce Aaron’s arrival and departure from the Holy Place so that he is not struck down as he transitions from one field of awareness (secular) to another (spiritual) and back. In the Catholic Mass, when the priest holds up the Host and the chalice, an altar server rings small bells to awaken the congregation to the miracle of the transubstantiation, when the bread and wine become the body and blood of Christ.
Throughout history, bells have called people’s attention to significant events – births, weddings, deaths, momentous announcements – and away from their smaller, mundane concerns, but they were also meant to drive away evil spirits. They rouse us to our lives; they are reminders (when the bell goes off, we remember something we had forgotten).
But these are all outside perspectives. As Le Mat journeys, the jingling of the bells surround him; they announce his arrival and departure to others, but he cannot escape them. What would it mean to be perpetually reminded of innumerable things? It would become overwhelming, and the sound would lose purpose and then become like white noise; one would, I think, have to find ways to no longer hear the bells if for no other reason than to save one’s sanity.
Marteau writes, “l’homme en ses passages se trouve étourdi par les rumeurs de ses incarnations passées”: man in his journeys is disoriented by murmurs from his previous incarnations. Marteau told us earlier that Le Mat, when he is sent back to this world into another incarnation to begin the march toward evolution again forgets everything; this is not punishment: it saves him from despair. The true punishment is memory, as we find in the story of Sisyphus, who must roll his boulder up a steep hill knowing that it will roll down again, and that his eternal task must be fruitless. Man is able to enter each incarnation with a desire to achieve the awareness of the 21st arcana, and he is able to sustain this hope for ultimate success because he does not know of his previous failures. However, just because the memories are not available to him does not mean they do not exist anymore than the dust on the floor ceases to exist when it is swept under the rug.
Marteau writes, “trouve étourdi,” which Collins translates as “finds dizziness”; étourdi means scatterbrained and thoughtless. I render it then as being disoriented. The word “rumeurs” is most frequently translated into English as “rumors,” for obvious reasons, but this did not quite make sense to me: a rumor is a story that circulates among a population that may or may not be true; I don’t believe that is what Marteau meant to write. Collins dictionary defines rumeurs as 1) rumors; 2) rumblings; 3) murmurs. The third option, I believe, fits best: murmurs are soft, indistinct sounds of people speaking quietly. I suspect this is what Marteau intends to suggest: Le Mat hears (or imagines he hears) in the bells indistinct whispering all around him, yet no matter how much he strains to understand the voices, he cannot. This would certainly cause him to become dizzy and scatterbrained.
Marteau continues, “le bruit qu’il provoque sur la terre l’empêche de retrouver ses souvenirs divins et le force à marcher”; the sound (le bruit) which he causes on earth because he walks along the uneven ground with bells around his neck (if he were still, the sound would cease!) prevents him from regaining his transcendent memories. Marteau writes, “ses souvenirs divins,” which would literally mean his “divine memories.” Divine is one of those words that is difficult to properly define: it has to do with heaven or God, but Marteau does not write about either in his commentary. I suspect that what he really means are those memories that are part of the greater story, that encompass all of a man’s incarnations, not only the current one, and likely also all of man’s collective memories. With this idea in mind, I choose to render the phrase as “transcendent memories.” Finally, Marteau writes that this sound not only disorients Le Mat and prevents him from regaining his transcendent memories, but it also forces him to walk.
Perhaps he is compelled to walk because he is straining to hear the murmurs, and if he stops, they stop. Or perhaps the bells remind him unrelentingly that he must go on. This seems to be a major theme in the commentary, just as Le Mat cannot put down his bindle, no matter how it weighs him down, and he cannot leave the dog behind either, for he is obliged to inspire it to follow him if he can.
Finally, Marteau notes, “Il y a des grelots attachés aussi bien à la ceinture qu’aux extrémités des pointes de la collerette bleue”; there are bells hanging off Le Mat’s belt as well as off the pointed tips of his collar. While the collar has to do with his head, the belt has to do with the waist and that most primal, instinctive aspect of man; thus, Marteau finishes by declaring the two sets of bells indicate that Le Mat is as impaired in the material domain (belt) by the sound of the bells as he is in the spiritual domain (blue collar).

