2019.12.22 15:15 TrTsm DemolitionDerby3
2009.09.24 06:25 learn programming
2013.12.21 18:52 Dirt Track Racing
2024.05.14 17:23 bingbangboomxx Would love to see a Giant Bomb Demo Disc thing
2024.05.14 15:38 sworedmagic Ultra Gameplayers Disc #104 Demo Derby
submitted by sworedmagic to giantbomb [link] [comments] |
2024.05.14 13:02 cybersuccess23 Embrace the Python Revolution with Premier Python Course in Pune!
The Best IT Training Institute in Pune submitted by cybersuccess23 to u/cybersuccess23 [link] [comments] In today's tech world, Python programming’s versatility and readability have made it one of the most popular programming languages nowadays. Python programming is used to develop various applications. Whether you're a seasoned developer or simply starting, getting to know superior tips and hints can take your Python coding abilities to the next degree. In this article, we will explore some superior techniques that assist you in writing greater efficient and elegant Python code. Additionally, we will highlight how Cyber Success IT Training Institute's Python course in Pune can further enhance your Python skills ability. Introduction:Python Programming is a high-stage, interpreted programming language known for its simplicity and readability. It turned into Python, created by Guido van Rossum and first released in 1991. Python Programming supports multiple programming paradigms, along with procedural, item-oriented, and useful programming. It is widely used in diverse fields such as Web Development, Data Science, Machine Learning, and Software Computing. Python is a versatile and powerful programming language that is utilized by builders around the world for a huge range of programs. In today’s fast-paced tech world, Python Programming is sort of the basis for constructing software, together with websites, mobile apps, and huge business structures.Python programming has various features,
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2024.05.14 04:04 Plasmarift [Web browser][2012-2019]2D Exploration with a focus on 2D Point and Click Puzzle (with a tone of horror)
2024.05.13 10:08 Pretend_Zucchini3548 JavaFX application in IntelliJ (on Mac) does not show FullScreenExitHint
package com.example.fxdemo.javafxdemo; import javafx.application.Application; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.image.Image; import javafx.scene.input.KeyCombination; import javafx.scene.paint.Color; import javafx.stage.Stage; public class HelloApplication extends Application { public static void main(String[] args) { launch(args); } @Override public void start(Stage stage) throws Exception { Group root = new Group(); // creating a root node to arrange all of our components // adding the root node to a new scene // and setting the background color of the scene Scene scene = new Scene(root, Color.BLACK); // setting the icon // step 1: make an image out of the icon // it's only needed to list the file name because the file is in the src > main > resources (in Eclipse it would be directly under src!) Image icon = new Image("coffee_icon_light.png"); stage.getIcons().add(icon); // adding a title to the stage stage.setTitle("Stage Demo Title"); // setting the width and height stage.setWidth(400); stage.setHeight(300); // change whether the window can be resized stage.setResizable(false); // set where the stage first appears on the screen stage.setX(100); stage.setY(100); // set stage as fullscreen stage.setFullScreen(true); // default for exit full screen is ESC but it can be changed stage.setFullScreenExitHint("YOU CAN'T ESCAPE... unless you press q"); stage.setFullScreenExitKeyCombination(KeyCombination.valueOf("q")); stage.setScene(scene); // adding the scene to the stage stage.show(); // making the stage visible } }At first I thought it might be because I have set the scene to have a light color, and maybe the default text is also light-colored, but no. There simply is no text at all.
2024.05.13 04:07 Jaytiss Elysian Pilgrim
2024.05.12 23:14 Bushei [PC][2006-2012]FlatOut-like game
2024.05.12 20:31 Jesyka_ Something about the crimson moon in Arlecchinos ult that I want to share.