My translation: The blue collar, the pointed tips of which end in small bells, shows that man in his journeys is disoriented by murmurs from his previous incarnations, and the sound which he causes on earth prevents him from regaining his transcendent memories and forces him to walk. There are bells attached to his belt as well, indicating that he is as impaired in the material domain as he is in the spiritual domain.

[[i]](#_ednref1)Originally, the date assigned to the Chosson was 1736; however, some tarot historians speculate that this date was a reissue of a much older TdM by cardmaker François Chosson, who scraped the name of Guillaume Sellon (1637-1720) off the Two of Coins and replaced it with his own. We see on arcanum VII the initials GS on the Charioteer’s shield, not the FC we would expect for a Chosson deck. Nothing has been determined for certain, but it appears that Sellon would then be the creator of the first TdM-type II. This information comes from Yves Reynaud and the Tarot of Marseille Heritage site as well as the Tarot Sheet Revival card included in their Chosson deck.
[[ii]](#_ednref2)Le Fol’s collar is green in the Noblet; though the Jean Noblet deck (c. 1650) shares many of the defining characteristics of the so-called TdM-type I, I view it more as a closely-related tarot, unique in itself, rather than as a TdM. One might argue that in the Jean-Pierre Payen card preserved in the Yale Library might be more flesh-colored than yellow, and the same for Jean-Baptiste Madenié, but they may also have been intended to be yellow; it is difficult to say for certain. The same might be said about the Rochus Schär, though it also looks faded, and the collar seems to match the cowl a bit more than the flesh-colored leggings and pouch.
submitted by TarotLessTraveled to SeekingMarteau [link] [comments]


2024.05.29 16:54 rmxttmgg [for hire] 2024 Q2-Q3: Is active and available for hire! Front-end/Back-end Development

For Hire PHP/Python/JavaScript Developer. Front-end/Back-end Development full remote (14+ years freelance exp)

Welcoming Projects of All Sizes
Accelerated Development: Opt for my beast-mode development service, perfect for MVPs and projects needing a quick turnaround. With timelines ranging from 28 to 56 days, I’ll ensure your product is test-group ready in just 1-2 weeks.
Long-Term Engagement: Ready to support your projects with consistent productivity for months or years.
Exceptional Rates Without Compromising Quality: Benefit from rates that are up to 2x lower than other counterparts, without any sacrifice in the quality of output. I make premium development services more accessible to you.
Reserved for Genuine Business: To ensure dedicated focus and quality, I reserve my schedule for genuine engagements. This includes high-value, long-term projects, or interesting mid-tier projects.
Effortless for Clients: I aim to eliminate any additional effort on your part.
Project Interests: While I'm open to a wide range of projects, I have a keen interest in:
  • AI & Generative Technologies
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Contact Me Directly for Offers/Tasks:

Please email me at [rmxttmgg@proton.me](mailto:rmxttmgg@proton.me) with any compelling projects (my response is guaranteed). I prioritize email communication and will not be monitoring comments or chat on Reddit. This helps me maintain focus and ensures I can respond to serious inquiries promptly. Upon receiving your email, I will quickly confirm my availability and discuss next steps. (more info below, keep reading)
No small “fix issue” offers, I prefer trouble-shooting for long-term clients only.
If you're considering hiring remotely, it's best to avoid overly complicated formalities. Simplifying the process can be more beneficial for both end.
Core Development Services:
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(progress and demo driven approach, no hassle, super smooth transactions, easy to work with!)