I had made a comment on the differences I noticed in Arlecchinos ULT and the Crimson Moon we have seen so far, and just wanted to make a quick post to add a little bit more information to this idea. submitted by Jesyka_ to Genshin_Lore [link] [comments] On first glance, Arle's crimson moon is reminiscent of the moon we see in the scene with Lumine, Ei's domain, and in Rukkhas consciousness. All of these scenes contain a moon that is red, but something to note is that you can actually SEE the moon in these scenes. https://preview.redd.it/676pn92nb10d1.png?width=843&format=png&auto=webp&s=bbfc6b237eacff7f62cf8f2cda587bd80d3f7260 https://preview.redd.it/u0a6e7csb10d1.png?width=1200&format=png&auto=webp&s=a9843dbcd9e9a12b1a946e2e67bacd533c56672d https://preview.redd.it/61eg8q8ee10d1.png?width=512&format=png&auto=webp&s=c475002b7eee4f0aef20cce5b3a85edf0cd7940d This would be a lunar eclipse, specifically a blood moon. https://preview.redd.it/e4tj533ab10d1.png?width=600&format=png&auto=webp&s=53b154b1e75e4e3ab01b69c07d9debd75e503a7e Blood Moon - Red Moon - Total Lunar Eclipse (timeanddate.com) I think that the "blood moon" really ties into the concept of Arle's power, the Bloodtide Banquet, which is how she puts the Bond of Life on us in her boss fight. The only thing that is a little different in Arle's ULT is that there is no visible moon. The circle[moon] is black, and the red is seen around it. https://preview.redd.it/tor1t96nc10d1.png?width=1920&format=png&auto=webp&s=22ca3f79e010738b61b525fa38803c4eff016a5e This is more like a solar eclipse, but a specific solar eclipse, an annular solar eclipse. This is an eclipse that does not cover the sun 100% and therefore cast a red light due to the red ring that is created. This red ring is also referred to as the “ring of fire." During an annular solar eclipse, the Sun appears as a “ring of fire” in the sky. Annular Solar Eclipse NESDIS (noaa.gov) Now take another look at the scene where we see the red moon in Rukkhas Consciousness; doesn't it look like the sun is behind it? https://preview.redd.it/61eg8q8ee10d1.png?width=512&format=png&auto=webp&s=c475002b7eee4f0aef20cce5b3a85edf0cd7940d I am trying to see if there’s significance in this still or if it’s just an error. I haven’t quite come to a conclusion, but I have seen some videos that say an eclipse can be used for transmutation which would coincide with Perinheri. There are also times when an eclipse can look like an eye which is also said to be seen in Perinheri. https://preview.redd.it/j252nrysf10d1.png?width=600&format=png&auto=webp&s=0793324c992cfe77b3841daf9d1317680c63fa89 What Is a Total Solar Eclipse? Hopefully you can tell what I am getting at lol Basically, I am saying that the crimson moon in Arle's ult might actually be a solar eclipse. It could also mean that the scene with Lumine is another event and not the cataclysm 🤷♀️ Also- u/spieds pointed out in the Arlecchino Megathread that Arle's power seems similar to Dain's power and there is a part in Arles demo that looks like the image behind Dain in his intro card. It could be the reason why these images appear behind them is that they're actually representing eclipses, which is where their power is drawn from. Update: 05/14/2024 I wanted to see if there was anything else in the little snippet of Dain's power that we see in the We Will Be Reunited Quest that could show a possible hint toward eclipses and/or Arlecchino. My search led me to this TikTok Video which provided an alternate view of the scene. I noticed that when the Abyss Sibling uses their power to knock Dain back and free the Abyss Herald, something reminiscent of Arle's ult can be seen 👀 The angle available thanks to the TikTok. Here you can really see the \"rays\" of what appears to be a sun. The ring that forms around it can also be representing a coronal loop. This is how the scene looks regularly; it's been there since the beginning :') Close up with the \"rays\" and here is Arle's just for comparison. I compared the animations of Dain using his power and the power Abyss Sibling is using and they seem pretty similar. Still, the clips are so short it'd hard to say for certain. If this is an Eclipse in the We Will Be Reunited Scene, and it is representing the same power as Dain, then imo this makes it more likely that Khaenri'ah is harnessing the power provided by these eclipses. It can also provide more validity that Arle's power is actually from an annular solar eclipse. |
2024.05.12 19:34 kauan1983 Every Dimension and Supernatural Environment of the Show Explained - A Catch Up for Those Who are Confused About the Mythology