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(I'm prepared to pick up where the previous developer left off, reorganizing the entire project to not only enhance the overall experience but also to deliver tangible results that will help advance your goals.)
Innovative & Niche Projects:
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Discord, and Telegram services
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Engagement & Commitment:
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Rates: Starting at $15-20 per hour, payable in USD/GBP/EUCAD/AUD/NZD etc, BTC/ETH/USDT. Payment methods: Cryptocurrency(preferred), or Wise, Paypal. many other options to accept payments.
Open to negotiation. Higher payments are appreciated but not mandatory. I prioritize projects that genuinely interest me.
For Serious Inquiries: Portfolio and previous work available to legitimate buyers. Please email me at [rmxttmgg@proton.me](mailto:rmxttmgg@proton.me). I prefer to discuss projects via email and chat.
Exclusive Content: Access to my personal site, private demos, prototypes, and live sites is reserved for committed clients only.
Working Hours: Available 7 days a week. Task lists typically finalized within 1-3 days, depending on current workload. FLEXIBLE TIMEZONE
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Portfolio/Public reddit.com/usermxttmgg/comments/112wy36/rmxttmgg_portfolio/
Contact me (more options), Proof, Transactions, Feedback reddit.com/usermxttmgg/comments/155ghpi/web_developer_for_hire_short_or_long_term_projects/
Unfortunately, I am unable to offer my services for free as I have financial obligations to meet. The compensation I am requesting is both fair and necessary.
As a freelancer, I do not receive health insurance or similar benefits; my earnings are directly tied to my workload/output. Please consider this before offering a lower compensation, or realistically assess whether your budget can support the project you envision.
I am more than willing to go the extra mile for projects or clients that offer a rewarding experience, especially for those projects in which I have a high level of interest. (your service provider eventually go MIA because of change in interests)
*
**
***
Cheers!
submitted by rmxttmgg to gameDevJobs [link] [comments]


2024.05.29 16:53 rmxttmgg [for hire] 2024 Q2-Q3: Is active and available for hire! Front-end/Back-end Development

For Hire PHP/Python/JavaScript Developer. Front-end/Back-end Development full remote (14+ years freelance exp)

Welcoming Projects of All Sizes
Accelerated Development: Opt for my beast-mode development service, perfect for MVPs and projects needing a quick turnaround. With timelines ranging from 28 to 56 days, I’ll ensure your product is test-group ready in just 1-2 weeks.
Long-Term Engagement: Ready to support your projects with consistent productivity for months or years.
Exceptional Rates Without Compromising Quality: Benefit from rates that are up to 2x lower than other counterparts, without any sacrifice in the quality of output. I make premium development services more accessible to you.
Reserved for Genuine Business: To ensure dedicated focus and quality, I reserve my schedule for genuine engagements. This includes high-value, long-term projects, or interesting mid-tier projects.
Effortless for Clients: I aim to eliminate any additional effort on your part.
Project Interests: While I'm open to a wide range of projects, I have a keen interest in:
  • AI & Generative Technologies
  • Automation & Web Scraping
  • API Integration & Development
  • eCommerce Solutions (WITH ACTUAL ROI)
  • Custom Social Media Platforms & Communities
  • Website Cloning & Reverse Engineering
  • Advanced PHP/WordPress Development
  • Data-Driven Applications
  • Mobile App Development
  • Blockchain Technology
  • Web & 2D Games

Contact Me Directly for Offers/Tasks:

Please email me at [rmxttmgg@proton.me](mailto:rmxttmgg@proton.me) with any compelling projects (my response is guaranteed). I prioritize email communication and will not be monitoring comments or chat on Reddit. This helps me maintain focus and ensures I can respond to serious inquiries promptly. Upon receiving your email, I will quickly confirm my availability and discuss next steps. (more info below, keep reading)
No small “fix issue” offers, I prefer trouble-shooting for long-term clients only.
If you're considering hiring remotely, it's best to avoid overly complicated formalities. Simplifying the process can be more beneficial for both end.
Core Development Services:
  • Web & App Development: Expertise in PHP/Laravel, JavaScript/jQuery, NodeJS, ReactJS, CSS for mobile-responsive designs.
  • Full Stack Development: Skilled in both back-end and front-end, ensuring seamless, full-cycle project execution.
  • E-Commerce Solutions: Custom online stores with vendor management, shipping, subscriptions, and integrated payments (e.g., PayPal, Stripe).
  • Dynamic Websites & CMS: Bespoke content management for text, images, and videos.
  • Interactive & Social Media Applications: Development of chat, streaming, and social platforms for engaging user experiences.
  • Data-Driven Interfaces: Creation of map, table, calendar, and data pages for insightful information presentation.

(progress and demo driven approach, no hassle, super smooth transactions, easy to work with!)

Specialized Technical Services:
  • AI & Automation: Advanced implementation of machine learning and AI for automation and smart scripts/servers.
  • API Integration: Fluent in integrating diverse APIs for enhanced functionality and interoperability.
  • Security & Quality Assurance: Commitment to rigorous testing, including penetration tests and code audits, to ensure top-tier security and quality.
(I'm prepared to pick up where the previous developer left off, reorganizing the entire project to not only enhance the overall experience but also to deliver tangible results that will help advance your goals.)
Innovative & Niche Projects:
  • Blockchain & Cryptocurrency: Secure and forward-thinking development in blockchain and crypto projects.
  • Interactive & Game-Based Web Solutions: Custom development for game sites, hobby platforms, and interactive dashboards.
  • Adult, NSFW, and Sensitive Content: Experienced in handling projects of all content types with utmost privacy and professionalism.
  • Application Cloning: Tailored cloning of existing applications to meet specific business needs.
Discord, and Telegram services
Technical Adaptation & Support:
  • Migration & Conversion Services: Expertise in converting or migrating PHP apps to various platforms or updating to the latest versions with a modern stack.
  • Continuous Improvement: Offering unlimited revisions for perfection, adaptability to changes, and comprehensive post-launch support.
  • Diverse Technology Stack: Proficient with PHP, Python, JavaScript, PostgreSQL, and more to accommodate a broad spectrum of tech requirements.
Engagement & Commitment:
  • Problem Solving: Dedicated to identifying and implementing the best solutions to challenges.
  • Precision & Adaptability: Ensuring projects meet exact specifications with meticulous attention to detail and design.
  • Comprehensive Service: From conception to deployment, offering end-to-end services for long-term success.
Rates: Starting at $15-20 per hour, payable in USD/GBP/EUCAD/AUD/NZD etc, BTC/ETH/USDT. Payment methods: Cryptocurrency(preferred), or Wise, Paypal. many other options to accept payments.
Open to negotiation. Higher payments are appreciated but not mandatory. I prioritize projects that genuinely interest me.
For Serious Inquiries: Portfolio and previous work available to legitimate buyers. Please email me at [rmxttmgg@proton.me](mailto:rmxttmgg@proton.me). I prefer to discuss projects via email and chat.
Exclusive Content: Access to my personal site, private demos, prototypes, and live sites is reserved for committed clients only.
Working Hours: Available 7 days a week. Task lists typically finalized within 1-3 days, depending on current workload. FLEXIBLE TIMEZONE
Adaptability: Open to any project changes, ensuring flexibility throughout our collaboration.
Dedicated Focus: Once a project is entrusted to me, it receives my undivided attention, allowing you to focus on other critical areas with peace of mind.
Guarantee: Avoid the frustration of unfulfilled promises from developers. With me, you're assured dedication, focus, and delivery as expected.
Portfolio/Public reddit.com/usermxttmgg/comments/112wy36/rmxttmgg_portfolio/
Contact me (more options), Proof, Transactions, Feedback reddit.com/usermxttmgg/comments/155ghpi/web_developer_for_hire_short_or_long_term_projects/
Unfortunately, I am unable to offer my services for free as I have financial obligations to meet. The compensation I am requesting is both fair and necessary.
As a freelancer, I do not receive health insurance or similar benefits; my earnings are directly tied to my workload/output. Please consider this before offering a lower compensation, or realistically assess whether your budget can support the project you envision.
I am more than willing to go the extra mile for projects or clients that offer a rewarding experience, especially for those projects in which I have a high level of interest. (your service provider eventually go MIA because of change in interests)
*
**
***
Cheers!
submitted by rmxttmgg to JobFair [link] [comments]


2024.05.29 16:53 rmxttmgg [for hire][remote] 2024 Q2-Q3: Is active and available for hire! Front-end/Back-end Development

For Hire PHP/Python/JavaScript Developer. Front-end/Back-end Development full remote (14+ years freelance exp)