From ST4 Vol 2's release to this day, I see many people confused over how all the supernatural/otherworldly environments of the show are distinct from one to another, mostly because they are missing stuff or misunderstanding official information that hasn't been explicitly explained on the show itself. So I'm making this post to explain what each dimension or supernatural environment means on the show, and put together all the information we have on them. A "quick" breakdown for you all to understand the nature of: submitted by kauan1983 to StrangerThings [link] [comments] • The Hellscape • Dimension X • The Upside Down/The Nether • The Mindscapes • Vecna's Mind Lair The Hellscape,https://preview.redd.it/wwf3bx2kz00d1.jpg?width=2500&format=pjpg&auto=webp&s=c49b992dc35ba6089967787d92235f1f8c44dc96• The Hellscape is an inter-dimensional environment that Number One was jettisoned through by young Eleven in 1979; a deadly, unstable fissure in space and time. This in-between chasm-like environment has two cloud planes parallel to each other conjoining lightning, and behind each cloud plane are mountainous terrains. The Hellscape isn't a dimension, per se, but rather an environment existing between dimensions. • The Hellscape's design was meant to be "otherwordly and terrifying". Original iterations of it had the classic, red lightning storms that we're used to see in the Upside Down. and in some concept designs and storyboards, the spire mountain-like structures aren't included. Its original, reddish version was actually used on the show but was edited to the current yellow version a couple days after Vol. 1's release. • There are unused sequences in the Hellscape seen in storyboards where the inter-dimensional environment tapers into a funnel and Number One seemingly falls into a glowing tear. • There's an omitted scene in the Hellscape in S4E9 which takes place right after One says "I was somewhere... new." to Eleven. Possibly a scene that shows/explains how One went from the Hellscape into another realm: Dimension X,https://preview.redd.it/7jtnc52mz00d1.png?width=1983&format=png&auto=webp&s=ed5a89c474f18d75b77a1e4648c68bab9ed61d1bThe strange new environment that we were introduced to in S4E9. A mysterious realm with an altered state of gravity, asteroid fields in a scorched sky and vines and organic growths covering its rocky ground. • Dimension X is the place where all the Demo-creatures, the Mind Flayer particles, the vines (Nether stretches and Nether Flats), the Spore Clusters and the Upside Down's organic growths originate from. It's the homedimension of all the alien, otherworldly organisms and elements the Upside Down's been infected with since Season 1. Although we were only introduced to Dimension X on ST4's Vol. 2, its existence has been hinted at by the Duffers since 2016, with Ross Duffer implying that the Upside Down is not where the S1 Demogorgon "actually came from" - the question as to "where these monsters are coming from" is something the Duffers would point out again multiple times in the following years. Ross: There’s a lot there we don’t know or understand. Even with the Upside Down, we have a 30-page document that is pretty intricate in terms of what it all means, and where this monster actually came from, and why aren’t there more monsters• Unlike the Upside Down, Dimension X is a realm that has seemingly always existed out there, with Mankind 's first (known) contact with it dating back to October 28, 1943 during the U.S. Navy's Project Rainbow/Philadelphia Experiment. Essentially, Dimension X is an ancient alien terrain existing outside of (our) space and time. A strange realm populated by faceless monsters. • Just like the Hellscape, Dimension X originally had a reddish coloring before being edited to the current, yellowish version. Early ideas for this Dimensin X included this very early, much darker iteration, and a idea where Mind Flayer particles are a antigravity element lifting the boulders into the air, which was scrapped for being too complex to be explained in S4. • The exposure to Dimension X's environment has a weird, supernatural effect on visitors, causing their blood to be altered. Which is what happened to Dr. Martin Brenner's father and Henry Creel, ultimately "giving him" his psychic abilities. The Upside Down/The Nether,• The Upside Down, which was originally referred to as "The Nether", is a dim, sick reflection of what Hawkins, Indiana looked like on November 6, 1983. Dimension X's vines and organic growths have overtaken all surfaces, making the Upside Down look diseased or infected.One of the biggest mysteries of the show, which is a question that had been first raised back in 2016 by production designer Chris Trujillo, is how the Upside Down "came into existence" - something the Duffers and the Writers' Room have always had an answer for, an answer that is written on a 25-page Mythology document dating back to August 4, 2015. While the full context behind the UD's existence is purposely unknown to us, its origin is not really a mystery - something most of people are missing/don't quite understand: • The Upside Down was inadvertently "created" by Eleven on November 6, 1983 when she touched the Demogorgon in the Void and opened the Mothergate, and it's an exact snapshot of what Hawkins looked like in that moment. It is not frozen in time, per se, but it's never changed since its creation. This has been confirmed for almost 7 years now, and was re-confirmed by Chris Trujillo in 2022 when he explicitly stated that Eleven inadvertently created it: Chris Trujillo to IndieWire in 2017: Essentially, at the moment that the rift was formed and [unleashed] the monster, this dark dimension overlaps with the Hawkins’ world and it gets inflected with the vines and the spores,Chris Trujillo in a S4 spotlight in 2022: "The moment that the Upside Down was quote-unquote 'created' inadvertently by Eleven, the set dressing and the world of the Upside Down is frozen in that moment. So like when we're in Nancy's room, we'll discover in the Upside Down that Nancy's room is as it was season [one] when we first were introduced to it."