Welcoming Projects of All Sizes
Accelerated Development: Opt for my beast-mode development service, perfect for MVPs and projects needing a quick turnaround. With timelines ranging from 28 to 56 days, I’ll ensure your product is test-group ready in just 1-2 weeks.
Long-Term Engagement: Ready to support your projects with consistent productivity for months or years.
Exceptional Rates Without Compromising Quality: Benefit from rates that are up to 2x lower than other counterparts, without any sacrifice in the quality of output. I make premium development services more accessible to you.
Reserved for Genuine Business: To ensure dedicated focus and quality, I reserve my schedule for genuine engagements. This includes high-value, long-term projects, or interesting mid-tier projects.
Effortless for Clients: I aim to eliminate any additional effort on your part.
Project Interests: While I'm open to a wide range of projects, I have a keen interest in:
  • AI & Generative Technologies
  • Automation & Web Scraping
  • API Integration & Development
  • eCommerce Solutions (WITH ACTUAL ROI)
  • Custom Social Media Platforms & Communities
  • Website Cloning & Reverse Engineering
  • Advanced PHP/WordPress Development
  • Data-Driven Applications
  • Mobile App Development
  • Blockchain Technology
  • Web & 2D Games

Contact Me Directly for Offers/Tasks:

Please email me at [rmxttmgg@proton.me](mailto:rmxttmgg@proton.me) with any compelling projects (my response is guaranteed). I prioritize email communication and will not be monitoring comments or chat on Reddit. This helps me maintain focus and ensures I can respond to serious inquiries promptly. Upon receiving your email, I will quickly confirm my availability and discuss next steps. (more info below, keep reading)
No small “fix issue” offers, I prefer trouble-shooting for long-term clients only.
If you're considering hiring remotely, it's best to avoid overly complicated formalities. Simplifying the process can be more beneficial for both end.
Core Development Services:
  • Web & App Development: Expertise in PHP/Laravel, JavaScript/jQuery, NodeJS, ReactJS, CSS for mobile-responsive designs.
  • Full Stack Development: Skilled in both back-end and front-end, ensuring seamless, full-cycle project execution.
  • E-Commerce Solutions: Custom online stores with vendor management, shipping, subscriptions, and integrated payments (e.g., PayPal, Stripe).
  • Dynamic Websites & CMS: Bespoke content management for text, images, and videos.
  • Interactive & Social Media Applications: Development of chat, streaming, and social platforms for engaging user experiences.
  • Data-Driven Interfaces: Creation of map, table, calendar, and data pages for insightful information presentation.

(progress and demo driven approach, no hassle, super smooth transactions, easy to work with!)

Specialized Technical Services:
  • AI & Automation: Advanced implementation of machine learning and AI for automation and smart scripts/servers.
  • API Integration: Fluent in integrating diverse APIs for enhanced functionality and interoperability.
  • Security & Quality Assurance: Commitment to rigorous testing, including penetration tests and code audits, to ensure top-tier security and quality.
(I'm prepared to pick up where the previous developer left off, reorganizing the entire project to not only enhance the overall experience but also to deliver tangible results that will help advance your goals.)
Innovative & Niche Projects:
  • Blockchain & Cryptocurrency: Secure and forward-thinking development in blockchain and crypto projects.
  • Interactive & Game-Based Web Solutions: Custom development for game sites, hobby platforms, and interactive dashboards.
  • Adult, NSFW, and Sensitive Content: Experienced in handling projects of all content types with utmost privacy and professionalism.
  • Application Cloning: Tailored cloning of existing applications to meet specific business needs.
Discord, and Telegram services
Technical Adaptation & Support:
  • Migration & Conversion Services: Expertise in converting or migrating PHP apps to various platforms or updating to the latest versions with a modern stack.
  • Continuous Improvement: Offering unlimited revisions for perfection, adaptability to changes, and comprehensive post-launch support.
  • Diverse Technology Stack: Proficient with PHP, Python, JavaScript, PostgreSQL, and more to accommodate a broad spectrum of tech requirements.
Engagement & Commitment:
  • Problem Solving: Dedicated to identifying and implementing the best solutions to challenges.
  • Precision & Adaptability: Ensuring projects meet exact specifications with meticulous attention to detail and design.
  • Comprehensive Service: From conception to deployment, offering end-to-end services for long-term success.
Rates: Starting at $15-20 per hour, payable in USD/GBP/EUCAD/AUD/NZD etc, BTC/ETH/USDT. Payment methods: Cryptocurrency(preferred), or Wise, Paypal. many other options to accept payments.
Open to negotiation. Higher payments are appreciated but not mandatory. I prioritize projects that genuinely interest me.
For Serious Inquiries: Portfolio and previous work available to legitimate buyers. Please email me at [rmxttmgg@proton.me](mailto:rmxttmgg@proton.me). I prefer to discuss projects via email and chat.
Exclusive Content: Access to my personal site, private demos, prototypes, and live sites is reserved for committed clients only.
Working Hours: Available 7 days a week. Task lists typically finalized within 1-3 days, depending on current workload. FLEXIBLE TIMEZONE
Adaptability: Open to any project changes, ensuring flexibility throughout our collaboration.
Dedicated Focus: Once a project is entrusted to me, it receives my undivided attention, allowing you to focus on other critical areas with peace of mind.
Guarantee: Avoid the frustration of unfulfilled promises from developers. With me, you're assured dedication, focus, and delivery as expected.
Portfolio/Public reddit.com/usermxttmgg/comments/112wy36/rmxttmgg_portfolio/
Contact me (more options), Proof, Transactions, Feedback reddit.com/usermxttmgg/comments/155ghpi/web_developer_for_hire_short_or_long_term_projects/
Unfortunately, I am unable to offer my services for free as I have financial obligations to meet. The compensation I am requesting is both fair and necessary.
As a freelancer, I do not receive health insurance or similar benefits; my earnings are directly tied to my workload/output. Please consider this before offering a lower compensation, or realistically assess whether your budget can support the project you envision.
I am more than willing to go the extra mile for projects or clients that offer a rewarding experience, especially for those projects in which I have a high level of interest. (your service provider eventually go MIA because of change in interests)
*
**
***
Cheers!
submitted by rmxttmgg to javascriptjobs [link] [comments]