• Essentially, the Upside Down is an "amalgamation" of the "Hawkins world" with Dimension X - the two worlds that El connected via psychic contact, which is why it looks like Hawkins, but infected by Dimension X's flora. • During that one week where S1 takes place, only one creature was roaming in the newly created Upside Down: The Demogorgon. The same one that El touched in the Void, the one by which the Upside Down's creation is centered around. This has also been confirmed for almost 7 years by Ross Duffer, who mentioned a couple times that there's a reason as to why there was "only one monster"/"why aren't there more monsters" in the Upside Down. The Upside Down, however, does get filled with multiple monsters eventually. Ross: There’s a lot there we don’t know or understand. Even with the Upside Down, we have a 30-page document that is pretty intricate in terms of what it all means, and where this monster actually came from, and why aren’t there more monsters...• Due to being a parallel plane, the Upside Down is naturally connected to the Hawkins world, causing both dimensionS to affect one and another. Any presence in the Upside Down will affect the electromagnetic field in our dimension (e.g. the Byers House's lights flickering when the Demogorgon, Will or Hopper and Joyce were walking through its UD version); sounds from our dimension echo in the Upside Down; a Demogorgon in TUD can trace blood from our dimension; Gates can be opened at any location (in Hawkins); light sources in the Right Side Up create the "Shimmer" in TUD. Mindscapes,• The name "Mindscape" is used by the show's production crew to refer to every psychic space we see on the show. Eleven's Black Void, and Vecna's Mind Lair are both considered Mindscapes (Production Designer Chris Trujillo has even referred to the Mind Lair as a "mindscape space.") , and so are all the psychic spaces we've seen Vecna create and put his victims in (e.g. Chrissy being haunted by Vecna in "her house" before being killed was Mindscape projected by Vecna within her mind, the dark cemetery Max was at talking to Billy was a Mindscape within her mind, and so on).• Project Indigo Numbers (Eleven, One and possibly Ten) have the ability to access/go into their own psychic spaces and through them, they are able to use Remote Viewing and Extrasensory Perception abilities. They can psychically reach out to people, into their minds, psychically project themselves to other locations, including other dimensions. **• The Void is the manifestation of El's psyche. The Mind Lair is the manifestation of Henry's. Through them, we can see how expanded the boundaries of their minds are. I should also point out that Mindscapes, including the Void and the Mind Lair, do not exist physically. People have been erroneously referring to the Mind Lair as the Upside Down, but these are completely different things. TUD is a physical, alternate dimension. The Mind Lair is a space within One's mind.** The Mind Lair,https://preview.redd.it/l0oxwo8r610d1.jpg?width=2500&format=pjpg&auto=webp&s=5dd9dce5d7f46b5db53c6a7786f1ccc48a468e31• This is Number One's individual Mindscape. His equivalent of Eleven's Void. It is the manifestation of Henry's current psychology; a psychic space filled with fragmented elements of his memories, including the Creel House, the grandfather clock and even the mason jars with black widows that didn't make it to the show. Chris Trujillo's explanation as to the nature of the Mind Lair described it pretty well: He describes the lair as a “psychic space. It’s the manifestation of a character’s psychology,” he says. “It was about what space would he create mentally.”• The Mind Lair is filled with vine towers that form a visually unique environment the production crew refers to as "Spire Forest." The whole floor is covered in a thin layer of blood (similar to how El's Mindscape is covered in a thin layer of water) The center of this psychic space is an island, which is where the fragmented Creel House is at. The vine towers are where Vecna leaves the psychic corpes of his victims hanging like trophies. Originally, Max was supposed to stumble across a "forest of victims" in S4E4 - rotting bodies who were probably Virginia, Alice and all the 16 Project Indigo Numbers he has killed. • The Mind Lair is also filled with multiple supernatural/otherworldly elements One stumbled across during his life, such as Dimension X's altered state of gravity and the Hellscape's spire moutain-like formations. In the script for S4E9, Dimension X is even compared to the Mind Lair: Rocky red objects, like the ones from Vecna's mind lair, float like nightmare islands in a scorched sky.• In The First Shadow, One's mindscape is revealed to have been originally like Eleven's Black Void, suggesting that every Mindscape (of the Indigo Numbers who have and can go into them) is originally black void. |
2024.05.12 19:05 Jcb112 Wearing Power Armor to a Magic School (79/?)
2024.05.12 10:17 jagriff333 Gentoo Rescue - Cyclicity Studios - Puzzler inspired by Baba Is You and Patrick's Parabox
2024.05.11 17:34 blackthorn_orion The Nintendo Breakdown 2: An updated overview of confirmed, leaked, and rumored projects from Nintendo and its close partners
2024.05.11 04:12 MisterFrontRow [WTS CONUS] Platinum Celluloid Koi; Vintage Waterman/Sheaffer/Parker/Esterbrook; Kaweco Sports; Entry-Level FPs
2024.05.10 06:15 SoniCloud I'm getting "error loading script controlnet.py" in webforge ui. Broswer wont pop up now?
Already up to date. venv "C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\venv\Scripts\Python.exe" Python 3.10.6 (tags/v3.10.6:9c7b4bd, Aug 1 2022, 21:53:49) [MSC v.1932 64 bit (AMD64)] Version: f0.0.17v1.8.0rc-latest-276-g29be1da7 Commit hash: 29be1da7cf2b5dccfc70fbdd33eb35c56a31ffb7 Launching Web UI with arguments: Total VRAM 6144 MB, total RAM 32458 MB Set vram state to: NORMAL_VRAM Device: cuda:0 NVIDIA GeForce RTX 3060 Laptop GPU : native Hint: your device supports --pin-shared-memory for potential speed improvements. Hint: your device supports --cuda-malloc for potential speed improvements. Hint: your device supports --cuda-stream for potential speed improvements. VAE dtype: torch.bfloat16 CUDA Stream Activated: False Using pytorch cross attention *** Error loading script: controlnet.py Traceback (most recent call last): File "C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\modules\scripts.py", line 544, in load_scripts script_module = script_loading.load_module(scriptfile.path) File "C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\modules\script_loading.py", line 10, in load_module module_spec.loader.exec_module(module) File "", line 883, in exec_module File " ", line 241, in _call_with_frames_removed File "C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\extensions-builtin\sd_forge_controlnet\scripts\controlnet.py", line 10, in from modules.api.api import decode_base64_to_image File "C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\extensions\clarity-upscaler\modules\api\api.py", line 28, in from modules.realesrgan_model import get_realesrgan_models File "C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\extensions\clarity-upscaler\modules\realesrgan_model.py", line 5, in from realesrgan import RealESRGANer ModuleNotFoundError: No module named 'realesrgan' --- Loading weights [67ab2fd8ec] from C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\models\Stable-diffusion\ponyDiffusionV6XL_v6StartWithThisOne.safetensors model_type EPS UNet ADM Dimension 2816 C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\extensions\stable-diffusion-webui-two-shot\scripts\two_shot.py:397: GradioDeprecationWarning: The `style` method is deprecated. Please set these arguments in the constructor instead. canvas_image = gr.Image(source='upload', mirror_webcam=False, type='numpy', tool='color-sketch', C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\extensions\stable-diffusion-webui-two-shot\scripts\two_shot.py:471: GradioDeprecationWarning: The `style` method is deprecated. Please set these arguments in the constructor instead. visual_regions = gr.Gallery(label="Regions").style(grid=(4, 4, 4, 8), height="auto") C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\extensions\stable-diffusion-webui-two-shot\scripts\two_shot.py:471: GradioDeprecationWarning: The 'grid' parameter will be deprecated. Please use 'columns' in the constructor instead. visual_regions = gr.Gallery(label="Regions").style(grid=(4, 4, 4, 8), height="auto") Exception in thread Thread-22 (webui_worker): Traceback (most recent call last): File "C:\Users\bille\AppData\Local\Programs\Python\Python310\lib\threading.py", line 1016, in _bootstrap_inner self.run() File "C:\Users\bille\AppData\Local\Programs\Python\Python310\lib\threading.py", line 953, in run self._target(*self._args, **self._kwargs) File "C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\webui.py", line 69, in webui_worker shared.demo = ui.create_ui() File "C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\modules\ui.py", line 442, in create_ui fn=wrap_gradio_gpu_call(modules.txt2img.txt2img_upscale, extra_outputs=[None, '', '']), AttributeError: module 'modules.txt2img' has no attribute 'txt2img_upscale' Using pytorch attention in VAE Working with z of shape (1, 4, 32, 32) = 4096 dimensions. Using pytorch attention in VAE extra {'cond_stage_model.clip_l.logit_scale', 'cond_stage_model.clip_g.transformer.text_model.embeddings.position_ids', 'cond_stage_model.clip_l.text_projection'} Loading VAE weights specified in settings: C:\Users\bille\OneDrive\Desktop\files\0- AI\Forge\webui_forge_cu121_torch21\webui\models\VAE\sdxl_vae.safetensors To load target model SDXLClipModel Begin to load 1 model [Memory Management] Current Free GPU Memory (MB) = 5121.1611328125 [Memory Management] Model Memory (MB) = 2144.3546981811523 [Memory Management] Minimal Inference Memory (MB) = 1024.0 [Memory Management] Estimated Remaining GPU Memory (MB) = 1952.8064346313477 Moving model(s) has taken 0.74 seconds Model loaded in 11.0s (load weights from disk: 0.2s, forge load real models: 7.9s, load VAE: 0.7s, load textual inversion embeddings: 0.5s, calculate empty prompt: 1.5s).