2024.05.29 16:53 rmxttmgg [for hire] 2024 Q2-Q3: Is active and available for hire! Front-end/Back-end Development

For Hire PHP/Python/JavaScript Developer. Front-end/Back-end Development full remote (14+ years freelance exp)

Welcoming Projects of All Sizes
Accelerated Development: Opt for my beast-mode development service, perfect for MVPs and projects needing a quick turnaround. With timelines ranging from 28 to 56 days, I’ll ensure your product is test-group ready in just 1-2 weeks.
Long-Term Engagement: Ready to support your projects with consistent productivity for months or years.
Exceptional Rates Without Compromising Quality: Benefit from rates that are up to 2x lower than other counterparts, without any sacrifice in the quality of output. I make premium development services more accessible to you.
Reserved for Genuine Business: To ensure dedicated focus and quality, I reserve my schedule for genuine engagements. This includes high-value, long-term projects, or interesting mid-tier projects.
Effortless for Clients: I aim to eliminate any additional effort on your part.
Project Interests: While I'm open to a wide range of projects, I have a keen interest in:
  • AI & Generative Technologies
  • Automation & Web Scraping
  • API Integration & Development
  • eCommerce Solutions (WITH ACTUAL ROI)
  • Custom Social Media Platforms & Communities
  • Website Cloning & Reverse Engineering
  • Advanced PHP/WordPress Development
  • Data-Driven Applications
  • Mobile App Development
  • Blockchain Technology
  • Web & 2D Games

Contact Me Directly for Offers/Tasks:

Please email me at [rmxttmgg@proton.me](mailto:rmxttmgg@proton.me) with any compelling projects (my response is guaranteed). I prioritize email communication and will not be monitoring comments or chat on Reddit. This helps me maintain focus and ensures I can respond to serious inquiries promptly. Upon receiving your email, I will quickly confirm my availability and discuss next steps. (more info below, keep reading)
No small “fix issue” offers, I prefer trouble-shooting for long-term clients only.
If you're considering hiring remotely, it's best to avoid overly complicated formalities. Simplifying the process can be more beneficial for both end.
Core Development Services:
  • Web & App Development: Expertise in PHP/Laravel, JavaScript/jQuery, NodeJS, ReactJS, CSS for mobile-responsive designs.
  • Full Stack Development: Skilled in both back-end and front-end, ensuring seamless, full-cycle project execution.
  • E-Commerce Solutions: Custom online stores with vendor management, shipping, subscriptions, and integrated payments (e.g., PayPal, Stripe).
  • Dynamic Websites & CMS: Bespoke content management for text, images, and videos.
  • Interactive & Social Media Applications: Development of chat, streaming, and social platforms for engaging user experiences.
  • Data-Driven Interfaces: Creation of map, table, calendar, and data pages for insightful information presentation.