2024.05.09 18:40 AxlHbk8793 WTS Fuzzhugger Absynthe (AB-Synth) (3-knob version; Deluxe Edition with clear-coat finish)
2024.05.09 10:19 metapolymath98 I don't know if there is a word or term for the state I am about to describe, but tell me if you know what it is called: I hardly feel any emotion, but for every event or situation, my mind can estimate what emotion it would have felt and how intensely it would have felt it if I were not anhedonic.
2024.05.09 00:36 Vanhydra Looking for an HTML5 audio player which does Lazy Loading and playing content from Shopify CDN
2024.05.08 21:11 Alone_Assasian COI Volume 5 future~
2024.05.08 18:45 TXRattlesnake89 Mut Militia vs. ColeMen
2024.05.07 16:04 glassrosepen Reviewing Save the Villainess: A Murder Mystery Otome Isekai Game
Let me paint you a picture, fellow OtomeIsekai members. Imagine a villainess vindication story, but it’s a game where the objective is to solve a mystery and save our darling and very amnesiac villainess from various dangers, including, but not limited to; attractive and murderous men and women, velvet carriage interiors, the guillotine, shrubbery, precariously installed wood paneling, and a menagerie of beasts! This is Save The Villainess, an otome isekai role playing game in development by Best Laid Plans Productions. You can find its pre-launch sign-up page for Kickstarter here, and its Steam page here. submitted by glassrosepen to OtomeIsekai [link] [comments] I had the opportunity to play the beta demo a while ago, and I am overflowing with thoughts. Its developers and creators are cooking something truly delicious and special for every villainess isekai fan out there. The game begins with our main girl and villainess, Jane, in the back of a carriage to a destination unknown. Jane is… in a bad state, to put it lightly. What makes matters worse is that she is also completely in the dark about how she ended up in this situation and, most importantly, who is responsible. Jane (and the player) must combine their investigative skills to unravel the mystery, distinguish friends from foes, and survive with (hopefully) all appendages securely attached. However, things become more and more convoluted when the four main leads make their appearance. One after the other, they converse with Jane, exchange pleasantries, reminisce about old friendships, flirt, and seem to have the purest of intentions. Beware and don’t be fooled by their charming smiles though! Jane must remain vigilant as danger lurks around every corner. Perhaps, if she plays her cards right, the dilapidated manor she resides in and the enigmatic Voice that guides her will ultimately prove to be Jane’s most valuable allies. Dark and hilarious, the game absolutely scratches the itch for anyone looking for dark comedy, mystery and romance. With a Victorian aesthetic as a unique backdrop, the story unfolds with themes inspired by tarot, mythology, and history, among others. Engaging dialogue choices give the player the agency to discover Jane’s tale within an interactive narrative. Every character is so well-written, especially Jane! Love her or hate her, Jane is absolutely not a blank slate; She is driven and resilient and clever, but she also has a silly and reckless side. The character designs and the art are incredible (as well as incredibly haunting!). Finally, everything is tied together by the animation that livens up every scene and frame, immerses the player and provides valuable visual clues and hints! I am so excited about this game! The care and attention to detail poured into it truly shows it's a love project by Otome Isekai fans to Otome Isekai fans! It looks like both the Kickstarter and the public demo will go live at the same time and I hope the kickstarter will add more interactive mystery elements! You can watch the STV trailer here, and sign up to get alerted about the Kickstarter and public demo dropping together here! What would you most be interested to see in this game? I'd love to hear your thoughts! |
2024.05.07 15:38 sworedmagic Official U.S. PlayStation Magazine Issue 67 Demo Derby
submitted by sworedmagic to giantbomb [link] [comments] |
2024.05.07 01:13 InfernalSquad 2020 Cross-Over Demo-Derby
submitted by InfernalSquad to imaginaryelections [link] [comments] |