(progress and demo driven approach, no hassle, super smooth transactions, easy to work with!)

Specialized Technical Services:
  • AI & Automation: Advanced implementation of machine learning and AI for automation and smart scripts/servers.
  • API Integration: Fluent in integrating diverse APIs for enhanced functionality and interoperability.
  • Security & Quality Assurance: Commitment to rigorous testing, including penetration tests and code audits, to ensure top-tier security and quality.
(I'm prepared to pick up where the previous developer left off, reorganizing the entire project to not only enhance the overall experience but also to deliver tangible results that will help advance your goals.)
Innovative & Niche Projects:
  • Blockchain & Cryptocurrency: Secure and forward-thinking development in blockchain and crypto projects.
  • Interactive & Game-Based Web Solutions: Custom development for game sites, hobby platforms, and interactive dashboards.
  • Adult, NSFW, and Sensitive Content: Experienced in handling projects of all content types with utmost privacy and professionalism.
  • Application Cloning: Tailored cloning of existing applications to meet specific business needs.
Discord, and Telegram services
Technical Adaptation & Support:
  • Migration & Conversion Services: Expertise in converting or migrating PHP apps to various platforms or updating to the latest versions with a modern stack.
  • Continuous Improvement: Offering unlimited revisions for perfection, adaptability to changes, and comprehensive post-launch support.
  • Diverse Technology Stack: Proficient with PHP, Python, JavaScript, PostgreSQL, and more to accommodate a broad spectrum of tech requirements.
Engagement & Commitment:
  • Problem Solving: Dedicated to identifying and implementing the best solutions to challenges.
  • Precision & Adaptability: Ensuring projects meet exact specifications with meticulous attention to detail and design.
  • Comprehensive Service: From conception to deployment, offering end-to-end services for long-term success.
Rates: Starting at $15-20 per hour, payable in USD/GBP/EUCAD/AUD/NZD etc, BTC/ETH/USDT. Payment methods: Cryptocurrency(preferred), or Wise, Paypal. many other options to accept payments.
Open to negotiation. Higher payments are appreciated but not mandatory. I prioritize projects that genuinely interest me.
For Serious Inquiries: Portfolio and previous work available to legitimate buyers. Please email me at [rmxttmgg@proton.me](mailto:rmxttmgg@proton.me). I prefer to discuss projects via email and chat.
Exclusive Content: Access to my personal site, private demos, prototypes, and live sites is reserved for committed clients only.
Working Hours: Available 7 days a week. Task lists typically finalized within 1-3 days, depending on current workload. FLEXIBLE TIMEZONE
Adaptability: Open to any project changes, ensuring flexibility throughout our collaboration.
Dedicated Focus: Once a project is entrusted to me, it receives my undivided attention, allowing you to focus on other critical areas with peace of mind.
Guarantee: Avoid the frustration of unfulfilled promises from developers. With me, you're assured dedication, focus, and delivery as expected.
Portfolio/Public reddit.com/usermxttmgg/comments/112wy36/rmxttmgg_portfolio/
Contact me (more options), Proof, Transactions, Feedback reddit.com/usermxttmgg/comments/155ghpi/web_developer_for_hire_short_or_long_term_projects/
Unfortunately, I am unable to offer my services for free as I have financial obligations to meet. The compensation I am requesting is both fair and necessary.
As a freelancer, I do not receive health insurance or similar benefits; my earnings are directly tied to my workload/output. Please consider this before offering a lower compensation, or realistically assess whether your budget can support the project you envision.
I am more than willing to go the extra mile for projects or clients that offer a rewarding experience, especially for those projects in which I have a high level of interest. (your service provider eventually go MIA because of change in interests)
*
**
***
Cheers!
submitted by rmxttmgg to SFBayJobs [link] [comments]


http://swiebodzin.info